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This reload crash occurs only when I am using Iris Shaders with CIT Resewn custom glint texture. Without Iris Shader, The CIT Resewn custom glint will reload fine without any crash.
The mysterious part is that it only occurred occasionally, but still frequent enough that it's very bothersome when I am tinkering with custom glint function with CIT Resewn. Given the logs and the nature of crash, it might have something to do with race condition when it is trying to load custom glint texture with "texture": "texture_name.png" in the custom enchantment_glint.properties file.
The text was updated successfully, but these errors were encountered:
Minecraft Version
1.21.1
Iris Version
iris-fabric-1.8.1+mc1.21.1
Sodium Version
sodium-fabric-0.6.5+mc1.21.1
Operating System
Windows 10
What is your GPU?
NVIDIA GeForce RTX 4060
Java Version
Java 21
Reproduction Steps
Crash Report file and latest.log
https://drive.google.com/file/d/1R6vJllmn0oNN4XgGCKFHDXPuDl4Wcsdd/view?usp=drive_link
Additional context
Related issue in CIT Resewn.
This reload crash occurs only when I am using Iris Shaders with CIT Resewn custom glint texture. Without Iris Shader, The CIT Resewn custom glint will reload fine without any crash.
The mysterious part is that it only occurred occasionally, but still frequent enough that it's very bothersome when I am tinkering with custom glint function with CIT Resewn. Given the logs and the nature of crash, it might have something to do with race condition when it is trying to load custom glint texture with "texture": "texture_name.png" in the custom enchantment_glint.properties file.
The text was updated successfully, but these errors were encountered: