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Crash when reloading textures using CIT Resewn custom glint texture #2604

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chsiao58 opened this issue Jan 20, 2025 · 0 comments
Open

Crash when reloading textures using CIT Resewn custom glint texture #2604

chsiao58 opened this issue Jan 20, 2025 · 0 comments

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@chsiao58
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chsiao58 commented Jan 20, 2025

Minecraft Version

1.21.1

Iris Version

iris-fabric-1.8.1+mc1.21.1

Sodium Version

sodium-fabric-0.6.5+mc1.21.1

Operating System

Windows 10

What is your GPU?

NVIDIA GeForce RTX 4060

Java Version

Java 21

Reproduction Steps

  1. Use these mods and sample resourcepack.
  2. Open up game and a test world.
  3. Move the sample resource pack to selected in option (Sometime the crash happens in this step).
  4. Press F3 + T to reload resource pack, this might need to be done multiple times to trigger the crash.

Crash Report file and latest.log

https://drive.google.com/file/d/1R6vJllmn0oNN4XgGCKFHDXPuDl4Wcsdd/view?usp=drive_link

Additional context

Related issue in CIT Resewn.

This reload crash occurs only when I am using Iris Shaders with CIT Resewn custom glint texture. Without Iris Shader, The CIT Resewn custom glint will reload fine without any crash.

The mysterious part is that it only occurred occasionally, but still frequent enough that it's very bothersome when I am tinkering with custom glint function with CIT Resewn. Given the logs and the nature of crash, it might have something to do with race condition when it is trying to load custom glint texture with "texture": "texture_name.png" in the custom enchantment_glint.properties file.

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