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Fix building on Win32 #57

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deltabeard
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Hi!

I made a few changes to fix building TotalGB on Windows in a MinGW environment (w64devkit). With these changes, compiling with SDL2 support succeeds and I'm able to start playing a game. Tested on Windows 10 only.

Thanks.

Signed-off-by: Mahyar Koshkouei <[email protected]>
Enabling unicode causes an issue whereby many folders names with
japanese characters are created in the current folder when a game is
executed with TotalGB. Odd stuff, so disabling unicode in NFD for now.

Signed-off-by: Mahyar Koshkouei <[email protected]>
@ITotalJustice
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Hi! Thanks for the pr.

Unfortunately, all of my emulators have went closed source, which is why there hasn't been any commits pushed in years.

I'll leave this open in case anyone wants to build this for windows, however this version of the emulator shouldn't be used. The audio is horrendous, the timers aren't accurate and other edge cases not handled 😄

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