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I also fixed Scream in the Dark for the portal positions. The other maps weren't concerned AFAICT. Part of OpenDungeons#323 for 0.4.9
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Yohann Ferreira
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Nov 25, 2014
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Original file line number | Diff line number | Diff line change |
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@@ -1,52 +1,42 @@ | ||
// Portal genrated by blender2ogre 0.6.0 | ||
|
||
material Portal | ||
{ | ||
receive_shadows on | ||
technique | ||
{ | ||
pass | ||
{ | ||
ambient 0.00000 0.00000 0.00000 1.000000 | ||
diffuse 0.7 0.7 0.7 1.000000 | ||
specular 0.000000 0.000000 0.000000 1.000000 12.500000 | ||
emissive 0.000000 0.000000 0.000000 1.000000 | ||
texture_unit | ||
{ | ||
texture Obsidian.png | ||
tex_address_mode wrap | ||
filtering trilinear | ||
colour_op alpha_blend | ||
} | ||
texture_unit | ||
{ | ||
texture buvneurt_env5.png | ||
colour_op_ex blend_manual src_texture src_current 0.3 | ||
env_map spherical | ||
} | ||
} | ||
} | ||
} | ||
material Portalvortex/TWOSIDE | ||
{ | ||
receive_shadows on | ||
technique | ||
{ | ||
pass | ||
{ | ||
ambient 0.00000 0.00000 0.00000 1.000000 | ||
diffuse 0.640000 0.640000 0.640000 1.000000 | ||
specular 0.500000 0.500000 0.500000 1.000000 12.500000 | ||
emissive 1.0 1.0 1.0 1.000000 | ||
scene_blend alpha_blend | ||
depth_write off | ||
cull_hardware none | ||
cull_software none | ||
texture_unit | ||
{ | ||
texture Portalvortex.png | ||
tex_address_mode wrap | ||
filtering trilinear | ||
colour_op alpha_blend | ||
} | ||
} | ||
} | ||
receive_shadows on | ||
|
||
technique | ||
{ | ||
pass Portal | ||
{ | ||
ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0 | ||
diffuse 0.800000011920929 0.800000011920929 0.800000011920929 1.0 | ||
specular 0.08169934153556824 0.08169934153556824 0.08169934153556824 1.0 37.25 | ||
emissive 0.0 0.0 0.0 1.0 | ||
|
||
alpha_to_coverage off | ||
colour_write on | ||
cull_hardware clockwise | ||
depth_check on | ||
depth_func less_equal | ||
depth_write on | ||
illumination_stage | ||
light_clip_planes off | ||
light_scissor off | ||
lighting on | ||
normalise_normals off | ||
polygon_mode solid | ||
scene_blend one zero | ||
scene_blend_op add | ||
shading gouraud | ||
transparent_sorting on | ||
|
||
texture_unit | ||
{ | ||
texture Portal.png | ||
tex_address_mode wrap | ||
scale 1.0 1.0 | ||
colour_op modulate | ||
} | ||
} | ||
} | ||
} |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,27 @@ | ||
// Portalvortex genrated by blender2ogre 0.6.0 | ||
|
||
material Portalvortex | ||
{ | ||
receive_shadows on | ||
technique | ||
{ | ||
pass | ||
{ | ||
ambient 0.00000 0.00000 0.00000 1.000000 | ||
diffuse 0.640000 0.640000 0.640000 1.000000 | ||
specular 0.500000 0.500000 0.500000 1.000000 12.500000 | ||
emissive 1.0 1.0 1.0 1.000000 | ||
scene_blend alpha_blend | ||
depth_write off | ||
cull_hardware none | ||
cull_software none | ||
texture_unit | ||
{ | ||
texture Portalvortex.png | ||
tex_address_mode wrap | ||
filtering trilinear | ||
colour_op alpha_blend | ||
} | ||
} | ||
} | ||
} |
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