v2021.04.05
MishimaHaruna
released this
06 Apr 22:44
·
1629 commits
to stable
since this release
Added
- Added new
SP_*
constants in preparation for adding 4th jobs and reformatted thestatus_point_types
enum to have one entry per line, with their respective values. (part of #2968) - Added support for the Baby Summoner job class. (part of #2968)
- Added support for the Baby Ninja job class. (part of #2968)
- Added support for the Baby Kagerou and Baby Oboro job classes. (part of #2968)
- Added support for the Baby Taekwon job class. (part of #2968)
- Added support for the Baby Star Gladiator job class. (part of #2968)
- Added support for the Baby Soul Linker job class. (part of #2968)
- Added support for the Baby Gunslinger job class. (part of #2968)
- Added support for the Baby Rebellion job class. (part of #2968)
- Added support for the Star Emperor job class and related skill ID constants and skill database entries. Skill ID conflicts between Star Emperor and Rebellion were solved in favor of the former for renewal and the latter for pre-renewal for the time being. (part of #2968)
- Added support for the Baby Star Emperor job class. (part of #2968)
- Added support for the Soul Reaper job class and related skill ID constants and skill database entries. (part of #2968)
- Added support for the Baby Soul Reaper job class. (part of #2968)
Changed
- Moved the mappings between skills and status changes (
Skill2SC
table) into theStatusChange
field of the skill database. TheSkills
field of thesc_config
is renamed toSkill
and limited to one associated skill per SC. (#2971) - Added the corresponding numeric value next to each entry in the
e_class
enum, to prevent accidental renumbering and to make lookup easier. (part of #2968) - Added some missing constants for job IDs or separators in the
e_class
enum. (part of #2968) - Improved validation of the
class_exp_table
of thejob_db
with additional sanity checks. (part of #2968) - Moved the
EAJ_*
constants fromconstants.conf
to the source and added the ones that were missing (EAJ_WEDDING
,EAJ_XMAS
,EAJ_SUMMER
,EAJ_BABY_SUMMONER
). (part of #2968) - Changed the warning message displayed when a constant is redefined with the same value as previously defined to mention that it has the same value. (part of #2968)
- Renamed the
job_name()
function topc_job_name()
. The public interface name is stillpc->job_name()
. (part of #2968) - Moved the job enum values into separate files (
common/class.h
,common/class_special.h
andcommon/class_hidden.h
), to be accessed through theENUM_VALUE()
X-macro and reduce repetition. (part of #2968) - Added the
-Wswitch-enum
warning to the default compiler settings (with an exception for libbacktrace). (part of #2968) - Improved validation of
job_db2
, now detecting missing jobs. (part of #2968) - Changed some function parameters from integers to the appropriate enums. (part of #2968)
- Split the status change config into renewal and pre-renewal. (part of #2963)
- De-hardcoded the status change calculation flags, moving them from the source to the
CalcFlags
field of thesc_config
. (#2963)
Fixed
- Fixed a regression in the association between skills and status changes. (part of #2971, issue #2969)
- Added support for the Summoner job to the
db2sql
plugin. (part of #2968) - Fixed validation of the skills cast through Abracadabra (Hocus Pocus). (#2972, related to #2859, issue #2824)
- Fixed validation of the skills cast through Improvised Song. (#2972, related to #2859, issue #2823)
- Worked around a client issue (packet containing garbage) that prevented proper validation of the Warp Portal skill use request when cast through Abracadabra, causing the caster to get stuck and unable to cast any other skills until relogging or teleporting. (#2972)