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Implementation of Hercules Ultimate Storage System (HUSS) #3330
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This commit includes: - HUSS main implementation - openstorage script command update - @storage atcommand update - @clearstorage atcommand update - @storeall atcommand update - @storagelist atcommand update
- There can be an unlimited amount of storages and limits. - All setting names are case-sensitive and must be keyed accurately. - The storage capacity will default to MAX_STORAGE in mmo.h if it is set higher - Storage ID 1 is the default (official) storage for accounts. - Integrated storage_constants (Constant) into the configuration so that it can be assigned dynamically
Thank you @jasonch35 hope this one will get implemented. |
Yes, Limit is capped by MAX_STORAGE which is 600 by default. |
Btw, I kept the "default" storage without warning/errors as it is set as default in original Herc's branch. |
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Thank you for putting the effort in fixing the previous PRs!
I did not try running it yet, but from the code review, I got those questions/points that may need to be addressed.
Reverted to local variables since its not needed to allocate anymore.
Adjusted callers
-Direct initialization for struct instead to NULL -Removed `intval` variable: copy value directly to `storage_id` -Removed unnecessary message table comments -Moved stst NULL check outside of if condition
+ few cleanups
Also added handler for when storage capacity is invalid or set below 1
-Added @storagelist error message and rearranged -Matched MSGTBL_STORAGE_NOT_LOADED to its messages.conf text
- Check duplicate for non imported storage ID and overwrite when imported ID exist - Move vector initialization on do_init_storage and transferred config reading after it
I know its Holidays but please give us this, we've been waiting for years. (officially) |
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VECTOR_ENSURE(p->item, num_rows > MAX_STORAGE ? MAX_STORAGE : num_rows, 1); | ||
if (SQL->NumRows(inter->sql_handle) > 0) { | ||
VECTOR_ENSURE(p->item, MAX_STORAGE, 1); |
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this would be allocating more memory than needed if the storage is not full with MAX_STORAGE items. I think it would be better to keep the original logic of only allocating the needed space, never exceeding the MAX_STORAGE value.
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as Haru stated above #3330 (comment), number of items showing in the storage should retrieve actual (or more) amount even if its higher than storage capacity and should be hard limited only by MAX_STORAGE. Instead, we let map server to handle the limits. Which I agree in case owners reduce the capacity of a specific storage.
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I agree with this approach of hard limiting to MAX_STORAGE
only, what I mean is that the current code would always allocate MAX_STORAGE
items, even if the storage only has 1 item (not as a limit, but as current slots in use)
Syntax of VECTOR_ENSURE:
VECTOR_ENSURE(<Target Vector>, <How many empty spaces must be there>, <How much to increase if there is not enough spaces>)
If you check current master code, you have this:
VECTOR_ENSURE(p->item, num_rows > MAX_STORAGE ? MAX_STORAGE : num_rows, 1);
Ensure p->item has num_rows
empty spaces, not exceeding MAX_STORAGE
. Thus:
Let's say MAX_STORAGE = 600
- if there are 5 items in storage, p->item will be a vector with 5 spaces (not 600)
- if there are 600 items in storage, p->item will be a vector with 600 spaces (ok)
- if there are 800 items in storage, p->item will be a vector with 600 spaces (hard limited)
In the new code:
VECTOR_ENSURE(p->item, MAX_STORAGE, 1);
Ensure p->item has MAX_STORAGE
empty spaces. Thus:
Let's say MAX_STORAGE = 600
- if there are 5 items in storage, p->item will be a vector with 600 spaces (595 unused ones)
- if there are 600 items in storage, p->item will be a vector with 600 spaces (ok)
- if there are 800 items in storage, p->item will be a vector with 600 spaces (hard limited)
I think we don't really need to allocate those 595 unused spaces on case 1. But I agree that we should get everything and hard limit at MAX_STORAGE
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if (sd->storage.received == false) { | ||
clif->message(sd->fd, msg_sd(sd, MSGTBL_STORAGE_NOT_LOADED)); // Storage has not been loaded yet. | ||
return 1; | ||
} |
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is removing the received check intended? from Haru message, he asked whether turning the message into assertion was intended (as an assertion doesn't inform the user why this happened).
But now, we would allow a not received storage to be "open".
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Yes, I rewritten it as an assertion error but as Haru pointed out, it is no longer needed as the script and atcommands already errors out when called if storage is not loaded yet in intif_parse_account_storage
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I think that if script/atcommand is already checking, it makes sense to switch from a message to an assert, but I would still keep the assert, because this is the real "entry point" to storage functions and we are expecting it to always have a received storage. This guards us from future issue if someone calls storageopen in a new place and forgets to add the received check.
For example, let's say official adds a new button to the UI that opens the storage wherever you are, I could end up calling storageopen from this new clif function without checking for received because I did not know/forgot.
It would be ok to give a "weird experience" like not working and not giving info to user, and generating an error in console (due to assert) that we would fix later on with proper checks. But it would be a big issue if the unreceived storage simply opened with bad data and later on overwrote the real storage, or the items added at this time disappeared.
If I understood, from Haru message, he was just checking whether the change from user message to "console error" (with assert) was intended, not that it was no longer needed, but I may be wrong.
@MishimaHaruna may you share your thoughts on this?
src/map/unit.c
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for (int i = 0; i < VECTOR_LENGTH(sd->storage.list); i++) { // Storages | ||
VECTOR_CLEAR(VECTOR_INDEX(sd->storage.list, i).item); | ||
VECTOR_INDEX(sd->storage.list, i).received = false; |
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(adding here since the line is gone from the final diff)
the vector still needs to be cleared up, because its internal data is dynamically allocated. you just don't have to set received
to false, as this data will be cleared up at VECTOR_CLEAR(sd->storage.list);
ShowError("intif_parse_account_storage: Multiple calls from the inter-server received.\n"); | ||
return; | ||
} | ||
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storage_count = (payload_size/sizeof(struct item)); | ||
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VECTOR_ENSURE(sd->storage.item, storage_count, 1); | ||
VECTOR_ENSURE(stor->item, storage_count, 1); |
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Memory manager reported a leak from this, I didn't check what is causing it (not sure if related to the missing VECTOR_CLEAR in unit.c
0001 : storage.c line 298 size 352 address 0x0x55976f3717e4
0002 : intif.c line 363 size 440 address 0x0x55977473f1fc
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Added #3330 (comment), error now gone for me (I used builtin). Thank you!
VECTOR_PUSH(sd->storage.item, *item_data); | ||
it = &VECTOR_LAST(sd->storage.item); | ||
if (i == VECTOR_LENGTH(stor->item)) { | ||
VECTOR_ENSURE(stor->item, 1, 1); |
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Memory manager reported a leak from this, I didn't check what is causing it (not sure if related to the missing VECTOR_CLEAR in unit.c
0001 : storage.c line 298 size 352 address 0x0x55976f3717e4
0002 : intif.c line 363 size 440 address 0x0x55977473f1fc
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Same as above
src/map/script.c
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@@ -12035,7 +12035,7 @@ static BUILDIN(openstorage) | |||
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sd->storage.access = storage_access; // Set storage access level. [Smokexyz/Hercules] |
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This is now redundant since it's done by storage->open()
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Removed. thank you. please rereview.
Happy New Year @MishimaHaruna , @guilherme-gm Holidays are over, Please give us HERC user this feature. Thank you! its long-overdue. |
Pull Request Prelude
Changes Proposed
MAX_STORAGE
at config readingStorage Configuration
Script Command
openstorage(<storage_constant>{, <storage_mode>});
Storage Modes
All atcommands utilizing storage has been updated as well:
@storage <storage name/id>
@storeall <storage name/id>
@clearstorage <storage name/id>
@storagelist <storage name/id>
Issues addressed:
Upon testing the following has been fixed as well:
Thank you @kyeme for pointing it out.
Credits to: @sagunkho and @dastgirp
Let's gooooo let's push this through!