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Tower Settings
Daniel Cassidy edited this page Jun 14, 2017
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8 revisions
Tower refers to the above-ground area of the dungeon, including the stairway (or whatever other construct) that leads to the first floor.
- Object
- "type" : String - See Types below,
- "theme" : See Themes
- ROGUE - The default tower type
- ENIKO - The tall slender towers found in mountains, designed by Enichan
- ETHO - Death Games hub from MindCrack(TM) Season 4(?) designed by Ethoslab
- PYRAMID - A temple type structure found in deserts
- JUNGLE - A large temple with grass, logs, and jungle leaves. Typically found in jungles
- WITCH - A tall house-like structure found in swamps
- HOUSE - A traditional two story house, often found in forests
- BUNKER - A modern looking military bunker (unused)
- RUIN - A crumbled rogue tower (unused)
- HOLE - A totally missing tower with a hole rather than stairs (unused)
A quartz pyramid
"tower" : {
"type" : "PYRAMID",
"theme" : {
"base" : "QUARTZ"
}
}