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C# implementation of a fault-tolerant multiplayer Pacman game with a Causally ordered chat

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GoncaloGarcia/DAD-OGP

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C# implementation of a fault-tolerant multiplayer Pacman game with a Causally ordered chat

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For more information about the about the project, fault-tolerance, leader elections and causal ordering techniques please read the Report

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C# implementation of a fault-tolerant multiplayer Pacman game with a Causally ordered chat

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