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test
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Fa8Bit committed Nov 19, 2024
1 parent d4244c6 commit 9a54dbd
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions Assets/Scripts/GameManager/DataManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -42,12 +42,12 @@ public class DataManager : MonoBehaviour
[SerializeField] private List<RuntimeAnimatorController> characterAnimators;
[SerializeField] private List<Sprite> characterHeads;
private PlayerAnimation animationScript;
private Image minimapHead;
//private Image minimapHead;

void Start()
{
animationScript = GameObject.FindObjectOfType<PlayerAnimation>();
minimapHead = GameObject.FindGameObjectsWithTag("MinimapFace")[0].GetComponent<Image>();
//minimapHead = GameObject.FindGameObjectsWithTag("MinimapFace")[0].GetComponent<Image>();
}

/// <summary>
Expand Down Expand Up @@ -366,7 +366,7 @@ public void SetupCharacter()
string selectedBody = playerData.GetCurrentCharacter();
string selectedHead = playerData.GetCurrentAccessory();
animationScript.SetOutfitAnimator(selectedBody, selectedHead);
switch (selectedBody)
/*switch (selectedBody)
{
case "character_blue_and_purple":
minimapHead.sprite = Resources.Load<Sprite>("Minimap/character1_face");
Expand All @@ -386,7 +386,7 @@ public void SetupCharacter()
default:
minimapHead.sprite = Resources.Load<Sprite>("Minimap/character0345_face");
break;
}
}*/
}

/// <summary>
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