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Change some configs of adding new blocks #18911

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6 changes: 3 additions & 3 deletions config/etfuturum/blocksitems.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -273,7 +273,7 @@ equipment {
B:enableGlazedTerracotta=true

# Enables honey blocks, honeycomb blocks, honeycombs, and honey bottles. See entities.cfg for toggling bee nests, beehives, and bees. [default: true]
B:enableHoney=false
B:enableHoney=true

# [default: true]
B:enableLantern=true
Expand Down Expand Up @@ -363,7 +363,7 @@ equipment {

"natural blocks" {
# Enables tinted glass, amethyst blocks, budding amethyst and amethyst crystals. Also enables the item too. [default: true]
B:enableAmethyst=false
B:enableAmethyst=true

# Enables bamboo wood and all of its wood subtypes, including the bamboo stalks themselves. [default: true]
B:enableBambooBlocks=false
Expand Down Expand Up @@ -420,7 +420,7 @@ equipment {
B:enableNetherGold=false

# [default: true]
B:enableNetherite=false
B:enableNetherite=true

# [default: true]
B:enableNetherwartBlock=true
Expand Down
10 changes: 5 additions & 5 deletions config/etfuturum/experiments.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@

# Enables the crimson nylium, wood, and plants. This must be on for the crimson forest biome to generate unless Netherlicious is installed.
# The nether wart block is still a separate toggle, both this and the wart toggle must be turned off to disable the nether wart block, because crimson trees need the wart blocks. [default: false]
B:enableCrimsonBlocks=false
B:enableCrimsonBlocks=true

# Partially functional. Does not naturally generate. [default: false]
B:enableDripstone=false
Expand All @@ -32,16 +32,16 @@
B:enableLightningRod=false

# Enables mangrove wood and all of its wood subtypes, and the roots (+ muddy versions). [default: false]
B:enableMangroveBlocks=false
B:enableMangroveBlocks=true

# Enables moss and azalea. Currently azalea saplings do not grow. [default: false]
B:enableMossAzalea=false
B:enableMossAzalea=true

# Enables sculk-related blocks. [default: false]
B:enableSculk=false
B:enableSculk=true

# Enables the warped nylium, wood, and plants. This must be on for the warped forest biome to generate unless Netherlicious is installed. Requires newNether to be enabled without Netherlicious. [default: false]
B:enableWarpedBlocks=false
B:enableWarpedBlocks=true

# Enables outer end island generation from 1.9. Gateways are implemented but currently don't generate, but they work. The new dragon fight is currently not implemented and it does not spawn any gateways. [default: false]
B:endDimensionProvider=false
Expand Down
8 changes: 4 additions & 4 deletions config/etfuturum/world.cfg
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,7 @@ generation {
>

# Treat the amethyst dimension blacklist as a whitelist instead, so geodes will ONLY generate in those dimensions, instead of excluding those dimensions from generation. [default: false]
B:amethystDimensionBlacklistAsWhitelist=true
B:amethystDimensionBlacklistAsWhitelist=false

# Max Y level amethyst geodes should attempt to generate at [range: 6 ~ 245, default: 46]
I:amethystMaxY=46
Expand All @@ -72,7 +72,7 @@ generation {
# Use a namespaced ID, + optionally meta (max 15) to choose the block that makes up the outer layer of amethyst geodes.
# The outer layer was formerly "etfuturum:tuff" before it was changed in later 1.17 snapshots. Netherlicious smooth basalt is "netherlicious:BasaltBricks:6"
# If the chosen block does not exist then amethyst geodes will not generate. [default: etfuturum:smooth_basalt]
S:amethystOuterBlockID=etfuturum:smooth_basalt
S:amethystOuterBlockID=etfuturum:tuff

# How rare should amethyst geodes be? 1/x chance per chunk, 1 means a geode attempts to appear every chunk [range: 1 ~ 127, default: 53]
I:amethystRarity=53
Expand Down Expand Up @@ -121,7 +121,7 @@ generation {
B:enableAirDebris=false

# [default: true]
B:enableAmethystGeodes=false
B:enableAmethystGeodes=true

# Replaces coarse dirt in biomes it (dirt:1) generates in such as shattered savannas or mesa plateaus. [default: true]
B:enableCoarseDirtReplacement=true
Expand All @@ -148,7 +148,7 @@ generation {
>

# Treat the fossil dimension blacklist as a whitelist instead, so fossils will ONLY generate in those dimensions, instead of excluding those dimensions from generation. [default: false]
B:fossilDimensionBlacklistAsWhitelist=true
B:fossilDimensionBlacklistAsWhitelist=false

# Max vein size for magma blocks in a cluster [range: 0 ~ 64, default: 33]
I:maxMagmaPerCluster=33
Expand Down