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Cauldron v1.3

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@rys rys released this 24 Nov 15:47
· 7 commits to master since this release

Release Notes

  • [New] Temporal Anti-Aliasing (TAA) (Vulkan®).
  • [New] Configurable GBuffer class (DirectX®12/Vulkan®).
  • [New] GltfPbrPass can now output:
    • Motion vectors.
    • Diffuse and alpha.
    • Specular and roughness.
    • Normals.
    • Full forward rendering.
  • [Enhancement] Exposed batchlists for solid and transparent primitives, batches can now be culled or sorted by distance or state. (DirectX®12/Vulkan®).
  • [Enhancement] Skinned geometry also generates motion vectors (DirectX®12/Vulkan®).
  • [Enhancement] AGS bumped to v6.0 (DirectX®12/Vulkan®).
  • [New] Upload heap supports uploading buffers (DirectX®12).