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Fix d2_prison_04 players being able to trap themselves
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ZehMatt committed Dec 20, 2024
1 parent 0e96b55 commit 9094b60
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Showing 2 changed files with 3 additions and 1 deletion.
1 change: 1 addition & 0 deletions changelog.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,6 +2,7 @@
- Fixed: d2_prison_05: Not removing default spawn items.
- Fixed: d3_c17_07: Player clip blocking other players at the start of the map.
- Fixed: d2_coast_10: Fade to black when jumping into the water.
- Fixed: d2_prison_04: Players can get trapped in the closet where the turret is.

0.9.27
- Fixed: Entity inputs/outputs are parsed incorrect.
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3 changes: 2 additions & 1 deletion gamemode/gametypes/hl2/mapscripts/d2_prison_04.lua
Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,8 @@ MAPSCRIPT.EntityFilterByClass = {}
MAPSCRIPT.EntityFilterByName = {
["global_newgame_template_base_items"] = true,
["global_newgame_template_local_items"] = true,
["global_newgame_template_ammo"] = true
["global_newgame_template_ammo"] = true,
["closet_door_relay"] = true,
}

MAPSCRIPT.GlobalStates = {
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