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@echo off | ||
if exist build\msvc2022 (rmdir build\msvc2022 /s /q) | ||
mkdir build\msvc2022 | ||
pushd build\msvc2022 | ||
cmake -G "Visual Studio 17" %* ../.. | ||
popd | ||
@pause |
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Mixamo/SpecOpsA | ||
{ | ||
noSelfShadow | ||
flesh | ||
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diffusemap models/players/base/textures/specops/SpecOpsA_D.tga | ||
bumpmap models/players/base/textures/specops/SpecOpsA_N.tga | ||
specularmap models/players/base/textures/specops/SpecOpsA_S.tga | ||
} | ||
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Mixamo/SpecOpsB | ||
{ | ||
noSelfShadow | ||
flesh | ||
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diffusemap models/players/base/textures/specops/SpecOpsB_D.tga | ||
bumpmap models/players/base/textures/specops/SpecOpsB_N.tga | ||
specularmap models/players/base/textures/specops/SpecOpsB_S.tga | ||
} | ||
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Mixamo/SpecOpsC | ||
{ | ||
noSelfShadow | ||
flesh | ||
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diffusemap models/players/base/textures/specops/SpecOpsB_D.tga | ||
bumpmap models/players/base/textures/specops/SpecOpsB_N.tga | ||
specularmap models/players/base/textures/specops/SpecOpsB_S.tga | ||
} | ||
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Mixamo/Bot | ||
{ | ||
noSelfShadow | ||
metal | ||
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diffusemap models/players/base/textures/bot/CHR_R_maximRed_MAT_baseColor.tga | ||
bumpmap models/players/base/textures/bot/CHR_R_maximRed_MAT_normal.tga | ||
specularmap models/players/base/textures/bot/CHR_R_maximRed_MAT_spec.tga | ||
} | ||
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