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A sampler and display+controller using the Monome Grid 128, written in Rust

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FerroSeq (working title)

A sequencer + sampler for the Monome grid.

Includes a sampler engine with slicing (currently constant # of slices), reverse playback, and a Nine Inch Nails inspired digital distortion effect, as well as a step sequencer for the monome grid. The goal is to enable writing breakcore in an immediate, tactile way - mostly for fun. The entire project is pure Rust and a goal is to keep it that way.

Demo

You can find a short demonstration of the app here. An annotated demo/tutorial should be available soon :3

Future features

Basic QOL, deleting steps, per-step control over pitch. Renoise-style timestretch/retrigger Filtering Dynamic slicing, BPM, and sample sync

Documentation for grid layout and demo videos to come!!

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A sampler and display+controller using the Monome Grid 128, written in Rust

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