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engine: drop raw SDL joystick API, always use GameController instead.… #2695

engine: drop raw SDL joystick API, always use GameController instead.…

engine: drop raw SDL joystick API, always use GameController instead.… #2695

Triggered via push January 31, 2025 14:50
Status Success
Total duration 11m 59s
Artifacts 11

c-cpp.yml

on: push
Matrix: build
Matrix: flatpak
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3 errors
build (ubuntu-latest, nswitch, arm64)
Process completed with exit code 1.
build (ubuntu-latest, psvita, armv7hf)
Process completed with exit code 1.
flatpak (su.xash.Engine.Compat.i386)
Build failed: Error: Create Artifact Container failed: The artifact name su.xash.Engine.Compat.i386-x86_64 is not valid. Request URL https://pipelinesghubeus2.actions.githubusercontent.com/PQQuNBNNAcY4KPVekfzaTT1J1ijmxjC0L2EdxorGNtsuX49ArG/_apis/pipelines/workflows/13075095503/artifacts?api-version=6.0-preview

Artifacts

Produced during runtime
Name Size
artifact-android-multiarch
19.7 MB
artifact-apple-amd64
4.23 MB
artifact-apple-arm64
3.99 MB
artifact-linux-amd64
14.9 MB
artifact-linux-arm64
16.1 MB
artifact-linux-armhf
15.7 MB
artifact-linux-i386
14.9 MB
artifact-linux-ppc64el
16.8 MB
artifact-linux-riscv64
15.4 MB
artifact-win32-amd64
10.9 MB
artifact-win32-i386
10.9 MB