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WonderLab/Classes/Datas/MessageData/ActiveGameEntryMessage.cs
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using WonderLab.Classes.Datas.ViewData; | ||
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namespace WonderLab.Classes.Datas.MessageData; | ||
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public sealed record ActiveGameEntryMessage(GameViewData Data); |
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namespace WonderLab.Classes.Datas.MessageData; | ||
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public sealed record GameManagerMessage(); |
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