Major refactor
This is a major overhaul and not backwards compatible with existing projects! If you still plan to update: Remove the effect from all your normal maps - before installing this update. If you can no longer open your project after updating, just install the old effect version again and retry. Keep in mind that all your event code will require an overhaul as well.
- Adds WebGPU support
- Adds support for flipped sprites
- Simplified the falloff formula
- RGB values are now defined via color pickers
- Most parameters are now defined in percentage
- Removes ambient light settings from each light
- Adds a single ambient light option
- Auto-detects screen resolution for WebGL2 and WebGPU
- Performance improvements
- Improves parameter descriptions
- Updated example project to support 2.0.0.