Test build v23.08.27.0 (Windows only)
Pre-release
Pre-release
·
559 commits
to main
since this release
New features and improvements
- You can now dropdash in MGZ spin wheel triggers to activate them
- Improved software rendering blur effect to the same quality as OpenGL hardware
Bug fixes
- Fixed a regression in previous test build that caused SOZ ziplines to disappear
- Various fixes for software rendering, especially when blend modes and tint colors were used
- Fixed a glitch when dropdashing onto a HCZ hand launcher
- Fixed that the "Keep Shield after Zone" option could give you a shield again after restarting at the last checkpoint
- Set a proper level floor height for HCZ 2, so you can't fall into the glitchy abyss there any more
- Fix for camera / capsule position after HCZ 2 boss
- Several fixes when playing in 4:3 (using dev mode or the classic mode sample mod)
- Fixed that after level results tally, score numbers just disappeared instead of quickly moving out of the screen
- Fixed an original game bug that caused you to lose two lives if drowning and be killed by a pirhana at the same time
- Fix for wrong background colored pixels in Continue sprites for Sonic and Tails
- Additional minor fixes and touch-ups
Modding
- Various scripts improvements, like more comments, better naming, etc.
Download for Windows: sonic3air_game.zip