Skip to content

Commit

Permalink
Bump dependencies
Browse files Browse the repository at this point in the history
  • Loading branch information
EVAST9919 committed Jun 8, 2021
1 parent af8efdd commit 770b942
Show file tree
Hide file tree
Showing 4 changed files with 6 additions and 7 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -23,6 +23,6 @@ protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beat

protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate) => Enumerable.Empty<DifficultyHitObject>();

protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods) => Array.Empty<Skill>();
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => Array.Empty<Skill>();
}
}
3 changes: 1 addition & 2 deletions osu.Game.Rulesets.Swing/Mods/SwingModAutoplay.cs
Original file line number Diff line number Diff line change
@@ -1,7 +1,6 @@
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Swing.Objects;
using osu.Game.Rulesets.Swing.Replays;
using osu.Game.Rulesets.Swing.Objects.Drawables;
using osu.Game.Scoring;
Expand All @@ -11,7 +10,7 @@

namespace osu.Game.Rulesets.Swing.Mods
{
public class SwingModAutoplay : ModAutoplay<SwingHitObject>, IApplicableToDrawableHitObjects
public class SwingModAutoplay : ModAutoplay, IApplicableToDrawableHitObjects
{
public override Score CreateReplayScore(IBeatmap beatmap, IReadOnlyList<Mod> mods) => new Score
{
Expand Down
4 changes: 2 additions & 2 deletions osu.Game.Rulesets.Swing/Skinning/SwingSkinnableDrawable.cs
Original file line number Diff line number Diff line change
Expand Up @@ -23,9 +23,9 @@ public SwingSkinnableDrawable()
};
}

protected override void SkinChanged(ISkinSource skin, bool allowFallback)
protected override void SkinChanged(ISkinSource skin)
{
base.SkinChanged(skin, allowFallback);
base.SkinChanged(skin);
sprite.Texture = skin.GetTexture(TextureName) ?? textures.Get(TextureName);
}
}
Expand Down
4 changes: 2 additions & 2 deletions osu.Game.Rulesets.Swing/osu.Game.Rulesets.Swing.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@
<EmbeddedResource Include="Resources\**\*" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="ppy.osu.Framework" Version="2021.521.0" />
<PackageReference Include="ppy.osu.Game" Version="2021.523.0" />
<PackageReference Include="ppy.osu.Framework" Version="2021.608.0" />
<PackageReference Include="ppy.osu.Game" Version="2021.608.0" />
</ItemGroup>
</Project>

0 comments on commit 770b942

Please sign in to comment.