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Adds sprites and a few map changes (WorldOfDarknessXIII#180)
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* Adds sprites and a few map changes

add: adds A bunch of new sprites for various different ingame items and utilities made by Flav (pay phones, surgery chairs, and washing machines have been switched) the rest are vending machines, angel statue, more cave floor sprites, adds the dry arid dirt floor sprites too, more item sprites all within the weapon.dm file (No onmobs yet)

add: gives bone gel/surgical tape to medical

adjusts: adds windows to the bottom floor of medical to allow for less boxed in feel

add: gives medical potted plants

add: recharger to bottom floor of medical backroom, and a charger to the top floor lobby.

adjusts: moves some roller beds to the side to give room for two sinks

adds: two sinks to the medical surgery room

adjusts: changes the ATM sprite to be Flavs smaller newer ATM sprite

adds: ATM to the alley above trainyard

adjusts: chaplain's church to have an office for him on topfloor and a removal of the pot room

add: large 3x1 windows in the church for the time being along with rooms in the bedrooms

add: an extra door to the church on the side that was unused.

* two freezes in slums

One north side and one middle infront a fence
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Odisurin authored Nov 7, 2024
1 parent 8e22103 commit ea6b48d
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Showing 10 changed files with 96 additions and 73 deletions.
161 changes: 92 additions & 69 deletions _maps/map_files/Vampire/KindredCity2.dmm

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4 changes: 2 additions & 2 deletions code/game/objects/structures/tables_racks.dm
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/obj/structure/table/optable
name = "operating table"
desc = "Used for advanced medical procedures."
icon = 'icons/obj/surgery.dmi'
icon_state = "optable"
icon = 'code/modules/wod13/props.dmi'
icon_state = "surgeonchair"
buildstack = /obj/item/stack/sheet/mineral/silver
smoothing_flags = NONE
smoothing_groups = null
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4 changes: 2 additions & 2 deletions code/modules/vtmb/electronics/phones/phone.dm
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Expand Up @@ -516,8 +516,8 @@

/obj/item/vamp/phone/street
desc = "An ordinary street payphone"
icon = 'code/modules/wod13/onfloor.dmi'
icon_state = "streetphone"
icon = 'code/modules/wod13/props.dmi'
icon_state = "payphone"
anchored = TRUE
number = "1447"
can_fold = 0
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