Releases: DeadlyBossMods/DBM-Challenges
Releases · DeadlyBossMods/DBM-Challenges
r127
Challenges
r127 (2020-04-22)
- Fixed a bug that caused interrupt warnings to throw lua errors in Proving Grounds scenario. Closes #5
- Added full voice pack support to entirety of Proving Grounds scenario
- Culled in some redundant warnings to reduce unneeded spam in Proving Grounds scenario.
- Fixed a bug that caused Haunting Shadows alert not to fire when fighting Shaw in Stormwind Horrific Vision
- Re-arranged mods to sort newest Challenges mods to top instead of bottom, like rest of DBM is sorted.
- Added support for Torghast, with numerous spells already supported.
r126
Challenges
r126 (2020-03-23)
- Fix the last fix
- Fix a bug in last
- Added an experimental timer for when Horrific Figments spawn from Dark imagination mask. This seems to have a 1 minute ICD but it doesn't always spawn at exactly one minute either, so this timer is merely reflective of the no spawn window, not a precise timer. It also will only if hostile nameplates are enabled (this option won't enable them if they aren't)
Added basic spell announces for Corrupted Blight and Lurking Appendage to better plan pre movement or counter measures such as spell reflect. - Just some options checking fixes
r125
Challenges
r125 (2020-03-10)
- Toned down Toxic Breath warning. It's used by more mobs than i realized and doesn't need a special warning anyways. Standard warning suits it fine
- Added defiled ground yell since it was missing one.
- Added horrifying Shout general announce if interrupt is on CD or it's an off target.
- Added Nameplate aura for horrifying Shout as well to visual which of the two mobs is casting it, if it's an off target.
- Improved Nameplate aura clearning for Touch of Abyss if cast is just flat out never interrupted in any way what so ever.
- Attempt to throttle false positives for haunting shadows, when they are running off screen but clip into nameplate range for brief moments while doing it.
r124
Challenges
r124 (2020-03-04)
- Disable haunting shadows by default again. I know no one is ever gonna discover this warning because of it, but I just don't want to deal with support issues involving it's interaction with nameplates, so it's basically a feature that's now only gonna be used by probably only me.
- Added "nameplateShowOnlyNames" to the cvars managed by vision mod, so that health bars on friendly nameplates are hidden automatically when friendly nameplates are toggled on. Like all other cvars, should be restored on vision end.
r123 (2020-03-04)
- Fix a bug where friendly nameplate NPCS didn't get turned off if you had a fire breath potion at end of run (because it causes you to enter combat when run ends for 6 seconds when it's forcibly removed)
- Added additional redundancies for Touch of the Abyss spell interrupts to nameplates aura removal code that should help catch interrupts caused by CC (such as stuns).
- Added interrupt warnings for Void Buffet (Both zones)
- Added Interrupt Warning for Improve Morale (stormwind)
- Added target warning and nameplate aura for Improve Morale if it applies to any enemies (stormwind)
- Changed the spellcasts in stormwind that aren't in combat log to scan nameplates in addition to target/mouseover
- Added Toxic Breath and Toxic Volley warnings and timers for the elite in Rexxar's area in Orgrimmar
- Improved AntiSpam throttles in orgrimmar to aggregate warnings better when players do mega pulls and have multiple mobs with similar type abilities. IE, shockwaves, watch steps, and GTFOs won't show multiple of same type of warning within 2-3 seconds.
- Some classes are reporting false positives for haunting shadows, so added some additional filters to try and fix it (although I honestly can't think of what would cause moonkins to have nearby nameplates with their own name, mages sure but moonkin one is mystery)
r123
Challenges
r123 (2020-03-04)
- Fix a bug where friendly nameplate NPCS didn't get turned off if you had a fire breath potion at end of run (because it causes you to enter combat when run ends for 6 seconds when it's forcibly removed)
- Added additional redundancies for Touch of the Abyss spell interrupts to nameplates aura removal code that should help catch interrupts caused by CC (such as stuns).
- Added interrupt warnings for Void Buffet (Both zones)
- Added Interrupt Warning for Improve Morale (stormwind)
- Added target warning and nameplate aura for Improve Morale if it applies to any enemies (stormwind)
- Changed the spellcasts in stormwind that aren't in combat log to scan nameplates in addition to target/mouseover
- Added Toxic Breath and Toxic Volley warnings and timers for the elite in Rexxar's area in Orgrimmar
- Improved AntiSpam throttles in orgrimmar to aggregate warnings better when players do mega pulls and have multiple mobs with similar type abilities. IE, shockwaves, watch steps, and GTFOs won't show multiple of same type of warning within 2-3 seconds.
- Some classes are reporting false positives for haunting shadows, so added some additional filters to try and fix it (although I honestly can't think of what would cause moonkins to have nearby nameplates with their own name, mages sure but moonkin one is mystery)
r122
Challenges
r122 (2020-03-03)
- Fixed nameplate code, again. I swear I tested this in two visions earlier and it was working fine, but it should be even more robust now. Hopefully no more failures.
r121 (2020-03-02)
- Upgraded Visceral Fluid warning to a special warning.
- Fix typo that caused haunting shadows warning to not restore nameplate settings correctly after the run.
r120 (2020-03-02)
- Added nameplate aura for haunting shadows, at least for the short term. This will only work if Haunting Shadows warning is enabled (which it should be, by default)
- Added nameplate aura for when S.I. Informants or K'thir Dominators are casting Touch of the Abyss
- Fixed a bug that caused Haunting Shadows warning not to show.
- Added the 9.7 timers for surging and decimator, instead of leaving as a TODO forever
- Cleaned up unused commented
- Improved void torrent to yell at only the person it's on in a group instead of everyone. Added a yell if in a group as well.
- Changed stance on specWarnHauntingShadows being off by default. it messes with nameplates, but it restores them after. It's also an important mechanic to avoid/dodge and I don't want users asking why it doesn't have a warning (because they didn't go in GUI and turn it on).
r121
Challenges
r121 (2020-03-02)
- Upgraded Visceral Fluid warning to a special warning.
- Fix typo that caused haunting shadows warning to not restore nameplate settings correctly after the run.
r120 (2020-03-02)
- Added nameplate aura for haunting shadows, at least for the short term. This will only work if Haunting Shadows warning is enabled (which it should be, by default)
- Added nameplate aura for when S.I. Informants or K'thir Dominators are casting Touch of the Abyss
- Fixed a bug that caused Haunting Shadows warning not to show.
- Added the 9.7 timers for surging and decimator, instead of leaving as a TODO forever
- Cleaned up unused commented
- Improved void torrent to yell at only the person it's on in a group instead of everyone. Added a yell if in a group as well.
- Changed stance on specWarnHauntingShadows being off by default. it messes with nameplates, but it restores them after. It's also an important mechanic to avoid/dodge and I don't want users asking why it doesn't have a warning (because they didn't go in GUI and turn it on).
r120
Challenges
r120 (2020-03-02)
- Added nameplate aura for haunting shadows, at least for the short term. This will only work if Haunting Shadows warning is enabled (which it should be, by default)
- Added nameplate aura for when S.I. Informants or K'thir Dominators are casting Touch of the Abyss
- Fixed a bug that caused Haunting Shadows warning not to show.
- Added the 9.7 timers for surging and decimator, instead of leaving as a TODO forever
- Cleaned up unused commented
- Improved void torrent to yell at only the person it's on in a group instead of everyone. Added a yell if in a group as well.
- Changed stance on specWarnHauntingShadows being off by default. it messes with nameplates, but it restores them after. It's also an important mechanic to avoid/dodge and I don't want users asking why it doesn't have a warning (because they didn't go in GUI and turn it on).
- Add this for good measure
r119
Challenges
r119 (2020-02-26)
- Added a GTFO check for Burning Bridge
- Combine defiled ground objects together, so timer works on thrall.
- Added Haunting Shadows special warning that is off by default and requires enabling do to nature of how warning works (it force enables all friendly nameplates). I recommend enabling it though. It may be a good time to make sure your friendly nameplates aren't ugly though.
r118
Challenges
r118 (2020-02-20)
- Push updated luacheckrc
- Tweaks to luacheck, and fix some errors
- tweak luacheck run
- Add a luacheckrc file so it hopefully catches more errors in future.
- Fixed lua error in stormwind
Fixed a couple of orgrimmar yells to not show when solo