Skip to content

Commit

Permalink
animated changes added
Browse files Browse the repository at this point in the history
  • Loading branch information
DanAmador committed Jan 24, 2017
1 parent 8d95c4c commit 020fdb5
Show file tree
Hide file tree
Showing 2 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion main.lua
Original file line number Diff line number Diff line change
Expand Up @@ -172,4 +172,4 @@ end

grav_gun_mod:AddCallback(ModCallbacks.MC_POST_RENDER, grav_gun_mod.render)
grav_gun_mod:AddCallback(ModCallbacks.MC_USE_ITEM, grav_gun_mod.item_use, grav_gun_item)
Isaac.DebugString("Mod was successfully loaded")
Isaac.DebugString("Mod was successfully loaded")
4 changes: 2 additions & 2 deletions resources/gfx/effects/gravgun.anm2
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<AnimatedActor>
<Info CreatedBy="Dan Amador" CreatedOn="1/23/2017 7:49:36 PM" Version="0" Fps="30"/>
<Info CreatedBy="Dan Amador" CreatedOn="1/23/2017 10:17:20 PM" Version="0" Fps="30"/>
<Content>
<Spritesheets>
<Spritesheet Path="grav_gun_spritesheet.png" Id="0"/>
Expand Down Expand Up @@ -45,7 +45,7 @@
<NullAnimations/>
<Triggers/>
</Animation>
<Animation Name="grav_gun_idle" FrameNum="1" Loop="false">
<Animation Name="grav_gun_idle" FrameNum="2" Loop="false">
<RootAnimation>
<Frame XPosition="0" YPosition="0" XScale="100" YScale="100" Delay="1" Visible="true" RedTint="255" GreenTint="255" BlueTint="255" AlphaTint="255" RedOffset="0" GreenOffset="0" BlueOffset="0" Rotation="0" Interpolated="false"/>
</RootAnimation>
Expand Down

0 comments on commit 020fdb5

Please sign in to comment.