DMX Rasterizer is an realtime renderer that transforms DMX data over ArtNet into a luminance texture grid of DMX channels in 16x16 pixel sizes.
By default DMX Rasterizer will render exclusively to a spout output, no need for window capture. You can enable a window with the -d argument
- VRSL Compatible
- Spout Output
- Optional Display Output
Default ArtNet Port: 6454
Change port -p 4096
or --port 4096
Default Window Output: Spout Only
Output window -d
or --debug
Default Render Orientation: Horizontal
Vertical Output -v