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Step editor improvements #297
Step editor improvements #297
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just tried it out ingame, here is how it looks
and in the editor
So 2 differences
\c[5]
\c[6]
is not shown ingame (but we should keep it so the user knows he made an error with the text)There was a problem hiding this comment.
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Yes, I forgot that orange is only rendered in the small font by default. I'll just disable it then.
As for the \c[6] (and other invalid colors), I do agree it should remain rendered just so the user will know they made a mistake as you said. I believe that was my intent in doing it like that from the beginning.
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There is no need to add
EntityAttributes
everywhere. If you want to update these events you can instead extend fromDefaultEvent
which makes theattributes
property unnecessary.