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0.2.0

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@BradEwing BradEwing released this 05 Apr 02:49
· 133 commits to master since this release
724ec73

Features

  • Combat units consider hostile buildings when selecting targets
  • Scouts will only check starting locations until an enemy building is found
  • Track the enemy main base location

Bug Fixes

  • Fix bug where units that had morphed were still retained in mineral/geyser assignments.