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JoeBOT for Counter-Strike by @$3.1415rin
Bots-United/joebot
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Compile Requirements: - Linux: GCC 2.95 - Windows: Borland C++ 5.5.1, MinGW 3.1.0 or MSVC6 - Half-Life SDK 2.3 patched - Half-Life SDK 2.3 unofficial update - Metmod SDK 1.17 The patched half-life and metamod sdk can be found at metamod.org. Browse the "all files" area (http://metamod.org/files/). The unofficial update to the half-life sdk can be found at realbot.bots-united.com in the downloads area. Compiling with GCC or MinGW: Edit Config.mk and change the paths at the top of the file to point to your half-life and metamod sdk, and the path you installed the jobebot source. Now just type: make - or - make release By default, this will make a standard and metamod plugin DLL. Compiling with Borland C++ 5.5.1: Edit Makefile.bcc and change the paths at the top of the file to point to your half-life and metamod sdk, and the path you installed the joebot source. You also need to change the path to the Borland compiler. Now just type: c:\path\to\borland\make.exe -f Makefile.bcc - or - c:\path\to\borland\make.exe -f Makefile.bcc release By default, this will make a standard and metamod plugin DLL. Compiling with MSVC6 To configure compilation as a metamod DLL, you must #define USE_METAMOD. Otherwise a standard DLL will be compiled.
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JoeBOT for Counter-Strike by @$3.1415rin
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