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Releases: BlitterStudio/amiberry-lite

v5.8.1

16 Jan 11:41
3357742
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🐛 Bugfixes

  • Reverted change that would potentially trigger a crash on exit
  • Fixed TCP serial connections

🔨 Improvements

  • Updated uaeserial.device code from upstream Amiberry

v5.8.0

15 Jan 16:41
v5.8.0
688a54e
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🔨 Improvements

  • Updated WHDLoad DB to latest version
  • updated Game controller DB to latest version

🏗️ Build System

  • remove macOS package names
  • fixed flatpak missing enet library

🪚 Refactors

  • updated flatpak with 5.x releases

📚 Documentation Changes

  • Updated Readme with more Amiberry-Lite specific information

v5.8.0-RC1

13 Jan 16:32
v5.8.0-RC1
7da30ef
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This release brings several updates from the main Amiberry repository, to Amiberry-Lite.

Some highlights include:

  • Changed the build system: The Makefile and PLATFORM related options are no longer available. Instead, we use CMake and the same mechanism that Amiberry does: https://github.com/BlitterStudio/amiberry/wiki/Compile-from-source
  • Fixed various compiler warning messages
  • Don't use LDRD/STRD since memory access is not guaranteed to be aligned by @spectrumero in #7
  • Updated guisan (GUI library)
  • Updated all GUI panels
  • Updated serial port emulation
  • Updated HDD/CD/Tape Drive support
  • Updated graphics handling code
  • Updated pipelines, now only ARM32 and ARM64 platforms are available with Amiberry-Lite releases. Everyone else is better off with Amiberry anyway.
  • Various other fixes here and there.

New Contributors

Full Changelog: https://github.com/BlitterStudio/amiberry-lite/commits/v5.8.0-RC1