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Munitions Pinpointers #2738

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merged 2 commits into from
Jan 30, 2025
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DeltaFire15
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@DeltaFire15 DeltaFire15 commented Dec 30, 2024

About The Pull Request

Adds a new pinpointer type that is capable of tracking any critical munitions object (for now, this pertains to all the objects that we actively block destruction for [mostly circuits, and some few others]).
Tracking reach is anywhere that still counts as the same overmap relative to the pointer, for now, as otherwise there'd be a lot of filler.
The MAA starts with one in their locker, and more can be ordered at cargo, at a somewhat "expensive" price, in case it is lost or destroyed.

Also moves the destruction blocking from munitions parts in general, to ONLY firing electronics, as 99% of /parts subtypes are meant to be created & destroyed en masse and or can be replaced.

Why It's Good For The Game

These things are a bit critical and shouldn't hold up business for ages by having to search for them if they got sent flying.

Testing Photographs and Procedure

Yeah yeah this is tested yadda yadda.

Changelog

🆑
add: Munitions pinpointers, specialized to track critical munitions items (mostly circuits)
code: Destroy preservation got moved from ALL /parts of munitions to ONLY firing electronics (for that subset of types), as a lot of /parts are meant to be destroyed, a lot.
/:cl:

@DeltaFire15 DeltaFire15 added Feature Munitions Issues and pull requests related to munitions. labels Dec 30, 2024
no nullspaced objects.
@Bokkiewokkie Bokkiewokkie merged commit 5535d7e into BeeStation:master Jan 30, 2025
8 of 9 checks passed
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2 participants