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Merge pull request #1641 from Autodesk/donnels/update_changelog_0_12_0
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Updating changelog for v0.12.0
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seando-adsk authored Aug 23, 2021
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# Changelog

## [0.12.0] - 2021-08-23

**Build:**

- Implement HdMayaSceneDelegate::GetInstancerPrototypes [#1604](https://github.com/Autodesk/maya-usd/pull/1604)
- Fix unit tests to run in Debug builds [#1593](https://github.com/Autodesk/maya-usd/pull/1593)

**Translation Framework:**

- Export opacity of standardSurface to usdPreviewSurface and back [#1611](https://github.com/Autodesk/maya-usd/pull/1611)
- Avoid TF_Verify message when USD attribute is empty [#1599](https://github.com/Autodesk/maya-usd/pull/1599)
- Export roots [#1592](https://github.com/Autodesk/maya-usd/pull/1592)
- Fix warnings from USDZ texture import [#1589](https://github.com/Autodesk/maya-usd/pull/1589)
- Add support for light translators [#1577](https://github.com/Autodesk/maya-usd/pull/1577)
- ProxyShape: add pauseUpdate attr to pause evaluation [#1511](https://github.com/Autodesk/maya-usd/pull/1511)

**Workflow:**

- No USD prompt during crash [#1601](https://github.com/Autodesk/maya-usd/pull/1601)
- Add grouping with absolute, relative, world flags [#1600](https://github.com/Autodesk/maya-usd/pull/1600)
- Fix crash on scene item creation [#1596](https://github.com/Autodesk/maya-usd/pull/1596)
- Matrix op, common API undo/redo [#1586](https://github.com/Autodesk/maya-usd/pull/1586)
- Make USD menu tear-off-able [#1575](https://github.com/Autodesk/maya-usd/pull/1575)

**Render:**

- Revert to using shading with the V1 lighting API [#1626](https://github.com/Autodesk/maya-usd/pull/1626)
- Implement UsdTexture2d support in VP2 render delegate [#1617](https://github.com/Autodesk/maya-usd/pull/1617)
- Maya 2022.1 has the Light loop API V2 and is compatible with MaterialX [#1609](https://github.com/Autodesk/maya-usd/pull/1609)
- Fix rprim state assertions [#1607](https://github.com/Autodesk/maya-usd/pull/1607)
- Remove hardcode camera name string [#1598](https://github.com/Autodesk/maya-usd/pull/1598)
- Store the correct render item name in HdVP2DrawItem [#1597](https://github.com/Autodesk/maya-usd/pull/1597)

**Documentation:**

- Fix minor typos in "lock" and "selectability" tutorials [#1574](https://github.com/Autodesk/maya-usd/pull/1574)

## [0.11.0] - 2021-07-27

**Build:**
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