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Arnold 7.1.1.0

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@sebastienblor sebastienblor released this 22 Apr 12:50
· 588 commits to master since this release
44ed450

[7.1.1.0] - 2022-03-30

Enhancements

Procedural

  • #1055 Control scene_format_load thread count through an env variable
  • #1017 Allow to specify a given RenderSettings prim when kicking a usd file

Render Delegate

  • #1039 Use velocity/acceleration primvars for mesh/curves in the render delegate
  • #1056 Remap Solaris subdivision levels to be between [0, 3]
  • #1051 Support light temperature in the delegate
  • #24 Invert smoothing default

Writer

  • #1064 Set the defaultPrim in the usd writer
  • #963 Options are always written to USD
  • #1067 Write shaders under their material's scope

Bugfixes

Procedural

  • #1049 Support instanceable primitives without prototype
  • #1045 Fix crashes with invalid indexed primvars
  • #1031 Fix for element connection in arnold node graph
  • #1025 Fix random result with instancer and multiple referenced files
  • #1005 InivisibleIds property not interpreted correctly on the PointInstancer
  • #1010 Fix shadow/light linking when some lights don't have any collection
  • #1019 Support nested collections with light-linking
  • #1012 Light linking referencing shape parents
  • #1088 Fix attribute calls in camera reader that were causing random crashes

Writer

  • #1024 Resaving a distant_light from .ass to usd does not preserve the normalize parameter
  • #1071 Writer fails to author enum attributes
  • #1084 Fix issues when writing USD geometry lights

Schema

  • #1081 Add point_light to the list of schemas to be generated