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Paramedic hardhat rework #20340

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2 changes: 1 addition & 1 deletion code/game/objects/items/weapons/tools.dm
Original file line number Diff line number Diff line change
Expand Up @@ -748,7 +748,7 @@
item_state = "rescue_axe_red"

/obj/item/crowbar/hydraulic_rescue_tool
name = "Hydraulic rescue tool"
name = "hydraulic rescue tool"
desc = "A hydraulic rescue tool that functions like a crowbar by applying strong amounts of hydraulic pressure to force open different things. Also known as jaws of life."
icon = 'icons/obj/item/tools/hydraulic_rescue_tool.dmi'
icon_state = "jawspry"
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12 changes: 10 additions & 2 deletions code/modules/clothing/head/hardhat.dm
Original file line number Diff line number Diff line change
Expand Up @@ -65,12 +65,20 @@
min_pressure_protection = FIRESUIT_MIN_PRESSURE

/obj/item/clothing/head/hardhat/paramedic
name = "medical helmet"
desc = "A polymer helmet worn by paramedics throughout human space to protect their heads. This one comes with an attached flashlight and has green crosses on the sides."
name = "medical hardhat"
desc = "A polymer hardhat worn by paramedics throughout human space to protect their heads."
desc_extended = "This one comes with an attached flashlight, has green crosses on the sides and glows in the dark. Its purpose is to protect the wearer from falling things and bumping their head, it's not rated for combat action."
icon_state = "helmet_paramed"
item_state = "helmet_paramed"
light_overlay = "EMS_light"

/obj/item/clothing/head/hardhat/paramedic/get_mob_overlay(mob/living/carbon/human/H, mob_icon, mob_state, slot)
var/image/I = ..()
if(slot == slot_head_str)
var/image/emissive_overlay = emissive_appearance(mob_icon, "helmet_paramed-emis", alpha = src.alpha)
I.AddOverlays(emissive_overlay)
return I

/obj/item/clothing/head/hardhat/firefighter
name = "firefighter helmet"
desc = "A complete, face covering helmet specially designed for firefighting. It is airtight and has a port for internals."
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6 changes: 6 additions & 0 deletions html/changelogs/fabiank3-paramedic-hardhat-rework.yml
Original file line number Diff line number Diff line change
@@ -0,0 +1,6 @@
author: FabianK3

delete-after: True

changes:
- rscadd: "Reworked the paramedic helmet. It is now called a paramedic hardhat to avoid confusion about its purpose. The icon has been modernized, emissives (glowing) have been added and the description was updated."
Binary file modified icons/mob/light_overlays.dmi
Binary file not shown.
Binary file modified icons/obj/clothing/hats/hardhats.dmi
Binary file not shown.
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