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duckchess game server

This is a websocket server that hosts duckchess, an experimental chesslike game.

The game itself is still a work in progress, but most of the technical details are in place.

The server is fully authoritative and the client doesn't need to know anything about how the pieces move.

TODO

  • Make a seperate service that does authentication.
  • Setup load balancing.
    • I dont think a single game server could handle that many concurrent games.
    • Need to do performance testing to determine how nessecary this is.

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websocket server for duckchess, a chesslike game

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