NPR stands for non-photorealistic rendering
This is a little demo of a hand draw art style I created with shaders which I might make into a game eventually. All of the hatching and coloring are procedurally generated from flat colored meshes. There are no textures used.
Sadly, this does not work on some browsers since it requires webgl 2.0
See the demo here
There are some resolution based quirks I nedd to work out, but here is how it looks at 1920x1080: