Releases: ACEmulator/aclogview
aclogview - ACE.1.0.49
aclogview - ACE.1.0.49
The following commit is newly included in this release: Update libs (#68)automated release build - 2024-10-27T16:36:38Z
aclogview - ACE.1.0.48 .NET 8
aclogview - ACE.1.0.48
The following commit is newly included in this release: .NET 8 migrated to latest ACE libraries (#67)* Initial .NET 8 support
Still some more work to do
Remove unnecessary packages, maybe fix appveyor?
Form1 fix alignment of controls
CommandLine fix
Create appveyor.yml
Update appveyor.yml
Exception fix
Fix a bunch of build warnings
Migrate to latest ACE libraries
Add linux notes for player exporter import
PlayerExporter add missing continue
Latest ACE release libs
Co-authored-by: Ty Conner [email protected]
automated release build - 2023-12-22T00:38:34Z
aclogview - ACE.1.0.44 .NET Framework 4.8 Final
aclogview - ACE.1.0.44
The following commit is newly included in this release: parsing fix for skill._level_from_pp (#61)automated release build - 2022-09-19T23:32:41Z
aclogview - ACE.1.0.43
aclogview - ACE.1.0.43
The following commit is newly included in this release: Fix error in downloading Protocol Docs (#63)* Fix error in downloading Protocol Docs
Update ProtocolDocs.cs
revert to using regex
Update App.config
Update ProtocolDocs.cs
automated release build - 2022-09-19T23:16:25Z
aclogview - ACE.1.0.42
aclogview - ACE.1.0.42
The following commit is newly included in this release: DDD_InterrogationResponseMessage Updates (#62)* Updated framework to 4.8, added better Iteration handling in DDD_InterrogationResponseMessage F7E6
Remove some debug code
Remove some old comment blocks
Updated logic based on new data
automated release build - 2022-09-19T18:41:25Z
aclogview - ACE.1.0.41
aclogview - ACE.1.0.41
The following commit is newly included in this release: Combat scrapper UI (#60)* Add Scrapper
Working, Form work
New Form for CreatureName, cvs Filename shows creature, fixed damage types. Other Misc Stuff
Added Settings default for creature name
Fix for getting creature name
New UI for Combat Scraper. New basic combat scraper. You can do up to 5 creatures. Ability to add more options.
Fix for not grabbing all results
Adding Magic Damage
Misc Stuff. Fixed Timer. Changed csv file layout.
Comments, UI cleanup, code cleanup
Adding Characters to Scrapper. Starting adding wielded items.
Weapon GUID is working.
Fixed Clicking Folder Button. Now opens to path in search box
Added Player/Weapon Exporter
Switched to StringBuilder, added hashset for weapon guids
setup for getting wielded weapons for csv file, fixed file format, added hashset to results object
Fixed PlayerExport and PlayerWeaponExporter Scrapers
Have CharWeapon scraper output correct now
CharWeaponExporter Cleanup
Fixed remaining issues. Counter Fixed, references fixed. Tested.
automated release build - 2021-03-02T01:02:52Z
aclogview - ACE.1.0.40
aclogview - ACE.1.0.40
The following commit is newly included in this release: Add AdjustPP to Skill reader/output (#58)* Add AdjustPP to Skill reader/output
- Update ACEBiotaCreator.cs
automated release build - 2020-05-10T17:49:24Z
aclogview - ACE.1.0.39
aclogview - ACE.1.0.39
The following commit is newly included in this release: show extra information when NAK packet is malformed (#56)automated release build - 2020-05-10T17:48:38Z
aclogview - ACE.1.0.38
aclogview - ACE.1.0.38
The following commit is newly included in this release: Player exporter improvements (#57)* Spelling Fixes, PlayerExporter Last fixes
Update ACE DLL's
Make sure we have the last seen position
Output seen players
automated release build - 2020-03-05T13:51:28Z
aclogview - ACE.1.0.37
aclogview - ACE.1.0.37
The following commit is newly included in this release: Fix infinite loop when viewing a packet marked with a parsing exception under extra info column (#55)automated release build - 2019-12-31T07:22:56Z