Skip to content

Commit

Permalink
player corpse FFA after first open (#4070)
Browse files Browse the repository at this point in the history
  • Loading branch information
gmriggs authored Dec 21, 2023
1 parent 87e0340 commit a366be7
Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions Source/ACE.Server/WorldObjects/Corpse.cs
Original file line number Diff line number Diff line change
Expand Up @@ -210,7 +210,7 @@ public override void Close(Player player)
{
base.Close(player);

if (VictimId == null)
/*if (VictimId == null)
return;
var victimGuid = new ObjectGuid(VictimId.Value);
Expand All @@ -228,7 +228,9 @@ public override void Close(Player player)
// player corpses -- after corpse owner or killer loots, becomes open to anyone?
if (player != null && (player.Guid == killerGuid || player.Guid == victimGuid))
IsLooted = true;
}
}*/

IsLooted = true;
}

public bool CorpseGeneratedRare
Expand Down

0 comments on commit a366be7

Please sign in to comment.