- add game logic to the main.jl file
- make basic ai based on pre defined rule for computer to choose what move to use in file computer.jl
- health is random
- crit is determined by attack
- defence is determined by health
- speed is determined by attack
- attack is determined by defence
- Attack - attacks other player and deals damage
- Dodge - has chance to dodge away from attack(chance can be stacked)
- Block - Incomming attack does low damage
- Special attack - can be used when crit stats hits 100. this will be a special magical move (powered by dark)
- remove try catch
- remove
@time
- fix
@async
problems (if any) - resolve all the pending threads