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FEATURES.md

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tpgz Feature List


Cheats

  • Infinite Air
  • Infinite Arrows
  • Infinite Bombs
  • Infinite Hearts
  • Infinite Oil
  • Infinite Rupees
  • Infinite Slingshot Seeds
  • Invincibility: Intangibility
  • Invincible Enemies*
    • (May not work on every type of enemy)
  • Moon Jump
  • Disable Walls: Disables Link's wall collision
  • Super Clawshot: Super fast, stick to anything
  • Unrestricted Items
  • Transform Anywhere: Disable Transform blocks
Wii-specific
  • Gale LJA: Unpatches Boomerang LJA

Flags

- General Flags
  • Boss Flag: Sets Early Boss Flag to max value
  • Rupee Flags: Disables Rupee collection cutscenes
  • Epona Stolen: Story flag for Epona being stolen
  • Epona Tamed: Story flag for Epona being re-tamed
  • Map Warping: Unlocks Map Warping ability
  • Midna Charge: Unlocks Midna Charge ability
  • Midna Healed: Story flag for Midna being healed by Zelda
  • Midna on back: Midna rides on Link's back without Twilight
  • Midna Available: Unlocks ability to call Midna with Z button
  • Wolf Sense: Unlocks ability to use Wolf Senses
- Dungeon Flags
  • Small Key Count
  • Have Map
  • Have Compass
  • Have Boss Key
  • Miniboss Defeated
  • Boss Defeated
  • Clear flags: Resets stage flags for specified Dungeon
- Portal Flags
  • Region Unlocked: Unlocks specified Map Region
  • Portal Flags: Unlocks specified portal
- Flag Records
  • Stage: Displays all Stage flags for the current Stage
  • Event: Displays all Permanent Event flags
  • Minigame: Displays all Minigame related flags
  • Dungeon: Displays all temporary dungeon flags
- Flag Log
  • Activate Flag Log*
    • (Experimental, may not work for all situations)

Inventory

- Item Wheel
  • Item Slots: Change the Item in the specified Slot
- Pause Menu
  • Swords: Modify Sword collection
  • Shields: Modify Shield collection
  • Tunics: Modify Tunic collection
  • Capacity: Modify Bomb/Arrow/Wallet max capacity
  • Hidden Skills: Unlock Hidden Skill abilities
- Amounts
  • Health: Change current health amount (by heart-quarters)
  • Hearts: Change max heart count
  • Arrows: Change current arrow count
  • Bomb Bags: Change current bomb count within each Bomb Bag
  • Seeds: Change slingshot seed count
  • Heart Pieces: Change collected Heart Piece count
  • Poes: Change collect Poe Soul amount
  • Rupees: Change current Rupee amount

Memory

  • Watches: Display memory watches on screen
  • Memory Editor: View and edit game memory
  • Mem Files: Save and load "Memory Files", similar to a save state

Practice

  • Any%: Practice saves for Any% (Gorge No ZA- Early Lake Hylia route)
  • Any% BiTE: Practice saves for Any% (BiTE No ZA route)
  • 100%: Practice saves for 100%
  • All Dungeons: Practice saves for All Dungeons
  • No Save-Quit: Practice saves for No Save-Quit
  • Glitchless: Practice saves for Glitchless
Wii-specific
  • Any% BiTE: Practice saves for Any% (BiTE route)

Scene

  • Disable BGM: Disables Background Music
  • Disable SFX: Disables Sound Effects
  • Freeze Actors: Stops all actors from updating
  • Freeze Camera: Locks the Camera position in place
  • Hide Actors: Stops drawing all actors except Link
  • Hide HUD: Hides the main UI elements
  • Freeze Time: Freezes the Time of Day at its current value
  • Time (Hours): The current in-game Hour
  • Time (Minutes): The current in-game Minutes
- Actor Spawner
  • Actor ID: The ID of actor to be spawned
  • Actor Parameters: The parameters of the actor to be spawned
  • Actor Subtype: The subtype of the actor to be spawned
  • Spawn: Spawns the specified actor
- Actor List
  • Displays information about the specified actor in the actor queue
  • Freeze: Stops the specified actor from updating
  • Delete: Deletes the specified actor
- Collision Viewer
  • View Polygon Collision: Draws BG Collision Geometry in-game
  • View Attack Colliders: Draws Attack-type colliders in-game
  • View Target Colliders: Draws Target-type colliders in-game
  • View Push Colliders: Draws Push-type colliders in-game
  • Opacity: Change the opacity of drawn Geometry
- Shape Viewer
  • View Load Zones: Draws Load Zone (daScex_c) triggers
  • View Midna Stops: Draws Midna-stop (daMidnaStop_c) triggers
  • View Switch Areas: Draws Switch (daSwc00_c) triggers
  • View Event Areas: Draws Event (daTag_EvtArea_c / daTag_Evt_c) triggers
  • View Twilight Gates: Draws Twilight Gate (daTagTWGate_c) triggers
  • View Paths: Draws current Stage Path (dPath) data
  • View Plumm Triggers: Draws Plumm (d_a_tag_myna2) triggers
  • Opacity: Change the opacity of drawn Geometry

Settings

  • Area Reload Behavior: Changes the behavior of the Area Reload tool between reloading last practice save or reloading current area
  • Cursor Color: Changes the color of the tpgz menu cursor
  • Font: Changes the font used for the tpgz menu
  • Drop Shadows: Toggle drop shadows for tpgz text
  • Swap Equips: Swaps the X/Y button equips when a practice save is loaded
  • Save Card: Saves settings and selected cheats/tools to the memory card
  • Load Card: Loads settings and selected cheats/tools from the memory card
  • Delete Card: Deletes settings file from the memory card
  • Sprite Positions: Allows you to change on-screen positions of various tpgz UI elements

Tools

  • Area Reload: Reloads the last file or current area when a combo is inputted
  • Fast Bonk Recovery: Speeds up Bonk animation drastically
  • Fast Movement: Speeds up movement speed drastically
  • Gorge Checker: Warps you to and displays frame info for Gorge Void
  • Coro TD Checker: Displays frame info for Coro Text Displacement
  • Input Viewer: Displays a input viewer on-screen
  • Link Debug Info: Displays Link position, angle, and speed information
  • No Sinking in Sand: Disables sinking in sand
  • Roll Checker: Displays frame info for getting max speed rolls
  • Teleport: Input a combo to save or load a custom position
  • Turbo mode: Makes held inputs act like a turbo controller
  • Timer: Displays a standard timer
  • Load Timer: Displays a timer that increases during loads
  • IGT Timer: Displays a timer that removes load times
  • Free Cam: Move the Camera around freely
  • Move Link: Move Link around freely like No Clip
  • Link Tunic Color: Change the tunic color to custom colors
Wii-specific
  • BiT checker: Displays frame info for getting Home button Back in Time

Warping

  • Type: Sets the category of Stages to warp to
  • Stage: The specified Stage to warp to
  • Room: The specified Room to warp to
  • Spawn: The specified Spawn to warp to
  • Layer: The specified Layer to warp to
  • Warp: Warps to the specified location
  • Save: Sets the savefile spawn location to the specified warp
    • (Must be in the save menu to set properly)