- Infinite Air
- Infinite Arrows
- Infinite Bombs
- Infinite Hearts
- Infinite Oil
- Infinite Rupees
- Infinite Slingshot Seeds
- Invincibility: Intangibility
- Invincible Enemies*
- (May not work on every type of enemy)
- Moon Jump
- Disable Walls: Disables Link's wall collision
- Super Clawshot: Super fast, stick to anything
- Unrestricted Items
- Transform Anywhere: Disable Transform blocks
- Gale LJA: Unpatches Boomerang LJA
- Boss Flag: Sets Early Boss Flag to max value
- Rupee Flags: Disables Rupee collection cutscenes
- Epona Stolen: Story flag for Epona being stolen
- Epona Tamed: Story flag for Epona being re-tamed
- Map Warping: Unlocks Map Warping ability
- Midna Charge: Unlocks Midna Charge ability
- Midna Healed: Story flag for Midna being healed by Zelda
- Midna on back: Midna rides on Link's back without Twilight
- Midna Available: Unlocks ability to call Midna with Z button
- Wolf Sense: Unlocks ability to use Wolf Senses
- Small Key Count
- Have Map
- Have Compass
- Have Boss Key
- Miniboss Defeated
- Boss Defeated
- Clear flags: Resets stage flags for specified Dungeon
- Region Unlocked: Unlocks specified Map Region
- Portal Flags: Unlocks specified portal
- Stage: Displays all Stage flags for the current Stage
- Event: Displays all Permanent Event flags
- Minigame: Displays all Minigame related flags
- Dungeon: Displays all temporary dungeon flags
- Activate Flag Log*
- (Experimental, may not work for all situations)
- Item Slots: Change the Item in the specified Slot
- Swords: Modify Sword collection
- Shields: Modify Shield collection
- Tunics: Modify Tunic collection
- Capacity: Modify Bomb/Arrow/Wallet max capacity
- Hidden Skills: Unlock Hidden Skill abilities
- Health: Change current health amount (by heart-quarters)
- Hearts: Change max heart count
- Arrows: Change current arrow count
- Bomb Bags: Change current bomb count within each Bomb Bag
- Seeds: Change slingshot seed count
- Heart Pieces: Change collected Heart Piece count
- Poes: Change collect Poe Soul amount
- Rupees: Change current Rupee amount
- Watches: Display memory watches on screen
- Memory Editor: View and edit game memory
- Mem Files: Save and load "Memory Files", similar to a save state
- Any%: Practice saves for Any% (Gorge No ZA- Early Lake Hylia route)
- Any% BiTE: Practice saves for Any% (BiTE No ZA route)
- 100%: Practice saves for 100%
- All Dungeons: Practice saves for All Dungeons
- No Save-Quit: Practice saves for No Save-Quit
- Glitchless: Practice saves for Glitchless
- Any% BiTE: Practice saves for Any% (BiTE route)
- Disable BGM: Disables Background Music
- Disable SFX: Disables Sound Effects
- Freeze Actors: Stops all actors from updating
- Freeze Camera: Locks the Camera position in place
- Hide Actors: Stops drawing all actors except Link
- Hide HUD: Hides the main UI elements
- Freeze Time: Freezes the Time of Day at its current value
- Time (Hours): The current in-game Hour
- Time (Minutes): The current in-game Minutes
- Actor ID: The ID of actor to be spawned
- Actor Parameters: The parameters of the actor to be spawned
- Actor Subtype: The subtype of the actor to be spawned
- Spawn: Spawns the specified actor
- Displays information about the specified actor in the actor queue
- Freeze: Stops the specified actor from updating
- Delete: Deletes the specified actor
- View Polygon Collision: Draws BG Collision Geometry in-game
- View Attack Colliders: Draws Attack-type colliders in-game
- View Target Colliders: Draws Target-type colliders in-game
- View Push Colliders: Draws Push-type colliders in-game
- Opacity: Change the opacity of drawn Geometry
- View Load Zones: Draws Load Zone (
daScex_c
) triggers - View Midna Stops: Draws Midna-stop (
daMidnaStop_c
) triggers - View Switch Areas: Draws Switch (
daSwc00_c
) triggers - View Event Areas: Draws Event (
daTag_EvtArea_c
/daTag_Evt_c
) triggers - View Twilight Gates: Draws Twilight Gate (
daTagTWGate_c
) triggers - View Paths: Draws current Stage Path (
dPath
) data - View Plumm Triggers: Draws Plumm (
d_a_tag_myna2
) triggers - Opacity: Change the opacity of drawn Geometry
- Area Reload Behavior: Changes the behavior of the
Area Reload
tool between reloading last practice save or reloading current area - Cursor Color: Changes the color of the tpgz menu cursor
- Font: Changes the font used for the tpgz menu
- Drop Shadows: Toggle drop shadows for tpgz text
- Swap Equips: Swaps the X/Y button equips when a practice save is loaded
- Save Card: Saves settings and selected cheats/tools to the memory card
- Load Card: Loads settings and selected cheats/tools from the memory card
- Delete Card: Deletes settings file from the memory card
- Sprite Positions: Allows you to change on-screen positions of various tpgz UI elements
- Area Reload: Reloads the last file or current area when a combo is inputted
- Fast Bonk Recovery: Speeds up Bonk animation drastically
- Fast Movement: Speeds up movement speed drastically
- Gorge Checker: Warps you to and displays frame info for Gorge Void
- Coro TD Checker: Displays frame info for Coro Text Displacement
- Input Viewer: Displays a input viewer on-screen
- Link Debug Info: Displays Link position, angle, and speed information
- No Sinking in Sand: Disables sinking in sand
- Roll Checker: Displays frame info for getting max speed rolls
- Teleport: Input a combo to save or load a custom position
- Turbo mode: Makes held inputs act like a turbo controller
- Timer: Displays a standard timer
- Load Timer: Displays a timer that increases during loads
- IGT Timer: Displays a timer that removes load times
- Free Cam: Move the Camera around freely
- Move Link: Move Link around freely like No Clip
- Link Tunic Color: Change the tunic color to custom colors
- BiT checker: Displays frame info for getting Home button Back in Time
- Type: Sets the category of Stages to warp to
- Stage: The specified Stage to warp to
- Room: The specified Room to warp to
- Spawn: The specified Spawn to warp to
- Layer: The specified Layer to warp to
- Warp: Warps to the specified location
- Save: Sets the savefile spawn location to the specified warp
- (Must be in the save menu to set properly)