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在repghostC3.yaml中好像只用了RepGhostC3,并没有用到repghost模块吧,RepVGGBlock只是实现了Repconv吧? backbone: [[-1, 1, RepVGGBlock, [64, 3, 2]], # 0-P1/2 channel: 24 [-1, 1, RepVGGBlock, [128, 3, 2]], # 1-P2/4 channel: 48 [-1, 1, RepGhostC3, [128, 192, 2, 3]], [-1, 1, RepVGGBlock, [256, 3, 2]], # 3-P3/8 channel: 96 [-1, 1, RepGhostC3, [256, 384, 2, 5, 0.25]], [-1, 1, RepVGGBlock, [512, 3, 2]], # 5-P4/16 [-1, 1, RepGhostC3, [512, 768, 6, 3]], [-1, 1, RepVGGBlock, [1024, 3, 2]], # 7-P5/32 [-1, 1, RepGhostC3, [1024, 2560, 5, 5, 0.25]], [-1, 1, SimSPPF, [1024, 5]]]
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RepGhostC3中就包括了repghost模块,因为用到了RepGhostBottleneck块,而repghost就是这个模块组成的 而RepGhostC3结构就是三个1x1卷积加上一定数量的RepGhostBottleneck块。 RepVGGBlock就是RepConv,这里沿用了yolov6s中的基本主干网络格式
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在repghostC3.yaml中好像只用了RepGhostC3,并没有用到repghost模块吧,RepVGGBlock只是实现了Repconv吧?
backbone:
[[-1, 1, RepVGGBlock, [64, 3, 2]], # 0-P1/2 channel: 24
[-1, 1, RepVGGBlock, [128, 3, 2]], # 1-P2/4 channel: 48
[-1, 1, RepGhostC3, [128, 192, 2, 3]],
[-1, 1, RepVGGBlock, [256, 3, 2]], # 3-P3/8 channel: 96
[-1, 1, RepGhostC3, [256, 384, 2, 5, 0.25]],
[-1, 1, RepVGGBlock, [512, 3, 2]], # 5-P4/16
[-1, 1, RepGhostC3, [512, 768, 6, 3]],
[-1, 1, RepVGGBlock, [1024, 3, 2]], # 7-P5/32
[-1, 1, RepGhostC3, [1024, 2560, 5, 5, 0.25]],
[-1, 1, SimSPPF, [1024, 5]]]
The text was updated successfully, but these errors were encountered: