diff --git a/jsons/Buildings.json b/jsons/Buildings.json index 04dad57..9e3d10a 100644 --- a/jsons/Buildings.json +++ b/jsons/Buildings.json @@ -91,7 +91,7 @@ "[+50]% Strength for cities ", // TODO: -50% damage from bombard (except from Gunpowder units) - "[-50]% production cost ", + "[-50]% production cost " // "Obsolete with [Rifling]" (Except defensive bonus) ] }, @@ -218,7 +218,14 @@ "culture": 8, "greatPersonPoints": {"Great Scientist": 2}, "isWonder": true, - "uniques": ["[+2 Science] from all [Science] buildings" , "Obsolete with [Computers]", "[-50]% production cost "], + "uniques": [ + "[+2 Science] from all [Temple] buildings", + "[+2 Science] from all [Monastery] buildings", + "[+2 Science] from all [Cathedral] buildings", + "[+2 Science] from all [Religious Shrine] buildings", + "Obsolete with [Computers]", + "[-50]% production cost " + ], "requiredTech": "Paper" // "quote": "'For it soars to a height to match the sky, and as if surging up from among the other buildings it stands on high and looks down upon the remainder of the city, adorning it, because it is a part of it, but glorying in its own beauty' - Procopius, De Aedificis" }, @@ -227,8 +234,10 @@ "cost": 1250, "maintenance": 3, "isWonder": true, - "greatPersonPoints": {"Great Engineer": 2}, - "uniques": ["New [Military] units start with [15] Experience [in your cities]"], + "greatPersonPoints": {"Great Spy": 2}, + "uniques": [ + "New [Military] units start with [2] Experience [in your cities]" + ], "requiredTech": "Assembly Line", "quote": "'In preparing for battle I have always found that plans are useless, but planning is indispensable.' - Dwight D. Eisenhower" }, @@ -305,7 +314,8 @@ "requiredBuilding": "Temple", "uniques": [ "[+20]% Natural religion spread [in this city]", - "Only available ", + "Only available ", + // TODO: Only available "Only available ", "[+1 Happiness] ", "[+2 Happiness] [in this city] ", @@ -325,7 +335,7 @@ "Provides [1] [Health] ", "Provides [1] [Health] ", "Provides [1] [Health] ", - "Provides [1] [Health] ", + "Provides [1] [Health] " ], "requiredTech": "Guilds" }, @@ -615,7 +625,7 @@ "requiredTech": "Mysticism", "uniques": [ "Gain a free [Monument] [in your cities]", - "[-50]% production cost " + "[-50]% production cost ", "Obsolete with [Astronomy]" // Centers world map ], @@ -1115,7 +1125,7 @@ "[-25]% maintenance cost for buildings [in your cities]", // in nearby cities "Unavailable ", "Unsellable", - "Only available ", // Requires at least 6 Courthouses in total on Normal speed + "Only available " // Requires at least 6 Courthouses in total on Normal speed // TODO: Requires at least 8 cities on Normal speed ], "requiredTech": "Code of Laws" @@ -1229,7 +1239,6 @@ "name": "Ironworks", "cost": 700, "maintenance": 2, - "food": -2, "requiredBuilding": "Forge", "greatPersonPoints": {"Great Engineer": 1}, "isNationalWonder": true, diff --git a/jsons/Nations.json b/jsons/Nations.json index dd9f2fd..8ab89bb 100644 --- a/jsons/Nations.json +++ b/jsons/Nations.json @@ -81,6 +81,14 @@ Sid Meier's Civilization IV Warlords/Warlords/Assets/XML/Text/CIV4GameText_Warlo */ [ + //Spectator + //Not "Excluded from map editor" as it serves as placeholder for "Any Civ" starting locations + { + "name": "Spectator", + "outerColor": [255,255,255] + //"innerColor": [255,255,255] + }, + { "name": "America", "leaderName": "George Washington",