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I posted this on the Spectrum github and was told that it was likely this mod that was causing the crash, I built a modpack PXC Cobblemon and have a server, my users all right clicked on the Pedestal and crashed so I initially thought it was Spectrum. They looked into it and noticed this:
io.github.xiaocihua.stacktonearbychests.LockedSlots.refresh(), which is your stack-to-nearby-chests-mc1.20.1-0.5.10.jar
They said:
The game crashed from trying to get the item of an empty (null) item stack.
Sadly I can't help with that one, sorry. The source of the crash is another mod.
I am running Fabric 0.16.5
Stack to Nearby Chests v0.5.10
I was unable to reproduce the issue. Could you please record the action that causes the game to crash and share the video with me?
Since you have a server, I recommend using mods that implement quick stacking feature on the server side. This mod sacrificed too much to be a client-side mod.
Hello!
I posted this on the Spectrum github and was told that it was likely this mod that was causing the crash, I built a modpack PXC Cobblemon and have a server, my users all right clicked on the Pedestal and crashed so I initially thought it was Spectrum. They looked into it and noticed this:
io.github.xiaocihua.stacktonearbychests.LockedSlots.refresh(), which is your stack-to-nearby-chests-mc1.20.1-0.5.10.jar
They said:
The game crashed from trying to get the item of an empty (null) item stack.
Sadly I can't help with that one, sorry. The source of the crash is another mod.
I am running Fabric 0.16.5
Stack to Nearby Chests v0.5.10
Here is the crashlog. Any help is appreciated
PurplePigmentTableCrashLog.txt
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