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When VSync is enabled the FPS counter in the Debug>Video display is ~15FPS, tested with both video backends, windows and linux, any scale, multiple games. When VSync is disabled the FPS stays at ~30FPS.
Expected Behavior
When VSync is enabled the FPS should be a fraction that is less than or equal to the display refresh rate.
xemu Version
xemu_version: 0.8.5
xemu_branch: master
xemu_commit: 956ef0b
xemu_date: Fri Jan 3 10:55:23 UTC 2025
Bug Description
When VSync is enabled the FPS counter in the Debug>Video display is ~15FPS, tested with both video backends, windows and linux, any scale, multiple games. When VSync is disabled the FPS stays at ~30FPS.
Expected Behavior
When VSync is enabled the FPS should be a fraction that is less than or equal to the display refresh rate.
xemu Version
xemu_version: 0.8.5
xemu_branch: master
xemu_commit: 956ef0b
xemu_date: Fri Jan 3 10:55:23 UTC 2025
System Information
CPU: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz
OS_Version: 23H2
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 3080 Laptop GPU/PCIe/SSE2
GL_VERSION: 4.0.0 NVIDIA 551.95
GL_SHADING_LANGUAGE_VERSION: 4.00 NVIDIA via Cg compiler
Additional Context
No response
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