From 29f271f48e51555a900c0c06dc1ad261bb4f099f Mon Sep 17 00:00:00 2001 From: Xavier Leroy Date: Sun, 31 Mar 2024 19:32:38 +0200 Subject: [PATCH] Typos in doc strings --- PRNG.mli | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/PRNG.mli b/PRNG.mli index 2a0be69..771f73b 100644 --- a/PRNG.mli +++ b/PRNG.mli @@ -42,7 +42,7 @@ module type STATE = sig as a character string. The length and randomness of the seed limit the total entropy of the generator. For example, 64 bits of entropy can be obtained by giving a seed consisting of - 8 cryptographically-strong random characters (as obtained + 8 cryptographically-strong random characters, as obtained e.g. by reading [/dev/random]. *) val make: int array -> t (** Initialize a generator from the given seed. The seed is given @@ -155,7 +155,7 @@ module type STATE = sig It is good practice to reseed a PRNG after a certain quantity of pseudo-random data has been produced from it: typically 2{^32} numbers for the {!PRNG.Splitmix} generator and - 2{^64} bytes for then {!PRNG.Chacha} generator. *) + 2{^64} bytes for the {!PRNG.Chacha} generator. *) val remake: t -> int array -> unit (** [remake g a] reinitializes the generator [g] with fresh seed data from array [a]. This is like [reseed] except that the seed is