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EID:setModIndicatorName for the very last mod loaded can be overrided #466
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Sorry for no explanations, EID mod indicator updates when 'RegisterMod' is called, so EID can track which item is connected from certain mod The problem goes to after that. 'current mod' is still pointed at the last mod. If a certain mod updates the descriptions, or change mod indicator AFTER the init, EID changes those from the last mod, NOT original mod that called update function, which can result this: to fix this temporarily: For Player: Just activate this mod. No extra requirements needed. For mod developer: Change
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I ran into this problem with adding glitched item descriptions but just made glitched items never check for mod indicator stuff |
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