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Hi, could you please let me know how to calculate the bounding box corners for different coordinates systems such as NWU, NEU, NED etc..? Below is the code reference that i am talking about.
Hi, could you please let me know how to calculate the bounding box corners for different coordinates systems such as NWU, NEU, NED etc..? Below is the code reference that i am talking about.
3D bounding box corners
x_corners = [0, l, l, l, l, 0, 0, 0] # -l/2
y_corners = [0, 0, h, h, 0, 0, h, h] # -h
z_corners = [0, 0, 0, w, w, w, w, 0] # --w/2
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