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The call to player._hasFutureEffect() in ticker() does not take into account the direction of the player.
if (!player._hasFutureEffect()) {
finishedPlayers.push(player);
}
If the player is reversed and its current time is equal to its source's end time then the check will report that there is no future effect and the player will be removed.
The text was updated successfully, but these errors were encountered:
The call to player._hasFutureEffect() in ticker() does not take into account the direction of the player.
If the player is reversed and its current time is equal to its source's end time then the check will report that there is no future effect and the player will be removed.
The text was updated successfully, but these errors were encountered: