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emotion.json
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[
{
"id": "emotion",
"type": "vitamin",
"vit_type": "counter",
"name": { "str": "Emotion" },
"min": 0,
"max": 100,
"rate": "1 t",
"excess": "emotion",
"flags": [ "NO_DISPLAY" ],
"disease_excess": [ [ 20, 49 ], [ 50, 79 ], [ 80, 100 ] ]
},
{
"type": "effect_type",
"id": "emotion",
"name": [ "Stirred Emotions", "Growing Emotions", "Raging Emotions" ],
"desc": [
"You feel the spark of emotions rising within you."
],
"apply_message": [
[ "Your heart beats a little faster.", "mixed" ],
[ "Emotions crash against the borders of your mind.", "mixed" ],
[ "Instinct and emotion consumes you.", "mixed" ]
],
"remove_message": "You feel your emotions finally still.",
"max_intensity": 3,
"scaling_mods": { "speed_mod": [ 4 ], "sleepiness_amount": [ 1 ] }
},
{
"type": "effect_on_condition",
"id": "emotion_onkill",
"eoc_type": "EVENT",
"required_event": "character_kills_monster",
"effect": [
{ "math": [ "u_vitamin('emotion') += 8" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_onkillchar",
"eoc_type": "EVENT",
"required_event": "character_kills_character",
"effect": [
{ "math": [ "u_vitamin('emotion') += 20" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_onbrokenbone",
"eoc_type": "EVENT",
"required_event": "broken_bone",
"effect": [
{ "math": [ "u_vitamin('emotion') += 20" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_charactermeleeattacksmonster",
"eoc_type": "EVENT",
"required_event": "character_melee_attacks_monster",
"effect": [
{ "math": [ "u_vitamin('emotion') += 2" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_characterrangedattacksmonster",
"eoc_type": "EVENT",
"required_event": "character_ranged_attacks_monster",
"effect": [
{ "math": [ "u_vitamin('emotion') += 2" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_charactermeleeattackscharacter",
"eoc_type": "EVENT",
"required_event": "character_melee_attacks_character",
"effect": [
{ "math": [ "u_vitamin('emotion') += 3" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_characterrangedattackscharacter",
"eoc_type": "EVENT",
"required_event": "character_ranged_attacks_character",
"effect": [
{ "math": [ "u_vitamin('emotion') += 3" ] }
]
},
{
"type": "effect_on_condition",
"id": "emotion_charactertakesdamage",
"eoc_type": "EVENT",
"required_event": "character_takes_damage",
"effect": [
{ "math": [ "u_vitamin('emotion') += 4" ] }
]
}
]