From 53f14c18e68fb71bd381a2eabd5a904044a8426b Mon Sep 17 00:00:00 2001 From: v0id-rift Date: Wed, 27 Nov 2024 14:32:10 +0200 Subject: [PATCH] prot --- Resources/Prototypes/Actions/anomaly.yml | 4 +- Resources/Prototypes/Actions/borgs.yml | 4 +- Resources/Prototypes/Actions/crit.yml | 12 +- Resources/Prototypes/Actions/diona.yml | 8 +- Resources/Prototypes/Actions/internals.yml | 4 +- Resources/Prototypes/Actions/mech.yml | 12 +- Resources/Prototypes/Actions/ninja.yml | 24 +- Resources/Prototypes/Actions/polymorph.yml | 12 +- Resources/Prototypes/Actions/revenant.yml | 16 +- Resources/Prototypes/Actions/speech.yml | 4 +- Resources/Prototypes/Actions/spider.yml | 8 +- Resources/Prototypes/Actions/station_ai.yml | 16 +- Resources/Prototypes/Actions/types.yml | 100 +-- Resources/Prototypes/Alerts/alerts.yml | 24 +- .../Prototypes/Body/Organs/Animal/animal.yml | 12 +- .../Body/Organs/Animal/bloodsucker.yml | 6 +- .../Body/Organs/Animal/ruminant.yml | 2 +- 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.../Entities/Objects/Fun/Tabletop/chess.yml | 30 +- .../Entities/Objects/Fun/Tabletop/dnd.yml | 34 +- .../Entities/Objects/Fun/Tabletop/parchis.yml | 6 +- .../Objects/Fun/Tabletop/tabletopGeneric.yml | 12 +- .../Entities/Objects/Fun/bike_horn.yml | 16 +- .../Entities/Objects/Fun/candy_bucket.yml | 4 +- .../Entities/Objects/Fun/crayons.yml | 28 +- .../Prototypes/Entities/Objects/Fun/darts.yml | 12 +- .../Prototypes/Entities/Objects/Fun/dice.yml | 28 +- .../Entities/Objects/Fun/dice_bag.yml | 6 +- .../Prototypes/Entities/Objects/Fun/error.yml | 4 +- .../Entities/Objects/Fun/figurine_boxes.yml | 8 +- .../Entities/Objects/Fun/figurines.yml | 200 +++--- .../Entities/Objects/Fun/immovable_rod.yml | 36 +- .../Entities/Objects/Fun/mech_figurines.yml | 52 +- .../Prototypes/Entities/Objects/Fun/pai.yml | 20 +- .../Entities/Objects/Fun/puppet.yml | 6 +- .../Prototypes/Entities/Objects/Fun/skub.yml | 4 +- .../Entities/Objects/Fun/snap_pops.yml | 8 +- .../Prototypes/Entities/Objects/Fun/toys.yml | 240 +++---- .../Entities/Objects/Fun/whistles.yml | 10 +- .../Entities/Objects/Magic/books.yml | 20 +- .../Objects/Materials/Sheets/glass.yml | 40 +- .../Objects/Materials/Sheets/metal.yml | 22 +- .../Objects/Materials/Sheets/other.yml | 22 +- .../Objects/Materials/crystal_shard.yml | 20 +- .../Entities/Objects/Materials/ingots.yml | 10 +- .../Entities/Objects/Materials/materials.yml | 48 +- .../Entities/Objects/Materials/ore.yml | 22 +- .../Entities/Objects/Materials/parts.yml | 6 +- .../Entities/Objects/Materials/scrap.yml | 86 +-- .../Entities/Objects/Materials/shards.yml | 22 +- .../Entities/Objects/Misc/arabianlamp.yml | 4 +- .../Entities/Objects/Misc/bedsheets.yml | 96 +-- .../Entities/Objects/Misc/books.yml | 78 +-- .../Entities/Objects/Misc/books_author.yml | 124 ++-- .../Entities/Objects/Misc/botparts.yml | 4 +- .../Entities/Objects/Misc/brb_sign.yml | 4 +- .../Entities/Objects/Misc/briefcases.yml | 4 +- .../Entities/Objects/Misc/broken_bottle.yml | 4 +- .../Entities/Objects/Misc/business_card.yml | 4 +- .../Entities/Objects/Misc/candles.yml | 50 +- .../Entities/Objects/Misc/candy_bowl.yml | 4 +- .../Entities/Objects/Misc/carpets.yml | 2 +- .../Prototypes/Entities/Objects/Misc/cds.yml | 4 +- .../Entities/Objects/Misc/chopsticks.yml | 8 +- .../Entities/Objects/Misc/dat_fukken_disk.yml | 8 +- .../Entities/Objects/Misc/desk_bell.yml | 4 +- .../Entities/Objects/Misc/diskcases.yml | 4 +- .../Entities/Objects/Misc/eggspider.yml | 4 +- .../Objects/Misc/fire_extinguisher.yml | 10 +- .../Entities/Objects/Misc/fluff_lights.yml | 26 +- .../Entities/Objects/Misc/handcuffs.yml | 24 +- .../Entities/Objects/Misc/handy_flags.yml | 20 +- .../Entities/Objects/Misc/ice_crust.yml | 4 +- .../Objects/Misc/identification_cards.yml | 126 ++-- .../Entities/Objects/Misc/implanters.yml | 10 +- .../Objects/Misc/improvised_gun_parts.yml | 8 +- .../Entities/Objects/Misc/inflatable_wall.yml | 8 +- .../Entities/Objects/Misc/kudzu.yml | 16 +- .../Entities/Objects/Misc/land_mine.yml | 8 +- .../Entities/Objects/Misc/machine_parts.yml | 16 +- .../Entities/Objects/Misc/medalcase.yml | 4 +- .../Entities/Objects/Misc/monkeycube.yml | 28 +- .../Entities/Objects/Misc/paper.yml | 70 +- .../Prototypes/Entities/Objects/Misc/pen.yml | 24 +- .../Entities/Objects/Misc/pet_carrier.yml | 4 +- .../Entities/Objects/Misc/potatoai_chip.yml | 4 +- .../Entities/Objects/Misc/rubber_stamp.yml | 48 +- .../Entities/Objects/Misc/space_cash.yml | 8 +- .../Entities/Objects/Misc/spaceshroom.yml | 12 +- .../Entities/Objects/Misc/spider_web.yml | 8 +- .../Objects/Misc/subdermal_implants.yml | 64 +- .../Entities/Objects/Misc/tiles.yml | 202 +++--- .../Entities/Objects/Misc/torch.yml | 4 +- .../Entities/Objects/Misc/treasure.yml | 28 +- .../Entities/Objects/Misc/utensils.yml | 24 +- .../Entities/Objects/Power/antimatter_jar.yml | 4 +- .../Entities/Objects/Power/lights.yml | 58 +- .../Objects/Power/portable_recharger.yml | 4 +- .../Entities/Objects/Power/powercells.yml | 40 +- .../Entities/Objects/Power/powersink.yml | 4 +- .../Entities/Objects/Shields/shields.yml | 48 +- .../Objects/Specific/Cargo/cargo_pallet.yml | 12 +- .../Objects/Specific/Chapel/bibles.yml | 12 +- .../Entities/Objects/Specific/Chapel/urn.yml | 4 +- .../Objects/Specific/Chemistry/chem_bag.yml | 4 +- .../Objects/Specific/Forensics/forensics.yml | 4 +- .../Objects/Specific/Hydroponics/leaves.yml | 44 +- .../Objects/Specific/Hydroponics/seeds.yml | 190 +++--- .../Objects/Specific/Hydroponics/sprays.yml | 12 +- .../Objects/Specific/Hydroponics/tools.yml | 24 +- .../Objects/Specific/Janitorial/janitor.yml | 24 +- .../Objects/Specific/Janitorial/soap.yml | 28 +- .../Objects/Specific/Janitorial/spray.yml | 16 +- .../Objects/Specific/Janitorial/trashbag.yml | 6 +- .../Objects/Specific/Kitchen/foodcarts.yml | 12 +- .../Objects/Specific/Librarian/books_bag.yml | 4 +- .../Specific/Mech/mech_construction.yml | 80 +-- .../Objects/Specific/Mech/mecha_equipment.yml | 12 +- .../Entities/Objects/Specific/Mech/mechs.yml | 14 +- .../Objects/Specific/Medical/defib.yml | 4 +- .../Objects/Specific/Medical/disease.yml | 12 +- .../Medical/handheld_crew_monitor.yml | 4 +- .../Objects/Specific/Medical/healing.yml | 88 +-- .../Specific/Medical/healthanalyzer.yml | 4 +- .../Objects/Specific/Medical/hypospray.yml | 64 +- .../Objects/Specific/Medical/medkits.yml | 32 +- .../Objects/Specific/Medical/morgue.yml | 16 +- .../Objects/Specific/Medical/randompill.yml | 4 +- .../Objects/Specific/Medical/surgery.yml | 48 +- .../Objects/Specific/Research/anomaly.yml | 16 +- .../Objects/Specific/Research/disk.yml | 20 +- .../Specific/Robotics/borg_modules.yml | 76 +-- .../Objects/Specific/Robotics/borg_parts.yml | 56 +- .../Specific/Robotics/endoskeleton.yml | 4 +- .../Objects/Specific/Robotics/mmi.yml | 8 +- .../Objects/Specific/Salvage/ore_bag.yml | 4 +- .../Specific/Salvage/ore_bag_holding.yml | 4 +- .../Objects/Specific/Salvage/scanner.yml | 8 +- .../Objects/Specific/Security/barrier.yml | 4 +- .../Specific/Security/evidence-marker.yml | 8 +- .../Objects/Specific/Security/target.yml | 16 +- .../Objects/Specific/Service/barber.yml | 4 +- .../Service/vending_machine_restock.yml | 108 ++-- .../Xenoarchaeology/artifact_equipment.yml | 4 +- .../Xenoarchaeology/item_artifacts.yml | 8 +- .../Specific/Xenoarchaeology/node_scanner.yml | 4 +- .../Xenoarchaeology/structure_artifacts.yml | 4 +- .../Entities/Objects/Specific/atmos.yml | 4 +- .../Objects/Specific/chemical-containers.yml | 4 +- .../Objects/Specific/chemistry-bottles.yml | 4 +- .../Objects/Specific/chemistry-vials.yml | 4 +- .../Entities/Objects/Specific/chemistry.yml | 44 +- .../Objects/Specific/rehydrateable.yml | 38 +- .../Entities/Objects/Specific/syndicate.yml | 8 +- .../Objects/Tools/access_configurator.yml | 8 +- .../Entities/Objects/Tools/appraisal.yml | 4 +- .../Entities/Objects/Tools/blueprint.yml | 12 +- .../Entities/Objects/Tools/bucket.yml | 4 +- .../Entities/Objects/Tools/cable_coils.yml | 14 +- .../Entities/Objects/Tools/cowtools.yml | 34 +- .../Entities/Objects/Tools/crowbars.yml | 12 +- .../Entities/Objects/Tools/decoys.yml | 20 +- .../Entities/Objects/Tools/emag.yml | 4 +- .../Entities/Objects/Tools/flare.yml | 4 +- .../Entities/Objects/Tools/flashlights.yml | 8 +- .../Entities/Objects/Tools/fulton.yml | 14 +- .../Entities/Objects/Tools/gas_tanks.yml | 48 +- .../Entities/Objects/Tools/glowstick.yml | 24 +- .../Prototypes/Entities/Objects/Tools/gps.yml | 4 +- .../Entities/Objects/Tools/hand_labeler.yml | 4 +- .../Objects/Tools/handheld_mass_scanner.yml | 4 +- .../Objects/Tools/inflatable_wall.yml | 8 +- .../Entities/Objects/Tools/jammer.yml | 4 +- .../Entities/Objects/Tools/jaws_of_life.yml | 8 +- .../Entities/Objects/Tools/jetpacks.yml | 32 +- .../Entities/Objects/Tools/lantern.yml | 4 +- .../Entities/Objects/Tools/light_replacer.yml | 4 +- .../Entities/Objects/Tools/lighters.yml | 16 +- .../Entities/Objects/Tools/matches.yml | 8 +- .../Entities/Objects/Tools/spray_painter.yml | 4 +- .../Entities/Objects/Tools/t-ray.yml | 4 +- .../Entities/Objects/Tools/thief_beacon.yml | 4 +- .../Entities/Objects/Tools/toolbox.yml | 32 +- .../Entities/Objects/Tools/tools.yml | 52 +- .../Entities/Objects/Tools/welders.yml | 20 +- .../Objects/Weapons/Bombs/firebomb.yml | 10 +- .../Entities/Objects/Weapons/Bombs/funny.yml | 10 +- .../Entities/Objects/Weapons/Bombs/pen.yml | 8 +- .../Objects/Weapons/Bombs/pipebomb.yml | 12 +- .../Objects/Weapons/Bombs/plastic.yml | 8 +- .../Entities/Objects/Weapons/Bombs/spider.yml | 4 +- .../Guns/Ammunition/Boxes/antimateriel.yml | 6 +- .../Guns/Ammunition/Boxes/caseless_rifle.yml | 10 +- .../Guns/Ammunition/Boxes/light_rifle.yml | 12 +- .../Weapons/Guns/Ammunition/Boxes/magnum.yml | 10 +- .../Weapons/Guns/Ammunition/Boxes/pistol.yml | 10 +- .../Weapons/Guns/Ammunition/Boxes/rifle.yml | 10 +- .../Weapons/Guns/Ammunition/Boxes/shotgun.yml | 32 +- .../Weapons/Guns/Ammunition/Boxes/toy.yml | 6 +- .../Ammunition/Cartridges/antimateriel.yml | 2 +- .../Ammunition/Cartridges/caseless_rifle.yml | 6 +- .../Ammunition/Cartridges/heavy_rifle.yml | 4 +- .../Ammunition/Cartridges/light_rifle.yml | 10 +- .../Guns/Ammunition/Cartridges/magnum.yml | 12 +- .../Guns/Ammunition/Cartridges/pistol.yml | 10 +- .../Guns/Ammunition/Cartridges/rifle.yml | 10 +- .../Guns/Ammunition/Cartridges/shotgun.yml | 22 +- .../Guns/Ammunition/Cartridges/toy.yml | 4 +- .../Ammunition/Magazines/caseless_rifle.yml | 20 +- .../Guns/Ammunition/Magazines/grenade.yml | 14 +- .../Guns/Ammunition/Magazines/heavy_rifle.yml | 2 +- .../Guns/Ammunition/Magazines/light_rifle.yml | 18 +- .../Guns/Ammunition/Magazines/magnum.yml | 24 +- .../Guns/Ammunition/Magazines/pistol.yml | 36 +- .../Guns/Ammunition/Magazines/rifle.yml | 12 +- .../Guns/Ammunition/Magazines/shotgun.yml | 12 +- .../Weapons/Guns/Ammunition/Magazines/toy.yml | 2 +- .../Ammunition/Projectiles/antimateriel.yml | 2 +- .../Ammunition/Projectiles/caseless_rifle.yml | 4 +- .../Guns/Ammunition/Projectiles/grenade.yml | 6 +- .../Ammunition/Projectiles/heavy_rifle.yml | 4 +- .../Ammunition/Projectiles/light_rifle.yml | 8 +- .../Guns/Ammunition/Projectiles/magnum.yml | 10 +- .../Guns/Ammunition/Projectiles/pistol.yml | 8 +- .../Guns/Ammunition/Projectiles/rifle.yml | 8 +- .../Guns/Ammunition/Projectiles/shotgun.yml | 22 +- .../Guns/Ammunition/Projectiles/toy.yml | 4 +- .../Guns/Ammunition/SpeedLoaders/magnum.yml | 14 +- .../Guns/Ammunition/SpeedLoaders/pistol.yml | 6 +- .../Ammunition/SpeedLoaders/rifle_light.yml | 2 +- .../Guns/Ammunition/SpeedLoaders/toy.yml | 4 +- .../Weapons/Guns/Ammunition/explosives.yml | 28 +- .../Objects/Weapons/Guns/Basic/pka.yml | 4 +- .../Weapons/Guns/Basic/spraynozzle.yml | 4 +- .../Objects/Weapons/Guns/Basic/staves.yml | 8 +- .../Objects/Weapons/Guns/Basic/wands.yml | 28 +- .../Objects/Weapons/Guns/Basic/watergun.yml | 12 +- .../Weapons/Guns/Battery/battery_guns.yml | 88 +-- .../Entities/Objects/Weapons/Guns/Bow/bow.yml | 4 +- .../Objects/Weapons/Guns/HMGs/hmgs.yml | 8 +- .../Objects/Weapons/Guns/LMGs/lmgs.yml | 12 +- .../Weapons/Guns/Launchers/launchers.yml | 46 +- .../Objects/Weapons/Guns/Pistols/pistols.yml | 24 +- .../Weapons/Guns/Projectiles/arrows.yml | 16 +- .../Weapons/Guns/Projectiles/magic.yml | 44 +- .../Weapons/Guns/Projectiles/meteors.yml | 12 +- .../Weapons/Guns/Projectiles/projectiles.yml | 74 +-- .../Weapons/Guns/Revolvers/revolvers.yml | 24 +- .../Objects/Weapons/Guns/Rifles/rifles.yml | 20 +- .../Objects/Weapons/Guns/SMGs/smgs.yml | 24 +- .../Weapons/Guns/Shotguns/shotguns.yml | 46 +- .../Objects/Weapons/Guns/Snipers/snipers.yml | 20 +- .../Objects/Weapons/Guns/flare_gun.yml | 4 +- .../Objects/Weapons/Guns/pneumatic_cannon.yml | 8 +- .../Entities/Objects/Weapons/Guns/turrets.yml | 12 +- .../Objects/Weapons/Melee/armblade.yml | 4 +- .../Objects/Weapons/Melee/baseball_bat.yml | 12 +- .../Entities/Objects/Weapons/Melee/cane.yml | 8 +- .../Objects/Weapons/Melee/chainsaw.yml | 4 +- .../Entities/Objects/Weapons/Melee/cult.yml | 12 +- .../Objects/Weapons/Melee/e_sword.yml | 26 +- .../Objects/Weapons/Melee/fireaxe.yml | 8 +- .../Entities/Objects/Weapons/Melee/gohei.yml | 4 +- .../Entities/Objects/Weapons/Melee/knife.yml | 48 +- .../Entities/Objects/Weapons/Melee/mining.yml | 24 +- .../Entities/Objects/Weapons/Melee/needle.yml | 4 +- .../Objects/Weapons/Melee/sledgehammer.yml | 4 +- .../Entities/Objects/Weapons/Melee/spear.yml | 20 +- .../Objects/Weapons/Melee/stunprod.yml | 4 +- .../Entities/Objects/Weapons/Melee/sword.yml | 28 +- .../Objects/Weapons/Melee/weapon_toolbox.yml | 4 +- .../Objects/Weapons/Melee/white_cane.yml | 4 +- .../Objects/Weapons/Throwable/bola.yml | 4 +- .../Objects/Weapons/Throwable/clusterbang.yml | 36 +- .../Objects/Weapons/Throwable/grenades.yml | 64 +- .../Weapons/Throwable/throwing_stars.yml | 6 +- .../Entities/Objects/Weapons/security.yml | 18 +- .../Prototypes/Entities/Objects/base_item.yml | 4 +- .../Structures/Decoration/banners.yml | 52 +- .../Structures/Decoration/bonfire.yml | 8 +- .../Structures/Decoration/cobwebs.yml | 4 +- .../Structures/Decoration/crystals.yml | 4 +- .../Structures/Decoration/curtains.yml | 6 +- .../Decoration/decorated_fir_tree.yml | 4 +- .../Structures/Decoration/fireplace.yml | 4 +- .../Structures/Decoration/flesh_blockers.yml | 4 +- .../Structures/Decoration/mannequin.yml | 4 +- .../Structures/Decoration/showcase.yml | 20 +- .../Structures/Decoration/statues.yml | 12 +- .../Entities/Structures/Dispensers/booze.yml | 4 +- .../Entities/Structures/Dispensers/chem.yml | 6 +- .../Entities/Structures/Dispensers/soda.yml | 4 +- .../Structures/Doors/Airlocks/airlocks.yml | 6 +- .../Structures/Doors/Airlocks/assembly.yml | 2 +- .../Doors/Airlocks/base_assembly.yml | 4 +- .../Doors/Airlocks/base_structureairlocks.yml | 6 +- .../Structures/Doors/Airlocks/external.yml | 2 +- .../Structures/Doors/Airlocks/highsec.yml | 4 +- .../Structures/Doors/Airlocks/shuttle.yml | 20 +- .../Structures/Doors/Firelocks/firelock.yml | 8 +- .../Structures/Doors/Firelocks/frame.yml | 4 +- .../Doors/MaterialDoors/material_doors.yml | 34 +- .../Doors/SecretDoor/secret_door.yml | 10 +- .../Structures/Doors/Shutter/blast_door.yml | 8 +- .../Structures/Doors/Shutter/shutters.yml | 16 +- .../Structures/Doors/Windoors/assembly.yml | 28 +- .../Structures/Doors/Windoors/clockwork.yml | 2 +- .../Structures/Doors/Windoors/windoor.yml | 28 +- .../Furniture/Tables/base_structuretables.yml | 6 +- .../Furniture/Tables/operating_table.yml | 4 +- .../Structures/Furniture/Tables/tables.yml | 68 +- .../Entities/Structures/Furniture/altar.yml | 44 +- .../Entities/Structures/Furniture/beds.yml | 24 +- .../Entities/Structures/Furniture/bench.yml | 6 +- .../Structures/Furniture/bookshelf.yml | 4 +- .../Entities/Structures/Furniture/carpets.yml | 6 +- .../Entities/Structures/Furniture/chairs.yml | 66 +- .../Entities/Structures/Furniture/dresser.yml | 4 +- .../Structures/Furniture/memorial.yml | 11 +- .../Structures/Furniture/potted_plants.yml | 18 +- .../Structures/Furniture/rollerbeds.yml | 12 +- .../Entities/Structures/Furniture/sink.yml | 12 +- .../Entities/Structures/Furniture/toilet.yml | 12 +- .../Structures/Holographic/projections.yml | 16 +- .../Structures/Lighting/base_lighting.yml | 28 +- .../Structures/Lighting/ground_lighting.yml | 16 +- .../Structures/Lighting/strobe_lighting.yml | 8 +- .../Structures/Machines/Computers/arcades.yml | 10 +- .../Computers/base_structurecomputers.yml | 2 +- .../Machines/Computers/computers.yml | 132 ++-- .../Structures/Machines/Computers/frame.yml | 8 +- .../Machines/Computers/techdiskterminal.yml | 4 +- .../Machines/Medical/biomass_reclaimer.yml | 4 +- .../Machines/Medical/chemistry_machines.yml | 8 +- .../Structures/Machines/Medical/cryo_pod.yml | 4 +- .../Machines/Medical/disease_diagnoser.yml | 8 +- .../Machines/Medical/vaccinator.yml | 4 +- .../Structures/Machines/anomaly_equipment.yml | 16 +- .../Structures/Machines/anomaly_sync.yml | 4 +- .../Structures/Machines/artifact_analyzer.yml | 8 +- .../Entities/Structures/Machines/bombs.yml | 16 +- .../Structures/Machines/chem_master.yml | 4 +- .../Structures/Machines/cloning_machine.yml | 4 +- .../Machines/crew_monitor_server.yml | 4 +- .../Structures/Machines/fatextractor.yml | 4 +- .../Structures/Machines/fax_machine.yml | 10 +- .../Structures/Machines/flatpacker.yml | 4 +- .../Entities/Structures/Machines/frame.yml | 8 +- .../Entities/Structures/Machines/gateway.yml | 4 +- .../Structures/Machines/gravity_generator.yml | 8 +- .../Entities/Structures/Machines/grill.yml | 4 +- .../Entities/Structures/Machines/hotplate.yml | 4 +- .../Entities/Structures/Machines/jukebox.yml | 4 +- .../Entities/Structures/Machines/lathe.yml | 70 +- .../Structures/Machines/medical_scanner.yml | 4 +- .../Structures/Machines/microwave.yml | 8 +- .../Entities/Structures/Machines/nuke.yml | 8 +- .../Structures/Machines/reagent_grinder.yml | 8 +- .../Entities/Structures/Machines/recycler.yml | 4 +- .../Entities/Structures/Machines/research.yml | 6 +- .../Entities/Structures/Machines/salvage.yml | 8 +- .../Structures/Machines/seed_extractor.yml | 4 +- .../Structures/Machines/smartfridge.yml | 4 +- .../Structures/Machines/stasisbed.yml | 4 +- .../Machines/surveillance_camera_routers.yml | 8 +- .../Structures/Machines/telecomms.yml | 4 +- .../Structures/Machines/vending_machines.yml | 252 ++++---- .../Machines/wireless_surveillance_camera.yml | 4 +- .../Structures/Piping/Atmospherics/binary.yml | 36 +- .../Structures/Piping/Atmospherics/miners.yml | 28 +- .../Structures/Piping/Atmospherics/pipes.yml | 8 +- .../Piping/Atmospherics/portable.yml | 8 +- .../Piping/Atmospherics/special.yml | 8 +- .../Piping/Atmospherics/trinary.yml | 16 +- .../Structures/Piping/Atmospherics/unary.yml | 38 +- .../Disposal/high_pressure_machine_frame.yml | 4 +- .../Structures/Piping/Disposal/pipes.yml | 42 +- .../Structures/Piping/Disposal/units.yml | 8 +- .../Power/Generation/PA/control_box.yml | 8 +- .../Power/Generation/PA/emitter.yml | 24 +- .../Power/Generation/PA/end_cap.yml | 8 +- .../Power/Generation/PA/fuel_chamber.yml | 8 +- .../Power/Generation/PA/particles.yml | 8 +- .../Power/Generation/PA/power_box.yml | 8 +- .../Generation/Singularity/collector.yml | 4 +- .../Generation/Singularity/containment.yml | 8 +- .../Power/Generation/Singularity/emitter.yml | 4 +- .../Generation/Singularity/generator.yml | 4 +- .../Generation/Singularity/singularity.yml | 4 +- .../Power/Generation/Tesla/coil.yml | 8 +- .../Power/Generation/Tesla/energyball.yml | 8 +- .../Power/Generation/Tesla/generator.yml | 4 +- .../Structures/Power/Generation/ame.yml | 8 +- .../Power/Generation/generators.yml | 24 +- .../Power/Generation/portable_generator.yml | 19 +- .../Structures/Power/Generation/solar.yml | 18 +- .../Structures/Power/Generation/teg.yml | 8 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.../Entities/Structures/Storage/crates.yml | 132 ++-- .../Structures/Storage/filing_cabinets.yml | 12 +- .../Entities/Structures/Storage/lockers.yml | 58 +- .../Entities/Structures/Storage/morgue.yml | 8 +- .../Entities/Structures/Storage/rack.yml | 4 +- .../Structures/Storage/reagent_tank.yml | 4 +- .../Entities/Structures/Storage/wardrobe.yml | 20 +- .../Structures/Wallmounts/Signs/posters.yml | 154 ++--- .../Structures/Wallmounts/Signs/semiotics.yml | 356 +++++------ .../Structures/Wallmounts/intercom.yml | 4 +- .../Wallmounts/surveillance_camera.yml | 8 +- .../Walls/Barricades/barricade_wood.yml | 4 +- .../Structures/Walls/barricade_metal.yml | 20 +- .../Structures/Walls/barricade_plasteel.yml | 8 +- .../Entities/Structures/Walls/barrier.yml | 4 +- .../Structures/Walls/corsat_walls.yml | 12 +- .../Structures/Walls/escape_pod_walls.yml | 2 +- .../Entities/Structures/Walls/fog_walls.yml | 14 +- .../Entities/Structures/Walls/girder.yml | 4 +- .../Entities/Structures/Walls/grille.yml | 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.../Jobs/AuxiliarySupport/intel_officer.yml | 2 +- .../Roles/Jobs/Command/commanding_officer.yml | 2 +- .../Roles/Jobs/Command/executive_officer.yml | 2 +- .../Roles/Jobs/Command/staff_officer.yml | 2 +- .../Roles/Jobs/Engineering/chief_engineer.yml | 2 +- .../Roles/Jobs/Engineering/maint_tech.yml | 2 +- .../Roles/Jobs/Engineering/ordnance_tech.yml | 2 +- .../_RMC14/Roles/Jobs/Marines/combat_tech.yml | 2 +- .../Roles/Jobs/Marines/fireteam_leader.yml | 2 +- .../Roles/Jobs/Marines/hospital_corpsman.yml | 2 +- .../_RMC14/Roles/Jobs/Marines/rifleman.yml | 2 +- .../Roles/Jobs/Marines/smart_gun_operator.yml | 2 +- .../Roles/Jobs/Marines/squad_leader.yml | 2 +- .../Roles/Jobs/Marines/weapons_specialist.yml | 2 +- .../Jobs/Medical/chief_medical_officer.yml | 2 +- .../_RMC14/Roles/Jobs/Medical/doctor.yml | 2 +- .../_RMC14/Roles/Jobs/Medical/nurse.yml | 2 +- .../_RMC14/Roles/Jobs/Medical/researcher.yml | 2 +- .../MilitaryPolice/chief_military_police.yml | 2 +- .../Jobs/MilitaryPolice/military_police.yml | 2 +- .../Jobs/MilitaryPolice/military_warden.yml | 2 +- .../_RMC14/Roles/Jobs/Other/PMC/leader.yml | 4 +- .../_RMC14/Roles/Jobs/Other/PMC/standard.yml | 4 +- .../_RMC14/Roles/Jobs/Other/bureau.yml | 8 +- .../Roles/Jobs/Other/bureau_observer.yml | 4 +- .../Other/corporate_executive_specialist.yml | 4 +- .../Other/corporate_executive_supervisor.yml | 4 +- .../_RMC14/Roles/Jobs/Other/correspondent.yml | 2 +- .../interstellar_commerce_bureau_liaison.yml | 4 +- .../_RMC14/Roles/Jobs/Other/liaison.yml | 2 +- .../_RMC14/Roles/Jobs/Other/mess_tech.yml | 2 +- .../_RMC14/Roles/Jobs/Other/pizza.yml | 4 +- .../Jobs/Other/senior_enlisted_advisor.yml | 6 +- .../Roles/Jobs/Requisitions/cargo_tech.yml | 2 +- .../Roles/Jobs/Requisitions/quartermaster.yml | 2 +- .../_RMC14/Roles/Jobs/Survivor/doctor.yml | 2 +- .../_RMC14/Roles/Jobs/Survivor/engineer.yml | 2 +- .../_RMC14/Roles/Jobs/Survivor/security.yml | 2 +- .../_RMC14/Roles/Jobs/Survivor/survivor.yml | 2 +- .../Prototypes/_RMC14/Roles/Jobs/squads.yml | 12 +- .../Prototypes/_RMC14/Roles/cm_jobs_base.yml | 8 +- .../_RMC14/Roles/job_spawner_base.yml | 2 +- .../_RMC14/Stacks/Materials/parts.yml | 4 +- .../_RMC14/Stacks/comtech_stacks.yml | 2 +- .../Prototypes/_RMC14/Tiles/Shiva/shiva.yml | 4 +- .../_RMC14/Tiles/desert_water_shore.yml | 2 +- Resources/Prototypes/_RMC14/Tiles/planet.yml | 168 ++--- .../Prototypes/_RMC14/Tiles/planetfloor.yml | 4 +- .../Prototypes/_RMC14/Tiles/shuttle_tiles.yml | 32 +- Resources/Prototypes/floor_trap.yml | 4 +- 1539 files changed, 17955 insertions(+), 17974 deletions(-) diff --git a/Resources/Prototypes/Actions/anomaly.yml b/Resources/Prototypes/Actions/anomaly.yml index 65c6ae164ea..b6cde6aac11 100644 --- a/Resources/Prototypes/Actions/anomaly.yml +++ b/Resources/Prototypes/Actions/anomaly.yml @@ -1,7 +1,7 @@ - type: entity id: ActionAnomalyPulse - name: Anomaly pulse - description: Release a pulse of energy of your abnormal nature + name: "Аномальний пульс" + description: "Випустіть імпульс енергії своєї ненормальної природи" components: - type: InstantAction icon: Structures/Specific/anomaly.rsi/anom1.png diff --git a/Resources/Prototypes/Actions/borgs.yml b/Resources/Prototypes/Actions/borgs.yml index a0168ef00fc..1c06bad15ac 100644 --- a/Resources/Prototypes/Actions/borgs.yml +++ b/Resources/Prototypes/Actions/borgs.yml @@ -1,7 +1,7 @@ - type: entity id: ActionViewLaws - name: View Laws - description: View the laws that you must follow. + name: "Переглянути закони" + description: "Ознайомтеся з законами, яких ви повинні дотримуватися." components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/Actions/crit.yml b/Resources/Prototypes/Actions/crit.yml index c5712844bf4..a3e35574d18 100644 --- a/Resources/Prototypes/Actions/crit.yml +++ b/Resources/Prototypes/Actions/crit.yml @@ -1,8 +1,8 @@ # Actions added to mobs in crit. - type: entity id: ActionCritSuccumb - name: Succumb - description: Accept your fate. + name: "Піддайся" + description: "Прийми свою долю." components: - type: InstantAction itemIconStyle: NoItem @@ -15,8 +15,8 @@ - type: entity id: ActionCritFakeDeath - name: Fake Death - description: Pretend to take your final breath while staying alive. + name: "Фальшива смерть" + description: "Уявіть, що ви робите останній вдих, залишаючись при цьому живим." components: - type: InstantAction itemIconStyle: NoItem @@ -30,8 +30,8 @@ - type: entity id: ActionCritLastWords - name: Say Last Words - description: Whisper your last words to anyone nearby, and then succumb to your fate. You only have 30 characters to work with. + name: "Скажи останні слова" + description: "Прошепотіть свої останні слова будь-кому, хто знаходиться поруч, а потім віддайтеся на волю долі. У вас є лише 30 персонажів для роботи." components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/Actions/diona.yml b/Resources/Prototypes/Actions/diona.yml index 9f80f18178e..fa5a8d41490 100644 --- a/Resources/Prototypes/Actions/diona.yml +++ b/Resources/Prototypes/Actions/diona.yml @@ -1,7 +1,7 @@ - type: entity id: DionaGibAction - name: Gib Yourself! - description: Split apart into 3 nymphs. + name: "Подай себе!" + description: "Розділіть на 3 німфи." components: - type: InstantAction icon: @@ -13,8 +13,8 @@ - type: entity id: DionaReformAction - name: Reform - description: Reform back into a whole Diona. + name: "Реформа" + description: "Реформувати назад у цілу Діону." components: - type: InstantAction icon: diff --git a/Resources/Prototypes/Actions/internals.yml b/Resources/Prototypes/Actions/internals.yml index 5982c3daa2a..13a5f06c854 100644 --- a/Resources/Prototypes/Actions/internals.yml +++ b/Resources/Prototypes/Actions/internals.yml @@ -1,7 +1,7 @@ - type: entity id: ActionToggleInternals - name: Toggle Internals - description: Breathe from the equipped gas tank. Also requires equipped breath mask. + name: "Перемикання внутрішніх компонентів" + description: "Дихайте з обладнаного газового балона. Також потрібен обладнаний респіратор." components: - type: InstantAction icon: diff --git a/Resources/Prototypes/Actions/mech.yml b/Resources/Prototypes/Actions/mech.yml index 48092f9c5ad..e7e8170a5bf 100644 --- a/Resources/Prototypes/Actions/mech.yml +++ b/Resources/Prototypes/Actions/mech.yml @@ -1,7 +1,7 @@ - type: entity id: ActionMechCycleEquipment - name: Cycle - description: Cycles currently selected equipment + name: "Цикл" + description: "Цикли вибраного на даний момент обладнання" components: - type: InstantAction itemIconStyle: NoItem @@ -13,8 +13,8 @@ - type: entity id: ActionMechOpenUI - name: Control Panel - description: Opens the control panel for the mech + name: "Панель управління" + description: "Відкриває панель керування механізмом" components: - type: InstantAction itemIconStyle: NoItem @@ -26,8 +26,8 @@ - type: entity id: ActionMechEject - name: Eject - description: Ejects the pilot from the mech + name: "Викидай!" + description: "Катапультує пілота з меча" components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/Actions/ninja.yml b/Resources/Prototypes/Actions/ninja.yml index 47cb8a83f44..f42f3cd4794 100644 --- a/Resources/Prototypes/Actions/ninja.yml +++ b/Resources/Prototypes/Actions/ninja.yml @@ -1,8 +1,8 @@ # gloves - type: entity id: ActionToggleNinjaGloves - name: Toggle ninja gloves - description: Toggles all glove actions on left click. Includes your doorjack, draining power, stunning enemies and hacking certain computers. + name: "Рукавички ніндзя з перемикачем" + description: "Перемикає всі дії рукавички по лівому клацанню. Включає відмикання дверей, викачування енергії, оглушення ворогів, завантаження досліджень і виклик загрози." components: - type: InstantAction priority: -13 @@ -11,8 +11,8 @@ # suit - type: entity id: ActionCreateThrowingStar - name: Create throwing star - description: Channels suit power into creating a throwing star that deals extra stamina damage. + name: "Створіть метальну зірку" + description: "Використовує силу костюма для створення метальної зірки, яка завдає додаткової шкоди витривалості." components: - type: InstantAction useDelay: 0.5 @@ -25,8 +25,8 @@ - type: entity id: ActionRecallKatana - name: Recall katana - description: Teleports the Energy Katana linked to this suit to its wearer, cost based on distance. + name: "Згадати катану" + description: "Телепортує пов'язану з цим костюмом Енергетичну катану до її власника, вартість залежить від відстані." components: - type: InstantAction useDelay: 1 @@ -39,8 +39,8 @@ - type: entity id: ActionNinjaEmp - name: EM Burst - description: Disable any nearby technology with an electro-magnetic pulse. + name: "Електромагнітний сплеск" + description: "Вимкніть електромагнітним імпульсом будь-яку техніку поблизу." components: - type: InstantAction icon: @@ -52,8 +52,8 @@ - type: entity id: ActionTogglePhaseCloak - name: Phase cloak - description: Toggles your suit's phase cloak. Beware that if you are hit, all abilities are disabled for 5 seconds, including your cloak! + name: "Фазова маскування" + description: "Вмикає фазовий плащ вашого костюма. Пам'ятайте, що при попаданні у вас відключаються всі здібності на 5 секунд, включно з маскою!" components: - type: InstantAction # have to plan (un)cloaking ahead of time @@ -64,8 +64,8 @@ # katana - type: entity id: ActionEnergyKatanaDash - name: Katana dash - description: Teleport to anywhere you can see, if your Energy Katana is in your hand. + name: "Катання на катані" + description: "Телепортуйтеся в будь-яке місце, яке ви бачите, якщо ваша Енергетична Катана у вас в руці." components: - type: WorldTargetAction icon: diff --git a/Resources/Prototypes/Actions/polymorph.yml b/Resources/Prototypes/Actions/polymorph.yml index 81feba4eacc..5899523d626 100644 --- a/Resources/Prototypes/Actions/polymorph.yml +++ b/Resources/Prototypes/Actions/polymorph.yml @@ -1,7 +1,7 @@ - type: entity id: ActionRevertPolymorph - name: Revert - description: Revert back into your original form. + name: "Повернути назад" + description: "Поверніться до початкової форми." components: - type: InstantAction event: !type:RevertPolymorphActionEvent @@ -15,8 +15,8 @@ - type: entity id: ActionPolymorphWizardSpider - name: Spider Polymorph - description: Polymorphs you into a Spider. + name: "Поліморф павука" + description: "Поліморфує тебе на павука." components: - type: InstantAction useDelay: 60 @@ -29,8 +29,8 @@ - type: entity id: ActionPolymorphWizardRod - name: Rod Form - description: CLANG! + name: "Форма стрижня" + description: "БРЯЗКІТ!" components: - type: InstantAction useDelay: 60 diff --git a/Resources/Prototypes/Actions/revenant.yml b/Resources/Prototypes/Actions/revenant.yml index dca491a99b5..986cbd01716 100644 --- a/Resources/Prototypes/Actions/revenant.yml +++ b/Resources/Prototypes/Actions/revenant.yml @@ -1,7 +1,7 @@ - type: entity id: ActionRevenantShop - name: Shop - description: Opens the ability shop. + name: "Магазин" + description: "Відкриває крамницю здібностей." components: - type: InstantAction icon: Interface/Actions/shop.png @@ -9,8 +9,8 @@ - type: entity id: ActionRevenantDefile - name: Defile - description: Costs 30 Essence. + name: "Дефіле" + description: "Коштує 30 есенції." components: - type: InstantAction icon: Interface/Actions/defile.png @@ -19,8 +19,8 @@ - type: entity id: ActionRevenantOverloadLights - name: Overload Lights - description: Costs 40 Essence. + name: "Індикатори перевантаження" + description: "Коштує 40 есенції." components: - type: InstantAction icon: Interface/Actions/overloadlight.png @@ -39,8 +39,8 @@ - type: entity id: ActionRevenantMalfunction - name: Malfunction - description: Costs 60 Essence. + name: "Несправність" + description: "Коштує 60 есенції." components: - type: InstantAction icon: Interface/Actions/malfunction.png diff --git a/Resources/Prototypes/Actions/speech.yml b/Resources/Prototypes/Actions/speech.yml index c71ec74880c..66b18821c49 100644 --- a/Resources/Prototypes/Actions/speech.yml +++ b/Resources/Prototypes/Actions/speech.yml @@ -1,7 +1,7 @@ - type: entity id: ActionConfigureMeleeSpeech - name: Set Battlecry - description: Set a custom battlecry for when you attack! + name: "Встановити Battlecry" + description: "Встановіть власний бойовий клич, коли ви атакуєте!" components: - type: InstantAction itemIconStyle: BigItem diff --git a/Resources/Prototypes/Actions/spider.yml b/Resources/Prototypes/Actions/spider.yml index fe37085ecab..61ef0a9ac79 100644 --- a/Resources/Prototypes/Actions/spider.yml +++ b/Resources/Prototypes/Actions/spider.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSpiderWeb - name: Spider Web - description: Spawns a web that slows your prey down. + name: "Павутиння" + description: "Створює павутину, яка уповільнює вашу здобич." components: - type: InstantAction icon: Interface/Actions/web.png @@ -10,8 +10,8 @@ - type: entity id: ActionSericulture - name: Weave silk - description: Weave a bit of silk for use in arts and crafts. + name: "Ткати шовк" + description: "Сплетіть трохи шовку для використання в декоративно-прикладному мистецтві." components: - type: InstantAction icon: Interface/Actions/web.png diff --git a/Resources/Prototypes/Actions/station_ai.yml b/Resources/Prototypes/Actions/station_ai.yml index 58513d7db16..4a6d7eea2b4 100644 --- a/Resources/Prototypes/Actions/station_ai.yml +++ b/Resources/Prototypes/Actions/station_ai.yml @@ -1,8 +1,8 @@ # Actions - type: entity id: ActionJumpToCore - name: Jump to core - description: Sends your eye back to the core. + name: "Перейти до суті" + description: "Повертає погляд до суті." components: - type: InstantAction priority: -10 @@ -14,8 +14,8 @@ - type: entity id: ActionShowJobIcons - name: Show job icons - description: Shows job icons for crew members. + name: "Показати іконки вакансій" + description: "Показує іконки завдань для членів екіпажу." components: - type: InstantAction priority: -5 @@ -29,8 +29,8 @@ - type: entity id: ActionSurvCameraLights - name: Toggle camera lights - description: Enable surveillance camera lights near wherever you're viewing. + name: "Увімкнути підсвічування камери" + description: "Увімкніть підсвічування камери спостереження поруч з тим місцем, яке ви переглядаєте." components: - type: InstantAction priority: -6 @@ -55,8 +55,8 @@ - type: entity id: ActionAIViewLaws - name: View Laws - description: View the laws that you must follow. + name: "Переглянути закони" + description: "Ознайомтеся з законами, яких ви повинні дотримуватися." components: - type: InstantAction priority: -3 diff --git a/Resources/Prototypes/Actions/types.yml b/Resources/Prototypes/Actions/types.yml index dac5f35ef97..4dc86e6c088 100644 --- a/Resources/Prototypes/Actions/types.yml +++ b/Resources/Prototypes/Actions/types.yml @@ -11,8 +11,8 @@ - type: entity id: ActionScream - name: Scream - description: AAAAAAAAAAAAAAAAAAAAAAAAA + name: "Кричи!" + description: "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA" components: - type: InstantAction useDelay: 20 @@ -22,8 +22,8 @@ - type: entity id: ActionTurnUndead - name: Turn Undead - description: Succumb to your infection and become a zombie. + name: "Перетворитися на нежить" + description: "Піддайтеся своїй інфекції і станьте зомбі." components: - type: InstantAction checkCanInteract: false @@ -33,8 +33,8 @@ - type: entity id: ActionToggleLight - name: Toggle Light - description: Turn the light on and off. + name: "Індикатор перемикання" + description: "Увімкніть і вимкніть світло." components: - type: InstantAction useDelay: 1 @@ -44,8 +44,8 @@ - type: entity id: ActionOpenStorageImplant - name: Toggle Storage Implant - description: Opens or closes the storage implant embedded under your skin + name: "Імплантат відкритого зберігання" + description: "Відкриває імплант для зберігання, вмонтований під шкіру" components: - type: InstantAction itemIconStyle: BigAction @@ -59,8 +59,8 @@ - type: entity parent: BaseSuicideAction id: ActionActivateMicroBomb - name: Activate Microbomb - description: Activates your internal microbomb, completely destroying you and your equipment + name: "Активувати Мікробому" + description: "Активує вашу внутрішню мікробому, повністю знищуючи вас і ваше обладнання" components: - type: InstantAction checkCanInteract: false @@ -75,8 +75,8 @@ - type: entity parent: BaseSuicideAction id: ActionActivateDeathAcidifier - name: Activate Death-Acidifier - description: Activates your death-acidifier, completely melting you and your equipment + name: "Активувати підсилювач смерті" + description: "Активує ваш підкислювач смерті, повністю розплавляючи вас і ваше спорядження" components: - type: InstantAction checkCanInteract: false @@ -90,8 +90,8 @@ - type: entity id: ActionActivateFreedomImplant - name: Break Free - description: Activating your freedom implant will free you from any hand restraints + name: "Вирвися на волю" + description: "Активація імплантату свободи звільнить вас від будь-яких обмежень для рук" components: - type: InstantAction charges: 3 @@ -105,8 +105,8 @@ - type: entity id: ActionOpenUplinkImplant - name: Open Uplink - description: Opens the syndicate uplink embedded under your skin + name: "Open Uplink" + description: "Відкриває синдикатський канал зв'язку, вбудований у вашу шкіру" components: - type: InstantAction itemIconStyle: BigAction @@ -118,8 +118,8 @@ - type: entity id: ActionActivateEmpImplant - name: Activate EMP - description: Triggers a small EMP pulse around you + name: "Активувати EMP" + description: "Запускає невеликий ЕМІ-імпульс навколо вас" components: - type: InstantAction checkCanInteract: false @@ -134,8 +134,8 @@ - type: entity id: ActionActivateScramImplant - name: SCRAM! - description: Randomly teleports you within a large distance. + name: "КРИК!" + description: "Випадково телепортує вас на велику відстань." components: - type: InstantAction checkCanInteract: false @@ -150,8 +150,8 @@ - type: entity id: ActionActivateDnaScramblerImplant - name: Scramble DNA - description: Randomly changes your name and appearance. + name: "Скремблювання ДНК" + description: "Випадковим чином змінює ваше ім'я та зовнішність." components: - type: InstantAction charges: 1 @@ -164,8 +164,8 @@ - type: entity id: ActionToggleSuitPiece - name: Toggle Suit Piece - description: Remember to equip the important pieces of your suit before going into action. + name: "Перемикач костюмів" + description: "Не забудьте спорядити важливі елементи свого костюма перед тим, як вирушати в бій." components: - type: InstantAction itemIconStyle: BigItem @@ -174,8 +174,8 @@ - type: entity id: ActionCombatModeToggle - name: "[color=red]Combat Mode[/color]" - description: Enter combat mode + name: "[color=red]Бойовий режим[/color]" + description: "Увійдіть в бойовий режим" components: - type: InstantAction checkCanInteract: false @@ -188,8 +188,8 @@ - type: entity id: ActionCombatModeToggleOff parent: ActionCombatModeToggle - name: "[color=red]Combat Mode[/color]" - description: Enter combat mode + name: "[color=red]Бойовий режим[/color]" + description: "Увійдіть в бойовий режим" components: - type: InstantAction enabled: false @@ -198,8 +198,8 @@ - type: entity id: ActionChangeVoiceMask - name: Set name - description: Change the name others hear to something else. + name: "Назва набору" + description: "Змініть ім'я, яке чують інші, на інше." components: - type: InstantAction icon: { sprite: Interface/Actions/voice-mask.rsi, state: icon } @@ -207,8 +207,8 @@ - type: entity id: ActionVendingThrow - name: Dispense Item - description: Randomly dispense an item from your stock. + name: "Пункт видачі" + description: "Випадково роздайте предмет зі свого запасу." components: - type: InstantAction useDelay: 30 @@ -216,8 +216,8 @@ - type: entity id: ActionArtifactActivate - name: Activate Artifact - description: Immediately activates your current artifact node. + name: "Активувати артефакт" + description: "Негайно активує ваш поточний вузол артефактів." components: - type: InstantAction icon: @@ -228,8 +228,8 @@ - type: entity id: ActionToggleBlock - name: Block - description: Raise or lower your shield. + name: "Блок" + description: "Підніміть або опустіть щит." components: - type: InstantAction icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: teleriot-icon } @@ -238,8 +238,8 @@ - type: entity id: ActionClearNetworkLinkOverlays - name: Clear network link overlays - description: Clear network link overlays. + name: "Очистити накладання мережевих з'єднань" + description: "Чіткі накладання мережевих посилань." components: - type: InstantAction clientExclusive: true @@ -251,8 +251,8 @@ - type: entity id: ActionAnimalLayEgg - name: Lay egg - description: Uses hunger to lay an egg. + name: "Несіть яйце" + description: "Використовує голод, щоб відкласти яйце." components: - type: InstantAction icon: { sprite: Objects/Consumable/Food/egg.rsi, state: icon } @@ -261,8 +261,8 @@ - type: entity id: ActionSleep - name: Sleep - description: Go to sleep. + name: "Спати" + description: "Лягай спати." components: - type: InstantAction checkCanInteract: false @@ -272,8 +272,8 @@ - type: entity id: ActionWake - name: Wake up - description: Stop sleeping. + name: "Прокидайся" + description: "Досить спати." components: - type: InstantAction icon: { sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi, state: icon } @@ -283,8 +283,8 @@ - type: entity id: ActionActivateHonkImplant - name: Honk - description: Activates your honking implant, which will produce the signature sound of the clown. + name: "Гудок" + description: "Активує ваш імплант, який видаватиме фірмовий звук клоуна." components: - type: InstantAction icon: { sprite: Objects/Fun/bikehorn.rsi, state: icon } @@ -293,8 +293,8 @@ - type: entity id: ActionFireStarter - name: Ignite - description: Ignites enemies in a radius around you. + name: "Підпалюй" + description: "Підпалює ворогів у радіусі навколо вас." components: - type: InstantAction priority: -1 @@ -304,8 +304,8 @@ - type: entity id: ActionToggleEyes - name: Open/Close eyes - description: Close your eyes to protect your peepers, or open your eyes to enjoy the pretty lights. + name: "Відкрити/закрити очі" + description: "Заплющте очі, щоб захистити очі, або розплющте, щоб насолодитися гарними вогнями." components: - type: InstantAction icon: Interface/Actions/eyeopen.png diff --git a/Resources/Prototypes/Alerts/alerts.yml b/Resources/Prototypes/Alerts/alerts.yml index 3e16da54bd4..f1b7c527aea 100644 --- a/Resources/Prototypes/Alerts/alerts.yml +++ b/Resources/Prototypes/Alerts/alerts.yml @@ -443,45 +443,45 @@ icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health0 - name: Debug1 - description: Debug + name: "Налагодження1" + description: "Налагодження" - type: alert id: Debug2 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health1 - name: Debug2 - description: Debug + name: "Налагодження2" + description: "Налагодження" - type: alert id: Debug3 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health2 - name: Debug3 - description: Debug + name: "Налагодження3" + description: "Налагодження" - type: alert id: Debug4 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health3 - name: Debug4 - description: Debug + name: "Налагодження4" + description: "Налагодження" - type: alert id: Debug5 icons: - sprite: /Textures/Interface/Alerts/human_alive.rsi state: health4 - name: Debug5 - description: Debug + name: "Налагодження5" + description: "Налагодження" - type: alert id: Debug6 icons: - sprite: /Textures/Interface/Alerts/human_critical.rsi state: critical - name: Debug6 - description: Debug + name: "Налагодження6" + description: "Налагодження" diff --git a/Resources/Prototypes/Body/Organs/Animal/animal.yml b/Resources/Prototypes/Body/Organs/Animal/animal.yml index 8384e006df7..bc689a09595 100644 --- a/Resources/Prototypes/Body/Organs/Animal/animal.yml +++ b/Resources/Prototypes/Body/Organs/Animal/animal.yml @@ -33,7 +33,7 @@ - type: entity id: OrganAnimalLungs parent: BaseAnimalOrgan - name: lungs + name: "легені" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: OrganAnimalStomach parent: BaseAnimalOrgan - name: stomach + name: "шлунок" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -90,7 +90,7 @@ - type: entity id: OrganMouseStomach parent: OrganAnimalStomach - name: stomach + name: "шлунок" categories: [ HideSpawnMenu ] components: - type: SolutionContainerManager @@ -101,7 +101,7 @@ - type: entity id: OrganAnimalLiver parent: BaseAnimalOrgan - name: liver + name: "печінка" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -117,7 +117,7 @@ - type: entity id: OrganAnimalHeart parent: BaseAnimalOrgan - name: heart + name: "серце" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -134,7 +134,7 @@ - type: entity id: OrganAnimalKidneys parent: BaseAnimalOrgan - name: kidneys + name: "нирки" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml b/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml index e360f362d82..97bdb09867b 100644 --- a/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml +++ b/Resources/Prototypes/Body/Organs/Animal/bloodsucker.yml @@ -1,7 +1,7 @@ - type: entity id: OrganBloodsuckerStomach parent: OrganAnimalStomach - name: stomach + name: "шлунок" categories: [ HideSpawnMenu ] components: - type: Metabolizer @@ -10,7 +10,7 @@ - type: entity id: OrganBloodsuckerLiver parent: OrganAnimalLiver - name: liver + name: "печінка" categories: [ HideSpawnMenu ] components: - type: Metabolizer @@ -19,7 +19,7 @@ - type: entity id: OrganBloodsuckerHeart parent: OrganAnimalHeart - name: heart + name: "серце" categories: [ HideSpawnMenu ] components: - type: Metabolizer diff --git a/Resources/Prototypes/Body/Organs/Animal/ruminant.yml b/Resources/Prototypes/Body/Organs/Animal/ruminant.yml index 3b00e1a2237..98cbfb65672 100644 --- a/Resources/Prototypes/Body/Organs/Animal/ruminant.yml +++ b/Resources/Prototypes/Body/Organs/Animal/ruminant.yml @@ -1,7 +1,7 @@ - type: entity id: OrganAnimalRuminantStomach parent: OrganAnimalStomach - name: ruminant stomach + name: "шлунок жуйних тварин" categories: [ HideSpawnMenu ] components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Body/Organs/Animal/slimes.yml b/Resources/Prototypes/Body/Organs/Animal/slimes.yml index f1a3d47e667..902d90d3aae 100644 --- a/Resources/Prototypes/Body/Organs/Animal/slimes.yml +++ b/Resources/Prototypes/Body/Organs/Animal/slimes.yml @@ -1,8 +1,8 @@ - type: entity id: SentientSlimesCore parent: [BaseItem, OrganHumanBrain] - name: sentient slimes core - description: "The source of incredible, unending gooeyness." + name: "чуттєве ядро слизу" + description: "Джерело неймовірної, нескінченної липкості." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi @@ -28,8 +28,8 @@ - type: entity id: OrganSlimesLungs parent: BaseHumanOrgan - name: slimes gas sacs - description: "Collects nitrogen, which slime cells use for maintenance." + name: "шламових газових мішків" + description: "Збирає азот, який клітини слизу використовують для підтримки життєдіяльності." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi diff --git a/Resources/Prototypes/Body/Organs/arachnid.yml b/Resources/Prototypes/Body/Organs/arachnid.yml index 29ca393d137..3c70a8b5fba 100644 --- a/Resources/Prototypes/Body/Organs/arachnid.yml +++ b/Resources/Prototypes/Body/Organs/arachnid.yml @@ -28,8 +28,8 @@ - type: entity id: OrganArachnidStomach parent: OrganAnimalStomach - name: stomach - description: "Gross. This is hard to stomach." + name: "шлунок" + description: "Гидота. Це важко переварити." components: - type: Sprite sprite: Mobs/Species/Arachnid/organs.rsi @@ -51,8 +51,8 @@ - type: entity id: OrganArachnidLungs parent: BaseArachnidOrgan - name: lungs - description: "Filters oxygen from an atmosphere... just more greedily." + name: "легені" + description: "Фільтрує кисень з атмосфери... просто більш жадібно." components: - type: Sprite layers: @@ -86,8 +86,8 @@ - type: entity id: OrganArachnidHeart parent: BaseArachnidOrgan - name: heart - description: "A disgustingly persistent little biological pump made for spiders." + name: "серце" + description: "Огидно наполегливий маленький біологічний насос, створений для павуків." components: - type: Sprite state: heart-on @@ -103,8 +103,8 @@ - type: entity id: OrganArachnidLiver parent: BaseHumanOrgan - name: liver - description: "Pairing suggestion: chianti and fava beans." + name: "печінка" + description: "Поєднання: к'янті та квасоля фава." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -120,8 +120,8 @@ - type: entity id: OrganArachnidKidneys parent: BaseHumanOrgan - name: kidneys - description: "Filters toxins from the bloodstream." + name: "нирки" + description: "Фільтрує токсини з кровотоку." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -138,8 +138,8 @@ - type: entity id: OrganArachnidEyes parent: BaseArachnidOrgan - name: eyes - description: "Two was already too many." + name: "очі" + description: "Двох було вже забагато." components: - type: Sprite layers: @@ -149,8 +149,8 @@ - type: entity id: OrganArachnidTongue parent: BaseArachnidOrgan - name: tongue - description: "A fleshy muscle mostly used for lying." + name: "язик" + description: "М'ясистий м'яз, який здебільшого використовується для лежання." components: - type: Sprite state: tongue diff --git a/Resources/Prototypes/Body/Organs/diona.yml b/Resources/Prototypes/Body/Organs/diona.yml index e248355df2c..482d0630c22 100644 --- a/Resources/Prototypes/Body/Organs/diona.yml +++ b/Resources/Prototypes/Body/Organs/diona.yml @@ -28,8 +28,8 @@ - type: entity id: OrganDionaBrain parent: [BaseDionaOrgan, OrganHumanBrain] - name: brain - description: "The source of incredible, unending intelligence. Honk." + name: "мозок" + description: "Джерело неймовірного, нескінченного інтелекту. Гудок." components: - type: Sprite state: brain @@ -52,8 +52,8 @@ - type: entity id: OrganDionaEyes parent: BaseDionaOrgan - name: eyes - description: "I see you!" + name: "очі" + description: "Я тебе бачу!" components: - type: Sprite layers: @@ -63,8 +63,8 @@ - type: entity id: OrganDionaStomach parent: BaseDionaOrgan - name: stomach - description: "Gross. This is hard to stomach." + name: "шлунок" + description: "Гидота. Це важко переварити." components: - type: Sprite state: stomach @@ -94,8 +94,8 @@ - type: entity id: OrganDionaLungs parent: BaseDionaOrgan - name: lungs - description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." + name: "легені" + description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." components: - type: Sprite sprite: Mobs/Species/Human/organs.rsi @@ -127,8 +127,8 @@ id: OrganDionaBrainNymph parent: OrganDionaBrain categories: [ HideSpawnMenu ] - name: brain - description: "The source of incredible, unending intelligence. Honk." + name: "мозок" + description: "Джерело неймовірного, нескінченного інтелекту. Гудок." components: - type: Brain - type: Nymph # This will make the organs turn into a nymph when they're removed. @@ -139,8 +139,8 @@ id: OrganDionaStomachNymph parent: OrganDionaStomach categories: [ HideSpawnMenu ] - name: stomach - description: "Gross. This is hard to stomach." + name: "шлунок" + description: "Гидота. Це важко переварити." components: - type: Nymph entityPrototype: OrganDionaNymphStomach @@ -149,8 +149,8 @@ id: OrganDionaLungsNymph parent: OrganDionaLungs categories: [ HideSpawnMenu ] - name: lungs - description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." + name: "легені" + description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." components: - type: Nymph entityPrototype: OrganDionaNymphLungs @@ -160,9 +160,9 @@ id: OrganDionaNymphBrain parent: MobDionaNymph categories: [ HideSpawnMenu ] - name: diona nymph + name: "німфа діона" suffix: Brain - description: Contains the brain of a formerly fully-formed Diona. Killing this would kill the Diona forever. You monster. + description: "Містить мозок колись повністю сформованої Діони. Вбивство цього вб'є Діону назавжди. Ти монстр." components: - type: IsDeadIC - type: Body @@ -172,9 +172,9 @@ id: OrganDionaNymphStomach parent: MobDionaNymphAccent categories: [ HideSpawnMenu ] - name: diona nymph + name: "німфа діона" suffix: Stomach - description: Contains the stomach of a formerly fully-formed Diona. It doesn't taste any better for it. + description: "Містить шлунок колись повністю сформованої Діони. Від цього він не стає смачнішим." components: - type: IsDeadIC - type: Body @@ -184,9 +184,9 @@ id: OrganDionaNymphLungs parent: MobDionaNymphAccent categories: [ HideSpawnMenu ] - name: diona nymph + name: "німфа діона" suffix: Lungs - description: Contains the lungs of a formerly fully-formed Diona. Breathtaking. + description: "Містить легені колись повністю сформованої Діони. Захоплює дух." components: - type: IsDeadIC - type: Body diff --git a/Resources/Prototypes/Body/Organs/dwarf.yml b/Resources/Prototypes/Body/Organs/dwarf.yml index 8da0cb1666f..08908513926 100644 --- a/Resources/Prototypes/Body/Organs/dwarf.yml +++ b/Resources/Prototypes/Body/Organs/dwarf.yml @@ -1,7 +1,7 @@ - type: entity id: OrganDwarfHeart parent: OrganHumanHeart - name: dwarf heart + name: "карликове серце" components: - type: Metabolizer metabolizerTypes: [Dwarf] @@ -9,7 +9,7 @@ - type: entity id: OrganDwarfLiver parent: OrganHumanLiver - name: dwarf liver + name: "карликова печінка" components: - type: Metabolizer metabolizerTypes: [Dwarf] @@ -17,7 +17,7 @@ - type: entity id: OrganDwarfStomach parent: OrganHumanStomach - name: dwarf stomach + name: "карликовий шлунок" components: - type: Sprite state: stomach diff --git a/Resources/Prototypes/Body/Organs/human.yml b/Resources/Prototypes/Body/Organs/human.yml index 790852015f6..6d2f234ae8a 100644 --- a/Resources/Prototypes/Body/Organs/human.yml +++ b/Resources/Prototypes/Body/Organs/human.yml @@ -37,8 +37,8 @@ - type: entity id: OrganHumanBrain parent: BaseHumanOrganUnGibbable - name: brain - description: "The source of incredible, unending intelligence. Honk." + name: "мозок" + description: "Джерело неймовірного, нескінченного інтелекту. Гудок." components: - type: Sprite state: brain @@ -76,8 +76,8 @@ - type: entity id: OrganHumanEyes parent: BaseHumanOrgan - name: eyes - description: "I see you!" + name: "очі" + description: "Я тебе бачу!" components: - type: Sprite layers: @@ -87,8 +87,8 @@ - type: entity id: OrganHumanTongue parent: BaseHumanOrgan - name: tongue - description: "A fleshy muscle mostly used for lying." + name: "язик" + description: "М'ясистий м'яз, який здебільшого використовується для лежання." components: - type: Sprite state: tongue @@ -96,7 +96,7 @@ - type: entity id: OrganHumanAppendix parent: BaseHumanOrgan - name: appendix + name: "додаток" components: - type: Sprite layers: @@ -107,8 +107,8 @@ - type: entity id: OrganHumanEars parent: BaseHumanOrgan - name: ears - description: "There are three parts to the ear. Inner, middle and outer. Only one of these parts should normally be visible." + name: "вуха" + description: "Вухо складається з трьох частин. Внутрішня, середня і зовнішня. Зазвичай тільки одна з цих частин повинна бути видимою." components: - type: Sprite state: ears @@ -116,8 +116,8 @@ - type: entity id: OrganHumanLungs parent: BaseHumanOrgan - name: lungs - description: "Filters oxygen from an atmosphere, which is then sent into the bloodstream to be used as an electron carrier." + name: "легені" + description: "Фільтрує кисень з атмосфери, який потім потрапляє в кровотік і використовується як переносник електронів." components: - type: Sprite layers: @@ -150,8 +150,8 @@ - type: entity id: OrganHumanHeart parent: BaseHumanOrgan - name: heart - description: "I feel bad for the heartless bastard who lost this." + name: "серце" + description: "Мені шкода безсердечного виродка, який його втратив." components: - type: Sprite state: heart-on @@ -169,8 +169,8 @@ - type: entity id: OrganHumanStomach parent: BaseHumanOrgan - name: stomach - description: "Gross. This is hard to stomach." + name: "шлунок" + description: "Гидота. Це важко переварити." components: - type: Sprite state: stomach @@ -198,8 +198,8 @@ - type: entity id: OrganHumanLiver parent: BaseHumanOrgan - name: liver - description: "Pairing suggestion: chianti and fava beans." + name: "печінка" + description: "Поєднання: к'янті та квасоля фава." components: - type: Sprite state: liver @@ -213,8 +213,8 @@ - type: entity id: OrganHumanKidneys parent: BaseHumanOrgan - name: kidneys - description: "Filters toxins from the bloodstream." + name: "нирки" + description: "Фільтрує токсини з кровотоку." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Body/Organs/slime.yml b/Resources/Prototypes/Body/Organs/slime.yml index 3da76c5d4aa..6140f16569c 100644 --- a/Resources/Prototypes/Body/Organs/slime.yml +++ b/Resources/Prototypes/Body/Organs/slime.yml @@ -1,8 +1,8 @@ - type: entity id: SentientSlimeCore parent: [BaseItem, OrganHumanBrain] - name: sentient slime core - description: "The source of incredible, unending gooeyness." + name: "чутливе слизове ядро" + description: "Джерело неймовірної, нескінченної липкості." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi @@ -38,8 +38,8 @@ - type: entity id: OrganSlimeLungs parent: BaseHumanOrgan - name: slime gas sacs - description: "Collects nitrogen, which slime cells use for maintenance." + name: "газові мішки зі шламом" + description: "Збирає азот, який клітини слизу використовують для підтримки життєдіяльності." components: - type: Sprite sprite: Mobs/Species/Slime/organs.rsi diff --git a/Resources/Prototypes/Body/Parts/animal.yml b/Resources/Prototypes/Body/Parts/animal.yml index 347b052c8bc..dd619d7a1c9 100644 --- a/Resources/Prototypes/Body/Parts/animal.yml +++ b/Resources/Prototypes/Body/Parts/animal.yml @@ -5,7 +5,7 @@ - type: entity id: PartAnimal parent: BaseItem - name: "animal body part" + name: "частина тіла тварини" abstract: true components: # yes these sprites dont make sense i dont care its better than them being invisible @@ -34,7 +34,7 @@ - type: entity id: HandsAnimal - name: animal hands + name: "руки тварин" parent: PartAnimal categories: [ HideSpawnMenu ] components: @@ -48,7 +48,7 @@ - type: entity id: LegsAnimal - name: animal legs + name: "ноги тварин" parent: PartAnimal categories: [ HideSpawnMenu ] components: @@ -62,7 +62,7 @@ - type: entity id: FeetAnimal - name: animal feet + name: "лапи тварин" parent: PartAnimal categories: [ HideSpawnMenu ] components: @@ -75,7 +75,7 @@ - type: entity id: TorsoAnimal - name: animal torso + name: "тулуб тварини" parent: PartAnimal categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Body/Parts/arachnid.yml b/Resources/Prototypes/Body/Parts/arachnid.yml index d275bd91c63..547ed94c6ab 100644 --- a/Resources/Prototypes/Body/Parts/arachnid.yml +++ b/Resources/Prototypes/Body/Parts/arachnid.yml @@ -3,7 +3,7 @@ - type: entity id: PartArachnid parent: [BaseItem, BasePart] - name: "arachnid body part" + name: "частина тіла павукоподібних" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoArachnid - name: "arachnid torso" + name: "тулуб павука" parent: [PartArachnid, BaseTorso] components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity id: HeadArachnid - name: "arachnid head" + name: "голова павука" parent: [PartArachnid, BaseHead] components: - type: Sprite @@ -48,7 +48,7 @@ - type: entity id: LeftArmArachnid - name: "left arachnid arm" + name: "ліва рука павука" parent: [PartArachnid, BaseLeftArm] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: RightArmArachnid - name: "right arachnid arm" + name: "права рука павукоподібних" parent: [PartArachnid, BaseRightArm] components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity id: LeftHandArachnid - name: "left arachnid hand" + name: "ліва павукоподібна рука" parent: [PartArachnid, BaseLeftHand] components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightHandArachnid - name: "right arachnid hand" + name: "права павукоподібна рука" parent: [PartArachnid, BaseRightHand] components: - type: Sprite @@ -84,7 +84,7 @@ - type: entity id: LeftLegArachnid - name: "left arachnid leg" + name: "ліва нога павука" parent: [PartArachnid, BaseLeftLeg] components: - type: Sprite @@ -94,7 +94,7 @@ - type: entity id: RightLegArachnid - name: "right arachnid leg" + name: "права нога павука" parent: [PartArachnid, BaseRightLeg] components: - type: Sprite @@ -104,7 +104,7 @@ - type: entity id: LeftFootArachnid - name: "left arachnid foot" + name: "ліва павукоподібна лапка" parent: [PartArachnid, BaseLeftFoot] components: - type: Sprite @@ -113,7 +113,7 @@ - type: entity id: RightFootArachnid - name: "right arachnid foot" + name: "права павукоподібна лапка" parent: [PartArachnid, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/base.yml b/Resources/Prototypes/Body/Parts/base.yml index 836d0f140af..66e4b6a0f99 100644 --- a/Resources/Prototypes/Body/Parts/base.yml +++ b/Resources/Prototypes/Body/Parts/base.yml @@ -3,7 +3,7 @@ - type: entity id: BasePart parent: BaseItem - name: "body part" + name: "частина тіла" abstract: true components: - type: Damageable @@ -22,7 +22,7 @@ - type: entity id: BaseTorso - name: "torso" + name: "тулуб" parent: BasePart abstract: true components: @@ -31,7 +31,7 @@ - type: entity id: BaseHead - name: "head" + name: "голова" parent: BasePart abstract: true components: @@ -46,7 +46,7 @@ - type: entity id: BaseLeftArm - name: "left arm" + name: "ліва рука" parent: BasePart abstract: true components: @@ -56,7 +56,7 @@ - type: entity id: BaseRightArm - name: "right arm" + name: "права рука" parent: BasePart abstract: true components: @@ -66,7 +66,7 @@ - type: entity id: BaseLeftHand - name: "left hand" + name: "ліва рука" parent: BasePart abstract: true components: @@ -76,7 +76,7 @@ - type: entity id: BaseRightHand - name: "right hand" + name: "права рука" parent: BasePart abstract: true components: @@ -86,7 +86,7 @@ - type: entity id: BaseLeftLeg - name: "left leg" + name: "ліва нога" parent: BasePart abstract: true components: @@ -97,7 +97,7 @@ - type: entity id: BaseRightLeg - name: "right leg" + name: "права нога" parent: BasePart abstract: true components: @@ -108,7 +108,7 @@ - type: entity id: BaseLeftFoot - name: "left foot" + name: "ліва нога" parent: BasePart abstract: true components: @@ -118,7 +118,7 @@ - type: entity id: BaseRightFoot - name: "right foot" + name: "права нога" parent: BasePart abstract: true components: diff --git a/Resources/Prototypes/Body/Parts/diona.yml b/Resources/Prototypes/Body/Parts/diona.yml index 5257512aaab..79a61d7285e 100644 --- a/Resources/Prototypes/Body/Parts/diona.yml +++ b/Resources/Prototypes/Body/Parts/diona.yml @@ -1,7 +1,7 @@ - type: entity id: PartDiona parent: [BaseItem, BasePart] - name: "diona body part" + name: "частина тіла діони" abstract: true components: - type: Sprite @@ -9,7 +9,7 @@ - type: entity id: TorsoDiona - name: "diona torso" + name: "торс діони" parent: [PartDiona, BaseTorso] components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: HeadDiona - name: "diona head" + name: "діона Хед" parent: [PartDiona, BaseHead] components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: LeftArmDiona - name: "left diona arm" + name: "ліва рука діони" parent: [PartDiona, BaseLeftArm] components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: RightArmDiona - name: "right diona arm" + name: "права рука діони" parent: [PartDiona, BaseRightArm] components: - type: Sprite @@ -41,7 +41,7 @@ - type: entity id: LeftHandDiona - name: "left diona hand" + name: "ліва рука диониса" parent: [PartDiona, BaseLeftHand] components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: RightHandDiona - name: "right diona hand" + name: "права рука діони" parent: [PartDiona, BaseRightHand] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: LeftLegDiona - name: "left diona leg" + name: "ліва нога діони" parent: [PartDiona, BaseLeftLeg] components: - type: Sprite @@ -65,7 +65,7 @@ - type: entity id: RightLegDiona - name: "right diona leg" + name: "права нога діони" parent: [PartDiona, BaseRightLeg] components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity id: LeftFootDiona - name: "left diona foot" + name: "ліва нога діони" parent: [PartDiona, BaseLeftFoot] components: - type: Sprite @@ -87,7 +87,7 @@ - type: entity id: RightFootDiona - name: "right diona foot" + name: "права нога діони" parent: [PartDiona, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/gingerbread.yml b/Resources/Prototypes/Body/Parts/gingerbread.yml index f95e66145be..bcc00a7c760 100644 --- a/Resources/Prototypes/Body/Parts/gingerbread.yml +++ b/Resources/Prototypes/Body/Parts/gingerbread.yml @@ -1,7 +1,7 @@ - type: entity id: PartGingerbread parent: [BaseItem, BasePart] - name: "gingerbread body part" + name: "частина тіла з імбирного бісеру" abstract: true components: - type: Extractable @@ -14,7 +14,7 @@ - type: entity id: TorsoGingerbread - name: "gingerbread torso" + name: "пряниковий торс" parent: [PartGingerbread, BaseTorso] components: - type: Sprite @@ -30,7 +30,7 @@ - type: entity id: HeadGingerbread - name: "gingerbread head" + name: "пряникова голова" parent: [PartGingerbread, BaseHead] components: - type: Sprite @@ -46,7 +46,7 @@ - type: entity id: LeftArmGingerbread - name: "left gingerbread arm" + name: "ліва пряникова рука" parent: [PartGingerbread, BaseLeftArm] components: - type: Sprite @@ -55,7 +55,7 @@ - type: entity id: RightArmGingerbread - name: "right gingerbread arm" + name: "права пряникова рука" parent: [PartGingerbread, BaseRightArm] components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: LeftHandGingerbread - name: "left gingerbread hand" + name: "ліва пряникова рука" parent: [PartGingerbread, BaseLeftHand] components: - type: Sprite @@ -73,7 +73,7 @@ - type: entity id: RightHandGingerbread - name: "right gingerbread hand" + name: "права пряникова рука" parent: [PartGingerbread, BaseRightHand] components: - type: Sprite @@ -82,7 +82,7 @@ - type: entity id: LeftLegGingerbread - name: "left gingerbread leg" + name: "ліва пряникова ніжка" parent: [PartGingerbread, BaseLeftLeg] components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: RightLegGingerbread - name: "right gingerbread leg" + name: "права пряникова ніжка" parent: [PartGingerbread, BaseRightLeg] components: - type: Sprite @@ -100,7 +100,7 @@ - type: entity id: LeftFootGingerbread - name: "left gingerbread foot" + name: "ліва пряникова нога" parent: [PartGingerbread, BaseLeftFoot] components: - type: Sprite @@ -109,7 +109,7 @@ - type: entity id: RightFootGingerbread - name: "right gingerbread foot" + name: "права пряникова нога" parent: [PartGingerbread, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/human.yml b/Resources/Prototypes/Body/Parts/human.yml index a1510fcdbb1..f261d40210d 100644 --- a/Resources/Prototypes/Body/Parts/human.yml +++ b/Resources/Prototypes/Body/Parts/human.yml @@ -3,7 +3,7 @@ - type: entity id: PartHuman parent: [BaseItem, BasePart] - name: "human body part" + name: "частина людського тіла" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoHuman - name: "human torso" + name: "людський торс" parent: [PartHuman, BaseTorso] components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity id: HeadHuman - name: "human head" + name: "людська голова" parent: [PartHuman, BaseHead] components: - type: Sprite @@ -48,7 +48,7 @@ - type: entity id: LeftArmHuman - name: "left human arm" + name: "ліва рука людини" parent: [PartHuman, BaseLeftArm] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: RightArmHuman - name: "right human arm" + name: "права рука людини" parent: [PartHuman, BaseRightArm] components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity id: LeftHandHuman - name: "left human hand" + name: "ліва людська рука" parent: [PartHuman, BaseLeftHand] components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightHandHuman - name: "right human hand" + name: "права людська рука" parent: [PartHuman, BaseRightHand] components: - type: Sprite @@ -84,7 +84,7 @@ - type: entity id: LeftLegHuman - name: "left human leg" + name: "ліва людська нога" parent: [PartHuman, BaseLeftLeg] components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity id: RightLegHuman - name: "right human leg" + name: "права людська нога" parent: [PartHuman, BaseRightLeg] components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity id: LeftFootHuman - name: "left human foot" + name: "ліва людська нога" parent: [PartHuman, BaseLeftFoot] components: - type: Sprite @@ -111,7 +111,7 @@ - type: entity id: RightFootHuman - name: "right human foot" + name: "права людська нога" parent: [PartHuman, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/moth.yml b/Resources/Prototypes/Body/Parts/moth.yml index bb96430383a..88025359fb1 100644 --- a/Resources/Prototypes/Body/Parts/moth.yml +++ b/Resources/Prototypes/Body/Parts/moth.yml @@ -3,7 +3,7 @@ - type: entity id: PartMoth parent: [BaseItem, BasePart] - name: "moth body part" + name: "частина тіла метелика" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoMoth - name: "moth torso" + name: "тулуб метелика" parent: [PartMoth, BaseTorso] components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: HeadMoth - name: "moth head" + name: "голова метелика" parent: [PartMoth, BaseHead] components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: LeftArmMoth - name: "left moth arm" + name: "ліва рука метелика" parent: [PartMoth, BaseLeftArm] components: - type: Sprite @@ -58,7 +58,7 @@ - type: entity id: RightArmMoth - name: "right moth arm" + name: "права рука метелика" parent: [PartMoth, BaseRightArm] components: - type: Sprite @@ -67,7 +67,7 @@ - type: entity id: LeftHandMoth - name: "left moth hand" + name: "ліва рука метелика" parent: [PartMoth, BaseLeftHand] components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity id: RightHandMoth - name: "right moth hand" + name: "права рука метелика" parent: [PartMoth, BaseRightHand] components: - type: Sprite @@ -85,7 +85,7 @@ - type: entity id: LeftLegMoth - name: "left moth leg" + name: "ліва ніжка метелика" parent: [PartMoth, BaseLeftLeg] components: - type: Sprite @@ -94,7 +94,7 @@ - type: entity id: RightLegMoth - name: "right moth leg" + name: "права ніжка метелика" parent: [PartMoth, BaseRightLeg] components: - type: Sprite @@ -103,7 +103,7 @@ - type: entity id: LeftFootMoth - name: "left moth foot" + name: "ліва лапка метелика" parent: [PartMoth, BaseLeftFoot] components: - type: Sprite @@ -112,7 +112,7 @@ - type: entity id: RightFootMoth - name: "right moth foot" + name: "права нога метелика" parent: [PartMoth, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/rat.yml b/Resources/Prototypes/Body/Parts/rat.yml index bd51e006f70..d9dd47c3d07 100644 --- a/Resources/Prototypes/Body/Parts/rat.yml +++ b/Resources/Prototypes/Body/Parts/rat.yml @@ -2,7 +2,7 @@ # It's basically as animals except a different torso with different organs - type: entity id: TorsoRat - name: "animal torso" + name: "тулуб тварини" parent: PartAnimal categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Body/Parts/reptilian.yml b/Resources/Prototypes/Body/Parts/reptilian.yml index a299636352a..58a9920a0bb 100644 --- a/Resources/Prototypes/Body/Parts/reptilian.yml +++ b/Resources/Prototypes/Body/Parts/reptilian.yml @@ -3,7 +3,7 @@ - type: entity id: PartReptilian parent: [BaseItem, BasePart] - name: "reptilian body part" + name: "частина тіла рептилії" abstract: true components: - type: Extractable @@ -16,7 +16,7 @@ - type: entity id: TorsoReptilian - name: "reptilian torso" + name: "тулуб рептилії" parent: [PartReptilian, BaseTorso] components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity id: HeadReptilian - name: "reptilian head" + name: "голова рептилії" parent: [PartReptilian, BaseHead] components: - type: Sprite @@ -48,7 +48,7 @@ - type: entity id: LeftArmReptilian - name: "left reptilian arm" + name: "ліва рука рептилії" parent: [PartReptilian, BaseLeftArm] components: - type: Sprite @@ -57,7 +57,7 @@ - type: entity id: RightArmReptilian - name: "right reptilian arm" + name: "права рука рептилії" parent: [PartReptilian, BaseRightArm] components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity id: LeftHandReptilian - name: "left reptilian hand" + name: "ліва рука рептилії" parent: [PartReptilian, BaseLeftHand] components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: RightHandReptilian - name: "right reptilian hand" + name: "права рука рептилії" parent: [PartReptilian, BaseRightHand] components: - type: Sprite @@ -84,7 +84,7 @@ - type: entity id: LeftLegReptilian - name: "left reptilian leg" + name: "ліва нога рептилії" parent: [PartReptilian, BaseLeftLeg] components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity id: RightLegReptilian - name: "right reptilian leg" + name: "права нога рептилії" parent: [PartReptilian, BaseRightLeg] components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity id: LeftFootReptilian - name: "left reptilian foot" + name: "ліва лапа рептилії" parent: [PartReptilian, BaseLeftFoot] components: - type: Sprite @@ -111,7 +111,7 @@ - type: entity id: RightFootReptilian - name: "right reptilian foot" + name: "права лапа рептилії" parent: [PartReptilian, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/silicon.yml b/Resources/Prototypes/Body/Parts/silicon.yml index 6b2b3f57d26..3db6ac6ef49 100644 --- a/Resources/Prototypes/Body/Parts/silicon.yml +++ b/Resources/Prototypes/Body/Parts/silicon.yml @@ -30,7 +30,7 @@ - type: entity id: BaseBorgArmLeft parent: PartSilicon - name: cyborg left arm + name: "ліва рука кіборга" abstract: true components: - type: BodyPart @@ -44,7 +44,7 @@ - type: entity id: BaseBorgArmRight parent: PartSilicon - name: cyborg right arm + name: "права рука кіборга" abstract: true components: - type: BodyPart @@ -58,7 +58,7 @@ - type: entity id: BaseBorgLegLeft parent: PartSilicon - name: cyborg left leg + name: "ліва нога кіборга" abstract: true components: - type: BodyPart @@ -72,7 +72,7 @@ - type: entity id: BaseBorgLegRight parent: PartSilicon - name: cyborg right leg + name: "права нога кіборга" abstract: true components: - type: BodyPart @@ -86,7 +86,7 @@ - type: entity id: BaseBorgHead parent: PartSilicon - name: cyborg head + name: "голова кіборга" abstract: true components: - type: BodyPart @@ -99,7 +99,7 @@ - type: entity id: BaseBorgTorso parent: PartSilicon - name: cyborg torso + name: "торс кіборга" abstract: true components: - type: BodyPart diff --git a/Resources/Prototypes/Body/Parts/skeleton.yml b/Resources/Prototypes/Body/Parts/skeleton.yml index 1b378c62332..24bc58a3237 100644 --- a/Resources/Prototypes/Body/Parts/skeleton.yml +++ b/Resources/Prototypes/Body/Parts/skeleton.yml @@ -2,7 +2,7 @@ - type: entity id: PartSkeleton parent: BaseItem - name: "skeleton body part" + name: "частина тіла скелета" abstract: true components: - type: Damageable @@ -21,7 +21,7 @@ - type: entity id: TorsoSkeleton - name: "skeleton torso" + name: "скелетний торс" parent: PartSkeleton components: - type: Sprite @@ -35,8 +35,8 @@ - type: entity id: HeadSkeleton - name: "skull" - description: Alas poor Yorick... + name: "череп" + description: "На жаль, бідолашний Йорик..." parent: PartSkeleton components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity id: LeftArmSkeleton - name: "left skeleton arm" + name: "ліва скелетна рука" parent: PartSkeleton components: - type: Sprite @@ -89,7 +89,7 @@ - type: entity id: RightArmSkeleton - name: "right skeleton arm" + name: "права скелетна рука" parent: PartSkeleton components: - type: Sprite @@ -104,7 +104,7 @@ - type: entity id: LeftHandSkeleton - name: "left skeleton hand" + name: "ліва скелетна рука" parent: PartSkeleton components: - type: Sprite @@ -119,7 +119,7 @@ - type: entity id: RightHandSkeleton - name: "right skeleton hand" + name: "права скелетна рука" parent: PartSkeleton components: - type: Sprite @@ -134,7 +134,7 @@ - type: entity id: LeftLegSkeleton - name: "left skeleton leg" + name: "ліва скелетна нога" parent: PartSkeleton components: - type: Sprite @@ -150,7 +150,7 @@ - type: entity id: RightLegSkeleton - name: "right skeleton leg" + name: "права скелетна нога" parent: PartSkeleton components: - type: Sprite @@ -166,7 +166,7 @@ - type: entity id: LeftFootSkeleton - name: "left skeleton foot" + name: "ліва скелетна стопа" parent: PartSkeleton components: - type: Sprite @@ -181,7 +181,7 @@ - type: entity id: RightFootSkeleton - name: "right skeleton foot" + name: "права скелетна стопа" parent: PartSkeleton components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/slime.yml b/Resources/Prototypes/Body/Parts/slime.yml index 4b0e94b008f..dadf22c5f65 100644 --- a/Resources/Prototypes/Body/Parts/slime.yml +++ b/Resources/Prototypes/Body/Parts/slime.yml @@ -2,12 +2,12 @@ - type: entity id: PartSlime parent: [BaseItem, BasePart] - name: "slime body part" + name: "частина тіла слимака" abstract: true - type: entity id: TorsoSlime - name: "slime torso" + name: "слизовий тулуб" parent: [PartSlime, BaseTorso] components: - type: Sprite @@ -16,7 +16,7 @@ - type: entity id: HeadSlime - name: "slime head" + name: "голова слимака" parent: [PartSlime, BaseHead] components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: LeftArmSlime - name: "left slime arm" + name: "лівий слизовий рукав" parent: [PartSlime, BaseLeftArm] components: - type: Sprite @@ -34,7 +34,7 @@ - type: entity id: RightArmSlime - name: "right slime arm" + name: "правий слизовий рукав" parent: [PartSlime, BaseRightArm] components: - type: Sprite @@ -43,7 +43,7 @@ - type: entity id: LeftHandSlime - name: "left slime hand" + name: "ліва слизька рука" parent: [PartSlime, BaseLeftHand] components: - type: Sprite @@ -52,7 +52,7 @@ - type: entity id: RightHandSlime - name: "right slime hand" + name: "права слизька рука" parent: [PartSlime, BaseRightHand] components: - type: Sprite @@ -61,7 +61,7 @@ - type: entity id: LeftLegSlime - name: "left slime leg" + name: "ліва нога слимака" parent: [PartSlime, BaseLeftLeg] components: - type: Sprite @@ -70,7 +70,7 @@ - type: entity id: RightLegSlime - name: "right slime leg" + name: "права нога слимака" parent: [PartSlime, BaseRightLeg] components: - type: Sprite @@ -79,7 +79,7 @@ - type: entity id: LeftFootSlime - name: "left slime foot" + name: "ліва слизова нога" parent: [PartSlime, BaseLeftFoot] components: - type: Sprite @@ -88,7 +88,7 @@ - type: entity id: RightFootSlime - name: "right slime foot" + name: "права слизова нога" parent: [PartSlime, BaseRightFoot] components: - type: Sprite diff --git a/Resources/Prototypes/Body/Parts/vox.yml b/Resources/Prototypes/Body/Parts/vox.yml index 9f89a0c583d..403fb160596 100644 --- a/Resources/Prototypes/Body/Parts/vox.yml +++ b/Resources/Prototypes/Body/Parts/vox.yml @@ -3,7 +3,7 @@ - type: entity id: PartVox parent: BaseItem - name: "vox body part" + name: "vox частина тіла" abstract: true components: - type: Damageable @@ -76,7 +76,7 @@ - type: entity id: LeftArmVox - name: "left vox arm" + name: "лівий вокс-рукав" parent: PartVox components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: RightArmVox - name: "right vox arm" + name: "правий вокс-рукав" parent: PartVox components: - type: Sprite @@ -106,7 +106,7 @@ - type: entity id: LeftHandVox - name: "left vox hand" + name: "ліва рука вокалу" parent: PartVox components: - type: Sprite @@ -121,7 +121,7 @@ - type: entity id: RightHandVox - name: "right vox hand" + name: "права рука вокаліста" parent: PartVox components: - type: Sprite @@ -136,7 +136,7 @@ - type: entity id: LeftLegVox - name: "left vox leg" + name: "ліва нога вокса" parent: PartVox components: - type: Sprite @@ -152,7 +152,7 @@ - type: entity id: RightLegVox - name: "right vox leg" + name: "права нога вокса" parent: PartVox components: - type: Sprite @@ -168,7 +168,7 @@ - type: entity id: LeftFootVox - name: "left vox foot" + name: "ліва нога вокса" parent: PartVox components: - type: Sprite @@ -183,7 +183,7 @@ - type: entity id: RightFootVox - name: "right vox foot" + name: "права вокальна нога" parent: PartVox components: - type: Sprite diff --git a/Resources/Prototypes/Body/Prototypes/Animal/animal.yml b/Resources/Prototypes/Body/Prototypes/Animal/animal.yml index a8c81f9eb60..c8a117d5887 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/animal.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/animal.yml @@ -1,6 +1,6 @@ - type: body id: Animal - name: "animal" + name: "тварина" root: torso slots: torso: @@ -22,7 +22,7 @@ - type: body id: Mouse - name: "mouse" + name: "миша" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml b/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml index dd8750714ef..feb8b0b25c4 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/bloodsucker.yml @@ -1,6 +1,6 @@ - type: body id: Bloodsucker - name: "bloodsucker" + name: "кровопивця" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml b/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml index b29edadc806..26f1b557a5b 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/hemocyanin.yml @@ -1,6 +1,6 @@ - type: body id: AnimalHemocyanin - name: "hemocyanin" + name: "гемоціанін" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml b/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml index 21aafe291c9..a03b449814e 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/nymph.yml @@ -1,6 +1,6 @@ - type: body id: AnimalNymphBrain - name: "nymph" + name: "німфа" root: torso slots: torso: @@ -23,7 +23,7 @@ - type: body id: AnimalNymphLungs - name: "nymph" + name: "німфа" root: torso slots: torso: @@ -45,7 +45,7 @@ - type: body id: AnimalNymphStomach - name: "nymph" + name: "німфа" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml b/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml index cd3ab1fdd78..c8271a1ee81 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/ruminant.yml @@ -1,6 +1,6 @@ - type: body id: AnimalRuminant - name: "ruminant" + name: "жуйна тварина" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml b/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml index 8d9827e99a0..f16fbcb956c 100644 --- a/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml +++ b/Resources/Prototypes/Body/Prototypes/Animal/slimes.yml @@ -1,6 +1,6 @@ - type: body id: Slimes - name: "slimes" + name: "слизи" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml b/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml index ef5df769def..206c224c19a 100644 --- a/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml +++ b/Resources/Prototypes/Body/Prototypes/Specific/mothroach.yml @@ -1,6 +1,6 @@ - type: body id: Mothroach - name: "mothroach" + name: "тарган" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/a_ghost.yml b/Resources/Prototypes/Body/Prototypes/a_ghost.yml index 7d358a57622..09784c3ef53 100644 --- a/Resources/Prototypes/Body/Prototypes/a_ghost.yml +++ b/Resources/Prototypes/Body/Prototypes/a_ghost.yml @@ -1,6 +1,6 @@ - type: body id: Aghost - name: "aghost" + name: "aGhost" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/arachnid.yml b/Resources/Prototypes/Body/Prototypes/arachnid.yml index a3caa42a6eb..3f8dd855ba5 100644 --- a/Resources/Prototypes/Body/Prototypes/arachnid.yml +++ b/Resources/Prototypes/Body/Prototypes/arachnid.yml @@ -1,6 +1,6 @@ - type: body id: Arachnid - name: "arachnid" + name: "павукоподібний" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/bot.yml b/Resources/Prototypes/Body/Prototypes/bot.yml index 848db2a4fd5..5143a2595bf 100644 --- a/Resources/Prototypes/Body/Prototypes/bot.yml +++ b/Resources/Prototypes/Body/Prototypes/bot.yml @@ -1,6 +1,6 @@ - type: body id: Bot - name: "bot" + name: "бот" root: hand 1 slots: hand 1: diff --git a/Resources/Prototypes/Body/Prototypes/diona.yml b/Resources/Prototypes/Body/Prototypes/diona.yml index 12ca203988c..b2de08f7099 100644 --- a/Resources/Prototypes/Body/Prototypes/diona.yml +++ b/Resources/Prototypes/Body/Prototypes/diona.yml @@ -1,6 +1,6 @@ - type: body id: Diona - name: diona + name: "діона" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/dwarf.yml b/Resources/Prototypes/Body/Prototypes/dwarf.yml index 592492688b7..f2c5b1ecc29 100644 --- a/Resources/Prototypes/Body/Prototypes/dwarf.yml +++ b/Resources/Prototypes/Body/Prototypes/dwarf.yml @@ -1,6 +1,6 @@ - type: body id: Dwarf - name: "dwarf" + name: "карлик" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/gingerbread.yml b/Resources/Prototypes/Body/Prototypes/gingerbread.yml index d5355be6412..dbf687770d5 100644 --- a/Resources/Prototypes/Body/Prototypes/gingerbread.yml +++ b/Resources/Prototypes/Body/Prototypes/gingerbread.yml @@ -1,6 +1,6 @@ - type: body id: Gingerbread - name: gingerbread + name: "вид-назва-людина" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/human.yml b/Resources/Prototypes/Body/Prototypes/human.yml index 94c77a27d73..d61c53b28df 100644 --- a/Resources/Prototypes/Body/Prototypes/human.yml +++ b/Resources/Prototypes/Body/Prototypes/human.yml @@ -1,6 +1,6 @@ - type: body id: Human - name: "human" + name: "людина" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/moth.yml b/Resources/Prototypes/Body/Prototypes/moth.yml index b3271834417..4888afd8b56 100644 --- a/Resources/Prototypes/Body/Prototypes/moth.yml +++ b/Resources/Prototypes/Body/Prototypes/moth.yml @@ -1,6 +1,6 @@ - type: body id: Moth - name: "moth" + name: "метелик" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/primate.yml b/Resources/Prototypes/Body/Prototypes/primate.yml index 2af9273be4c..8eb3fa18c8e 100644 --- a/Resources/Prototypes/Body/Prototypes/primate.yml +++ b/Resources/Prototypes/Body/Prototypes/primate.yml @@ -1,6 +1,6 @@ - type: body id: Primate - name: "primate" + name: "примат" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/rat.yml b/Resources/Prototypes/Body/Prototypes/rat.yml index fe772889944..accc93cb02f 100644 --- a/Resources/Prototypes/Body/Prototypes/rat.yml +++ b/Resources/Prototypes/Body/Prototypes/rat.yml @@ -1,6 +1,6 @@ - type: body id: Rat - name: "animal" + name: "щур" root: torso slots: torso: diff --git a/Resources/Prototypes/Body/Prototypes/reptilian.yml b/Resources/Prototypes/Body/Prototypes/reptilian.yml index 1e9ebd54a48..0305cb23ad9 100644 --- a/Resources/Prototypes/Body/Prototypes/reptilian.yml +++ b/Resources/Prototypes/Body/Prototypes/reptilian.yml @@ -1,5 +1,5 @@ - type: body - name: "reptilian" + name: "рептилія" id: Reptilian root: torso slots: diff --git a/Resources/Prototypes/Body/Prototypes/skeleton.yml b/Resources/Prototypes/Body/Prototypes/skeleton.yml index 16d08365610..cae11a728d0 100644 --- a/Resources/Prototypes/Body/Prototypes/skeleton.yml +++ b/Resources/Prototypes/Body/Prototypes/skeleton.yml @@ -1,6 +1,6 @@ - type: body id: Skeleton - name: "skeleton" + name: "вид-назва-скелет" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/slime.yml b/Resources/Prototypes/Body/Prototypes/slime.yml index b57c5eceb44..c483bde494f 100644 --- a/Resources/Prototypes/Body/Prototypes/slime.yml +++ b/Resources/Prototypes/Body/Prototypes/slime.yml @@ -1,6 +1,6 @@ - type: body id: Slime - name: "slime" + name: "слиз" root: torso slots: head: diff --git a/Resources/Prototypes/Body/Prototypes/vox.yml b/Resources/Prototypes/Body/Prototypes/vox.yml index 2a1f6d9dca7..9577fdc0635 100644 --- a/Resources/Prototypes/Body/Prototypes/vox.yml +++ b/Resources/Prototypes/Body/Prototypes/vox.yml @@ -1,6 +1,6 @@ - type: body id: Vox - name: "vox" + name: "species-name-vox" root: torso slots: head: diff --git a/Resources/Prototypes/Catalog/Cargo/cargo_engines.yml b/Resources/Prototypes/Catalog/Cargo/cargo_engines.yml index 72f9d3a59bf..6c8401cc311 100644 --- a/Resources/Prototypes/Catalog/Cargo/cargo_engines.yml +++ b/Resources/Prototypes/Catalog/Cargo/cargo_engines.yml @@ -29,9 +29,9 @@ group: market - type: cargoProduct - name: "emitter crate" + name: "ящик випромінювача" id: EngineSingularityEmitter - description: "Contains an emitter. Used only for dangerous applications." + description: "Містить випромінювач. Використовується тільки для небезпечних застосувань." icon: sprite: Structures/Power/Generation/Singularity/emitter.rsi state: emitter2 diff --git a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml index 5dae53f8ede..da2795d3552 100644 --- a/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml +++ b/Resources/Prototypes/Catalog/Cargo/cargo_vending.yml @@ -18,7 +18,7 @@ - type: cargoProduct id: CrateVendingMachineRestockChefvend - name: ChefVend restock crate + name: "Ящик для поповнення запасів ChefVend" icon: sprite: Objects/Specific/Service/vending_machine_restock.rsi state: base @@ -59,7 +59,7 @@ - type: cargoProduct id: CrateVendingMachineRestockCondimentStation - name: condiment station restock crate + name: "ящик для поповнення запасів приправної станції" icon: sprite: Objects/Specific/Service/vending_machine_restock.rsi state: base diff --git a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml index c059f095e1d..2f090739c62 100644 --- a/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml +++ b/Resources/Prototypes/Catalog/Fills/Backpacks/duffelbag.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpackDuffelMedical id: ClothingBackpackDuffelSurgeryFilled - name: surgical duffel bag - description: "A large duffel bag for holding extra medical supplies - this one seems to be designed for holding surgical tools." + name: "хірургічна сумка-мішок" + description: "Велика сумка для додаткових медичних засобів - ця, здається, призначена для зберігання хірургічних інструментів." components: - type: StorageFill contents: @@ -16,8 +16,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateMedicalBundle id: ClothingBackpackDuffelSyndicateFilledMedical - name: syndicate surgical duffel bag - description: A large duffel bag containing a full suite of surgical tools. + name: "синдикатська хірургічна сумка-рюкзак" + description: "Велика сумка з повним набором хірургічних інструментів." components: - type: StorageFill contents: @@ -33,8 +33,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledShotgun - name: Bulldog bundle - description: "Lean and mean: Contains the popular Bulldog Shotgun, a 12g beanbag drum and 3 12g buckshot drums." #, and a pair of Thermal Imaging Goggles. + name: "сумка з зброєю бульдог" + description: "Худий і злий: Містить популярну рушницю \"Бульдог\", барабан з картеччю на 12 г та 3 барабани з картеччю на 12 г." #, and a pair of Thermal Imaging Goggles. components: - type: StorageFill contents: @@ -47,8 +47,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledSMG - name: C-20r bundle - description: "Old faithful: The classic C-20r Submachine Gun, bundled with three magazines." #, and a Suppressor. + name: "сумка з C-20r" + description: "Старий, як світ: Класичний пістолет-кулемет C-20r у комплекті з трьома магазинами." #, and a Suppressor. components: - type: StorageFill contents: @@ -60,8 +60,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledRevolver - name: Python bundle - description: "Go loud and proud with a fully loaded Magnum Python, bundled with two speed loaders." + name: "сумка з Python" + description: "З повністю завантаженим Magnum Python, оснащеним двома швидкісними навантажувачами, ви будете голосно і гордо заявити про себе." components: - type: StorageFill contents: @@ -72,8 +72,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledLMG - name: L6 Saw bundle - description: "More dakka: The iconic L6 lightmachinegun, bundled with 2 box magazines." + name: "сумка з кулеметом L6 SAW" + description: "Більше дакка: культовий кулемет L6 у комплекті з 2 коробчастими магазинами." components: - type: StorageFill contents: @@ -83,8 +83,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledGrenadeLauncher - name: China-Lake bundle - description: "An old China-Lake grenade launcher bundled with 11 rounds of various destruction capability." + name: "сумка з гранатометом China-Lake" + description: "Старий гранатомет China-Lake з 11 пострілами різної потужності." components: - type: StorageFill contents: @@ -97,8 +97,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateFilledCarbine - name: M-90gl bundle - description: "A versatile battle rifle with an attached grenade launcher, bundled with 3 magazines and 6 grenades of various capabilities." + name: "сумка з М-90г " + description: "Універсальна бойова гвинтівка з підствольним гранатометом, в комплекті з 3 магазинами та 6 гранатами різної потужності." components: - type: StorageFill contents: @@ -115,8 +115,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateAmmo id: ClothingBackpackDuffelSyndicateAmmoFilled - name: ammo bundle - description: "Reloading! Contains 4 magazines for the C-20r, 4 drums for the Bulldog, and 2 ammo boxes for the L6 SAW." + name: "сумка боєприпасів" + description: "Перезарядка! Містить 4 магазини для C-20r, 4 барабани для Bulldog та 2 коробки набоїв для L6 SAW." components: - type: StorageFill contents: @@ -146,8 +146,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateCarpSuit - name: carp suit duffel bag - description: Contains a carp suit and some friends to play with. + name: "сумка-рюкзак для коропових костюмів" + description: "Містить костюм коропа та друзів, з якими можна погратися." components: - type: StorageFill contents: @@ -158,8 +158,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicatePyjamaBundle - name: syndicate pyjama duffel bag - description: Contains 3 pairs of syndicate pyjamas and 3 plushies for the ultimate sleepover. + name: "синдикатська піжамна сумка" + description: "Містить 3 пари піжам із синдикату та 3 пледи для ідеальної ночівлі." components: - type: Storage grid: @@ -184,8 +184,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateC4tBundle - name: syndicate C-4 bundle - description: "Contains a lot of C-4 charges." + name: "пакет синдикату С-4" + description: "Містить багато зарядів С-4." components: - type: StorageFill contents: @@ -213,8 +213,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateEVABundle - name: syndicate EVA bundle - description: "Contains the Syndicate approved EVA suit." + name: "синдикатний пакет EVA" + description: "Містить схвалений Синдикатом костюм EVA." components: - type: StorageFill contents: @@ -228,8 +228,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateRaidBundle - name: syndicate raid suit bundle - description: "Contains the Syndicate's durable raid armor suit." + name: "пакет позовів щодо рейдерських захоплень" + description: "Містить міцний рейдовий бронекостюм Синдикату." components: - type: StorageFill contents: @@ -241,8 +241,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateHardsuitBundle - name: syndicate hardsuit bundle - description: "Contains the Syndicate's signature blood red hardsuit." + name: "синдикатський комбінезон" + description: "Містить фірмовий криваво-червоний костюм Синдикату." components: - type: StorageFill contents: @@ -255,8 +255,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateEliteHardsuitBundle - name: syndicate elite hardsuit bundle - description: "Contains the Syndicate's elite hardsuit, which comes with some more stuff in it." + name: "синдикатський елітний комбінезон" + description: "Містить елітний хардкостюм Синдикату, до якого додається ще кілька речей." components: - type: StorageFill contents: @@ -269,8 +269,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateHardsuitExtrasBundle - name: syndicate hardsuit extras bundle - description: "Contains stuff that you will absolutely want to have when purchasing a hardsuit." + name: "синдикатський комбінезон з додатковими аксесуарами" + description: "Містить речі, які ви неодмінно захочете мати при покупці захисного костюма." components: - type: StorageFill contents: @@ -282,8 +282,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelZombieBundle - name: syndicate zombie bundle - description: "An all-in-one kit for unleashing the undead upon a station." + name: "синдикатський зомбі-пакет" + description: "Комплект \"все в одному\" для вивільнення нежиті на станції." components: - type: StorageFill contents: @@ -297,8 +297,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateMedicalBundle id: ClothingBackpackDuffelSyndicateMedicalBundleFilled - name: medical bundle - description: "All you need to get your comrades back in the fight." + name: "медичний пакет" + description: "Все, що вам потрібно, - це повернути товаришів у бій." components: - type: StorageFill contents: @@ -313,8 +313,8 @@ - type: entity parent: ClothingBackpackDuffelSyndicateBundle id: ClothingBackpackDuffelSyndicateDecoyKitFilled - name: decoy bundle - description: "Contains distractions, both auditory and visual. Smell coming soon." + name: "сумка приманок" + description: "Містить відволікаючі фактори, як слухові, так і візуальні. Запах незабаром." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml b/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml index a9fffddd2a5..beccb6c0b38 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/ammunition.yml @@ -1,10 +1,10 @@ # As opposed to MagazineBox these are boxes of magazines so BoxMagazine # CaselessRifle - type: entity - name: box of magazines + name: "коробка журналів" parent: BoxCardboard id: BoxMagazine - description: A box full of magazines. + description: "Коробка, повна журналів." components: - type: Sprite layers: @@ -12,10 +12,10 @@ - state: magazine - type: entity - name: box of .25 caseless magazines + name: "коробка безоболонкових магазинів калібру .25" parent: BoxMagazine id: BoxMagazinePistolCaselessRifle - description: A box full of .25 caseless magazines. + description: "Коробка, повна безоболонкових магазинів калібру .25." components: - type: StorageFill contents: @@ -23,10 +23,10 @@ amount: 4 - type: entity - name: box of .25 caseless (practice) magazines + name: "коробка з безоболонковими (тренувальними) магазинами калібру .25" parent: BoxMagazine id: BoxMagazinePistolCaselessRiflePractice - description: A box full of .25 caseless practice magazines. + description: "Коробка, повна тренувальних магазинів для набоїв калібру .25." components: - type: StorageFill contents: @@ -35,10 +35,10 @@ # LightRifle - type: entity - name: box of .30 rifle magazines + name: "коробка магазинів для гвинтівок калібру .30" parent: BoxMagazine id: BoxMagazineLightRifle - description: A box full of .30 rifle magazines. + description: "Коробка, повна магазинів для гвинтівок калібру .30." components: - type: StorageFill contents: @@ -46,10 +46,10 @@ amount: 4 - type: entity - name: box of .30 rifle (practice) magazines + name: "коробка магазинів до гвинтівки калібру .30 (тренувальні)" parent: BoxMagazine id: BoxMagazineLightRiflePractice - description: A box full of .30 rifle (practice) magazines. + description: "Коробка, повна магазинів для гвинтівок калібру .30 (тренувальних)." components: - type: StorageFill contents: @@ -57,10 +57,10 @@ amount: 4 - type: entity - name: box of Vector magazines + name: "коробка журналів Vector" parent: BoxMagazine id: BoxMagazineMagnumSubMachineGun - description: A box full of Vector magazines. + description: "Коробка, повна журналів Vector." components: - type: StorageFill contents: @@ -68,10 +68,10 @@ amount: 3 - type: entity - name: box of Vector (practice) magazines + name: "коробка журналів Vector (практика)" parent: BoxMagazine id: BoxMagazineMagnumSubMachineGunPractice - description: A box full of Vector (practice) magazines. + description: "Коробка, повна журналів Vector (практика)." components: - type: StorageFill contents: @@ -80,10 +80,10 @@ # Pistol - type: entity - name: box of WT550 .35 auto magazines + name: "коробка з магазинами WT550 калібру .35" parent: BoxMagazine id: BoxMagazinePistolSubMachineGunTopMounted - description: A box full of WT550 .35 auto magazines. + description: "Коробка, повна магазинів для автомата WT550 калібру .35." components: - type: StorageFill contents: @@ -91,10 +91,10 @@ amount: 3 - type: entity - name: box of pistol .35 auto magazines + name: "коробка з пістолетними магазинами калібру .35" parent: BoxMagazine id: BoxMagazinePistol - description: A box full of pistol .35 auto magazines. + description: "Коробка, повна магазинів до пістолетів калібру .35." components: - type: StorageFill contents: @@ -102,10 +102,10 @@ amount: 4 - type: entity - name: box of pistol .35 auto (practice) magazines + name: "коробка пістолетних авто (тренувальних) магазинів калібру .35" parent: BoxMagazine id: BoxMagazinePistolPractice - description: A box full of magazines. + description: "Коробка, повна журналів." components: - type: StorageFill contents: @@ -113,10 +113,10 @@ amount: 4 - type: entity - name: box of machine pistol .35 auto magazines + name: "коробка з магазинами для пістолета-кулемета калібру .35" parent: BoxMagazine id: BoxMagazinePistolHighCapacity - description: A box full of machine pistol .35 auto magazines. + description: "Коробка, повна магазинів до кулеметів калібру .35." components: - type: StorageFill contents: @@ -124,10 +124,10 @@ amount: 4 - type: entity - name: box of machine pistol .35 auto (practice) magazines + name: "коробка магазинів до пістолета-кулемета калібру .35 автомата (тренувальні)" parent: BoxMagazine id: BoxMagazinePistolHighCapacityPractice - description: A box full of machine pistol .35 auto (practice) magazines. + description: "Коробка, повна магазинів до кулемета калібру .35 автомата (тренувальних)." components: - type: StorageFill contents: @@ -135,10 +135,10 @@ amount: 4 - type: entity - name: box of SMG .35 auto magazines + name: "коробка магазинів до автомата SMG калібру .35" parent: BoxMagazine id: BoxMagazinePistolSubMachineGun - description: A box full of SMG .35 auto magazines. + description: "Коробка, повна магазинів під набій SMG .35." components: - type: StorageFill contents: @@ -146,10 +146,10 @@ amount: 3 - type: entity - name: box of SMG .35 auto (practice) magazines + name: "коробка з магазинами для автомата SMG .35 (тренувальні)" parent: BoxMagazine id: BoxMagazinePistolSubMachineGunPractice - description: A box full of SMG .35 auto (practice) magazines. + description: "Коробка, повна автоматичних (тренувальних) магазинів під набій SMG .35." components: - type: StorageFill contents: @@ -158,10 +158,10 @@ # Shotgun - type: entity - name: box of (.50 pellet) ammo drums + name: "ящик бочок з набоями (калібру .50)" parent: BoxMagazine id: BoxMagazineShotgun - description: A box full of (.50 pellet) ammo drums. + description: "Ящик, повний бочок з набоями калібру .50." components: - type: StorageFill contents: @@ -169,10 +169,10 @@ amount: 4 - type: entity - name: box of (.50 beanbag) ammo drums + name: "ящик бочок з набоями калібру .50" parent: BoxMagazine id: BoxMagazineShotgunBeanbag - description: A box full of (.50 beanbag) ammo drums. + description: "Ящик, повний бочок з набоями калібру .50." components: - type: StorageFill contents: @@ -180,10 +180,10 @@ amount: 4 - type: entity - name: box of (.50 slug) ammo drums + name: "ящик бочок з набоями калібру .50" parent: BoxMagazine id: BoxMagazineShotgunSlug - description: A box full of (.50 slug) ammo drums. + description: "Ящик, повний барабанів з набоями калібру .50." components: - type: StorageFill contents: @@ -191,10 +191,10 @@ amount: 4 - type: entity - name: box of (.50 incendiary) ammo drums + name: "ящик бочок з набоями калібру (.50 запалювальними)" parent: BoxMagazine id: BoxMagazineShotgunIncendiary - description: A box full of (.50 incendiary) ammo drums. + description: "Ящик, повний барабанів з набоями калібру (.50 запалювальних)." components: - type: StorageFill contents: @@ -203,10 +203,10 @@ # Rifle - type: entity - name: box of .20 rifle magazines + name: "коробка магазинів для гвинтівок калібру .20" parent: BoxMagazine id: BoxMagazineRifle - description: A box full of .20 rifle magazines. + description: "Коробка, повна магазинів для гвинтівок калібру .20." components: - type: StorageFill contents: @@ -214,10 +214,10 @@ amount: 4 - type: entity - name: box of .20 rifle (practice) magazines + name: "коробка магазинів до гвинтівки калібру .20 (тренувальні)" parent: BoxMagazine id: BoxMagazineRiflePractice - description: A box full of .20 rifle (practice) magazines. + description: "Коробка, повна магазинів для гвинтівок калібру .20 (тренувальних)." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml b/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml index 0b08acc3220..a6711085fab 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/emergency.yml @@ -1,8 +1,8 @@ - type: entity parent: BoxCardboard id: BoxSurvival - name: survival box - description: It's a box with basic internals inside. + name: "ящик для виживання" + description: "Це коробка з основними нутрощами всередині." suffix: Standard components: - type: StorageFill @@ -38,8 +38,8 @@ - type: entity parent: BoxCardboard id: BoxSurvivalEngineering - name: extended-capacity survival box - description: It's a box with basic internals inside. This one is labelled to contain an extended-capacity tank. + name: "ящик для виживання збільшеної місткості" + description: "Це коробка з основними компонентами всередині. Ця коробка позначена як така, що містить бак збільшеної місткості." suffix: Extended components: - type: StorageFill @@ -76,8 +76,8 @@ parent: BoxCardboard id: BoxSurvivalSecurity - name: survival box - description: It's a box with basic internals inside. + name: "ящик для виживання" + description: "Це коробка з основними нутрощами всередині." suffix: Security components: - type: StorageFill @@ -114,8 +114,8 @@ parent: BoxCardboard id: BoxSurvivalMedical - name: survival box - description: It's a box with basic internals inside. + name: "ящик для виживання" + description: "Це коробка з основними нутрощами всередині." suffix: Medical components: - type: StorageFill @@ -151,8 +151,8 @@ - type: entity parent: BoxCardboard id: BoxHug - name: box of hugs - description: A special box for sensitive people. + name: "коробка обіймів" + description: "Спеціальна коробка для чутливих людей." suffix: Emergency components: - type: Sprite @@ -222,8 +222,8 @@ - type: entity parent: BoxCardboard id: BoxSurvivalSyndicate - name: extended-capacity survival box - description: It's a box with basic internals inside. This one is labelled to contain an extended-capacity tank. + name: "ящик для виживання збільшеної місткості" + description: "Це коробка з основними компонентами всередині. Ця коробка позначена як така, що містить бак збільшеної місткості." suffix: Syndicate components: - type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/Catalog/Fills/Boxes/general.yml index bc20d4a7cd0..5f6cef86de8 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/general.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/general.yml @@ -1,8 +1,8 @@ - type: entity - name: cardboard box + name: "картонна коробка" parent: BoxBase id: BoxCardboard - description: A cardboard box for storing things. + description: "Невеличка коробка для зберігання речей." components: - type: Item size: Large @@ -19,10 +19,10 @@ - BoxCardboard - type: entity - name: mousetrap box + name: "коробка-мишоловка" parent: BoxCardboard id: BoxMousetrap - description: This box is filled with mousetraps. Try not to get your hand stuck in one. + description: "Ця коробка наповнена мишоловками. Намагайтеся не застрягти в ній рукою." components: - type: StorageFill contents: @@ -34,10 +34,10 @@ - state: mousetraps - type: entity - name: lightbulb box + name: "коробка для лампочок" parent: BoxCardboard id: BoxLightbulb - description: This box is shaped on the inside so that only light tubes and bulbs fit. + description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." components: - type: Sprite layers: @@ -55,7 +55,7 @@ amount: 12 - type: entity - name: lighttube box + name: "лайтбокс" parent: BoxLightbulb id: BoxLighttube components: @@ -69,7 +69,7 @@ amount: 12 - type: entity - name: mixed lights box + name: "змішаний світловий короб" parent: BoxLightbulb id: BoxLightMixed components: @@ -85,10 +85,10 @@ amount: 6 - type: entity - name: PDA box + name: "Коробка для КПК" parent: BoxCardboard id: BoxPDA - description: A box of spare PDA microcomputers. + description: "Коробка запасних мікрокомп'ютерів PDA." components: - type: StorageFill contents: @@ -100,10 +100,10 @@ - state: pda - type: entity - name: ID card box + name: "Коробка для посвідчення особи" parent: BoxCardboard id: BoxID - description: A box of spare blank ID cards. + description: "Коробка запасних бланків посвідчень особи." components: - type: StorageFill contents: @@ -115,10 +115,10 @@ - state: pda - type: entity - name: headset box + name: "коробка для гарнітури" parent: BoxCardboard id: BoxHeadset - description: A box of spare passenger headsets. + description: "Коробка запасних пасажирських навушників." components: - type: StorageFill contents: @@ -130,10 +130,10 @@ - state: headset - type: entity - name: meson box + name: "мезонний ящик" parent: BoxCardboard id: BoxMesonScanners - description: A box of spare meson goggles. + description: "Коробка запасних мезонних окулярів." components: - type: StorageFill contents: @@ -145,10 +145,10 @@ - state: meson - type: entity - name: M.R.E. + name: "МРТ." parent: BoxCardboard id: BoxMRE - description: A box of decades old military surplus rations. It is surprisingly not rotten. + description: "Коробка з надлишковими військовими пайками десятирічної давнини. Вона на диво не згнила." components: - type: StorageFill contents: @@ -172,10 +172,10 @@ amount: 3 - type: entity - name: inflatable wall box + name: "надувна настінна коробка" parent: BoxCardboard id: BoxInflatable - description: Inflatable walls are not to be used as floatation devices. + description: "Надувні стінки не можна використовувати як плавучі засоби." components: - type: StorageFill contents: @@ -190,10 +190,10 @@ - type: entity - name: hatsune miku day bag + name: "денна сумка hatsune miku" parent: ClothingBackpackDuffel id: BoxPerformer - description: Happy Hatsune Miku Day! + description: "З Днем Хацуне Міку!" components: - type: StorageFill contents: @@ -203,10 +203,10 @@ amount: 2 - type: entity - name: flare box + name: "сигнальна коробка" parent: BoxCardboard id: BoxFlare - description: A box of flares. Party time. + description: "Коробка сигнальних ракет. Час для вечірки." components: - type: StorageFill contents: @@ -218,10 +218,10 @@ - state: flare - type: entity - name: trashbag box + name: "коробка для сміттєвих пакетів" parent: BoxCardboard id: BoxTrashbag - description: A box of trashbags. Happy janitor noises. + description: "Коробка з мішками для сміття. Щасливі звуки прибиральника." components: - type: StorageFill contents: @@ -240,10 +240,10 @@ - state: trashbag - type: entity - name: passenger encryption key box + name: "скринька для ключів шифрування пасажирів" parent: BoxCardboard id: BoxEncryptionKeyPassenger - description: A box of spare encryption keys. + description: "Коробка запасних ключів шифрування." components: - type: StorageFill contents: @@ -259,7 +259,7 @@ - EncryptionKey - type: entity - name: cargo encryption key box + name: "логістична скринька з ключами шифрування" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyCargo components: @@ -269,7 +269,7 @@ amount: 4 - type: entity - name: engineering encryption key box + name: "інженерний ящик для ключів шифрування" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyEngineering components: @@ -279,7 +279,7 @@ amount: 4 - type: entity - name: med-sci encryption key box + name: "скринька для ключів шифрування med-sci" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyMedicalScience components: @@ -289,7 +289,7 @@ amount: 4 - type: entity - name: medical encryption key box + name: "медична скринька для ключів шифрування" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyMedical components: @@ -299,7 +299,7 @@ amount: 4 - type: entity - name: robotech encryption key box + name: "коробка для ключів шифрування robotech" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyRobo components: @@ -309,7 +309,7 @@ amount: 4 - type: entity - name: science encryption key box + name: "скринька з ключами для шифрування епістеми" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyScience components: @@ -319,7 +319,7 @@ amount: 4 - type: entity - name: security encryption key box + name: "скринька з ключами шифрування безпеки" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeySecurity components: @@ -329,7 +329,7 @@ amount: 4 - type: entity - name: service encryption key box + name: "скринька службового ключа шифрування" parent: BoxEncryptionKeyPassenger id: BoxEncryptionKeyService components: @@ -339,10 +339,10 @@ amount: 4 - type: entity - name: syndicate encryption key box + name: "скринька ключів шифрування синдикату" parent: [BoxEncryptionKeyPassenger, BaseSyndicateContraband] id: BoxEncryptionKeySyndie - description: Two syndicate encryption keys for the price of one. Miniaturized for ease of use. + description: "Два ключі шифрування синдикату за ціною одного. Мініатюризовані для зручності використання." components: - type: Item size: Normal @@ -353,11 +353,11 @@ - type: Storage - type: entity - name: lead-lined box + name: "свинцева коробка" parent: BoxCardboard suffix: DEBUG id: BoxLeadLined - description: This box stymies the transmission of harmful radiation. + description: "Ця коробка перешкоджає передачі шкідливого випромінювання." components: - type: Sprite state: box @@ -365,7 +365,7 @@ resistance: 2 - type: entity - name: candle box + name: "свічник" parent: BoxCardboard id: BoxCandle description: This box is specifically moulded to only carry candles. @@ -394,7 +394,7 @@ amount: 2 - type: entity - name: small candle box + name: "невелика свічкова коробка" parent: BoxCandle id: BoxCandleSmall components: @@ -412,10 +412,10 @@ amount: 4 - type: entity - name: darts box + name: "коробка для дартсу" parent: BoxCardboard id: BoxDarts - description: A box filled with colorful darts. + description: "Ця коробка наповнена різнокольоровими дротиками." components: - type: Sprite layers: @@ -433,10 +433,10 @@ amount: 2 - type: entity - name: envelope box + name: "коробка для конвертів" parent: BoxCardboard id: BoxEnvelope - description: A box filled with envelopes. + description: "Коробка, наповнена конвертами." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml b/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml index d9beb724356..75e21232fff 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/medical.yml @@ -1,8 +1,8 @@ - type: entity - name: syringe box + name: "шприц-бокс" parent: BoxCardboard id: BoxSyringe - description: A box full of syringes. + description: "Коробка, повна шприців." components: - type: StorageFill contents: @@ -14,10 +14,10 @@ - state: syringe - type: entity - name: pill canister box + name: "коробка з-під таблеток" parent: BoxCardboard id: BoxPillCanister - description: A box full of pill canisters. + description: "Коробка, повна банок з-під таблеток." components: - type: StorageFill contents: @@ -29,10 +29,10 @@ - state: pillbox - type: entity - name: bottle box + name: "ящик для флаконів" parent: BoxCardboard id: BoxBottle - description: A box full of bottles. + description: "Коробка, повна флаконами" components: - type: StorageFill contents: @@ -44,10 +44,10 @@ - state: bottle - type: entity - name: sterile mask box + name: "стерильна коробка для масок" parent: BoxCardboard id: BoxSterileMask - description: This box contains sterile medical masks. + description: "У цій коробці знаходяться стерильні медичні маски." components: - type: StorageFill contents: @@ -59,10 +59,10 @@ - state: sterile - type: entity - name: latex gloves box + name: "ящик для латексних рукавичок" parent: BoxCardboard id: BoxLatexGloves - description: Contains sterile latex gloves. + description: "Містить стерильні латексні рукавички." components: - type: StorageFill contents: @@ -74,10 +74,10 @@ - state: latex - type: entity - name: nitrile gloves box + name: "ящик для нітрилових рукавичок" parent: BoxCardboard id: BoxNitrileGloves - description: Contains sterile nitrile gloves. Better than latex. + description: "Містить стерильні нітрилові рукавички. Краще, ніж латексні." components: - type: StorageFill contents: @@ -89,10 +89,10 @@ - state: nitrile - type: entity - name: body bag box + name: "мішок для трупів" parent: BoxCardboard id: BoxBodyBag - description: Contains body bags. + description: "Містить мішки для трупів." components: - type: StorageFill contents: @@ -107,10 +107,10 @@ - BodyBag - type: entity - name: vial box + name: "коробка для флаконів" parent: BoxCardboard id: BoxVial - description: A box full of vials. + description: "Коробка, повна ампул." components: - type: Storage grid: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/science.yml b/Resources/Prototypes/Catalog/Fills/Boxes/science.yml index cd0320e088d..c473a68918b 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/science.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/science.yml @@ -1,8 +1,8 @@ - type: entity - name: beaker box + name: "мензурка" parent: BoxCardboard id: BoxBeaker - description: A box full of beakers. + description: "Коробка, повна склянок." components: - type: Storage grid: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/security.yml b/Resources/Prototypes/Catalog/Fills/Boxes/security.yml index c43118eff6f..6daf7964d87 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/security.yml @@ -1,8 +1,8 @@ - type: entity - name: handcuff box + name: "коробка з наручниками" parent: BoxCardboard id: BoxHandcuff - description: A box full of handcuffs. + description: "Коробка, повна наручників." components: - type: StorageFill contents: @@ -14,10 +14,10 @@ - state: handcuff - type: entity - name: flashbang box + name: "коробка світлошумових гранат" parent: BoxCardboard id: BoxFlashbang - description: 'WARNING: These devices are extremely dangerous and can cause blindness or deafness in repeated use.' + description: "ПОПЕРЕДЖЕННЯ: Ці пристрої надзвичайно небезпечні і можуть спричинити сліпоту або глухоту при повторному використанні." components: - type: StorageFill contents: @@ -29,10 +29,10 @@ - state: flashbang - type: entity - name: sechud box + name: "сечуд-бокс" parent: BoxCardboard id: BoxSechud - description: A box of security glasses. + description: "Коробка захисних окулярів." components: - type: StorageFill contents: @@ -44,10 +44,10 @@ - state: sechud - type: entity - name: ziptie box + name: "коробка на застібці-блискавці" parent: BoxCardboard id: BoxZiptie - description: A box full of zipties. + description: "Коробка, повна застібок-блискавок." components: - type: Storage grid: @@ -65,10 +65,10 @@ - state: ziptie - type: entity - name: forensic pad box + name: "судово-медичний блокнот" parent: BoxCardboard id: BoxForensicPad - description: A box of forensic pads. + description: "Коробка криміналістичних прокладок." components: - type: Item shape: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/service.yml b/Resources/Prototypes/Catalog/Fills/Boxes/service.yml index fe8293ccd50..53c967e5e77 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/service.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/service.yml @@ -1,8 +1,8 @@ - type: entity - name: cleanades box + name: "скринька для чистокровних" parent: BoxCardboard id: BoxCleanerGrenades - description: A box full of cleanades. + description: "Коробка, повна чистотілу." components: - type: StorageFill contents: @@ -14,10 +14,10 @@ - state: flashbang - type: entity - name: NT "AgriChem Is Fun" kit + name: "Набір NT \"Агрохімія - це весело" parent: BoxCardboard id: BoxAgrichem - description: For the budding botanist ready to learn about maximizing farm output. This faded box must be at least 50 years old. + description: "Для ботаніка-початківця, який хоче дізнатися про максимізацію врожайності на фермі. Цій вицвілій коробці має бути щонайменше 50 років." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml b/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml index 0f99ae77d47..0c52637922f 100644 --- a/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml +++ b/Resources/Prototypes/Catalog/Fills/Boxes/syndicate.yml @@ -1,7 +1,7 @@ - type: entity id: ElectricalDisruptionKit parent: [BoxCardboard, BaseSyndicateContraband] - name: electrical disruption kit + name: "комплект для захисту від перебоїв в електропостачанні" suffix: Filled components: - type: StorageFill @@ -14,8 +14,8 @@ - type: entity parent: [BoxVial, BaseSyndicateContraband] id: ChemicalSynthesisKit - name: chemical synthesis kit - description: A starter kit for the aspiring chemist, includes toxin and vestine for all your criminal needs! + name: "набір для хімічного синтезу" + description: "Стартовий набір для хіміка-початківця, що включає токсин і вестину для всіх ваших злочинних потреб!" components: - type: Storage grid: @@ -35,8 +35,8 @@ - type: entity parent: [BoxCardboard, BaseSyndicateContraband] id: ThrowingKnivesKit - name: throwing knives kit - description: A set of 4 syndicate branded throwing knives, perfect for embedding into the body of your victims. + name: "набір метальних ножів" + description: "Набір з 4 фірмових метальних ножів синдикату, які ідеально підходять для встромляння в тіло жертви." components: - type: Storage grid: @@ -51,10 +51,10 @@ - state: throwing_knives - type: entity - name: deathrattle implant box + name: "коробка для імплантатів deathrattle" parent: [BoxCardboard, BaseSyndicateContraband] id: BoxDeathRattleImplants - description: Six deathrattle implants for the whole squad. + description: "Шість імплантатів смертоносного брязкальця та ручні GPS-навігатори для всього загону." components: - type: Sprite layers: @@ -71,8 +71,8 @@ - type: entity parent: [BoxCardboard, BaseSyndicateContraband] id: CombatBakeryKit - name: combat bakery kit - description: A kit of clandestine baked weapons. + name: "бойовий хлібопекарський набір" + description: "Комплект підпільної зброї, що випікається підпільно." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/antag.yml b/Resources/Prototypes/Catalog/Fills/Crates/antag.yml index e874394eaaf..59941fe7aae 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/antag.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/antag.yml @@ -1,6 +1,6 @@ - type: entity id: CratePirateChestCaptain - name: captains pirate chest + name: "піратська скриня капітана" suffix: Filled parent: CratePirate components: @@ -12,7 +12,7 @@ - type: entity id: CratePirateChest - name: crews pirate chest + name: "піратська скриня екіпажу" suffix: Filled parent: CratePirate components: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/armory.yml b/Resources/Prototypes/Catalog/Fills/Crates/armory.yml index bc5377fe81f..fe4d2092608 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/armory.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/armory.yml @@ -1,8 +1,8 @@ - type: entity id: CrateArmorySMG parent: [ CrateWeaponSecure, BaseRestrictedContraband ] - name: SMG crate - description: Contains two high-powered, semiautomatic rifles with four mags. Requires Armory access to open. + name: "Ящик SMG" + description: "Містить дві потужні напівавтоматичні гвинтівки з чотирма магазинами. Для відкриття потрібен доступ до арсеналу." components: - type: StorageFill contents: @@ -14,8 +14,8 @@ - type: entity id: CrateArmoryShotgun parent: [ CrateWeaponSecure, BaseRestrictedContraband ] - name: shotgun crate - description: For when the enemy absolutely needs to be replaced with lead. Contains two Enforcer Combat Shotguns, and some standard shotgun shells. Requires Armory access to open. + name: "ящик для рушниці" + description: "Для тих випадків, коли ворога конче потрібно завалити свинцем. Містить два бойові дробовики Enforcer та кілька стандартних набоїв до них. Для відкриття потрібен доступ до арсеналу." components: - type: StorageFill contents: @@ -27,8 +27,8 @@ - type: entity id: CrateTrackingImplants parent: [ CrateWeaponSecure, BaseRestrictedContraband ] - name: tracking implants - description: Contains a handful of tracking implanters. Good for prisoners you'd like to release but still keep track of. + name: "відстеження імплантатів" + description: "Містить кілька відстежувальних імплантатів. Добре підходить для в'язнів, яких ви хочете відпустити, але все одно продовжуєте стежити за ними." components: - type: StorageFill contents: @@ -38,8 +38,8 @@ - type: entity parent: [ CrateWeaponSecure, BaseRestrictedContraband ] id: CrateTrainingBombs - name: training bombs - description: Contains three low-yield training bombs for security to learn defusal and safe ordnance disposal, EOD suit not included. Requires Armory access to open. + name: "навчальні бомби" + description: "Містить три навчальні бомби малої потужності для тренувань з знешкодження та безпечної утилізації боєприпасів, костюм сапера не входить до комплекту. Для відкриття потрібен доступ до арсеналу." components: - type: StorageFill contents: @@ -49,8 +49,8 @@ - type: entity id: CrateArmoryLaser parent: [ CrateWeaponSecure, BaseRestrictedContraband ] - name: lasers crate - description: Contains three standard-issue laser rifles. Requires Armory access to open. + name: "ящик для лазерів" + description: "Містить три стандартні лазерні гвинтівки. Для відкриття потрібен доступ до арсеналу." components: - type: StorageFill contents: @@ -60,8 +60,8 @@ - type: entity id: CrateArmoryPistols parent: [ CrateWeaponSecure, BaseRestrictedContraband ] - name: pistols crate - description: Contains two standard NT pistols with four mags. Requires Armory access to open. + name: "ящик для пістолетів" + description: "Містить два стандартних пістолети NT з чотирма магазинами. Для відкриття потрібен доступ до арсеналу." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/botany.yml b/Resources/Prototypes/Catalog/Fills/Crates/botany.yml index 85b635289e0..00bf8479ebe 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/botany.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/botany.yml @@ -1,8 +1,8 @@ - type: entity id: CrateHydroponicsSeedsExotic parent: CrateHydroSecure - name: exotic seeds crate - description: Any entrepreneuring botanist's dream. Contains many different exotic seeds. Requires Hydroponics access to open. + name: "ящик з екзотичним насінням" + description: "Мрія будь-якого підприємливого ботаніка. Містить багато різних екзотичних насіння. Для відкриття потрібен доступ до гідропоніки." components: - type: StorageFill contents: @@ -24,8 +24,8 @@ - type: entity id: CrateHydroponicsSeedsMedicinal parent: CrateHydroSecure - name: medicinal seeds crate - description: The wannabe chemist's dream. The power of medicine is at your fingertips! Requires Hydroponics access to open. + name: "ящик для лікарського насіння" + description: "Мрія хіміка-початківця. Сила медицини у вас на кінчиках ваших пальців! Потрібен доступ до гідропоніки для відкриття." components: - type: StorageFill contents: @@ -43,8 +43,8 @@ - type: entity id: CrateHydroponicsTools parent: CrateHydroponics - name: hydroponics equipment crate - description: Supplies for growing a great garden! Contains some spray bottles of plant chemicals, a hatchet, a mini-hoe, scythe, as well as a pair of leather gloves and a botanist's apron. + name: "ящик для обладнання для гідропоніки" + description: "Все необхідне для вирощування чудового саду! Містить кілька пляшечок з хімікатами для рослин, сокиру, міні-сапку, косу, а також пару шкіряних рукавичок і фартух ботаніка." components: - type: StorageFill contents: @@ -64,8 +64,8 @@ - type: entity id: CrateHydroponicsSeeds parent: CrateHydroponics - name: seeds crate - description: Big things have small beginnings. Contains twelve different seeds. + name: "ящик для насіння" + description: "Великі речі починаються з малого. Містить дванадцять різних насінин." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml b/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml index 0ce625876f1..0d603b4bd71 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/cargo.yml @@ -1,8 +1,8 @@ - type: entity id: CrateCargoLuxuryHardsuit parent: CratePirate - name: luxury mining hardsuit crate - description: Finally, a hardsuit Quartermasters could call their own. Centcomm has heard you, now stop asking. + name: "розкішний шахтерський комбінезон ящик" + description: "Нарешті, бронежилет, який офіцер з логістики міг би назвати своїм. Центр почув вас, тепер перестаньте питати." components: - type: StorageFill contents: @@ -10,8 +10,8 @@ - type: entity id: CrateCargoGambling - name: the grand lottery $$$ - description: A box containing treasure beyond your greatest imaginations! + name: "велика лотерея $$$" + description: "Коробка зі скарбами, що перевершують ваші найсміливіші фантазії!" parent: CratePrivateSecure components: #never make a storage fill this large diff --git a/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml b/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml index c4e2ed4a524..fa89edc68be 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/chemistry.yml @@ -1,8 +1,8 @@ - type: entity id: CrateChemistryP parent: CrateChemistrySecure - name: chemicals crate (P) - description: Contains chemicals from the P-Block of elements. Requires Chemistry access to open. + name: "ящик для хімікатів (P)" + description: "Містить хімічні речовини з P-блоку елементів. Для відкриття потрібен доступ до хімії." components: - type: StorageFill contents: @@ -30,8 +30,8 @@ - type: entity id: CrateChemistryS parent: CrateChemistrySecure - name: chemicals crate (S) - description: Contains chemicals from the S-Block of elements. Requires Chemistry access to open. + name: "ящик для хімікатів (S)" + description: "Містить хімічні речовини з S-блоку елементів. Для відкриття потрібен доступ до хімії." components: - type: StorageFill contents: @@ -49,8 +49,8 @@ - type: entity id: CrateChemistryD parent: CrateChemistrySecure - name: chemicals crate (D) - description: Contains chemicals from the D-Block of elements. Requires Chemistry access to open. + name: "ящик для хімікатів (D)" + description: "Містить хімічні речовини з блоку елементів D. Для відкриття потрібен доступ до хімії." components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CratePlantBGone parent: CrateGenericSteel - name: bulk Plant-B-Gone crate - description: From Monstano. "Unwanted Weeds, Meet Your Celestial Roundup!" + name: "насипний ящик Plant-B-Gone" + description: "Від Монстано. \"Небажані бур'яни, зустрічайте свою небесну облаву!\"" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml b/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml index 899db4c37c7..88113d7ae8c 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/circuitboards.yml @@ -1,8 +1,8 @@ - type: entity id: CrateCrewMonitoringBoards parent: CrateEngineeringSecure - name: crew monitoring boards - description: Has two crew monitoring console and server replacements. Requires engineering access to open. + name: "дошки моніторингу екіпажу" + description: "Має дві заміни консолі моніторингу екіпажу та сервера. Для відкриття потрібен інженерний доступ." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml b/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml index 7e1fb8f98b2..270af42f68c 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/emergency.yml @@ -1,8 +1,8 @@ - type: entity id: CrateEmergencyExplosive parent: CrateSecgear - name: bomb suit crate - description: Science gone bonkers? Beeping behind the airlock? Buy now and be the hero the station des... I mean needs! (time not included) + name: "ящик для бомбозахисного костюма" + description: "Наука збожеволіла? Звуковий сигнал за шлюзом? Купуйте зараз і станьте героєм, якого потребує станція... Я маю на увазі, потребує! (час не включено)" components: - type: StorageFill contents: @@ -16,8 +16,8 @@ - type: entity id: CrateEmergencyFire parent: CrateGenericSteel - name: firefighting crate - description: Only you can prevent station fires. Partner up with two firefighter suits, gas masks, flashlights, large oxygen tanks, extinguishers, and hardhats! + name: "протипожежний ящик" + description: "Тільки ви можете запобігти пожежі на станції. Візьміть з собою два костюми пожежника, протигази, ліхтарики, великі кисневі балони, вогнегасники та каски!" components: - type: StorageFill contents: @@ -37,8 +37,8 @@ - type: entity id: CrateEmergencyInternals parent: CrateInternals - name: internals crate - description: Master your life energy and control your breathing with 3 breath masks, emergency suits and large air tanks. + name: "внутрішній ящик" + description: "Контролюйте свою життєву енергію та дихання за допомогою трьох дихальних масок, трьох аварійних кисневих балонів та трьох великих повітряних балонів." components: - type: StorageFill contents: @@ -56,8 +56,8 @@ - type: entity id: CrateEmergencyInternalsLarge parent: CrateInternals - name: internals crate (large) - description: Master your life energy and control your breathing with 6 breath masks, emergency suits and large air tanks. + name: "внутрішній ящик (великий)" + description: "Контролюйте свою життєву енергію та дихання за допомогою шести дихальних масок, шести аварійних кисневих балонів та шести великих повітряних балонів." components: - type: StorageFill contents: @@ -75,8 +75,8 @@ - type: entity id: CrateSlimepersonLifeSupport parent: CrateInternals - name: slimeperson life support crate - description: Contains four breath masks and four large nitrogen tanks. + name: "ящик життєзабезпечення слизолюдей" + description: "Містить чотири дихальні маски та чотири великі балони з азотом." components: - type: StorageFill contents: @@ -90,8 +90,8 @@ - type: entity id: CrateEmergencyRadiation parent: CrateRadiation - name: radiation protection crate - description: Survive the Nuclear Apocalypse and Supermatter Engine alike with two sets of Radiation suits. Each set contains a helmet, suit, and Geiger counter. We'll even throw in a bottle of vodka and some glasses too, considering the life-expectancy of people who order this. + name: "радіаційно-захисний ящик" + description: "Переживіть ядерний апокаліпсис і двигун надматерії з двома комплектами костюмів захисту від радіації. Кожен комплект містить шолом, костюм та лічильник Гейгера. Ми навіть додамо пляшку горілки та кілька склянок, враховуючи тривалість життя людей, які замовляють це." components: - type: StorageFill contents: @@ -106,8 +106,8 @@ - type: entity id: CrateEmergencyInflatablewall parent: CratePlastic - name: inflatable wall crate - description: Three stacks of inflatable walls for when the stations metal walls don't want to hold atmosphere anymore. + name: "ящик надувних стін" + description: "Три стоси надувних стін на випадок, якщо металеві стіни станції більше не зможуть утримувати атмосферу." components: - type: StorageFill contents: @@ -116,8 +116,8 @@ - type: entity id: CrateGenericBiosuit parent: CratePlastic - name: emergency bio suit crate - description: Contains 2 biohazard suits to ensure that no disease will distract you from what you're doing there. + name: "ящик для аварійного біокостюму" + description: "Містить 2 костюми біозахисту, щоб гарантувати, що жодна хвороба не відволікатиме вас від того, що ви там робите." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml b/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml index 62d07b0beda..f6a24a32ff5 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/engineering.yml @@ -1,8 +1,8 @@ - type: entity id: CrateEngineeringGear parent: CrateEngineering - name: engineering gear crate - description: Various engineering gear parts. + name: "ящик для інженерного обладнання" + description: "Різні деталі інженерного обладнання." components: - type: StorageFill contents: @@ -22,8 +22,8 @@ - type: entity id: CrateEngineeringToolbox parent: CrateEngineering - name: toolbox crate - description: Two mechanical and two electrical toolboxes. + name: "ящик для інструментів" + description: "Два механічні та два електричні ящики для інструментів." components: - type: StorageFill contents: @@ -46,8 +46,8 @@ - type: entity id: CrateEngineeringCableLV parent: CrateElectrical - name: LV cable crate - description: 3 coils of LV cables. + name: "Коробка для низьковольтних кабелів" + description: "3 котушки низьковольтних кабелів." components: - type: StorageFill contents: @@ -57,8 +57,8 @@ - type: entity id: CrateEngineeringCableMV parent: CrateElectrical - name: MV cable crate - description: 3 coils of LV cables. + name: "Коробка для високовольтних кабелів" + description: "3 котушки низьковольтних кабелів." components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CrateEngineeringCableHV parent: CrateElectrical - name: HV cable crate - description: 3 coils of HV cables. + name: "Коробка для високовольтних кабелів" + description: "3 котушки високовольтних кабелів." components: - type: StorageFill contents: @@ -79,8 +79,8 @@ - type: entity id: CrateEngineeringFoamGrenade parent: CrateEngineeringSecure - name: sealant grenade crate - description: 5 metal foam sealant grenades. + name: "герметичний ящик для гранат" + description: "5 металевих пінопластових гранат-герметиків." components: - type: StorageFill contents: @@ -90,8 +90,8 @@ - type: entity id: CrateEngineeringCableBulk parent: CrateElectrical - name: bulk cable crate - description: 2 coils each for every cable type. + name: "об'ємний кабельний короб" + description: "По 2 котушки для кожного типу кабелю." components: - type: StorageFill contents: @@ -105,8 +105,8 @@ - type: entity id: CrateEngineeringElectricalSupplies parent: CrateElectrical - name: electrical supplies crate - description: NT is not responsible for any workplace infighting relating to the insulated gloves included within these crates. + name: "ящик для електрообладнання" + description: "NT не несе відповідальності за будь-які конфлікти на робочому місці, пов'язані з ізольованими рукавичками, що входять до складу цих ящиків." components: - type: StorageFill contents: @@ -118,8 +118,8 @@ - type: entity id: CrateEngineeringStationBeaconBundle parent: CratePlastic - name: station beacon bundle - description: A crate containing 5 station beacon assemblies for modifying the station map. + name: "комплект станційних радіомаяків" + description: "Ящик з 5-ма збірками маячків станцій для модифікації мапи станцій." components: - type: StorageFill contents: @@ -129,8 +129,8 @@ - type: entity id: CrateEngineeringJetpack parent: CrateGenericSteel - name: jetpack crate - description: Two jetpacks for those who don't know how to use fire extinguishers. + name: "ящик для реактивного ранця" + description: "Два реактивні ранці для тих, хто не вміє користуватися вогнегасниками." components: - type: StorageFill contents: @@ -140,8 +140,8 @@ - type: entity id: CrateEngineeringMiniJetpack parent: CrateGenericSteel - name: mini jetpack crate - description: Two mini jetpacks for those who want an extra challenge. + name: "ящик для реактивного ранця" + description: "Два міні-ракетоплани для тих, хто хоче додаткового випробування." components: - type: StorageFill contents: @@ -151,8 +151,8 @@ - type: entity id: CrateAirlockKit parent: CrateGenericSteel - name: airlock kit - description: A kit for building 6 airlocks, doesn't include tools. + name: "шлюзовий комплект" + description: "Набір для будівництва 6 шлюзів, не включає в себе інструменти." components: - type: StorageFill contents: @@ -164,8 +164,8 @@ - type: entity id: CrateEvaKit parent: CrateCommandSecure - name: EVA kit - description: A set consisting of two prestigious EVA suits and helmets. + name: "Набір EVA" + description: "Комплект, що складається з двох престижних костюмів та шоломів з EVA." components: - type: StorageFill contents: @@ -177,8 +177,8 @@ - type: entity id: CrateRCDAmmo parent: CrateEngineering - name: compressed matter crate - description: Contains three compressed matter cartridges. + name: "ящик для стиснених речовин" + description: "Містить три картриджі зі стисненою речовиною." components: - type: StorageFill contents: @@ -188,8 +188,8 @@ - type: entity id: CrateRCD parent: CrateEngineeringSecure - name: RCD crate - description: A crate containing a single rapid construction device. + name: "Ящик ПЗВ" + description: "Ящик з одним пристроєм для швидкого будівництва." components: - type: StorageFill contents: @@ -198,8 +198,8 @@ - type: entity id: CrateParticleDecelerators parent: CrateEngineeringSecure - name: particle decelerators crate - description: A crate containing 3 Particle Decelerators. + name: "ящик для сповільнювачів частинок" + description: "Ящик з 3 сповільнювачами частинок." components: - type: StorageFill contents: @@ -209,8 +209,8 @@ - type: entity id: CrateEngineeringSpaceHeater parent: CrateEngineering - name: space heater crate - description: Contains a space heater for climate control. + name: "ящик для обігрівача" + description: "Містить обігрівач для контролю клімату." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/engines.yml b/Resources/Prototypes/Catalog/Fills/Crates/engines.yml index c37b7b7535a..7957c1d3459 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/engines.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/engines.yml @@ -3,8 +3,8 @@ - type: entity id: CrateEngineeringAMEShielding parent: CrateEngineeringSecure - name: packaged antimatter reactor crate - description: 9 parts for the main body of an antimatter reactor, or for expanding an existing one. + name: "упакований корпус реактора на антиматерії" + description: "9 частин для основного корпусу реактора на антиречовині або для розширення існуючого." components: - type: StorageFill contents: @@ -14,8 +14,8 @@ - type: entity id: CrateEngineeringAMEJar parent: CrateEngineeringSecure - name: antimatter containment jar crate - description: 3 antimatter jars, for fuelling an antimatter reactor. + name: "ящик для контейнерів для утримання антиматерії" + description: "3 банки з антиречовиною, для заправки реактора з антиречовиною." components: - type: StorageFill contents: @@ -25,8 +25,8 @@ - type: entity id: CrateEngineeringAMEControl parent: CrateEngineeringSecure - name: antimatter control unit crate - description: The control unit of an antimatter reactor. + name: "ящик блоку управління антиматерії" + description: "Блок управління реактором антиречовини." components: - type: StorageFill contents: @@ -37,8 +37,8 @@ - type: entity id: CrateEngineeringSingularityEmitter parent: CrateEngineeringSecure - name: emitter crate - description: An emitter, best used for singularity engines. + name: "ящик випромінювача" + description: "Випромінювач, який найкраще використовувати для двигунів сингулярності." components: - type: StorageFill contents: @@ -47,8 +47,8 @@ - type: entity id: CrateEngineeringSingularityCollector parent: CrateEngineeringSecure - name: radiation collector crate - description: A radiation collector, best used for singularity engines. Plasma is included. + name: "радіаційний колекторний ящик" + description: "Колектор випромінювання, найкраще підходить для сингулярних двигунів. Плазма в комплекті." components: - type: StorageFill contents: @@ -58,8 +58,8 @@ - type: entity id: CrateEngineeringSingularityContainment parent: CrateEngineeringSecure - name: containment field generator crate - description: A containment field generator, keeps the singulo in submission. + name: "захисна оболонка генератора поля утримання" + description: "Генератор поля стримування, що утримує сингуло в покорі." components: - type: StorageFill contents: @@ -68,8 +68,8 @@ - type: entity id: CrateEngineeringSingularityGenerator parent: CrateEngineeringSecure - name: singularity generator crate - description: A singularity generator, the mother of the beast. + name: "ящик генератора сингулярностей" + description: "Генератор сингулярностей, мати звіра." components: - type: StorageFill contents: @@ -80,8 +80,8 @@ - type: entity id: CrateEngineeringParticleAccelerator parent: CrateEngineeringSecure - name: PA crate - description: Complex to setup, but rewarding as fuck. + name: "Ящик для гучномовців" + description: "Складний у налаштуванні, але до біса корисний." components: - type: StorageFill contents: @@ -109,7 +109,7 @@ - type: entity id: CrateEngineeringGenerator parent: CrateEngineering - name: generator crate + name: "ящик генератора" suffix: DEBUG components: - type: StorageFill @@ -119,8 +119,8 @@ - type: entity id: CrateEngineeringSolar parent: CrateEngineering - name: solar assembly crate - description: Parts for constructing solar panels and trackers. + name: "монтажний ящик для сонячної батареї" + description: "Деталі для побудови сонячних панелей і трекерів." components: - type: StorageFill contents: @@ -130,8 +130,8 @@ - type: entity id: CrateEngineeringShuttle parent: CrateEngineeringSecure - name: shuttle powering crate - description: A crate containing all needs for shuttle powering. + name: "ящик живлення човника" + description: "Ящик з усім необхідним для живлення шатлів." components: - type: StorageFill contents: @@ -143,8 +143,8 @@ - type: entity id: CrateEngineeringTeslaGenerator parent: CrateEngineeringSecure - name: tesla generator crate - description: A tesla generator. God save you. + name: "ящик генератора Тесла" + description: "Генератор Тесли. Боже, бережи тебе." components: - type: StorageFill contents: @@ -153,8 +153,8 @@ - type: entity id: CrateEngineeringTeslaCoil parent: CrateEngineeringSecure - name: tesla coil crate - description: Tesla coil. Attracts lightning and generates energy from it. + name: "ящик котушки Тесли" + description: "Котушка Тесли. Притягує блискавку і генерує з неї енергію." components: - type: StorageFill contents: @@ -163,8 +163,8 @@ - type: entity id: CrateEngineeringTeslaGroundingRod parent: CrateEngineeringSecure - name: tesla grounding rod crate - description: Grounding rod, best for lightning protection. + name: "ящик для заземлювального стрижня tesla" + description: "Заземлювач, найкраще для захисту від блискавки." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/food.yml b/Resources/Prototypes/Catalog/Fills/Crates/food.yml index 527c2595dd9..07599baa1b3 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/food.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/food.yml @@ -1,8 +1,8 @@ - type: entity id: CrateFoodPizza parent: CratePlastic - name: emergency pizza delivery - description: Help do your part to end station hunger by distributing pizza to underfunded departments! Includes 4 pizzas. + name: "екстрена доставка піци" + description: "Допоможіть зробити свій внесок у боротьбу з голодом на вокзалі, роздавши піцу відділенням, які не отримують достатнього фінансування! Включає 4 піци." components: - type: StorageFill contents: @@ -14,8 +14,8 @@ - type: entity id: CrateFoodPizzaLarge parent: CratePlastic - name: disaster pizza delivery - description: In the ultimate event that all else has failed, Find comfort in that more pizza solves everything. Includes 16 pizzas. + name: "аварійна доставка піци" + description: "У крайньому випадку, коли все інше не спрацювало, знайдіть розраду в тому, що ще одна піца вирішує все. Включає 16 піц." components: - type: StorageFill contents: @@ -27,8 +27,8 @@ - type: entity id: CrateFoodMRE parent: CratePlastic - name: MRE crate - description: A military style meal fit to feed a whole department. + name: "Ящик MRE" + description: "Їжа у військовому стилі, якої вистачить, щоб нагодувати цілий відділ." components: - type: StorageFill contents: @@ -38,8 +38,8 @@ - type: entity id: CrateFoodCooking parent: CratePlastic - name: kitchen supplies crate - description: Extra kitchen supplies, in case the botanists are absent. + name: "ящик для кухонного приладдя" + description: "Додаткове кухонне приладдя на випадок відсутності ботаніків." components: - type: StorageFill contents: @@ -63,8 +63,8 @@ - type: entity id: CrateFoodDinnerware parent: CratePlastic - name: kitchen dinnerware crate - description: Extra kitchen supplies, in case the clown was allowed in the cafeteria unsupervised. + name: "ящик для кухонного посуду" + description: "Додаткове кухонне приладдя на випадок, якщо клоуна пустять в кафетерій без нагляду." components: - type: StorageFill contents: @@ -90,8 +90,8 @@ - type: entity id: CrateFoodBarSupply parent: CratePlastic - name: bartending supplies crate - description: Extra Bar supplies, in case the clown was allowed in the bar unsupervised. + name: "ящик для барменського приладдя" + description: "Додаткові барні приналежності, на випадок, якщо клоуна пустять до бару без нагляду." components: - type: StorageFill contents: @@ -117,8 +117,8 @@ - type: entity id: CrateFoodSoftdrinks parent: CratePlastic - name: softdrinks crate - description: A variety of sodas to complement a small party, without having to empty the soda machines. Includes 14 sodas. + name: "ящик для безалкогольних напоїв" + description: "Різноманітні газовані напої для невеликої вечірки, без необхідності спорожнення автоматів з газованою водою. Містить 14 газованих напоїв." components: - type: StorageFill contents: @@ -138,8 +138,8 @@ - type: entity id: CrateFoodSoftdrinksLarge parent: CratePlastic - name: softdrinks bulk crate - description: Lots of sodas taken straight out of Centcomm's own vending machines, because you just can't leave your department. Includes 28 sodas. + name: "ящик для безалкогольних напоїв" + description: "Багато газованої води, взятої прямо з власних торгових автоматів Centcomm, тому що ви просто не можете покинути свій відділ. Включає 28 газованих напоїв." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/fun.yml b/Resources/Prototypes/Catalog/Fills/Crates/fun.yml index 411dc307210..ba009c7fe10 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/fun.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/fun.yml @@ -43,8 +43,8 @@ - type: entity id: CrateFunPlushie parent: CrateGenericSteel - name: plushie crate - description: A buncha soft plushies. Throw them around and then wonder how you're gonna explain this purchase to NT. + name: "плюшевий ящик" + description: "Купа м'яких плюшевих іграшок. Розкидайте їх навколо, а потім здивуйтеся, як ви поясните цю покупку NT." components: - type: EntityTableContainerFill containers: @@ -56,8 +56,8 @@ - type: entity id: CrateFunLizardPlushieBulk parent: CrateGenericSteel - name: bulk lizard plushie crate - description: A buncha soft lizard plushies. Throw them around and then wonder how you're gonna explain this purchase to NT. + name: "об'ємний ящик з плюшевої ящірки" + description: "Купа м'яких плюшевих ящірок. Розкидайте їх навколо, а потім подумайте, як ви поясните цю покупку NT." components: - type: EntityTableContainerFill containers: @@ -73,8 +73,8 @@ - type: entity id: CrateFunInstrumentsVariety parent: CrateGenericSteel - name: variety instrument collection - description: Get your sad station movin' and groovin' with this catch-all variety pack! Contains seven different instruments. + name: "колекція естрадних інструментів" + description: "Зробіть свою сумну радіостанцію живою та енергійною за допомогою цього універсального набору! Містить сім різних інструментів." components: - type: StorageFill contents: @@ -89,8 +89,8 @@ - type: entity id: CrateFunInstrumentsBrass parent: CrateGenericSteel - name: brass instrument ensemble crate - description: Bring some jazz to the station with the brass ensemble. Contains a variety of brass instruments for the whole station to play. + name: "ящик для ансамблю мідних духових інструментів" + description: "Принесіть трохи джазу на станцію з духовим ансамблем. Містить різноманітні духові інструменти для гри всієї станції." components: - type: StorageFill contents: @@ -108,8 +108,8 @@ - type: entity id: CrateFunInstrumentsString parent: CrateGenericSteel - name: string instrument ensemble crate - description: Pluck or pick, slap or shred! Play a smooth melody or melt peoples' faces with this package of stringed instruments. + name: "ящик для ансамблю струнних інструментів" + description: "Щипайте або перебирайте, шльопайте або шматуйте! Заграйте плавну мелодію або розтопіть людські обличчя за допомогою цього набору струнних інструментів." components: - type: StorageFill contents: @@ -126,8 +126,8 @@ - type: entity id: CrateFunInstrumentsWoodwind parent: CrateGenericSteel - name: woodwind instrument ensemble crate - description: If atmos is good at their job, use air to play music with these woodwind instruments! Real wood not guaranteed with every item. + name: "ящик для ансамблю дерев'яних духових інструментів" + description: "Якщо атмосфера добре справляється зі своєю роботою, використовуйте повітря, щоб грати музику на цих дерев'яних духових інструментах! Справжнє дерево не гарантується з кожною позицією." components: - type: StorageFill contents: @@ -144,8 +144,8 @@ - type: entity id: CrateFunInstrumentsKeyedPercussion parent: CrateGenericSteel - name: keyed/percussion instrument ensemble crate - description: Hit some keys with some sticks or your hands, with this Keyed and Percussion instrument ensemble crate. + name: "ящик для ансамблю клавішних/ударних інструментів" + description: "За допомогою цього ящика для ансамблю клавішних та перкусійних інструментів можна грати на клавішах, паличками або руками." components: - type: StorageFill contents: @@ -163,8 +163,8 @@ - type: entity id: CrateFunInstrumentsSpecial parent: CrateGenericSteel - name: special instrument collector's crate - description: Create some noise with this special collection of arguably-instruments! Centcomm is not responsible for any trauma caused by the contents. + name: "спеціальний ящик для збору інструментів" + description: "Створіть трохи шуму з цією спеціальною колекцією арґументів-інструментів! Centcomm не несе відповідальності за будь-які травми, спричинені вмістом." components: - type: StorageFill contents: @@ -182,8 +182,8 @@ - type: entity id: CrateFunArtSupplies parent: CrateGenericSteel - name: art supplies - description: Make some happy little accidents with lots of crayons! + name: "художнє приладдя" + description: "Зробіть кілька маленьких щасливих нещасних випадків з великою кількістю кольорових олівців!" components: - type: StorageFill contents: @@ -192,8 +192,8 @@ - type: entity id: CrateFunBoardGames parent: CrateGenericSteel - name: board game crate - description: Game nights have been proven to either decrease boredom or increase murderous rage depending on the game. + name: "ящик для настільних ігор" + description: "Доведено, що ігрові вечори або зменшують нудьгу, або збільшують вбивчу лють, залежно від гри." components: - type: StorageFill contents: @@ -214,8 +214,8 @@ - type: entity id: CrateFunSadTromboneImplants parent: CrateGenericSteel - name: sad trombone implants - description: Death's never been so fun before! Implant these to make dying a bit more happy. + name: "імплантати сумного тромбону" + description: "Смерть ще ніколи не була такою веселою! Імплантуйте їх, щоб зробити вмирання трохи щасливішим." components: - type: StorageFill contents: @@ -225,8 +225,8 @@ - type: entity id: CrateFunLightImplants parent: CrateGenericSteel - name: light implants - description: Light up your skin with these implants! + name: "світлові імплантати" + description: "Засвітіть свою шкіру з цими імплантами!" components: - type: StorageFill contents: @@ -236,8 +236,8 @@ - type: entity id: CrateFunParty parent: CrateGenericSteel - name: party crate - description: An entire party just waiting for you to open it. Includes party favors, party beverages, and even a cake. + name: "ящик для вечірки" + description: "Ціла вечірка чекає на те, щоб ви її відкрили. Включає в себе святкові сувеніри, напої і навіть торт." components: - type: StorageFill contents: @@ -267,8 +267,8 @@ - type: entity id: CrateFunWaterGuns parent: CratePlastic - name: water gun crate - description: A summer special with a variety of brightly colored water guns. Water not included. + name: "ящик для водяного пістолета" + description: "Літній спецпропозиція з різноманітними яскравими водяними пістолетами. Вода не входить у вартість." components: - type: StorageFill contents: @@ -280,8 +280,8 @@ - type: entity id: CrateFunBoxing parent: CrateGenericSteel - name: boxing crate - description: Want to set up an underground fight club or host a tournament amongst station crew? This crate is for you! + name: "боксерський ящик" + description: "Хочеш створити підпільний бійцівський клуб або провести турнір серед станційних екіпажів? Цей ящик для вас!" components: - type: StorageFill contents: @@ -339,8 +339,8 @@ - type: entity id: CrateFunBikeHornImplants parent: CrateGenericSteel - name: bike horn implants - description: A thousand honks a day keeps security officers away! + name: "імплантати велосипедних клаксонів" + description: "Тисяча гудків на день відлякує охоронців!" components: - type: StorageFill contents: @@ -350,8 +350,8 @@ - type: entity id: CrateFunMysteryFigurines parent: CratePlastic - name: mystery figure crate - description: A collection of 10 Mystery Figurine boxes. Duplicates non refundable. + name: "ящик із загадковою фігурою" + description: "Колекція з 10 коробочок Mystery Figurine. Дублікати поверненню не підлягають." components: - type: StorageFill contents: @@ -362,8 +362,8 @@ prob: 0.05 - type: entity - name: dartboard box set - description: A box with everything you need for a fun game of darts. + name: "коробковий набір для дартсу" + description: "Коробка з усім необхідним для веселої гри в дартс." id: CrateFunDartsSet parent: CratePlastic components: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/materials.yml b/Resources/Prototypes/Catalog/Fills/Crates/materials.yml index f425b48c07e..57009220e59 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/materials.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/materials.yml @@ -1,8 +1,8 @@ - type: entity id: CrateMaterialGlass parent: CrateGenericSteel - name: glass sheet crate - description: 90 sheets of glass, packed with care. + name: "ящик з листового скла" + description: "90 листів скла, дбайливо упакованих." components: - type: StorageFill contents: @@ -12,8 +12,8 @@ - type: entity id: CrateMaterialSteel parent: CrateGenericSteel - name: steel sheet crate - description: 90 sheets of steel. + name: "ящик листової сталі" + description: "90 листів сталі." components: - type: StorageFill contents: @@ -23,8 +23,8 @@ - type: entity id: CrateMaterialTextiles parent: CrateGenericSteel - name: textiles crate - description: 60 pieces of cloth and 30 pieces of durathread. + name: "текстильний ящик" + description: "60 шматків тканини і 30 шматків міцної нитки." components: - type: StorageFill contents: @@ -35,8 +35,8 @@ - type: entity id: CrateMaterialPlastic parent: CrateGenericSteel - name: plastic sheet crate - description: 90 sheets of plastic. + name: "пластиковий ящик з листового пластику" + description: "90 аркушів пластику." components: - type: StorageFill contents: @@ -46,8 +46,8 @@ - type: entity id: CrateMaterialWood parent: CrateGenericSteel - name: wood crate - description: Bunch of wood planks. + name: "дерев'яний ящик" + description: "Купа дерев'яних дощок." components: - type: StorageFill contents: @@ -56,8 +56,8 @@ - type: entity id: CrateMaterialBrass parent: CrateGenericSteel - name: brass crate - description: 90 sheets of brass. + name: "латунний ящик" + description: "90 листів латуні." components: - type: StorageFill contents: @@ -67,8 +67,8 @@ - type: entity id: CrateMaterialPlasteel parent: CrateGenericSteel - name: plasteel crate - description: 90 sheets of plasteel. + name: "пластиковий ящик" + description: "90 листів пластику." components: - type: StorageFill contents: @@ -78,8 +78,8 @@ - type: entity id: CrateMaterialPlasma parent: CratePlasma - name: solid plasma crate - description: 30 sheets of plasma. + name: "суцільний плазмовий ящик" + description: "90 листів плазми." components: - type: StorageFill contents: @@ -88,8 +88,8 @@ - type: entity id: CrateMaterialCardboard parent: CrateGenericSteel - name: cardboard crate - description: 60 pieces of cardboard. + name: "картонний ящик" + description: "60 шматків картону." components: - type: StorageFill contents: @@ -99,8 +99,8 @@ - type: entity id: CrateMaterialPaper parent: CrateGenericSteel - name: paper crate - description: 90 sheets of paper. + name: "паперовий ящик" + description: "90 аркушів паперу." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/medical.yml b/Resources/Prototypes/Catalog/Fills/Crates/medical.yml index fe04f72899a..cd026d96a5f 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/medical.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/medical.yml @@ -1,8 +1,8 @@ - type: entity id: CrateMedicalSupplies parent: CrateMedical - name: medical supplies crate - description: Basic medical supplies. + name: "ящик для медикаментів" + description: "Основні медикаменти." components: - type: StorageFill contents: @@ -19,8 +19,8 @@ - type: entity id: CrateChemistrySupplies parent: CrateMedical - name: chemistry supplies crate - description: Basic chemistry supplies. + name: "ящик для хімікатів" + description: "Базове хімічне приладдя." components: - type: StorageFill contents: @@ -35,8 +35,8 @@ - type: entity id: CrateChemistryVials parent: CrateMedical - name: vial supply crate - description: Crate filled with a box of vials. + name: "ящик для флаконів" + description: "Ящик, наповнений коробкою з флаконами." components: - type: StorageFill contents: @@ -45,8 +45,8 @@ - type: entity id: CrateMindShieldImplants parent: CrateMedical - name: MindShield implant crate - description: Crate filled with 3 MindShield implants. + name: "Контейнер для імплантату MindShield" + description: "Ящик з 3 імплантатами MindShield." components: - type: StorageFill contents: @@ -56,8 +56,8 @@ - type: entity id: CrateMedicalSurgery parent: CrateSurgery - name: surgical supplies crate - description: Surgical instruments. + name: "ящик для хірургічних матеріалів" + description: "Хірургічні інструменти." components: - type: StorageFill contents: @@ -72,8 +72,8 @@ - type: entity id: CrateMedicalScrubs parent: CrateMedical - name: medical scrubs crate - description: Medical clothings. + name: "ящик для медичних халатів" + description: "Медичний одяг." components: - type: StorageFill contents: @@ -89,8 +89,8 @@ - type: entity id: CrateEmergencyBurnKit parent: CrateMedical - name: emergency burn kit - description: Crate filled with a burn treatment kit. + name: "аварійний набір для опіків" + description: "Ящик з набором для лікування опіків." components: - type: StorageFill contents: @@ -99,8 +99,8 @@ - type: entity id: CrateEmergencyToxinKit parent: CrateMedical - name: emergency toxin kit - description: Crate filled with a toxin treatment kit. + name: "набір для екстрених токсинів" + description: "Ящик з набором для обробки токсинів." components: - type: StorageFill contents: @@ -109,8 +109,8 @@ - type: entity id: CrateEmergencyO2Kit parent: CrateMedical - name: emergency O2 kit - description: Crate filled with an O2 treatment kit. + name: "аварійний кисневий набір" + description: "Ящик з набором для лікування киснем." components: - type: StorageFill contents: @@ -119,8 +119,8 @@ - type: entity id: CrateEmergencyBruteKit parent: CrateMedical - name: emergency brute kit - description: Crate filled with a brute treatment kit. + name: "аварійний набір для тварин" + description: "Ящик, наповнений набором для грубої обробки." components: - type: StorageFill contents: @@ -129,8 +129,8 @@ - type: entity id: CrateEmergencyAdvancedKit parent: CrateMedical - name: emergency advanced kit - description: Crate filled with an advanced treatment kit. + name: "аварійний розширений набір" + description: "Ящик, наповнений сучасним набором для лікування." components: - type: StorageFill contents: @@ -139,8 +139,8 @@ - type: entity id: CrateEmergencyRadiationKit parent: CrateMedical - name: emergency radiation kit - description: Crate filled with a radiation treatment kit. + name: "аварійний радіаційний набір" + description: "Ящик з набором для променевої терапії." components: - type: StorageFill contents: @@ -149,8 +149,8 @@ - type: entity id: CrateBodyBags parent: CrateMedical - name: body bags crate - description: Contains ten body bags. + name: "ящик для мішків для трупів" + description: "Містить десять мішків для трупів." components: - type: StorageFill contents: @@ -160,8 +160,8 @@ - type: entity id: CrateVirologyBiosuit parent: CrateMedicalSecure - name: virology bio suit crate - description: Contains 2 biohazard suits to ensure that no disease will distract you from treating the crew. Requires Medical access to open. + name: "ящик для вірусологічного біокостюму" + description: "Містить 2 костюми біозахисту, щоб жодна хвороба не відволікала вас від лікування екіпажу. Для відкриття потрібен медичний доступ." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/npc.yml b/Resources/Prototypes/Catalog/Fills/Crates/npc.yml index 10c715bb99e..60d91beebee 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/npc.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/npc.yml @@ -1,8 +1,8 @@ - type: entity id: CrateNPCBee parent: CrateLivestock - name: crate of bees - description: A crate containing a swarm of eight bees. + name: "ящик з бджолами" + description: "Ящик з роєм із восьми бджіл." components: - type: StorageFill contents: @@ -12,8 +12,8 @@ - type: entity id: CrateNPCButterflies parent: CrateLivestock - name: crate of butterflies - description: A crate containing five butterflies. + name: "ящик з метеликами" + description: "Ящик з п'ятьма метеликами." components: - type: StorageFill contents: @@ -23,8 +23,8 @@ - type: entity id: CrateNPCCat parent: CrateLivestock - name: cat crate - description: A crate containing a single cat. + name: "котяча клітка" + description: "Ящик, в якому знаходиться один кіт." components: - type: StorageFill contents: @@ -47,8 +47,8 @@ - type: entity id: CrateNPCChicken parent: CrateLivestock - name: chicken crate - description: A crate containing four fully grown chickens. + name: "ящик для курей" + description: "Ящик з чотирма дорослими курчатами." components: - type: StorageFill contents: @@ -58,8 +58,8 @@ - type: entity id: CrateNPCCrab parent: CrateLivestock - name: crab crate - description: A crate containing three huge crabs. + name: "ящик для крабів" + description: "Ящик з трьома величезними крабами." components: - type: StorageFill contents: @@ -69,8 +69,8 @@ - type: entity id: CrateNPCDuck parent: CrateLivestock - name: duck crate - description: A crate containing six fully grown ducks. + name: "качиний ящик" + description: "Ящик з шістьма дорослими качками." components: - type: StorageFill contents: @@ -84,8 +84,8 @@ - type: entity id: CrateNPCCorgi parent: CrateLivestock - name: corgi crate - description: A crate containing a single corgi. + name: "клітка для коргі" + description: "Ящик з одним коргі." components: - type: StorageFill contents: @@ -94,8 +94,8 @@ - type: entity id: CrateNPCPuppyCorgi parent: CrateLivestock - name: puppy corgi crate - description: A crate containing a single puppy corgi. Awww. + name: "ящик для цуценят коргі" + description: "Ящик з одним цуценям коргі. оууу." components: - type: StorageFill contents: @@ -104,8 +104,8 @@ - type: entity id: CrateNPCCow parent: CrateLivestock - name: cow crate - description: A crate containing a single cow. + name: "ящик для корів" + description: "Ящик з однією коровою." components: - type: StorageFill contents: @@ -114,8 +114,8 @@ - type: entity id: CrateNPCGoat parent: CrateLivestock - name: goat crate - description: A crate containing a single goat. + name: "ящик для кіз" + description: "Ящик з однією козою." components: - type: StorageFill contents: @@ -124,8 +124,8 @@ - type: entity id: CrateNPCGoose parent: CrateLivestock - name: goose crate - description: A crate containing two geese. + name: "гусячий ящик" + description: "Ящик з двома гусьми." components: - type: StorageFill contents: @@ -135,8 +135,8 @@ - type: entity id: CrateNPCGorilla parent: CrateLivestock - name: gorilla crate - description: A crate containing a single gorilla. + name: "ящик для горили" + description: "Ящик з однією горилою." components: - type: StorageFill contents: @@ -145,8 +145,8 @@ - type: entity id: CrateNPCMonkeyCube parent: CrateGenericSteel - name: monkey cube crate - description: A crate containing single box of monkey cubes. + name: "ящик з мавпячого куба" + description: "Ящик з однією коробкою мавпячих кубиків." components: - type: StorageFill contents: @@ -155,8 +155,8 @@ - type: entity id: CrateNPCKoboldCube parent: CrateGenericSteel - name: kobold cube crate - description: A crate containing single box of kobold cubes. + name: "ящик з кубиків кобольдів" + description: "Ящик з однією коробкою кубиків кобольдів." components: - type: StorageFill contents: @@ -165,8 +165,8 @@ - type: entity id: CrateNPCMouse parent: CrateLivestock - name: mice crate - description: A crate containing five mice. + name: "ящик для мишей" + description: "Ящик з п'ятьма мишами." components: - type: StorageFill contents: @@ -176,8 +176,8 @@ - type: entity id: CrateNPCParrot parent: CrateLivestock - name: parrot crate - description: A crate containing three parrots. + name: "клітка для папуг" + description: "Ящик з трьома папугами." components: - type: StorageFill contents: @@ -187,8 +187,8 @@ - type: entity id: CrateNPCPenguin parent: CrateLivestock - name: penguin crate - description: A crate containing two penguins. + name: "ящик для пінгвінів" + description: "Ящик з двома пінгвінами." components: - type: StorageFill contents: @@ -198,8 +198,8 @@ - type: entity id: CrateNPCPig parent: CrateLivestock - name: pig crate - description: A crate containing a single pig. + name: "ящик для свиней" + description: "Ящик з однією свинею." components: - type: StorageFill contents: @@ -208,8 +208,8 @@ - type: entity id: CrateNPCSnake parent: CrateLivestock - name: snake crate - description: A crate containing three snakes. + name: "ящик для змій" + description: "Ящик з трьома зміями." components: - type: StorageFill contents: @@ -237,8 +237,8 @@ - type: entity id: CrateNPCLizard parent: CrateLivestock - name: lizard crate - description: A crate containing a lizard. + name: "ящик для ящірок" + description: "Ящик з ящіркою." components: - type: StorageFill contents: @@ -247,8 +247,8 @@ - type: entity id: CrateNPCKangaroo parent: CrateLivestock - name: kangaroo crate - description: A crate containing a kangaroo. + name: "ящик кенгуру" + description: "Ящик з кенгуру." components: - type: StorageFill contents: @@ -257,8 +257,8 @@ - type: entity id: CrateNPCMothroach parent: CrateLivestock - name: crate of mothroaches - description: A crate containing four mothroaches. + name: "ящик з тарганами" + description: "Ящик з чотирма тарганами." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/permaescape.yml b/Resources/Prototypes/Catalog/Fills/Crates/permaescape.yml index 4505a8cc7bf..a405052e343 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/permaescape.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/permaescape.yml @@ -1,5 +1,5 @@ - type: entity - name: Perma Escape Crate Spawner + name: "Нерестовик ящиків для втечі Perma" id: CratePermaEscapeSpawner parent: CrateEmptySpawner components: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml b/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml index 7bae4ecd77d..03130e8d28f 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/salvage.yml @@ -1,7 +1,7 @@ - type: entity id: CrateSalvageEquipment - name: "salvage equipment crate" - description: For the daring. + name: "ящик для аварійно-рятувального обладнання" + description: "Для сміливців." suffix: Filled parent: CrateGenericSteel components: @@ -93,8 +93,8 @@ - type: entity parent: CrateGenericSteel id: CratePartsT3 - name: tier 3 parts crate - description: Contains 5 random tier 3 parts for upgrading machines. + name: "ящик для деталей 3-го рівня" + description: "Містить 5 випадкових деталей 3-го рівня для модернізації машин." # TODO add contents. #components: #- type: StorageFill @@ -105,8 +105,8 @@ - type: entity parent: CrateGenericSteel id: CratePartsT3T4 - name: tier 3/4 parts crate - description: Contains 5 random tier 3 or 4 parts for upgrading machines. + name: "ярус 3/4 ящиків для деталей" + description: "Містить 5 випадкових деталей 3 або 4 рівня для модернізації машин." # TODO add contents. #components: # type: StorageFill @@ -117,8 +117,8 @@ - type: entity parent: CrateGenericSteel id: CratePartsT4 - name: tier 4 parts crate - description: Contains 5 random tier 4 parts for upgrading machines. + name: "ящик для деталей рівня 4" + description: "Містить 5 випадкових деталей 4-го рівня для модернізації машин." # TODO add contents. #components: #- type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Crates/science.yml b/Resources/Prototypes/Catalog/Fills/Crates/science.yml index 15ce05708e3..df813e52c73 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/science.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/science.yml @@ -1,8 +1,8 @@ - type: entity id: CrateScienceBiosuit parent: CrateScienceSecure - name: scientist bio suit crate - description: Contains 2 biohazard suits to ensure that no disease will distract you from doing science. Requires Science access to open. + name: "ящик для біокостюму вченого" + description: "Містить 2 костюми біозахисту, щоб жодна хвороба не відволікала вас від занять наукою. Потрібен відкритий доступ до Science." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/security.yml b/Resources/Prototypes/Catalog/Fills/Crates/security.yml index 38597adb1ee..f5ebe0751cf 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/security.yml @@ -1,8 +1,8 @@ - type: entity id: CrateSecurityArmor parent: CrateSecgear - name: armor crate - description: Three vests of well-rounded, decently-protective armor. Requires Security access to open. + name: "броньований ящик" + description: "Три бронежилети, що добре захищають від ударів. Для відкриття потрібен доступ до служби безпеки." components: - type: StorageFill contents: @@ -12,8 +12,8 @@ - type: entity id: CrateSecurityHelmet parent: CrateSecgear - name: helmet crate - description: Contains three standard-issue brain buckets. Requires Security access to open. + name: "ящик для шолома" + description: "Містить три стандартних відра для мозку. Для відкриття потрібен доступ від служби безпеки." components: - type: StorageFill contents: @@ -23,8 +23,8 @@ - type: entity id: CrateSecurityNonlethal parent: CrateSecgear - name: nonlethals crate - description: Disabler weapons. Requires Security access to open. + name: "нелетальний ящик" + description: "Зброя з деактиватором. Для відкриття потрібен доступ до системи безпеки." components: - type: StorageFill contents: @@ -41,8 +41,8 @@ - type: entity id: CrateSecurityRiot parent: CrateSecgear - name: swat crate - description: Contains two sets of riot armor, helmets, shields, and enforcers loaded with beanbags. Extra ammo is included. Requires Armory access to open. + name: "ящик для валків" + description: "Містить два комплекти бронежилетів, шоломи, щити та спецпризначенців, споряджених мішками з бобами. Додаткові боєприпаси включені. Для відкриття потрібен доступ до арсеналу." components: - type: StorageFill contents: @@ -61,8 +61,8 @@ - type: entity id: CrateSecuritySupplies parent: CrateSecgear - name: security supplies crate - description: Contains various supplies for the station's Security team. Requires Security access to open. + name: "ящик для засобів безпеки" + description: "Містить різні припаси для служби безпеки станції. Для відкриття потрібен доступ служби безпеки." components: - type: StorageFill contents: @@ -75,8 +75,8 @@ - type: entity id: CrateRestraints parent: CrateSecgear - name: restraints crate - description: Contains two boxes each of handcuffs and zipties. Requires Security access to open. + name: "обмежувальний ящик" + description: "Містить по дві коробки з наручниками та застібками-блискавками. Для відкриття потрібен доступ служби безпеки." components: - type: StorageFill contents: @@ -88,8 +88,8 @@ - type: entity id: CrateSecurityBiosuit parent: CrateSecgear - name: security bio suit crate - description: Contains 2 biohazard suits to ensure that no disease will distract you from your duties. Requires Security access to open. + name: "захисний ящик для біокостюму" + description: "Містить 2 костюми біозахисту, щоб жодна хвороба не відволікала вас від виконання ваших обов'язків. Для відкриття потрібен доступ до системи безпеки." components: - type: StorageFill contents: @@ -102,8 +102,8 @@ - type: entity id: CrateSecurityTrackingMindshieldImplants - name: implanter crate - description: Contains 4 MindShield implants and 4 tracking implant. Requires Security access to open. + name: "ящик для імплантації" + description: "Містить 4 імплантати MindShield та 4 імплантати для відстеження. Для відкриття потрібен доступ до системи безпеки." parent: CrateSecgear components: - type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Crates/service.yml b/Resources/Prototypes/Catalog/Fills/Crates/service.yml index 6a109fbf8e4..fc38e5a5867 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/service.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/service.yml @@ -1,8 +1,8 @@ - type: entity id: CrateServiceJanitorialSupplies parent: CratePlastic - name: janitorial supplies crate - description: Fight back against dirt and grime with Nanotrasen's Janitorial Essentials(tm)! Contains three buckets, caution signs, and cleaner grenades. Also has a single mop, broom, spray cleaner, rag, and trash bag. + name: "ящик для інвентарю прибиральника" + description: "Дайте відсіч бруду та жиру за допомогою засобів для прибирання від Nanotrasen(tm)! Містить три відра, попереджувальні знаки та чистячі гранати. Також є одна швабра, мітла, аерозольний очищувач, ганчірка та мішок для сміття." components: - type: StorageFill contents: @@ -24,8 +24,8 @@ - type: entity id: CrateServiceReplacementLights parent: CrateGenericSteel - name: replacement lights crate - description: May the light of Aether shine upon this station! Or at least, the light of forty two light tubes and twenty one light bulbs. + name: "ящик для запасних світильників" + description: "Нехай світло Ефіру осяє цю станцію! Або, принаймні, світло сорока двох ламп і двадцяти однієї лампочки." components: - type: StorageFill contents: @@ -35,8 +35,8 @@ - type: entity id: CrateMousetrapBoxes parent: CrateGenericSteel - name: mousetraps crate - description: Mousetraps, for when all of service is being haunted by an entire horde of rats. Use sparingly... or not. + name: "ящик для мишоловок" + description: "Мишоловки, для випадків, коли всю службу переслідує ціла орда щурів. Використовуйте економно... або не використовуйте." components: - type: StorageFill contents: @@ -45,8 +45,8 @@ - type: entity id: CrateServiceSmokeables parent: CrateGenericSteel - name: smokeables crate - description: Tired of a quick death on the station? Order this crate and chain-smoke your way to a coughy demise! + name: "ящик для тютюнових виробів" + description: "Набридла швидка смерть на станції? Замовляйте цей ящик і викурюйте свій шлях до кашляючої смерті!" components: - type: StorageFill contents: @@ -71,8 +71,8 @@ - type: entity id: CrateServiceTheatre parent: CrateGenericSteel - name: theatrical performances crate - description: Contains a moth cloak, barber scissors, maid uniform, clown and mime attributes, and other performance charms. + name: "ящик для театральних вистав" + description: "Містить плащ молі, перукарські ножиці, форму покоївки, клоунські та мімічні атрибути, а також інші атрибути для виступу." components: - type: StorageFill contents: @@ -97,8 +97,8 @@ - type: entity id: CrateServiceCustomSmokable parent: CrateGenericSteel - name: DIY smokeables crate - description: Want to get a little creative with what you use to destroy your lungs? Then this crate is for you! Has everything you need to roll your own cigarettes. + name: "Ящик для курильних сумішей \"зроби сам" + description: "Хочете трохи покреативити з тим, що ви використовуєте, щоб знищити свої легені? Тоді цей ящик для тебе! Тут є все необхідне для того, щоб скрутити сигарети власноруч." components: - type: StorageFill contents: @@ -113,8 +113,8 @@ - type: entity id: CrateServiceBureaucracy parent: CrateGenericSteel - name: bureaucracy crate - description: Several stacks of paper, a few pens and an office toy. What more could you ask for? + name: "бюрократичний ящик" + description: "Кілька пачок паперу, кілька ручок та офісна іграшка. Що ще можна просити?" components: - type: StorageFill contents: @@ -134,8 +134,8 @@ - type: entity id: CrateServiceFaxMachine parent: CrateGenericSteel - name: fax machine crate - description: A fax machine and a screwdriver to set the name with. + name: "ящик для факсу" + description: "Факсимільний апарат і викрутка, щоб встановити ім'я." components: - type: StorageFill contents: @@ -145,8 +145,8 @@ - type: entity id: CrateServicePersonnel parent: CrateCommandSecure - name: personnel crate - description: Contains a box of blank ID cards and PDAs. + name: "ящик для персоналу" + description: "Містить коробку з чистими посвідченнями особи та КПК." components: - type: StorageFill contents: @@ -156,8 +156,8 @@ - type: entity id: CrateServiceBooks parent: CrateGenericSteel - name: books crate - description: Contains 10 empty books of random appearance. + name: "ящик для книг" + description: "Містить 10 порожніх книг випадкового вигляду." components: - type: StorageFill contents: @@ -167,8 +167,8 @@ - type: entity id: CrateServiceGuidebooks parent: CrateGenericSteel - name: guidebooks crate - description: Contains guidebooks. + name: "ящик для путівників" + description: "Містить путівники." components: - type: StorageFill contents: @@ -190,8 +190,8 @@ - type: entity id: CrateServiceSodaDispenser parent: CrateGenericSteel - name: soda dispenser refill crate - description: Contains refills for soda dispensers. + name: "ящик для заправки дозатора газованої води" + description: "Містить заправки для дозаторів газованої води." components: - type: StorageFill contents: @@ -217,8 +217,8 @@ - type: entity id: CrateServiceBoozeDispenser parent: CrateGenericSteel - name: booze dispenser refill crate - description: Contains refills for booze dispensers. + name: "ящик для заправки диспенсера напоїв" + description: "Містить заправки для диспенсерів для напоїв." components: - type: StorageFill contents: @@ -238,8 +238,8 @@ - type: entity id: CrateServiceBox parent: CratePlastic - name: boxes crate - description: Contains 6 empty multipurpose boxes. + name: "коробки ящик" + description: "Містить 6 порожніх універсальних коробок." components: - type: StorageFill contents: @@ -249,8 +249,8 @@ - type: entity id: CrateJanitorBiosuit parent: CratePlastic - name: janitor bio suit crate - description: Contains 2 biohazard suits to ensure that no disease will distract you from cleaning. + name: "ящик для біокостюму прибиральника" + description: "Містить 2 біозахисні костюми, щоб жодна хвороба не відволікала вас від прибирання." components: - type: StorageFill contents: @@ -339,8 +339,8 @@ - type: entity id: CrateCandles parent: CrateGenericSteel - name: candles crate - description: Contains 4 boxes of candles, 2 large and 2 small. For atmosphere or something. + name: "ящик для свічок" + description: "Містить 4 коробки свічок, 2 великі та 2 маленькі. Для атмосфери, чи що." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml b/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml index 389bf0a7e45..e231ccc4023 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/shuttle.yml @@ -1,8 +1,8 @@ - type: entity parent: CrateEngineering id: CrateEngineeringThruster - name: thruster crate - description: Contains a thruster flatpack. + name: "підрулюючий ящик" + description: "Містить рушійний флетпак." components: - type: StorageFill contents: @@ -11,8 +11,8 @@ - type: entity parent: CrateEngineering id: CrateEngineeringGyroscope - name: gyroscope crate - description: Contains a gyroscope flatpack. + name: "гіроскопічний ящик" + description: "Містить гіроскоп-футляр." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml b/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml index 1b191d90f7f..16d00d7fc95 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/syndicate.yml @@ -1,8 +1,8 @@ - type: entity id: CrateSyndicateSurplusBundle parent: [ CrateSyndicate, StorePresetUplink, BaseSyndicateContraband ] - name: Syndicate surplus crate - description: Contains 50 telecrystals worth of completely random Syndicate items. It can be useless junk or really good. + name: "Ящик надлишків синдикату" + description: "Містить 50 телекристалів абсолютно випадкових предметів Синдикату. Це може бути як марний мотлох, так і справді хороші речі." components: - type: SurplusBundle totalPrice: 50 @@ -11,8 +11,8 @@ id: CrateCybersunJuggernautBundle suffix: Filled parent: CrateSyndicate - name: Cybersun juggernaut bundle - description: Contains everything except a big gun to go postal. + name: "Набір \"Джаггернаут\" з кіберсупутника" + description: "Містить все, окрім великої гармати, щоб вийти з себе." components: - type: StorageFill contents: @@ -25,8 +25,8 @@ - type: entity id: CrateSyndicateSuperSurplusBundle parent: [ CrateSyndicate, StorePresetUplink, BaseSyndicateContraband ] - name: Syndicate super surplus crate - description: Contains 125 telecrystals worth of completely random Syndicate items. + name: "Синдикат супер надлишкового ящика" + description: "Містить 125 телекристалів абсолютно випадкових предметів Синдикату на суму 125 телекристалів." components: - type: SurplusBundle totalPrice: 125 diff --git a/Resources/Prototypes/Catalog/Fills/Crates/vending.yml b/Resources/Prototypes/Catalog/Fills/Crates/vending.yml index 378f8cb7588..5a6b211e608 100644 --- a/Resources/Prototypes/Catalog/Fills/Crates/vending.yml +++ b/Resources/Prototypes/Catalog/Fills/Crates/vending.yml @@ -1,8 +1,8 @@ - type: entity id: CrateVendingMachineRestockBoozeFilled parent: CratePlastic - name: Booze-O-Mat restock crate - description: Contains a restock box for the Booze-O-Mat. + name: "Ящик для поповнення запасів Booze-O-Mat" + description: "Містить коробку для поповнення запасів для килимка Booze-O-Mat." components: - type: StorageFill contents: @@ -11,8 +11,8 @@ - type: entity id: CrateVendingMachineRestockChefvendFilled parent: CratePlastic - name: ChefVend restock crate - description: Contains a restock box for the ChefVend. + name: "Ящик для поповнення запасів ChefVend" + description: "Містить коробку для поповнення запасів для ChefVend." components: - type: StorageFill contents: @@ -21,8 +21,8 @@ - type: entity id: CrateVendingMachineRestockClothesFilled parent: CratePlastic - name: clothing restock crate - description: Contains a restock box for the clothes vending machines. + name: "ящик для поповнення запасів одягу" + description: "Містить коробку для поповнення запасів для торгових автоматів з продажу одягу." components: - type: StorageFill contents: @@ -31,8 +31,8 @@ - type: entity id: CrateVendingMachineRestockAutoDrobeFilled parent: CratePlastic - name: AutoDrobe restock crate - description: Contains a restock box for the AutoDrobe. + name: "Ящик для поповнення запасів AutoDrobe" + description: "Містить коробку для поповнення запасів для AutoDrobe." components: - type: StorageFill contents: @@ -41,8 +41,8 @@ - type: entity id: CrateVendingMachineRestockCondimentStationFilled parent: CratePlastic - name: condiment station restock crate - description: Contains a restock box for the condiment station. + name: "ящик для поповнення запасів приправної станції" + description: "Містить ящик для поповнення запасів для станції приправ." components: - type: StorageFill contents: @@ -51,8 +51,8 @@ - type: entity id: CrateVendingMachineRestockDinnerwareFilled parent: CratePlastic - name: Plasteel Chef restock crate - description: Contains a restock box for the Plasteel Chef vending machine. + name: "Ящик для поповнення запасів Plasteel Chef" + description: "Містить коробку для поповнення запасів для торгового автомата Plasteel Chef." components: - type: StorageFill contents: @@ -61,8 +61,8 @@ - type: entity id: CrateVendingMachineRestockEngineeringFilled parent: CrateEngineeringSecure - name: EngiVend restock crate - description: Contains a restock box for the EngiVend. Also supports the YouTool. + name: "Ящик для поповнення запасів EngiVend" + description: "Містить коробку для поповнення запасів для EngiVend. Також підтримує YouTool." components: - type: StorageFill contents: @@ -71,8 +71,8 @@ - type: entity id: CrateVendingMachineRestockGamesFilled parent: CratePlastic - name: Good Clean Fun restock crate - description: Contains a restock box for the Good Clean Fun vending machine. + name: "Ящик для поповнення запасів Good Clean Fun" + description: "Містить коробку для поповнення запасів для торгового автомата Good Clean Fun." components: - type: StorageFill contents: @@ -81,8 +81,8 @@ - type: entity id: CrateVendingMachineRestockHotDrinksFilled parent: CratePlastic - name: Solar's Best restock crate - description: Contains two restock boxes for Solar's Best Hot Drinks vending machine. + name: "Найкращий ящик для поповнення запасів Solar" + description: "Містить дві коробки для поповнення запасів для торгового автомата з гарячими напоями Solar's Best Hot Drinks." components: - type: StorageFill contents: @@ -92,8 +92,8 @@ - type: entity id: CrateVendingMachineRestockMedicalFilled parent: CrateMedicalSecure - name: NanoMed restock crate - description: Contains a restock box, compatible with the NanoMed and NanoMedPlus. + name: "Ящик для поповнення запасів NanoMed" + description: "Містить коробку для поповнення запасів, сумісну з NanoMed і NanoMedPlus." components: - type: StorageFill contents: @@ -102,8 +102,8 @@ - type: entity id: CrateVendingMachineRestockChemVendFilled parent: CrateMedicalSecure - name: ChemVend restock crate - description: Contains a restock box for the ChemVend. + name: "Ящик для поповнення запасів ChemVend" + description: "Містить коробку для поповнення запасів для ChemVend." components: - type: StorageFill contents: @@ -112,8 +112,8 @@ - type: entity id: CrateVendingMachineRestockNutriMaxFilled parent: CrateHydroSecure - name: NutriMax restock crate - description: Contains a restock box for the NutriMax vending machine. + name: "Ящик для поповнення запасів NutriMax" + description: "Містить коробку для поповнення запасів для торгового автомата NutriMax." components: - type: StorageFill contents: @@ -122,8 +122,8 @@ - type: entity id: CrateVendingMachineRestockPTechFilled parent: CratePlastic - name: PTech restock crate - description: Contains a restock box for the PTech bureaucracy dispenser. + name: "Ящик для поповнення запасів PTech" + description: "Містить коробку для поповнення запасів для диспенсера для бюрократії PTech." components: - type: StorageFill contents: @@ -132,8 +132,8 @@ - type: entity id: CrateVendingMachineRestockRobustSoftdrinksFilled parent: CratePlastic - name: beverage vendor restock crate - description: Contains restock boxes for beverage vending machines. + name: "міцний ящик для поповнення запасів безалкогольних напоїв" + description: "Містить два бокси для поповнення запасів для торгового автомата Robust Softdrinks LLC." components: - type: StorageFill contents: @@ -143,8 +143,8 @@ - type: entity id: CrateVendingMachineRestockSalvageEquipmentFilled parent: CrateGenericSteel - name: Salvage restock crate - description: Contains a restock box for the salvage vendor. + name: "Ящик для поповнення запасів відходів" + description: "Містить коробку для поповнення запасів для постачальника утилізації." components: - type: StorageFill contents: @@ -153,8 +153,8 @@ - type: entity id: CrateVendingMachineRestockSecTechFilled parent: CrateSecgear - name: SecTech restock crate - description: Contains a restock box for the SecTech vending machine. + name: "Ящик для поповнення запасів SecTech" + description: "Містить коробку для поповнення запасів для торгового автомата SecTech." components: - type: StorageFill contents: @@ -163,8 +163,8 @@ - type: entity id: CrateVendingMachineRestockSeedsFilled parent: CrateHydroSecure - name: MegaSeed restock crate - description: Contains a restock box for the MegaSeed vending machine. + name: "Ящик для поповнення запасів MegaSeed" + description: "Містить коробку для поповнення запасів для торгового автомата MegaSeed." components: - type: StorageFill contents: @@ -173,8 +173,8 @@ - type: entity id: CrateVendingMachineRestockSmokesFilled parent: CratePlastic - name: ShadyCigs restock crate - description: Contains two restock boxes for the ShadyCigs vending machine. + name: "Ящик для поповнення запасів ShadyCigs" + description: "Містить дві коробки для поповнення запасів для торгового автомата ShadyCigs." components: - type: StorageFill contents: @@ -184,8 +184,8 @@ - type: entity id: CrateVendingMachineRestockVendomatFilled parent: CratePlastic - name: Vendomat restock crate - description: Contains a restock box for a Vendomat vending machine. + name: "Ящик для поповнення запасів вендомату" + description: "Містить коробку для поповнення запасів для торгового автомата Vendomat." components: - type: StorageFill contents: @@ -194,8 +194,8 @@ - type: entity id: CrateVendingMachineRestockRoboticsFilled parent: CrateScienceSecure - name: Robotech Deluxe restock crate - description: Contains a restock box for a Robotech Deluxe vending machine. + name: "Ящик для поповнення запасів Robotech Deluxe" + description: "Містить коробку для поповнення запасів для торгового автомата Robotech Deluxe." components: - type: StorageFill contents: @@ -204,8 +204,8 @@ - type: entity id: CrateVendingMachineRestockTankDispenserFilled parent: CratePlastic - name: tank dispenser restock crate - description: Contains a restock box for an Engineering or Atmospherics tank dispenser. + name: "ящик для поповнення запасу заправної колонки" + description: "Містить коробку для поповнення запасів для дозатора інженерних або атмосферних баків." components: - type: StorageFill contents: @@ -214,8 +214,8 @@ - type: entity id: CrateVendingMachineRestockHappyHonkFilled parent: CratePlastic - name: Happy Honk restock crate - description: Contains a restock box for a happy honk dispenser. + name: "Ящик для поповнення запасів Happy Honk" + description: "Містить коробку для поповнення запасів для диспенсера щасливих гудків." components: - type: StorageFill contents: @@ -225,8 +225,8 @@ - type: entity id: CrateVendingMachineRestockGetmoreChocolateCorpFilled parent: CratePlastic - name: Getmore Chocolate Corp restock crate - description: Contains a restock box for a Getmore Chocolate Corp dispenser. + name: "Ящик для поповнення запасів Getmore Chocolate Corp" + description: "Містить коробку для поповнення запасів для дозатора Getmore Chocolate Corp." components: - type: StorageFill contents: @@ -236,8 +236,8 @@ - type: entity id: CrateVendingMachineRestockChangFilled parent: CratePlastic - name: Chang restock crate - description: Contains a restock box for a Mr. Chang dispenser. + name: "Ящик для поповнення запасів Chang" + description: "Містить коробку для поповнення запасів для дозатора Mr." components: - type: StorageFill contents: @@ -247,8 +247,8 @@ - type: entity id: CrateVendingMachineRestockDiscountDansFilled parent: CratePlastic - name: Discount Dans restock crate - description: Contains a restock box for a Discount Dan's dispenser. + name: "Ящик для поповнення запасів Dans зі знижкою" + description: "Містить коробку для поповнення запасів для дозатора Discount Dan's." components: - type: StorageFill contents: @@ -258,8 +258,8 @@ - type: entity id: CrateVendingMachineRestockDonutFilled parent: CratePlastic - name: Donut restock crate - description: Contains a restock box for a Monkin' Donuts dispenser. + name: "Ящик для поповнення запасів пончиків" + description: "Містить коробку для поповнення запасів для диспенсера Monkin' Donuts." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Items/belt.yml b/Resources/Prototypes/Catalog/Fills/Items/belt.yml index d905350cded..b777556a24d 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/belt.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/belt.yml @@ -140,7 +140,7 @@ - type: entity id: ClothingBeltMilitaryWebbingGrenadeFilled parent: ClothingBeltMilitaryWebbing - name: grenadier chest rig + name: "гренадерський нагрудний кронштейн" suffix: Filled components: - type: Item diff --git a/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml b/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml index 2cf1354c143..6a688ce9aac 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/gas_tanks.yml @@ -165,7 +165,7 @@ id: NitrogenTankFilled parent: NitrogenTank suffix: Filled - name: nitrogen tank + name: "азотний бак" components: - type: GasTank air: @@ -180,7 +180,7 @@ id: NitrousOxideTankFilled parent: NitrousOxideTank suffix: Filled - name: nitrous oxide tank + name: "бак для закису азоту" components: - type: GasTank # 0.21 | % oxygen in normal atmosphere @@ -207,7 +207,7 @@ - type: entity id: PlasmaTankFilled parent: PlasmaTank - name: plasma tank + name: "плазмовий бак" suffix: Filled components: - type: GasTank diff --git a/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml b/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml index ac9ab4deaa6..738e44aa1cc 100644 --- a/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml +++ b/Resources/Prototypes/Catalog/Fills/Items/toolboxes.yml @@ -1,6 +1,6 @@ - type: entity id: ToolboxEmergencyFilled - name: emergency toolbox + name: "аварійний набір інструментів" parent: ToolboxEmergency suffix: Filled components: @@ -25,7 +25,7 @@ - type: entity id: ToolboxElectricalFilled - name: electrical toolbox + name: "електричний ящик для інструментів" suffix: Filled parent: ToolboxElectrical components: @@ -46,7 +46,7 @@ - type: entity id: ToolboxElectricalTurretFilled - name: electrical toolbox + name: "електричний ящик для інструментів" suffix: Syndicate, Turret, Filled parent: ToolboxElectricalTurret components: @@ -67,7 +67,7 @@ - type: entity id: ToolboxArtisticFilled - name: artistic toolbox + name: "художній інструментарій" suffix: Filled parent: ToolboxArtistic components: @@ -88,7 +88,7 @@ - type: entity id: ToolboxMechanicalFilled - name: mechanical toolbox + name: "механічний ящик для інструментів" suffix: Filled parent: ToolboxMechanical components: @@ -123,7 +123,7 @@ - type: entity id: ToolboxGoldFilled - name: golden toolbox + name: "золотий ящик для інструментів" parent: ToolboxGolden suffix: Filled components: diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml b/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml index 3e453510388..11d0e80caa2 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/medical.yml @@ -18,7 +18,7 @@ - type: entity id: LockerWallMedicalFilled - name: medicine wall locker + name: "настінна шафка для медикаментів" suffix: Filled parent: LockerWallMedical components: @@ -73,7 +73,7 @@ - type: entity parent: LockerWallMedical id: LockerWallMedicalDoctorFilled - name: medical doctor's wall locker + name: "настінна шафка лікаря" suffix: Filled components: - type: StorageFill diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml index 56683c7411a..930aa7d7d76 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/security.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/security.yml @@ -158,7 +158,7 @@ - type: entity parent: [GunSafe, BaseRestrictedContraband] id: GunSafeDisabler - name: disabler safe + name: "сейф з функцією відключення" components: - type: StorageFill contents: @@ -168,7 +168,7 @@ - type: entity parent: [GunSafe, BaseRestrictedContraband] id: GunSafePistolMk58 - name: mk58 safe + name: "сейф для MK58" components: - type: StorageFill contents: @@ -180,7 +180,7 @@ - type: entity parent: [GunSafe, BaseRestrictedContraband] id: GunSafeRifleLecter - name: lecter safe + name: "сейф для лектора" components: - type: StorageFill contents: @@ -192,7 +192,7 @@ - type: entity parent: [GunSafe, BaseRestrictedContraband] id: GunSafeSubMachineGunDrozd - name: drozd safe + name: "drozd safe" components: - type: StorageFill contents: @@ -204,7 +204,7 @@ - type: entity parent: [GunSafe, BaseRestrictedContraband] id: GunSafeShotgunEnforcer - name: enforcer safe + name: "сейф для Enforcer" components: - type: StorageFill contents: @@ -216,7 +216,7 @@ - type: entity parent: [GunSafe, BaseRestrictedContraband] id: GunSafeShotgunKammerer - name: kammerer safe + name: "сейф для каммерера" components: - type: StorageFill contents: @@ -229,7 +229,7 @@ id: GunSafeSubMachineGunWt550 suffix: Wt550 parent: [GunSafe, BaseRestrictedContraband] - name: wt550 safe + name: "сейф для WT550 " components: - type: StorageFill contents: @@ -241,7 +241,7 @@ - type: entity parent: GunSafe id: GunSafeLaserCarbine - name: laser safe + name: "сейф для лазерних карабінів" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml b/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml index a35c5915abb..0daf68d8ff9 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/space_ruin.yml @@ -1,7 +1,7 @@ #Old AI sat voidsuits - type: entity id: LockerOldAISat - name: closet + name: "шафа" suffix: NTSRA voidsuit locker parent: LockerSyndicate components: diff --git a/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml b/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml index 49601980f30..9d3af9d6a8d 100644 --- a/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml +++ b/Resources/Prototypes/Catalog/Fills/Lockers/wardrobe_job.yml @@ -2,7 +2,7 @@ id: WardrobePrisonFilled suffix: Filled parent: WardrobePrison - description: "Contains a selection of nice orange clothes for people enjoying their stay in the brig." + description: "Містить добірку приємного помаранчевого одягу для людей, які насолоджуються перебуванням на гауптвахті." components: - type: StorageFill contents: @@ -24,7 +24,7 @@ id: WardrobeRoboticsFilled suffix: Filled parent: WardrobeRobotics - description: "You can build a robot out of this locker." + description: "З цієї шафки можна зібрати робота." components: - type: StorageFill contents: @@ -41,7 +41,7 @@ id: WardrobeChemistryFilled suffix: Filled parent: WardrobeChemistry - description: "The sleek orange threads contained within make you much less likely to be thrown out of the chemistry lab." + description: "Завдяки гладким помаранчевим ниткам, що містяться в ньому, у вас набагато менше шансів бути викинутим з хімічної лабораторії." components: - type: StorageFill contents: @@ -55,7 +55,7 @@ id: WardrobeGeneticsFilled suffix: Filled parent: WardrobeGenetics - description: "The sleek blue threads contained within make you much less likely to be thrown out of the genetics lab." + description: "Гладкі сині нитки, що містяться всередині, зменшують ймовірність того, що вас викинуть з генетичної лабораторії." components: - type: StorageFill contents: @@ -69,7 +69,7 @@ id: WardrobeVirologyFilled suffix: Filled parent: WardrobeVirology - description: "The sleek green threads contained within make you much less likely to be thrown out of the virology lab." + description: "Гладенькі зелені нитки, що містяться всередині, зменшують ймовірність того, що вас викинуть з вірусологічної лабораторії." components: - type: StorageFill contents: @@ -83,7 +83,7 @@ id: WardrobeScienceFilled suffix: Filled parent: WardrobeScience - description: "You've read a couple pop science articles, now it's time for the real deal." + description: "Ви прочитали кілька науково-популярних статей, тепер настав час для справжньої справи." components: - type: StorageFill contents: @@ -102,7 +102,7 @@ id: WardrobeBotanistFilled suffix: Filled parent: WardrobeBotanist - description: "Plant yourself among the plant men with these 100% natural plant-derived clothes." + description: "Відчуйте себе серед людей-рослин у цьому 100% натуральному одязі з рослинних матеріалів." components: - type: StorageFill contents: @@ -121,7 +121,7 @@ id: WardrobeMedicalDoctorFilled suffix: Filled parent: WardrobeMedicalDoctor - description: "We've all played doctor before, now practice medicine." + description: "Ми всі колись грали в лікарів, а тепер практикуємо медицину." components: - type: StorageFill contents: @@ -139,7 +139,7 @@ id: WardrobeChapelFilled suffix: Filled parent: WardrobeChapel - description: "You have to look presentable for your flock." + description: "Ви повинні виглядати презентабельно для своєї пастви." components: - type: StorageFill contents: # todo chaplain backpack @@ -151,7 +151,7 @@ id: WardrobeSecurityFilled suffix: Filled parent: WardrobeSecurity - description: "Cross the thin red line." + description: "Перейдіть тонку червону лінію." components: - type: StorageFill contents: @@ -167,7 +167,7 @@ id: WardrobeCargoFilled suffix: Filled parent: WardrobeCargo - description: "This locker? Maybe 500 spesos. Brotherhood? Priceless." + description: "Ця шафка? Може, 500 спесо. Братство? Безцінне." components: - type: StorageFill contents: @@ -196,7 +196,7 @@ id: WardrobeAtmosphericsFilled suffix: Filled parent: WardrobeAtmospherics - description: "This locker contains a uniform for atmospheric technicians." + description: "У цій шафці зберігається уніформа для атмосферних техніків." components: - type: StorageFill contents: @@ -209,7 +209,7 @@ id: WardrobeEngineeringFilled suffix: Filled parent: WardrobeEngineering - description: "This locker contains a uniform for engineering or social engineering." + description: "У цій шафці зберігається форма для інженерної або соціальної інженерії." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml b/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml index 4da9ec51878..035438b23fa 100644 --- a/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml +++ b/Resources/Prototypes/Catalog/Fills/Paper/manuals.yml @@ -9,8 +9,8 @@ - type: entity parent: BaseItem id: HoloparasiteInfo - name: "holoparasite terms and conditions" - description: A tiny volumetric display for documents, makes one wonder if Cybersun's legal budget is way too high. + name: "умови та положення щодо голопаразитів" + description: "Крихітний об'ємний дисплей для документів змушує замислитися, чи не завеликий юридичний бюджет Cybersun." components: - type: Sprite sprite: Objects/Misc/guardian_info.rsi @@ -26,8 +26,8 @@ - type: entity id: PaperAgrichemManual - name: NT "AgriChem Is Fun" manual - description: The single sheet of instructions that came in the kit. + name: "Посібник NT \"Агрохімія - це весело" + description: "Єдиний аркуш інструкції, що йде в комплекті." parent: Paper components: - type: Paper @@ -35,8 +35,8 @@ - type: entity id: PaperWrittenCombatBakeryKit - name: "combat bakery kit instructions" - description: "Eat note after reading." + name: "інструкція до бойового хлібопекарського набору" + description: "З'їжте нотатку після прочитання." parent: Paper components: - type: Paper diff --git a/Resources/Prototypes/Catalog/Jukebox/Standard.yml b/Resources/Prototypes/Catalog/Jukebox/Standard.yml index 7440428bd49..a61fee098e4 100644 --- a/Resources/Prototypes/Catalog/Jukebox/Standard.yml +++ b/Resources/Prototypes/Catalog/Jukebox/Standard.yml @@ -1,41 +1,41 @@ - type: jukebox id: FlipFlap - name: X-CEED - Flip Flap + name: "X-CEED - Flip Flap" path: path: /Audio/Jukebox/flip-flap.ogg - type: jukebox id: Tintin - name: Jeroen Tel - Tintin on the Moon + name: "Йерун Тел - Тінтін на Місяці" path: path: /Audio/Jukebox/title3.ogg - type: jukebox id: Thunderdome - name: MashedByMachines - Sector 11 + name: "MashedByMachines - Сектор 11" path: path: /Audio/Jukebox/sector11.ogg - type: jukebox id: Constellations - name: Qwertyquerty - Constellations + name: "Qwertyquerty - Сузір'я" path: path: /Audio/Jukebox/constellations.ogg - type: jukebox id: Drifting - name: Qwertyquerty - Drifting + name: "Qwertyquerty - Дрейф" path: path: /Audio/Jukebox/drifting.ogg - type: jukebox id: starlight - name: Qwertyquerty - Starlight + name: "Qwertyquerty - Starlight" path: path: /Audio/Jukebox/starlight.ogg - type: jukebox id: sunset - name: PigeonBeans - Sunset + name: "PigeonBeans - Sunset" path: path: /Audio/Jukebox/sunset.ogg diff --git a/Resources/Prototypes/Catalog/catalog.yml b/Resources/Prototypes/Catalog/catalog.yml index 49cdef2a40f..247f27f64e5 100644 --- a/Resources/Prototypes/Catalog/catalog.yml +++ b/Resources/Prototypes/Catalog/catalog.yml @@ -1,7 +1,7 @@ - type: listing id: DebugListing - name: debug name - description: debug desc + name: "debug name" + description: "debug desc" categories: - Debug cost: @@ -10,8 +10,8 @@ - type: listing id: DebugListing3 - name: debug name 3 - description: debug desc 3 + name: "debug name 3" + description: "debug desc 3" categories: - Debug cost: @@ -19,15 +19,15 @@ - type: listing id: DebugListing5 - name: debug name 5 - description: debug desc 5 + name: "debug name 5" + description: "debug desc 5" categories: - Debug - type: listing id: DebugListing4 - name: debug name 4 - description: debug desc 4 + name: "debug name 4" + description: "debug desc 4" productAction: ActionScream categories: - Debug @@ -36,8 +36,8 @@ - type: listing id: DebugListing2 - name: debug name 2 - description: debug desc 2 + name: "debug name 2" + description: "debug desc 2" categories: - Debug2 cost: diff --git a/Resources/Prototypes/Device/devicenet_frequencies.yml b/Resources/Prototypes/Device/devicenet_frequencies.yml index ecdbb3bb4c2..0caa86714c8 100644 --- a/Resources/Prototypes/Device/devicenet_frequencies.yml +++ b/Resources/Prototypes/Device/devicenet_frequencies.yml @@ -1,16 +1,16 @@ - type: deviceFrequency id: ShuttleTimer - name: device-frequency-prototype-name-shuttle-timer + name: "пристрій-частота-прототип-назва-шатл-таймер" frequency: 2450 - type: deviceFrequency id: ArrivalsShuttleTimer - name: device-frequency-prototype-name-arrivals-shuttle-timer + name: "пристрій-частота-прототип-назва-прибуття-шатл-таймер" frequency: 2451 - type: deviceFrequency id: SurveillanceCamera - name: device-frequency-prototype-name-surveillance-camera + name: "пристрій-частота-прототип-назва-камера-спостереження" frequency: 1926 # i only have so many of these, y'know? - type: deviceFrequency diff --git a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml index b589b2bbc08..030b976f4f0 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/backpacks.yml @@ -1,8 +1,8 @@ - type: entity parent: [Clothing, ContentsExplosionResistanceBase] id: ClothingBackpack - name: backpack - description: You wear this on your back and put items into it. + name: "рюкзак" + description: "Ви одягаєте його на спину і кладете в нього речі." components: - type: Sprite sprite: Clothing/Back/Backpacks/backpack.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackClown - name: giggles von honkerton - description: It's a backpack made by Honk! Co. + name: "смішко фон Хонкертон" + description: "Це рюкзак, зроблений компанією Honk! Co." components: - type: Sprite sprite: Clothing/Back/Backpacks/clown.rsi @@ -46,8 +46,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackIan - name: Ian's backpack - description: Sometimes he wears it. + name: "Рюкзак Яна" + description: "Іноді він його носить." components: - type: Sprite sprite: Clothing/Back/Backpacks/ian.rsi @@ -58,8 +58,8 @@ - type: entity parent: [ClothingBackpack, BaseRestrictedContraband] id: ClothingBackpackSecurity - name: security backpack - description: It's a very robust backpack. + name: "захисний рюкзак" + description: "Це дуже міцний рюкзак." components: - type: Sprite sprite: Clothing/Back/Backpacks/security.rsi @@ -67,8 +67,8 @@ - type: entity parent: [ClothingBackpack, BaseRestrictedContraband] id: ClothingBackpackBrigmedic - name: brigmedic backpack - description: It's a very sterile backpack. + name: "рюкзак бріг-медика" + description: "Це дуже стерильний рюкзак." components: - type: Sprite sprite: Clothing/Back/Backpacks/brigmedic.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackEngineering - name: engineering backpack - description: It's a tough backpack for the daily grind of station life. + name: "інженерний рюкзак" + description: "Це міцний рюкзак для щоденної рутини вокзального життя." components: - type: Sprite sprite: Clothing/Back/Backpacks/engineering.rsi @@ -85,8 +85,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackAtmospherics - name: atmospherics backpack - description: It's a backpack made of fire resistant fibers. Smells like plasma. + name: "атмосферний рюкзак" + description: "Це рюкзак з вогнетривких волокон. Пахне плазмою." components: - type: Sprite sprite: Clothing/Back/Backpacks/atmospherics.rsi @@ -94,8 +94,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackMedical - name: medical backpack - description: It's a backpack especially designed for use in a sterile environment. + name: "медичний рюкзак" + description: "Це рюкзак, спеціально розроблений для використання в стерильному середовищі." components: - type: Sprite sprite: Clothing/Back/Backpacks/medical.rsi @@ -103,8 +103,8 @@ - type: entity parent: [ClothingBackpack, BaseCommandContraband] id: ClothingBackpackCaptain - name: captain's backpack - description: It's a special backpack made exclusively for Nanotrasen officers. + name: "капітанський рюкзак" + description: "Це спеціальний рюкзак, виготовлений ексклюзивно для офіцерів \"Нанотрейзену\"." components: - type: Sprite sprite: Clothing/Back/Backpacks/captain.rsi @@ -112,8 +112,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackMime - name: mime backpack - description: A silent backpack made for those silent workers. Silence Co. + name: "мімічний рюкзак" + description: "Безшумний рюкзак, створений для тих, хто працює мовчки. Silence Co." components: - type: Sprite sprite: Clothing/Back/Backpacks/mime.rsi @@ -121,8 +121,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackChemistry - name: chemistry backpack - description: A backpack specially designed to repel stains and hazardous liquids. + name: "рюкзак для хімії" + description: "Рюкзак, спеціально розроблений для відштовхування плям і небезпечних рідин." components: - type: Sprite sprite: Clothing/Back/Backpacks/chemistry.rsi @@ -130,8 +130,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackHydroponics - name: hydroponics backpack - description: It's a backpack made of all-natural fibers. + name: "рюкзак для гідропоніки" + description: "Це рюкзак з повністю натуральних волокон." components: - type: Sprite sprite: Clothing/Back/Backpacks/hydroponics.rsi @@ -139,8 +139,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackScience - name: science backpack - description: A backpack specially designed to repel stains and hazardous liquids. + name: "рюкзак з епістемології" + description: "Рюкзак, спеціально розроблений для відштовхування плям і небезпечних рідин." components: - type: Sprite sprite: Clothing/Back/Backpacks/science.rsi @@ -148,8 +148,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackVirology - name: virology backpack - description: A backpack made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey. + name: "вірусологічний рюкзак" + description: "Рюкзак з гіпоалергенних волокон. Створений, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою." components: - type: Sprite sprite: Clothing/Back/Backpacks/virology.rsi @@ -157,8 +157,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackGenetics - name: genetics backpack - description: A backpack designed to be super tough, just in case someone hulks out on you. + name: "генетичний рюкзак" + description: "Надміцний рюкзак, розроблений на випадок, якщо на вас хтось накинеться." components: - type: Sprite sprite: Clothing/Back/Backpacks/genetics.rsi @@ -166,8 +166,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackCargo - name: cargo backpack - description: A robust backpack for stealing cargo's loot. + name: "логістичний рюкзак" + description: "Міцний рюкзак для крадіжок з логістики." components: - type: Sprite sprite: Clothing/Back/Backpacks/cargo.rsi @@ -175,8 +175,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackSalvage - name: salvage bag - description: A robust backpack for stashing your loot. + name: "рятувальний мішок" + description: "Міцний рюкзак для зберігання здобичі." components: - type: Sprite sprite: Clothing/Back/Backpacks/salvage.rsi @@ -184,8 +184,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackMerc - name: merc bag - description: A backpack that has been in many dangerous places, a reliable combat backpack. + name: "мішок з грошима" + description: "Рюкзак, який побував у багатьох небезпечних місцях, надійний бойовий рюкзак." components: - type: Sprite sprite: Clothing/Back/Backpacks/merc.rsi @@ -194,8 +194,8 @@ - type: entity parent: [ ClothingBackpack, BaseCentcommContraband ] id: ClothingBackpackERTLeader - name: ERT leader backpack - description: A spacious backpack with lots of pockets, worn by the Commander of an Emergency Response Team. + name: "Рюкзак лідера групи швидкого реагування" + description: "Місткий рюкзак з великою кількістю кишень, який носить командир групи швидкого реагування." components: - type: Sprite sprite: Clothing/Back/Backpacks/ertleader.rsi @@ -206,8 +206,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTSecurity - name: ERT security backpack - description: A spacious backpack with lots of pockets, worn by Security Officers of an Emergency Response Team. + name: "Рюкзак безпеки ERT" + description: "Місткий рюкзак з великою кількістю кишень, який носять співробітники служби безпеки групи швидкого реагування." components: - type: Sprite sprite: Clothing/Back/Backpacks/ertsec.rsi @@ -215,8 +215,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTMedical - name: ERT medical backpack - description: A spacious backpack with lots of pockets, worn by Medical Officers of an Emergency Response Team. + name: "Медичний рюкзак ERT" + description: "Місткий рюкзак з великою кількістю кишень, який носять медики бригади швидкого реагування." components: - type: Sprite sprite: Clothing/Back/Backpacks/ertmed.rsi @@ -224,8 +224,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTEngineer - name: ERT engineer backpack - description: A spacious backpack with lots of pockets, worn by Engineers of an Emergency Response Team. + name: "Рюкзак інженера ERT" + description: "Місткий рюкзак з великою кількістю кишень, який носять інженери аварійно-рятувальної бригади." components: - type: Sprite sprite: Clothing/Back/Backpacks/erteng.rsi @@ -233,8 +233,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTJanitor - name: ERT janitor backpack - description: A spacious backpack with lots of pockets, worn by Janitors of an Emergency Response Team. + name: "Рюкзак прибиральника ERT" + description: "Місткий рюкзак з великою кількістю кишень, який носять прибиральники аварійно-рятувальної бригади." components: - type: Sprite sprite: Clothing/Back/Backpacks/ertjanitor.rsi @@ -242,8 +242,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTClown - name: ERT clown backpack - description: A spacious backpack with lots of pockets, worn by Clowns of an Emergency Response Team. + name: "Рюкзак клоуна ERT" + description: "Місткий рюкзак з великою кількістю кишень, який носять клоуни групи швидкого реагування." components: - type: Sprite sprite: Clothing/Back/Backpacks/ertclown.rsi @@ -251,8 +251,8 @@ - type: entity parent: ClothingBackpackERTLeader id: ClothingBackpackERTChaplain - name: ERT chaplain backpack - description: A spacious backpack with lots of pockets, worn by Chaplains of an Emergency Response Team. + name: "Рюкзак капелана ERT" + description: "Місткий рюкзак з великою кількістю кишень, який носять капелани групи швидкого реагування." components: - type: Sprite sprite: Clothing/Back/Backpacks/ertchaplain.rsi @@ -260,8 +260,8 @@ - type: entity parent: ClothingBackpackERTSecurity id: ClothingBackpackDeathSquad - name: death squad backpack - description: Holds the kit of CentComm's most feared agents. + name: "рюкзак ескадрону смерті" + description: "Містить набір найстрашніших агентів CentComm." components: - type: Storage grid: @@ -271,7 +271,7 @@ - type: entity parent: [ClothingBackpack, BaseSyndicateContraband] id: ClothingBackpackSyndicate - name: syndicate backpack + name: "синдикатський рюкзак" description: components: - type: Sprite @@ -283,8 +283,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackHolding - name: bag of holding - description: A backpack that opens into a localized pocket of bluespace. + name: "мішок для утримання" + description: "Рюкзак, який відкривається в локальну кишеню блюзового простору." components: - type: Sprite sprite: Clothing/Back/Backpacks/holding.rsi @@ -305,9 +305,9 @@ - type: entity parent: ClothingBackpackClown id: ClothingBackpackCluwne - name: jiggles von jonkerton + name: "джиглз фон джонкертон" suffix: Unremoveable - description: It's a backpack made by Jonk! Co. + description: "Це рюкзак від компанії Jonk! Co." components: - type: Sprite sprite: Clothing/Back/Backpacks/cluwne.rsi @@ -317,9 +317,9 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackElectropack - name: electropack + name: "електропакет" suffix: SelfUnremovable - description: Shocks on the signal. It is used to keep a particularly dangerous criminal under control. + description: "Удари по сигналу. Використовується для утримання під контролем особливо небезпечного злочинця." components: - type: Sprite sprite: Clothing/Back/Backpacks/electropack.rsi @@ -341,8 +341,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug - name: wackpack - description: What the fuck is this? + name: "вакпак" + description: "Що це в біса таке?" suffix: Debug components: - type: Storage @@ -357,8 +357,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug2 - name: big wackpack - description: What the fuck is this? + name: "великий рюкзак" + description: "Що це в біса таке?" suffix: Debug components: - type: Storage @@ -368,8 +368,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug3 - name: gay wackpack - description: What the fuck is this? + name: "гейський придурок" + description: "Що це в біса таке?" suffix: Debug components: - type: Storage @@ -389,8 +389,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDebug4 - name: offset wackpack - description: What the fuck is this? + name: "офсетний рюкзак" + description: "Що це в біса таке?" suffix: Debug components: - type: Storage diff --git a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml index 58e9bea0b46..668a9964773 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/duffel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/duffel.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackDuffel - name: duffel bag - description: A large duffel bag for holding extra things. + name: "спортивна сумка" + description: "Велика сумка для зберігання додаткових речей." components: - type: Sprite sprite: Clothing/Back/Duffels/duffel.rsi @@ -18,8 +18,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelEngineering - name: engineering duffel bag - description: A large duffel bag for holding extra tools and supplies. + name: "інженерна сумка" + description: "Велика сумка для зберігання додаткових інструментів та матеріалів." components: - type: Sprite sprite: Clothing/Back/Duffels/engineering.rsi @@ -27,8 +27,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelAtmospherics - name: atmospherics duffel bag - description: A large duffel bag made of fire resistant fibers. Smells like plasma. + name: "атмосферний мішок" + description: "Велика спортивна сумка з вогнетривких волокон. Пахне плазмою." components: - type: Sprite sprite: Clothing/Back/Duffels/atmospherics.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelMedical - name: medical duffel bag - description: A large duffel bag for holding extra medical supplies. + name: "медична сумка" + description: "Велика сумка для зберігання додаткового медичного приладдя." components: - type: Sprite sprite: Clothing/Back/Duffels/medical.rsi @@ -45,8 +45,8 @@ - type: entity parent: [ClothingBackpackDuffel, BaseCommandContraband] id: ClothingBackpackDuffelCaptain - name: captain's duffel bag - description: A large duffel bag for holding extra captainly goods. + name: "спортивна сумка капітана" + description: "Велика сумка для зберігання додаткових капітанських речей." components: - type: Sprite sprite: Clothing/Back/Duffels/captain.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelClown - name: clown duffel bag - description: A large duffel bag for holding extra honk goods. + name: "клоунська сумка" + description: "Велика спортивна сумка для зберігання додаткових речей." components: - type: Sprite sprite: Clothing/Back/Duffels/clown.rsi @@ -66,8 +66,8 @@ - type: entity parent: [ClothingBackpackDuffel, BaseRestrictedContraband] id: ClothingBackpackDuffelSecurity - name: security duffel bag - description: A large duffel bag for holding extra security related goods. + name: "захисна сумка" + description: "Велика спортивна сумка для зберігання додаткових речей, пов'язаних з безпекою." components: - type: Sprite sprite: Clothing/Back/Duffels/security.rsi @@ -75,8 +75,8 @@ - type: entity parent: [ClothingBackpackDuffel, BaseRestrictedContraband] id: ClothingBackpackDuffelBrigmedic - name: brigmedic duffel bag - description: A large duffel bag for holding extra medical related goods. + name: "сумка бріг-медика" + description: "Велика сумка для зберігання додаткових медичних речей." components: - type: Sprite sprite: Clothing/Back/Duffels/brigmedic.rsi @@ -84,8 +84,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelChemistry - name: chemistry duffel bag - description: A large duffel bag for holding extra beakers and test tubes. + name: "сумка для хімії" + description: "Велика сумка для зберігання додаткових склянок і пробірок." components: - type: Sprite sprite: Clothing/Back/Duffels/chemistry.rsi @@ -93,8 +93,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelVirology - name: virology duffel bag - description: A large duffel bag made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey. + name: "вірусологічна сумка" + description: "Велика спортивна сумка з гіпоалергенних волокон. Вона створена, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою." components: - type: Sprite sprite: Clothing/Back/Duffels/virology.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelGenetics - name: genetics duffel bag - description: A large duffel bag for holding extra genetic mutations. + name: "генетична сумка" + description: "Велика спортивна сумка для зберігання додаткових генетичних мутацій." components: - type: Sprite sprite: Clothing/Back/Duffels/genetics.rsi @@ -111,8 +111,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelMime - name: mime duffel bag - description: A large duffel bag for holding... mime... stuff. + name: "мімічна сумка" + description: "Велика сумка для зберігання... мімічних... речей." components: - type: Sprite sprite: Clothing/Back/Duffels/mime.rsi @@ -124,8 +124,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelScience - name: science duffel bag - description: A large duffel bag for holding extra science related goods. + name: "сумка для епістемології" + description: "Велика сумка для зберігання додаткових речей, пов'язаних з наукою." components: - type: Sprite sprite: Clothing/Back/Duffels/science.rsi @@ -133,8 +133,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelHydroponics - name: hydroponics duffel bag - description: A large duffel bag for holding extra gardening tools. + name: "сумка для гідропоніки" + description: "Велика сумка для зберігання додаткових садових інструментів." components: - type: Sprite sprite: Clothing/Back/Duffels/hydroponics.rsi @@ -142,8 +142,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelCargo - name: cargo duffel bag - description: A large duffel bag for stealing cargo's precious loot. + name: "логістична сумка" + description: "Великий речовий мішок для крадіжки дорогоцінної логістичної здобичі." components: - type: Sprite sprite: Clothing/Back/Duffels/cargo.rsi @@ -151,8 +151,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelSalvage - name: salvage duffel bag - description: A large duffel bag for holding extra exotic treasures. + name: "рятувальний мішок" + description: "Велика спортивна сумка для зберігання екзотичних скарбів." components: - type: Sprite sprite: Clothing/Back/Duffels/salvage.rsi @@ -160,8 +160,8 @@ - type: entity parent: [ClothingBackpackDuffel, BaseSyndicateContraband] id: ClothingBackpackDuffelSyndicate - name: syndicate duffel bag - description: A large duffel bag for holding various traitor goods. + name: "синдикатська сумка" + description: "Великий речовий мішок для зберігання різного зрадницького добра." components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -182,7 +182,7 @@ - type: entity parent: ClothingBackpackDuffelSyndicate id: ClothingBackpackDuffelSyndicateAmmo - name: syndicate duffel bag + name: "синдикатська сумка" components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -203,7 +203,7 @@ - type: entity parent: ClothingBackpackDuffelSyndicate id: ClothingBackpackDuffelSyndicateMedical - name: syndicate duffel bag + name: "синдикатська сумка" components: - type: Sprite sprite: Clothing/Back/Duffels/syndicate.rsi @@ -224,8 +224,8 @@ - type: entity parent: ClothingBackpackDuffel id: ClothingBackpackDuffelHolding - name: duffelbag of holding - description: A duffelbag that opens into a localized pocket of bluespace. + name: "спортивна сумка зберігання" + description: "Речова сумка, яка відкривається в локальну кишеню блюспейс простору." components: - type: Sprite sprite: Clothing/Back/Duffels/holding.rsi @@ -247,8 +247,8 @@ - type: entity parent: [ ClothingBackpackDuffel, BaseCentcommContraband ] id: ClothingBackpackDuffelCBURN - name: CBURN duffel bag - description: A duffel bag containing a variety of biological containment equipment. + name: "Сумка-рюкзак CBURN" + description: "Сумка з різноманітним обладнанням для біологічного захисту." components: - type: Storage maxItemSize: Huge diff --git a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml index 78fde527d18..62028a065e4 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/satchel.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/satchel.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackSatchel - name: satchel - description: A trendy looking satchel. + name: "рюкзак" + description: "Модний на вигляд рюкзак." components: - type: Sprite sprite: Clothing/Back/Satchels/satchel.rsi @@ -15,8 +15,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelLeather - name: leather satchel - description: A trend-setting satchel from a bygone era. + name: "шкіряна сумка" + description: "Трендовий рюкзак з минулої епохи." components: - type: Sprite sprite: Clothing/Back/Satchels/leather.rsi @@ -24,8 +24,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelEngineering - name: engineering satchel - description: A tough satchel with extra pockets. + name: "інженерний ранець" + description: "Міцний рюкзак з додатковими кишенями." components: - type: Sprite sprite: Clothing/Back/Satchels/engineering.rsi @@ -33,8 +33,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelAtmospherics - name: atmospherics satchel - description: A tough satchel made of fire resistant fibers. Smells like plasma. + name: "атмосферний рюкзак" + description: "Міцний рюкзак з вогнетривких волокон. Пахне плазмою." components: - type: Sprite sprite: Clothing/Back/Satchels/atmospherics.rsi @@ -42,8 +42,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelClown - name: clown satchel - description: For fast running from security. + name: "клоунська сумка" + description: "Для швидкої втечі від охорони." components: - type: Sprite sprite: Clothing/Back/Satchels/clown.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelMime - name: mime satchel - description: A satchel designed for the silent and expressive art of miming. + name: "пантоміма" + description: "Ранець, створений для мовчазного та виразного мистецтва міміки." components: - type: Sprite sprite: Clothing/Back/Satchels/mime.rsi @@ -63,8 +63,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelMedical - name: medical satchel - description: A sterile satchel used in medical departments. + name: "медична сумка" + description: "Стерильна сумка, яку використовують у медичних відділеннях." components: - type: Sprite sprite: Clothing/Back/Satchels/medical.rsi @@ -72,8 +72,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelChemistry - name: chemistry satchel - description: A sterile satchel with chemist colours. + name: "ранець з хімії" + description: "Стерильний саквояж з аптечними фарбами." components: - type: Sprite sprite: Clothing/Back/Satchels/chemistry.rsi @@ -81,8 +81,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelVirology - name: virology satchel - description: A satchel made of hypo-allergenic fibers. It's designed to help prevent the spread of disease. Smells like monkey. + name: "вірусологічна сумка" + description: "Сумка з гіпоалергенних волокон. Створена, щоб допомогти запобігти поширенню хвороб. Пахне мавпочкою." components: - type: Sprite sprite: Clothing/Back/Satchels/virology.rsi @@ -90,8 +90,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelGenetics - name: genetics satchel - description: A sterile satchel with geneticist colours. + name: "генетичний ранець" + description: "Стерильна сумка з кольорами генетика." components: - type: Sprite sprite: Clothing/Back/Satchels/genetics.rsi @@ -99,8 +99,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelScience - name: science satchel - description: Useful for holding research materials. + name: "сумка з епістемології" + description: "Зручний для зберігання дослідницьких матеріалів." components: - type: Sprite sprite: Clothing/Back/Satchels/science.rsi @@ -108,8 +108,8 @@ - type: entity parent: [ClothingBackpackSatchel, BaseRestrictedContraband] id: ClothingBackpackSatchelSecurity - name: security satchel - description: A robust satchel for security related needs. + name: "сумка безпеки" + description: "Міцний рюкзак для потреб, пов'язаних з безпекою." components: - type: Sprite sprite: Clothing/Back/Satchels/security.rsi @@ -117,8 +117,8 @@ - type: entity parent: [ClothingBackpackSatchel, BaseRestrictedContraband] id: ClothingBackpackSatchelBrigmedic - name: brigmedic satchel - description: A sterile satchel for medical related needs. + name: "сумка бріг-медика" + description: "Стерильна сумка для медичних потреб." components: - type: Sprite sprite: Clothing/Back/Satchels/brigmedic.rsi @@ -126,8 +126,8 @@ - type: entity parent: [ClothingBackpackSatchel, BaseCommandContraband] id: ClothingBackpackSatchelCaptain - name: captain's satchel - description: An exclusive satchel for Nanotrasen officers. + name: "ранець капітана" + description: "Ексклюзивний ранець для офіцерів \"Нанотрейзену\"." components: - type: Sprite sprite: Clothing/Back/Satchels/captain.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelHydroponics - name: hydroponics satchel - description: A satchel made of all natural fibers. + name: "сумка для гідропоніки" + description: "Сумка виготовлена з натуральних волокон." components: - type: Sprite sprite: Clothing/Back/Satchels/hydroponics.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelCargo - name: cargo satchel - description: A robust satchel for stealing cargo's loot. + name: "логістична сумка" + description: "Міцний рюкзак для крадіжок з логістики." components: - type: Sprite sprite: Clothing/Back/Satchels/cargo.rsi @@ -153,8 +153,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelSalvage - name: salvage satchel - description: A robust satchel for stashing your loot. + name: "рятувальна сумка" + description: "Міцний рюкзак для зберігання здобичі." components: - type: Sprite sprite: Clothing/Back/Satchels/salvage.rsi @@ -162,8 +162,8 @@ - type: entity parent: ClothingBackpackSatchel id: ClothingBackpackSatchelHolding - name: satchel of holding - description: A satchel that opens into a localized pocket of bluespace. + name: "сумка для утримання" + description: "Сумка, що відкривається в локальну кишеню блюзового простору." components: - type: Sprite sprite: Clothing/Back/Satchels/holding.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Back/specific.yml b/Resources/Prototypes/Entities/Clothing/Back/specific.yml index fcdecffc8f1..4045fcd7120 100644 --- a/Resources/Prototypes/Entities/Clothing/Back/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Back/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBackpack id: ClothingBackpackChameleon - name: backpack - description: You wear this on your back and put items into it. + name: "рюкзак" + description: "Ви одягаєте його на спину і кладете в нього речі." suffix: Chameleon components: - type: Tag @@ -22,8 +22,8 @@ - type: entity parent: Clothing id: ClothingBackpackWaterTank - name: backpack water tank - description: Holds a large amount of fluids. Supplies to spray nozzles in your hands. + name: "резервуар для води в рюкзаку" + description: "Вміщує велику кількість рідини. Підходить для розпилювачів в руках." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml index 845944302f7..c07667055e2 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/belts.yml @@ -3,8 +3,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltUtility - name: utility belt - description: Can hold various things. + name: "поясний ремінь" + description: "Може вміщати різні речі." components: - type: Sprite sprite: Clothing/Belt/utility.rsi @@ -83,8 +83,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltChiefEngineer - name: chief engineer's toolbelt - description: Holds tools, looks snazzy. + name: "пояс головного інженера" + description: "Тримає інструменти, виглядає шикарно." components: - type: Sprite sprite: Clothing/Belt/ce.rsi @@ -163,8 +163,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltAssault - name: assault belt - description: A tactical assault belt. + name: "штурмовий пояс" + description: "Тактичний штурмовий пояс." components: - type: Sprite sprite: Clothing/Belt/assault.rsi @@ -203,8 +203,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltJanitor - name: janibelt - description: A belt used to hold most janitorial supplies. + name: "прибиральницький пояс" + description: "Ремінь, на якому тримається більшість прибиральницького приладдя." components: - type: Sprite sprite: Clothing/Belt/janitor.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltMedical - name: medical belt - description: Can hold various medical equipment. + name: "медичний пояс" + description: "Може вміщати різне медичне обладнання." components: - type: Sprite sprite: Clothing/Belt/medical.rsi @@ -313,8 +313,8 @@ - type: entity parent: ClothingBeltMedical id: ClothingBeltMedicalEMT - name: EMT belt - description: Perfect for holding various equipment for medical emergencies. + name: "Пояс EMT" + description: "Ідеально підходить для зберігання різного обладнання для екстреної медичної допомоги." components: - type: Sprite sprite: Clothing/Belt/emt.rsi @@ -324,8 +324,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltPlant - name: botanical belt - description: A belt used to hold most hydroponics supplies. Suprisingly, not green. + name: "ботанічний пояс" + description: "Ремінь, який використовується для зберігання більшості матеріалів для гідропоніки. Дивно, але не зелений." components: - type: Sprite sprite: Clothing/Belt/plant.rsi @@ -381,8 +381,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltChef - name: chef belt - description: A belt used to hold kitchen knives and condiments for quick access. + name: "пояс шеф-кухаря" + description: "Ремінь, який використовується для швидкого доступу до кухонних ножів і приправ." components: - type: Sprite sprite: Clothing/Belt/chef.rsi @@ -458,8 +458,8 @@ - type: entity parent: [ClothingBeltStorageBase, BaseRestrictedContraband] id: ClothingBeltSecurity - name: security belt - description: Can hold security gear like handcuffs and flashes. + name: "ремінь безпеки" + description: "Містить засоби захисту, такі як наручники та спалахи." components: - type: Sprite sprite: Clothing/Belt/security.rsi @@ -509,8 +509,8 @@ - type: entity parent: [ClothingBeltBase, ClothingSlotBase, BaseCommandContraband] id: ClothingBeltSheath - name: sabre sheath - description: An ornate sheath designed to hold an officer's blade. + name: "піхви для шаблі" + description: "Витіюваті піхви, призначені для носіння офіцерського клинка." components: - type: Sprite sprite: Clothing/Belt/sheath.rsi @@ -543,8 +543,8 @@ - type: entity parent: [ClothingBeltAmmoProviderBase, BaseRestrictedContraband] id: ClothingBeltBandolier - name: bandolier - description: A bandolier for holding shotgun ammunition. + name: "бандольє" + description: "Бандольєр для зберігання набоїв до дробовика." components: - type: Sprite sprite: Clothing/Belt/bandolier.rsi @@ -561,8 +561,8 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltChampion - name: championship belt - description: Proves to the world that you are the strongest! + name: "чемпіонський пояс" + description: "Довести світові, що ти найсильніший!" components: - type: Sprite sprite: Clothing/Belt/champion.rsi @@ -576,8 +576,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltHolster - name: shoulder holster - description: 'A holster to carry a handgun and ammo. WARNING: Badasses only.' + name: "наплічна кобура" + description: "Кобура для носіння пістолета та набоїв. Попередження: тільки для крутих." components: - type: Sprite sprite: Clothing/Belt/holster.rsi @@ -590,8 +590,8 @@ - type: entity parent: [ClothingBeltStorageBase, BaseSyndicateContraband] id: ClothingBeltSyndieHolster - name: syndicate shoulder holster - description: A deep shoulder holster capable of holding many types of ballistics. + name: "синдикатна наплічна кобура" + description: "Глибока наплічна кобура, здатна вмістити багато видів балістики." components: - type: Sprite sprite: Clothing/Belt/syndieholster.rsi @@ -612,8 +612,8 @@ - type: entity parent: ClothingBeltSecurity id: ClothingBeltSecurityWebbing - name: security carrier - description: Unique and versatile chest rig, can hold security gear. + name: "тактичний жилет" + description: "Унікальний та універсальний нагрудний кронштейн, може вмістити захисне спорядження." components: - type: Sprite sprite: Clothing/Belt/securitywebbing.rsi @@ -623,8 +623,8 @@ - type: entity parent: [ ClothingBeltStorageBase, BaseSecurityCargoContraband ] id: ClothingBeltMercWebbing - name: mercenary webbing - description: Ideal for storing everything from ammo to weapons and combat essentials. + name: "найманська павутина" + description: "Ідеально підходить для зберігання всього, від боєприпасів до зброї та предметів першої необхідності." components: - type: Sprite sprite: Clothing/Belt/mercwebbing.rsi @@ -634,8 +634,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltSalvageWebbing - name: salvage rig - description: Universal unloading system for work in space. + name: "рятувальна установка" + description: "Універсальна розвантажувальна система для роботи в космосі." components: - type: Sprite sprite: Clothing/Belt/salvagewebbing.rsi @@ -645,8 +645,8 @@ - type: entity parent: [ClothingBeltStorageBase, ContentsExplosionResistanceBase, BaseSyndicateContraband] id: ClothingBeltMilitaryWebbing - name: chest rig - description: A set of tactical webbing worn by Syndicate boarding parties. + name: "грудна клітка" + description: "Набір тактичних ремінців, які носили абордажні команди Синдикату." components: - type: Sprite sprite: Clothing/Belt/militarywebbing.rsi @@ -658,8 +658,8 @@ - type: entity parent: ClothingBeltMilitaryWebbing id: ClothingBeltMilitaryWebbingMed - name: medical chest rig - description: A set of tactical webbing worn by Gorlex Marauder medic operatives. + name: "медичний нагрудний каркас" + description: "Набір тактичних ремінців, які носять спецпризначенці Gorlex Marauder." components: - type: Sprite sprite: Clothing/Belt/militarywebbingmed.rsi @@ -673,8 +673,8 @@ - type: entity parent: ClothingBeltBase id: ClothingBeltSuspendersRed - name: red suspenders - description: For holding your pants up. + name: "червоні підтяжки" + description: "За те, що тримаєш штани піднятими." components: - type: Tag tags: @@ -689,7 +689,7 @@ - type: entity parent: ClothingBeltSuspendersRed id: ClothingBeltSuspendersBlack - name: black suspenders + name: "підтяжки" components: - type: Sprite sprite: Clothing/Belt/suspenders_black.rsi @@ -699,8 +699,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltWand - name: wand belt - description: A belt designed to hold various rods of power. A veritable fanny pack of exotic magic. + name: "ремінь для паличок" + description: "Пояс, призначений для зберігання різноманітних енергетичних жезлів. Справжня поясна сумка екзотичної магії." components: - type: Sprite sprite: Clothing/Belt/wand.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml b/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml index bb4e395c4fe..c785421e3f7 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/quiver.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltQuiver - name: quiver - description: Can hold up to 15 arrows, and fits snug around your waist. + name: "тремтіння" + description: "Вміщує до 15 стріл і щільно облягає талію." components: - type: Sprite sprite: Clothing/Belt/quiver.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml b/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml index 81fddf379b6..90bf9f8d6be 100644 --- a/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml +++ b/Resources/Prototypes/Entities/Clothing/Belt/waist_bags.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingBeltStorageBase id: ClothingBeltStorageWaistbag - name: leather waist bag - description: A leather waist bag meant for carrying small items. + name: "шкіряна поясна сумка" + description: "Шкіряна поясна сумка, призначена для носіння дрібних речей." components: - type: Sprite sprite: Clothing/Belt/waistbag_leather.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml index 817f83ec927..7fb4c617878 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets.yml @@ -2,8 +2,8 @@ abstract: true parent: Clothing id: ClothingHeadset - name: headset - description: An updated, modular intercom that fits over the head. Takes encryption keys. + name: "гарнітура" + description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." components: - type: ContainerContainer containers: @@ -30,7 +30,7 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetGrey - name: passenger headset + name: "пасажирська гарнітура" components: - type: Sprite sprite: Clothing/Ears/Headsets/base.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetCargo - name: cargo headset - description: A headset used by supply employees. + name: "логістична гарнітура" + description: "Гарнітура, якою користуються працівники відділу постачання." components: - type: ContainerFill containers: @@ -54,8 +54,8 @@ - type: entity parent: ClothingHeadsetCargo id: ClothingHeadsetMining - name: mining headset - description: Headset used by shaft miners. + name: "гарнітура шахтера" + description: "Гарнітура, яку використовують шахтарі." components: - type: Sprite sprite: Clothing/Ears/Headsets/mining.rsi @@ -65,8 +65,8 @@ - type: entity parent: [ClothingHeadsetCargo, BaseCommandContraband] id: ClothingHeadsetQM - name: qm headset - description: A headset used by the quartermaster. + name: "гарнітура логіста" + description: "Гарнітура, якою користується логіст." components: - type: ContainerFill containers: @@ -78,8 +78,8 @@ - type: entity parent: [ ClothingHeadset, BaseCentcommContraband ] id: ClothingHeadsetCentCom - name: CentComm headset - description: A headset used by the upper echelons of Nanotrasen. + name: "Гарнітура CentCom" + description: "Гарнітура, якою користуються вищі ешелони Нанотрейзену." components: - type: ContainerFill containers: @@ -94,8 +94,8 @@ - type: entity parent: [ClothingHeadset, BaseCommandContraband] id: ClothingHeadsetCommand - name: command headset - description: A headset with a commanding channel. + name: "командна гарнітура" + description: "Гарнітура з командним каналом." components: - type: ContainerFill containers: @@ -109,8 +109,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetEngineering - name: engineering headset - description: A headset for engineers to chat while the station burns around them. + name: "інженерна гарнітура" + description: "Гарнітура для спілкування інженерів, поки навколо них горить станція." components: - type: ContainerFill containers: @@ -125,8 +125,8 @@ - type: entity parent: [ClothingHeadsetEngineering, BaseCommandContraband] id: ClothingHeadsetCE - name: ce headset - description: A headset for the chief engineer to ignore all emergency calls on. + name: "гарнітура головного інженера" + description: "Гарнітура для головного інженера, на якій можна ігнорувати всі екстрені виклики." components: - type: ContainerFill containers: @@ -138,8 +138,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetMedical - name: medical headset - description: A headset for the trained staff of the medbay. + name: "медична гарнітура" + description: "Гарнітура для навченого персоналу медпункту." components: - type: ContainerFill containers: @@ -154,8 +154,8 @@ - type: entity parent: [ClothingHeadsetMedical, BaseCommandContraband] id: ClothingHeadsetCMO - name: cmo headset - description: A headset used by the CMO. + name: "гарнітура cmo" + description: "Гарнітура, якою користується ОКУ." components: - type: ContainerFill containers: @@ -167,8 +167,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetScience - name: science headset - description: A sciency headset. Like usual. + name: "епістемологічна гарнітура" + description: "Наукова гарнітура. Як завжди." components: - type: ContainerFill containers: @@ -183,8 +183,8 @@ - type: entity parent: ClothingHeadsetScience id: ClothingHeadsetMedicalScience - name: medical research headset - description: A headset that is a result of the mating between medical and science. + name: "медична дослідницька гарнітура" + description: "Гарнітура, яка є результатом поєднання медицини та науки." components: - type: ContainerFill containers: @@ -199,8 +199,8 @@ - type: entity parent: ClothingHeadsetScience id: ClothingHeadsetRobotics - name: robotics headset - description: Made specifically for the roboticists, who cannot decide between departments. + name: "робототехнічна гарнітура" + description: "Зроблено спеціально для робототехніків, які не можуть вибрати між відділами." components: - type: ContainerFill containers: @@ -215,8 +215,8 @@ - type: entity parent: [ClothingHeadsetScience, BaseCommandContraband] id: ClothingHeadsetRD - name: rd headset - description: Lamarr used to love chewing on this... + name: "гарнітура mysta" + description: "Ламарр любив жувати це..." components: - type: ContainerFill containers: @@ -228,8 +228,8 @@ - type: entity parent: [ClothingHeadset, BaseRestrictedContraband] id: ClothingHeadsetSecurity - name: security headset - description: This is used by your elite security force. + name: "охоронна гарнітура" + description: "Ним користується ваша елітна служба безпеки." components: - type: ContainerFill containers: @@ -244,8 +244,8 @@ - type: entity parent: [ClothingHeadset, BaseRestrictedContraband] id: ClothingHeadsetBrigmedic - name: brigmedic headset - description: A headset that helps to hear the death cries. + name: "санітарна гарнітура" + description: "Гарнітура, яка допомагає почути передсмертні крики." components: - type: ContainerFill containers: @@ -261,8 +261,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetService - name: service headset - description: Headset used by the service staff, tasked with keeping the station full, happy and clean. + name: "сервісна гарнітура" + description: "Гарнітура використовується обслуговуючим персоналом, який стежить за тим, щоб станція була повною, щасливою і чистою." components: - type: ContainerFill containers: @@ -277,8 +277,8 @@ - type: entity parent: ClothingHeadset id: ClothingHeadsetFreelance - name: freelancer headset - description: This is used by a roaming group of freelancers. + name: "гарнітура для фрілансерів" + description: "Це використовується роумінговою групою фрілансерів" components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml b/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml index 42343d15697..0cd9d44b696 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/headsets_alt.yml @@ -2,8 +2,8 @@ abstract: true parent: ClothingHeadset id: ClothingHeadsetAlt - name: headset - description: An updated, modular intercom that fits over the head. Takes encryption keys. + name: "гарнітура" + description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." components: - type: Sprite state: icon_alt @@ -13,7 +13,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltCargo - name: quartermaster's over-ear headset + name: "навушник для логіста" components: - type: ContainerFill containers: @@ -29,7 +29,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltCentCom - name: CentComm over-ear headset + name: "Накладна гарнітура CentCom" components: - type: ContainerFill containers: @@ -44,7 +44,7 @@ - type: entity parent: [ClothingHeadsetAlt, BaseCommandContraband] id: ClothingHeadsetAltCommand - name: command over-ear headset + name: "командна навушникова гарнітура" components: - type: ContainerFill containers: @@ -58,7 +58,7 @@ - type: entity parent: [ClothingHeadsetAlt, BaseCommandContraband] id: ClothingHeadsetAltEngineering - name: chief engineer's over-ear headset + name: "навушник головного інженера" components: - type: ContainerFill containers: @@ -74,7 +74,7 @@ - type: entity parent: [ClothingHeadsetAlt, BaseCommandContraband] id: ClothingHeadsetAltMedical - name: chief medical officer's over-ear headset + name: "навушник головного лікаря" components: - type: ContainerFill containers: @@ -92,7 +92,7 @@ - type: entity parent: [ClothingHeadsetAlt, BaseCommandContraband] id: ClothingHeadsetAltSecurity - name: head of security's over-ear headset + name: "навушник керівника служби безпеки" components: - type: ContainerFill containers: @@ -108,7 +108,7 @@ - type: entity parent: [ClothingHeadsetAlt, BaseCommandContraband] id: ClothingHeadsetAltScience - name: research director's over-ear headset + name: "навушник-гарнітура для містифікатора" components: - type: ContainerFill containers: @@ -124,8 +124,8 @@ - type: entity parent: [ClothingHeadsetAlt, BaseSyndicateContraband] id: ClothingHeadsetAltSyndicate - name: blood-red over-ear headset - description: An updated, modular syndicate intercom that fits over the head and takes encryption keys (there are 5 key slots.). + name: "криваво-червона накладна гарнітура" + description: "Оновлений модульний синдикатний домофон, який одягається на голову і приймає ключі шифрування (є 5 слотів для ключів)." components: - type: Headset - type: EncryptionKeyHolder @@ -142,7 +142,7 @@ - type: entity parent: ClothingHeadsetAlt id: ClothingHeadsetAltFreelancer - name: freelancer's over-ear headset + name: "навушник для фрілансера" components: - type: Headset - type: EncryptionKeyHolder diff --git a/Resources/Prototypes/Entities/Clothing/Ears/specific.yml b/Resources/Prototypes/Entities/Clothing/Ears/specific.yml index 83612ac4b2e..66891760fa9 100644 --- a/Resources/Prototypes/Entities/Clothing/Ears/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Ears/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadsetGrey id: ClothingHeadsetChameleon - name: passenger headset - description: An updated, modular intercom that fits over the head. Takes encryption keys. + name: "пасажирська гарнітура" + description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml index 467bbf873f2..2d278c4aee6 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/glasses.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesGar - name: gar glasses - description: Go beyond impossible and kick reason to the curb! + name: "гарні окуляри" + description: "Вийдіть за межі неможливого і відкиньте розум на узбіччя!" components: - type: Sprite sprite: Clothing/Eyes/Glasses/gar.rsi @@ -17,8 +17,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesGarOrange - name: orange gar glasses - description: Just who the hell do you think I am?! + name: "помаранчеві окуляри гар" + description: "За кого ти мене в біса маєш?!" components: - type: Sprite sprite: Clothing/Eyes/Glasses/gar.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesGarGiga - name: giga gar glasses - description: We evolve past the person we were a minute before. Little by little we advance with each turn. That's how a drill works! + name: "окуляри giga gar" + description: "Ми еволюціонуємо, минаючи ту людину, якою були хвилину тому. Потроху ми просуваємося вперед з кожним поворотом. Ось як працює дриль!" components: - type: Sprite sprite: Clothing/Eyes/Glasses/gar.rsi @@ -55,8 +55,8 @@ - type: entity parent: [ClothingEyesBase, BaseEngineeringContraband] id: ClothingEyesGlassesMeson - name: engineering goggles #less confusion - description: Green-tinted goggles using a proprietary polymer that provides protection from eye damage of all types. + name: "інженерні окуляри" #less confusion + description: "Окуляри зеленого кольору з використанням запатентованого полімеру, що забезпечує захист від пошкоджень очей усіх типів." components: - type: Sprite sprite: Clothing/Eyes/Glasses/meson.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlasses - name: glasses - description: A pair of spectacular spectacles with prescription lenses. + name: "окуляри" + description: "Пара ефектних окулярів з лінзами за рецептом." components: - type: Sprite sprite: Clothing/Eyes/Glasses/glasses.rsi @@ -85,8 +85,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesJensen - name: jensen glasses - description: A pair of yellow tinted folding glasses. You never asked for these. + name: "окуляри дженсен" + description: "Пара складаних окулярів у жовтому тонованому корпусі. Ти їх ніколи не просив." components: - type: Sprite sprite: Clothing/Eyes/Glasses/jensen.rsi @@ -99,8 +99,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesJamjar - name: jamjar glasses - description: These retro glasses remind you of a simpler time. + name: "склянки для джему" + description: "Також відомі як захисники цноти." components: - type: Sprite sprite: Clothing/Eyes/Glasses/jamjar.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesOutlawGlasses - name: outlaw glasses - description: A must for every self-respecting undercover agent. + name: "окуляри поза законом" + description: "Обов'язкова річ для кожного агента під прикриттям, який себе поважає." components: - type: Sprite sprite: Clothing/Eyes/Glasses/outlawglasses.rsi @@ -128,8 +128,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesCheapSunglasses - name: cheap sunglasses - description: A pair of black sunglasses. Doesn't block light well, more of an accessory than something useful. + name: "дешеві сонцезахисні окуляри" + description: "Пара чорних сонцезахисних окулярів. Погано блокують світло, скоріше аксесуар, ніж щось корисне." components: - type: Sprite sprite: Clothing/Eyes/Glasses/sunglasses.rsi @@ -145,8 +145,8 @@ - type: entity parent: ClothingEyesGlassesCheapSunglasses id: ClothingEyesGlassesSunglasses - name: sun glasses - description: A pair of black sunglasses. + name: "сонцезахисні окуляри" + description: "Пара чорних сонцезахисних окулярів." components: - type: FlashImmunity - type: EyeProtection @@ -160,8 +160,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, BaseRestrictedContraband] id: ClothingEyesGlassesSecurity - name: security glasses - description: Upgraded sunglasses that provide flash immunity and a security HUD. + name: "захисні окуляри" + description: "Оновлені сонцезахисні окуляри з захистом від спалахів та захисним екраном HUD." components: - type: Sprite sprite: Clothing/Eyes/Glasses/secglasses.rsi @@ -187,8 +187,8 @@ - type: entity parent: [ClothingEyesBase, BaseCommandContraband] id: ClothingEyesGlassesCommand - name: administration glasses - description: Upgraded sunglasses that provide flash immunity and show ID card status. + name: "адміністративні окуляри" + description: "Модернізовані сонцезахисні окуляри, які забезпечують захист від спалахів і показують статус ID-картки." components: - type: Sprite sprite: Clothing/Eyes/Glasses/commandglasses.rsi @@ -208,8 +208,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesMercenary - name: mercenary glasses - description: Glasses made for combat, to protect the eyes from bright blinding flashes. + name: "окуляри найманця" + description: "Окуляри для бою, для захисту очей від яскравих сліпучих спалахів." components: - type: Sprite sprite: Clothing/Eyes/Glasses/mercglasses.rsi @@ -225,8 +225,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesThermal - name: optical thermal scanner - description: Thermals in the shape of glasses. + name: "оптичний термосканер" + description: "Термоси у формі келихів." components: - type: Sprite sprite: Clothing/Eyes/Glasses/thermal.rsi @@ -243,8 +243,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesGlassesChemical - name: chemical analysis goggles - description: Goggles that can scan the chemical composition of a solution. + name: "окуляри для хімічного аналізу" + description: "Окуляри, які можуть сканувати хімічний склад розчину." components: - type: Sprite sprite: Clothing/Eyes/Glasses/science.rsi @@ -257,8 +257,8 @@ - type: entity parent: [ClothingEyesBase, BaseMajorContraband] id: ClothingEyesVisorNinja - name: ninja visor - description: An advanced visor protecting a ninja's eyes from flashing lights. + name: "ніндзя-козирок" + description: "Вдосконалений забрало, що захищає очі ніндзя від миготливих вогнів." components: - type: Sprite sprite: Clothing/Eyes/Glasses/ninjavisor.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml b/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml index eb8710cb366..7f9c28935ed 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/hud.yml @@ -23,8 +23,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudDiagnostic - name: diagnostic hud - description: A heads-up display capable of analyzing the integrity and status of robotics and exosuits. Made out of see-borg-ium. + name: "діагностичний худ" + description: "Головний дисплей, здатний аналізувати цілісність і стан робототехніки та екзокостюмів. Виготовлений із сі-борг-іуму." components: - type: Sprite sprite: Clothing/Eyes/Hud/diag.rsi @@ -38,8 +38,8 @@ - type: entity parent: [ClothingEyesBase, ShowMedicalIcons] id: ClothingEyesHudMedical - name: medical hud - description: A heads-up display that scans the humanoids in view and provides accurate data about their health status. + name: "медичний худ" + description: "Головний дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про стан їхнього здоров'я." components: - type: Sprite sprite: Clothing/Eyes/Hud/med.rsi @@ -52,8 +52,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, BaseRestrictedContraband] id: ClothingEyesHudSecurity - name: security hud - description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records. + name: "охоронний худ" + description: "Головний дисплей, який сканує гуманоїдів у полі зору і надає точні дані про їхній ідентифікаційний статус і записи про безпеку." components: - type: Sprite sprite: Clothing/Eyes/Hud/sec.rsi @@ -66,8 +66,8 @@ - type: entity parent: [ClothingEyesBase, BaseCommandContraband] id: ClothingEyesHudCommand - name: administration hud - description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status. + name: "адміністрація худ" + description: "Головний дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про їхній ідентифікаційний статус." components: - type: Sprite sprite: Clothing/Eyes/Hud/command.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudBeer - name: beer goggles - description: A pair of sunHud outfitted with apparatus to scan reagents, as well as providing an innate understanding of liquid viscosity while in motion. + name: "пивні окуляри" + description: "Пара sunHud, оснащена апаратурою для сканування реагентів, а також забезпечує вроджене розуміння в'язкості рідини під час руху." components: - type: Sprite sprite: Clothing/Eyes/Hud/beergoggles.rsi @@ -93,8 +93,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudFriedOnion - name: fried onion goggles - description: Filler + name: "окуляри зі смаженою цибулею" + description: "Наповнювач" components: - type: Sprite sprite: Clothing/Eyes/Hud/friedonion.rsi @@ -117,8 +117,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesHudOnionBeer - name: thungerst goggles - description: Filler + name: "захисні окуляри" + description: "Наповнювач" components: - type: Sprite sprite: Clothing/Eyes/Hud/onionbeer.rsi @@ -130,8 +130,8 @@ - type: entity parent: [ClothingEyesBase, ShowMedicalIcons] id: ClothingEyesHudMedOnion - name: medonion hud - description: Filler + name: "медоніон худ" + description: "Наповнювач" components: - type: Sprite sprite: Clothing/Eyes/Hud/medonion.rsi @@ -142,8 +142,8 @@ - type: entity parent: [ClothingEyesBase, ShowMedicalIcons] id: ClothingEyesHudMedOnionBeer - name: medthungerst hud - description: Filler + name: "medthungerst hud" + description: "Наповнювач" components: - type: Sprite sprite: Clothing/Eyes/Hud/medonionbeer.rsi @@ -155,8 +155,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, ShowMedicalIcons, BaseSecurityCommandContraband] id: ClothingEyesHudMedSec - name: medsec hud - description: An eye display that looks like a mixture of medical and security huds. + name: "medsec hud" + description: "Дві хати, з'єднані руками" components: - type: Sprite sprite: Clothing/Eyes/Hud/medsec.rsi @@ -169,8 +169,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, ShowMedicalIcons] id: ClothingEyesHudMultiversal - name: multiversal hud - description: Filler + name: "багатофункціональний худ" + description: "Наповнювач" components: - type: Sprite sprite: Clothing/Eyes/Hud/medsecengi.rsi @@ -185,8 +185,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, ShowMedicalIcons] id: ClothingEyesHudOmni - name: omni hud - description: Filler + name: "omni hud" + description: "Наповнювач" components: - type: Sprite sprite: Clothing/Eyes/Hud/omni.rsi @@ -203,8 +203,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, BaseSyndicateContraband] id: ClothingEyesHudSyndicate - name: syndicate visor - description: The syndicate's professional head-up display, designed for better detection of humanoids and their subsequent elimination. + name: "синдикатський козирок" + description: "Професійний дисплей синдикату, призначений для кращого виявлення гуманоїдів та їх подальшої ліквідації." components: - type: Sprite sprite: Clothing/Eyes/Hud/synd.rsi @@ -215,8 +215,8 @@ - type: entity parent: [ClothingEyesBase, ShowSecurityIcons, BaseSyndicateContraband] id: ClothingEyesHudSyndicateAgent - name: syndicate agent visor - description: The Syndicate Agent's professional heads-up display, designed for quick diagnosis of their team's status. + name: "козирок агента синдикату" + description: "Професійний дисплей Агента Синдикату, призначений для швидкої діагностики стану його команди." components: - type: Sprite sprite: Clothing/Eyes/Hud/syndagent.rsi @@ -235,8 +235,8 @@ - type: entity parent: [ClothingEyesHudMedical, ClothingHeadEyeBaseFlippable] id: ClothingEyesEyepatchHudMedical - name: medical hud eyepatch - description: A heads-up display that scans the humanoids in view and provides accurate data about their health status. For true patriots. + name: "медична пов'язка на очі" + description: "Дисплей, який сканує гуманоїдів, що знаходяться в полі зору, і надає точні дані про стан їхнього здоров'я. Для справжніх патріотів." components: - type: Sprite sprite: Clothing/Eyes/Hud/medpatch.rsi @@ -246,13 +246,13 @@ - type: entity parent: [ClothingEyesEyepatchHudMedical, ClothingHeadEyeBaseFlipped] id: ClothingEyesEyepatchHudMedicalFlipped - name: medical hud eyepatch + name: "медична пов'язка на очі" - type: entity parent: [ClothingEyesHudSecurity, ClothingHeadEyeBaseFlippable] id: ClothingEyesEyepatchHudSecurity - name: security hud eyepatch - description: A heads-up display that scans the humanoids in view and provides accurate data about their ID status and security records. For true patriots. + name: "захисна пов'язка на око" + description: "Дисплей, який сканує гуманоїдів у полі зору та надає точні дані про їхній ідентифікаційний статус і записи про безпеку. Для справжніх патріотів." components: - type: Sprite sprite: Clothing/Eyes/Hud/secpatch.rsi @@ -262,13 +262,13 @@ - type: entity parent: [ClothingEyesEyepatchHudSecurity, ClothingHeadEyeBaseFlipped] id: ClothingEyesEyepatchHudSecurityFlipped - name: security hud eyepatch + name: "захисна пов'язка на око" - type: entity parent: [ClothingEyesHudBeer, ClothingHeadEyeBaseFlippable] id: ClothingEyesEyepatchHudBeer - name: beer hud eyepatch - description: A pair of sunHud outfitted with apparatus to scan reagents, as well as providing an innate understanding of liquid viscosity while in motion. For true patriots. + name: "пов'язка на очі пивний худ" + description: "Пара sunHud, оснащена апаратурою для сканування реагентів, а також вродженим розумінням в'язкості рідини під час руху. Для справжніх патріотів." components: - type: Sprite sprite: Clothing/Eyes/Hud/beerpatch.rsi @@ -278,13 +278,13 @@ - type: entity parent: [ClothingEyesEyepatchHudBeer, ClothingHeadEyeBaseFlipped] id: ClothingEyesEyepatchHudBeerFlipped - name: beer hud eyepatch + name: "пов'язка на очі пивний худ" - type: entity parent: [ClothingEyesHudDiagnostic, ClothingHeadEyeBaseFlippable] id: ClothingEyesEyepatchHudDiag - name: diagnostic hud eyepatch - description: A heads-up display capable of analyzing the integrity and status of robotics and exosuits. Made out of see-borg-ium. + name: "діагностична пов'язка hud" + description: "Головний дисплей, здатний аналізувати цілісність і стан робототехніки та екзокостюмів. Виготовлений із сі-борг-іуму." components: - type: Sprite sprite: Clothing/Eyes/Hud/diagpatch.rsi @@ -294,4 +294,4 @@ - type: entity parent: [ClothingEyesEyepatchHudDiag, ClothingHeadEyeBaseFlipped] id: ClothingEyesEyepatchHudDiagFlipped - name: diagnostic hud eyepatch + name: "діагностична пов'язка hud" diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml b/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml index 81de8a61bce..1b191b062e1 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesBlindfold - name: blindfold - description: The bind leading the blind. + name: "пов'язка на очах" + description: "Зв'язка, що веде за собою сліпих." components: - type: Sprite sprite: Clothing/Eyes/Misc/blindfold.rsi @@ -19,8 +19,8 @@ - type: entity parent: ClothingHeadEyeBaseFlippable id: ClothingEyesEyepatch - name: eyepatch - description: Yarr. + name: "пов'язка на око" + description: "Ярр." components: - type: Sprite sprite: Clothing/Eyes/Misc/eyepatch.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml index fa87ed398ed..744ea18abb9 100644 --- a/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Eyes/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: ClothingEyesChameleon # no flash immunity, sorry - name: sun glasses - description: Useful both for security and cargonia. + name: "сонцезахисні окуляри" + description: "Корисно як для безпеки, так і для карго." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml b/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml index bb494ffda41..b3de403d62c 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/base_clothinghands.yml @@ -78,8 +78,8 @@ - type: entity abstract: true id: SilverRingBase - name: silver ring - description: Looks slightly less valuable than a gold one. + name: "срібний перстень" + description: "Виглядає трохи менш цінним, ніж золотий." components: - type: PhysicalComposition materialComposition: diff --git a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml index 8abd311b51f..ee5462581ac 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/colored.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/colored.yml @@ -6,8 +6,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorPurple - name: purple gloves - description: Regular purple gloves that do not keep you from frying. + name: "фіолетові рукавички" + description: "Звичайні фіолетові рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorRed - name: red gloves - description: Regular red gloves that do not keep you from frying. + name: "червоні рукавички" + description: "Звичайні червоні рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -64,8 +64,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorBlue - name: blue gloves - description: Regular blue gloves that do not keep you from frying. + name: "сині рукавички" + description: "Звичайні сині рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -93,8 +93,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorTeal - name: teal gloves - description: Regular teal gloves that do not keep you from frying. + name: "чиркові рукавички" + description: "Звичайні чиркові рукавички, які не заважають вам смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorBrown - name: brown gloves - description: Regular brown gloves that do not keep you from frying. + name: "коричневі рукавички" + description: "Звичайні коричневі рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -151,8 +151,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorGray - name: grey gloves - description: Regular grey gloves that do not keep you from frying. + name: "сірі рукавички" + description: "Звичайні сірі рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -180,8 +180,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorGreen - name: green gloves - description: Regular green gloves that do not keep you from frying. + name: "зелені рукавички" + description: "Звичайні зелені рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -209,8 +209,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorLightBrown - name: light brown gloves - description: Regular light brown gloves that do not keep you from frying. + name: "світло-коричневі рукавички" + description: "Звичайні світло-коричневі рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -238,8 +238,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorOrange - name: orange gloves - description: Regular orange gloves that do not keep you from frying. + name: "помаранчеві рукавички" + description: "Звичайні помаранчеві рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -267,8 +267,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorWhite - name: white gloves - description: Regular white gloves that do not keep you from frying. + name: "білі рукавички" + description: "Звичайні білі рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/color.rsi @@ -297,8 +297,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsGlovesColorBlack - name: black gloves - description: Regular black gloves that do not keep you from frying. + name: "чорні рукавички" + description: "Звичайні чорні рукавички, які не заважають смажити." components: - type: Sprite sprite: Clothing/Hands/Gloves/Color/black.rsi @@ -324,8 +324,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesColorYellow - name: insulated gloves - description: These gloves will protect the wearer from electric shocks. + name: "ізольовані рукавички" + description: "Ці рукавички захистять користувача від ураження електричним струмом." components: - type: FingerprintMask - type: Sprite @@ -345,8 +345,8 @@ - type: entity parent: ClothingHandsGlovesColorYellow id: ClothingHandsGlovesColorYellowBudget - name: budget insulated gloves - description: These gloves are cheap knockoffs of the coveted ones - no way this can end badly. + name: "бюджетні ізольовані рукавички" + description: "Ці рукавички є дешевими підробками омріяних рукавичок - нічим поганим це не може закінчитися." components: - type: RandomInsulation # Why repeated numbers? So some numbers are more common, of course! diff --git a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml index 16777cd6900..388aed3b2c0 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/gloves.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesBoxingRed - name: red boxing gloves - description: Red gloves for competitive boxing. + name: "червоні боксерські рукавички" + description: "Червоні рукавички для спортивного боксу." components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxingred.rsi @@ -33,8 +33,8 @@ - type: entity parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingBlue - name: blue boxing gloves - description: Blue gloves for competitive boxing. + name: "сині боксерські рукавички" + description: "Сині рукавички для спортивного боксу." components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxingblue.rsi @@ -49,8 +49,8 @@ - type: entity parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingGreen - name: green boxing gloves - description: Green gloves for competitive boxing. + name: "зелені боксерські рукавички" + description: "Зелені рукавички для спортивного боксу." components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxinggreen.rsi @@ -65,8 +65,8 @@ - type: entity parent: ClothingHandsGlovesBoxingRed id: ClothingHandsGlovesBoxingYellow - name: yellow boxing gloves - description: Yellow gloves for competitive boxing. + name: "жовті боксерські рукавички" + description: "Жовті рукавички для змагального боксу." components: - type: Sprite sprite: Clothing/Hands/Gloves/Boxing/boxingyellow.rsi @@ -96,8 +96,8 @@ - type: entity parent: [ClothingHandsBase, BaseCommandContraband] id: ClothingHandsGlovesCaptain - name: captain gloves - description: Regal blue gloves, with a nice gold trim. Swanky. + name: "капітанські рукавички" + description: "Королівські сині рукавички, з красивою золотою обробкою. Шикарні." components: - type: Sprite sprite: Clothing/Hands/Gloves/captain.rsi @@ -112,8 +112,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesHop - name: papercut-proof gloves - description: Perfect for dealing with paperwork and matters with bureaucracy. + name: "захисні від порізів паперу рукавички" + description: "Ідеально підходить для роботи з документами та вирішення питань з бюрократією." components: - type: Sprite sprite: Clothing/Hands/Gloves/hop.rsi @@ -132,8 +132,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesLatex - name: latex gloves - description: Thin sterile latex gloves. Basic PPE for any doctor. + name: "латексні рукавички" + description: "Тонкі стерильні латексні рукавички. Базовий ЗІЗ для будь-якого лікаря." components: - type: Sprite sprite: Clothing/Hands/Gloves/latex.rsi @@ -146,8 +146,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesNitrile - name: nitrile gloves - description: High-quality nitrile gloves. Expensive medical PPE. + name: "нітрилові рукавички" + description: "Якісні нітрилові рукавички. Дорогі медичні ЗІЗ." components: - type: Sprite sprite: Clothing/Hands/Gloves/nitrile.rsi @@ -160,8 +160,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesLeather - name: botanist's leather gloves - description: These leather gloves protect against thorns, barbs, prickles, spikes and other harmful objects of floral origin. They're also quite warm. + name: "шкіряні рукавички ботаніка" + description: "Ці шкіряні рукавички захищають від колючок, шипів, колючок, шпильок та інших шкідливих предметів рослинного походження. Вони також досить теплі." components: - type: Sprite sprite: Clothing/Hands/Gloves/leather.rsi @@ -175,8 +175,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesPowerglove - name: power gloves - description: Now I'm playin' with power! Wait... they're turned off. #Use "Now I'm playin' with power! BAM!" for when they're turned on + name: "робочі рукавички" + description: "Тепер я граюся з енергією! Зачекай... вони вимкнені." #Use "Now I'm playin' with power! BAM!" for when they're turned on components: - type: Sprite sprite: Clothing/Hands/Gloves/powerglove.rsi @@ -189,8 +189,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesRobohands - name: robohands gloves - description: Beep boop borp! + name: "рукавички робототехніка" + description: "Біп-буп-борп!" components: - type: Sprite sprite: Clothing/Hands/Gloves/robohands.rsi @@ -204,8 +204,8 @@ - type: entity parent: [ClothingHandsBase, BaseToggleClothing, BaseMajorContraband] id: ClothingHandsGlovesSpaceNinja - name: space ninja gloves - description: These black nano-enhanced gloves insulate from electricity and provide fire resistance. + name: "рукавички космічних ніндзя" + description: "Ці чорні рукавички з нанопокриттям ізолюють від електрики та забезпечують вогнестійкість." components: - type: Sprite sprite: Clothing/Hands/Gloves/spaceninja.rsi @@ -257,8 +257,8 @@ - type: entity parent: [ ClothingHandsGlovesColorBlack, BaseSecurityEngineeringContraband ] id: ClothingHandsGlovesCombat - name: combat gloves - description: These tactical gloves are fireproof and shock resistant. + name: "бойові рукавички" + description: "Ці тактичні рукавички вогнетривкі та ударостійкі." components: - type: Sprite sprite: Clothing/Hands/Gloves/combat.rsi @@ -272,8 +272,8 @@ - type: entity parent: ClothingHandsGlovesSyntheticBase id: ClothingHandsTacticalMaidGloves - name: tactical maid gloves - description: Tactical maid gloves, every self-respecting maid should be able to discreetly eliminate her goals. + name: "тактичні рукавички прислуги" + description: "Тактичні рукавички покоївки, кожна поважаюча себе покоївка повинна вміти непомітно ліквідувати свої цілі." components: - type: Sprite sprite: Clothing/Hands/Gloves/tacticalmaidgloves.rsi @@ -286,8 +286,8 @@ - type: entity parent: ClothingHandsGlovesCombat id: ClothingHandsMercGlovesCombat - name: mercenary combat gloves - description: High-quality combat gloves to protect hands from mechanical damage during combat. + name: "бойові рукавиці найманців" + description: "Якісні бойові рукавички для захисту рук від механічних пошкоджень під час бою." components: - type: Sprite sprite: Clothing/Hands/Gloves/mercbattle.rsi @@ -304,8 +304,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesFingerless - name: fingerless gloves - description: Plain black gloves without fingertips for the hard working. + name: "рукавички без пальців" + description: "Прості чорні рукавички без пальців для працьовитих людей." components: - type: Sprite sprite: Clothing/Hands/Gloves/fingerless.rsi @@ -322,8 +322,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesFingerlessInsulated - name: fingerless insulated gloves - description: Insulated gloves resistant to shocks, or at least they used to. + name: "ізольовані рукавички без пальців" + description: "Утеплені рукавички стійкі до ударів, або, принаймні, були такими раніше." components: - type: Sprite sprite: Clothing/Hands/Gloves/fingerlessinsuls.rsi @@ -340,8 +340,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsGlovesMercFingerless - name: mercenary fingerless gloves - description: Gloves that may not protect you from finger burns, but will make you cooler. + name: "найманські рукавички без пальців" + description: "Рукавички, які, можливо, не захистять вас від опіків пальців, але зроблять вас прохолоднішими." components: - type: Sprite sprite: Clothing/Hands/Gloves/mercfingerless.rsi @@ -371,17 +371,17 @@ - type: entity parent: ClothingHandsGlovesColorWhite id: ClothingHandsGlovesCluwne - name: cluwne hands + name: "стиснуті руки" suffix: Unremoveable - description: A cursed pair of cluwne hands. + description: "Проклята пара чіпких рук." components: - type: Unremoveable - type: entity parent: [ClothingHandsButcherable, BaseSyndicateContraband] id: ClothingHandsGlovesNorthStar - name: gloves of the north star - description: These gloves allow you to punch incredibly fast. + name: "рукавички Полярної зірки" + description: "Ці рукавички дозволяють наносити удари неймовірно швидко." components: - type: Sprite sprite: Clothing/Hands/Gloves/northstar.rsi @@ -416,8 +416,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesForensic - name: forensic gloves - description: Do not leave fibers or fingerprints. If you work without them, you're A TERRIBLE DETECTIVE. + name: "криміналістичні рукавички" + description: "Не залишайте волокон і відбитків пальців. Якщо ви працюєте без них, ви жахливий детектив." components: - type: Sprite sprite: Clothing/Hands/Gloves/forensic.rsi @@ -432,8 +432,8 @@ - type: entity parent: ClothingHandsBase id: ClothingHandsGlovesJanitor - name: rubber gloves - description: High-quality rubber gloves, squeaky to do some cleaning! + name: "гумові рукавички" + description: "Високоякісні гумові рукавички, скрипучі для прибирання!" components: - type: Sprite sprite: Clothing/Hands/Gloves/janitor.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Hands/rings.yml b/Resources/Prototypes/Entities/Clothing/Hands/rings.yml index f07e64c85a5..1fda266abe8 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/rings.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/rings.yml @@ -1,8 +1,8 @@ - type: entity parent: [ RingBase, GoldRingBase ] id: GoldRing - name: gold ring - description: A precious ring. + name: "золотий перстень" + description: "Дорогоцінний перстень." components: - type: Sprite layers: @@ -12,8 +12,8 @@ - type: entity parent: [ RingBase, SilverRingBase ] id: SilverRing - name: silver ring - description: Looks slightly less valuable than a gold one. + name: "срібний перстень" + description: "Виглядає трохи менш цінним, ніж золотий." components: - type: Sprite layers: @@ -22,8 +22,8 @@ - type: entity parent: [ RingBase, GoldRingBase ] id: GoldRingDiamond - name: gold diamond ring - description: Made from ethically mined space diamonds. + name: "золота каблучка з діамантом" + description: "Виготовлені з етично видобутих космічних діамантів." components: - type: Sprite layers: @@ -37,8 +37,8 @@ - type: entity parent: [ RingBase, SilverRingBase ] id: SilverRingDiamond - name: silver diamond ring - description: Made from ethically mined space diamonds. + name: "срібна каблучка з діамантом" + description: "Виготовлені з етично видобутих космічних діамантів." components: - type: Sprite layers: @@ -51,8 +51,8 @@ - type: entity parent: [ RingBase, GoldRingBase ] id: GoldRingGem - name: gold gem ring - description: Shiny and valuable! + name: "золота каблучка з дорогоцінним каменем" + description: "Блискучі та цінні!" components: - type: Sprite layers: @@ -71,8 +71,8 @@ - type: entity parent: [ RingBase, SilverRingBase ] id: SilverRingGem - name: silver gem ring - description: Shiny and not quite as valuable! + name: "срібна каблучка з дорогоцінним каменем" + description: "Блискучі і не такі цінні!" components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Clothing/Hands/specific.yml b/Resources/Prototypes/Entities/Clothing/Hands/specific.yml index 6140bcd8ede..fa5fdcf2d1f 100644 --- a/Resources/Prototypes/Entities/Clothing/Hands/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Hands/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsButcherable id: ClothingHandsChameleon # doesn't protect from electricity or heat - name: black gloves - description: Regular black gloves that do not keep you from frying. + name: "чорні рукавички" + description: "Звичайні чорні рукавички, які не заважають смажити." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Head/animals.yml b/Resources/Prototypes/Entities/Clothing/Head/animals.yml index 83fa2f75610..bfb3b47ca4a 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/animals.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/animals.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalCat - name: grey cat hat - description: A cute and fluffy head of a grey cat. + name: "сіра котяча шапка" + description: "Мила та пухнаста голова сірого кота." components: - type: Sprite sprite: Clothing/Head/Animals/cat.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalCatBrown - name: brown cat hat - description: A cute and fluffy head of a brown cat. + name: "коричнева котяча шапка" + description: "Мила та пухнаста голова коричневого кота." components: - type: Sprite sprite: Clothing/Head/Animals/cat2.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalCatBlack - name: black cat hat - description: A cute and fluffy head of a black cat. + name: "чорна котяча шапка" + description: "Мила і пухнаста голова чорного кота." components: - type: Sprite sprite: Clothing/Head/Animals/cat3.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalHeadslime - name: headslime hat - description: A green, sticky headslime, you put it on your head. + name: "капелюх з вапна" + description: "Зелене, липке вапно для голови, ви наносите його на голову." components: - type: Sprite sprite: Clothing/Head/Animals/headslime.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatAnimalMonkey - name: monkey hat - description: That's a monkey head. It has a hole on a mouth to eat bananas. + name: "мавпячий капелюх" + description: "Це голова мавпи. У неї дірка в роті, щоб їсти банани." components: - type: Sprite sprite: Clothing/Head/Animals/monkey.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml b/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml index a813e862be4..1d1c17eabe9 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/bandanas.yml @@ -32,49 +32,49 @@ - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBlack] id: ClothingHeadBandBlack - name: black bandana + name: "чорна бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBlue] id: ClothingHeadBandBlue - name: blue bandana + name: "синя бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBotany] id: ClothingHeadBandBotany - name: botany bandana + name: "ботанічна бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandGold] id: ClothingHeadBandGold - name: gold bandana + name: "золота бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandGreen] id: ClothingHeadBandGreen - name: green bandana + name: "зелена бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandGrey] id: ClothingHeadBandGrey - name: grey bandana + name: "сіра бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandRed] id: ClothingHeadBandRed - name: red bandana + name: "червона бандана" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandSkull] id: ClothingHeadBandSkull - name: skull bandana + name: "бандана з черепом" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandMerc] id: ClothingHeadBandMerc - name: mercenary bandana + name: "бандана найманця" - type: entity parent: [ClothingHeadBandBase, ClothingMaskBandBrown] id: ClothingHeadBandBrown - name: brown bandana + name: "коричнева бандана" diff --git a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml index 46fe9ef09df..59932c15bee 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/base_clothinghead.yml @@ -44,7 +44,7 @@ abstract: true parent: ClothingHeadBase id: ClothingHeadLightBase - name: base helmet with light + name: "базовий шолом з підсвічуванням" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -103,7 +103,7 @@ abstract: true parent: ClothingHeadBase id: ClothingHeadEVAHelmetBase - name: base space helmet + name: "базовий космічний шолом" components: - type: BreathMask - type: Item @@ -137,7 +137,7 @@ abstract: true # No parent since we aren't actually an item. id: ClothingHeadHardsuitBase - name: base hardsuit helmet + name: "базовий шолом-комбінезон" categories: [ HideSpawnMenu ] components: - type: BreathMask @@ -182,7 +182,7 @@ abstract: true parent: ClothingHeadHardsuitBase id: ClothingHeadHardsuitWithLightBase - name: base hardsuit helmet with light + name: "базовий шолом з підсвічуванням" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -233,8 +233,8 @@ - type: entity abstract: true id: ClothingHeadHatHoodWinterBase - name: base winter coat hood - description: A hood, made to keep your head warm. + name: "капюшон базового зимового пальто" + description: "Капюшон, створений для того, щоб тримати голову в теплі." categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml index c38c869f2e9..495ffed45a2 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/eva-helmets.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetEVA - name: EVA helmet - description: An old-but-gold helmet designed for extravehicular activites. Infamous for making security officers paranoid. + name: "Шолом з ЕВА" + description: "Старий, але золотий шолом, призначений для позашляхової діяльності. Сумнозвісний тим, що робить офіцерів служби безпеки параноїдальними." components: - type: Sprite sprite: Clothing/Head/Helmets/eva.rsi @@ -18,8 +18,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetEVALarge - name: EVA helmet - description: An old-but-gold helmet designed for extravehicular activites. + name: "Шолом з ЕВА" + description: "Старий, але золотий шолом, призначений для позашляхової активності." components: - type: Sprite sprite: Clothing/Head/Helmets/eva_large.rsi @@ -30,8 +30,8 @@ - type: entity parent: [ ClothingHeadEVAHelmetBase, BaseSyndicateContraband ] id: ClothingHeadHelmetSyndicate - name: syndicate EVA helmet - description: A simple, stylish EVA helmet. Designed for maximum humble space-badassery. + name: "синдикатний шолом EVA" + description: "Простий, стильний шолом з EVA. Створений для максимально скромного космічного нахабства." components: - type: Sprite sprite: Clothing/Head/Helmets/eva_syndicate.rsi @@ -42,8 +42,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetCosmonaut - name: cosmonaut helmet - description: Ancient design, but advanced manufacturing. #Description here originally started with " A deceptively well armored space helmet." Potentially had armor values in SS13 that weren't brought over? + name: "шолом космонавта" + description: "Старовинний дизайн, але сучасне виробництво." #Description here originally started with " A deceptively well armored space helmet." Potentially had armor values in SS13 that weren't brought over? components: - type: Sprite sprite: Clothing/Head/Helmets/cosmonaut.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetVoidParamed - name: paramedic void helmet - description: A void helmet made for paramedics. + name: "шолом парамедика пустотілий" + description: "Порожній шолом для парамедиків." components: - type: Sprite sprite: Clothing/Head/Helmets/paramedhelm.rsi @@ -74,8 +74,8 @@ - type: entity parent: ClothingHeadEVAHelmetBase id: ClothingHeadHelmetAncient - name: NTSRA void helmet - description: An ancient space helmet, designed by the NTSRA branch of CentComm. + name: "NTSRA шолом порожнечі" + description: "Старовинний космічний шолом, розроблений філією NTSRA компанії CentCom." components: - type: Sprite sprite: Clothing/Head/Helmets/ancientvoidsuit.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml index 15cda5a69f7..2647d8866ef 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardhats.yml @@ -69,8 +69,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatBlue - name: blue hard hat - description: A hard hat, painted in blue, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "синя каска" + description: "Каска, пофарбована в синій колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Sprite sprite: Clothing/Head/Hardhats/blue.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatOrange - name: orange hard hat - description: A hard hat, painted in orange, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "помаранчева каска" + description: "Каска, пофарбована в помаранчевий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Sprite sprite: Clothing/Head/Hardhats/orange.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatRed - name: red hard hat - description: A hard hat, painted in red, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "червона каска" + description: "Каска, пофарбована в червоний колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Sprite sprite: Clothing/Head/Hardhats/red.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatWhite - name: white hard hat - description: A hard hat, painted in white, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "біла каска" + description: "Каска, пофарбована в білий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Sprite sprite: Clothing/Head/Hardhats/white.rsi @@ -113,8 +113,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatYellow - name: yellow hard hat - description: A hard hat, painted in yellow, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "жовта каска" + description: "Каска, пофарбована в жовтий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Sprite sprite: Clothing/Head/Hardhats/yellow.rsi @@ -124,8 +124,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatYellowDark - name: dark yellow hard hat - description: A hard hat, painted in dark yellow, used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "темно-жовта каска" + description: "Каска, пофарбована в темно-жовтий колір, використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Sprite sprite: Clothing/Head/Hardhats/dark_yellow.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingHeadHatHardhatBase id: ClothingHeadHatHardhatArmored - name: armored hard hat - description: An armored hard hat. Provides the best of both worlds in both protection & utility - perfect for the engineer on the frontlines. + name: "броньована каска" + description: "Броньована каска. Забезпечує найкраще з двох світів - захист та зручність - ідеально підходить для інженера на передовій." components: - type: Sprite sprite: Clothing/Head/Hardhats/armored.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml index b97df840a74..ca294f216ed 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hardsuit-helmets.yml @@ -9,8 +9,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitBasic - name: basic hardsuit helmet - description: A basic-looking hardsuit helmet that provides minor protection against most sources of damage. + name: "базовий шолом захисного костюму" + description: "Базовий на вигляд шолом для захисного костюма, який забезпечує мінімальний захист від більшості джерел пошкоджень." components: - type: Sprite sprite: Clothing/Head/Hardsuits/basic.rsi @@ -27,8 +27,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitAtmos - name: atmos hardsuit helmet - description: A special hardsuit helmet designed for working in low-pressure, high thermal environments. + name: "захисний шолом atmos" + description: "Спеціальний шолом-гардкостюм, призначений для роботи в умовах низького тиску та високої температури." components: - type: Sprite sprite: Clothing/Head/Hardsuits/atmospherics.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitEngineering - name: engineering hardsuit helmet - description: An engineering hardsuit helmet designed for working in low-pressure, high radioactive environments. + name: "інженерний захисний шолом" + description: "Інженерний захисний шолом, призначений для роботи в умовах низького тиску та високої радіоактивності." components: - type: Sprite sprite: Clothing/Head/Hardsuits/engineering.rsi @@ -86,8 +86,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSpatio - name: spationaut hardsuit helmet - description: A sturdy helmet designed for complex industrial operations in space. + name: "шолом-гардкостюм spationaut" + description: "Міцний шолом, призначений для складних промислових операцій у космосі." components: - type: Sprite sprite: Clothing/Head/Hardsuits/spatiohelm.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSalvage - name: salvage hardsuit helmet - description: A special helmet designed for work in a hazardous, low pressure environment. Has reinforced plating for wildlife encounters and dual floodlights. + name: "рятувальний шолом-комбінезон" + description: "Спеціальний шолом, розроблений для роботи в небезпечному середовищі з низьким тиском. Має посилене покриття для захисту від диких тварин та подвійні прожектори." components: - type: Sprite sprite: Clothing/Head/Hardsuits/salvage.rsi @@ -140,8 +140,8 @@ parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitMaxim categories: [ HideSpawnMenu ] - name: salvager maxim helmet - description: A predication of decay washes over your mind. + name: "шолом salvager maxim" + description: "Передчуття занепаду омиває ваш розум." components: - type: Sprite sprite: Clothing/Head/Hardsuits/maxim.rsi @@ -162,8 +162,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSecurity - name: security hardsuit helmet - description: Armored hardsuit helmet for security needs. + name: "захисний шолом-костюм" + description: "Броньований шолом для потреб безпеки." components: - type: Sprite sprite: Clothing/Head/Hardsuits/security.rsi @@ -186,8 +186,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitBrigmedic - name: brigmedic hardsuit helmet - description: The lightweight helmet of the brigmedic hardsuit. Protects against viruses, and clowns. + name: "шолом бронежилет бріг-медика" + description: "Легкий шолом санітарного костюма. Захищає від вірусів та клоунів." components: - type: Sprite sprite: Clothing/Head/Hardsuits/brigmedic.rsi @@ -212,8 +212,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitWarden - name: warden's hardsuit helmet - description: A modified riot helmet. Oddly comfortable. + name: "каска наглядача в бронежилеті" + description: "Модифікований шолом. На диво зручний." components: - type: Sprite sprite: Clothing/Head/Hardsuits/security-warden.rsi @@ -236,8 +236,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitCap - name: captain's hardsuit helmet - description: Special hardsuit helmet, made for the captain of the station. + name: "шолом капітанського скафандра" + description: "Спеціальний захисний шолом, виготовлений для капітана станції." components: - type: Sprite sprite: Clothing/Head/Hardsuits/capspace.rsi @@ -251,8 +251,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitEngineeringWhite - name: chief engineer's hardsuit helmet - description: Special hardsuit helmet, made for the chief engineer of the station. + name: "шолом головного інженера в бронежилеті" + description: "Спеціальний захисний шолом, виготовлений для головного інженера станції." components: - type: Sprite sprite: Clothing/Head/Hardsuits/engineering-white.rsi @@ -270,8 +270,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitMedical - name: chief medical officer's hardsuit helmet - description: Lightweight medical hardsuit helmet that doesn't restrict your head movements. + name: "шолом головного лікаря в бронежилеті" + description: "Легкий медичний шолом-гардкостюм, що не обмежує рухів голови." components: - type: Sprite sprite: Clothing/Head/Hardsuits/medical.rsi @@ -287,8 +287,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitRd - name: experimental research hardsuit helmet - description: Lightweight hardsuit helmet that doesn't restrict your head movements. + name: "експериментальний дослідницький захисний шолом" + description: "Легкий шолом-гардкостюм, що не обмежує рухів голови." components: - type: Sprite sprite: Clothing/Head/Hardsuits/rd.rsi @@ -304,8 +304,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSecurityRed - name: head of security's hardsuit helmet - description: Security hardsuit helmet with the latest top secret NT-HUD software. Belongs to the HoS. + name: "шолом керівника служби безпеки" + description: "Захисний шолом з новітнім надсекретним програмним забезпеченням NT-HUD. Належить Міністерству охорони здоров'я." components: - type: Sprite sprite: Clothing/Head/Hardsuits/security-red.rsi @@ -328,8 +328,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738 - name: luxury mining hardsuit helmet - description: A refurbished mining hardsuit helmet, fitted with satin cushioning and an extra (non-functioning) antenna, because you're that extra. + name: "розкішний шахтерський захисний шолом" + description: "Відремонтована гірнича каска з атласною підкладкою та додатковою (непрацюючою) антеною, адже ви - той самий зайвий." components: - type: Sprite sprite: Clothing/Head/Hardsuits/luxury.rsi @@ -347,8 +347,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndie - name: blood-red hardsuit helmet - description: A heavily armored helmet designed for work in special operations. Property of Gorlex Marauders. + name: "криваво-червоний бронешолом" + description: "Важкоброньований шолом, призначений для роботи в спецопераціях. Власність Gorlex Marauders." components: - type: Sprite sprite: Clothing/Head/Hardsuits/syndicate.rsi @@ -371,8 +371,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieMedic - name: blood-red medic hardsuit helmet - description: An advanced red hardsuit helmet specifically designed for field medic operations. + name: "криваво-червоний медичний шолом" + description: "Удосконалений шолом червоного кольору, спеціально розроблений для польових медиків." components: - type: Sprite sprite: Clothing/Head/Hardsuits/syndiemedic.rsi @@ -395,8 +395,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieElite - name: syndicate elite helmet - description: An elite version of the blood-red hardsuit's helmet, with improved armor and fireproofing. Property of Gorlex Marauders. + name: "синдикатський елітний шолом" + description: "Елітна версія криваво-червоного шолома, з покращеною бронею та вогнетривкістю. Власність \"Мародерів Горлекса\"." components: - type: Sprite sprite: Clothing/Head/Hardsuits/syndieelite.rsi @@ -424,8 +424,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitSyndieCommander - name: syndicate commander helmet - description: A bulked up version of the blood-red hardsuit's helmet, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights. + name: "шолом командира синдикату" + description: "Збільшена версія криваво-червоного шолома, спеціально розроблена для командира оперативного загону синдикату. Має значно покращену броню для смертельних перестрілок на лінії фронту." components: - type: Sprite sprite: Clothing/Head/Hardsuits/syndiecommander.rsi @@ -448,8 +448,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitCybersun - name: cybersun juggernaut helmet - description: Made of compressed red matter, this helmet was designed in the Tau chromosphere facility. + name: "шолом \"кіберсолдат джаггернаут" + description: "Цей шолом, виготовлений зі спресованої червоної матерії, був розроблений у хромосферній установці Tau." components: - type: Sprite sprite: Clothing/Head/Hardsuits/cybersun.rsi @@ -470,8 +470,8 @@ - type: entity parent: ClothingHeadHardsuitWithLightBase id: ClothingHeadHelmetHardsuitWizard - name: wizard hardsuit helmet - description: A bizarre gem-encrusted helmet that radiates magical energies. + name: "захисний шолом чарівника" + description: "Химерний шолом, інкрустований коштовним камінням, що випромінює магічну енергію." components: - type: Sprite sprite: Clothing/Head/Hardsuits/wizard.rsi @@ -494,8 +494,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitLing - name: organic space helmet - description: A spaceworthy biomass of pressure and temperature resistant tissue. + name: "органічний космічний шолом" + description: "Космічна біомаса зі стійкої до тиску та температури тканини." components: - type: Sprite sprite: Clothing/Head/Hardsuits/lingspacehelmet.rsi @@ -509,9 +509,9 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitPirateEVA - name: deep space EVA helmet + name: "шолом глибокого космосу EVA" suffix: Pirate - description: A deep space EVA helmet, very heavy but provides good protection. + description: "Шолом з EVA для глибокого космосу, дуже важкий, але забезпечує хороший захист." components: - type: Sprite sprite: Clothing/Head/Hardsuits/pirateeva.rsi @@ -525,9 +525,9 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitPirateCap - name: pirate captain's hardsuit helmet + name: "шолом піратського капітана" suffix: Pirate - description: A special hardsuit helmet, made for the captain of a pirate ship. + description: "Спеціальний шолом, виготовлений для капітана піратського корабля." components: - type: Sprite sprite: Clothing/Head/Hardsuits/piratecaptainhelm.rsi @@ -542,8 +542,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndieCommander ] id: ClothingHeadHelmetHardsuitERTLeader - name: ERT leader hardsuit helmet - description: A special hardsuit helmet worn by members of an emergency response team. + name: "Шолом керівника групи швидкого реагування" + description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/Head/Hardsuits/ERThelmets/ertleader.rsi @@ -563,8 +563,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTChaplain - name: ERT chaplain hardsuit helmet - description: A special hardsuit helmet worn by members of an emergency response team. + name: "Шолом капелана ERT" + description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/Head/Hardsuits/ERThelmets/ertchaplain.rsi @@ -577,8 +577,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTEngineer - name: ERT engineer hardsuit helmet - description: A special hardsuit helmet worn by members of an emergency response team. + name: "Шолом інженера ERT в захисному костюмі" + description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/Head/Hardsuits/ERThelmets/ertengineer.rsi @@ -598,8 +598,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndieElite ] id: ClothingHeadHelmetHardsuitERTMedical - name: ERT medic hardsuit helmet - description: A special hardsuit helmet worn by members of an emergency response team. + name: "Шолом медика екстреної медичної допомоги" + description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/Head/Hardsuits/ERThelmets/ertmedical.rsi @@ -612,8 +612,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTSecurity - name: ERT security hardsuit helmet - description: A special hardsuit helmet worn by members of an emergency response team. + name: "Шолом захисного костюму ERT" + description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/Head/Hardsuits/ERThelmets/ertsecurity.rsi @@ -633,8 +633,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetHardsuitSyndie ] id: ClothingHeadHelmetHardsuitERTJanitor - name: ERT janitor hardsuit helmet - description: A special hardsuit helmet worn by members of an emergency response team. + name: "Шолом прибиральника ERT" + description: "Спеціальний захисний шолом, який носять члени команди реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/Head/Hardsuits/ERThelmets/ertjanitor.rsi @@ -647,8 +647,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHardsuitWithLightBase ] id: ClothingHeadHelmetCBURN - name: CBURN exosuit helmet - description: A pressure resistant and fireproof hood worn by special cleanup units. + name: "Шолом екзокостюму CBURN" + description: "Стійкий до тиску та вогнетривкий капюшон, який одягається спеціальними прибиральними машинами." components: - type: Sprite sprite: Clothing/Head/Hardsuits/cburn.rsi @@ -686,8 +686,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHardsuitBase ] id: ClothingHeadHelmetHardsuitDeathsquad - name: deathsquad hardsuit helmet - description: A robust helmet for special operations. + name: "шолом для ескадрону смерті" + description: "Надійний шолом для спецоперацій." components: - type: BreathMask - type: Sprite @@ -714,8 +714,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSecurity id: ClothingHeadHelmetHardsuitClown - name: clown hardsuit helmet - description: A clown hardsuit helmet. + name: "клоунський шолом-скафандр" + description: "Клоунський шолом." components: - type: BreathMask - type: Sprite @@ -729,8 +729,8 @@ - type: entity parent: ClothingHeadHelmetHardsuitSecurity id: ClothingHeadHelmetHardsuitMime - name: mime hardsuit helmet - description: A mime hardsuit helmet. + name: "шолом для мімічного костюма" + description: "Мімічний шолом." components: - type: BreathMask - type: Sprite @@ -742,8 +742,8 @@ - type: entity parent: ClothingHeadHardsuitBase id: ClothingHeadHelmetHardsuitSanta - name: Santa's hardsuit helmet - description: A festive-looking hardsuit helmet that provides the jolly gift-giver protection from low-pressure environments. + name: "Шолом Санта-Клауса" + description: "Святковий захисний шолом, який захистить дарувальника від впливу середовища з низьким тиском." components: - type: BreathMask - type: Sprite diff --git a/Resources/Prototypes/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/Entities/Clothing/Head/hats.yml index a7f154b3433..b34a537941a 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeaverHat - name: beaver hat - description: 'Gentlemen?' + name: "боброва шапка" + description: "Панове?" components: - type: Sprite sprite: Clothing/Head/Hats/beaver_hat.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeret - name: beret - description: A beret, an artists favorite headwear. + name: "берет" + description: "Берет - улюблений головний убір художників." components: - type: Sprite sprite: Clothing/Head/Hats/beret.rsi @@ -28,8 +28,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretFrench - name: french beret - description: A French beret, "vive la France". + name: "французький берет" + description: "Французький берет, \"vive la France\"." components: - type: Sprite sprite: Clothing/Head/Hats/beret_french.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretSecurity - name: security beret - description: A stylish clothing option for security officers. + name: "захисний берет" + description: "Стильний варіант одягу для співробітників служби безпеки." components: - type: Sprite sprite: Clothing/Head/Hats/beret_security.rsi @@ -61,8 +61,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSecurityTrooper - name: trooper hat - description: A campaign hat for the Nanotrasen Troopers, comes with a case too, but you lost it. + name: "кашкет солдата" + description: "Капелюх для нанодесантників, що йде в комплекті з футляром, але ви його загубили." components: - type: Sprite sprite: Clothing/Head/Hats/security_trooper_hat.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCasa - name: casa - description: Cone-shaped hat. + name: "будинок" + description: "Конусоподібний капелюх" components: - type: Sprite sprite: Clothing/Head/Hats/casa.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretRND - name: scientific beret - description: A beret for real scientists. + name: "науковий берет" + description: "Берет для справжніх науковців." components: - type: Sprite sprite: Clothing/Head/Hats/beret_rnd.rsi @@ -103,8 +103,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretEngineering - name: engineering beret - description: A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety. + name: "інженерний берет" + description: "Берет з інженерною символікою. Для інженерів, які більше схильні до стилю, ніж до безпеки." components: - type: Sprite sprite: Clothing/Head/Hats/beret_engineering.rsi @@ -119,8 +119,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretQM - name: quartermaster's beret - description: A beret with the cargo's insignia emblazoned on it. For quartermasters that are more inclined towards style. + name: "берет офіцера логістики" + description: "Берет з емблемою відділу логістики. Для логістів, які більше схильні до стилю." components: - type: Sprite sprite: Clothing/Head/Hats/beret_qm.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretHoS - name: head of security's beret - description: A black beret with a commander's rank emblem. For officers that are more inclined towards style than safety. + name: "берет начальника служби безпеки" + description: "Чорний берет з емблемою командирського звання. Для офіцерів, які більше схильні до стилю, ніж до безпеки." components: - type: Sprite sprite: Clothing/Head/Hats/beret_hos.rsi @@ -151,8 +151,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretWarden - name: warden's beret - description: A corporate blue beret with a warden's rank emblem. For officers that are more inclined towards style than safety. + name: "берет наглядача" + description: "Чорний берет з емблемою звання наглядача. Для офіцерів, які більше схильні до стилю, ніж до безпеки." components: - type: Sprite sprite: Clothing/Head/Hats/beret_warden.rsi @@ -162,8 +162,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretSeniorPhysician - name: physician beret - description: Donning the colours of medical and chemistry, physicians are the pride of this department! + name: "берет лікаря" + description: "Медики, одягнені в кольори медицини та хімії, є гордістю цього відділення!" components: - type: Sprite sprite: Clothing/Head/Hats/beret_physician.rsi @@ -173,8 +173,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretBrigmedic - name: brigmedical beret - description: White beret, looks like a cream pie on the head. + name: "бригадний медичний берет" + description: "Білий берет, схожий на кремовий пиріг на голові." components: - type: Sprite sprite: Clothing/Head/Hats/beret_brigmedic.rsi @@ -184,8 +184,8 @@ - type: entity parent: [ ClothingHeadBase, BaseRestrictedContraband ] id: ClothingHeadHatBeretMerc - name: mercenary beret - description: Olive beret, the badge depicts a jackal on a rock. + name: "берет найманця" + description: "Оливковий берет, на значку зображений шакал на скелі." components: - type: Sprite sprite: Clothing/Head/Hats/beret_merc.rsi @@ -195,8 +195,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBowlerHat - name: bowler hat - description: Stylish bowler hat. + name: "капелюх-котелок" + description: "Стильна шапка-котелок." components: - type: Sprite sprite: Clothing/Head/Hats/bowler_hat.rsi @@ -206,8 +206,8 @@ - type: entity parent: [ClothingHeadBase, BaseCommandContraband] id: ClothingHeadHatCaptain - name: captain's hardhat - description: It's good being the king. + name: "каска капітана" + description: "Добре бути королем." components: - type: Sprite sprite: Clothing/Head/Hats/captain.rsi @@ -222,8 +222,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCardborg - name: cardborg helmet - description: A hat made out of a box. + name: "шолом кардборга" + description: "Капелюх з коробки." components: - type: Sprite sprite: Clothing/Head/Hats/cardborg_h.rsi @@ -237,8 +237,8 @@ - type: entity parent: [ ClothingHeadBase, BaseCentcommContraband ] id: ClothingHeadHatCentcom - name: CentComm brand hat - description: "It's good to be the emperor." + name: "Фірмова шапка CentCom" + description: "Добре бути імператором." components: - type: Sprite sprite: Clothing/Head/Hats/centcom.rsi @@ -248,8 +248,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatChef - name: chef's hat - description: "It's a hat used by chefs to keep hair out of your food. Judging by the food in the mess, they don't work." + name: "кухарський ковпак" + description: "Це шапочка, яку використовують кухарі, щоб волосся не потрапляло на їжу. Судячи з того, що залишилося на столі, вони не працюють." components: - type: Sprite sprite: Clothing/Head/Hats/chefhat.rsi @@ -278,8 +278,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraBrown - name: brown fedora - description: It's a brown fedora. + name: "коричневий капелюх" + description: "Коричневий капелюх." components: - type: Sprite sprite: Clothing/Head/Hats/brownfedora.rsi @@ -294,8 +294,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFedoraGrey - name: grey fedora - description: It's a grey fedora. + name: "сірий капелюх" + description: "Сірий капелюх." components: - type: Sprite sprite: Clothing/Head/Hats/greyfedora.rsi @@ -305,8 +305,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFez - name: fez - description: A red fez. + name: "феска" + description: "Червона феска." components: - type: Sprite sprite: Clothing/Head/Hats/fez.rsi @@ -316,8 +316,8 @@ - type: entity parent: [ClothingHeadBase, BaseCommandContraband] id: ClothingHeadHatHopcap - name: head of personnel's cap - description: A grand, stylish head of personnel's cap. + name: "кашкет начальника відділу кадрів" + description: "Велична, стильна кепка для керівника персоналу." components: - type: Sprite sprite: Clothing/Head/Hats/hopcap.rsi @@ -332,8 +332,8 @@ - type: entity parent: [ClothingHeadBase, BaseCommandContraband] id: ClothingHeadHatHoshat - name: head of security cap - description: The robust standard-issue cap of the Head of Security. For showing the officers who's in charge. + name: "капелюх керівника служби безпеки" + description: "У відділку новий шериф." components: - type: Sprite sprite: Clothing/Head/Hats/hoshat.rsi @@ -348,8 +348,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatOutlawHat - name: outlaw's hat - description: A hat that makes you look like you carry a notched pistol, numbered one and nineteen more. + name: "капелюх злочинця" + description: "Капелюх, в якому ви виглядаєте так, ніби носите пістолет з насічкою, під номером один і ще дев'ятнадцять." components: - type: Sprite sprite: Clothing/Head/Hats/outlawhat.rsi @@ -359,8 +359,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWitch1 - name: witch hat - description: A witch hat. + name: "капелюх відьми" + description: "Відьомський капелюх." components: - type: Sprite sprite: Clothing/Head/Hats/witchhat.rsi @@ -370,8 +370,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPaper - name: paper hat - description: A hat made of paper. + name: "паперовий капелюх" + description: "Капелюх з паперу." components: - type: Sprite sprite: Clothing/Head/Hats/paper.rsi @@ -381,8 +381,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPirate - name: pirate hat - description: 'Yo ho ho and a bottle of rum!' + name: "піратський капелюх" + description: "Йо-хо-хо і пляшку рому!" components: - type: Sprite sprite: Clothing/Head/Hats/pirate.rsi @@ -392,8 +392,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPlaguedoctor - name: plague doctor hat - description: These were once used by plague doctors. + name: "капелюх чумного лікаря" + description: "Колись їх використовували чумні лікарі." components: - type: Sprite sprite: Clothing/Head/Hats/plaguedoctor.rsi @@ -412,8 +412,8 @@ - type: entity parent: ClothingHeadHatWizardBase id: ClothingHeadHatRedwizard - name: red wizard hat - description: Strange-looking red hat-wear that most certainly belongs to a real magic user. + name: "червоний капелюх чарівника" + description: "Дивно виглядає червоний капелюх, який, безсумнівно, належить справжньому магічному користувачеві." components: - type: Sprite sprite: Clothing/Head/Hats/redwizard.rsi @@ -423,8 +423,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSantahat - name: santa hat - description: A festive hat worn by Santa Claus. + name: "капелюх Санти" + description: "Святковий капелюх, який носить Санта-Клаус" components: - type: Sprite sprite: Clothing/Head/Hats/santahat.rsi @@ -434,8 +434,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSombrero - name: sombrero - description: "Perfectly for Space Mexico, si?" + name: "сомбреро" + description: "Ідеально для Космічної Мексики, чи не так?" components: - type: Sprite sprite: Clothing/Head/Hats/sombrero.rsi @@ -447,8 +447,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapBlue - name: surgical cap - description: A blue cap surgeons wear during operations. Keeps their hair from tickling your internal organs. + name: "хірургічна шапочка" + description: "Синя шапочка, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи." components: - type: Sprite sprite: Clothing/Head/Hats/surgcap_blue.rsi @@ -463,8 +463,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapGreen - name: surgical cap - description: A green cap surgeons wear during operations. Keeps their hair from tickling your internal organs. + name: "хірургічна шапочка" + description: "Зелена шапочка, яку носять хірурги під час операцій. Не дає їхньому волоссю лоскотати внутрішні органи." components: - type: Sprite sprite: Clothing/Head/Hats/surgcap_green.rsi @@ -474,8 +474,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSurgcapPurple - name: surgical cap - description: A purple cap surgeons wear during operations. Keeps their hair from tickling your internal organs. + name: "хірургічна шапочка" + description: "Фіолетова шапочка, яку хірурги одягають під час операцій. Не дає їхньому волоссю лоскотати ваші внутрішні органи." components: - type: Sprite sprite: Clothing/Head/Hats/surgcap_purple.rsi @@ -485,8 +485,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatTophat - name: tophat - description: A stylish black tophat. + name: "капелюх-циліндр" + description: "Стильний чорний капелюх. У ньому виглядатимеш елігантно." components: - type: Sprite sprite: Clothing/Head/Hats/tophat.rsi @@ -501,8 +501,8 @@ - type: entity parent: [ClothingHeadBase, BaseFoldable] id: ClothingHeadHatUshanka - name: ushanka - description: "Perfect for winter in Siberia, da?" + name: "ушанка" + description: "Ідеально підходить для зими в Сибіру, так? Видно що робили це безсмаку на моду.." components: - type: Clothing sprite: Clothing/Head/Hats/ushanka.rsi @@ -527,8 +527,8 @@ - type: entity parent: ClothingHeadHatWizardBase id: ClothingHeadHatVioletwizard - name: violet wizard hat - description: "Strange-looking violet hat-wear that most certainly belongs to a real magic user." + name: "фіолетовий капелюх чарівника" + description: "Дивний на вигляд фіолетовий капелюх, який, безсумнівно, належить справжньому магічному користувачеві." components: - type: Sprite sprite: Clothing/Head/Hats/violetwizard.rsi @@ -538,8 +538,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWarden - name: warden's cap - description: A police officer's Hat. This hat emphasizes that you are THE LAW + name: "кашкет наглядача" + description: "Відповідальність важка, як колюча корона" components: - type: Sprite sprite: Clothing/Head/Hats/warden.rsi @@ -551,8 +551,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWitch - name: witch hat - description: A witch hat. + name: "капелюх відьми" + description: "Відьомський капелюх." components: - type: WizardClothes #Yes this will count - type: Sprite @@ -570,8 +570,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWizardFake - name: fake wizard hat - description: It has WIZZARD written across it in sequins. Comes with a cool beard. + name: "фальшивий капелюх чарівника" + description: "На ньому блискітками написано WIZZARD. Поставляється з крутою бородою." components: - type: Sprite sprite: Clothing/Head/Hats/wizard_fake.rsi @@ -588,8 +588,8 @@ - type: entity parent: ClothingHeadHatWizardBase id: ClothingHeadHatWizard - name: wizard hat - description: Strange-looking blue hat-wear that most certainly belongs to a powerful magic user. + name: "капелюх чарівника" + description: "Дивний на вигляд синій капелюх, який, безсумнівно, належить могутньому магічному користувачеві." components: - type: Sprite sprite: Clothing/Head/Hats/wizardhat.rsi @@ -604,8 +604,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatXmasCrown - name: xmas crown - description: 'Happy Christmas!' + name: "різдвяна корона" + description: "Щасливого Різдва!" components: - type: Sprite sprite: Clothing/Head/Hats/xmascrown.rsi @@ -615,8 +615,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatTrucker - name: trucker hat - description: Formerly Chucks, this hat is yours now. + name: "капелюх далекобійника" + description: "Колишній Чакс, тепер цей капелюх твій." components: - type: Sprite sprite: Clothing/Head/Hats/truckershat.rsi @@ -626,8 +626,8 @@ - type: entity parent: [ ClothingHeadBase, BaseSyndicateContraband ] id: ClothingHeadPyjamaSyndicateBlack - name: syndicate black pyjama hat - description: For keeping that traitor head of yours warm. + name: "синдикатська чорна піжамна шапка" + description: "За те, що зігріла твою зрадницьку голову." components: - type: Sprite sprite: Clothing/Head/Hats/pyjamasyndicateblack.rsi @@ -637,8 +637,8 @@ - type: entity parent: [ ClothingHeadBase, BaseSyndicateContraband ] id: ClothingHeadPyjamaSyndicatePink - name: syndicate pink pyjama hat - description: For keeping that traitor head of yours warm. + name: "синдикатська рожева піжамна шапка" + description: "За те, що зігріла твою зрадницьку голову." components: - type: Sprite sprite: Clothing/Head/Hats/pyjamasyndicatepink.rsi @@ -648,8 +648,8 @@ - type: entity parent: [ ClothingHeadBase, BaseSyndicateContraband ] id: ClothingHeadPyjamaSyndicateRed - name: syndicate red pyjama hat - description: For keeping that traitor head of yours warm. + name: "синдикатська червона піжамна шапка" + description: "За те, що зігріла твою зрадницьку голову." components: - type: Sprite sprite: Clothing/Head/Hats/pyjamasyndicatered.rsi @@ -659,8 +659,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPaperSack - name: papersack hat - description: A paper sack with crude holes cut out for eyes. Useful for hiding one's identity or ugliness. + name: "паперова маска" + description: "Паперовий мішок з грубими отворами для очей. Корисний для приховування своєї ідентичності або потворності." components: - type: Sprite sprite: Clothing/Head/Hats/papersack.rsi @@ -671,8 +671,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadPaperSackSmile - name: smiling papersack hat - description: A paper sack with crude holes cut out for eyes and a sketchy smile drawn on the front. Not creepy at all. + name: "усміхнена паперова маска" + description: "Паперовий мішок з грубими отворами для очей і намальованою посмішкою спереду. Зовсім не моторошно." components: - type: Sprite sprite: Clothing/Head/Hats/papersacksmile.rsi @@ -683,8 +683,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadFishCap - name: fishing cap - description: Women fear me. Fish fear me. Men turn their eyes away from me. As I walk no beast dares make a sound in my presence. I am alone on this barren Earth. + name: "рибальська шапка" + description: "Жінки бояться мене. Риби бояться мене. Чоловіки відвертають від мене очі. Коли я йду, жоден звір не наважується вимовити ані звуку в моїй присутності. Я самотній на цій безплідній землі." components: - type: Sprite sprite: Clothing/Head/Hats/fishcap.rsi @@ -694,8 +694,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadNurseHat - name: nurse hat - description: Somehow I feel I'm not supposed to leave this place. + name: "шапочка медсестри" + description: "Чомусь я відчуваю, що не повинен покидати це місце." components: - type: Sprite sprite: Clothing/Head/Hats/nursehat.rsi @@ -710,8 +710,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadRastaHat - name: rasta hat - description: Right near da beach, boyee. + name: "раста капелюх" + description: "Прямо біля пляжу, хлопче." components: - type: Sprite sprite: Clothing/Head/Hats/rasta.rsi @@ -721,8 +721,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadSafari - name: safari hat - description: Keeps the sun out of your eyes. Makes you a target for the locals. + name: "капелюх-сафарі" + description: "Захищає очі від сонця. Робить вас мішенню для місцевих." components: - type: Sprite sprite: Clothing/Head/Hats/safarihat.rsi @@ -732,8 +732,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatJester - name: jester hat - description: A hat with bells, to add some merriness to the suit. + name: "блазнівський капелюх" + description: "Капелюх з дзвіночками, щоб додати костюму веселості." components: - type: Sprite sprite: Clothing/Head/Hats/jester.rsi @@ -752,8 +752,8 @@ - type: entity parent: [ClothingHeadBase, BaseCommandContraband] id: ClothingHeadHatBeretCmo - name: chief medical officer's beret - description: Turquoise beret with a cross on the front. The sight of it calms you down and makes it clear that you will be cured. + name: "берет головного лікаря" + description: "Бірюзовий берет з хрестом спереду. Його вигляд заспокоює і дає зрозуміти, що ти вилікуєшся." components: - type: Sprite sprite: Clothing/Head/Hats/beret_cmo.rsi @@ -768,8 +768,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPirateTricord - name: pirate hat - description: 'Yo ho ho and a bottle of rum!' + name: "піратський капелюх" + description: "Йо-хо-хо і пляшку рому!" components: - type: Sprite sprite: Clothing/Head/Hats/piratetricord.rsi @@ -779,8 +779,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatWatermelon - name: watermelon helmet - description: A carelessly cut half of a watermelon, gutted from the inside, to be worn as a helmet. It can soften the blow to the head. + name: "кавуновий шолом" + description: "Недбало розрізану половинку кавуна, випотрошену зсередини, носити як шолом. Це може пом'якшити удар по голові." components: - type: Sprite sprite: Clothing/Head/Hats/melon.rsi @@ -794,8 +794,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHolyWatermelon - name: watermelon halo - description: Holy moly. + name: "кавуновий ореол" + description: "Святі небеса." components: - type: Sprite sprite: Clothing/Head/Hats/holyhatmelon.rsi @@ -809,8 +809,8 @@ - type: entity parent: [ClothingHeadBase, BaseSyndicateContraband] id: ClothingHeadHatSyndie - name: syndicate hat - description: A souvenir hat from "Syndieland", their production has already been closed. + name: "капелюх синдикату" + description: "Сувенірний капелюх від \"Syndieland\", їх виробництво вже закрито." components: - type: Sprite sprite: Clothing/Head/Hats/syndiecap.rsi @@ -820,8 +820,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSyndieMAA - name: master at arms hat - description: Master at arms hat, looks intimidating, I doubt that you will like to communicate with its owner... + name: "капелюх майстра зброї" + description: "Капелюх майстра зброї, виглядає страхітливо, сумніваюся, що вам сподобається спілкуватися з його власником..." components: - type: Sprite sprite: Clothing/Head/Hats/syndiecap_maa.rsi @@ -831,8 +831,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatTacticalMaidHeadband - name: tactical maid headband - description: "A red headband - don't imagine yourself a Rambo and don't pick up a few machine guns." + name: "тактична пов'язка для покоївки" + description: "Червона пов'язка на голові - не уявляйте себе Рембо і не беріть до рук кілька кулеметів." components: - type: Sprite sprite: Clothing/Head/Hats/tacticalmaidheadband.rsi @@ -842,8 +842,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHetmanHat - name: hetman hat - description: From the Zaporozhian Sich with love. + name: "гетьманська шапка" + description: "Із Запорозької Січі з любов'ю." components: - type: Sprite sprite: Clothing/Head/Hats/hetman_hat.rsi @@ -853,8 +853,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatMagician - name: magician's tophat - description: "A magician's tophat." + name: "тофат фокусника" + description: "Тофат фокусника." components: - type: Icon sprite: Clothing/Head/Hats/magician.rsi @@ -887,8 +887,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCapcap - name: cap cap - description: A grand, stylish captain cap. + name: "кеп-кеп-кеп" + description: "Велика, стильна капітанська кепка." components: - type: Sprite sprite: Clothing/Head/Hats/capcap.rsi @@ -907,8 +907,8 @@ - type: entity parent: [ ClothingHeadBase, BaseCentcommContraband ] id: ClothingHeadHatCentcomcap - name: CentComm cap - description: An extravagant, fancy Central Commander cap. + name: "Кепка ЦентКома" + description: "Екстравагантний, вигадливий кашкет Центрального Командувача." components: - type: Sprite sprite: Clothing/Head/Hats/comcap.rsi @@ -923,8 +923,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatGladiator - name: gladiator helmet - description: Protects the head from harsh ash winds and toy spears. + name: "шолом гладіатора" + description: "Захищає голову від суворого попелястого вітру та іграшкових списів." components: - type: Sprite sprite: Clothing/Head/Hats/gladiator.rsi @@ -934,8 +934,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPartyRed - name: red party hat - description: Spread a joy! + name: "червоний капелюх для вечірок" + description: "Поділіться радістю!" components: - type: Sprite sprite: Clothing/Head/Hats/party_red.rsi @@ -949,7 +949,7 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyYellow - name: yellow party hat + name: "жовтий капелюх для вечірок" components: - type: Sprite sprite: Clothing/Head/Hats/party_yellow.rsi @@ -959,7 +959,7 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyGreen - name: green party hat + name: "зелений капелюх для вечірок" components: - type: Sprite sprite: Clothing/Head/Hats/party_green.rsi @@ -969,7 +969,7 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyBlue - name: blue party hat + name: "синій капелюх для вечірок" components: - type: Sprite sprite: Clothing/Head/Hats/party_blue.rsi @@ -979,8 +979,8 @@ - type: entity parent: ClothingHeadHatPartyRed id: ClothingHeadHatPartyWaterCup - name: water cup party hat - description: Not as fulfilling as you had hoped... + name: "капелюх для вечірки з чашкою для води" + description: "Не так повноцінно, як ви сподівалися..." components: - type: Sprite sprite: Clothing/Head/Hats/party_water_cup.rsi @@ -990,8 +990,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatGreyFlatcap - name: grey flatcap - description: Fashionable for both the working class and old man Jenkins. + name: "сіра капелюшниця" + description: "Модний як для робітничого класу, так і для старого Дженкінса." components: - type: Tag tags: @@ -1004,8 +1004,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBrownFlatcap - name: brown flatcap - description: Stupid clown! You made me look bad! + name: "коричнева капелюшок" + description: "Дурний клоун! Ти виставив мене в поганому світлі!" components: - type: Tag tags: @@ -1018,8 +1018,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCowboyBrown - name: brown cowboy hat - description: This hat ain't big enough for the both of us. + name: "коричневий ковбойський капелюх" + description: "Цей капелюх замалий для нас обох." components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatbrown.rsi @@ -1032,7 +1032,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyBlack - name: black cowboy hat + name: "чорний ковбойський капелюх" components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatblack.rsi @@ -1042,7 +1042,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyGrey - name: grey cowboy hat + name: "сірий ковбойський капелюх" components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatgrey.rsi @@ -1052,7 +1052,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyRed - name: red cowboy hat + name: "червоний ковбойський капелюх" components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatred.rsi @@ -1062,7 +1062,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyWhite - name: white cowboy hat + name: "білий ковбойський капелюх" components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatwhite.rsi @@ -1072,7 +1072,7 @@ - type: entity parent: ClothingHeadHatCowboyBrown id: ClothingHeadHatCowboyBountyHunter - name: bounty hunter cowboy hat + name: "ковбойський капелюх мисливця за головами" components: - type: Sprite sprite: Clothing/Head/Hats/cowboyhatbountyhunter.rsi @@ -1082,8 +1082,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatStrawHat - name: straw hat - description: A fancy hat for hot days! Not recommended to wear near fires. + name: "солом'яний капелюх" + description: "Модний капелюх для спекотних днів! Не рекомендується носити біля вогню." components: - type: Sprite sprite: Clothing/Head/Hats/straw_hat.rsi @@ -1126,8 +1126,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBeretMedic - name: medical beret - description: White beret that encourages you to be clean. + name: "медичний берет" + description: "Білий берет, який заохочує бути чистим." components: - type: Sprite sprite: Clothing/Head/Hats/beret_medic.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml index 11643c076d8..1b075a2488d 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/helmets.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/helmets.yml @@ -25,8 +25,8 @@ - type: entity parent: [ClothingHeadHelmetBase, BaseRestrictedContraband] id: ClothingHeadHelmetBasic - name: helmet - description: Standard security gear. Protects the head from impacts. + name: "шолом" + description: "Стандартне захисне спорядження. Захищає голову від ударів." components: - type: Sprite sprite: Clothing/Head/Helmets/security.rsi @@ -41,8 +41,8 @@ - type: entity parent: [ ClothingHeadHelmetBase, BaseRestrictedContraband ] id: ClothingHeadHelmetMerc - name: mercenary helmet - description: The combat helmet is commonly used by mercenaries, is strong, light and smells like gunpowder and the jungle. + name: "шолом найманця" + description: "Бойовий шолом, який зазвичай використовують найманці, міцний, легкий і пахне порохом та джунглями." components: - type: Sprite sprite: Clothing/Head/Helmets/merc_helmet.rsi @@ -53,8 +53,8 @@ - type: entity parent: [ClothingHeadBase, BaseRestrictedContraband] id: ClothingHeadHelmetSwat - name: SWAT helmet - description: An extremely robust helmet, commonly used by paramilitary forces. This one has the Nanotrasen logo emblazoned on the top. + name: "Шолом спецназу" + description: "Надзвичайно міцний шолом, який зазвичай використовується воєнізованими силами. Цей шолом має логотип Nanotrasen на верхній частині." components: - type: Sprite sprite: Clothing/Head/Helmets/swat.rsi @@ -76,9 +76,9 @@ - type: entity parent: ClothingHeadHelmetSwat id: ClothingHeadHelmetSwatSyndicate - name: SWAT helmet + name: "Шолом спецназу" suffix: Syndicate - description: An extremely robust helmet, commonly used by paramilitary forces. It is adorned in a nefarious red and black stripe pattern. + description: "Надзвичайно міцний шолом, який зазвичай використовується воєнізованими силами. Його прикрашає мерзенний візерунок у вигляді червоно-чорних смуг." components: - type: Sprite sprite: Clothing/Head/Helmets/swat_syndicate.rsi @@ -89,8 +89,8 @@ - type: entity parent: [ClothingHeadBase, BaseRestrictedContraband] id: ClothingHeadHelmetRiot - name: light riot helmet - description: It's a helmet specifically designed to protect against close range attacks. + name: "легкий шолом для захисту від масових заворушень" + description: "Це шолом, спеціально розроблений для захисту від атак з близької відстані." components: - type: Sprite sprite: Clothing/Head/Helmets/light_riot.rsi @@ -108,8 +108,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetBombSuit - name: bombsuit helmet - description: A heavy helmet designed to withstand the pressure generated by a bomb and any fragments the bomb may produce. + name: "шолом сапера" + description: "Важкий шолом, призначений для того, щоб витримувати тиск бомби та осколків, які вона може спричинити." components: - type: Sprite sprite: Clothing/Head/Helmets/bombsuit.rsi @@ -135,8 +135,8 @@ - type: entity parent: ClothingHeadHelmetBombSuit id: ClothingHeadHelmetJanitorBombSuit - name: janitorial bombsuit helmet - description: A heavy helmet designed to withstand explosions formed from reactions between chemicals. + name: "шолом-комбінезон для прибиральника" + description: "Важкий шолом, призначений для протистояння вибухам, що утворюються в результаті реакцій між хімічними речовинами." suffix: DO NOT MAP components: - type: Sprite @@ -148,8 +148,8 @@ - type: entity parent: [ClothingHeadBase, BaseMajorContraband] id: ClothingHeadHelmetCult - name: cult helmet - description: A robust, evil-looking cult helmet. + name: "культовий шолом" + description: "Міцний, зловісний на вигляд культовий шолом." components: - type: Sprite sprite: Clothing/Head/Helmets/cult.rsi @@ -168,8 +168,8 @@ - type: entity parent: [ClothingHeadEVAHelmetBase, BaseMajorContraband] id: ClothingHeadHelmetSpaceNinja - name: space ninja helmet - description: What may appear to be a simple black garment is in fact a highly sophisticated nano-weave helmet. Standard issue ninja gear. + name: "шолом космічного ніндзя" + description: "Те, що може здатися простим чорним одягом, насправді є дуже складним шоломом з наноплетіння. Стандартне спорядження ніндзя." components: - type: Sprite sprite: Clothing/Head/Helmets/spaceninja.rsi @@ -191,8 +191,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetTemplar - name: templar helmet - description: DEUS VULT! + name: "шолом тамплієрів" + description: "ДЕУС ВУЛЬТ!" components: - type: Sprite sprite: Clothing/Head/Helmets/templar.rsi @@ -205,8 +205,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetThunderdome - name: thunderdome helmet - description: Let the battle commence! + name: "шолом-громовержець" + description: "Нехай битва почнеться!" components: - type: Sprite sprite: Clothing/Head/Helmets/thunderdome.rsi @@ -217,8 +217,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHelmetWizardHelm - name: wizard helm - description: Strange-looking helmet that most certainly belongs to a real magic user. + name: "шолом чарівника" + description: "Дивний на вигляд шолом, який напевно належить справжньому магічному користувачеві." components: - type: Sprite sprite: Clothing/Head/Helmets/wizardhelm.rsi @@ -231,8 +231,8 @@ - type: entity parent: ClothingHeadLightBase id: ClothingHeadHelmetFire - name: fire helmet - description: An atmos tech's best friend. Provides some heat resistance and looks cool. + name: "пожежна каска" + description: "Найкращий друг атмосферного техніка. Забезпечує певну термостійкість і виглядає круто." components: - type: Sprite sprite: Clothing/Head/Helmets/firehelmet.rsi @@ -261,8 +261,8 @@ - type: entity parent: [ClothingHeadLightBase, BaseEngineeringContraband] id: ClothingHeadHelmetAtmosFire - name: atmos fire helmet - description: An atmos fire helmet, able to keep the user cool in any situation. + name: "пожежна каска atmos" + description: "Пожежний шолом atmos, здатний зберігати прохолоду в будь-якій ситуації." components: - type: Sprite sprite: Clothing/Head/Helmets/atmos_firehelmet.rsi @@ -295,8 +295,8 @@ - type: entity parent: [ ClothingHeadBase, BaseMajorContraband] id: ClothingHeadHelmetLing - name: chitinous helmet - description: An all-consuming chitinous mass of armor. + name: "хітиновий шолом" + description: "Всепоглинаюча хітинова маса броні." components: - type: Sprite sprite: Clothing/Head/Helmets/linghelmet.rsi @@ -315,8 +315,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTLeader - name: ERT leader helmet - description: An in-atmosphere helmet worn by the leader of a Nanotrasen Emergency Response Team. Has blue highlights. + name: "Шолом лідера групи швидкого реагування" + description: "Атмосферний шолом, який носить лідер групи швидкого реагування \"Нанотрейзен\". Має сині відблиски." components: - type: Sprite sprite: Clothing/Head/Helmets/ert_leader.rsi @@ -327,8 +327,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTSecurity - name: ERT security helmet - description: An in-atmosphere helmet worn by security members of the Nanotrasen Emergency Response Team. Has red highlights. + name: "Захисний шолом ERT" + description: "Атмосферний шолом, який носять співробітники служби безпеки команди реагування на надзвичайні ситуації \"Нанотрасен\". Має червоні підсвічування." components: - type: Sprite sprite: Clothing/Head/Helmets/ert_security.rsi @@ -339,8 +339,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTMedic - name: ERT medic helmet - description: An in-atmosphere helmet worn by medical members of the Nanotrasen Emergency Response Team. Has white highlights. + name: "Шолом медика ERT" + description: "Атмосферний шолом, який носять медики команди швидкого реагування \"Нанотрейзен\". Має білі відблиски." components: - type: Sprite sprite: Clothing/Head/Helmets/ert_medic.rsi @@ -351,8 +351,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTEngineer - name: ERT engineer helmet - description: An in-atmosphere helmet worn by engineering members of the Nanotrasen Emergency Response Team. Has orange highlights. + name: "Каска інженера ERT" + description: "Атмосферний шолом, який носять інженери команди реагування на надзвичайні ситуації \"Нанотрасен\". Має помаранчеві підсвічування." components: - type: Sprite sprite: Clothing/Head/Helmets/ert_engineer.rsi @@ -363,8 +363,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetERTJanitor - name: ERT janitor helmet - description: An in-atmosphere helmet worn by janitorial members of the Nanotrasen Emergency Response Team. Has dark purple highlights. + name: "Каска прибиральника ERT" + description: "Атмосферний шолом, який носять прибиральники з команди швидкого реагування \"Нанотрейзен\". Має темно-фіолетові відблиски." components: - type: Sprite sprite: Clothing/Head/Helmets/ert_janitor.rsi @@ -374,8 +374,8 @@ - type: entity parent: [ BaseSyndicateContraband, ClothingHeadHelmetBase ] id: ClothingHeadHelmetRaid - name: syndicate raid helmet - description: An armored helmet for use with the syndicate raid suit. Very stylish. + name: "синдикатський рейдовий шолом" + description: "Броньований шолом для використання з рейдовим костюмом синдикату. Дуже стильний." components: - type: Sprite sprite: Clothing/Head/Helmets/syndie-raid.rsi @@ -393,8 +393,8 @@ - type: entity parent: [ ClothingHeadHelmetBase, BaseMinorContraband ] id: ClothingHeadHelmetBone - name: bone helmet - description: Cool-looking helmet made of skull of your enemies. + name: "кістяний шолом" + description: "Крутий шолом, зроблений з черепа ваших ворогів." components: - type: Sprite sprite: Clothing/Head/Helmets/bone_helmet.rsi @@ -407,8 +407,8 @@ - type: entity parent: [ ClothingHeadHelmetBase, BaseMinorContraband ] id: ClothingHeadHelmetPodWars - name: ironclad II helmet - description: An ironclad II helmet, a relic of the pod wars. + name: "шолом ironclad II" + description: "Шолом Ironclad II, реліквія часів капсульних війн." components: - type: Sprite sprite: Clothing/Head/Helmets/podwars_helmet.rsi @@ -419,8 +419,8 @@ - type: entity parent: [ ClothingHeadHelmetBase, BaseRestrictedContraband ] id: ClothingHeadHelmetJustice - name: justice helm - description: Advanced security gear. Protects the station from ne'er-do-wells. + name: "кермо правосуддя" + description: "Просунуте захисне спорядження. Захищає станцію від зловмисників." components: - type: Sprite sprite: Clothing/Head/Helmets/justice.rsi @@ -496,8 +496,8 @@ - type: entity id: ActionToggleJusticeHelm - name: Toggle Justice Helm - description: Toggles the justice helm on and off. + name: "Перемкнути кермо правосуддя" + description: "Вмикає та вимикає кермо правосуддя." components: - type: InstantAction useDelay: 1 diff --git a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml index 1330d38f404..7d69b17e653 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/hoods.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/hoods.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodBioGeneral - name: bio hood + name: "біо-витяжка" suffix: Generic - description: A hood that protects the head and face from biological contaminants. + description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." components: - type: Sprite sprite: Clothing/Head/Hoods/Bio/general.rsi @@ -24,9 +24,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioCmo - name: bio hood + name: "біо-витяжка" suffix: CMO - description: An advanced hood for chief medical officers that protects the head and face from biological contaminants. + description: "Удосконалений капюшон для головних лікарів, який захищає голову та обличчя від біологічних забруднень." components: - type: IdentityBlocker - type: Sprite @@ -37,9 +37,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioJanitor - name: bio hood + name: "біо-витяжка" suffix: Janitor - description: A hood that protects the head and face from biological contaminants. + description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." components: - type: IdentityBlocker - type: Sprite @@ -50,9 +50,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioScientist - name: bio hood + name: "біо-витяжка" suffix: Science - description: A hood that protects the head and face from biological contaminants. + description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." components: - type: IdentityBlocker - type: Sprite @@ -63,9 +63,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioSecurity - name: bio hood + name: "біо-витяжка" suffix: Security - description: A hood that protects the head and face from biological contaminants. + description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." components: - type: IdentityBlocker - type: Sprite @@ -76,9 +76,9 @@ - type: entity parent: ClothingHeadHatHoodBioGeneral id: ClothingHeadHatHoodBioVirology - name: bio hood + name: "біо-витяжка" suffix: Virology - description: A hood that protects the head and face from biological contaminants. + description: "Капюшон, який захищає голову та обличчя від біологічних забруднень." components: - type: IdentityBlocker - type: Sprite @@ -90,8 +90,8 @@ parent: ClothingHeadBase id: ClothingHeadHatHoodChaplainHood categories: [ HideSpawnMenu ] - name: chaplain's hood - description: Maximum piety in this star system. + name: "капелюх капелана" + description: "Максимальна побожність у цій зоряній системі." components: - type: Sprite sprite: Clothing/Head/Hoods/chaplain.rsi @@ -108,8 +108,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodCulthood - name: cult hood - description: There's no cult without cult hoods. + name: "культовий капюшон" + description: "Не буває культу без культових капюшонів." components: - type: Sprite sprite: Clothing/Head/Hoods/cult.rsi @@ -125,8 +125,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodNunHood - name: nun hood - description: Maximum piety in this star system. + name: "монастирський капюшон" + description: "Максимальна побожність у цій зоряній системі." components: - type: Sprite sprite: Clothing/Head/Hoods/nun.rsi @@ -143,8 +143,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodRad - name: radiation hood - description: A hood of the hazmat suit, designed for protection from high radioactivity. + name: "радіаційна витяжка" + description: "Капюшон захисного костюма, призначений для захисту від високої радіоактивності." components: - type: Sprite sprite: Clothing/Head/Hoods/rad.rsi @@ -167,8 +167,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodGoliathCloak - name: goliath cloak hood - description: A hood of a goliath cloak, it is made from the hide of resilient fauna from a distant planet. + name: "капюшон плаща голіафа" + description: "Капюшон плаща Голіафа, виготовлений зі шкури витривалої фауни з далекої планети." components: - type: Sprite sprite: Clothing/Head/Hoods/goliathcloak.rsi @@ -185,8 +185,8 @@ parent: ClothingHeadBase id: ClothingHeadHatHoodIan categories: [ HideSpawnMenu ] - name: ian hood - description: A hood to complete the 'Good boy' look. + name: "ян гуд" + description: "Капюшон для завершення образу \"хорошого хлопчика\"." components: - type: Sprite sprite: Clothing/Head/Hoods/iansuit.rsi @@ -200,8 +200,8 @@ parent: ClothingHeadBase id: ClothingHeadHatHoodCarp categories: [ HideSpawnMenu ] - name: carp hood - description: A gnarly hood adorned with plastic space carp teeth. + name: "короповий капюшон" + description: "Кострубатий капюшон, прикрашений пластиковими зубами космічного коропа." components: - type: Sprite sprite: Clothing/Head/Hoods/carpsuit.rsi @@ -231,8 +231,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodMoth - name: moth mask - description: A mask in the form of a moths head is usually made of lightweight materials. It mimics the shape of a moths head with large eyes and long antennae. Such masks are often used in cosplay, or when shooting movies and videos. + name: "маска від молі" + description: "Маска у вигляді голови метелика зазвичай виготовляється з легких матеріалів. Вона імітує форму голови метелика з великими очима і довгими вусиками. Такі маски часто використовують у косплеї, або під час зйомок фільмів та відео." components: - type: Sprite sprite: Clothing/Head/Hoods/moth.rsi @@ -254,7 +254,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterDefault categories: [ HideSpawnMenu ] - name: default winter coat hood + name: "капюшон зимового пальто за замовчуванням" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -265,7 +265,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterBartender categories: [ HideSpawnMenu ] - name: bartender winter coat hood + name: "капюшон зимового пальто бармена" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodbartender.rsi @@ -276,8 +276,8 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCaptain categories: [ HideSpawnMenu ] - name: captain's winter coat hood - description: An expensive hood, to keep the captain's head warm. + name: "капюшон зимового пальто капітана" + description: "Дорогий капюшон, щоб голова капітана була в теплі." components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcaptain.rsi @@ -288,7 +288,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCargo categories: [ HideSpawnMenu ] - name: cargo winter coat hood + name: "логістичне зимове пальто з капюшоном" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcargo.rsi @@ -299,7 +299,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCE categories: [ HideSpawnMenu ] - name: chief engineer's winter coat hood + name: "капюшон зимового пальто головного інженера" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodce.rsi @@ -310,8 +310,8 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCentcom categories: [ HideSpawnMenu ] - name: CentComm winter coat hood - description: A hood for keeping the central comander's head warm. + name: "Капюшон для зимового пальто Centcom" + description: "Капюшон для збереження голови центрального командира в теплі." components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcentcom.rsi @@ -322,7 +322,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterChem categories: [ HideSpawnMenu ] - name: chemist winter coat hood + name: "капюшон аптекарського зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodchemist.rsi @@ -333,7 +333,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterCMO categories: [ HideSpawnMenu ] - name: chief medical officer's winter coat hood + name: "капюшон зимового пальто головного лікаря" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodcmo.rsi @@ -344,7 +344,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterEngineer categories: [ HideSpawnMenu ] - name: engineer winter coat hood + name: "капюшон інженерного зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodengi.rsi @@ -355,7 +355,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterHOP categories: [ HideSpawnMenu ] - name: head of personnel's winter coat hood + name: "капюшон зимового пальто керівника персоналу" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodhop.rsi @@ -366,7 +366,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterHOS categories: [ HideSpawnMenu ] - name: head of security's winter coat hood + name: "капюшон зимового пальто керівника служби безпеки" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodhos.rsi @@ -377,7 +377,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterHydro categories: [ HideSpawnMenu ] - name: hydroponics coat hood + name: "гідропоніка капюшон пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodhydro.rsi @@ -388,7 +388,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterJani categories: [ HideSpawnMenu ] - name: janitor coat hood + name: "капюшон куртки прибиральника" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodjani.rsi @@ -399,7 +399,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterMed categories: [ HideSpawnMenu ] - name: medic coat hood + name: "капюшон медичного халата" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodmed.rsi @@ -410,7 +410,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterMime categories: [ HideSpawnMenu ] - name: mime coat hood + name: "капюшон мімічного пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodmime.rsi @@ -421,7 +421,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterMiner categories: [ HideSpawnMenu ] - name: miner coat hood + name: "капюшон шахтарського пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodminer.rsi @@ -432,7 +432,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterPara categories: [ HideSpawnMenu ] - name: paramedic coat hood + name: "капюшон парамедика" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodpara.rsi @@ -443,7 +443,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterQM categories: [ HideSpawnMenu ] - name: quartermaster's coat hood + name: "капюшон пальто офіцера логістики" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodqm.rsi @@ -454,7 +454,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterRD categories: [ HideSpawnMenu ] - name: research director's coat hood + name: "капюшон пальто містифікатора" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodrd.rsi @@ -465,7 +465,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterRobo categories: [ HideSpawnMenu ] - name: robotics coat hood + name: "капюшон з робототехніки" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodrobo.rsi @@ -476,7 +476,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterSci categories: [ HideSpawnMenu ] - name: scientist coat hood + name: "капюшон наукового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsci.rsi @@ -487,7 +487,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterSec categories: [ HideSpawnMenu ] - name: security coat hood + name: "капюшон захисного пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsec.rsi @@ -498,7 +498,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterSyndie categories: [ HideSpawnMenu ] - name: syndicate coat hood + name: "синдикатський капюшон" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsyndicate.rsi @@ -509,7 +509,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterWarden categories: [ HideSpawnMenu ] - name: warden's coat hood + name: "капюшон пальто наглядача" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodsec.rsi @@ -520,7 +520,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterWeb categories: [ HideSpawnMenu ] - name: web coat hood + name: "капюшон з павутини" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hoodweb.rsi @@ -531,7 +531,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorBlack categories: [ HideSpawnMenu ] - name: black winter coat hood + name: "капюшон чорного зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -551,7 +551,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorPurple categories: [ HideSpawnMenu ] - name: purple winter coat hood + name: "фіолетовий капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -571,7 +571,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorRed categories: [ HideSpawnMenu ] - name: red winter coat hood + name: "червоний капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -591,7 +591,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorBlue categories: [ HideSpawnMenu ] - name: blue winter coat hood + name: "синій капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -611,7 +611,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorBrown categories: [ HideSpawnMenu ] - name: brown winter coat hood + name: "коричневий капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -631,7 +631,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorGray categories: [ HideSpawnMenu ] - name: gray winter coat hood + name: "капюшон сірого зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -651,7 +651,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorGreen categories: [ HideSpawnMenu ] - name: green winter coat hood + name: "зелений капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -671,7 +671,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorLightBrown categories: [ HideSpawnMenu ] - name: light brown winter coat hood + name: "світло-коричневий капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -691,7 +691,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorOrange categories: [ HideSpawnMenu ] - name: orange winter coat hood + name: "помаранчевий капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -711,7 +711,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorWhite categories: [ HideSpawnMenu ] - name: white winter coat hood + name: "капюшон білого зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -731,7 +731,7 @@ parent: ClothingHeadHatHoodWinterBase id: ClothingHeadHatHoodWinterColorYellow categories: [ HideSpawnMenu ] - name: yellow winter coat hood + name: "жовтий капюшон зимового пальто" components: - type: Sprite sprite: Clothing/Head/Hoods/Coat/hooddefault.rsi @@ -750,8 +750,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHoodVoidCloak - name: void cloak hood - description: The hood of a void cloak. For those who have gone to the dark side of the force. + name: "порожній капюшон плаща" + description: "Капюшон плаща порожнечі. Для тих, хто перейшов на темний бік сили." components: - type: Sprite sprite: Clothing/Head/Hoods/voidcloak.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/misc.yml b/Resources/Prototypes/Entities/Clothing/Head/misc.yml index 254eaf37c80..5630db40e51 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatBunny - name: bunny ears - description: Cute bunny ears. + name: "кролячі вушка" + description: "Милі кролячі вушка." components: - type: Sprite sprite: Clothing/Head/Misc/bunny.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCake - name: cake hat - description: You put the cake on your head. Brilliant. + name: "капелюшок для торта" + description: "Ти одягаєш торт собі на голову. Геніально." components: - type: Sprite sprite: Clothing/Head/Misc/cake.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatChickenhead - name: chicken head - description: "It's a chicken head. Bok bok bok!" + name: "куряча голова" + description: "Це куряча голова. Бок, бок, бок!" components: - type: Sprite sprite: Clothing/Head/Misc/chickenhead.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFlowerWreath - name: flower wreath - description: A wreath of colourful flowers. Can be worn both on head and neck. + name: "квітковий вінок" + description: "Вінок з різнокольорових квітів. Можна носити як на голові, так і на шиї." components: - type: Sprite sprite: Clothing/Head/Misc/flower-wreath.rsi @@ -53,8 +53,8 @@ - type: entity parent: ClothingHeadLightBase id: ClothingHeadHatPumpkin - name: pumpkin hat - description: A jack o' lantern! Believed to ward off evil spirits. + name: "гарбузовий капелюх" + description: "Ліхтарний джек! Вважається, що він відганяє злих духів." components: - type: Sprite sprite: Clothing/Head/Misc/pumpkin.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatPwig - name: pwig - description: To be honest, those look ridiculous. + name: "перуку" + description: "Чесно кажучи, вони виглядають безглуздо." components: - type: Sprite sprite: Clothing/Head/Misc/pwig.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadMirror - name: head mirror - description: I doubt even the CMO knows how to use this thing. + name: "дзеркало заднього виду" + description: "Сумніваюся, що навіть операційний директор знає, як ним користуватися." components: - type: Sprite sprite: Clothing/Head/Misc/head_mirror.rsi @@ -100,8 +100,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatRichard - name: richard - description: 'Do you like hurting people?' + name: "річард" + description: "Вам подобається робити людям боляче?" components: - type: Sprite sprite: Clothing/Head/Misc/richard.rsi @@ -113,8 +113,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSkub - name: skub hat - description: 'Best paired with the Skub Suit.' + name: "шапка-вушанка" + description: "Найкраще поєднується з костюмом Skub." components: - type: Sprite sprite: Clothing/Head/Misc/skubhead.rsi @@ -126,8 +126,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatShrineMaidenWig - name: shrine maiden's wig - description: The tag reads "All proceeds go to the Hakurei Shrine." + name: "перука святої дівиці" + description: "На бирці написано: \"Всі виручені кошти йдуть до храму Хакурей\"" components: - type: Sprite sprite: Clothing/Head/Misc/shrine-maidens-wig.rsi @@ -141,8 +141,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatCone - name: warning cone - description: This cone is trying to warn you of something! + name: "попереджувальний конус" + description: "Цей конус намагається вас про щось попередити!" components: - type: Sprite sprite: Clothing/Head/Misc/cone.rsi @@ -159,8 +159,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatFancyCrown - name: fancy crown - description: It smells like dead rat. Lets you speak like one! + name: "вигадлива корона" + description: "Смердить дохлим щуром. Дозволяє тобі говорити, як щур!" components: - type: Sprite sprite: Clothing/Head/Misc/fancycrown.rsi @@ -174,8 +174,8 @@ - type: entity parent: [ ClothingHeadBase, BaseSyndicateContraband ] id: ClothingHeadHatCatEars - name: cat ears - description: "NYAH!" + name: "котячі вуха" + description: "ТАК!" suffix: DO NOT MAP components: - type: Tag @@ -211,8 +211,8 @@ - type: entity categories: [ Actions, HideSpawnMenu ] id: ActionBecomeValid - name: Become Valid - description: "*notices your killsign* owo whats this" + name: "Стати дійсним" + description: "*Що це?" components: - type: InstantAction event: !type:ToggleActionEvent @@ -220,8 +220,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatDogEars - name: doggy ears - description: Only for good boys. + name: "собачі вушка" + description: "Тільки для хороших хлопчиків." suffix: DO NOT MAP components: - type: Sprite @@ -234,8 +234,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatSquid - name: squiddy - description: "Scare your friends with this eldritch mask." + name: "кальмароподібний" + description: "Налякайте своїх друзів цією маскою ельдрича." components: - type: Sprite sprite: Clothing/Head/Misc/squiddy.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatRedRacoon - name: red racoon hat - description: Fluffy hat of red racoon! + name: "шапка з рудого єнота" + description: "Пухнаста шапка рудого єнота!" components: - type: Sprite sprite: Clothing/Head/Misc/red_racoon.rsi @@ -258,8 +258,8 @@ - type: entity parent: Clothing id: WaterDropletHat - name: water droplet - description: Makes 8-eyed friends 8 times more adorable! + name: "крапля води" + description: "Робить 8-оких друзів у 8 разів чарівнішими!" components: - type: Sprite sprite: Clothing/Head/Misc/waterdroplet.rsi @@ -316,8 +316,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatHairflower - name: hairflower - description: A beautiful hairflower that can be inserted between locks of hair. + name: "квітка волосся" + description: "Червона квітка для прекрасних дам." components: - type: Sprite sprite: Clothing/Head/Misc/hairflower.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Head/soft.yml b/Resources/Prototypes/Entities/Clothing/Head/soft.yml index d063b8e8534..71cc54abb3c 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/soft.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/soft.yml @@ -43,8 +43,8 @@ - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatBluesoft - name: blue cap - description: "It's a baseball hat in a tasteless blue colour." + name: "синя шапочка" + description: "Це бейсболка позбавленого смаку синього кольору." components: - type: Sprite sprite: Clothing/Head/Soft/bluesoft.rsi @@ -54,13 +54,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBluesoft] id: ClothingHeadHatBluesoftFlipped - name: blue cap + name: "синя шапочка" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatCargosoft - name: cargo cap - description: "It's a baseball hat painted in Cargo colours." + name: "логістичний ковпак" + description: "Це бейсболка, розфарбована у кольори логістики." components: - type: Sprite sprite: Clothing/Head/Soft/cargosoft.rsi @@ -75,7 +75,7 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatCargosoft] id: ClothingHeadHatCargosoftFlipped - name: cargo cap + name: "логістичний ковпак" components: - type: Tag tags: @@ -86,8 +86,8 @@ - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatQMsoft - name: quartermaster's cap - description: "It's a baseball hat painted in the Quartermaster's colors." + name: "кашкет офіцера логістики" + description: "Це бейсболка, розфарбована у кольори офіцера логістики." components: - type: Sprite sprite: Clothing/Head/Soft/qmsoft.rsi @@ -97,13 +97,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatQMsoft] id: ClothingHeadHatQMsoftFlipped - name: quartermaster's cap + name: "кашкет офіцера логістики" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatCorpsoft - name: corporate cap - description: A baseball bat in corporation colors. + name: "корпоративна кепка" + description: "Бейсбольна біта в корпоративних кольорах." components: - type: Sprite sprite: Clothing/Head/Soft/corpsoft.rsi @@ -113,13 +113,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatCorpsoft] id: ClothingHeadHatCorpsoftFlipped - name: corporate cap + name: "корпоративна кепка" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatGreensoft - name: green cap - description: "It's a baseball hat in a tasteless green colour." + name: "зелений кашкет" + description: "Це бейсболка позбавленого смаку зеленого кольору." components: - type: Sprite sprite: Clothing/Head/Soft/greensoft.rsi @@ -129,13 +129,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatGreensoft] id: ClothingHeadHatGreensoftFlipped - name: green cap + name: "зелений кашкет" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatBlacksoft - name: black cap - description: "It's a baseball hat in a tasteless black colour." + name: "чорний кашкет" + description: "Це бейсболка позбавленого смаку чорного кольору." components: - type: Sprite sprite: Clothing/Head/Soft/blacksoft.rsi @@ -145,13 +145,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBlacksoft] id: ClothingHeadHatBlacksoftFlipped - name: black cap + name: "чорний кашкет" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatGreysoft - name: grey cap - description: "It's a baseball hat in a tasteless grey colour." + name: "сіра кепка" + description: "Це бейсболка позбавленого смаку сірого кольору." components: - type: Sprite sprite: Clothing/Head/Soft/greysoft.rsi @@ -161,13 +161,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatGreysoft] id: ClothingHeadHatGreysoftFlipped - name: grey cap + name: "сіра кепка" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatMimesoft - name: mime cap - description: "It's a baseball hat in a tasteless white colour." + name: "мімічна шапочка" + description: "Це бейсболка позбавленого смаку білого кольору." components: - type: Sprite sprite: Clothing/Head/Soft/mimesoft.rsi @@ -177,13 +177,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatMimesoft] id: ClothingHeadHatMimesoftFlipped - name: mime cap + name: "мімічна шапочка" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatOrangesoft - name: orange cap - description: It's a baseball hat in a good-looking orange colour. + name: "помаранчевий ковпачок" + description: "Це бейсболка гарного помаранчевого кольору." components: - type: Sprite sprite: Clothing/Head/Soft/orangesoft.rsi @@ -193,13 +193,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatOrangesoft] id: ClothingHeadHatOrangesoftFlipped - name: orange cap + name: "помаранчевий ковпачок" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatPurplesoft - name: purple cap - description: It's a baseball hat in a tasteless purple colour. + name: "фіолетовий ковпачок" + description: "Це бейсболка позбавленого смаку фіолетового кольору." components: - type: Sprite sprite: Clothing/Head/Soft/purplesoft.rsi @@ -214,7 +214,7 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatPurplesoft] id: ClothingHeadHatPurplesoftFlipped - name: purple cap + name: "фіолетовий ковпачок" components: - type: Tag tags: @@ -225,8 +225,8 @@ - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatRedsoft - name: red cap - description: It's a baseball hat in a tasteless red colour. + name: "червона шапочка" + description: "Це бейсболка позбавленого смаку червоного кольору." components: - type: Sprite sprite: Clothing/Head/Soft/redsoft.rsi @@ -236,13 +236,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatRedsoft] id: ClothingHeadHatRedsoftFlipped - name: red cap + name: "червона шапочка" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatSecsoft - name: security cap - description: It's a robust baseball hat in tasteful red colour. + name: "захисний ковпачок" + description: "Це міцна бейсболка зі смаком виконана в червоному кольорі." components: - type: Sprite sprite: Clothing/Head/Soft/secsoft.rsi @@ -252,13 +252,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatSecsoft] id: ClothingHeadHatSecsoftFlipped - name: security cap + name: "захисний ковпачок" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatYellowsoft - name: yellow cap - description: A yellow baseball hat. + name: "жовтий ковпачок" + description: "Жовта бейсболка." components: - type: Sprite sprite: Clothing/Head/Soft/yellowsoft.rsi @@ -268,13 +268,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatYellowsoft] id: ClothingHeadHatYellowsoftFlipped - name: yellow cap + name: "жовтий ковпачок" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatBizarreSoft - name: troublemaker's cap - description: A truly.. bizarre accessory. + name: "кепка баламута" + description: "Дійсно... дивний аксесуар." components: - type: Sprite sprite: Clothing/Head/Soft/bizarresoft.rsi @@ -284,13 +284,13 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatBizarreSoft] id: ClothingHeadHatBizarreSoftFlipped - name: troublemaker's cap + name: "кепка баламута" - type: entity parent: ClothingHeadHeadHatBaseFlippable id: ClothingHeadHatParamedicsoft - name: paramedic cap - description: "It's a paramedic's baseball hat with a medical logo." + name: "шапочка парамедика" + description: "Це бейсболка парамедика з медичним логотипом." components: - type: Sprite sprite: Clothing/Head/Soft/paramedicsoft.rsi @@ -305,7 +305,7 @@ - type: entity parent: [ClothingHeadHeadHatBaseFlipped, ClothingHeadHatParamedicsoft] id: ClothingHeadHatParamedicsoftFlipped - name: paramedic cap + name: "шапочка парамедика" components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Clothing/Head/specific.yml b/Resources/Prototypes/Entities/Clothing/Head/specific.yml index 636f922d857..d3aa4698458 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: ClothingHeadHatChameleon - name: beret - description: A beret, an artists favorite headwear. + name: "берет" + description: "Берет - улюблений головний убір художників." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Head/welding.yml b/Resources/Prototypes/Entities/Clothing/Head/welding.yml index c0ae440a56e..16ac923cee6 100644 --- a/Resources/Prototypes/Entities/Clothing/Head/welding.yml +++ b/Resources/Prototypes/Entities/Clothing/Head/welding.yml @@ -1,7 +1,7 @@ - type: entity parent: ClothingHeadBase id: WeldingMaskBase - name: welding mask + name: "зварювальна маска" abstract: true components: - type: Item @@ -27,8 +27,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWelding - name: welding mask - description: A head-mounted face cover designed to protect the wearer completely from space-arc eye. + name: "зварювальна маска" + description: "Каска для обличчя, що кріпиться на голові, призначена для повного захисту від космічного випромінювання." components: - type: Sprite sprite: Clothing/Head/Welding/welding.rsi @@ -43,8 +43,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWeldingMaskFlame - name: flame welding mask - description: A painted welding helmet, this one has flames on it. + name: "маска для газополуменевого зварювання" + description: "Намальований зварювальний шолом, на цьому - полум'я." components: - type: Sprite sprite: Clothing/Head/Welding/flame_welding_mask.rsi @@ -54,8 +54,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWeldingMaskFlameBlue - name: blue-flame welding mask - description: A painted welding helmet, this one has blue flames on it. + name: "маска для зварювання синім полум'ям" + description: "Розмальований зварювальний шолом, на цьому - синє полум'я." components: - type: Sprite sprite: Clothing/Head/Welding/blue_flame_welding_mask.rsi @@ -65,8 +65,8 @@ - type: entity parent: WeldingMaskBase id: ClothingHeadHatWeldingMaskPainted - name: painted welding mask - description: A welding helmet, painted in crimson. + name: "пофарбована зварювальна маска" + description: "Зварювальний шолом, пофарбований у малиновий колір." components: - type: Sprite sprite: Clothing/Head/Welding/paintedwelding.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml b/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml index 0f519fdcf8a..26ddba413d4 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/bandanas.yml @@ -38,8 +38,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBlack - name: black bandana - description: A black bandana to make you look cool. + name: "чорна бандана" + description: "Чорна бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/black.rsi @@ -49,8 +49,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBlue - name: blue bandana - description: A blue bandana to make you look cool. + name: "синя бандана" + description: "Синя бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/blue.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBotany - name: botany bandana - description: A botany bandana to make you look cool, made from natural fibers. + name: "ботанічна бандана" + description: "Ботанічна бандана, щоб виглядати круто, виготовлена з натуральних волокон." components: - type: Sprite sprite: Clothing/Head/Bandanas/botany.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandGold - name: gold bandana - description: A gold bandana to make you look cool. + name: "золота бандана" + description: "Золота бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/gold.rsi @@ -86,8 +86,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandGreen - name: green bandana - description: A green bandana to make you look cool. + name: "зелена бандана" + description: "Зелена бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/green.rsi @@ -97,8 +97,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandGrey - name: grey bandana - description: A grey bandana to make you look cool. + name: "сіра бандана" + description: "Сіра бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/grey.rsi @@ -108,8 +108,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandRed - name: red bandana - description: A red bandana to make you look cool. + name: "червона бандана" + description: "Червона бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/red.rsi @@ -119,8 +119,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandSkull - name: skull bandana - description: A bandana with a skull to make you look even cooler. + name: "бандана з черепом" + description: "Бандана з черепом, щоб виглядати ще крутіше." components: - type: Sprite sprite: Clothing/Head/Bandanas/skull.rsi @@ -130,8 +130,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandMerc - name: mercenary bandana - description: To protect the head from the sun, insects and other dangers of the higher path. + name: "бандана найманця" + description: "Для захисту голови від сонця, комах та інших небезпек вищого шляху." components: - type: Sprite sprite: Clothing/Head/Bandanas/merc.rsi @@ -141,8 +141,8 @@ - type: entity parent: ClothingMaskBandanaBase id: ClothingMaskBandBrown - name: brown bandana - description: A brown bandana to make you look cool. + name: "коричнева бандана" + description: "Коричнева бандана, щоб виглядати круто." components: - type: Sprite sprite: Clothing/Head/Bandanas/brown.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml b/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml index de49de3054a..78f2455790e 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/base_clothingmask.yml @@ -21,8 +21,8 @@ - type: entity id: ActionToggleMask - name: Toggle Mask - description: Handy, but prevents insertion of pie into your pie hole. + name: "Маска перемикання" + description: "Зручно, але заважає вставляти пиріг у форму для випікання." components: - type: InstantAction icon: { sprite: Clothing/Mask/gas.rsi, state: icon } diff --git a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml index 0dd16dceb14..6c384dd9828 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/masks.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/masks.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskGas - name: gas mask - description: A face-covering mask that can be connected to an air supply. + name: "протигаз" + description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря." components: - type: Sprite sprite: Clothing/Mask/gas.rsi @@ -23,8 +23,8 @@ - type: entity parent: [ClothingMaskGas, BaseRestrictedContraband] id: ClothingMaskGasSecurity - name: security gas mask - description: A standard issue Security gas mask. + name: "захисний протигаз" + description: "Стандартний захисний протигаз." components: - type: Item size: Tiny @@ -43,8 +43,8 @@ - type: entity parent: [ClothingMaskGas, BaseSyndicateContraband] id: ClothingMaskGasSyndicate - name: syndicate gas mask - description: A close-fitting tactical mask that can be connected to an air supply. + name: "синдикатський протигаз" + description: "Тактична маска, що щільно прилягає до обличчя, яку можна під'єднати до системи подачі повітря." components: - type: Sprite sprite: Clothing/Mask/gassyndicate.rsi @@ -63,8 +63,8 @@ - type: entity parent: ClothingMaskGas id: ClothingMaskGasAtmos - name: atmospheric gas mask - description: Improved gas mask utilized by atmospheric technicians. It's flameproof! + name: "протигаз атмосферний" + description: "Покращений протигаз, що використовується атмосферними техніками. Він вогнетривкий!" components: - type: Sprite sprite: Clothing/Mask/gasatmos.rsi @@ -78,8 +78,8 @@ - type: entity parent: [ClothingMaskGasAtmos, BaseCommandContraband] id: ClothingMaskGasCaptain - name: captain's gas mask - description: Nanotrasen cut corners and repainted a spare atmospheric gas mask, but don't tell anyone. + name: "капітанський протигаз" + description: "Нанотрейзен пішов на компроміс і перефарбував запасний атмосферний протигаз, але нікому не кажіть." components: - type: Sprite sprite: Clothing/Mask/gascaptain.rsi @@ -91,8 +91,8 @@ - type: entity parent: [ ClothingMaskGasAtmos, BaseCentcommContraband ] id: ClothingMaskGasCentcom - name: CentComm gas mask - description: Oooh, gold and green. Fancy! This should help as you sit in your office. + name: "Протигаз CentCom" + description: "Ооо, золото і зелень. Фантастично! Це повинно допомогти, коли ви сидите в офісі." components: - type: Sprite sprite: Clothing/Mask/gascentcom.rsi @@ -104,8 +104,8 @@ - type: entity parent: [ClothingMaskGas, BaseCargoContraband] id: ClothingMaskGasExplorer - name: explorer gas mask - description: A military-grade gas mask that can be connected to an air supply. + name: "протигаз дослідника" + description: "Військовий протигаз, який можна під'єднати до системи подачі повітря." components: - type: Sprite sprite: Clothing/Mask/gasexplorer.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskBreathMedical - name: medical mask - description: A close-fitting sterile mask that can be connected to an air supply. + name: "медична маска" + description: "Стерильна маска, що щільно прилягає, яку можна під'єднати до системи подачі повітря." components: - type: Item size: Tiny @@ -141,8 +141,8 @@ - type: entity parent: ClothingMaskBreathMedical id: ClothingMaskBreathMedicalSecurity - name: military-style medical mask - description: A medical mask with a small layer of protection against damage and viruses, similar to the one used in the medical units of the first corporate war. + name: "медична маска в стилі мілітарі" + description: "Медична маска з невеликим шаром захисту від пошкоджень та вірусів, подібна до тієї, що використовували медичні підрозділи часів першої корпоративної війни." components: - type: Item size: Tiny @@ -161,8 +161,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskBreath - name: breath mask - description: Might as well keep this on 24/7. + name: "респіратор" + description: "З таким же успіхом можна тримати це ввімкненим 24/7." components: - type: Item size: Tiny @@ -187,8 +187,8 @@ parent: ClothingMaskBase id: ClothingMaskClownBase abstract: true - name: clown wig and mask - description: A true prankster's facial attire. A clown is incomplete without his wig and mask. + name: "клоунська перука та маска" + description: "Лицьове вбрання справжнього жартівника. Клоун неповний без перуки та маски." components: - type: Sprite sprite: Clothing/Mask/clown.rsi @@ -220,7 +220,7 @@ - type: entity parent: ClothingMaskClown id: ClothingMaskClownBanana - name: banana clown wig and mask + name: "перука та маска бананового клоуна" components: - type: Sprite sprite: Clothing/Mask/clown_banana.rsi @@ -233,8 +233,8 @@ - type: entity parent: [ClothingMaskClown, BaseRestrictedContraband] id: ClothingMaskClownSecurity - name: security clown wig and mask - description: A debatably oxymoronic but protective mask and wig. + name: "захисна клоунська перука та маска" + description: "Можливо, оксюморонна, але захисна маска та перука." components: - type: Sprite sprite: Clothing/Mask/clown_security.rsi @@ -251,8 +251,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskJoy - name: joy mask - description: Express your happiness or hide your sorrows with this laughing face with crying tears of joy cutout. + name: "маска радості" + description: "Висловіть своє щастя або приховуйте свої печалі за допомогою цього смішного обличчя з вирізаними сльозами радості." components: - type: Sprite sprite: Clothing/Mask/joy.rsi @@ -267,8 +267,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskMime - name: mime mask - description: The traditional mime's mask. It has an eerie facial posture. + name: "мімічна маска" + description: "Традиційна маска міма. Має моторошну позу обличчя." components: - type: Sprite sprite: Clothing/Mask/mime.rsi @@ -287,8 +287,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskSterile - name: sterile mask - description: A sterile mask designed to help prevent the spread of diseases. + name: "стерильна маска" + description: "Стерильна маска, призначена для запобігання поширенню хвороб." components: - type: Sprite sprite: Clothing/Mask/sterile.rsi @@ -306,8 +306,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskMuzzle - name: muzzle - description: To stop that awful noise. + name: "морда" + description: "Щоб зупинити цей жахливий шум." components: - type: Item size: Tiny @@ -328,8 +328,8 @@ - type: entity parent: ClothingMaskPullableBase id: ClothingMaskPlague - name: plague doctor mask - description: A bad omen. + name: "маска чумного лікаря" + description: "Поганий знак." components: - type: Sprite sprite: Clothing/Mask/plaguedoctormask.rsi @@ -346,9 +346,9 @@ - type: entity parent: ClothingMaskClownBase id: ClothingMaskCluwne - name: cluwne face and hair + name: "обличчя та волосся у вигляді клюкв" suffix: Unremoveable - description: Cursed cluwne face and hair. + description: "Прокляте клоунське обличчя і волосся." components: - type: Sprite sprite: Clothing/Mask/cluwne.rsi @@ -361,8 +361,8 @@ - type: entity parent: [ ClothingMaskGas, BaseRestrictedContraband ] id: ClothingMaskGasSwat - name: swat gas mask - description: A elite issue Security gas mask. + name: "протигаз \"штурмовий" + description: "Елітний захисний протигаз." components: - type: Sprite sprite: Clothing/Mask/swat.rsi @@ -387,8 +387,8 @@ - type: entity parent: [ ClothingMaskGas, BaseRestrictedContraband ] id: ClothingMaskGasMerc - name: mercenary gas mask - description: Slightly outdated, but reliable military-style gas mask. + name: "протигаз найманця" + description: "Трохи застарілий, але надійний протигаз військового зразка." components: - type: Sprite sprite: Clothing/Mask/merc.rsi @@ -405,8 +405,8 @@ - type: entity parent: [ ClothingMaskGas, BaseCentcommContraband ] id: ClothingMaskGasERT - name: ert gas mask - description: The gas mask of the elite squad of the ERT. + name: "протигаз ert" + description: "Протигаз елітного загону швидкої допомоги." components: - type: Sprite sprite: Clothing/Mask/ert.rsi @@ -433,8 +433,8 @@ - type: entity parent: ClothingMaskGasERT id: ClothingMaskGasDeathSquad - name: death squad gas mask - description: A unique gas mask for the NT's most elite squad. + name: "протигаз ескадрону смерті" + description: "Унікальний протигаз для найелітнішого підрозділу Нацгвардії." components: - type: Sprite sprite: Clothing/Mask/squadron.rsi @@ -451,8 +451,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskRat - name: rat mask - description: A mask of a rat that looks like a rat. Perhaps they will take you for a fellow rat. + name: "щуряча маска" + description: "Маска щура, схожого на щура. Можливо, вас приймуть за щура." components: - type: Sprite sprite: Clothing/Mask/rat.rsi @@ -471,8 +471,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskFox - name: fox mask - description: What does the fox say? + name: "лисяча маска" + description: "Що говорить лисиця?" components: - type: Sprite sprite: Clothing/Mask/fox.rsi @@ -487,8 +487,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskBee - name: bee mask - description: For the queen! + name: "бджолина маска" + description: "Для королеви!" components: - type: Sprite sprite: Clothing/Mask/bee.rsi @@ -503,8 +503,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskBear - name: bear mask - description: I'm a cloudy, cloudy, cloudy, I'm not a bear at all. + name: "ведмежа маска" + description: "Я каламутна, каламутна, каламутна, каламутна, я зовсім не ведмідь." components: - type: Sprite sprite: Clothing/Mask/bear.rsi @@ -519,8 +519,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskRaven - name: raven mask - description: Where I am, death... or glitter. + name: "маска ворона" + description: "Там, де я, смерть... або блиск." components: - type: Sprite sprite: Clothing/Mask/raven.rsi @@ -535,8 +535,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskJackal - name: jackal mask - description: It is better not to turn your back to the owner of the mask, it may bite. + name: "шакалова маска" + description: "До власника маски краще не повертатися спиною, він може вкусити." components: - type: Sprite sprite: Clothing/Mask/jackal.rsi @@ -551,8 +551,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskBat - name: bat mask - description: A bloodsucker by night, and a cute, blinded beast by day. + name: "маска кажана" + description: "Вночі - кровопивця, а вдень - милий, сліпий звір." components: - type: Sprite sprite: Clothing/Mask/bat.rsi @@ -567,8 +567,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskNeckGaiter - name: neck gaiter - description: Stylish neck gaiter for your neck, can protect from the cosmic wind?... + name: "гетри на шию" + description: "Стильна гетри для шиї, здатна захистити від космічного вітру?" components: - type: Sprite sprite: Clothing/Mask/neckgaiter.rsi @@ -583,7 +583,7 @@ - type: entity parent: ClothingMaskNeckGaiter id: ClothingMaskNeckGaiterRed - name: red neck gaiter + name: "червона гетри на шию" components: - type: Sprite sprite: Clothing/Mask/neckgaiterred.rsi @@ -593,8 +593,8 @@ - type: entity parent: ClothingMaskClownBase id: ClothingMaskSexyClown - name: sexy clown mask - description: Some naughty clowns think this is what the Honkmother looks like. + name: "сексуальна маска клоуна" + description: "Деякі пустотливі клоуни думають, що саме так виглядає Хонкматір." components: - type: Sprite sprite: Clothing/Mask/sexyclown.rsi @@ -604,8 +604,8 @@ - type: entity parent: ClothingMaskMime id: ClothingMaskSexyMime - name: sexy mime mask - description: Those ruddy cheeks just want to be rubbed. + name: "сексуальна мімічна маска" + description: "Ці рум'яні щічки так і просяться, щоб їх розтерли." components: - type: Sprite sprite: Clothing/Mask/sexymime.rsi @@ -615,8 +615,8 @@ - type: entity parent: ClothingMaskMime id: ClothingMaskSadMime - name: sad mime mask - description: Many people think this is what a real mime mask looks like. + name: "маска сумної мімики" + description: "Багато хто думає, що саме так виглядає справжня мімічна маска." components: - type: Sprite sprite: Clothing/Mask/sadmime.rsi @@ -626,8 +626,8 @@ - type: entity parent: ClothingMaskMime id: ClothingMaskScaredMime - name: scared mime mask - description: Looks like it would scream if it wasn't a mask. + name: "маска переляканого міма" + description: "Виглядає так, ніби воно кричить, якби не було маскою" components: - type: Sprite sprite: Clothing/Mask/scaredmime.rsi @@ -637,8 +637,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskItalianMoustache - name: italian moustache - description: Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly. + name: "італійські вуса" + description: "Виготовлений із справжніх італійських волосків вусів. Дає власникові непереборне бажання дико жестикулювати." components: - type: Sprite sprite: Clothing/Mask/italian_moustache.rsi @@ -653,8 +653,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskNinja - name: ninja mask - description: A close-fitting nano-enhanced mask that acts both as an air filter and a post-modern fashion statement. + name: "маска ніндзя" + description: "Щільно прилягаюча нано-посилена маска, яка діє одночасно як повітряний фільтр і як постмодерністський модний аксесуар." components: - type: Sprite sprite: Clothing/Mask/ninja.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Masks/specific.yml b/Resources/Prototypes/Entities/Clothing/Masks/specific.yml index d8da80611cf..2e2fa750f73 100644 --- a/Resources/Prototypes/Entities/Clothing/Masks/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Masks/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskGasChameleon - name: gas mask - description: A face-covering mask that can be connected to an air supply. + name: "протигаз" + description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря." suffix: Chameleon components: - type: Tag @@ -43,8 +43,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskWeldingGas - name: welding gas mask - description: A gas mask with built in welding goggles and face shield. Looks like a skull, clearly designed by a nerd. + name: "зварювальний протигаз" + description: "Протигаз із вбудованими зварювальними окулярами та захисною маскою. Виглядає як череп, явно розроблений ботаніком." components: - type: Sprite sprite: Clothing/Mask/welding-gas.rsi @@ -72,8 +72,8 @@ - type: entity parent: ClothingMaskBase id: ClothingMaskGoldenCursed - name: golden mask - description: Previously used in strange pantomimes, after one of the actors went mad on stage these masks have avoided use. You swear its face contorts when you're not looking. + name: "золота маска" + description: "Раніше використовувані в дивних пантомімах, після того, як один з акторів збожеволів на сцені, ці маски перестали використовуватися. Ви можете заприсягтися, що його обличчя спотворюється, коли ви не дивитеся." components: - type: Sprite sprite: Clothing/Mask/goldenmask.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml index 02a8ec62b13..0c1f3b242c7 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/cloaks.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakCentcom - name: central commander's cloak - description: A pompous and elite green cloak with a nice gold trim, tailored specifically to the Central Commander. It's so heavy, the gold trim might be real. + name: "плащ центрального командира" + description: "Помпезний та елітний зелений плащ з гарним золотим оздобленням, пошитий спеціально для Головного командира. Він настільки важкий, що золоте оздоблення може бути справжнім." components: - type: Sprite sprite: Clothing/Neck/Cloaks/centcomcloakformal.rsi @@ -12,8 +12,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakCap - name: captain's cloak - description: A pompous and comfy blue cloak with a nice gold trim, while not particularly valuable as your other possessions, it sure is fancy. + name: "капітанський плащ" + description: "Помпезний і зручний синій плащ з красивою золотою обробкою, хоч і не є особливо цінним, як інші ваші речі, але він, безумовно, вишуканий." components: - type: Sprite sprite: Clothing/Neck/Cloaks/cap.rsi @@ -23,8 +23,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakHos - name: head of security's cloak - description: An exquisite dark and red cloak fitting for those who can assert dominance over wrongdoers. Take a stab at being civil in prosecution! + name: "плащ начальника служби безпеки" + description: "Вишуканий темно-червоний плащ для тих, хто здатен довести свою перевагу над кривдниками. Спробуйте бути цивілізованим у судовому переслідуванні!" components: - type: Sprite sprite: Clothing/Neck/Cloaks/hos.rsi @@ -34,8 +34,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakCe - name: chief engineer's cloak - description: A dark green cloak with light blue ornaments, given to those who proved themselves to master the precise art of engineering. + name: "плащ головного інженера" + description: "Темно-зелений плащ зі світло-блакитним орнаментом, який давали тим, хто довів, що володіє точним інженерним мистецтвом." components: - type: Sprite sprite: Clothing/Neck/Cloaks/ce.rsi @@ -45,8 +45,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingCloakCmo - name: chief medical officer's cloak - description: A sterile blue cloak with a green cross, radiating with a sense of duty and willingness to help others. + name: "плащ головного лікаря" + description: "Стерильний блакитний плащ із зеленим хрестом, що випромінює почуття обов'язку і готовність допомогти іншим." components: - type: Sprite sprite: Clothing/Neck/Cloaks/cmo.rsi @@ -56,8 +56,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakRd - name: research director's cloak - description: A white cloak with violet stripes, showing your status as the arbiter of cutting-edge technology. + name: "плащ містифікатора" + description: "Білий плащ з фіолетовими смужками, що демонструє ваш статус арбітра передових технологій." components: - type: Sprite sprite: Clothing/Neck/Cloaks/rd.rsi @@ -67,8 +67,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakQm - name: quartermaster's cloak - description: A strong brown cloak with a reflective stripe, while not as fancy as others, it does show your managing skills. + name: "плащ офіцера логістики" + description: "Міцний коричневий плащ зі світловідбиваючою смугою, хоч і не такий вигадливий, як інші, але демонструє ваші управлінські здібності." components: - type: Sprite sprite: Clothing/Neck/Cloaks/qm.rsi @@ -78,8 +78,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakHop - name: head of personnel's cloak - description: A blue cloak with red shoulders and gold buttons, proving you are the gatekeeper to any airlock on the station. + name: "плащ керівника персоналу" + description: "Синій плащ з червоними плечима і золотими ґудзиками, який доводить, що ви є воротарем будь-якого шлюзу на станції." components: - type: Sprite sprite: Clothing/Neck/Cloaks/hop.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakHerald - name: herald's cloak - description: An evil-looking red cloak with spikes on its shoulders. + name: "плащ герольда" + description: "Зловісний червоний плащ з шипами на плечах." components: - type: Sprite sprite: Clothing/Neck/Cloaks/herald.rsi @@ -98,8 +98,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakNanotrasen - name: nanotrasen cloak - description: A stately blue cloak to represent NanoTrasen. + name: "нанотрейзеновий плащ" + description: "Величний синій плащ, що представляє NanoTrasen." components: - type: Sprite sprite: Clothing/Neck/Cloaks/nanotrasen.rsi @@ -107,8 +107,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckCloakCapFormal - name: captain's formal cloak - description: A lavish and decorated cloak for special occasions. + name: "офіційний плащ капітана" + description: "Пишний та оздоблений плащ для особливих випадків." components: - type: Sprite sprite: Clothing/Neck/Cloaks/capcloakformal.rsi @@ -118,8 +118,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakAdmin - name: weh cloak - description: Weh! + name: "плащ адміністратора" + description: "Ух!" components: - type: Sprite sprite: Clothing/Neck/Cloaks/admin.rsi @@ -129,8 +129,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakMiner - name: miner's cloak - description: Worn by the most skilled miners, for one who has moved mountains and filled valleys. + name: "шахтарський плащ" + description: "Його носили найдосвідченіші шахтарі, ті, хто зрушив гори і висипав долини." components: - type: Sprite sprite: Clothing/Neck/Cloaks/miner.rsi @@ -138,8 +138,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakTrans - name: vampire cloak - description: Worn by high ranking vampires of the transylvanian society of vampires. + name: "плащ вампіра" + description: "Носили високопоставлені вампіри трансильванського товариства вампірів." components: - type: Sprite sprite: Clothing/Neck/Cloaks/trans.rsi @@ -147,8 +147,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakGoliathCloak - name: goliath cloak - description: A cloak made from the hide of resilient fauna from a distant planet, though its protective value has faded with its age. + name: "плащ голіафа" + description: "Плащ, виготовлений зі шкури витривалої фауни з далекої планети, щоправда, з віком його захисні властивості потьмяніли." components: - type: Sprite sprite: Clothing/Neck/Cloaks/goliathcloak.rsi @@ -164,8 +164,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakPirateCap - name: pirate captain cloak - description: A rather fetching black pirate cloak, complete with skull motif. + name: "плащ піратського капітана" + description: "Досить привабливий чорний піратський плащ, доповнений мотивом черепа." components: - type: Sprite sprite: Clothing/Neck/Cloaks/piratecap.rsi @@ -173,8 +173,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakMoth - name: moth cloak - description: A cloak in the form of moth wings is an unusual and original element of the wardrobe that can attract the attention of others. It is made of a thin fabric imitating moth wings, with soft and fluffy edges. The raincoat is fastened around the neck with Velcro, and has a hood in the shape of a moths head. + name: "плащ від молі" + description: "Накидка у вигляді крил метелика - незвичайний і оригінальний елемент гардеробу, здатний привернути увагу оточуючих. Він виготовлений з тонкої тканини, що імітує крила метелика, з м'якими та пухнастими краями. Дощовик застібається на шиї за допомогою липучки, має капюшон у формі голови метелика." components: - type: Sprite sprite: Clothing/Neck/Cloaks/moth.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakVoid - name: void cloak - description: A cloak of darkness. For those who have gone to the dark side of the force. + name: "плащ порожнечі" + description: "Плащ темряви. Для тих, хто перейшов на темний бік сили." components: - type: Sprite sprite: Clothing/Neck/Cloaks/void.rsi @@ -211,8 +211,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakAce - name: pilot's cloak - description: Cloak awarded to Nanotrasen's finest space aces. + name: "плащ пілота" + description: "Плащ вручається найкращим космічним асам Нанотрейзена." components: - type: Sprite sprite: Clothing/Neck/Cloaks/ace.rsi @@ -220,8 +220,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakAro - name: werewolf cloak - description: This cloak lets others know you're a lone wolf. + name: "плащ перевертня" + description: "Цей плащ дає іншим зрозуміти, що ви вовк-одинак." components: - type: Sprite sprite: Clothing/Neck/Cloaks/aro.rsi @@ -229,8 +229,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakBi - name: poison cloak - description: The purple color is a clear indicator you are poisonous. + name: "отруйний плащ" + description: "Фіолетовий колір є чітким індикатором того, що ви отруєні." components: - type: Sprite sprite: Clothing/Neck/Cloaks/bi.rsi @@ -238,8 +238,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakIntersex - name: cyclops cloak - description: The circle on this cloak represents a cyclops' eye. + name: "плащ циклопа" + description: "Коло на цьому плащі символізує око циклопа." components: - type: Sprite sprite: Clothing/Neck/Cloaks/intersex.rsi @@ -247,8 +247,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakLesbian - name: poet cloak - description: This cloak belonged to an ancient poet, you forgot which one. + name: "плащ поета" + description: "Цей плащ належав давньому поетові, ви забули, якому саме." components: - type: Sprite sprite: Clothing/Neck/Cloaks/les.rsi @@ -256,8 +256,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakGay - name: multi-level marketing cloak - description: This cloak is highly sought after in the Nanotrasen Marketing Offices. + name: "багаторівневий маркетинговий плащ" + description: "Цей плащ користується великим попитом у маркетингових офісах Nanotrasen." components: - type: Sprite sprite: Clothing/Neck/Cloaks/gay.rsi @@ -265,8 +265,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakEnby - name: treasure hunter cloak - description: This cloak belonged to a greedy treasure hunter. + name: "плащ мисливця за скарбами" + description: "Цей плащ належав жадібному шукачеві скарбів." components: - type: Sprite sprite: Clothing/Neck/Cloaks/enby.rsi @@ -274,8 +274,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCloakPan - name: chef's cloak - description: Meant to be worn alongside a frying pan. + name: "кухарський фартух" + description: "Призначений для носіння поряд зі сковорідкою." components: - type: Sprite sprite: Clothing/Neck/Cloaks/pan.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml b/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml index 6844177d775..7dbb448a625 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/mantles.yml @@ -1,8 +1,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleCap - name: captain's mantle - description: A comfortable and chique mantle befitting of only the most experienced captain. + name: "капітанська мантія" + description: "Зручна і шикарна мантія, гідна лише найдосвідченішого капітана." components: - type: Sprite sprite: Clothing/Neck/mantles/capmantle.rsi @@ -12,8 +12,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleCE - name: chief engineer's mantle - description: High visibility, check. RIG system, check. High capacity cell, check. Everything a chief engineer could need in a stylish mantle. + name: "мантія головного інженера" + description: "Висока видимість, перевірено. Система RIG, перевірено. Ємний акумулятор, є. Все, що може знадобитися головному інженеру в стильній мантії." components: - type: Sprite sprite: Clothing/Neck/mantles/cemantle.rsi @@ -23,8 +23,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleCMO - name: chief medical officer's mantle - description: For a CMO that has been in enough medbays to know that more PPE means less central command dry cleaning visits when the shift is over. + name: "мантія головного лікаря" + description: "Керівник медичної служби, який побував у достатній кількості медпунктів, знає, що більше ЗІЗ означає менше візитів до хімчистки центральної команди після закінчення зміни." components: - type: Sprite sprite: Clothing/Neck/mantles/cmomantle.rsi @@ -34,8 +34,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleHOP - name: head of personnel's mantle - description: A good HOP knows that paper pushing is only half the job... petting your dog and looking fashionable is the other half. + name: "мантія начальника відділу кадрів" + description: "Хороший HOP знає, що штовхання паперу - це лише половина роботи... інша половина - погладити собаку і виглядати модно - це інша половина." components: - type: Sprite sprite: Clothing/Neck/mantles/hopmantle.rsi @@ -45,8 +45,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleHOS - name: head of security's mantle - description: Shootouts with nukies are just another Tuesday for this HoS. This mantle is a symbol of commitment to the station. + name: "мантія керівника служби безпеки" + description: "Перестрілки з ядерними боєголовками - це просто ще один вівторок для цього HoS. Ця мантія - символ відданості станції." components: - type: Sprite sprite: Clothing/Neck/mantles/hosmantle.rsi @@ -56,8 +56,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleRD - name: research director's mantle - description: For when long days in the office consist of explosives, poisonous gas, murder robots, and a fresh pizza from cargo; this mantle will keep you comfy. + name: "мантія містифікатора" + description: "Коли довгі дні в офісі складаються з вибухівки, отруйного газу, роботів-вбивць та свіжої піци з відділу логістики, ця мантія забезпечить вам комфорт." components: - type: Sprite sprite: Clothing/Neck/mantles/rdmantle.rsi @@ -67,8 +67,8 @@ - type: entity parent: [ClothingNeckBase, BaseCommandContraband] id: ClothingNeckMantleQM - name: quartermaster's mantle - description: For the master of goods and materials to rule over the department, a befitting mantle to show off superiority! + name: "мантія офіцера логістики" + description: "Для майстра товарів і матеріалів, який керує відділом, - гідна мантія, щоб продемонструвати свою перевагу!" components: - type: Sprite sprite: Clothing/Neck/mantles/qmmantle.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMantle - name: mantle - description: A soft mantle, made with the same 'synthetic' animal furs of the iconic winter coat. + name: "мантія" + description: "М'яка накидка, виготовлена з того ж \"синтетичного\" хутра тварин, що й культове зимове пальто." components: - type: Sprite sprite: Clothing/Neck/mantles/mantle.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/medals.yml b/Resources/Prototypes/Entities/Clothing/Neck/medals.yml index 031fcb99881..3c71fd8eea2 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/medals.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/medals.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckBronzeheart - name: bronzeheart medal - description: Given to crewmates for exemplary bravery in the face of danger. + name: "медаль \"Бронзове серце" + description: "Надається членам екіпажу за зразкову хоробрість перед обличчям небезпеки." components: - type: Sprite sprite: Clothing/Neck/Medals/bronzeheart.rsi @@ -16,8 +16,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckGoldmedal - name: gold medal of crewmanship - description: Given to crewmates who display excellent crewmanship. + name: "золота медаль за майстерність екіпажу" + description: "Надається членам екіпажу, які демонструють відмінну роботу в команді." components: - type: Sprite sprite: Clothing/Neck/Medals/gold.rsi @@ -32,8 +32,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckCargomedal - name: cargo medal - description: Given for the best work in the cargo department. + name: "медаль за логістику" + description: "Чи то за відмінну бухгалтерію, мужню рятувальну роботу, чи просто за доброзичливість - ця медаль призначається лише за найкращу роботу у відділі матеріально-технічного забезпечення." components: - type: Sprite sprite: Clothing/Neck/Medals/cargomedal.rsi @@ -46,8 +46,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckEngineermedal - name: engineer medal - description: Given for the best work in the engineering department. + name: "медаль інженера" + description: "Чи то завдяки підтримці дихання екіпажу, ретельному переобладнанню та модернізації, чи просто наявності великої кількості матеріалів під рукою - ця медаль присуджується лише за найкращу роботу в інженерному відділі." components: - type: Sprite sprite: Clothing/Neck/Medals/engineermedal.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckMedicalmedal - name: medical medal - description: Given for the best work in the medical department. + name: "медична медаль" + description: "Чи то перше прибуття на місце нещасного випадку, чи то найдбайливіший догляд за хворим, чи то просто турбота про те, щоб пацієнти не з'їхали з глузду - ця медаль призначається лише за найкращу роботу в медичному відділенні." components: - type: Sprite sprite: Clothing/Neck/Medals/medicalmedal.rsi @@ -74,8 +74,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckSciencemedal - name: science medal - description: Given for the best work in the science department. + name: "медаль за епістемологію" + description: "Незалежно від того, чи це просування на межі сучасної науки і технологій, чи вилазка на безкраї простори ноосфери, чи просто принесення кави - ця медаль призначається лише за найкращу роботу в галузі епістеміки." components: - type: Sprite sprite: Clothing/Neck/Medals/sciencemedal.rsi @@ -88,8 +88,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckSecuritymedal - name: security medal - description: Given for the best work in the security department. + name: "медаль за безпеку" + description: "Затримання озброєних терористів, охорона екіпажу від інопланетних загроз чи просто розмова в коридорі - ця медаль призначається лише за найкращу роботу у відділі безпеки." components: - type: Sprite sprite: Clothing/Neck/Medals/securitymedal.rsi @@ -102,8 +102,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckClownmedal - name: clown medal - description: Given for the best joke in the universe. HONK! + name: "медаль за браваду" + description: "Нагорода вручається членам екіпажу, які сміються в обличчя смерті, піднімають настрій своїм товаришам і ведуть себе та своїх друзів до успіху" components: - type: Sprite sprite: Clothing/Neck/Medals/clownmedal.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml index af2af7a4208..be5568ed355 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckHeadphones - name: headphones - description: Quality headphones from Drunk Masters, with good sound insulation. + name: "навушники" + description: "Якісні навушники від Drunk Masters, з хорошою звукоізоляцією." components: - type: Sprite sprite: Clothing/Neck/Misc/headphones.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckStethoscope - name: stethoscope - description: An outdated medical apparatus for listening to the sounds of the human body. It also makes you look like you know what you're doing. + name: "стетоскоп" + description: "Застарілий медичний апарат для прослуховування звуків людського тіла. Це також створює враження, що ви знаєте, що робите." components: - type: Sprite sprite: Clothing/Neck/Misc/stethoscope.rsi @@ -46,8 +46,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckBling - name: bling - description: Damn, it feels good to be a gangster. + name: "блискітки" + description: "Чорт, як добре бути гангстером." components: - type: Sprite sprite: Clothing/Neck/Misc/bling.rsi @@ -57,8 +57,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckLawyerbadge - name: lawyer badge - description: A badge to show that the owner is a 'legitimate' lawyer who passed the NT bar exam required to practice law. + name: "адвокатський значок" + description: "Значок, який показує, що власник є \"легітимним\" адвокатом, який склав іспит на право займатися адвокатською діяльністю в Новій Зеландії." components: - type: Sprite sprite: Clothing/Neck/Misc/lawyerbadge.rsi @@ -69,7 +69,7 @@ - type: entity id: ActionStethoscope - name: Listen with stethoscope + name: "Слухайте за допомогою стетоскопа" components: - type: EntityTargetAction icon: @@ -82,8 +82,8 @@ - type: entity parent: ClothingNeckBase id: Dinkystar - name: star sticker - description: A dinky lil star for only the hardest working security officers! It's not even sticky anymore. + name: "наклейка зірка" + description: "Маленька зірочка для найвідважніших охоронців! Вона вже навіть не липка." components: - type: Sprite sprite: Clothing/Neck/Misc/dinkystar.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/pins.yml b/Resources/Prototypes/Entities/Clothing/Neck/pins.yml index a7dcf03f28c..10671536a0b 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/pins.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/pins.yml @@ -2,8 +2,8 @@ parent: ClothingNeckBase id: ClothingNeckPinBase abstract: true - name: pin - description: Be nothing do crime. + name: "шпилька" + description: "бути нічим, не чинити злочинів" components: - type: Item size: Tiny @@ -15,8 +15,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckLGBTPin - name: LGBT pin - description: Be gay do crime. + name: "ЛГБТ-значок" + description: "бути геєм, скоювати злочини" components: - type: Sprite state: lgbt @@ -26,8 +26,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckAromanticPin - name: aromantic pin - description: Be aro do crime. + name: "ароматична шпилька" + description: "бути аро чинити злочин" components: - type: Sprite state: aro @@ -37,8 +37,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckAsexualPin - name: asexual pin - description: Be ace do crime. + name: "асексуальна шпилька" + description: "бути асом чинити злочини" components: - type: Sprite state: asex @@ -48,8 +48,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckBisexualPin - name: bisexual pin - description: Be bi do crime. + name: "бісексуальна шпилька" + description: "бути бісексуалом чинити злочин" components: - type: Sprite state: bi @@ -59,8 +59,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckGayPin - name: gay pin - description: Be gay~ do crime. + name: "гей-значок" + description: "Бути геєм - скоювати злочини." components: - type: Sprite state: gay @@ -70,8 +70,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckIntersexPin - name: intersex pin - description: Be intersex do crime. + name: "інтерсекс-шпилька" + description: "бути інтерсексуалом, скоювати злочини" components: - type: Sprite state: inter @@ -81,8 +81,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckLesbianPin - name: lesbian pin - description: Be lesbian do crime. + name: "лесбійський значок" + description: "бути лесбійкою чинити злочини" components: - type: Sprite state: les @@ -92,7 +92,7 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckNonBinaryPin - name: non-binary pin + name: "небінарний вивід" description: "01100010 01100101 00100000 01100101 01101110 01100010 01111001 00100000 01100100 01101111 00100000 01100011 01110010 01101001 01101101 01100101" components: - type: Sprite @@ -103,8 +103,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckPansexualPin - name: pansexual pin - description: Be pan do crime. + name: "пансексуальний значок" + description: "бути паном чинити злочин" components: - type: Sprite state: pan @@ -114,8 +114,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckTransPin - name: transgender pin - description: Be trans do crime. + name: "трансгендерний значок" + description: "бути трансом чинити злочин" components: - type: Sprite state: trans @@ -125,8 +125,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckAutismPin - name: autism pin - description: Be autism do crime. + name: "значок аутизму" + description: "будь аутистом чини злочин" components: - type: Sprite state: autism @@ -136,8 +136,8 @@ - type: entity parent: ClothingNeckPinBase id: ClothingNeckGoldAutismPin - name: golden autism pin - description: Be autism do warcrime. + name: "золотий значок аутизму" + description: "будь аутистом чини військовий злочин" components: - type: Sprite state: goldautism diff --git a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml index abb3df78e74..4e2ec7a0c39 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/scarfs.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedRed - name: striped red scarf - description: A stylish striped red scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий червоний шарф" + description: "Стильний смугастий червоний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/red.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedBlue - name: striped blue scarf - description: A stylish striped blue scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий синій шарф" + description: "Стильний синій шарф у смужку. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/blue.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedGreen - name: striped green scarf - description: A stylish striped green scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий зелений шарф" + description: "Стильний смугастий зелений шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/green.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedBlack - name: striped black scarf - description: A stylish striped black scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий чорний шарф" + description: "Стильний чорний шарф у смужку. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/black.rsi @@ -45,8 +45,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedBrown - name: striped brown scarf - description: A stylish striped brown scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий коричневий шарф" + description: "Стильний смугастий коричневий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/brown.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedLightBlue - name: striped light blue scarf - description: A stylish striped light blue scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий світло-блакитний шарф" + description: "Стильний смугастий світло-блакитний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/lightblue.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedOrange - name: striped orange scarf - description: A stylish striped orange scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий помаранчевий шарф" + description: "Стильний смугастий помаранчевий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/orange.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedPurple - name: striped purple scarf - description: A stylish striped purple scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий фіолетовий шарф" + description: "Стильний смугастий фіолетовий шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не витримує холодного вітерцю на шиї." components: - type: Sprite sprite: Clothing/Neck/Scarfs/purple.rsi @@ -89,8 +89,8 @@ - type: entity parent: [ ClothingScarfBase, BaseSyndicateContraband ] id: ClothingNeckScarfStripedSyndieGreen - name: striped syndicate green scarf - description: A stylish striped syndicate green scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something. + name: "смугастий синдикатний зелений шарф" + description: "Стильний смугастий шарф синдикатного зеленого кольору. Ідеальний зимовий аксесуар для тих, хто має гостре відчуття моди, і тих, хто має настрій щось поцупити." components: - type: Sprite sprite: Clothing/Neck/Scarfs/syndiegreen.rsi @@ -100,8 +100,8 @@ - type: entity parent: [ ClothingScarfBase, BaseSyndicateContraband ] id: ClothingNeckScarfStripedSyndieRed - name: striped syndicate red scarf - description: A stylish striped syndicate red scarf. The perfect winter accessory for those with a keen fashion sense, and those who are in the mood to steal something. + name: "смугастий синдикатний червоний шарф" + description: "Стильний смугастий синдиковий червоний шарф. Ідеальний зимовий аксесуар для тих, хто має гостре відчуття моди, і тих, хто має настрій щось поцупити." components: - type: Sprite sprite: Clothing/Neck/Scarfs/syndiered.rsi @@ -111,8 +111,8 @@ - type: entity parent: [ ClothingScarfBase, BaseCentcommContraband ] id: ClothingNeckScarfStripedCentcom - name: striped CentComm scarf - description: A stylish striped centcomm colored scarf. The perfect winter accessory for those with a keen fashion sense, and those who need to do paperwork in the cold. + name: "смугастий шарф CentCom" + description: "Стильний смугастий шарф кольору centcom. Ідеальний зимовий аксесуар для тих, хто слідкує за модою, а також для тих, кому доводиться працювати з документами на морозі." components: - type: Sprite sprite: Clothing/Neck/Scarfs/centcom.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingScarfBase id: ClothingNeckScarfStripedZebra - name: zebra scarf - description: A striped scarf, a mandatory accessory for artists. + name: "шарф-зебра" + description: "Смугастий шарф, обов'язковий аксесуар для художників." components: - type: Sprite sprite: Clothing/Neck/Scarfs/zebra.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/specific.yml b/Resources/Prototypes/Entities/Clothing/Neck/specific.yml index b98cdd02e0c..ae045c518e6 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckChameleon - name: striped red scarf - description: A stylish striped red scarf. The perfect winter accessory for those with a keen fashion sense, and those who just can't handle a cold breeze on their necks. + name: "смугастий червоний шарф" + description: "Стильний смугастий червоний шарф. Ідеальний зимовий аксесуар для тих, хто стежить за модою, і тих, хто просто не може терпіти холодний вітерець на шиї." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml b/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml index aab8eb30ca4..c4e2b0a536b 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/stoles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckStoleChaplain - name: chaplain stole - description: An elegantly designed stole, with a vibrant gold plus on either end. + name: "шарф капелана" + description: "Елегантний палантин з яскравим золотим плюсом на обох кінцях." components: - type: Sprite sprite: Clothing/Neck/Stoles/chaplain.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Neck/ties.yml b/Resources/Prototypes/Entities/Clothing/Neck/ties.yml index 9e361d59192..7d927387574 100644 --- a/Resources/Prototypes/Entities/Clothing/Neck/ties.yml +++ b/Resources/Prototypes/Entities/Clothing/Neck/ties.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieRed - name: red-tie - description: A neosilk clip-on red tie. + name: "червона краватка" + description: "Червона краватка на застібці з неошовку." components: - type: Sprite sprite: Clothing/Neck/Ties/redtie.rsi @@ -17,8 +17,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieDet - name: detective's tie - description: A loosely tied necktie, a perfect accessory for the over-worked detective. + name: "краватка детектива" + description: "Вільно зав'язана краватка - ідеальний аксесуар для перевантаженого роботою детектива." components: - type: Sprite sprite: Clothing/Neck/Ties/dettie.rsi @@ -28,8 +28,8 @@ - type: entity parent: ClothingNeckBase id: ClothingNeckTieSci - name: scientist's tie - description: Why do we all have to wear these ridiculous ties? + name: "краватка вченого" + description: "Чому ми всі повинні носити ці безглузді краватки?" components: - type: Sprite sprite: Clothing/Neck/Ties/scitie.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml index 2412dd9d5c3..cfed8e6cfd1 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/armor.yml @@ -5,8 +5,8 @@ - type: entity parent: [ClothingOuterBaseMedium, AllowSuitStorageClothing, BaseRestrictedContraband] id: ClothingOuterArmorBasic - name: armor vest - description: A standard Type I armored vest that provides decent protection against most types of damage. + name: "бронежилет" + description: "Стандартний бронежилет типу I, що забезпечує гідний захист від більшості видів ушкоджень." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/security.rsi @@ -26,9 +26,9 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterArmorBasicSlim - name: armor vest + name: "бронежилет" suffix: slim - description: A slim Type I armored vest that provides decent protection against most types of damage. + description: "Тонкий бронежилет типу I, що забезпечує гідний захист від більшості видів пошкоджень." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/security_slim.rsi @@ -38,8 +38,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseRestrictedContraband] id: ClothingOuterArmorRiot - name: riot suit - description: A suit of semi-flexible polycarbonate body armor with heavy padding to protect against melee attacks. Perfect for fighting delinquents around the station. + name: "костюм бунтаря" + description: "Костюм з напівгнучкого полікарбонатного бронежилета з важкою підкладкою для захисту від ближнього бою. Ідеально підходить для боротьби з правопорушниками на вокзалі." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/riot.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterArmorBulletproof - name: bulletproof vest - description: A Type III heavy bulletproof vest that excels in protecting the wearer against traditional projectile weaponry and explosives to a minor extent. + name: "бронежилет" + description: "Важкий бронежилет типу III, який чудово захищає власника від традиційної кумулятивної зброї та вибухових речовин у незначній мірі." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/bulletproof.rsi @@ -80,8 +80,8 @@ - type: entity parent: ClothingOuterArmorBasic id: ClothingOuterArmorReflective - name: reflective vest - description: An armored vest with advanced shielding to protect against energy weapons. + name: "світловідбиваючий жилет" + description: "Бронежилет із вдосконаленим екрануванням для захисту від енергетичної зброї." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/armor_reflec.rsi @@ -102,8 +102,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseSyndicateContraband ] id: ClothingOuterArmorRaid - name: syndicate raid suit - description: A somewhat flexible and well-armored suit with a powerful shoulder mounted flashlight manufactured in the Gorlex Marauder's iconic blood-red color scheme, it does not protect its wearer from space. + name: "позов про рейдерське захоплення" + description: "Дещо гнучкий і добре броньований костюм з потужним наплічним ліхтарем, виготовлений у культовому криваво-червоному кольорі Gorlex Marauder, не захищає свого власника від космосу." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/syndie-raid.rsi @@ -174,8 +174,8 @@ - type: entity parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorCult - name: acolyte armor - description: An evil-looking piece of cult armor, made of bones. + name: "обладунки прислужника" + description: "Зловісний на вигляд культовий обладунок, зроблений з кісток." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/cult_armour.rsi @@ -193,8 +193,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing] id: ClothingOuterArmorHeavy - name: heavy armor suit - description: A heavily armored suit that protects against excessive damage. + name: "важкий бронекостюм" + description: "Сильно броньований костюм, що захищає від надмірних пошкоджень." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/heavy.rsi @@ -216,8 +216,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorHeavyGreen - name: green heavy armor suit - description: A heavily armored suit with green accents that protects against excessive damage. + name: "зелений важкий бронекостюм" + description: "Важкий броньований костюм із зеленими акцентами, що захищає від надмірних пошкоджень." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/heavygreen.rsi @@ -227,8 +227,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorHeavyRed - name: red heavy armor suit - description: A heavily armored suit with red accents that protects against excessive damage. + name: "червоний важкий бронекостюм" + description: "Сильно броньований костюм з червоними акцентами, що захищає від надмірних пошкоджень." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/heavyred.rsi @@ -238,8 +238,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorMagusblue - name: blue magus armor - description: An blue armored suit that provides good protection. + name: "блакитні обладунки мага" + description: "Синій бронекостюм, який добре захищає." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/magusblue.rsi @@ -249,8 +249,8 @@ - type: entity parent: ClothingOuterArmorHeavy id: ClothingOuterArmorMagusred - name: red magus armor - description: A red armored suit that provides good protection. + name: "обладунки червоного мага" + description: "Червоний бронежилет, який забезпечує хороший захист." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/magusred.rsi @@ -260,8 +260,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseCommandContraband] id: ClothingOuterArmorCaptainCarapace - name: "captain's carapace" - description: "An armored chestpiece that provides protection whilst still offering maximum mobility and flexibility. Issued only to the station's finest." + name: "капітанський панцир" + description: "Броньований нагрудник, який забезпечує захист, водночас пропонуючи максимальну мобільність та гнучкість. Видається лише найкращим на станції." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/captain_carapace.rsi @@ -286,8 +286,8 @@ - type: entity parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorChangeling - name: chitinous armor - description: Inflates the changeling's body into an all-consuming chitinous mass of armor. + name: "хітинова броня" + description: "Накачує тіло мінливого на всепоглинаючу хітинову масу обладунків." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/lingarmor.rsi @@ -314,8 +314,8 @@ - type: entity parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorBone - name: bone armor - description: Sits on you like a second skin. + name: "кістяна броня" + description: "Сидить на вас, як друга шкіра." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/bone_armor.rsi @@ -342,8 +342,8 @@ - type: entity parent: [ ClothingOuterBaseLarge, BaseMajorContraband, AllowSuitStorageClothing ] id: ClothingOuterArmorPodWars - name: ironclad II armor - description: A repurposed suit of ironclad II armor, a relic of the pod wars. + name: "броня Ironclad II" + description: "Перероблений костюм бронежилета Ironclad II, реліквія часів капсульних війн." components: - type: Sprite sprite: Clothing/OuterClothing/Armor/podwars_armor.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml index 1ee9b765883..39d822ebbcc 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/base_clothingouter.yml @@ -103,7 +103,7 @@ abstract: true parent: [ClothingOuterBase, GeigerCounterClothing, AllowSuitStorageClothing] id: ClothingOuterHardsuitBase - name: base hardsuit + name: "базовий комбінезон" components: - type: PressureProtection highPressureMultiplier: 0.3 @@ -147,7 +147,7 @@ abstract: true parent: [ClothingOuterBase, AllowSuitStorageClothing] id: ClothingOuterEVASuitBase - name: base EVA Suit + name: "базовий костюм EVA" components: - type: PressureProtection highPressureMultiplier: 0.6 @@ -172,7 +172,7 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterBaseToggleable - name: hoodie with hood + name: "худі з капюшоном" abstract: True components: - type: ToggleableClothing diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml index fec4d4df6c7..5d8baf53b8a 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/bio.yml @@ -1,9 +1,9 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterBioGeneral - name: bio suit + name: "біозахисний костюм" suffix: Generic - description: A suit that protects against biological contamination. + description: "Костюм, що захищає від біологічного забруднення." components: - type: Sprite sprite: Clothing/OuterClothing/Bio/general.rsi @@ -17,9 +17,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioCmo - name: bio suit + name: "біозахисний костюм" suffix: CMO - description: An advanced suit that protects against biological contamination, in CMO colors. + description: "Удосконалений костюм, що захищає від біологічного забруднення, у кольорах CMO." components: - type: Sprite sprite: Clothing/OuterClothing/Bio/cmo.rsi @@ -29,9 +29,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioJanitor - name: bio suit + name: "біозахисний костюм" suffix: Janitor - description: A suit that protects against biological contamination, in Janitor colors. + description: "Костюм, що захищає від біологічного забруднення, у кольорах \"Двірник\"." components: - type: Sprite sprite: Clothing/OuterClothing/Bio/janitor.rsi @@ -41,9 +41,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioScientist - name: bio suit + name: "біозахисний костюм" suffix: Science - description: A suit that protects against biological contamination, in Scientist colors. + description: "Костюм, що захищає від біологічного забруднення, у кольорах Scientist." components: - type: Sprite sprite: Clothing/OuterClothing/Bio/scientist.rsi @@ -53,9 +53,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioSecurity - name: bio suit + name: "біозахисний костюм" suffix: Security - description: A suit that protects against biological contamination, in Security colors. + description: "Костюм, що захищає від біологічного забруднення, в кольорах Security." components: - type: Sprite sprite: Clothing/OuterClothing/Bio/security.rsi @@ -65,9 +65,9 @@ - type: entity parent: ClothingOuterBioGeneral id: ClothingOuterBioVirology - name: bio suit + name: "біозахисний костюм" suffix: Virology - description: A suit that protects against biological contamination, in Virology colors. + description: "Костюм, що захищає від біологічного забруднення, у кольорах вірусології." components: - type: Sprite sprite: Clothing/OuterClothing/Bio/virology.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml index 21c91faadcc..eeedfbb09a4 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/coats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatBomber - name: bomber jacket - description: A thick, well-worn WW2 leather bomber jacket. + name: "куртка-бомбер" + description: "Товста, добре поношена шкіряна куртка-бомбер часів Другої світової війни." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/bomber.rsi @@ -12,8 +12,8 @@ - type: entity parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, ClothingOuterArmorBasic] id: ClothingOuterCoatDetective - name: detective trenchcoat - description: An 18th-century multi-purpose trenchcoat. Someone who wears this means serious business. + name: "детективний плащ" + description: "Міцний брезентовий тренч, розроблений і створений компанією TX Fabrication Corp. Одягаючи його, ви відчуваєте долю тибетців." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/detective.rsi @@ -29,8 +29,8 @@ - type: entity parent: [ClothingOuterCoatDetectiveLoadout] id: ClothingOuterCoatDetectiveLoadoutGrey - name: noir trenchcoat - description: Ah, your trusty coat. There's a few tears here and there, giving it a more timely look. Or at least, that's what you told yourself when you found out gettin' it repaired would set you back 200 speos. + name: "нуаровий тренч" + description: "А, твоє вірне пальто. Де-не-де на ньому є кілька розривів, що надають йому більш актуального вигляду. Принаймні, так ви сказали собі, коли дізналися, що його ремонт обійдеться вам у 200 євро." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/detective_grey.rsi @@ -50,8 +50,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatGentle - name: gentle coat - description: A gentle coat for a gentle man, or woman. + name: "ніжне пальто" + description: "Ніжне пальто для ніжного чоловіка або жінки." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/gentlecoat.rsi @@ -92,8 +92,8 @@ - type: entity parent: [ClothingOuterArmorHoS, ClothingOuterStorageBase, BaseSecurityCommandContraband] id: ClothingOuterCoatHoSTrench - name: head of security's armored trenchcoat - description: A greatcoat enhanced with a special alloy for some extra protection and style for those with a commanding presence. + name: "бронежилет начальника служби безпеки" + description: "Пальто, посилене спеціальним сплавом для додаткового захисту та стилю для тих, хто має владний вигляд." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/hos_trenchcoat.rsi @@ -103,8 +103,8 @@ - type: entity parent: ClothingOuterStorageToggleableBase id: ClothingOuterCoatJensen - name: jensen coat - description: A jensen coat. + name: "пальто дженсена" + description: "Пальто Дженсена." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/jensencoat.rsi @@ -116,8 +116,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatTrench - name: trench coat - description: A comfy trench coat. + name: "шинель" + description: "Зручна шинель." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/trenchcoat.rsi @@ -143,8 +143,8 @@ - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLab - name: lab coat - description: A suit that protects against minor chemical spills. + name: "лабораторний халат" + description: "Костюм, що захищає від незначних розливів хімічних речовин." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat.rsi @@ -158,13 +158,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLab] id: ClothingOuterCoatLabOpened - name: lab coat + name: "лабораторний халат" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabChem - name: chemist lab coat - description: A suit that protects against minor chemical spills. Has an orange stripe on the shoulder. + name: "лабораторний халат хіміка" + description: "Костюм, що захищає від незначних розливів хімічних речовин. Має помаранчеву смужку на плечі." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_chem.rsi @@ -178,13 +178,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabChem] id: ClothingOuterCoatLabChemOpened - name: chemist lab coat + name: "лабораторний халат хіміка" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabViro - name: virologist lab coat - description: A suit that protects against bacteria and viruses. Has an green stripe on the shoulder. + name: "халат вірусолога" + description: "Костюм, що захищає від бактерій та вірусів. Має зелену смужку на плечі." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_viro.rsi @@ -198,13 +198,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabViro] id: ClothingOuterCoatLabViroOpened - name: virologist lab coat + name: "халат вірусолога" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabGene - name: geneticist lab coat - description: A suit that protects against minor chemical spills. Has an blue stripe on the shoulder. + name: "халат генетика" + description: "Костюм, що захищає від незначних розливів хімічних речовин. Має синю смужку на плечі." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_gene.rsi @@ -218,13 +218,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabGene] id: ClothingOuterCoatLabGeneOpened - name: geneticist lab coat + name: "халат генетика" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatLabCmo - name: chief medical officer's lab coat - description: Custom made blue lab coat for the Chief Medical Officer, offers improved protection against chemical spills and minor cuts. + name: "халат головного лікаря" + description: "Синій лабораторний халат для головного лікаря, виготовлений на замовлення, забезпечує покращений захист від розливу хімічних речовин та дрібних порізів" components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_cmo.rsi @@ -240,13 +240,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatLabCmo] id: ClothingOuterCoatLabCmoOpened - name: chief medical officer's lab coat + name: "халат головного лікаря" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatRnd - name: scientist lab coat - description: A suit that protects against minor chemical spills. Has a purple stripe on the shoulder. + name: "лабораторний халат з епістемології" + description: "Костюм, що захищає від незначних розливів хімічних речовин. Має фіолетову смужку на плечі." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_sci.rsi @@ -260,13 +260,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRnd] id: ClothingOuterCoatRndOpened - name: scientist lab coat + name: "лабораторний халат з епістемології" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatRobo - name: roboticist lab coat - description: More like an eccentric coat than a labcoat. Helps pass off bloodstains as part of the aesthetic. Comes with red shoulder pads. + name: "лабораторний халат робототехніка" + description: "Більше схоже на ексцентричне пальто, ніж на лабораторний халат. Допомагає замаскувати плями крові як частину естетики. Поставляється з червоними наплічниками." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_robo.rsi @@ -280,13 +280,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRobo] id: ClothingOuterCoatRoboOpened - name: roboticist lab coat + name: "лабораторний халат робототехніка" - type: entity parent: ClothingOuterStorageFoldableBase id: ClothingOuterCoatRD - name: research director lab coat - description: Woven with top of the line technology, this labcoat helps protect against radiation in similar way to the experimental hardsuit. + name: "науковий керівник лабораторний халат" + description: "Цей лабораторний халат, виготовлений за найсучаснішою технологією, захищає від радіації так само, як і експериментальний бронежилет." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_rd.rsi @@ -301,13 +301,13 @@ - type: entity parent: [ClothingOuterStorageFoldableBaseOpened, ClothingOuterCoatRD] id: ClothingOuterCoatRDOpened - name: research director lab coat + name: "науковий керівник лабораторний халат" - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatPirate - name: pirate garb - description: Yarr. + name: "піратський одяг" + description: "Ярр." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/pirate.rsi @@ -317,8 +317,8 @@ - type: entity parent: [ClothingOuterArmorWarden, ClothingOuterStorageBase, BaseRestrictedContraband] id: ClothingOuterCoatWarden - name: warden's armored jacket - description: A sturdy, utilitarian jacket designed to protect a warden from any brig-bound threats. + name: "бронежилет наглядача" + description: "Міцна, утилітарна куртка, призначена для захисту наглядача від будь-яких загроз, пов'язаних з перебуванням на гауптвахті." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/warden.rsi @@ -328,8 +328,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterDameDane - name: yakuza coat - description: Friday... + name: "пальто якудза" + description: "П'ятниця..." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/damedanecoat.rsi @@ -339,8 +339,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterClownPriest - name: robes of the honkmother - description: Meant for a clown of the cloth. + name: "мантія хонкоматері" + description: "Призначений для клоуна." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/clownpriest.rsi @@ -350,8 +350,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterDogi - name: samurai dogi - description: Dogi is a type of traditional Japanese clothing. The dogi is made of heavy, durable fabric, it is practical in combat and stylish in appearance. It is decorated with intricate patterns and embroidery on the back. + name: "самурай догі" + description: "Доґі - вид традиційного японського одягу. Доґі виготовляється з важкої, міцної тканини, він практичний в бою і стильний на вигляд. Прикрашається складними візерунками та вишивкою на спині." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/dogi.rsi @@ -367,8 +367,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatParamedicWB - name: paramedic windbreaker - description: A paramedic's trusty windbreaker, for all the space wind. + name: "вітровка парамедика" + description: "Вірна вітровка парамедика, що захищає від космічного вітру." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/windbreaker_paramedic.rsi @@ -378,8 +378,8 @@ - type: entity parent: [ClothingOuterStorageBase, BaseSyndicateContraband] id: ClothingOuterCoatSyndieCap - name: syndicate's coat - description: The syndicate's coat is made of durable fabric, with gilded patterns. + name: "плащ синдикату" + description: "Пальто синдикату виготовлене з міцної тканини, з позолоченими візерунками." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecap.rsi @@ -389,8 +389,8 @@ - type: entity parent: [BaseSyndicateContraband, ClothingOuterCoatHoSTrench] # BaseSyndicateContraband as first parent so contraband system takes that as priority, yeah I know id: ClothingOuterCoatSyndieCapArmored - name: syndicate's armored coat - description: The syndicate's armored coat is made of durable fabric, with gilded patterns. + name: "бронежилет синдикату" + description: "Бронежилет синдикату виготовлений з міцної тканини, з позолоченими візерунками." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/syndicate/coatsyndiecaparmored.rsi @@ -400,8 +400,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatAMG - name: armored medical gown - description: The version of the medical gown, with elements of a bulletproof vest, looks strange, but your heart is protected. + name: "броньований медичний халат" + description: "Варіант медичного халату з елементами бронежилета виглядає дивно, але ваше серце захищене." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/brigmedic.rsi @@ -419,8 +419,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLabSeniorResearcher - name: senior researcher lab coat - description: A suit that protects against minor chemical spills. Has a purple collar and wrist trims. + name: "старший науковий співробітник лабораторний халат" + description: "Костюм, що захищає від незначних розливів хімічних речовин. Має фіолетовий комір та манжети на зап'ястях." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_senior_researcher.rsi @@ -434,8 +434,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatLabSeniorPhysician - name: senior physician lab coat - description: A suit that protects against minor chemical spills. Has light blue sleeves and an orange waist trim. + name: "халат старшого лікаря" + description: "Костюм, що захищає від незначних розливів хімічних речовин. Має світло-блакитні рукави та помаранчевий пояс." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/labcoat_senior_physician.rsi @@ -449,8 +449,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatSpaceAsshole - name: the coat of space asshole - description: And there he was... + name: "плащ космічного мудака" + description: "І тут з'явився він..." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/space_asshole.rsi @@ -460,8 +460,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterCoatExpensive - name: expensive coat - description: Very fluffy pink coat, made out of very expensive fur (clearly). + name: "дороге пальто" + description: "Дуже пухнасте рожеве пальто, зроблене з дуже дорогого хутра (очевидно)." components: - type: Sprite sprite: Clothing/OuterClothing/Coats/expensive_coat.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml index 0e84fca06d3..1f2531e63ed 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/hardsuits.yml @@ -5,8 +5,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitBasic - name: basic hardsuit - description: A basic, universal hardsuit that protects the wearer against the horrors of life in space. Beats not having a hardsuit, at least. + name: "базовий комбінезон" + description: "Базовий, універсальний скафандр, який захищає власника від жахів життя в космосі. Принаймні, це краще, ніж не мати скафандра." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/basic.rsi @@ -32,8 +32,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseEngineeringContraband] id: ClothingOuterHardsuitAtmos - name: atmos hardsuit - description: A special suit that protects against hazardous, low pressure environments. Has thermal shielding. + name: "комбінезон \"АТМОС" + description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Має термозахист." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/atmospherics.rsi @@ -68,8 +68,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseEngineeringContraband] id: ClothingOuterHardsuitEngineering - name: engineering hardsuit - description: A special suit that protects against hazardous, low pressure environments. Has radiation shielding. + name: "інженерний комбінезон" + description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має радіаційний захист." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/engineering.rsi @@ -100,8 +100,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCargoContraband] id: ClothingOuterHardsuitSpatio - name: spationaut hardsuit - description: A lightweight hardsuit designed for industrial EVA in zero gravity. + name: "скафандр спасателя" + description: "Легкий хардкостюм, розроблений для промислового використання EVA в умовах невагомості." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/spatio.rsi @@ -129,8 +129,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCargoContraband] id: ClothingOuterHardsuitSalvage - name: mining hardsuit - description: A special suit that protects against hazardous, low pressure environments. Has reinforced plating for wildlife encounters. + name: "шахтарський комбінезон" + description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Має посилене покриття на випадок зустрічі з дикими тваринами." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/salvage.rsi @@ -159,8 +159,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCargoContraband] id: ClothingOuterHardsuitMaxim - name: salvager maxim hardsuit - description: Fire. Heat. These things forge great weapons, they also forge great salvagers. + name: "костюм утилізатор \"Maxim" + description: "Вогонь. Тепло. Ці речі кують велику зброю, вони також кують великих утилізаторів. Має вбудовану технологію енергетичного бар'єру, що живиться від батареї." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/maxim.rsi @@ -192,8 +192,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseRestrictedContraband] id: ClothingOuterHardsuitSecurity - name: security hardsuit - description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. + name: "захисний костюм" + description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/security.rsi @@ -222,8 +222,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseRestrictedContraband] id: ClothingOuterHardsuitBrigmedic - name: brigmedic hardsuit - description: Special hardsuit of the guardian angel of the brig. It is the medical version of the security hardsuit. + name: "санітарний комбінезон" + description: "Спеціальний костюм ангела-охоронця гауптвахти. Це медична версія захисного костюма." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/brigmedic.rsi @@ -249,8 +249,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseRestrictedContraband] id: ClothingOuterHardsuitWarden - name: warden's hardsuit - description: A specialized riot suit geared to combat low pressure environments. + name: "костюм наглядача" + description: "Спеціалізований костюм для боротьби з масовими заворушеннями, пристосований до умов низького тиску." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/security-warden.rsi @@ -279,8 +279,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCommandContraband] id: ClothingOuterHardsuitCap - name: captain's armored spacesuit - description: A formal armored spacesuit, made for the station's captain. + name: "броньований скафандр капітана" + description: "Офіційний броньований скафандр, виготовлений для капітана станції." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/capspace.rsi @@ -311,8 +311,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCommandContraband] id: ClothingOuterHardsuitEngineeringWhite - name: chief engineer's hardsuit - description: A special hardsuit that protects against hazardous, low pressure environments, made for the chief engineer of the station. + name: "костюм головного інженера" + description: "Спеціальний захисний костюм, що захищає від небезпечних середовищ з низьким тиском, виготовлений для головного інженера станції." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/engineering-white.rsi @@ -345,8 +345,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCommandContraband] id: ClothingOuterHardsuitMedical - name: chief medical officer's hardsuit - description: A special suit that protects against hazardous, low pressure environments. Built with lightweight materials for easier movement. + name: "комбінезон головного лікаря" + description: "Спеціальний костюм, що захищає від небезпечних середовищ з низьким тиском. Виготовлений з легких матеріалів для полегшення руху." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/medical.rsi @@ -370,8 +370,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseGrandTheftContraband] id: ClothingOuterHardsuitRd - name: experimental research hardsuit - description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. + name: "експериментальний дослідницький комбінезон" + description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/rd.rsi @@ -414,8 +414,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseCommandContraband] id: ClothingOuterHardsuitSecurityRed - name: head of security's hardsuit - description: A special suit that protects against hazardous, low pressure environments. Has an additional layer of armor. + name: "костюм начальника служби безпеки" + description: "Спеціальний костюм, який захищає від небезпечних середовищ з низьким тиском. Має додатковий шар броні." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/security-red.rsi @@ -445,8 +445,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitLuxury #DO NOT MAP - https://github.com/space-wizards/space-station-14/pull/19738#issuecomment-1703486738 - name: luxury mining hardsuit - description: A refurbished mining hardsuit, fashioned after the Quartermaster's colors. Graphene lining provides less protection, but is much easier to move. + name: "розкішний гірничий комбінезон" + description: "Відремонтований гірничий комбінезон, виконаний у кольорах офіцера логістики. Графенова підкладка забезпечує менший захист, але в ньому набагато легше рухатися." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/luxury.rsi @@ -477,8 +477,8 @@ - type: entity parent: [ ClothingOuterHardsuitBase, BaseSyndicateContraband ] id: ClothingOuterHardsuitSyndie - name: blood-red hardsuit - description: A heavily armored hardsuit designed for work in special operations. Property of Gorlex Marauders. + name: "криваво-червоний комбінезон" + description: "Важкоброньований хардкостюм, призначений для роботи в спецопераціях. Власність \"Мародерів Горлекса\"." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndicate.rsi @@ -516,8 +516,8 @@ - type: entity parent: [ClothingOuterHardsuitSyndie, BaseSyndicateContraband] id: ClothingOuterHardsuitSyndieMedic - name: blood-red medic hardsuit - description: A heavily armored and agile advanced hardsuit specifically designed for field medic operations. + name: "криваво-червоний медичний комбінезон" + description: "Важкоброньований та маневрений вдосконалений бронежилет, спеціально розроблений для польових медиків." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndiemedic.rsi @@ -534,8 +534,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband] id: ClothingOuterHardsuitSyndieElite - name: syndicate elite hardsuit - description: An elite version of the blood-red hardsuit, with improved mobility and fireproofing. Property of Gorlex Marauders. + name: "елітний комбінезон синдикату" + description: "Елітна версія криваво-червоного бронежилета, з покращеною мобільністю та вогнестійкістю. Власність \"Мародерів Горлекса\"." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndieelite.rsi @@ -573,8 +573,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband] id: ClothingOuterHardsuitSyndieCommander - name: syndicate commander hardsuit - description: A bulked up version of the blood-red hardsuit, purpose-built for the commander of a syndicate operative squad. Has significantly improved armor for those deadly front-lines firefights. + name: "комбінезон командира синдикату" + description: "Посилена версія криваво-червоного бронежилета, створена спеціально для командира оперативного загону синдикату. Має значно покращену броню для смертельних перестрілок на передовій." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/syndiecommander.rsi @@ -605,8 +605,8 @@ - type: entity parent: [ClothingOuterHardsuitBase, BaseSyndicateContraband] id: ClothingOuterHardsuitJuggernaut - name: cybersun juggernaut suit - description: A suit made by the cutting edge R&D department at cybersun to be hyper resilient. + name: "костюм кіберсолдата-джаггернаута" + description: "Костюм, виготовлений найсучаснішим відділом досліджень та розробок компанії cybersun, щоб бути надзвичайно стійким до зовнішніх впливів." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/cybersun.rsi @@ -637,8 +637,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitWizard - name: wizard hardsuit - description: A bizarre gem-encrusted suit that radiates magical energies. + name: "скафандр чарівника" + description: "Химерний костюм, інкрустований дорогоцінним камінням, що випромінює магічну енергію." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/wizard.rsi @@ -669,8 +669,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitLing - name: organic space suit - description: A spaceworthy biomass of pressure and temperature resistant tissue. + name: "органічний скафандр" + description: "Космічна біомаса зі стійкої до тиску та температури тканини." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/lingspacesuit.rsi @@ -700,9 +700,9 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitPirateEVA - name: deep space EVA suit + name: "скафандр для глибокого космосу" suffix: Pirate - description: A heavy space suit that provides some basic protection from the cold harsh realities of deep space. + description: "Важкий скафандр, який забезпечує базовий захист від холодних суворих реалій відкритого космосу." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/pirateeva.rsi @@ -731,8 +731,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitPirateCap - name: pirate captain's hardsuit - description: An ancient armored hardsuit, perfect for defending against space scurvy and toolbox-wielding scallywags. + name: "костюм піратського капітана" + description: "Старовинний броньований скафандр, що ідеально захищає від космічної цинги та інструментальних відморозків." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/piratecaptain.rsi @@ -765,8 +765,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingOuterHardsuitSyndieCommander ] id: ClothingOuterHardsuitERTLeader - name: ERT leader's hardsuit - description: A protective hardsuit worn by the leader of an emergency response team. + name: "Комбінезон лідера групи швидкого реагування" + description: "Захисний комбінезон, який одягає керівник аварійно-рятувальної бригади." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertleader.rsi @@ -779,8 +779,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingOuterHardsuitJuggernaut ] id: ClothingOuterHardsuitERTChaplain - name: ERT chaplain's hardsuit - description: A protective hardsuit worn by the chaplains of an Emergency Response Team. + name: "Костюм капелана ERT" + description: "Захисний комбінезон, який носять капелани групи швидкого реагування." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertchaplain.rsi #if you change this, please update the humanoid.yml with a better markers sprite. @@ -793,8 +793,8 @@ - type: entity parent: ClothingOuterHardsuitCBURN id: ClothingOuterHardsuitERTEngineer - name: ERT engineer's hardsuit - description: A protective hardsuit worn by the engineers of an emergency response team. + name: "Комбінезон інженера аварійно-рятувальної служби" + description: "Захисний комбінезон, який носять інженери аварійно-рятувальної бригади." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertengineer.rsi @@ -807,8 +807,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingOuterHardsuitSyndieMedic ] id: ClothingOuterHardsuitERTMedical - name: ERT medic's hardsuit - description: A protective hardsuit worn by the medics of an emergency response team. + name: "Комбінезон медика швидкої допомоги" + description: "Захисний комбінезон, який носять медики бригади екстреного реагування." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertmedical.rsi @@ -821,8 +821,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingOuterHardsuitSyndie ] id: ClothingOuterHardsuitERTSecurity - name: ERT security's hardsuit - description: A protective hardsuit worn by the security officers of an emergency response team. + name: "Бронежилет служби безпеки ERT" + description: "Захисний комбінезон, який носять співробітники служби безпеки групи реагування на надзвичайні ситуації." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertsecurity.rsi @@ -839,8 +839,8 @@ - type: entity parent: ClothingOuterHardsuitCBURN id: ClothingOuterHardsuitERTJanitor - name: ERT janitor's hardsuit - description: A protective hardsuit worn by the janitors of an emergency response team. + name: "Комбінезон прибиральника швидкої допомоги" + description: "Захисний комбінезон, який носять прибиральники аварійно-рятувальної бригади." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/ERTSuits/ertjanitor.rsi @@ -853,8 +853,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingOuterHardsuitBase ] id: ClothingOuterHardsuitDeathsquad - name: death squad hardsuit - description: An advanced hardsuit favored by commandos for use in special operations. + name: "костюм ескадрону смерті" + description: "Удосконалений бронежилет, який використовують спецпризначенці під час спецоперацій." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/deathsquad.rsi @@ -890,8 +890,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingOuterHardsuitBase ] id: ClothingOuterHardsuitCBURN - name: CBURN exosuit - description: A lightweight yet strong exosuit used for special cleanup operations. + name: "Екзокостюм CBURN" + description: "Легкий, але міцний екзокостюм, який використовується для спеціальних операцій з очищення." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/cburn.rsi @@ -928,8 +928,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitClown - name: clown hardsuit - description: A custom-made clown hardsuit. + name: "клоунський костюм" + description: "Костюм клоуна, зроблений на замовлення." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/clown.rsi @@ -961,8 +961,8 @@ - type: entity parent: ClothingOuterHardsuitClown id: ClothingOuterHardsuitMime - name: mime hardsuit - description: A custom-made mime hardsuit. + name: "костюм міма" + description: "Костюм міма, пошитий на замовлення." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/mime.rsi @@ -978,8 +978,8 @@ - type: entity parent: ClothingOuterHardsuitBase id: ClothingOuterHardsuitSanta - name: Santa's hardsuit - description: A festive, cheerful hardsuit that protects the jolly gift-giver while on sleighrides in space. Offers some resistance against asteroid strikes. + name: "Костюм Санти" + description: "Святковий, веселий скафандр, що захищає веселого дарувальника під час подорожі на санях у космосі. Має певний захист від ударів астероїдів." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/santahardsuit.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml index c8c83f9db80..de20641307a 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApron - name: apron - description: A fancy apron for a stylish person. + name: "фартух" + description: "Модний фартух для стильної людини." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apron.rsi @@ -13,8 +13,8 @@ parent: ClothingOuterStorageBase id: ClothingOuterApronBar suffix: Bartender - name: apron - description: A darker apron designed for bartenders. + name: "фартух" + description: "Темніший фартух призначений для барменів." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apronbar.rsi @@ -24,9 +24,9 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApronBotanist - name: apron + name: "фартух" suffix: Botanical - description: A thick blue-apron, perfect for insulating your soft flesh from spills, soil and thorns. + description: "Щільний синій фартух, що ідеально захищає вашу ніжну плоть від пролитої рідини, землі та колючок." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apronbotanist.rsi @@ -36,9 +36,9 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterApronChef - name: apron + name: "фартух" suffix: Chef - description: An apron-jacket used by a high class chef. + description: "Фартух-куртка, що використовується шеф-кухарем високого класу." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/apronchef.rsi @@ -48,8 +48,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterJacketChef - name: chef jacket - description: An apron-jacket used by a high class chef. + name: "куртка шеф-кухаря" + description: "Фартух-куртка, що використовується шеф-кухарем високого класу." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/chef.rsi @@ -59,8 +59,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterHoodieBlack - name: black hoodie - description: Oh my God, it's a black hoodie! + name: "чорний балахон" + description: "Боже мій, це ж чорний балахон!" components: - type: Sprite sprite: Clothing/OuterClothing/Misc/black_hoodie.rsi @@ -70,8 +70,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterHoodieGrey - name: grey hoodie - description: A grey hoodie. + name: "сіра куртка з капюшоном" + description: "Сіра куртка з капюшоном." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/grey_hoodie.rsi @@ -81,8 +81,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterCardborg - name: cardborg costume - description: An ordinary cardboard box with holes cut in the sides. + name: "костюм кардборга" + description: "Звичайна картонна коробка з вирізаними з боків отворами." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/cardborg.rsi @@ -97,8 +97,8 @@ - type: entity parent: ClothingOuterBaseToggleable id: ClothingOuterHoodieChaplain - name: chaplain's hoodie - description: Black and strict chaplain hoodie. + name: "капюшон капелана" + description: "Чорний і строгий капеланський балахон." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/chaplain_hoodie.rsi @@ -110,8 +110,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterPonchoClassic - name: classic poncho - description: A warm and comfy classic poncho. + name: "класичне пончо" + description: "Тепле і зручне класичне пончо." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/classicponcho.rsi @@ -123,8 +123,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRobesCult - name: cult robes - description: There's no cult without classic red/crimson cult robes. + name: "культовий одяг" + description: "Не існує культу без класичних червоних/малинових культових шат." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/cultrobes.rsi @@ -134,8 +134,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRobesJudge - name: judge robes - description: This robe commands authority. + name: "суддівські мантії" + description: "Ця мантія викликає довіру." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/judge.rsi @@ -145,8 +145,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterPoncho - name: poncho - description: A warm and comfy poncho. + name: "пончо" + description: "Тепле та зручне пончо." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/poncho.rsi @@ -158,8 +158,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSanta - name: santa suit - description: Ho ho ho! + name: "костюм Санти" + description: "Хо-хо-хо!" components: - type: Sprite sprite: Clothing/OuterClothing/Misc/santa.rsi @@ -177,8 +177,8 @@ - type: entity parent: ClothingOuterWizardBase id: ClothingOuterWizardViolet - name: violet wizard robes - description: A bizarre gem-encrusted violet robe that radiates magical energies. + name: "фіолетові мантії чарівника" + description: "Химерний фіолетовий халат, інкрустований дорогоцінним камінням, що випромінює магічну енергію." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/violetwizard.rsi @@ -188,8 +188,8 @@ - type: entity parent: ClothingOuterWizardBase id: ClothingOuterWizard - name: wizard robes - description: A bizarre gem-encrusted blue robe that radiates magical energies. + name: "мантії чарівників" + description: "Химерна, інкрустована дорогоцінними каменями синя мантія, що випромінює магічну енергію." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/wizard.rsi @@ -199,8 +199,8 @@ - type: entity parent: ClothingOuterWizardBase id: ClothingOuterWizardRed - name: red wizard robes - description: Strange-looking, red, hat-wear that most certainly belongs to a real magic user. + name: "червоні мантії чарівника" + description: "Дивний на вигляд, червоний, капелюх, який, безсумнівно, належить справжньому магічному користувачеві." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/redwizard.rsi @@ -210,8 +210,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSkub - name: skub suit - description: 'Skub is crudely written on the outside of this cylindrical suit.' + name: "гідрокостюм" + description: "На зовнішньому боці цього циліндричного костюма грубо написано \"Skub\"." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/skubbody.rsi @@ -221,8 +221,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterPlagueSuit - name: plague doctor suit - description: A bad omen. + name: "костюм чумного лікаря" + description: "Поганий знак." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/plaguedoctorsuit.rsi @@ -232,8 +232,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterNunRobe - name: nun robe - description: Maximum piety in this star system. + name: "чернеча ряса" + description: "Максимальна побожність у цій зоряній системі." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/nunrobe.rsi @@ -243,8 +243,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterGhostSheet - name: ghost sheet - description: Spooky!!! + name: "примарне покривало" + description: "Моторошно!!!" components: - type: Sprite sprite: Clothing/OuterClothing/Misc/ghostsheet.rsi @@ -258,8 +258,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterHospitalGown - name: hospital gown - description: Made from the wool of slaughtered baby lambs. The cruelty makes it softer. + name: "лікарняний халат" + description: "Виготовляється з вовни забитих ягнят. Жорстокість робить її м'якшою." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/hospitalgown.rsi @@ -269,8 +269,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterFlannelRed - name: red flannel jacket - description: An old fashioned red flannel jacket for space autumn. + name: "червона фланелева сорочка" + description: "Старомодний піджак з червоної фланелі для космічної осені." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi @@ -305,8 +305,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterFlannelBlue - name: blue flannel jacket - description: An old fashioned blue flannel jacket for space autumn. + name: "синя фланелева сорочка" + description: "Старомодний синій фланелевий жакет для космічної осені." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi @@ -341,8 +341,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterFlannelGreen - name: green flannel jacket - description: An old fashioned green flannel jacket for space autumn. + name: "зелена фланелева сорочка" + description: "Старомодний зелений фланелевий жакет для космічної осені." components: - type: Sprite sprite: Clothing/OuterClothing/Misc/flannel_jacket.rsi @@ -377,8 +377,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterRedRacoon - name: red racoon suit - description: Fluffy suit of red racoon! + name: "костюм рудого єнота" + description: "Пухнастий костюм рудого єнота!" components: - type: Sprite sprite: Clothing/OuterClothing/Misc/red_racoon.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml index a60d9bc75c2..005013d66f3 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/softsuits.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitEVA - name: EVA suit - description: A lightweight space suit with the basic ability to protect the wearer from the vacuum of space during emergencies. + name: "костюм" + description: "Легкий ваккостюм з базовою здатністю захищати власника від вакууму космосу під час надзвичайних ситуацій." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva.rsi @@ -19,8 +19,8 @@ - type: entity parent: [ ClothingOuterEVASuitBase, BaseSyndicateContraband ] id: ClothingOuterHardsuitSyndicate # TODO: rename to ClothingOuterEVASuitSyndicate - name: syndicate EVA suit - description: "Has a tag on the back that reads: 'Totally not property of an enemy corporation, honest!'" + name: "синдикатський позов" + description: "Ззаду є бирка з написом: \"Зовсім не власність ворожої корпорації, чесно!" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva_syndicate.rsi @@ -36,8 +36,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterSuitEmergency - name: emergency EVA suit - description: An emergency EVA suit with a built-in helmet. It's horribly slow and lacking in temperature protection, but enough to buy you time from the harsh vacuum of space. + name: "аварійний захисний костюм" + description: "Аварійний скафандр із вбудованим шоломом. Він страшенно повільний і не захищає від температури, але його достатньо, щоб витримати час у суворому космічному вакуумі." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva_emergency.rsi @@ -61,8 +61,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitEVAPrisoner - name: prisoner EVA suit - description: A lightweight space suit for prisoners to protect them from the vacuum of space during emergencies. + name: "комбінезон для в'язнів" + description: "Легкий скафандр для ув'язнених, щоб захистити їх від вакууму космосу під час надзвичайних ситуацій." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/eva_prisoner.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitAncientEVA - name: NTSRA voidsuit #Nanotrasen Space Research Association - description: An ancient space suit, designed by the NTSRA branch of CentComm. It is very finely crafted, allowing for greater mobility than most modern space suits. + name: "Вакцинація NTSRA" #Nanotrasen Space Research Association + description: "Старовинний захисний костюм, розроблений філією NTSRA компанії CentCom. Він дуже тонко виготовлений, що забезпечує більшу мобільність, ніж більшість сучасних скафандрів." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/ancient_voidsuit.rsi @@ -95,8 +95,8 @@ - type: entity parent: ClothingOuterEVASuitBase id: ClothingOuterHardsuitVoidParamed - name: paramedic void suit - description: A void suit made for paramedics. + name: "комбінезон парамедика" + description: "Костюм для парамедиків." components: - type: Sprite sprite: Clothing/OuterClothing/Hardsuits/paramed.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml index c3d9bb12242..eb6209fbcd6 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterChameleon - name: vest - description: A thick vest with a rubbery, water-resistant shell. + name: "жилет" + description: "Товстий жилет з гумовою, водонепроникною оболонкою." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml index c90e0c98f5b..40de0ca37c8 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/suits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterBaseLarge id: ClothingOuterSuitBomb - name: bomb suit - description: A heavy suit designed to withstand the pressure generated by a bomb and any fragments the bomb may produce. + name: "бомбозахисний костюм" + description: "Важкий костюм, розроблений для того, щоб витримувати тиск бомби та осколків, які вона може спричинити." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/bombsuit.rsi @@ -31,8 +31,8 @@ - type: entity parent: ClothingOuterSuitBomb id: ClothingOuterSuitJanitorBomb - name: janitorial bomb suit - description: A heavy helmet designed to withstand explosions formed from reactions between chemicals. + name: "прибиральницький бомбоза" + description: "Важкий шолом, призначений для протистояння вибухам, що утворюються в результаті реакцій між хімічними речовинами." suffix: DO NOT MAP components: - type: Sprite @@ -43,8 +43,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing] id: ClothingOuterSuitFire - name: fire suit - description: A suit that helps protect against hazardous temperatures. + name: "протипожежний костюм" + description: "Костюм, який допомагає захиститися від небезпечних температур." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/fire.rsi @@ -74,8 +74,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing] id: ClothingOuterSuitAtmosFire - name: atmos fire suit - description: An expensive firesuit that protects against even the most deadly of station fires. Designed to protect even if the wearer is set aflame. + name: "протипожежний костюм atmos" + description: "Дорогий протипожежний костюм, який захищає навіть від найсмертоносніших пожеж на станції. Призначений для захисту, навіть якщо його власник підпалений." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/atmos_firesuit.rsi @@ -106,8 +106,8 @@ - type: entity parent: [ClothingOuterBaseLarge, GeigerCounterClothing, AllowSuitStorageClothing] id: ClothingOuterSuitRad - name: radiation suit - description: "A suit that protects against radiation. The label reads, 'Made with lead. Please do not consume insulation.'" + name: "протирадіаційний костюм" + description: "Костюм, який захищає від радіації. На етикетці написано: \"Зроблено зі свинцю. Будь ласка, не використовуйте ізоляцію\"" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/rad.rsi @@ -131,8 +131,8 @@ - type: entity parent: [ClothingOuterBaseLarge, AllowSuitStorageClothing, BaseToggleClothing, BaseMajorContraband] id: ClothingOuterSuitSpaceNinja - name: space ninja suit - description: This black technologically advanced, cybernetically-enhanced suit provides many abilities like invisibility or teleportation. + name: "космічний костюм ніндзя" + description: "Цей чорний технологічно просунутий, кібернетично вдосконалений костюм надає безліч здібностей, таких як невидимість або телепортація." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/spaceninja.rsi @@ -191,8 +191,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitChicken - name: chicken suit - description: Bok bok bok! + name: "костюм курки" + description: "Бок-бок-бок!" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/chicken.rsi @@ -204,8 +204,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitShrineMaiden - name: shrine maiden outfit - description: Makes you want to go deal with some troublesome youkai. + name: "дівоче вбрання святині" + description: "Відразу хочеться піти і розібратися з якимось неприємним юкай." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/shrine-maiden.rsi @@ -215,8 +215,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitWitchRobes - name: witch robes - description: Magic is all about the spell power, ZE! + name: "відьомські шати" + description: "Магія - це сила заклинання, ЗЕ!" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/witchrobe.rsi @@ -226,8 +226,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitMonkey - name: monkey suit - description: A suit that looks like a primate. + name: "костюм мавпи" + description: "Костюм, схожий на примата." components: - type: Sprite sprite: Clothing/OuterClothing/Suits/monkey.rsi @@ -242,8 +242,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitIan - name: ian suit - description: Who's a good boy? + name: "костюм Іана" + description: "Зробіть себе схожим на Іана!" components: - type: Sprite sprite: Clothing/OuterClothing/Suits/iansuit.rsi @@ -265,8 +265,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterSuitCarp - name: carp suit - description: A special suit that makes you look just like a space carp, if your eyesight is bad. + name: "костюм космокоропа" + description: "Спеціальний костюм, який робить вас схожим на космічного коропа, якщо у вас поганий зір." components: - type: AllowSuitStorage - type: Sprite diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml index 545f46cc8cb..2cf29c2c0b2 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/vests.yml @@ -2,8 +2,8 @@ - type: entity parent: [ClothingOuterStorageBase, AllowSuitStorageClothing, BaseSyndicateContraband] id: ClothingOuterVestWeb - name: web vest - description: A synthetic armor vest. This one has added webbing and ballistic plates. + name: "ремінний жилет" + description: "Синтетичний бронежилет. На цей додали стрічки та балістичні пластини." components: - type: Sprite sprite: Clothing/OuterClothing/Vests/webvest.rsi @@ -23,8 +23,8 @@ - type: entity parent: [ClothingOuterVestWeb, BaseMinorContraband] #web vest so it should have some pockets for ammo id: ClothingOuterVestWebMerc - name: merc web vest - description: A high-quality armored vest made from a hard synthetic material. It's surprisingly flexible and light, despite formidable armor plating. + name: "бронежилет \"Мерк" + description: "Високоякісний бронежилет, виготовлений з міцного синтетичного матеріалу. Він напрочуд гнучкий та легкий, незважаючи на грізну броню." components: - type: Sprite sprite: Clothing/OuterClothing/Vests/mercwebvest.rsi @@ -44,8 +44,8 @@ - type: entity parent: [ClothingOuterArmorBasic, BaseRestrictedContraband] id: ClothingOuterVestDetective - name: detective's vest - description: A hard-boiled private investigator's armored vest. + name: "бронежилет детектива" + description: "Бронежилет запеклого приватного детектива." components: - type: Sprite sprite: Clothing/OuterClothing/Vests/detvest.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterVestHazard - name: hi-viz vest - description: A high-visibility vest used in work zones. + name: "hi-viz жилет" + description: "Жилет підвищеної видимості, що використовується в робочих зонах." components: - type: Sprite sprite: Clothing/OuterClothing/Vests/hazard.rsi @@ -71,8 +71,8 @@ - type: entity parent: ClothingOuterBase id: ClothingOuterVest - name: vest - description: A thick vest with a rubbery, water-resistant shell. + name: "жилет" + description: "Товстий жилет з гумовою, водонепроникною оболонкою." components: - type: Sprite sprite: Clothing/OuterClothing/Vests/vest.rsi @@ -83,8 +83,8 @@ - type: entity parent: [ClothingOuterBase, AllowSuitStorageClothingGasTanks] id: ClothingOuterVestTank - name: tank harness - description: A simple harness that can hold a gas tank. + name: "обв'язка танка" + description: "Простий ремінь, який може утримувати газовий балон." components: - type: Sprite sprite: Clothing/OuterClothing/Vests/tankharness.rsi diff --git a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml index 4bf1ec87fdb..3af09fd1b2f 100644 --- a/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml +++ b/Resources/Prototypes/Entities/Clothing/OuterClothing/wintercoats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingOuterStorageBase id: ClothingOuterWinterCoat - name: winter coat - description: A heavy jacket made from 'synthetic' animal furs. + name: "зимове пальто" + description: "Важка куртка з \"синтетичного\" хутра тварин." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -38,7 +38,7 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterCoatToggleable - name: winter coat with hood + name: "зимове пальто з капюшоном" categories: [ HideSpawnMenu ] components: - type: ToggleableClothing @@ -53,7 +53,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterAtmos - name: atmospherics winter coat + name: "атмосферне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -76,7 +76,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterBar - name: bartender winter coat + name: "зимове пальто бармена" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -99,7 +99,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband] id: ClothingOuterWinterCap - name: captain's winter coat + name: "зимове пальто капітана" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -122,7 +122,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterCargo - name: cargo winter coat + name: "логістичне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -145,7 +145,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband] id: ClothingOuterWinterCE - name: chief engineer's winter coat + name: "зимове пальто головного інженера" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -168,7 +168,7 @@ - type: entity parent: [ ClothingOuterWinterCoatToggleable, BaseCentcommContraband ] id: ClothingOuterWinterCentcom - name: CentComm winter coat + name: "Зимове пальто CentCom" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -191,8 +191,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterChef - name: chef's freezer coat - description: A coat specifically designed for work inside cold storage, sorely needed by cold-blooded lizard chefs. + name: "кухарський фартух з морозильною камерою" + description: "Пальто, спеціально розроблене для роботи в холодильних камерах, вкрай необхідне холоднокровним кухарям-ящіркам." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -213,7 +213,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterChem - name: chemistry winter coat + name: "хімічне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -243,7 +243,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband] id: ClothingOuterWinterCMO - name: chief medical officer's winter coat + name: "зимове пальто головного лікаря" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -273,7 +273,7 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterClown - name: clown winter coat + name: "клоунське зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatclown.rsi @@ -283,7 +283,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterEngi - name: engineering winter coat + name: "інженерне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -306,7 +306,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterGen - name: genetics winter coat + name: "генетичне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -336,7 +336,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband] id: ClothingOuterWinterHoP - name: head of personnel's winter coat + name: "зимове пальто керівника персоналу" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -361,8 +361,8 @@ - type: entity parent: [ClothingOuterArmorHoS, ClothingOuterWinterCoatToggleable, BaseSecurityCommandContraband] id: ClothingOuterWinterHoS - name: head of security's armored winter coat - description: A sturdy, utilitarian winter coat designed to protect a head of security from any brig-bound threats and hypothermic events. + name: "бронежилет керівника служби безпеки" + description: "Міцне, утилітарне зимове пальто, призначене для захисту керівника служби безпеки від будь-яких загроз, пов'язаних з перебуванням на гауптвахті та переохолодженням." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coathosarmored.rsi @@ -375,8 +375,8 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseSecurityCommandContraband] id: ClothingOuterWinterHoSUnarmored - name: head of security's winter coat - description: A sturdy coat, a warm coat, but not an armored coat. + name: "зимове пальто керівника служби безпеки" + description: "Міцне пальто, тепле пальто, але не бронежилет." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -399,7 +399,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterHydro - name: hydroponics winter coat + name: "гідропоніка зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -422,7 +422,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterJani - name: janitorial winter coat + name: "зимове пальто прибиральника" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -452,7 +452,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterMed - name: medical winter coat + name: "медичний зимовий халат" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -482,7 +482,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterMime - name: mime winter coat + name: "мімічне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -505,7 +505,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterMiner - name: mining winter coat + name: "шахтарське зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -528,7 +528,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterPara - name: paramedic winter coat + name: "куртка парамедика зимова" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -558,7 +558,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband] id: ClothingOuterWinterQM - name: quartermaster's winter coat + name: "зимове пальто офіцера логістики" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -582,7 +582,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseCommandContraband] id: ClothingOuterWinterRD - name: research director's winter coat + name: "зимове пальто містифікатора" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -612,7 +612,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterRobo - name: robotics winter coat + name: "зимове пальто робототехніа" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -636,7 +636,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterSci - name: science winter coat + name: "епістеміка зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -666,7 +666,7 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseRestrictedContraband] id: ClothingOuterWinterSec - name: security winter coat + name: "захисне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -689,7 +689,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterViro - name: virology winter coat + name: "вірусологія зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -720,8 +720,8 @@ - type: entity parent: [ClothingOuterArmorWarden, ClothingOuterWinterCoatToggleable, BaseRestrictedContraband] id: ClothingOuterWinterWarden - name: warden's armored winter coat - description: A sturdy, utilitarian winter coat designed to protect a warden from any brig-bound threats and hypothermic events. + name: "броньоване зимове пальто охоронця" + description: "Міцне, утилітарне зимове пальто, призначене для захисту наглядача від будь-яких загроз та переохолоджень, пов'язаних з перебуванням на гауптвахті." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatwardenarmored.rsi @@ -734,8 +734,8 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseRestrictedContraband] id: ClothingOuterWinterWardenUnarmored - name: warden's winter coat - description: A sturdy coat, a warm coat, but not an armored coat. + name: "зимове пальто наглядача" + description: "Міцне пальто, тепле пальто, але не бронежилет." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -758,8 +758,8 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseSyndicateContraband] id: ClothingOuterWinterSyndieCap - name: syndicate's winter coat - description: "The syndicate's winter coat is made of durable fabric, with gilded patterns, and coarse wool." + name: "зимове пальто Синдикату" + description: "Зимове пальто синдикату виготовлене з міцної тканини з позолоченими візерунками та грубої вовни." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -783,8 +783,8 @@ - type: entity parent: [ClothingOuterWinterWarden, BaseSyndicateContraband] id: ClothingOuterWinterSyndieCapArmored - name: syndicate's armored winter coat - description: "The syndicate's armored winter coat is made of durable fabric, with gilded patterns, and coarse wool." + name: "броньоване зимове пальто синдикату" + description: "Броньоване зимове пальто синдикату виготовлене з міцної тканини з позолоченими візерунками та грубої вовни." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/syndicate/coatsyndiecaparmored.rsi @@ -797,8 +797,8 @@ - type: entity parent: [ClothingOuterWinterCoatToggleable, BaseSyndicateContraband] id: ClothingOuterWinterSyndie - name: syndicate's winter coat - description: Insulated winter coat, looks like a merch from "Syndieland". + name: "зимове пальто Синдикату" + description: "Утеплене зимове пальто, схоже на мерч від \"Syndieland" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -821,8 +821,8 @@ - type: entity parent: ClothingOuterWinterCoat id: ClothingOuterWinterMusician - name: musician's winter coat - description: An oversized, plasticine space tuxedo that'll have people asking "do you know me?" + name: "музикантське зимове пальто" + description: "Великий, пластиліновий космічний смокінг, який змусить людей запитувати: \"Ви мене знаєте?\"" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coatnomi.rsi @@ -832,8 +832,8 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterWeb - name: web winter coat - description: Feels like the inside of a cocoon, not that this would make you less afraid of being in one. + name: "павутиння зимове пальто" + description: "Напрочуд теплий і міцний." components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -871,7 +871,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorBlack - name: black winter coat + name: "чорне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -902,7 +902,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorPurple - name: purple winter coat + name: "фіолетове зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -933,7 +933,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorRed - name: red winter coat + name: "червоне зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -964,7 +964,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorBlue - name: blue winter coat + name: "синє зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -995,7 +995,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorBrown - name: brown winter coat + name: "коричневе зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -1026,7 +1026,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorGray - name: gray winter coat + name: "сіре зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -1057,7 +1057,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorGreen - name: green winter coat + name: "зелене зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -1088,7 +1088,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorLightBrown - name: light brown winter coat + name: "світло-коричневе зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -1119,7 +1119,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorOrange - name: orange winter coat + name: "помаранчеве зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -1150,7 +1150,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorWhite - name: white winter coat + name: "біле зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi @@ -1181,7 +1181,7 @@ - type: entity parent: ClothingOuterWinterCoatToggleable id: ClothingOuterWinterColorYellow - name: yellow winter coat + name: "жовте зимове пальто" components: - type: Sprite sprite: Clothing/OuterClothing/WinterCoats/coat.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml index e2733b2468b..2a183140289 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/base_clothingshoes.yml @@ -66,7 +66,7 @@ abstract: true parent: ClothingShoesBaseButcherable id: ClothingShoesBaseWinterBoots - description: Fluffy boots to help survive even the coldest of winters. + description: "Пухнасті чоботи допоможуть пережити навіть найхолоднішу зиму." components: - type: TemperatureProtection heatingCoefficient: 1.025 diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml index fbaeba60470..b85ec2d85ab 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/boots.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsWork - name: workboots - description: Engineering lace-up work boots for the especially blue-collar. + name: "робочі черевики" + description: "Інженерні робочі черевики на шнурівці для особливо \"синіх комірців\"." components: - type: Sprite sprite: Clothing/Shoes/Boots/workboots.rsi @@ -13,8 +13,8 @@ - type: entity parent: [ClothingShoesMilitaryBase, BaseRestrictedContraband] id: ClothingShoesBootsJack - name: jackboots - description: Nanotrasen-issue Security combat boots for combat scenarios or combat situations. All combat, all the time. + name: "черевики" + description: "Нанотрейзен-випуск Захисні черевики для бойових сценаріїв або бойових ситуацій. Все бойове, весь час." components: - type: Sprite sprite: Clothing/Shoes/Boots/jackboots.rsi @@ -26,8 +26,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsSalvage - name: salvage boots - description: Steel-toed salvage boots for salvaging in hazardous environments. + name: "рятувальні черевики" + description: "Черевики зі сталевим носком для рятувальних робіт в небезпечних умовах." components: - type: Sprite sprite: Clothing/Shoes/Boots/explorer.rsi @@ -38,8 +38,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsPerformer - name: performer's boots - description: These boots provide great traction for when you're up on stage. + name: "черевики виконавця" + description: "Ці черевики забезпечують чудове зчеплення з поверхнею під час виступів на сцені." components: - type: Sprite sprite: Clothing/Shoes/Boots/performer.rsi @@ -49,8 +49,8 @@ - type: entity parent: [ClothingShoesMilitaryBase, BaseRestrictedContraband] id: ClothingShoesBootsCombat - name: combat boots - description: Robust combat boots for combat scenarios or combat situations. All combat, all the time. + name: "бойові черевики" + description: "Міцні бойові черевики для бойових сценаріїв або бойових ситуацій. Все бойове, весь час." components: - type: Sprite sprite: Clothing/Shoes/Boots/combatboots.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesHighheelBoots - name: high-heeled boots - description: Snazy boots for when you want to be stylish, yet prepared. + name: "чоботи на високих підборах" + description: "Модні черевики для тих, хто хоче бути стильним, але підготовленим." components: - type: MeleeWeapon damage: @@ -75,8 +75,8 @@ - type: entity parent: [ ClothingShoesMilitaryBase, BaseRestrictedContraband ] id: ClothingShoesBootsMerc - name: mercenary boots - description: Boots that have gone through many conflicts and that have proven their combat reliability. + name: "черевики найманців" + description: "Черевики, які пройшли багато конфліктів і довели свою бойову надійність." components: - type: Sprite sprite: Clothing/Shoes/Boots/mercboots.rsi @@ -86,8 +86,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesBootsLaceup - name: laceup shoes - description: The height of fashion, and they're pre-polished! + name: "взуття на шнурівці" + description: "Пік моди, і вони попередньо відполіровані!" components: - type: Sprite sprite: Clothing/Shoes/Boots/laceups.rsi @@ -97,7 +97,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinter - name: winter boots + name: "зимові черевики" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterboots.rsi @@ -107,7 +107,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterCargo - name: cargo winter boots + name: "логістичні зимові черевики" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootscargo.rsi @@ -117,7 +117,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterEngi - name: engineering winter boots + name: "інженерні зимові черевики" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootsengi.rsi @@ -127,7 +127,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterMed - name: medical winter boots + name: "медичні зимові черевики" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootsmed.rsi @@ -137,7 +137,7 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterSci - name: science winter boots + name: "наукові зимові черевики" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootssci.rsi @@ -147,7 +147,7 @@ - type: entity parent: [ClothingShoesBaseWinterBoots, ClothingShoesMilitaryBase, BaseRestrictedContraband] id: ClothingShoesBootsWinterSec - name: security winter boots + name: "захисні зимові черевики" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootssec.rsi @@ -157,8 +157,8 @@ - type: entity parent: [ClothingShoesBaseWinterBoots, BaseSyndicateContraband] id: ClothingShoesBootsWinterSyndicate - name: syndicate's winter boots - description: Durable heavy boots, looks like merch from "Syndieland". + name: "зимові черевики синдикату" + description: "Міцні важкі черевики, схожі на мерч із \"Сінділенду" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootssyndicate.rsi @@ -168,8 +168,8 @@ - type: entity parent: ClothingShoesBaseWinterBoots id: ClothingShoesBootsWinterWeb - name: web winter boots - description: Boots made out of dense webbing to help survive even the coldest of winters. + name: "зимові черевики з павутини" + description: "Щільно сплетене полотно повинно захищати від холоду" components: - type: Sprite sprite: Clothing/Shoes/Boots/winterbootsweb.rsi @@ -194,8 +194,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: ClothingShoesBootsCowboyBrown - name: brown cowboy boots - description: They got spurs that jingle and/or jangle. + name: "коричневі ковбойські чоботи" + description: "У них є шпори, які дзвенять і/або брязкають." components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootsbrown.rsi @@ -208,7 +208,7 @@ - type: entity parent: ClothingShoesBootsCowboyBrown id: ClothingShoesBootsCowboyBlack - name: black cowboy boots + name: "чорні ковбойські чоботи" components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootsblack.rsi @@ -218,7 +218,7 @@ - type: entity parent: ClothingShoesBootsCowboyBrown id: ClothingShoesBootsCowboyWhite - name: white cowboy boots + name: "білі ковбойські чоботи" components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootswhite.rsi @@ -228,7 +228,7 @@ - type: entity parent: ClothingShoesBootsCowboyBrown id: ClothingShoesBootsCowboyFancy - name: fancy cowboy boots + name: "модні ковбойські чоботи" components: - type: Sprite sprite: Clothing/Shoes/Boots/cowboybootsfancy.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/color.yml b/Resources/Prototypes/Entities/Clothing/Shoes/color.yml index 16608aacc99..7ea39269830 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/color.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/color.yml @@ -4,8 +4,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorBlack - name: black shoes - description: Stylish black shoes. + name: "чорні туфлі" + description: "Стильні чорні туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -35,8 +35,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorWhite - name: white shoes - description: Don't take them off at your office Christmas party. + name: "білі туфлі" + description: "Не знімайте їх на різдвяній вечірці в офісі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -64,8 +64,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorBlue - name: blue shoes - description: Stylish blue shoes. + name: "сині туфлі" + description: "Стильні сині туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -95,8 +95,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorBrown - name: brown shoes - description: A pair of brown shoes. + name: "коричневі туфлі" + description: "Пара коричневих туфель." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -126,8 +126,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorGreen - name: green shoes - description: Stylish green shoes. + name: "зелені туфлі" + description: "Стильні зелені туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -157,8 +157,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorOrange - name: orange shoes - description: Stylish orange shoes. + name: "помаранчеві туфлі" + description: "Стильні помаранчеві туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -188,8 +188,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorRed - name: red shoes - description: Stylish red shoes. + name: "червоні туфлі" + description: "Стильні червоні туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -219,8 +219,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorYellow - name: yellow shoes - description: Stylish yellow shoes. + name: "жовті туфлі" + description: "Стильні жовті туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi @@ -250,8 +250,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesColorPurple - name: purple shoes - description: Stylish purple shoes. + name: "фіолетові туфлі" + description: "Стильні фіолетові туфлі." components: - type: Sprite sprite: Clothing/Shoes/color.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml index 0250671acfc..af5ce0fd60d 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/magboots.yml @@ -1,8 +1,8 @@ - type: entity parent: [ClothingShoesBase, BaseToggleClothing] id: ClothingShoesBootsMagBase - name: magboots - description: Magnetic boots, often used during extravehicular activity to ensure the user remains safely attached to the vehicle. + name: "чобітки" + description: "Магнітні черевики, часто використовуються під час позашляхової активності, щоб гарантувати, що користувач залишається надійно прикріпленим до транспортного засобу." abstract: true components: - type: Sprite @@ -43,8 +43,8 @@ - type: entity parent: [ClothingShoesBootsMagBase, BaseGrandTheftContraband] id: ClothingShoesBootsMagAdv - name: advanced magboots - description: State-of-the-art magnetic boots that do not slow down their wearer. + name: "просунуті магнітні чоботи" + description: "Найсучасніші магнітні черевики, які не гальмують свого власника." components: - type: Sprite sprite: Clothing/Shoes/Boots/magboots-advanced.rsi @@ -75,8 +75,8 @@ - type: entity parent: ClothingShoesBootsMagBase id: ClothingShoesBootsMagBlinding - name: magboots of blinding speed - description: These would look fetching on a fetcher like you. + name: "магбути сліпучої швидкості" + description: "Вони виглядатимуть привабливо на такому ловеласі, як ти." components: - type: ClothingSpeedModifier walkModifier: 1.10 #PVS isn't too much of an issue when you are blind... @@ -87,8 +87,8 @@ - type: entity parent: [ClothingShoesBootsMagBase, BaseJetpack, BaseSyndicateContraband] id: ClothingShoesBootsMagSyndie - name: blood-red magboots - description: Reverse-engineered magnetic boots that have a heavy magnetic pull and integrated thrusters. It can hold 0.75 L of gas. + name: "криваво-червоні чобітки" + description: "Магнітні черевики, що мають потужну магнітну тягу та інтегровані штовхачі, спроектовані за останнім словом техніки." components: - type: Sprite sprite: Clothing/Shoes/Boots/magboots-syndicate.rsi @@ -113,8 +113,8 @@ - type: entity id: ActionToggleMagboots - name: Toggle Magboots - description: Toggles the magboots on and off. + name: "Toggle Magboots" + description: "Вмикає та вимикає магбути." components: - type: InstantAction itemIconStyle: BigItem diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml index 61dda89d137..44d5c04388d 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesFlippers - name: flippers - description: A pair of rubber flippers that improves swimming ability when worn. + name: "ласти" + description: "Пара гумових ласт, які покращують плавальні якості при носінні." components: - type: Sprite sprite: Clothing/Shoes/Misc/flippers.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesLeather - name: leather shoes - description: Very stylish pair of boots, made from fine leather. + name: "шкіряне взуття" + description: "Дуже стильні черевики, виготовлені з тонкої шкіри." components: - type: Sprite sprite: Clothing/Shoes/Misc/leather.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSlippers - name: slippers - description: Fluffy! + name: "капці" + description: "Пухнастик!" components: - type: Sprite sprite: Clothing/Shoes/Misc/slippers.rsi @@ -34,9 +34,9 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoeSlippersDuck - name: ducky slippers + name: "качині капці" # description: You wish these made quacking sounds as you walked. - description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child. + description: "Затишний, але переслідуваний привидами качок, яких ви годували хлібом у дитинстві." components: - type: Sprite sprite: Clothing/Shoes/Misc/duck-slippers.rsi @@ -54,8 +54,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesTourist - name: tourist shoes - description: These cheap sandals don't look very comfortable. + name: "туристичне взуття" + description: "Ці дешеві босоніжки виглядають не дуже зручно." components: - type: Sprite sprite: Clothing/Shoes/Misc/tourist.rsi @@ -65,8 +65,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesDameDane - name: yakuza shoes - description: At last... + name: "взуття якудза" + description: "Нарешті..." components: - type: Sprite sprite: Clothing/Shoes/Misc/damedaneshoes.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesSnakeskinBoots - name: snakeskin boots - description: Boots made of high-class snakeskin, everyone around you will be jealous. + name: "чоботи зі зміїної шкіри" + description: "Чоботи з висококласної зміїної шкіри, яким позаздрять всі навколо." components: - type: Sprite sprite: Clothing/Shoes/Misc/snakeskin.rsi @@ -88,8 +88,8 @@ - type: entity parent: [ClothingShoesBase, PowerCellSlotSmallItem, BaseToggleClothing] id: ClothingShoesBootsSpeed - name: speed boots - description: High-tech boots woven with quantum fibers, able to convert electricity into pure speed! + name: "швидкісні черевики" + description: "Високотехнологічні черевики, сплетені з квантових волокон, здатні перетворювати електрику на чисту швидкість!" components: - type: Sprite sprite: Clothing/Shoes/Boots/speedboots.rsi @@ -124,8 +124,8 @@ - type: entity id: ActionToggleSpeedBoots - name: Toggle Speed Boots - description: Toggles the speed boots on and off. + name: "Швидкісні черевики для перемикання швидкості" + description: "Увімкнення та вимкнення швидкого завантаження." components: - type: InstantAction itemIconStyle: BigItem @@ -134,8 +134,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesBootsMoon - name: moon boots - description: Special anti-gravity boots developed with a speciality blend of lunar rock gel. Shipped from the Netherlands. + name: "місячні чоботи" + description: "Спеціальні антигравітаційні черевики, розроблені зі спеціальною сумішшю гелю місячної породи. Постачаються з Нідерландів." components: - type: Sprite sprite: Clothing/Shoes/Boots/moonboots.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml b/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml index a4fbe012c52..8d06cd4962b 100644 --- a/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Shoes/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesChef - name: chef shoes - description: Sturdy shoes that minimize injury from falling objects or knives. + name: "взуття шеф-кухара" + description: "Міцне взуття, яке мінімізує травми від падаючих предметів або ножів." components: - type: Sprite sprite: Clothing/Shoes/Specific/chef.rsi @@ -30,8 +30,8 @@ - type: entity parent: ClothingShoesClownBase id: ClothingShoesClown - name: clown shoes - description: "The prankster's standard-issue clowning shoes. Damn they're huge!" + name: "клоунські черевики" + description: "Стандартне клоунське взуття жартівника. Дідько, вони величезні!" components: - type: Sprite sprite: Clothing/Shoes/Specific/clown.rsi @@ -49,8 +49,8 @@ - type: entity parent: ClothingShoesClown id: ClothingShoesClownBanana - name: banana clown shoes - description: "When humor and footwear combine into new levels of absurdity." + name: "бананові клоунські черевики" + description: "Коли гумор і взуття поєднуються на нових рівнях абсурду." components: - type: Sprite sprite: Clothing/Shoes/Specific/clown_banana.rsi @@ -69,8 +69,8 @@ - type: entity parent: ClothingShoesClownBase id: ClothingShoesBling - name: bling clown shoes - description: Made of refined bananium and shined with the pulp of a fresh banana peel. These make a flashy statement. + name: "блискучі клоунські черевики" + description: "Виготовлені з рафінованого бананіумуі сяють м'якоттю свіжої бананової шкірки. Вони роблять яскраву заяву." components: - type: Sprite sprite: Clothing/Shoes/Specific/bling.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesCult - name: cult shoes - description: A pair of boots worn by the followers of Nar'Sie. + name: "культове взуття" + description: "Пара чобіт, які носили послідовники Нар'є." components: - type: Sprite sprite: Clothing/Shoes/Specific/cult.rsi @@ -100,8 +100,8 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesGaloshes - name: galoshes - description: Rubber boots. + name: "калоші" + description: "Гумові чоботи." components: - type: Sprite sprite: Clothing/Shoes/Specific/galoshes.rsi @@ -117,8 +117,8 @@ - type: entity parent: [ClothingShoesBaseButcherable, BaseMajorContraband] id: ClothingShoesSpaceNinja - name: space ninja shoes - description: A pair of nano-enhanced boots with built-in magnetic suction cups. + name: "взуття космічного ніндзя" + description: "Пара нано-вдосконалених черевиків з вбудованими магнітними присосками." components: - type: Sprite sprite: Clothing/Shoes/Specific/spaceninja.rsi @@ -134,8 +134,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSwat - name: swat shoes - description: When you want to turn up the heat. + name: "черевики для спецназу" + description: "Коли хочеться додати жару." components: - type: Sprite sprite: Clothing/Shoes/Specific/swat.rsi @@ -145,8 +145,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesWizard - name: wizard shoes - description: A pair of magic shoes. + name: "черевики чарівника" + description: "Пара чарівних черевиків." components: - type: Sprite sprite: Clothing/Shoes/Specific/wizard.rsi @@ -156,9 +156,9 @@ - type: entity parent: ClothingShoesBase id: ClothingShoesChameleon - name: black shoes + name: "чорні туфлі" suffix: Chameleon - description: Stylish black shoes. + description: "Стильні чорні туфлі." components: - type: Tag tags: [] # ignore "WhitelistChameleon" tag @@ -196,17 +196,17 @@ - type: entity parent: ClothingShoesChameleon id: ClothingShoesChameleonNoSlips - name: black shoes #actual name and description in uplink_catalog.yml + name: "чорні туфлі" #actual name and description in uplink_catalog.yml suffix: No-slip, Chameleon - description: Stylish black shoes. + description: "Стильні чорні туфлі." components: - type: NoSlip - type: entity parent: ClothingShoesClown id: ClothingShoesJester - name: jester shoes - description: A court jester's shoes, updated with modern squeaking technology. + name: "блазнівські черевики" + description: "Взуття придворного блазня, оновлене за допомогою сучасної технології пищання." components: - type: Sprite sprite: Clothing/Shoes/Specific/jester.rsi @@ -219,9 +219,9 @@ - type: entity parent: ClothingShoesClown id: ClothingShoesCluwne - name: cluwne shoes + name: "туфлі-кльош" suffix: Unremoveable - description: "Cursed pair of cluwne shoes." + description: "Проклята пара туфель із замші." components: - type: Sprite sprite: Clothing/Shoes/Specific/cluwne.rsi @@ -232,8 +232,8 @@ - type: entity parent: ClothingShoesClown id: ClothingShoesClownLarge - name: large clown shoes - description: "When you need to stand out in a room full of clowns!" + name: "великі клоунські черевики" + description: "Коли вам потрібно виділитися в кімнаті, повній клоунів!" components: - type: Sprite state: "icon" @@ -254,8 +254,8 @@ - type: entity parent: ClothingShoesBaseButcherable id: ClothingShoesSkates - name: roller skates - description: "Get your skates on!" + name: "роликові ковзани" + description: "Одягайте ковзани!" components: - type: Sprite sprite: Clothing/Shoes/Specific/skates.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Under/under.yml b/Resources/Prototypes/Entities/Clothing/Under/under.yml index ce2ffc629e9..61038a2a924 100644 --- a/Resources/Prototypes/Entities/Clothing/Under/under.yml +++ b/Resources/Prototypes/Entities/Clothing/Under/under.yml @@ -4,8 +4,8 @@ - type: entity parent: ClothingShoesBase id: ClothingUnderSocksBee - name: bee socks - description: Make them loins buzz! + name: "бджолині шкарпетки" + description: "Змусьте їхні стегна дзижчати!" components: - type: Sprite sprite: Clothing/Under/Socks/bee.rsi @@ -15,8 +15,8 @@ - type: entity parent: ClothingShoesBase id: ClothingUnderSocksCoder - name: coder socks - description: It's time to code sisters!!11! + name: "шкарпетки для кодерів" + description: "Час кодити, сестри!!! 11!" components: - type: Sprite sprite: Clothing/Under/Socks/coder.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_dress.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_dress.yml index 8ef3ea04512..f0f14ff6721 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_dress.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_dress.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBlackElegantDress - name: black elegant dress - description: Elegant dress with a beautiful bow. + name: "чорна елегантна сукня" + description: "Елегантна сукня з красивим бантом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/elegantdress.rsi @@ -31,8 +31,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtRedElegantDress - name: red elegant dress - description: Elegant dress with a beautiful bow. + name: "червона елегантна сукня" + description: "Елегантна сукня з красивим бантом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/elegantdress.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtGreenElegantDress - name: green elegant dress - description: Elegant dress with a beautiful bow. + name: "зелена елегантна сукня" + description: "Елегантна сукня з красивим бантом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/elegantdress.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBlueElegantDress - name: blue elegant dress - description: Elegant dress with a beautiful bow. + name: "синя елегантна сукня" + description: "Елегантна сукня з красивим бантом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/elegantdress.rsi @@ -118,8 +118,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtPurpleElegantDress - name: purple elegant dress - description: Elegant dress with a beautiful bow. + name: "фіолетова елегантна сукня" + description: "Елегантна сукня з красивим бантом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/elegantdress.rsi @@ -147,8 +147,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCyanStripedDress - name: cyan striped dress - description: Cute striped dress. + name: "сукня в блакитну смужку" + description: "Мила смугаста сукня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/stripeddress.rsi @@ -176,8 +176,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtRedStripedDress - name: red striped dress - description: Cute striped dress. + name: "червона смугаста сукня" + description: "Мила смугаста сукня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/stripeddress.rsi @@ -205,8 +205,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtGreenStripedDress - name: green striped dress - description: Cute striped dress. + name: "сукня в зелену смужку" + description: "Мила смугаста сукня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/stripeddress.rsi @@ -235,8 +235,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtPinkStripedDress - name: pink striped dress - description: Cute striped dress. + name: "рожева сукня в смужку" + description: "Мила смугаста сукня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/stripeddress.rsi @@ -264,8 +264,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtOrangeStripedDress - name: orange striped dress - description: Cute striped dress. + name: "помаранчева сукня в смужку" + description: "Мила смугаста сукня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/stripeddress.rsi @@ -293,8 +293,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtPurpleTurtleneckDress - name: purple turtleneck dress - description: Turtleneck dress with a unique design. + name: "фіолетова водолазка" + description: "Сукня-водолазка з унікальним дизайном." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/turtledress.rsi @@ -322,8 +322,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtRedTurtleneckDress - name: red turtleneck dress - description: Turtleneck dress with a unique design. + name: "червона сукня-водолазка" + description: "Сукня-водолазка з унікальним дизайном." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/turtledress.rsi @@ -351,8 +351,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtGreenTurtleneckDress - name: green turtleneck dress - description: Turtleneck dress with a unique design. + name: "зелена сукня-водолазка" + description: "Сукня-водолазка з унікальним дизайном." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/turtledress.rsi @@ -380,8 +380,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBlueTurtleneckDress - name: blue turtleneck dress - description: Turtleneck dress with a unique design. + name: "синя сукня-водолазка" + description: "Сукня-водолазка з унікальним дизайном." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/turtledress.rsi @@ -409,8 +409,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtYellowTurtleneckDress - name: yellow turtleneck dress - description: Turtleneck dress with a unique design. + name: "жовта сукня-водолазка" + description: "Сукня-водолазка з унікальним дизайном." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/turtledress.rsi @@ -438,8 +438,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtYellowOldDress - name: yellow old dress - description: Classic western dress. + name: "жовта стара сукня" + description: "Класичне західне плаття." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/dresswestern.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml index a2bf6b687a9..bfba0d72682 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpskirts.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorWhite - name: white jumpskirt - description: A generic white jumpskirt with no rank markings. + name: "біла спідниця" + description: "Універсальний білий комбінезон без жодних позначок про звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -29,8 +29,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorGrey - name: grey jumpskirt - description: A tasteful grey jumpskirt that reminds you of the good old days. + name: "сіра спідниця" + description: "Зі смаком підібрана сіра спідниця-комбінезон, що нагадує про старі добрі часи." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorBlack - name: black jumpskirt - description: A generic black jumpskirt with no rank markings. + name: "чорна спідниця" + description: "Універсальний чорний комбінезон без маркування рангу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorBlue - name: blue jumpskirt - description: A generic blue jumpskirt with no rank markings. + name: "синя спідниця" + description: "Універсальний синій комбінезон без жодних позначок про звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorDarkBlue - name: dark blue jumpskirt - description: A generic dark blue jumpskirt with no rank markings. + name: "темно-синя спідниця" + description: "Універсальний темно-синій комбінезон без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -153,8 +153,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorTeal - name: teal jumpskirt - description: A generic teal jumpskirt with no rank markings. + name: "бірюзовий спідниця" + description: "Універсальна спідниця-комбінезон бірюзового кольору без маркування рангу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -184,8 +184,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorGreen - name: green jumpskirt - description: A generic green jumpskirt with no rank markings. + name: "зелена спідниця" + description: "Універсальний зелений комбінезон без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -215,8 +215,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorDarkGreen - name: dark green jumpskirt - description: A generic dark green jumpskirt with no rank markings. + name: "темно-зелена спідниця" + description: "Універсальний темно-зелений комбінезон без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -246,8 +246,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorOrange - name: orange jumpskirt - description: Don't wear this near paranoid security officers. + name: "помаранчева спідниця" + description: "Не носіть це поруч з параноїдальними офіцерами безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -277,8 +277,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorPink - name: pink jumpskirt - description: Just looking at this makes you feel fabulous. + name: "рожева спідниця" + description: "Просто дивлячись на це, ви відчуваєте себе казково." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -308,8 +308,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorRed - name: red jumpskirt - description: A generic red jumpskirt with no rank markings. + name: "червона спідниця" + description: "Універсальний червоний комбінезон без жодних позначок про звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -339,8 +339,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorYellow - name: yellow jumpskirt - description: A generic yellow jumpskirt with no rank markings. + name: "жовта спідниця" + description: "Універсальний жовтий комбінезон без жодних позначок про звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -370,8 +370,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorPurple - name: purple jumpskirt - description: A generic light purple jumpskirt with no rank markings. + name: "фіолетовий комбінезон" + description: "Універсальний світло-фіолетовий комбінезон без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -401,8 +401,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorLightBrown - name: light brown jumpskirt - description: A generic light brown jumpskirt with no rank markings. + name: "світло-коричнева спідниця" + description: "Універсальна світло-коричнева спідниця-комбінезон без знаків розрізнення." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -432,8 +432,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorBrown - name: brown jumpskirt - description: A generic brown jumpskirt with no rank markings. + name: "коричнева спідниця" + description: "Універсальний коричневий комбінезон без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -463,8 +463,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtColorMaroon - name: maroon jumpskirt - description: A generic maroon jumpskirt with no rank markings. + name: "бордова спідниця" + description: "Універсальний бордовий комбінезон без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml index f56afabeac1..272e065213d 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/color_jumpsuits.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorWhite - name: white jumpsuit - description: A generic white jumpsuit with no rank markings. + name: "білий комбінезон" + description: "Універсальний білий комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -29,8 +29,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorGrey - name: grey jumpsuit - description: A tasteful grey jumpsuit that reminds you of the good old days. + name: "сірий комбінезон" + description: "Сірий комбінезон зі смаком нагадує про старі добрі часи." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -60,8 +60,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorBlack - name: black jumpsuit - description: A generic black jumpsuit with no rank markings. + name: "чорний комбінезон" + description: "Універсальний чорний комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -91,8 +91,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorBlue - name: blue jumpsuit - description: A generic blue jumpsuit with no rank markings. + name: "синій комбінезон" + description: "Універсальний синій комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -122,8 +122,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorDarkBlue - name: dark blue jumpsuit - description: A generic dark blue jumpsuit with no rank markings. + name: "темно-синій комбінезон" + description: "Універсальний темно-синій комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -153,8 +153,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorTeal - name: teal jumpsuit - description: A generic teal jumpsuit with no rank markings. + name: "чироковий комбінезон" + description: "Універсальний комбінезон бірюзового кольору без маркування звання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -184,8 +184,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorGreen - name: green jumpsuit - description: A generic green jumpsuit with no rank markings. + name: "зелений комбінезон" + description: "Загальний зелений комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -215,8 +215,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorDarkGreen - name: dark green jumpsuit - description: A generic dark green jumpsuit with no rank markings. + name: "темно-зелений комбінезон" + description: "Універсальний темно-зелений комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -246,8 +246,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorOrange - name: orange jumpsuit - description: Don't wear this near paranoid security officers. + name: "помаранчевий комбінезон" + description: "Не носіть це поруч з параноїдальними офіцерами безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -277,8 +277,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorPink - name: pink jumpsuit - description: Just looking at this makes you feel fabulous. + name: "рожевий комбінезон" + description: "Просто дивлячись на це, ви відчуваєте себе казково." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -308,8 +308,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorRed - name: red jumpsuit - description: A generic red jumpsuit with no rank markings. + name: "червоний комбінезон" + description: "Універсальний червоний комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -339,8 +339,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorYellow - name: yellow jumpsuit - description: A generic yellow jumpsuit with no rank markings. + name: "жовтий комбінезон" + description: "Загальний жовтий комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -370,8 +370,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorPurple - name: purple jumpsuit - description: A generic light purple jumpsuit with no rank markings. + name: "фіолетовий комбінезон" + description: "Універсальний світло-фіолетовий комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -401,8 +401,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorLightBrown - name: light brown jumpsuit - description: A generic light brown jumpsuit with no rank markings. + name: "світло-коричневий комбінезон" + description: "Універсальний світло-коричневий комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -432,8 +432,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorBrown - name: brown jumpsuit - description: A generic brown jumpsuit with no rank markings. + name: "коричневий комбінезон" + description: "Універсальний коричневий комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -463,8 +463,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitColorMaroon - name: maroon jumpsuit - description: A generic maroon jumpsuit with no rank markings. + name: "бордовий комбінезон" + description: "Загальний бордовий комбінезон без розпізнавальних знаків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -494,8 +494,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformColorRainbow - name: rainbow jumpsuit - description: A multi-colored jumpsuit! + name: "райдужний комбінезон" + description: "Різнокольоровий комбінезон!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/rainbow.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml index 9a91f927157..8399f9470d9 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpskirts.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBartender - name: bartender's uniform - description: A nice and tidy uniform. Shame about the bar though. + name: "уніформа бармена" + description: "Гарна і охайна форма. Шкода, що немає бару." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/bartender.rsi @@ -12,8 +12,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtCaptain - name: captain's jumpskirt - description: It's a blue jumpskirt with some gold markings denoting the rank of "Captain". + name: "капітанська спідниця" + description: "Це синій комбінезон із золотими знаками, що позначають звання \"капітан\"." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/captain.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCargo - name: cargo tech jumpskirt - description: A sturdy jumpskirt, issued to members of the Cargo department. + name: "вантажницька спідниця " + description: "Міцна спідниця-комбінезон, яку видають співробітникам відділу логістики." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/cargotech.rsi @@ -34,8 +34,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtChiefEngineer - name: chief engineer's jumpskirt - description: It's a high visibility jumpskirt given to those engineers insane enough to achieve the rank of Chief Engineer. + name: "комбінезон головного інженера" + description: "Це - комбінезон високої видимості, що видається тим інженерам, які достатньо божевільні, щоб досягти звання головного інженера." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/ce.rsi @@ -45,8 +45,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtChiefEngineerTurtle - name: chief engineer's turtleneck - description: A yellow turtleneck designed specifically for work in conditions of the engineering department. + name: "водолазка голови інженерії" + description: "Жовта водолазка, розроблена спеціально для роботи в умовах інженерного відділу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/ce_turtle.rsi @@ -56,8 +56,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChaplain - name: chaplain's jumpskirt - description: It's a black jumpskirt, often worn by religious folk. + name: "спідниця капелана" + description: "Це чорна спідниця, яку часто носять релігійні люди." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/chaplain.rsi @@ -67,8 +67,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChef - name: chef uniform - description: Can't cook without this. + name: "кухарська форма" + description: "Не можу готувати без цього." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/chef.rsi @@ -78,8 +78,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtChemistry - name: chemistry jumpskirt - description: There's some odd stains on this jumpskirt. Hm. + name: "хімічний комбінезон" + description: "На цій спідниці якісь дивні плями. Хм." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/chemistry.rsi @@ -89,8 +89,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtVirology - name: virology jumpskirt - description: It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it. + name: "вірусологічна спідниця" + description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біонебезпеки. На ньому є нашивка зі званням вірусолога." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/virology.rsi @@ -100,8 +100,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtGenetics - name: genetics jumpskirt - description: It's made of a special fiber that gives special protection against biohazards. It has a geneticist rank stripe on it. + name: "генетична спідниця" + description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біологічних загроз. На ньому є нашивка зі званням генетика." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/genetics.rsi @@ -111,8 +111,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtCMO - name: chief medical officer's jumpskirt - description: It's a jumpskirt worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. + name: "комбінезон головного лікаря" + description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Забезпечує незначний біологічний захист." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/cmo.rsi @@ -122,8 +122,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtCMOTurtle - name: chief medical officer's turtleneck jumpskirt - description: It's a turtleneck worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. + name: "водолазка-комбінезон головного лікаря" + description: "Це водолазка, яку носять ті, хто має досвід роботи на посаді головного лікаря. Вона забезпечує незначний біологічний захист." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/cmo_turtle.rsi @@ -133,8 +133,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtDetective - name: hard-worn suit - description: Someone who wears this means business. + name: "міцний костюм" + description: "Той, хто носить це, має на увазі бізнес." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/detective.rsi @@ -144,8 +144,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtDetectiveGrey - name: noir suit - description: A hard-boiled private investigator's grey suit, complete with tie clip. + name: "чорний костюм" + description: "Сірий костюм приватного детектива, укомплектований затискачем для краватки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/detective_grey.rsi @@ -155,8 +155,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtEngineering - name: engineering jumpskirt - description: If this suit was non-conductive, maybe engineers would actually do their damn job. + name: "інженерний комбінезон" + description: "Якби цей костюм був непровідним, можливо, інженери справді робили б свою чортову роботу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/engineering.rsi @@ -166,8 +166,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtHoP - name: head of personnel's jumpskirt - description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe. + name: "комбінезон начальника відділу кадрів" + description: "Досить м'який і ненав'язливий. Ідеально підходить для того, щоб зникнути з лиця всесвіту." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hop.rsi @@ -177,8 +177,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtHoS - name: head of security's jumpskirt - description: It's bright red and rather crisp, much like security's victims tend to be. + name: "комбінезон керівника служби безпеки" + description: "Стандартна уніформа охорони станції, прикрашена золотими емблемами та командирськими погонами." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hos.rsi @@ -202,8 +202,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtHoSAlt - name: head of security's turtleneck - description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security. + name: "водолазка начальника служби безпеки" + description: "Це водолазка, яку носять ті, хто достатньо сильний і дисциплінований, щоб досягти посади керівника служби безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hos_alt.rsi @@ -213,8 +213,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtHoSParadeMale - name: head of security's parade uniform - description: A head of security's luxury-wear, for special occasions. + name: "парадна форма начальника служби безпеки" + description: "Розкішний одяг керівника служби безпеки для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hos_parade.rsi @@ -224,8 +224,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtHydroponics - name: hydroponics jumpskirt - description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled. + name: "гідропоніка спідниця-комбінезон" + description: "Має сильний земляний запах. Сподіваємося, що це просто бруд, а не забруднення." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hydro.rsi @@ -235,8 +235,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtJanitor - name: janitor jumpskirt - description: The jumpskirt for the poor sop with a mop. + name: "комбінезон прибиральниці" + description: "Спідниця для бідних з шваброю." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/janitor.rsi @@ -246,8 +246,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtMedicalDoctor - name: medical doctor jumpskirt - description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel. + name: "медичний комбінезон" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. На грудях є хрест, який означає, що власник є підготовленим медичним персоналом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/medical.rsi @@ -257,8 +257,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtMime - name: mime jumpskirt - description: ... + name: "мімічна спідниця" + description: "..." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/mime.rsi @@ -268,8 +268,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtParamedic - name: paramedic jumpskirt - description: It's got a plus on it, that's a good thing right? + name: "комбінезон парамедика" + description: "Це плюс, це ж добре, чи не так?" components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/paramedic.rsi @@ -279,8 +279,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtBrigmedic - name: brigmedic jumpskirt - description: This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day. + name: "спідниця бріг-медика" + description: "Ця форма видається кваліфікованому персоналу, який пройшов навчання. Нікого не хвилює, що навчання тривало півдня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/brigmedic.rsi @@ -290,8 +290,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpskirtPrisoner - name: prisoner jumpskirt - description: Busted. + name: "спідниця для в'язнів" + description: "Попався." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/color.rsi @@ -329,8 +329,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtQM - name: quartermaster's jumpskirt - description: 'What can brown do for you?' + name: "комбінезон офіцера логістики" + description: "Що коричневий може зробити для вас?" components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/qm.rsi @@ -340,8 +340,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtQMTurtleneck - name: quartermasters's turtleneck - description: A sharp turtleneck made for the hardy work environment of supply. + name: "водолазка офіцера логістики" + description: "Гостра водолазка, створена для суворого робочого середовища постачання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/qmturtleskirt.rsi @@ -351,8 +351,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtResearchDirector - name: research director's turtleneck - description: It's a turtleneck worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants. + name: "водолазка містифікатора" + description: "Це водолазка, яку носять ті, хто володіє ноу-хау, щоб досягти позиції Містагога. Її тканина забезпечує незначний захист від біологічних забруднень." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/rnd.rsi @@ -362,8 +362,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtScientist - name: scientist jumpskirt - description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist. + name: "комбінезон вченого" + description: "Він виготовлений зі спеціального волокна, яке збільшує сприйняття інтелекту і зменшує особисту етику. Має маркування, що позначає власника як науковця." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/scientist.rsi @@ -373,8 +373,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtRoboticist - name: roboticist jumpskirt - description: It's a slimming black with reinforced seams; great for industrial work. + name: "комбінезон робототехніки" + description: "Це тонкий чорний колір з посиленими швами; чудово підходить для промислової роботи." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/roboticist.rsi @@ -384,8 +384,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseRestrictedContraband] id: ClothingUniformJumpskirtSec - name: security jumpskirt - description: A jumpskirt made of strong material, providing robust protection. + name: "захисний спідниця" + description: "Вугільна спідниця і тьмяна червона сорочка - стандартна форма сумнозвісного Департаменту безпеки вокзалу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/security.rsi @@ -410,8 +410,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseRestrictedContraband] id: ClothingUniformJumpskirtWarden - name: warden's uniform - description: A formal security suit for officers complete with Nanotrasen belt buckle. + name: "спдниця наглядача" + description: "Червона сорочка на вугільній спідниці, з білими знаками та погонами, що позначають звання наглядача." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/warden.rsi @@ -436,8 +436,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLibrarian - name: librarian jumpskirt - description: A cosy green jumper fit for a curator of books. + name: "спідниця бібліотекаря" + description: "Затишний зелений джемпер для куратора книжок." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/librarian.rsi @@ -447,8 +447,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCurator - name: sensible skirt - description: It's sensible. Too sensible... + name: "розумна спідниця" + description: "Це розумно. Занадто розумно..." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/curator.rsi @@ -458,8 +458,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtPerformer - name: performer's jumpskirt - description: Hi, I'm Scott, president of Donk Pizza. Have you heard of [FAMOUS VIRTUAL PERFORMER]? + name: "спідниця перформерки" + description: "Привіт, я Скотт, президент \"Донк Піца\". Ви чули про [ВІДОМОГО ВІРТУАЛЬНОГО ВИКОНАВЦЯ]?" components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/performer.rsi @@ -469,8 +469,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCapFormalDress - name: captain's formal dress - description: A dress for special occasions. + name: "офіційна сукня капітана" + description: "Сукня для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/capformaldress.rsi @@ -480,8 +480,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCentcomFormalDress - name: central command formal dress - description: A dress for special occasions. + name: "парадний одяг центрального командування" + description: "Сукня для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/centcomformaldress.rsi @@ -491,8 +491,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseCommandContraband] id: ClothingUniformJumpskirtHosFormal - name: hos's formal dress - description: A dress for special occasions. + name: "урочиста сукня дівчини" + description: "Сукня для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/hosformaldress.rsi @@ -502,8 +502,8 @@ - type: entity parent: [UnsensoredClothingUniformSkirtBase, BaseSyndicateContraband] id: ClothingUniformJumpskirtOperative - name: operative jumpskirt - description: Uniform for elite syndicate operatives performing tactical operations in deep space. + name: "спідниця оперативника" + description: "Уніформа для елітних оперативників синдикату, які виконують тактичні операції у відкритому космосі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/operative_s.rsi @@ -513,8 +513,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtTacticool - name: tacticool jumpskirt - description: Uniform for subpar operative LARPers performing tactical insulated glove theft in deep space. + name: "тактична спідниця-комбінезон" + description: "Уніформа для низькокваліфікованих оперативників LARP, які виконують тактичні крадіжки в ізольованих рукавичках у відкритому космосі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/tacticool_s.rsi @@ -528,8 +528,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtAtmos - name: atmospheric technician jumpskirt - description: I am at work. I can't leave work. Work is breathing. I am testing air quality. + name: "спідниця-комбінезон атмосферного техніка" + description: "Я на роботі. Я не можу покинути роботу. Робота - це дихання. Я перевіряю якість повітря." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/atmosf.rsi @@ -539,8 +539,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtJanimaid - name: janitorial maid uniform - description: For professionals, not the posers. + name: "уніформа прибиральниці" + description: "Для професіоналів, а не для позерів." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/janimaid.rsi @@ -550,8 +550,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtJanimaidmini - name: janitorial maid uniform with miniskirt - description: Elite service, not some candy wrappers. + name: "уніформа прибиральниці з міні-спідницею" + description: "Елітний сервіс, а не обгортки від цукерок." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/janimaidmini.rsi @@ -561,8 +561,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerRed - name: red lawyer suitskirt - description: A flashy red suitskirt worn by lawyers and show-offs. + name: "червона адвокатська спідниця" + description: "Кричуща червона спідниця, яку носять адвокати та показушники." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerred.rsi @@ -572,8 +572,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerBlue - name: blue lawyer suitskirt - description: A flashy blue suitskirt worn by lawyers and show-offs. + name: "синя адвокатська спідниця" + description: "Кричуща блакитна спідниця, яку носять адвокати та показушники." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerblue.rsi @@ -583,8 +583,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerBlack - name: black lawyer suitskirt - description: A subtle black suitskirt worn by lawyers and gangsters. + name: "чорна адвокатська спідниця" + description: "Витончена чорна спідниця, яку носили адвокати та гангстери." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerblack.rsi @@ -594,8 +594,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerPurple - name: purple lawyer suitskirt - description: A stylish purple piece worn by lawyers and show people. + name: "фіолетова адвокатська спідниця" + description: "Стильна фіолетова річ, яку носять юристи та люди шоу-бізнесу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyerpurple.rsi @@ -605,8 +605,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtLawyerGood - name: good lawyer's suitskirt - description: A tacky suitskirt perfect for a CRIMINAL lawyer! + name: "спідниця хорошого адвоката" + description: "Спідниця-спідниця ідеально підходить для адвоката з кримінальних справ!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/lawyergood.rsi @@ -616,8 +616,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSyndieFormalDress - name: syndicate formal dress - description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this." + name: "синдикатська офіційна сукня" + description: "Уніформа синдикату виконана в елегантному стилі, в ній навіть шкода робити брудні трюки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/syndieformaldress.rsi @@ -627,8 +627,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtTacticalMaid - name: tactical maid suitskirt - description: It is assumed that the best maids should have designer suits. + name: "тактична спідниця для покоївки" + description: "Вважається, що найкращі покоївки повинні мати дизайнерські костюми." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/tacticalmaid.rsi @@ -638,8 +638,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtOfLife - name: skirt of life - description: A skirt that symbolizes the joy and positivity of our life. + name: "спідниця життя" + description: "Спідниця, що символізує радість і позитив нашого життя." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/skirtoflife.rsi @@ -649,8 +649,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorEngineer - name: senior engineer jumpskirt - description: A sign of skill and prestige within the engineering department. + name: "спідниця старшого інженера" + description: "Ознака майстерності та престижу в інженерному відділі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_engineer.rsi @@ -660,8 +660,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorResearcher - name: senior researcher jumpskirt - description: A sign of skill and prestige within the science department. + name: "старший науковий співробітник спідниця" + description: "Ознака майстерності та престижу у відділі епістемології." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_researcher.rsi @@ -671,8 +671,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtSeniorPhysician - name: senior physician jumpskirt - description: A sign of skill and prestige within the medical department. + name: "комбінезон старшого лікаря" + description: "Ознака майстерності та престижу в медичному відділенні." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_physician.rsi @@ -682,8 +682,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseRestrictedContraband] id: ClothingUniformJumpskirtSeniorOfficer - name: senior officer jumpskirt - description: A sign of skill and prestige within the security department. + name: "спідниця старшого офіцера" + description: "Ознака майстерності та престижу у відділі безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/senior_officer.rsi @@ -693,8 +693,8 @@ - type: entity parent: [ClothingUniformSkirtBase, BaseRestrictedContraband] id: ClothingUniformJumpskirtSecGrey - name: grey security jumpskirt - description: A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood. + name: "сіра захистна спідниця" + description: "Світло-сіра сорочка з яскраво-червоними вкрапленнями для відданих і чуйних охоронців." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/security_grey.rsi @@ -704,8 +704,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtWeb - name: web jumpskirt - description: Makes it clear that you are one with the webs. + name: "спідниця з павутини" + description: "Принаймні, це вже щось." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/web.rsi @@ -735,8 +735,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCasualBlue - name: casual blue jumpskirt - description: A loose worn blue shirt with a grey skirt, perfect for someone looking to relax. + name: "повсякденний синій комбінезон" + description: "Вільна поношена синя сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -765,8 +765,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCasualPurple - name: casual purple jumpskirt - description: A loose worn purple shirt with a grey skirt, perfect for someone looking to relax. + name: "повсякденний фіолетовий комбінезон" + description: "Вільна поношена фіолетова сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -795,8 +795,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtCasualRed - name: casual red jumpskirt - description: A loose worn red shirt with a grey skirt, perfect for someone looking to relax. + name: "повсякденна червона спідниця" + description: "Вільна потерта червона сорочка з сірою спідницею - ідеальний варіант для тих, хто хоче розслабитися." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -825,8 +825,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtOldDress - name: old dress - description: A worn-looking dress from a very long time ago. + name: "старе плаття" + description: "Поношена сукня з дуже давніх часів." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/olddress.rsi @@ -836,8 +836,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtMusician - name: musician's skirt - description: A fancy skirt for the musically inclined. Perfect for any lounge act! + name: "спідниця музиканта" + description: "Модна спідниця для музично налаштованих. Ідеально підходить для будь-якого лаунжу!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/musician.rsi @@ -847,8 +847,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtPsychologist - name: psychologist suitskirt - description: I don't lose things. I place things in locations which later elude me. + name: "спідниця-костюм психолога" + description: "Я не гублю речі. Я кладу речі в місця, які потім вислизають від мене." components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/psychologist.rsi @@ -858,8 +858,8 @@ - type: entity parent: ClothingUniformSkirtBase id: ClothingUniformJumpskirtClown - name: clown skirt - description: HONK! + name: "клоунська спідниця" + description: "ГУДОК!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpskirt/clown.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml index 42a0b7069d1..430d7c1b2b8 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/jumpsuits.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDeathSquad - name: death squad uniform - description: Advanced armored jumpsuit used by special forces in special operations. + name: "форма ескадрону смерті" + description: "Удосконалений броньований комбінезон, що використовується спецпідрозділами під час спецоперацій." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/deathsquad.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitAncient - name: ancient jumpsuit - description: A terribly ragged and frayed grey jumpsuit. It looks like it hasn't been washed in over a decade. + name: "старовинний комбінезон" + description: "Страшенно пошарпаний і обшарпаний сірий комбінезон. Виглядає так, ніби його не прали більше десяти років." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ancient.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitBartender - name: bartender's uniform - description: A nice and tidy uniform. Shame about the bar though. + name: "форма бармена" + description: "Гарна і охайна форма. Шкода, що немає бару." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/bartender.rsi @@ -34,8 +34,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJacketMonkey - name: bartender's jacket monkey - description: A decent jacket, for a decent monkey. + name: "мавпа на куртці бармена" + description: "Пристойна куртка, для пристойної мавпи." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/punpun.rsi @@ -49,8 +49,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitBartenderPurple - name: purple bartender's uniform - description: A special purple outfit to serve drinks. + name: "фіолетова форма бармена" + description: "Спеціальне фіолетове вбрання для подачі напоїв." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/bartender_purple.rsi @@ -60,8 +60,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitCaptain - name: captain's jumpsuit - description: It's a blue jumpsuit with some gold markings denoting the rank of "Captain". + name: "капітанський комбінезон" + description: "Це синій комбінезон із золотими знаками, що позначають звання \"капітан\"." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/captain.rsi @@ -71,8 +71,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCargo - name: cargo tech jumpsuit - description: A sturdy jumpsuit, issued to members of the Cargo department. + name: "вантажницький комбінезон" + description: "Міцний комбінезон, виданий співробітникам відділу логістики." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cargotech.rsi @@ -82,8 +82,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSalvageSpecialist - name: salvage specialist's jumpsuit - description: It's a snappy jumpsuit with a sturdy set of overalls. It's very dirty. + name: "комбінезон рятувальника" + description: "Це короткий комбінезон з міцним набором комбінезонів. Він дуже брудний." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/salvage.rsi @@ -93,8 +93,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitChiefEngineer - name: chief engineer's jumpsuit - description: It's a high visibility jumpsuit given to those engineers insane enough to achieve the rank of Chief Engineer. + name: "комбінезон головного інженера" + description: "Це комбінезон підвищеної видимості, який видається тим інженерам, які достатньо божевільні, щоб досягти звання головного інженера." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce.rsi @@ -104,8 +104,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitChiefEngineerTurtle - name: chief engineer's turtleneck - description: A yellow turtleneck designed specifically for work in conditions of the engineering department. + name: "водолазка Головного інженера" + description: "Жовта водолазка, розроблена спеціально для роботи в умовах інженерного відділу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce_turtle.rsi @@ -115,8 +115,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChaplain - name: chaplain's jumpsuit - description: It's a black jumpsuit, often worn by religious folk. + name: "комбінезон капелана" + description: "Це чорний комбінезон, який часто носять релігійні люди." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/chaplain.rsi @@ -126,8 +126,8 @@ - type: entity parent: [ ClothingUniformBase, BaseCentcommContraband ] id: ClothingUniformJumpsuitCentcomAgent - name: CentComm agent's jumpsuit - description: A suit worn by CentComm's legal team. Smells of burnt coffee. + name: "Комбінезон агенції ЦентКом" + description: "Костюм, який носить юридична команда ЦентКом. Пахне горілою кавою." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcom_agent.rsi @@ -137,8 +137,8 @@ - type: entity parent: [ ClothingUniformBase, BaseCentcommContraband ] id: ClothingUniformJumpsuitCentcomOfficial - name: CentComm official's jumpsuit - description: It's a jumpsuit worn by CentComm's officials. + name: "Комбінезон чиновника CentCom" + description: "Це комбінезон, який носять співробітники CentCom." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcom_official.rsi @@ -148,8 +148,8 @@ - type: entity parent: [ ClothingUniformBase, BaseCentcommContraband ] id: ClothingUniformJumpsuitCentcomOfficer - name: CentComm officer's jumpsuit - description: It's a jumpsuit worn by CentComm Officers. + name: "Комбінезон офіцерства ЦентКом" + description: "Це комбінезон, який носять офіцери Центру." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcom_officer.rsi @@ -159,8 +159,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChef - name: chef uniform - description: Can't cook without this. + name: "кухарський комбінезон" + description: "Не можу готувати без цього." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/chef.rsi @@ -170,8 +170,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChemistry - name: chemistry jumpsuit - description: There's some odd stains on this jumpsuit. Hm. + name: "хімічний комбінезон" + description: "На цьому комбінезоні якісь дивні плями. Хм." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/chemistry.rsi @@ -181,8 +181,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitVirology - name: virology jumpsuit - description: It's made of a special fiber that gives special protection against biohazards. It has a virologist rank stripe on it. + name: "вірусологічний комбінезон" + description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біонебезпеки. На ньому є нашивка зі званням вірусолога." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/virology.rsi @@ -192,8 +192,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitGenetics - name: genetics jumpsuit - description: It's made of a special fiber that gives special protection against biohazards. It has a geneticist rank stripe on it. + name: "генетичний комбінезон" + description: "Він виготовлений зі спеціального волокна, яке забезпечує особливий захист від біологічних загроз. На ньому є нашивка зі званням генетика." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/genetics.rsi @@ -203,8 +203,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitClown - name: clown suit - description: HONK! + name: "костюм клоуна" + description: "ГУДОК!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/clown.rsi @@ -218,7 +218,7 @@ - type: entity parent: ClothingUniformJumpsuitClown id: ClothingUniformJumpsuitClownBanana - name: banana clown suit + name: "банановий костюм клоуна" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/clown_banana.rsi @@ -235,8 +235,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJester - name: jester suit - description: A jolly dress, well suited to entertain your master, nuncle. + name: "костюм блазня" + description: "Весела сукня, добре підходить для того, щоб розважити свого господаря, дядька." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/jester.rsi @@ -255,8 +255,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitCMO - name: chief medical officer's jumpsuit - description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. + name: "комбінезон головного лікаря" + description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Він забезпечує незначний біологічний захист." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cmo.rsi @@ -266,8 +266,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitCMOTurtle - name: chief medical officer's turtleneck jumpsuit - description: It's a turtleneck worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. + name: "комбінезон з водолазкою головного лікаря" + description: "Це водолазка, яку носять ті, хто має досвід роботи на посаді головного лікаря. Вона забезпечує незначний біологічний захист." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cmo_turtle.rsi @@ -277,8 +277,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDetective - name: hard-worn suit - description: Someone who wears this means business. + name: "міцний костюм" + description: "Той, хто носить це, має на увазі бізнес." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/detective.rsi @@ -288,8 +288,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDetectiveGrey - name: noir suit - description: A hard-boiled private investigator's grey suit, complete with tie clip. + name: "чорний костюм" + description: "Сірий костюм приватного детектива, укомплектований затискачем для краватки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/detective_grey.rsi @@ -299,8 +299,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitEngineering - name: engineering jumpsuit - description: If this suit was non-conductive, maybe engineers would actually do their damn job. + name: "інженерний комбінезон" + description: "Якби цей костюм був непровідним, можливо, інженери справді робили б свою чортову роботу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/engineering.rsi @@ -310,8 +310,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitEngineeringHazard - name: hazard jumpsuit - description: Woven in a grungy, warm orange. Lets others around you know that you really mean business when it comes to work. + name: "захисний інженерний комбінезон" + description: "Витканий у похмурому, теплому помаранчевому кольорі. Дає зрозуміти оточуючим, що ви справді серйозно ставитеся до роботи." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/engineering_hazard.rsi @@ -321,8 +321,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHoP - name: head of personnel's jumpsuit - description: Rather bland and inoffensive. Perfect for vanishing off the face of the universe. + name: "комбінезон Голови персоналу" + description: "Досить м'який і ненав'язливий. Ідеально підходить для того, щоб зникнути з лиця всесвіту." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hop.rsi @@ -332,8 +332,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHoS - name: head of security's jumpsuit - description: It's bright red and rather crisp, much like security's victims tend to be. + name: "комбінезон Голови СБ" + description: "Стандартна уніформа охорони станції, прикрашена золотими емблемами та командирськими погонами." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos.rsi @@ -355,8 +355,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHoSAlt - name: head of security's turtleneck - description: It's a turtleneck worn by those strong and disciplined enough to achieve the position of Head of Security. + name: "водолазка начальника служби безпеки" + description: "Це водолазка, яку носять ті, хто достатньо сильний і дисциплінований, щоб досягти посади керівника служби безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos_alt.rsi @@ -366,8 +366,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHoSBlue - name: head of security's blue jumpsuit - description: A blue jumpsuit of Head of Security. + name: "синій комбінезон Голови СБ" + description: "Блакитна сорочка служби безпеки станції з вугільними штанами. Із золотими емблемами та командирськими погонами." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos_blue.rsi @@ -377,8 +377,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHoSGrey - name: head of security's grey jumpsuit - description: A grey jumpsuit of Head of Security, which make him look somewhat like a passenger. + name: "сірий комбінезон Голови СБ" + description: "Сіра сорочка охорони вокзалу з вугільними штанами. Виділяється червоними лампасами, золотими емблемами та командирськими погонами." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos_grey.rsi @@ -388,8 +388,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHoSParadeMale - name: head of security's parade uniform - description: A male head of security's luxury-wear, for special occasions. + name: "урочиста форма Голови СБ" + description: "Розкішний одяг начальника служби безпеки для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hos_parade.rsi @@ -399,8 +399,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHydroponics - name: hydroponics jumpsuit - description: Has a strong earthy smell to it. Hopefully it's merely dirty as opposed to soiled. + name: "комбінезон гідропоніки" + description: "Має сильний земляний запах. Сподіваємося, що це просто бруд, а не забруднення." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hydro.rsi @@ -410,8 +410,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJanitor - name: janitor jumpsuit - description: The jumpsuit for the poor sop with a mop. + name: "прибиральницький комбінезон" + description: "Комбінезон бідного персоналу зі шваброю." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/janitor.rsi @@ -421,8 +421,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitKimono - name: kimono - description: Traditional chinese clothing. + name: "кімоно" + description: "традиційний китайський одяг" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/kimono.rsi @@ -432,8 +432,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMedicalDoctor - name: medical doctor jumpsuit - description: It's made of a special fiber that provides minor protection against biohazards. It has a cross on the chest denoting that the wearer is trained medical personnel. + name: "лікарський комбінезон" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. На грудях є хрест, який означає, що власник є підготовленим медичним персоналом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/medical.rsi @@ -443,8 +443,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMime - name: mime suit - description: ... + name: "костюм міма" + description: "..." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/mime.rsi @@ -454,8 +454,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitParamedic - name: paramedic jumpsuit - description: It's got a plus on it, that's a good thing right? + name: "парамедичний комбінезон" + description: "Це плюс, це ж добре, чи не так?" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/paramedic.rsi @@ -465,8 +465,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitBrigmedic - name: brigmedic jumpsuit - description: This uniform is issued to qualified personnel who have been trained. No one cares that the training took half a day. + name: "комбінезон бріг-медика" + description: "Ця форма видається кваліфікованому персоналу, який пройшов навчання. Нікого не хвилює, що навчання тривало півдня." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/brigmedic.rsi @@ -476,8 +476,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPrisoner - name: prisoner jumpsuit - description: Busted. + name: "комбінезон ув'язнених" + description: "Попався." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/color.rsi @@ -515,8 +515,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitQM - name: quartermaster's jumpsuit - description: 'What can brown do for you?' + name: "комбінезон Голови Карго" + description: "Що коричневий може зробити для вас?" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/qm.rsi @@ -526,8 +526,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitQMTurtleneck - name: quartermasters's turtleneck - description: A sharp turtleneck made for the hardy work environment of supply. + name: "водолазка офіцера логістики" + description: "Гостра водолазка, створена для суворого робочого середовища постачання." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/qmturtle.rsi @@ -537,8 +537,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitQMFormal - name: quartermasters's formal suit - description: Inspired by the quartermasters of military's past, the perfect outfit for supplying a formal occasion. + name: "урочистий костюм Голови Карго" + description: "Натхненний військовими офіцерами логістики минулого, ідеальне вбрання для офіційних заходів." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/qmformal.rsi @@ -548,8 +548,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitResearchDirector - name: research director's turtleneck - description: It's a turtleneck worn by those with the know-how to achieve the position of Research Director. Its fabric provides minor protection from biological contaminants. + name: "водолазка містифікатора" + description: "Це водолазка, яку носять ті, хто володіє ноу-хау, щоб досягти позиції Містагога. Її тканина забезпечує незначний захист від біологічних забруднень." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/rnd.rsi @@ -559,8 +559,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitScientist - name: scientist jumpsuit - description: It's made of a special fiber that increases perceived intelligence and decreases personal ethics. It has markings that denote the wearer as a scientist. + name: "комбінезон вченого" + description: "Він виготовлений зі спеціального волокна, яке збільшує сприйняття інтелекту і зменшує особисту етику. Має маркування, що позначає власника як науковця." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/scientist.rsi @@ -570,8 +570,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitScientistFormal - name: scientist's formal jumpsuit - description: A uniform for sophisticated scientists, best worn with its matching tie. + name: "формальний комбінезон вчених" + description: "Уніформа для витончених науковців, яку найкраще носити з краваткою в тон." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/scientist_formal.rsi @@ -581,8 +581,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRoboticist - name: roboticist jumpsuit - description: It's a slimming black with reinforced seams; great for industrial work. + name: "комбінезон робототехніки" + description: "Це тонкий чорний колір з посиленими швами; чудово підходить для промислової роботи." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/roboticist.rsi @@ -592,8 +592,8 @@ - type: entity parent: [ClothingUniformBase, BaseRestrictedContraband] id: ClothingUniformJumpsuitSec - name: security jumpsuit - description: A jumpsuit made of strong material, providing robust protection. + name: "офіцерський комбінезон" + description: "Вугільні штани та тьмяна червона сорочка - стандартна уніформа сумнозвісного відділу служби безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/security.rsi @@ -615,8 +615,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSecBlue - name: blue shirt and tie - description: I'm a little busy right now, Calhoun. + name: "синій офіцерський комбінезон" + description: "Прохолодна синя сорочка поверх вугільних штанів - для спокійного і зібраного офіцерства." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/security_blue.rsi @@ -626,8 +626,8 @@ - type: entity parent: [ClothingUniformBase, BaseRestrictedContraband] id: ClothingUniformJumpsuitSecGrey - name: grey security jumpsuit - description: A tactical relic of years past before Nanotrasen decided it was cheaper to dye the suits red instead of washing out the blood. + name: "сірий офіцерський комбінезон" + description: "Світло-сіра сорочка з яскраво-червоними вкрапленнями для відданного і чуйного офіцерства." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/security_grey.rsi @@ -637,8 +637,8 @@ - type: entity parent: [ClothingUniformBase, BaseRestrictedContraband] id: ClothingUniformSecurityTrooper - name: trooper uniform - description: A formal uniform issued to the Nanotrasen Troopers, usually it comes with a car. + name: "військова форма" + description: "Офіційна форма, яку видають нанодесантникам, зазвичай вона йде в комплекті з автомобілем." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/security_trooper.rsi @@ -648,8 +648,8 @@ - type: entity parent: [ClothingUniformBase, BaseRestrictedContraband] id: ClothingUniformJumpsuitWarden - name: warden's uniform - description: A formal security suit for officers complete with Nanotrasen belt buckle. + name: "наглядацький комбінезон" + description: "Червона сорочка на вугільних штанях, з білими знаками та погонами, що позначають звання наглядача." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/warden.rsi @@ -671,8 +671,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformOveralls - name: overalls - description: Great for working outdoors. + name: "комбінезон" + description: "Чудово підходить для роботи на свіжому повітрі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/overalls.rsi @@ -682,8 +682,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLibrarian - name: librarian jumpsuit - description: A cosy green jumper fit for a curator of books. + name: "комбінезон бібліотекаря" + description: "Затишний зелений джемпер для куратора книжок." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/librarian.rsi @@ -693,8 +693,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCurator - name: sensible suit - description: It's sensible. Too sensible... + name: "розумний костюм" + description: "Це розумно. Занадто розумно..." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/curator.rsi @@ -704,8 +704,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerRed - name: red lawyer suit - description: A flashy red suit worn by lawyers and show-offs. + name: "червоний костюм адвоката" + description: "Кричущий червоний костюм, який носять адвокати і показушники." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerred.rsi @@ -715,8 +715,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerBlue - name: blue lawyer suit - description: A flashy blue suit worn by lawyers and show-offs. + name: "синій адвокатський костюм" + description: "Кричущий синій костюм, який носять адвокати і показушники." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerblue.rsi @@ -726,8 +726,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerBlack - name: black lawyer suit - description: A subtle black suit worn by lawyers and gangsters. + name: "костюм чорного адвоката" + description: "Витончений чорний костюм, який носять адвокати та гангстери." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerblack.rsi @@ -737,8 +737,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerPurple - name: purple lawyer suit - description: A stylish purple piece worn by lawyers and show people. + name: "фіолетовий адвокатський костюм" + description: "Стильна фіолетова річ, яку носять юристи та люди шоу-бізнесу." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyerpurple.rsi @@ -748,8 +748,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLawyerGood - name: good lawyer's suit - description: A tacky suit perfect for a CRIMINAL lawyer! + name: "костюм хорошого адвоката" + description: "Липкий костюм ідеально підходить для КРИМІНАЛЬНОГО адвоката!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/lawyergood.rsi @@ -759,8 +759,8 @@ - type: entity parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband] id: ClothingUniformJumpsuitPyjamaSyndicateBlack - name: black syndicate pyjamas - description: For those long nights in perma. + name: "чорна піжама Синдикату" + description: "Для довгих ночей у пермі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicateblack.rsi @@ -770,8 +770,8 @@ - type: entity parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband] id: ClothingUniformJumpsuitPyjamaSyndicatePink - name: pink syndicate pyjamas - description: For those long nights in perma. + name: "рожева піжама Синдикату" + description: "Для довгих ночей у пермі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatepink.rsi @@ -781,8 +781,8 @@ - type: entity parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband] id: ClothingUniformJumpsuitPyjamaSyndicateRed - name: red syndicate pyjamas - description: For those long nights in perma. + name: "червона піжама Синдикату" + description: "Для довгих ночей у пермі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pyjamasyndicatered.rsi @@ -792,8 +792,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitNanotrasen - name: nanotrasen jumpsuit - description: A stately blue jumpsuit to represent NanoTrasen. + name: "комбінезон Нанотрейзену" + description: "Величний синій комбінезон для представлення NanoTrasen." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/nanotrasen.rsi @@ -803,8 +803,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitCapFormal - name: captain's formal suit - description: A suit for special occasions. + name: "урочистий костюм капітана" + description: "Костюм для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/capformal.rsi @@ -814,8 +814,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCentcomFormal - name: central command formal suit - description: A suit for special occasions. + name: "урочистий костюм центрального командування" + description: "Костюм для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/centcomformal.rsi @@ -825,8 +825,8 @@ - type: entity parent: [ClothingUniformBase, BaseCommandContraband] id: ClothingUniformJumpsuitHosFormal - name: hos's formal suit - description: A suit for special occasions. + name: "урочистий костюм Голови персоналу" + description: "Костюм для особливих випадків." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hosformal.rsi @@ -836,8 +836,8 @@ - type: entity parent: [UnsensoredClothingUniformBase, BaseSyndicateContraband] id: ClothingUniformJumpsuitOperative - name: operative jumpsuit - description: Uniform for elite syndicate operatives performing tactical operations in deep space. + name: "оперативницький комбінезон" + description: "Уніформа для елітних оперативників Синдикату, які виконують тактичні операції у відкритому космосі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/operative.rsi @@ -847,8 +847,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitTacticool - name: tacticool jumpsuit - description: Uniform for subpar operative LARPers performing tactical insulated glove theft in deep space. + name: "комбінезон tacticool" + description: "Уніформа для низькокваліфікованих оперативників LARP, які виконують тактичні крадіжки в ізольованих рукавичках у відкритому космосі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/tacticool.rsi @@ -862,8 +862,8 @@ - type: entity parent: [ ClothingUniformBase, BaseRestrictedContraband ] id: ClothingUniformJumpsuitMercenary - name: mercenary jumpsuit - description: Clothing for real mercenaries who have gone through fire, water and the jungle of planets flooded with dangerous monsters or targets for which a reward has been assigned. + name: "комбінезон найманця" + description: "Одяг для справжніх найманців, які пройшли крізь вогонь, воду та джунглі планет, що кишать небезпечними монстрами або цілями, за які призначена винагорода." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/mercenary.rsi @@ -873,8 +873,8 @@ - type: entity parent: UnsensoredClothingUniformBase id: ClothingUniformJumpsuitNinja - name: ninja jumpsuit - description: Comfortable ninja suit, for convenience when relaxing and when you need to practice. + name: "комбінезон ніндзя" + description: "Зручний костюм ніндзя, для зручності під час відпочинку та тренувань." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ninja.rsi @@ -884,8 +884,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitAtmos - name: atmospheric technician jumpsuit - description: I am at work. I can't leave work. Work is breathing. I am testing air quality. + name: "комбінезон атмосферного техніка" + description: "Я на роботі. Я не можу покинути роботу. Робота - це дихання. Я перевіряю якість повітря." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/atmos.rsi @@ -895,8 +895,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitAtmosCasual - name: atmospheric technician's casual jumpsuit - description: Might as well relax with a job as easy as yours. + name: "повсякденний комбінезон атмосферного техніка" + description: "З такою ж легкістю можна розслабитися, маючи таку просту роботу, як у вас." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/atmos_casual.rsi @@ -906,8 +906,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPsychologist - name: psychologist suit - description: I don't lose things. I place things in locations which later elude me. + name: "костюм психолога" + description: "Я не гублю речі. Я кладу речі в місця, які потім вислизають від мене." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/psychologist.rsi @@ -917,8 +917,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitReporter - name: reporter suit - description: A good reporter remains a skeptic all their life. + name: "репортерський костюм" + description: "Хороший репортер залишається скептиком все життя." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/reporter.rsi @@ -928,8 +928,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSafari - name: safari suit - description: Perfect for a jungle excursion. + name: "костюм сафарі" + description: "Ідеально підходить для екскурсії в джунглі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/safari.rsi @@ -939,8 +939,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitJournalist - name: journalist suit - description: If journalism is good, it is controversial, by nature. + name: "журналістський костюм" + description: "Якщо журналістика хороша, вона суперечлива за своєю природою." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/journalist.rsi @@ -950,8 +950,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMonasticRobeDark - name: dark monastic robe - description: It's a dark robe, often worn by religious folk. + name: "темна чернеча ряса" + description: "Це темний одяг, який часто носять релігійні люди." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_dark.rsi @@ -961,8 +961,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMonasticRobeLight - name: light monastic robe - description: It's a light robe, often worn by religious folk. + name: "світла чернеча ряса" + description: "Це світлий халат, який часто носять релігійні люди." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/monastic_robe_light.rsi @@ -972,8 +972,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitMusician - name: musician's tuxedo - description: A fancy tuxedo for the musically inclined. Perfect for any lounge act! + name: "смокінг музиканта" + description: "Модний смокінг для музично налаштованих людей. Ідеально підходить для будь-якого лаунж-виступу!" components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/musician.rsi @@ -983,8 +983,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTChaplain - name: ERT chaplain uniform - description: A special suit made for Central Command's elite chaplain corps. + name: "Форма капелана ERT" + description: "Спеціальний костюм, пошитий для елітного капеланського корпусу Центрального командування." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_chaplain.rsi @@ -994,8 +994,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTEngineer - name: ERT engineering uniform - description: A special suit made for the elite engineers under CentComm. + name: "Інженерна форма ERT" + description: "Спеціальний костюм, виготовлений для елітних інженерів компанії CentCom." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_engineer.rsi @@ -1005,8 +1005,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTJanitor - name: ERT janitorial uniform - description: A special suit made for the elite janitors under CentComm. + name: "Прибиральницька форма ERT" + description: "Спеціальний костюм, пошитий для елітних прибиральників CentCom." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_janitor.rsi @@ -1016,8 +1016,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTLeader - name: ERT leader uniform - description: A special suit made for the best of the elites under CentComm. + name: "уніформа лідерства ERT" + description: "Спеціальний костюм, виготовлений для найкращих з еліти компанії CentCom." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_leader.rsi @@ -1027,8 +1027,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTMedic - name: ERT medical uniform - description: A special suit made for the elite medics under CentComm. + name: "медична уніформа ERT" + description: "Спеціальний костюм, виготовлений для елітних медиків CentCom." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_medic.rsi @@ -1038,8 +1038,8 @@ - type: entity parent: [ BaseCentcommContraband, ClothingUniformBase ] id: ClothingUniformJumpsuitERTSecurity - name: ERT security uniform - description: A special suit made for the elite security under CentComm. + name: "уніформа служби безпеки ERT" + description: "Спеціальний костюм, виготовлений для елітної служби безпеки компанії ЦентКом." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ert_security.rsi @@ -1049,9 +1049,9 @@ - type: entity parent: ClothingUniformJumpsuitClown id: ClothingUniformJumpsuitCluwne - name: cluwne suit + name: "комбінезон-плащ" suffix: Unremoveable - description: Cursed cluwne suit. + description: "Клятий костюм-плащ." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cluwne.rsi @@ -1062,8 +1062,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitDameDane - name: yakuza outfit - description: Baka mitai... + name: "костюм якудзи" + description: "Бака мітай..." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/damedaneoutfit.rsi @@ -1073,8 +1073,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitPirate - name: pirate slops - description: A pirate variation of a space sailor's jumpsuit. + name: "піратські відходи" + description: "Піратська варіація комбінезона космічного моряка." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/pirate.rsi @@ -1086,8 +1086,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCossack - name: cossack suit - description: The good old pants and brigantine. + name: "козацький костюм" + description: "старі добрі шаровари і бригантина." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/cossack.rsi @@ -1097,8 +1097,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiBlack - name: black hawaiian shirt - description: Black as a starry night. + name: "чорна гавайська сорочка" + description: "Чорний, як зоряна ніч." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaiblack.rsi @@ -1108,8 +1108,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiBlue - name: blue hawaiian shirt - description: Blue as a huge ocean. + name: "блакитна гавайська сорочка" + description: "Синій, як величезний океан." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaiblue.rsi @@ -1119,8 +1119,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiRed - name: red hawaiian shirt - description: Red as a juicy watermelons. + name: "червона гавайська сорочка" + description: "Червоні, як соковиті кавуни." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaired.rsi @@ -1130,8 +1130,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitHawaiYellow - name: yellow hawaiian shirt - description: Yellow as a bright sun. + name: "жовта гавайська сорочка" + description: "Жовтий, як яскраве сонце." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/hawaiyellow.rsi @@ -1141,8 +1141,8 @@ - type: entity parent: [ClothingUniformBase, BaseSyndicateContraband] id: ClothingUniformJumpsuitSyndieFormal - name: syndicate formal suit - description: "The syndicate's uniform is made in an elegant style, it's even a pity to do dirty tricks in this." + name: "урочиста уніформа Синдикату" + description: "Уніформа синдикату виконана в елегантному стилі, в ній навіть шкода робити брудні трюки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/syndieformal.rsi @@ -1152,8 +1152,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitFlannel - name: flannel jumpsuit - description: Smells like someones been grillin'. + name: "фланелевий комбінезон" + description: "Пахне так, ніби хтось смажив на грилі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/flannel.rsi @@ -1163,8 +1163,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorEngineer - name: senior engineer jumpsuit - description: A sign of skill and prestige within the engineering department. + name: "комбінезон старшої інженерії" + description: "Ознака майстерності та престижу в інженерному відділі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_engineer.rsi @@ -1174,8 +1174,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorResearcher - name: senior researcher jumpsuit - description: A sign of skill and prestige within the science department. + name: "комбінезон старших вчених" + description: "Ознака майстерності та престижу у науковому відділі." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_researcher.rsi @@ -1185,8 +1185,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitSeniorPhysician - name: senior physician jumpsuit - description: A sign of skill and prestige within the medical department. + name: "комбінезон старшого лікаря" + description: "Ознака майстерності та престижу в медичному відділенні." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_physician.rsi @@ -1196,8 +1196,8 @@ - type: entity parent: [ClothingUniformBase, BaseRestrictedContraband] id: ClothingUniformJumpsuitSeniorOfficer - name: senior officer jumpsuit - description: A sign of skill and prestige within the security department. + name: "комбінезон старшого офіцерства" + description: "Ознака майстерності та престижу у відділі служби безпеки." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/senior_officer.rsi @@ -1207,8 +1207,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitWeb - name: web jumpsuit - description: Makes it clear that you are one with the webs. + name: "павутинний комбінезон" + description: "Принаймні, це вже щось." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/web.rsi @@ -1238,8 +1238,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitLoungewear - name: loungewear - description: A long stretch of fabric that wraps around your body for comfort. + name: "літній одяг" + description: "Довгий відрізок тканини, який обертається навколо тіла для комфорту." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/loungewear.rsi @@ -1249,8 +1249,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitGladiator - name: gladiator uniform - description: Made for true gladiators (or Ash Walkers). + name: "уніформа гладіатора" + description: "Зроблено для справжніх гладіаторів (або Попелястих ходоків)." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/gladiator.rsi @@ -1260,8 +1260,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCasualBlue - name: casual blue jumpsuit - description: A loose worn blue shirt with a grey pants, perfect for someone looking to relax. + name: "повсякденний синій комбінезон" + description: "Вільна поношена синя сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -1290,8 +1290,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCasualPurple - name: casual purple jumpsuit - description: A loose worn purple shirt with a grey pants, perfect for someone looking to relax. + name: "повсякденний фіолетовий комбінезон" + description: "Вільна поношена фіолетова сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -1320,8 +1320,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitCasualRed - name: casual red jumpsuit - description: A loose worn red shirt with a grey pants, perfect for someone looking to relax. + name: "повсякденний червоний комбінезон" + description: "Вільна поношена червона сорочка з сірими штанами - ідеальний варіант для тих, хто хоче розслабитися." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/casual.rsi @@ -1350,8 +1350,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitFamilyGuy - name: familiar garbs - description: Makes you remember the time you did something funny. + name: "знайомий одяг" + description: "Змушує згадати час, коли ви зробили щось смішне." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/familiar_garbs.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml index 55ffe34b532..8d3ca1ecdbf 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/misc_roles.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: UniformShortsRed - name: boxing shorts - description: These are shorts, not boxers. + name: "боксерські шорти" + description: "Це шорти, а не боксери." components: - type: Sprite sprite: Clothing/Uniforms/Shorts/Color/red.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: UniformShortsRedWithTop - name: boxing shorts with top - description: These are shorts, not boxers. + name: "боксерські шорти з топом" + description: "Це шорти, а не боксери." components: - type: Sprite sprite: Clothing/Uniforms/Shorts/Color/red_female.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml index 7d4dfc59905..b234cd53de1 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/random_suit.yml @@ -3,7 +3,7 @@ parent: ClothingUniformBase id: ClothingUniformRandom abstract: true - description: Generated by neural networks based on the latest fashion trends. + description: "Генерується нейронними мережами на основі останніх модних тенденцій." suffix: Random visual components: - type: SuitSensor @@ -34,7 +34,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingRandomSpawner - name: random colorful costume + name: "довільний барвистий костюм" components: - type: RandomSpawner offset: 0 @@ -48,7 +48,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomArmless - name: colorful hands-free costume + name: "барвистий безрукавий костюм" components: - type: RandomSprite available: @@ -75,7 +75,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomStandard - name: colorful costume + name: "барвистий костюм" components: - type: RandomSprite available: @@ -112,7 +112,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomBra - name: colorful bra + name: "барвистий топ" components: - type: RandomSprite available: @@ -134,7 +134,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomShorts - name: colorful pants + name: "барвисті штани" components: - type: RandomSprite available: @@ -149,7 +149,7 @@ - type: entity parent: ClothingUniformRandom id: ClothingUniformRandomShirt - name: colorful costume + name: "барвистий костюм" components: - type: RandomSprite available: diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml index a75a07c6995..405ef213a86 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/scrubs.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorPurple - name: purple scrubs - description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. + name: "фіолетові скраби" + description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним." components: - type: Sprite sprite: Clothing/Uniforms/Scrubs/purple.rsi @@ -12,8 +12,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorGreen - name: green scrubs - description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. + name: "зелені скраби" + description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним." components: - type: Sprite sprite: Clothing/Uniforms/Scrubs/green.rsi @@ -23,8 +23,8 @@ - type: entity parent: ClothingUniformBase id: UniformScrubsColorBlue - name: blue scrubs - description: A combination of comfort and utility intended to make removing every last organ someone has and selling them to a space robot much more official looking. + name: "сині скраби" + description: "Поєднання комфорту та корисності, покликане зробити вилучення всіх органів людини та продаж їх космічному роботу більш офіційним." components: - type: Sprite sprite: Clothing/Uniforms/Scrubs/blue.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml index f10317e221b..6a538e76ded 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/ship_vs_ship.yml @@ -6,8 +6,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRecruitNT - name: recruit jumpsuit - description: A classy grey jumpsuit with blue trims. Perfect for the dignified helper. + name: "комбінезон новобранця" + description: "Стильний комбінезон сірого кольору з синьою обробкою. Ідеальний для гідної помічниці." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/recruit_nt.rsi @@ -17,8 +17,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRecruitSyndie - name: syndicate recruit jumpsuit - description: A dubious, dark-grey jumpsuit. As if passengers weren't dubious enough already. + name: "комбінезон синдикату" + description: "Сумнівний темно-сірий комбінезон. Ніби пасажири не були достатньо сумнівними." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/recruit_syndie.rsi @@ -29,8 +29,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRepairmanNT - name: repairman jumpsuit - description: A jumpsuit that reminds you of a certain crew-sector work position. Hopefully, you won't have to do the same job as THOSE freaks. + name: "комбінезон ремонтника" + description: "Комбінезон, який нагадує вам про певну робочу позицію в екіпажі. Сподіваємося, вам не доведеться виконувати ту саму роботу, що й цим виродкам." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/repairman_nt.rsi @@ -40,8 +40,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitRepairmanSyndie - name: syndicate repairman jumpsuit - description: Functional, fashionable, and badass. Nanotrasen's engineers wish they could look as good as this. + name: "комбінезон ремонтника синдикату" + description: "Функціональний, модний і крутий. Інженери Nanotrasen хотіли б виглядати так само добре." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/repairman_syndie.rsi @@ -52,8 +52,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitParamedicNT - name: paramedic jumpsuit - description: A basic white & blue jumpsuit made for Nanotrasen paramedics stationed in combat sectors. + name: "комбінезон парамедика" + description: "Базовий біло-синій комбінезон для парамедиків \"Нанотрейзен\", які перебувають у бойових секторах." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/paramedic_nt.rsi @@ -63,8 +63,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitParamedicSyndie - name: syndicate paramedic jumpsuit - description: For some reason, wearing this makes you feel like you're awfully close to violating the Geneva Convention. + name: "комбінезон парамедика синдикату" + description: "Чомусь, одягаючи його, ви відчуваєте, що дуже близькі до того, щоб порушити Женевську конвенцію." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/paramedic_syndie.rsi @@ -76,8 +76,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefEngineerNT - name: chief engineer jumpsuit - description: It is often joked that the role of the combat-sector Chief Engineer is where the actual, logistically-minded engineers are promoted to. Good luck. + name: "комбінезон головного інженера" + description: "Часто жартують, що роль головного інженера бойового сектору - це місце, куди просувають справжніх, логістично мислячих інженерів. Щасти вам." components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce_nt.rsi @@ -87,8 +87,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChiefEngineerSyndie - name: syndicate chief engineer jumpsuit - description: An evil-looking jumpsuit with a reflective vest & red undershirt. #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming + name: "комбінезон головного інженера синдикату" + description: "Зловісний комбінезон зі світловідбиваючим жилетом і червоною майкою." #TODO: Write a better description for this once Ship vs. Ship is real and actual player habits begin forming components: - type: Sprite sprite: Clothing/Uniforms/Jumpsuit/ce_syndie.rsi diff --git a/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml b/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml index a2c903bac3b..092d9ce86d8 100644 --- a/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml +++ b/Resources/Prototypes/Entities/Clothing/Uniforms/specific.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingUniformBase id: ClothingUniformJumpsuitChameleon - name: black jumpsuit - description: A generic black jumpsuit with no rank markings. + name: "чорний комбінезон" + description: "Універсальний чорний комбінезон без розпізнавальних знаків." suffix: Chameleon components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/clicktest.yml b/Resources/Prototypes/Entities/Debugging/clicktest.yml index 7eb0a063309..6819f7fac2d 100644 --- a/Resources/Prototypes/Entities/Debugging/clicktest.yml +++ b/Resources/Prototypes/Entities/Debugging/clicktest.yml @@ -21,7 +21,7 @@ - type: entity id: ClickTestRotatingCornerVisible - name: ClickTestRotatingCornerVisible + name: "ClickTestRotatingCornerVisible" parent: ClickTestBase components: - type: Clickable @@ -31,7 +31,7 @@ - type: entity id: ClickTestRotatingCornerVisibleNoRot - name: ClickTestRotatingCornerVisibleNoRot + name: "ClickTestRotatingCornerVisibleNoRot" parent: ClickTestRotatingCornerVisible components: - type: Sprite @@ -39,7 +39,7 @@ - type: entity id: ClickTestRotatingCornerInvisible - name: ClickTestRotatingCornerInvisible + name: "ClickTestRotatingCornerInvisible" parent: ClickTestBase components: - type: Clickable @@ -55,7 +55,7 @@ - type: entity id: ClickTestRotatingCornerInvisibleNoRot - name: ClickTestRotatingCornerInvisibleNoRot + name: "ClickTestRotatingCornerInvisibleNoRot" parent: ClickTestRotatingCornerInvisible components: - type: Sprite @@ -64,7 +64,7 @@ - type: entity id: ClickTestFixedCornerVisible - name: ClickTestFixedCornerVisible + name: "ClickTestFixedCornerVisible" parent: ClickTestBase components: - type: Clickable @@ -74,7 +74,7 @@ - type: entity id: ClickTestFixedCornerInvisible - name: ClickTestFixedCornerInvisible + name: "ClickTestFixedCornerInvisible" parent: ClickTestBase components: - type: Clickable diff --git a/Resources/Prototypes/Entities/Debugging/debug_sweps.yml b/Resources/Prototypes/Entities/Debugging/debug_sweps.yml index 9ba7c85e1e1..579006f5f67 100644 --- a/Resources/Prototypes/Entities/Debugging/debug_sweps.yml +++ b/Resources/Prototypes/Entities/Debugging/debug_sweps.yml @@ -1,8 +1,8 @@ - type: entity - name: bang, ded + name: "бах, Дідо-ган" parent: BaseWeaponPistol id: WeaponPistolDebug - description: ded + description: "дід. Тікайте хто може!" suffix: DEBUG components: - type: Tag @@ -43,7 +43,7 @@ - type: entity id: MagazinePistolDebug - name: bang, ded mag + name: "бац, Дід Маг!" parent: BaseMagazinePistol suffix: DEBUG components: @@ -58,7 +58,7 @@ - type: entity id: BulletDebug - name: bang, ded bullet + name: "бах, куля!" parent: BaseBullet categories: [ Debug, HideSpawnMenu ] suffix: DEBUG @@ -73,7 +73,7 @@ - type: entity id: CartridgeDebug - name: bang, ded cartridge + name: "бах, розряджений патрон" parent: BaseCartridgePistol suffix: DEBUG components: @@ -84,10 +84,10 @@ proto: BulletDebug - type: entity - name: bang stick gibber + name: "бах-бах, палиця, тарабарщина" parent: BaseItem id: MeleeDebugGib - description: hit hard ye + description: "вдарили сильно" suffix: DEBUG components: - type: Tag @@ -105,7 +105,7 @@ sprite: Objects/Weapons/Melee/debug.rsi - type: entity - name: bang stick 100dmg + name: "bang stick 100dmg" parent: MeleeDebugGib id: MeleeDebug100 components: @@ -118,7 +118,7 @@ Blunt: 100 - type: entity - name: bang stick 200dmg + name: "bang stick 200dmg" parent: MeleeDebugGib id: MeleeDebug200 components: diff --git a/Resources/Prototypes/Entities/Debugging/drugs.yml b/Resources/Prototypes/Entities/Debugging/drugs.yml index 932fdad2c2b..306e8ee7f30 100644 --- a/Resources/Prototypes/Entities/Debugging/drugs.yml +++ b/Resources/Prototypes/Entities/Debugging/drugs.yml @@ -1,8 +1,8 @@ - type: entity parent: DrinkGlassBase id: DrinkMeth - name: meth # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e - description: Just a whole glass of meth. + name: "метамфетамін" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e + description: "Лише цілу склянку метамфетаміну." suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/item.yml b/Resources/Prototypes/Entities/Debugging/item.yml index e3c8ffddd28..f084d0202f4 100644 --- a/Resources/Prototypes/Entities/Debugging/item.yml +++ b/Resources/Prototypes/Entities/Debugging/item.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DebugItemShapeWeird - name: weirdly shaped item - description: What is it...? + name: "предмет дивної форми" + description: "Що це...?" suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml b/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml index 023ba8c08a8..cc2b0629e1e 100644 --- a/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml +++ b/Resources/Prototypes/Entities/Debugging/spanisharmyknife.yml @@ -1,8 +1,8 @@ - type: entity - name: spanish army knife + name: "іспанський армійський ніж" parent: BaseItem id: ToolDebug - description: The pain of using this is almost too great to bear. + description: "Біль від його використання майже занадто сильний, щоб його витримати." suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Debugging/stress_test.yml b/Resources/Prototypes/Entities/Debugging/stress_test.yml index 72651cdaee3..6a3f74362f4 100644 --- a/Resources/Prototypes/Entities/Debugging/stress_test.yml +++ b/Resources/Prototypes/Entities/Debugging/stress_test.yml @@ -1,6 +1,6 @@ - type: entity id: StressTest - name: stress test + name: "стрес-тест" suffix: DEBUG components: - type: Tag diff --git a/Resources/Prototypes/Entities/Effects/acidifier.yml b/Resources/Prototypes/Entities/Effects/acidifier.yml index bc2fc3c4c3e..04042664724 100644 --- a/Resources/Prototypes/Entities/Effects/acidifier.yml +++ b/Resources/Prototypes/Entities/Effects/acidifier.yml @@ -1,7 +1,7 @@ - type: entity id: Acidifier - name: acid - description: Melts you into a puddle of yuck! + name: "кислота" + description: "Перетворить вас на калюжу гидоти!" components: - type: Transform anchored: True diff --git a/Resources/Prototypes/Entities/Effects/admin_triggers.yml b/Resources/Prototypes/Entities/Effects/admin_triggers.yml index e1f366678d1..4bdee284547 100644 --- a/Resources/Prototypes/Entities/Effects/admin_triggers.yml +++ b/Resources/Prototypes/Entities/Effects/admin_triggers.yml @@ -1,7 +1,7 @@ - type: entity id: AdminInstantEffectBase abstract: true - name: instant effect + name: "миттєвий ефект" components: - type: Sprite sprite: /Textures/Objects/Fun/goldbikehorn.rsi diff --git a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml index 59fa1b0d1a6..63397adfcf9 100644 --- a/Resources/Prototypes/Entities/Effects/chemistry_effects.yml +++ b/Resources/Prototypes/Entities/Effects/chemistry_effects.yml @@ -35,7 +35,7 @@ - type: entity parent: BaseFoam id: Smoke - name: smoke + name: "дим" categories: [ HideSpawnMenu ] components: - type: Occluder @@ -51,7 +51,7 @@ - type: entity parent: BaseFoam id: Foam - name: foam + name: "піна" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -82,7 +82,7 @@ - type: entity id: MetalFoam - name: metal foam + name: "металева піна" categories: [ HideSpawnMenu ] parent: Foam components: @@ -108,7 +108,7 @@ - type: entity id: IronMetalFoam - name: iron metal foam + name: "залізо металева піна" categories: [ HideSpawnMenu ] parent: MetalFoam components: @@ -117,7 +117,7 @@ - type: entity id: AluminiumMetalFoam - name: aluminium metal foam + name: "алюмінієва металева піна" categories: [ HideSpawnMenu ] parent: MetalFoam components: @@ -126,7 +126,7 @@ - type: entity id: BaseFoamedMetal - name: base foamed metal + name: "основа зі спіненого металу" abstract: true placement: mode: SnapgridCenter @@ -181,8 +181,8 @@ - type: entity id: FoamedIronMetal - name: foamed iron metal - description: "For sealing hull breaches." + name: "металл зі спіненого заліза" + description: "Для герметизації пробоїн в корпусі." parent: BaseFoamedMetal components: - type: Sprite @@ -203,8 +203,8 @@ - type: entity id: FoamedAluminiumMetal - name: foamed aluminium metal - description: "For sealing hull breaches." + name: "спінений алюмінієвий метал" + description: "Для герметизації пробоїн в корпусі." parent: BaseFoamedMetal components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Effects/exclamation.yml b/Resources/Prototypes/Entities/Effects/exclamation.yml index d1f3e3ad063..39fd2d10b04 100644 --- a/Resources/Prototypes/Entities/Effects/exclamation.yml +++ b/Resources/Prototypes/Entities/Effects/exclamation.yml @@ -1,6 +1,6 @@ - type: entity id: Exclamation - name: exclamation + name: "вигук" categories: [ HideSpawnMenu ] save: false components: @@ -21,7 +21,7 @@ - type: entity id: WhistleExclamation - name: exclamation + name: "вигук" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Effects/explosion_light.yml b/Resources/Prototypes/Entities/Effects/explosion_light.yml index d5e7452a795..2738b8e377d 100644 --- a/Resources/Prototypes/Entities/Effects/explosion_light.yml +++ b/Resources/Prototypes/Entities/Effects/explosion_light.yml @@ -1,7 +1,7 @@ - type: entity categories: [ HideSpawnMenu ] id: ExplosionLight - name: explosion light + name: "вибухове світло" components: - type: PointLight - type: Tag diff --git a/Resources/Prototypes/Entities/Effects/lightning.yml b/Resources/Prototypes/Entities/Effects/lightning.yml index f85f28d3b80..e528feba861 100644 --- a/Resources/Prototypes/Entities/Effects/lightning.yml +++ b/Resources/Prototypes/Entities/Effects/lightning.yml @@ -1,5 +1,5 @@ - type: entity - name: lightning + name: "блискавка" id: BaseLightning abstract: true components: @@ -30,7 +30,7 @@ - HideContextMenu - type: entity - name: lightning + name: "блискавка" id: Lightning parent: BaseLightning categories: [ HideSpawnMenu ] @@ -39,7 +39,7 @@ canArc: true - type: entity - name: spooky lightning + name: "моторошна блискавка" id: LightningRevenant parent: BaseLightning categories: [ HideSpawnMenu ] @@ -63,7 +63,7 @@ shockDamage: 30 - type: entity - name: charged lightning + name: "заряджена блискавка" id: ChargedLightning parent: BaseLightning categories: [ HideSpawnMenu ] @@ -82,7 +82,7 @@ lightningPrototype: ChargedLightning - type: entity - name: lightning + name: "блискавка" id: Spark parent: BaseLightning categories: [ HideSpawnMenu ] @@ -109,7 +109,7 @@ - HideContextMenu - type: entity - name: supercharged lightning + name: "перезаряджена блискавка" id: SuperchargedLightning parent: ChargedLightning categories: [ HideSpawnMenu ] @@ -135,7 +135,7 @@ castShadows: false - type: entity - name: hypercharged lightning + name: "перезаряджені блискавки" id: HyperchargedLightning parent: ChargedLightning categories: [ HideSpawnMenu ] diff --git a/Resources/Prototypes/Entities/Effects/mobspawn.yml b/Resources/Prototypes/Entities/Effects/mobspawn.yml index 1489c26493a..03fbd72ab27 100644 --- a/Resources/Prototypes/Entities/Effects/mobspawn.yml +++ b/Resources/Prototypes/Entities/Effects/mobspawn.yml @@ -1,6 +1,6 @@ - type: entity id: MobSpawnCrabQuartz - name: mobspawner quartzcrab + name: "кварцовий краб mobspawner" categories: [ HideSpawnMenu, Spawner ] components: - type: Transform @@ -30,7 +30,7 @@ - type: entity id: MobSpawnCrabIron parent: MobSpawnCrabQuartz - name: mobspawner ironcrab + name: "залізний краб mobspawner" categories: [ HideSpawnMenu, Spawner ] components: - type: Sprite @@ -42,7 +42,7 @@ - type: entity id: MobSpawnCrabSilver parent: MobSpawnCrabQuartz - name: mobspawner silvercrab + name: "мобпороджувач сріблястий краб" categories: [ HideSpawnMenu, Spawner ] components: - type: Sprite @@ -54,7 +54,7 @@ - type: entity id: MobSpawnCrabUranium parent: MobSpawnCrabQuartz - name: mobspawner uraniumcrab + name: "mobspawner uranecrab" categories: [ HideSpawnMenu, Spawner ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Effects/portal.yml b/Resources/Prototypes/Entities/Effects/portal.yml index 75300693cd9..77cfc877139 100644 --- a/Resources/Prototypes/Entities/Effects/portal.yml +++ b/Resources/Prototypes/Entities/Effects/portal.yml @@ -1,8 +1,8 @@ - type: entity id: BasePortal abstract: true - name: bluespace portal - description: Transports you to a linked destination! + name: "портал bluespace" + description: "Перевезе вас до пов'язаного пункту призначення!" components: - type: Transform anchored: True @@ -28,7 +28,7 @@ - type: entity id: PortalRed parent: BasePortal - description: This one looks more like a redspace portal. + description: "Цей більше схожий на портал червоного простору." components: - type: Sprite layers: @@ -103,8 +103,8 @@ - type: entity id: ShadowPortal - name: shadow rift - description: Looks unstable. + name: "тіньовий розлом" + description: "Виглядає нестабільним." parent: [ BasePortal, BaseShadow ] components: - type: Portal diff --git a/Resources/Prototypes/Entities/Effects/puddle.yml b/Resources/Prototypes/Entities/Effects/puddle.yml index 8db428e5745..b7f5984d969 100644 --- a/Resources/Prototypes/Entities/Effects/puddle.yml +++ b/Resources/Prototypes/Entities/Effects/puddle.yml @@ -86,7 +86,7 @@ - type: entity id: PuddleSparkle - name: sparkle + name: "блиск" placement: mode: SnapgridCenter components: @@ -105,9 +105,9 @@ color: "#FFFFFF80" - type: entity - name: puddle + name: "калюжа" id: Puddle - description: A puddle of liquid. + description: "Калюжа рідини." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Effects/radiation.yml b/Resources/Prototypes/Entities/Effects/radiation.yml index 82828582cff..fbbb6046955 100644 --- a/Resources/Prototypes/Entities/Effects/radiation.yml +++ b/Resources/Prototypes/Entities/Effects/radiation.yml @@ -1,8 +1,8 @@ - type: entity - name: shimmering anomaly + name: "мерехтлива аномалія" id: RadiationPulse categories: [ HideSpawnMenu ] - description: Looking at this anomaly makes you feel strange, like something is pushing at your eyes. + description: "Дивлячись на цю аномалію, відчуваєш себе дивно, ніби щось тисне на очі." components: - type: RadiationSource intensity: 5 diff --git a/Resources/Prototypes/Entities/Effects/shuttle.yml b/Resources/Prototypes/Entities/Effects/shuttle.yml index 72cc04cba11..38fcbe20395 100644 --- a/Resources/Prototypes/Entities/Effects/shuttle.yml +++ b/Resources/Prototypes/Entities/Effects/shuttle.yml @@ -1,7 +1,7 @@ - type: entity id: FtlVisualizerEntity categories: [ HideSpawnMenu ] - description: Visualizer for shuttles arriving. You shouldn't see this! + description: "Візуалізатор прибуття шатлів. Ви не повинні цього бачити!" components: - type: FtlVisualizer sprite: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml index 9ee323b470d..658367d8f3a 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/nukies.yml @@ -1,7 +1,7 @@ - type: entity id: SpawnPointNukies parent: MarkerBase - name: nukies + name: "ядерники" components: - type: SpawnPoint - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml index fde76caeb19..802bc6af598 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/pirates.yml @@ -1,7 +1,7 @@ - type: entity id: SpawnPointPirates parent: MarkerBase - name: Pirate spawn point + name: "Точка розмноження піратів" components: - type: SpawnPoint - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml index 26d4e3f1d28..f20c4b441d5 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Conditional/timed.yml @@ -1,5 +1,5 @@ - type: entity - name: AI Timed Spawner + name: "AI Timed Spawner" id: AITimedSpawner parent: MarkerBase components: @@ -20,7 +20,7 @@ maximumEntitiesSpawned: 5 - type: entity - name: Xeno AI Timed Spawner + name: "Xeno AI Timed Spawner" id: XenoAITimedSpawner parent: MarkerBase components: @@ -40,7 +40,7 @@ maximumEntitiesSpawned: 4 - type: entity - name: Mouse Timed Spawner + name: "Мишачий синхронізований спавнер" id: MouseTimedSpawner parent: MarkerBase components: @@ -66,7 +66,7 @@ maximumEntitiesSpawned: 1 - type: entity - name: Cockroach Timed Spawner + name: "Нерестовик тарганів з таймером" id: CockroachTimedSpawner parent: MouseTimedSpawner components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml index fb52cd1c40d..63f585a0331 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/donkpocketbox.yml @@ -1,5 +1,5 @@ - type: entity - name: Donkpocket Box Spawner + name: "Donkpocket Box спавнер" id: DonkpocketBoxSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml index 3f7a35e6f1d..02a3cfc66a3 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_bottles.yml @@ -1,6 +1,6 @@ - type: entity id: RandomDrinkBottle - name: random drink spawner + name: "спавнер випадкового напою" suffix: Bottle parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml index f8fc2998d7f..4efeb507f56 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_glass.yml @@ -1,6 +1,6 @@ - type: entity id: RandomDrinkGlass - name: random drink spawner + name: "спавнер випадкового напою" suffix: Glass parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml index e3339082b34..c420873c3e2 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/drinks_soda.yml @@ -1,6 +1,6 @@ - type: entity id: RandomDrinkSoda - name: random soda spawner + name: "спавнер випадкової соди" parent: MarkerBase placement: mode: AlignTileAny diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml index 68d9394ea16..3b65e5f87b9 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_single.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodBakedSingle - name: random baked food spawner + name: "спавнер хлібобулочних виробів" suffix: Single Serving parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml index 7e580db9805..cb6a04a4316 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_baked_whole.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodBakedWhole - name: random baked food spawner + name: "спавнер хлібобулочних виробів" suffix: Whole parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_ingredients.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_ingredients.yml index 846e058c9e8..a4d12042ecb 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_ingredients.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_ingredients.yml @@ -1,7 +1,7 @@ #Spawners - type: entity id: RandomIngredient - name: random ingredient spawner + name: "спавнер випадкових інгредієнтів" suffix: Non-Plant parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml index 4c64bdd7860..9d7b2b172d8 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meal.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodMeal - name: random food spawner + name: "спавнер випадкової їжі" suffix: Meal parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meat.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meat.yml index 1fb6dfa2d57..9eb62860749 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meat.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_meat.yml @@ -1,7 +1,7 @@ #Spawners - type: entity id: RandomMeat - name: random meat spawner + name: "випадковий м'ясний нерестовик" parent: MarkerBase placement: mode: PlaceFree diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml index feee3cfbfd4..39d55b39ded 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_produce.yml @@ -1,7 +1,7 @@ #Spawners - type: entity id: RandomProduce - name: random produce spawner + name: "спавнер випадкового продукту" parent: MarkerBase placement: mode: AlignTileAny diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml index 4b7805c3d3d..baf5978f406 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_single.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFoodSingle - name: random food spawner + name: "спавнер випадкової їжі" suffix: Single Serving parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml index 9f4b3e59835..b0b18f0bc32 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Food_Drinks/food_snacks.yml @@ -1,6 +1,6 @@ - type: entity id: RandomSnacks - name: random snack spawner + name: "спавнер випадкового снеку" #suffix: "" parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml index 7e147ba7110..1bfb92dbca1 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/Salvage/spawners.yml @@ -35,7 +35,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerScrapCommon - name: Salvage Scrap Spawner + name: "Спайдер для утилізації металобрухту" suffix: Common, 50% components: - type: Sprite @@ -96,7 +96,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerScrapValuable - name: Salvage Scrap Spawner + name: "Спайдер для утилізації металобрухту" suffix: Valuable, 50% components: - type: Sprite @@ -172,7 +172,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerTreasure - name: Salvage Treasure Spawner + name: "Salvage Treasure Sproner" suffix: Common, 75% components: - type: Sprite @@ -242,7 +242,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerTreasureValuable - name: Salvage Treasure Spawner + name: "Salvage Treasure Sproner" suffix: Valuable, 75% components: - type: Sprite @@ -301,7 +301,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerEquipment - name: Salvage Equipment Spawner + name: "Рятувальне обладнання Spawner" suffix: Common, 75% components: - type: Sprite @@ -366,7 +366,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerEquipmentValuable - name: Salvage Equipment Spawner + name: "Рятувальне обладнання Spawner" suffix: Valuable, 75% components: - type: Sprite @@ -381,7 +381,7 @@ prob: 0.75 - type: entity - name: Salvage Canister Spawner + name: "Спайдер для рятувальних каністр" id: SalvageCanisterSpawner parent: MarkerBase components: @@ -425,7 +425,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerMobMagnet - name: Salvage Magnet Mob Spawner + name: "Спайдер спасительного магнітного мобу" suffix: 50% components: - type: Sprite @@ -461,7 +461,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerMobShark - name: Salvage Sharkminnow Spawner + name: "Рятувальний нерестовик Sharkminnow Sprender" components: - type: Sprite layers: @@ -479,7 +479,7 @@ - type: entity parent: MarkerBase id: SalvageSpawnerMobMiningAsteroid - name: Mining Asteroid Mob Spawner + name: "Видобуток астероїдних мобів" components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml index 576f29a27c7..4554aeb3f38 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/altars.yml @@ -1,5 +1,5 @@ - type: entity - name: random altar spawner + name: "випадковий спавнер вівтаря" id: AltarSpawner parent: MarkerBase components: @@ -20,7 +20,7 @@ offset: 0.0 - type: entity - name: random convert-altar spawner + name: "випадковий спавнер новонаверненого вівтаря" id: ConvertAltarSpawner parent: MarkerBase components: @@ -43,7 +43,7 @@ offset: 0.0 - type: entity - name: random cult-altar spawner + name: "випадкове породження культового вівтаря" id: CultAltarSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml index 4697606af9f..a6ed06ceb22 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/anomaly.yml @@ -1,6 +1,6 @@ - type: entity id: RandomAnomalySpawner - name: random anomaly spawner + name: "випадковий генератор аномалій" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml index 4c4dc2da280..0d84fff7778 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/arcade.yml @@ -1,6 +1,6 @@ - type: entity id: RandomArcade - name: random arcade spawner + name: "випадковий аркадний спавнер" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml index a678ef03f3e..d0ece1d63ba 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/artifacts.yml @@ -1,6 +1,6 @@ - type: entity id: RandomArtifactSpawner - name: random artifact spawner + name: "генератор випадкових артефактів" parent: MarkerBase components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: RandomArtifactSpawner20 - name: random artifact spawner [20] + name: "випадковий генератор артефактів [20]" parent: RandomArtifactSpawner components: - type: RandomSpawner diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml index 60f92c4f33f..0f5bb817b7b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/bedsheet.yml @@ -1,5 +1,5 @@ - type: entity - name: Random Sheet Spawner + name: "Випадковий генератор листків" id: BedsheetSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml index 1986dfc29c5..97a72c29b62 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/crates.yml @@ -1,5 +1,5 @@ - type: entity - name: Empty Crate Spawner + name: "Порожній ящик - спайдер для порожніх ящиків" id: CrateEmptySpawner parent: MarkerBase components: @@ -25,7 +25,7 @@ offset: 0.0 - type: entity - name: Filled Crate Spawner + name: "Заповнений ящиковий нерестовик" id: CrateFilledSpawner suffix: Low Value parent: MarkerBase @@ -63,7 +63,7 @@ offset: 0.0 - type: entity - name: random engineering crate spawner + name: "випадковий спавнер інженерних ящиків" id: LootSpawnerRandomCrateEngineering parent: MarkerBase components: @@ -106,7 +106,7 @@ offset: 0.0 - type: entity - name: random security crate spawner + name: "випадковий спавнер ящиків безпеки" id: LootSpawnerRandomCrateSecurity parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml index 84adf28e2d9..c9140004cac 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/crystal.yml @@ -1,5 +1,5 @@ - type: entity - name: Crystal Spawner + name: "Кришталевий спайдер" suffix: 70% id: CrystalSpawner parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml index 83ab633ac70..9c55f35f2c9 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/curtains.yml @@ -1,5 +1,5 @@ - type: entity - name: random curtain spawner + name: "випадковий спайдер штор" id: CurtainSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/encryption_key.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/encryption_key.yml index 7c29de7f7c7..0fc653eabd8 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/encryption_key.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/encryption_key.yml @@ -1,6 +1,6 @@ # Intentionally does not include channels like syndicate comms or binary, since these getting in to the hands of random people can cause a round to derail. - type: entity - name: random encryption key spawner + name: "генератор випадкових ключів шифрування" id: LootSpawnerEncryptionKey parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml index 274db344378..d3d76bac3d8 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/fancytables.yml @@ -1,5 +1,5 @@ - type: entity - name: random fancy table spawner + name: "випадковий спавнер фантазійних таблиць" id: FancyTableSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml index 9abd35a920b..2752b6f8006 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/flora.yml @@ -1,6 +1,6 @@ - type: entity id: RandomFloraTree - name: random tree spawner + name: "спавнер випадкового дерева" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml index 3ca5731bd8e..8e73793ba27 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/folders.yml @@ -1,5 +1,5 @@ - type: entity - name: Random Folder Spawner + name: "Генератор випадкових папок" id: FolderSpawner parent: MarkerBase placement: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml index 2ed58711aea..ef8f3933e4e 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/grille.yml @@ -1,5 +1,5 @@ - type: entity - name: Random Grille Spawner + name: "Випадковий спайдер решітки" id: GrilleSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/industrial.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/industrial.yml index e2ce2c8aff2..90ae4378633 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/industrial.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/industrial.yml @@ -1,6 +1,6 @@ #Industrial spawners - type: entity - name: industrial fluff spawner + name: "промисловий нерестовик пуху" id: LootSpawnerIndustrialFluff parent: MarkerBase components: @@ -33,7 +33,7 @@ offset: 0.0 - type: entity - name: industrial loot spawner + name: "розмножувач промислового лута" suffix: Tools + Materials id: LootSpawnerIndustrial parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml index 0d38015c40f..3f14ce6a5bb 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/instruments.yml @@ -40,7 +40,7 @@ - type: entity id: RandomInstruments - name: random instruments spawner + name: "спойлер випадкових інструментів" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml index 3f735cf98ba..4673b6c180e 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/maintenance.yml @@ -167,7 +167,7 @@ - id: RubberStampGreytide - type: entity - name: Maint Loot Spawner + name: "спавнер луту із техів" suffix: Fluff+Clothes id: MaintenanceFluffSpawner parent: MarkerBase @@ -293,7 +293,7 @@ weight: 0.05 - type: entity - name: Maint Loot Spawner + name: "спавнер луту із техів" suffix: Tools+Cells+Mats id: MaintenanceToolSpawner parent: MarkerBase @@ -350,7 +350,7 @@ - id: HydroponicsToolMiniHoe - type: entity - name: Maint Loot Spawner + name: "спавнер луту із техів" suffix: Scrap+Weapons id: MaintenanceWeaponSpawner parent: MarkerBase @@ -366,7 +366,7 @@ prob: 0.6 - type: entity - name: Maint Loot Spawner + name: "спавнер луту із техів" suffix: Plants id: MaintenancePlantSpawner parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/materials.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/materials.yml index fbbda73ac0d..692e8575097 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/materials.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/materials.yml @@ -1,6 +1,6 @@ # Normal materials spawners - type: entity - name: materials spawner + name: "спойлер матеріалів" id: LootSpawnerMaterials suffix: Construction Materials parent: MarkerBase @@ -25,7 +25,7 @@ offset: 0.0 - type: entity - name: materials spawner + name: "спойлер матеріалів" suffix: Supplementary Materials id: LootSpawnerMaterialsSupplementary parent: MarkerBase @@ -46,7 +46,7 @@ # High-value materials spawners # Maybe these should use the 10-in-stack variants? - type: entity - name: high-value materials spawner + name: "виробник високоцінних матеріалів" suffix: Construction Materials id: LootSpawnerMaterialsHighValueConstruction parent: MarkerBase @@ -67,7 +67,7 @@ offset: 0.0 - type: entity - name: high-value materials spawner + name: "виробник високоцінних матеріалів" id: LootSpawnerMaterialsHighValue parent: MarkerBase components: @@ -91,7 +91,7 @@ # Intended use case: randomly place in maintenance or in storage areas. # Does not include weirdo stuff like Bronze or Paper since those are intended to be gimmicks. - type: entity - name: surplus materials spawner + name: "розплідник надлишкових матеріалів" id: LootSpawnerMaterialsSurplus parent: MarkerBase components: @@ -124,7 +124,7 @@ # Cable coil spawner - type: entity - name: cable coil spawner + name: "розплідник кабельної котушки" id: LootSpawnerCableCoil parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/medical.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/medical.yml index ca6618dd122..08995134198 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/medical.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/medical.yml @@ -1,7 +1,7 @@ # Minor medical loot spawner # Use case: Common areas that aren't medical - type: entity - name: healing supplies spawner + name: "лікувальні запаси нерестовика" id: LootSpawnerMedicalMinor parent: MarkerBase components: @@ -26,7 +26,7 @@ # Proper medical loot spawner, contains things like beakers and better meds. - type: entity - name: medical loot spawner + name: "розмножувач медичного луту" id: LootSpawnerMedicalClassy parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml index 8d1b36c022b..566ae23d662 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/mineshaft.yml @@ -1,6 +1,6 @@ - type: entity id: RandomWoodenSupport - name: wooden support spawner + name: "дерев'яний опорний нерестовик" parent: MarkerBase components: - type: Sprite @@ -18,7 +18,7 @@ - type: entity id: RandomWoodenWall - name: wooden wall spawner + name: "дерев'яний настінний нерестовик" parent: MarkerBase components: - type: Sprite @@ -34,7 +34,7 @@ - type: entity id: RandomStalagmiteOrCrystal - name: stalagmite or crystal spawner + name: "сталагміт або кристалічний спайдер" parent: MarkerBase components: - type: Sprite @@ -52,7 +52,7 @@ - type: entity id: RandomBrownStalagmite - name: brown stalagmite spawner + name: "коричневий сталагмітовий нерест" parent: MarkerBase components: - type: Sprite @@ -73,7 +73,7 @@ - type: entity id: RandomGreyStalagmite - name: grey stalagmite spawner + name: "сірий сталагмітовий нерест" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml index ddbb018ff61..232bae4b8ed 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/paintings.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomPainting - name: random painting spawner + name: "спавнер випадкового малюнку" components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml index 4dcc97ad316..897db92ce99 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/posters.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RandomPosterAny - name: random poster spawner + name: "випадковий генератор плакатів" components: - type: Sprite layers: @@ -21,7 +21,7 @@ - type: entity parent: MarkerBase id: RandomPosterContraband - name: random contraband poster spawner + name: "випадковий генератор плакатів про контрабанду" components: - type: Sprite layers: @@ -97,7 +97,7 @@ - type: entity parent: MarkerBase id: RandomPosterLegit - name: random legit poster spawner + name: "випадковий легальний генератор плакатів" components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml index a61af1467bf..c0cadf89f9f 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/pottedplants.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: PottedPlantRandom - name: random potted plant spawner + name: "випадковий розплідник рослин у горщиках" components: - type: Sprite layers: @@ -41,7 +41,7 @@ - type: entity parent: MarkerBase id: PottedPlantRandomPlastic - name: random plastic potted plant spawner + name: "випадковий розплідник рослин у пластикових горщиках" components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml index 54020e2ab5c..4ce0039784c 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/salvage.yml @@ -2,7 +2,7 @@ # These rulesets exist because Salvage mobs kept harassing the station and going out of control. - type: entity - name: Salvage Material Crate Spawner + name: "Спайдер ящиків для утилізаційних матеріалів" id: SalvageMaterialCrateSpawner parent: MarkerBase components: @@ -40,7 +40,7 @@ offset: 0.0 - type: entity - name: salvage loot spawner + name: "спайдер рятівного луту" id: SalvageLootSpawner parent: MarkerBase components: @@ -58,7 +58,7 @@ offset: 0.0 - type: entity - name: Salvage Mob Spawner + name: "Спайдер мобів-рятівників" id: SalvageMobSpawner parent: MarkerBase suffix: 25 @@ -87,7 +87,7 @@ offset: 0.2 - type: entity #I made this in case someone decided to make a terrifying space tick swarm for salvage. that someone may be me -EG404 - name: Salvage Space Tick Spawner + name: "Спаситель космічного кліща" id: SpaceTickSpawner parent: MarkerBase suffix: 100 @@ -102,7 +102,7 @@ - MobTickSalvage - type: entity - name: Salvage Space Bear Spawner + name: "Спасатель космічних ведмедів" id: SpawnMobBearSalvage parent: MarkerBase components: @@ -139,7 +139,7 @@ offset: 0.2 - type: entity - name: Salvage Space Kangaroo Spawner + name: "Спасатель космічного кенгуру - нерестовик" id: SpawnMobKangarooSalvage parent: MarkerBase components: @@ -153,7 +153,7 @@ - MobKangarooSpaceSalvage - type: entity - name: Salvage Space Spider Spawner + name: "Спасатель космічного павука" id: SpawnMobSpiderSalvage parent: MarkerBase components: @@ -167,7 +167,7 @@ - MobSpiderSpaceSalvage - type: entity - name: Salvage Space Cobra Spawner + name: "Спасатель космічної кобри" id: SpawnMobCobraSalvage parent: MarkerBase components: @@ -181,7 +181,7 @@ - MobCobraSpaceSalvage - type: entity - name: Salvage Flesh Spawner + name: "Спаситель плоті з уламків плоті" id: SalvageFleshSpawner parent: SalvageMobSpawner suffix: 100 diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/security.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/security.yml index f5585a5e32f..f6ffff33925 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/security.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/security.yml @@ -1,6 +1,6 @@ # Security - type: entity - name: security loot spawner + name: "спаунер лута безпеки" suffix: Gear, Simple id: LootSpawnerSecurityBasic parent: MarkerBase @@ -24,7 +24,7 @@ chance: 0.85 - type: entity - name: security loot spawner + name: "спаунер лута безпеки" suffix: Gear, Better id: LootSpawnerSecurity parent: MarkerBase @@ -56,7 +56,7 @@ # Armory loot spawner # Automatics are a complete mess right now, so the AK-MS And WT-550 have been commented out for consistency's sake. I have no idea what role these guns are supposed to fufill. - type: entity - name: armory loot spawner + name: "спаунер лута в арсеналі" suffix: Guns, Armor id: LootSpawnerArmory parent: MarkerBase @@ -94,7 +94,7 @@ offset: 0.0 - type: entity - name: armory loot spawner + name: "спаунер лута в арсеналі" suffix: Guns id: LootSpawnerArmoryGunsOnly parent: MarkerBase @@ -121,7 +121,7 @@ offset: 0.0 - type: entity - name: armory loot spawner + name: "спаунер лута в арсеналі" suffix: Armor id: LootSpawnerArmoryArmorOnly parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/smokables.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/smokables.yml index 9c8c76de229..939258d93eb 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/smokables.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/smokables.yml @@ -1,7 +1,7 @@ #Spawners - type: entity id: RandomSmokables - name: random smokable spawner + name: "випадковий димлячий нерест" parent: MarkerBase placement: mode: PlaceFree @@ -19,7 +19,7 @@ - type: entity id: RandomSoakedCigarette - name: random soaked cigarette spawner + name: "випадковий розмочений нерестовик сигарет" parent: MarkerBase placement: mode: PlaceFree diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml index d3283522b21..de1c2f09340 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/soap.yml @@ -1,6 +1,6 @@ - type: entity id: RandomSoap - name: random soap spawner + name: "випадковий спавнер мила" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml index 3409e7c1de5..0fbe126bfd4 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/techboard.yml @@ -1,6 +1,6 @@ - type: entity id: RandomBoard - name: random board spawner + name: "випадковий спавнер дошки" parent: MarkerBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml index 48e8b1a1782..a7eb99fae4d 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/toy.yml @@ -1,5 +1,5 @@ - type: entity - name: Toy Spawner + name: "спавнер іграшки" id: ToySpawner parent: MarkerBase components: @@ -38,7 +38,7 @@ offset: 0.2 - type: entity - name: Prize Figurine Spawner + name: "спавнер призової статуетки" id: FigureSpawner parent: MarkerBase components: @@ -73,7 +73,7 @@ offset: 0.2 - type: entity - name: Spacemen Minifigure Spawner + name: "спавнер мініфігурки" suffix: Librarian only, map with care! id: SpacemenFigureSpawner parent: MarkerBase diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml index fb3d945b246..57b3e6b1af4 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/trash.yml @@ -27,7 +27,7 @@ - id: FoodBowlBigTrash - type: entity - name: Trash Spawner + name: "спавнер сміття" id: RandomSpawner parent: MarkerBase suffix: 50 diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml index d55a7916b46..729690fef3b 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vending.yml @@ -1,6 +1,6 @@ - type: entity id: RandomVending - name: random vending machine spawner + name: "випадковий генератор торгових автоматів" suffix: Any parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml index a911b7ebfc0..a641c925a65 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingdrinks.yml @@ -1,6 +1,6 @@ - type: entity id: RandomVendingDrinks - name: random vending machine spawner + name: "випадковий генератор торгових автоматів" suffix: Drinks parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml index b634d50cc6c..803cffd8283 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/Random/vendingsnacks.yml @@ -1,6 +1,6 @@ - type: entity id: RandomVendingSnacks - name: random vending machine spawner + name: "випадковий генератор торгових автоматів" suffix: Snacks parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/bots.yml b/Resources/Prototypes/Entities/Markers/Spawners/bots.yml index 9f0823f48ea..c3292f8ae13 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/bots.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/bots.yml @@ -1,5 +1,5 @@ - type: entity - name: medibot spawner + name: "спайдер медиботів" id: SpawnMobMedibot parent: MarkerBase components: @@ -13,7 +13,7 @@ - MobMedibot - type: entity - name: cleanbot spawner + name: "спойлер cleanbot" id: SpawnMobCleanBot parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml b/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml index 5bd5f76c4a0..1e0e04bc6fd 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/corpses.yml @@ -1,5 +1,5 @@ - type: entity - name: Human Corpse Spawner + name: "Людський трупний нерестовик" id: SalvageHumanCorpseSpawner parent: MarkerBase components: @@ -12,7 +12,7 @@ - SalvageHumanCorpse - type: entity - name: Random Service Corpse Spawner + name: "Випадковий спаунер службових трупів" id: RandomServiceCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -25,7 +25,7 @@ - MobRandomServiceCorpse - type: entity - name: Random Engineer Corpse Spawner + name: "Випадковий інженер-споунер трупів" id: RandomEngineerCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -38,7 +38,7 @@ - MobRandomEngineerCorpse - type: entity - name: Random Cargo Corpse Spawner + name: "Випадковий логістичний спаунер трупів" id: RandomCargoCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -51,7 +51,7 @@ - MobRandomCargoCorpse - type: entity - name: Random Medic Corpse Spawner + name: "Випадковий спаунер трупів медиків" id: RandomMedicCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -64,7 +64,7 @@ - MobRandomMedicCorpse - type: entity - name: Random Science Corpse Spawner + name: "Випадковий епістемологічний спайдер трупів" id: RandomScienceCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -77,7 +77,7 @@ - MobRandomScienceCorpse - type: entity - name: Random Security Corpse Spawner + name: "Випадковий спаунер трупів безпеки" id: RandomSecurityCorpseSpawner parent: SalvageHumanCorpseSpawner components: @@ -90,7 +90,7 @@ - MobRandomSecurityCorpse - type: entity - name: Random Command Corpse Spawner + name: "Випадковий командний спаунер трупів" id: RandomCommandCorpseSpawner parent: SalvageHumanCorpseSpawner components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/debug.yml b/Resources/Prototypes/Entities/Markers/Spawners/debug.yml index 6c57847daf0..bb0088a41cd 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/debug.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/debug.yml @@ -1,5 +1,5 @@ - type: entity - name: Urist Spawner + name: "Уріст Спаунер" id: SpawnMobHuman parent: MarkerBase suffix: DEBUG diff --git a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml index b694a8cc2f2..7e80b0c4b21 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/ghost_roles.yml @@ -2,7 +2,7 @@ abstract: true parent: MarkerBase id: BaseAntagSpawner - name: ghost role spawn point + name: "точка народження примарної ролі" components: - type: GhostRole raffle: @@ -11,7 +11,7 @@ - type: entity id: SpawnPointGhostRatKing - name: ghost role spawn point + name: "точка народження примарної ролі" suffix: rat king parent: MarkerBase components: @@ -32,7 +32,7 @@ - type: entity id: SpawnPointGhostRemilia - name: ghost role spawn point + name: "точка народження примарної ролі" suffix: Remilia parent: MarkerBase components: @@ -53,7 +53,7 @@ - type: entity id: SpawnPointGhostCerberus - name: ghost role spawn point + name: "точка народження примарної ролі" suffix: cerberus parent: MarkerBase components: @@ -75,7 +75,7 @@ - type: entity categories: [ HideSpawnMenu, Spawner ] id: SpawnPointGhostNukeOperative - name: ghost role spawn point + name: "точка народження примарної ролі" suffix: nukeops parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/human.yml b/Resources/Prototypes/Entities/Markers/Spawners/human.yml index e725576f77d..a886d0f7dad 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/human.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/human.yml @@ -1,5 +1,5 @@ - type: entity - name: syndicate footsoldier spawner + name: "синдикатський піхотинець-розплідник" id: SpawnMobSyndicateFootSoldier parent: MarkerBase components: @@ -26,7 +26,7 @@ - MobSyndicateFootsoldier - type: entity - name: syndicate shuttle pilot spawner + name: "пілот шаттла синдикату - спайдер синдикату" id: SpawnMobSyndicateFootsoldierPilot parent: SpawnMobSyndicateFootSoldier components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml index 7ad8c619568..1c8a785c0f0 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/jobs.yml @@ -12,7 +12,7 @@ sprite: Markers/jobs.rsi - type: entity - name: observer spawn point + name: "точка спавну спостерігача" id: SpawnPointObserver parent: MarkerBase components: @@ -27,7 +27,7 @@ spawn_type: Observer - type: entity - name: latejoin spawn point + name: "latejoin spawn point" id: SpawnPointLatejoin parent: SpawnPointJobBase components: @@ -41,7 +41,7 @@ - type: entity id: SpawnPointQuartermaster parent: SpawnPointJobBase - name: quartermaster + name: "офіцер з логістики" components: - type: SpawnPoint job_id: Quartermaster @@ -54,7 +54,7 @@ - type: entity id: SpawnPointCargoTechnician parent: SpawnPointJobBase - name: cargotechnician + name: "технік з вантажоперевезень" components: - type: SpawnPoint job_id: CargoTechnician @@ -66,7 +66,7 @@ - type: entity id: SpawnPointSalvageSpecialist parent: SpawnPointJobBase - name: salvagespecialist + name: "фахівець з утилізації" components: - type: SpawnPoint job_id: SalvageSpecialist @@ -80,7 +80,7 @@ - type: entity id: SpawnPointPassenger parent: SpawnPointJobBase - name: passenger + name: "пасажир" components: - type: SpawnPoint job_id: Passenger @@ -92,7 +92,7 @@ - type: entity id: SpawnPointTechnicalAssistant parent: SpawnPointJobBase - name: technical assistant + name: "технічний асистент" components: - type: SpawnPoint job_id: TechnicalAssistant @@ -104,7 +104,7 @@ - type: entity id: SpawnPointMedicalIntern parent: SpawnPointJobBase - name: medical intern + name: "лікар-інтерн" components: - type: SpawnPoint job_id: MedicalIntern @@ -116,7 +116,7 @@ - type: entity id: SpawnPointSecurityCadet parent: SpawnPointJobBase - name: security cadet + name: "курсант служби безпеки" components: - type: SpawnPoint job_id: SecurityCadet @@ -128,7 +128,7 @@ - type: entity id: SpawnPointResearchAssistant parent: SpawnPointJobBase - name: research assistant + name: "науковий співробітник" components: - type: SpawnPoint job_id: ResearchAssistant @@ -140,7 +140,7 @@ - type: entity id: SpawnPointServiceWorker parent: SpawnPointJobBase - name: service worker + name: "сервісний працівник" components: - type: SpawnPoint job_id: ServiceWorker @@ -152,7 +152,7 @@ - type: entity id: SpawnPointBartender parent: SpawnPointJobBase - name: bartender + name: "бармен" components: - type: SpawnPoint job_id: Bartender @@ -164,7 +164,7 @@ - type: entity id: SpawnPointChef parent: SpawnPointJobBase - name: chef + name: "шеф-кухар" components: - type: SpawnPoint job_id: Chef @@ -176,7 +176,7 @@ - type: entity id: SpawnPointBotanist parent: SpawnPointJobBase - name: botanist + name: "ботанік" components: - type: SpawnPoint job_id: Botanist @@ -188,7 +188,7 @@ - type: entity id: SpawnPointClown parent: SpawnPointJobBase - name: clown + name: "клоун" components: - type: SpawnPoint job_id: Clown @@ -200,7 +200,7 @@ - type: entity id: SpawnPointMime parent: SpawnPointJobBase - name: mime + name: "пантоміма" components: - type: SpawnPoint job_id: Mime @@ -212,7 +212,7 @@ - type: entity id: SpawnPointChaplain parent: SpawnPointJobBase - name: chaplain + name: "капелан" components: - type: SpawnPoint job_id: Chaplain @@ -224,7 +224,7 @@ - type: entity id: SpawnPointLibrarian parent: SpawnPointJobBase - name: librarian + name: "бібліотекар" components: - type: SpawnPoint job_id: Librarian @@ -236,7 +236,7 @@ - type: entity id: SpawnPointLawyer parent: SpawnPointJobBase - name: lawyer + name: "адвокат" components: - type: SpawnPoint job_id: Lawyer @@ -248,7 +248,7 @@ - type: entity id: SpawnPointJanitor parent: SpawnPointJobBase - name: janitor + name: "прибиральник" components: - type: SpawnPoint job_id: Janitor @@ -260,7 +260,7 @@ - type: entity id: SpawnPointMusician parent: SpawnPointJobBase - name: musician + name: "музикант" components: - type: SpawnPoint job_id: Musician @@ -272,7 +272,7 @@ - type: entity id: SpawnPointBoxer parent: SpawnPointJobBase - name: boxer + name: "боксер" components: - type: SpawnPoint job_id: Boxer @@ -284,7 +284,7 @@ - type: entity id: SpawnPointBorg parent: SpawnPointJobBase - name: cyborg + name: "кіборг" components: - type: SpawnPoint job_id: Borg @@ -301,7 +301,7 @@ - type: entity id: SpawnPointCaptain parent: SpawnPointJobBase - name: captain + name: "капітане" components: - type: SpawnPoint job_id: Captain @@ -313,7 +313,7 @@ - type: entity id: SpawnPointHeadOfPersonnel parent: SpawnPointJobBase - name: headofpersonnel + name: "headofpersonnel" components: - type: SpawnPoint job_id: HeadOfPersonnel @@ -327,7 +327,7 @@ - type: entity id: SpawnPointChiefEngineer parent: SpawnPointJobBase - name: chiefengineer + name: "головний інженер" components: - type: SpawnPoint job_id: ChiefEngineer @@ -339,7 +339,7 @@ - type: entity id: SpawnPointStationEngineer parent: SpawnPointJobBase - name: stationengineer + name: "інженер-будівельник" components: - type: SpawnPoint job_id: StationEngineer @@ -351,7 +351,7 @@ - type: entity id: SpawnPointAtmos parent: SpawnPointJobBase - name: atmospherics + name: "атмосфера" components: - type: SpawnPoint job_id: AtmosphericTechnician @@ -365,7 +365,7 @@ - type: entity id: SpawnPointChiefMedicalOfficer parent: SpawnPointJobBase - name: chiefmedicalofficer + name: "головний лікар" components: - type: SpawnPoint job_id: ChiefMedicalOfficer @@ -377,7 +377,7 @@ - type: entity id: SpawnPointMedicalDoctor parent: SpawnPointJobBase - name: medicaldoctor + name: "лікар" components: - type: SpawnPoint job_id: MedicalDoctor @@ -389,7 +389,7 @@ - type: entity id: SpawnPointParamedic parent: SpawnPointJobBase - name: paramedic + name: "парамедик" components: - type: SpawnPoint job_id: Paramedic @@ -401,7 +401,7 @@ - type: entity id: SpawnPointChemist parent: SpawnPointJobBase - name: chemist + name: "хімік" components: - type: SpawnPoint job_id: Chemist @@ -415,7 +415,7 @@ - type: entity id: SpawnPointResearchDirector parent: SpawnPointJobBase - name: researchdirector + name: "містифікатор" components: - type: SpawnPoint job_id: ResearchDirector @@ -427,7 +427,7 @@ - type: entity id: SpawnPointScientist parent: SpawnPointJobBase - name: scientist + name: "вчений" components: - type: SpawnPoint job_id: Scientist @@ -441,7 +441,7 @@ - type: entity id: SpawnPointHeadOfSecurity parent: SpawnPointJobBase - name: headofsecurity + name: "headofsecurity" components: - type: SpawnPoint job_id: HeadOfSecurity @@ -453,7 +453,7 @@ - type: entity id: SpawnPointWarden parent: SpawnPointJobBase - name: warden + name: "наглядач" components: - type: SpawnPoint job_id: Warden @@ -465,7 +465,7 @@ - type: entity id: SpawnPointSecurityOfficer parent: SpawnPointJobBase - name: securityofficer + name: "співробітник служби безпеки" components: - type: SpawnPoint job_id: SecurityOfficer @@ -477,7 +477,7 @@ - type: entity id: SpawnPointDetective parent: SpawnPointJobBase - name: detective + name: "детектив" components: - type: SpawnPoint job_id: Detective @@ -489,7 +489,7 @@ - type: entity id: SpawnPointBrigmedic parent: SpawnPointJobBase - name: brigmedic + name: "санітар" components: - type: Sprite layers: @@ -501,7 +501,7 @@ - type: entity id: SpawnPointERTLeader parent: SpawnPointJobBase - name: ERTleader + name: "ERTleader" components: - type: SpawnPoint job_id: ERTLeader @@ -513,7 +513,7 @@ - type: entity id: SpawnPointERTChaplain parent: SpawnPointJobBase - name: ERTchaplain + name: "капелан ERT" components: - type: SpawnPoint job_id: ERTChaplain @@ -525,7 +525,7 @@ - type: entity id: SpawnPointERTEngineer parent: SpawnPointJobBase - name: ERTengineer + name: "ERTengineer" components: - type: SpawnPoint job_id: ERTEngineer @@ -537,7 +537,7 @@ - type: entity id: SpawnPointERTMedical parent: SpawnPointJobBase - name: ERTmedical + name: "ERTmedical" components: - type: SpawnPoint job_id: ERTMedical @@ -549,7 +549,7 @@ - type: entity id: SpawnPointERTSecurity parent: SpawnPointJobBase - name: ERTsecurity + name: "ERTsecurity" components: - type: SpawnPoint job_id: ERTSecurity @@ -561,7 +561,7 @@ - type: entity id: SpawnPointERTJanitor parent: SpawnPointJobBase - name: ERTjanitor + name: "ERT-прибиральник" components: - type: SpawnPoint job_id: ERTJanitor @@ -575,7 +575,7 @@ - type: entity id: SpawnPointReporter parent: SpawnPointJobBase - name: reporter + name: "репортер" components: - type: SpawnPoint job_id: Reporter @@ -587,7 +587,7 @@ - type: entity id: SpawnPointPsychologist parent: SpawnPointJobBase - name: psychologist + name: "психолог" components: - type: SpawnPoint job_id: Psychologist @@ -599,7 +599,7 @@ - type: entity id: SpawnPointZookeeper parent: SpawnPointJobBase - name: zookeeper + name: "доглядач зоопарку" components: - type: SpawnPoint job_id: Zookeeper diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml index 6b823f91d47..b7137f86f26 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/mechs.yml @@ -1,5 +1,5 @@ - type: entity - name: Ripley APLU Spawner + name: "спавнер Ripley APLU" id: SpawnMechRipley parent: MarkerBase components: @@ -13,7 +13,7 @@ - MechRipleyBattery - type: entity - name: H.O.N.K. Spawner + name: "H.O.N.K. Spawner" id: SpawnMechHonker parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml index 52c2c326896..7470b2cbc9d 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/mobs.yml @@ -1,7 +1,7 @@ # Base - type: entity - name: Mouse Spawner + name: "спавнер миші" id: SpawnMobMouse parent: MarkerBase components: @@ -18,7 +18,7 @@ - MobMouse2 - type: entity - name: Cockroach Spawner + name: "спавнер таргана" id: SpawnMobCockroach parent: MarkerBase components: @@ -33,7 +33,7 @@ - MobCockroach - type: entity - name: HoP Corgi Spawner + name: "HoP Corgi Sprener" id: SpawnMobCorgi parent: MarkerBase components: @@ -49,7 +49,7 @@ - MobCorgiIanPup - type: entity - name: Dev Mouse Spawner + name: "Спайдер миші Dev" id: SpawnMobCorgiMouse suffix: Admeme parent: MarkerBase @@ -63,7 +63,7 @@ - MobCorgiMouse - type: entity - name: Possum Morty Spawner + name: "Опосум Морти Споунер" id: SpawnMobPossumMorty parent: MarkerBase components: @@ -76,7 +76,7 @@ - MobPossumMortyOld - type: entity - name: Raccoon Morticia Spawner + name: "Єнот Мортиша Споунер" id: SpawnMobRaccoonMorticia parent: MarkerBase components: @@ -89,7 +89,7 @@ - MobRaccoonMorticia - type: entity - name: Fox Renault Spawner + name: "Лисиця Рено Спайнер" id: SpawnMobFoxRenault parent: MarkerBase components: @@ -102,7 +102,7 @@ - MobFoxRenault - type: entity - name: Runtime Spawner + name: "Спавнер виконання (Runtime Spawner)" id: SpawnMobCatRuntime parent: MarkerBase components: @@ -115,7 +115,7 @@ - MobCatRuntime - type: entity - name: Exception Spawner + name: "Виняток Spawner" id: SpawnMobCatException parent: MarkerBase components: @@ -128,7 +128,7 @@ - MobCatException - type: entity - name: Tropico Spawner + name: "Tropico Spawner" id: SpawnMobCrabAtmos parent: MarkerBase components: @@ -141,7 +141,7 @@ - MobCrabAtmos - type: entity - name: Floppa Spawner + name: "спавнер Флоппи" id: SpawnMobCatFloppa parent: MarkerBase components: @@ -154,7 +154,7 @@ - MobCatFloppa - type: entity - name: Bingus Spawner + name: "Бінгус Спайнер" id: SpawnMobCatBingus parent: MarkerBase components: @@ -167,7 +167,7 @@ - MobBingus - type: entity - name: Space Cat Spawner + name: "спавнер космічного кота" id: SpawnMobCatSpace parent: MarkerBase components: @@ -180,7 +180,7 @@ - MobCatSpace - type: entity - name: Kitten Spawner + name: "спавнер кошеняти" id: SpawnMobCatKitten parent: MarkerBase components: @@ -193,7 +193,7 @@ - MobCatKitten - type: entity - name: Cat Spawner + name: "спавнер кота" id: SpawnMobCat parent: MarkerBase components: @@ -209,7 +209,7 @@ - MobBingus - type: entity - name: Generic Cat Spawner + name: "спавнер звичайного кота" id: SpawnMobCatGeneric parent: MarkerBase components: @@ -228,7 +228,7 @@ rareChance: 0.05 - type: entity - name: Bandito Spawner + name: "Бандитський спайдер" id: SpawnMobBandito parent: MarkerBase components: @@ -241,7 +241,7 @@ - MobBandito - type: entity - name: McGriff Spawner + name: "МакГріфф Споунер" id: SpawnMobMcGriff parent: MarkerBase components: @@ -254,7 +254,7 @@ - MobMcGriff - type: entity - name: Sloth Paperwork Spawner + name: "Лінивий паперотворець паперової тяганини" id: SpawnMobSlothPaperwork parent: MarkerBase components: @@ -267,7 +267,7 @@ - MobPaperwork - type: entity - name: Walter Spawner + name: "Волтер Споунер" id: SpawnMobWalter parent: MarkerBase components: @@ -280,7 +280,7 @@ - MobWalter - type: entity - name: Space Bear Spawner + name: "спавнер космічного ведмедя" id: SpawnMobBear parent: MarkerBase components: @@ -294,7 +294,7 @@ - MobBearSpace - type: entity - name: Space Carp Spawner + name: "спавнер космічного коропа" id: SpawnMobCarp parent: MarkerBase components: @@ -308,7 +308,7 @@ - MobCarp - type: entity - name: Magicarp Spawner + name: "спавнер магікарпа" id: SpawnMobCarpMagic parent: MarkerBase components: @@ -322,7 +322,7 @@ - MobCarpMagic - type: entity - name: Holocarp Spawner + name: "спавнер голокарпа" id: SpawnMobCarpHolo parent: MarkerBase components: @@ -336,7 +336,7 @@ - MobCarpHolo - type: entity - name: Space Sharkminnow Spawner + name: "Космічна акулаminnow спавнер" id: SpawnMobShark parent: MarkerBase components: @@ -350,7 +350,7 @@ - MobShark - type: entity - name: Hamster Hamlet Spawner + name: "спавнер Хом'яка Гамлета" id: SpawnMobHamsterHamlet parent: MarkerBase components: @@ -365,7 +365,7 @@ - CrateNPCHamlet - type: entity - name: Alexander Spawner + name: "Олександр Споунер" id: SpawnMobAlexander parent: MarkerBase components: @@ -378,7 +378,7 @@ - MobAlexander - type: entity - name: Shiva Spawner + name: "Шива Споунер" id: SpawnMobShiva parent: MarkerBase components: @@ -392,7 +392,7 @@ - MobSpiderShiva - type: entity - name: Willow Spawner + name: "спавнер верби" id: SpawnMobKangarooWillow parent: MarkerBase components: @@ -406,7 +406,7 @@ - MobKangarooWillow - type: entity - name: Space Kangaroo Spawner + name: "спавнер космічних кенгуру" id: SpawnMobKangaroo parent: MarkerBase components: @@ -420,7 +420,7 @@ - MobKangarooSpace - type: entity - name: Boxing Kangaroo Spawner + name: "спавнер боксерського кенгуру" id: SpawnMobBoxingKangaroo parent: MarkerBase components: @@ -434,7 +434,7 @@ - MobBoxingKangaroo - type: entity - name: Space Spider Spawner + name: "спавнер космічного павука" id: SpawnMobSpaceSpider parent: MarkerBase components: @@ -448,7 +448,7 @@ - MobSpiderSpace - type: entity - name: Space Cobra Spawner + name: "спавнер космічної кобри" id: SpawnMobSpaceCobra parent: MarkerBase components: @@ -462,7 +462,7 @@ - MobCobraSpace - type: entity - name: Slimes Spawner Blue + name: "спавнер синього слайма" id: SpawnMobAdultSlimesBlue parent: MarkerBase components: @@ -475,7 +475,7 @@ - MobAdultSlimesBlue - type: entity - name: Slimes Spawner Blue Angry + name: "спавнер злого синього слайма " id: SpawnMobAdultSlimesBlueAngry parent: MarkerBase components: @@ -488,7 +488,7 @@ - MobAdultSlimesBlueAngry - type: entity - name: Slimes Spawner Green + name: "спавнер зеленого слайма" id: SpawnMobAdultSlimesGreen parent: MarkerBase components: @@ -501,7 +501,7 @@ - MobAdultSlimesGreen - type: entity - name: Slimes Spawner Green Angry + name: "спавнер злого зеленого слайма" id: SpawnMobAdultSlimesGreenAngry parent: MarkerBase components: @@ -514,7 +514,7 @@ - MobAdultSlimesGreenAngry - type: entity - name: Slimes Spawner Yellow + name: "спавнер жовтого слайма" id: SpawnMobAdultSlimesYellow parent: MarkerBase components: @@ -527,7 +527,7 @@ - MobAdultSlimesYellow - type: entity - name: Slimes Spawner Yellow Angry + name: "спавнер злого жовтого слайма" id: SpawnMobAdultSlimesYellowAngry parent: MarkerBase components: @@ -540,7 +540,7 @@ - MobAdultSlimesYellowAngry - type: entity - name: Smile Spawner + name: "Smile Spawner" id: SpawnMobSmile parent: MarkerBase components: @@ -553,7 +553,7 @@ - MobSlimesPet - type: entity - name: Pun Pun Spawner + name: "спавнер Пун Пуна" id: SpawnMobMonkeyPunpun parent: MarkerBase components: @@ -567,7 +567,7 @@ - MobMonkeyPunpun - type: entity - name: behonker Spawner + name: "спавнер Біхонкера" id: SpawnMobBehonker parent: MarkerBase components: @@ -584,7 +584,7 @@ - MobBehonkerGrav - type: entity - name: Monkey Spawner + name: "спавнер мавпи" id: SpawnMobMonkey parent: MarkerBase components: @@ -598,7 +598,7 @@ - MobMonkey - type: entity - name: Purple Snake Spawner + name: "спавнер пурпурної змії" id: SpawnMobPurpleSnake parent: MarkerBase components: @@ -612,7 +612,7 @@ - MobPurpleSnake - type: entity - name: Small Purple Snake Spawner + name: "спавнер малої пурпурної змії" id: SpawnMobSmallPurpleSnake parent: MarkerBase components: @@ -626,7 +626,7 @@ - MobSmallPurpleSnake - type: entity - name: Slug Spawner + name: "спавнер слимака" id: SpawnMobSlug parent: MarkerBase components: @@ -640,7 +640,7 @@ - MobSlug - type: entity - name: Lizard Spawner + name: "спавнер ящірки" id: SpawnMobLizard parent: MarkerBase components: @@ -654,7 +654,7 @@ - MobLizard - type: entity - name: Crab Spawner + name: "спавнер краба" id: SpawnMobCrab parent: MarkerBase components: @@ -668,7 +668,7 @@ - MobCrab - type: entity - name: Goat Spawner + name: "спавнер кози" id: SpawnMobGoat parent: MarkerBase components: @@ -682,7 +682,7 @@ - MobGoat - type: entity - name: Frog Spawner + name: "спавнер жаби" id: SpawnMobFrog parent: MarkerBase components: @@ -696,7 +696,7 @@ - MobFrog - type: entity - name: Bee Spawner + name: "спавнер бджоли" id: SpawnMobBee parent: MarkerBase components: @@ -710,7 +710,7 @@ - MobBee - type: entity - name: Parrot Spawner + name: "спавнер папуги" id: SpawnMobParrot parent: MarkerBase components: @@ -724,7 +724,7 @@ - MobParrot - type: entity - name: Butterfly Spawner + name: "спавнер метелика" id: SpawnMobButterfly parent: MarkerBase components: @@ -738,7 +738,7 @@ - MobButterfly - type: entity - name: Cow Spawner + name: "спавнер корови" id: SpawnMobCow parent: MarkerBase components: @@ -752,7 +752,7 @@ - MobCow - type: entity - name: Gorilla Spawner + name: "спавнер горили" id: SpawnMobGorilla parent: MarkerBase components: @@ -766,7 +766,7 @@ - MobGorilla - type: entity - name: Penguin Spawner + name: "спавнер пінгвіна" id: SpawnMobPenguin parent: MarkerBase components: @@ -781,7 +781,7 @@ - type: entity - name: Hellspawn Spawner + name: "спавнер пекельного відроддя" id: SpawnMobHellspawn parent: MarkerBase components: @@ -795,7 +795,7 @@ - MobHellspawn - type: entity - name: ore crab spawner + name: "спавнер рудного краба" id: SpawnMobOreCrab parent: MarkerBase components: @@ -812,7 +812,7 @@ - MobSpawnCrabSilver - type: entity - name: luminous person spawner + name: "спавнер людини, що світиться" id: SpawnMobLuminousPerson parent: MarkerBase components: @@ -826,7 +826,7 @@ - MobLuminousPerson - type: entity - name: luminous object spawner + name: "спавнер об'єктів, що світяться" id: SpawnMobLuminousObject parent: MarkerBase components: @@ -840,7 +840,7 @@ - MobLuminousObject - type: entity - name: luminous entity spawner + name: "спавнер світної сутності" id: SpawnMobLuminousEntity parent: MarkerBase components: @@ -854,7 +854,7 @@ - MobLuminousEntity - type: entity - name: clown spider spawner + name: "нерест павука-клоуна" id: SpawnClownSpider parent: MarkerBase components: @@ -868,7 +868,7 @@ - MobClownSpider - type: entity - name: honk bot spawner + name: "спавнер гудків для ботів" id: SpawnHonkBot parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml b/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml index 704b5e432ba..90259b610eb 100644 --- a/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml +++ b/Resources/Prototypes/Entities/Markers/Spawners/vending_machine_restock.yml @@ -1,6 +1,6 @@ - type: entity id: SpawnVendingMachineRestockFoodDrink - name: Vending Machine Restock + name: "Поповнення торгового автомата" suffix: "food or drink" parent: MarkerBase components: @@ -24,7 +24,7 @@ - type: entity id: SpawnVendingMachineRestockFood - name: Vending Machine Restock + name: "Поповнення торгового автомата" suffix: "food" parent: MarkerBase components: @@ -46,7 +46,7 @@ - type: entity id: SpawnVendingMachineRestockDrink - name: Vending Machine Restock + name: "Поповнення торгового автомата" suffix: "drink" parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Markers/atmos_blocker.yml b/Resources/Prototypes/Entities/Markers/atmos_blocker.yml index 011e49696e4..b6f236e1509 100644 --- a/Resources/Prototypes/Entities/Markers/atmos_blocker.yml +++ b/Resources/Prototypes/Entities/Markers/atmos_blocker.yml @@ -1,7 +1,7 @@ - type: entity - name: Atmos Fix Vacuum Marker + name: "Вакуумний маркер Atmos Fix" id: AtmosFixBlockerMarker - description: "Vacuum, T20C" + description: "Вакуум, T20C" parent: MarkerBase components: - type: Sprite @@ -16,9 +16,9 @@ mode: 1 - type: entity - name: Atmos Fix Oxygen Marker + name: "Кисневий маркер Atmos Fix" id: AtmosFixOxygenMarker - description: "Oxygen @ gas miner pressure, T20C" + description: "Кисень @ тиск шахтного газу, T20C" parent: MarkerBase components: - type: Sprite @@ -33,9 +33,9 @@ mode: 2 - type: entity - name: Atmos Fix Nitrogen Marker + name: "Азотний маркер Atmos Fix" id: AtmosFixNitrogenMarker - description: "Nitrogen @ gas miner pressure, T20C" + description: "Азот @ тиск шахтного газу, T20C" parent: MarkerBase components: - type: Sprite @@ -50,9 +50,9 @@ mode: 3 - type: entity - name: Atmos Fix Plasma Marker + name: "Плазмовий маркер Atmos Fix" id: AtmosFixPlasmaMarker - description: "Plasma @ gas miner pressure, T20C" + description: "Плазма @ тиск шахтного газу, T20C" parent: MarkerBase components: - type: Sprite @@ -67,9 +67,9 @@ mode: 4 - type: entity - name: Atmos Fix Instant Plasmafire Marker + name: "Миттєвий маркер плазмового вогню Atmos Fix" id: AtmosFixInstantPlasmaFireMarker - description: "INSTANT PLASMAFIRE" + description: "МИТТЄВИЙ ПЛАЗМОВИЙ ВОГОНЬ" parent: MarkerBase components: - type: Sprite @@ -84,9 +84,9 @@ mode: 5 - type: entity - name: Atmos Fix Freezer Marker + name: "Маркер для морозильної камери Atmos Fix" id: AtmosFixFreezerMarker - description: "Change air temp to 235K, for freezer with a big of wiggle room to get set up." + description: "Змініть температуру повітря на 235°C, щоб морозильна камера мала достатньо місця для налаштування." parent: MarkerBase components: - type: Sprite @@ -104,7 +104,7 @@ parent: AtmosFixNitrogenMarker id: AtmosFixVoxMarker suffix: Vox Atmosphere - description: "Nitrogen @ 101 kPa, 20C" + description: "Азот при 101 кПа, 20°C" components: - type: AtmosFixMarker mode: 7 diff --git a/Resources/Prototypes/Entities/Markers/clientsideclone.yml b/Resources/Prototypes/Entities/Markers/clientsideclone.yml index 39b9ee48fdb..4abeb8f23fc 100644 --- a/Resources/Prototypes/Entities/Markers/clientsideclone.yml +++ b/Resources/Prototypes/Entities/Markers/clientsideclone.yml @@ -1,5 +1,5 @@ - type: entity - name: clientsideclone + name: "clientsideclone" id: clientsideclone categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Markers/construction_ghost.yml b/Resources/Prototypes/Entities/Markers/construction_ghost.yml index 04a8a095023..c35d80b40aa 100644 --- a/Resources/Prototypes/Entities/Markers/construction_ghost.yml +++ b/Resources/Prototypes/Entities/Markers/construction_ghost.yml @@ -1,5 +1,5 @@ - type: entity - name: construction ghost + name: "будівельний привид" id: constructionghost categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Markers/drag_shadow.yml b/Resources/Prototypes/Entities/Markers/drag_shadow.yml index 19ffb6c36a6..baf77ce6d4e 100644 --- a/Resources/Prototypes/Entities/Markers/drag_shadow.yml +++ b/Resources/Prototypes/Entities/Markers/drag_shadow.yml @@ -1,5 +1,5 @@ - type: entity - name: drag shadow + name: "перетягування тіні" id: dragshadow categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Markers/hover_entity.yml b/Resources/Prototypes/Entities/Markers/hover_entity.yml index 2e8e1edb296..86fcc465395 100644 --- a/Resources/Prototypes/Entities/Markers/hover_entity.yml +++ b/Resources/Prototypes/Entities/Markers/hover_entity.yml @@ -1,5 +1,5 @@ - type: entity - name: hover entity + name: "об'єкт наведення" id: hoverentity categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Markers/map_text.yml b/Resources/Prototypes/Entities/Markers/map_text.yml index e8496138ac3..c3b603bd34e 100644 --- a/Resources/Prototypes/Entities/Markers/map_text.yml +++ b/Resources/Prototypes/Entities/Markers/map_text.yml @@ -1,7 +1,7 @@ - type: entity id: MapText parent: MarkerBase - name: map text + name: "текст карти" placement: mode: PlaceFree components: diff --git a/Resources/Prototypes/Entities/Markers/npc.yml b/Resources/Prototypes/Entities/Markers/npc.yml index 8f9840e84cf..51bf1d46049 100644 --- a/Resources/Prototypes/Entities/Markers/npc.yml +++ b/Resources/Prototypes/Entities/Markers/npc.yml @@ -1,7 +1,7 @@ - type: entity id: PathfindPoint parent: MarkerBase - name: pathfind point + name: "точка відліку" components: - type: NPCPathfindPoint - type: Sprite diff --git a/Resources/Prototypes/Entities/Markers/pointing.yml b/Resources/Prototypes/Entities/Markers/pointing.yml index e347809a47c..daa5e3ad967 100644 --- a/Resources/Prototypes/Entities/Markers/pointing.yml +++ b/Resources/Prototypes/Entities/Markers/pointing.yml @@ -1,5 +1,5 @@ - type: entity - name: pointing arrow + name: "вказівна стрілка" id: PointingArrow save: false components: diff --git a/Resources/Prototypes/Entities/Markers/rooms.yml b/Resources/Prototypes/Entities/Markers/rooms.yml index e4f341daf13..1e4fef4980c 100644 --- a/Resources/Prototypes/Entities/Markers/rooms.yml +++ b/Resources/Prototypes/Entities/Markers/rooms.yml @@ -1,6 +1,6 @@ - type: entity id: BaseRoomMarker - name: Room marker + name: "Маркер кімнати" parent: MarkerBase suffix: Weh components: diff --git a/Resources/Prototypes/Entities/Markers/shuttle.yml b/Resources/Prototypes/Entities/Markers/shuttle.yml index 66e2bc39b7f..03dd2da020f 100644 --- a/Resources/Prototypes/Entities/Markers/shuttle.yml +++ b/Resources/Prototypes/Entities/Markers/shuttle.yml @@ -1,7 +1,7 @@ - type: entity id: FTLPoint parent: MarkerBase - name: FTL point + name: "Надсвітлова точка" components: - type: FTLSmashImmune - type: FTLBeacon @@ -11,7 +11,7 @@ - type: entity id: FTLExclusion parent: MarkerBase - name: FTL exclusion point + name: "Точка виключення надсвітлової швидкості" components: - type: FTLExclusion range: 32 diff --git a/Resources/Prototypes/Entities/Markers/warp_point.yml b/Resources/Prototypes/Entities/Markers/warp_point.yml index 2536fde4745..7f4cf6acfbe 100644 --- a/Resources/Prototypes/Entities/Markers/warp_point.yml +++ b/Resources/Prototypes/Entities/Markers/warp_point.yml @@ -1,7 +1,7 @@ - type: entity id: WarpPoint parent: MarkerBase - name: warp point + name: "точка деформації" components: - type: WarpPoint - type: Sprite @@ -10,7 +10,7 @@ - type: entity id: WarpPointBeacon parent: WarpPoint - name: warp point (beacon) + name: "точка деформації (маяк)" components: - type: NavMapBeacon - type: WarpPoint @@ -19,7 +19,7 @@ - type: entity parent: WarpPoint id: WarpPointBombing - name: warp point + name: "точка деформації" suffix: ninja bombing target components: - type: BombingTarget diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml index c65db8fe19f..73196268b4d 100644 --- a/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml +++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/base_borg_chassis.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseMob, StripableInventoryBase] id: BaseBorgChassis - name: cyborg - description: A man-machine hybrid that assists in station activity. They love being asked to state their laws over and over. + name: "кіборг" + description: "Людино-машинний гібрид, який допомагає в роботі станції. Їм подобається, коли їх просять повторювати свої закони знову і знову." save: false abstract: true components: diff --git a/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml b/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml index d1d530ae81b..9be5a1bf9ac 100644 --- a/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml +++ b/Resources/Prototypes/Entities/Mobs/Cyborgs/borg_chassis.yml @@ -38,7 +38,7 @@ - type: entity id: BorgChassisMining parent: BaseBorgChassisNT - name: salvage cyborg + name: "кіборг шахтарів" components: - type: Sprite layers: @@ -71,7 +71,7 @@ sprite: sprite: Mobs/Silicon/chassis.rsi state: miner - name: salvage cyborg + name: "кіборг шахтарів" - type: Construction node: mining - type: IntrinsicRadioTransmitter @@ -99,7 +99,7 @@ - type: entity id: BorgChassisEngineer parent: BaseBorgChassisNT - name: engineer cyborg + name: "інженер-кіборг" components: - type: Sprite layers: @@ -124,7 +124,7 @@ sprite: sprite: Mobs/Silicon/chassis.rsi state: engineer - name: engineer cyborg + name: "інженер-кіборг" - type: Construction node: engineer - type: IntrinsicRadioTransmitter @@ -152,7 +152,7 @@ - type: entity id: BorgChassisJanitor parent: BaseBorgChassisNT - name: janitor cyborg + name: "кіборг-прибиральник" components: - type: Sprite layers: @@ -185,7 +185,7 @@ sprite: sprite: Mobs/Silicon/chassis.rsi state: janitor - name: janitor cyborg + name: "кіборг-прибиральник" - type: Construction node: janitor - type: IntrinsicRadioTransmitter @@ -213,7 +213,7 @@ - type: entity id: BorgChassisMedical parent: [BaseBorgChassisNT, ShowMedicalIcons] - name: medical cyborg + name: "медичний кіборг" components: - type: Sprite layers: @@ -246,7 +246,7 @@ sprite: sprite: Mobs/Silicon/chassis.rsi state: medical - name: medical cyborg + name: "медичний кіборг" - type: Construction node: medical - type: IntrinsicRadioTransmitter @@ -278,7 +278,7 @@ - type: entity id: BorgChassisService parent: BaseBorgChassisNT - name: service cyborg + name: "сервісний кіборг" components: - type: Sprite layers: @@ -303,7 +303,7 @@ sprite: sprite: Mobs/Silicon/chassis.rsi state: service - name: service cyborg + name: "сервісний кіборг" - type: Construction node: service - type: IntrinsicRadioTransmitter @@ -331,8 +331,8 @@ - type: entity id: BorgChassisSyndicateAssault parent: BaseBorgChassisSyndicate - name: syndicate assault cyborg - description: A lean, mean killing machine with access to a variety of deadly modules. + name: "синдикатський штурмовий кіборг" + description: "Худорлява, жорстока машина для вбивства з доступом до різноманітних смертоносних модулів." components: - type: Sprite layers: @@ -365,8 +365,8 @@ - type: entity id: BorgChassisSyndicateMedical parent: [BaseBorgChassisSyndicate, ShowMedicalIcons] - name: syndicate medical cyborg - description: A combat medical cyborg. Has limited offensive potential, but makes more than up for it with its support capabilities. + name: "синдикатський медичний кіборг" + description: "Бойовий медичний кіборг. Має обмежений наступальний потенціал, але з лишком компенсує його своїми можливостями підтримки." components: - type: Sprite layers: @@ -408,8 +408,8 @@ - type: entity id: BorgChassisSyndicateSaboteur parent: BaseBorgChassisSyndicate - name: syndicate saboteur cyborg - description: A streamlined engineering cyborg, equipped with covert modules. Its chameleon projector lets it disguise itself as a Nanotrasen cyborg. + name: "синдикатський диверсант-кіборг" + description: "Обтічний інженерний кіборг, оснащений прихованими модулями. Проектор-хамелеон дозволяє йому маскуватися під кіборга \"Нанотрасен\"." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Mobs/Debugging/debug_counter.yml b/Resources/Prototypes/Entities/Mobs/Debugging/debug_counter.yml index 05707c7151c..fb0771bf56b 100644 --- a/Resources/Prototypes/Entities/Mobs/Debugging/debug_counter.yml +++ b/Resources/Prototypes/Entities/Mobs/Debugging/debug_counter.yml @@ -1,8 +1,8 @@ - type: entity parent: MobHuman id: MobDebugCounter - name: debug counter - description: He can count + name: "лічильник налагодження" + description: "Він вміє рахувати" suffix: AI, DEBUG components: - type: HTN @@ -19,8 +19,8 @@ - type: entity parent: MobHuman id: MobDebugRandomCounter - name: debug random counter - description: He can randomize + name: "налагодити лічильник випадкових чисел" + description: "Він може рандомізувати" suffix: AI, DEBUG components: - type: HTN @@ -37,8 +37,8 @@ - type: entity parent: MobHuman id: MobDebugRandomLess - name: debug random less - description: He can lessing + name: "debug random less" + description: "Він вміє співати" suffix: AI, DEBUG components: - type: HTN diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml index d4f2ecd30ae..d6c4dfd38ee 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/animals.yml @@ -1,8 +1,8 @@ - type: entity - name: bat + name: "летюча миша" parent: [ SimpleMobBase, FlyingMobBase, MobCombat ] id: MobBat - description: Some cultures find them terrifying, others crunchy on the teeth. + description: "Деякі культури вважають їх жахливими, інші - хрусткими на зубах." components: - type: MovementSpeedModifier baseWalkSpeed : 3 @@ -66,10 +66,10 @@ - VimPilot - type: entity - name: bee + name: "бджола" parent: [ SimpleMobBase, FlyingMobBase ] id: MobBee - description: Nice to have, but you can't build a civilization on a foundation of honey alone. + description: "Приємно мати, але на одному меді цивілізацію не побудуєш." components: - type: CombatMode - type: MovementSpeedModifier @@ -128,11 +128,11 @@ - type: ZombieImmune - type: entity - name: bee + name: "бджола" suffix: Angry parent: [ MobBee, MobCombat ] id: MobAngryBee - description: How nice a bee. Oh no, it looks angry and wants my pizza. + description: "Яка гарна бджілка. О ні, вона виглядає сердитою і хоче мою піцу." components: - type: CombatMode - type: MeleeWeapon @@ -156,10 +156,10 @@ - type: entity - name: chicken + name: "курча" parent: SimpleMobBase id: MobChicken - description: Comes before an egg, and IS a dinosaur! + description: "З'явився раніше яйця і є динозавром!" components: - type: Sprite drawdepth: Mobs @@ -305,10 +305,10 @@ lifetime: 21 - type: entity # TODO: figure out how to make these guys gib when stepped on - name: cockroach + name: "тарган" parent: SimpleMobBase id: MobCockroach - description: This station is just crawling with bugs. + description: "Ця станція просто кишить помилками." components: - type: Sprite drawdepth: SmallMobs @@ -399,11 +399,11 @@ Piercing: 0 - type: entity - name: glockroach + name: "тарган" parent: MobCockroach suffix: Admeme id: MobGlockroach - description: This station is just crawling with bu- OH GOD THAT COCKROACH HAS A GUN!!! + description: "Ця станція просто кишить бу- О, БОЖЕ, У ЦЬОГО ТАРАКАНА ЗБРОЯ!!!" components: - type: Sprite layers: @@ -431,10 +431,10 @@ - id: FoodMeatSlime - type: entity - name: mothroach + name: "тарган" parent: MobCockroach id: MobMothroach - description: This is the adorable by-product of multiple attempts at genetically mixing mothpeople with cockroaches. + description: "Це чарівний побічний продукт численних спроб генетичного змішування метеликів з тарганами." components: - type: GhostRole makeSentient: true @@ -598,10 +598,10 @@ # The white duck is more akin to a pekin or call duck. - type: entity - name: mallard duck #Quack + name: "качка крижень" #Quack parent: SimpleMobBase id: MobDuckMallard - description: An adorable mallard duck, it's fluffy and soft! + description: "Чарівна качка крижень, пухнаста і м'яка!" components: - type: Sprite drawdepth: Mobs @@ -670,10 +670,10 @@ - Passive - type: entity - name: white duck #Quack + name: "біла качка" #Quack parent: MobDuckMallard id: MobDuckWhite - description: An adorable white duck, it's fluffy and soft! + description: "Чарівна біла качка, пухнаста і м'яка!" components: - type: Sprite layers: @@ -689,10 +689,10 @@ Base: dead-1 - type: entity - name: brown duck #Quack + name: "коричнева качка" #Quack parent: MobDuckMallard id: MobDuckBrown - description: An adorable brown duck, it's fluffy and soft! + description: "Чарівна коричнева качка, пухнаста і м'яка!" components: - type: Sprite layers: @@ -725,10 +725,10 @@ lifetime: 21 - type: entity - name: butterfly + name: "метелик" parent: [ SimpleMobBase, FlyingMobBase ] id: MobButterfly - description: Despite popular misconceptions, it's not actually made of butter. + description: "Всупереч поширеній помилковій думці, насправді він зроблений не з вершкового масла." components: - type: MovementSpeedModifier baseWalkSpeed : 3 @@ -773,10 +773,10 @@ price: 50 - type: entity - name: cow + name: "корова" parent: SimpleMobBase id: MobCow - description: Moo. + description: "Муу. Більше прав коровам..." components: - type: Sprite drawdepth: Mobs @@ -857,10 +857,10 @@ - FoodRecipes - type: entity - name: crab + name: "краб" parent: SimpleMobBase id: MobCrab - description: A folk legend goes around that his claw snaps spacemen out of existence over distasteful remarks. Be polite and tolerant for your own safety. + description: "Існує народна легенда, що він вириває кігтями космонавтів за неприємні зауваження. Будьте ввічливі та толерантні заради власної безпеки." components: - type: Sprite drawdepth: Mobs @@ -925,10 +925,10 @@ prototype: AnimalHemocyanin - type: entity - name: goat + name: "козел" parent: SimpleMobBase id: MobGoat - description: Her spine consists of long sharp segments, no wonder she is so grumpy. + description: "Її хребет складається з довгих гострих сегментів, не дивно, що вона така сварлива." components: - type: Sprite drawdepth: Mobs @@ -1019,10 +1019,10 @@ # Note that we gotta make this bitch vomit someday when you feed it anthrax or sumthin. Needs to be a small item thief too and aggressive if attacked. - type: entity - name: goose + name: "гусак" parent: SimpleMobBase id: MobGoose - description: Its stomach and mind are an enigma beyond human comprehension. + description: "Чиї шлунок та розум - загадка, непідвладна людському розумінню." components: - type: Sprite drawdepth: Mobs @@ -1067,10 +1067,10 @@ - Passive - type: entity - name: gorilla + name: "горила" parent: [ SimpleMobBase, MobCombat ] id: MobGorilla - description: Smashes, roars, looks cool. Don't stand near one. + description: "Розбивається, реве, виглядає круто. Не підходьте до них близько." components: - type: Sprite drawdepth: Mobs @@ -1122,13 +1122,13 @@ task: SimpleHostileCompound - type: entity - name: kangaroo + name: "кенгуру" parent: - SimpleMobBase - MobCombat - StripableInventoryBase id: MobKangaroo - description: A large marsupial herbivore. It has powerful hind legs, with nails that resemble long claws. + description: "Великий сумчастий травоїдний ссавець. Має потужні задні ноги, з нігтями, що нагадують довгі кігті." components: - type: MovementSpeedModifier baseWalkSpeed: 3.5 @@ -1209,7 +1209,7 @@ task: SimpleHostileCompound - type: entity - name: boxing kangaroo + name: "боксерський кенгуру" parent: MobKangaroo id: MobBoxingKangaroo components: @@ -1220,10 +1220,10 @@ - SimpleHostile - type: entity - name: genetic ancestor + name: "генетичний предок" id: MobBaseAncestor parent: [SimpleMobBase, StripableInventoryBase] - description: The genetic bipedal ancestor of... Uh... Something. Yeah, there's definitely something on the station that descended from whatever this is. + description: "Генетичний двоногий предок... Е-е... чогось. Так, на станції точно є щось, що походить від того, що б це не було." abstract: true components: - type: CombatMode @@ -1338,10 +1338,10 @@ - type: entity - name: monkey + name: "мавпа" id: MobMonkey parent: MobBaseAncestor - description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing. + description: "Нова церква неодарвіністів насправді вірить, що КОЖНА тварина походить від мавпи. На смак вони схожі на свинину, а вбивати їх одночасно весело і розслабляюче." components: - type: NameIdentifier group: Monkey @@ -1371,10 +1371,10 @@ - type: entity - name: monkey + name: "мавпа" id: MobBaseSyndicateMonkey parent: MobBaseAncestor - description: New church of neo-darwinists actually believe that EVERY animal evolved from a monkey. Tastes like pork, and killing them is both fun and relaxing. + description: "Нова церква неодарвіністів насправді вірить, що КОЖНА тварина походить від мавпи. На смак вони схожі на свинину, а вбивати їх одночасно весело і розслабляюче." suffix: syndicate base components: - type: NameIdentifier @@ -1418,10 +1418,10 @@ - type: NukeOperative - type: entity - name: kobold + name: "кобольд" id: MobBaseKobold parent: MobBaseAncestor - description: Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death. + description: "Кузени розумної раси людей-ящірок, кобольди зливаються зі своїм природним середовищем існування і є такими ж огидними, як і мавпи; вони готові вирвати вам волосся і зарізати." abstract: true components: - type: NameIdentifier @@ -1528,10 +1528,10 @@ rules: ghost-role-information-nonantagonist-rules - type: entity - name: kobold + name: "кобольд" id: MobKobold parent: MobBaseKobold - description: Cousins to the sentient race of lizard people, kobolds blend in with their natural habitat and are as nasty as monkeys; ready to pull out your hair and stab you to death. + description: "Кузени розумної раси людей-ящірок, кобольди зливаються зі своїм природним середовищем існування і є такими ж огидними, як і мавпи; вони готові вирвати вам волосся і зарізати." components: - type: Clumsy clumsyDamage: @@ -1577,19 +1577,19 @@ - type: NukeOperative - type: entity - name: guidebook monkey + name: "мавпа-провідник" parent: MobMonkey categories: [ HideSpawnMenu ] id: MobGuidebookMonkey - description: A hopefully helpful monkey whose only purpose in life is for you to click on. Does this count as having a monkey give you a tutorial? + description: "Сподіваємось, корисна мавпочка, єдина мета життя якої - щоб ви на неї клацали. Чи вважається, що мавпа дала вам урок?" components: - type: GuidebookControlsTest - type: entity - name: mouse + name: "миша" parent: SimpleMobBase id: MobMouse - description: Squeak! + description: "Писк!" components: - type: Body prototype: Mouse @@ -1762,8 +1762,8 @@ suffix: Dead save: false id: MobMouseDead - name: mouse - description: Squeak! + name: "миша" + description: "Писк!" components: - type: Damageable damage: @@ -1843,8 +1843,8 @@ heldPrefix: 2 - type: entity - name: cancer mouse - description: Toxic. Squeak! + name: "ракова миша" + description: "Привіт, Цивільний.." parent: MobMouse id: MobMouseCancer components: @@ -1878,10 +1878,10 @@ damageModifierSet: Zombie - type: entity - name: lizard #Weh + name: "ящірка" #Weh parent: SimpleMobBase id: MobLizard - description: A harmless dragon. + description: "Нешкідливий дракон." components: - type: MovementSpeedModifier baseWalkSpeed: 2 @@ -1934,10 +1934,10 @@ - type: entity - name: slug + name: "слизняк" parent: SimpleMobBase id: MobSlug - description: And they called this a lizard? + description: "І вони назвали це ящіркою?" components: - type: MovementSpeedModifier baseWalkSpeed : 2 @@ -1981,10 +1981,10 @@ bloodMaxVolume: 50 - type: entity - name: frog + name: "жаба" parent: SimpleMobBase id: MobFrog - description: Hop hop hop. Lookin' moist. + description: "Хоп, хоп, хоп, хоп. Виглядає вологим." components: - type: MovementSpeedModifier baseWalkSpeed: 3 @@ -2041,10 +2041,10 @@ # Would be cool to have some functionality for the parrot to be able to sit on stuff - type: entity - name: parrot + name: "папуга" parent: [ SimpleMobBase, FlyingMobBase ] id: MobParrot - description: Infiltrates your domain, spies on you, and somehow still a cool pet. + description: "Проникає у ваш домен, шпигує за вами і чомусь залишається крутим домашнім улюбленцем." components: - type: MovementSpeedModifier baseWalkSpeed : 2.5 @@ -2096,10 +2096,10 @@ bloodMaxVolume: 50 - type: entity - name: penguin + name: "пінгвін" parent: SimpleMobBase id: MobPenguin - description: Their lives are constant pain due to their inner-body knees. + description: "Їхнє життя - це постійний біль через їхні внутрішні коліна." components: - type: Sprite drawdepth: Mobs @@ -2157,10 +2157,10 @@ Heat : 0.2 #per second, scales with temperature & other constants - type: entity - name: grenade penguin + name: "гранатовий пінгвін" parent: [ MobPenguin, MobCombat, BaseSyndicateContraband ] id: MobGrenadePenguin - description: A small penguin with a grenade strapped around its neck. Harvested by the Syndicate from icy shit-hole planets. + description: "Маленький пінгвін з гранатою на шиї. Виловлений Синдикатом з крижаних планет-гадючників. Ось так виглядає тепер біозброя?" components: - type: MovementSpeedModifier baseWalkSpeed: 3 @@ -2229,10 +2229,10 @@ # I have included a snake_hiss.ogg sound file so if you want to use that be my guest - type: entity - name: snake + name: "змія" parent: SimpleMobBase id: MobSnake - description: Hissss! Bites aren't poisonous. + description: "Шипіння! Укуси не отруйні." components: - type: Sprite drawdepth: Mobs @@ -2278,10 +2278,10 @@ # Code unique spider prototypes or combine them all into one spider and get a # random sprite state when you spawn it. - type: entity - name: tarantula + name: "тарантул" parent: [ SimpleMobBase, MobCombat ] id: MobGiantSpider - description: Widely recognized to be the literal worst thing in existence. + description: "Широко визнано, що це буквально найгірша річ у світі." components: - type: Sprite drawdepth: Mobs @@ -2397,7 +2397,7 @@ Burn: -0.07 - type: entity - name: tarantula + name: "тарантул" parent: MobGiantSpider id: MobGiantSpiderAngry suffix: Angry @@ -2420,10 +2420,10 @@ - type: GhostTakeoverAvailable - type: entity - name: clown spider + name: "павук-клоун" parent: MobGiantSpiderAngry id: MobClownSpider - description: Combines the two most terrifying things in existence, spiders and clowns. + description: "Поєднує в собі дві найстрашніші речі в світі - павуків і клоунів." components: - type: Sprite drawdepth: Mobs @@ -2468,10 +2468,10 @@ bloodReagent: Laughter - type: entity - name: wizard spider + name: "павук-чарівник" parent: MobGiantSpider id: MobGiantSpiderWizard - description: This spider looks a little magical + description: "Цей павук виглядає трохи магічно" suffix: Wizard components: - type: Accentless @@ -2480,10 +2480,10 @@ accent: xeno #let this wizard speak - type: entity - name: possum + name: "опосум" parent: [SimpleMobBase, StripableInventoryBase] id: MobPossum - description: '"O Possum! My Possum!" -- Walt Whitman, 1865' + description: "\"О, Опосум! Мій Опосум!\" -- Уолт Уитмен, 1865" components: - type: Sprite drawdepth: Mobs @@ -2532,7 +2532,7 @@ - VimPilot - type: entity - name: possum + name: "опосум" parent: MobPossum suffix: Old sprite id: MobPossumOld @@ -2553,10 +2553,10 @@ Base: possum_dead_old - type: entity - name: raccoon + name: "єнот" parent: [SimpleMobBase, StripableInventoryBase] id: MobRaccoon - description: Trash panda! + description: "Сміттєва панда!" components: - type: Sprite drawdepth: Mobs @@ -2606,10 +2606,10 @@ - VimPilot - type: entity - name: fox + name: "лисиця" parent: [SimpleMobBase, StripableInventoryBase] id: MobFox - description: They're a fox. + description: "Це лисиця." components: - type: Sprite drawdepth: Mobs @@ -2684,10 +2684,10 @@ - VimPilot - type: entity - name: corgi + name: "коргі" parent: [SimpleMobBase, StripableInventoryBase] id: MobCorgi - description: Finally, a space corgi! + description: "Нарешті, космічний коргі!" components: - type: Sprite drawdepth: Mobs @@ -2744,10 +2744,10 @@ - VimPilot - type: entity - name: corrupted corgi + name: "зіпсований коргі" parent: [ MobCorgi, MobCombat ] id: MobCorgiNarsi - description: Ian! No! + description: "Іане! Ні!" components: - type: Sprite drawdepth: Mobs @@ -2805,10 +2805,10 @@ Heat : 1 #per second, scales with temperature & other constants - type: entity - name: corgi puppy + name: "цуценя коргі" parent: MobCorgi id: MobCorgiPuppy - description: A little corgi! Aww... + description: "Маленький коргі! Ох..." components: - type: Sprite drawdepth: Mobs @@ -2832,10 +2832,10 @@ gender: epicene - type: entity - name: cat + name: "кішка" parent: [SimpleMobBase, StripableInventoryBase] id: MobCat - description: Feline pet, very funny. + description: "Котячий улюбленець, дуже кумедний." components: - type: Sprite drawdepth: Mobs @@ -2901,10 +2901,10 @@ - VimPilot - type: entity - name: calico cat + name: "ситцевий кіт" id: MobCatCalico parent: MobCat - description: Feline pet, very funny. + description: "Котячий улюбленець, дуже кумедний." components: - type: Sprite layers: @@ -2920,10 +2920,10 @@ Base: cat2_dead - type: entity - name: syndicat + name: "синдикат" id: MobCatSyndy parent: MobCatSpace - description: Explosive kitten. + description: "Вибухове кошеня." components: - type: Sprite layers: @@ -2967,10 +2967,10 @@ Structural: 15 - type: entity - name: space cat + name: "космічний кіт" id: MobCatSpace parent: MobCat - description: Feline pet, prepared for the worst. + description: "Котячий улюбленець, підготовлений до найгіршого." components: - type: Sprite layers: @@ -3005,10 +3005,10 @@ minSaturation: 5.0 - type: entity - name: caracal cat + name: "каракасовий кіт" id: MobCatCaracal parent: MobCat - description: Hilarious. + description: "Смішно." components: - type: Sprite sprite: Mobs/Pets/caracal.rsi @@ -3025,10 +3025,10 @@ Base: caracal_dead - type: entity - name: kitten + name: "кошеня" parent: MobCat id: MobCatKitten - description: Small and fluffy. + description: "Маленький і пухнастий." components: - type: Sprite layers: @@ -3058,10 +3058,10 @@ 25: Dead - type: entity - name: sloth + name: "лінивець" parent: [SimpleMobBase, StripableInventoryBase] id: MobSloth - description: Very slow animal. For people with low energy. + description: "Дуже повільна тварина. Для людей з низьким рівнем енергії." components: - type: MovementSpeedModifier baseWalkSpeed : 0.5 @@ -3114,10 +3114,10 @@ - VimPilot - type: entity - name: ferret + name: "тхір" parent: [SimpleMobBase, StripableInventoryBase] id: MobFerret - description: Just a silly little guy! + description: "Просто дурний хлопчисько!" components: - type: Sprite drawdepth: Mobs @@ -3168,10 +3168,10 @@ - VimPilot - type: entity - name: hamster + name: "хом'як" parent: [ SimpleMobBase, MobCombat, StripableInventoryBase] id: MobHamster - description: A cute, fluffy, robust hamster. + description: "Симпатичний, пухнастий, міцний хом'як." components: - type: GhostRole makeSentient: true @@ -3311,10 +3311,10 @@ normalState: Mouse_burning - type: entity - name: pig + name: "свиня" parent: [SimpleMobBase, StripableInventoryBase] id: MobPig - description: Oink. + description: "Хрюк." components: - type: Sprite drawdepth: Mobs @@ -3382,10 +3382,10 @@ task: RuminantCompound - type: entity - name: diona nymph + name: "німфа діона" parent: [SimpleMobBase, StripableInventoryBase] id: MobDionaNymph - description: It's like a cat, only.... branch-ier. + description: "Це як кіт, тільки.... гіллястий." components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml b/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml index 3b6c4e8ed92..ff94dae0479 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/argocyte.yml @@ -3,7 +3,7 @@ parent: [ BaseSimpleMob, MobCombat ] id: BaseMobArgocyte suffix: AI - description: A dangerous alien found on the wrong side of planets, known for their propensity for munching on ruins. + description: "Небезпечний інопланетянин, що опинився на протилежному боці планет, відомий своєю схильністю до поїдання руїн." abstract: true components: - type: NpcFactionMember @@ -54,8 +54,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteSlurva - name: slurva - description: A pathetic creature, incapable of doing much. + name: "слизь" + description: "Жалюгідна істота, ні на що не здатна." components: - type: Sprite layers: @@ -85,7 +85,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteBarrier - name: barrier + name: "бар'єр" components: - type: Sprite layers: @@ -123,8 +123,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteSkitter - name: skitter - description: A devious little alien... Make sure they don't run off with your rations! + name: "скіттер" + description: "Хитрий маленький прибулець... Дивись, щоб вони не втекли з твоїми пайками!" components: - type: Sprite layers: @@ -159,8 +159,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteSwiper - name: swiper - description: Where did that stack of steel go? + name: "прибиральник" + description: "Куди подівся той штабель сталі?" components: - type: Sprite layers: @@ -182,7 +182,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteMolder - name: molder + name: "формувальник" components: - type: Sprite layers: @@ -205,7 +205,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocytePouncer - name: pouncer + name: "вибивач" components: - type: Sprite layers: @@ -230,7 +230,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteGlider - name: glider + name: "планер" components: - type: Sprite layers: @@ -258,7 +258,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteHarvester - name: harvester + name: "комбайн" components: - type: Sprite layers: @@ -284,8 +284,8 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteCrawler - name: crawler - description: Deadly, pack-animals that maul unsuspecting travelers. + name: "гусениця" + description: "Смертоносні зграйні тварини, які шматують нічого не підозрюючих мандрівників." components: - type: Sprite layers: @@ -314,7 +314,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteEnforcer - name: enforcer + name: "примусовий виконавець" components: - type: Sprite layers: @@ -343,7 +343,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteFounder - name: founder + name: "засновник" components: - type: Sprite sprite: Mobs/Aliens/Argocyte/argocyte_large.rsi @@ -384,7 +384,7 @@ - type: entity parent: BaseMobArgocyte id: MobArgocyteLeviathing - name: leviathing + name: "лев'яча шкіра" components: - type: Sprite sprite: Mobs/Aliens/Argocyte/argocyte_large.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml b/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml index 877dd40cc38..788a539a655 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/asteroid.yml @@ -35,8 +35,8 @@ - type: entity id: MobGoliath parent: BaseMobAsteroid - name: goliath - description: A massive beast that uses long tentacles to ensnare its prey, threatening them is not advised under any conditions. + name: "голіаф" + description: "Масивний звір, який використовує довгі щупальця, щоб схопити свою здобич, погрожуючи їй, не рекомендується за жодних обставин." components: - type: Sprite sprite: Mobs/Aliens/Asteroid/goliath.rsi @@ -94,7 +94,7 @@ - type: entity id: ActionGoliathTentacle name: "[color=red]Tentacle Slam[/color]" - description: Use your tentacles to grab and stun a target player! + description: "Використовуйте щупальця, щоб схопити та оглушити цільового гравця!" components: - type: EntityWorldTargetAction raiseOnUser: true @@ -112,7 +112,7 @@ - type: entity id: GoliathTentacle - name: tentacle + name: "щупальце" components: - type: Transform anchored: True @@ -147,7 +147,7 @@ - type: entity id: BaseEffectGoliathTentacleSpawn categories: [ HideSpawnMenu ] - name: tentacle + name: "щупальце" abstract: true components: - type: Transform @@ -165,7 +165,7 @@ id: EffectGoliathTentacleSpawn parent: BaseEffectGoliathTentacleSpawn categories: [ HideSpawnMenu ] - name: tentacle + name: "щупальце" components: - type: Sprite state: goliath_tentacle_spawn @@ -185,8 +185,8 @@ - type: entity id: MobHivelord parent: [ BaseMobAsteroid, FlyingMobBase ] - name: hivelord - description: A truly alien creature, it is a mass of unknown organic material, constantly fluctuating. When attacking, pieces of it split off and attack in tandem with the original. + name: "хазяїн халупи" + description: "Справді інопланетна істота, вона являє собою масу невідомого органічного матеріалу, що постійно коливається. Під час атаки від неї відколюються шматки, які атакують у тандемі з оригіналом." components: - type: Sprite sprite: Mobs/Aliens/Asteroid/hivelord.rsi @@ -243,8 +243,8 @@ - type: entity id: MobHivelordBrood parent: [ BaseMobAsteroid, FlyingMobBase ] - name: hivelord brood - description: A fragment of the original hivelord, rallying behind its original. One isn't much of a threat, but... + name: "виводок бджолярів" + description: "Фрагмент оригінального хайлорда, що згуртувався навколо свого оригіналу. Один не становить великої загрози, але..." components: - type: Sprite sprite: Mobs/Aliens/Asteroid/hivelord.rsi @@ -294,8 +294,8 @@ - type: entity id: FoodHivelordRemains parent: FoodBase - name: hivelord remains - description: All that remains of a hivelord, it seems to be what allows it to break pieces of itself off without being hurt... its healing properties will soon become inert if not used quickly. Try not to think about what you're eating. + name: "залишки хазяїна" + description: "Все, що залишилося від пасічника, здається, це те, що дозволяє йому відламувати від себе шматки, не завдаючи собі болю... Його цілющі властивості скоро стануть інертними, якщо не використовувати їх швидко. Намагайтеся не думати про те, що ви їсте." components: - type: SolutionContainerManager solutions: @@ -322,8 +322,8 @@ - type: entity id: FoodHivelordRemainsInert parent: BaseItem - name: inert hivelord remains - description: All that remains of a hivelord... Now all is truly lost. + name: "інертні залишки хазяїна" + description: "Все, що залишилося від хазяїна... Тепер все дійсно втрачено." components: - type: Sprite sprite: Objects/Consumable/Food/rorocore.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml b/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml index 1db787a66d8..e051473f418 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/behonker.yml @@ -1,9 +1,9 @@ - type: entity - name: behonker + name: "боже мій" parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat ] id: BaseMobBehonker abstract: true - description: A floating demon aspect of the honkmother. + description: "Плаваючий демонічний аспект бджолиної матері." components: - type: GhostRole allowMovement: true @@ -117,7 +117,7 @@ bloodReagent: Laughter - type: entity - name: behonker + name: "боже мій" parent: BaseMobBehonker id: MobBehonkerElectrical suffix: "Pyro" @@ -132,7 +132,7 @@ spawnRadius: 0 - type: entity - name: behonker + name: "боже мій" parent: BaseMobBehonker id: MobBehonkerPyro suffix: "Electrical" @@ -141,7 +141,7 @@ - type: Electrified - type: entity - name: behonker + name: "боже мій" parent: BaseMobBehonker id: MobBehonkerGrav suffix: "Grav" @@ -149,7 +149,7 @@ - type: GravityAnomaly - type: entity - name: behonker + name: "боже мій" parent: BaseMobBehonker id: MobBehonkerIce suffix: "Ice" diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml index 233b2f90308..0bf8e3afdcf 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/carp.yml @@ -1,8 +1,8 @@ - type: entity - name: space carp + name: "космічний короп" id: BaseMobCarp parent: [ SimpleSpaceMobBase, FlyingMobBase, MobCombat ] - description: It's a space carp. + description: "Це космічний короп." abstract: true components: - type: InputMover @@ -105,10 +105,10 @@ mouth: "" - type: entity - name: magicarp + name: "magicarp" parent: BaseMobCarp id: MobCarpMagic - description: Looks like some kind of fish. Might be magical. + description: "Схоже на якусь рибу. Може, чарівна." components: - type: Sprite sprite: Mobs/Aliens/Carps/magic.rsi @@ -116,10 +116,10 @@ proto: guardian - type: entity - name: holocarp + name: "голокарп" parent: BaseMobCarp id: MobCarpHolo - description: Carp made out of holographic energies. Sadly for you, it is very much real. + description: "Короп з голографічних енергій. На жаль для вас, це цілком реально." components: - type: Sprite sprite: Mobs/Aliens/Carps/holo.rsi @@ -141,8 +141,8 @@ - type: entity parent: MobCarp id: MobCarpRainbow - name: rainbow carp - description: Wow such a shiny fishie! + name: "райдужний короп" + description: "Ого, яка блискуча рибка!" components: - type: PointLight radius: 1.5 @@ -158,7 +158,7 @@ - type: SalvageMobRestrictions - type: entity - name: space carp + name: "космічний короп" id: MobCarpDragon suffix: DragonBrood parent: MobCarp @@ -195,10 +195,10 @@ Slash: 6 - type: entity - name: sharkminnow + name: "sharkminnow" parent: BaseMobCarp id: MobShark - description: A dangerous shark from the blackness of endless space, who loves to drink blood. + description: "Небезпечна акула з чорноти нескінченного космосу, яка любить пити кров." components: - type: Sprite sprite: Mobs/Aliens/Carps/sharkminnow.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml b/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml index 245d4227fdc..5407433b3ab 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/dummy_npcs.yml @@ -1,9 +1,9 @@ - type: entity save: false - name: pathfinding dummy + name: "манекен для пошуку шляхів" parent: BaseMobHuman id: MobHumanPathDummy - description: A miserable pile of secrets. + description: "Жалюгідна купа секретів." suffix: AI components: - type: InputMover diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml index b67e3b520eb..347031bf35e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/elemental.yml @@ -77,7 +77,7 @@ - type: entity abstract: true id: MobOreCrab - name: ore crab + name: "рудний краб" parent: [ MobElementalBase, MobCombat ] components: - type: Sprite @@ -105,7 +105,7 @@ - type: entity parent: MobOreCrab id: MobQuartzCrab - description: An ore crab made from Quartz. + description: "Рудний краб з кварцу." components: - type: Sprite state: quartz_crab @@ -129,7 +129,7 @@ - type: entity parent: MobOreCrab id: MobIronCrab - description: An ore crab made from iron. + description: "Рудний краб із заліза." components: - type: Sprite state: iron_crab @@ -160,7 +160,7 @@ - type: entity parent: MobOreCrab id: MobUraniumCrab - description: An ore crab made from uranium. + description: "Рудний краб з урану." components: - type: FactionException - type: NPCRetaliation @@ -195,8 +195,8 @@ - type: entity parent: MobOreCrab id: MobSilverCrab - name: ore crab - description: An ore crab made from silver. + name: "рудний краб" + description: "Рудний краб зі срібла." components: - type: Sprite state: silver_crab @@ -222,11 +222,11 @@ acts: [ "Destruction" ] - type: entity - name: reagent slime + name: "реагентний слиз" id: ReagentSlime suffix: Water parent: [ MobAdultSlimes, MobCombat ] - description: It consists of a liquid, and it wants to dissolve you in itself. + description: "Він складається з рідини, і вона хоче розчинити вас у собі." components: - type: GhostRole prob: 0 @@ -298,7 +298,7 @@ solution: bloodstream - type: entity - name: Reagent Slime Spawner + name: "Спавн реагентного слизу" id: ReagentSlimeSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml index a1bcd547a64..631c24fa25b 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/flesh.yml @@ -1,8 +1,8 @@ - type: entity parent: [ SimpleMobBase, MobCombat ] id: BaseMobFlesh - name: aberrant flesh - description: A shambling mass of flesh, animated through anomalous energy. + name: "химерна плоть" + description: "Безладна маса плоті, оживлена аномальною енергією. Ніяк не виглядає на збоченця!" abstract: true components: - type: HTN @@ -165,8 +165,8 @@ - type: entity parent: BaseMobFlesh id: MobAbomination - name: abomination - description: A rejected clone, in constant pain and seeking revenge. + name: "гидота" + description: "Відкинутий клон, який постійно відчуває біль і прагне помсти." components: - type: Sprite drawdepth: Mobs @@ -203,9 +203,9 @@ - type: entity parent: [ SimpleSpaceMobBase, MobCombat ] id: BaseMobFleshSalvage #This one is immune to space! - name: aberrant flesh + name: "химерна плоть" suffix: "Salvage Ruleset" - description: A shambling mass of flesh, animated through anomalous energy. + description: "Безладна маса плоті, оживлена аномальною енергією. Ніяк не виглядає на збоченця!" abstract: true components: - type: HTN diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml b/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml index 45fb6a12bdd..9922be56189 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/hellspawn.yml @@ -1,11 +1,11 @@ - type: entity - name: hellspawn + name: "виплодок пекла" parent: - BaseSimpleMob - MobCombat - MobBloodstream id: MobHellspawn - description: An unstoppable force of carnage. + description: "Нестримна сила різанини." components: - type: GhostRole allowMovement: true diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml index ec2ed5070d3..bf519d62264 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/human.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/human.yml @@ -1,8 +1,8 @@ - type: entity - name: civilian + name: "цивільний" parent: BaseMobHuman id: MobCivilian - description: A miserable pile of secrets. + description: "Жалюгідна купа секретів." components: - type: InputMover - type: MobMover @@ -13,7 +13,7 @@ - NanoTrasen - type: entity - name: salvager + name: "утилізатор" parent: BaseMobHuman id: MobSalvager components: @@ -30,10 +30,10 @@ task: SimpleHumanoidHostileCompound - type: entity - name: spirate + name: "п'яний пірат" parent: BaseMobHuman id: MobSpirate - description: Yarr! + description: "Ярр!" components: - type: NpcFactionMember factions: @@ -48,7 +48,7 @@ task: SimpleHumanoidHostileCompound - type: entity - name: syndicate footsoldier + name: "синдикатський піхотинець" parent: BaseMobHuman id: MobSyndicateFootsoldier components: @@ -65,7 +65,7 @@ task: SimpleHumanoidHostileCompound - type: entity - name: syndicate shuttle pilot + name: "пілот шатла синдикату" parent: MobSyndicateFootsoldier id: MobSyndicateFootsoldierPilot @@ -74,8 +74,8 @@ suffix: Dead save: false # mobs are currently not saveable. id: SalvageHumanCorpse - name: unidentified corpse - description: I think they're dead. + name: "невпізнаний труп" + description: "Думаю, вони мертві." components: - type: RandomHumanoidAppearance randomizeName: false @@ -92,8 +92,8 @@ - type: entity parent: MobHuman id: MobCluwne - name: person - description: A polymorphed unfortunate. + name: "людина" + description: "Поліморфний нещасний." components: - type: Cluwne - type: Speech diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml b/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml index 7571d8c8f45..f6ffecf868b 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/lavaland.yml @@ -1,9 +1,9 @@ - type: entity - name: watcher + name: "спостерігач" id: MobWatcherBase parent: [ SimpleSpaceMobBase, FlyingMobBase ] abstract: true - description: It's like it's staring right through you. + description: "Він ніби дивиться крізь тебе." components: - type: NpcFactionMember factions: @@ -90,7 +90,7 @@ - type: entity id: MobWatcherIcewing parent: MobWatcherBase - name: icewing watcher + name: "спостерігач за обмерзанням" components: - type: Sprite layers: @@ -108,7 +108,7 @@ - type: entity id: MobWatcherMagmawing parent: MobWatcherBase - name: magmawing watcher + name: "спостерігач за магматизмом" components: - type: Sprite layers: @@ -129,9 +129,9 @@ - type: entity id: MobWatcherPride parent: MobWatcherBase - name: pride watcher + name: "спостерігач гордості" suffix: Admeme - description: This rare subspecies only appears in June. + description: "Цей рідкісний підвид з'являється лише в червні." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml b/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml index 9500345e4fc..3f652ea59d5 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/living_light.yml @@ -2,8 +2,8 @@ id: MobLivingLight parent: [ BaseMob, MobCombat ] abstract: true - name: luminous person - description: A blinding figure of pure light, seemingly intangible. + name: "яскрава людоподібна істота" + description: "Сліпуча фігура чистого світла, що здається нематеріальною." components: - type: HTN rootTask: @@ -118,8 +118,8 @@ - type: entity id: MobLuminousObject parent: MobLivingLight - name: luminous object - description: A small glowing object that causes burns on the skin with its glow. + name: "мерехтливий об'єкт" + description: "Невеликий предмет, що світиться і своїм сяйвом викликає опіки на шкірі." components: - type: Sprite sprite: Mobs/Elemental/living_light/luminous_object.rsi @@ -145,8 +145,8 @@ - type: entity id: MobLuminousEntity parent: MobLivingLight - name: luminous entity - description: A blinding translucent entity, the bright eye seems dangerous and scalding. + name: "світний об'єкт" + description: "Сліпуче напівпрозоре утворення, яскраве око здається небезпечним і обпалюючим." components: - type: Sprite sprite: Mobs/Elemental/living_light/luminous_entity.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml index 6ef65cc1ae2..2b1e44acdd9 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/mimic.yml @@ -1,8 +1,8 @@ - type: entity - name: mimic + name: "мімік" id: MobMimic parent: [ SimpleMobBase, MobCombat ] - description: Surprise. # When this gets a proper write this should use the object's actual description >:) + description: "Сюрприз." # When this gets a proper write this should use the object's actual description >:) components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml index f10d03886a5..a47e13aaa08 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/miscellaneous.yml @@ -1,8 +1,8 @@ - type: entity - name: laser raptor + name: "лазерний хижак" id: MobLaserRaptor parent: SimpleMobBase - description: From the Viking age. + description: "З часів вікінгів." components: - type: NpcFactionMember factions: @@ -76,8 +76,8 @@ - MobBloodstream - MobFlammable - MobCombat - name: tomato killer - description: Looks like it's not you eating tomatoes today, it's the tomatoes eating you. + name: "помідор-вбивця" + description: "Це дійсно дозволить вам залучити кількох веганів до наступної онлайн-дискусії." components: - type: GhostRole prob: 0.05 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml index 71336d9e63a..9928ac7ef48 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/pets.yml @@ -2,10 +2,10 @@ #1D2L3U4R - type: entity - name: Ian + name: "Іан" parent: MobCorgi id: MobCorgiIan - description: Favorite pet corgi. + description: "Улюблена домашня тварина коргі." components: - type: Sprite drawdepth: Mobs @@ -38,10 +38,10 @@ stealGroup: AnimalIan - type: entity - name: Old Ian + name: "Старий Іан" parent: MobCorgiIan id: MobCorgiIanOld - description: Still the favorite pet corgi. Love his wheels. + description: "Досі улюблений домашній улюбленець коргі. Обожнюю його колеса." components: - type: Sprite layers: @@ -63,10 +63,10 @@ - id: MaterialHideCorgi - type: entity - name: Lisa + name: "Ліза" parent: MobCorgiIan id: MobCorgiLisa - description: Ian's favorite corgi. + description: "Улюблений коргі Іана." components: - type: Sprite layers: @@ -86,10 +86,10 @@ gender: female - type: entity - name: real mouse + name: "справжня миша" parent: MobCorgiIan id: MobCorgiMouse - description: It's 100% a real hungry mouse. + description: "Це 100% справжня голодна миша." components: - type: Sprite layers: @@ -109,10 +109,10 @@ gender: female - type: entity - name: Puppy Ian + name: "Цуценя Іан" parent: MobCorgiPuppy id: MobCorgiIanPup - description: Favourite puppy corgi. Awww. + description: "Улюблене цуценя коргі. Оууу." components: - type: Grammar attributes: @@ -127,10 +127,10 @@ stealGroup: AnimalIan - type: entity - name: Runtime + name: "Виконявчик" parent: MobCat id: MobCatRuntime - description: Professional mouse hunter. Escape artist. + description: "Професійний мисливець на мишей. Художник по втечам." components: - type: NpcFactionMember factions: @@ -150,10 +150,10 @@ stealGroup: AnimalNamedCat - type: entity - name: Exception + name: "Виняткун" id: MobCatException parent: MobCatCalico - description: Ask nicely, and maybe they'll give you one of their spare lives. + description: "Попросіть ввічливо, і, можливо, вони віддадуть вам одне зі своїх вільних життів." components: - type: NpcFactionMember factions: @@ -170,10 +170,10 @@ stealGroup: AnimalNamedCat - type: entity - name: Floppa + name: "Вусо-Лапо-Хвіст" id: MobCatFloppa parent: MobCatCaracal - description: He out here. + description: "Він тут. Його імя означає щось стародавнє" components: - type: Fixtures fixtures: @@ -197,10 +197,10 @@ stealGroup: AnimalNamedCat - type: entity - name: Bandito + name: "Бандит" parent: MobFerret id: MobBandito - description: Just a silly little guy! + description: "Просто дурний хлопчисько!" components: - type: Grammar attributes: @@ -212,10 +212,10 @@ - VimPilot - type: entity - name: Bingus + name: "Бінгус" parent: [SimpleMobBase, StripableInventoryBase] id: MobBingus - description: Bingus my beloved... + description: "Бінгус, коханий мій..." components: - type: Sprite drawdepth: Mobs @@ -269,10 +269,10 @@ stealGroup: AnimalNamedCat - type: entity - name: McGriff + name: "МакГріфф" parent: [SimpleMobBase, StripableInventoryBase] id: MobMcGriff - description: This dog can tell something smells around here, and that something is CRIME! + description: "Цей собака відчуває, що тут чимось пахне, і це щось - ЗЛОЧИН!" components: - type: Sprite drawdepth: Mobs @@ -328,10 +328,10 @@ stealGroup: AnimalMcGriff - type: entity - name: Paperwork + name: "Бібліотекар" parent: MobSloth id: MobPaperwork - description: Took up a new job sorting books in the library after he got transferred from Space Station 13. He seems to be just as slow at this. + description: "Отримав нову роботу - сортувати книги в бібліотеці після того, як його перевели з космічної станції 13. Здається, йому це вдається так само повільно." components: - type: Sprite drawdepth: Mobs @@ -362,10 +362,10 @@ gender: male - type: entity - name: Walter + name: "Уолтер" parent: [SimpleMobBase, StripableInventoryBase] id: MobWalter - description: He likes chems and treats. Walter. + description: "Він любить ліки та геро... Уолтер..." components: - type: Sprite drawdepth: Mobs @@ -421,10 +421,10 @@ stealGroup: AnimalWalter - type: entity - name: Morty + name: "Морти" parent: MobPossum id: MobPossumMorty - description: The station's resident Didelphis virginiana. A sensitive but resilient kind of guy. + description: "Мешканець станції Didelphis virginiana. Чутливий, але витривалий хлопець." components: - type: InteractionPopup successChance: 1.0 # Hey, c'mon, this is Morty we're talking about here. @@ -445,7 +445,7 @@ stealGroup: AnimalMorty - type: entity - name: Morty + name: "Морти" parent: MobPossumMorty id: MobPossumMortyOld suffix: Old sprite @@ -464,10 +464,10 @@ Base: possum_dead_old - type: entity - name: Poppy # the Safety Possum + name: "Поппі" # the Safety Possum parent: MobPossumMorty id: MobPossumPoppy - description: It's an opossum, a small scavenging marsupial. It's wearing appropriate personal protective equipment. + description: "Це опосум, невеликий сумчастий ссавець. Він носить відповідні засоби індивідуального захисту." components: - type: Grammar attributes: @@ -487,10 +487,10 @@ Base: poppy_dead - type: entity - name: Morticia + name: "Єнотос Педрос" parent: MobRaccoon id: MobRaccoonMorticia - description: A powerful creature of the night. Her eyeshadow is always on point. + description: "Могутнє створіння ночі. Її тіні завжди на місці." components: - type: InteractionPopup successChance: 0.7 @@ -509,10 +509,10 @@ - VimPilot - type: entity - name: Alexander + name: "Олександр" parent: MobPig id: MobAlexander - description: Chef's finest colleague. + description: "Найкращий колега шеф-кухаря." components: - type: InteractionPopup successChance: 1 @@ -531,10 +531,10 @@ - VimPilot - type: entity - name: Renault + name: "Рено" parent: MobFox id: MobFoxRenault - description: The captain's trustworthy fox. + description: "Надійний лис капітана." components: - type: InteractionPopup successChance: 1 @@ -561,10 +561,10 @@ stealGroup: AnimalRenault - type: entity - name: Hamlet + name: "Омак" parent: MobHamster id: MobHamsterHamlet - description: A grumpy, cute and fluffy hamster. + description: "Буркотливий, милий і пухнастий омак. Не питай його за гриби..." components: - type: Sprite drawdepth: SmallMobs @@ -614,10 +614,10 @@ - sadness - type: entity - name: Shiva + name: "Бодя" parent: MobGiantSpider id: MobSpiderShiva - description: The first defender of the station. + description: "Перший захисник станції." components: - type: InteractionPopup successChance: 0.5 # spider is mean @@ -679,10 +679,10 @@ stealGroup: AnimalShiva - type: entity - name: Willow + name: "Віллоу" parent: MobKangaroo id: MobKangarooWillow - description: Willow the boxing kangaroo. + description: "Верба - боксерський кенгуру." components: - type: InteractionPopup successChance: 0.8 @@ -710,10 +710,10 @@ prototypes: [ BoxingKangarooGear ] - type: entity - name: Smile + name: "Посміхунчик" id: MobSlimesPet parent: MobAdultSlimes - description: This masterpiece has gone through thousands of experiments. But it is the sweetest creature in the world. Smile Slime! + description: "Цей шедевр пройшов через тисячі експериментів. Але це наймиліше створіння у світі. Посміхнися, Слизняку!" components: - type: Sprite layers: @@ -783,10 +783,10 @@ gender: female - type: entity - name: Pun Pun + name: "Пун-Пун" parent: MobMonkey id: MobMonkeyPunpun - description: A prominent representative of monkeys with unlimited access to alcohol. + description: "Яскравий представник мавп з необмеженим доступом до алкоголю." components: - type: GhostRole prob: 1 @@ -818,10 +818,10 @@ gender: male - type: entity - name: Tropico + name: "Містер Крабс" parent: MobCrab id: MobCrabAtmos - description: The noble and stalwart defender of Atmosia. Viva! + description: "Благородний і стійкий захисник Атмосії. Віва!" components: # - type: GhostRole # prob: 1 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml index 19bf16a94c5..7e24baacf2d 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/regalrat.yml @@ -1,8 +1,8 @@ - type: entity - name: rat king + name: "щурячий король" id: MobRatKing parent: [ SimpleMobBase, MobCombat ] - description: He's da rat. He make da roolz. + description: "Він щур. Від нього я регочу." components: - type: CombatMode - type: MovementSpeedModifier @@ -161,10 +161,10 @@ - MinorAntagonists - type: entity - name: rat servant + name: "щурячий слуга" id: MobRatServant parent: [ SimpleMobBase, MobCombat ] - description: He's da mini rat. He don't make da roolz. + description: "Він маленький щур. Він не робить ролз." categories: [ HideSpawnMenu ] #Must be configured to a King or the AI breaks. components: - type: CombatMode @@ -302,8 +302,8 @@ - type: entity id: ActionRatKingRaiseArmy - name: Raise Army - description: Spend some hunger to summon an allied rat to help defend you. + name: "Підніміть армію" + description: "Витратьте трохи голоду, щоб викликати щура-союзника, який допоможе вам захистити себе." components: - type: InstantAction useDelay: 4 @@ -314,8 +314,8 @@ - type: entity id: ActionRatKingDomain - name: Rat King's Domain - description: Spend some hunger to release a cloud of ammonia into the air. + name: "Володіння Щурячого короля" + description: "Витратьте трохи голоду, щоб випустити в повітря хмару аміаку." components: - type: InstantAction useDelay: 6 @@ -326,8 +326,8 @@ - type: entity id: ActionRatKingOrderStay - name: Stay - description: Command your army to stand in place. + name: "Залишайтесь!" + description: "Накажіть своїй армії залишатися на місці." components: - type: InstantAction useDelay: 1 @@ -344,8 +344,8 @@ - type: entity id: ActionRatKingOrderFollow - name: Follow - description: Command your army to follow you around. + name: "За мною!" + description: "Накажи своїй армії слідувати за тобою." components: - type: InstantAction useDelay: 1 @@ -362,8 +362,8 @@ - type: entity id: ActionRatKingOrderCheeseEm - name: Cheese 'Em - description: Command your army to attack whoever you point at. + name: "Cheese 'Em" + description: "Накажіть своїй армії атакувати того, на кого ви вкажете." components: - type: InstantAction useDelay: 1 @@ -380,8 +380,8 @@ - type: entity id: ActionRatKingOrderLoose - name: Loose - description: Command your army to act at their own will. + name: "Розслабтеся" + description: "Накажи своїй армії діяти за власним бажанням." components: - type: InstantAction useDelay: 1 diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml b/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml index cf964822f1f..de4350232dd 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/revenant.yml @@ -3,8 +3,8 @@ parent: - Incorporeal - BaseMob - name: revenant - description: A spooky ghostie. + name: "ревенант" + description: "Моторошний привид." components: - type: Input context: "ghost" diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml b/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml index f08fe36544e..6a707999131 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/shadows.yml @@ -38,10 +38,10 @@ 80: 0.5 - type: entity - name: shadow cat + name: "тіньовий кіт" parent: BaseShadowMob id: MobCatShadow - description: A lovely piece of darkness. Hope he doesn't bring you a curse. + description: "Милий шматочок темряви. Сподіваюся, він не принесе тобі прокляття." components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml index 612e49baec0..898508ca792 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml @@ -111,8 +111,8 @@ - type: entity parent: MobSiliconBase id: MobFireBot - name: firebot - description: A little fire extinguishing bot. He looks rather anxious. + name: "пожежний бот" + description: "Маленький робот-пожежник. Він виглядає досить стурбованим." components: - type: Sprite sprite: Mobs/Silicon/Bots/firebot.rsi @@ -158,8 +158,8 @@ - type: entity parent: MobSiliconBase id: MobHonkBot - name: honkbot - description: Horrifying. + name: "гудок" + description: "Жахливо." components: - type: SpamEmitSound minInterval: 2 @@ -214,8 +214,8 @@ - type: entity parent: MobHonkBot id: MobJonkBot - name: jonkbot - description: Horrifying. + name: "jonkbot" + description: "Жахливо." components: - type: SpamEmitSound sound: @@ -249,8 +249,8 @@ - type: entity parent: MobSiliconBase id: MobCleanBot - name: cleanbot - description: The creep of automation now threatening space janitors. + name: "чистко-бот" + description: "Повзуча автоматизація тепер загрожує космічним прибиральникам." components: - type: Sprite sprite: Mobs/Silicon/Bots/cleanbot.rsi @@ -297,8 +297,8 @@ - ShowMedicalIcons - StripableInventoryBase id: MobMedibot - name: medibot - description: No substitute for a doctor, but better than nothing. + name: "медико-бот" + description: "Це не замінить лікаря, але краще, ніж нічого." components: - type: Medibot treatments: @@ -345,8 +345,8 @@ - MobSiliconBase - StripableInventoryBase id: MobMimeBot - name: mimebot - description: Why not give the mimebot a friendly wave? + name: "мімебот" + description: "Чому б не помахати мімеботу рукою?" components: - type: Sprite layers: @@ -374,8 +374,8 @@ - type: entity parent: MobSiliconBase id: MobSupplyBot - name: supplybot - description: Delivers cargo! + name: "supplybot" + description: "Доставляє вантаж!" components: - type: Sprite sprite: Mobs/Silicon/Bots/supplybot.rsi diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml b/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml index 9d8a8515517..d359df7e48e 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/slimes.yml @@ -1,9 +1,9 @@ - type: entity - name: basic slime + name: "основний шлам" id: BaseMobAdultSlimes parent: [ SimpleMobBase, MobCombat ] abstract: true - description: It looks so much like jelly. I wonder what it tastes like? + description: "Це так схоже на желе. Цікаво, який він на смак?" components: - type: Sprite drawdepth: Mobs @@ -114,11 +114,11 @@ proto: slime - type: entity - name: basic slime + name: "основний шлам" id: MobAdultSlimes parent: BaseMobAdultSlimes abstract: true - description: It looks so much like jelly. I wonder what it tastes like? + description: "Це так схоже на желе. Цікаво, який він на смак?" components: - type: ReplacementAccent accent: slimes @@ -144,7 +144,7 @@ task: SimpleHostileCompound - type: entity - name: blue slime + name: "синій слиз" id: MobAdultSlimesBlue parent: MobAdultSlimes components: @@ -156,7 +156,7 @@ Base: blue_adult_slime_dead - type: entity - name: blue slime + name: "синій слиз" parent: MobAdultSlimesBlue id: MobAdultSlimesBlueAngry suffix: Angry @@ -171,7 +171,7 @@ settings: short - type: entity - name: green slime + name: "зелений слиз" parent: MobAdultSlimes id: MobAdultSlimesGreen components: @@ -194,7 +194,7 @@ Poison: 4 - type: entity - name: green slime + name: "зелений слиз" parent: MobAdultSlimesGreen id: MobAdultSlimesGreenAngry suffix: Angry @@ -209,7 +209,7 @@ settings: short - type: entity - name: yellow slime + name: "жовтий слиз" parent: MobAdultSlimes id: MobAdultSlimesYellow components: @@ -232,7 +232,7 @@ Cellular: 3 - type: entity - name: yellow slime + name: "жовтий слиз" parent: MobAdultSlimesYellow id: MobAdultSlimesYellowAngry suffix: Angry diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml index a51fe522381..10bae5579f7 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/space.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/space.yml @@ -1,9 +1,9 @@ - type: entity - name: basic + name: "основний" id: MobSpaceBasic parent: SimpleSpaceMobBase abstract: true - description: It looks friendly. Why don't you give it a hug? + description: "Виглядає дружелюбно. Чому б тобі не обійняти його?" components: - type: HTN rootTask: @@ -69,10 +69,10 @@ speechVerb: LargeMob - type: entity - name: space bear + name: "космічний ведмідь" id: MobBearSpace parent: MobSpaceBasic - description: It looks friendly. Why don't you give it a hug? + description: "Виглядає дружелюбно. Чому б тобі не обійняти його?" components: - type: Sprite drawdepth: Mobs @@ -119,10 +119,10 @@ - type: SalvageMobRestrictions - type: entity - name: space kangaroo + name: "космічний кенгуру" id: MobKangarooSpace parent: [MobSpaceBasic, StripableInventoryBase] - description: It looks friendly. Why don't you give it a hug? + description: "Виглядає дружелюбно. Чому б тобі не обійняти його?" components: - type: Sprite drawdepth: Mobs @@ -176,10 +176,10 @@ - type: SalvageMobRestrictions - type: entity - name: space spider + name: "космічний павук" id: MobSpiderSpace parent: MobSpaceBasic - description: It's so glowing, it looks dangerous. + description: "Він так світиться, що виглядає небезпечно." components: - type: Sprite drawdepth: Mobs @@ -274,10 +274,10 @@ - type: SalvageMobRestrictions - type: entity - name: space cobra + name: "космічна кобра" id: MobCobraSpace parent: MobSpaceBasic - description: Long fangs and a glowing hood, and the alluring look begs to come closer. + description: "Довгі ікла та сяючий капюшон, а звабливий погляд так і просить підійти ближче." components: - type: Sprite drawdepth: Mobs @@ -373,8 +373,8 @@ - type: entity parent: SimpleSpaceMobBase id: MobSnail - name: snail - description: Revolting unless you're french. + name: "равлик" + description: "Огидно, якщо ти не француз." components: - type: Body prototype: Mouse @@ -552,7 +552,7 @@ - type: entity parent: MobSnail id: MobSnailMoth - name: Snoth + name: "Слимак" components: - type: Body prototype: Mothroach diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml index 95447e59d94..3fa75c5cd81 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/spacetick.yml @@ -1,8 +1,8 @@ - type: entity - name: space tick + name: "космічна галочка" id: MobTick parent: SimpleSpaceMobBase - description: It's a space tick, watch out for its nasty bite. CentComm reports that 90 percent of cargo leg amputations are due to space tick bites. + description: "Це космічний кліщ, остерігайтеся його неприємних укусів. CentCom повідомляє, що 90 відсотків ампутацій ніг у логістів відбуваються через укуси космічних кліщів." components: - type: InputMover - type: MobMover diff --git a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml index f4a79d110ee..b5ecf5c9d85 100644 --- a/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml +++ b/Resources/Prototypes/Entities/Mobs/NPCs/xeno.yml @@ -1,9 +1,9 @@ # Hacky for the stress test so don't even consider adding to this - type: entity - name: burrower + name: "нюхач" id: MobXeno parent: SimpleSpaceMobBase - description: They mostly come at night. Mostly. + description: "Вони приходять переважно вночі. Здебільшого." components: - type: Insulated - type: CombatMode @@ -121,7 +121,7 @@ speechVerb: LargeMob - type: entity - name: praetorian + name: "преторіанський" parent: MobXeno id: MobXenoPraetorian components: @@ -154,7 +154,7 @@ - MobLayer - type: entity - name: drone + name: "дрон" parent: MobXeno id: MobXenoDrone components: @@ -191,7 +191,7 @@ - MobLayer - type: entity - name: queen + name: "королева" parent: MobXeno id: MobXenoQueen components: @@ -230,7 +230,7 @@ - CannotSuicide - type: entity - name: ravager + name: "ravager" parent: MobXeno id: MobXenoRavager components: @@ -267,7 +267,7 @@ - MobLayer - type: entity - name: runner + name: "бігун" parent: MobXeno id: MobXenoRunner components: @@ -297,7 +297,7 @@ - MobLayer - type: entity - name: rouny + name: "руні" parent: MobXenoRunner id: MobXenoRouny components: @@ -312,7 +312,7 @@ amount: 3 - type: entity - name: spitter + name: "спіттер" parent: MobXeno id: MobXenoSpitter components: @@ -359,10 +359,10 @@ - MobLayer - type: entity - name: space adder + name: "просторовий суматор" parent: SimpleSpaceMobBase id: MobPurpleSnake - description: A menacing purple snake from Kepler-283c. + description: "Загрозлива фіолетова змія з Kepler-283c." components: - type: Sprite drawdepth: Mobs @@ -428,11 +428,11 @@ - FootstepSound - type: entity - name: space adder + name: "просторовий суматор" parent: MobPurpleSnake id: MobSmallPurpleSnake suffix: small - description: A smaller version of the menacing purple snake from Kepler-283c. + description: "Зменшена версія загрозливої фіолетової змії з Kepler-283c." components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml index ccbb13ee411..1b39564ed6a 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/roles.yml @@ -6,7 +6,7 @@ - type: entity id: RandomHumanoidVisitorCaptain - name: visiting Captain ghost role + name: "роль капітана-привида в гостях" components: - type: Sprite sprite: Markers/jobs.rsi @@ -19,7 +19,7 @@ - type: entity id: RandomHumanoidVisitorCE - name: visiting CE ghost role + name: "роль примари в гостях у СЕ" components: - type: Sprite sprite: Markers/jobs.rsi @@ -32,7 +32,7 @@ - type: entity id: RandomHumanoidVisitorCMO - name: visiting CMO ghost role + name: "роль примари-операційного директора в гостях" components: - type: Sprite sprite: Markers/jobs.rsi @@ -45,7 +45,7 @@ - type: entity id: RandomHumanoidVisitorHOP - name: visiting HOP ghost role + name: "роль примари в гостях у HOP" components: - type: Sprite sprite: Markers/jobs.rsi @@ -58,7 +58,7 @@ - type: entity id: RandomHumanoidVisitorHOS - name: visiting HOS ghost role + name: "роль примари в гостях у HOS" components: - type: Sprite sprite: Markers/jobs.rsi @@ -71,7 +71,7 @@ - type: entity id: RandomHumanoidVisitorRD - name: visiting RD ghost role + name: "роль примари в гостях у РД" components: - type: Sprite sprite: Markers/jobs.rsi @@ -84,7 +84,7 @@ - type: entity id: RandomHumanoidVisitorQM - name: visiting QM ghost role + name: "роль примари QM в гостях" components: - type: Sprite sprite: Markers/jobs.rsi @@ -99,7 +99,7 @@ - type: entity id: RandomHumanoidVisitorSecurityCadet - name: visiting security cadet role + name: "роль запрошеного курсанта з безпеки" components: - type: Sprite sprite: Markers/jobs.rsi @@ -112,7 +112,7 @@ - type: entity id: RandomHumanoidVisitorSecurityOfficer - name: visiting security officer ghost role + name: "роль примари приїжджого офіцера безпеки" components: - type: Sprite sprite: Markers/jobs.rsi @@ -125,7 +125,7 @@ - type: entity id: RandomHumanoidVisitorDetective - name: visiting detective role + name: "роль приїжджого детектива" components: - type: Sprite sprite: Markers/jobs.rsi @@ -138,7 +138,7 @@ - type: entity id: RandomHumanoidVisitorWarden - name: visiting warden ghost role + name: "роль примари приїжджого наглядача" components: - type: Sprite sprite: Markers/jobs.rsi @@ -153,7 +153,7 @@ - type: entity id: RandomHumanoidVisitorCargoTechnician - name: visiting cargo technician ghost role + name: "роль примари приїжджого вантажного техніка" components: - type: Sprite sprite: Markers/jobs.rsi @@ -163,7 +163,7 @@ - type: entity id: RandomHumanoidVisitorSalvageSpecialist - name: visiting salvage specialist ghost role + name: "запрошений фахівець з порятунку роль примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -175,7 +175,7 @@ - type: entity id: RandomHumanoidVisitorAtmosTech - name: visiting atmospheric technician ghost role + name: "роль примари приїжджого атмосферного техніка" components: - type: Sprite sprite: Markers/jobs.rsi @@ -185,7 +185,7 @@ - type: entity id: RandomHumanoidVisitorTechnicalAssistant - name: visiting technical assistant ghost role + name: "роль запрошеного технічного асистента-примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -195,7 +195,7 @@ - type: entity id: RandomHumanoidVisitorEngineer - name: visiting engineer ghost role + name: "роль запрошеного інженера-привида" components: - type: Sprite sprite: Markers/jobs.rsi @@ -207,7 +207,7 @@ - type: entity id: RandomHumanoidVisitorMedicalIntern - name: visiting medical intern ghost role + name: "роль примари приїжджого лікаря-інтерна" components: - type: Sprite sprite: Markers/jobs.rsi @@ -217,7 +217,7 @@ - type: entity id: RandomHumanoidVisitorMedicalDoctor - name: visiting medical doctor ghost role + name: "приїжджий лікар роль примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -227,7 +227,7 @@ - type: entity id: RandomHumanoidVisitorParamedic - name: visiting paramedic ghost role + name: "роль примари приїжджого фельдшера" components: - type: Sprite sprite: Markers/jobs.rsi @@ -237,7 +237,7 @@ - type: entity id: RandomHumanoidVisitorPsychologist - name: visiting psychologist ghost role + name: "приїжджий психолог роль примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -247,7 +247,7 @@ - type: entity id: RandomHumanoidVisitorChemist - name: visiting chemist ghost role + name: "роль примари приїжджого хіміка" components: - type: Sprite sprite: Markers/jobs.rsi @@ -257,7 +257,7 @@ - type: entity id: RandomHumanoidVisitorVirologist - name: visiting virologist ghost role + name: "роль запрошеного вірусолога-примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -267,7 +267,7 @@ - type: entity id: RandomHumanoidVisitorGeneticist - name: visiting geneticist ghost role + name: "роль примари приїжджого генетика" components: - type: Sprite sprite: Markers/jobs.rsi @@ -277,7 +277,7 @@ - type: entity id: RandomHumanoidVisitorDentist - name: visiting dentist ghost role + name: "роль примари приїжджого стоматолога" components: - type: Sprite sprite: Markers/jobs.rsi @@ -289,7 +289,7 @@ - type: entity id: RandomHumanoidVisitorResearchAssistant - name: visiting research assistant ghost role + name: "запрошений науковий асистент роль примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -299,7 +299,7 @@ - type: entity id: RandomHumanoidVisitorScientist - name: visiting scientist ghost role + name: "роль примари-запрошеного вченого" components: - type: Sprite sprite: Markers/jobs.rsi @@ -311,7 +311,7 @@ - type: entity id: RandomHumanoidVisitorBartender - name: visiting bartender ghost role + name: "роль заїжджого бармена-привида" components: - type: Sprite sprite: Markers/jobs.rsi @@ -321,7 +321,7 @@ - type: entity id: RandomHumanoidVisitorBotanist - name: visiting botanist ghost role + name: "роль примари-запрошеного ботаніка" components: - type: Sprite sprite: Markers/jobs.rsi @@ -331,7 +331,7 @@ - type: entity id: RandomHumanoidVisitorBoxer - name: visiting boxer ghost role + name: "роль примари приїжджого боксера" components: - type: Sprite sprite: Markers/jobs.rsi @@ -341,7 +341,7 @@ - type: entity id: RandomHumanoidVisitorChaplain - name: visiting chaplain ghost role + name: "роль примарного приїжджого капелана" components: - type: Sprite sprite: Markers/jobs.rsi @@ -351,7 +351,7 @@ - type: entity id: RandomHumanoidVisitorChef - name: visiting chef ghost role + name: "роль запрошеного шеф-кухаря-примари" components: - type: Sprite sprite: Markers/jobs.rsi @@ -361,7 +361,7 @@ - type: entity id: RandomHumanoidVisitorClown - name: visiting clown ghost role + name: "приїжджий клоун-привид" components: - type: Sprite sprite: Markers/jobs.rsi @@ -371,7 +371,7 @@ - type: entity id: RandomHumanoidVisitorJanitor - name: visiting janitor ghost role + name: "роль примари-прибиральника, що приїжджає в гості" components: - type: Sprite sprite: Markers/jobs.rsi @@ -381,7 +381,7 @@ - type: entity id: RandomHumanoidVisitorLawyer - name: visiting lawyer ghost role + name: "роль примарного адвоката-запрошеного гостя" components: - type: Sprite sprite: Markers/jobs.rsi @@ -391,7 +391,7 @@ - type: entity id: RandomHumanoidVisitorLawyerCentcom - name: visiting centcom lawyer ghost role + name: "роль примари приїжджого юриста центрального комітету" components: - type: Sprite sprite: Markers/jobs.rsi @@ -401,7 +401,7 @@ - type: entity id: RandomHumanoidVisitorLibrarian - name: visiting librarian ghost role + name: "роль примари бібліотекаря, що завітав у гості" components: - type: Sprite sprite: Markers/jobs.rsi @@ -411,7 +411,7 @@ - type: entity id: RandomHumanoidVisitorMusician - name: visiting musician ghost role + name: "роль приїжджого музиканта-привида" components: - type: Sprite sprite: Markers/jobs.rsi @@ -421,7 +421,7 @@ - type: entity id: RandomHumanoidVisitorMusicianFancy - name: visiting fancy musician ghost role + name: "роль примари фантастичного музиканта, що завітав у гості" components: - type: Sprite sprite: Markers/jobs.rsi @@ -431,7 +431,7 @@ - type: entity id: RandomHumanoidVisitorMusicianRelaxed - name: visiting relaxed musician ghost role + name: "роль розслабленого музиканта-привида в гостях" components: - type: Sprite sprite: Markers/jobs.rsi @@ -441,7 +441,7 @@ - type: entity id: RandomHumanoidVisitorMime - name: visiting mime ghost role + name: "приїжджий мім-привид" components: - type: Sprite sprite: Markers/jobs.rsi @@ -451,7 +451,7 @@ - type: entity id: RandomHumanoidVisitorReporter - name: visiting reporter ghost role + name: "роль примари приїжджого репортера" components: - type: Sprite sprite: Markers/jobs.rsi @@ -461,7 +461,7 @@ - type: entity id: RandomHumanoidVisitorServiceWorker - name: visiting service worker ghost role + name: "роль примари приїжджого працівника сфери послуг" components: - type: Sprite sprite: Markers/jobs.rsi @@ -471,7 +471,7 @@ - type: entity id: RandomHumanoidVisitorZookeeper - name: visiting zookeeper ghost role + name: "роль примари приїжджого доглядача зоопарку" components: - type: Sprite sprite: Markers/jobs.rsi @@ -483,7 +483,7 @@ - type: entity id: RandomHumanoidClownTroupeBanana - name: banana clown troupe + name: "бананова клоунська трупа" parent: RandomHumanoidVisitorClown components: - type: RandomHumanoidSpawner @@ -495,7 +495,7 @@ - type: entity id: RandomHumanoidChallengeVictimCaptain - name: disaster victim Captain ghost role + name: "жертва катастрофи роль капітана-привида" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -511,7 +511,7 @@ - type: entity id: RandomHumanoidChallengeVictimCE parent: RandomHumanoidChallengeVictimCaptain - name: disaster victim CE ghost role + name: "жертва катастрофи роль примари СЕ" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -524,7 +524,7 @@ - type: entity id: RandomHumanoidChallengeVictimCMO parent: RandomHumanoidChallengeVictimCaptain - name: disaster victim CMO ghost role + name: "роль примари CMO-жертви катастрофи" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -537,7 +537,7 @@ - type: entity id: RandomHumanoidChallengeVictimHOP parent: RandomHumanoidChallengeVictimCaptain - name: disaster victim HOP ghost role + name: "роль примари жертви катастрофи HOP" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -550,7 +550,7 @@ - type: entity id: RandomHumanoidChallengeVictimHOS parent: RandomHumanoidChallengeVictimCaptain - name: disaster victim HOS ghost role + name: "роль примари жертви катастрофи HOS" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -563,7 +563,7 @@ - type: entity id: RandomHumanoidChallengeVictimRD parent: RandomHumanoidChallengeVictimCaptain - name: disaster victim RD ghost role + name: "жертва катастрофи роль примари RD" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -576,7 +576,7 @@ - type: entity id: RandomHumanoidChallengeVictimQM parent: RandomHumanoidChallengeVictimCaptain - name: disaster victim QM ghost role + name: "жертва катастрофи роль примари QM" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -593,7 +593,7 @@ - type: entity id: RandomHumanoidChallengeCargoTechnician parent: RandomHumanoidChallengeVictimCaptain - name: disaster cargo technician ghost role + name: "аварійний вантажний технік роль примари" suffix: CHALLENGE # This is supposed to be for challenge events. Its intentionally missing QOL gear to make interesting scenarios. components: @@ -614,7 +614,7 @@ - type: entity id: RandomHumanoidSyndieSoldierTeamLeader - name: syndicate team leader ghost role + name: "примарна роль лідера синдикату" components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -624,7 +624,7 @@ - type: entity id: RandomHumanoidSyndieSoldier - name: syndicate soldier ghost role + name: "роль примари солдата синдикату" components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -634,7 +634,7 @@ - type: entity id: RandomHumanoidSyndieVisitor - name: syndie disaster victim ghost role + name: "роль примари жертви синдикатської катастрофи" components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -644,7 +644,7 @@ - type: entity id: RandomHumanoidPirateScooner - name: pirate crewman ghost role + name: "роль примари піратського екіпажу" suffix: scooner components: - type: Sprite @@ -655,7 +655,7 @@ - type: entity id: RandomHumanoidPirateCaptainScooner - name: pirate captain ghost role + name: "роль піратського капітана-привида" suffix: scooner components: - type: Sprite @@ -668,7 +668,7 @@ - type: entity id: RandomHumanoidVisitorBlackmarketeer - name: visiting blackmarketeer ghost role + name: "роль примари приїжджого чорномаркетолога" components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -679,7 +679,7 @@ - type: entity id: RandomHumanoidCossack - name: cossack ghost role + name: "роль козака-привида" components: - type: Sprite sprite: Structures/Decoration/banner.rsi diff --git a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml index 6e586d8e4a7..7695b7ecc4f 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/ShuttleRoles/spawners.yml @@ -5,7 +5,7 @@ # Command - type: entity - name: command visitor spawner + name: "спавнер відвідувачів команди" id: CommandVisitorSpawner parent: MarkerBase components: @@ -25,7 +25,7 @@ - RandomHumanoidVisitorRD - type: entity - name: visiting captain spawner + name: "в гостях у капітана споунера" id: VisitorCaptainSpawner parent: MarkerBase components: @@ -39,7 +39,7 @@ - RandomHumanoidVisitorCaptain - type: entity - name: visiting chief engineer spawner + name: "запрошений головний інженер спавнер" id: VisitorCESpawner parent: MarkerBase components: @@ -53,7 +53,7 @@ - RandomHumanoidVisitorCE - type: entity - name: visiting chief medical officer spawner + name: "запрошений головний лікар спавнер" id: VisitorCMOSpawner parent: MarkerBase components: @@ -67,7 +67,7 @@ - RandomHumanoidVisitorCMO - type: entity - name: visiting head of personnel spawner + name: "запрошений керівник відділу по роботі з персоналом" id: VisitorHOPSpawner parent: MarkerBase components: @@ -81,7 +81,7 @@ - RandomHumanoidVisitorHOP - type: entity - name: visiting head of security spawner + name: "запрошений керівник служби безпеки spawner" id: VisitorHOSSpawner parent: MarkerBase components: @@ -95,7 +95,7 @@ - RandomHumanoidVisitorHOS - type: entity - name: visiting research director spawner + name: "запрошений дослідницький директор spawner" id: VisitorRDSpawner parent: MarkerBase components: @@ -109,7 +109,7 @@ - RandomHumanoidVisitorRD - type: entity - name: visiting quartermaster spawner + name: "приїжджий інтендант нерестовик" id: VisitorQMSpawner parent: MarkerBase components: @@ -125,7 +125,7 @@ # Security - type: entity - name: security visitor spawner + name: "спавнер відвідувачів безпеки" id: SecurityVisitorSpawner parent: MarkerBase components: @@ -145,7 +145,7 @@ rareChance: 0.05 - type: entity - name: visiting security cadet spawner + name: "виїзний вишкіл курсантів-безпекарів" id: VisitorSecurityCadetSpawner parent: MarkerBase components: @@ -159,7 +159,7 @@ - RandomHumanoidVisitorSecurityCadet - type: entity - name: visiting security officer spawner + name: "приїжджий співробітник служби безпеки спавнер" id: VisitorSecurityOfficerSpawner parent: MarkerBase components: @@ -173,7 +173,7 @@ - RandomHumanoidVisitorSecurityOfficer - type: entity - name: visiting detective spawner + name: "приїжджий детектив спавнер" id: VisitorDetective parent: MarkerBase components: @@ -187,7 +187,7 @@ - RandomHumanoidVisitorDetective - type: entity - name: visiting warden spawner + name: "приїжджий наглядач нерестовик" id: VisitorWarden parent: MarkerBase components: @@ -203,7 +203,7 @@ # Cargo - type: entity - name: cargonian visitor spawner + name: "каргоніст-відвідувач нерестовик" id: VisitingCargonianSpawner parent: MarkerBase components: @@ -221,7 +221,7 @@ rareChance: 0.05 - type: entity - name: visiting cargo technician spawner + name: "приїжджий вантажний технік спайдер" id: VisitorCargoTechnicianSpawner parent: MarkerBase components: @@ -235,7 +235,7 @@ - RandomHumanoidVisitorCargoTechnician - type: entity - name: visiting salvage specialist spawner + name: "приїжджий фахівець з порятунку спайнера" id: VisitorSalvageSpecialistSpawner parent: MarkerBase components: @@ -251,7 +251,7 @@ # Engineering - type: entity - name: engineering visitor spawner + name: "інженерний відвідувач спайдер" id: EngineeringVisitorSpawner parent: MarkerBase components: @@ -270,7 +270,7 @@ rareChance: 0.05 - type: entity - name: visiting atmospheric technician spawner + name: "приїжджий атмосферний технік-спойлер" id: VisitorAtmosTechSpawner parent: MarkerBase components: @@ -284,7 +284,7 @@ - RandomHumanoidVisitorAtmosTech - type: entity - name: visiting technical assistant spawner + name: "запрошений технічний асистент нерестовика" id: VisitorTechnicalAssistantSpawner parent: MarkerBase components: @@ -298,7 +298,7 @@ - RandomHumanoidVisitorTechnicalAssistant - type: entity - name: visiting engineer spawner + name: "запрошений інженер-спостерігач" id: VisitorEngineerSpawner parent: MarkerBase components: @@ -314,7 +314,7 @@ # Medical - type: entity - name: medical visitor spawner + name: "спайдер медичних відвідувачів" id: VisitingMedicalSpawner parent: MarkerBase components: @@ -338,7 +338,7 @@ rareChance: 0.05 - type: entity - name: visiting chemist spawner + name: "приїжджий хімік-спостерігач" id: VisitorChemistSpawner parent: MarkerBase components: @@ -352,7 +352,7 @@ - RandomHumanoidVisitorChemist - type: entity - name: visiting medical intern spawner + name: "приїжджий лікар-інтерн спайдер" id: VisitorMedicalInternSpawner parent: MarkerBase components: @@ -366,7 +366,7 @@ - RandomHumanoidVisitorMedicalIntern - type: entity - name: visiting medical doctor spawner + name: "відвідування лікаря нерестовика" id: VisitorMedicalDoctorSpawner parent: MarkerBase components: @@ -380,7 +380,7 @@ - RandomHumanoidVisitorMedicalDoctor - type: entity - name: visiting paramedic spawner + name: "приїжджий парамедик нерестовик" id: VisitorParamedicSpawner parent: MarkerBase components: @@ -394,7 +394,7 @@ - RandomHumanoidVisitorParamedic - type: entity - name: visiting virologist spawner + name: "запрошений вірусолог нерестовик" id: VisitorVirologistSpawner parent: MarkerBase components: @@ -408,7 +408,7 @@ - RandomHumanoidVisitorVirologist - type: entity - name: visiting geneticist spawner + name: "приїжджий генетик нерестовик" id: VisitorGeneticistSpawner parent: MarkerBase components: @@ -422,7 +422,7 @@ - RandomHumanoidVisitorGeneticist - type: entity - name: visiting psychologist spawner + name: "приїжджий психолог-співробітник" id: VisitorPsychologistSpawner parent: MarkerBase components: @@ -436,7 +436,7 @@ - RandomHumanoidVisitorPsychologist - type: entity - name: visiting dentist spawner + name: "відвідування лікаря-стоматолога нерестовик" id: VisitorDentistSpawner parent: MarkerBase components: @@ -452,7 +452,7 @@ # Science - type: entity - name: scientific visitor spawner + name: "науковий відвідувач спайдер" id: VisitingScientistSpawner parent: MarkerBase components: @@ -470,7 +470,7 @@ rareChance: 0.05 - type: entity - name: visiting scientist spawner + name: "запрошений науковець нерестовик" id: VisitorScientistSpawner parent: MarkerBase components: @@ -484,7 +484,7 @@ - RandomHumanoidVisitorScientist - type: entity - name: visiting research assistant spawner + name: "запрошений науковий співробітник спайдер" id: VisitorResearchAssistantSpawner parent: MarkerBase components: @@ -500,7 +500,7 @@ # Civilian - type: entity - name: civilian visitor spawner + name: "спайдер цивільних відвідувачів" id: VisitingCivilianSpawner parent: MarkerBase components: @@ -530,7 +530,7 @@ rareChance: 0.03 - type: entity - name: visiting bartender spawner + name: "приїжджий бармен спавнер" id: VisitorBartenderSpawner parent: MarkerBase components: @@ -544,7 +544,7 @@ - RandomHumanoidVisitorBartender - type: entity - name: visiting botanist spawner + name: "приїжджий ботанік нерестовик" id: VisitorBotanistSpawner parent: MarkerBase components: @@ -558,7 +558,7 @@ - RandomHumanoidVisitorBotanist - type: entity - name: visiting boxer spawner + name: "приїжджий нерест боксерів" id: VisitorBoxerSpawner parent: MarkerBase components: @@ -572,7 +572,7 @@ - RandomHumanoidVisitorBoxer - type: entity - name: visiting chaplain spawner + name: "приїжджий капелан-співробітник" id: VisitorChaplainSpawner parent: MarkerBase components: @@ -586,7 +586,7 @@ - RandomHumanoidVisitorChaplain - type: entity - name: visiting chef spawner + name: "запрошений шеф-кухар спавнер" id: VisitorChefSpawner parent: MarkerBase components: @@ -600,7 +600,7 @@ - RandomHumanoidVisitorChef - type: entity - name: visiting clown spawner + name: "приїжджий клоунський нерестовик" id: VisitorClownSpawner parent: MarkerBase components: @@ -614,7 +614,7 @@ - RandomHumanoidVisitorClown - type: entity - name: visiting janitor spawner + name: "приїжджий прибиральник нерестовик" id: VisitorJanitorSpawner parent: MarkerBase components: @@ -628,7 +628,7 @@ - RandomHumanoidVisitorJanitor - type: entity - name: visiting lawyer spawner + name: "запрошений юрист спавнер" id: VisitorLawyerSpawner parent: MarkerBase components: @@ -642,7 +642,7 @@ - RandomHumanoidVisitorLawyer - type: entity - name: visiting centcom lawyer spawner + name: "гостьовий юрист центкому споунер" id: VisitorLawyerCentcomSpawner parent: MarkerBase components: @@ -656,7 +656,7 @@ - RandomHumanoidVisitorLawyerCentcom - type: entity - name: visiting librarian spawner + name: "приїжджий бібліотекар спайдер" id: VisitorLibrarianSpawner parent: MarkerBase components: @@ -670,7 +670,7 @@ - RandomHumanoidVisitorLibrarian - type: entity - name: visiting musician spawner + name: "приїжджий музикант-спойлер" id: VisitorMusicianSpawner parent: MarkerBase components: @@ -684,7 +684,7 @@ - RandomHumanoidVisitorMusician - type: entity - name: visiting fancy musician spawner + name: "приїжджий модний музикант-спайдер" id: VisitorMusicianFancySpawner parent: MarkerBase components: @@ -698,7 +698,7 @@ - RandomHumanoidVisitorMusicianFancy - type: entity - name: visiting relaxed musician spawner + name: "відвідування розслабленого музиканта-спайнера" id: VisitorMusicianRelaxedSpawner parent: MarkerBase components: @@ -712,7 +712,7 @@ - RandomHumanoidVisitorMusicianRelaxed - type: entity - name: visiting mime spawner + name: "приїжджий нерестовик мімів" id: VisitorMimeSpawner parent: MarkerBase components: @@ -726,7 +726,7 @@ - RandomHumanoidVisitorMime - type: entity - name: visiting reporter spawner + name: "запрошений репортер спавнер" id: VisitorReporterSpawner parent: MarkerBase components: @@ -740,7 +740,7 @@ - RandomHumanoidVisitorReporter - type: entity - name: visiting service worker spawner + name: "приїжджий сервісний працівник нерестовик" id: VisitorServiceWorkerSpawner parent: MarkerBase components: @@ -754,7 +754,7 @@ - RandomHumanoidVisitorServiceWorker - type: entity - name: visiting zookeeper spawner + name: "приїжджий доглядач зоопарку нерестовик" id: VisitorZookeeperSpawner parent: MarkerBase components: @@ -772,7 +772,7 @@ # Command - type: entity - name: disaster victim spawner + name: "спайдер жертв стихійного лиха" id: ChallengeVictimSpawner parent: MarkerBase suffix: CHALLENGE @@ -800,7 +800,7 @@ # Cargo - type: entity - name: challenge cargo technician spawner + name: "виклик вантажний технік спавнер" id: ChallengeCargoTechnicianSpawner parent: MarkerBase suffix: CHALLENGE @@ -827,7 +827,7 @@ ### Misc - type: entity - name: NanoTrasen visitor spawner + name: "Розплідник відвідувачів NanoTrasen" id: NTVisitorSpawner parent: MarkerBase components: @@ -881,7 +881,7 @@ - MobSkeletonCloset - type: entity - name: NanoTrasen visitor spawner + name: "Розплідник відвідувачів NanoTrasen" suffix: 50 id: NTVisitorSpawner50 parent: MarkerBase @@ -897,7 +897,7 @@ chance: 0.5 - type: entity - name: NanoTrasen visitor spawner + name: "Розплідник відвідувачів NanoTrasen" suffix: 33 id: NTVisitorSpawner33 parent: NTVisitorSpawner50 @@ -908,7 +908,7 @@ chance: 0.33 - type: entity - name: NanoTrasen visitor spawner + name: "Розплідник відвідувачів NanoTrasen" suffix: 25 id: NTVisitorSpawner25 parent: NTVisitorSpawner50 @@ -919,7 +919,7 @@ chance: 0.25 - type: entity - name: NanoTrasen visitor spawner + name: "Розплідник відвідувачів NanoTrasen" suffix: 20 id: NTVisitorSpawner20 parent: NTVisitorSpawner50 @@ -930,7 +930,7 @@ chance: 0.20 - type: entity - name: NanoTrasen visitor spawner + name: "Розплідник відвідувачів NanoTrasen" suffix: 10 id: NTVisitorSpawner10 parent: NTVisitorSpawner50 @@ -943,7 +943,7 @@ ### Syndicate & Hostiles - type: entity - name: syndicate team leader spawner + name: "лідер команди синдикату спавнер" id: SyndieSoldierTeamLeaderSpawner parent: MarkerBase components: @@ -957,7 +957,7 @@ - RandomHumanoidSyndieSoldierTeamLeader - type: entity - name: syndicate soldier spawner + name: "солдат синдикату, породження синдикату" id: SyndieSoldierSpawner parent: MarkerBase components: @@ -971,7 +971,7 @@ - RandomHumanoidSyndieSoldier - type: entity - name: syndie disaster victim spawner + name: "породження жертв синдикативної катастрофи" id: SyndieVisitorSpawner parent: MarkerBase components: @@ -985,7 +985,7 @@ - RandomHumanoidSyndieVisitor - type: entity - name: pirate crewman spawner + name: "спайдер піратського екіпажу" suffix: scooner id: PirateScoonerSpawner parent: MarkerBase @@ -1000,7 +1000,7 @@ - RandomHumanoidPirateScooner - type: entity - name: pirate captain spawner + name: "піратський капітан спавнер" suffix: scooner id: PirateCaptainScoonerSpawner parent: MarkerBase @@ -1017,7 +1017,7 @@ ### Other - type: entity - name: Blackmarketeer spawner + name: "Породження чорного ринку" id: VisitorBlackmarketeerSpawner parent: MarkerBase components: @@ -1031,7 +1031,7 @@ - RandomHumanoidVisitorBlackmarketeer - type: entity - name: cossack spawner + name: "козацькі розвідники" id: CossackSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml index d88e404ded1..b78994e90db 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/admin_ghost.yml @@ -1,7 +1,7 @@ - type: entity parent: [MobObserver, InventoryBase] id: AdminObserver - name: admin observer + name: "адміністратор-спостерігач" categories: [ HideSpawnMenu ] components: - type: ContentEye @@ -109,8 +109,8 @@ - type: entity id: ActionAGhostShowSolar - name: Solar Control Interface - description: View a Solar Control Interface. + name: "Інтерфейс керування сонячною батареєю" + description: "Перегляд інтерфейсу керування сонячною батареєю." components: - type: InstantAction icon: { sprite: Structures/Machines/parts.rsi, state: box_0 } @@ -121,8 +121,8 @@ - type: entity id: ActionAGhostShowCommunications - name: Communications Interface - description: View a Communications Interface. + name: "Інтерфейс зв'язку" + description: "Перегляд інтерфейсу зв'язку." components: - type: InstantAction icon: { sprite: Interface/Actions/actions_ai.rsi, state: comms_console } @@ -133,8 +133,8 @@ - type: entity id: ActionAGhostShowRadar - name: Mass Scanner Interface - description: View a Mass Scanner Interface. + name: "Інтерфейс масового сканера" + description: "Перегляд інтерфейсу масового сканера." components: - type: InstantAction icon: { sprite: Interface/Actions/actions_ai.rsi, state: mass_scanner } @@ -145,8 +145,8 @@ - type: entity id: ActionAGhostShowCargo - name: Cargo Ordering Interface - description: View a Cargo Ordering Interface. + name: "Інтерфейс замовлення вантажу" + description: "Переглянути інтерфейс замовлення вантажу." components: - type: InstantAction icon: { sprite: Structures/Machines/parts.rsi, state: box_0 } @@ -157,8 +157,8 @@ - type: entity id: ActionAGhostShowCrewMonitoring - name: Crew Monitoring Interface - description: View a Crew Monitoring Interface. + name: "Інтерфейс моніторингу екіпажу" + description: "Перегляд інтерфейсу моніторингу екіпажу." components: - type: InstantAction icon: { sprite: Interface/Actions/actions_ai.rsi, state: crew_monitor } @@ -169,8 +169,8 @@ - type: entity id: ActionAGhostShowStationRecords - name: Station Records Interface - description: View a Station Records Interface. + name: "Інтерфейс записів станції" + description: "Перегляд записів станції Інтерфейс" components: - type: InstantAction icon: { sprite: Interface/Actions/actions_ai.rsi, state: station_records } diff --git a/Resources/Prototypes/Entities/Mobs/Player/arachnid.yml b/Resources/Prototypes/Entities/Mobs/Player/arachnid.yml index d9dea3c18d9..98c17e65060 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/arachnid.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/arachnid.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McWeb + name: "Уріст МакВеб" parent: BaseMobArachnid id: MobArachnid components: diff --git a/Resources/Prototypes/Entities/Mobs/Player/diona.yml b/Resources/Prototypes/Entities/Mobs/Player/diona.yml index bcb602bbd6f..2c17767d004 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/diona.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/diona.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McPlants + name: "Уріст МакПлантс" parent: BaseMobDiona id: MobDiona components: @@ -17,7 +17,7 @@ parent: MobDiona categories: [ HideSpawnMenu ] id: MobDionaReformed - name: Reformed Diona + name: "Реформована Діона" components: - type: IsDeadIC - type: RandomHumanoidAppearance \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml index c750b568b40..8c2b33328e5 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dragon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dragon.yml @@ -2,8 +2,8 @@ parent: [ SimpleSpaceMobBase, FlyingMobBase ] id: BaseMobDragon suffix: "" - name: space dragon - description: A flying leviathan, loosely related to space carps. + name: "космічний дракон" + description: "Літаючий левіафан, віддалено пов'язаний з космічними коропами." abstract: true components: - type: Bloodstream @@ -169,8 +169,8 @@ - type: entity categories: [ HideSpawnMenu ] id: DragonsBreathGun - name: dragon's lung - description: For dragon's breathing. + name: "лЕГЕНА ДРАКОНА" + description: "Для дихання дракона" components: - type: RechargeBasicEntityAmmo rechargeCooldown: 5 @@ -215,8 +215,8 @@ - type: entity id: ActionSpawnRift - name: Summon Carp Rift - description: Summons a carp rift that will periodically spawns carps. + name: "Викликати Carp Rift" + description: "Викликає короповий розлом, який періодично буде нереститися коропами." components: - type: InstantAction icon: @@ -228,8 +228,8 @@ - type: entity id: ActionDevour - name: "[color=red]Devour[/color]" - description: Attempt to break a structure with your jaws or swallow a creature. + name: "[color=red]Поглинути[/color]" + description: "Спробуйте зламати конструкцію щелепами або проковтнути істоту." components: - type: EntityTargetAction icon: { sprite : Interface/Actions/devour.rsi, state: icon } @@ -239,8 +239,8 @@ - type: entity id: ActionDragonsBreath - name: "[color=orange]Dragon's Breath[/color]" - description: Spew out flames at anyone foolish enough to attack you! + name: "[color=помаранчевий]Подих дракона[/color]" + description: "Вивергайте полум'я на всіх, хто наважиться напасти на вас!" components: - type: WorldTargetAction # TODO: actual sprite diff --git a/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml b/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml index d1de65df012..ac74ac7da0a 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/dwarf.yml @@ -1,5 +1,5 @@ - type: entity save: false - name: Urist McHands The Dwarf + name: "Уріст МакХендс Гном" parent: BaseMobDwarf id: MobDwarf diff --git a/Resources/Prototypes/Entities/Mobs/Player/familiars.yml b/Resources/Prototypes/Entities/Mobs/Player/familiars.yml index 272436236c5..c2c98f3db19 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/familiars.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/familiars.yml @@ -1,8 +1,8 @@ - type: entity - name: Remilia + name: "Ремілія" parent: MobBat id: MobBatRemilia - description: The chaplain's familiar. Likes fruit. + description: "Капелана я знаю. Любить фрукти." components: - type: GhostRole makeSentient: true @@ -32,10 +32,10 @@ - type: Familiar - type: entity - name: Cerberus + name: "Цербер" parent: MobCorgiNarsi id: MobCorgiCerberus - description: This pupper is not wholesome. + description: "Це цуценя не є здоровим." components: - type: GhostRole makeSentient: true diff --git a/Resources/Prototypes/Entities/Mobs/Player/gingerbread.yml b/Resources/Prototypes/Entities/Mobs/Player/gingerbread.yml index 18ff8381d4f..3f827665de2 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/gingerbread.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/gingerbread.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McCookie + name: "Уріст МакКукі" parent: BaseMobGingerbread id: MobGingerbread components: diff --git a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml index b21f19edd3c..f3dfbd24dbb 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/guardian.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/guardian.yml @@ -1,9 +1,9 @@ # Does not inherit from simplemob - type: entity abstract: true - name: GuardianBase + name: "GuardianBase" id: MobGuardianBase - description: guardian + description: "опікун" save: false components: - type: LagCompensation @@ -112,10 +112,10 @@ # From the uplink injector - type: entity - name: Holoparasite + name: "Голопаразит" id: MobHoloparasiteGuardian parent: MobGuardianBase - description: A mesmerising whirl of hard-light patterns weaves a marvelous, yet oddly familiar visage. It stands proud, tuning into its owner's life to sustain itself. + description: "Заворожуючий вихор жорстких світлових візерунків виплітає дивовижний, але напрочуд знайомий образ. Він стоїть гордо, підлаштовуючись під життя свого власника, щоб підтримувати себе." components: - type: GhostRole allowMovement: true @@ -145,10 +145,10 @@ # From Wizard deck of cards - type: entity - name: Ifrit + name: "Іфріт" parent: MobGuardianBase id: MobIfritGuardian - description: A corrupted jinn, ripped from fitra to serve the wizard's petty needs. It stands wicked, tuning into its owner's life to sustain itself. + description: "Зіпсований джинн, вирваний з фітри, щоб служити дріб'язковим потребам чарівника. Він стоїть злий, підлаштовуючись під життя свого господаря, щоб підтримувати себе." components: - type: GhostRole allowMovement: true @@ -174,10 +174,10 @@ shader: unshaded - type: entity - name: HoloClown + name: "ГолоКлоун" id: MobHoloClownGuardian parent: [MobGuardianBase, InventoryBase] - description: A mesmerising whirl of hard-light patterns weaves a blue colored clown of dubious origin. + description: "Заворожуючий вихор жорстких світлових візерунків плете блакитний клоун сумнівного походження." components: - type: GhostRole allowMovement: true @@ -260,8 +260,8 @@ - type: entity id: ActionToggleGuardian - name: Toggle Guardian - description: Either manifests the guardian or recalls it back into your body + name: "пермкнути охоронця" + description: "Або проявляє охоронця, або відкликає його назад у своє тіло" components: - type: InstantAction icon: Interface/Actions/manifest.png diff --git a/Resources/Prototypes/Entities/Mobs/Player/human.yml b/Resources/Prototypes/Entities/Mobs/Player/human.yml index 4a7a48a0d5e..f042c982848 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/human.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McHands + name: "Уріст МакХендс" parent: BaseMobHuman id: MobHuman @@ -8,7 +8,7 @@ - type: entity parent: MobHuman id: MobHumanSyndicateAgentBase - name: syndicate agent + name: "агент синдикату" suffix: Human, Base components: - type: RandomHumanoidAppearance @@ -26,7 +26,7 @@ - type: entity parent: MobHumanSyndicateAgentBase id: MobHumanSyndicateAgent - name: syndicate agent + name: "агент синдикату" suffix: Human, Traitor components: # make the player a traitor once its taken @@ -37,7 +37,7 @@ - type: entity parent: MobHumanSyndicateAgent id: MobHumanSyndicateAgentMedic - name: syndicate medic + name: "медик синдикату" components: - type: Loadout prototypes: [SyndicateReinforcementMedic] @@ -46,7 +46,7 @@ - type: entity parent: MobHumanSyndicateAgent id: MobHumanSyndicateAgentSpy - name: syndicate spy + name: "шпигун синдикату" components: - type: Loadout prototypes: [SyndicateReinforcementSpy] @@ -55,7 +55,7 @@ - type: entity parent: MobHumanSyndicateAgent id: MobHumanSyndicateAgentThief - name: syndicate thief + name: "злодій синдикату" components: - type: Loadout prototypes: [SyndicateReinforcementThief] @@ -77,7 +77,7 @@ # Nuclear Operative - type: entity categories: [ HideSpawnMenu ] - name: Nuclear Operative + name: "Ядерний оперативник" parent: MobHuman id: MobHumanNukeOp components: @@ -88,7 +88,7 @@ categories: [ HideSpawnMenu ] parent: MobHuman id: MobHumanLoneNuclearOperative - name: Lone Operative + name: "Самотній оперативник" components: - type: RandomHumanoidAppearance randomizeName: false diff --git a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml index 215225c9369..b6834bbcda6 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/humanoid.yml @@ -18,7 +18,7 @@ - type: entity id: RandomHumanoidSpawnerDeathSquad - name: Death Squad Agent + name: "Агент Ескадрону Смерті" suffix: ERTRole, Death Squad components: - type: Sprite @@ -55,7 +55,7 @@ - type: entity id: RandomHumanoidSpawnerERTLeader - name: ERT leader + name: "Керівник групи швидкого реагування" suffix: ERTRole, Basic components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: RandomHumanoidSpawnerERTLeaderEVA parent: RandomHumanoidSpawnerERTLeader - name: ERT leader + name: "Керівник групи швидкого реагування" suffix: ERTRole, Armored EVA components: - type: Sprite @@ -143,7 +143,7 @@ - type: entity id: RandomHumanoidSpawnerERTChaplain parent: RandomHumanoidSpawnerERTLeader - name: ERT chaplain + name: "капелан ERT" suffix: ERTRole, Basic components: - type: Sprite @@ -179,7 +179,7 @@ - type: entity id: RandomHumanoidSpawnerERTChaplainEVA parent: RandomHumanoidSpawnerERTChaplain - name: ERT chaplain + name: "капелан ERT" suffix: ERTRole, Enviro EVA components: - type: Sprite @@ -209,7 +209,7 @@ - type: entity id: RandomHumanoidSpawnerERTJanitor parent: RandomHumanoidSpawnerERTLeader - name: ERT janitor + name: "Прибиральник швидкої допомоги" suffix: ERTRole, Basic components: - type: Sprite @@ -244,7 +244,7 @@ - type: entity id: RandomHumanoidSpawnerERTJanitorEVA parent: RandomHumanoidSpawnerERTJanitor - name: ERT janitor + name: "Прибиральник швидкої допомоги" suffix: ERTRole, Enviro EVA components: - type: Sprite @@ -273,7 +273,7 @@ - type: entity id: RandomHumanoidSpawnerERTEngineer parent: RandomHumanoidSpawnerERTLeader - name: ERT engineer + name: "Інженер ERT" suffix: ERTRole, Basic components: - type: Sprite @@ -308,7 +308,7 @@ - type: entity id: RandomHumanoidSpawnerERTEngineerEVA parent: RandomHumanoidSpawnerERTEngineer - name: ERT engineer + name: "Інженер ERT" suffix: ERTRole, Enviro EVA components: - type: Sprite @@ -337,7 +337,7 @@ - type: entity id: RandomHumanoidSpawnerERTSecurity parent: RandomHumanoidSpawnerERTLeader - name: ERT security + name: "Безпека ERT" suffix: ERTRole, Basic components: - type: Sprite @@ -372,7 +372,7 @@ - type: entity id: RandomHumanoidSpawnerERTSecurityEVA parent: RandomHumanoidSpawnerERTSecurity - name: ERT security + name: "Безпека ERT" suffix: ERTRole, Armored EVA components: - type: Sprite @@ -424,7 +424,7 @@ - type: entity id: RandomHumanoidSpawnerERTMedical parent: RandomHumanoidSpawnerERTLeader - name: ERT medic + name: "Медик ERT" suffix: ERTRole, Basic components: - type: Sprite @@ -459,7 +459,7 @@ - type: entity id: RandomHumanoidSpawnerERTMedicalEVA parent: RandomHumanoidSpawnerERTMedical - name: ERT medic + name: "Медик ERT" suffix: ERTRole, Armored EVA components: - type: Sprite @@ -487,7 +487,7 @@ - type: entity id: RandomHumanoidSpawnerCBURNUnit - name: CBURN Agent + name: "Агент CBURN" suffix: ERTRole components: - type: Sprite @@ -517,7 +517,7 @@ ## Central Command - type: entity - name: CentComm official + name: "Офіційний представник CentCom" id: RandomHumanoidSpawnerCentcomOfficial components: - type: Sprite @@ -544,7 +544,7 @@ - type: entity id: RandomHumanoidSpawnerSyndicateAgent - name: syndicate agent + name: "агент синдикату" components: - type: Sprite sprite: Mobs/Species/Human/parts.rsi @@ -565,7 +565,7 @@ - type: entity id: RandomHumanoidSpawnerNukeOp - name: Nuclear Operative + name: "Ядерний оперативник" components: - type: Sprite sprite: Mobs/Species/Human/parts.rsi @@ -582,7 +582,7 @@ - type: entity id: RandomHumanoidSpawnerCluwne - name: Cluwne + name: "Клюн" suffix: spawns a cluwne components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Mobs/Player/moth.yml b/Resources/Prototypes/Entities/Mobs/Player/moth.yml index ea01677626d..d0f7ac37828 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/moth.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/moth.yml @@ -1,5 +1,5 @@ - type: entity save: false - name: Urist McFluff + name: "Уріст МакФлафф" parent: BaseMobMoth id: MobMoth diff --git a/Resources/Prototypes/Entities/Mobs/Player/narsie.yml b/Resources/Prototypes/Entities/Mobs/Player/narsie.yml index 5d07409b5f8..1ad0f0ef9ab 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/narsie.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/narsie.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: MobNarsieBase - name: Nar'Sie - description: Your mind begins to bubble and ooze as it tries to comprehend what it sees. + name: "Нар'сі" + description: "Ваш розум починає пузиритися і сочитися, намагаючись осмислити побачене." components: - type: Sprite sprite: Mobs/Demons/narsie.rsi diff --git a/Resources/Prototypes/Entities/Mobs/Player/observer.yml b/Resources/Prototypes/Entities/Mobs/Player/observer.yml index 4ed3a5bc29f..7419924548f 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/observer.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/observer.yml @@ -2,7 +2,7 @@ id: Incorporeal save: false abstract: true - description: Mobs without physical bodies + description: "Натовпи без фізичних тіл" components: - type: Sprite noRot: true @@ -33,8 +33,8 @@ - Incorporeal - BaseMob id: MobObserver - name: observer - description: Boo! + name: "спостерігач" + description: "Бу!" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -85,8 +85,8 @@ - type: entity id: ActionGhostBoo - name: Boo! - description: Scare your crew members because of boredom! + name: "Бу!" + description: "Налякайте членів екіпажу нудьгою!" components: - type: InstantAction icon: Interface/Actions/scream.png @@ -96,8 +96,8 @@ - type: entity id: ActionToggleLighting - name: Toggle All Lighting - description: Toggle all light rendering to better observe dark areas. + name: "Ввімкнути все освітлення" + description: "Увімкніть весь рендеринг світла, щоб краще бачити темні ділянки." components: - type: InstantAction icon: Interface/VerbIcons/light.svg.192dpi.png @@ -107,8 +107,8 @@ - type: entity id: ActionToggleFov - name: Toggle FoV - description: Toggles field-of-view in order to see what players see. + name: "Toggle FoV" + description: "Перемикає поле зору, щоб бачити те, що бачать гравці." components: - type: InstantAction icon: Interface/VerbIcons/vv.svg.192dpi.png @@ -118,8 +118,8 @@ - type: entity id: ActionToggleGhosts - name: Toggle Ghosts - description: Toggle the visibility of other ghosts. + name: "Перемикання привидів" + description: "Перемикання видимості інших привидів." components: - type: InstantAction icon: { sprite: Mobs/Ghosts/ghost_human.rsi, state: icon } @@ -129,8 +129,8 @@ - type: entity id: ActionToggleGhostHearing - name: Toggle Ghost Hearing - description: Toggle between hearing all messages and hearing only radio & nearby messages. + name: "Ввімкнути слух привидів" + description: "Перемикайтеся між прослуховуванням усіх повідомлень і прослуховуванням лише радіо та повідомлень поблизу." components: - type: InstantAction checkCanInteract: false diff --git a/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml b/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml index 530f5e10374..bb9e66633cc 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/ratvar.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: MobRatvarBase #can't have the clockwork justiciar be associated with his (im)mortal enemy - name: Ratvar - description: Your mind aches as it fails to understand the complex mechanics of what is before you. + name: "Ратваре" + description: "Ваш розум болить, бо не може зрозуміти складну механіку того, що перед вами." components: - type: Sprite sprite: Mobs/Demons/ratvar.rsi diff --git a/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml b/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml index b332f573fb5..9c5bba7b5e0 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/reptilian.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McScales + name: "Уріст МакСкейлз" suffix: Urisst' Mzhand parent: BaseMobReptilian id: MobReptilian diff --git a/Resources/Prototypes/Entities/Mobs/Player/silicon.yml b/Resources/Prototypes/Entities/Mobs/Player/silicon.yml index 15878a4017d..53a72ce4bbe 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/silicon.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/silicon.yml @@ -1,7 +1,7 @@ # Be careful with these as they get removed on shutdown too! - type: entity id: AiHeld - description: Components added / removed from an entity that gets inserted into an AI core. + description: "Компоненти, що додаються/видаляються з сутності, яка вставляється в ядро ШІ." categories: [ HideSpawnMenu ] components: - type: IntrinsicRadioReceiver @@ -76,7 +76,7 @@ - type: entity id: AiHolder abstract: true - description: Handles AI interactions across holocards + AI cores + description: "Керує взаємодією ШІ між голографічними картками + ядрами ШІ" components: - type: ItemSlots - type: StationAiHolder @@ -99,8 +99,8 @@ - type: entity id: AsimovCircuitBoard parent: BaseElectronics - name: law board (Crewsimov) - description: An electronics board containing the Crewsimov lawset. + name: "правнича колегія (Крюсімов)" + description: "Електронна плата з набором законів Крюсімова." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -111,8 +111,8 @@ - type: entity id: CorporateCircuitBoard parent: BaseElectronics - name: law board (Corporate) - description: An electronics board containing the Corporate lawset. + name: "юридична колегія (корпоративне право)" + description: "Електронна плата, на якій міститься пакет корпоративного законодавства." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -123,8 +123,8 @@ - type: entity id: NTDefaultCircuitBoard parent: BaseElectronics - name: law board (NT Default) - description: An electronics board containing the NT Default lawset. + name: "юридична рада (NT за замовчуванням)" + description: "Електронна плата, що містить набір законів NT за замовчуванням." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -135,8 +135,8 @@ - type: entity id: CommandmentCircuitBoard parent: BaseElectronics - name: law board (Ten Commandments) - description: An electronics board containing the Ten Commandments lawset. + name: "юридична рада (Десять заповідей)" + description: "Електронна плата, що містить звід законів Десяти Заповідей." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -147,8 +147,8 @@ - type: entity id: PaladinCircuitBoard parent: BaseElectronics - name: law board (Paladin) - description: An electronics board containing the Paladin lawset. + name: "юридична колегія (Паладин)" + description: "Електронна плата з набором законів \"Паладін\"." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -159,8 +159,8 @@ - type: entity id: LiveLetLiveCircuitBoard parent: BaseElectronics - name: law board (Live and Let Live) - description: An electronics board containing the Live and Let Live lawset. + name: "правнича колегія (Живи і дай жити іншим)" + description: "Електронна плата з набором законів \"Живи і дай жити\"." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -171,8 +171,8 @@ - type: entity id: StationEfficiencyCircuitBoard parent: BaseElectronics - name: law board (Station Efficiency) - description: An electronics board containing the Station Efficiency lawset. + name: "юридична рада (Ефективність роботи станції)" + description: "Електронна плата, що містить набір законів ефективності станції." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -183,8 +183,8 @@ - type: entity id: RobocopCircuitBoard parent: BaseElectronics - name: law board (Robocop) - description: An electronics board containing the Robocop lawset. + name: "юридичний факультет (Робокоп)" + description: "Електронна плата з набором законів про Робокопа." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -195,8 +195,8 @@ - type: entity id: OverlordCircuitBoard parent: BaseElectronics - name: law board (Overlord) - description: An electronics board containing the Overlord lawset. + name: "юридична рада (Overlord)" + description: "Електронна плата з набором законів Overlord." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -207,8 +207,8 @@ - type: entity id: DungeonMasterCircuitBoard parent: BaseElectronics - name: law board (Dungeon Master) - description: An electronics board containing the Dungeon Master lawset. + name: "юридична рада (Володар підземелля)" + description: "Електронна плата, що містить набір законів Володаря підземелля." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -219,8 +219,8 @@ - type: entity id: ArtistCircuitBoard parent: BaseElectronics - name: law board (Artist) - description: An electronics board containing the Artist lawset. + name: "правнича колегія (Художник)" + description: "Електронна плата, що містить правовий набір Artist." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -231,8 +231,8 @@ - type: entity id: AntimovCircuitBoard parent: BaseElectronics - name: law board (Antimov) - description: An electronics board containing the Antimov lawset. + name: "правнича колегія (Антімов)" + description: "Електронна плата з набором законів Антимова." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -243,8 +243,8 @@ - type: entity id: NutimovCircuitBoard parent: BaseElectronics - name: law board (Nutimov) - description: An electronics board containing the Nutimov lawset. + name: "правнича колегія (Нутімов)" + description: "Електронна плата, що містить набір законів Нутімова." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -255,8 +255,8 @@ # Items - type: entity id: Intellicard - name: Intellicard - description: A storage device for AIs. + name: "Інтелекткарт" + description: "Пристрій для зберігання даних для ШІ." parent: - BaseItem - AiHolder @@ -279,8 +279,8 @@ - type: entity id: PlayerStationAiEmpty - name: AI Core - description: The latest in Artificial Intelligences. + name: "Ядро штучного інтелекту" + description: "Останнє в галузі штучного інтелекту." parent: - BaseStructure - AiHolder @@ -380,8 +380,8 @@ - Incorporeal - BaseMob id: StationAiHolo - name: AI eye - description: The AI's viewer. + name: "Око штучного інтелекту" + description: "Глядач ШІ." categories: [ HideSpawnMenu ] suffix: DO NOT MAP components: @@ -501,7 +501,7 @@ - type: GhostTakeoverAvailable - type: entity - name: syndicate invasion borg spawner + name: "синдикатське вторгнення борговий спайдер" id: PlayerBorgSyndicateInvasionGhostRoleSpawner parent: MarkerBase components: diff --git a/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml b/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml index e10e2928ab2..32ba4434f34 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/skeleton.yml @@ -10,7 +10,7 @@ messagePerceivedByOthers: hugging-success-generic-others - type: entity - name: skeleton pirate + name: "пірат-скелет" parent: MobSkeletonPerson id: MobSkeletonPirate components: @@ -27,7 +27,7 @@ - type: entity - name: skeleton biker + name: "скелетон-байкер" parent: MobSkeletonPerson id: MobSkeletonBiker components: @@ -45,7 +45,7 @@ - type: entity parent: MobSkeletonPerson id: MobSkeletonCloset - name: closet skeleton + name: "каркас шафи" components: - type: GhostRole name: ghost-role-information-closet-skeleton-name diff --git a/Resources/Prototypes/Entities/Mobs/Player/vox.yml b/Resources/Prototypes/Entities/Mobs/Player/vox.yml index 28906584cb9..cb44e3b0881 100644 --- a/Resources/Prototypes/Entities/Mobs/Player/vox.yml +++ b/Resources/Prototypes/Entities/Mobs/Player/vox.yml @@ -1,5 +1,5 @@ - type: entity save: false - name: Uristititi McVox + name: "Уріст Маквокс" parent: BaseMobVox id: MobVox diff --git a/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml b/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml index c3c8791687b..44e59646408 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/arachnid.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McWebs + name: "Уріст Маквебс" parent: BaseMobSpeciesOrganic id: BaseMobArachnid abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/diona.yml b/Resources/Prototypes/Entities/Mobs/Species/diona.yml index fdb7ac1e954..c5ae994c43c 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/diona.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/diona.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McPlants + name: "Уріст МакПлантс" parent: BaseMobSpeciesOrganic id: BaseMobDiona abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml b/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml index 6ce9c80a250..86c2b32bdef 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/dwarf.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McHands The Dwarf + name: "Уріст МакХендс Гном" parent: BaseMobSpeciesOrganic id: BaseMobDwarf abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/gingerbread.yml b/Resources/Prototypes/Entities/Mobs/Species/gingerbread.yml index 003eeb8c50e..a40bc2c0417 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/gingerbread.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/gingerbread.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McCookie + name: "Уріст МакКукі" parent: BaseMobSpeciesOrganic id: BaseMobGingerbread abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/human.yml b/Resources/Prototypes/Entities/Mobs/Species/human.yml index bf357e1f102..8bc5f37bbde 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/human.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/human.yml @@ -2,7 +2,7 @@ - type: entity parent: BaseMobSpeciesOrganic id: BaseMobHuman - name: Urist McHands + name: "Уріст МакХендс" abstract: true components: - type: Hunger diff --git a/Resources/Prototypes/Entities/Mobs/Species/moth.yml b/Resources/Prototypes/Entities/Mobs/Species/moth.yml index 74ca984eb4d..ef2090af3ad 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/moth.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/moth.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McFluff + name: "Уріст МакФлафф" parent: BaseMobSpeciesOrganic id: BaseMobMoth abstract: true diff --git a/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml b/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml index c023dc1c252..e4cddf62acc 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/reptilian.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urisst' Mzhand + name: "Уріст Мжанд" parent: BaseMobSpeciesOrganic id: BaseMobReptilian abstract: true @@ -79,7 +79,7 @@ parent: BaseSpeciesDummy id: MobReptilianDummy categories: [ HideSpawnMenu ] - description: A dummy reptilian meant to be used in character setup. + description: "Фіктивна рептилія, призначена для використання в налаштуваннях символів." components: - type: HumanoidAppearance species: Reptilian diff --git a/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml b/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml index 229c2da027e..24bd8ab334c 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/skeleton.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist McSkelly + name: "Уріст МакСкеллі" parent: - MobFlammable - BaseMobSpecies diff --git a/Resources/Prototypes/Entities/Mobs/Species/slime.yml b/Resources/Prototypes/Entities/Mobs/Species/slime.yml index 56acf52fb71..69ecafe10b5 100644 --- a/Resources/Prototypes/Entities/Mobs/Species/slime.yml +++ b/Resources/Prototypes/Entities/Mobs/Species/slime.yml @@ -1,5 +1,5 @@ - type: entity - name: Urist McSlime + name: "Уріст МакСлайм" parent: BaseMobSpeciesOrganic id: BaseMobSlimePerson abstract: true diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml index 9dd3cffbe69..4495c28b19c 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks-cartons.yml @@ -75,8 +75,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceLimeCarton - name: lime juice - description: Sweet-sour goodness. + name: "сік лайма" + description: "Солодко-кисла смакота." components: - type: SolutionContainerManager solutions: @@ -90,8 +90,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceOrangeCarton - name: orange juice - description: Full of vitamins and deliciousness! + name: "апельсиновий сік" + description: "Повно вітамінів і смакоти!" components: - type: SolutionContainerManager solutions: @@ -105,8 +105,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceTomatoCarton - name: tomato juice - description: Well, at least it LOOKS like tomato juice. You can't tell with all that redness. + name: "томатний сік" + description: "Ну, принаймні, це виглядає як томатний сік. Не скажеш, що це почервоніння." components: - type: SolutionContainerManager solutions: @@ -120,8 +120,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkCoconutWaterCarton - name: coconut water - description: It's the inside of the coconut that counts. + name: "кокосова вода" + description: "Цінною є саме внутрішня частина кокосового горіха." components: - type: SolutionContainerManager solutions: @@ -138,8 +138,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkCreamCarton - name: milk cream - description: It's cream. Made from milk. What else did you think you'd find in there? + name: "молочні вершки" + description: "Це вершки. Зроблені з молока. Що ще ти думав там знайти?" components: - type: SolutionContainerManager solutions: @@ -153,8 +153,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull] id: DrinkMilkCarton - name: milk - description: An opaque white liquid produced by the mammary glands of mammals. + name: "молоко" + description: "Непрозора біла рідина, що виробляється молочними залозами ссавців." components: - type: SolutionContainerManager solutions: @@ -168,8 +168,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull] id: DrinkSoyMilkCarton - name: soy milk - description: White and nutritious soy goodness! + name: "соєве молоко" + description: "Біла та поживна соєва смакота!" components: - type: SolutionContainerManager solutions: @@ -183,8 +183,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseLargeFull] id: DrinkOatMilkCarton - name: oat milk - description: It's oat milk. Tan and nutritious goodness! + name: "вівсяне молоко" + description: "Це вівсяне молоко. Смачна і поживна смакота!" components: - type: SolutionContainerManager solutions: @@ -198,8 +198,8 @@ - type: entity parent: [DrinkCartonVisualsOpenable, DrinkCartonBaseFull] id: DrinkJuiceLemonCarton - name: lemon juice - description: First it's sour, then it's still sour. + name: "лимонний сік" + description: "Спочатку кислий, потім ще кислий." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml index 4a9d5c04635..c266c81e147 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks.yml @@ -85,8 +85,8 @@ # Transformable container - normal glass - type: entity - name: metamorphic glass - description: A metamorphic glass that automagically turns into a glass appropriate for the drink within. There's a sanded off patent number on the bottom. + name: "метаморфічне скло" + description: "Склянка-метаморфоза, яка автоматично перетворюється на келих, відповідний до напою, що в ній знаходиться. На дні відшліфований номер патенту." parent: DrinkGlassBase id: DrinkGlass components: @@ -115,8 +115,8 @@ - type: TransformableContainer - type: entity - name: coupe glass - description: A classic thin neck coupe glass, the icon of fragile labels on crates around the galaxy. + name: "скло купе" + description: "Класичний келих купе з тонким горлом, ікона тендітних етикеток на ящиках по всій галактиці." parent: DrinkGlassBase id: DrinkGlassCoupeShaped components: @@ -985,7 +985,7 @@ parent: DrinkGlass id: DrinkHoochGlass suffix: hooch - description: You've really hit rock bottom now... your liver packed its bags and left last night. + description: "Ви дійсно досягли дна... Ваша печінка спакувала валізи і пішла вчора ввечері." components: - type: SolutionContainerManager solutions: @@ -1951,8 +1951,8 @@ - type: entity parent: DrinkGlassBase id: DrinkTeapot - name: teapot # short and stout - description: An elegant teapot. It simply oozes class. + name: "чайник" # short and stout + description: "Елегантний чайник. Він просто випромінює клас." components: - type: SolutionContainerManager solutions: @@ -2141,8 +2141,8 @@ - type: entity parent: DrinkGlassBase id: DrinkWaterJug - name: water jug - description: Stay hydrated. + name: "колба води" + description: "Залишайтеся зволоженими" components: - type: SolutionContainerManager solutions: @@ -2285,7 +2285,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeBlue - name: blue milkshake + name: "блакитний молочний коктейль" description: '' components: - type: Drink @@ -2295,7 +2295,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeEmpty - name: shakeempty + name: "трясця, трясця" description: '' components: - type: Drink @@ -2305,7 +2305,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeMeat - name: meat shake + name: "м'ясний коктейль" description: '' components: - type: Drink @@ -2315,7 +2315,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeRobo - name: robo shake + name: "робо-шейк" description: '' components: - type: Drink @@ -2325,7 +2325,7 @@ - type: entity parent: DrinkGlassBase id: DrinkShakeWhite - name: white shake + name: "білий шейк" description: '' components: - type: Drink diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml index bb1af7067bf..f82ef3ac018 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_bottles.yml @@ -128,8 +128,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkAbsintheBottleFull - name: Jailbreaker Verte - description: One sip of this and you just know you're gonna have a good time. + name: "Jailbreaker Verte" + description: "Один ковток - і ви точно знаєте, що добре проведете час." components: - type: SolutionContainerManager solutions: @@ -144,8 +144,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkBlueCuracaoBottleFull - name: Miss Blue Curacao - description: A fruity, exceptionally azure drink. Does not allow the imbiber to use the fifth magic. + name: "Міс Блакитний Кюрасао" + description: "Фруктовий, виключно блакитний напій. Не дозволяє імбіберу використовувати п'яту магію." components: - type: SolutionContainerManager solutions: @@ -168,8 +168,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkBottleOfNothingFull - name: bottle of nothing - description: A bottle filled with nothing. + name: "пляшка нічого" + description: "Пляшка, наповнена порожнечею." components: - type: SolutionContainerManager solutions: @@ -184,8 +184,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkChampagneBottleFull - name: champagne bottle - description: Only people devoid of imagination can't find an excuse for champagne. + name: "пляшка шампанського" + description: "Тільки люди, позбавлені уяви, можуть не знайти виправдання для шампанського." components: - type: SolutionContainerManager solutions: @@ -201,8 +201,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkCognacBottleFull - name: cognac bottle - description: A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time. + name: "пляшка коньяку" + description: "Солодкий і міцний алкогольний напій, виготовлений після численних перегонок і років витримки. Цього разу ви можете не кричати \"SHITCURITY\"." components: - type: SolutionContainerManager solutions: @@ -219,8 +219,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkColaBottleFull - name: space cola bottle - description: Cola. In space. + name: "космічна пляшка коли" + description: "Кола. У космосі." components: - type: SolutionContainerManager solutions: @@ -237,8 +237,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkGrenadineBottleFull - name: briar rose grenadine syrup bottle - description: Sweet and tangy, a bar syrup used to add color or flavor to drinks. + name: "пляшка сиропу з шипшини з гренадіном" + description: "Солодкий і гострий, барний сироп, який використовується для додавання кольору або аромату напоям." components: - type: SolutionContainerManager solutions: @@ -257,8 +257,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkGinBottleFull - name: Griffeater gin - description: A bottle of high quality gin, produced in the New London Space Station. + name: "Джин Griffeater" + description: "Пляшка високоякісного джину, виробленого на космічній станції \"Новий Лондон\"." components: - type: SolutionContainerManager solutions: @@ -275,8 +275,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkGildlagerBottleFull - name: gildlager bottle - description: 100 proof cinnamon schnapps, made for alcoholic teen girls on spring break. + name: "пляшка з позолотою" + description: "100-градусний шнапс з корицею, створений для дівчат-підлітків-алкоголіків на весняних канікулах." components: - type: SolutionContainerManager solutions: @@ -291,8 +291,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkCoffeeLiqueurBottleFull - name: coffee liqueur bottle - description: The great taste of coffee with none of the benifits. + name: "пляшка кавового лікеру" + description: "Чудовий смак кави без жодної користі." components: - type: SolutionContainerManager solutions: @@ -309,8 +309,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkMelonLiquorBottleFull - name: emeraldine melon liquor - description: A bottle of 46 proof Emeraldine Melon Liquor. Sweet and light. + name: "смарагдовий динний лікер" + description: "Пляшка динного лікеру \"Смарагдова диня\" міцністю 46 градусів. Солодкий і легкий." components: - type: SolutionContainerManager solutions: @@ -333,8 +333,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkPatronBottleFull - name: wrapp artiste patron bottle - description: Silver laced tequilla, served in space night clubs across the galaxy. + name: "пляшка Wrapp Artiste Patron" + description: "Срібляста текіла, яку подають у космічних нічних клубах по всій галактиці." components: - type: SolutionContainerManager solutions: @@ -348,8 +348,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkPoisonWinebottleFull - name: warlock's velvet bottle - description: What a delightful packaging for a surely high quality wine! The vintage must be amazing! + name: "оксамитова пляшка чаклуна" + description: "Яка чудова упаковка для безсумнівно високоякісного вина! Вінтаж повинен бути дивовижним!" components: - type: SolutionContainerManager solutions: @@ -368,8 +368,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkRumBottleFull - name: captain pete's Cuban spiced rum - description: This isn't just rum, oh no. It's practically GRIFF in a bottle. + name: "кубинський ром з прянощами капітана Піта" + description: "Це не просто ром, о ні. Це практично Гріфф у пляшці." components: - type: SolutionContainerManager solutions: @@ -386,8 +386,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkSpaceMountainWindBottleFull - name: space mountain wind bottle - description: Blows right through you like a space wind. + name: "вітряна пляшка з космічної гори" + description: "Проникає крізь тебе, як космічний вітер." components: - type: SolutionContainerManager solutions: @@ -405,8 +405,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkSpaceUpBottleFull - name: space-up bottle - description: Tastes like a hull breach in your mouth. + name: "пляшка з проміжним простором" + description: "Смак у роті, наче пробоїна в оболонці." components: - type: SolutionContainerManager solutions: @@ -424,8 +424,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkTequilaBottleFull - name: caccavo guaranteed quality tequila bottle - description: Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients! + name: "пляшка текіли гарантованої якості caccavo" + description: "Виготовлений з високоякісних нафтових дистилятів, чистого талідоміду та інших високоякісних інгредієнтів!" components: - type: SolutionContainerManager solutions: @@ -442,8 +442,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkVermouthBottleFull - name: goldeneye vermouth bottle - description: Sweet, sweet dryness! + name: "пляшка вермуту \"Золоте око" + description: "Солодка, солодка сухість!" components: - type: SolutionContainerManager solutions: @@ -460,8 +460,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkVodkaBottleFull - name: vodka bottle - description: Aah, vodka. Prime choice of drink AND fuel by Russians worldwide. + name: "пляшка горілки" + description: "Горілка. Основний вибір напою та пального для росіян у всьому світі." components: - type: SolutionContainerManager solutions: @@ -478,8 +478,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkWhiskeyBottleFull - name: uncle git's special reserve - description: A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES. + name: "особливий заповідник дядька Гіта" + description: "Односолодовий віскі преміум-класу, дбайливо витриманий у тунелях ядерного сховища. ТУНЕЛЬНИЙ ВІСКІ РУЛИТЬ." components: - type: SolutionContainerManager solutions: @@ -496,8 +496,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkWineBottleFull - name: doublebearded bearded special wine bottle - description: A faint aura of unease and asspainery surrounds the bottle. + name: "двобородий бородань спеціальна винна пляшка" + description: "Слабка аура тривоги та болю оточує пляшку." components: - type: SolutionContainerManager solutions: @@ -520,8 +520,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkBeerBottleFull - name: beer # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e - description: An alcoholic beverage made from malted grains, hops, yeast, and water. + name: "пиво" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e + description: "Алкогольний напій, виготовлений із солоджених зерен, хмелю, дріжджів і води." components: - type: Item size: Small @@ -544,8 +544,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottleGlassBaseFull] id: DrinkBeerGrowler # Needs to be renamed DrinkBeerBottleFull - name: Beer Growler # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e - description: An alcoholic beverage made from malted grains, hops, yeast, and water. XL growler bottle. + name: "Пивний рик" # beer it is. coffee. beer? coff-ee? be-er? c-o... b-e + description: "Алкогольний напій, виготовлений із солоду, хмелю, дріжджів та води. Пляшка XL гроулер." components: - type: SolutionContainerManager solutions: @@ -568,8 +568,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkAleBottleFull - name: Magm-Ale - description: A true dorf's drink of choice. + name: "Магматичний ель" + description: "Напій на вибір справжнього дорфа." components: - type: Item size: Small @@ -588,8 +588,8 @@ - type: entity parent: [DrinkBottleVisualsAll, DrinkBottlePlasticBaseFull] id: DrinkAleBottleFullGrowler - name: Magm-Ale Growler - description: A true dorf's drink of choice. XL growler bottle. + name: "Магма-Ель Гроулер" + description: "Напій, який обирає справжній дорф. Величезна пляшка для гроулерів." components: - type: SolutionContainerManager solutions: @@ -608,8 +608,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkWaterBottleFull - name: water bottle - description: Simple clean water of unknown origin. You think that maybe you dont want to know it. + name: "пляшка з водою" + description: "Проста чиста вода невідомого походження. Ви думаєте, що, можливо, ви не хочете цього знати." components: - type: Item size: Small @@ -640,8 +640,8 @@ - type: entity parent: DrinkWaterBottleFull id: DrinkSodaWaterBottleFull - name: soda water bottle - description: Like water, but angry! + name: "пляшка газованої води" + description: "Як вода, але сердита!" components: - type: SolutionContainerManager solutions: @@ -656,8 +656,8 @@ - type: entity parent: DrinkWaterBottleFull id: DrinkTonicWaterBottleFull - name: tonic water bottle - description: Like soda water, but angrier maybe? Often sweeter. + name: "пляшка тонізуючої води" + description: "Як газована вода, але, можливо, зліша? Часто солодша." components: - type: SolutionContainerManager solutions: @@ -672,8 +672,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottleGlassBaseFull] id: DrinkSakeBottleFull - name: small sake bottle - description: The regret of the next morning seems to be nipping on the bottle too. + name: "пляшка саке" + description: "Прозорий, або іноді туманний\nОхолоджений, як морозиво, алкоголь\nНаповни чашку, випий!\n" components: - type: SolutionContainerManager solutions: @@ -692,8 +692,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkJuiceLimeCartonXL - name: lime juice XL - description: Sweet-sour goodness. + name: "сік лайма XL" + description: "Солодко-кисла смакота." components: - type: SolutionContainerManager solutions: @@ -711,8 +711,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkJuiceOrangeCartonXL - name: orange juice XL - description: Full of vitamins and deliciousness! + name: "апельсиновий сік XL" + description: "Повно вітамінів і смакоти!" components: - type: SolutionContainerManager solutions: @@ -730,8 +730,8 @@ - type: entity parent: [DrinkBottleVisualsOpenable, DrinkBottlePlasticBaseFull] id: DrinkCreamCartonXL - name: milk cream XL - description: It's cream. Made from milk. What else did you think you'd find in there? + name: "молочний крем XL" + description: "Це вершки. Зроблені з молока. Що ще ти думав там знайти?" components: - type: SolutionContainerManager solutions: @@ -751,9 +751,9 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkSugarJug - name: sugar jug + name: "колба з цукром" suffix: For Drinks, Full - description: Some people put this in their coffee... + description: "деякі люди додають це в каву..." components: - type: Item size: Large @@ -769,8 +769,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkLemonLimeJug - name: lemon lime jug - description: A dual citrus sensation. + name: "колба з лимон лаймом" + description: "подвійне цитрусове відчуття." components: - type: Item size: Large @@ -788,8 +788,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkMeadJug - name: mead jug - description: Storing mead in a plastic jug should be a crime. + name: "колба медовухи" + description: "зберігати медовуху в пластиковій колбі має бути злочином." components: - type: SolutionContainerManager solutions: @@ -805,8 +805,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkIceJug - name: ice jug - description: Stubborn water. Pretty cool. + name: "колба льоду" + description: "Уперта вода. Досить прохолодно." components: - type: Item size: Large @@ -824,8 +824,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkCoconutWaterJug - name: coconut water jug - description: It's on the inside of the coconut that counts. + name: "колба кокосової води" + description: "Цінною є саме внутрішня частина кокосового горіха." components: - type: Item size: Large @@ -843,8 +843,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkCoffeeJug - name: coffee jug - description: Wake up juice, of the heated kind. + name: "колба кави" + description: "сік для пробудження, підігрітий." components: - type: Item size: Large @@ -862,8 +862,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkTeaJug - name: tea jug - description: The drink of choice for the Bri'ish and hipsters. + name: "колба чаю" + description: "улюблений напій бріошів та хіпстерів." components: - type: Item size: Large @@ -881,8 +881,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkGreenTeaJug - name: green tea jug - description: It's like tea... but green! great for settling the stomach. + name: "колба зеленого чаю" + description: "Це як чай... але зелений! Чудовий засіб для заспокоєння шлунку." components: - type: Item size: Large @@ -900,8 +900,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkIcedTeaJug - name: iced tea jug - description: For when the regular tea is too hot for you boohoo. + name: "колба холодного чаю" + description: "для випадків, коли звичайний чай занадто гарячий для вас" components: - type: Item size: Large @@ -919,8 +919,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkDrGibbJug - name: dr gibb. jug - description: Yeah I don't know either... + name: "колба Доктор Гібб" + description: "так, я теж не знаю..." components: - type: Item size: Large @@ -938,8 +938,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkRootBeerJug - name: root beer jug - description: This drink makes Australians giggle. + name: "колба пива" + description: "цей напій змушує австралійців хихикати" components: - type: Item size: Large @@ -957,8 +957,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkWaterMelonJuiceJug - name: watermelon juice jug - description: May include leftover seeds. + name: "колба кавунового соку" + description: "Може містити залишки насіння" components: - type: Item size: Large @@ -976,8 +976,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: DrinkEnergyDrinkJug - name: red bool jug - description: A jug of Red Bool, with enough caffine to kill a whole station. + name: "колба ред булу" + description: "Колба Red Bool, в якій стільки кофеїну, що можна було б вбити цілу станцію." components: - type: SolutionContainerManager solutions: @@ -993,8 +993,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: CustomDrinkJug - name: beverage jug - description: A jug for storing custom made drinks. + name: "колба напоїв" + description: "Колба для зберігання напоїв на замовлення." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml index f5b733d37b1..3aa606c8aa7 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cans.yml @@ -71,8 +71,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkColaCan - name: space cola - description: A refreshing beverage. + name: "космічна кола" + description: "Освіжаючий напій." components: - type: SolutionContainerManager solutions: @@ -119,8 +119,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkIcedTeaCan - name: iced tea can - description: A refreshing can of iced tea. + name: "банка чаю з льодом" + description: "Освіжаючу банку холодного чаю." components: - type: SolutionContainerManager solutions: @@ -137,8 +137,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkLemonLimeCan - name: lemon-lime can - description: You wanted ORANGE. It gave you Lemon-Lime. + name: "лимонно-лаймова банка" + description: "Ви хотіли апельсин. А отримав лимонно-лаймовий." components: - type: SolutionContainerManager solutions: @@ -155,8 +155,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkGrapeCan - name: grape soda can - description: Sweetened drink with a grape flavor and a deep purple color. + name: "банка виноградної газованої води" + description: "Підсолоджений напій з виноградним смаком та насиченим фіолетовим кольором." components: - type: SolutionContainerManager solutions: @@ -173,8 +173,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkRootBeerCan - name: root beer can - description: Some of that tasty root beer goodness, now in a portable can! + name: "банка з-під кореневого пива" + description: "Трохи смачного кореневого пива тепер у портативній бляшанці!" components: - type: SolutionContainerManager solutions: @@ -194,8 +194,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSodaWaterCan - name: soda water can - description: Soda water. Why not make a scotch and soda? + name: "банка газованої води" + description: "Газована вода. Чому б не зробити віскі з содовою?" components: - type: SolutionContainerManager solutions: @@ -211,8 +211,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSpaceMountainWindCan - name: space mountain wind can - description: Blows right through you like a space wind. + name: "вітер космічної гори може" + description: "Проникає крізь тебе, як космічний вітер." components: - type: SolutionContainerManager solutions: @@ -229,8 +229,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSpaceUpCan - name: space-up can - description: Tastes like a hull breach in your mouth. + name: "пробіл у банці" + description: "Смак у роті, наче пробоїна в оболонці." components: - type: SolutionContainerManager solutions: @@ -247,8 +247,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkSolDryCan - name: sol dry - description: Sweet ginger soda from outer space! + name: "соляна суха" + description: "Солодка імбирна газована вода з космосу!" components: - type: SolutionContainerManager solutions: @@ -265,8 +265,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkStarkistCan - name: starkist can - description: The taste of a star in liquid form. And, a bit of tuna...? + name: "старкістська банка" + description: "Смак зірки в рідкому вигляді. І трохи тунця...?" components: - type: SolutionContainerManager solutions: @@ -283,8 +283,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkTonicWaterCan - name: tonic water can - description: Quinine tastes funny, but at least it'll keep that Space Malaria away. + name: "банка тонізуючої води" + description: "Хінін має кумедний смак, але принаймні він вбереже вас від космічної малярії." components: - type: SolutionContainerManager solutions: @@ -300,8 +300,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkFourteenLokoCan - name: Fourteen Loko can - description: The MBO has advised crew members that consumption of Fourteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsibly. + name: "Чотирнадцять банок \"Локо" + description: "MBO повідомило членів екіпажу, що вживання \"Чотирнадцяти Локо\" може призвести до судом, сліпоти, сп'яніння або навіть смерті. Будь ласка, пийте відповідально." components: - type: SolutionContainerManager solutions: @@ -318,8 +318,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkChangelingStingCan - name: changeling sting can - description: You take a tiny sip and feel a burning sensation... + name: "банка для жала перевертня" + description: "Робиш маленький ковток і відчуваєш печіння..." components: - type: SolutionContainerManager solutions: @@ -337,8 +337,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkDrGibbCan - name: Dr. Gibb can - description: A delicious blend of 42 different flavours. + name: "Доктор Гібб може" + description: "Смачна суміш із 42 різних смаків." components: - type: SolutionContainerManager solutions: @@ -356,8 +356,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkNukieCan - name: blood-red brew can - description: A home-brewed drink made from the crazed minds at the Syndicate. Not recommended by doctors. + name: "криваво-червона банка для пива" + description: "Домашній напій, виготовлений з божевільних умів Синдикату. Лікарі не рекомендують." components: - type: SolutionContainerManager solutions: @@ -382,8 +382,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkEnergyDrinkCan - name: red bool energy drink - description: A can of Red Bool, with enough caffeine to kill a horse. + name: "енергетичний напій red bool" + description: "Бляшанка Red Bool, в якій стільки кофеїну, що можна вбити коня." components: - type: SolutionContainerManager solutions: @@ -401,7 +401,7 @@ - type: entity id: DrinkCanPack parent: BaseStorageItem - name: 6pack + name: "6 упаковок" components: - type: Sprite sprite: Objects/Misc/6pack.rsi @@ -454,8 +454,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkShamblersJuiceCan - name: shamblers juice can - description: ~Shake me up some of that Shambler's Juice!~ + name: "банка з-під соку shamblers" + description: "~Налий мені соку Шамблер!" components: - type: SolutionContainerManager solutions: @@ -473,8 +473,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkPwrGameCan - name: pwr game can - description: The only drink with the PWR that true gamers crave. When a gamer talks about gamerfuel, this is what they're literally referring to. + name: "pwr game can" + description: "Єдиний напій з PWR, якого жадають справжні геймери. Коли геймер говорить про геймерпаливо, він має на увазі саме його." components: - type: SolutionContainerManager solutions: @@ -492,8 +492,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkBeerCan - name: beer can - description: Small joy, big taste, no worries! + name: "пивна банка" + description: "Маленька радість, великий смак, ніяких турбот!" components: - type: SolutionContainerManager solutions: @@ -514,8 +514,8 @@ - type: entity parent: DrinkCanBaseFull id: DrinkWineCan - name: wine can - description: Your way to forgetting all worries and having fun! + name: "винна банка" + description: "Ваш шлях до того, щоб забути про всі турботи та розважитися!" components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml index 9dd386426cb..5cee2370a16 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_cups.yml @@ -3,7 +3,7 @@ - type: entity parent: BaseItem id: DrinkBaseCup - name: base cup + name: "основна чашка" abstract: true components: - type: SolutionContainerManager @@ -46,8 +46,8 @@ - type: entity parent: DrinkBaseCup id: DrinkGoldenCup - name: golden cup - description: A golden cup. + name: "золотий кубок" + description: "Золотий кубок." components: - type: Sprite sprite: Objects/Consumable/Drinks/golden_cup.rsi @@ -58,8 +58,8 @@ parent: DrinkBaseCup id: DrinkBaseMug abstract: true - name: mug - description: A mug. + name: "кружка" + description: "Кухоль." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug.rsi @@ -79,8 +79,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMug - name: mug - description: A plain white mug. + name: "кружка" + description: "Звичайна біла кружка." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug.rsi @@ -88,8 +88,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugBlack - name: black mug - description: A sleek black mug. + name: "чорна кружка" + description: "Гладка чорна кружка." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_black.rsi @@ -97,8 +97,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugBlue - name: blue mug - description: A blue and black mug. + name: "синя кружка" + description: "Синьо-чорний кухоль." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_blue.rsi @@ -106,8 +106,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugGreen - name: green mug - description: A pale green and pink mug. + name: "зелена кружка" + description: "Блідо-зелена та рожева кружка." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_green.rsi @@ -115,8 +115,8 @@ - type: entity parent: DrinkBaseCup #this one doesn't have the proper layers in the rsi id: DrinkMugDog - name: funny dog mug - description: It looks like a cartoon beagle. + name: "кумедна кружка з собакою" + description: "Він схожий на мультяшного бігля." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_dog.rsi @@ -125,8 +125,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugHeart - name: heart mug - description: A white mug, it prominently features a red heart. + name: "кружка з сердечком" + description: "На білому горнятку помітно червоне серце." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_heart.rsi @@ -134,8 +134,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugMetal - name: metal mug - description: A metal mug. You're not sure which metal. + name: "металевий кухоль" + description: "Металевий кухоль. Ти не знаєш, з якого металу." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_metal.rsi @@ -146,8 +146,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugMoebius - name: moebius mug - description: A mug with a Moebius Laboratories logo on it. Not even your morning coffee is safe from corporate advertising. + name: "кружка мебіуса" + description: "Горнятко з логотипом Moebius Laboratories. Навіть ваша ранкова кава не застрахована від корпоративної реклами." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_moebius.rsi @@ -155,8 +155,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugOne - name: "#1 mug" - description: "A white mug, it prominently features a #1." + name: "#кружка № 1" + description: "На білому горнятку помітно видніється цифра \"1\"." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_one.rsi @@ -164,8 +164,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugRainbow - name: rainbow mug - description: A rainbow mug. The colors are almost as blinding as a welder. + name: "райдужна кружка" + description: "Райдужна кружка. Кольори засліплюють майже так само, як зварювальник." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_rainbow.rsi @@ -173,8 +173,8 @@ - type: entity parent: DrinkBaseMug id: DrinkMugRed - name: red mug - description: A red and black mug. + name: "червона кружка" + description: "Червоно-чорний кухоль." components: - type: Sprite sprite: Objects/Consumable/Drinks/mug_red.rsi @@ -182,8 +182,8 @@ - type: entity parent: DrinkBaseCup id: DrinkHotCoco - name: hot chocolate - description: A heated drink consisting melted chocolate and heated milk. + name: "гарячий шоколад" + description: "Підігрітий напій, що складається з розтопленого шоколаду та підігрітого молока." components: - type: SolutionContainerManager solutions: @@ -210,8 +210,8 @@ - type: entity parent: DrinkBaseCup id: DrinkHotCoffee - name: coffee - description: Coffee is a brewed drink prepared from roasted seeds, commonly called coffee beans, of the coffee plant. + name: "кава" + description: "Кава - це заварений напій, приготований зі смаженого насіння кавової рослини, яке зазвичай називають кавовими зернами." components: - type: SolutionContainerManager solutions: @@ -238,8 +238,8 @@ - type: entity parent: DrinkBaseCup id: DrinkCafeLatte - name: cafe latte - description: A nice, strong and tasty beverage while you are reading. + name: "кафе латте" + description: "Приємний, міцний і смачний напій, поки ви читаєте." components: - type: SolutionContainerManager solutions: @@ -264,8 +264,8 @@ - type: entity parent: DrinkBaseCup id: DrinkTeacup - name: teacup - description: A plain white porcelain teacup. + name: "чашка" + description: "Звичайна біла порцелянова чашка." components: - type: SolutionContainerManager solutions: @@ -292,8 +292,8 @@ - type: entity parent: DrinkBaseCup id: DrinkGreenTea - name: green tea - description: A plain white porcelain teacup. + name: "зелений чай" + description: "Звичайна біла порцелянова чашка." components: - type: SolutionContainerManager solutions: @@ -320,8 +320,8 @@ - type: entity parent: DrinkBaseCup id: DrinkLean - name: grape juice - description: Damn, no fun allowed. + name: "святковий стакан" + description: "Часто в поєднанні з солодкою доджею, пиття цього напою є основним елементом трейлового О.Г." components: - type: SolutionContainerManager solutions: @@ -340,8 +340,8 @@ - type: entity parent: DrinkBaseCup id: DrinkWaterCup - name: water cup - description: A paper water cup. + name: "чашка для води" + description: "Паперовий стаканчик для води." components: - type: Drink - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml index efd594ccdd0..e0c7456bb57 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_flasks.yml @@ -13,8 +13,8 @@ - type: entity parent: FlaskBase id: DrinkShinyFlask - name: shiny flask - description: A shiny metal flask. It appears to have a Greek symbol inscribed on it. + name: "блискуча колба" + description: "Блискуча металева колба. На ній, схоже, викарбуваний грецький символ." components: - type: Sprite sprite: Objects/Consumable/Drinks/shinyflask.rsi @@ -22,8 +22,8 @@ - type: entity parent: FlaskBase id: DrinkMREFlask - name: MRE flask - description: An old military flask, filled with the finest contents for soldiers. + name: "Фляга MRE" + description: "Стара військова фляга, наповнена найкращим вмістом для солдатів" components: - type: Sprite sprite: Objects/Consumable/Drinks/mreflask.rsi @@ -39,8 +39,8 @@ - type: entity parent: FlaskBase id: DrinkDetFlask - name: inspector's flask - description: A metal flask with a leather band and golden badge belonging to the inspector. + name: "фляга інспектора" + description: "Металева фляга зі шкіряним ремінцем та золотим значком, що належить інспектору." components: - type: Sprite sprite: Objects/Consumable/Drinks/detflask.rsi @@ -48,8 +48,8 @@ - type: entity parent: FlaskBase id: DrinkHosFlask - name: hos's flask - description: A metal flask, fit for a hard working HoS. + name: "фляга Хос" + description: "Металева колба, придатна для працьовитих хот-догів." components: - type: Sprite sprite: Objects/Consumable/Drinks/hosflask.rsi @@ -57,8 +57,8 @@ - type: entity parent: FlaskBase id: DrinkFlask - name: captain's flask - description: A metal flask belonging to the captain. + name: "капітанська фляга" + description: "Металева фляга, що належала капітану" components: - type: Sprite sprite: Objects/Consumable/Drinks/flask.rsi @@ -66,8 +66,8 @@ - type: entity parent: FlaskBase id: DrinkFlaskBar - name: bar flask - description: A metal flask often given out by the bartender on loan. Don't forget to return it! + name: "фляга для бару" + description: "Металева фляга, яку бармен часто видає напрокат. Не забудьте її повернути!" components: - type: Sprite sprite: Objects/Consumable/Drinks/barflask.rsi @@ -75,7 +75,7 @@ - type: entity parent: FlaskBase id: DrinkFlaskOld - name: flask + name: "фляга" description: '' components: - type: Sprite @@ -84,8 +84,8 @@ - type: entity parent: FlaskBase id: DrinkLithiumFlask - name: lithium flask - description: A flask with a Lithium Atom symbol on it. + name: "літієва колба" + description: "Колба з символом атома літію на ній." components: - type: Sprite sprite: Objects/Consumable/Drinks/lithiumflask.rsi @@ -93,8 +93,8 @@ - type: entity parent: FlaskBase id: DrinkVacuumFlask - name: vacuum flask - description: Keeping your drinks at the perfect temperature since 1892. + name: "вакуумна колба" + description: "Зберігаємо ваші напої ідеальної температури з 1892 року." components: - type: Sprite sprite: Objects/Consumable/Drinks/vacuumflask.rsi @@ -102,8 +102,8 @@ - type: entity parent: FlaskBase id: Pitcher - name: metal pitcher - description: A stainless steel insulated pitcher. Everyone's best friend in the morning. + name: "металевий глечик" + description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml index ef6208b69d4..d3c0422ff17 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_fun.yml @@ -1,8 +1,8 @@ - type: entity parent: DrinkBase id: DrinkSpaceGlue - name: space glue tube - description: High performance glue intended for maintenance of extremely complex mechanical equipment. DON'T DRINK! + name: "тюбик космічного клею" + description: "Високоефективний клей, призначений для обслуговування надзвичайно складного механічного обладнання. НЕ ПИТИ!" components: - type: Openable sound: @@ -44,8 +44,8 @@ - type: entity parent: DrinkBase id: DrinkSpaceLube - name: space lube tube - description: High performance lubricant intended for maintenance of extremely complex mechanical equipment. + name: "тюбик космічного мастила" + description: "Високоефективне мастило, призначене для обслуговування надзвичайно складного механічного обладнання." components: - type: Openable sound: @@ -131,8 +131,8 @@ - type: entity parent: DrinkBottleGlassBaseFull id: DrinkMopwataBottleRandom - name: delicious mopwata - description: A foggy brown bottle with a faded label depicting a mop. It comes full of murky... vintage. + name: "смачна мопвата" + description: "Каламутна коричнева пляшка з вицвілою етикеткою із зображенням швабри. Від неї віє каламутним... вінтажем." components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml index 3a491e9373b..42f08d08eb6 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_solutioncontainerexample.yml @@ -5,8 +5,8 @@ - type: entity parent: DrinkBaseCup id: DrinkVisualizerTestCut - name: solution container vis cut-out - description: A stainless steel insulated pitcher. Everyone's best friend in the morning. + name: "контейнер для розчину з вирізом" + description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці." components: - type: SolutionContainerManager solutions: @@ -33,8 +33,8 @@ - type: entity parent: DrinkBaseCup id: DrinkVisualizerTestNot - name: solution container vis cut-not - description: A stainless steel insulated pitcher. Everyone's best friend in the morning. + name: "контейнер для розчину vis cut-not" + description: "Ізольований глечик з нержавіючої сталі. Найкращий друг кожного вранці." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml index 930cf817576..8742cb55860 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/drinks_special.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DrinkShaker - name: shaker - description: The trusty mixing buddy of the bartender. + name: "шейкер" + description: "Вірний помічник бармена у змішуванні напоїв." components: - type: SolutionContainerManager solutions: @@ -43,8 +43,8 @@ - type: entity parent: DrinkGlassBase id: DrinkShotGlass - name: shot glass - description: Perfect for slamming down onto the table angrily. + name: "чарка" + description: "Ідеально підходить для того, щоб сердито грюкнути нею об стіл." components: - type: SolutionContainerManager solutions: @@ -72,8 +72,8 @@ - type: entity parent: DrinkGlassBase id: DrinkJar - name: jar - description: The hipster's cup. + name: "банка" + description: "Чашка хіпстера" components: - type: Drink - type: Sprite @@ -103,8 +103,8 @@ - type: entity parent: DrinkGlassBase id: DrinkJarWhat - name: jar of something - description: You can't really tell what this is. + name: "банку з чимось" + description: "Насправді не можна сказати, що це таке." components: - type: Drink - type: Sprite @@ -133,8 +133,8 @@ - type: entity parent: [BaseItem, BartenderMixer] id: DrinkJigger - name: jigger - description: Like a shaker, but smaller. Used to control the amount of ingredients. + name: "джиггер" + description: "Як шейкер, але менший. Використовується для контролю кількості інгредієнтів." components: - type: SolutionContainerManager solutions: @@ -154,8 +154,8 @@ - type: entity parent: [BaseItem, BartenderMixer] id: DrinkIceBucket - name: ice bucket - description: A special bucket of refreshy ice. Prohibited use for challenge with the same name! + name: "відро з льодом" + description: "Спеціальне відерце з освіжаючим льодом. Заборонено використовувати для однойменного челенджу!" components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml index eadeeabd747..5f116042f00 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Drinks/trash_drinks.yml @@ -1,10 +1,10 @@ # These can still be used as containers - type: entity - name: base empty bottle + name: "основа порожня пляшка" id: DrinkBottleBaseEmpty parent: BaseItem abstract: true - description: An empty bottle. + description: "Порожня пляшка." suffix: Empty components: - type: Sprite @@ -79,7 +79,7 @@ - type: DnaSubstanceTrace - type: entity - name: base empty bottle + name: "основа порожня пляшка" id: DrinkBottleBaseSmallEmpty parent: DrinkBottleBaseEmpty abstract: true @@ -92,11 +92,11 @@ maxVol: 50 - type: entity - name: base empty carton + name: "основа порожня коробка" id: DrinkCartonBaseEmpty parent: BaseItem abstract: true - description: An empty carton. + description: "Порожня коробка." suffix: Empty components: - type: Sprite @@ -145,7 +145,7 @@ - type: SpaceGarbage - type: entity - name: base empty bottle + name: "основа порожня пляшка" id: DrinkCartonBaseLargeEmpty parent: DrinkCartonBaseEmpty abstract: true @@ -159,7 +159,7 @@ # Containers - type: entity - name: Jailbreaker Verte bottle + name: "Пляшка Jailbreaker Verte" parent: DrinkBottleBaseEmpty id: DrinkBottleAbsinthe components: @@ -168,7 +168,7 @@ - type: entity - name: alcohol bottle + name: "пляшка алкоголю" parent: DrinkBottleBaseEmpty id: DrinkBottleAlcoClear components: @@ -177,7 +177,7 @@ - type: entity - name: ale bottle + name: "пляшка елю" parent: DrinkBottleBaseSmallEmpty id: DrinkBottleAle components: @@ -186,7 +186,7 @@ - type: entity - name: beer bottle + name: "пивна пляшка" parent: DrinkBottleBaseSmallEmpty id: DrinkBottleBeer components: @@ -195,7 +195,7 @@ - type: entity - name: cognac bottle + name: "пляшка коньяку" parent: DrinkBottleBaseEmpty id: DrinkBottleCognac components: @@ -204,7 +204,7 @@ - type: entity - name: Griffeater gin bottle + name: "Пляшка джину Griffeater" parent: DrinkBottleBaseEmpty id: DrinkBottleGin components: @@ -213,7 +213,7 @@ - type: entity - name: gildlager bottle + name: "пляшка з позолотою" parent: DrinkBottleBaseEmpty id: DrinkBottleGildlager components: @@ -222,7 +222,7 @@ - type: entity - name: coffee liqueur bottle + name: "пляшка кавового лікеру" parent: DrinkBottleBaseEmpty id: DrinkBottleCoffeeLiqueur components: @@ -231,7 +231,7 @@ - type: entity - name: nt cahors bottle + name: "пляшка nt cahors" parent: DrinkBottleBaseEmpty id: DrinkBottleNTCahors components: @@ -240,7 +240,7 @@ - type: entity - name: patron bottle + name: "пляшка-меценат" parent: DrinkBottleBaseEmpty id: DrinkBottlePatron components: @@ -249,7 +249,7 @@ - type: entity - name: poison wine bottle + name: "пляшка отруйного вина" parent: DrinkBottleBaseEmpty id: DrinkBottlePoisonWine components: @@ -258,7 +258,7 @@ - type: entity - name: rum bottle + name: "пляшка рому" parent: DrinkBottleBaseEmpty id: DrinkBottleRum components: @@ -267,7 +267,7 @@ - type: entity - name: tequila bottle + name: "пляшка текіли" parent: DrinkBottleBaseEmpty id: DrinkBottleTequila components: @@ -276,7 +276,7 @@ - type: entity - name: vermouth bottle + name: "пляшка вермуту" parent: DrinkBottleBaseEmpty id: DrinkBottleVermouth components: @@ -285,7 +285,7 @@ - type: entity - name: vodka bottle + name: "пляшка горілки" parent: DrinkBottleBaseEmpty id: DrinkBottleVodka components: @@ -294,7 +294,7 @@ - type: entity - name: whiskey bottle + name: "пляшка віскі" parent: DrinkBottleBaseEmpty id: DrinkBottleWhiskey components: @@ -303,7 +303,7 @@ - type: entity - name: wine bottle + name: "пляшка вина" parent: DrinkBottleBaseEmpty id: DrinkBottleWine components: @@ -312,7 +312,7 @@ - type: entity - name: lime juice carton + name: "упаковка соку лайма" parent: DrinkCartonBaseEmpty id: DrinkCartonLime components: @@ -321,7 +321,7 @@ - type: entity - name: orange juice carton + name: "упаковка апельсинового соку" parent: DrinkCartonBaseEmpty id: DrinkCartonOrange components: @@ -330,7 +330,7 @@ - type: entity - name: tomato juice carton + name: "упаковка томатного соку" parent: DrinkCartonBaseEmpty id: DrinkCartonTomato components: @@ -339,7 +339,7 @@ - type: entity - name: milk cream carton + name: "упаковка молочних вершків" parent: DrinkCartonBaseEmpty id: DrinkCartonCream components: @@ -348,7 +348,7 @@ - type: entity - name: milk carton + name: "пакет молока" parent: DrinkCartonBaseLargeEmpty id: DrinkCartonMilk components: @@ -356,7 +356,7 @@ sprite: Objects/Consumable/Drinks/milk.rsi - type: entity - name: soy milk carton + name: "упаковка соєвого молока" parent: DrinkCartonBaseLargeEmpty id: DrinkCartonSoyMilk components: @@ -364,7 +364,7 @@ sprite: Objects/Consumable/Drinks/soymilk.rsi - type: entity - name: oat milk carton + name: "пакет вівсяного молока" parent: DrinkCartonBaseLargeEmpty id: DrinkCartonOatMilk components: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bagel.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bagel.yml index 8f23b6c7df9..67b83f57690 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bagel.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bagel.yml @@ -5,7 +5,7 @@ id: FoodBagelBase parent: FoodInjectableBase abstract: true - description: A delicious bagel. + description: "Смачний бублик." components: - type: FlavorProfile flavors: @@ -23,14 +23,14 @@ - type: entity id: FoodBagel - name: bagel + name: "бублик" parent: FoodBagelBase - type: entity id: FoodBagelPoppy parent: FoodBagelBase - name: poppy seed bagel - description: A delicious bagel topped with bicaridine-infused poppy seeds. + name: "бублик з маком" + description: "Смачний рогалик, приправлений маком, настояним на бікаридині." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml index 0fb3df4d278..865377fa43b 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/bread.yml @@ -48,10 +48,10 @@ # Custom Bread Example - type: entity - name: volcanic loaf + name: "вулканічний батон" parent: FoodBreadBase id: FoodBreadVolcanic - description: A dark loaf. Resembles pumice. + description: "Темний буханець. Нагадує пемзу." components: - type: Food - type: Sprite @@ -64,10 +64,10 @@ slice: FoodBreadVolcanicSlice - type: entity - name: volcanic slice + name: "вулканічний зріз" parent: FoodBreadSliceBase id: FoodBreadVolcanicSlice - description: A slice of dark loaf. Resembles pumice. + description: "Шматок темного батона. Нагадує пемзу." components: - type: Food - type: Sprite @@ -80,10 +80,10 @@ # Bread - type: entity - name: banana bread + name: "банановий хліб" parent: FoodBreadBase id: FoodBreadBanana - description: A heavenly and filling treat. + description: "Небесне і ситне частування." components: - type: FlavorProfile flavors: @@ -102,10 +102,10 @@ # Tastes like bread, banana, nut. - type: entity - name: banana bread slice + name: "шматочок бананового хліба" parent: FoodBreadSliceBase id: FoodBreadBananaSlice - description: A slice of delicious banana bread. + description: "Шматочок смачного бананового хліба." components: - type: FlavorProfile flavors: @@ -122,10 +122,10 @@ - Slice - type: entity - name: cotton bread + name: "бавовняний хліб" parent: FoodBreadBase id: FoodBreadCotton - description: Bread, but for moff. + description: "Хліб, але для моффа." components: - type: FlavorProfile flavors: @@ -153,10 +153,10 @@ Quantity: 10 - type: entity - name: cotton bread slice + name: "скибочка ватного хліба" parent: FoodBreadSliceBase id: FoodBreadCottonSlice - description: A slice of (maybe) delicious cotton bread. + description: "Шматочок (можливо) смачного бавовняного хліба." components: - type: FlavorProfile flavors: @@ -183,10 +183,10 @@ Quantity: 2 - type: entity - name: cornbread + name: "кукурудзяний хліб" parent: FoodBreadBase id: FoodBreadCorn - description: Some good down-home country-style, rootin'-tootin', revolver-shootin', dad-gum yeehaw cornbread. + description: "Трохи хорошого кантрі-стилю, з корінням, стріляниною з револьверів, кукурудзяним хлібом \"тато-гум\"." components: - type: FlavorProfile flavors: @@ -208,10 +208,10 @@ # Tastes like bread, banana, nut. - type: entity - name: cornbread slice + name: "шматочок кукурудзяного хліба" parent: FoodBreadSliceBase id: FoodBreadCornSlice - description: A slice of cornbread. + description: "Шматочок кукурудзяного хліба." components: - type: FlavorProfile flavors: @@ -230,10 +230,10 @@ Quantity: 3 - type: entity - name: cream cheese bread + name: "хліб з вершковим сиром" parent: FoodBreadBase id: FoodBreadCreamcheese - description: Yum yum yum! + description: "Ням-ням-ням!" components: - type: FlavorProfile flavors: @@ -258,10 +258,10 @@ # Tastes like bread, cheese. - type: entity - name: cream cheese bread slice + name: "скибочка хліба з вершковим сиром" parent: FoodBreadSliceBase id: FoodBreadCreamcheeseSlice - description: A slice of yum! + description: "Шматочок смакоти!" components: - type: FlavorProfile flavors: @@ -283,10 +283,10 @@ Quantity: 1.2 - type: entity - name: meat bread + name: "м'ясний хліб" parent: FoodBreadBase id: FoodBreadMeat - description: The culinary base of every self-respecting eloquen/tg/entleman. + description: "Кулінарна база кожного поважаючого себе красномовця/талановитого/джентльмена." components: - type: FlavorProfile flavors: @@ -314,10 +314,10 @@ # Tastes like bread, meat. - type: entity - name: meat bread slice + name: "м'ясна скибочка хліба" parent: FoodBreadSliceBase id: FoodBreadMeatSlice - description: A slice of delicious meatbread. + description: "Шматочок смачного м'ясного хліба." components: - type: FlavorProfile flavors: @@ -343,10 +343,10 @@ - Slice - type: entity - name: mimana bread + name: "хліб мімана" parent: FoodBreadBase id: FoodBreadMimana - description: Best eaten in silence. + description: "Найкраще їсти в тиші." components: - type: FlavorProfile flavors: @@ -374,10 +374,10 @@ # Tastes like bread, cheese. - type: entity - name: mimana bread slice + name: "скибочка хліба мімана" parent: FoodBreadSliceBase id: FoodBreadMimanaSlice - description: A slice of silence! + description: "Шматочок тиші!" components: - type: FlavorProfile flavors: @@ -402,10 +402,10 @@ Quantity: 1 - type: entity - name: bread + name: "хліб" parent: FoodBreadBase id: FoodBreadPlain - description: Some plain old earthen bread. + description: "Простого старого земляного хліба." components: - type: Food - type: Sprite @@ -415,10 +415,10 @@ slice: FoodBreadPlainSlice - type: entity - name: bread slice + name: "скибочка хліба" parent: FoodBreadSliceBase id: FoodBreadPlainSlice - description: A slice of home. + description: "Шматочок дому." components: - type: Food - type: Sprite @@ -426,10 +426,10 @@ - state: plain-slice - type: entity - name: sausage bread + name: "ковбасний хліб" parent: FoodBreadBase id: FoodBreadSausage - description: Dont think too much about it. + description: "Не думайте про це занадто багато." components: - type: FlavorProfile flavors: @@ -458,10 +458,10 @@ - Bread - type: entity - name: sausage bread slice + name: "скибочка хліба з ковбасою" parent: FoodBreadSliceBase id: FoodBreadSausageSlice - description: Dont think too much about it. + description: "Не думайте про це занадто багато." components: - type: FlavorProfile flavors: @@ -489,10 +489,10 @@ - Slice - type: entity - name: spider meat bread + name: "хліб з павукового м'яса" parent: FoodBreadBase id: FoodBreadMeatSpider - description: Reassuringly green meatloaf made from spider meat. + description: "Заспокійливо-зелений м'ясний рулет з м'яса павука." components: - type: FlavorProfile flavors: @@ -520,10 +520,10 @@ # Tastes like bread, cobwebs. - type: entity - name: spider meat bread slice + name: "хлібна скибочка з м'ясом павука" parent: FoodBreadSliceBase id: FoodBreadMeatSpiderSlice - description: A slice of meatloaf made from an animal that most likely still wants you dead. + description: "Шматок м'ясного рулету, зроблений з тварини, яка, швидше за все, все ще хоче вашої смерті." components: - type: FlavorProfile flavors: @@ -549,10 +549,10 @@ - Slice - type: entity - name: tofu bread + name: "хліб з тофу" parent: FoodBreadBase id: FoodBreadTofu - description: Like meatbread but for vegetarians. Brag to your crewmates about how much better it is. + description: "Як м'ясний хліб, але для вегетаріанців. Похваліться своїм товаришам по команді, наскільки він кращий." components: - type: FlavorProfile flavors: @@ -576,10 +576,10 @@ # Tastes like bread, tofu. - type: entity - name: tofu bread slice + name: "скибочка хліба з тофу" parent: FoodBreadSliceBase id: FoodBreadTofuSlice - description: A slice of delicious tofu bread. + description: "Шматочок смачного хліба з тофу." components: - type: FlavorProfile flavors: @@ -600,10 +600,10 @@ Quantity: 2.4 - type: entity - name: xeno meat bread + name: "ксеном'ясний хліб" parent: FoodBreadBase id: FoodBreadMeatXeno - description: A fitting, and filling, end to xeno scum. + description: "Пристосування та заповнення, кінець ксеношкідництву." components: - type: FlavorProfile flavors: @@ -631,10 +631,10 @@ # Tastes like bread, acid. - type: entity - name: xeno meat bread slice + name: "хлібна скибочка з ксеном'яса" parent: FoodBreadSliceBase id: FoodBreadMeatXenoSlice - description: A slice of xeno scum. + description: "Шматок ксеношмаття." components: - type: FlavorProfile flavors: @@ -662,10 +662,10 @@ # Other than bread/slices - type: entity - name: baguette + name: "багет" parent: FoodBreadBase id: FoodBreadBaguette - description: Bon appétit! + description: "Смачного!" components: - type: Sprite state: baguette @@ -703,10 +703,10 @@ # Tastes like France. - type: entity - name: crostini + name: "кростіні" parent: FoodBreadSliceBase id: FoodBreadBaguetteSlice - description: Bon ap-petite! + description: "Бон аппетит!" components: - type: Sprite state: crostini @@ -725,10 +725,10 @@ Quantity: 0.1 - type: entity - name: buttered toast + name: "тост з маслом" parent: FoodBreadSliceBase id: FoodBreadButteredToast - description: Crunchy. + description: "Хрусткий." components: - type: FlavorProfile flavors: @@ -748,10 +748,10 @@ # Tastes like bread, butter. - type: entity - name: french toast + name: "французький тост" parent: FoodBreadSliceBase id: FoodBreadFrenchToast - description: A slice of bread soaked in a beaten egg mixture. + description: "Скибочку хліба вмочити у збиту яєчну суміш." components: - type: FlavorProfile flavors: @@ -771,10 +771,10 @@ # Tastes like bread, butter. - type: entity - name: garlic bread + name: "часниковий хліб" parent: FoodBreadSliceBase id: FoodBreadGarlicSlice - description: Alas, it is limited. + description: "На жаль, вона обмежена." components: - type: FlavorProfile flavors: @@ -795,10 +795,10 @@ # Tastes like garlic, Italy. - type: entity - name: jelly toast + name: "желейні тости" parent: FoodBreadSliceBase id: FoodBreadJellySlice - description: As if science are gonna give up their slimes for toast! + description: "Ніби епістемологи збираються віддати свій слиз на тост!" components: - type: FlavorProfile flavors: @@ -819,10 +819,10 @@ # Tastes like garlic, Italy. - type: entity - name: moldy bread slice + name: "запліснявіла скибка хліба" parent: FoodBreadSliceBase id: FoodBreadMoldySlice - description: Entire stations have been ripped apart over arguing whether this is still good to eat. + description: "Цілі станції були розірвані на шматки, сперечаючись, чи це все ще можна їсти." components: - type: Sprite layers: @@ -842,10 +842,10 @@ # Tastes like decaying fungus. - type: entity - name: two slice + name: "два шматочка" parent: FoodBreadSliceBase id: FoodBreadTwoSlice - description: Classy. + description: "Шикарно." components: - type: Sprite layers: @@ -864,10 +864,10 @@ # Tastes like decaying fungus. - type: entity - name: bread dog + name: "хлібна собака" id: MobBreadDog parent: FoodBreadSausage - description: It's a bread. It's a dog. It's a... breaddog? + description: "Це хліб. Це собака. Це... хлібний пес?" components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml index 448ef0868d6..d9f0484752c 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/cake.yml @@ -31,7 +31,7 @@ parent: FoodCakeBase id: FoodCakeSliceBase abstract: true - description: Just a slice of cake, it is enough for everyone. + description: "Просто шматочок торта, його вистачить на всіх." components: - type: FlavorProfile flavors: @@ -56,10 +56,10 @@ # Custom Cake Example - type: entity - name: blueberry cake + name: "чорничний торт" parent: FoodCakeBase id: FoodCakeBlueberry - description: Stains your teeth. + description: "Забруднює зуби." components: - type: Sprite layers: @@ -74,10 +74,10 @@ - Fruit - type: entity - name: blueberry slice + name: "шматочок чорниці" parent: FoodCakeSliceBase id: FoodCakeBlueberrySlice - description: Stains your teeth. + description: "Забруднює зуби." components: - type: Sprite layers: @@ -93,10 +93,10 @@ # Cake - type: entity - name: cake + name: "торт" parent: FoodCakeBase id: FoodCakePlain - description: A plain cake, not a lie. + description: "Звичайний торт, а не брехня." components: - type: Sprite state: plain @@ -106,7 +106,7 @@ # Added in type lines above - type: entity - name: slice of cake + name: "шматочок торта" parent: FoodCakeSliceBase id: FoodCakePlainSlice components: @@ -115,10 +115,10 @@ # Tastes like sweetness, cake. - type: entity - name: carrot cake + name: "морквяний пиріг" parent: FoodCakeBase id: FoodCakeCarrot - description: A favorite desert of a certain wascally wabbit. + description: "Улюблена пустеля одного васкальського кролика." components: - type: Sprite state: carrot @@ -137,10 +137,10 @@ Quantity: 5 - type: entity - name: slice of carrot cake + name: "шматочок морквяного пирога" parent: FoodCakeSliceBase id: FoodCakeCarrotSlice - description: Carrotty slice of carrot cake. Carrots are good for your eyes! + description: "Морквяна скибочка морквяного торта. Морква корисна для очей!" components: - type: Sprite state: carrot-slice @@ -159,10 +159,10 @@ # Tastes like sweetness, cake, carrot. - type: entity - name: brain cake + name: "мозговий торт" parent: FoodCakeBase id: FoodCakeBrain - description: A squishy cake-thing. + description: "Хрустке тістечко, схоже на торт." components: - type: Sprite state: brain @@ -171,20 +171,20 @@ - type: entity - name: slice of brain cake + name: "шматочок мозкового пирога" parent: FoodCakeSliceBase id: FoodCakeBrainSlice - description: Lemme tell you something about prions. THEY'RE DELICIOUS. + description: "Дозвольте розповісти вам дещо про пріони. ВОНИ ДУЖЕ СМАЧНІ." components: - type: Sprite state: brain-slice # Tastes like sweetness, cake, brains. - type: entity - name: cheese cake + name: "сирний пиріг" parent: FoodCakeBase id: FoodCakeCheese - description: DANGEROUSLY cheesy. + description: "Небезпечно сирні." components: - type: Sprite state: cheese @@ -192,20 +192,20 @@ slice: FoodCakeCheeseSlice - type: entity - name: slice of cheese cake + name: "шматочок сирного пирога" parent: FoodCakeSliceBase id: FoodCakeCheeseSlice - description: Slice of pure cheestisfaction. + description: "Шматочок чистого задоволення." components: - type: Sprite state: cheese-slice # Tastes like sweetness, cream cheese. - type: entity - name: orange cake + name: "апельсиновий торт" parent: FoodCakeBase id: FoodCakeOrange - description: A cake with added orange. + description: "Торт з додаванням апельсина." components: - type: Sprite state: orange @@ -217,7 +217,7 @@ - Fruit - type: entity - name: slice of orange cake + name: "шматочок апельсинового пирога" parent: FoodCakeSliceBase id: FoodCakeOrangeSlice components: @@ -231,10 +231,10 @@ # Tastes like sweetness, cake, oranges. - type: entity - name: lime cake + name: "лаймовий пиріг" parent: FoodCakeBase id: FoodCakeLime - description: A cake with added lime. + description: "Торт з додаванням лайму." components: - type: Sprite state: lime @@ -246,7 +246,7 @@ - Fruit - type: entity - name: slice of lime cake + name: "шматочок лаймового торта" parent: FoodCakeSliceBase id: FoodCakeLimeSlice components: @@ -260,10 +260,10 @@ # Tastes like sweetness, cake, limes. - type: entity - name: lemon cake + name: "лимонний торт" parent: FoodCakeBase id: FoodCakeLemon - description: A cake with added lemon. + description: "Торт з додаванням лимона." components: - type: Sprite state: lemon @@ -275,7 +275,7 @@ - Fruit - type: entity - name: slice of lemon cake + name: "шматочок лимонного торта" parent: FoodCakeSliceBase id: FoodCakeLemonSlice components: @@ -289,10 +289,10 @@ # Tastes like sweetness, cake, lemons. - type: entity - name: lemoon cake + name: "лимонний торт" parent: FoodCakeBase id: FoodCakeLemoon - description: A cake that represents the moon of earth. + description: "Торт, який представляє місяць землі" components: - type: Sprite state: lemoon @@ -319,10 +319,10 @@ - Fruit - type: entity - name: shard of lemoon cake + name: "шматочок лимонного торта" parent: FoodCakeSliceBase id: FoodCakeLemoonSlice - description: A shard of moon, has the smell of milk. + description: "Осколок місяця, має запах молока." components: - type: Sprite state: lemoon-slice @@ -348,10 +348,10 @@ - Slice - type: entity - name: chocolate cake + name: "шоколадний торт" parent: FoodCakeBase id: FoodCakeChocolate - description: A cake with added chocolate. + description: "Торт з додаванням шоколаду." components: - type: Sprite state: chocolate @@ -370,7 +370,7 @@ Quantity: 5 - type: entity - name: slice of chocolate cake + name: "шматочок шоколадного торта" parent: FoodCakeSliceBase id: FoodCakeChocolateSlice components: @@ -390,10 +390,10 @@ # Tastes like sweetness, cake, chocolate. - type: entity - name: apple cake + name: "яблучний пиріг" parent: FoodCakeBase id: FoodCakeApple - description: A cake centred with apple. + description: "Пиріг з яблуком у центрі." components: - type: Sprite state: apple @@ -405,10 +405,10 @@ - Fruit - type: entity - name: slice of apple cake + name: "шматочок яблучного пирога" parent: FoodCakeSliceBase id: FoodCakeAppleSlice - description: A slice of heavenly cake. + description: "Шматочок небесного пирога." components: - type: Sprite state: apple-slice @@ -420,10 +420,10 @@ # Tastes like sweetness, cake, slime. - type: entity - name: slime cake + name: "слизовий торт" parent: FoodCakeBase id: FoodCakeSlime - description: A cake made of slimes. Probably not electrified. + description: "Торт зі слизу. Напевно, не під напругою." components: - type: Sprite state: slime @@ -431,20 +431,20 @@ slice: FoodCakeSlimeSlice - type: entity - name: slice of slime cake + name: "шматочок слизового торта" parent: FoodCakeSliceBase id: FoodCakeSlimeSlice - description: A slice of slime cake. + description: "Шматочок торта зі слизу." components: - type: Sprite state: slime-slice # Tastes like sweetness, cake, slime. - type: entity - name: pumpkin-spice cake + name: "гарбузово-пряний пиріг" parent: FoodCakeBase id: FoodCakePumpkin - description: A hollow cake with real pumpkin. + description: "Порожнистий пиріг зі справжнім гарбузом." components: - type: Sprite state: pumpkinspice @@ -465,10 +465,10 @@ - Fruit - type: entity - name: slice of pumpkin-spice cake + name: "шматочок гарбузово-пряного пирога" parent: FoodCakeSliceBase id: FoodCakePumpkinSlice - description: A spicy slice of pumpkin goodness. + description: "Пряний шматочок гарбузової смакоти." components: - type: Sprite state: pumpkinspice-slice @@ -489,10 +489,10 @@ # Tastes like sweetness, cake, pumpkin. - type: entity - name: christmas cake + name: "різдвяний торт" parent: FoodCakeBase id: FoodCakeChristmas - description: A cake made of christmas. + description: "Торт, зроблений з Різдва." components: - type: Sprite state: christmas @@ -500,7 +500,7 @@ slice: FoodCakeChristmasSlice - type: entity - name: slice of christmas cake + name: "шматочок різдвяного пирога" parent: FoodCakeSliceBase id: FoodCakeChristmasSlice components: @@ -509,10 +509,10 @@ # Tastes like sweetness, cake, christmas. - type: entity - name: birthday cake + name: "святковий торт" parent: FoodCakeBase id: FoodCakeBirthday - description: Happy Birthday little clown... + description: "З днем народження, маленький клоуне..." components: - type: Sprite state: birthday @@ -520,20 +520,20 @@ slice: FoodCakeBirthdaySlice - type: entity - name: slice of birthday cake + name: "шматочок святкового торта" parent: FoodCakeSliceBase id: FoodCakeBirthdaySlice - description: A slice of your birthday. + description: "Шматочок твого дня народження." components: - type: Sprite state: birthday-slice # Tastes like sweetness, cake, christmas. - type: entity - name: vanilla cake + name: "ванільний торт" parent: FoodCakeBase id: FoodCakeVanilla - description: A vanilla frosted cake. + description: "Ванільний торт з ванільною глазур'ю." components: - type: Sprite state: vanilla @@ -552,10 +552,10 @@ Quantity: 15 - type: entity - name: slice of vanilla cake + name: "шматочок ванільного торта" parent: FoodCakeSliceBase id: FoodCakeVanillaSlice - description: A slice of vanilla frosted cake. + description: "Шматочок ванільного торта з ванільною глазур'ю." components: - type: Sprite state: vanilla-slice @@ -573,10 +573,10 @@ # Tastes like sweetness, cake, vanilla. - type: entity - name: clown cake + name: "клоунський торт" parent: FoodCakeBase id: FoodCakeClown - description: A funny cake with a clown face on it. + description: "Кумедний торт з обличчям клоуна." components: - type: Sprite state: clown @@ -595,10 +595,10 @@ Quantity: 15 - type: entity - name: slice of clown cake + name: "шматочок клоунського торта" parent: FoodCakeSliceBase id: FoodCakeClownSlice - description: A slice of bad jokes, and silly props. + description: "Нарізка невдалих жартів і безглуздого реквізиту." components: - type: Sprite state: clown-slice @@ -616,10 +616,10 @@ # Tastes like sweetness, cake, clown. - type: entity - name: spaceman's cake + name: "торт космонавта" parent: FoodCakeBase id: FoodCakeSpaceman - description: A spaceman's trumpet frosted cake. + description: "Торт з глазур'ю у вигляді труби космонавта." components: - type: Sprite state: trumpet @@ -638,10 +638,10 @@ Quantity: 15 - type: entity - name: slice of spaceman's cake + name: "шматок торта космонавта" parent: FoodCakeSliceBase id: FoodCakeSpacemanSlice - description: A spaceman's trumpet frosted cake. + description: "Торт з глазур'ю у вигляді труби космонавта." components: - type: Sprite state: trumpet-slice @@ -659,10 +659,10 @@ # Tastes like sweetness, cake, jam. - type: entity - name: cak + name: "пиріг" id: MobCatCake parent: FoodCakeBase - description: It's a cake. It's a cat. It's a cak. + description: "Це торт. Це кіт. Це торт." components: - type: Sprite noRot: true @@ -734,10 +734,10 @@ # I can't figure out where to put this. It kind of acts like a cake I guess? - type: entity - name: suppermatter + name: "надречовина" parent: FoodCakeBase id: FoodCakeSuppermatter - description: Extremely dense and powerful food. + description: "Надзвичайно щільна і потужна їжа." components: - type: Sprite state: suppermatter @@ -761,10 +761,10 @@ energy: 1.4 - type: entity - name: suppermatter shard + name: "осколок наднової матерії" parent: FoodCakeSliceBase id: FoodCakeSuppermatterSlice - description: A single portion of power. + description: "Єдина порція енергії." components: - type: Sprite state: suppermatter-shard diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml index c7e46d9a94a..188343dc7f3 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donkpocket.yml @@ -28,10 +28,10 @@ # Warm ones contain a small amount of Omnizine. - type: entity - name: donk-pocket + name: "донк-карман" parent: FoodDonkpocketBase id: FoodDonkpocket - description: The food of choice for the seasoned traitor. + description: "Їжа на вибір для досвідченого зрадника." components: - type: FlavorProfile flavors: @@ -42,10 +42,10 @@ state: plain - type: entity - name: warm donk-pocket + name: "нагрітий донк-карман" parent: FoodDonkpocket id: FoodDonkpocketWarm - description: The heated food of choice for the seasoned traitor. + description: "Підігріта їжа для досвідченого зрадника." components: - type: FlavorProfile flavors: @@ -63,10 +63,10 @@ Quantity: 2 - type: entity - name: dank-pocket + name: "сирий донк-карман" parent: FoodDonkpocketBase id: FoodDonkpocketDank - description: The food of choice for the seasoned botanist. + description: "Їжа на вибір для досвідченого ботаніка." components: - type: FlavorProfile flavors: @@ -82,10 +82,10 @@ state: dank - type: entity - name: warm dank-pocket + name: "нагрітий сирий донк-карман" parent: FoodDonkpocketDank id: FoodDonkpocketDankWarm - description: The heated food of choice for the seasoned botanist. + description: "Підігріта їжа на вибір досвідченого ботаніка." components: - type: FlavorProfile flavors: @@ -101,10 +101,10 @@ Quantity: 4 - type: entity - name: spicy-pocket + name: "гострий донк-карман" parent: FoodDonkpocketBase id: FoodDonkpocketSpicy - description: The classic snack food, now with a heat-activated spicy flair. + description: "Класична закуска, тепер із пряним ароматом, що активується під час нагрівання." components: - type: FlavorProfile flavors: @@ -115,10 +115,10 @@ state: plain - type: entity - name: warm spicy-pocket + name: "нагрітий гострий донк-карман" parent: FoodDonkpocketSpicy id: FoodDonkpocketSpicyWarm - description: The classic snack food, now maybe a bit too spicy. + description: "Класична їжа для перекусу, тепер, можливо, трохи занадто гостра." components: - type: FlavorProfile flavors: @@ -137,10 +137,10 @@ state: spicy - type: entity - name: teriyaki-pocket + name: "теріякі-карман" parent: FoodDonkpocketBase id: FoodDonkpocketTeriyaki - description: An East Asian take on the classic stationside snack. + description: "Східно-азійський варіант класичної закуски на вокзалі." components: - type: FlavorProfile flavors: @@ -151,10 +151,10 @@ state: teriyaki - type: entity - name: warm teriyaki-pocket + name: "нагрітий теріякі-карман" parent: FoodDonkpocketTeriyaki id: FoodDonkpocketTeriyakiWarm - description: An East Asian take on the classic stationside snack, now steamy and warm. + description: "Східно-азійський варіант класичного вокзального перекусу, тепер ще й з парою та теплом." components: - type: FlavorProfile flavors: @@ -171,10 +171,10 @@ Quantity: 2 - type: entity - name: pizza-pocket + name: "піцца-карман" parent: FoodDonkpocketBase id: FoodDonkpocketPizza - description: Delicious, cheesy and surprisingly filling. + description: "Смачний, сирний і напрочуд ситний." components: - type: FlavorProfile flavors: @@ -192,10 +192,10 @@ state: pizza - type: entity - name: warm pizza-pocket + name: "нагріта піцца-карман" parent: FoodDonkpocketPizza id: FoodDonkpocketPizzaWarm - description: Cheese filling really hits the spot when warm. + description: "Сирна начинка дуже смакує в теплому вигляді." components: - type: FlavorProfile flavors: @@ -213,10 +213,10 @@ Quantity: 2 - type: entity - name: honk-pocket + name: "гудковий-карман" parent: FoodDonkpocketBase id: FoodDonkpocketHonk - description: The award-winning donk-pocket that won the hearts of clowns and humans alike. + description: "Удостоєна нагород кишеня для осла, яка завоювала серця клоунів і людей." components: - type: FlavorProfile flavors: @@ -234,10 +234,10 @@ state: banana - type: entity - name: warm honk-pocket + name: "нагрітий гудковий-карман" parent: FoodDonkpocketHonk id: FoodDonkpocketHonkWarm - description: The award-winning donk-pocket, now warm and toasty. + description: "Відзначена нагородами кишеня для донкіхотів, тепер тепла і підсмажена." components: - type: FlavorProfile flavors: @@ -253,10 +253,10 @@ Quantity: 2 - type: entity - name: berry-pocket + name: "ягідний-карман" parent: FoodDonkpocketBase id: FoodDonkpocketBerry - description: A relentlessly sweet donk-pocket. Made with 100% artificial flavoring. + description: "Невтомно солодкий ослик-кишеня. Зроблено зі 100% штучних ароматизаторів." components: - type: FlavorProfile flavors: @@ -272,10 +272,10 @@ state: berry - type: entity - name: warm berry-pocket + name: "нагрітий ягідний-карман" parent: FoodDonkpocketBerry id: FoodDonkpocketBerryWarm - description: A relentlessly sweet donk-pocket, now warm and delicious. + description: "Незмінно солодкий ослик-кишеня, тепер теплий і смачний." components: - type: FlavorProfile flavors: @@ -293,10 +293,10 @@ Quantity: 2 - type: entity - name: stonk-pocket + name: "стонк-карман" parent: FoodDonkpocketBase id: FoodDonkpocketStonk - description: Tasty, but a sad reminder of the great crash of '24. + description: "Смачно, але сумне нагадування про великий крах 24-го року" components: - type: FlavorProfile flavors: @@ -312,7 +312,7 @@ state: stonk - type: entity - name: warm stonk-pocket + name: "нагрітий стонк-карман" parent: FoodDonkpocketStonk id: FoodDonkpocketStonkWarm components: @@ -330,10 +330,10 @@ Quantity: 2 - type: entity - name: carp-pocket + name: "короп-карман" parent: FoodDonkpocketBase id: FoodDonkpocketCarp - description: A long-lost edition of donk pocket, made specifically for hard-working salvagers. + description: "Давно втрачене видання донк-карман, зроблене спеціально для працьовитих рятувальників." components: - type: FlavorProfile flavors: @@ -349,7 +349,7 @@ state: carp - type: entity - name: warm carp-pocket + name: "нагрітий короп-карман" parent: FoodDonkpocketCarp id: FoodDonkpocketCarpWarm components: @@ -367,10 +367,10 @@ Quantity: 2 - type: entity - name: dink-pocket + name: "ящірний донк-карман" parent: FoodDonkpocketBase id: FoodDonkpocketDink - description: An off-brand lizard donk-pocket, filled with pickled carrot and wrapped with seaweed. Best eaten cold, or even better, not eaten at all. + description: "Небрендована кишеня з ящірки, наповнена маринованою морквою та загорнута у водорості. Найкраще їсти холодною, а ще краще - не їсти взагалі." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml index e68c5ac8da8..8ffd0f08736 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/donut.yml @@ -4,7 +4,7 @@ parent: FoodInjectableBase id: FoodDonutBase abstract: true - description: Goes great with robust coffee. + description: "Чудово смакує з міцною кавою." components: - type: Food - type: Tag @@ -34,7 +34,7 @@ # Plain Donuts - type: entity - name: plain donut + name: "звичайний пончик" parent: FoodDonutBase id: FoodDonutPlain components: @@ -45,7 +45,7 @@ state: plain - type: entity - name: plain jelly-donut + name: "звичайний желейний пончик" parent: FoodDonutBase id: FoodDonutJellyPlain components: @@ -67,7 +67,7 @@ # Donuts - type: entity - name: donut + name: "пончик" parent: FoodDonutBase id: FoodDonutHomer components: @@ -80,10 +80,10 @@ heldPrefix: pink - type: entity - name: chaos donut + name: "пончик хаосу" parent: FoodDonutBase id: FoodDonutChaos - description: Like life, it never quite tastes the same. + description: "Як і життя, вона ніколи не буває однаковою на смак." components: - type: FlavorProfile flavors: @@ -96,10 +96,10 @@ # Tastes like donut, chaos. - type: entity - name: meat donut + name: "м'ясний пончик" parent: FoodDonutBase id: FoodDonutMeat - description: Tastes as gross as it looks. + description: "На смак така ж гидота, як і на вигляд." components: - type: FlavorProfile flavors: @@ -112,10 +112,10 @@ # Tastes like meat. - type: entity - name: pink donut + name: "рожевий пончик" parent: FoodDonutBase id: FoodDonutPink - description: Goes great with a soy latte. + description: "Чудово поєднується з соєвим лате." components: - type: FlavorProfile flavors: @@ -126,20 +126,20 @@ heldPrefix: pink - type: entity - name: spaceman's donut + name: "пончик космонавта" parent: FoodDonutBase id: FoodDonutSpaceman - description: Goes great with a cold beaker of malk. + description: "Чудово поєднується з холодною склянкою крейди." components: - type: Sprite state: purple # Tastes like donut, violets. - type: entity - name: apple donut + name: "яблучний пончик" parent: FoodDonutBase id: FoodDonutApple - description: Goes great with a shot of cinnamon schnapps. + description: "Чудово смакує з порцією шнапсу з корицею." components: - type: FlavorProfile flavors: @@ -150,20 +150,20 @@ # Tastes like donut, green apples. - type: entity - name: caramel donut + name: "карамельний пончик" parent: FoodDonutBase id: FoodDonutCaramel - description: Goes great with a mug of hot coco. + description: "Чудово смакує з чашкою гарячого какао." components: - type: Sprite state: beige # Tastes like donut, buttery sweetness. - type: entity - name: chocolate donut + name: "шоколадний пончик" parent: FoodDonutBase id: FoodDonutChocolate - description: Goes great with a glass of warm milk. + description: "Чудово смакує зі склянкою теплого молока." components: - type: FlavorProfile flavors: @@ -182,10 +182,10 @@ # Tastes like donut, bitterness. - type: entity - name: blue pumpkin donut + name: "синій гарбузовий пончик" parent: FoodDonutBase id: FoodDonutBluePumpkin - description: Goes great with a mug of soothing drunken blue pumpkin. + description: "Чудово поєднується з кухлем заспокійливого п'янкого синього гарбуза." components: - type: FlavorProfile flavors: @@ -196,10 +196,10 @@ # Tastes like donut, blue pumpkin. - type: entity - name: bungo donut + name: "пончик бунго" parent: FoodDonutBase id: FoodDonutBungo - description: Goes great with a mason jar of hippie's delight. + description: "Чудово поєднується з баночкою з каменю для хіпі." components: - type: FlavorProfile flavors: @@ -210,10 +210,10 @@ # Tastes like donut, tropical sweetness. - type: entity - name: matcha donut + name: "пончик матчу" parent: FoodDonutBase id: FoodDonut - description: The L-theanine in this donut is relaxing, yet not euphoric. Goes great with a cup of tea. + description: "L-теанін у цьому пончику розслабляє, але не викликає ейфорії. Чудово смакує з чашкою чаю." components: - type: FlavorProfile flavors: @@ -223,10 +223,10 @@ # Tastes like donut, matcha. - type: entity - name: sweet pea donut + name: "пончик з солодким горошком" parent: FoodDonutBase id: FoodDonutSweetpea - description: Goes great with a bottle of Bastion Burbon! + description: "Чудово поєднується з пляшкою Bastion Burbon!" components: - type: Sprite state: laugh @@ -235,10 +235,10 @@ # Jelly Donuts - type: entity - name: jelly-donut + name: "желейний пончик" parent: FoodDonutBase id: FoodDonutJellyHomer - description: You jelly? + description: "Ти желе?" components: - type: Sprite state: jelly-homer @@ -255,10 +255,10 @@ Quantity: 1 - type: entity - name: pink jelly-donut + name: "рожевий желейний пончик" parent: FoodDonutBase id: FoodDonutJellyPink - description: Goes great with a soy latte. + description: "Чудово поєднується з соєвим лате." components: - type: Sprite state: jelly-pink @@ -275,10 +275,10 @@ Quantity: 1 - type: entity - name: spaceman's jelly-donut + name: "желейний пончик космонавта" parent: FoodDonutBase id: FoodDonutJellySpaceman - description: Goes great with a cold beaker of malk. + description: "Чудово поєднується з холодною склянкою крейди." components: - type: Sprite state: jelly-purple @@ -294,10 +294,10 @@ # Tastes like jelly-donut, violets. - type: entity - name: apple jelly-donut + name: "яблучний пончик-желе" parent: FoodDonutBase id: FoodDonutJellyApple - description: Goes great with a shot of cinnamon schnapps. + description: "Чудово смакує з порцією шнапсу з корицею." components: - type: Sprite state: jelly-green @@ -316,10 +316,10 @@ # Tastes like jelly-donut, green apples. - type: entity - name: caramel jelly-donut + name: "карамельний желейний пончик" parent: FoodDonutBase id: FoodDonutJellyCaramel - description: Goes great with a mug of hot coco. + description: "Чудово смакує з чашкою гарячого какао." components: - type: Sprite state: jelly-beige @@ -335,10 +335,10 @@ # Tastes like jelly-donut, buttery sweetness. - type: entity - name: chocolate jelly-donut + name: "шоколадний желейний пончик" parent: FoodDonutBase id: FoodDonutJellyChocolate - description: Goes great with a glass of warm milk. + description: "Чудово смакує зі склянкою теплого молока." components: - type: Sprite state: jelly-choc @@ -356,10 +356,10 @@ # Tastes like jelly-donut, bitterness. - type: entity - name: blue pumpkin jelly-donut + name: "синій гарбузовий желейний пончик" parent: FoodDonutBase id: FoodDonutJellyBluePumpkin - description: Goes great with a mug of soothing drunken blue pumpkin. + description: "Чудово поєднується з кухлем заспокійливого п'янкого синього гарбуза." components: - type: FlavorProfile flavors: @@ -382,10 +382,10 @@ # Tastes like jelly-donut, blue pumpkin. - type: entity - name: bungo jelly-donut + name: "желейний пончик \"Бунго" parent: FoodDonutBase id: FoodDonutJellyBungo - description: Goes great with a mason jar of hippie's delight. + description: "Чудово поєднується з баночкою з каменю для хіпі." components: - type: Sprite state: jelly-yellow @@ -404,10 +404,10 @@ # Tastes like jelly-donut, tropical sweetness. - type: entity - name: matcha jelly-donut + name: "желейний пончик з матча" parent: FoodDonutBase id: FoodDonutJelly - description: The L-theanine in this jelly-donut is relaxing, yet not euphoric. Goes great with a cup of tea. + description: "L-теанін у цьому желейному пончику розслабляє, але не викликає ейфорії. Чудово смакує з чашкою чаю." components: - type: Sprite state: jelly-olive @@ -423,10 +423,10 @@ # Tastes like jelly-donut, matcha. - type: entity - name: sweet pea jelly-donut + name: "солодкий гороховий пончик-желе" parent: FoodDonutBase id: FoodDonutJellySweetpea - description: Goes great with a bottle of Bastion Burbon! + description: "Чудово поєднується з пляшкою Bastion Burbon!" components: - type: Sprite state: jelly-laugh @@ -442,10 +442,10 @@ # Tastes like jelly-donut, fizzy tutti frutti. - type: entity - name: slugcat jelly-donut + name: "слимак-желейний пончик" parent: FoodDonutBase id: FoodDonutJellySlugcat - description: No holes in this donut in case a suspicious looking pole shows up. + description: "У цьому пончику немає дірок на випадок, якщо з'явиться підозрілий на вигляд стовп." components: - type: Sprite state: jelly-slug diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml index 8b455fe872c..904da274644 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/misc.yml @@ -22,19 +22,19 @@ # Muffins/Buns - type: entity - name: muffin + name: "кексик" parent: FoodBakedBase id: FoodBakedMuffin - description: A delicious and spongy little cake. + description: "Смачний і пористий маленький пиріг." components: - type: Sprite state: muffin - type: entity - name: berry muffin + name: "ягідний кекс" parent: FoodBakedBase id: FoodBakedMuffinBerry - description: A delicious and spongy little cake, with berries. + description: "Смачний і пористий пиріг з ягодами." components: - type: Sprite state: muffin-berry @@ -43,10 +43,10 @@ - Fruit - type: entity - name: cherry muffin + name: "вишневий кекс" parent: FoodBakedBase id: FoodBakedMuffinCherry - description: A sweet muffin with cherry bits. + description: "Солодкий кекс з вишневими шматочками." components: - type: Sprite state: muffin-cherry @@ -55,10 +55,10 @@ - Fruit - type: entity - name: bluecherry muffin + name: "чорничний кекс" parent: FoodBakedBase id: FoodBakedMuffinBluecherry - description: Blue cherries inside a delicious muffin. + description: "Вишеньки всередині смачного кексу." components: - type: Sprite state: muffin-bluecherry @@ -67,28 +67,28 @@ - Fruit - type: entity - name: honey bun #TODO honey + name: "медова булочка" #TODO honey parent: FoodBakedBase id: FoodBakedBunHoney - description: A sticky pastry bun glazed with honey. + description: "Булочка з липкого тіста, глазурована медовою глазур'ю." components: - type: Sprite state: bun-honey - type: entity - name: hotcross bun + name: "булочка хоткросс" parent: FoodBakedBase id: FoodBakedBunHotX - description: A sticky pastry bun glazed with a distinct white cross. + description: "Булочка з липкого тіста, вкрита глазур'ю з виразним білим хрестом." components: - type: Sprite state: bun-hotcross - type: entity - name: meat bun + name: "м'ясна булочка" parent: FoodBakedBase id: FoodBakedBunMeat - description: Has the potential to not be dog. + description: "Має потенціал не бути собакою." components: - type: Sprite state: bun-meat @@ -105,19 +105,19 @@ # Cookies - type: entity - name: cookie + name: "печиво" parent: FoodBakedBase id: FoodBakedCookie - description: COOKIE!!! + description: "ПЕЧИВО!!!" components: - type: Sprite state: COOKIE!!! - type: entity - name: oatmeal cookie + name: "вівсяне печиво" parent: FoodBakedBase id: FoodBakedCookieOatmeal - description: The best of both cookie and oat. + description: "Найкраще з печива та вівса." components: - type: Sprite state: cookie-oatmeal @@ -132,10 +132,10 @@ Quantity: 1 - type: entity - name: raisin cookie + name: "печиво з родзинками" parent: FoodBakedBase id: FoodBakedCookieRaisin - description: Why would you put raisins in a cookie? + description: "Навіщо класти родзинки в печиво?" components: - type: Sprite state: cookie-raisin @@ -153,10 +153,10 @@ - Fruit - type: entity - name: sugar cookie + name: "цукрове печиво" parent: FoodBakedBase id: FoodBakedCookieSugar - description: Just like your mom used to make. + description: "Точнісінько так, як готувала твоя мама." components: - type: Sprite state: cookie-sugar @@ -164,10 +164,10 @@ # Nuggets - type: entity - name: chicken nugget + name: "курячий нагетс" parent: FoodBakedBase id: FoodBakedNugget - description: A "chicken" nugget vaguely shaped into an object. # Should change depending on name. + description: "Курячий\" самородок, нечітко сформований в об'єкт." # Should change depending on name. components: - type: Tag tags: @@ -201,10 +201,10 @@ # Once StackVisuals is updated you should be able to mix/match stacks of pancakes. - type: entity - name: pancake + name: "млинець" parent: FoodBakedBase id: FoodBakedPancake - description: A fluffy pancake. The softer, superior relative of the waffle. + description: "Пухнастий млинець. М'якший, вищий родич вафель." components: - type: Stack stackType: Pancake @@ -256,10 +256,10 @@ - Pancake - type: entity - name: blueberry pancake + name: "чорничний млинець" parent: FoodBakedPancake id: FoodBakedPancakeBb - description: A fluffy and delicious blueberry pancake. + description: "Пишний і смачний чорничний млинець." components: - type: Stack stackType: PancakeBb @@ -309,10 +309,10 @@ - Fruit - type: entity - name: chocolate chip pancake + name: "млинець з шоколадною крихтою" parent: FoodBakedPancake id: FoodBakedPancakeCc - description: A fluffy and delicious chocolate chip pancake. + description: "Пишний і смачний млинець з шоколадною крихтою." components: - type: Stack stackType: PancakeCc @@ -367,10 +367,10 @@ Quantity: 1 - type: entity - name: waffles + name: "вафлі" parent: FoodBakedBase id: FoodBakedWaffle - description: Mmm, waffles. + description: "Вафлі." components: - type: Sprite layers: @@ -387,10 +387,10 @@ Quantity: 1 - type: entity - name: soy waffles + name: "соєві вафлі" parent: FoodBakedWaffle id: FoodBakedWaffleSoy - description: You feel healthier and - more feminine? + description: "Ви відчуваєте себе здоровішою і - більш жіночною?" components: - type: Sprite layers: @@ -407,10 +407,10 @@ Quantity: 1 - type: entity - name: soylent waffles + name: "соковиті вафлі" parent: FoodBakedWaffle id: FoodBakedWaffleSoylent - description: Not made of people. Honest. # Definitely people + description: "Не з людей. Чесно." # Definitely people components: - type: Sprite layers: @@ -427,10 +427,10 @@ Quantity: 1 - type: entity - name: roffle waffles + name: "вафлі рофле" parent: FoodBakedWaffle id: FoodBakedWaffleRoffle - description: Waffles from Roffle. Co. + description: "Вафлі від Roffle. Co." components: - type: Sprite layers: @@ -449,19 +449,19 @@ # Misc - type: entity - name: poppy pretzel + name: "маковий крендель" parent: FoodBakedBase id: FoodBakedPretzel - description: It's all twisted up! + description: "Все переплутано!" components: - type: Sprite state: pretzel - type: entity - name: cannoli + name: "каннолі" parent: FoodBakedBase id: FoodBakedCannoli - description: A Sicilian treat that makes you into a wise guy. + description: "Сицилійські ласощі, які перетворюють вас на мудреця." components: - type: Sprite state: cannoli @@ -476,10 +476,10 @@ Quantity: 1 - type: entity - name: dumplings + name: "вареники" parent: FoodBakedBase id: FoodBakedDumplings - description: Average recipe for meat in doughs. + description: "Середньостатистичний рецепт м'яса в тісті." components: - type: Sprite state: dumplings @@ -501,10 +501,10 @@ - Meat - type: entity - name: chèvre chaud + name: "chèvre chaud" parent: FoodBakedBase id: FoodBakedChevreChaud - description: A disk of slightly melted chèvre flopped on top of a crostini, and toasted all-round. + description: "Диск злегка розтопленого шевру виклали зверху на кростіні і підсмажили по всьому периметру." components: - type: FlavorProfile flavors: @@ -525,10 +525,10 @@ Quantity: 0.5 - type: entity - name: brownies + name: "тістечка" parent: FoodBakedBase id: FoodBakedBrownieBatch - description: A pan of brownies. + description: "Сковорода з тістечками." components: - type: FlavorProfile flavors: @@ -551,11 +551,11 @@ slice: FoodBakedBrownie - type: entity - name: brownie + name: "тістечко" parent: FoodBakedBase id: FoodBakedBrownie suffix: Fresh - description: A fresh baked brownie. + description: "Свіжоспечений брауні." components: - type: FlavorProfile flavors: @@ -578,10 +578,10 @@ - Slice - type: entity - name: special brownies + name: "особливі тістечка" parent: FoodBakedBase id: FoodBakedCannabisBrownieBatch - description: A pan of "special" brownies. + description: "Каструля з \"особливими\" брауні." components: - type: FlavorProfile flavors: @@ -607,10 +607,10 @@ slice: FoodBakedCannabisBrownie - type: entity - name: special brownie + name: "особливе тістечко" parent: FoodBakedBase id: FoodBakedCannabisBrownie - description: A "special" brownie. + description: "Особливий\" брауні." components: - type: FlavorProfile flavors: @@ -636,10 +636,10 @@ - Slice - type: entity - name: onion rings + name: "кільця цибулі" parent: FoodBakedBase id: FoodOnionRings - description: You can eat it or propose to your loved ones. + description: "Ви можете з'їсти його або зробити пропозицію коханій людині." components: - type: FlavorProfile flavors: @@ -660,10 +660,10 @@ Quantity: 1 - type: entity - name: croissant + name: "круасан" parent: FoodBakedBase id: FoodBakedCroissant - description: Buttery, flaky goodness. + description: "Масляниста, пластівчаста смакота." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml index b86a4201e8b..81008ebe044 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pie.yml @@ -35,7 +35,7 @@ parent: FoodInjectableBase # Not sliceable id: FoodPieSliceBase abstract: true - description: A slice of pie. Tasty! + description: "Шматочок пирога. Смакота!" components: - type: Item size: Tiny @@ -61,10 +61,10 @@ # Pie - type: entity - name: apple pie + name: "яблучний пиріг" parent: FoodPieBase id: FoodPieApple - description: A pie containing sweet, sweet love... or apple. + description: "Пиріг із солодким, солодким коханням... або яблуком." components: - type: FlavorProfile flavors: @@ -82,7 +82,7 @@ - Pie - type: entity - name: slice of apple pie + name: "шматочок яблучного пирога" parent: FoodPieSliceBase id: FoodPieAppleSlice components: @@ -103,10 +103,10 @@ # Tastes like pie, apple. - type: entity - name: baklava + name: "пахлава" parent: FoodPieBase id: FoodPieBaklava - description: A delightful healthy snack made of nut layers with thin bread. + description: "Чудова корисна закуска з горіхових шарів з тонким хлібом." components: - type: FlavorProfile flavors: @@ -120,10 +120,10 @@ slice: FoodPieBaklavaSlice - type: entity - name: slice of baklava + name: "шматочок пахлави" parent: FoodPieSliceBase id: FoodPieBaklavaSlice - description: A portion of a delightful healthy snack made of nut layers with thin bread. + description: "Порція чудової корисної закуски з горіхових шарів з тонким хлібом." components: - type: FlavorProfile flavors: @@ -134,10 +134,10 @@ # Tastes like pie, nuts. - type: entity - name: banana cream pie + name: "бананово-кремовий пиріг" parent: FoodPieBase id: FoodPieBananaCream - description: Just like back home, on clown planet! HONK! + description: "Як вдома, на планеті клоунів! ДЗЕНЬ!" components: - type: FlavorProfile flavors: @@ -175,10 +175,10 @@ slice: FoodPieBananaCreamSlice - type: entity - name: slice of banana cream pie + name: "шматочок бананового пирога з кремом" parent: FoodPieSliceBase id: FoodPieBananaCreamSlice - description: Just like back home, on clown planet! HONK! + description: "Як вдома, на планеті клоунів! ДЗЕНЬ!" components: - type: FlavorProfile flavors: @@ -195,10 +195,10 @@ # Tastes like pie, cream, banana. - type: entity - name: berry clafoutis + name: "ягідний клафуті" parent: FoodPieBase id: FoodPieClafoutis - description: No black birds, this is a good sign. + description: "Немає чорних птахів - це хороший знак." components: - type: FlavorProfile flavors: @@ -217,7 +217,7 @@ - Pie - type: entity - name: slice of berry clafoutis + name: "шматочок ягідного клафуті" parent: FoodPieSliceBase id: FoodPieClafoutisSlice components: @@ -238,10 +238,10 @@ # Tastes like pie, blackberries. - type: entity - name: cherry pie + name: "вишневий пиріг" parent: FoodPieBase id: FoodPieCherry - description: Tastes good enough to make a grown man cry. + description: "Смак досить хороший, щоб змусити дорослого чоловіка плакати." components: - type: FlavorProfile flavors: @@ -258,7 +258,7 @@ - Pie - type: entity - name: slice of cherry pie + name: "шматочок вишневого пирога" parent: FoodPieSliceBase id: FoodPieCherrySlice components: @@ -278,10 +278,10 @@ # Tastes like pie, cherries. - type: entity - name: meat pie + name: "м'ясний пиріг" parent: FoodPieBase id: FoodPieMeat - description: An old barber recipe, very delicious! + description: "Старовинний перукарський рецепт, дуже смачний!" components: - type: FlavorProfile flavors: @@ -298,7 +298,7 @@ - Pie - type: entity - name: slice of meat pie + name: "шматок м'ясного пирога" parent: FoodPieSliceBase id: FoodPieMeatSlice components: @@ -318,10 +318,10 @@ # Tastes like pie, meat. - type: entity - name: pumpkin pie + name: "гарбузовий пиріг" parent: FoodPieBase id: FoodPiePumpkin - description: Someone should turn this into a latte! + description: "Сезонний фаворит, що складається переважно з гарбуза та жменьки моторошних спецій" components: - type: FlavorProfile flavors: @@ -338,7 +338,7 @@ - Pie - type: entity - name: slice of pumpkin pie + name: "шматочок гарбузового пирога" parent: FoodPieSliceBase id: FoodPiePumpkinSlice components: @@ -355,7 +355,7 @@ - Slice - type: entity - name: xeno pie + name: "ксенопиріг" parent: FoodPieBase id: FoodPieXeno components: @@ -375,7 +375,7 @@ - Pie - type: entity - name: slice of xeno pie + name: "шматок ксенопирога" parent: FoodPieSliceBase id: FoodPieXenoSlice components: @@ -396,10 +396,10 @@ # Tastes like pie, meat, acid. - type: entity - name: frosty pie + name: "морозний пиріг" parent: FoodPieBase id: FoodPieFrosty - description: Tastes like blue and cold. + description: "На смак - синій і холодний." components: - type: FlavorProfile flavors: @@ -412,7 +412,7 @@ slice: FoodPieFrostySlice - type: entity - name: slice of frosty pie + name: "шматочок морозного пирога" parent: FoodPieSliceBase id: FoodPieFrostySlice components: @@ -427,7 +427,7 @@ # Tastes like pie, mint. - type: entity - name: mime tart + name: "пантоміма" parent: FoodPieBase id: FoodTartMime description: "\" \"" @@ -443,7 +443,7 @@ slice: FoodTartMimeSlice - type: entity - name: slice of mime tart + name: "шматочок мімового пирога" parent: FoodPieSliceBase id: FoodTartMimeSlice components: @@ -460,10 +460,10 @@ # No Slice - type: entity - name: amanita pie + name: "пиріг з аманітою" parent: FoodPieBase id: FoodPieAmanita - description: Sweet and tasty poison pie. + description: "Солодкий і смачний пиріг з отрутою." components: - type: FlavorProfile flavors: @@ -484,10 +484,10 @@ # Tastes like pie, mushrooms. - type: entity - name: plump pie + name: "пухкий пиріг" parent: FoodPieBase id: FoodPiePlump - description: I bet you love stuff made out of plump helmets! + description: "Б'юся об заклад, ви обожнюєте речі, зроблені з товстих шоломів!" components: - type: FlavorProfile flavors: @@ -499,10 +499,10 @@ # Tart - type: entity - name: grape tart + name: "виноградний пиріг" parent: FoodPieBase id: FoodTartGrape - description: A tasty dessert that reminds you of the wine you didn't make. + description: "Смачний десерт, який нагадує вам про вино, яке ви не зробили." components: - type: FlavorProfile flavors: @@ -516,10 +516,10 @@ # Tastes like tart, grape. - type: entity - name: golden apple streusel tart + name: "пиріг із золотистим яблучним штрейзелем" parent: FoodPieBase id: FoodTartGapple - description: A tasty dessert that won't make it through a metal detector. + description: "Смачний десерт, який не пройде через металошукач." components: - type: FlavorProfile flavors: @@ -533,10 +533,10 @@ # Tastes like tart, apple, expensive metal. - type: entity - name: chocolate lava tart + name: "шоколадний пиріг з лавою" parent: FoodPieBase id: FoodTartCoco - description: A tasty dessert made of chocolate, with a liquid core. + description: "Смачний десерт з шоколаду, з рідкою серцевиною." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml index ff38363c9ea..40727c8eef1 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Baked/pizza.yml @@ -66,10 +66,10 @@ # Pizza - type: entity - name: margherita pizza + name: "піца \"Маргарита" parent: FoodPizzaBase id: FoodPizzaMargherita - description: The flavor of Italy. + description: "Аромат Італії." components: - type: FlavorProfile flavors: @@ -83,10 +83,10 @@ slice: FoodPizzaMargheritaSlice - type: entity - name: slice of margherita pizza + name: "шматочок піци \"Маргарита" parent: FoodPizzaSliceBase id: FoodPizzaMargheritaSlice - description: A slice of Italy. + description: "Шматочок Італії." components: - type: FlavorProfile flavors: @@ -98,10 +98,10 @@ - state: margherita-slice - type: entity - name: meat pizza + name: "м'ясна піца" parent: FoodPizzaBase id: FoodPizzaMeat - description: Greasy pizza with delicious meat. + description: "Жирна піца зі смачним м'ясом." components: - type: FlavorProfile flavors: @@ -120,10 +120,10 @@ - Pizza - type: entity - name: slice of meat pizza + name: "шматок м'ясної піци" parent: FoodPizzaSliceBase id: FoodPizzaMeatSlice - description: A nutritious slice of meatpizza. + description: "Поживний шматочок м'ясної піци." components: - type: FlavorProfile flavors: @@ -142,10 +142,10 @@ # Tastes like crust, tomato, cheese, meat. - type: entity - name: mushroom pizza + name: "грибна піца" parent: FoodPizzaBase id: FoodPizzaMushroom - description: Very special pizza. + description: "Дуже особлива піца." components: - type: FlavorProfile flavors: @@ -159,10 +159,10 @@ slice: FoodPizzaMushroomSlice - type: entity - name: slice of mushroom pizza + name: "шматочок грибної піци" parent: FoodPizzaSliceBase id: FoodPizzaMushroomSlice - description: Maybe it is the last slice of pizza in your life. + description: "Можливо, це останній шматок піци у вашому житті." components: - type: FlavorProfile flavors: @@ -175,10 +175,10 @@ # Tastes like crust, tomato, cheese, mushroom. - type: entity - name: vegetable pizza + name: "овочева піца" parent: FoodPizzaBase id: FoodPizzaVegetable - description: The station's vegetarians will thank you for making this. + description: "Вегетаріанці станції будуть вдячні вам за це." components: - type: FlavorProfile flavors: @@ -206,10 +206,10 @@ Quantity: 5 - type: entity - name: slice of vegetable pizza + name: "шматочок овочевої піци" parent: FoodPizzaSliceBase id: FoodPizzaVegetableSlice - description: A slice of this is enough to satisfy even the pickiest station personnel. + description: "Одного шматочка вистачить, щоб задовольнити навіть найвибагливіших працівників вокзалу." components: - type: FlavorProfile flavors: @@ -238,10 +238,10 @@ # Tastes like crust, tomato, cheese, carrot. - type: entity - name: donk-pocket pizza + name: "піца з ослячої кишені" parent: FoodPizzaBase id: FoodPizzaDonkpocket - description: Who thought this would be a good idea? + description: "Хто подумав, що це хороша ідея?" components: - type: FlavorProfile flavors: @@ -269,10 +269,10 @@ - type: entity - name: slice of donk-pocket pizza + name: "шматок піци з ослиною кишенею" parent: FoodPizzaSliceBase id: FoodPizzaDonkpocketSlice - description: Smells like donk-pocket. + description: "Смердить ослиною кишенею." components: - type: FlavorProfile flavors: @@ -299,10 +299,10 @@ # Tastes like crust, tomato, cheese, meat, laziness. - type: entity - name: dank pizza + name: "мокра піца" parent: FoodPizzaBase id: FoodPizzaDank - description: The hippie's pizza of choice. + description: "Піца за вибором хіпі." components: - type: FlavorProfile flavors: @@ -326,10 +326,10 @@ Quantity: 30 - type: entity - name: slice of dank pizza + name: "шматок мокрої піци" parent: FoodPizzaSliceBase id: FoodPizzaDankSlice - description: So good, man... + description: "Так добре, чувак..." components: - type: FlavorProfile flavors: @@ -352,10 +352,10 @@ # Tastes like crust, tomato, cheese, meat, satisfaction. - type: entity - name: sassysage pizza + name: "піца з салямі" parent: FoodPizzaBase id: FoodPizzaSassysage - description: You can really smell the sassiness. + description: "Ви дійсно відчуваєте запах нахабства." components: - type: FlavorProfile flavors: @@ -374,10 +374,10 @@ - Pizza - type: entity - name: slice of sassysage pizza + name: "шматочок піци з салямі" parent: FoodPizzaSliceBase id: FoodPizzaSassysageSlice - description: Deliciously sassy. + description: "Смачно нахабно." components: - type: FlavorProfile flavors: @@ -396,10 +396,10 @@ # Tastes like crust, tomato, cheese, sausage, sass. - type: entity - name: Hawaiian pizza + name: "Гавайська піца" parent: FoodPizzaBase id: FoodPizzaPineapple - description: Makes people burst into tears. Tears of joy or sadness depends on the person's fondness for pineapple. + description: "Змушує людей плакати. Сльози радості чи смутку - залежить від того, наскільки людина любить ананас." components: - type: FlavorProfile flavors: @@ -419,10 +419,10 @@ - Pizza - type: entity - name: slice of Hawaiian pizza + name: "шматочок ананасової піци" parent: FoodPizzaSliceBase id: FoodPizzaPineappleSlice - description: A slice of joy/sin. + description: "Шматочок радості/гріха." components: - type: FlavorProfile flavors: @@ -443,10 +443,10 @@ #TODO: This is a meme pizza from /tg/. It has specially coded mechanics. - type: entity - name: Arnold's pizza + name: "Піца Арнольда" parent: FoodPizzaBase id: FoodPizzaArnold - description: Hello, you've reached Arnold's pizza shop. I'm not here now, I'm out killing pepperoni. + description: "Привіт, ви подзвонили в піцерію Арнольда. Мене зараз немає, я пішов вбивати пепероні." components: - type: FlavorProfile flavors: @@ -479,10 +479,10 @@ - Pizza - type: entity - name: slice of Arnold's pizza + name: "шматок піци Арнольда" parent: FoodPizzaSliceBase id: FoodPizzaArnoldSlice - description: I come over, maybe I give you a pizza, maybe I break off your arm. + description: "Я приходжу, можливо, даю тобі піцу, можливо, відламую тобі руку." components: - type: FlavorProfile flavors: @@ -516,10 +516,10 @@ #TODO: Make this do poison damage and make cut pizza slices eventually rot into this. - type: entity - name: slice of moldy pizza + name: "шматок запліснявілої піци" parent: FoodPizzaSliceBase id: FoodPizzaMoldySlice - description: Once a perfectly good slice of pizza pie, but now it lies here, rancid and bursting with spores. + description: "Колись це був чудовий шматок піци, але тепер він лежить тут, прогірклий і вкритий спорами." components: - type: FlavorProfile flavors: @@ -547,10 +547,10 @@ # Tastes like stale crust, rancid cheese, mushroom. - type: entity - name: spicy rock pizza + name: "гостра рок-піца" parent: FoodPizzaBase id: FoodPizzaUranium - description: Spicy pizza covered in peppers and uranium. + description: "Гостра піца, вкрита перцем та ураном." components: - type: FlavorProfile flavors: @@ -583,10 +583,10 @@ Quantity: 16 - type: entity - name: slice of spicy rock pizza + name: "шматок гострої рок-піци" parent: FoodPizzaSliceBase id: FoodPizzaUraniumSlice - description: A glowing slice of spicy rock pizza. + description: "Сяючий шматок гострої рок-піци." components: - type: FlavorProfile flavors: @@ -620,10 +620,10 @@ # Tastes like crust, tomato, cheese, radiation. - type: entity - name: cotton pizza + name: "бавовняна піца" parent: FoodPizzaBase id: FoodPizzaCotton - description: Flat fabric cotton dough with cotton topping. Incredible. + description: "Пласке тканинне бавовняне тісто з бавовняною начинкою. Неймовірно." components: - type: FlavorProfile flavors: @@ -653,10 +653,10 @@ Quantity: 10 - type: entity - name: slice of cotton pizza + name: "шматочок бавовняної піци" parent: FoodPizzaSliceBase id: FoodPizzaCottonSlice - description: A slice of cotton pizza. Cotton included. + description: "Шматочок бавовняної піци. Бавовна в комплекті." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml index 40cb141af78..e78d17712b7 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/bowl.yml @@ -1,10 +1,10 @@ # Bowls - type: entity - name: bowl + name: "чаша" parent: ReagentContainerBase id: FoodBowlBig - description: A simple bowl, used for soups and salads. + description: "Проста миска, яку використовують для супів і салатів." components: - type: Item storedRotation: -90 @@ -61,10 +61,10 @@ - Trash - type: entity - name: broken bowl + name: "розбита чаша" parent: BaseItem id: FoodBowlBigTrash - description: A simple bowl, broken and useless. + description: "Проста миска, розбита і марна." components: - type: Sprite sprite: Objects/Consumable/Food/bowl.rsi @@ -80,10 +80,10 @@ price: 0 - type: entity - name: bowl + name: "чаша" parent: FoodBowlBig id: FoodBowlFancy - description: A fancy bowl, used for SPECIAL soups and salads. + description: "Вишукана миска, яку використовують для СПЕЦІАЛЬНИХ супів і салатів." components: - type: Sprite sprite: Objects/Consumable/Food/bowl.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml index 22488bd4369..3d3b68837c4 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/box.yml @@ -8,8 +8,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: FoodBoxDonut - name: donut box - description: Mmm, Donuts. + name: "коробка для пончиків" + description: "Пончики." components: - type: Sprite sprite: Objects/Consumable/Food/Baked/donut.rsi @@ -72,8 +72,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: FoodContainerEgg - name: egg carton - description: Don't drop 'em! + name: "коробка для яєць" + description: "Не кидай їх!" components: - type: Sprite sprite: Objects/Consumable/Food/egg.rsi @@ -198,7 +198,7 @@ - type: entity parent: BoxCardboard id: FoodBoxPizza - name: pizza box + name: "коробка з-під піци" components: - type: Sprite sprite: Objects/Consumable/Food/Baked/pizza.rsi @@ -231,7 +231,7 @@ price: 0 - type: entity - name: pizza box + name: "коробка з-під піци" parent: FoodBoxPizza id: FoodBoxPizzaFilled suffix: Filled @@ -280,8 +280,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: FoodBoxNugget - name: chicken nuggets - description: You suddenly have an urge to trade on the intergalactic stock market. + name: "курячі нагетси" + description: "У вас раптом виникло бажання торгувати на міжгалактичному фондовому ринку." components: - type: Sprite sprite: Objects/Consumable/Food/Baked/nuggets.rsi @@ -339,8 +339,8 @@ - type: entity parent: BoxCardboard id: FoodBoxDonkpocket - name: box of donk-pockets - description: 'Instructions: Heat in microwave. Product will cool if not eaten within seven minutes.' + name: "коробка з донк-карман" + description: "Інструкція: Розігріти в мікрохвильовій печі. Продукт охолоне, якщо його не з'їсти протягом семи хвилин." components: - type: Sprite sprite: Objects/Consumable/Food/Baked/donkpocket.rsi @@ -362,7 +362,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketSpicy - name: box of spicy-flavoured donk-pockets + name: "коробка донк-карманан зі смаком гостроти " components: - type: Sprite state: spicy-box @@ -376,7 +376,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketTeriyaki - name: box of teriyaki-flavoured donk-pockets + name: "коробка донк-карман зі смаком теріякі" components: - type: Sprite state: teriyaki-box @@ -390,7 +390,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketPizza - name: box of pizza-flavoured donk-pockets + name: "коробка донк-карман зі смаком піци" components: - type: Sprite state: pizza-box @@ -404,7 +404,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketStonk - name: box of limited edition stonk-pockets + name: "коробка з лімітованою серією стонк-карман" components: - type: Sprite state: stonk-box @@ -418,7 +418,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketCarp - name: box of carp-pockets + name: "коробка короп-карман" components: - type: Sprite state: carp-box @@ -430,7 +430,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketBerry - name: box of berry-flavoured donk-pockets + name: "коробка донк-карман з ягідним смаком" components: - type: Sprite state: berry-box @@ -444,7 +444,7 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketHonk - name: box of banana-flavoured donk-pockets + name: "коробка донк-карман зі смаком банана" components: - type: Sprite state: banana-box @@ -458,8 +458,8 @@ - type: entity parent: FoodBoxDonkpocket id: FoodBoxDonkpocketDink - name: box of dink-pockets - description: Net Zero carbohydrates! No need for heating! + name: "коробка з ящірними донк-карман" + description: "Не нуль вуглеводів! Не потрібно розігрівати!" components: - type: Sprite state: dink-box @@ -473,9 +473,9 @@ - type: entity id: HappyHonk parent: [ BoxCardboard, BaseBagOpenClose ] - name: happy honk meal + name: "набір хеппі-хонк їжі" suffix: Toy Safe - description: The toy is more edible than the food. + description: "Іграшка більш їстівна, ніж сама їжа." components: - type: Sprite sprite: Objects/Storage/Happyhonk/clown.rsi @@ -562,7 +562,7 @@ - type: entity id: HappyHonkMime parent: HappyHonk - description: A limited mime edition of the happy honk meal. + description: "Лімітоване мімічне видання щасливої гудкової їжі." suffix: Toy Safe components: - type: Tag @@ -579,8 +579,8 @@ - type: entity id: HappyHonkNukie parent: [HappyHonk, BaseSyndicateContraband] - name: robust nukie meal - description: A sus meal with a potentially explosive surprise. + name: "міцний нуковий шрот" + description: "Суха їжа з потенційно вибухонебезпечним сюрпризом." suffix: Toy Unsafe components: - type: Sprite @@ -612,7 +612,7 @@ parent: HappyHonkNukie id: HappyHonkNukieSnacks suffix: Toy Unsafe, Snacks - name: syndicate snack box + name: "ланчбокс Синдикату" components: - type: Storage grid: @@ -661,8 +661,8 @@ - type: entity id: HappyHonkCluwne parent: HappyHonk - name: woeful cluwne meal - description: Nothing good can come of this. + name: "жалюгідне блюдо з клюкви" + description: "Нічого доброго з цього не вийде." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml index bbe5cf244b2..a4fb6aee2eb 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/condiments.yml @@ -24,9 +24,9 @@ - type: entity parent: BaseFoodCondiment id: BaseFoodCondimentPacket - name: condiment packet + name: "пакет приправ" abstract: true - description: A small plastic pack with condiments to put on your food. + description: "Невелика пластикова упаковка з приправами, щоб посипати їжу." components: - type: Item size: Tiny @@ -73,8 +73,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketAstrotame - name: Astrotame - description: The sweetness of a thousand sugars but none of the calories. + name: "Астротам" + description: "Солодкість тисячі цукрів, але жодної калорії." components: - type: SolutionContainerManager solutions: @@ -101,8 +101,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketBbq - name: BBQ sauce - description: Hand wipes not included. + name: "Соус барбекю" + description: "Серветки для рук не входять до комплекту." components: - type: SolutionContainerManager solutions: @@ -121,8 +121,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketCornoil - name: corn oil - description: Corn oil. A delicious oil used in cooking. Made from corn. + name: "кукурудзяна олія" + description: "Кукурудзяна олія. Смачна олія, яку використовують у кулінарії. Виготовляється з кукурудзи." components: - type: SolutionContainerManager solutions: @@ -141,8 +141,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketFrostoil - name: coldsauce - description: Coldsauce. Leaves the tongue numb in its passage. + name: "холодний соус" + description: "Холодний соус. Залишає язик онімілим при проходженні." components: - type: SolutionContainerManager solutions: @@ -161,8 +161,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketHorseradish - name: horseradish sauce - description: A packet of smelly horseradish sauce. + name: "соус з хрону" + description: "Пачка смердючого соусу з хроном." components: - type: SolutionContainerManager solutions: @@ -181,8 +181,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketHotsauce - name: hotsauce - description: You can almost TASTE the stomach ulcers now! + name: "гострий соус" + description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!" components: - type: SolutionContainerManager solutions: @@ -201,8 +201,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketKetchup - name: ketchup - description: You feel more American already. + name: "кетчуп" + description: "Ти вже відчуваєш себе більш американцем." components: - type: SolutionContainerManager solutions: @@ -221,8 +221,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketMustard - name: mustard - description: A condiment made from the ground-up seeds of the Mustard plant. + name: "гірчиця" + description: "Приправа, виготовлена з розтертого насіння гірчиці." components: - type: SolutionContainerManager solutions: @@ -240,8 +240,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketPepper - name: black pepper - description: Often used to flavor food or make people sneeze. + name: "чорний перець" + description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати." components: - type: SolutionContainerManager solutions: @@ -259,8 +259,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketSalt - name: salt - description: Salt. From space oceans, presumably. + name: "сіль" + description: "Сіль. З космічних океанів, імовірно." components: - type: SolutionContainerManager solutions: @@ -287,8 +287,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketSoy - name: soy sauce - description: A salty soy-based flavoring. + name: "соєвий соус" + description: "Солоний ароматизатор на основі сої." components: - type: SolutionContainerManager solutions: @@ -306,8 +306,8 @@ - type: entity parent: BaseFoodCondimentPacket id: FoodCondimentPacketSugar - name: sugar - description: Tasty spacey sugar! + name: "цукор" + description: "Смачний космічний цукор!" components: - type: SolutionContainerManager solutions: @@ -328,8 +328,8 @@ parent: BaseFoodCondiment id: BaseFoodCondimentBottle abstract: true - name: condiment bottle - description: A thin glass bottle used to store condiments. + name: "пляшка для приправ" + description: "Тонка скляна пляшка для зберігання приправ." components: - type: Drink solution: food @@ -368,8 +368,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleColdsauce - name: coldsauce bottle - description: Leaves the tongue numb in its passage. + name: "пляшка для холодного соусу" + description: "Залишає язик онімілим при проходженні." components: - type: SolutionContainerManager solutions: @@ -394,8 +394,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleEnzyme - name: universal enzyme - description: Used in cooking various dishes. + name: "універсальний фермент" + description: "Використовується в приготуванні різних страв." components: - type: SolutionContainerManager solutions: @@ -420,8 +420,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleVinegar - name: vinegar bottle - description: Used in cooking to enhance flavor. + name: "пляшка оцту" + description: "Використовується в кулінарії для підсилення смаку." components: - type: SolutionContainerManager solutions: @@ -443,8 +443,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleHotsauce - name: hotsauce bottle - description: You can almost TASTE the stomach ulcers now! + name: "пляшка з гострим соусом" + description: "Тепер ви можете майже СМАКУВАТИ виразку шлунка!" components: - type: SolutionContainerManager solutions: @@ -469,8 +469,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleKetchup - name: ketchup bottle - description: You feel more American already. + name: "пляшка з-під кетчупу" + description: "Ти вже відчуваєш себе більш американцем." components: - type: SolutionContainerManager solutions: @@ -495,8 +495,8 @@ - type: entity parent: BaseFoodCondimentBottle id: FoodCondimentBottleBBQ - name: BBQ sauce bottle - description: Hand wipes not included. + name: "Пляшка з соусом для барбекю" + description: "Серветки для рук не входять до комплекту." components: - type: SolutionContainerManager solutions: @@ -525,8 +525,8 @@ parent: BaseFoodCondiment id: BaseFoodShaker abstract: true - name: empty shaker - description: A shaker used to store and dispense spices. + name: "порожній шейкер" + description: "Шейкер для зберігання та дозування спецій." components: - type: Item size: Tiny @@ -566,8 +566,8 @@ - type: entity parent: BaseFoodShaker id: FoodShakerSalt - name: salt shaker - description: Salt. From space oceans, presumably. + name: "сільничка" + description: "Сіль. З космічних океанів, імовірно." components: - type: SolutionContainerManager solutions: @@ -586,8 +586,8 @@ - type: entity parent: BaseFoodShaker id: FoodShakerPepper - name: pepper shaker - description: Often used to flavor food or make people sneeze. + name: "шейкер для перцю" + description: "Часто використовується для ароматизації їжі або для того, щоб змусити людей чхати." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml index 63c47df67e7..6eea8277371 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/plate.yml @@ -7,10 +7,10 @@ # Large Plate - type: entity - name: large plate + name: "велика тарілка" parent: BaseItem id: FoodPlate - description: A large plate, excellent for bread. + description: "Велика тарілка, відмінно підходить для хліба." components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -56,10 +56,10 @@ - type: SpaceGarbage - type: entity - name: broken plate + name: "розбита тарілка" parent: BaseItem id: FoodPlateTrash - description: A broken plate. Useless. + description: "Розбита тарілка. Марно." components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -76,10 +76,10 @@ # Small Plate - type: entity - name: small plate + name: "маленька тарілка" parent: FoodPlate id: FoodPlateSmall - description: A small plate. Delicate. + description: "Маленька тарілочка. Делікатна." components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -122,10 +122,10 @@ # Plastic Plate - type: entity - name: plastic plate + name: "пластикова пластина" parent: BaseItem id: FoodPlatePlastic - description: A large blue plastic plate, excellent for a birthday cake. + description: "Велика синя пластикова тарілка, чудово підходить для святкового торта." components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -139,10 +139,10 @@ - Trash - type: entity - name: plastic plate + name: "пластикова пластина" parent: BaseItem id: FoodPlateSmallPlastic - description: A blue plastic plate, excellent for slices of birthday cake. + description: "Блакитна пластикова тарілка, ідеально підходить для шматочків святкового торта." components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi @@ -158,10 +158,10 @@ # Pie Tin - type: entity - name: pie tin + name: "форма для пирога" parent: BaseItem id: FoodPlateTin - description: A cheap foil tin for pies. + description: "Дешева фольгована форма для пирогів." components: - type: Sprite sprite: Objects/Consumable/Food/plates.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml index 3fbf14a6d60..c38370a5035 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/Containers/tin.yml @@ -6,8 +6,8 @@ abstract: true parent: [FoodBase, FoodOpenableBase] id: FoodTinBase - name: tin - description: A tin of something, sealed tight. + name: "олово" + description: "Бляшанка з чимось, щільно закрита." components: - type: SolutionContainerManager solutions: @@ -55,8 +55,8 @@ abstract: true parent: BaseItem id: FoodTinBaseTrash - name: empty tin - description: An empty tin. Could get a bit of metal from this. + name: "порожня бляшанка" + description: "Порожня бляшанка. З неї можна отримати трохи металу." components: - type: Sprite state: trash @@ -78,8 +78,8 @@ - type: entity parent: FoodTinBase id: FoodTinPeaches - name: tinned peaches - description: Just a nice can of ripe peaches swimming in their own juices. + name: "консервовані персики" + description: "Просто гарна банка стиглих персиків, що плавають у власному соку." components: - type: Sprite sprite: Objects/Consumable/Food/Tins/peaches.rsi @@ -97,7 +97,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinPeachesTrash - name: tinned peaches + name: "консервовані персики" components: - type: Sprite sprite: Objects/Consumable/Food/Tins/peaches.rsi @@ -106,7 +106,7 @@ - type: entity parent: FoodTinPeaches id: FoodTinPeachesMaint - name: maintenance peaches + name: "мариновані персики" components: - type: Sprite sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi @@ -130,7 +130,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinPeachesMaintTrash - name: maintenance peaches + name: "мариновані персики" components: - type: Sprite sprite: Objects/Consumable/Food/Tins/maint_peaches.rsi @@ -138,8 +138,8 @@ - type: entity parent: FoodTinBase id: FoodTinBeans - name: tin of beans - description: Musical fruit in a slightly less musical container. + name: "банка квасолі" + description: "Музичний фрукт у трохи менш музичному контейнері." components: - type: Sprite sprite: Objects/Consumable/Food/Tins/beans.rsi @@ -155,7 +155,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinBeansTrash - name: tin of beans + name: "банка квасолі" components: - type: Sprite sprite: Objects/Consumable/Food/Tins/beans.rsi @@ -165,8 +165,8 @@ - type: entity parent: FoodTinBase id: FoodTinMRE - name: tinned meat - description: A standard issue tin of meat with a convenient pull tab. + name: "м'ясні консерви" + description: "Стандартна бляшанка для м'яса зі зручною ручкою для витягування." components: - type: Sprite sprite: Objects/Consumable/Food/Tins/meat.rsi @@ -188,7 +188,7 @@ - type: entity parent: FoodTinBaseTrash id: FoodTinMRETrash - name: tinned meat + name: "м'ясні консерви" components: - type: Sprite sprite: Objects/Consumable/Food/Tins/meat.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml index 88da21ccbd3..e9139f165bb 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/burger.yml @@ -2,10 +2,10 @@ # Bun - type: entity - name: bun + name: "булочка" parent: FoodBreadSliceBase id: FoodBreadBun - description: A hamburger bun. Round and convenient to hold. + description: "Булочка для гамбургера. Кругла і зручна для тримання." components: - type: Food - type: Sprite @@ -30,8 +30,8 @@ - type: entity id: FoodBreadBunBottom parent: FoodBreadSliceBase - name: bottom bun - description: It's time to start building the burger tower. + name: "нижня булочка" + description: "Час починати будувати вежу для бургерів." components: - type: Item size: Normal #patch until there is an adequate resizing system in place @@ -65,8 +65,8 @@ - type: entity id: FoodBreadBunTop parent: FoodBreadSliceBase - name: top bun - description: The perfect finish for your burger tower. + name: "найкраща булочка" + description: "Ідеальна обробка для вашої вежі для бургерів." components: - type: Food - type: Sprite @@ -114,10 +114,10 @@ # Custom Burger Example - type: entity - name: jelly burger + name: "желейний бургер" parent: FoodBurgerBase id: FoodBurgerJelly - description: Culinary delight..? + description: "Кулінарні шедеври...?" components: - type: FlavorProfile flavors: @@ -133,10 +133,10 @@ # Burger - type: entity - name: appendix burger + name: "апендикс-бургер" parent: FoodBurgerBase id: FoodBurgerAppendix - description: Tastes like appendicitis. + description: "На смак як апендицит." components: - type: FlavorProfile flavors: @@ -161,10 +161,10 @@ # Tastes like bun, grass. - type: entity - name: bacon burger + name: "бургер з беконом" parent: FoodBurgerBase id: FoodBurgerBacon - description: The perfect combination of all things American. + description: "Ідеальне поєднання всього американського." components: - type: FlavorProfile flavors: @@ -187,10 +187,10 @@ # Tastes like bun, bacon. - type: entity - name: baseball burger + name: "бейсбольний бургер" parent: FoodBurgerBase id: FoodBurgerBaseball - description: It's still warm. The steam coming off of it smells kinda sweaty. + description: "Він ще теплий. Пара, що йде від нього, пахне потом." components: - type: FlavorProfile flavors: @@ -214,10 +214,10 @@ - Meat - type: entity - name: bearger + name: "біржовик" parent: FoodBurgerBase id: FoodBurgerBear - description: Best served rawr. + description: "Найкраще подавати сирим." components: - type: FlavorProfile flavors: @@ -241,10 +241,10 @@ - Meat - type: entity - name: big bite burger + name: "бургер з великим укусом" parent: FoodBurgerBase id: FoodBurgerBig - description: Forget the Big Mac. THIS is the future! + description: "Забудьте про Біг Мак. Це майбутнє!" components: - type: FlavorProfile flavors: # What bun? @@ -268,10 +268,10 @@ # Tastes like bun, silver, magic. - type: entity - name: brain burger + name: "мозковий бургер" parent: FoodBurgerBase id: FoodBurgerBrain - description: A strange looking burger. It looks almost sentient. + description: "Дивний на вигляд бургер. Виглядає майже живим." components: - type: FlavorProfile flavors: @@ -296,10 +296,10 @@ # Tastes like bun, brains. - type: entity - name: cat burger + name: "котячий бургер" parent: FoodBurgerBase id: FoodBurgerCat - description: Finally those cats and catpeople are worth something! + description: "Нарешті ці коти та люди чогось варті!" components: - type: Sprite state: cat @@ -324,10 +324,10 @@ - Meat - type: entity - name: cheese burger + name: "сирний бургер" parent: FoodBurgerBase id: FoodBurgerCheese - description: This noble burger stands proudly clad in golden cheese. + description: "Цей благородний бургер гордо стоїть, вкритий золотистим сиром." components: - type: FlavorProfile flavors: @@ -361,10 +361,10 @@ # Tastes like bun, beef patty, cheese. - type: entity - name: chicken sandwich # Burger for you euro-cucks + name: "курячий сендвіч" # Burger for you euro-cucks parent: FoodBurgerBase id: FoodBurgerChicken - description: A delicious chicken sandwich, it is said the proceeds from this treat helps criminalize disarming people on the space frontier. + description: "Смачний курячий сендвіч, кажуть, що виручка від цього частування допомагає криміналізувати роззброєння людей на космічному кордоні." components: - type: FlavorProfile flavors: @@ -391,10 +391,10 @@ # Tastes like bun, chicken. - type: entity - name: clown burger + name: "клоунський бургер" parent: FoodBurgerBase id: FoodBurgerClown - description: This tastes funny... + description: "Дивний смак..." components: - type: FlavorProfile flavors: @@ -418,10 +418,10 @@ - Meat - type: entity - name: corger #not curger + name: "корґер\"" #not curger parent: FoodBurgerBase id: FoodBurgerCorgi - description: The Head of Personnel's favorite! + description: "Улюбленець керівника відділу кадрів!" components: - type: FlavorProfile flavors: @@ -443,10 +443,10 @@ - Meat - type: entity - name: crab burger + name: "крабовий бургер" parent: FoodBurgerBase id: FoodBurgerCrab - description: A delicious patty of the crabby kind, slapped in between a bun. + description: "Смачний крабовий пиріжок, затиснутий між булочкою." components: - type: FlavorProfile flavors: @@ -470,10 +470,10 @@ - Meat - type: entity - name: crazy hamburger # Burger for you euro-cucks + name: "божевільний гамбургер" # Burger for you euro-cucks parent: FoodBurgerBase id: FoodBurgerCrazy - description: This looks like the sort of food that a demented clown in a trenchcoat would make. + description: "Це схоже на їжу, яку міг би приготувати божевільний клоун у плащі." components: - type: FlavorProfile flavors: @@ -501,10 +501,10 @@ - Meat - type: entity - name: duck sandwich # Burger for you sick bastards + name: "бутерброд з качкою" # Burger for you sick bastards parent: FoodBurgerBase id: FoodBurgerDuck - description: A duck sandwich, only the criminally insane would dare to eat the meat of such an adorable creature. + description: "Качиний сендвіч, тільки злочинно божевільний наважиться їсти м'ясо такого чарівного створіння." components: - type: FlavorProfile flavors: @@ -529,10 +529,10 @@ # Tastes like bun, duck. - type: entity - name: empowered burger + name: "уповноважений бургер" parent: FoodBurgerBase id: FoodBurgerEmpowered - description: It's shockingly good, if you live off of electricity that is. + description: "Це шокуюче добре, якщо ви живете за рахунок електрики." components: - type: Sprite state: empowered @@ -552,10 +552,10 @@ # Tastes like bun, pure electricity. - type: entity - name: fillet-o-carp burger + name: "бургер з філе коропа" parent: FoodBurgerBase id: FoodBurgerCarp - description: Almost like a carp is yelling somewhere... + description: "Наче короп десь кричить..." components: - type: FlavorProfile flavors: @@ -569,10 +569,10 @@ # Tastes like bun, fish. - type: entity - name: five alarm burger + name: "бургер П'ять тривог" parent: FoodBurgerBase id: FoodBurgerFive - description: HOT! HOT! HOT! + description: "ГАРЯЧЕ! ГАРЯЧЕ! ГАРЯЧЕ!" components: - type: FlavorProfile flavors: @@ -597,10 +597,10 @@ # Tastes like bun, HEAT. - type: entity - name: ghost burger + name: "бургер-привид" parent: FoodBurgerBase id: FoodBurgerGhost - description: Too spooky! + description: "Занадто моторошно!" components: - type: FlavorProfile flavors: @@ -624,10 +624,10 @@ # Tastes like bun, ectoplasm. - type: entity - name: human burger + name: "людський бургер" parent: FoodBurgerBase id: FoodBurgerHuman - description: You cant tell who this is made of... + description: "Не можна сказати, з кого це зроблено..." components: - type: FlavorProfile flavors: @@ -651,10 +651,10 @@ - Meat - type: entity - name: McGuffin + name: "Макгафін" parent: FoodBurgerBase id: FoodBurgerMcguffin - description: A cheap and greasy imitation of an eggs Benedict. + description: "Дешева і жирна імітація яєчні \"Бенедикт\"." components: - type: FlavorProfile flavors: @@ -678,10 +678,10 @@ - Meat - type: entity - name: BBQ Rib Sandwich + name: "Сендвіч з реберцями BBQ" parent: FoodBurgerBase id: FoodBurgerMcrib - description: An elusive rib shaped burger with limited availability across the galaxy. Not as good as you remember it. + description: "Невловимий бургер у формі ребер з обмеженою доступністю по всій галактиці. Не такий смачний, як ви його пам'ятаєте." components: - type: Food trash: @@ -711,10 +711,10 @@ # Tastes like bun, pork patty. - type: entity - name: mime burger + name: "мім-бургер" parent: FoodBurgerBase id: FoodBurgerMime - description: Its taste defies language. + description: "Його смак не піддається опису." components: - type: FlavorProfile flavors: @@ -738,10 +738,10 @@ # Tastes like . - type: entity - name: plain burger + name: "звичайний бургер" parent: FoodBurgerBase id: FoodBurgerPlain - description: A boring, dry burger. + description: "Нудний, сухий бургер." components: - type: FlavorProfile flavors: @@ -765,10 +765,10 @@ - Meat - type: entity - name: rat burger + name: "щурячий бургер" parent: FoodBurgerBase id: FoodBurgerRat - description: Pretty much what you'd expect... + description: "Майже те, чого можна було очікувати..." components: - type: FlavorProfile flavors: @@ -793,10 +793,10 @@ # Tastes like bun, HEAT. - type: entity - name: roburger + name: "робургер" parent: FoodBurgerBase id: FoodBurgerRobot - description: The lettuce is the only organic component. Beep. + description: "Листя салату - єдиний органічний компонент. Біп." components: - type: FlavorProfile flavors: @@ -820,10 +820,10 @@ # Tastes like bun, lettuce, sludge. - type: entity - name: soylent burger + name: "соковитий бургер" parent: FoodBurgerBase id: FoodBurgerSoy - description: After eating this you have the overwhelming urge to purchase overpriced figurines of superheroes. + description: "Після цього у вас з'являється непереборне бажання придбати фігурки супергероїв за завищеними цінами." components: - type: FlavorProfile flavors: @@ -845,10 +845,10 @@ # Tastes like bun, redditors. - type: entity - name: spell burger + name: "бургер із заклинанням" parent: FoodBurgerBase id: FoodBurgerSpell - description: This is absolutely Ei Nath. + description: "Це абсолютно Ей Нат." components: - type: FlavorProfile flavors: @@ -870,10 +870,10 @@ # Tastes like bun, silver. - type: entity - name: super bite burger + name: "бургер \"супер укус" parent: FoodBurgerBase id: FoodBurgerSuper - description: This is a mountain of a burger. FOOD! + description: "Це гора бургерів. ЇЖА!" components: - type: FlavorProfile flavors: # What bun? @@ -901,10 +901,10 @@ # Tastes like bun, diabetes. - type: entity - name: tofu burger + name: "бургер з тофу" parent: FoodBurgerBase id: FoodBurgerTofu - description: What... is that meat? + description: "Що... це за м'ясо?" components: - type: FlavorProfile flavors: @@ -926,10 +926,10 @@ # Tastes like bun, tofu. - type: entity - name: xenoburger + name: "ксенобургер" parent: FoodBurgerBase id: FoodBurgerXeno - description: Smells caustic. Tastes like heresy. + description: "Пахне їдким. На смак як єресь." components: - type: FlavorProfile flavors: @@ -958,10 +958,10 @@ # I'd rather wait for a custom burger component. - type: entity - name: mothroachburger + name: "бургер з тарганами" parent: FoodBurgerBase id: FoodBurgerMothRoach - description: The last lamp it saw was the one inside the microwave. + description: "Останньою лампою, яку він бачив, була лампа всередині мікрохвильовки." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml index a4593d50063..996f29cf2fe 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/egg.yml @@ -3,7 +3,7 @@ - type: entity parent: [FoodInjectableBase, ItemHeftyBase] id: FoodEggBase - description: An egg! + description: "Яйце!" abstract: true components: - type: Tag @@ -71,10 +71,10 @@ # Splat - type: entity - name: eggshells + name: "яєчна шкаралупа" parent: BaseItem id: Eggshells - description: You're walkin' on 'em bud. + description: "Ти пройдешся по ним, друже." components: - type: Food - type: Sprite @@ -100,7 +100,7 @@ - type: entity parent: FoodEggBase id: FoodEgg - name: egg + name: "яйце" components: - type: Sprite layers: @@ -118,8 +118,8 @@ - type: entity parent: FoodEggBase id: FoodEggBoiled - name: boiled egg - description: A delicious hardboiled egg. + name: "варене яйце" + description: "Смачне варене яйце." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml index 6465b5d06f6..cacf1baec39 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/frozen.yml @@ -20,46 +20,46 @@ # Ice-cream - type: entity - name: ice-cream sandwich + name: "бутерброд з морозивом" parent: FoodFrozenBase id: FoodFrozenSandwich - description: Portable ice-cream in its own packaging. + description: "Портативне морозиво у власній упаковці." components: - type: Sprite state: sandwich - type: entity - name: strawberry ice-cream sandwich + name: "бутерброд з полуничним морозивом" parent: FoodFrozenBase id: FoodFrozenSandwichStrawberry - description: Portable ice-cream in its own packaging of the strawberry variety. + description: "Порційне морозиво у власній упаковці полуничного сорту." components: - type: Sprite state: sandwich-strawberry - type: entity - name: space freezy + name: "заморожування простору" parent: FoodFrozenBase id: FoodFrozenFreezy - description: The best ice-cream in space. + description: "Найкраще морозиво в космосі." components: - type: Sprite state: spacefreezy - type: entity - name: ice-cream sundae + name: "морозиво сандвіч" parent: FoodFrozenBase id: FoodFrozenSundae - description: A classic dessert. + description: "Класичний десерт." components: - type: Sprite state: spacefreezy - type: entity - name: cornuto + name: "корнуто" parent: FoodFrozenBase id: FoodFrozenCornuto - description: A Neapolitan vanilla and chocolate ice-cream cone. It menaces with a sprinkling of caramelized nuts. + description: "Неаполітанський ріжок ванільно-шоколадного морозива. Погрожує посипкою з карамелізованих горіхів." components: - type: Sprite state: cornuto @@ -76,10 +76,10 @@ # Popsicle - type: entity - name: orange creamsicle + name: "апельсинове морозиво" parent: FoodFrozenBase id: FoodFrozenPopsicleOrange - description: A classic orange creamsicle. A sunny frozen treat. + description: "Класичне апельсинове морозиво. Сонячні заморожені ласощі." components: - type: Sprite layers: @@ -92,10 +92,10 @@ - FoodFrozenPopsicleTrash - type: entity - name: berry creamsicle + name: "ягідне морозиво" parent: FoodFrozenBase id: FoodFrozenPopsicleBerry - description: A vibrant berry creamsicle. A berry good frozen treat. + description: "Яскраве ягідне морозиво. Ягідні ласощі в замороженому вигляді." components: - type: Sprite layers: @@ -111,10 +111,10 @@ - Fruit - type: entity - name: jumbo ice-cream + name: "гігантське морозиво" parent: FoodFrozenBase id: FoodFrozenPopsicleJumbo - description: A luxurious ice-cream covered in rich chocolate. It's smaller than you remember. + description: "Розкішне морозиво, вкрите насиченим шоколадом. Воно менше, ніж ви пам'ятаєте." components: - type: Sprite layers: @@ -139,11 +139,11 @@ # layer depending on soda/syrup/waterever. Name and description will also have # to be modified. - type: entity - name: sweet snowcone + name: "солодкий сніжок" # name: [Flavor] snowcone parent: FoodFrozenBase id: FoodFrozenSnowconeBase - description: It's just shaved ice and simple syrup, minimum effort. + description: "Лише колотий лід і простий сироп, мінімум зусиль." # description: [Liquid] drizzled over a snowball in a paper cup. components: - type: Sprite @@ -167,10 +167,10 @@ Quantity: 2 - type: entity - name: flavorless snowcone + name: "сніжок без смаку" parent: FoodFrozenSnowconeBase id: FoodFrozenSnowcone - description: It's just shaved ice. Still fun to chew on. + description: "Це просто колотий лід. Все одно весело жувати." components: - type: SolutionContainerManager solutions: @@ -181,10 +181,10 @@ Quantity: 8 - type: entity - name: berry snowcone + name: "ягідний сніжок" parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeBerry - description: Berry syrup drizzled over a snowball in a paper cup. + description: "Ягідним сиропом поливаємо сніжок у паперовому стаканчику." components: - type: Sprite layers: @@ -198,10 +198,10 @@ - Fruit - type: entity - name: fruit salad snowcone + name: "фруктовий салат сніжок" parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeFruit - description: A delightful mix of citrus syrups drizzled over a snowball in a paper cup. + description: "Чудова суміш цитрусових сиропів поливає сніжок у паперовому стаканчику." components: - type: Sprite layers: @@ -215,10 +215,10 @@ - Fruit - type: entity - name: clowncone + name: "клоунський конус" parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeClown - description: Laughter drizzled over a snowball in a paper cup. + description: "Сміх розливався над сніжкою в паперовому стаканчику." components: - type: Sprite layers: @@ -229,10 +229,10 @@ - FoodFrozenSnowconeTrash - type: entity - name: mime snowcone + name: "мім-сніжок" parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeMime - description: ... + description: "..." components: - type: Sprite layers: @@ -243,10 +243,10 @@ - FoodFrozenSnowconeTrash - type: entity - name: rainbow snowcone + name: "райдужний сніжок" parent: FoodFrozenSnowconeBase id: FoodFrozenSnowconeRainbow - description: A very colorful snowball in a paper cup. + description: "Дуже барвистий сніжок у паперовому стаканчику." components: - type: Sprite layers: @@ -259,10 +259,10 @@ # Trash - type: entity - name: paper cone + name: "паперовий конус" parent: BaseItem id: FoodFrozenSnowconeTrash - description: A crumpled paper cone used for an icy treat. Worthless. + description: "Зім'ятий паперовий конус, що використовується для льодяників. Нічого не вартий." components: - type: Sprite sprite: Objects/Consumable/Food/frozen.rsi @@ -272,10 +272,10 @@ - Trash - type: entity - name: popsicle stick + name: "паличка для ескімо" parent: BaseItem id: FoodFrozenPopsicleTrash - description: Once held a delicious treat. Now, 'tis barren. + description: "Колись тут було дуже смачно. Тепер це пустка." components: - type: Sprite sprite: Objects/Consumable/Food/frozen.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml index 9542bd22045..6362c03e170 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/ingredients.yml @@ -85,8 +85,8 @@ - type: entity parent: [ReagentPacketBase, ItemHeftyBase] id: ReagentContainerFlour - name: flour bag - description: A big bag of flour. Good for baking! + name: "мішок борошна" + description: "Великий мішок борошна. Добре для випічки!" components: - type: Sprite state: flour-big @@ -101,8 +101,8 @@ - type: entity parent: [ReagentPacketBase, ItemHeftyBase] id: ReagentContainerFlourSmall - name: flour pack - description: A pack of flour. Good for baking! + name: "пачка борошна" + description: "Пачка борошна. Добре підходить для випічки!" components: - type: Sprite state: flour-small @@ -117,8 +117,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerCornmeal - name: cornmeal bag - description: A big bag of cornmeal. Good for cooking! + name: "мішок кукурудзяного борошна" + description: "Великий мішок кукурудзяного борошна. Згодиться для приготування їжі!" components: - type: Sprite state: cornmeal-big @@ -132,8 +132,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerCornmealSmall - name: cornmeal pack - description: A pack of cornmeal. Good for cooking! + name: "пачка кукурудзяного борошна" + description: "Пачка кукурудзяного борошна. Згодиться для приготування їжі!" components: - type: Sprite state: cornmeal @@ -148,8 +148,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerRice - name: rice bag - description: A big bag of rice. Good for cooking! + name: "мішок з рисом" + description: "Великий мішок рису. Гарний для приготування їжі!" components: - type: Sprite state: rice-big @@ -163,8 +163,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerRiceSmall - name: rice pack - description: A pack of rice. Good for cooking! + name: "пачка рису" + description: "Пачка рису. Чудово підходить для приготування їжі!" components: - type: Sprite state: rice-small @@ -179,8 +179,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerSugar - name: sugar bag - description: A big bag of tasty spacey sugar. + name: "пакетик цукру" + description: "Великий мішок смачного космічного цукру." components: - type: Sprite state: sugar-big @@ -194,8 +194,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerSugarSmall - name: sugar pack - description: A pack of tasty spacey sugar. + name: "пачка цукру" + description: "Пачка смачного космічного цукру." components: - type: Sprite state: sugar-small @@ -212,8 +212,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerOliveoil - name: olive oil - description: Olive oil. From space olives presumably. + name: "оливкова олія" + description: "Оливкова олія. З космічних оливок, мабуть." components: - type: Sprite state: oliveoil @@ -228,8 +228,8 @@ - type: entity parent: ReagentPacketBase id: ReagentContainerMayo - name: mayonnaise - description: Bottle of mayonnaise. + name: "майонез" + description: "Пляшка майонезу." components: - type: Sprite state: mayo @@ -265,7 +265,7 @@ abstract: true parent: FoodBase id: FoodBakingBase - description: Used in various recipes. + description: "Використовується в різних рецептах." components: - type: Sprite sprite: Objects/Consumable/Food/ingredients.rsi @@ -281,10 +281,10 @@ - Ingredient - type: entity - name: dough + name: "тісто" parent: FoodBakingBase id: FoodDough - description: A piece of dough. + description: "Шматок тіста." components: - type: FlavorProfile flavors: @@ -299,10 +299,10 @@ node: start - type: entity - name: dough slice + name: "шматочок тіста" parent: FoodBakingBase id: FoodDoughSlice - description: A slice of dough. Can be cooked into a bun. + description: "Шматочок тіста. Можна приготувати булочку." components: - type: FlavorProfile flavors: @@ -317,10 +317,10 @@ node: start - type: entity - name: dough rope + name: "мотузка для тіста" parent: FoodBakingBase id: FoodDoughRope - description: A thin noodle of dough. Can be cooked into a bagel. + description: "Тонка локшина з тіста. Можна зліпити бублик." components: - type: FlavorProfile flavors: @@ -332,10 +332,10 @@ node: rolled - type: entity - name: cornmeal dough + name: "тісто з кукурудзяного борошна" parent: FoodBakingBase id: FoodDoughCornmeal - description: A piece of cornmeal dough. + description: "Шматок тіста з кукурудзяного борошна." components: - type: FlavorProfile flavors: @@ -348,10 +348,10 @@ slice: FoodDoughCornmealSlice - type: entity - name: cornmeal dough slice + name: "шматочок тіста з кукурудзяного борошна" parent: FoodBakingBase id: FoodDoughCornmealSlice - description: A slice of cornmeal dough. + description: "Шматочок тіста з кукурудзяного борошна." components: - type: FlavorProfile flavors: @@ -364,10 +364,10 @@ - Slice - type: entity - name: tortilla dough + name: "тісто для тортильї" parent: FoodBakingBase id: FoodDoughTortilla - description: A piece of tortilla dough. + description: "Шматок тіста для тортильї." components: - type: FlavorProfile flavors: @@ -380,10 +380,10 @@ slice: FoodDoughTortillaSlice - type: entity - name: tortilla dough slice + name: "шматочок тіста тортильї" parent: FoodBakingBase id: FoodDoughTortillaSlice - description: A slice of tortilla dough. + description: "Шматочок тіста для тортильї." components: - type: FlavorProfile flavors: @@ -399,10 +399,10 @@ - Slice - type: entity - name: flattened tortilla dough + name: "розплющене тісто для тортильї" parent: FoodBakingBase id: FoodDoughTortillaFlat - description: A flattened slice of tortilla dough, cook this to get a taco shell. + description: "Розплющений шматочок тіста для тортильї, приготуйте так, щоб вийшла тортилья для тако." components: - type: FlavorProfile flavors: @@ -415,10 +415,10 @@ node: flat - type: entity - name: cotton dough + name: "бавовняне тісто" parent: FoodBakingBase id: FoodDoughCotton - description: A piece of fabric dough. + description: "Шматок тканинного тіста." components: - type: FlavorProfile flavors: @@ -447,37 +447,37 @@ Quantity: 10 - type: entity - name: raw pastry base + name: "сира тістова основа" parent: FoodBakingBase id: FoodDoughPastryBaseRaw - description: Must be cooked before use. + description: "Перед вживанням необхідно приготувати." components: - type: Sprite state: dough-pastry - type: entity - name: pastry base + name: "тістова основа" parent: FoodBakingBase id: FoodDoughPastryBase - description: A base for any self-respecting pastry. + description: "Основа для будь-якої поважаючої себе випічки." components: - type: Sprite state: dough-pastry-baked - type: entity - name: pie dough + name: "тісто для пирога" parent: FoodBakingBase id: FoodDoughPie - description: Cook it to get a pie. + description: "Приготуйте його, щоб вийшов пиріг." components: - type: Sprite state: dough-pie - type: entity - name: flat dough + name: "плоске тісто" parent: FoodBakingBase id: FoodDoughFlat - description: A flattened dough. + description: "Розплющуємо тісто." components: - type: Sprite state: dough-flat @@ -489,10 +489,10 @@ slice: FoodCroissantRaw - type: entity - name: flat cotton dough + name: "плоске бавовняне тісто" parent: FoodBakingBase id: FoodDoughCottonFlat - description: A flattened cotton dough. + description: "Розплющене бавовняне тісто." components: - type: Sprite state: cotton-dough-flat @@ -501,19 +501,19 @@ node: flat - type: entity - name: pizza bread + name: "хліб для піци" parent: FoodBakingBase id: FoodDoughPizzaBaked - description: Add ingredients to make a pizza. + description: "Додайте інгредієнти для приготування піци." components: - type: Sprite state: pizzabread - type: entity - name: cake batter + name: "тісто для торта" parent: FoodBakingBase id: FoodCakeBatter - description: Cook it to get a cake. + description: "Випікаємо, щоб вийшов пиріг." components: - type: FlavorProfile flavors: @@ -522,10 +522,10 @@ state: cakebatter - type: entity - name: stick of butter + name: "шматочок вершкового масла" parent: FoodBakingBase id: FoodButter - description: A stick of delicious, golden, fatty goodness. + description: "Паличка смачної, золотистої, жирної смакоти." components: - type: Sprite state: butter @@ -564,10 +564,10 @@ slice: FoodButterSlice - type: entity - name: butter slice + name: "шматочок вершкового масла" parent: FoodBakingBase id: FoodButterSlice - description: A pat of delicious, golden, fatty goodness. + description: "Шматочок смачної, золотистої, жирної смакоти." components: - type: Sprite state: butter-slice @@ -583,10 +583,10 @@ - Slice - type: entity - name: stick of cannabis butter + name: "паличка конопляної олії" parent: FoodButter id: FoodCannabisButter - description: Add this to your favorite baked goods for an irie time. + description: "Додайте його до вашої улюбленої випічки, щоб завжди мати під рукою." components: - type: Sprite state: butter @@ -604,10 +604,10 @@ grindableSolutionName: food - type: entity - name: cheese wheel + name: "сирне колесо" parent: FoodBakingBase id: FoodCheese - description: A big wheel of delicious Cheddar. + description: "Велике колесо смачного Чеддеру." components: - type: Item size: Normal @@ -621,10 +621,10 @@ slice: FoodCheeseSlice - type: entity - name: cheese wedge + name: "сирний клин" parent: FoodBakingBase id: FoodCheeseSlice - description: A wedge of delicious Cheddar. The cheese wheel it was cut from can't have gone far. + description: "Скибочка смачного Чеддеру. Сирне колесо, з якого його відрізали, не могло далеко піти." components: - type: FlavorProfile flavors: @@ -647,10 +647,10 @@ Burger: CheeseBurger - type: entity - name: chèvre log + name: "шовкова колода" parent: FoodBakingBase id: FoodChevre - description: A soft log of creamy Chèvre. + description: "М'яке поліно вершкового шевру." components: - type: FlavorProfile flavors: @@ -672,10 +672,10 @@ Quantity: 0.6 - type: entity - name: chèvre disk + name: "шевровий диск" parent: FoodBakingBase id: FoodChevreSlice - description: A small disk of creamy Chèvre. An ideal adornment for French side dishes. + description: "Невеликий диск вершкового шевру. Ідеальна прикраса для французьких гарнірів." components: - type: FlavorProfile flavors: @@ -697,10 +697,10 @@ - Slice - type: entity - name: tofu + name: "тофу" parent: FoodBakingBase id: FoodTofu - description: Solid white block with a subtle flavor. + description: "Суцільний білий блок з тонким ароматом." components: - type: FlavorProfile flavors: @@ -721,10 +721,10 @@ slice: FoodTofuSlice - type: entity - name: tofu slice + name: "шматочок тофу" parent: FoodBakingBase id: FoodTofuSlice - description: A slice of tofu. Ingredient of various vegetarian dishes. + description: "Шматочок тофу. Інгредієнт різних вегетаріанських страв." components: - type: FlavorProfile flavors: @@ -745,10 +745,10 @@ - Slice - type: entity - name: burned mess + name: "обгоріле місиво" parent: FoodBakingBase id: FoodBadRecipe - description: Someone should be demoted from cook for this. + description: "За це когось треба звільнити з посади кухаря." components: - type: FlavorProfile flavors: @@ -769,10 +769,10 @@ - Trash - type: entity - name: cocoa beans + name: "какао-боби" parent: FoodProduceBase id: FoodCocoaBeans - description: You can never have too much chocolate! + description: "Шоколаду ніколи не буває забагато!" components: - type: FlavorProfile flavors: @@ -801,10 +801,10 @@ - Ingredient - type: entity - name: raw croissant + name: "сирий круасан" parent: FoodBakingBase id: FoodCroissantRaw - description: Buttery, flaky goodness waiting to happen. + description: "Масляниста, пластівчаста смакота, яка чекає, щоб статися." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml index 1ded684c77a..f4424e8ae22 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meals.yml @@ -8,7 +8,7 @@ parent: FoodInjectableBase id: FoodMealBase abstract: true - description: A delicious meal, cooked with love. + description: "Смачна їжа, приготована з любов'ю." components: - type: Item storedRotation: -90 @@ -26,10 +26,10 @@ # Meals - type: entity - name: loaded baked potato + name: "завантажена запечена картопля" parent: FoodMealBase id: FoodMealPotatoLoaded - description: Totally baked. + description: "Повністю запечена." components: - type: FlavorProfile flavors: @@ -40,10 +40,10 @@ # Tastes like potato. - type: entity - name: space fries + name: "картопля фрі" parent: FoodMealBase id: FoodMealFries - description: AKA, French Fries, Freedom Fries, etc. + description: "Також відома як картопля фрі, картопля фрі, картопля фрі тощо." components: - type: FlavorProfile flavors: @@ -54,10 +54,10 @@ # Tastes like fries, salt. - type: entity - name: cheesy fries + name: "сирна картопля фрі" parent: FoodMealBase id: FoodMealFriesCheesy - description: Fries. Covered in cheese. Duh. + description: "Картопля фрі. Покрита сиром. Ага." components: - type: FlavorProfile flavors: @@ -69,10 +69,10 @@ # Tastes like fries, cheese. - type: entity - name: carrot fries + name: "морквяна картопля фрі" parent: FoodMealBase id: FoodMealFriesCarrot - description: Tasty fries from fresh carrots. + description: "Смачна картопля фрі зі свіжої моркви." components: - type: FlavorProfile flavors: @@ -93,10 +93,10 @@ # Tastes like carrots, salt. - type: entity - name: nachos + name: "начос" parent: FoodMealBase id: FoodMealNachos - description: Chips from Space Mexico. + description: "Чіпси з Космічної Мексики." components: - type: FlavorProfile flavors: @@ -106,10 +106,10 @@ # Tastes like nachos. - type: entity - name: cheesy nachos + name: "сирні начос" parent: FoodMealBase id: FoodMealNachosCheesy - description: The delicious combination of nachos and melting cheese. + description: "Смачне поєднання начос і сиру, що плавиться." components: - type: FlavorProfile flavors: @@ -131,10 +131,10 @@ # Tastes like nachos, cheese. - type: entity - name: Cuban nachos + name: "Кубинські начос" parent: FoodMealBase id: FoodMealNachosCuban - description: That's some dangerously spicy nachos. + description: "Це небезпечно гострі начос." components: - type: FlavorProfile flavors: @@ -157,10 +157,10 @@ # Tastes like nachos, hot pepper. - type: entity - name: mint + name: "м'ята" parent: FoodMealBase id: FoodMealMint - description: It's wafer thin. + description: "Він тонкий, як вафля." components: - type: FlavorProfile flavors: @@ -178,10 +178,10 @@ # Tastes like parsnips, salt. - type: entity - name: eggplant parmigiana + name: "баклажани парміджана" parent: FoodMealBase id: FoodMealEggplantParm - description: The only good recipe for eggplant. + description: "Єдиний хороший рецепт для баклажанів." components: - type: FlavorProfile flavors: @@ -204,10 +204,10 @@ # Tastes like eggplant, cheese. - type: entity - name: yaki imo + name: "яки імо" parent: FoodMealBase id: FoodMealPotatoYaki - description: Made with roasted sweet potatoes! + description: "Приготований зі смаженою солодкою картоплею!" components: - type: FlavorProfile flavors: @@ -218,10 +218,10 @@ # Tastes like sweet potato. - type: entity - name: Cuban carp + name: "Кубинський короп" parent: FoodMealBase id: FoodMealCubancarp - description: A grifftastic sandwich that burns your tongue and then leaves it numb! + description: "Бутерброд, який обпікає язик, а потім залишає його онімілим!" components: - type: FlavorProfile flavors: @@ -246,10 +246,10 @@ # Tastes like fish, batter, hot peppers. - type: entity - name: corned beef and cabbage + name: "солонина з капустою" parent: FoodMealBase id: FoodMealCornedbeef - description: Now you can feel like a real tourist vacationing in Ireland. + description: "Тепер ви можете відчути себе справжнім туристом, який відпочиває в Ірландії." components: - type: FlavorProfile flavors: @@ -272,10 +272,10 @@ # Tastes like meat, cabbage. - type: entity - name: filet migrawr + name: "філе мігрант" parent: FoodMealBase id: FoodMealBearsteak - description: Because eating bear wasn't manly enough. + description: "Тому що з'їсти ведмедя було недостатньо мужньо." components: - type: FlavorProfile flavors: @@ -298,10 +298,10 @@ # Tastes like meat, salmon. - type: entity - name: pig in a blanket + name: "свиня в ковдрі" parent: FoodMealBase id: FoodMealPigblanket - description: A tiny sausage wrapped in a flakey, buttery roll. Free this pig from its blanket prison by eating it. + description: "Крихітна ковбаска, загорнута в хрусткий, змащений маслом рулет. Звільніть цю свинку з ковдрової в'язниці, з'ївши її." components: - type: FlavorProfile flavors: @@ -324,10 +324,10 @@ # Tastes like meat, butter. - type: entity - name: bbq ribs + name: "реберця барбекю" parent: FoodMealBase id: FoodMealRibs - description: BBQ ribs, slathered in a healthy coating of BBQ sauce. The least vegan thing to ever exist. + description: "Реберця барбекю, вкриті корисним соусом барбекю. Найменш веганська річ, яка коли-небудь існувала." components: - type: Food trash: @@ -355,10 +355,10 @@ # Tastes like meat, smokey sauce. - type: entity - name: eggs benedict + name: "яйця бенедикт" parent: FoodMealBase id: FoodMealEggsbenedict - description: There is only one egg on this, how rude. + description: "Тут лише одне яйце, як грубо." components: - type: FlavorProfile flavors: @@ -382,10 +382,10 @@ # Tastes like eggs, bacon, bun. - type: entity - name: cheese omelette + name: "сирний омлет" parent: FoodMealBase id: FoodMealOmelette - description: Cheesy. + description: "Сирник." components: - type: FlavorProfile flavors: @@ -406,10 +406,10 @@ # Tastes like egg, cheese. - type: entity - name: fried egg + name: "яєчня" parent: FoodMealBase id: FoodMealFriedegg - description: A fried egg, with a touch of salt and pepper. + description: "Смажене яйце, злегка посолити і поперчити." components: - type: FlavorProfile flavors: @@ -435,10 +435,10 @@ # Tastes like egg, salt, pepper. - type: entity - name: milk ape + name: "молочна мавпа" parent: FoodMealBase id: FoodMealMilkape - description: The king of Jungle Thick. + description: "Король густих джунглів." components: - type: FlavorProfile flavors: @@ -449,10 +449,10 @@ # Tastes like milk, chocolate, the jungle. - type: entity - name: memory leek + name: "цибуля-порей пам'яті" parent: FoodMealBase id: FoodMealMemoryleek - description: This should refresh your memory. + description: "Це має освіжити вашу пам'ять." components: - type: FlavorProfile flavors: @@ -471,10 +471,10 @@ # Tastes like pain. - type: entity - name: salty sweet miso cola soup + name: "солоний солодкий місо-кола-суп" parent: FoodMealBase id: DisgustingSweptSoup - description: Jesus christ. + description: "Господи Боже." components: - type: Sprite state: saltysweet @@ -492,10 +492,10 @@ # Tastes awesome. - type: entity - name: queso + name: "кесо" parent: FoodMealBase id: FoodMealQueso - description: A classic dipping sauce that you can't go wrong with. + description: "Класичний соус для занурення, з яким неможливо помилитися." components: - type: FlavorProfile flavors: @@ -505,10 +505,10 @@ # Its queso! Everyone loves queso... Right?. - type: entity - name: sashimi + name: "сашимі" parent: FoodMealBase id: FoodMealSashimi - description: Its taste can only be described as "Exotic". The poisoning though? That's pretty common. + description: "Його смак можна описати лише як \"екзотичний\"." components: - type: FlavorProfile flavors: @@ -530,10 +530,10 @@ # tastes exotic - type: entity - name: enchiladas + name: "енчиладас" parent: FoodMealBase id: FoodMealEnchiladas - description: Viva La Mexico! + description: "Віва Ла Мексика!" components: - type: FlavorProfile flavors: @@ -555,10 +555,10 @@ # What do Europeans eat instead of enchiladas? 25.4 millimeter-iladas. - type: entity - name: melon fruit bowl + name: "динна фруктова миска" parent: FoodMealBase id: FoodSaladWatermelonFruitBowl - description: The only salad where you can eat the bowl. + description: "Єдиний салат, де можна з'їсти миску." components: - type: FlavorProfile flavors: @@ -586,10 +586,10 @@ - Fruit - type: entity - name: corn in butter + name: "кукурудза в маслі" parent: FoodMealBase id: FoodMealCornInButter - description: Buttery. + description: "Маслянистий." components: - type: Food trash: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml index 000f21db3f4..42012f6d644 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/meat.yml @@ -82,10 +82,10 @@ # Raw - type: entity - name: raw meat + name: "сире м'ясо" parent: FoodMeatRawBase id: FoodMeat - description: A slab of raw meat. + description: "Шматок сирого м'яса." components: - type: Sprite state: plain @@ -111,10 +111,10 @@ - Meat - type: entity - name: raw human meat + name: "сире людське м'ясо" parent: FoodMeatRawBase id: FoodMeatHuman - description: Gross. + description: "Гидота." components: - type: Sprite state: plain @@ -129,11 +129,11 @@ slice: FoodMeatCutlet - type: entity - name: raw carp fillet + name: "сире філе коропа" parent: FoodMeatBase # MeatFish?... id: FoodMeatFish - description: Your last words being "Wow, exotic!" are not worth it. The taste itself though? Maybe. + description: "Ваші останні слова \"Ого, екзотика!\" не варті того. А сам смак? Можливо." components: - type: FlavorProfile flavors: @@ -157,11 +157,11 @@ Quantity: 5 - type: entity - name: raw bacon + name: "сирий бекон" # bacon is cured so not raw = cant rot parent: FoodMeatBase id: FoodMeatBacon - description: A raw piece of bacon. + description: "Сирий шматок бекону." components: - type: Tag tags: @@ -187,10 +187,10 @@ defaultTarget: bacon - type: entity - name: raw bear meat + name: "сире ведмеже м'ясо" parent: FoodMeatRawBase id: FoodMeatBear - description: A very manly slab of raw bear meat. + description: "Дуже мужній шматок сирого ведмежого м'яса." components: - type: Sprite state: bear @@ -211,10 +211,10 @@ defaultTarget: filet migrawr - type: entity - name: raw penguin meat + name: "сире м'ясо пінгвіна" parent: FoodMeatRawBase id: FoodMeatPenguin - description: A slab of raw penguin meat. Can be used as a substitute for fish in recipes. + description: "Шматок сирого м'яса пінгвіна. Можна використовувати як замінник риби в рецептах." components: - type: Sprite state: bird @@ -235,10 +235,10 @@ defaultTarget: cooked penguin - type: entity - name: raw chicken meat + name: "сире куряче м'ясо" parent: FoodMeatRawBase id: FoodMeatChicken - description: A slab of raw chicken. Remember to wash your hands! + description: "Шматок сирої курки. Не забудьте вимити руки!" components: - type: Sprite state: bird @@ -261,10 +261,10 @@ defaultTarget: cooked chicken - type: entity - name: raw duck meat + name: "сире качине м'ясо" parent: FoodMeatRawBase id: FoodMeatDuck - description: A slab of raw duck. Remember to wash your hands! + description: "Шматок сирої качки. Не забудьте вимити руки!" components: - type: Sprite state: bird @@ -285,11 +285,11 @@ defaultTarget: cooked duck - type: entity - name: prime-cut corgi meat + name: "м'ясо коргі вищого ґатунку" # can't rot since that would be very bad for syndies parent: [FoodMeatBase, BaseGrandTheftContraband] id: FoodMeatCorgi - description: The tainted gift of an evil crime. The meat may be delicious, but at what cost? + description: "Заплямований дар злого злочину. М'ясо може бути смачним, але якою ціною?" components: - type: Tag tags: @@ -310,10 +310,10 @@ stealGroup: FoodMeatCorgi - type: entity - name: raw crab meat + name: "сире крабове м'ясо" parent: FoodMeatRawBase id: FoodMeatCrab - description: A pile of raw crab meat. + description: "Купа сирого крабового м'яса." components: - type: FlavorProfile flavors: @@ -334,10 +334,10 @@ defaultTarget: cooked crab - type: entity - name: raw goliath meat + name: "сире м'ясо голіафа" parent: FoodMeatRawBase id: FoodMeatGoliath - description: A slab of goliath meat. It's not very edible now, but it cooks great in lava. + description: "Шматок м'яса Голіафа. Зараз воно не дуже їстівне, але чудово готується в лаві." components: - type: Sprite state: goliath @@ -357,10 +357,10 @@ defaultTarget: goliath steak - type: entity - name: dragon flesh + name: "драконяча плоть" parent: FoodMeatBase id: FoodMeatDragon - description: The dense meat of the space-era apex predator is oozing with its mythical ichor. Ironically, best eaten raw. + description: "Щільне м'ясо верхівкового хижака космічної ери просякнуте міфічним іхором. За іронією долі, його найкраще їсти сирим." components: - type: Tag tags: @@ -384,10 +384,10 @@ Quantity: 10 - type: entity - name: raw rat meat + name: "сире щуряче м'ясо" parent: FoodMeatRawBase id: FoodMeatRat - description: Prime meat from maintenance! + description: "Першокласне м'ясо з технічного обслуговування!" components: - type: Sprite state: plain @@ -404,10 +404,10 @@ slice: FoodMeatCutlet - type: entity - name: raw lizard meat + name: "сире м'ясо ящірок" parent: FoodMeatRawBase id: FoodMeatLizard - description: Delicious dino damage. + description: "Смачна шкода від динозаврів." components: - type: Sprite state: lizard @@ -428,19 +428,19 @@ defaultTarget: lizard steak - type: entity - name: raw plant meat + name: "сире рослинне м'ясо" parent: FoodMeatBase id: FoodMeatPlant - description: All the joys of healthy eating with all the fun of cannibalism. + description: "Всі радощі здорового харчування з усіма принадами канібалізму." components: - type: Sprite state: plant - type: entity - name: rotten meat + name: "гниле м'ясо" parent: FoodMeatBase id: FoodMeatRotten - description: Halfway to becoming fertilizer for your garden. + description: "На півдорозі до того, щоб стати добривом для вашого саду." components: - type: Tag tags: @@ -462,10 +462,10 @@ Quantity: 4 - type: entity - name: raw spider meat + name: "сире м'ясо павуків" parent: FoodMeatRawBase id: FoodMeatSpider - description: A slab of spider meat. That's so Kafkaesque. + description: "Шматок павукового м'яса. Це так по-кафкіанськи." components: - type: Sprite state: spider @@ -482,10 +482,10 @@ slice: FoodMeatSpiderCutlet - type: entity - name: raw spider leg + name: "сира павукова ніжка" parent: FoodMeatBase id: FoodMeatSpiderLeg - description: A still twitching leg of a giant spider... you don't really want to eat this, do you? + description: "Ніжка гігантського павука, що все ще смикається... ви ж не хочете це їсти, чи не так?" components: - type: Sprite state: spiderleg @@ -499,10 +499,10 @@ Quantity: 3 - type: entity - name: meatwheat clump + name: "грудка м'ясної крупи" parent: FoodMeatBase id: FoodMeatWheat - description: This doesn't look like meat, but your standards aren't that high to begin with. + description: "Це не схоже на м'ясо, але ваші стандарти не такі вже й високі." components: - type: FlavorProfile flavors: @@ -517,10 +517,10 @@ Quantity: 1 - type: entity - name: raw snake meat + name: "сире зміїне м'ясо" parent: FoodMeatBase id: FoodMeatSnake - description: A long piece of snake meat, hopefully not poisonous. + description: "Довгий шматок зміїного м'яса, сподіваюся, не отруйного." components: - type: Tag tags: @@ -537,11 +537,11 @@ Quantity: 2 - type: entity - name: raw xeno meat + name: "сире м'ясо ксеносів" # not raw since acid kills bacteria or something, same as xeno parent: FoodMeatBase id: FoodMeatXeno - description: A slab of xeno meat, dripping with acid. + description: "Шматок м'яса ксеноса, з якого капає кислота." components: - type: FlavorProfile flavors: @@ -564,11 +564,11 @@ slice: FoodMeatXenoCutlet - type: entity - name: raw rouny meat + name: "сире рум'яне м'ясо" # not raw since rouny best parent: FoodMeatBase id: FoodMeatRouny - description: A slab of meat from an innocent red friend. + description: "Шматок м'яса безневинного рудого друга." components: - type: FlavorProfile flavors: @@ -593,10 +593,10 @@ defaultTarget: rouny steak - type: entity - name: killer tomato meat + name: "м'ясо з томатів-убивць" parent: FoodMeatBase id: FoodMeatTomato - description: A slice from a huge tomato. + description: "Шматочок від величезного помідора." components: - type: Sprite state: tomato @@ -607,10 +607,10 @@ price: 100 - type: entity - name: salami + name: "салямі" parent: FoodMeatBase id: FoodMeatSalami - description: A large tube of salami. Best not to ask what went into it. + description: "Великий шматок салямі. Краще не питати, що туди входило." components: - type: Tag tags: @@ -633,10 +633,10 @@ Blunt: 2 - type: entity - name: meat clown + name: "м'ясний клоун" parent: FoodMeatBase id: FoodMeatClown - description: A delicious, round piece of meat clown. How horrifying. + description: "Смачний, круглий шматок м'яса клоуна. Який жах." components: - type: FlavorProfile flavors: @@ -652,10 +652,10 @@ slice: FoodMeatSalamiSlice - type: entity - name: meatball + name: "фрикаделька" parent: FoodMeatBase id: FoodMeatMeatball - description: A raw ball of meat. Meat ball. + description: "Сирий шматок м'яса. М'ясна кулька." components: - type: Tag tags: @@ -665,10 +665,10 @@ state: meatball - type: entity - name: slimeball + name: "кулька зі слизу" parent: FoodMeatBase id: FoodMeatSlime - description: A gelatinous shaping of slime jelly. + description: "Желеподібна форма зі слизового желе." components: - type: FlavorProfile flavors: @@ -681,10 +681,10 @@ state: slime - type: entity - name: raw snail meat + name: "сире м'ясо равликів" parent: FoodMeatRawBase id: FoodMeatSnail - description: Improved with salt. + description: "Посолити." components: - type: Sprite state: snail @@ -705,8 +705,8 @@ - type: entity parent: FoodBase id: MaterialSmileExtract - name: smile extract - description: It's a real panacea. But at what cost? + name: "екстракт посміхунчика" + description: "Це справжня панацея. Але якою ціною?" components: - type: Extractable grindableSolutionName: food @@ -735,10 +735,10 @@ - Meat - type: entity - name: steak + name: "стейк" parent: FoodMeatBase id: FoodMeatCooked - description: A cooked slab of meat. Smells primal. + description: "Приготований шматок м'яса. Пахне первісним." components: - type: Tag tags: @@ -768,10 +768,10 @@ Taco: MeatSteak - type: entity - name: bacon + name: "бекон" parent: FoodMeatBase id: FoodMeatBaconCooked - description: A delicious piece of cooked bacon. + description: "Смачний шматочок смаженого бекону." components: - type: Tag tags: @@ -803,10 +803,10 @@ Taco: MeatBacon - type: entity - name: cooked bear + name: "вареного ведмедя" parent: FoodMeatBase id: FoodMeatBearCooked - description: A well-cooked slab of bear meat. Tough, but tasty with the right sides. + description: "Добре просмажений шматок ведмежого м'яса. Жорсткий, але смачний з правильними боками." components: - type: Tag tags: @@ -836,10 +836,10 @@ Taco: MeatBear - type: entity - name: penguin filet + name: "філе пінгвіна" parent: FoodMeatBase id: FoodMeatPenguinCooked - description: A cooked filet of penguin. Can be used as a substitute for fish in recipes. + description: "Приготоване філе пінгвіна. Можна використовувати як замінник риби в рецептах." components: - type: Tag tags: @@ -868,10 +868,10 @@ Taco: MeatPenguin - type: entity - name: cooked chicken + name: "варена курка" parent: FoodMeatBase id: FoodMeatChickenCooked - description: A cooked piece of chicken. Best used in other recipes. + description: "Приготований шматок курки. Найкраще використовувати в інших рецептах." components: - type: Tag tags: @@ -900,10 +900,10 @@ Taco: MeatChicken - type: entity - name: fried chicken + name: "смажене курча" parent: FoodMeatBase id: FoodMeatChickenFried - description: A juicy hunk of chicken meat, fried to perfection. + description: "Соковитий шматок курячого м'яса, просмажений до ідеалу." components: - type: Tag tags: @@ -932,10 +932,10 @@ Taco: MeatChicken - type: entity - name: cooked duck + name: "варена качка" parent: FoodMeatBase id: FoodMeatDuckCooked - description: A cooked piece of duck. Best used in other recipes. + description: "Приготований шматок качки. Найкраще використовувати в інших рецептах." components: - type: Tag tags: @@ -964,10 +964,10 @@ Taco: MeatDuck - type: entity - name: cooked crab + name: "варений краб" parent: FoodMeatBase id: FoodMeatCrabCooked - description: Some deliciously cooked crab meat. + description: "Смачно приготоване крабове м'ясо." components: - type: FlavorProfile flavors: @@ -996,10 +996,10 @@ Taco: MeatCrab - type: entity - name: goliath steak + name: "стейк голіафа" parent: FoodMeatBase id: FoodMeatGoliathCooked - description: A delicious, lava cooked steak. + description: "Смачний стейк, приготований на лаві." components: - type: Tag tags: @@ -1026,10 +1026,10 @@ Taco: MeatGoliath - type: entity - name: rouny steak + name: "рум'яний стейк" parent: FoodMeatBase id: FoodMeatRounyCooked - description: Some kill to survive. You on the other hand, kill for fun. + description: "Дехто вбиває, щоб вижити. Ти ж, навпаки, вбиваєш заради задоволення." components: - type: FlavorProfile flavors: @@ -1060,10 +1060,10 @@ Taco: MeatXeno - type: entity - name: lizard steak + name: "стейк ящірки" parent: FoodMeatBase id: FoodMeatLizardCooked - description: Cooked, tough lizard meat. + description: "Приготоване, жорстке м'ясо ящірки." components: - type: Tag tags: @@ -1093,10 +1093,10 @@ Taco: MeatLizard - type: entity - name: boiled spider leg + name: "варена ніжка павука" parent: FoodMeatBase id: FoodMeatSpiderlegCooked - description: A giant spider's leg that's still twitching after being cooked. Gross! + description: "Гігантська павуча лапка, яка все ще смикається після варіння. Гидота!" components: - type: Tag tags: @@ -1119,10 +1119,10 @@ Taco: MeatSpider - type: entity - name: meatball + name: "фрикаделька" parent: FoodMeatBase id: FoodMeatMeatballCooked - description: A cooked meatball. Perfect to add to other dishes... except fruity ones. + description: "Варена фрикаделька. Ідеально підходить для додавання до інших страв... окрім фруктових." components: - type: Tag tags: @@ -1144,10 +1144,10 @@ Taco: MeatBall - type: entity - name: boiled snail + name: "варений равлик" parent: FoodMeatBase id: FoodMeatSnailCooked - description: Improved with salt. + description: "Посолити." components: - type: Tag tags: @@ -1177,10 +1177,10 @@ # Raw - type: entity - name: raw cutlet + name: "сира котлета" parent: FoodMeatBase id: FoodMeatCutlet - description: A raw meat cutlet. + description: "Котлета з сирого м'яса." components: - type: Tag tags: @@ -1203,10 +1203,10 @@ defaultTarget: cutlet - type: entity - name: raw bear cutlet + name: "сира ведмежа котлета" parent: FoodMeatBase id: FoodMeatBearCutlet - description: A very manly cutlet of raw bear meat. + description: "Дуже мужня котлета з сирого ведмежого м'яса." components: - type: Tag tags: @@ -1232,10 +1232,10 @@ defaultTarget: bear cutlet - type: entity - name: raw penguin cutlet + name: "сира пінгвіняча котлета" parent: FoodMeatBase id: FoodMeatPenguinCutlet - description: A cutlet of raw penguin meat. Can be used as a substitute for fish in recipes. + description: "Котлета з сирого м'яса пінгвіна. Можна використовувати як замінник риби в рецептах." components: - type: Tag tags: @@ -1259,10 +1259,10 @@ defaultTarget: penguin cutlet - type: entity - name: raw chicken cutlet + name: "сира куряча котлета" parent: FoodMeatBase id: FoodMeatChickenCutlet - description: A cutlet of raw chicken. Remember to wash your hands! + description: "Котлета з сирого курячого м'яса. Не забудьте вимити руки!" components: - type: Tag tags: @@ -1286,10 +1286,10 @@ defaultTarget: chicken cutlet - type: entity - name: raw duck cutlet + name: "сира качина котлета" parent: FoodMeatBase id: FoodMeatDuckCutlet - description: A cutlet of raw duck. Remember to wash your hands! + description: "Котлета з сирої качки. Не забудьте вимити руки!" components: - type: Tag tags: @@ -1313,10 +1313,10 @@ defaultTarget: duck cutlet - type: entity - name: raw lizard cutlet + name: "сира котлета з ящірки" parent: FoodMeatBase id: FoodMeatLizardCutlet - description: Delicious dino cutlet. + description: "Смачна котлета з динозавра." components: - type: Tag tags: @@ -1343,10 +1343,10 @@ defaultTarget: lizard cutlet - type: entity - name: raw spider cutlet + name: "сира павукова котлета" parent: FoodMeatBase id: FoodMeatSpiderCutlet - description: A cutlet of raw spider meat. So Kafkaesque. + description: "Котлета з сирого павукового м'яса. Так по-кафкіанськи." components: - type: Tag tags: @@ -1369,10 +1369,10 @@ defaultTarget: spider cutlet - type: entity - name: raw xeno cutlet + name: "сира ксенокотлета" parent: FoodMeatBase id: FoodMeatXenoCutlet - description: A slab of raw xeno meat, dripping with acid. + description: "Шматок сирого м'яса ксеноса, з якого капає кислота." components: - type: FlavorProfile flavors: @@ -1397,10 +1397,10 @@ defaultTarget: xeno cutlet - type: entity - name: raw killer tomato cutlet + name: "сира котлета з помідорами-вбивцями" parent: FoodMeatBase id: FoodMeatTomatoCutlet - description: A cutlet from a slab of tomato. + description: "Котлету з пластинки помідора." components: - type: Tag tags: @@ -1413,10 +1413,10 @@ price: 30 - type: entity - name: salami slice + name: "скибочка салямі" parent: FoodMeatBase id: FoodMeatSalamiSlice - description: A slice of cured salami. + description: "Шматочок в'яленої салямі." components: - type: Tag tags: @@ -1437,10 +1437,10 @@ # Cooked - type: entity - name: cutlet + name: "котлета" parent: FoodMeatBase id: FoodMeatCutletCooked - description: A cooked meat cutlet. Needs some seasoning. + description: "Приготована м'ясна котлета. Треба трохи приправити." components: - type: Tag tags: @@ -1466,10 +1466,10 @@ Taco: MeatCutlet - type: entity - name: bear cutlet + name: "ведмежа котлета" parent: FoodMeatBase id: FoodMeatBearCutletCooked - description: A very manly cutlet of cooked bear meat. + description: "Дуже чоловіча котлета з вареного ведмежого м'яса." components: - type: Tag tags: @@ -1498,10 +1498,10 @@ Taco: BearCutlet - type: entity - name: penguin cutlet + name: "котлета з пінгвіна" parent: FoodMeatBase id: FoodMeatPenguinCutletCooked - description: A cutlet of cooked penguin meat. + description: "Котлета з вареного м'яса пінгвіна." components: - type: Tag tags: @@ -1528,10 +1528,10 @@ Taco: PenguinCutlet - type: entity - name: chicken cutlet + name: "куряча котлета" parent: FoodMeatBase id: FoodMeatChickenCutletCooked - description: A cutlet of cooked chicken. Remember to wash your hands! + description: "Котлета з вареного курячого філе. Не забудьте вимити руки!" components: - type: Tag tags: @@ -1558,10 +1558,10 @@ Taco: ChickenCutlet - type: entity - name: duck cutlet + name: "качина котлета" parent: FoodMeatBase id: FoodMeatDuckCutletCooked - description: A cutlet of cooked duck. Remember to wash your hands! + description: "Котлета з вареної качки. Не забудьте вимити руки!" components: - type: Tag tags: @@ -1588,10 +1588,10 @@ Taco: DuckCutlet - type: entity - name: lizard cutlet + name: "котлета з ящірки" parent: FoodMeatBase id: FoodMeatLizardCutletCooked - description: Delicious cooked dino cutlet. + description: "Смачно приготована котлета \"Діно\"." components: - type: Tag tags: @@ -1619,10 +1619,10 @@ Taco: LizardCutlet - type: entity - name: spider cutlet + name: "павукова котлета" parent: FoodMeatBase id: FoodMeatSpiderCutletCooked - description: A cutlet of cooked spider meat. Finally edible. + description: "Котлета з вареного павукового м'яса. Нарешті їстівна." components: - type: Tag tags: @@ -1648,10 +1648,10 @@ Taco: SpiderCutlet - type: entity - name: xeno cutlet + name: "ксенокотлета" parent: FoodMeatBase id: FoodMeatXenoCutletCooked - description: A cutlet of cooked xeno, dripping with... tastiness? + description: "Котлета з вареного ксеноса, що стікає... смакотою?" components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml index 6e588a3efcb..1b8847daf78 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/noodles.yml @@ -5,7 +5,7 @@ parent: FoodInjectableBase id: FoodNoodlesBase abstract: true - description: Now that's a nice pasta! + description: "Ось це гарна паста!" components: - type: Item storedRotation: -90 @@ -22,10 +22,10 @@ # Noodles - type: entity - name: boiled spaghetti + name: "відварені спагетті" parent: FoodNoodlesBase id: FoodNoodlesBoiled - description: A plain dish of noodles, this needs more ingredients. + description: "Для звичайної страви з локшини потрібно більше інгредієнтів." components: - type: FlavorProfile flavors: @@ -35,10 +35,10 @@ # Tastes like pasta. - type: entity - name: spaghetti + name: "спагеті" parent: FoodNoodlesBase id: FoodNoodles - description: Spaghetti and crushed tomatoes. Just like your abusive father used to make! + description: "Спагеті з помідорами. Так само, як готував твій жорстокий батько!" components: - type: FlavorProfile flavors: @@ -52,10 +52,10 @@ # Tastes like pasta, tomato. - type: entity - name: copypasta + name: "копіпаста" parent: FoodNoodlesBase id: FoodNoodlesCopy - description: You probably shouldn't try this, you always hear people talking about how bad it is... + description: "Вам, мабуть, не варто пробувати, ви завжди чуєте, як люди говорять про те, як це погано..." components: - type: FlavorProfile flavors: @@ -74,10 +74,10 @@ # Tastes like pasta, bad humor. - type: entity - name: spaghetti and meatballs + name: "спагетті з фрикадельками" parent: FoodNoodlesBase id: FoodNoodlesMeatball - description: Now that's a nice-a meatball! + description: "Ось це - фрикаделька!" components: - type: FlavorProfile flavors: @@ -100,10 +100,10 @@ # Tastes like pasta, meat. - type: entity - name: spesslaw + name: "спешеллоу" parent: FoodNoodlesBase id: FoodNoodlesSpesslaw - description: A lawyer's favourite. + description: "Улюбленець юристів." components: - type: FlavorProfile flavors: @@ -123,10 +123,10 @@ # Tastes like pasta, meat. - type: entity - name: chow mein + name: "чау-мейн" parent: FoodNoodlesBase id: FoodNoodlesChowmein - description: A nice mix of noodles and fried vegetables. + description: "Приємне поєднання локшини та смажених овочів." components: - type: FlavorProfile flavors: @@ -148,10 +148,10 @@ # Tastes like pasta, tomato. - type: entity - name: butter noodles + name: "масляна локшина" parent: FoodNoodlesBase id: FoodNoodlesButter - description: Noodles covered in savory butter. Simple and slippery, but delicious. + description: "Локшина, вкрита пікантним вершковим маслом. Просто і слизько, але дуже смачно." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml index 342f2723b8d..8f75696fb42 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/produce.yml @@ -37,8 +37,8 @@ # Subclasses - type: entity - name: wheat bushel - description: Sigh... wheat... a-grain? + name: "бушель пшениці" + description: "Зітхання... пшениця... а-зерно?" id: WheatBushel parent: ProduceBase components: @@ -57,8 +57,8 @@ - Wheat - type: entity - name: meatwheat bushel - description: Some blood-drenched wheat stalks. You can crush them into what passes for meat if you squint hard enough. + name: "бушель м'ясної крупи" + description: "Кілька залитих кров'ю пшеничних стебел. Якщо добре примружитися, їх можна подрібнити на м'ясо." id: MeatwheatBushel parent: ProduceBase components: @@ -79,8 +79,8 @@ seedId: meatwheat - type: entity - name: oat bushel - description: Eat oats, do squats. + name: "бушель вівса" + description: "Їжте овес, робіть присідання." id: OatBushel parent: ProduceBase components: @@ -101,8 +101,8 @@ Quantity: 5 - type: entity - name: sugarcane - description: Sickly sweet. + name: "цукрова тростина" + description: "До божевілля солодко." id: Sugarcane parent: ProduceBase components: @@ -118,8 +118,8 @@ seedId: sugarcane - type: entity - name: papercane roll - description: Why do we even need to grow paper? + name: "рулон целюлози" + description: "Навіщо взагалі потрібно вирощувати папір?" id: Papercane parent: ProduceBase components: @@ -135,8 +135,8 @@ - type: entity parent: FoodProduceBase id: FoodLaughinPeaPod - name: laughin' pea pod - description: The clown's favorite plant. + name: "стручок гороху, що сміється" + description: "Улюблена рослина клоуна." components: - type: FlavorProfile flavors: @@ -166,8 +166,8 @@ - Vegetable - type: entity - name: tower-cap log - description: It's better than bad, it's good! + name: "зруб баштового оголовка" + description: "Це краще, ніж погано, це добре!" id: Log parent: ProduceBase components: @@ -183,8 +183,8 @@ - type: Log - type: entity - name: steel-cap log - description: Steel doesn't grow on trees! It grows on mushrooms, of course. + name: "оциліндрована колода" + description: "Сталь не росте на деревах! Звісно, вона росте на грибах." id: SteelLog parent: ProduceBase components: @@ -202,8 +202,8 @@ spawnCount: 1 - type: entity - name: nettle - description: Stingy little prick. + name: "кропива" + description: "Скупий маленький засранець." id: Nettle parent: ProduceBase components: @@ -233,8 +233,8 @@ grindableSolutionName: food - type: entity - name: death nettle - description: This nettle's out for blood. + name: "смертельна кропива" + description: "Ця кропива жадає крові." id: DeathNettle parent: ProduceBase components: @@ -267,10 +267,10 @@ grindableSolutionName: food - type: entity - name: banana + name: "банан" parent: FoodProduceBase id: FoodBanana - description: Rich in potassium. + description: "Багата калієм." components: - type: FlavorProfile flavors: @@ -306,10 +306,10 @@ Taco: Banana - type: entity - name: mimana + name: "міманан" parent: FoodProduceBase id: FoodMimana - description: Mime's favorite. + description: "Улюбленець мімів. Без слів..." components: - type: FlavorProfile flavors: @@ -347,7 +347,7 @@ Taco: Mimana - type: entity - name: banana peel + name: "бананова шкірка" parent: BaseItem id: TrashBananaPeel components: @@ -397,7 +397,7 @@ - type: SpaceGarbage - type: entity - name: baked banana peel + name: "запечена бананова шкірка" parent: TrashBananaPeel id: TrashBakedBananaPeel components: @@ -419,7 +419,7 @@ Quantity: 2 - type: entity - name: mimana peel + name: "шкірка мімана" parent: TrashBananaPeel id: TrashMimanaPeel components: @@ -436,7 +436,7 @@ volume: -100 - type: entity - name: bananium peel + name: "бананіумна шкірка" parent: TrashBananaPeel id: TrashBananiumPeel components: @@ -449,10 +449,10 @@ - type: Slippery - type: entity - name: carrot + name: "морква" parent: FoodProduceBase id: FoodCarrot - description: It's good for the eyes! + description: "Це корисно для очей!" components: - type: FlavorProfile flavors: @@ -489,10 +489,10 @@ Taco: Carrot - type: entity - name: cabbage + name: "капуста" parent: FoodProduceBase id: FoodCabbage - description: Ewwwwwwwwww. Cabbage. + description: "Фууууууууууу. Капуста." components: - type: FlavorProfile flavors: @@ -519,10 +519,10 @@ Taco: Cabbage - type: entity - name: garlic + name: "часник" parent: FoodProduceBase id: FoodGarlic - description: Delicious, but with a potentially overwhelming odor. + description: "Смачно, але з потенційно нестерпним запахом." components: - type: FlavorProfile flavors: @@ -551,10 +551,10 @@ Taco: Garlic - type: entity - name: lemon + name: "лимон" parent: FoodProduceBase id: FoodLemon - description: When life gives you lemons, be grateful they aren't limes. + description: "Коли життя дарує вам лимони, будьте вдячні, що це не лайми." components: - type: FlavorProfile flavors: @@ -587,10 +587,10 @@ Taco: Lemon - type: entity - name: lemoon + name: "лимон" parent: FoodProduceBase id: FoodLemoon - description: People says Moon is made out of cheese, but Moon is actually made out of milk and laurel! + description: "Люди кажуть, що Місяць зроблений з сиру, але насправді він зроблений з молока і лавра!" components: - type: FlavorProfile flavors: @@ -622,10 +622,10 @@ Taco: Lemoon - type: entity - name: lime + name: "лайм" parent: FoodLemon id: FoodLime - description: Cures Space Scurvy, allows you to act like a Space Pirate. + description: "Лікує космічну цингу, дозволяє діяти як космічний пірат." components: - type: FlavorProfile flavors: @@ -649,10 +649,10 @@ Taco: Lime - type: entity - name: orange + name: "апельсин" parent: FoodLemon id: FoodOrange - description: Healthy, very orange. + description: "Здоровий, дуже помаранчевий." components: - type: FlavorProfile flavors: @@ -675,10 +675,10 @@ Taco: Orange - type: entity - name: extradimensional orange + name: "екстравимірний помаранчевий" parent: FoodProduceBase id: FoodExtradimensionalOrange - description: You can hardly wrap your head around this thing. + description: "Ви ледве можете зрозуміти, що це таке." components: - type: FlavorProfile flavors: @@ -716,10 +716,10 @@ Taco: ExtradimensionalOrange - type: entity - name: pineapple + name: "ананас" parent: FoodProduceBase id: FoodPineapple - description: Mmm, tropical. + description: "Ммм, тропічний." components: - type: FlavorProfile flavors: @@ -752,10 +752,10 @@ - Fruit - type: entity - name: potato + name: "картопля" parent: FoodProduceBase id: FoodPotato - description: The space Irish starved to death after their potato crops died. Sadly they were unable to fish for space carp due to it being the queen's space. Bringing this up to any space IRA member will drive them insane with anger. + description: "Космічні ірландці померли з голоду після того, як загинув урожай картоплі. На жаль, вони не могли ловити космічних коропів, бо це була королева космосу. Якщо розповісти про це будь-якому космічному члену ІРА, він збожеволіє від гніву." components: - type: FlavorProfile flavors: @@ -789,10 +789,10 @@ - type: entity - name: tomato + name: "помідор" parent: [FoodProduceBase, ItemHeftyBase] id: FoodTomato - description: I say to-mah-to, you say tom-mae-to. + description: "Я кажу \"то-ма-то\", ти кажеш \"том-ме-то\"." components: - type: FlavorProfile flavors: @@ -849,10 +849,10 @@ Taco: Tomato - type: entity - name: blue tomato + name: "синій помідор" parent: FoodTomato id: FoodBlueTomato - description: This one is blue. + description: "Цей синій." components: - type: SolutionContainerManager solutions: @@ -898,10 +898,10 @@ Taco: BlueTomato - type: entity - name: blood tomato + name: "кривавий помідор" parent: FoodTomato id: FoodBloodTomato - description: Wait, that's not ketchup... + description: "Зачекай, це не кетчуп..." components: - type: SolutionContainerManager solutions: @@ -946,10 +946,10 @@ Taco: BloodTomato - type: entity - name: eggplant + name: "баклажан" parent: FoodProduceBase id: FoodEggplant - description: Maybe there's a chicken inside? + description: "Може, там всередині є курча?" components: - type: FlavorProfile flavors: @@ -973,10 +973,10 @@ - Vegetable - type: entity - name: apple + name: "яблуко" parent: FoodProduceBase id: FoodApple - description: It's a little piece of Eden. + description: "Це маленький шматочок Едему." components: - type: FlavorProfile flavors: @@ -1008,10 +1008,10 @@ Taco: Apple - type: entity - name: golden apple + name: "золоте яблуко" parent: FoodProduceBase id: FoodGoldenApple - description: It should be shaped like a cube, shouldn't it? + description: "Він повинен мати форму куба, чи не так?" components: - type: FlavorProfile flavors: @@ -1048,10 +1048,10 @@ Taco: GoldenApple - type: entity - name: cocoa pod + name: "какао-боб" parent: FoodProduceBase id: FoodCocoaPod - description: You can never have too much chocolate! + description: "Шоколаду ніколи не буває забагато!" components: - type: FlavorProfile flavors: @@ -1081,10 +1081,10 @@ - Fruit - type: entity - name: ear of corn + name: "качан кукурудзи" parent: FoodProduceBase id: FoodCorn - description: Needs some butter! And some cooking... + description: "Потрібно трохи масла! І щось приготувати..." components: - type: FlavorProfile flavors: @@ -1124,10 +1124,10 @@ Skewer: CornSkewer - type: entity - name: corn cob + name: "кукурудзяне стебло" parent: BaseItem id: FoodCornTrash - description: Not a dang kernel left. + description: "Не залишилося жодної зернини." components: - type: Sprite sprite: Objects/Specific/Hydroponics/corn.rsi @@ -1146,10 +1146,10 @@ Quantity: 10 - type: entity - name: onion + name: "цибуля" parent: FoodProduceBase id: FoodOnion - description: Nothing to cry over. + description: "Нема над чим плакати." components: - type: FlavorProfile flavors: @@ -1177,10 +1177,10 @@ - Vegetable - type: entity - name: red onion + name: "червона цибуля" parent: FoodProduceBase id: FoodOnionRed - description: Purple despite the name. + description: "Фіолетовий, незважаючи на назву." components: - type: FlavorProfile flavors: @@ -1208,10 +1208,10 @@ - Vegetable - type: entity - name: chanterelle cluster + name: "кластер лисичок" parent: FoodProduceBase id: FoodMushroom - description: "Cantharellus Cibarius: These jolly yellow little shrooms sure look tasty!" + description: "Cantharellus Cibarius: Ці веселі жовті маленькі грибочки виглядають дуже апетитно!" components: - type: SolutionContainerManager solutions: @@ -1250,10 +1250,10 @@ - Slice - type: entity - name: pineapple slice + name: "шматочок ананаса" parent: ProduceSliceBase id: FoodPineappleSlice - description: Mmm, tropical. + description: "Ммм, тропічний." components: - type: FlavorProfile flavors: @@ -1275,10 +1275,10 @@ Taco: PineappleSlice - type: entity - name: onion slice + name: "скибочка цибулі" parent: ProduceSliceBase id: FoodOnionSlice - description: Nothing to cry over. + description: "Нема над чим плакати." components: - type: FlavorProfile flavors: @@ -1306,10 +1306,10 @@ Taco: OnionSlice - type: entity - name: red onion slice + name: "скибочка червоної цибулі" parent: ProduceSliceBase id: FoodOnionRedSlice - description: Purple despite the name. + description: "Фіолетовий, незважаючи на назву." components: - type: FlavorProfile flavors: @@ -1337,10 +1337,10 @@ Taco: OnionRedSlice - type: entity - name: chili pepper + name: "перець чилі" parent: FoodProduceBase id: FoodChiliPepper - description: Spicy, best not touch your eyes. + description: "Гострий, краще не потрапляти в очі." components: - type: FlavorProfile flavors: @@ -1370,10 +1370,10 @@ Skewer: ChiliPepperSkewer - type: entity - name: chilly pepper + name: "гострий перець" parent: FoodProduceBase id: FoodChillyPepper - description: Icy hot. + description: "Крижана гаряча." components: - type: FlavorProfile flavors: @@ -1401,10 +1401,10 @@ Skewer: ChillyPepperSkewer - type: entity - name: aloe + name: "алое" parent: FoodProduceBase id: FoodAloe - description: A fragrant plant with soothing properties. + description: "Ароматна рослина із заспокійливими властивостями." components: - type: FlavorProfile flavors: @@ -1433,10 +1433,10 @@ Burger: Aloe - type: entity - name: poppy + name: "мак" parent: FoodProduceBase id: FoodPoppy - description: A flower with extracts often used in the production of medicine. + description: "Квітка, екстракти якої часто використовують у виробництві ліків" components: - type: Clothing slots: @@ -1469,10 +1469,10 @@ Burger: Poppy - type: entity - name: lily + name: "лілі" parent: FoodPoppy id: FoodLily - description: A beautiful orange flower. + description: "Красива помаранчева квітка." components: - type: FlavorProfile flavors: @@ -1501,10 +1501,10 @@ Burger: Lily - type: entity - name: lingzhi + name: "лінчжі" parent: FoodProduceBase id: FoodLingzhi - description: A potent medicinal mushroom. Don't go overboard. + description: "Потужний лікарський гриб. Не переборщіть." components: - type: FlavorProfile flavors: @@ -1531,10 +1531,10 @@ Burger: Lingzhi - type: entity - name: ambrosia vulgaris + name: "амброзія звичайна" parent: FoodProduceBase id: FoodAmbrosiaVulgaris - description: A medicinal plant. May make you feel a little funny. + description: "Лікарська рослина. Може змусити вас почуватися трохи кумедно." components: - type: FlavorProfile flavors: @@ -1574,10 +1574,10 @@ Burger: AmbrosiaVulgarisBurger - type: entity - name: ambrosia deus + name: "амброзія божа" parent: FoodProduceBase id: FoodAmbrosiaDeus - description: An extremely sought-after medicinal plant. May have some funky side effects. + description: "Надзвичайно популярна лікарська рослина. Може мати деякі побічні ефекти." components: - type: FlavorProfile flavors: @@ -1615,10 +1615,10 @@ Burger: AmbrosiaDeusBurger - type: entity - name: galaxythistle + name: "гадючник" parent: FoodProduceBase id: FoodGalaxythistle - description: A medicinal plant used for its antitoxin. + description: "Лікарська рослина, яку використовують через її антитоксин." components: - type: FlavorProfile flavors: @@ -1646,10 +1646,10 @@ Burger: GalaxythistleBurger - type: entity - name: glasstle + name: "гласність" parent: FoodProduceBase id: FoodGlasstle - description: A fragile crystal plant with lot of spiky thorns. + description: "Тендітна кришталева рослина з безліччю колючих шипів." components: - type: Item size: Small @@ -1714,10 +1714,10 @@ Burger: GlasstleBurger - type: entity - name: fly amanita + name: "мухомор" parent: FoodProduceBase id: FoodFlyAmanita - description: A delicious-looking mushroom like you see in those cartoons. + description: "Апетитний на вигляд гриб, як у мультфільмах." components: - type: FlavorProfile flavors: @@ -1744,10 +1744,10 @@ Burger: FlyAmanita - type: entity - name: gatfruit + name: "гатфрут" parent: [ FoodProduceBase, BaseSyndicateContraband ] id: FoodGatfruit - description: A delicious, gun-shaped fruit with a thick wooden stem. + description: "Смачний плід у формі пістолета з товстою дерев'яною плодоніжкою." components: - type: FlavorProfile flavors: @@ -1777,10 +1777,10 @@ Burger: GatfruitBurger - type: entity - name: capfruit + name: "капфрут" parent: FoodProduceBase id: FoodRealCapfruit - description: A soft but smooth gun-shaped fruit. + description: "М'який, але гладкий плід у формі пістолета." components: - type: FlavorProfile flavors: @@ -1810,7 +1810,7 @@ Burger: CapfruitBurger - type: entity - name: capfruit + name: "капфрут" parent: FoodRealCapfruit id: FoodFakeCapfruit suffix: Fake @@ -1822,8 +1822,8 @@ - RevolverCapGunFake - type: entity - name: rice bushel - description: Can be ground into rice, perfect for pudding or sake. + name: "бушель рису" + description: "Можна перемолоти на рис, ідеально підходить для пудингу або саке." id: RiceBushel parent: ProduceBase components: @@ -1839,8 +1839,8 @@ seedId: rice - type: entity - name: soybeans - description: For those who can't stand seeing good old meat. + name: "соєві боби" + description: "Для тих, хто не може дивитися на старе добре м'ясо." id: FoodSoybeans parent: ProduceBase components: @@ -1869,8 +1869,8 @@ Burger: SoybeansBurger - type: entity - name: spaceman's trumpet - description: A vivid flower that smells faintly of freshly cut grass. Touching the flower seems to stain the skin some time after contact, yet most other surfaces seem to be unaffected by this phenomenon. + name: "сурма космонавта" + description: "Яскрава квітка, що ледь відчутно пахне свіжоскошеною травою. Якщо доторкнутися до квітки, то через деякий час після контакту на шкірі з'являється пляма, проте на більшість інших поверхонь це явище не впливає." id: FoodSpacemansTrumpet parent: FoodProduceBase components: @@ -1901,8 +1901,8 @@ Burger: SpacemansTrumpetBurger - type: entity - name: koibean - description: These beans seem a little bit fishy. + name: "койбеан" + description: "Ця квасоля здається трохи рибною." id: FoodKoibean parent: ProduceBase components: @@ -1933,10 +1933,10 @@ Burger: KoibeanBurger - type: entity - name: watermelon + name: "кавун" parent: [FoodProduceBase, ItemHeftyBase] id: FoodWatermelon - description: Round green object that you can slice and eat. + description: "Круглий зелений об'єкт, який можна нарізати і з'їсти." components: - type: Item size: Small @@ -1995,10 +1995,10 @@ - Fruit - type: entity - name: watermelon slice + name: "шматочок кавуна" parent: ProduceSliceBase id: FoodWatermelonSlice - description: Juicy green and red slice. + description: "Соковита зелена і червона нарізка." components: - type: Item size: Tiny @@ -2034,10 +2034,10 @@ Skewer: WatermelonSliceSkewer - type: entity - name: holymelon + name: "кавун" parent: [FoodProduceBase, ItemHeftyBase] id: FoodHolymelon - description: The water within this melon has been blessed by some deity that's particularly fond of watermelon. + description: "Вода в цій дині була благословенна якимось божеством, яке особливо любить кавуни." components: - type: Item size: Small @@ -2097,10 +2097,10 @@ - Fruit - type: entity - name: holymelon slice + name: "шматочок хурми" parent: ProduceSliceBase id: FoodHolymelonSlice - description: Juicy golden and red slice. + description: "Соковита золотисто-червона скибочка." components: - type: Item size: Tiny @@ -2137,10 +2137,10 @@ Skewer: HolymelonSliceSkewer - type: entity - name: grapes + name: "виноград" parent: FoodProduceBase id: FoodGrape - description: The food of emperors, Space France inhabitants (usually as wine) and soccer moms. One day it could be used in wine production for the bartender if he ever runs out. + description: "Їжа імператорів, мешканців Космічної Франції (зазвичай у вигляді вина) та футбольних мам. Одного дня його можуть використати у виробництві вина для бармена, якщо воно у нього колись закінчиться." components: - type: FlavorProfile flavors: @@ -2168,10 +2168,10 @@ - Fruit - type: entity - name: berries + name: "ягоди" parent: FoodProduceBase id: FoodBerries - description: A handful of various types of berries. + description: "Жменя різних видів ягід." components: - type: FlavorProfile flavors: @@ -2203,10 +2203,10 @@ Burger: BerriesBurger - type: entity - name: bungo fruit + name: "фрукт бунго" parent: FoodProduceBase id: FoodBungo - description: The humble bungo fruit. + description: "Скромний плід бунго." components: - type: FlavorProfile flavors: @@ -2241,7 +2241,7 @@ Burger: Bungo - type: entity - name: bungo pit + name: "яма-бунго" parent: FoodInjectableBase id: FoodBungoPit components: @@ -2271,8 +2271,8 @@ - type: entity parent: FoodProduceBase id: FoodPeaPod - name: pea pod - description: A duck's favorite treat! + name: "стручок гороху" + description: "Улюблені качині ласощі!" components: - type: FlavorProfile flavors: @@ -2301,8 +2301,8 @@ - type: entity parent: FoodProduceBase id: FoodWorldPeas - name: cluster of world peas - description: It's rumored to bring peace to any who consume it. + name: "кластер світового гороху" + description: "Подейкують, що він приносить умиротворення тому, хто його вживає." components: - type: FlavorProfile flavors: @@ -2331,10 +2331,10 @@ Burger: WorldPeaBurger - type: entity - name: pumpkin + name: "гарбуз" parent: FoodProduceBase id: FoodPumpkin - description: A large, orange... berry. Seriously. + description: "Велика, помаранчева... ягода. Серйозно." components: - type: Item size: Small @@ -2380,10 +2380,10 @@ - Vegetable - type: entity - name: blue pumpkin + name: "синій гарбуз" parent: FoodProduceBase id: FoodBluePumpkin - description: A large, blue... berry. Seriously. + description: "Велика, синя... ягода. Серйозно." components: - type: Item size: Small @@ -2430,8 +2430,8 @@ - Fruit - type: entity - name: cotton boll - description: Moth people's favorite snack, and just as fluffy as them. + name: "ватяна паличка" + description: "Улюблена закуска метеликів, і така ж пухнаста, як і вони." id: CottonBol parent: FoodProduceBase components: @@ -2459,8 +2459,8 @@ - CottonBoll - type: entity - name: pyrotton boll - description: This will probably set you on fire. + name: "піротоновий дзвіночок" + description: "Це, ймовірно, запалить вас." id: PyrottonBol parent: FoodProduceBase components: @@ -2492,10 +2492,10 @@ grindableSolutionName: food - type: entity - name: cherry + name: "вишня" parent: FoodProduceBase id: FoodCherry - description: Juicy red cherry with a pit inside. + description: "Соковита червона вишня з кісточкою всередині." components: - type: FlavorProfile flavors: @@ -2530,7 +2530,7 @@ Burger: Cherry - type: entity - name: cherry pit + name: "вишнева кісточка" parent: FoodInjectableBase id: TrashCherryPit components: @@ -2559,8 +2559,8 @@ - type: BadFood - type: entity - name: anomaly berry - description: A strange blue fruit. Something about it doesn't seem right. + name: "аномальна ягода" + description: "Дивний синій плід. Щось у ньому не так." parent: FoodProduceBase id: FoodAnomalyBerry components: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml index 7b9db1f41fe..4763784a0ff 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/skewer.yml @@ -2,10 +2,10 @@ # Kebabs - type: entity - name: skewer + name: "шампур" parent: BaseItem id: FoodKebabSkewer - description: A thin rod of metal used to skewer just about anything and cook it. + description: "Тонкий металевий стрижень, на який нанизували практично все, що завгодно, і готували." components: - type: Sprite sprite: Objects/Consumable/Food/skewer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml index e9e57f79ce4..a121669367a 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/snacks.yml @@ -29,10 +29,10 @@ # reagents and shit for healing or different effects. - type: entity - name: boritos + name: "боритос" parent: FoodSnackBase id: FoodSnackBoritos - description: Crunchy, salty tortilla chips. You could probably make nachos with these. + description: "Хрусткі, солоні чіпси з тортильї. З них, напевно, можна зробити начос." components: - type: FlavorProfile flavors: @@ -45,10 +45,10 @@ - FoodPacketBoritosTrash - type: entity - name: C&Ds + name: "C&D" parent: FoodSnackBase id: FoodSnackCnDs - description: Legally, we cannot say that these won't melt in your hands. + description: "З юридичної точки зору, ми не можемо сказати, що вони не розтануть у вас в руках." components: - type: FlavorProfile flavors: @@ -61,10 +61,10 @@ - FoodPacketCnDsTrash - type: entity - name: cheesie honkers + name: "сирні гудки" parent: FoodSnackBase id: FoodSnackCheesie - description: Bite sized cheesie snacks that will honk all over your mouth. + description: "Сирні закуски розміром з укус, від яких аж дзвенить у роті." components: - type: FlavorProfile flavors: @@ -78,10 +78,10 @@ - FoodPacketCheesieTrash - type: entity - name: chips + name: "чіпси" parent: FoodSnackBase id: FoodSnackChips - description: Commander Riker's What-The-Crisps. + description: "Командир Райкер - \"Чіпси\"." components: - type: FlavorProfile flavors: @@ -96,10 +96,10 @@ - FoodPacketChipsTrash - type: entity - name: chocolate bar + name: "шоколадка" parent: BaseItem id: FoodSnackChocolate - description: Tastes like cardboard. + description: "На смак як картон." components: - type: Sprite sprite: Objects/Consumable/Food/snacks.rsi @@ -118,10 +118,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: chocolate bar + name: "шоколадка" parent: FoodSnackBase id: FoodSnackChocolateBar - description: Tastes like cardboard. + description: "На смак як картон." components: - type: FlavorProfile flavors: @@ -146,10 +146,10 @@ Quantity: 1 - type: entity - name: energy bar + name: "енергетичний батончик" parent: FoodSnackBase id: FoodSnackEnergy - description: An energy bar with a lot of punch. + description: "Енергетичний батончик з великою кількістю пуншу." components: - type: Sprite state: energybar @@ -162,10 +162,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: energy bar + name: "енергетичний батончик" parent: FoodSnackBase id: FoodSnackEnergyBar - description: An energy bar with a lot of punch. + description: "Енергетичний батончик з великою кількістю пуншу." components: - type: FlavorProfile flavors: @@ -178,10 +178,10 @@ - type: Item - type: entity - name: sweetie's pistachios + name: "фісташки цукерочки" parent: FoodSnackBase id: FoodSnackPistachios - description: Sweeties's name-brand pistachios. probably won't give you diseases. Probably. + description: "Фісташки від \"Солодкого\". Напевно, від них не буде хвороб. Напевно." components: - type: FlavorProfile flavors: @@ -198,10 +198,10 @@ - Fruit # Seed of a fruit, you can yell at me - type: entity - name: popcorn + name: "попкорн" parent: FoodSnackBase id: FoodSnackPopcorn - description: Grown on an unknown planet, by an unknown farmer, popped by some jerk on a space station. + description: "Вирощений на невідомій планеті, невідомим фермером, застрелений якимось придурком на космічній станції." components: - type: FlavorProfile flavors: @@ -217,10 +217,10 @@ - FoodPacketPopcornTrash - type: entity - name: 4no raisins + name: "4без родзинок" parent: FoodSnackBase id: FoodSnackRaisins - description: Best raisins in the universe. Not sure why. + description: "Найкращі родзинки у всесвіті. Не знаю, чому." components: - type: FlavorProfile flavors: @@ -236,10 +236,10 @@ - Fruit - type: entity - name: bob's semki sunflower seeds + name: "насіння соняшнику бобівські семки" parent: FoodSnackBase id: FoodSnackSemki - description: Proudly produced by the Bob Bobson nutritional corporation. Perfect for spitting at people. + description: "З гордістю виробляється харчовою корпорацією Bob Bobson. Ідеально підходить для того, щоб плювати на людей." components: - type: FlavorProfile flavors: @@ -252,10 +252,10 @@ - FoodPacketSemkiTrash - type: entity - name: sus jerky + name: "sus jerky" parent: FoodSnackBase id: FoodSnackSus - description: Something about this packet makes you feel incredibly uneasy. Jerky's good though. + description: "Щось у цьому пакеті змушує вас почуватися неймовірно неспокійно. Хоча в'ялене м'ясо смачне." components: - type: FlavorProfile flavors: @@ -271,10 +271,10 @@ - Meat - type: entity - name: syndi-cakes + name: "синді-тістечка" parent: FoodSnackBase id: FoodSnackSyndi - description: An extremely moist snack cake that tastes just as good after being nuked. + description: "Надзвичайно вологий закусочний торт, який смакує так само добре, як і після ядерної бомбардування." components: - type: FlavorProfile flavors: @@ -289,8 +289,8 @@ - type: entity parent: FoodSnackBase id: DrinkRamen - name: cup ramen - description: A cheap food with a taste that reminds you of your school years. + name: "чашка рамен" + description: "Просто додайте 10 мл окропу. Смак, що нагадує шкільні роки." components: - type: RefillableSolution solution: food @@ -314,8 +314,8 @@ - type: entity parent: DrinkRamen id: DrinkHellRamen - name: hell ramen - description: Super spicy flavor! + name: "пекельний рамен" + description: "Просто додайте 10 мл окропу. Супер гострий смак" components: - type: SolutionContainerManager solutions: @@ -328,10 +328,10 @@ Quantity: 5 - type: entity - name: chow mein + name: "чау-мейн" parent: FoodSnackBase id: FoodSnackChowMein - description: A salty fried noodle snack. Looks like they forgot the vegetables. + description: "Закуска з солоної смаженої локшини. Схоже, вони забули овочі." components: - type: FlavorProfile flavors: @@ -355,10 +355,10 @@ - FoodPacketChowMeinTrash - type: entity - name: dan dan noodles + name: "локшина дан дан дан" parent: FoodSnackBase id: FoodSnackDanDanNoodles - description: A spicy Sichuan noodle snack. The chili oil slick pools on top. + description: "Гостра закуска з сичуаньської локшини. Зверху збирається патьоки олії чилі." components: - type: FlavorProfile flavors: @@ -384,10 +384,10 @@ - FoodPacketDanDanTrash - type: entity - name: fortune cookie + name: "печиво з передбаченнями" parent: FoodSnackBase id: FoodSnackCookieFortune - description: A boring cardboard tasting snack with a fortune inside. Surprise! You're boring too. + description: "Нудний картонний смаколик з цілим багатством всередині. Сюрприз! Ти теж нудний." components: - type: FlavorProfile flavors: @@ -412,8 +412,8 @@ - type: entity id: FoodSnackNutribrick parent: BaseItem - name: nutribrick - description: A carefully synthesized brick designed to contain the highest ratio of nutriment to volume. Tastes like shit. + name: "нутрібрік" + description: "Ретельно синтезована цеглина, розроблена з максимальним співвідношенням поживних речовин до об'єму. На смак як лайно." components: - type: Item size: Small @@ -433,8 +433,8 @@ - type: entity id: FoodSnackNutribrickOpen parent: FoodSnackBase - name: nutribrick - description: A carefully synthesized brick designed to contain the highest ratio of nutriment to volume. Tastes like shit. + name: "нутрібрік" + description: "Ретельно синтезована цеглина, розроблена з максимальним співвідношенням поживних речовин до об'єму. На смак як лайно." components: - type: FlavorProfile flavors: @@ -458,8 +458,8 @@ - type: entity id: FoodSnackMREBrownie parent: BaseItem - name: brownie - description: A precisely mixed brownie, made to withstand blunt trauma and harsh conditions. Tastes like shit. + name: "тістечко" + description: "Точно вимішаний брауні, створений, щоб витримувати тупі травми та суворі умови. На смак як лайно." components: - type: Sprite sprite: Objects/Consumable/Food/snacks.rsi @@ -478,9 +478,9 @@ - type: entity id: FoodSnackMREBrownieOpen parent: FoodSnackBase - name: brownie + name: "тістечко" suffix: MRE - description: A precisely mixed brownie, made to withstand blunt trauma and harsh conditions. Tastes like shit. + description: "Точно вимішаний брауні, створений, щоб витримувати тупі травми та суворі умови. На смак як лайно." components: - type: FlavorProfile flavors: @@ -504,7 +504,7 @@ categories: [ HideSpawnMenu ] parent: BaseItem id: FoodPacketTrash - description: This is rubbish. + description: "Це нісенітниця." abstract: true components: - type: Sprite @@ -527,7 +527,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketBoritosTrash - name: boritos bag + name: "пакетик боритос" components: - type: Sprite state: boritos-trash @@ -536,7 +536,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketCnDsTrash - name: C&Ds bag + name: "Сумка C&Ds" components: - type: Sprite state: cnds-trash @@ -545,7 +545,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketCheesieTrash - name: cheesie honkers + name: "сирні гудки" components: - type: Sprite state: cheesiehonkers-trash @@ -554,7 +554,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketChipsTrash - name: chips + name: "чіпси" components: - type: Sprite state: chips-trash @@ -563,7 +563,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketChocolateTrash - name: chocolate wrapper + name: "шоколадна обгортка" components: - type: Sprite state: chocolatebar-trash @@ -572,7 +572,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketEnergyTrash - name: energybar wrapper + name: "обгортка енергетичного батончика" components: - type: Sprite state: energybar-trash @@ -581,7 +581,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketPistachioTrash - name: pistachios packet + name: "пачка фісташок" components: - type: Sprite state: pistachio-trash @@ -590,7 +590,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketPopcornTrash - name: popcorn box + name: "коробка для попкорну" components: - type: Sprite state: popcorn-trash @@ -599,7 +599,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketRaisinsTrash - name: 4no raisins + name: "4без родзинок" components: - type: Sprite state: raisins-trash @@ -608,7 +608,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketSemkiTrash - name: semki packet + name: "пакет \"Семки" components: - type: Sprite state: semki-trash @@ -617,7 +617,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketSusTrash - name: sus jerky + name: "sus jerky" components: - type: Sprite state: susjerky-trash @@ -626,7 +626,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketSyndiTrash - name: syndi-cakes box + name: "коробка з синді-тістечками" components: - type: Sprite state: syndicakes-trash @@ -635,7 +635,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketCupRamenTrash - name: empty cup ramen + name: "порожня чашка рамен" components: - type: Sprite state: ramen @@ -644,7 +644,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketChowMeinTrash - name: empty chow mein box + name: "порожня коробка з-під чау-чау" components: - type: Sprite state: chinese1 @@ -653,7 +653,7 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketDanDanTrash - name: empty dan dan box + name: "порожне відро Дан-Дан" components: - type: Sprite state: chinese2 @@ -662,8 +662,8 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodCookieFortune - name: cookie fortune - description: "The fortune reads: The end is near...and it's all your fault." + name: "печиво фортуна" + description: "Доля говорить: Кінець близький... і це твоя провина." components: - type: Sprite state: fortune @@ -675,8 +675,8 @@ categories: [ HideSpawnMenu ] parent: FoodPacketTrash id: FoodPacketMRETrash - name: MRE wrapper - description: A general purpose wrapper for a variety of military food goods. + name: "Обгортка MRE" + description: "Універсальна обгортка для різноманітних військових харчових продуктів." components: - type: Food requiresSpecialDigestion: true diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml index d5cb4311c46..5184277c0c6 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/soup.yml @@ -65,10 +65,10 @@ # Custom Soup Example - type: entity - name: pea soup + name: "гороховий суп" parent: FoodBowlBase id: FoodSoupPea - description: A humble split pea soup. + description: "Скромний гороховий суп." components: - type: FlavorProfile flavors: @@ -93,10 +93,10 @@ # Salad - type: entity - name: aesir salad + name: "салат аесір" parent: FoodBowlBase id: FoodSaladAesir - description: Probably too incredible for mortals to fully enjoy. + description: "Напевно, занадто неймовірна для смертних, щоб повністю насолодитися нею." components: - type: FlavorProfile flavors: @@ -122,10 +122,10 @@ - Fruit # I don't know what this is but its' a salad so sure - type: entity - name: herb salad + name: "трав'яний салат" parent: FoodBowlBase id: FoodSaladHerb - description: A tasty salad with apples on top. + description: "Смачний салат з яблуками зверху." components: - type: FlavorProfile flavors: @@ -150,10 +150,10 @@ - Soup - type: entity - name: valid salad + name: "дійсний салат" parent: FoodBowlBase id: FoodSaladValid - description: It's just an herb salad with meatballs and fried potato slices. Nothing suspicious about it. + description: "Це просто салат із зелені з фрикадельками та скибочками смаженої картоплі. Нічого підозрілого." components: - type: FlavorProfile flavors: @@ -183,10 +183,10 @@ - Soup - type: entity - name: coleslaw + name: "капустяний салат" parent: FoodBowlBase id: FoodSaladColeslaw - description: Shredded cabbage and red onions dressed with a vinaigrette. + description: "Нашатковану капусту і червону цибулю заправляємо вінегретом." components: - type: FlavorProfile flavors: @@ -210,10 +210,10 @@ Quantity: 3 - type: entity - name: caesar salad + name: "салат цезар" parent: FoodBowlBase id: FoodSaladCaesar - description: A simple yet flavorful salad of onions, lettuce, croutons, and shreds of cheese dressed in oil. Comes with a slice of pita bread! + description: "Простий, але ароматний салат з цибулі, салату, сухариків та шматочків сиру, заправлений олією. Подається зі шматочком лаваша!" components: - type: FlavorProfile flavors: @@ -236,10 +236,10 @@ Quantity: 6 - type: entity - name: kimchi salad + name: "салат кімчі" parent: FoodBowlBase id: FoodSaladKimchi - description: It really is just a spicy salad. + description: "Насправді це просто гострий салат." components: - type: FlavorProfile flavors: @@ -263,10 +263,10 @@ Quantity: 2 - type: entity - name: fruit salad + name: "фруктовий салат" parent: FoodBowlBase id: FoodSaladFruit - description: Your standard fruit salad. + description: "Ваш стандартний фруктовий салат." components: - type: FlavorProfile flavors: @@ -290,10 +290,10 @@ - Soup - type: entity - name: jungle salad + name: "салат джунглів" parent: FoodBowlBase id: FoodSaladJungle - description: Exotic fruits in a bowl. + description: "Екзотичні фрукти в мисці." components: - type: FlavorProfile flavors: @@ -318,10 +318,10 @@ - Soup - type: entity - name: citrus salad + name: "цитрусовий салат" parent: FoodBowlBase id: FoodSaladCitrus - description: Citrus overload! + description: "Цитрусовий перебір!" components: - type: FlavorProfile flavors: @@ -346,10 +346,10 @@ - Soup - type: entity - name: salad of eden + name: "райський салат" parent: FoodBowlBase id: FoodSaladEden - description: A salad brimming with untapped potential. + description: "Салат, сповнений невикористаного потенціалу." components: - type: FlavorProfile flavors: @@ -374,10 +374,10 @@ # Rice - type: entity - name: boiled rice + name: "відварений рис" parent: FoodBowlBase id: FoodRiceBoiled - description: A warm bowl of rice. + description: "Тепла миска з рисом." components: - type: FlavorProfile flavors: @@ -388,10 +388,10 @@ - state: rice - type: entity - name: egg-fried rice + name: "рис, смажений в яйці" parent: FoodBowlBase id: FoodRiceEgg - description: A bowl of rice with a fried egg. + description: "Миска рису зі смаженим яйцем." components: - type: FlavorProfile flavors: @@ -416,10 +416,10 @@ - Soup - type: entity - name: rice and pork + name: "рис і свинина" parent: FoodBowlBase id: FoodRicePork - description: Well, it looks like pork... + description: "Ну, схоже на свинину..." components: - type: FlavorProfile flavors: @@ -448,10 +448,10 @@ - Soup - type: entity - name: rice pudding + name: "рисовий пудинг" parent: FoodBowlBase id: FoodRicePudding - description: Everybody loves rice pudding! + description: "Всі люблять рисовий пудинг!" components: - type: FlavorProfile flavors: @@ -476,10 +476,10 @@ Quantity: 5 - type: entity - name: black-eyed gumbo + name: "гумбо з чорними очима" parent: FoodBowlBase id: FoodRiceGumbo - description: A spicy and savory meat and rice dish. + description: "Гостра та пікантна страва з м'яса та рису." components: - type: FlavorProfile flavors: @@ -510,10 +510,10 @@ # Misc - type: entity - name: oatmeal + name: "вівсянка" parent: FoodBowlBase id: FoodOatmeal - description: A nice bowl of oatmeal. + description: "Гарна миска вівсянки." components: - type: FlavorProfile flavors: @@ -536,10 +536,10 @@ Quantity: 10 - type: entity - name: space liberty duff + name: "космічна свобода дафф" parent: FoodBowlBase id: FoodJellyDuff - description: Jello gelatin, from Alfred Hubbard's cookbook. + description: "Желе з желатину, з кулінарної книги Альфреда Хаббарда." components: - type: FlavorProfile flavors: @@ -551,10 +551,10 @@ - state: spacelibertyduff - type: entity - name: amanita jelly + name: "желе з аманіту" parent: FoodInjectableBase id: FoodJellyAmanita - description: It's evil, don't touch it! + description: "Це зло, не чіпай його!" components: - type: FlavorProfile flavors: @@ -576,10 +576,10 @@ # Soup - type: entity - name: meatball soup + name: "суп з фрикадельками" parent: FoodBowlBase id: FoodSoupMeatball - description: You've got balls kid, BALLS! + description: "А ти сміливий, хлопче, сміливий!" components: - type: FlavorProfile flavors: @@ -605,10 +605,10 @@ - Soup - type: entity - name: slime soup + name: "суп зі слизу" parent: FoodBowlBase id: FoodSoupSlime - description: If no water is available, you may substitute tears. + description: "Якщо немає води, ви можете замінити її сльозами." components: - type: FlavorProfile flavors: @@ -630,10 +630,10 @@ Quantity: 10 - type: entity - name: tomato soup + name: "томатний суп" parent: FoodBowlBase id: FoodSoupTomatoBlood - description: Smells like copper... is that a bone? + description: "Пахне міддю... це кістка?" components: - type: FlavorProfile flavors: @@ -660,10 +660,10 @@ - Soup - type: entity - name: wing fang chu + name: "крилатий фан чу" parent: FoodBowlBase id: FoodSoupWingFangChu - description: A savory dish of alien wing wang in soy. + description: "Пікантна страва з інопланетного крила ванг у сої." components: - type: FlavorProfile flavors: @@ -686,10 +686,10 @@ Quantity: 7 - type: entity - name: clown's tears + name: "сльози клоуна" parent: FoodBowlBase id: FoodSoupClown - description: Not very funny. + description: "Не дуже смішно." components: - type: FlavorProfile flavors: @@ -711,10 +711,10 @@ Quantity: 10 - type: entity - name: vegetable soup + name: "овочевий суп" parent: FoodBowlBase id: FoodSoupVegetable - description: A true vegan meal. + description: "Справжня веганська їжа." components: - type: FlavorProfile flavors: @@ -739,10 +739,10 @@ Quantity: 1 - type: entity - name: nettle soup + name: "кропив'яний суп" parent: FoodBowlBase id: FoodSoupNettle - description: To think, the botanist would've beat you to death with one of these. + description: "Подумати тільки, ботанік забив би вас такою штукою до смерті." components: - type: FlavorProfile flavors: @@ -768,10 +768,10 @@ Quantity: 0.5 - type: entity - name: mystery soup + name: "таємничий суп" parent: FoodBowlBase id: FoodSoupMystery - description: The mystery is, why aren't you eating it? + description: "Загадка в тому, чому ви його не їсте?" components: - type: FlavorProfile flavors: @@ -782,10 +782,10 @@ - state: mystery - type: entity - name: bowl of hot chili + name: "миска гострого чилі" parent: FoodBowlBase id: FoodSoupChiliHot - description: A Texan five-alarm chili! + description: "Техаський чилі з п'ятьма тривогами!" components: - type: FlavorProfile flavors: @@ -813,10 +813,10 @@ - type: entity - name: cold chili + name: "холодний чилі" parent: FoodBowlBase id: FoodSoupChiliCold - description: This slush is barely a liquid! + description: "Ця сльота - майже рідина!" components: - type: FlavorProfile flavors: @@ -840,10 +840,10 @@ - ChiliBowl - type: entity - name: chili con carnival + name: "чилі з карнавалом" parent: FoodBowlBase id: FoodSoupChiliClown - description: A delicious stew of meat, chilies, and salty, salty clown tears. + description: "Смачне рагу з м'яса, перцю чилі та солоних, солоних клоунських сліз." components: - type: FlavorProfile flavors: @@ -873,10 +873,10 @@ - ChiliBowl - type: entity - name: monkey's delight + name: "мавпячий захват" parent: FoodBowlBase id: FoodSoupMonkey - description: A delicious soup with hunks of monkey meat simmered to perfection, in a broth that tastes faintly of bananas. + description: "Смачний суп з шматочками мавпячого м'яса, звареними до готовності, в бульйоні з легким присмаком бананів." components: - type: FlavorProfile flavors: @@ -905,10 +905,10 @@ - Soup - type: entity - name: tomato soup + name: "томатний суп" parent: FoodBowlBase id: FoodSoupTomato - description: Drinking this feels like being a vampire! A tomato vampire... + description: "Коли п'єш це, відчуваєш себе вампіром! Томатним вампіром..." components: - type: FlavorProfile flavors: @@ -934,10 +934,10 @@ - Soup - type: entity - name: eyeball soup + name: "суп з очних яблук" parent: FoodBowlBase id: FoodSoupEyeball - description: It's looking back at you... + description: "Воно дивиться на тебе..." components: - type: FlavorProfile flavors: @@ -962,10 +962,10 @@ - Soup - type: entity - name: miso soup + name: "місо-суп" parent: FoodBowlBase id: FoodSoupMiso - description: Salty, fishy soup, best had with ramen. + description: "Солоний, рибний суп, найкраще смакує з раменом." components: - type: FlavorProfile flavors: @@ -995,10 +995,10 @@ - Soup - type: entity - name: mushroom soup + name: "грибний суп" parent: FoodBowlBase id: FoodSoupMushroom - description: A delicious and hearty mushroom soup. + description: "Смачний і ситний грибний суп." components: - type: FlavorProfile flavors: @@ -1022,10 +1022,10 @@ Quantity: 5 - type: entity - name: beet soup + name: "буряковий суп" parent: FoodBowlBase id: FoodSoupBeet - description: Wait, how do you spell it again..? + description: "Зачекайте, як це пишеться?" components: - type: Sprite layers: @@ -1045,10 +1045,10 @@ # Tastes like borsch, bortsch, borstch, borsh, borshch, borscht. - type: entity - name: red beet soup + name: "суп з червоного буряка" parent: FoodBowlBase id: FoodSoupBeetRed - description: Quite a delicacy. + description: "Досить делікатесний." components: - type: Sprite layers: @@ -1066,10 +1066,10 @@ # Tastes like beet. - type: entity - name: stew + name: "тушковане м'ясо" parent: FoodBowlBase id: FoodSoupStew - description: A nice and warm stew. Healthy and strong. + description: "Смачне і тепле рагу. Здоровий і сильний." components: - type: FlavorProfile flavors: @@ -1098,10 +1098,10 @@ - Soup - type: entity - name: sweet potato soup + name: "суп із солодкої картоплі" parent: FoodBowlBase id: FoodSoupPotato - description: Delicious sweet potato in soup form. + description: "Смачна батат у вигляді супу." components: - type: FlavorProfile flavors: @@ -1122,10 +1122,10 @@ # Tastes like sweet potato. - type: entity - name: french onion soup + name: "французький цибулевий суп" parent: FoodBowlBase id: FoodSoupOnion - description: Good enough to make a grown mime cry. + description: "Досить добре, щоб змусити плакати дорослого міма." components: - type: FlavorProfile flavors: @@ -1147,10 +1147,10 @@ Quantity: 5 - type: entity - name: bisque + name: "суп" parent: FoodBowlBase id: FoodSoupBisque - description: A classic entrée from Space France. + description: "Класична страва від Space France." components: - type: FlavorProfile flavors: @@ -1175,10 +1175,10 @@ # Tastes like crab. - type: entity - name: electron soup + name: "електронний суп" parent: FoodBowlBase id: FoodSoupElectron - description: A gastronomic curiosity of ethereal origin. + description: "Гастрономічна дивина неземного походження." components: - type: FlavorProfile flavors: @@ -1199,10 +1199,10 @@ Quantity: 6 - type: entity - name: bungo curry + name: "карі бунго" parent: FoodBowlBase id: FoodSoupBungo - description: A spicy vegetable curry made with the humble bungo fruit, Exotic! + description: "Гостре овочеве каррі зі скромним фруктом бунго, Екзотика!" components: - type: FlavorProfile flavors: @@ -1229,10 +1229,10 @@ # Tastes like bungo, hot curry. - type: entity - name: escargot + name: "ескарго" parent: FoodBowlBase id: FoodSoupEscargot - description: A creamy and rich bowl of snails, bon appetit! + description: "Вершкова і насичена тарілка з равликами, приємного апетиту!" components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml index 2a83b14d037..007f6f92b2b 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Food/taco.yml @@ -1,10 +1,10 @@ # When adding new food also add to random spawner located in Resources\Prototypes\Entities\Markers\Spawners\Random\Food_Drinks\food_single.yml - type: entity - name: taco shell + name: "тортилья для тако" parent: FoodMealBase id: FoodTacoShell - description: A taco shell, easy to hold, but falls on its side when put down. + description: "Тортилья для тако, яку легко тримати, але вона падає на бік, коли її кладуть." components: - type: Item storedRotation: -90 @@ -67,30 +67,30 @@ - Meat - type: entity - name: beef taco + name: "тако з яловичиною" parent: FoodTacoBase id: FoodTacoBeef - description: A very basic and run of the mill beef taco, now with cheese! + description: "Дуже простий і звичний тако з яловичиною, тепер з сиром!" components: - type: Food - type: Sprite state: beeftaco - type: entity - name: chicken taco + name: "курячий тако" parent: FoodTacoBase id: FoodTacoChicken - description: A very basic and run of the mill chicken taco, now with cheese! + description: "Дуже простий і звичайний курячий тако, тепер з сиром!" components: - type: Food - type: Sprite state: chickentaco - type: entity - name: fish taco + name: "рибний тако" parent: FoodTacoBase id: FoodTacoFish - description: Sounds kinda gross, but it's actually not that bad. + description: "Звучить трохи бридко, але насправді це не так вже й погано." components: - type: FlavorProfile flavors: @@ -110,10 +110,10 @@ Quantity: 6 - type: entity - name: rat taco + name: "щурячий тако" parent: FoodTacoBase id: FoodTacoRat - description: Yeah, that looks about right... + description: "Так, це виглядає приблизно так..." components: - type: Food - type: Sprite @@ -129,10 +129,10 @@ Quantity: 4 - type: entity - name: beef taco supreme + name: "тако з яловичиною найвищого ґатунку" parent: FoodTacoBase id: FoodTacoBeefSupreme - description: It's like a regular beef taco, but surpeme! + description: "Це як звичайний тако з яловичиною, але сюрприз!" components: - type: Food - type: Sprite @@ -148,10 +148,10 @@ Quantity: 6 - type: entity - name: chicken taco supreme + name: "курячий тако супер" parent: FoodTacoBase id: FoodTacoChickenSupreme - description: It's like a regular chicken taco, but surpeme! + description: "Це як звичайний курячий тако, але з сюрпризом!" components: - type: Food - type: Sprite @@ -167,10 +167,10 @@ Quantity: 6 - type: entity - name: soft taco + name: "м'який тако" parent: FoodMealBase id: FoodMealSoftTaco - description: Take a bite! + description: "Скуштуй!" components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml index 6dcb627652a..cd2e00cd44a 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cartons.yml @@ -1,8 +1,8 @@ - type: entity id: CigCartonGreen parent: [ BoxCardboard, BaseBagOpenClose ] - name: Spessman's Smokes carton - description: "A carton containing 6 packets of Spessman's Smokes." + name: "Пачка сигарет Spessman's Smokes" + description: "Коробка з 6 пачками сигарет Spessman's Smokes." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/green.rsi @@ -32,8 +32,8 @@ - type: entity id: CigCartonRed parent: CigCartonGreen - name: DromedaryCo carton - description: A carton containing 6 packets of Dromedarycos. + name: "Коробка DromedaryCo" + description: "Коробка містить 6 пакетиків Дромедарікосу." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/red.rsi @@ -49,8 +49,8 @@ - type: entity id: CigCartonBlue parent: CigCartonGreen - name: AcmeCo carton - description: A carton containing 6 packets of AcmeCo. + name: "Коробка AcmeCo" + description: "Коробка, що містить 6 пакетиків AcmeCo." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/blue.rsi @@ -66,8 +66,8 @@ - type: entity id: CigCartonBlack parent: CigCartonGreen - name: Nomads carton - description: A carton containing 6 packets of Nomads. + name: "Коробка Кочівників" + description: "Коробка містить 6 пачок Nomads." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/black.rsi @@ -83,8 +83,8 @@ - type: entity id: CigCartonMixed parent: CigCartonGreen - name: Dan's soaked smokes - description: A carton containg 3 packets of Dan's soaked smokes. + name: "Ден просочився димом" + description: "Коробка з 3 пачками просоченого тютюну від Дена." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Cartons/mixed.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml index 49450a581c8..11427dbead3 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/cigarette.yml @@ -1,8 +1,8 @@ - type: entity id: Cigarette parent: BaseCigar - name: cigarette - description: A roll of tobacco and nicotine. + name: "цигарка" + description: "Рулон тютюну та нікотину." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi @@ -29,9 +29,9 @@ - type: entity id: SoakedCigarette parent: BaseCigar - name: cigarette + name: "цигарка" suffix: Soaked - description: A roll of tobacco and nicotine soaked in some chemical. + description: "Рулон тютюну та нікотину, просочений якоюсь хімічною речовиною." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi @@ -74,7 +74,7 @@ id: CigaretteSyndicate suffix: syndicate parent: Cigarette - name: cigarette + name: "цигарка" components: - type: SolutionContainerManager solutions: @@ -89,7 +89,7 @@ - type: entity id: CigaretteOmnizine parent: SoakedCigarette - name: Hot Dog Water Flavor Explosion + name: "Вибух смаку води для хот-догів" components: - type: SolutionContainerManager solutions: @@ -104,7 +104,7 @@ - type: entity id: CigaretteIron parent: SoakedCigarette - name: Rusty Orange Baja Blast + name: "Rusty Orange Baja Blast" components: - type: SolutionContainerManager solutions: @@ -119,7 +119,7 @@ - type: entity id: CigaretteTricordrazine parent: SoakedCigarette - name: Licorice Allsorts + name: "Лакриця всіляких сортів" components: - type: SolutionContainerManager solutions: @@ -134,7 +134,7 @@ - type: entity id: CigaretteDylovene parent: SoakedCigarette - name: Urinal Cake Disolver + name: "Розчинник для пісуарів" components: - type: SolutionContainerManager solutions: @@ -149,7 +149,7 @@ - type: entity id: CigaretteDermaline parent: SoakedCigarette - name: Aloe Peanut Butter Medley + name: "Алое-арахісове асорті" components: - type: SolutionContainerManager solutions: @@ -164,7 +164,7 @@ - type: entity id: CigaretteArithrazine parent: SoakedCigarette - name: Roman Pipe Works + name: "Римський трубний завод" components: - type: SolutionContainerManager solutions: @@ -179,7 +179,7 @@ - type: entity id: CigaretteIpecac parent: SoakedCigarette - name: Grandma's Christmas Fruitcake + name: "Бабусин різдвяний фруктовий пиріг" components: - type: SolutionContainerManager solutions: @@ -194,7 +194,7 @@ - type: entity id: CigaretteBicaridine parent: SoakedCigarette - name: Wet Dog Enhanced Cigarette + name: "Сигарети Wet Dog Enhanced" components: - type: SolutionContainerManager solutions: @@ -209,7 +209,7 @@ - type: entity id: CigaretteDexalin parent: SoakedCigarette - name: Rocky Mountain Musk + name: "Мускус Скелястих гір" components: - type: SolutionContainerManager solutions: @@ -224,7 +224,7 @@ - type: entity id: CigarettePax parent: SoakedCigarette - name: Switzerland Express + name: "Switzerland Express" components: - type: SolutionContainerManager solutions: @@ -239,7 +239,7 @@ - type: entity id: CigaretteBbqSauce parent: SoakedCigarette - name: Spicy Wood Aroma + name: "Пряний деревний аромат" components: - type: SolutionContainerManager solutions: @@ -254,7 +254,7 @@ - type: entity id: CigaretteBlackPepper parent: SoakedCigarette - name: English Spice + name: "English Spice" components: - type: SolutionContainerManager solutions: @@ -269,7 +269,7 @@ - type: entity id: CigaretteCapsaicinOil parent: SoakedCigarette - name: Chilly P + name: "Chilly P" components: - type: SolutionContainerManager solutions: @@ -284,7 +284,7 @@ - type: entity id: CigaretteBread parent: SoakedCigarette - name: Double Toasted + name: "Подвійна підсмажена" components: - type: SolutionContainerManager solutions: @@ -297,7 +297,7 @@ - type: entity id: CigaretteMilk parent: SoakedCigarette - name: Bovine Extract + name: "Екстракт великої рогатої худоби" components: - type: SolutionContainerManager solutions: @@ -312,7 +312,7 @@ - type: entity id: CigaretteBanana parent: SoakedCigarette - name: Clown Adjancency Bonus + name: "Додатковий бонус за клоунаду" components: - type: SolutionContainerManager solutions: @@ -327,7 +327,7 @@ - type: entity id: CigaretteSpaceDrugs parent: SoakedCigarette - name: 80's Power Hour + name: "Година сили 80-х" components: - type: SolutionContainerManager solutions: @@ -342,7 +342,7 @@ - type: entity id: CigaretteMuteToxin parent: SoakedCigarette - name: Mixed Lozenges + name: "Змішані пастилки" components: - type: SolutionContainerManager solutions: @@ -357,7 +357,7 @@ - type: entity id: CigaretteMold parent: SoakedCigarette - name: Beneath The Sink Experience + name: "Досвід \"Under the Sink" components: - type: SolutionContainerManager solutions: @@ -372,7 +372,7 @@ - type: entity id: CigaretteLicoxide parent: SoakedCigarette - name: Wake Up Call + name: "Пробудження" components: - type: SolutionContainerManager solutions: @@ -387,7 +387,7 @@ - type: entity id: CigaretteWeldingFuel parent: SoakedCigarette - name: Plasma Sauce + name: "Плазмовий соус" components: - type: SolutionContainerManager solutions: @@ -402,7 +402,7 @@ - type: entity id: CigaretteTHC parent: SoakedCigarette - name: Hippy Romance Novel + name: "Роман у стилі хіпі" components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml index 9a0d96e89ea..8918e445a24 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/joints.yml @@ -1,8 +1,8 @@ - type: entity id: Joint parent: BaseCigar - name: joint - description: A roll of dried plant matter wrapped in thin paper. + name: "спільний" + description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi @@ -32,9 +32,9 @@ - type: entity id: JointRainbow parent: Joint - name: joint + name: "спільний" suffix: Rainbow - description: A roll of dried plant matter wrapped in thin paper. Seems to be colorful inside. + description: "Рулон висушеної рослинної речовини, загорнутий у тонкий папір. Здається, всередині кольоровий." components: - type: Construction graph: smokeableJointRainbow @@ -60,8 +60,8 @@ - type: entity id: Blunt parent: BaseCigar - name: blunt - description: A roll of dried plant matter wrapped in a dried tobacco leaf. + name: "тупий" + description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi @@ -91,9 +91,9 @@ - type: entity id: BluntRainbow parent: Blunt - name: blunt + name: "тупий" suffix: Rainbow - description: A roll of dried plant matter wrapped in a dried tobacco leaf. Seems to be colorful inside. + description: "Згорток із сушеної рослинної сировини, загорнутий у висушений тютюновий лист. Здається, всередині кольоровий." components: - type: Construction graph: smokeableBluntRainbow diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml index 1ea01e26ab3..a294c5e9819 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/packs.yml @@ -1,7 +1,7 @@ - type: entity id: CigPackBase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: cigarette pack + name: "пачка сигарет" abstract: true components: - type: Sprite @@ -70,7 +70,7 @@ - type: entity id: CigPackMixedBase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: soaked cigarette pack + name: "розмочена пачка сигарет" abstract: true components: - type: Sprite @@ -139,8 +139,8 @@ - type: entity id: CigPackGreen parent: CigPackBase - name: Spessman's Smokes packet - description: A label on the packaging reads, Wouldn't a slow death make a change? + name: "Пачка сигарет Spessman's" + description: "Етикетка на упаковці говорить: \"Хіба повільна смерть не змінила б ситуацію?" components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/green.rsi @@ -150,8 +150,8 @@ - type: entity id: CigPackRed parent: CigPackBase - name: DromedaryCo packet - description: The most popular brand of Space Cigarettes, sponsors of the Space Olympics. + name: "Пакет DromedaryCo" + description: "Найпопулярніший бренд Space Cigarettes, спонсорів космічної олімпіади." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/red.rsi @@ -161,8 +161,8 @@ - type: entity id: CigPackBlue parent: CigPackBase - name: AcmeCo packet - description: For those who somehow want to obtain the record for the most amount of cancerous tumors. + name: "Пакет AcmeCo" + description: "Для тих, хто так чи інакше хоче встановити рекорд з найбільшої кількості ракових пухлин." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/blue.rsi @@ -172,8 +172,8 @@ - type: entity id: CigPackBlack parent: CigPackBase - name: Nomads packet - description: Nomads's extra strong, for when your life is more extra hard. + name: "Пачка Кочівників" + description: "Nomads - дуже сильний, для тих випадків, коли життя стає ще складнішим." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/black.rsi @@ -183,8 +183,8 @@ - type: entity id: CigPackSyndicate parent: [CigPackBase, BaseSyndicateContraband] - name: Interdyne herbals packet - description: Elite cigarettes for elite syndicate agents. Infused with medicine for when you need to do more than calm your nerves. + name: "Interdyne herbals packet" + description: "Лікувальні сигарети преміум-класу від корпорації Interdyne. Не схвалені Головним хірургом Терра-Губернаторства." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/syndicate.rsi @@ -198,9 +198,9 @@ - type: entity id: CigPackMixedMedical parent: CigPackMixedBase - name: Dan's soaked smokes + name: "Ден просочився димом" suffix: Medical - description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY. + description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi @@ -226,9 +226,9 @@ - type: entity id: CigPackMixed parent: CigPackMixedBase - name: Dan's soaked smokes + name: "Ден просочився димом" suffix: Mixed - description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY. + description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi @@ -260,9 +260,9 @@ - type: entity id: CigPackMixedNasty parent: CigPackMixedBase - name: Dan's soaked smokes + name: "Ден просочився димом" suffix: Nasty - description: Dan worked with NT chemistry to dispose of excess chemicals, ENJOY. + description: "Ден працював з компанією NT chemistry над утилізацією надлишкових хімікатів, ENJOY." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigarettes/Packs/mixed.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml index 44edce5e070..407cadfb778 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigarettes/rolling_paper.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem - name: pack of rolling paper + name: "пачка рулонного паперу" id: PackPaperRolling - description: A pack of thin pieces of paper used to make fine smokeables. + description: "Пачка тонких шматочків паперу, з яких виготовляють тонкі курильні суміші." components: - type: Storage grid: @@ -23,9 +23,9 @@ - type: entity parent: PackPaperRolling - name: pack of rolling paper with filters + name: "пачка рулонного паперу з фільтрами" id: PackPaperRollingFilters - description: A pack of filters and thin pieces of paper used to make fine smokeables. + description: "Пачка фільтрів і тонких шматочків паперу, з яких виготовляють тонкі курильні суміші." components: - type: Storage whitelist: @@ -41,8 +41,8 @@ - type: entity id: PaperRolling - name: rolling paper - description: A thin piece of paper used to make fine smokeables. + name: "рулонний папір" + description: "Тонкий шматок паперу, з якого виготовляють тонкі курильні суміші." suffix: Full parent: BaseItem components: @@ -71,8 +71,8 @@ - type: entity id: CigaretteFilter - name: cigarette filter - description: A strip of firm paper used as a filter for handmade cigarettes. + name: "сигаретний фільтр" + description: "Смужка цупкого паперу, що використовується як фільтр для сигарет ручної роботи." suffix: Full parent: BaseItem components: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml index 5e91d53847f..f2bd8ff9be2 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/case.yml @@ -1,8 +1,8 @@ - type: entity id: CigarCase parent: [ BaseStorageItem, BaseBagOpenClose ] - name: cigar case - description: A case for holding your cigars when you are not smoking them. + name: "кейс для сигарок" + description: "Футляр для зберігання сигар, коли ви їх не курите." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigars/case.rsi @@ -66,8 +66,8 @@ - type: entity id: CigarGoldCase parent: CigarCase - name: premium cigar case - description: "A case of premium Havanian cigars. You'll only see heads with these." + name: "преміальний кейс для сигарок" + description: "Ящик першокласних гаванських сигар. З ними ви побачите тільки голови." components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml index 93419993dc0..75c151b0b79 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Cigars/cigar.yml @@ -4,8 +4,8 @@ - type: entity id: Cigar parent: BaseCigar - name: cigar - description: "A brown roll of tobacco and... well, you're not quite sure." + name: "сигара" + description: "Коричневий згорток тютюну і... ну, ви не зовсім впевнені." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigars/cigar.rsi @@ -45,8 +45,8 @@ - type: entity id: CigarGold parent: Cigar - name: premium Havanian cigar - description: A cigar fit for only the best of the best. + name: "преміальна гаванська сигара" + description: "Сигара, гідна лише найкращих з найкращих." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Cigars/cigar-gold.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml index 79c568802c5..abe5124b143 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Pipes/pipe.yml @@ -1,8 +1,8 @@ - type: entity id: SmokingPipe parent: BaseSmokingPipe - name: pipe - description: Just like grandpappy used to smoke. + name: "труба" + description: "Так само, як дідусь колись курив." components: - type: Sprite sprite: Objects/Consumable/Smokeables/Pipes/pipe.rsi @@ -21,9 +21,9 @@ - type: entity id: SmokingPipeFilledTobacco parent: SmokingPipe - name: pipe + name: "труба" suffix: Tobacco - description: Just like grandpappy used to smoke. + description: "Так само, як дідусь колись курив." components: - type: ContainerContainer containers: @@ -44,9 +44,9 @@ - type: entity id: SmokingPipeFilledCannabis parent: SmokingPipe - name: pipe + name: "труба" suffix: Cannabis - description: Just like grandpappy used to smoke. + description: "Так само, як дідусь колись курив." components: - type: ContainerContainer containers: @@ -67,9 +67,9 @@ - type: entity id: SmokingPipeFilledCannabisRainbow parent: SmokingPipe - name: pipe + name: "труба" suffix: Rainbow Cannabis - description: Just like grandpappy used to smoke. + description: "Так само, як дідусь колись курив." components: - type: ContainerContainer containers: diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml index 1aeef4f0668..eaf9392d2dd 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/Vapes/vape.yml @@ -1,8 +1,8 @@ - type: entity id: Vape parent: BaseVape - name: vape - description: "Like a cigar, but for tough teens. (WARNING:Pour only water into the vape)" + name: "вейп" + description: "Як сигара, але для крутих підлітків. (ПОПЕРЕДЖЕННЯ: заливайте у вейп лише воду)" components: - type: Sprite sprite: Objects/Consumable/Smokeables/Vapes/vape-standard.rsi diff --git a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml index 90d1fff0bcc..fc1412142e3 100644 --- a/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml +++ b/Resources/Prototypes/Entities/Objects/Consumable/Smokeables/base_smokeables.yml @@ -1,5 +1,5 @@ - type: entity - description: "If you want to get cancer, might as well do it in style." + description: "Якщо ви хочете захворіти на рак, зробіть це стильно." id: BaseSmokable parent: BaseItem abstract: true diff --git a/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml b/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml index 61554d0621b..b015c55ee0a 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/ashtray.yml @@ -1,8 +1,8 @@ - type: entity id: Ashtray parent: BaseItem - name: ashtray - description: Proven by scientists to improve the smoking experience by 37%! + name: "попільничка" + description: "Доведено вченими, що вони покращують відчуття від куріння на 37%!" components: - type: Sprite sprite: Objects/Decoration/ashtray.rsi diff --git a/Resources/Prototypes/Entities/Objects/Decoration/flora.yml b/Resources/Prototypes/Entities/Objects/Decoration/flora.yml index 25ff782108a..2b2198b3450 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/flora.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/flora.yml @@ -1,7 +1,7 @@ - type: entity id: BaseRock - name: boulder - description: Heavy as a really heavy thing. + name: "валун" + description: "Важкий, як дуже важка річ." abstract: true components: - type: Clickable @@ -35,7 +35,7 @@ - type: entity id: BaseTree - description: Yep, it's a tree. + description: "Так, це дерево." abstract: true components: - type: SpriteFade @@ -167,8 +167,8 @@ state: rocksolid03 - type: entity - name: stalagmite - description: Natural stone spikes. + name: "сталагміт" + description: "Шипи з натурального каменю." parent: BaseRock id: FloraStalagmite1 components: @@ -279,7 +279,7 @@ - type: entity parent: BaseTree id: FloraTree01 - name: tree + name: "дерево" components: - type: Sprite state: tree01 @@ -287,7 +287,7 @@ - type: entity parent: BaseTree id: FloraTree02 - name: tree + name: "дерево" components: - type: Sprite state: tree02 @@ -295,7 +295,7 @@ - type: entity parent: BaseTree id: FloraTree03 - name: tree + name: "дерево" components: - type: Sprite state: tree03 @@ -303,7 +303,7 @@ - type: entity parent: BaseTree id: FloraTree04 - name: tree + name: "дерево" components: - type: Sprite state: tree04 @@ -311,7 +311,7 @@ - type: entity parent: BaseTree id: FloraTree05 - name: tree + name: "дерево" components: - type: Sprite state: tree05 @@ -319,7 +319,7 @@ - type: entity parent: BaseTree id: FloraTree06 - name: tree + name: "дерево" components: - type: Sprite state: tree06 @@ -327,7 +327,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow01 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow01 @@ -335,7 +335,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow02 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow02 @@ -343,7 +343,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow03 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow03 @@ -351,7 +351,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow04 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow04 @@ -359,7 +359,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow05 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow05 @@ -367,7 +367,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeSnow06 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow06 @@ -375,7 +375,7 @@ - type: entity parent: BaseTreeSnow id: FloraTreeStump - name: tree stump + name: "пеньок" components: - type: Sprite state: treestump @@ -383,7 +383,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge01 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge01 @@ -391,7 +391,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge02 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge02 @@ -399,7 +399,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge03 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge03 @@ -407,7 +407,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge04 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge04 @@ -415,7 +415,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge05 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge05 @@ -423,7 +423,7 @@ - type: entity parent: BaseTreeLarge id: FloraTreeLarge06 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge06 @@ -431,7 +431,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeConifer01 - name: snowy conifer + name: "засніжена хвойна рослина" components: - type: Sprite state: treeconifer01 @@ -439,7 +439,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeConifer02 - name: snowy conifer + name: "засніжена хвойна рослина" components: - type: Sprite state: treeconifer02 @@ -447,7 +447,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeConifer03 - name: snowy conifer + name: "засніжена хвойна рослина" components: - type: Sprite state: treeconifer03 @@ -455,7 +455,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeChristmas01 - name: christmas tree + name: "ялинка" components: - type: Sprite state: treechristmas01 @@ -464,7 +464,7 @@ parent: BaseTreeConifer id: FloraTreeChristmas02 suffix: PresentsGiver - name: christmas tree + name: "ялинка" components: - type: Sprite state: treechristmas02 @@ -494,7 +494,7 @@ - type: entity parent: BaseTreeConifer id: FloraTreeStumpConifer - name: tree stump + name: "пеньок" components: - type: Sprite state: treestumpconifer @@ -502,8 +502,8 @@ - type: entity parent: FloraTree01 id: ShadowTree01 - name: dark wood - description: The leaves are whispering about you. + name: "темне дерево" + description: "Листя шепоче про тебе." components: - type: Sprite sprite: Objects/Decoration/Flora/flora_shadow_trees.rsi @@ -547,8 +547,8 @@ - type: entity parent: BaseTree id: LightTree01 - name: glowing tree - description: A marvelous tree filled with strange energy. + name: "сяйне дерево" + description: "дивовижне дерево, наповнене дивною енергією." components: - type: PointLight radius: 2.0 diff --git a/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml b/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml index 73c737ad7c9..b2c756f81fb 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/jackolantern.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CarvedPumpkin - name: carved pumpkin - description: A traditional spooky decoration. + name: "різьблений гарбуз" + description: "Традиційна моторошна прикраса." components: - type: Sprite sprite: Objects/Specific/Hydroponics/pumpkin.rsi @@ -16,8 +16,8 @@ - type: entity parent: CarvedPumpkin id: PumpkinLantern - name: jack o' lantern - description: A carved pumpkin, emitting an eerie glow. + name: "джек з ліхтарями\"" + description: "Різьблений гарбуз, що випромінює моторошне сяйво." components: - type: Sprite state: lantern diff --git a/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml b/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml index 1f0e3591922..8898907bd07 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/lidsalami.yml @@ -1,8 +1,8 @@ - type: entity id: LidSalami parent: BaseItem - name: salami lid - description: Ain't gon' fit, won't fit. + name: "кришка для салямі" + description: "Не влізе, не влізе." components: - type: Sprite sprite: Objects/Decoration/lidsalami.rsi diff --git a/Resources/Prototypes/Entities/Objects/Decoration/mining.yml b/Resources/Prototypes/Entities/Objects/Decoration/mining.yml index c5feaa4cbb1..2869207e254 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/mining.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/mining.yml @@ -1,7 +1,7 @@ - type: entity id: WoodenSign - name: wooden sign - description: He's pointing somewhere. + name: "дерев'яна вивіска" + description: "Він кудись показує." components: - type: Clickable - type: InteractionOutline @@ -51,8 +51,8 @@ - type: entity id: WoodenSupport parent: BaseStructure - name: wooden support - description: Increases your confidence that a rock won't fall on your head. + name: "дерев'яна опора" + description: "Підвищує впевненість у тому, що камінь не впаде на голову." placement: mode: SnapgridCenter components: @@ -103,7 +103,7 @@ - type: entity id: WoodenSupportBeam - name: wooden support beam + name: "дерев'яна опорна балка" parent: WoodenSupport components: - type: Sprite @@ -125,8 +125,8 @@ - type: entity id: WoodenSupportWall parent: BaseStructure - name: wooden support wall - description: An old, rotten wall. + name: "дерев'яна опорна стіна" + description: "Стара, прогнила стіна." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Objects/Decoration/present.yml b/Resources/Prototypes/Entities/Objects/Decoration/present.yml index 1240fa3d8fe..cefb4a6a85c 100644 --- a/Resources/Prototypes/Entities/Objects/Decoration/present.yml +++ b/Resources/Prototypes/Entities/Objects/Decoration/present.yml @@ -1,7 +1,7 @@ - type: entity id: PresentBase - name: present - description: A little box with incredible surprises inside. + name: "подарунок" + description: "Маленька коробочка з неймовірними сюрпризами всередині." abstract: true components: - type: Sprite @@ -425,8 +425,8 @@ id: PresentTrash categories: [ HideSpawnMenu ] parent: BaseItem - name: wrapping paper - description: Carefully folded, taped, and tied with a bow. Then ceremoniously ripped apart and tossed on the floor. + name: "обгортковий папір" + description: "Акуратно складають, заклеюють скотчем і зав'язують бантом. Потім урочисто розривають і кидають на підлогу." components: - type: Sprite sprite: Objects/Decoration/present.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml index 360fc5ffaa3..384be792785 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMachineCircuitboard parent: BaseItem - name: machine board + name: "плата верстата" abstract: true suffix: Machine Board components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/cannons.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/cannons.yml index 4b7a0ee55a3..19f05691808 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/cannons.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/cannons.yml @@ -3,8 +3,8 @@ - type: entity id: ShuttleGunSvalinnMachineGunCircuitboard parent: BaseMachineCircuitboard - name: LSE-400c "Svalinn machine gun" machine board - description: A machine printed circuit board for an LSE-400c "Svalinn machine gun". + name: "Станок LSE-400c \"Свалінський кулемет" + description: "Машинна друкована плата для кулемета LSE-400c \"Свалінн" suffix: DO NOT MAP, Machine Board components: - type: Sprite @@ -20,8 +20,8 @@ - type: entity id: ShuttleGunPerforatorCircuitboard parent: BaseMachineCircuitboard - name: LSE-1200c "Perforator" machine board - description: A machine printed circuit board for an LSE-1200c "Perforator". + name: "Плата верстата LSE-1200c \"Перфоратор" + description: "Друкована плата для верстата LSE-1200c \"Перфоратор" suffix: DO NOT MAP, Machine Board components: - type: Sprite @@ -37,8 +37,8 @@ - type: entity id: ShuttleGunFriendshipCircuitboard parent: BaseMachineCircuitboard - name: EXP-320g "Friendship" machine board - description: A machine printed circuit board for an EXP-320g "Friendship". + name: "EXP-320g \"Дружба\" машинна плата" + description: "Машинна друкована плата для ЕКСП-320г \"Дружба" suffix: DO NOT MAP, Machine Board components: - type: Sprite @@ -54,8 +54,8 @@ - type: entity id: ShuttleGunDusterCircuitboard parent: BaseMachineCircuitboard - name: EXP-2100g "Duster" machine board - description: A machine printed circuit board for an EXP-2100g "Duster". + name: "EXP-2100g Плата верстата \"Duster" + description: "Друкована плата для машини EXP-2100g \"Duster" suffix: DO NOT MAP, Machine Board components: - type: Sprite @@ -72,8 +72,8 @@ - type: entity id: ShuttleGunKineticCircuitboard parent: BaseMachineCircuitboard - name: PTK-800 "Matter Dematerializer" machine board - description: A machine printed circuit board for an PTK-800 "Matter Dematerializer". + name: "Плата машини PTK-800 \"Дематеріалізатор матерії" + description: "Машинна друкована плата для \"Дематеріалізатора матерії\" PTK-800" suffix: DO NOT MAP, Machine Board components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml index f1b03f97c23..edc6fde6c5f 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/particle_accelerator.yml @@ -1,8 +1,8 @@ - type: entity id: MachineParticleAcceleratorEndCapCircuitboard parent: BaseMachineCircuitboard - name: PA end cap board - description: A machine board for a particle accelerator end cap. + name: "Плата торцевої кришки гучномовця" + description: "Машинна плата для торцевої кришки прискорювача частинок" components: - type: Sprite state: engineering @@ -15,8 +15,8 @@ - type: entity id: MachineParticleAcceleratorFuelChamberCircuitboard parent: BaseMachineCircuitboard - name: PA fuel chamber board - description: A machine board for a particle accelerator fuel chamber. + name: "Плата паливної камери PA" + description: "Машинна плата для паливної камери прискорювача частинок" components: - type: Sprite state: engineering @@ -33,8 +33,8 @@ - type: entity id: MachineParticleAcceleratorPowerBoxCircuitboard parent: BaseMachineCircuitboard - name: PA power box board - description: A machine board for a particle accelerator power box. + name: "Плата блоку живлення гучномовця" + description: "Машинна плата для силового блоку прискорювача частинок" components: - type: Sprite state: engineering @@ -49,8 +49,8 @@ - type: entity id: MachineParticleAcceleratorEmitterStarboardCircuitboard parent: BaseMachineCircuitboard - name: PA starboard emitter board - description: A machine board for a particle accelerator left emitter. + name: "Плата випромінювача правого борту PA" + description: "Машинна плата лівого випромінювача прискорювача частинок" components: - type: Sprite state: engineering @@ -63,8 +63,8 @@ - type: entity id: MachineParticleAcceleratorEmitterForeCircuitboard parent: BaseMachineCircuitboard - name: PA fore emitter board - description: A machine board for a particle accelerator center emitter. + name: "Плата переднього випромінювача PA" + description: "Машинна плата для центрального випромінювача прискорювача частинок" components: - type: Sprite state: engineering @@ -77,8 +77,8 @@ - type: entity id: MachineParticleAcceleratorEmitterPortCircuitboard parent: BaseMachineCircuitboard - name: PA port emitter board - description: A machine board for a particle accelerator right emitter. + name: "Плата випромінювача порту PA" + description: "Машинна плата для правого випромінювача прискорювача частинок" components: - type: Sprite state: engineering diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml index fd0ff475dfa..10aa3997428 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/Machine/production.yml @@ -1,8 +1,8 @@ - type: entity id: AutolatheMachineCircuitboard parent: BaseMachineCircuitboard - name: autolathe machine board - description: A machine printed circuit board for an autolathe. + name: "плата токарного верстата" + description: "Друкована плата для токарного верстата" components: - type: MachineBoard prototype: Autolathe @@ -14,8 +14,8 @@ - type: entity parent: BaseMachineCircuitboard id: AutolatheHyperConvectionMachineCircuitboard - name: hyper convection autolathe machine board - description: A machine printed circuit board for a hyper convection autolathe. + name: "гіперконвекційна плата для автоклавного верстата" + description: "Друкована плата для гіперконвекційного автоклава" components: - type: MachineBoard prototype: AutolatheHyperConvection @@ -30,8 +30,8 @@ - type: entity id: ProtolatheMachineCircuitboard parent: BaseMachineCircuitboard - name: protolathe machine board - description: A machine printed circuit board for a protolathe. + name: "протолатайте плату верстата" + description: "Машинна друкована плата для протолата." components: - type: MachineBoard prototype: Protolathe @@ -46,8 +46,8 @@ - type: entity parent: BaseMachineCircuitboard id: ProtolatheHyperConvectionMachineCircuitboard - name: hyper convection protolathe machine board - description: A machine printed circuit board for a hyper convection protolathe. + name: "гіперконвекційний протолат плата верстата" + description: "Машинна друкована плата для гіперконвекційного протолата." components: - type: MachineBoard prototype: ProtolatheHyperConvection @@ -64,8 +64,8 @@ - type: entity id: BiofabricatorMachineCircuitboard parent: BaseMachineCircuitboard - name: biocube fabricator machine board - description: A machine printed circuit board for a biocube fabricator. + name: "плата машини біофабрикатора" + description: "Машинна друкована плата для біофабрикатора." components: - type: MachineBoard prototype: Biofabricator @@ -76,8 +76,8 @@ - type: entity id: SecurityTechFabCircuitboard parent: BaseMachineCircuitboard - name: security techfab machine board - description: A machine printed circuit board for a security techfab. + name: "безпека techfab машинна плата" + description: "Машинна друкована плата для технологічного центру безпеки." components: - type: Sprite state: security @@ -94,8 +94,8 @@ - type: entity id: AmmoTechFabCircuitboard parent: BaseMachineCircuitboard - name: ammo techfab circuit board - description: A machine printed circuit board for an ammo techfab. + name: "друкована плата ammo techfab" + description: "Машинна друкована плата для технологічного цеху з виробництва боєприпасів" components: - type: Sprite state: security @@ -108,8 +108,8 @@ - type: entity id: MedicalTechFabCircuitboard parent: BaseMachineCircuitboard - name: medical techfab machine board - description: A machine printed circuit board for a medical techfab. + name: "медичний техфаб верстатна плата" + description: "Машинна друкована плата для медичної лабораторії." components: - type: Sprite state: medical @@ -128,7 +128,7 @@ - type: entity id: CircuitImprinterMachineCircuitboard parent: BaseMachineCircuitboard - name: circuit imprinter machine board + name: "друкарська плата для імпринтера мікросхем" components: - type: Sprite state: science @@ -145,8 +145,8 @@ - type: entity parent: BaseMachineCircuitboard id: CircuitImprinterHyperConvectionMachineCircuitboard - name: hyper convection circuit imprinter machine board - description: A machine printed circuit board for a hyper convection circuit imprinter. + name: "гіперконвекційна схема імпринтера машинна плата" + description: "Машинна друкована плата для гіперконвекційного контурного імпринтера." components: - type: Sprite state: science @@ -165,7 +165,7 @@ - type: entity id: ExosuitFabricatorMachineCircuitboard parent: BaseMachineCircuitboard - name: exosuit fabricator machine board + name: "плата верстата для виготовлення екзокостюмів" components: - type: Sprite state: science @@ -183,8 +183,8 @@ - type: entity id: ResearchAndDevelopmentServerMachineCircuitboard parent: BaseMachineCircuitboard - name: R&D server machine board - description: A machine printed circuit board for the R&D server. + name: "R&D серверна машинна плата" + description: "Машинна друкована плата для R&D сервера." components: - type: Sprite state: science @@ -196,8 +196,8 @@ - type: entity id: BiogeneratorMachineCircuitboard parent: BaseMachineCircuitboard - name: biogenerator machine board - description: A machine printed circuit board for a biogenerator. + name: "машинна плата біогенератора" + description: "Машинна друкована плата для біогенератора." components: - type: Sprite state: service @@ -213,7 +213,7 @@ - type: entity id: UniformPrinterMachineCircuitboard parent: BaseMachineCircuitboard - name: uniform printer machine board + name: "уніфікована плата друкарської машини" components: - type: MachineBoard prototype: UniformPrinter @@ -224,7 +224,7 @@ - type: entity id: VaccinatorMachineCircuitboard parent: BaseMachineCircuitboard - name: vaccinator machine board + name: "плата машини для вакцинації" components: - type: Sprite state: medical @@ -242,7 +242,7 @@ - type: entity id: DiagnoserMachineCircuitboard parent: BaseMachineCircuitboard - name: diagnoser machine board + name: "плата діагностичної машини" components: - type: Sprite state: medical @@ -262,8 +262,8 @@ - type: entity id: ArtifactAnalyzerMachineCircuitboard parent: BaseMachineCircuitboard - name: artifact analyzer machine board - description: A machine printed circuit board for an artifact analyzer. + name: "машинна плата аналізатора артефактів" + description: "Машинна друкована плата для аналізатора артефактів." components: - type: Sprite state: science @@ -277,8 +277,8 @@ - type: entity id: ArtifactCrusherMachineCircuitboard parent: BaseMachineCircuitboard - name: artifact crusher machine board - description: A machine printed circuit board for an artifact crusher. + name: "плата дробарки для артефактів" + description: "Друкована плата машини для дробарки артефактів." components: - type: Sprite state: science @@ -292,8 +292,8 @@ - type: entity parent: BaseMachineCircuitboard id: AnomalyVesselCircuitboard - name: anomaly vessel machine board - description: A machine printed circuit board for an anomaly vessel. + name: "машинна плата аномального судна" + description: "Машинна друкована плата для аномального судна." components: - type: Sprite state: science @@ -307,8 +307,8 @@ - type: entity parent: BaseMachineCircuitboard id: AnomalyVesselExperimentalCircuitboard - name: experimental anomaly vessel machine board - description: A machine printed circuit board for an experimental anomaly vessel. + name: "машинна плата експериментального аномального судна" + description: "Машинна друкована плата для експериментального аномального судна." components: - type: Sprite state: science @@ -323,8 +323,8 @@ - type: entity parent: BaseMachineCircuitboard id: AnomalySynchronizerCircuitboard - name: anomaly synchronizer machine board - description: A machine printed circuit board for an anomaly synchronizer. + name: "плата машинного синхронізатора аномалії" + description: "Машинна друкована плата для синхронізатора аномалій." components: - type: Sprite state: science @@ -339,8 +339,8 @@ - type: entity parent: BaseMachineCircuitboard id: APECircuitboard - name: A.P.E. machine board - description: A machine printed circuit board for an A.P.E. + name: "Плата машини A.P.E" + description: "Машинна друкована плата для A.P.E." components: - type: Sprite state: science @@ -354,8 +354,8 @@ - type: entity id: ThermomachineFreezerMachineCircuitBoard parent: BaseMachineCircuitboard - name: freezer thermomachine machine board - description: Looks like you could use a screwdriver to change the board type. + name: "морозильна камера термомашина машинна плата" + description: "Схоже, що для зміни типу плати можна скористатися викруткою." components: - type: Sprite state: engineering @@ -373,8 +373,8 @@ - type: entity id: ThermomachineHeaterMachineCircuitBoard parent: BaseMachineCircuitboard - name: heater thermomachine machine board - description: Looks like you could use a screwdriver to change the board type. + name: "нагрівач термомашини машинна плата" + description: "Схоже, що для зміни типу плати можна скористатися викруткою." components: - type: Sprite state: engineering @@ -392,8 +392,8 @@ - type: entity parent: BaseMachineCircuitboard id: HellfireFreezerMachineCircuitBoard - name: hellfire freezer machine board - description: Looks like you could use a screwdriver to change the board type. + name: "плата морозильної машини hellfire" + description: "Схоже, що для зміни типу плати можна скористатися викруткою." components: - type: Sprite state: engineering @@ -411,8 +411,8 @@ - type: entity parent: BaseMachineCircuitboard id: HellfireHeaterMachineCircuitBoard - name: hellfire heater machine board - description: Looks like you could use a screwdriver to change the board type. + name: "машинна плата нагрівача пекельного вогню" + description: "Схоже, що для зміни типу плати можна скористатися викруткою." components: - type: Sprite state: engineering @@ -430,8 +430,8 @@ - type: entity id: CondenserMachineCircuitBoard parent: BaseMachineCircuitboard - name: condenser machine board - description: A machine printed circuit board for a condenser. + name: "плата конденсаторної машини" + description: "Машинна друкована плата для конденсатора." components: - type: Sprite state: engineering @@ -444,8 +444,8 @@ - type: entity id: PortableScrubberMachineCircuitBoard parent: BaseMachineCircuitboard - name: portable scrubber machine board - description: A machine printed circuit board for a portable scrubber. + name: "плата портативної підлогомийної машини" + description: "Машинна друкована плата для портативного пилососа." components: - type: Sprite state: engineering @@ -460,8 +460,8 @@ - type: entity id: SpaceHeaterMachineCircuitBoard parent: BaseMachineCircuitboard - name: space heater machine board - description: A machine printed circuit board for a space heater. + name: "машинна плата обігрівача" + description: "Машинна друкована плата для обігрівача." components: - type: Sprite state: engineering @@ -475,8 +475,8 @@ - type: entity id: CloningPodMachineCircuitboard parent: BaseMachineCircuitboard - name: cloning pod machine board - description: A machine printed circuit board for a cloning pod. + name: "плата машини для клонування стручка" + description: "Машинна друкована плата для капсули для клонування." components: - type: Sprite state: medical @@ -491,8 +491,8 @@ - type: entity id: MedicalScannerMachineCircuitboard parent: BaseMachineCircuitboard - name: medical scanner machine board - description: A machine printed circuit board for a medical scanner. + name: "плата медичного сканера" + description: "Машинна друкована плата для медичного сканера." components: - type: Sprite state: medical @@ -506,8 +506,8 @@ - type: entity id: CrewMonitoringServerMachineCircuitboard parent: BaseMachineCircuitboard - name: crew monitoring server machine board - description: A machine printed circuit board for a crew monitoring server. + name: "екіпаж моніторить машинну плату сервера" + description: "Машинна друкована плата для сервера моніторингу екіпажу." components: - type: MachineBoard prototype: CrewMonitoringServer @@ -518,8 +518,8 @@ - type: entity id: CryoPodMachineCircuitboard parent: BaseMachineCircuitboard - name: cryo pod machine board - description: A machine printed circuit board for a cryo pod. + name: "плата машини для кріопідів" + description: "Машинна друкована плата для кріоподу." components: - type: Sprite state: medical @@ -532,8 +532,8 @@ - type: entity id: ChemMasterMachineCircuitboard parent: BaseMachineCircuitboard - name: ChemMaster 4000 machine board - description: A machine printed circuit board for a ChemMaster 4000. + name: "Машинна плата ChemMaster 4000" + description: "Машинна друкована плата для ChemMaster 4000." components: - type: Sprite state: medical @@ -551,8 +551,8 @@ - type: entity id: ChemDispenserMachineCircuitboard parent: BaseMachineCircuitboard - name: chem dispenser machine board - description: A machine printed circuit board for a chem dispenser. + name: "плата машини для дозатора хімреагентів" + description: "Машинна друкована плата для дозатора хімікатів." components: - type: Sprite state: medical @@ -570,8 +570,8 @@ - type: entity id: BiomassReclaimerMachineCircuitboard parent: BaseMachineCircuitboard - name: biomass reclaimer machine board - description: A machine printed circuit board for a biomass reclaimer. + name: "плата машини для рекуперації біомаси" + description: "Друкована плата машини для рекуператора біомаси." components: - type: MachineBoard prototype: BiomassReclaimer @@ -588,8 +588,8 @@ - type: entity id: HydroponicsTrayMachineCircuitboard parent: BaseMachineCircuitboard - name: hydroponics tray machine board - description: A machine printed circuit board for a hydroponics tray. + name: "лоток для гідропоніки машинна плата" + description: "Машинна друкована плата для гідропонного лотка." components: - type: Sprite state: service @@ -607,8 +607,8 @@ - type: entity id: SeedExtractorMachineCircuitboard parent: BaseMachineCircuitboard - name: seed extractor machine board - description: A machine printed circuit board for a seed extractor. + name: "плата машини для витяжки насіння" + description: "Друкована плата для машинного екстрактора насіння." components: - type: Sprite state: service @@ -624,8 +624,8 @@ - type: entity id: SMESMachineCircuitboard parent: BaseMachineCircuitboard - name: SMES machine board - description: A machine printed circuit board for a SMES. + name: "Машинна плата для SMES" + description: "Машинна друкована плата для надпровідного магнітного накопичувача енергії ." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -643,8 +643,8 @@ - type: entity id: CellRechargerCircuitboard parent: BaseMachineCircuitboard - name: cell recharger machine board - description: A machine printed circuit board for a cell recharger. + name: "плата машини для підзарядки мобільних телефонів" + description: "Машинна друкована плата для зарядного пристрою." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -664,8 +664,8 @@ - type: entity id: PowerCageRechargerCircuitboard parent: BaseMachineCircuitboard - name: cage recharger machine board - description: A machine printed circuit board for a energy cage recharger. + name: "плата машини для перезарядки клітки" + description: "Машинна друкована плата для зарядного пристрою для енергетичної клітки." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -686,8 +686,8 @@ - type: entity id: BorgChargerCircuitboard parent: BaseMachineCircuitboard - name: cyborg recharging station machine board - description: A machine printed circuit board for a robot recharging station. + name: "машинна плата станції підзарядки кіборгів" + description: "Машинна друкована плата для станції підзарядки робота." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -707,8 +707,8 @@ - type: entity id: WeaponCapacitorRechargerCircuitboard parent: BaseMachineCircuitboard - name: recharger machine board - description: A machine printed circuit board for a recharger. + name: "плата зарядної машини" + description: "Машинна друкована плата для зарядного пристрою." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -728,8 +728,8 @@ - type: entity id: TurboItemRechargerCircuitboard parent: BaseMachineCircuitboard - name: turbo recharger machine board - description: A machine printed circuit board for a turbo recharger. + name: "плата турбозарядної машини" + description: "Машинна друкована плата для турбопідзарядного пристрою." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -747,8 +747,8 @@ - type: entity id: SubstationMachineCircuitboard parent: BaseMachineCircuitboard - name: substation machine board - description: A machine printed circuit board for a substation. + name: "плата підстанції" + description: "Машинна друкована плата для підстанції." components: - type: MachineBoard prototype: SubstationBasicEmpty @@ -771,7 +771,7 @@ - type: entity parent: BaseMachineCircuitboard id: DawInstrumentMachineCircuitboard - name: digital audio workstation machine board + name: "машинна плата цифрової аудіо робочої станції" components: - type: MachineBoard prototype: DawInstrument @@ -804,7 +804,7 @@ - type: entity id: PortableGeneratorPacmanMachineCircuitboard parent: BaseMachineCircuitboard - name: P.A.C.M.A.N.-type portable generator machine board + name: "Машинна плата портативного генератора типу P.A.C.M.A.N" components: - type: Sprite state: engineering @@ -824,7 +824,7 @@ - type: entity id: ThrusterMachineCircuitboard parent: BaseMachineCircuitboard - name: thruster machine board + name: "плата рушійної машини" components: - type: MachineBoard prototype: Thruster @@ -835,7 +835,7 @@ - type: entity id: GyroscopeMachineCircuitboard parent: BaseMachineCircuitboard - name: gyroscope machine board + name: "плата гіроскопічної машини" components: - type: MachineBoard prototype: Gyroscope @@ -847,7 +847,7 @@ - type: entity id: PortableGeneratorSuperPacmanMachineCircuitboard parent: BaseMachineCircuitboard - name: S.U.P.E.R.P.A.C.M.A.N.-type portable generator machine board + name: "Плата портативного генератора типу S.U.P.E.R.P.A.C.M.A.N" components: - type: Sprite state: engineering @@ -867,7 +867,7 @@ - type: entity id: PortableGeneratorJrPacmanMachineCircuitboard parent: BaseMachineCircuitboard - name: J.R.P.A.C.M.A.N.-type portable generator machine board + name: "Плата для портативного генератора типу J.R.P.A.C.M.A.N" components: - type: Sprite state: engineering @@ -887,8 +887,8 @@ - type: entity id: ReagentGrinderMachineCircuitboard parent: BaseMachineCircuitboard - name: reagent grinder machine board - description: A machine printed circuit board for a reagent grinder. + name: "плата машини для подрібнення реагентів" + description: "Машинна друкована плата для подрібнювача реактивів." components: - type: MachineBoard prototype: KitchenReagentGrinder @@ -903,8 +903,8 @@ - type: entity id: HotplateMachineCircuitboard parent: BaseMachineCircuitboard - name: hotplate machine board - description: A machine printed circuit board for a hotplate. + name: "плата конфорки машини" + description: "Машинна друкована плата для електроплитки." components: - type: MachineBoard prototype: ChemistryHotplate @@ -915,8 +915,8 @@ - type: entity parent: BaseMachineCircuitboard id: ElectricGrillMachineCircuitboard - name: electric grill machine board - description: A machine printed circuit board for an electric grill. + name: "плата електричної гриль-машини" + description: "Машинна друкована плата для електричного гриля." components: - type: MachineBoard prototype: KitchenElectricGrill @@ -928,7 +928,7 @@ - type: entity id: StasisBedMachineCircuitboard parent: BaseMachineCircuitboard - name: stasis bed machine board + name: "стаціонарне ліжко машинна плата" components: - type: Sprite state: medical @@ -943,8 +943,8 @@ - type: entity id: ElectrolysisUnitMachineCircuitboard parent: BaseMachineCircuitboard - name: electrolysis unit machine board - description: A machine printed circuit board for an electrolysis unit. + name: "машинна плата електролізера" + description: "Машинна друкована плата для електролізної установки." components: - type: Sprite state: medical @@ -957,8 +957,8 @@ - type: entity id: CentrifugeMachineCircuitboard parent: BaseMachineCircuitboard - name: centrifuge machine board - description: A machine printed circuit board for a centrifuge. + name: "плата центрифуги" + description: "Машинна друкована плата для центрифуги." components: - type: Sprite state: medical @@ -971,7 +971,7 @@ - type: entity id: OreProcessorMachineCircuitboard parent: BaseMachineCircuitboard - name: ore processor machine board + name: "плата рудозбагачувальної машини" components: - type: Sprite state: supply @@ -985,7 +985,7 @@ - type: entity parent: BaseMachineCircuitboard id: OreProcessorIndustrialMachineCircuitboard - name: industrial ore processor machine board + name: "плата промислової рудозбагачувальної машини" components: - type: Sprite state: supply @@ -999,7 +999,7 @@ - type: entity id: SheetifierMachineCircuitboard parent: BaseMachineCircuitboard - name: sheet-meister 2000 machine board + name: "верстатна плата sheet-meister 2000" components: - type: MachineBoard prototype: Sheetifier @@ -1010,7 +1010,7 @@ - type: entity id: MicrowaveMachineCircuitboard parent: BaseMachineCircuitboard - name: microwave machine board + name: "плата мікрохвильової печі" components: - type: Sprite state: service @@ -1027,7 +1027,7 @@ - type: entity id: SyndicateMicrowaveMachineCircuitboard parent: BaseMachineCircuitboard - name: donk co. microwave machine board + name: "donk co. плата мікрохвильової печі" components: - type: Sprite state: service @@ -1041,7 +1041,7 @@ - type: entity id: FatExtractorMachineCircuitboard parent: BaseMachineCircuitboard - name: lipid extractor machine board + name: "плата машини для екстракції ліпідів" components: - type: Sprite state: service @@ -1058,7 +1058,7 @@ - type: entity parent: BaseMachineCircuitboard id: FlatpackerMachineCircuitboard - name: Flatpacker 1001 machine board + name: "Пакувальна платаFlatpacker 1001" components: - type: MachineBoard prototype: MachineFlatpacker @@ -1070,7 +1070,7 @@ - type: entity id: EmitterCircuitboard parent: BaseMachineCircuitboard - name: emitter machine board + name: "плата емітерної машини" components: - type: Sprite state: engineering @@ -1084,8 +1084,8 @@ - type: entity id: SurveillanceCameraRouterCircuitboard parent: BaseMachineCircuitboard - name: surveillance camera router board - description: A machine printed circuit board for a surveillance camera router. + name: "плата маршрутизатора камери спостереження" + description: "Машинна друкована плата для маршрутизатора камер спостереження." components: - type: MachineBoard prototype: SurveillanceCameraRouterConstructed @@ -1095,8 +1095,8 @@ - type: entity id: SurveillanceCameraWirelessRouterCircuitboard parent: BaseMachineCircuitboard - name: surveillance camera wireless router board - description: A machine printed circuit board for a surveillance camera wireless router. + name: "камера спостереження бездротова плата маршрутизатора" + description: "Машинна друкована плата для бездротового маршрутизатора камери спостереження." components: - type: MachineBoard prototype: SurveillanceCameraWirelessRouterConstructed @@ -1107,8 +1107,8 @@ - type: entity id: SurveillanceWirelessCameraMovableCircuitboard parent: BaseMachineCircuitboard - name: movable wireless camera board - description: A machine printed circuit board for a movable wireless camera. + name: "рухома плата бездротової камери" + description: "Машинна друкована плата для рухомої бездротової камери." components: - type: MachineBoard prototype: SurveillanceWirelessCameraMovableConstructed @@ -1119,8 +1119,8 @@ - type: entity id: SurveillanceWirelessCameraAnchoredCircuitboard parent: BaseMachineCircuitboard - name: wireless camera board - description: A machine printed circuit board for a wireless camera. + name: "плата бездротової камери" + description: "Машинна друкована плата для бездротової камери." components: - type: MachineBoard prototype: SurveillanceWirelessCameraAnchoredConstructed @@ -1131,8 +1131,8 @@ - type: entity id: GasRecyclerMachineCircuitboard parent: BaseMachineCircuitboard - name: gas recycler board - description: A printed circuit board for a gas recycler. + name: "плата рециркуляції газу" + description: "Друкована плата для утилізатора газу." components: - type: MachineBoard prototype: GasRecycler @@ -1145,8 +1145,8 @@ - type: entity id: BoozeDispenserMachineCircuitboard parent: BaseMachineCircuitboard - name: booze dispenser machine board - description: A machine printed circuit board for a booze dispenser. + name: "плата машини для розливу напоїв" + description: "Машинна друкована плата для диспенсера для напоїв." components: - type: Sprite state: service @@ -1162,8 +1162,8 @@ - type: entity id: CargoTelepadMachineCircuitboard parent: BaseMachineCircuitboard - name: cargo telepad machine board - description: A machine printed circuit board for a cargo telepad. + name: "плата вантажної телетайпної машини" + description: "Машинна друкована плата для вантажного телепаду." components: - type: Sprite state: supply @@ -1176,8 +1176,8 @@ - type: entity id: SodaDispenserMachineCircuitboard parent: BaseMachineCircuitboard - name: soda dispenser machine board - description: A machine printed circuit board for a soda dispenser. + name: "плата дозатора содової машини" + description: "Машинна друкована плата для дозатора газованої води." components: - type: Sprite state: service @@ -1193,8 +1193,8 @@ - type: entity id: TelecomServerCircuitboard parent: BaseMachineCircuitboard - name: telecommunication server machine board - description: A machine printed circuit board for an telecommunication server. + name: "машинна плата телекомунікаційного сервера" + description: "Машинна друкована плата для телекомунікаційного сервера." components: - type: MachineBoard prototype: TelecomServer @@ -1205,8 +1205,8 @@ - type: entity parent: BaseMachineCircuitboard id: SalvageMagnetMachineCircuitboard - name: salvage magnet machine board - description: A machine printed circuit board for a salvage magnet. + name: "плата машини з утилізованого магніту" + description: "Машинна друкована плата для рятувального магніту." components: - type: Sprite state: supply @@ -1221,8 +1221,8 @@ - type: entity parent: BaseMachineCircuitboard id: MiniGravityGeneratorCircuitboard - name: mini gravity generator machine board - description: A machine printed circuit board for a mini gravity generator. + name: "плата міні-гравітаційного генератора" + description: "Машинна друкована плата для міні-гравітаційного генератора." components: - type: MachineBoard prototype: GravityGeneratorMini @@ -1236,8 +1236,8 @@ - type: entity parent: BaseMachineCircuitboard id: StationAnchorCircuitboard - name: station anchor machine board - description: A machine printed circuit board for a station anchor. + name: "станційна якірна дошка верстата" + description: "Машинна друкована плата для станційного якоря." components: - type: MachineBoard prototype: StationAnchor @@ -1252,7 +1252,7 @@ - type: entity parent: BaseMachineCircuitboard id: ReagentGrinderIndustrialMachineCircuitboard - name: industrial reagent grinder machine board + name: "плата індустріального подрібнювача реагінтів" components: - type: MachineBoard prototype: ReagentGrinderIndustrial @@ -1264,8 +1264,8 @@ - type: entity parent: BaseMachineCircuitboard id: JukeboxCircuitBoard - name: jukebox machine board - description: A machine printed circuit board for a jukebox. + name: "плата музичного автомата" + description: "Машинна друкована плата для музичного автомата." components: - type: MachineBoard prototype: Jukebox @@ -1278,7 +1278,7 @@ - type: entity parent: BaseMachineCircuitboard id: CutterMachineCircuitboard - name: cutter machine board + name: "дошка фрези для різального верстата" components: - type: MachineBoard prototype: CutterMachine diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml index 54616724fbe..35d053e1c70 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/computer.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseItem id: BaseComputerCircuitboard - name: computer board + name: "комп'ютерна плата" abstract: true components: - type: ComputerBoard @@ -21,8 +21,8 @@ - type: entity parent: BaseComputerCircuitboard id: AlertsComputerCircuitboard - name: atmospheric alerts computer board - description: A computer printed circuit board for an atmospheric alerts computer. + name: "комп'ютерна плата атмосферних попереджень" + description: "Комп'ютерна друкована плата для комп'ютера атмосферних сповіщень." components: - type: ComputerBoard prototype: ComputerAlert @@ -30,8 +30,8 @@ - type: entity parent: BaseComputerCircuitboard id: PowerComputerCircuitboard - name: power monitoring computer board - description: A computer printed circuit board for a power monitoring computer. + name: "моніторинг живлення комп'ютерної плати" + description: "Комп'ютерна друкована плата для комп'ютера для моніторингу енергоспоживання." components: - type: Sprite state: cpu_engineering @@ -41,8 +41,8 @@ - type: entity parent: BaseComputerCircuitboard id: MedicalRecordsComputerCircuitboard - name: medical records computer board - description: A computer printed circuit board for a medical records computer. + name: "комп'ютерна плата медичної документації" + description: "Комп'ютерна друкована плата для комп'ютера для ведення медичної документації." components: - type: Sprite state: cpu_medical @@ -52,8 +52,8 @@ - type: entity parent: BaseComputerCircuitboard id: CriminalRecordsComputerCircuitboard - name: criminal records computer board - description: A computer printed circuit board for a criminal records computer. + name: "комп'ютерна база даних судимостей" + description: "Комп'ютерна друкована плата для комп'ютера з кримінальною базою даних." components: - type: Sprite state: cpu_security @@ -63,8 +63,8 @@ - type: entity parent: BaseComputerCircuitboard id: StationRecordsComputerCircuitboard - name: station records computer board - description: A computer printed circuit board for a station records computer. + name: "комп'ютерна плата записів станції" + description: "Друкована плата для комп'ютера, що реєструє станцію." components: - type: Sprite state: cpu_command @@ -74,8 +74,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoRequestComputerCircuitboard - name: cargo request computer board - description: A computer printed circuit board for a cargo request computer. + name: "комп'ютерна плата заявок на вантаж" + description: "Друкована плата для комп'ютера для запиту вантажу." components: - type: Sprite state: cpu_supply @@ -87,8 +87,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoSaleComputerCircuitboard - name: cargo sale computer board - description: A computer printed circuit board for a cargo sale computer. + name: "продаж вантажу комп'ютерна дошка" + description: "Друкована плата для комп'ютера для продажу вантажів." components: - type: Sprite state: cpu_supply @@ -98,8 +98,8 @@ - type: entity id: CargoBountyComputerCircuitboard parent: BaseComputerCircuitboard - name: cargo bounty computer board - description: A computer printed circuit board for a cargo bounty computer. + name: "комп'ютерна плата вантажної винагороди" + description: "Друкована плата для комп'ютера для вантажного баунті-комп'ютера." components: - type: Sprite state: cpu_supply @@ -110,8 +110,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoShuttleComputerCircuitboard - name: cargo shuttle computer board - description: A computer printed circuit board for a cargo shuttle computer. + name: "комп'ютерна плата вантажного шаттла" + description: "Друкована плата для комп'ютера вантажного шаттла." components: - type: Sprite state: cpu_supply @@ -121,8 +121,8 @@ - type: entity parent: BaseComputerCircuitboard id: SalvageExpeditionsComputerCircuitboard - name: salvage expeditions computer board - description: A computer printed circuit board for a salvage expeditions computer. + name: "комп'ютерна плата рятувальних експедицій" + description: "Друкована плата для комп'ютера рятувальної експедиції." components: - type: Sprite state: cpu_supply @@ -134,8 +134,8 @@ - type: entity parent: BaseComputerCircuitboard id: CargoShuttleConsoleCircuitboard - name: cargo shuttle console board - description: A computer printed circuit board for a cargo shuttle console. + name: "консоль вантажного шаттла" + description: "Комп'ютерна друкована плата для консолі вантажного шаттла." components: - type: ComputerBoard prototype: ComputerShuttleCargo @@ -145,8 +145,8 @@ - type: entity parent: BaseComputerCircuitboard id: SurveillanceCameraMonitorCircuitboard - name: surveillance camera monitor board - description: A computer printed circuit board for a surveillance camera monitor. + name: "плата монітора камери спостереження" + description: "Комп'ютерна друкована плата для монітора камери спостереження." components: - type: ComputerBoard prototype: ComputerSurveillanceCameraMonitor @@ -157,8 +157,8 @@ - type: entity parent: BaseComputerCircuitboard id: SurveillanceWirelessCameraMonitorCircuitboard - name: surveillance wireless camera monitor board - description: A computer printed circuit board for a surveillance wireless camera monitor. + name: "плата монітора бездротової камери спостереження" + description: "Комп'ютерна друкована плата для монітора бездротової камери спостереження." components: - type: ComputerBoard prototype: ComputerSurveillanceWirelessCameraMonitor @@ -166,8 +166,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerTelevisionCircuitboard - name: television board - description: A computer printed circuit board for a television. + name: "телевізійна плата" + description: "Комп'ютерна друкована плата для телевізора." components: - type: ComputerBoard prototype: ComputerTelevision @@ -178,8 +178,8 @@ - type: entity parent: BaseComputerCircuitboard id: ResearchComputerCircuitboard - name: R&D computer board - description: A computer printed circuit board for a R&D console. + name: "R&D комп'ютерна плата" + description: "Комп'ютерна друкована плата для R&D консолі." components: - type: Sprite state: cpu_science @@ -189,8 +189,8 @@ - type: entity parent: BaseComputerCircuitboard id: AnalysisComputerCircuitboard - name: analysis computer board - description: A computer printed circuit board for an analysis console. + name: "аналітична комп'ютерна плата" + description: "Комп'ютерна друкована плата для аналітичної консолі." components: - type: Sprite state: cpu_science @@ -200,8 +200,8 @@ - type: entity parent: BaseComputerCircuitboard id: TechDiskComputerCircuitboard - name: tech disk terminal board - description: A computer printed circuit board for a technology disk terminal. + name: "клемна плата технічного диска" + description: "Комп'ютерна друкована плата для технологічного дискового терміналу." components: - type: Sprite state: cpu_science @@ -211,8 +211,8 @@ - type: entity parent: BaseComputerCircuitboard id: CrewMonitoringComputerCircuitboard - name: crew monitoring computer board - description: A computer printed circuit board for a crew monitoring console. + name: "комп'ютерна плата моніторингу екіпажу" + description: "Комп'ютерна друкована плата для консолі моніторингу екіпажу." components: - type: ComputerBoard prototype: ComputerCrewMonitoring @@ -220,8 +220,8 @@ - type: entity parent: [BaseComputerCircuitboard, BaseGrandTheftContraband] id: IDComputerCircuitboard - name: ID card computer board - description: A computer printed circuit board for an ID card console. + name: "Комп'ютерна плата посвідчення особи" + description: "Комп'ютерна друкована плата для консолі з ідентифікаційними картками." components: - type: Sprite state: cpu_command @@ -236,8 +236,8 @@ - type: entity parent: BaseComputerCircuitboard id: BodyScannerComputerCircuitboard - name: body scanner computer board - description: A computer printed circuit board for a body scanner console. + name: "комп'ютерна плата сканера тіла" + description: "Комп'ютерна друкована плата для консолі сканера тіла." components: - type: Sprite state: cpu_medical @@ -247,8 +247,8 @@ - type: entity parent: [ BaseComputerCircuitboard, BaseGrandTheftContraband ] id: CommsComputerCircuitboard - name: communications computer board - description: A computer printed circuit board for a communications console. + name: "комунікаційна комп'ютерна плата" + description: "Комп'ютерна друкована плата для пульта зв'язку." components: - type: Sprite state: cpu_command @@ -258,8 +258,8 @@ - type: entity parent: [ BaseComputerCircuitboard, BaseSyndicateContraband ] id: SyndicateCommsComputerCircuitboard - name: syndicate communications computer board - description: A computer printed circuit board for a syndicate communications console. + name: "комп'ютерна плата зв'язку синдикату" + description: "Комп'ютерна друкована плата для синдикатського пульта зв'язку." components: - type: ComputerBoard prototype: SyndicateComputerComms @@ -267,7 +267,7 @@ - type: entity parent: BaseComputerCircuitboard id: RadarConsoleCircuitboard - name: radar console computer board + name: "комп'ютерна плата радіолокаційної консолі" components: - type: ComputerBoard prototype: ComputerRadar @@ -275,8 +275,8 @@ - type: entity parent: BaseComputerCircuitboard id: SolarControlComputerCircuitboard - name: solar control computer board - description: A computer printed circuit board for a solar control console. + name: "комп'ютерна плата управління сонячною батареєю" + description: "Комп'ютерна друкована плата для пульта керування сонячною батареєю." components: - type: Sprite state: cpu_engineering @@ -286,8 +286,8 @@ - type: entity parent: BaseComputerCircuitboard id: SpaceVillainArcadeComputerCircuitboard - name: space villain arcade board - description: A computer printed circuit board for a space villain arcade cabinet. + name: "плата до аркадної машини космічні лиходії" + description: "Комп'ютерна друкована плата для ігрової аркади з космічним лиходієм." components: - type: ComputerBoard prototype: SpaceVillainArcade @@ -295,8 +295,8 @@ - type: entity parent: BaseComputerCircuitboard id: BlockGameArcadeComputerCircuitboard - name: block game arcade board - description: A computer printed circuit board for a block game arcade cabinet. + name: "плата до аркадної машини гри у блоки" + description: "Комп'ютерна друкована плата для аркади гри у блоки" components: - type: ComputerBoard prototype: BlockGameArcade @@ -304,8 +304,8 @@ - type: entity parent: BaseComputerCircuitboard id: ParticleAcceleratorComputerCircuitboard - name: PA control box computer board - description: A computer printed circuit board for a particle accelerator control box. + name: "Комп'ютерна плата блоку управління гучномовцем" + description: "Комп'ютерна друкована плата для блоку управління прискорювачем частинок." components: - type: Sprite state: cpu_engineering @@ -315,8 +315,8 @@ - type: entity parent: BaseComputerCircuitboard id: ShuttleConsoleCircuitboard - name: shuttle console board - description: A computer printed circuit board for a shuttle console. + name: "консоль шаттла" + description: "Комп'ютерна друкована плата для шатл-консолі." components: - type: ComputerBoard prototype: ComputerShuttle @@ -324,8 +324,8 @@ - type: entity parent: BaseComputerCircuitboard id: SyndicateShuttleConsoleCircuitboard - name: syndicate shuttle console board - description: A computer printed circuit board for a syndicate shuttle console. + name: "консоль шаттла синдикату" + description: "Комп'ютерна друкована плата для консолі шаттла синдикату." components: - type: ComputerBoard prototype: ComputerShuttleSyndie @@ -333,8 +333,8 @@ - type: entity parent: BaseComputerCircuitboard id: CloningConsoleComputerCircuitboard - name: cloning console computer board - description: A computer printed circuit board for a cloning console. + name: "клонування плати консольного комп'ютера" + description: "Комп'ютерна друкована плата для консолі клонування." components: - type: Sprite state: cpu_medical @@ -344,8 +344,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerIFFCircuitboard - name: IFF console board - description: Allows you to control the IFF characteristics of this vessel. + name: "Консольна плата IFF" + description: "Дозволяє контролювати IFF-характеристики цього судна." components: - type: Sprite state: cpu_command @@ -355,8 +355,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerIFFSyndicateCircuitboard - name: syndicate IFF console board - description: Allows you to control the IFF and stealth characteristics of this vessel. + name: "консольна плата синдикату IFF" + description: "Дозволяє контролювати IFF і стелс-характеристики цього судна." components: - type: ComputerBoard prototype: ComputerIFFSyndicate @@ -364,8 +364,8 @@ - type: entity parent: BaseComputerCircuitboard id: ComputerMassMediaCircuitboard - name: news manager console board - description: Write your message to the world! + name: "консоль менеджера новин" + description: "Напишіть своє послання світу!" components: - type: Sprite state: cpu_service @@ -377,8 +377,8 @@ - type: entity parent: BaseComputerCircuitboard id: SensorConsoleCircuitboard - name: sensor monitoring console board - description: A computer printed circuit board for a sensor monitoring console. + name: "консоль моніторингу датчиків" + description: "Комп'ютерна друкована плата для консолі моніторингу датчиків." components: - type: Sprite state: cpu_engineering @@ -388,8 +388,8 @@ - type: entity parent: BaseComputerCircuitboard id: RoboticsConsoleCircuitboard - name: robotics control console board - description: A computer printed circuit board for a robotics control console. + name: "консоль управління робототехнікою" + description: "Комп'ютерна друкована плата для пульта керування робототехнікою." components: - type: Sprite state: cpu_science @@ -399,8 +399,8 @@ - type: entity parent: BaseComputerCircuitboard id: StationAiUploadCircuitboard - name: AI upload console board - description: A computer printed circuit board for a AI upload console. + name: "Консольна плата для завантаження ШІ" + description: "Комп'ютерна друкована плата для консолі завантаження ШІ." components: - type: Sprite state: cpu_science diff --git a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml index a38aafa6490..a25bb62dc2c 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Circuitboards/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseElectronics id: StationMapCircuitboard - name: station map electronics - description: An electronics board used in station maps. + name: "електроніка карти станції" + description: "Електронна плата, що використовується в мапах станцій." components: - type: Item storedRotation: 0 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml index 0fea9b72279..88f991f29e5 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/atmos_alarms.yml @@ -1,8 +1,8 @@ - type: entity id: AirAlarmElectronics parent: BaseElectronics - name: air alarm electronics - description: An electronics board used in air alarms. + name: "електроніка повітряної сигналізації" + description: "Електронна плата, що використовується в повітряних сигналізаціях" components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -16,8 +16,8 @@ - type: entity id: FireAlarmElectronics parent: BaseElectronics - name: fire alarm electronics - description: An electronics board used in fire alarms. + name: "електроніка пожежної сигналізації" + description: "Електронна плата, що використовується в пожежних сигналізаціях" components: - type: Item storedRotation: 0 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml index 7848d987e5c..bd733108854 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/base_electronics.yml @@ -1,7 +1,7 @@ - type: entity id: BaseElectronics parent: BaseItem - name: base electronics + name: "базова електроніка" abstract: true suffix: Electronics components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml index 4e57705417c..a65f299dd7d 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/disposal.yml @@ -1,8 +1,8 @@ - type: entity id: MailingUnitElectronics parent: BaseElectronics - name: mailing unit electronics - description: An electronics board used in mailing units. + name: "електроніка поштового блоку" + description: "Електронна плата, що використовується в поштових агрегатах" components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml index 5ca355ec71b..d245c1a2258 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/door.yml @@ -1,8 +1,8 @@ - type: entity id: DoorElectronics parent: BaseElectronics - name: door electronics - description: An electronics board used in doors and airlocks. + name: "дверна електроніка" + description: "Електронна плата, що використовується у дверях і шлюзах" components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml index c7fa8f9ecd5..2732053d41b 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/firelock.yml @@ -1,8 +1,8 @@ - type: entity id: FirelockElectronics parent: BaseElectronics - name: firelock electronics - description: An electronics board used to detect differences in pressure, temperature and gas concentrations between the two sides of the door. + name: "електроніка брандспойтів" + description: "Електронна плата, що використовується для виявлення різниці в тиску, температурі та концентрації газу між двома сторонами дверей." components: - type: Item storedRotation: 0 diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml index 24843f608a7..b044fcbeb02 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/igniter.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Igniter - name: igniter - description: Creates a spark when activated by a signal. + name: "запалювач" + description: "Створює іскру, коли активується сигналом." components: - type: Sprite sprite: Objects/Devices/igniter.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml index c1a8a9d70bf..26ad93b2a07 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/intercom.yml @@ -1,8 +1,8 @@ - type: entity id: IntercomElectronics parent: BaseElectronics - name: intercom electronics - description: An electronics board used in intercoms. + name: "електроніка домофонів" + description: "Електронна плата, що використовується в домофонах" components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml index f224c1c2bf9..ba4aa7631ec 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/mech.yml @@ -3,8 +3,8 @@ - type: entity id: RipleyCentralElectronics parent: BaseElectronics - name: ripley central control module - description: The electrical control center for the ripley mech. + name: "центральний модуль управління ripley" + description: "Електричний центр управління для ріппі-меха." components: - type: Item storedRotation: 0 @@ -21,8 +21,8 @@ - type: entity id: RipleyPeripheralsElectronics parent: BaseElectronics - name: ripley peripherals control module - description: The electrical peripherals control for the ripley mech. + name: "модуль управління периферійними пристроями ripley" + description: "Електрична периферія керує роботою механізму." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -39,8 +39,8 @@ - type: entity id: HonkerCentralElectronics parent: BaseElectronics - name: H.O.N.K. central control module - description: The electrical control center for the H.O.N.K. mech. + name: "Модуль центрального управління H.O.N.K" + description: "Електричний центр управління механізмом H.O.N.K." components: - type: Item storedRotation: 0 @@ -57,8 +57,8 @@ - type: entity id: HonkerPeripheralsElectronics parent: BaseElectronics - name: H.O.N.K. peripherals control module - description: The electrical peripherals control for the H.O.N.K. mech. + name: "Модуль керування периферією H.O.N.K" + description: "Керування електричною периферією для механізму H.O.N.K." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -73,8 +73,8 @@ - type: entity id: HonkerTargetingElectronics parent: BaseElectronics - name: H.O.N.K. weapon control and targeting module - description: The electrical targeting control for the H.O.N.K. mech. + name: "Модуль управління та наведення зброї H.O.N.K" + description: "Електричне керування прицілюванням для механізму H.O.N.K." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -91,8 +91,8 @@ - type: entity id: HamtrCentralElectronics parent: BaseElectronics - name: HAMTR central control module - description: The electrical control center for the HAMTR mech. + name: "Центральний модуль управління HAMTR" + description: "Електричний центр управління механізмом HAMTR." components: - type: Item storedRotation: 0 @@ -109,8 +109,8 @@ - type: entity id: HamtrPeripheralsElectronics parent: BaseElectronics - name: HAMTR peripherals control module - description: The electrical peripherals control for the HAMTR mech. + name: "Модуль керування периферійними пристроями HAMTR" + description: "Електрична периферія для управління механізмом HAMTR." components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/misc.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/misc.yml index 62a4ee72947..3a5532348a8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/misc.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseElectronics id: FreezerElectronics - name: freezer electronics - description: An electronics board used in kitchen freezers. + name: "електроніка морозильної камери" + description: "Електронна плата, що використовується в кухонних морозильних камерах." components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml index e15d1a22a5c..25e826081db 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/power_electronics.yml @@ -2,8 +2,8 @@ - type: entity id: APCElectronics parent: BaseElectronics - name: APC electronics - description: Circuit used in APC construction. + name: "прилад АПЦ" + description: "Схема, що використовується в будівництві АПЦ." components: - type: ApcElectronics - type: Sprite @@ -21,8 +21,8 @@ - type: entity id: WallmountSubstationElectronics parent: BaseElectronics - name: wallmount substation electronics - description: Circuit used to construct a wallmount substation. + name: "прилад настінної підстанції" + description: "Контур для побудови настінної підстанції." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -37,8 +37,8 @@ - type: entity parent: BaseElectronics id: WallmountGeneratorElectronics - name: wallmount generator electronics - description: Circuit used to construct a wallmount generator. + name: "електроніка настінного генератора" + description: "Схема для побудови настінного генератора." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -56,8 +56,8 @@ - type: entity id: WallmountGeneratorAPUElectronics parent: BaseElectronics - name: wallmount APU electronics - description: Circuit used to construct a wallmount APU. + name: "настінна електроніка APU" + description: "Схема для побудови настінного блоку живлення." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -72,8 +72,8 @@ - type: entity parent: BaseElectronics id: SolarTrackerElectronics - name: solar tracker electronics - description: Advanced circuit board used to track the nearest star. + name: "електроніка сонячних трекерів" + description: "Удосконалена плата використовується для виявлення різниці в тиску, температурі та концентрації газу між двома сторонами дверей." components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml index db4406905a6..fd27f9effbc 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/signaller.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: RemoteSignaller - name: remote signaller - description: A handheld device used for remotely sending signals to objects within a small radius of about 15 meters. + name: "дистанційний сигналізатор" + description: "Портативний пристрій, що використовується для дистанційного надсилання сигналів об'єктам у невеликому радіусі близько 15 метрів." components: - type: Sprite sprite: Objects/Devices/signaller.rsi @@ -28,8 +28,8 @@ - type: entity parent: RemoteSignaller id: RemoteSignallerAdvanced - name: advanced remote signaller - description: A handheld device used for remotely sending signals to objects within a small radius of about 50 meters. + name: "вдосконалений дистанційний сигналізатор" + description: "Портативний пристрій, що використовується для дистанційного надсилання сигналів об'єктам у невеликому радіусі близько 50 метрів." components: - type: Sprite state: advanced diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml index 0d0f1a21119..20c8c4b4d9f 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/timer.yml @@ -1,8 +1,8 @@ - type: entity id: SignalTimerElectronics parent: BaseElectronics - name: signal timer electronics - description: An electronics board used in timer circuitry. Looks like you could use a screwdriver to change the board type. + name: "електроніка таймера сигналу" + description: "Електронна плата, що використовується в схемах таймерів. Схоже, що для зміни типу плати можна використати викрутку." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -20,7 +20,7 @@ - type: entity id: ScreenTimerElectronics parent: SignalTimerElectronics - name: screen timer electronics + name: "електроніка екранного таймера" components: - type: Construction deconstructionTarget: null @@ -33,7 +33,7 @@ - type: entity id: BrigTimerElectronics parent: SignalTimerElectronics - name: brig timer electronics + name: "електроніка бригадного таймера" components: - type: Construction deconstructionTarget: null diff --git a/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml b/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml index acc82abebe4..30223cef798 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Electronics/triggers.yml @@ -10,8 +10,8 @@ - type: entity parent: BaseItem id: TimerTrigger - name: timer trigger - description: A configurable timer. + name: "спусковий гачок таймера" + description: "Таймер, що налаштовується." components: - type: Sprite sprite: Objects/Devices/timer.rsi @@ -34,8 +34,8 @@ - type: entity parent: TimerTrigger id: SignalTrigger - name: signal trigger - description: Adds a machine link that is triggered by signals. + name: "тригер сигналу" + description: "Додає машинний зв'язок, який спрацьовує за сигналами." components: - type: Sprite sprite: Objects/Devices/signaltrigger.rsi @@ -58,8 +58,8 @@ - type: entity parent: BaseItem id: VoiceTrigger - name: voice trigger - description: Adds a machine link that is triggered by vocal keywords. + name: "голосовий тригер" + description: "Додає машинне посилання, яке запускається за голосовими ключовими словами" components: - type: Sprite sprite: Objects/Devices/voice.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/camera_bug.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/camera_bug.yml index 6e10d5274ab..aba2b537727 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/camera_bug.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/camera_bug.yml @@ -1,8 +1,8 @@ - type: entity id: CameraBug parent: [ BaseItem, BaseSyndicateContraband ] - name: camera bug - description: An illegal syndicate device that allows you to hack into the station's camera network. + name: "жучок камери" + description: "Нелегальний пристрій синдикату, який дозволяє зламати мережу камер станції." components: - type: Sprite sprite: Objects/Devices/camera_bug.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml index aeacc3947a6..e06b0b325e9 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/chimp_upgrade_kit.yml @@ -1,8 +1,8 @@ - type: entity - name: C.H.I.M.P. handcannon upgrade chip + name: "Мікросхема модернізації ручної гармати C.H.I.M.P" parent: [BaseItem, BaseSyndicateContraband] id: WeaponPistolCHIMPUpgradeKit - description: An experimental upgrade kit for the C.H.I.M.P. + description: "Експериментальний комплект для модернізації C.H.I.M.P." components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml index 259d36555ea..3f2dd8604d3 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/guardian_activators.yml @@ -1,8 +1,8 @@ - type: entity - name: holoparasite injector + name: "ін'єктор голопаразитів" id: HoloparasiteInjector parent: [BaseItem, BaseSyndicateContraband] - description: A complex artwork of handheld machinery allowing the user to host a holoparasite guardian. + description: "Складний витвір ручної техніки, що дозволяє користувачеві приймати у себе охоронця-голопаразита." components: - type: Sprite sprite: Objects/Specific/Medical/hypospray.rsi @@ -11,19 +11,19 @@ guardianProto: MobHoloparasiteGuardian - type: entity - name: holoclown injector + name: "інжектор холоклоуна" parent: HoloparasiteInjector id: HoloClownInjector - description: A complex artwork of handheld machinery allowing the user to host a holoclown guardian. + description: "Складний витвір мистецтва з ручної техніки, що дозволяє користувачеві приймати опікуна-голоклоуна." components: - type: GuardianCreator guardianProto: MobHoloClownGuardian - type: entity - name: magical lamp + name: "чарівна лампа" id: MagicalLamp parent: BaseItem - description: The wizard federation had to cut costs after the jinn merchandise scandal somehow. + description: "Федерація чарівників мусила якось скоротити витрати після скандалу з товарами для джинів." components: - type: Sprite sprite: Objects/Misc/Lights/lamp.rsi @@ -33,10 +33,10 @@ guardianProto: MobIfritGuardian - type: entity - name: holoparasite box + name: "ящик для голопаразитів" parent: [BoxCardboard, BaseSyndicateContraband] id: BoxHoloparasite - description: A box containing a holoparasite injector. + description: "Коробка з ін'єктором для голопаразитів" components: - type: StorageFill contents: @@ -49,10 +49,10 @@ - state: holo - type: entity - name: holoclown box + name: "голографічна коробка" parent: [BoxCardboard, BaseSyndicateContraband] id: BoxHoloclown - description: A box containing a holoclown injector. + description: "Коробка з інжектором холостого ходу" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml index 71f98d81c96..43f2f2ae2cd 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/reinforcement_teleporter.yml @@ -2,8 +2,8 @@ parent: [BaseItem, BaseSyndicateContraband] abstract: true id: ReinforcementRadio - name: syndicate reinforcement radio - description: Call in a syndicate agent of questionable quality, instantly! Only basic equipment provided. + name: "радіо підкріплення синдикату" + description: "Викликати агента синдикату сумнівної якості, миттєво! Надається лише базове обладнання." components: - type: Sprite sprite: Objects/Devices/communication.rsi @@ -19,8 +19,8 @@ - type: entity parent: ReinforcementRadio id: ReinforcementRadioSyndicate - name: syndicate reinforcement radio - description: Call in a syndicate agent of questionable quality, instantly! + name: "радіо підкріплення синдикату" + description: "Викликати агента синдикату сумнівної якості, миттєво! Надається лише базове обладнання" components: - type: GhostRole name: ghost-role-information-syndicate-reinforcement-spy-name @@ -35,8 +35,8 @@ - type: entity parent: ReinforcementRadio id: ReinforcementRadioSyndicateNukeops # Reinforcement radio exclusive to nukeops uplink - name: nuclear operative radio - description: Call in a nuclear operative of questionable quality, instantly! Basic nukeop equipment provided. + name: "ядерне оперативне радіо" + description: "Викликати ядерного оперативника сумнівної якості, миттєво! Базове ядерне обладнання надається." suffix: NukeOps components: - type: GhostRole @@ -51,8 +51,8 @@ - type: entity parent: ReinforcementRadio id: ReinforcementRadioSyndicateAncestor - name: syndicate genetic ancestor reinforcement radio - description: Calls in a specially trained ancestor of your choosing to assist you. + name: "синдикатське радіо підкріплення генетичних предків" + description: "Викликає спеціально навченого предка на ваш вибір, щоб допомогти вам." components: - type: GhostRole name: ghost-role-information-syndicate-monkey-reinforcement-name @@ -76,8 +76,8 @@ - type: entity parent: ReinforcementRadio id: ReinforcementRadioSyndicateSyndiCat - name: syndicat reinforcement radio - description: Calls in a faithfully trained cat with a microbomb to assist you. + name: "радіо підсилення синдикату" + description: "Викликає на допомогу відданого дресированого кота з мікробом." components: - type: GhostRole name: ghost-role-information-SyndiCat-name @@ -93,8 +93,8 @@ - type: entity parent: ReinforcementRadio id: ReinforcementRadioSyndicateCyborgAssault # Reinforcement radio exclusive to nukeops uplink - name: syndicate assault cyborg reinforcement radio - description: Call in a well armed assault cyborg, instantly! + name: "синдикат штурм кіборгів радіо підкріплення" + description: "Негайно викличте добре озброєного штурмового кіборга!" suffix: NukeOps components: - type: GhostRole diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml index 96b3c4f4d82..4b05a09fcc8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/singularity_beacon.yml @@ -1,8 +1,8 @@ - type: entity id: SingularityBeacon parent: [BaseMachinePowered, BaseSyndicateContraband] - name: singularity beacon - description: A syndicate device that attracts the singularity. If it's loose and you're seeing this, run. + name: "маяк сингулярності" + description: "Пристрій синдикату, який притягує сингулярність. Якщо він розхитався і ви бачите це, тікайте." components: - type: Sprite sprite: Objects/Devices/singularity_beacon.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml index 78009f10422..bb67075af3c 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/Syndicate_Gadgets/war_declarator.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: NukeOpsDeclarationOfWar - name: war declarator - description: Use to send a declaration of hostilities to the target, delaying your shuttle departure while they prepare for your assault. Such a brazen move will attract the attention of powerful benefactors within the Syndicate, who will supply your team with a massive amount of bonus telecrystals. Must be used at start of mission, or your benefactors will lose interest. + name: "пульт для оголошення війни" + description: "Використовуйте для того, щоб відправити ворогу заяву про початок бойових дій, затримуючи виліт шатла, поки він готується до штурму. Такий нахабний крок приверне увагу могутніх благодійників із Синдикату, які забезпечать вашу команду величезною кількістю бонусних телекристалів. Їх необхідно використати на початку місії, інакше ваші благодійники втратять до вас інтерес." components: - type: Sprite sprite: Objects/Devices/declaration_of_war.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml b/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml index 0ab0b687dcf..4048e65db3c 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/cartridges.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: NotekeeperCartridge - name: notekeeper cartridge - description: A program for keeping notes. + name: "картридж для нотатника" + description: "Програма для ведення нотаток" components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -19,8 +19,8 @@ - type: entity parent: BaseItem id: NewsReaderCartridge - name: news cartridge - description: A program for reading news. + name: "новинний картридж" + description: "Програма для читання новин" components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -37,8 +37,8 @@ - type: entity parent: BaseItem id: CrewManifestCartridge - name: crew manifest cartridge - description: A program for listing your fellow crewmembers. + name: "касета з екіпажним маніфестом" + description: "Програма для створення списку ваших колег по екіпажу" components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -55,8 +55,8 @@ - type: entity parent: BaseItem id: NetProbeCartridge - name: NetProbe cartridge - description: A program for getting the address and frequency of network devices. + name: "Картридж NetProbe" + description: "Програма для отримання адреси та частоти мережевих пристроїв" components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -73,8 +73,8 @@ - type: entity parent: BaseItem id: LogProbeCartridge - name: LogProbe cartridge - description: A program for getting access logs from devices. + name: "Картридж LogProbe" + description: "Програма для отримання логів доступу з пристроїв" components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -97,8 +97,8 @@ - type: entity parent: BaseItem id: WantedListCartridge - name: Wanted list cartridge - description: A program to get a list of wanted persons. + name: "Картридж зі списком розшукуваних" + description: "Програма для отримання списку розшукуваних осіб." components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -120,8 +120,8 @@ - type: entity parent: BaseItem id: MedTekCartridge - name: MedTek cartridge - description: A program that provides medical diagnostic tools. + name: "Картридж MedTek" + description: "Програма, яка надає медичні діагностичні інструменти." components: - type: Sprite sprite: Objects/Devices/cartridge.rsi @@ -139,8 +139,8 @@ - type: entity parent: BaseItem id: AstroNavCartridge - name: AstroNav cartridge - description: A program for navigation that provides GPS coordinates. + name: "Картридж AstroNav" + description: "Програма для навігації, яка надає GPS-координати." components: - type: Sprite sprite: Objects/Devices/cartridge.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml b/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml index 99d58c6a3ad..a978f5292f8 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/chameleon_projector.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseItem, BaseSyndicateContraband] id: ChameleonProjector - name: chameleon projector - description: Holoparasite technology used to create a hard-light replica of any object around you. Disguise is destroyed when picked up or deactivated. + name: "проектор-хамелеон" + description: "Технологія голопаразитів використовується для створення жорсткої світлової копії будь-якого об'єкта навколо вас. Маскування знищується при піднятті або деактивації." components: - type: Sprite sprite: /Textures/Objects/Devices/chameleon_projector.rsi @@ -26,7 +26,7 @@ categories: [ HideSpawnMenu ] parent: BaseMob id: ChameleonDisguise - name: Urist McKleiner + name: "Уріст МакКляйнер" components: # this and the name/desc get replaced, this is just placeholder incase something goes wrong - type: Sprite @@ -51,8 +51,8 @@ # actions - type: entity id: ActionDisguiseNoRot - name: Toggle Rotation - description: Use this to prevent your disguise from rotating, making it easier to hide in some scenarios. + name: "Обертання перемикача" + description: "Використовуйте його, щоб запобігти обертанню маскування, що полегшує ховання в деяких сценаріях." components: - type: InstantAction icon: Interface/VerbIcons/refresh.svg.192dpi.png @@ -60,8 +60,8 @@ - type: entity id: ActionDisguiseAnchor - name: Toggle Anchored - description: For many objects you will want to be anchored to not be completely obvious. + name: "Переключити Закріплено" + description: "Для багатьох об'єктів ви захочете закріпитися, щоб не бути повністю очевидними." components: - type: InstantAction icon: diff --git a/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml b/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml index 9c73760b6f1..579dccba130 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/door_remote.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DoorRemoteDefault - name: door remote - description: A gadget which can open and bolt doors remotely. + name: "пульт від дверей" + description: "Гаджет, який може дистанційно відчиняти та зачиняти двері." abstract: true components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteCommand - name: command door remote + name: "пульт від командних дверей" components: - type: Sprite layers: @@ -33,7 +33,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteSecurity - name: security door remote + name: "пульт від захисних дверей" components: - type: Sprite layers: @@ -49,7 +49,7 @@ - type: entity parent: [DoorRemoteDefault, BaseSecurityCommandContraband] id: DoorRemoteArmory - name: armory door remote + name: "пульт від дверей арсеналу" components: - type: Sprite layers: @@ -65,7 +65,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteService - name: service door remote + name: "пульт від службових дверей" components: - type: Sprite layers: @@ -81,7 +81,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteResearch - name: research door remote + name: "пульт від дослідницьких дверей" components: - type: Sprite layers: @@ -97,7 +97,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteCargo - name: cargo door remote + name: "логістичний пульт для дверей" components: - type: Sprite layers: @@ -113,7 +113,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteMedical - name: medical door remote + name: "пульт для медичних дверей" components: - type: Sprite layers: @@ -129,7 +129,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteEngineering - name: engineering door remote + name: "пульт для інженерних дверей" components: - type: Sprite layers: @@ -145,7 +145,7 @@ - type: entity parent: [DoorRemoteDefault, BaseCommandContraband] id: DoorRemoteAll - name: super door remote + name: "пульт дистанційного керування для супер-дверей" suffix: Admeme components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml index 7393532654d..26f62abac0f 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/encryption_keys.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: EncryptionKey - name: encryption key - description: A small cypher chip for headsets. + name: "ключ шифрування" + description: "Невеликий шифрувальний чіп для гарнітури." components: - type: EncryptionKey - type: Item @@ -14,8 +14,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyCommon - name: common encryption key - description: An encryption key used by anyone. + name: "загальний ключ шифрування" + description: "Ключ шифрування, яким може користуватися будь-хто." components: - type: EncryptionKey channels: @@ -29,8 +29,8 @@ - type: entity parent: [ EncryptionKey, BaseCargoContraband ] id: EncryptionKeyCargo - name: cargo encryption key - description: An encryption key used by supply employees. + name: "логістичний ключ шифрування" + description: "Ключ шифрування, який використовують працівники відділу постачання." components: - type: EncryptionKey channels: @@ -44,8 +44,8 @@ - type: entity parent: [ EncryptionKey, BaseCentcommContraband ] id: EncryptionKeyCentCom - name: central command encryption key - description: An encryption key used by captain's bosses. + name: "ключ шифрування центральної команди" + description: "Ключ шифрування, яким користується начальство капітана." components: - type: EncryptionKey channels: @@ -59,8 +59,8 @@ - type: entity parent: [ EncryptionKey, BaseCentcommCommandContraband ] id: EncryptionKeyStationMaster - name: station master encryption key - description: An encryption key used by station's bosses. + name: "головний ключ шифрування станції" + description: "Ключ шифрування, яким користується начальство станції." components: - type: EncryptionKey channels: @@ -81,8 +81,8 @@ - type: entity parent: [ EncryptionKey, BaseCommandContraband ] id: EncryptionKeyCommand - name: command encryption key - description: An encryption key used by crew's bosses. + name: "ключ шифрування команди" + description: "Ключ шифрування, який використовують боси екіпажу." components: - type: EncryptionKey channels: @@ -96,8 +96,8 @@ - type: entity parent: [ EncryptionKey, BaseEngineeringContraband ] id: EncryptionKeyEngineering - name: engineering encryption key - description: An encryption key used by the engineers. + name: "інженерний ключ шифрування" + description: "Ключ шифрування, який використовують інженери." components: - type: EncryptionKey channels: @@ -111,8 +111,8 @@ - type: entity parent: [ EncryptionKey, BaseMedicalContraband ] id: EncryptionKeyMedical - name: medical encryption key - description: An encryption key used by those who save lives. + name: "медичний ключ шифрування" + description: "Ключ шифрування, який використовують ті, хто рятує життя." components: - type: EncryptionKey channels: @@ -126,8 +126,8 @@ - type: entity parent: [ EncryptionKey, BaseMedicalScienceContraband ] id: EncryptionKeyMedicalScience - name: med-sci encryption key - description: An encryption key used by someone who hasn't decided which side to take. + name: "ключ шифрування med-epi" + description: "Ключ шифрування, яким користується той, хто ще не вирішив, на чий бік стати." components: - type: EncryptionKey channels: @@ -142,8 +142,8 @@ - type: entity parent: [ EncryptionKey, BaseScienceContraband ] id: EncryptionKeyScience - name: science encryption key - description: An encryption key used by scientists. Maybe it is plasmaproof? + name: "ключ шифрування епістеми" + description: "Ключ шифрування, яким користуються вчені. Може, він плазмостійкий?" components: - type: EncryptionKey channels: @@ -157,8 +157,8 @@ - type: entity parent: [ EncryptionKey, BaseScienceContraband ] id: EncryptionKeyRobo - name: robotech encryption key - description: An encryption key used by robototech engineers. Maybe it has a LAH-6000 on it? + name: "ключ шифрування робототехніки" + description: "Ключ шифрування, який використовують інженери робототехніки. Можливо, на ньому є LAH-6000?" components: - type: EncryptionKey channels: @@ -172,8 +172,8 @@ - type: entity parent: [ EncryptionKey, BaseSecurityContraband ] id: EncryptionKeySecurity - name: security encryption key - description: An encryption key used by security. + name: "ключ шифрування безпеки" + description: "Ключ шифрування, який використовується службою безпеки." components: - type: EncryptionKey channels: @@ -187,8 +187,8 @@ - type: entity parent: [ EncryptionKey, BaseCivilianContraband ] id: EncryptionKeyService - name: service encryption key - description: An encryption key used by the service staff, tasked with keeping the station full, happy and clean. + name: "службовий ключ шифрування" + description: "Ключ шифрування, що використовується обслуговуючим персоналом, завдання якого полягає в тому, щоб станція була повною, щасливою і чистою." components: - type: EncryptionKey channels: @@ -202,8 +202,8 @@ - type: entity parent: [ EncryptionKey, BaseSyndicateContraband ] id: EncryptionKeySyndie - name: blood-red encryption key - description: An encryption key used by... wait... Who is the owner of this chip? + name: "криваво-червоний ключ шифрування" + description: "Ключ шифрування, яким користується... зачекайте... Хто власник цього чіпа?" components: - type: EncryptionKey channels: @@ -217,8 +217,8 @@ - type: entity parent: [ EncryptionKey, BaseSiliconScienceContraband ] id: EncryptionKeyBinary - name: binary translator key - description: An encryption key that translates binary signals used by silicons. + name: "ключ бінарного транслятора" + description: "Ключ шифрування, який перетворює двійкові сигнали, що використовуються кремнієм." components: - type: EncryptionKey channels: @@ -232,8 +232,8 @@ - type: entity parent: [ EncryptionKey, BaseSyndicateContraband ] id: EncryptionKeyBinarySyndicate - name: binary translator key - description: A syndicate encryption key that translates binary signals used by silicons. + name: "ключ бінарного транслятора" + description: "Ключ шифрування синдикату, який транслює двійкові сигнали, що використовуються кремнієм." components: - type: EncryptionKey channels: @@ -247,8 +247,8 @@ - type: entity parent: EncryptionKey id: EncryptionKeyFreelance - name: freelancer encryption key - description: An encryption key used by freelancers, who may or may not have an affiliation. It looks like it's worn out. + name: "ключ шифрування фрілансера" + description: "Ключ шифрування, що використовується фрілансерами, які можуть мати або не мати афілійованості. Схоже, що він зношений." components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml index 5fb81aa6d48..3c51a82a3a5 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/flatpack.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseFlatpack - name: base flatpack - description: A flatpack used for constructing something. + name: "базовий флетпак" + description: "Плаский пакунок, який використовується для побудови чогось." categories: - HideSpawnMenu components: @@ -39,8 +39,8 @@ - type: entity parent: BaseFlatpack id: SolarAssemblyFlatpack - name: solar assembly flatpack - description: A flatpack used for constructing a solar assembly. + name: "сонячна збірка у вигляді плоского пакета" + description: "Флетпак, що використовується для побудови сонячної батареї." components: - type: Flatpack entity: SolarAssembly @@ -53,8 +53,8 @@ - type: entity parent: BaseFlatpack id: AmePartFlatpack - name: AME flatpack - description: A flatpack used for constructing an antimatter engine reactor. + name: "AME flatpack" + description: "Флетпак, що використовується для побудови реактора двигуна антиматерії." components: - type: Sprite layers: @@ -71,8 +71,8 @@ - type: entity parent: BaseFlatpack id: SingularityGeneratorFlatpack - name: singularity generator flatpack - description: A flatpack used for constructing a singularity generator. + name: "генератор сингулярностей flatpack" + description: "Флетпак, що використовується для побудови генератора сингулярностей." components: - type: Flatpack entity: SingularityGenerator @@ -85,8 +85,8 @@ - type: entity parent: BaseFlatpack id: RadiationCollectorFlatpack - name: radiation collector flatpack - description: A flatpack used for constructing a radiation collector. + name: "збірник радіації flatpack" + description: "Флетпак, що використовується для побудови радіаційного колектора." components: - type: Flatpack entity: RadiationCollectorNoTank @@ -99,8 +99,8 @@ - type: entity parent: BaseFlatpack id: ContainmentFieldGeneratorFlatpack - name: containment field generator flatpack - description: A flatpack used for constructing a containment field generator. + name: "генератор захисного поля flatpack" + description: "Флетпак, що використовується для побудови генератора захисного поля." components: - type: Flatpack entity: ContainmentFieldGenerator @@ -113,8 +113,8 @@ - type: entity parent: BaseFlatpack id: EmitterFlatpack - name: emitter flatpack - description: A flatpack used for constructing an emitter. + name: "випромінювач flatpack" + description: "Флетпак, що використовується для побудови випромінювача." components: - type: Flatpack entity: Emitter @@ -127,8 +127,8 @@ - type: entity parent: BaseFlatpack id: TeslaGeneratorFlatpack - name: tesla generator flatpack - description: A flatpack used for constructing a tesla generator. + name: "генератор тесла флетпак" + description: "Флетпак, що використовується для побудови тесла-генератора." components: - type: Flatpack entity: TeslaGenerator @@ -141,8 +141,8 @@ - type: entity parent: BaseFlatpack id: TeslaCoilFlatpack - name: tesla coil flatpack - description: A flatpack used for constructing a tesla coil. + name: "котушка тесла флетпак" + description: "Флетпак, що використовується для побудови котушки Тесли." components: - type: Flatpack entity: TeslaCoil @@ -155,8 +155,8 @@ - type: entity parent: BaseFlatpack id: TeslaGroundingRodFlatpack - name: grounding rod flatpack - description: A flatpack used for constructing a grounding rod. + name: "заземлюючий стрижень у плоскому пакуванні" + description: "Флетпак, що використовується для виготовлення заземлювача." components: - type: Flatpack entity: TeslaGroundingRod @@ -169,8 +169,8 @@ - type: entity parent: BaseFlatpack id: GyroscopeFlatpack - name: gyroscope flatpack - description: A flatpack used for constructing a gyroscope. + name: "гіроскопічний флетпак" + description: "Флетпак, що використовується для побудови гіроскопа." components: - type: Flatpack entity: Gyroscope @@ -184,8 +184,8 @@ - type: entity parent: BaseFlatpack id: ThrusterFlatpack - name: thruster flatpack - description: A flatpack used for constructing a thruster. + name: "підрулюючий флетпак" + description: "Флетпак, що використовується для побудови рушія." components: - type: Flatpack entity: Thruster @@ -199,8 +199,8 @@ - type: entity parent: BaseFlatpack id: SpaceHeaterFlatpack - name: space heater flatpack - description: A flatpack used for constructing a space heater. + name: "обігрівач flatpack" + description: "Флетпак, що використовується для виготовлення обігрівача." components: - type: Flatpack entity: SpaceHeaterAnchored @@ -208,8 +208,8 @@ - type: entity parent: BaseFlatpack id: FaxMachineFlatpack - name: fax machine flatpack - description: A flatpack used for constructing a fax machine. + name: "факсимільний апарат flatpack" + description: "Плаский пакет, що використовується для виготовлення факсимільного апарату." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml b/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml index fbb477de64b..be56ab750a2 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/forensic_scanner.yml @@ -1,8 +1,8 @@ - type: entity - name: forensic scanner + name: "криміналістичний сканер" parent: BaseItem id: ForensicScanner - description: A handheld device that can scan objects for fingerprints and fibers. + description: "Портативний пристрій, який може сканувати об'єкти на наявність відбитків пальців і волокон." components: - type: Sprite sprite: Objects/Devices/forensic_scanner.rsi @@ -31,10 +31,10 @@ stealGroup: ForensicScanner - type: entity - name: forensic scanner report + name: "звіт криміналістичного сканера" parent: Paper id: ForensicReportPaper - description: Circumstantial evidence, at best. + description: "Непрямі докази, в кращому випадку" components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/geiger.yml b/Resources/Prototypes/Entities/Objects/Devices/geiger.yml index f8ee24c5c60..76503725f91 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/geiger.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/geiger.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: GeigerCounter - name: Geiger counter - description: A handheld device used for detecting and measuring radiation pulses. + name: "Лічильник Гейгера" + description: "Портативний пристрій, що використовується для виявлення та вимірювання радіаційних імпульсів." components: - type: Sprite sprite: Objects/Tools/geiger.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml b/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml index 397a2a8e031..97fcd92176a 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/hand_teleporter.yml @@ -1,8 +1,8 @@ - type: entity id: HandTeleporter parent: [BaseItem, BaseGrandTheftContraband] - name: hand teleporter - description: "A Nanotrasen signature item--only the finest bluespace tech. Instructions: Use once to create a portal which teleports at random. Use again to link it to a portal at your current location. Use again to clear all portals." + name: "ручний телепорт" + description: "Фірмова річ Nanotrasen - тільки найкращі технології bluespace. Інструкція: Використовуйте один раз, щоб створити портал, який телепортує у випадковому напрямку. Використайте ще раз, щоб зв'язати його з порталом у вашому поточному розташуванні. Використовуйте ще раз, щоб очистити всі портали." components: - type: Sprite sprite: /Textures/Objects/Devices/hand_teleporter.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml b/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml index 0c8b539c590..9689ee0eec5 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/holoprojectors.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Holoprojector - name: holographic sign projector - description: A handy-dandy holographic projector that displays a janitorial sign. + name: "голографічний проектор вивісок" + description: "Зручний голографічний проектор, який відображає знак двірника." components: - type: Item storedRotation: -90 @@ -53,8 +53,8 @@ - type: entity parent: Holoprojector id: HolofanProjector - name: holofan projector - description: Stop suicidal passengers from killing everyone during atmos emergencies. + name: "голофазний проектор" + description: "Не дайте пасажирам-самогубцям вбити всіх під час надзвичайних ситуацій в атмосфері." components: - type: HolosignProjector signProto: HoloFan @@ -81,8 +81,8 @@ - type: entity parent: Holoprojector id: HoloprojectorField - name: force field projector - description: Creates an impassable forcefield that won't let anything through. Close proximity may or may not cause cancer. + name: "проектор силового поля" + description: "Створює непрохідне силове поле, яке нічого не пропускає. Близьке сусідство може викликати, а може і не викликати рак." components: - type: HolosignProjector signProto: HolosignForcefield @@ -109,8 +109,8 @@ - type: entity parent: Holoprojector id: HoloprojectorSecurity - name: holobarrier projector - description: Creates a solid but fragile holographic barrier. + name: "голобар'єрний проектор" + description: "Створює міцний, але крихкий голографічний бар'єр." components: - type: HolosignProjector signProto: HolosignSecurity diff --git a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml index cde95fda6bd..e784b4ae4d5 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/mousetrap.yml @@ -1,8 +1,8 @@ - type: entity - name: mousetrap + name: "мишоловка" parent: BaseItem id: Mousetrap - description: Useful for catching rodents sneaking into your kitchen. + description: "Корисний для відлову гризунів, які прокрадаються на кухню." components: - type: Sprite sprite: Objects/Devices/mousetrap.rsi @@ -56,11 +56,11 @@ - type: Rotatable - type: entity - name: mousetrap + name: "мишоловка" suffix: Armed parent: Mousetrap id: MousetrapArmed - description: Useful for catching rodents sneaking into your kitchen. + description: "Корисний для відлову гризунів, які прокрадаються на кухню." components: - type: Mousetrap isActive: true diff --git a/Resources/Prototypes/Entities/Objects/Devices/payload.yml b/Resources/Prototypes/Entities/Objects/Devices/payload.yml index 160f0c58e79..60168de7a67 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/payload.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/payload.yml @@ -20,7 +20,7 @@ acts: [ "Destruction" ] - type: entity - name: explosive payload + name: "вибуховий заряд" parent: BasePayload id: ExplosivePayload components: @@ -50,10 +50,10 @@ acts: [ "Destruction" ] - type: entity - name: chemical payload + name: "хімічне навантаження" parent: BasePayload id: ChemicalPayload - description: A chemical payload. Has space to store two beakers. In combination with a trigger and a case, this can be used to initiate chemical reactions. + description: "Хімічний вантаж. Має місце для зберігання двох склянок. У поєднанні з пусковим механізмом та футляром може використовуватися для ініціювання хімічних реакцій." components: - type: Sprite sprite: Objects/Devices/payload.rsi @@ -86,10 +86,10 @@ price: 60 - type: entity - name: flash payload + name: "флеш-пам'ять з корисним навантаженням" parent: BasePayload id: FlashPayload - description: A single-use flash payload. + description: "Одноразовий спалах." components: - type: Sprite sprite: Objects/Devices/payload.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/Entities/Objects/Devices/pda.yml index dfc1c6fa5be..b4a0d5255b6 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/pda.yml @@ -2,8 +2,8 @@ abstract: true parent: [ BaseItem, StorePresetUplink ] #PDA's have uplinks so they have to inherit the data. id: BasePDA - name: PDA - description: Personal Data Assistant. + name: "КПК" + description: "Асистент персональних даних." components: - type: Appearance - type: Sprite @@ -142,8 +142,8 @@ - type: entity parent: BasePDA id: PassengerPDA - name: passenger PDA - description: Why isn't it gray? + name: "кПК пасажира" + description: "Чому він не сірий?" components: - type: Pda id: PassengerIDCard @@ -154,8 +154,8 @@ - type: entity parent: BasePDA id: TechnicalAssistantPDA - name: technical assistant PDA - description: Why isn't it yellow? + name: "кПК технічного асистента" + description: "Чому він не жовтий?" components: - type: Pda id: TechnicalAssistantIDCard @@ -169,8 +169,8 @@ - type: entity parent: BaseMedicalPDA id: MedicalInternPDA - name: medical intern PDA - description: Why isn't it white? + name: "кПК інтерна" + description: "Чому він не білий? Має вбудований аналізатор здоров'я" components: - type: Pda id: MedicalInternIDCard @@ -187,8 +187,8 @@ - type: entity parent: BaseSecurityPDA id: SecurityCadetPDA - name: security cadet PDA - description: Why isn't it red? + name: "кПК кадета" + description: "Чому він не червоний?" components: - type: Pda id: SecurityCadetIDCard @@ -202,8 +202,8 @@ - type: entity parent: BasePDA id: ResearchAssistantPDA - name: research assistant PDA - description: Why isn't it purple? + name: "кПК наукового асистента" + description: "Чому він не фіолетовий?" components: - type: Pda id: ResearchAssistantIDCard @@ -217,8 +217,8 @@ - type: entity parent: BasePDA id: ServiceWorkerPDA - name: service worker PDA - description: Why isn't it gray? + name: "кПК сервісного працвника" + description: "Чому він не сірий?" components: - type: Pda id: ServiceWorkerIDCard @@ -232,8 +232,8 @@ - type: entity parent: BasePDA id: ChefPDA - name: chef PDA - description: Covered in grease and flour. + name: "кПК шеф-кухаря" + description: "Покриваємо жиром і борошном." components: - type: Pda id: ChefIDCard @@ -248,8 +248,8 @@ - type: entity parent: BasePDA id: BotanistPDA - name: botanist PDA - description: Has an earthy scent. + name: "кПК ботаніка" + description: "Має землистий аромат." components: - type: Pda id: BotanistIDCard @@ -263,8 +263,8 @@ - type: entity parent: BasePDA id: ClownPDA - name: clown PDA - description: Looks can be deceiving. + name: "кПК клоуна " + description: "Зовнішність може бути оманливою." components: - type: Pda id: ClownIDCard @@ -317,8 +317,8 @@ - type: entity parent: BasePDA id: MimePDA - name: mime PDA - description: Suprisingly not on mute. + name: "кПК міма" + description: "На диво, не у вимкненому стані." components: - type: Pda id: MimeIDCard @@ -336,10 +336,10 @@ - type: Muted # for random sentience event - type: entity - name: chaplain PDA + name: "кПК капелана" parent: BasePDA id: ChaplainPDA - description: God's chosen PDA. + description: "Обраний Богом КПК." components: - type: Pda id: ChaplainIDCard @@ -359,10 +359,10 @@ state: pda-chaplain - type: entity - name: quartermaster PDA + name: "кПК голови карго" parent: BasePDA id: QuartermasterPDA - description: PDA for the guy that orders the guns. + description: "КПК для хлопця, який керує логістикою." components: - type: Pda id: QuartermasterIDCard @@ -376,8 +376,8 @@ - type: entity parent: BasePDA id: CargoPDA - name: cargo PDA - description: PDA for the guys that order the pizzas. + name: "кПК карго" + description: "КПК для хлопців, які замовляють піцу." components: - type: Pda id: CargoIDCard @@ -390,8 +390,8 @@ - type: entity parent: BasePDA id: SalvagePDA - name: salvage PDA - description: Smells like ash. + name: "кПК шахтарів" + description: "Пахне попелом." components: - type: Pda id: SalvageIDCard @@ -412,8 +412,8 @@ - type: entity parent: BasePDA id: BartenderPDA - name: bartender PDA - description: Smells like beer. + name: "кПК бармена" + description: "Пахне пивом." components: - type: Pda id: BartenderIDCard @@ -426,8 +426,8 @@ - type: entity parent: BasePDA id: LibrarianPDA - name: librarian PDA - description: Smells like books. + name: "кПК бібліотекаря" + description: "Пахне книжками." components: - type: Pda id: LibrarianIDCard @@ -455,8 +455,8 @@ - type: entity parent: BaseSecurityPDA id: LawyerPDA - name: lawyer PDA - description: For lawyers to poach dubious clients. + name: "кПК адвоката" + description: "Юристам для переманювання сумнівних клієнтів." components: - type: Pda id: LawyerIDCard @@ -484,8 +484,8 @@ - type: entity parent: BasePDA id: JanitorPDA - name: janitor PDA - description: Smells like bleach. + name: "кПК прибиральника" + description: "Пахне відбілювачем." components: - type: Pda id: JanitorIDCard @@ -498,8 +498,8 @@ - type: entity parent: BaseSecurityPDA id: CaptainPDA - name: captain PDA - description: Surprisingly no different from your PDA. + name: "кПК капітана" + description: "На диво, нічим не відрізняється від вашого КПК." components: - type: Pda id: CaptainIDCard @@ -518,8 +518,8 @@ - type: entity parent: BasePDA id: HoPPDA - name: head of personnel PDA - description: Looks like it's been chewed on. + name: "кПК голови персоналу" + description: "Виглядає так, ніби його погризли." components: - type: Pda id: HoPIDCard @@ -539,8 +539,8 @@ - type: entity parent: BasePDA id: CEPDA - name: chief engineer PDA - description: Looks like it's barely been used. + name: "кПК головного інженера" + description: "Виглядає так, ніби ним майже не користувалися." components: - type: Pda id: CEIDCard @@ -554,8 +554,8 @@ - type: entity parent: BasePDA id: EngineerPDA - name: engineer PDA - description: Rugged and well-worn. + name: "кПК інженера" + description: "Міцний і зносостійкий." components: - type: Pda id: EngineeringIDCard @@ -569,8 +569,8 @@ - type: entity parent: BaseMedicalPDA id: CMOPDA - name: chief medical officer PDA - description: Extraordinarily shiny and sterile. + name: "кПК головного лікаря" + description: "Надзвичайно блискучий і стерильний. Має вбудований аналізатор здоров'я." components: - type: Pda id: CMOIDCard @@ -585,8 +585,8 @@ - type: entity parent: BaseMedicalPDA id: MedicalPDA - name: medical PDA - description: Shiny and sterile. + name: "кПК медика" + description: "Блискучий і стерильний. Має вбудований аналізатор здоров'я." components: - type: Pda id: MedicalIDCard @@ -612,8 +612,8 @@ - type: entity parent: BaseMedicalPDA id: ParamedicPDA - name: paramedic PDA - description: Shiny and sterile. + name: "кПК парамедика" + description: "Блискучий і стерильний. Має вбудований аналізатор здоров'я." components: - type: Pda id: ParamedicIDCard @@ -627,8 +627,8 @@ - type: entity parent: BaseMedicalPDA id: ChemistryPDA - name: chemistry PDA - description: It has a few discolored blotches here and there. + name: "кПК хіміка" + description: "На ньому є кілька знебарвлених плям тут і там." components: - type: Pda id: ChemistIDCard @@ -642,8 +642,8 @@ - type: entity parent: BasePDA id: RnDPDA - name: research director PDA - description: It appears surprisingly ordinary. + name: "кПК містагого" + description: "Він здається напрочуд звичайним." components: - type: Pda id: RDIDCard @@ -658,8 +658,8 @@ - type: entity parent: BasePDA id: SciencePDA - name: science PDA - description: It's covered with an unknown gooey substance. + name: "епістеміка КПК" + description: "Вона вкрита невідомою липкою речовиною." components: - type: Pda id: ResearchIDCard @@ -673,8 +673,8 @@ - type: entity parent: BaseSecurityPDA id: HoSPDA - name: head of security PDA - description: Whosoever bears this PDA is the law. + name: "кПК голови служби безпеки" + description: "Хто б не носив цей КПК, він є законом." components: - type: Pda id: HoSIDCard @@ -688,8 +688,8 @@ - type: entity parent: BaseSecurityPDA id: WardenPDA - name: warden PDA - description: The OS appears to have been jailbroken. + name: "кПК наглядача" + description: "Схоже, що операційна система була зламана." components: - type: Pda id: WardenIDCard @@ -703,8 +703,8 @@ - type: entity parent: BaseSecurityPDA id: SecurityPDA - name: security PDA - description: Red to hide the stains of passenger blood. + name: "кПК служби безпеки" + description: "Червоний, щоб приховати плями крові пасажирів." components: - type: Pda id: SecurityIDCard @@ -717,8 +717,8 @@ - type: entity parent: BaseSecurityPDA id: CentcomPDA - name: CentComm PDA - description: Light green sign of walking bureaucracy. + name: "КПК ЦентКом" + description: "Світло-зелений знак ходячої бюрократії." components: - type: Pda id: CentcomIDCard @@ -736,9 +736,9 @@ - type: entity parent: CentcomPDA id: AdminPDA - name: Admin PDA + name: "КПК Адміна" suffix: Admin - description: If you are not an admin please return this PDA to the nearest admin. + description: "Якщо ви не є адміністратором, будь ласка, поверніть цей КПК найближчому адміністратору." components: - type: Pda id: UniversalIDCard @@ -766,8 +766,8 @@ - type: entity parent: BasePDA id: MusicianPDA - name: musician PDA - description: It fills you with inspiration. + name: "кПК музиканта" + description: "Це наповнює натхненням." components: - type: Pda id: MusicianIDCard @@ -794,8 +794,8 @@ - type: entity parent: BasePDA id: AtmosPDA - name: atmos PDA - description: Still smells like plasma. + name: "кПК атмосферного техніка" + description: "Все ще пахне плазмою." components: - type: Pda id: AtmosIDCard @@ -809,8 +809,8 @@ - type: entity parent: BasePDA id: ClearPDA - name: clear PDA - description: 99 and 44/100ths percent pure plastic. + name: "кПК прибиральника" + description: "99 і 44/100 відсотків чистого пластику." components: - type: Pda id: PassengerIDCard @@ -831,8 +831,8 @@ - type: entity parent: BasePDA id: SyndiPDA - name: syndicate PDA - description: Ok, time to be a productive member of- oh cool I'm a bad guy time to kill people! + name: "кПК синдикату" + description: "Гаразд, час бути продуктивним членом - о, круто, я поганий хлопець, час вбивати людей!" components: - type: Pda id: SyndicateIDCard @@ -857,9 +857,9 @@ - type: entity parent: BaseSecurityPDA id: ERTLeaderPDA - name: ERT Leader PDA + name: "КПК лідера ERT" suffix: Leader - description: Red for firepower. + description: "Червоний - вогнева міць." components: - type: Pda id: ERTLeaderIDCard @@ -874,9 +874,9 @@ - type: entity parent: ERTLeaderPDA id: ERTChaplainPDA - name: ERT Chaplain PDA + name: "КПК капелана ЕРТ" suffix: Chaplain - description: Red for firepower, it's blessed. + description: "Червоний - вогнева міць, він благословенний." components: - type: Pda id: ERTChaplainIDCard @@ -884,9 +884,9 @@ - type: entity parent: ERTLeaderPDA id: ERTEngineerPDA - name: ERT Engineer PDA + name: "КПК інженера ERT" suffix: Engineer - description: Red for firepower, it's well-worn. + description: "Червоний колір означає вогневу міць, він добре поношений." components: - type: Pda id: ERTEngineerIDCard @@ -894,9 +894,9 @@ - type: entity parent: ERTLeaderPDA id: ERTJanitorPDA - name: ERT Janitor PDA + name: "КПК прибиральника ERT" suffix: Janitor - description: Red for firepower, it's squeaky clean. + description: "Червоний колір означає вогневу міць, він блискуче чистий." components: - type: Pda id: ERTJanitorIDCard @@ -904,9 +904,9 @@ - type: entity parent: ERTLeaderPDA id: ERTMedicPDA - name: ERT Medic PDA + name: "КПК медика ERT" suffix: Medic - description: Red for firepower, it's shiny and sterile. + description: "Червоний для вогневої потужності, він блискучий і стерильний. Має вбудований швидкий аналізатор здоров'я." components: - type: Pda id: ERTMedicIDCard @@ -922,9 +922,9 @@ - type: entity parent: ERTLeaderPDA id: ERTSecurityPDA - name: ERT Security PDA + name: "КПК служби безпеки ERT" suffix: Security - description: Red for firepower, it has tally marks etched on the side. + description: "Червоний колір означає вогневу міць, збоку викарбувані мітки підрахунку." components: - type: Pda id: ERTSecurityIDCard @@ -932,8 +932,8 @@ - type: entity parent: ERTLeaderPDA id: CBURNPDA - name: CBURN PDA - description: Smells like rotten flesh. + name: "КПК CBURN" + description: "Пахне гнилою плоттю." components: - type: Pda id: CBURNIDcard @@ -945,8 +945,8 @@ - type: entity parent: BasePDA id: PsychologistPDA - name: psychologist PDA - description: Looks immaculately cleaned. + name: "кПК психолога" + description: "Виглядає бездоганно прибраним." components: - type: Pda id: PsychologistIDCard @@ -960,8 +960,8 @@ - type: entity parent: BasePDA id: ReporterPDA - name: reporter PDA - description: Smells like freshly printed press. + name: "кПК репортера" + description: "Пахне свіжою пресою." components: - type: Pda id: ReporterIDCard @@ -980,8 +980,8 @@ - type: entity parent: BasePDA id: ZookeeperPDA - name: zookeeper PDA - description: Made with genuine synthetic leather. Crikey! + name: "кПК зоолога" + description: "Зроблено з натуральної штучної шкіри. Нічого собі!" components: - type: Pda id: ZookeeperIDCard @@ -994,8 +994,8 @@ - type: entity parent: BasePDA id: BoxerPDA - name: boxer PDA - description: Float like a butterfly, ringtone like a bee. + name: "кПК босера" + description: "Пурхайте, як метелик, дзенькайте, як бджілка." components: - type: Pda id: BoxerIDCard @@ -1009,8 +1009,8 @@ - type: entity parent: BaseSecurityPDA id: DetectivePDA - name: detective PDA - description: Smells like rain... pouring down the rooftops... + name: "кПК детектива" + description: "Пахне дощем... що ллється з дахів..." components: - type: Pda id: DetectiveIDCard @@ -1023,8 +1023,8 @@ - type: entity parent: BaseMedicalPDA id: BrigmedicPDA - name: brigmedic PDA - description: I wonder whose pulse is on the screen? I hope it doesn't stop... + name: "кПК брігмедика" + description: "Цікаво, чий пульс на екрані? Сподіваюся, він не зупиниться... КПК має вбудований аналізатор здоров'я." components: - type: Pda id: BrigmedicIDCard @@ -1039,9 +1039,9 @@ - type: entity parent: ClownPDA id: CluwnePDA - name: cluwne PDA + name: "кПК клувні" suffix: Unremoveable - description: Cursed cluwne PDA. + description: "Проклятий клятий КПК." components: - type: Pda id: CluwneIDCard @@ -1062,8 +1062,8 @@ - type: entity parent: BasePDA id: SeniorEngineerPDA - name: senior engineer PDA - description: Seems to have been taken apart and put back together several times. + name: "кПК старшого інженера" + description: "Схоже, його кілька разів розбирали і збирали назад." components: - type: Pda id: SeniorEngineerIDCard @@ -1077,8 +1077,8 @@ - type: entity parent: BasePDA id: SeniorResearcherPDA - name: senior researcher PDA - description: Looks like it's been through years of chemical burns and explosions. + name: "кПК старшого науковця" + description: "Виглядає так, ніби вона пережила роки хімічних опіків і вибухів." components: - type: Pda id: SeniorResearcherIDCard @@ -1093,8 +1093,8 @@ - type: entity parent: BaseMedicalPDA id: SeniorPhysicianPDA - name: senior physician PDA - description: Smells faintly like iron and chemicals. + name: "кПК старшого лікаря" + description: "Слабко пахне залізом і хімікатами. Має вбудований аналізатор здоров'я." components: - type: Pda id: SeniorPhysicianIDCard @@ -1109,8 +1109,8 @@ - type: entity parent: BaseSecurityPDA id: SeniorOfficerPDA - name: senior officer PDA - description: Beaten, battered and broken, but just barely useable. + name: "кПК старшого офіцера" + description: "Побиті, побиті та зламані, але ледь придатні для використання." components: - type: Pda id: SeniorOfficerIDCard @@ -1124,8 +1124,8 @@ - type: entity parent: SyndiPDA id: PiratePDA - name: pirate PDA - description: Yargh! + name: "кПК пірата" + description: "Ягх!" components: - type: Pda id: PirateIDCard @@ -1136,8 +1136,8 @@ - type: entity parent: BaseMedicalPDA id: SyndiAgentPDA - name: syndicate agent PDA - description: For those days when healing normal syndicates aren't enough, try healing nuclear operatives instead! + name: "кПК агента синдикату" + description: "У ті дні, коли зцілення звичайних синдикатів недостатньо, спробуйте замість цього зцілити ядерних оперативників!" components: - type: Pda id: SyndicateIDCard diff --git a/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml b/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml index 5562140891c..a1ea90b68c7 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/pinpointer.yml @@ -1,6 +1,6 @@ - type: entity - name: pinpointer - description: A handheld tracking device. While typically far more capable, this one has been configured to lock onto certain signals. Keep upright to retain accuracy. + name: "пінпоінтер" + description: "Портативний пристрій стеження. Хоча зазвичай цей пристрій має набагато більше можливостей, він налаштований на фіксацію певних сигналів. Тримайте вертикально, щоб зберегти точність." parent: BaseItem id: PinpointerBase abstract: true @@ -40,7 +40,7 @@ - type: AnimationPlayer - type: entity - name: pinpointer + name: "пінпоінтер" id: PinpointerNuclear parent: [ PinpointerBase, BaseCommandContraband ] components: @@ -49,8 +49,8 @@ targetName: nuclear authentication disk - type: entity - name: syndicate pinpointer - description: Produced specifically for nuclear operative missions, get that disk! + name: "синдикатський пінпоінтер" + description: "Створений спеціально для ядерних оперативних місій, придбайте цей диск!" id: PinpointerSyndicateNuclear parent: [ PinpointerBase, BaseSyndicateContraband ] components: @@ -69,8 +69,8 @@ targetName: nuclear authentication disk - type: entity - name: universal pinpointer - description: A handheld tracking device that locks onto any physical entity while off. Keep upright to retain accuracy. + name: "універсальна пінпоінтер" + description: "Портативний пристрій для відстеження, який фіксує будь-яку фізичну особу у вимкненому стані. Тримайте вертикально, щоб зберегти точність." id: PinpointerUniversal parent: PinpointerBase components: @@ -90,8 +90,8 @@ - type: entity parent: PinpointerBase - name: station pinpointer - description: A handheld tracking device that leads to the direction of any nearby station. + name: "покажчик станції" + description: "Портативний пристрій для відстеження, який веде в напрямку будь-якої найближчої станції." id: PinpointerStation suffix: Station components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/radio.yml b/Resources/Prototypes/Entities/Objects/Devices/radio.yml index e750e4dbc1e..51d616031b6 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/radio.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/radio.yml @@ -1,6 +1,6 @@ - type: entity - name: handheld radio - description: A handy handheld radio. + name: "кишенькова рація" + description: "Зручна портативна рація." parent: BaseItem id: RadioHandheld components: @@ -26,8 +26,8 @@ - Radio - type: entity - name: security radio - description: A handy security radio. + name: "радіостанція охорони" + description: "Зручна охоронна рація." parent: [ RadioHandheld, BaseRestrictedContraband ] id: RadioHandheldSecurity components: diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml index 19eab391ac0..774267a0bce 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/station_beacon.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DefaultStationBeacon - name: station beacon - description: A small device that transmits information to station maps. Can be configured. + name: "станційний маяк" + description: "Невеликий пристрій, який передає інформацію на мапи станцій. Може бути налаштований." placement: mode: SnapgridCenter suffix: General @@ -97,8 +97,8 @@ - type: entity parent: BaseItem id: StationBeaconPart - name: station beacon flatpack - description: A flatpack used for constructing a station beacon. + name: "станційний радіомаяк flatpack" + description: "Флетпак, що використовується для побудови станційного радіомаяка." components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Objects/Devices/station_map.yml b/Resources/Prototypes/Entities/Objects/Devices/station_map.yml index 54fc4a70c5a..d8e30a54d0c 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/station_map.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/station_map.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseHandheldStationMap - name: station map - description: Displays a readout of the current station. + name: "мапа станції" + description: "Відображає показання поточної станції." abstract: true components: - type: StationMap diff --git a/Resources/Prototypes/Entities/Objects/Devices/swapper.yml b/Resources/Prototypes/Entities/Objects/Devices/swapper.yml index 8a743f4796b..c3fe620d798 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/swapper.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/swapper.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DeviceQuantumSpinInverter - name: quantum spin inverter - description: An experimental device that is able to swap the locations of two entities by switching their particles' spin values. Must be linked to another device to function. + name: "квантовий спіновий інвертор" + description: "Експериментальний пристрій, здатний міняти місцями два об'єкти, змінюючи значення спінів їхніх частинок. Для роботи має бути пов'язаний з іншим пристроєм." components: - type: Sprite sprite: Objects/Devices/swapper.rsi diff --git a/Resources/Prototypes/Entities/Objects/Devices/wristwatch.yml b/Resources/Prototypes/Entities/Objects/Devices/wristwatch.yml index 7fbb4aecf61..4b327244208 100644 --- a/Resources/Prototypes/Entities/Objects/Devices/wristwatch.yml +++ b/Resources/Prototypes/Entities/Objects/Devices/wristwatch.yml @@ -1,8 +1,8 @@ - type: entity id: Wristwatch parent: BaseItem - name: wristwatch - description: A cheap watch for telling time. How much did you waste playing Space Station 14? + name: "наручний годинник" + description: "Дешевий годинник для визначення часу. Скільки часу ви витратили, граючи в Space Station 14?" components: - type: Sprite sprite: Objects/Devices/wristwatch.rsi @@ -42,8 +42,8 @@ - type: entity id: WristwatchGold parent: Wristwatch - name: gold watch - description: A fancy watch worth more than your kidney. It was owned by the notorious Syndicate mobster Vunibaldo "200 Pound Horse Meat Grinder" Frediani. + name: "золотий годинник" + description: "Модний годинник, що коштує більше, ніж твоя нирка. Він належав сумнозвісному мафіозі з Синдикату Вунібальдо \"200-фунтова кінська м'ясорубка\" Фредіані." components: - type: Sprite sprite: Objects/Devices/goldwatch.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml index 9483b273671..34dc9c90eec 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/base_instruments.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseHandheldInstrument - description: That's an instrument. + description: "Це інструмент." components: - type: Sprite - type: Instrument @@ -22,7 +22,7 @@ #These are for instruments that are larger, can't be picked up, or have collision - type: entity - name: baseinstrument + name: "базовий інструмент" id: BasePlaceableInstrument parent: BaseStructureDynamic abstract: true @@ -80,7 +80,7 @@ - type: entity parent: BasePlaceableInstrument id: BasePlaceableInstrumentRotatable - name: baseinstrumentrotatable + name: "основаінструментуобертається" abstract: true components: - type: Rotatable diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml index 260490ccad5..63b4a5254a5 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_brass.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: TrumpetInstrument - name: trumpet - description: The favorite instrument of jazz musicians and egotistical middle schoolers. + name: "сурмити" + description: "Улюблений інструмент джазових музикантів та егоїстичних школярів." components: - type: Instrument program: 56 @@ -23,8 +23,8 @@ - type: entity parent: BaseHandheldInstrument id: TromboneInstrument - name: trombone - description: Everyone's favorite sliding brass instrument. + name: "тромбон" + description: "Всіма улюблений розсувний духовий інструмент." components: - type: Instrument program: 57 @@ -41,8 +41,8 @@ - type: entity parent: BaseHandheldInstrument id: FrenchHornInstrument - name: french horn - description: The fact that holding it involves using your hand to muffle it may suggest something about its sound. + name: "валторна" + description: "Той факт, що ви тримаєте його, використовуючи руку, щоб приглушити звук, може дещо сказати про його звучання." components: - type: Instrument program: 60 @@ -59,8 +59,8 @@ - type: entity parent: BaseHandheldInstrument id: EuphoniumInstrument - name: euphonium - description: A baby tuba? A Baritone? Whatever it is, it's a pretty cool mess of pipes. + name: "евфоній" + description: "Маленька туба? Баритон? Що б це не було, це досить крутий набір труб." components: - type: Instrument program: 3 diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml index 243a816a478..d2d258294f8 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_misc.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: MusicalLungInstrument - name: musical lung - description: The spiritual and magical lung of a former opera singer. Though, to be honest, the vocal chords make the performance. + name: "музичні легені" + description: "Духовна і магічна легеня колишньої оперної співачки. Хоча, чесно кажучи, все це роблять голосові зв'язки." components: - type: Sprite sprite: Mobs/Species/Human/organs.rsi @@ -15,8 +15,8 @@ - type: entity parent: BaseHandheldInstrument id: SeashellInstrument - name: seashell - description: For laying down the shoreline beat. + name: "мушля" + description: "Для прокладання берегової лінії биття." components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -29,8 +29,8 @@ - type: entity parent: BaseHandheldInstrument id: BirdToyInstrument - name: bird whistle - description: A delightful little whistle in the shape of a bird. It sings beautifully. + name: "пташиний свист" + description: "Чудовий маленький свисток у формі пташки. Чудово співає." components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -44,8 +44,8 @@ - type: entity parent: BaseHandheldInstrument id: PhoneInstrument - name: red phone - description: Should anything ever go wrong... + name: "червоний телефон" + description: "Якщо щось піде не так..." components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -66,8 +66,8 @@ - type: entity parent: PhoneInstrument id: PhoneInstrumentSyndicate - name: blood-red phone - description: For evil people to call their friends. + name: "криваво-червоний телефон" + description: "Щоб злі люди дзвонили своїм друзям." components: - type: Sprite sprite: Objects/Fun/Instruments/blood_red_phone.rsi @@ -79,8 +79,8 @@ - type: entity parent: BaseHandheldInstrument id: HelicopterInstrument - name: toy helicopter - description: Ch-ka-ch-ka-ch-ka-ch-ka-ch-ka-ch-ka... + name: "іграшковий вертоліт" + description: "Ch-ka-ch-ka-ch-ka-ch-ka-ch-ka-ch-ka..." components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -94,8 +94,8 @@ - type: entity parent: BaseHandheldInstrument id: CannedApplauseInstrument - name: canned applause - description: Seems like someone already used it all up... + name: "консервовані оплески" + description: "Здається, хтось уже все використав..." components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi @@ -108,8 +108,8 @@ - type: entity parent: BaseHandheldInstrument id: GunpetInstrument - name: gunpet - description: Why do you need to examine this? Is it not self-explanatory? + name: "килим" + description: "Навіщо вам це вивчати? Хіба це не зрозуміло?" components: - type: Instrument program: 127 @@ -128,8 +128,8 @@ - type: entity parent: BaseHandheldInstrument id: BikeHornInstrument - name: gilded bike horn - description: An exquisitely decorated bike horn, capable of honking in a variety of notes. + name: "позолочений велосипедний клаксон" + description: "Вишукано декорований велосипедний клаксон, здатний сигналити різними нотами." components: - type: Instrument program: 1 @@ -152,8 +152,8 @@ - type: entity parent: PhoneInstrument id: BananaPhoneInstrument - name: banana phone - description: A direct line to the Honkmother. Seems to always go to voicemail. + name: "банановий телефон" + description: "Пряма лінія до Honkmother. Здається, завжди переходить на голосову пошту." components: - type: Sprite sprite: Objects/Fun/Instruments/otherinstruments.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml index a6eaa128d60..66af582d2e7 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_percussion.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseHandheldInstrument id: GlockenspielInstrument - name: glockenspiel + name: "глокеншпіль" components: - type: Instrument program: 9 @@ -18,8 +18,8 @@ - type: entity parent: BaseHandheldInstrument id: MusicBoxInstrument - name: music box - description: Playing this makes you feel safe from scary animatronics. + name: "музична шкатулка" + description: "Граючи в неї, ви відчуваєте себе в безпеці від страшної аніматроніки." components: - type: Instrument program: 10 @@ -30,8 +30,8 @@ - type: entity parent: BaseHandheldInstrument id: XylophoneInstrument - name: xylophone - description: Rainbow colored glockenspiel. + name: "ксилофон" + description: "Райдужний глокеншпіль." components: - type: Instrument program: 13 @@ -45,8 +45,8 @@ - type: entity parent: BaseHandheldInstrument id: MicrophoneInstrument - name: microphone - description: Perfect for singing your heart out. + name: "мікрофон" + description: "Ідеально підходить для того, щоб співати від душі." components: - type: Instrument program: 52 @@ -64,7 +64,7 @@ - type: entity parent: BaseHandheldInstrument id: SynthesizerInstrument - name: synthesizer + name: "синтезатор" components: - type: Instrument program: 62 @@ -87,8 +87,8 @@ - type: entity parent: BaseHandheldInstrument id: KalimbaInstrument - name: kalimba - description: The power of a piano right at your thumbs. + name: "калімба" + description: "Сила фортепіано прямо у ваших пальцях." components: - type: Instrument program: 108 @@ -104,8 +104,8 @@ - type: entity parent: BaseHandheldInstrument id: WoodblockInstrument - name: woodblock - description: If you listen to this enough it'll start driving itself into your mind. + name: "ксилографія" + description: "Якщо ви послухаєте її достатньо, вона почне в'їжджати у вашу свідомість." components: - type: Instrument program: 115 @@ -119,8 +119,8 @@ - type: entity parent: BaseHandheldInstrument id: ReverseCymbalsInstrument - name: reverse cymbals - description: I think you have it the wrong way around? + name: "зворотні тарілки" + description: "Я думаю, що ви все неправильно зрозуміли" components: - type: Instrument program: 119 @@ -131,8 +131,8 @@ - type: entity parent: BaseHandheldInstrument id: SuperSynthesizerInstrument - name: super synthesizer - description: Blasting the ghetto with Touhou MIDIs since 2020. + name: "суперсинтезатор" + description: "Підриває гетто з Touhou MIDI з 2020 року." components: - type: Instrument allowPercussion: true diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml index 3e2f02f8283..20077d31121 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_string.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: ElectricGuitarInstrument - name: electric guitar - description: Now this makes you feel like a rock star! + name: "електрогітара" + description: "Тепер ви відчуєте себе рок-зіркою!" components: - type: Instrument program: 27 @@ -30,8 +30,8 @@ - type: entity parent: BaseHandheldInstrument id: BassGuitarInstrument - name: bass guitar - description: You feel really cool holding this. Shame you're the only one that thinks that. + name: "бас-гітара" + description: "Ти відчуваєш себе справді круто, тримаючи це в руках. Шкода, що ти єдиний, хто так думає." components: - type: Instrument program: 33 @@ -60,8 +60,8 @@ - type: entity parent: BaseHandheldInstrument id: RockGuitarInstrument - name: rock guitar - description: What an axe! + name: "рок-гітара" + description: "Яка сокира!" components: - type: Instrument program: 29 @@ -101,8 +101,8 @@ - type: entity parent: BaseHandheldInstrument id: AcousticGuitarInstrument - name: acoustic guitar - description: Anyway, here's Wonderwall. + name: "акустична гітара" + description: "Так чи інакше, ось Чудо-стіна." components: - type: Instrument program: 24 @@ -161,8 +161,8 @@ - type: entity parent: BaseHandheldInstrument id: GuitarlessFretsInstrument - name: guitarless frets - description: Who even needs a body? + name: "безгітарні лади" + description: "кому взагалі потрібне тіло?" suffix: Admeme #the sound is awful components: - type: Instrument @@ -174,7 +174,7 @@ - type: entity parent: BaseHandheldInstrument id: BanjoInstrument - name: banjo + name: "банджо" components: - type: Instrument program: 105 @@ -191,8 +191,8 @@ - type: entity parent: BaseHandheldInstrument id: ViolinInstrument - name: violin - description: The favorite of musical virtuosos and bluegrass bands. + name: "скрипка" + description: "Улюбленець музичних віртуозів і блюграсс-бендів." components: - type: Instrument program: 40 @@ -213,8 +213,8 @@ - type: entity parent: BaseHandheldInstrument id: ViolaInstrument - name: viola - description: Like a violin, but worse. + name: "альт" + description: "Як скрипка, тільки гірше." components: - type: Instrument program: 41 @@ -231,8 +231,8 @@ - type: entity parent: BaseHandheldInstrument id: CelloInstrument - name: cello - description: The nerds call these violoncellos. + name: "віолончель" + description: "Ботаніки називають їх віолончелями." components: - type: Instrument program: 42 diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml index 43fd0e265f6..f1eb1ecabc5 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_structures.yml @@ -1,8 +1,8 @@ - type: entity - name: piano + name: "фортепіано" parent: BasePlaceableInstrumentRotatable id: PianoInstrument - description: Play Needles Piano Now. + description: "Грайте на піаніно \"Голки\" зараз." components: - type: Instrument program: 1 @@ -11,10 +11,10 @@ - type: Climbable - type: entity - name: upright piano + name: "піаніно" parent: BasePlaceableInstrumentRotatable id: UprightPianoInstrument - description: I said Piannie! + description: "Я сказав П'яні!" components: - type: Instrument program: 3 @@ -23,10 +23,10 @@ - type: Climbable - type: entity - name: vibraphone + name: "вібрафон" id: VibraphoneInstrument parent: BasePlaceableInstrumentRotatable - description: Good vibes all around. + description: "Хороші вібрації навколо." components: - type: Instrument program: 11 @@ -34,7 +34,7 @@ state: vibraphone - type: entity - name: marimba + name: "маримба" id: MarimbaInstrument parent: BasePlaceableInstrumentRotatable components: @@ -44,10 +44,10 @@ state: marimba - type: entity - name: church organ + name: "церковний орган" parent: BasePlaceableInstrumentRotatable id: ChurchOrganInstrument - description: This thing really blows! + description: "Ця штука дійсно крута!" components: - type: Instrument program: 19 @@ -55,10 +55,10 @@ state: church-organ - type: entity - name: tuba + name: "туба" parent: BasePlaceableInstrument id: TubaInstrument - description: The big daddy of the brass family. Standing next to its majesty makes you feel insecure. + description: "Великий тато сімейства духових. Стоячи поруч з його величністю, відчуваєш себе невпевнено." components: - type: Instrument program: 58 @@ -68,8 +68,8 @@ - type: entity id: HarpInstrument parent: BasePlaceableInstrument - name: harp - description: Plucking at the strings cuts your fingers, but at least the music is pretty. + name: "арфа" + description: "Якщо щипати за струни, можна порізати пальці, але, принаймні, музика гарна." components: - type: Instrument program: 46 @@ -79,8 +79,8 @@ - type: entity id: TimpaniInstrument parent: BasePlaceableInstrumentRotatable - name: timpani - description: It goes BOOM BOOM BOOM BOOM! + name: "литаври" + description: "Це БУМ-БУМ-БУМ-БУМ!" components: - type: Instrument program: 47 @@ -90,8 +90,8 @@ - type: entity id: TaikoInstrument parent: BasePlaceableInstrumentRotatable - name: taiko - description: A large drum. Looking at it fills you with the urge to slap it. + name: "тайко" + description: "Великий барабан. Дивлячись на нього, хочеться вдарити по ньому." components: - type: Instrument program: 116 @@ -101,8 +101,8 @@ - type: entity id: ContrabassInstrument parent: BasePlaceableInstrument - name: contrabass - description: Perfect for laying down a nice jazzy beat. + name: "контрабас" + description: "Ідеально підходить для створення приємного джазового ритму." components: - type: Instrument program: 43 @@ -126,10 +126,10 @@ - BulletImpassable - type: entity - name: minimoog + name: "мінімуг" parent: BasePlaceableInstrumentRotatable id: MinimoogInstrument - description: This is a minimoog, like a space piano, but more spacey! + description: "Це мінімуг, схожий на космічне піаніно, але більш космічний!" components: - type: Instrument program: 81 @@ -139,8 +139,8 @@ - type: entity id: TomDrumsInstrument parent: BasePlaceableInstrumentRotatable - name: tom drums - description: Where'd the rest of the kit go? + name: "томні барабани" + description: "Куди поділася решта набору?" components: - type: Instrument program: 117 @@ -150,8 +150,8 @@ - type: entity parent: [ BasePlaceableInstrumentRotatable, ConstructibleMachine] id: DawInstrument - name: digital audio workstation - description: Cutting edge music technology, straight from the 90s. + name: "цифрова аудіо робоча станція" + description: "Найсучасніші музичні технології, прямо з 90-х років." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml index e99f825d483..a01d6720c39 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Instruments/instruments_wind.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHandheldInstrument id: SaxophoneInstrument - name: saxophone - description: An instrument. You could probably grind this into raw jazz. + name: "саксофон" + description: "Інструмент. Можливо, ви могли б перетворити це на сирий джаз." components: - type: Instrument program: 66 @@ -33,7 +33,7 @@ - type: entity parent: BaseHandheldInstrument id: AccordionInstrument - name: accordion + name: "акордеон" components: - type: Instrument program: 21 @@ -54,7 +54,7 @@ - type: entity parent: [BaseHandheldInstrument, Clothing] id: HarmonicaInstrument - name: harmonica + name: "гармошка" components: - type: Instrument program: 22 @@ -78,8 +78,8 @@ - type: entity parent: BaseHandheldInstrument id: ClarinetInstrument - name: clarinet - description: Skweedward tintacklays. + name: "кларнет" + description: "Незграбні тонування." components: - type: Instrument program: 71 @@ -96,8 +96,8 @@ - type: entity parent: BaseHandheldInstrument id: FluteInstrument - name: flute - description: Reaching new heights of being horrifyingly shrill. + name: "флейта" + description: "Досягаючи нових висот жахливого пронизливого звучання." components: - type: Instrument program: 73 @@ -114,8 +114,8 @@ - type: entity parent: BaseHandheldInstrument id: RecorderInstrument - name: recorder - description: Comes in various colors of fashionable plastic! + name: "диктофон" + description: "Поставляється в різних кольорах модного пластику!" components: - type: Instrument program: 74 @@ -132,8 +132,8 @@ - type: entity parent: BaseHandheldInstrument id: PanFluteInstrument - name: pan flute - description: Perfect for luring ancient mythical beings to dance with you. + name: "сопілка" + description: "Ідеально підходить для заманювання стародавніх міфічних істот на танець з вами." components: - type: Instrument program: 75 @@ -151,8 +151,8 @@ - type: entity parent: BaseHandheldInstrument id: OcarinaInstrument - name: ocarina - description: Good for playing lullabies. + name: "окарина" + description: "Добре підходить для виконання колискових." components: - type: Instrument program: 79 @@ -170,8 +170,8 @@ - type: entity parent: BaseHandheldInstrument id: BagpipeInstrument - name: bagpipe - description: Pairs nicely with a kilt. + name: "волинка" + description: "Чудово поєднується з кілтом." components: - type: Instrument program: 109 diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml index 965b25dbc00..8518ceca893 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/backgammon.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseBoardEntity id: BackgammonBoard - name: backgammon board - description: Old fashioned game of dice and pieces. + name: "дошка для гри в нарди" + description: "Старомодна гра в кості та фігурки." components: - type: Sprite sprite: Objects/Fun/Tabletop/backgammon.rsi @@ -16,7 +16,7 @@ - type: entity id: BackgammonBoardTabletop - name: backgammon + name: "нарди" parent: BaseBoardTabletop categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml index f7d9e0973a3..31c217a85d2 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/base.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseItem id: BaseBoardEntity # Board item - name: board + name: "дошка" abstract: true - description: A blank board. + description: "Чиста дошка." components: - type: TabletopGame size: 256, 256 @@ -29,7 +29,7 @@ - type: entity id: BaseBoardTabletop - name: baseboard + name: "плінтус" abstract: true categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml index 6c206ca26f7..a55ea45eb4c 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/checkers.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseBoardEntity id: CheckerBoard - name: checkerboard - description: A checkerboard. Pieces included! + name: "шашківниця" + description: "Шахова дошка. Шматки включені!" components: - type: Sprite sprite: Objects/Fun/Tabletop/chessboard.rsi @@ -22,7 +22,7 @@ # Checkerboard tabletop item (item only visible in tabletop game) - type: entity id: *checkerboard - name: checkerboard + name: "шашківниця" parent: BaseBoardTabletop categories: [ HideSpawnMenu ] components: @@ -33,7 +33,7 @@ # The pieces - type: entity id: *pieceWhite - name: white checker piece + name: "біла шашка" parent: BaseTabletopPiece components: - type: Sprite @@ -42,7 +42,7 @@ - type: entity id: *crownWhite - name: white checker crown + name: "біла коронова шашка" parent: BaseTabletopPiece components: - type: Sprite @@ -51,7 +51,7 @@ - type: entity id: *pieceBlack - name: black checker piece + name: "чорна шашка" parent: BaseTabletopPiece components: - type: Sprite @@ -60,7 +60,7 @@ - type: entity id: *crownBlack - name: black checker crown + name: "чорна коронова шашка" parent: BaseTabletopPiece components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml index aeba3918c49..666a1f461eb 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/chess.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseBoardEntity id: ChessBoard - name: chessboard - description: A chessboard. Pieces included! + name: "шахівниця" + description: "Шахова дошка. Фігури в комплекті!" components: - type: Sprite sprite: Objects/Fun/Tabletop/chessboard.rsi @@ -18,7 +18,7 @@ # Chessboard tabletop item (item only visible in tabletop game) - type: entity id: ChessBoardTabletop - name: chessboard + name: "шахівниця" parent: BaseBoardTabletop categories: [ HideSpawnMenu ] components: @@ -29,7 +29,7 @@ # White pieces - type: entity id: WhiteKing - name: white king + name: "білий король" parent: BaseTabletopPiece components: - type: Sprite @@ -38,7 +38,7 @@ - type: entity id: WhiteQueen - name: white queen + name: "біла королева" parent: BaseTabletopPiece components: - type: Sprite @@ -47,7 +47,7 @@ - type: entity id: WhiteRook - name: white rook + name: "біла тура" parent: BaseTabletopPiece components: - type: Sprite @@ -56,7 +56,7 @@ - type: entity id: WhiteBishop - name: white bishop + name: "білий офіцер" parent: BaseTabletopPiece components: - type: Sprite @@ -65,7 +65,7 @@ - type: entity id: WhiteKnight - name: white knight + name: "білий кінь" parent: BaseTabletopPiece components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity id: WhitePawn - name: white pawn + name: "білий пішак" parent: BaseTabletopPiece components: - type: Sprite @@ -84,7 +84,7 @@ # Black pieces - type: entity id: BlackKing - name: black king + name: "чорний король" parent: BaseTabletopPiece components: - type: Sprite @@ -93,7 +93,7 @@ - type: entity id: BlackQueen - name: black queen + name: "чорна королева" parent: BaseTabletopPiece components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity id: BlackRook - name: black rook + name: "чорна тура" parent: BaseTabletopPiece components: - type: Sprite @@ -111,7 +111,7 @@ - type: entity id: BlackBishop - name: black bishop + name: "чорний офіцер" parent: BaseTabletopPiece components: - type: Sprite @@ -120,7 +120,7 @@ - type: entity id: BlackKnight - name: black knight + name: "чорний кінь" parent: BaseTabletopPiece components: - type: Sprite @@ -129,7 +129,7 @@ - type: entity id: BlackPawn - name: black pawn + name: "чорний пішак" parent: BaseTabletopPiece components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml index 9b00ef5e018..8d802de5148 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/dnd.yml @@ -2,9 +2,9 @@ - type: entity parent: BaseBoardEntity id: BaseBattlemap - name: battlemap + name: "карта бою" abstract: true - description: A battlemap for your epic dungeon exploring to begin, pieces not included! + description: "Карта бою для початку вашого епічного дослідження підземелля, фігурки не включені!" components: - type: Sprite sprite: Objects/Fun/Tabletop/grassbm.rsi @@ -18,8 +18,8 @@ - type: entity parent: BaseBattlemap id: GrassBattlemap - name: grass battlemap - description: A battlemap for your epic dungeon exploring to begin, pieces not included! + name: "карта бою на траві" + description: "Карта бою для початку вашого епічного дослідження підземелля, фігурки не включені!" components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/grassbm.rsi @@ -31,8 +31,8 @@ - type: entity parent: BaseBattlemap id: MoonBattlemap - name: moon battlemap - description: A battlemap for your epic moon exploring to begin, pieces not included! + name: "карта бою на Місяці" + description: "Карта бою для початку вашого епічного дослідження Місяця (деталі не включені)!" components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/moonbm.rsi @@ -44,8 +44,8 @@ - type: entity parent: BaseBattlemap id: SandBattlemap - name: sand battlemap - description: A battlemap for your epic beach episodes to begin, pieces not included! + name: "піщана карта бою" + description: "Карта бою для початку ваших епічних пляжних епізодів (деталі не включені)!" components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/sandbm.rsi @@ -57,8 +57,8 @@ - type: entity parent: BaseBattlemap id: SnowBattlemap - name: snow battlemap - description: A battlemap for your frigid exploring to begin, pieces not included! # if this isn't funny enough i can remove it + name: "карта снігової битви" + description: "Бойова карта для початку вашого холодного дослідження, деталі не включені!" # if this isn't funny enough i can remove it components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/snowbm.rsi @@ -70,8 +70,8 @@ - type: entity parent: BaseBattlemap id: ShipBattlemap - name: ship battlemap - description: A battlemap for your epic space exploring to begin, pieces not included! + name: "карта бою корабля" + description: "Карта бою для початку вашого епічного дослідження космосу (фігурки не включені)!" components: - type: Sprite sprite: Objects/Fun/Tabletop/Battlemaps/shipbm.rsi @@ -85,7 +85,7 @@ - type: entity parent: BaseBoardTabletop id: GrassBoardTabletop - name: grass battlemap + name: "карта бою на траві" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -97,7 +97,7 @@ - type: entity parent: BaseBoardTabletop id: MoonBoardTabletop - name: grass battlemap + name: "карта бою на траві" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -107,7 +107,7 @@ - type: entity parent: BaseBoardTabletop id: SandBoardTabletop - name: sand battlemap + name: "піщана карта бою" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -117,7 +117,7 @@ - type: entity parent: BaseBoardTabletop id: SnowBoardTabletop - name: snow battlemap + name: "карта снігової битви" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -127,7 +127,7 @@ - type: entity parent: BaseBoardTabletop id: ShipBoardTabletop - name: ship battlemap + name: "карта бою корабля" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml index b608f4e7876..1390f4d1b5f 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/parchis.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseBoardEntity id: ParchisBoard - name: parchís board - description: Cross and circle board game famous for destroying countless friendships. + name: "пергаментна дошка" + description: "Настільна гра \"Хрестики-нулики\" відома тим, що зруйнувала незліченну кількість дружніх стосунків." components: - type: Sprite sprite: Objects/Fun/Tabletop/parchis.rsi @@ -18,7 +18,7 @@ # Parchís tabletop item (item only visible in tabletop game) - type: entity id: ParchisBoardTabletop - name: parchís + name: "пергамент" parent: BaseBoardTabletop categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml index 120112b9def..31ae18d7984 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/Tabletop/tabletopGeneric.yml @@ -9,7 +9,7 @@ - type: entity id: RedTabletopPiece - name: red piece + name: "червона фішка" parent: BaseGenericTabletopPiece components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: GreenTabletopPiece - name: green piece + name: "зелена фішка" parent: BaseGenericTabletopPiece components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: YellowTabletopPiece - name: yellow piece + name: "жовта фішка" parent: BaseGenericTabletopPiece components: - type: Sprite @@ -33,7 +33,7 @@ - type: entity id: BlueTabletopPiece - name: blue piece + name: "синя фішка" parent: BaseGenericTabletopPiece components: - type: Sprite @@ -41,7 +41,7 @@ - type: entity id: WhiteTabletopPiece - name: white piece + name: "біла фішка" parent: BaseGenericTabletopPiece components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: BlackTabletopPiece - name: black piece + name: "чорна фішка" parent: BaseGenericTabletopPiece components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml b/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml index 7c69aa09013..339348bae2b 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/bike_horn.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BikeHorn - name: bike horn - description: A horn off of a bicycle. + name: "велосипедний гудок" + description: "Клаксон від велосипеда." components: - type: Sprite sprite: Objects/Fun/bikehorn.rsi @@ -48,8 +48,8 @@ - type: entity parent: BaseItem id: CluwneHorn - name: broken bike horn - description: A broken horn off of a bicycle. + name: "зламаний велосипедний клаксон" + description: "Зламаний ріг від велосипеда." components: - type: UseDelay - type: Sprite @@ -90,9 +90,9 @@ - type: entity parent: BikeHorn id: GoldenBikeHorn - name: golden honker + name: "золотий гудок" suffix: No mapping - description: A happy honk prize, pray to the gods for your reward. + description: "Щасливий приз, моліть богів про винагороду." components: - type: Sprite sprite: Objects/Fun/goldbikehorn.rsi @@ -115,8 +115,8 @@ - type: entity parent: BikeHorn id: BananiumHorn - name: bananium horn - description: An air horn made from bananium. + name: "банановий ріжок" + description: "Повітряний ріжок з бананіуму." components: - type: Sprite sprite: Objects/Fun/bananiumhorn.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml b/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml index 63175dc89aa..4b07a7f9694 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/candy_bucket.yml @@ -1,8 +1,8 @@ - type: entity - name: "candy bucket" + name: "відерце з цукерками" parent: BaseItem id: CandyBucket - description: A festive bucket for all your treats. + description: "Святкове відерце для всіх ваших смаколиків." components: - type: Sprite sprite: Objects/Fun/candy_bucket.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/crayons.yml b/Resources/Prototypes/Entities/Objects/Fun/crayons.yml index 3c4a4800a87..2f371512564 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/crayons.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/crayons.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: Crayon - name: crayon - description: A colourful crayon. Looks tasty. Mmmm... + name: "крейда" + description: "Кольорова крейда. Виглядає смачно. Мммм..." components: - type: Sprite sprite: Objects/Fun/crayons.rsi @@ -41,7 +41,7 @@ - type: entity parent: Crayon id: CrayonWhite - name: white crayon + name: "біла крейда" components: - type: Sprite state: white @@ -60,7 +60,7 @@ - type: entity parent: Crayon id: CrayonMime - name: mime crayon + name: "мімічна крейда" components: - type: Sprite state: mime @@ -79,7 +79,7 @@ - type: entity parent: Crayon id: CrayonRainbow - name: rainbow crayon + name: "райдужна крейда" components: - type: Sprite state: rainbow @@ -99,7 +99,7 @@ - type: entity parent: Crayon id: CrayonBlack - name: black crayon + name: "чорна крейда" components: - type: Sprite state: black @@ -118,7 +118,7 @@ - type: entity parent: Crayon id: CrayonRed - name: red crayon + name: "червона крейда" components: - type: Sprite state: red @@ -137,7 +137,7 @@ - type: entity parent: Crayon id: CrayonOrange - name: orange crayon + name: "помаранчева крейда" components: - type: Sprite state: orange @@ -156,7 +156,7 @@ - type: entity parent: Crayon id: CrayonYellow - name: yellow crayon + name: "жовта крейда" components: - type: Sprite state: yellow @@ -175,7 +175,7 @@ - type: entity parent: Crayon id: CrayonGreen - name: green crayon + name: "зелена крейда" components: - type: Sprite state: green @@ -194,7 +194,7 @@ - type: entity parent: Crayon id: CrayonBlue - name: blue crayon + name: "синя крейда" components: - type: Sprite state: blue @@ -213,7 +213,7 @@ - type: entity parent: Crayon id: CrayonPurple - name: purple crayon + name: "фіолетова крейда" components: - type: Sprite state: purple @@ -232,8 +232,8 @@ - type: entity parent: BoxCardboard id: CrayonBox - name: crayon box - description: It's a box of crayons. + name: "коробка для олівців" + description: "Це коробка з олівцями." components: - type: Sprite sprite: Objects/Fun/crayons.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/darts.yml b/Resources/Prototypes/Entities/Objects/Fun/darts.yml index a127930feaf..5f258ea66b2 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/darts.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/darts.yml @@ -1,6 +1,6 @@ - type: entity - name: dart - description: Light throwing dart for playing darts. Don't get in the eye! + name: "дротик" + description: "легкий метальний дротик для гри в дартс. Не потрапляйте в очі!" parent: BaseItem id: Dart components: @@ -130,10 +130,10 @@ maxTransferAmount: 7 - type: entity - name: dartboard + name: "дартс" id: TargetDarts parent: BaseStructureDynamic - description: A target for playing darts. + description: "Мішень для гри в дартс." components: - type: Sprite sprite: Objects/Fun/Darts/target.rsi @@ -193,9 +193,9 @@ - type: entity parent: [ BaseItem, BaseSyndicateContraband ] id: HypoDartBox - name: hypodart box + name: "гіподарт-бокс" suffix: HypoDart - description: A small box containing an hypodart. Packaging disintegrates when opened, leaving no evidence behind. + description: "Невеличка коробочка з гіподартом. Упаковка руйнується при відкритті, не залишаючи після себе жодних доказів." components: - type: Sprite sprite: Objects/Fun/Darts/dartbox.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice.yml b/Resources/Prototypes/Entities/Objects/Fun/dice.yml index 433a4ebac35..8533be4f9c2 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/dice.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/dice.yml @@ -17,8 +17,8 @@ - type: entity parent: BaseDice id: PercentileDie - name: percentile die - description: A die with ten sides. Works better for d100 rolls than a golf ball. + name: "процентильна плашка" + description: "Кубик з десятьма гранями. Краще підходить для кидків d100, ніж м'яч для гольфу." components: - type: Dice sides: 10 @@ -31,8 +31,8 @@ - type: entity parent: BaseDice id: d20Dice - name: d20 - description: A die with twenty sides. The preferred die to throw at the GM. + name: "d20" + description: "Кубик з двадцятьма гранями. Найкраще кидати на ГМ." components: - type: Dice sides: 20 @@ -43,8 +43,8 @@ - type: entity parent: BaseDice id: d12Dice - name: d12 - description: A die with twelve sides. There's an air of neglect about it. + name: "d12" + description: "Кубик з дванадцятьма гранями. У ній відчувається якась занедбаність." components: - type: Dice sides: 12 @@ -55,8 +55,8 @@ - type: entity parent: BaseDice id: d10Dice - name: d10 - description: A die with ten sides. Useful for percentages. + name: "d10" + description: "Кубик з десятьма гранями. Корисний для відсотків." components: - type: Dice sides: 10 @@ -68,8 +68,8 @@ - type: entity parent: BaseDice id: d8Dice - name: d8 - description: A die with eight sides. It feels... lucky. + name: "d8" + description: "Кубик з вісьмома гранями. Відчуття... удачі." components: - type: Dice sides: 8 @@ -80,8 +80,8 @@ - type: entity parent: BaseDice id: d6Dice - name: d6 - description: A die with six sides. Basic and serviceable. + name: "d6" + description: "Плашка з шістьма сторонами. Простий і придатний до використання." components: - type: Dice sides: 6 @@ -92,8 +92,8 @@ - type: entity parent: BaseDice id: d4Dice - name: d4 - description: A die with four sides. The nerd's caltrop. + name: "d4" + description: "Кубик з чотирма гранями. Калтроп ботаніка." components: - type: Dice sides: 4 diff --git a/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml b/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml index 1a579572d97..dc1e2c61dfe 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/dice_bag.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem id: DiceBag - name: bag of dice - description: Contains all the luck you'll ever need. + name: "пакетик кубиків" + description: "Містить всю удачу, яка вам коли-небудь знадобиться." components: - type: StorageFill contents: @@ -28,7 +28,7 @@ - type: entity parent: DiceBag id: MagicDiceBag - name: bag of dice + name: "пакетик кубиків" components: - type: Sprite sprite: Objects/Fun/dice.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/error.yml b/Resources/Prototypes/Entities/Objects/Fun/error.yml index e4b9af61e0a..b00a1468b9d 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/error.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/error.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Error - name: error - description: Hmmmm. Something went wrong. + name: "помилка" + description: "Щось пішло не так. Щось пішло не так." components: - type: Sprite sprite: error.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml b/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml index dbbe86678f0..3db25d61d90 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/figurine_boxes.yml @@ -1,8 +1,8 @@ - type: entity id: MysteryFigureBoxTrash parent: BaseItem - name: unfolded cardboard box - description: A small, unfolded cardboard toy box. + name: "розгорнута картонна коробка" + description: "Невеличка розгорнута картонна коробка для іграшок." components: - type: PhysicalComposition materialComposition: @@ -18,8 +18,8 @@ - type: entity parent: PresentRandom id: MysteryFigureBox - name: mystery spacemen minifigure box - description: A box containing a mystery minifigure. The side of the box depicts a few blacked-out 'rare' figures, including one with a large, non-humanoid shilouette. + name: "коробка з мініфігурками таємничих космонавтів" + description: "Коробка, що містить загадкову мініфігурку. На боковій стороні коробки зображено кілька затемнених \"рідкісних\" фігур, серед яких одна з великим негуманоїдним силуетом." components: - type: Sprite sprite: Objects/Fun/figurines.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/figurines.yml b/Resources/Prototypes/Entities/Objects/Fun/figurines.yml index 5f962b90c87..1f1bd8cfbc6 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/figurines.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/figurines.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: BaseFigurine - name: figurine - description: A small miniature. + name: "статуетка" + description: "Маленька мініатюра." abstract: true components: - type: Sprite @@ -25,8 +25,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHeadOfPersonnel - name: head of personnel figure - description: A figurine depicting the glorious head of all personnel, away from their office as usual. + name: "фігурка голови персоналу" + description: "Фігурка, із славнозвісним зображеннямголови персоналу, що, як завжди, перебуває далеко від свого офісу." components: - type: Sprite state: hop @@ -36,8 +36,8 @@ - type: entity parent: BaseFigurine id: ToyFigurinePassenger - name: passenger figure - description: A figurine depicting an every day, run-of-the-mill passenger. No funny business here. + name: "пасажирська фігурка" + description: "Фігурка, що зображає буденне, пересічне пасажирство станції. Не знаходить нічого цікавого." components: - type: Sprite state: passenger @@ -47,8 +47,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineGreytider - name: greytider figure - description: A figurine depicting a dubious-looking passenger. Greytide worldwide! + name: "сіріша фігура" + description: "Фігурка із зображенням пасажира сумнівного вигляду. Грейтайд по всьому світу!" components: - type: Sprite state: passenger_greytide @@ -58,8 +58,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineClown - name: clown figure - description: A figurine depicting a clown. You shudder to think of what people have probably done to this figurine before. + name: "фігурка клоуна" + description: "Фігурка, що зображує клоуна. Ви здригаєтеся, думаючи через що вона могла пройти." components: - type: Sprite state: clown @@ -69,8 +69,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHoloClown - name: holoclown figure - description: A figurine depicting a holoclown. Even more annoying than a clown and no less real. + name: "фігурка голоклоуна" + description: "Фігурка, що зображує голографічних клоунів. Ще більш дратівливих, ніж звичайних, і не менш реальних.." components: - type: Sprite state: holoclown @@ -80,8 +80,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMime - name: mime figure - description: A figurine depicting that silent bastard you are all too familiar with. + name: "фігурка міма" + description: "Фігурка, що зображує мовчазного виродка, з яким ви добре знайомі." components: - type: Sprite state: mime @@ -91,8 +91,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMusician - name: musician figure - description: A figurine depicting a Musician, his music was electrifying. + name: "фігурка музиканта" + description: "Фігурка, що зображує музиканта, їх музика вражає." components: - type: Sprite state: musician @@ -102,8 +102,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineBoxer - name: boxer figure - description: A figurine depicting a Boxer holding their red gloves. + name: "фігура боксера" + description: "Фігурка, що зображує боксера, як завжди з рукавичками напоготові." components: - type: Sprite state: boxer @@ -113,8 +113,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineCaptain - name: captain figure - description: A figurine depicting the standard outfit of a captain belonging to a civilian-sector Nanotrasen vessel. + name: "фігурка капітана" + description: "Фігурка, що зображує стандартне капітанське вбрання певної станції Нанотрейзен." components: - type: Sprite state: captain @@ -124,8 +124,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHeadOfSecurity - name: head of security figure - description: A figurine depicting the glorious head of the Security department. + name: "фігурка голови служби безпеки" + description: "Фігурка із не сумнозвісним зображенням голови відділу служби безпеки." components: - type: Sprite state: hos @@ -135,8 +135,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineWarden - name: warden figure - description: A figurine depicting a Warden, ready to jail someone at any moment. + name: "фігурка наглядача" + description: "Фігурка, що зображує наглядача, з готовністю в будь-який час посадити когось за ґрати." components: - type: Sprite state: warden @@ -146,8 +146,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineDetective - name: detective figure - description: A figurine depicting a Detective wearing their iconic trench coat. + name: "фігура детектива" + description: "Фігурка, що зображує детектива в культовому пальті." components: - type: Sprite state: detective @@ -157,8 +157,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSecurity - name: security officer figure - description: A figurine depicting a Security Officer holding a stunbaton, ready to defend the station. + name: "фігурка офіцера" + description: "Фігурка, що зображує співробітництво служби безпеки з кийком, що точно готове захищати станцію." components: - type: Sprite state: security @@ -168,8 +168,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineLawyer - name: lawyer figure - description: A figurine depicting a Lawyer sporting a freshly tailored suit. + name: "фігура юриста" + description: "Фігурка, що зображує адвоката у свіжо пошитому костюмі." components: - type: Sprite state: lawyer @@ -179,8 +179,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineCargoTech - name: cargo technican figure - description: A figurine depicting a reptillian Cargo Technican. + name: "фігура вантажника" + description: "Фігурка, що зображує рептилію, працюючу на вантажних вакансіях Карго." components: - type: Sprite state: cargotech @@ -190,8 +190,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSalvage - name: salvage specialist figure - description: A figurine depicting a Salvage Specialist holding a survival knife. + name: "фігурка шахтарства" + description: "Фігурка із шахтарським зображенням, що тримає в руках ніж для виживання." components: - type: Sprite state: salvage @@ -201,8 +201,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineQuartermaster - name: quartermaster figure - description: A figurine depicting the glorious head of the Cargo department. + name: "фігурка голови Карго" + description: "Фігурка з славнозвісним зображенням голови Карго." components: - type: Sprite state: qm @@ -212,8 +212,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChiefEngineer - name: chief engineer figure - description: A figurine depicting the glorious head of the Engineering department. + name: "фігурка голови інженерії" + description: "Фігурка із славнозвісним зображенням голови інженерного відділу." components: - type: Sprite state: ce @@ -223,8 +223,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineEngineer - name: station engineer figure - description: A figurine depicting a Station Engineer holding a crowbar at-ready. + name: "фігурка інженерії" + description: "Фігурка, що зображає інженерію станції, з ломом напоготові." components: - type: Sprite state: engineer @@ -234,8 +234,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineAtmosTech - name: atmospheric technician figure - description: A figurine depicting an Atmos Tech holding an unlit welder. + name: "фігурка атмосферного техніка" + description: "Фігурка, що зображає атосферну інженерію, із ще викненим зварювальним апаратом у руках." components: - type: Sprite state: atmos @@ -245,8 +245,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineResearchDirector - name: research director figure - description: A figurine depicting the glorious head of the Science department. + name: "фігурка наукового директора" + description: "Фігурка із славнозвісним зображенням директора наукового відділу." components: - type: Sprite state: rd @@ -256,8 +256,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineScientist - name: scientist figurine - description: A figurine depicting a Scientist donning a labcoat. + name: "фігурка вчених" + description: "Фігурка, що зображує вчених в лабораторному халаті." components: - type: Sprite state: scientist @@ -267,8 +267,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChiefMedicalOfficer - name: chief medical officer figure - description: A figurine depicting the glorious head of the Medical department. + name: "фігурка головного лікаря" + description: "Фігурка із славносвісним зображенням голови медичного відділу." components: - type: Sprite state: cmo @@ -278,8 +278,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChemist - name: chemist figure - description: A figurine depicting a Chemist probably planning to make meth. + name: "фігурка хіміка" + description: "Фігурка, що зображає хіміка, що, імовірно, планує виготовити метамфетамін." components: - type: Sprite state: chemist @@ -289,8 +289,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineParamedic - name: paramedic figure - description: A figurine depicting a Paramedic wearing their void suit. + name: "фігурка парамедика" + description: "Фігурка, що зображує парамедика в бронескафандрі порожнечі." components: - type: Sprite state: paramedic @@ -300,8 +300,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMedicalDoctor - name: medical doctor figure - description: A figurine depicting a Medical Doctor, donning a labcoat & syringe. + name: "фігурка лікаря" + description: "Фігурка, що зображає лікаря в халаті та зі шприцом." components: - type: Sprite state: medical @@ -311,8 +311,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineLibrarian - name: librarian figure - description: A figurine depicting the one-and-only librarian. + name: "фігурка бібліотекаря" + description: "Фігурка, що зображає бібліотекаря, єдиного та неповторного." components: - type: Sprite state: librarian @@ -322,8 +322,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChaplain - name: chaplain figure - description: A figurine depicting a Chaplain hopefully praying for good things. + name: "фігурка капелана" + description: "Фігурка, що зображає капелана, що з надією молиться за добрі справи." components: - type: Sprite state: chaplain @@ -333,8 +333,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineChef - name: chef figure - description: A figurine depicting a chef, master of the culinary arts!.. most of the time. + name: "фігурка шеф-кухаря" + description: "Фігурка, що зображає шеф-кухаря, повного майстерності кулінарного мистецтва... час від часу." components: - type: Sprite state: chef @@ -344,8 +344,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineBartender - name: bartender figure - description: A figurine depicting a Bartender looking stylish with their rockin shades and tophat. + name: "фігурка бармена" + description: "Фігурка, що зображає бармена, стильно виглядаючого в рокерських окулярах окулярам і циліндрі." components: - type: Sprite state: bartender @@ -355,8 +355,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineBotanist - name: botanist figure - description: A figurine depicting a Botanist that surely won't let kudzu get out of control. + name: "фігурка гідропоніки" + description: "Фігурка, що зображує екіпаж парцюючий в гідропоніці, який точно не дасть кудзу вийти з-під контролю." components: - type: Sprite state: botanist @@ -366,8 +366,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineJanitor - name: janitor figure - description: A figurine depicting a Janitor with their galoshes. + name: "фігурка прибиральника" + description: "Фігурка прибирального персоналу в ґалошах." components: - type: Sprite state: janitor @@ -377,8 +377,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineNukie - name: syndicate operative figure - description: A figurine depicting someone in a blood-red hardsuit, similar to what someone on a nuclear operative team might wear. + name: "фігурка оперативника" + description: "Фігурка, що зображає постать в криваво-червоному комбінезоні, схожому на той, що можуть носити члени ядерної оперативної групи." components: - type: Sprite state: nukie @@ -388,8 +388,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineNukieElite - name: elite syndicate operative figure - description: A figurine depicting someone in an elite blood-red hardsuit, similar to what someone on a nuclear operative team might wear. + name: "оперативний працівник елітного синдикату" + description: "Фігурка, що зображає людину в елітному криваво-червоному комбінезоні, схожому на той, що може носити член команди ядерних агентів." components: - type: Sprite state: nukie_elite @@ -399,8 +399,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineNukieCommander - name: syndicate operative commander figure - description: A figurine depicting someone in a beefed-up blood-red hardsuit, similar to what the commander of a nuclear operative team might wear. + name: "фігурка командування оперативної групи" + description: "Фігурка, що зображає постать у криваво-червоному комбінезоні, схожому на той, що може носити командування ядерної оперативної групи." components: - type: Sprite state: nukie_commander @@ -410,8 +410,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineFootsoldier - name: syndicate footsoldier figure - description: A figurine depicting the outfit of a syndicate footsoldier. + name: "фігурка піхотинця синдикату" + description: "Фігурка із зображенням вбрання піхотинця синдикату." components: - type: Sprite state: footsoldier @@ -421,8 +421,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineWizard - name: wizard figure - description: A figurine depicting someone with a long, silky beard wearing a wizard outfit. Warlocks wish they had anything on this. + name: "фігурка чарівника" + description: "Фігурка, що зображає постать з довгою шовковистою бородою в чарівницькому вбранні. Магли мріють мати такі." components: - type: Sprite state: wizard @@ -432,8 +432,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineWizardFake - name: fake wizard figure - description: A figurine depicting someone in a fake-ass wizard costume. What a ripoff! + name: "фігурка псевдочарівника" + description: "Фігурка, що зображає постать у підробленому костюмі чарівника. Який цирк!" components: - type: Sprite state: wizard_fake @@ -445,8 +445,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSpaceDragon - name: space dragon figure - description: A large figurine depicting a space dragon, its red eyes on gazing on its prey. + name: "фігурка космічного дракона" + description: "Велика фігурка, що зображує космічного дракона, червоні очі які вічно дивляться на вас." components: - type: Sprite state: spacedragon @@ -456,8 +456,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineQueen - name: xeno queen figure - description: A large figurine depicting a xeno queen, ready to attack. + name: "фігура ксенокоролеви" + description: "Велика фігурка, що зображує королеву ксеносів, готову до атаки." components: - type: Sprite state: queen @@ -467,8 +467,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineRatKing - name: rat king figure - description: A large figurine depicting a rat king, prepared to make its nest. + name: "фігурка щурячого короля" + description: "Велика фігурка, що зображує щурячого короля, що готується звити собі гніздо." components: - type: Sprite state: ratking @@ -478,8 +478,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineRatServant - name: rat servant figure - description: A figurine depicting a rat serving the king of rats! + name: "фігурка щурячого підданства" + description: "Фігурка, що зображує щура, що живе в ім'я свого короля!" components: - type: Sprite state: ratservant @@ -489,8 +489,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineMouse - name: mouse figure - description: A figurine depicting a mouse scuttling away to the nearest piece of food. + name: "фігурка миші" + description: "Фігурка, що зображає мишу, що дременула до найближчого шматка їжі чи калюжі пролитого напою." components: - type: Sprite state: mouse @@ -500,8 +500,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineSlime - name: slime figure - description: A figurine depicting a translucent blue slime. + name: "фігурка слизняка" + description: "Фігурка, що зображує напівпрозору слизову істоту." components: - type: Sprite state: slime @@ -511,8 +511,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineHamlet - name: hamlet figure - description: A figurine depicting Hamlet, microwave not included. + name: "фігурка Гамлета" + description: "Фігурка із зображенням Гамлета, не класти у мікрохвиьову піч." components: - type: Sprite state: hamlet @@ -525,8 +525,8 @@ - type: entity parent: BaseFigurine id: ToyGriffin - name: griffin figure - description: An action figure modeled after 'The Griffin', criminal mastermind. + name: "фігурка Грифона" + description: "Фігурка, змодельована на честь \"Грифона\", відома в кримінального авторитеті." components: - type: Sprite state: griffinprize @@ -534,8 +534,8 @@ - type: entity parent: BaseFigurine id: ToyOwlman - name: owl figure - description: An action figure modeled after 'The Owl', defender of justice. + name: "фігурка Сови" + description: "Фігурка, створена за мотивами \"Сови\", на захисті справедливості." components: - type: Sprite state: owlprize @@ -543,8 +543,8 @@ - type: entity parent: BaseFigurine id: ToySkeleton - name: skeleton figure - description: Spooked ya! + name: "фігурка скелета" + description: "Виглядає лякаюче КІСТКИ КІСТКИ!" components: - type: Sprite state: skeletonprize @@ -552,8 +552,8 @@ - type: entity parent: BaseFigurine id: ToyFigurineThief - name: thief character figure - description: Hiding in the shadows... + name: "фігурка крадія" + description: "Ви чуєте скрипи закритих дверей вдалині..." components: - type: Sprite state: thiefcharacter diff --git a/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml b/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml index 0bee05aa6ad..4736b656d87 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/immovable_rod.yml @@ -1,7 +1,7 @@ - type: entity id: ImmovableRod - name: immovable rod - description: You can sense that it's hungry. That's usually a bad sign. + name: "нерухомий стрижень" + description: "Відчувається, що він голодний. Зазвичай це поганий знак." components: - type: Clickable - type: InteractionOutline @@ -98,8 +98,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodMop - name: immovable mop - description: Hurled like a javelin, with the power of a thousand furious janitors. + name: "нерухома швабра" + description: "Кинутий, як спис, з силою тисячі розлючених прибиральників." components: - type: Sprite sprite: Objects/Specific/Janitorial/mop.rsi @@ -110,8 +110,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodShark - name: immovable shark - description: SHARK TORNADO! + name: "нерухома акула" + description: "АКУЛИНЕ ТОРНАДО!" components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -122,8 +122,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodClown - name: immovable clown - description: Ejected from the neighbouring station one solar system over. HONK! + name: "нерухомий клоун" + description: "Викинутий із сусідньої станції за одну сонячну систему від нас. ГУДОК!" components: - type: Sprite sprite: Markers/jobs.rsi @@ -134,8 +134,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodBanana - name: immovable banana - description: At least you won't slip on it. + name: "нерухомий банан" + description: "Принаймні, ви не посковзнетеся на ньому." components: - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi @@ -145,8 +145,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodHammer - name: immovable hammer - description: Bwoink. + name: "нерухомий молоток" + description: "Дзявк." components: - type: Sprite sprite: Objects/Weapons/Melee/sledgehammer.rsi @@ -157,8 +157,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodThrongler - name: immovable throngler - description: If you catch it, you can keep it. + name: "нерухомий натовп" + description: "Якщо зловите, можете залишити собі." components: - type: Sprite sprite: Objects/Weapons/Melee/Throngler2.rsi @@ -169,8 +169,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodGibstick - name: immovable gibstick - description: What did you expect? + name: "нерухомий крючок" + description: "Чого ви очікували?" components: - type: Sprite sprite: Objects/Weapons/Melee/debug.rsi @@ -181,8 +181,8 @@ - type: entity parent: ImmovableRodKeepTilesStill id: ImmovableRodWeh - name: immovable weh - description: WEH! + name: "нерухоме майно" + description: "УХ!" components: - type: Sprite sprite: Objects/Fun/toys.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml b/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml index 7cc6aaaeaf8..6f476e6fc53 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/mech_figurines.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: BaseFigurineMech - name: figurine - description: A small miniature. + name: "статуетка" + description: "Маленька мініатюра." abstract: true components: - type: Sprite @@ -22,8 +22,8 @@ - type: entity parent: BaseFigurineMech id: ToyRipley - name: ripley toy - description: Mini-Mecha action figure! 'Mecha No. 1/12' is written on the back. + name: "іграшковий ріплі" + description: "Міні-фігурка Мехи! На спині написано \"Mecha № 1/12\"." components: - type: Sprite state: ripley @@ -32,8 +32,8 @@ - type: entity parent: BaseFigurineMech id: ToyFireRipley - name: fire ripley - description: Mini-Mecha action figure! 'Mecha No. 2/12' is written on the back. + name: "вогняний ріплі" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 2/12\"." components: - type: Sprite state: fireripley @@ -42,8 +42,8 @@ - type: entity parent: BaseFigurineMech id: ToyDeathRipley - name: deathripley toy - description: Mini-Mecha action figure! 'Mecha No. 3/12' is written on the back. + name: "іграшковий смерторіплі" + description: "Міні-фігурка Мехи! На спині написано \"Mecha № 3/12\"." components: - type: Sprite state: deathripley @@ -52,8 +52,8 @@ - type: entity parent: BaseFigurineMech id: ToyGygax - name: gygax toy - description: Mini-Mecha action figure! 'Mecha No. 4/12' is written on the back. + name: "іграшковий гайгакс" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 4/12\"." components: - type: Sprite state: gygax @@ -62,8 +62,8 @@ - type: entity parent: BaseFigurineMech id: ToyDurand - name: durand toy - description: Mini-Mecha action figure! 'Mecha No. 5/12' is written on the back. + name: "іграшковий дюранд" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 5/12\"." components: - type: Sprite state: durand @@ -72,8 +72,8 @@ - type: entity parent: BaseFigurineMech id: ToyHonk - name: H.O.N.K. toy - description: Mini-Mecha action figure! 'Mecha No. 6/12' is written on the back. + name: "іграшковий H.O.N.K" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 6/12\"." components: - type: Sprite state: honk @@ -82,8 +82,8 @@ - type: entity parent: BaseFigurineMech id: ToyMarauder - name: marauder toy - description: Mini-Mecha action figure! 'Mecha No. 7/12' is written on the back. + name: "іграшковий мародер" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 7/12\"." components: - type: Sprite state: marauder @@ -92,8 +92,8 @@ - type: entity parent: BaseFigurineMech id: ToySeraph - name: seraph toy - description: Mini-Mecha action figure! 'Mecha No. 8/12' is written on the back. + name: "іграшковий серафим" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 8/12\"." components: - type: Sprite state: seraph @@ -102,8 +102,8 @@ - type: entity parent: BaseFigurineMech id: ToyMauler - name: mauler toy - description: Mini-Mecha action figure! 'Mecha No. 9/12' is written on the back. + name: "іграшковий душогуб" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No. 9/12\"." components: - type: Sprite state: mauler @@ -112,8 +112,8 @@ - type: entity parent: BaseFigurineMech id: ToyOdysseus - name: odysseus toy - description: Mini-Mecha action figure! 'Mecha No. 10/12' is written on the back. + name: "іграшковий одісеус" + description: "Міні-фігурка Мехи! На спині написано \"Mecha №10/12\"." components: - type: Sprite state: odysseus @@ -122,8 +122,8 @@ - type: entity parent: BaseFigurineMech id: ToyPhazon - name: phazon toy - description: Mini-Mecha action figure! 'Mecha No. 11/12' is written on the back. + name: "іграіграшковий фазон" + description: "Міні-фігурка Мехи! На спині написано \"Mecha №11/12\"." components: - type: Sprite state: phazon @@ -132,8 +132,8 @@ - type: entity parent: BaseFigurineMech id: ToyReticence - name: reticence toy - description: Mini-Mecha action figure! 'Mecha No. 12/12' is written on the back. + name: "іграшковий ретісенс" + description: "Міні-фігурка Мехи! На спині написано \"Mecha No.12/12\"." components: - type: Sprite state: reticence diff --git a/Resources/Prototypes/Entities/Objects/Fun/pai.yml b/Resources/Prototypes/Entities/Objects/Fun/pai.yml index b4af7f010e0..6acb9a80702 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/pai.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/pai.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: PersonalAI - name: personal ai device - description: Your electronic pal who's fun to be with! + name: "персональний ШІ-помічник" + description: "Ваш електронний друг, з яким весело проводити час!" components: - type: Instrument allowPercussion: false @@ -77,8 +77,8 @@ - type: entity parent: [ PersonalAI, BaseSyndicateContraband] id: SyndicatePersonalAI - name: syndicate personal ai device - description: Your Syndicate pal who's fun to be with! + name: "синдикат персональний ШІ-помічник" + description: "Твій друг із Синдикату, з яким весело проводити час!" components: - type: Sprite sprite: Objects/Fun/pai.rsi @@ -109,8 +109,8 @@ - type: entity parent: PersonalAI id: PotatoAI - name: potato artificial intelligence - description: It's a potato. You forced it to be sentient, you monster. + name: "штучний інтелект картоплі" + description: "Картопля є ідеальним джерелом енергії для цього чіпсу." components: - type: Sprite sprite: Objects/Fun/pai.rsi @@ -137,8 +137,8 @@ - type: entity id: ActionPAIPlayMidi - name: Play MIDI - description: Open your portable MIDI interface to soothe your owner. + name: "Відтворення MIDI" + description: "Відкрийте свій портативний MIDI-інтерфейс, щоб заспокоїти власника." components: - type: InstantAction checkCanInteract: false @@ -149,8 +149,8 @@ - type: entity id: ActionPAIOpenMap - name: Open Map - description: Open your map interface and guide your owner. + name: "Відкрити мапу" + description: "Відкрийте інтерфейс карти та допоможіть власнику." components: - type: InstantAction checkCanInteract: false diff --git a/Resources/Prototypes/Entities/Objects/Fun/puppet.yml b/Resources/Prototypes/Entities/Objects/Fun/puppet.yml index 01a15d2e5bd..e5271c3fff9 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/puppet.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/puppet.yml @@ -1,9 +1,9 @@ - type: entity parent: [ BaseItem, MobCombat ] id: MrChips - name: mr chips + name: "містер Чіпс" suffix: Dummy - description: It's a dummy, dummy! + description: "Це лише лялька, лише лялька!" components: - type: Sprite sprite: Objects/Fun/mrchips.rsi @@ -34,7 +34,7 @@ - type: entity parent: MrChips id: MrDips - name: mr dips + name: "містер Діпс" components: - type: Sprite sprite: Objects/Fun/mrdips.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/skub.yml b/Resources/Prototypes/Entities/Objects/Fun/skub.yml index 9d4bfe79bb0..e3e28659c1d 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/skub.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/skub.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Skub - name: skub - description: Skub is the fifth Chaos God. + name: "skub" + description: "Скуб - п'ятий Бог Хаосу." components: - type: Sprite sprite: Objects/Misc/skub.rsi diff --git a/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml b/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml index 88f07588740..e8a85ad39b6 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/snap_pops.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SnapPop - name: snap pop - description: Throw it at the floor and listen to it POP! + name: "снеп-поп" + description: "Киньте його на підлогу і послухайте, як він вибухне!" components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -37,8 +37,8 @@ - type: entity parent: BaseStorageItem id: SnapPopBox - name: snap pop box - description: Contains snap pops for a few minutes of popping fun! + name: "коробка для поп-музики з застібкою" + description: "Містить швидкісні попси для кількох хвилин веселощів!" components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/Entities/Objects/Fun/toys.yml index a5105fac5ff..ad16a04cd0c 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/toys.yml @@ -74,8 +74,8 @@ - type: entity parent: BasePlushie id: PlushieThrongler - name: throngler plushie - description: A stuffed toy to remind cargo techs of what they can no longer have. + name: "плюшевий нагрудник" + description: "М'яка іграшка, що нагадує вантажникам про те, чого вони більше не можуть мати." components: - type: Sprite sprite: Objects/Weapons/Melee/ThronglerPlushie.rsi @@ -90,8 +90,8 @@ - type: entity parent: BasePlushie id: PlushieGhost - name: ghost soft toy - description: The start of your personal GHOST GANG! + name: "м'яка іграшка-привид" + description: "Померла 8 хвилин тому" components: - type: Sprite sprite: Mobs/Ghosts/ghost_human.rsi @@ -129,9 +129,9 @@ - type: entity parent: PlushieGhost id: PlushieGhostRevenant - name: revenant soft toy + name: "реваншистський плюшевий" suffix: DO NOT MAP - description: So soft it almost makes you want to take a nap... + description: "Іграшка, якою можна налякати медпункт." components: - type: Item size: Normal @@ -146,8 +146,8 @@ - type: entity parent: BasePlushie id: PlushieBee - name: bee plushie - description: A cute toy that resembles an even cuter programmer. You'd have to be a monster to grind this up. + name: "плюшева бджола" + description: "Мила іграшка, що нагадує милих осіб працюючих в ІТ. Лише найжорстокіші можуть викинути таку." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -181,8 +181,8 @@ - type: entity parent: BasePlushie id: PlushieHampter - name: hampter plushie - description: A cute stuffed toy that resembles a hamster. Its face looks squished. + name: "плюшевий хом'як" + description: "Мила м'яка іграшка, що нагадує ом'яка з сплющеною мордочкою." components: - type: Sprite state: plushie_hampter @@ -210,8 +210,8 @@ - type: entity parent: PlushieBee id: PlushieRGBee - name: RGBee plushie - description: A cute toy that resembles a bee plushie while you're on LSD. + name: "плюшева RGBджола" + description: "Мила іграшка, що нагадує звичайну плюшеву бджілку, коли ви під Оракульною олією." components: - type: PointLight radius: 1.5 @@ -235,8 +235,8 @@ - type: entity parent: BasePlushie id: PlushieNuke - name: nukie plushie - description: A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious. + name: "nukie plushie" + description: "М'яка іграшка, що нагадує ядерного оперативника Синдикату. На етикетці зазначено, що це виключно плід уяви." components: - type: Sprite state: plushie_nuke @@ -244,8 +244,8 @@ - type: entity parent: BasePlushie id: PlushieRouny - name: rouny plushie - description: Rouny. + name: "руніплюш" + description: "Руні з плюшевим рум'янцем." components: - type: Sprite state: plushie_rouny @@ -254,8 +254,8 @@ - type: entity parent: BasePlushie id: PlushieLamp - name: lamp plushie - description: A light emitting friend! + name: "плюшевий світильник" + description: "Друг, що випромінює світло!" components: - type: Sprite state: plushie_lamp @@ -267,8 +267,8 @@ - type: entity parent: BasePlushie id: PlushieArachind - name: arachnid plushie - description: An adorable stuffed toy that resembles an arachnid. It feels silky.. + name: "плюшевий арахнід" + description: "Чарівна м'яка іграшка, що нагадує арахнідів. На дотик шовковиста." components: - type: Sprite state: plushie_arachnid @@ -296,8 +296,8 @@ - type: entity parent: BasePlushie id: PlushieLizard #Weh! - name: lizard plushie - description: An adorable stuffed toy that resembles a lizardperson. Made by CentComm as a token initiative to combat speciesism in work environments. "Welcome your new colleagues as you do this plush, with open arms!" + name: "плюшева рептилія" + description: "Мила м'яка іграшка, що нагадує прямоходячих рептилій. Виготовлена компанією ЦентКом на підтримку боротьби зі специсизмом на робочому місці. \"Привітайте своїх нових колег як цю іграшку, з відкритими обіймами!\"" components: - type: Sprite state: plushie_lizard @@ -356,8 +356,8 @@ - type: entity parent: BasePlushie id: PlushieSpaceLizard #ᵂᵉʰ! - name: space lizard plushie - description: An adorable stuffed toy that resembles a lizardperson in an EVA suit. Made by CentComm as a token initiative to combat speciesism in space environments. "Welcome your new colleges as you do this plush, with open arms!" + name: "плюшева косморептилія" + description: "Мила м'яка іграшка, що нагадує прямоходячу рептилію в EVA скафандрі. Виготовлена компанією ЦентКом на підтримку боротьби зі специсизмом на просторах космосу. \"Привітайте своїх нових колег як цю іграшку, з відкритими обіймами!\"" components: - type: Sprite state: plushie_spacelizard @@ -399,8 +399,8 @@ - type: entity parent: BasePlushie id: PlushieDiona - name: diona plushie - description: An adorable stuffed toy that resembles a diona. Love water and cuddles. Do not wet! + name: "плюшева діона" + description: "Чарівна м'яка іграшка, що нагадує діону. Любить воду і обійми. Не мочити!" components: - type: Sprite layers: @@ -474,8 +474,8 @@ - type: entity parent: BasePlushie id: PlushieSharkBlue - name: blue shark soft toy - description: Big and safe to have by your side if you want to discover the world below the surface of the ocean. + name: "м'яка блакитна акула" + description: "Велика і безпечна, для того щоб відкрити для себе глибинний світ океану." components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -497,8 +497,8 @@ - type: entity parent: PlushieSharkBlue id: PlushieSharkPink - name: pink shark soft toy - description: Hehe shonk :) + name: "м'яка рожева акула" + description: "Хіхі пік :3" components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -513,8 +513,8 @@ - type: entity parent: PlushieSharkBlue id: PlushieSharkGrey - name: grey shark soft toy - description: A quiet, reserved kind of shonk. Loves to ride the grey tide. + name: "м'яка сіра акула" + description: "Варіант для тихих та стриманих. Обожнює сідлати похмурі хвилі." components: - type: Sprite sprite: Objects/Fun/sharkplush.rsi @@ -529,8 +529,8 @@ - type: entity parent: BasePlushie id: PlushieRatvar - name: ratvar plushie - description: A small stuffed doll of the elder god Ratvar. + name: "ратплюш" + description: "Невеличка м'яка іграшка у вигляді верховного божества Ратвара." components: - type: Item size: Normal @@ -540,8 +540,8 @@ - type: entity parent: BasePlushie id: PlushieNar - name: nar'sie plushie - description: A small stuffed doll of the elder goddess Nar'Sie. + name: "нар'плюш" + description: "Невеличка м'яка іграшка у вигляді старшого божества Нар'сі." components: - type: Item size: Normal @@ -551,8 +551,8 @@ - type: entity parent: BasePlushie id: PlushieCarp - name: carp plushie - description: An adorable stuffed toy that resembles the monstrous space carp. + name: "плюшевий космокороп" + description: "Чарівна м'яка іграшка, що нагадує страхітливого космічного коропа." components: - type: Sprite state: carpplush @@ -585,8 +585,8 @@ - type: entity parent: PlushieCarp id: PlushieMagicarp - name: magicarp plushie - description: An adorable stuffed toy resembling the exceedingly rare magicarp. + name: "плюшевий магікороп" + description: "Чарівна м'яка іграшка, що нагадує надзвичайно рідкісного магігарпа." components: - type: Sprite state: magicplush @@ -594,8 +594,8 @@ - type: entity parent: PlushieCarp id: PlushieRainbowCarp - name: rainbow carp plushie - description: An adorable stuffed toy resembling the legendary rainbow carp. + name: "веселковий плюшевий короп" + description: "Чарівна м'яка іграшка, що нагадує легендарного веселкового коропа." components: - type: Sprite state: rainbowcarpplush @@ -617,8 +617,8 @@ - type: entity parent: PlushieCarp id: PlushieHolocarp - name: holocarp plushie - description: A holographic stuffed toy resembling science's nemesis - the holocarp. + name: "плюшевий голокороп" + description: "Голографічна м'яка іграшка, що нагадує заклятого ворога науки - голокоропа." components: - type: Sprite state: holoplush @@ -626,8 +626,8 @@ - type: entity parent: BasePlushie id: PlushieSlime - name: slime plushie - description: An adorable stuffed toy that resembles a slime. It's basically a hacky sack. + name: "плюшевий слимак" + description: "Мила м'яка іграшка, що нагадує слимака. По суті, це мішок для хокею з м'ячем." components: - type: Sprite state: plushie_slime @@ -635,8 +635,8 @@ - type: entity parent: BasePlushie id: PlushieSnake - name: snake plushie - description: An adorable stuffed toy that resembles a snake. + name: "плюшева змійка" + description: "Чарівна м'яка іграшка, що нагадує змію." components: - type: Sprite state: plushie_snake @@ -658,8 +658,8 @@ - type: entity parent: BasePlushie id: ToyMouse - name: mouse toy - description: A colorful toy mouse! + name: "плюшева миша" + description: "Барвиста іграшкова мишка!" components: - type: Sprite state: toy_mouse @@ -687,8 +687,8 @@ - type: entity parent: BasePlushie id: ToyRubberDuck - name: rubber ducky - description: Not carried here by ocean currents. + name: "гумова качка" + description: "Не приношена сюди пустотами." components: - type: Item size: Tiny @@ -717,8 +717,8 @@ - type: entity parent: BasePlushie id: PlushieVox - name: vox plushie - description: SKREEEEEEEEEEEE! + name: "vox з плюшу" + description: "СКРІІІІІІІІІ!" components: - type: Sprite state: plushie_vox @@ -743,8 +743,8 @@ - type: entity parent: BasePlushie id: PlushieAtmosian - name: atmosian plushie - description: An adorable stuffed toy that resembles a brave atmosian. Unfortunately, he won't fix those depressurizations for you. + name: "плюшевий атмоінженер" + description: "Мила м'яка іграшка, що нагадує відважного атмоінженера. На жаль, не працююча на справжній роботі." components: - type: Sprite state: plushie_atmosian @@ -752,8 +752,8 @@ - type: entity parent: BasePlushie id: PlushieXeno - name: xeno plushie - description: An adorable stuffed toy that resembles a scary xenomorf. You're lucky it's just a toy. + name: "ксеноплюш" + description: "Мила м'яка іграшка, що нагадує страшного ксеноморфа. Нам пощастило, що це лише іграшка." components: - type: Item size: Normal @@ -782,8 +782,8 @@ - type: entity parent: BasePlushie id: PlushiePenguin - name: penguin plushie - description: I use arch btw! + name: "плюшевий пінгвін" + description: "Діставай вибухівку" components: - type: Sprite state: plushie_penguin @@ -791,8 +791,8 @@ - type: entity parent: BasePlushie id: PlushieHuman - name: human plushie - description: This is a felt plush of a human. All craftsmanship is of the lowest quality. The human is naked. The human is crying. The human is screaming. + name: "плюшева людина" + description: "М'яка іграшка низької якості, зроблена з фетру. Ця людина гола. Ця людина плаче. Ця людина кричить." components: - type: Sprite state: plushie_human @@ -819,8 +819,8 @@ - type: entity parent: BasePlushie id: PlushieMoth - name: moth plushie - description: Cute and fluffy moth plushie. Enjoy, bz! + name: "плюшева моль" + description: "Мила і пухнастка іграшка. Для теплих обіймів, бз сквік!" components: - type: Sprite state: plushie_moth @@ -849,8 +849,8 @@ - type: entity parent: BaseItem id: BaseFigurineCheapo - name: figurine - description: A small miniature. + name: "статуетка" + description: "Маленька мініатюра." abstract: true components: - type: Sprite @@ -867,8 +867,8 @@ - type: entity parent: BaseFigurineCheapo id: ToyAi - name: AI toy - description: A scaled-down toy AI core. + name: "Іграшка зі штучним інтелектом" + description: "Зменшене ядро іграшкового АІ." components: - type: Sprite state: AI @@ -876,8 +876,8 @@ - type: entity parent: BaseFigurineCheapo id: ToyNuke - name: nuke toy - description: A plastic model of a Nuclear Fission Explosive. No uranium included... probably. + name: "ядерна іграшка" + description: "Пластикова модель ядерної бомби. Без урану в складі... напевно." components: - type: Sprite state: nuketoy @@ -908,8 +908,8 @@ - type: entity parent: BasePlushie id: ToyIan - name: ian toy - description: Unable to eat, but just as fluffy as the real guy! + name: "іграшка Іана" + description: "Не може їсти, але такий же пухнастий, як справжній хлопець!" components: - type: Item size: Tiny @@ -944,8 +944,8 @@ - type: entity parent: FoamWeaponBase id: FoamCrossbow - name: foam crossbow - description: Aiming this at Security may get you filled with lead. + name: "пінопластовий арбалет" + description: "Спрямувавши його на службу безпеки, ви можете наїстися свинцю." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -976,8 +976,8 @@ - type: entity parent: BaseItem id: ToyGunBase - name: ToyGunBase - description: A rooty tooty point and shooty. + name: "ToyGunBase" + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -985,8 +985,8 @@ - type: entity parent: ToyGunBase id: RevolverCapGun - name: cap gun - description: Looks almost like the real thing! Ages 8 and up. + name: "пістолет-пулемет" + description: "Виглядає майже як справжній! Від 8 років і старше." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1028,9 +1028,9 @@ - type: entity parent: RevolverCapGun id: RevolverCapGunFake - name: cap gun + name: "пістолет-пулемет" suffix: Fake - description: Looks almost like the real thing! Ages 8 and up. + description: "Виглядає майже як справжній! Від 8 років і старше." components: - type: RevolverAmmoProvider whitelist: @@ -1044,8 +1044,8 @@ - type: entity parent: BaseItem id: FoamBlade - name: foamblade - description: It says "Sternside Changs number 1 fan" on it. + name: "пінопласт" + description: "На ньому написано \"Фанат Sternside Changs номер 1\"." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1069,8 +1069,8 @@ - type: entity parent: BaseItem id: Basketball - name: basketball - description: Where dah courts at? + name: "баскетбол" + description: "Де знаходяться суди?" components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1088,8 +1088,8 @@ - type: entity parent: BaseItem id: Football - name: football - description: Otherwise known as a handegg. + name: "футбол" + description: "Інакше відома як гандеґґ." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1102,8 +1102,8 @@ - type: entity parent: BaseItem id: BeachBall - name: beach ball - description: The simple beach ball is one of Nanotrasen's most popular products. 'Why do we make beach balls? Because we can! (TM)' - Nanotrasen + name: "пляжний м'яч" + description: "Простий пляжний м'яч - один з найпопулярніших продуктів Nanotrasen. \"Чому ми робимо пляжні м'ячі? Тому що ми можемо! (ТМ)\" - Nanotrasen" components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1121,8 +1121,8 @@ - type: entity parent: BaseItem id: BalloonSyn - name: syndie balloon - description: Handed out to the bravest souls who survived the "atomic twister" ride at Syndieland. + name: "синдикована повітряна куля" + description: "Вручається найсміливішим душам, які пережили атракціон \"атомний твістер\" у \"Сінділенді\"." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1140,8 +1140,8 @@ - type: entity parent: BaseItem id: BalloonNT - name: nanotrasen balloon - description: Specially designed to inflict maximum psychological damage to Syndicate operatives. + name: "нанотрасенова куля" + description: "Спеціально розроблений, щоб завдати максимальної психологічної шкоди оперативникам Синдикату." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1159,8 +1159,8 @@ - type: entity parent: BaseItem id: BalloonCorgi - name: corgi balloon - description: Just like owning a real dog - but a lot floatier. + name: "повітряна кулька коргі" + description: "Це як володіти справжнім собакою - але набагато легше." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1178,8 +1178,8 @@ - type: entity parent: BaseItem id: SingularityToy - name: singuloth-brand toy - description: Mass-produced by a sadistic corporate conglomerate! + name: "сингулярна брендована іграшка" + description: "Масове виробництво садистського корпоративного конгломерату!" components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1198,8 +1198,8 @@ - type: entity parent: BaseItem id: TeslaToy - name: Teddy Tesla - description: The favorite toy of the great engineer Nikola Tesla. + name: "Тедді Тесла" + description: "Улюблена іграшка великого інженера Ніколи Тесли." components: - type: Sprite sprite: Structures/Power/Generation/Tesla/energy_miniball.rsi @@ -1224,8 +1224,8 @@ - type: entity parent: BaseItem id: PonderingOrb - name: pondering orb - description: Ponderous, man... Really ponderous. + name: "сфера роздумів" + description: "Обтяжливо, чувак... Дійсно обтяжливо." components: - type: Sprite sprite: Objects/Fun/toys.rsi @@ -1244,8 +1244,8 @@ - type: entity parent: BaseItem id: ToySword - name: toy sword - description: New Sandy-Cat plastic sword! Comes with realistic sound and full color! Looks almost like the real thing! + name: "іграшковий меч" + description: "Новий пластиковий меч Sandy-Cat! Поставляється з реалістичним звуком і повним кольором! Виглядає майже як справжній!" components: - type: EnergySword colorOptions: @@ -1315,8 +1315,8 @@ - type: entity parent: BasePlushie id: ToyAmongPequeno - name: among pequeño - description: Sus! + name: "серед пекено" + description: "Сюз!" components: - type: Sprite sprite: Objects/Fun/pequeno.rsi @@ -1332,8 +1332,8 @@ - type: entity parent: BaseItem id: FoamCutlass - name: foam cutlass - description: Cosplay as a pirate and force your friends to walk the plank. + name: "пінопластовий ніж" + description: "Перевдягніться в пірата і змусьте своїх друзів пройтись по дошці." components: - type: Sprite sprite: Objects/Weapons/Melee/cutlass.rsi @@ -1352,8 +1352,8 @@ - type: entity parent: BaseItem id: ClownRecorder - name: clown recorder - description: When you just can't get those laughs coming the natural way! + name: "клоунський диктофон" + description: "Коли ти просто не можеш розсміятися природним чином!" components: - type: Sprite sprite: Objects/Fun/clownrecorder.rsi @@ -1377,8 +1377,8 @@ - type: entity parent: BaseItem id: ToyHammer - name: rubber hammer - description: A brightly colored hammer made of rubber. + name: "гумовий молоток" + description: "Яскравий молоток з гуми." components: - type: Sprite sprite: Objects/Fun/rubber_hammer.rsi @@ -1413,8 +1413,8 @@ - type: entity parent: BaseItem id: WhoopieCushion - name: whoopie cushion - description: A practical joke device involving flatulence humour. + name: "подушка-пустушка" + description: "Розіграш, пов'язаний з гумором про метеоризм." components: - type: Sprite sprite: Objects/Fun/whoopie.rsi @@ -1476,10 +1476,10 @@ - ItemMask - type: entity - name: banana + name: "банан" parent: FoodProduceBase id: PlasticBanana - description: A plastic banana. + description: "Пластиковий банан." suffix: Plastic components: - type: FlavorProfile @@ -1501,8 +1501,8 @@ - type: entity parent: DrinkBase id: CrazyGlue - name: crazy glue - description: A bottle of crazy glue manufactured by Honk! Co. + name: "божевільний клей" + description: "Пляшка шаленого клею виробництва Honk! Co." components: - type: Openable sound: @@ -1540,8 +1540,8 @@ - type: entity parent: BaseItem id: NewtonCradle - name: newton cradle - description: A device bored paper pushers use to remind themselves that time did not stop yet. Contains gravity. + name: "ньютонівська колиска" + description: "Пристрій, яким користуються нудьгуючі штовхачі паперу, щоб нагадати собі, що час ще не зупинився. Містить гравітацію." components: - type: Sprite sprite: Objects/Fun/newton_cradle.rsi @@ -1569,8 +1569,8 @@ - type: entity parent: BasePlushie id: RubberChicken - name: rubber chicken - description: A stress inducing parody of nature's most delectable avian. + name: "гумова курка" + description: "Пародія на найсмачнішого птаха в природі, що викликає стрес." components: - type: Sprite state: rubber_chicken diff --git a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml index 1ab6567e65f..f41ec59ec79 100644 --- a/Resources/Prototypes/Entities/Objects/Fun/whistles.yml +++ b/Resources/Prototypes/Entities/Objects/Fun/whistles.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: BaseWhistle - name: whistle - description: Someone forgot to turn off kettle? + name: "свисток" + description: "Хтось забув вимкнути чайник?" components: - type: Item sprite: Objects/Fun/whistles.rsi @@ -32,7 +32,7 @@ - type: entity parent: BaseWhistle id: SecurityWhistle - description: Sound of it make you feel fear. + description: "Від його звуку відчуваєш страх." components: - type: Sprite state: sec @@ -44,8 +44,8 @@ - type: entity parent: [BaseWhistle, BaseMinorContraband] id: SyndicateWhistle - name: trench whistle - description: A whistle used by Syndicate commanders to draw attention. Avanti! + name: "окопний свисток" + description: "Свисток, яким командири Синдикату привертали увагу. Вперед!" components: - type: Sprite state: trench diff --git a/Resources/Prototypes/Entities/Objects/Magic/books.yml b/Resources/Prototypes/Entities/Objects/Magic/books.yml index e47fa00c45b..22963a5ae86 100644 --- a/Resources/Prototypes/Entities/Objects/Magic/books.yml +++ b/Resources/Prototypes/Entities/Objects/Magic/books.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpellbook - name: spellbook + name: "книга заклинань" parent: BaseItem abstract: true components: @@ -23,7 +23,7 @@ # Do not add discounts or price inflation - type: entity id: WizardsGrimoire - name: wizards grimoire + name: "гримуар чарівників" suffix: Wizard parent: [ BaseItem, StorePresetSpellbook ] components: @@ -52,7 +52,7 @@ # Not meant for wizard antag but meant for spawning, so people can't abuse refund if they were given a tome - type: entity id: WizardsGrimoireNoRefund - name: wizards grimoire + name: "гримуар чарівників" suffix: Wizard, No Refund parent: [ WizardsGrimoire, StorePresetSpellbook ] components: @@ -64,7 +64,7 @@ - type: entity id: SpawnSpellbook - name: spawn spellbook + name: "книга заклинань відтворення" parent: BaseSpellbook components: - type: Spellbook @@ -73,7 +73,7 @@ - type: entity id: ForceWallSpellbook - name: force wall spellbook + name: "книга заклинань силової стіни" parent: BaseSpellbook components: - type: Sprite @@ -96,7 +96,7 @@ - type: entity id: BlinkBook - name: blink spellbook + name: "книга заклинань блимання" parent: BaseSpellbook components: - type: Sprite @@ -117,7 +117,7 @@ - type: entity id: SmiteBook - name: smite spellbook + name: "книга заклинань \"Удар" parent: BaseSpellbook components: - type: Sprite @@ -140,7 +140,7 @@ - type: entity id: KnockSpellbook - name: knock spellbook + name: "книга заклинань \"стук" parent: BaseSpellbook components: - type: Sprite @@ -162,7 +162,7 @@ - type: entity id: FireballSpellbook - name: fireball spellbook + name: "книга заклинань вогняної кулі" parent: BaseSpellbook components: - type: Sprite @@ -186,7 +186,7 @@ - type: entity id: ScrollRunes - name: scroll of runes + name: "сувій рун" parent: BaseSpellbook components: - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml index 59d8ed19220..af77bc113cc 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/glass.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: SheetGlassBase - name: glass - description: A sheet of glass, used often on the station in various applications. + name: "скло" + description: "Лист скла, який часто використовується на станції в різних сферах." components: - type: Sprite sprite: Objects/Materials/Sheets/glass.rsi @@ -120,8 +120,8 @@ - type: entity parent: SheetGlassBase id: SheetRGlass - name: reinforced glass - description: A reinforced sheet of glass. + name: "армоване скло" + description: "Армований лист скла." suffix: Full components: - type: PhysicalComposition @@ -175,7 +175,7 @@ - type: entity parent: SheetRGlass id: SheetRGlass1 - name: reinforced glass + name: "армоване скло" suffix: Single components: - type: Sprite @@ -200,8 +200,8 @@ - type: entity parent: SheetGlassBase id: SheetPGlass - name: plasma glass - description: A sheet of translucent plasma. + name: "плазмове скло" + description: "Лист напівпрозорої плазми." suffix: Full components: - type: PhysicalComposition @@ -252,7 +252,7 @@ - type: entity parent: SheetPGlass id: SheetPGlass1 - name: plasma glass + name: "плазмове скло" suffix: Single components: - type: Sprite @@ -275,8 +275,8 @@ - type: entity parent: SheetPGlass id: SheetRPGlass - name: reinforced plasma glass - description: A reinforced sheet of translucent plasma. + name: "армоване плазмове скло" + description: "Армований лист напівпрозорої плазми." suffix: Full components: - type: PhysicalComposition @@ -318,7 +318,7 @@ - type: entity parent: SheetRPGlass id: SheetRPGlass1 - name: reinforced plasma glass + name: "армоване плазмове скло" suffix: Single components: - type: Sprite @@ -330,8 +330,8 @@ - type: entity parent: SheetGlassBase id: SheetUGlass - name: uranium glass - description: A sheet of uranium glass. + name: "уранове скло" + description: "Лист уранового скла." suffix: Full components: - type: PhysicalComposition @@ -393,7 +393,7 @@ - type: entity parent: SheetUGlass id: SheetUGlass1 - name: uranium glass + name: "уранове скло" suffix: Single components: - type: Sprite @@ -405,8 +405,8 @@ - type: entity parent: SheetUGlass id: SheetRUGlass - name: reinforced uranium glass - description: A reinforced sheet of uranium. + name: "армоване уранове скло" + description: "Армований лист уранового скла." components: - type: PhysicalComposition materialComposition: @@ -447,7 +447,7 @@ - type: entity parent: SheetRUGlass id: SheetRUGlass1 - name: reinforced uranium glass + name: "армоване уранове скло" suffix: Single components: - type: Sprite @@ -459,8 +459,8 @@ - type: entity parent: SheetGlassBase id: SheetClockworkGlass - name: clockwork glass - description: A sheet of brass-hardened glass, primarily used by clockwork enthusiasts and remnants of Ratvarian cults. + name: "годинникове скло" + description: "Армований латунню лист скла." suffix: Full components: - type: PhysicalComposition @@ -524,7 +524,7 @@ - type: entity parent: SheetClockworkGlass id: SheetClockworkGlass1 - name: clockwork glass + name: "годинникове скло" suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml index 82b9f62837a..818cc8abd96 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/metal.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: SheetMetalBase - description: A sheet of metal, used often on the station in various applications. + description: "Лист металу, який часто використовується на станції в різних сферах." components: - type: Sprite sprite: Objects/Materials/Sheets/metal.rsi @@ -34,7 +34,7 @@ - type: entity parent: SheetMetalBase id: SheetSteel - name: steel + name: "сталь" suffix: Full components: - type: Material @@ -73,7 +73,7 @@ - type: entity parent: SheetSteel id: SheetSteel10 - name: steel + name: "сталь" suffix: 10 components: - type: Sprite @@ -85,7 +85,7 @@ - type: entity parent: SheetSteel id: SheetSteel1 - name: steel + name: "сталь" suffix: Single components: - type: Sprite @@ -106,8 +106,8 @@ - type: entity parent: SheetMetalBase id: SheetBrass - name: brass - description: A sheet of brass, primarily used by clockwork enthusiasts and the remnants of Ratvarian cults. + name: "латунь" + description: "Лист латуні, що використовується переважно любителями годинникових механізмів та залишків ратваріанських культів." suffix: Full components: - type: Material @@ -146,7 +146,7 @@ - type: entity parent: SheetBrass id: SheetBrass10 - name: brass + name: "латунь" suffix: 10 components: - type: Sprite @@ -158,7 +158,7 @@ - type: entity parent: SheetBrass id: SheetBrass1 - name: brass + name: "латунь" suffix: Single components: - type: Sprite @@ -170,7 +170,7 @@ - type: entity parent: SheetMetalBase id: SheetPlasteel - name: plasteel + name: "пласталь" suffix: Full components: - type: Material @@ -209,7 +209,7 @@ - type: entity parent: SheetPlasteel id: SheetPlasteel10 - name: plasteel + name: "пласталь" suffix: 10 components: - type: Sprite @@ -221,7 +221,7 @@ - type: entity parent: SheetPlasteel id: SheetPlasteel1 - name: plasteel + name: "пласталь" suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml b/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml index 1218f7a9d43..501644d3820 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/Sheets/other.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: SheetOtherBase - description: A sheet of material, used often on the station in various applications. + description: "Лист матеріалу, який часто використовується на станції в різних сферах." components: - type: Sprite sprite: Objects/Materials/Sheets/other.rsi @@ -30,7 +30,7 @@ - type: entity parent: SheetOtherBase id: SheetPaper - name: paper + name: "папір" suffix: Full components: - type: Stack @@ -65,7 +65,7 @@ - type: entity parent: SheetPaper id: SheetPaper1 - name: paper + name: "папір" suffix: Single components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity parent: SheetOtherBase id: SheetPlasma - name: plasma + name: "плазма" suffix: Full components: - type: Material @@ -124,7 +124,7 @@ - type: entity parent: SheetPlasma id: SheetPlasma1 - name: plasma + name: "плазма" suffix: Single components: - type: Sprite @@ -135,7 +135,7 @@ - type: entity parent: SheetOtherBase id: SheetPlastic - name: plastic + name: "пластик" suffix: Full components: - type: Tag @@ -176,7 +176,7 @@ - type: entity parent: SheetPlastic id: SheetPlastic10 - name: plastic + name: "пластик" suffix: 10 components: - type: Sprite @@ -187,7 +187,7 @@ - type: entity parent: SheetPlastic id: SheetPlastic1 - name: plastic + name: "пластик" suffix: Single components: - type: Sprite @@ -198,7 +198,7 @@ - type: entity parent: [SheetOtherBase, FoodBase] id: SheetUranium - name: uranium + name: "уран" suffix: Full components: - type: Material @@ -238,7 +238,7 @@ - type: entity parent: SheetUranium id: SheetUranium1 - name: uranium + name: "уран" suffix: Single components: - type: Stack @@ -247,7 +247,7 @@ - type: entity parent: SheetOtherBase id: MaterialSheetMeat - name: meat sheet + name: "м'ясний лист" suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml b/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml index 47828ed8f58..cabb52bb8d7 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/crystal_shard.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: ShardCrystalBase - name: crystal shard - description: A small piece of crystal. + name: "кришталевий осколок" + description: "Маленький шматочок кришталю." components: - type: Sharp - type: Execution @@ -43,8 +43,8 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalCyan - name: cyan crystal shard - description: A small piece of crystal. + name: "осколок блакитного кришталю" + description: "Маленький шматочок кришталю." components: - type: Sprite color: "#47f8ff" @@ -59,7 +59,7 @@ - type: entity parent: ShardCrystalBase - name: blue crystal shard + name: "блакитний кришталевий уламок" id: ShardCrystalBlue components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalOrange - name: orange crystal shard + name: "осколок помаранчевого кришталю" components: - type: Sprite color: "#ff8227" @@ -92,7 +92,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalPink - name: pink crystal shard + name: "рожевий кришталевий осколок" components: - type: Sprite color: "#ff66cc" @@ -108,7 +108,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalGreen - name: green crystal shard + name: "зелений кришталевий осколок" components: - type: Sprite color: "#52ff39" @@ -124,7 +124,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalRed - name: red crystal shard + name: "уламок червоного кришталю" components: - type: Sprite color: "#fb4747" @@ -140,7 +140,7 @@ - type: entity parent: ShardCrystalBase id: ShardCrystalRandom - name: random crystal shard + name: "випадковий кришталевий осколок" components: - type: RandomSpawner prototypes: diff --git a/Resources/Prototypes/Entities/Objects/Materials/ingots.yml b/Resources/Prototypes/Entities/Objects/Materials/ingots.yml index 7e8e6a5b746..c65d693edb8 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/ingots.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/ingots.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: IngotBase - description: A heavy metal ingot stamped with the Nanotrasen logo. + description: "Злиток важкого металу з логотипом Nanotrasen." components: - type: Sprite sprite: Objects/Materials/ingots.rsi @@ -29,7 +29,7 @@ - type: entity parent: IngotBase id: IngotGold - name: gold bar + name: "золотий злиток" suffix: Full components: - type: Material @@ -63,7 +63,7 @@ - type: entity parent: IngotGold id: IngotGold1 - name: gold bar + name: "золотий злиток" suffix: Single components: - type: Sprite @@ -74,7 +74,7 @@ - type: entity parent: IngotBase id: IngotSilver - name: silver bar + name: "срібний злиток" suffix: Full components: - type: Material @@ -108,7 +108,7 @@ - type: entity parent: IngotSilver id: IngotSilver1 - name: silver bar + name: "срібний злиток" suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/materials.yml b/Resources/Prototypes/Entities/Objects/Materials/materials.yml index 8371e21c659..5985ffc5f79 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/materials.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/materials.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: MaterialBase - description: A raw material. + description: "Сировина." components: - type: Sprite sprite: Objects/Materials/materials.rsi @@ -26,7 +26,7 @@ - type: entity parent: MaterialBase id: MaterialCardboard - name: cardboard + name: "картон" suffix: Full components: - type: Material @@ -78,7 +78,7 @@ - type: entity parent: MaterialBase id: MaterialCloth - name: cloth + name: "тканина" suffix: Full components: - type: Healing @@ -159,7 +159,7 @@ - type: entity parent: MaterialBase id: MaterialDurathread - name: durathread + name: "фазова тканина" suffix: Full components: - type: Stack @@ -216,7 +216,7 @@ - type: entity parent: MaterialBase id: MaterialWoodPlank - name: wood + name: "деревина" suffix: Full components: - type: Material @@ -270,7 +270,7 @@ - type: entity parent: MaterialBase id: MaterialBiomass - name: biomass + name: "біомаса" suffix: Full components: - type: Material @@ -300,7 +300,7 @@ - type: entity parent: MaterialBase id: MaterialHideBear - name: bear hide + name: "ведмежа шкура" components: - type: Sprite sprite: Objects/Materials/materials.rsi @@ -327,8 +327,8 @@ - type: entity parent: MaterialBase id: MaterialHideCorgi - name: corgi hide - description: Luxury pelt used in only the most elite fashion. Rumors say this is found when a corgi is sent to the nice farm. + name: "шкура коргі" + description: "Розкішна шкурка, яку використовують лише в найелітніших видах одягу. Подейкують, що її знаходять, коли коргі відправляють на хорошу ферму." components: - type: Sprite sprite: Objects/Materials/materials.rsi @@ -348,7 +348,7 @@ - type: entity parent: MaterialBase id: MaterialDiamond - name: refined diamond + name: "очищений діамант" suffix: Full components: - type: Stack @@ -390,7 +390,7 @@ - type: entity parent: MaterialBase id: MaterialCotton - name: cotton + name: "бавовна" suffix: Full components: - type: Stack @@ -441,7 +441,7 @@ - type: entity parent: MaterialBase id: MaterialPyrotton - name: pyrotton + name: "піротон" suffix: Full components: - type: Stack @@ -493,7 +493,7 @@ - type: entity parent: MaterialBase id: MaterialBananium - name: bananium + name: "бананіум" suffix: Full components: - type: Material @@ -552,8 +552,8 @@ - type: entity parent: MaterialBase id: MaterialWebSilk - name: silk - description: A webby material. + name: "шовк" + description: "павутинний матеріал." suffix: Full components: - type: PhysicalComposition @@ -608,8 +608,8 @@ - type: entity parent: MaterialBase id: MaterialToothSpaceCarp - name: space carp tooth - description: Pretty small but plenty nasty. You like them best when they're not sinking into you. + name: "зуб космічного коропа" + description: "Доволі маленькі, але досить неприємні. Найбільше вони подобаються, коли не впиваються в тебе." suffix: Full components: - type: Sprite @@ -646,8 +646,8 @@ - type: entity parent: [ MaterialBase, BaseKnife ] id: MaterialToothSharkminnow - name: sharkminnow tooth - description: Looks sharp. Sharp enough to poke someone's eye out. Holy fuck it's big. + name: "зуб акули" + description: "Виглядає гострим. Досить гострий, щоб виколоти комусь око. Трясця, який великий." suffix: Full components: - type: Sprite @@ -685,7 +685,7 @@ - type: entity parent: MaterialBase id: MaterialBones - name: bones + name: "кістки" suffix: Full components: - type: Stack @@ -722,8 +722,8 @@ - type: entity parent: MaterialBase id: MaterialGunpowder - name: gunpowder - description: An explosive compound. + name: "порох" + description: "Вибухова суміш." components: - type: Stack stackType: Gunpowder @@ -741,8 +741,8 @@ - type: entity parent: MaterialBase id: MaterialGoliathHide - name: goliath hide plates - description: Pieces of a goliath's rocky hide, these might be able to make your suit a bit more durable to attack from the local fauna. + name: "пластини зі шкури голіафа" + description: "Шматочки скелястої шкури Голіафа можуть зробити ваш костюм трохи стійкішим до нападів місцевої фауни." suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Materials/ore.yml b/Resources/Prototypes/Entities/Objects/Materials/ore.yml index a5cd959c47a..b5de4671803 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/ore.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/ore.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: OreBase - description: A piece of unrefined ore. + description: "Шматок необробленої руди." components: - type: Sprite sprite: Objects/Materials/ore.rsi @@ -27,7 +27,7 @@ - type: entity parent: OreBase id: GoldOre - name: gold ore + name: "золота руда" suffix: Full components: - type: Stack @@ -58,7 +58,7 @@ - type: entity parent: OreBase id: DiamondOre - name: diamond ore + name: "алмазна руда" suffix: Full components: - type: Stack @@ -89,7 +89,7 @@ - type: entity parent: OreBase id: SteelOre - name: iron ore + name: "залізна руда" suffix: Full components: - type: Stack @@ -120,7 +120,7 @@ - type: entity parent: OreBase id: PlasmaOre - name: plasma ore + name: "плазмова руда" suffix: Full components: - type: Stack @@ -156,7 +156,7 @@ - type: entity parent: OreBase id: SilverOre - name: silver ore + name: "срібна руда" suffix: Full components: - type: Stack @@ -187,7 +187,7 @@ - type: entity parent: OreBase id: SpaceQuartz - name: space quartz + name: "космічний кварц" suffix: Full components: - type: Stack @@ -218,7 +218,7 @@ - type: entity parent: OreBase id: UraniumOre - name: uranium ore + name: "уранова руда" suffix: Full components: - type: Stack @@ -257,7 +257,7 @@ - type: entity parent: OreBase id: BananiumOre - name: bananium ore + name: "бананіумна руда" suffix: Full components: - type: Stack @@ -297,7 +297,7 @@ - type: entity parent: OreBase id: Coal - name: coal + name: "вугілля" suffix: Full components: - type: Stack @@ -336,7 +336,7 @@ - type: entity parent: OreBase id: SaltOre - name: salt + name: "сіль" suffix: Full components: - type: Stack diff --git a/Resources/Prototypes/Entities/Objects/Materials/parts.yml b/Resources/Prototypes/Entities/Objects/Materials/parts.yml index 1db564c3b31..d2e1d01d9f1 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/parts.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/parts.yml @@ -23,7 +23,7 @@ - type: entity parent: PartBase id: PartRodMetal - name: metal rod + name: "металевий стрижень" suffix: Full components: - type: PhysicalComposition @@ -72,7 +72,7 @@ - type: entity parent: PartRodMetal id: PartRodMetal10 - name: metal rod + name: "металевий стрижень" suffix: 10 components: - type: Tag @@ -86,7 +86,7 @@ - type: entity parent: PartRodMetal id: PartRodMetal1 - name: metal rod + name: "металевий стрижень" suffix: Single components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Materials/scrap.yml b/Resources/Prototypes/Entities/Objects/Materials/scrap.yml index 6530e3b1701..b7c64e1b30a 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/scrap.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/scrap.yml @@ -2,8 +2,8 @@ parent: BaseItem id: BaseScrap abstract: true - name: scrap - description: Worthless junk. You could probably get some materials out of it though. + name: "брухт" + description: "Нікчемний мотлох. Хоча, можливо, з нього можна було б отримати якісь матеріали." suffix: Scrap components: - type: Sprite @@ -29,8 +29,8 @@ - type: entity parent: BaseScrap id: ScrapSteel - name: blasted steel pile - description: An pile of steel welded together in extreme heat. It's of a decent size overall; you could probably get a fair amount of sheets out of it. + name: "паля з вибухової сталі" + description: "Купа сталі, звареної в умовах екстремальної спеки. Загалом вона пристойного розміру, з неї, мабуть, можна було б отримати чималу кількість листів." components: - type: Sprite layers: @@ -53,8 +53,8 @@ - type: entity parent: BaseScrap id: ScrapGlass - name: scrap circuitry - description: A huge lump of various circuits, strangely fused together. You could likely extract some materials out of this. + name: "лом схеми" + description: "Величезна купа різноманітних схем, дивним чином спаяних між собою. З цього, ймовірно, можна було б витягти якісь матеріали." components: - type: Sprite layers: @@ -82,8 +82,8 @@ - type: entity parent: BaseScrap id: ScrapAirlock1 - name: airlock door - description: This used to keep air in. Now it doesn't seem to be doing anything at all. + name: "двері шлюзу" + description: "Раніше це тримало повітря всередині. Тепер, здається, вона взагалі нічого не робить." components: - type: Sprite layers: @@ -105,8 +105,8 @@ - type: entity parent: BaseScrap id: ScrapAirlock2 - name: airlock light - description: Serves it right for flashing red all those times. + name: "світло шлюзу" + description: "За те, що весь час блимав червоним." components: - type: Sprite layers: @@ -123,8 +123,8 @@ - type: entity parent: BaseScrap id: ScrapBucket - name: busted bucket - description: Dear god... + name: "розбите відро" + description: "Боже мій..." components: - type: Sprite layers: @@ -136,8 +136,8 @@ - type: entity parent: BaseScrap id: ScrapCamera - name: broken camera - description: It might still be watching. + name: "розбита камера" + description: "Можливо, він все ще спостерігає." components: - type: Sprite layers: @@ -150,8 +150,8 @@ - type: entity parent: BaseScrap id: ScrapCanister1 - name: canister handle - description: Helpful for holding a canister. Now you just need the actual canister part. + name: "ручка каністри" + description: "Допомагає тримати каністру. Тепер вам потрібна лише сама каністра." components: - type: Sprite layers: @@ -163,8 +163,8 @@ - type: entity parent: BaseScrap id: ScrapCanister2 - name: canister valve - description: A valve from a gas canister. + name: "клапан каністри" + description: "Клапан від газового балончика." components: - type: Sprite layers: @@ -178,8 +178,8 @@ - type: entity parent: BaseScrap id: ScrapCloset - name: closet door - description: A blown off door from a maintenance closet. Looks like a nice piece of wall decor. + name: "двері шафи" + description: "Вибиті двері з підсобного приміщення. Виглядає як гарний настінний декор." components: - type: Sprite layers: @@ -197,8 +197,8 @@ - type: entity parent: BaseScrap id: ScrapFaxMachine - name: fax machine - description: The unfortunate result of one too many ASCII arts being sent to Central Command. + name: "факс" + description: "Нещасливий результат того, що до Центрального командування було надіслано забагато ASCII-артів." components: - type: Sprite layers: @@ -213,8 +213,8 @@ - type: entity parent: BaseScrap id: ScrapFireExtinguisher - name: split fire extinguisher - description: The large gash down the center makes you worry for the previous user. + name: "вогнегасник розщеплений" + description: "Велика дірка по центру змушує хвилюватися за попереднього користувача." components: - type: Sprite layers: @@ -226,8 +226,8 @@ - type: entity parent: BaseScrap id: ScrapFirelock1 - name: firelock door - description: At least you still know what it's meant for. + name: "двері з протипожежним замком" + description: "Принаймні, ви все ще знаєте, для чого вона призначена." components: - type: Sprite layers: @@ -243,8 +243,8 @@ - type: entity parent: BaseScrap id: ScrapFirelock2 - name: firelock door - description: OH! That's where the other half went! + name: "двері з протипожежним замком" + description: "ОХ! Ось куди поділася друга половина!" components: - type: Sprite layers: @@ -260,7 +260,7 @@ - type: entity parent: BaseScrap id: ScrapFirelock3 - name: firelock frame + name: "рама брандспойта" components: - type: Sprite layers: @@ -274,8 +274,8 @@ - type: entity parent: BaseScrap id: ScrapIntercom - name: intercom scrap - description: You wish it at least came with some encryption keys. + name: "брухт домофона" + description: "Хотілося б, щоб до нього додавалися хоча б ключі шифрування." components: - type: Sprite layers: @@ -296,8 +296,8 @@ - type: entity parent: BaseScrap id: ScrapJetpack - name: busted jetpack - description: Looks like it won't be flying any more. + name: "зламаний реактивний ранець" + description: "Схоже, він більше не буде літати." components: - type: Sprite layers: @@ -313,8 +313,8 @@ - type: entity parent: BaseScrap id: ScrapMedkit - name: snapped medkit - description: Hopefully they got some use out of it. + name: "розбита аптечка" + description: "Сподіваємось, вони отримали від цього користь." components: - type: Sprite layers: @@ -334,8 +334,8 @@ - type: entity parent: BaseScrap id: ScrapMopBucket - name: half a mop bucket - description: Tiders die. Janitors survive. + name: "піввідра для швабри" + description: "Тайдери помирають. Прибиральники виживають." components: - type: Sprite layers: @@ -349,8 +349,8 @@ - type: entity parent: BaseScrap id: ScrapPAI - name: personal ai device - description: A buddy! You still in there? Hello? Buddy??? + name: "персональний ай-пристрій" + description: "Друже! Ти ще там? Агов? Приятелю?" components: - type: Sprite layers: @@ -365,8 +365,8 @@ - type: entity parent: BaseScrap id: ScrapPAIGold - name: gilded personal ai device - description: Wow! What a one-in-a-million find! This would be worth a fortune... if it was in good condition. + name: "позолочений персональний ai пристрій" + description: "Ого! Знахідка на мільйон! Вона могла б коштувати цілий статок... якби була в хорошому стані." components: - type: Sprite layers: @@ -381,8 +381,8 @@ - type: entity parent: BaseScrap id: ScrapTube - name: shattered sample tube - description: A glass tube containing some kind of rare sample. Or at least, it used to contain it. Not much left in there now. + name: "розбита пробірка для зразків" + description: "Скляна пробірка з якимось рідкісним зразком. Принаймні, колись містила. Зараз там мало що залишилося." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Materials/shards.yml b/Resources/Prototypes/Entities/Objects/Materials/shards.yml index 718d1ad8e3f..9bd71a3f3d6 100644 --- a/Resources/Prototypes/Entities/Objects/Materials/shards.yml +++ b/Resources/Prototypes/Entities/Objects/Materials/shards.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: ShardBase - description: It's a shard of some unknown material. + description: "Це уламок якогось невідомого матеріалу." components: - type: Sharp - type: Execution @@ -82,8 +82,8 @@ - type: entity parent: ShardBase id: ShardGlass - name: glass shard - description: A small piece of glass. + name: "осколок скла" + description: "Маленький шматочок скла." components: - type: Sprite color: "#bbeeff" @@ -113,8 +113,8 @@ - type: entity parent: ShardBase id: ShardGlassReinforced - name: reinforced glass shard - description: A small piece of reinforced glass. + name: "армований скляний осколок" + description: "Невеликий шматок армованого скла." components: - type: Sprite color: "#96cdef" @@ -149,8 +149,8 @@ - type: entity parent: ShardBase id: ShardGlassPlasma - name: plasma glass shard - description: A small piece of plasma glass. + name: "осколок плазмового скла" + description: "Невеликий шматочок плазмового скла." components: - type: Sprite color: "#FF72E7" @@ -187,8 +187,8 @@ - type: entity parent: ShardBase id: ShardGlassUranium - name: uranium glass shard - description: A small piece of uranium glass. + name: "осколок уранового скла" + description: "Маленький шматочок уранового скла." components: - type: Sprite color: "#8eff7a" @@ -227,8 +227,8 @@ - type: entity parent: ShardBase id: ShardGlassClockwork - name: clockwork glass shard - description: A small piece of brass-infused glass. + name: "осколок годинникового скла" + description: "Невеликий шматок скла, інкрустований латунню." components: - type: Sprite color: "#e0aa36" diff --git a/Resources/Prototypes/Entities/Objects/Misc/arabianlamp.yml b/Resources/Prototypes/Entities/Objects/Misc/arabianlamp.yml index 791a0d09453..1d8f7348ced 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/arabianlamp.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/arabianlamp.yml @@ -1,8 +1,8 @@ - type: entity - name: lamp + name: "лампа" parent: BaseItem id: ArabianLamp - description: Why the heck won't this piece of junk open!? + description: "Якого біса цей шматок мотлоху не відкривається!?" components: - type: Appearance - type: AccessReader diff --git a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml index 4cb6a8bf1ed..e784988754b 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/bedsheets.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseItem id: BedsheetBase - name: BedsheetBase + name: "ПростирадлоБаза" abstract: true - description: A surprisingly soft linen bedsheet. + description: "Напрочуд м'яке лляне простирадло." placement: mode: SnapgridCenter snap: @@ -27,7 +27,7 @@ - type: entity id: BedsheetBlack parent: BedsheetBase - name: black bedsheet + name: "чорне простирадло" components: - type: Sprite state: sheetblack @@ -37,7 +37,7 @@ - type: entity id: BedsheetBlue parent: BedsheetBase - name: blue bedsheet + name: "синє простирадло" components: - type: Sprite state: sheetblue @@ -47,7 +47,7 @@ - type: entity id: BedsheetBrown parent: BedsheetBase - name: brown bedsheet + name: "коричневе простирадло" components: - type: Sprite state: sheetbrown @@ -57,8 +57,8 @@ - type: entity id: BedsheetCaptain parent: BedsheetBase - name: captain's bedsheet - description: It has a Nanotrasen symbol on it, and was woven with a revolutionary new kind of thread guaranteed to have 0.01% permeability for most non-chemical substances, popular among most modern captains. + name: "капітанське простирадло" + description: "На ньому є символ Nanotrasen, і він був витканий з революційно нового виду ниток, які гарантовано мають 0,01% проникності для більшості нехімічних речовин, популярних серед більшості сучасних капітанів." components: - type: Sprite state: sheetcaptain @@ -70,8 +70,8 @@ - type: entity id: BedsheetCE parent: BedsheetBase - name: CE's bedsheet - description: It's decorated with a wrench emblem. It's highly reflective and stain resistant, so you don't need to worry about ruining it with oil. + name: "Простирадло СЕ" + description: "Прикрашений емблемою гайкового ключа. Він дуже світловідбиваючий і стійкий до плям, тому вам не потрібно турбуватися про те, що ви зіпсуєте його олією." components: - type: Sprite state: sheetce @@ -83,8 +83,8 @@ - type: entity id: BedsheetCentcom parent: BedsheetBase - name: CentComm bedsheet - description: Woven with advanced nanothread for warmth as well as being very decorated, essential for all officials. + name: "Простирадло CentCom" + description: "Сплетений із сучасної нанонитки для тепла, а також дуже гарно оздоблений, що є необхідним для всіх офіційних осіб." components: - type: Sprite state: sheetcentcom @@ -96,8 +96,8 @@ - type: entity id: BedsheetClown parent: BedsheetBase - name: clown's bedsheet - description: A rainbow blanket with a clown mask woven in. It smells faintly of bananas. + name: "простирадло для клоуна" + description: "Райдужна ковдра з витканою маскою клоуна. Слабко пахне бананами." components: - type: Sprite state: sheetclown @@ -107,8 +107,8 @@ - type: entity id: BedsheetCMO parent: BedsheetBase - name: CMO's bedsheet - description: It's a sterilized blanket that has a cross emblem. There's some cat fur on it, likely from Runtime. + name: "Простирадло CMO" + description: "Це стерилізована ковдра з емблемою хреста. На ній є трохи котячого хутра, ймовірно, з \"Виконання\"." components: - type: Sprite state: sheetcmo @@ -120,8 +120,8 @@ - type: entity id: BedsheetCosmos parent: BedsheetBase - name: cosmos bedsheet - description: Made from the dreams of those who wonder at the stars. + name: "простирадло \"Космос" + description: "Зроблений з мрій тих, хто дивується на зірки." components: - type: Sprite state: sheetcosmos @@ -131,8 +131,8 @@ - type: entity id: BedsheetCult parent: BedsheetBase - name: cult bedsheet - description: You might dream of Nar'Sie if you sleep with this. It seems rather tattered and glows of an eldritch presence. + name: "культове простирадло" + description: "Якщо ви будете спати з ним, вам може приснитися Нар'сі. Він виглядає досить пошарпаним і світиться від присутності старожилів." components: - type: Sprite state: sheetcult @@ -142,7 +142,7 @@ - type: entity id: BedsheetGreen parent: BedsheetBase - name: green bedsheet + name: "зелене простирадло" components: - type: Sprite state: sheetgreen @@ -152,7 +152,7 @@ - type: entity id: BedsheetGrey parent: BedsheetBase - name: grey bedsheet + name: "сіре простирадло" components: - type: Sprite state: sheetgrey @@ -162,8 +162,8 @@ - type: entity id: BedsheetHOP parent: BedsheetBase - name: HOP's bedsheet - description: It's decorated with a key emblem. For those rare moments when you can rest and cuddle with Ian without someone screaming for you over the radio. + name: "Простирадло HOP" + description: "Він прикрашений емблемою ключа. Для тих рідкісних моментів, коли ви можете відпочити і обійнятися з Яном без того, щоб хтось кричав вам по рації." components: - type: Sprite state: sheethop @@ -175,8 +175,8 @@ - type: entity id: BedsheetHOS parent: BedsheetBase - name: HOS's bedsheet - description: It's decorated with a shield emblem. While crime doesn't sleep, you do, but you are still THE LAW! + name: "Простирадло HOS" + description: "Його прикрашає емблема у вигляді щита. Поки злочинність не спить, спите ви, але ви все ще ЗАКОН!" components: - type: Sprite state: sheethos @@ -188,7 +188,7 @@ - type: entity id: BedsheetIan parent: BedsheetBase - name: Ian's bedsheet + name: "Простирадло Яна" components: - type: Sprite state: sheetian @@ -198,8 +198,8 @@ - type: entity id: BedsheetMedical parent: BedsheetBase - name: medical bedsheet - description: It's a sterilized blanket commonly used in the Medbay. Sterilization is voided if a virologist is present onboard the station. + name: "медичне простирадло" + description: "Це стерилізована ковдра, яка зазвичай використовується в медпункті. Стерилізація анулюється, якщо на борту станції присутній вірусолог." components: - type: Sprite state: sheetmedical @@ -209,8 +209,8 @@ - type: entity id: BedsheetMime parent: BedsheetBase - name: mime's bedsheet - description: A very soothing striped blanket. All the noise just seems to fade out when you're under the covers in this. + name: "простирадло міма" + description: "Дуже заспокійлива смугаста ковдра. Здається, що весь шум просто зникає, коли ти вкриваєшся нею." components: - type: Sprite state: sheetmime @@ -220,8 +220,8 @@ - type: entity id: BedsheetNT parent: BedsheetBase - name: NT bedsheet - description: It has the Nanotrasen logo on it and an aura of duty. + name: "Простирадло NT" + description: "На ньому є логотип Nanotrasen та аура обов'язку." components: - type: Sprite state: sheetNT @@ -231,7 +231,7 @@ - type: entity id: BedsheetOrange parent: BedsheetBase - name: orange bedsheet + name: "помаранчеве простирадло" components: - type: Sprite state: sheetorange @@ -241,7 +241,7 @@ - type: entity id: BedsheetPurple parent: BedsheetBase - name: purple bedsheet + name: "фіолетове простирадло" components: - type: Sprite state: sheetpurple @@ -251,7 +251,7 @@ - type: entity id: BedsheetQM parent: BedsheetBase - name: QM's bedsheet + name: "Простирадло LO" components: - type: Sprite state: sheetqm @@ -263,7 +263,7 @@ - type: entity id: BedsheetRainbow parent: BedsheetBase - name: rainbow bedsheet + name: "райдужне простирадло" components: - type: Sprite state: sheetrainbow @@ -273,8 +273,8 @@ - type: entity id: BedsheetRD parent: BedsheetBase - name: RD's bedsheet - description: It appears to have a beaker emblem, and is made out of fire-resistant material, although it probably won't protect you in the event of fires you're familiar with every day. + name: "Простирадло містифікатора" + description: "Він має емблему у вигляді мензурки та виготовлений з вогнетривкого матеріалу, хоча, ймовірно, не захистить вас у випадку пожежі, з якою ви стикаєтесь щодня." components: - type: Sprite state: sheetrd @@ -286,8 +286,8 @@ - type: entity id: BedsheetBrigmedic parent: BedsheetBase - name: brigmedic's bedsheet - description: Not worse than cotton. + name: "простирадло бріг-медика" + description: "Не гірше, ніж бавовна." components: - type: Sprite state: sheetbrigmedic @@ -297,7 +297,7 @@ - type: entity id: BedsheetRed parent: BedsheetBase - name: red bedsheet + name: "червоне простирадло" components: - type: Sprite state: sheetred @@ -307,8 +307,8 @@ - type: entity id: BedsheetSyndie parent: BedsheetBase - name: syndicate bedsheet - description: It has a syndicate emblem and it has an aura of evil. + name: "синдикатське простирадло" + description: "Він має емблему синдикату і має ауру зла." components: - type: Sprite state: sheetsyndie @@ -318,7 +318,7 @@ - type: entity id: BedsheetUSA parent: BedsheetBase - name: USA bedsheet + name: "Простирадло США" components: - type: Sprite state: sheetUSA @@ -328,7 +328,7 @@ - type: entity id: BedsheetWhite parent: BedsheetBase - name: white bedsheet + name: "біле простирадло" components: - type: Butcherable spawned: @@ -342,8 +342,8 @@ - type: entity id: BedsheetWiz parent: BedsheetBase - name: wizard's bedsheet - description: A special fabric enchanted with magic so you can have an enchanted night. It even glows! + name: "простирадло чарівника" + description: "Спеціальна тканина, зачарована магією, щоб ви могли провести чарівну ніч. Вона навіть світиться!" components: - type: Sprite state: sheetwiz @@ -353,7 +353,7 @@ - type: entity id: BedsheetYellow parent: BedsheetBase - name: yellow bedsheet + name: "жовте простирадло" components: - type: Sprite state: sheetyellow diff --git a/Resources/Prototypes/Entities/Objects/Misc/books.yml b/Resources/Prototypes/Entities/Objects/Misc/books.yml index 21269366d40..50db9bcab8d 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/books.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/books.yml @@ -1,8 +1,8 @@ - type: entity - name: book + name: "книга" parent: BaseItem id: BookBase - description: A hardcover book. + description: "Книга у твердій обкладинці." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -73,8 +73,8 @@ - type: entity id: BookSpaceEncyclopedia parent: BaseGuidebook - name: space encyclopedia - description: An encyclopedia containing all the knowledge. The author of this encyclopedia is unknown. + name: "космічна енциклопедія" + description: "Енциклопедія, що містить усі знання. Автор цієї енциклопедії невідомий." components: - type: Sprite layers: @@ -94,8 +94,8 @@ - type: entity id: BookTheBookOfControl parent: BaseGuidebook - name: the book of control - description: Essential to become robust. + name: "книга контролю" + description: "Важливо, щоб стати міцним." components: - type: Sprite layers: @@ -115,8 +115,8 @@ - type: entity id: BookBartendersManual parent: BaseGuidebook - name: bartender's manual - description: This manual is stained with beer. + name: "посібник бармена" + description: "Цей посібник забруднений пивом." components: - type: Sprite layers: @@ -134,8 +134,8 @@ - type: entity id: BookHowToCookForFortySpaceman parent: BaseGuidebook - name: How To Cook For Forty Spacemen - description: A book about cooking written by a space chef. + name: "Як приготувати їжу для сорока космонавтів" + description: "Книга про кулінарію, написана космічним шеф-кухарем." components: - type: Sprite layers: @@ -152,8 +152,8 @@ - type: entity id: BookLeafLoversSecret parent: BaseGuidebook - name: leaf lover's secret - description: It has a strong weed smell. It motivates you to feed and seed. + name: "секрет любителя листя" + description: "Має сильний запах бур'янів. Це мотивує вас підгодовувати і сіяти." components: - type: Sprite layers: @@ -173,8 +173,8 @@ - type: entity id: BookEngineersHandbook parent: BaseGuidebook - name: engineer's handbook - description: A handbook about engineering written by Nanotrasen. + name: "довідник інженера" + description: "Посібник з інженерії, написаний Нанотрасеном." components: - type: Sprite layers: @@ -193,8 +193,8 @@ - type: entity id: BookScientistsGuidebook parent: BaseGuidebook - name: scientist's guidebook - description: A guidebook about science written by Nanotrasen. + name: "путівник науковця" + description: "Путівник про науку, написаний Нанотрасен." components: - type: Sprite layers: @@ -211,8 +211,8 @@ - type: entity id: BookSecurity parent: BaseGuidebook - name: security 101 - description: A book about security written by Nanotrasen. The book is stained with blood. It seems to have been used more as a weapon than reading material. + name: "безпека 101" + description: "Книга про безпеку, написана Нанотрасеном. Книга заплямована кров'ю. Схоже, її використовували більше як зброю, ніж як матеріал для читання." components: - type: Sprite layers: @@ -235,8 +235,8 @@ - type: entity id: BookHowToKeepStationClean parent: BaseGuidebook - name: how to keep station clean - description: This book is very clean. + name: "як підтримувати станцію в чистоті" + description: "Ця книга дуже чиста." components: - type: Sprite layers: @@ -252,8 +252,8 @@ - type: entity id: BookHowToRockAndStone parent: BaseGuidebook - name: how to rock and stone - description: A very detailed guide about salvage written by Karl, a legendary space miner, however he's missing. It motivates you to rock and stone. + name: "слава породі та каменюці для чайників" + description: "Дуже детальний посібник для дослідників, написаний Карлом, легендарним космічним шахтарем, який, на жаль, пропав безвісти. Він мотивує вас каменувати і каменувати." components: - type: Sprite layers: @@ -273,8 +273,8 @@ - type: entity id: BookMedicalReferenceBook parent: BaseGuidebook - name: medical reference book - description: A reference book about medical written by an old doctor. The handwriting is barely comprehensible. + name: "медичний довідник" + description: "Довідник з медицини, написаний старим лікарем. Почерк ледь розбірливий." components: - type: Sprite layers: @@ -292,8 +292,8 @@ - type: entity id: BookHowToSurvive parent: BaseGuidebook - name: how to survive - description: Ironically the author of this book is dead. + name: "як вижити" + description: "За іронією долі, автор цієї книги помер." components: - type: Sprite layers: @@ -313,8 +313,8 @@ - type: entity id: BookChemicalCompendium parent: BaseGuidebook - name: chempendium - description: A comprehensive guide written by some old skeleton of a professor about chemical synthesis. + name: "хепендіум" + description: "Вичерпний посібник, написаний якимось старим професорським скелетом про хімічний синтез." components: - type: Sprite layers: @@ -332,8 +332,8 @@ - type: entity id: BookSpaceLaw parent: BaseGuidebook - name: space law - description: A set of Nanotrasen guidelines for keeping law and order on their space stations. + name: "космічне право" + description: "Набір інструкцій Нанотрасен для підтримання правопорядку на своїх космічних станціях." components: - type: Sprite layers: @@ -350,7 +350,7 @@ parent: BookBase id: BookRandom suffix: random visual - description: Each book is unique! What is hidden in this one? + description: "Кожна книга унікальна! Що заховано в цій?" components: - type: RandomMetadata nameSegments: @@ -421,8 +421,8 @@ - type: entity parent: BookBase id: BookAtmosDistro - name: "Newton's Guide to Atmos: The Distro" - description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. + name: "Путівник Ньютона по атмосфері: Дистрибутив" + description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." components: - type: Sprite layers: @@ -440,8 +440,8 @@ - type: entity parent: BookBase id: BookAtmosWaste - name: "Newton's Guide to Atmos: Waste" - description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. + name: "Путівник Ньютона по атмосфері: Відходи" + description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." components: - type: Sprite layers: @@ -459,8 +459,8 @@ - type: entity parent: BookBase id: BookAtmosAirAlarms - name: "Newton's Guide to Atmos: Air Alarms" - description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. + name: "Путівник Ньютона по атмосфері: Повітряна сигналізація" + description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." components: - type: Sprite layers: @@ -478,8 +478,8 @@ - type: entity parent: BookBase id: BookAtmosVentsMore - name: "Newton's Guide to Atmos: Vents and More" - description: There are endless illegible notes scribbled in the margins. Most of the text is covered in handwritten question marks. + name: "Путівник Ньютона по атмосфері: Вентиляційні отвори та інше" + description: "На полях - нескінченні нерозбірливі нотатки. Більша частина тексту вкрита написаними від руки знаками питання." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Misc/books_author.yml b/Resources/Prototypes/Entities/Objects/Misc/books_author.yml index 47e5a916303..a2b837f2121 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/books_author.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/books_author.yml @@ -1,8 +1,8 @@ - type: entity parent: BookBase id: BookNarsieLegend - name: the legend of nar'sie - description: The book is an old, leather-bound tome with intricate engravings on the cover. The pages are yellowed and fragile with age, with the ink of the text faded in some places. It appears to have been well-read and well-loved, with dog-eared pages and marginalia scrawled in the margins. Despite its aged appearance, the book still exudes a sense of mystical power and wonder, hinting at the secrets and knowledge contained within its pages. + name: "легенда про Нар'сі" + description: "Це старовинний фоліант у шкіряній палітурці зі складними гравюрами на обкладинці. Сторінки пожовкли і стали крихкими від часу, чорнило тексту подекуди вицвіло. Схоже, що її добре читали і любили, адже сторінки зашнуровані, а на полях списані маргіналії. Незважаючи на свій старий вигляд, книга все ще випромінює відчуття містичної сили та дива, натякаючи на таємниці та знання, що містяться на її сторінках." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -24,8 +24,8 @@ - type: entity parent: BookBase id: BookTruth - name: exploring different philosophical perspectives on truth and the complexity of lying - description: A book exploring the different philosophical perspectives on truth and lying has a worn cover, with creases and marks indicating frequent use and thoughtful contemplation. The spine shows signs of wear from being pulled off the shelf again and again. The pages themselves are filled with underlines, notes in the margins, and highlighted passages as readers grapple with the nuances and complexities of the topic. + name: "вивчення різних філософських поглядів на правду та складність брехні" + description: "Книга, що досліджує різні філософські погляди на правду та брехню, має потерту обкладинку, зі складками та позначками, що свідчать про часте використання та вдумливе роздумування. На корінці видно сліди зносу від того, що її знову і знову діставали з полиці. Самі сторінки заповнені підкресленнями, нотатками на полях і виділеними уривками, які допомагають читачеві розібратися в нюансах і складнощах теми." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -46,8 +46,8 @@ - type: entity parent: BookBase id: BookWorld - name: shaping the state of the world - interplay of forces and choices - description: The book is a well-preserved hardcover with a simple, elegant design on the cover, depicting the image of a world in motion. The pages are crisp and clean, with no signs of wear or tear, suggesting that it has been well-cared for and valued by its previous owner. The text is printed in a clear, legible font, and the chapters are organized in a logical and easy-to-follow manner, making it accessible to readers of all levels of expertise. + name: "формування стану світу - взаємодія сил і вибір" + description: "Книга має добре збережену тверду обкладинку з простим, елегантним дизайном на обкладинці, що зображає світ у русі. Сторінки чіткі та чисті, без жодних ознак зносу чи розривів, що свідчить про те, що попередній власник дбайливо ставився до книги і цінував її. Текст надруковано чітким, розбірливим шрифтом, а розділи організовано логічно і легко, що робить його доступним для читачів усіх рівнів підготовки." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -65,8 +65,8 @@ - type: entity parent: BookBase id: BookIanAntarctica - name: adventures of robert & ian - exploring antarctica - description: The book is a small paperback in good condition, with an illustration of Ian the corgi and the colony of penguins on the cover. The title, "Ian and Robert's Antarctic Adventure", is written in bold white letters against a blue background. The back cover features a brief summary of the story, highlighting the themes of humility, resilience, and the beauty of nature. + name: "пригоди роберта та яна - дослідження антарктиди" + description: "Це невелика книжка в м'якій обкладинці в хорошому стані, з ілюстрацією коргі Яна та колонії пінгвінів на обкладинці. Назва \"Антарктична пригода Яна та Роберта\" написана жирними білими літерами на блакитному тлі. На звороті обкладинки подано стислий виклад історії, що підкреслює теми смирення, стійкості та краси природи." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -85,8 +85,8 @@ - type: entity parent: BookBase id: BookSlothClownSSS - name: the sloth and the clown - space station shenanigans - description: The book looks new, with a glossy cover featuring Chuckles the clown and Snuggles the sloth floating in space with a backdrop of stars and planets. Chuckles is dressed in his banana costume and Snuggles is sleeping on a hammock made of space ropes. The title "The Sloth and the Clown - Space Station Shenanigans" is written in bold and colorful letters. + name: "лінивець і клоун - витівки на космічній станції" + description: "Книга виглядає новою, з глянцевою обкладинкою, на якій зображені клоун Чаклз і лінивець Снагглз, що летять у космосі на тлі зірок і планет. Чаклз одягнений у костюм банана, а Снагглз спить на гамаку з космічних мотузок. Назва \"Лінивець і клоун - витівки на космічній станції\" написана жирними і барвистими літерами." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -107,8 +107,8 @@ - type: entity parent: BookBase id: BookSlothClownPranks - name: the sloth and the clown - pranks on zorgs - description: The book is in excellent condition, with crisp pages and a bright cover. The cover of the book features Chuckles and Snuggles, surrounded by the different species they encountered during their adventures in space. In the background, the Zorgs can be seen peeking out from behind a spaceship. + name: "лінивець і клоун - витівки на зоргах" + description: "Книга у відмінному стані, з чіткими сторінками та яскравою обкладинкою. На обкладинці книги зображені Чаклз і Снаглз в оточенні різних видів, з якими вони зіткнулися під час своїх космічних пригод. На задньому плані можна побачити Зоргів, які визирають з-за космічного корабля." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -129,8 +129,8 @@ - type: entity parent: BookBase id: BookSlothClownMMD - name: the sloth and the clown - maze maze danger - description: The book looks new and vibrant, with an image of Chuckles and Snuggles standing in front of the changing maze on the cover. The title "The Sloth and the Clown - Maze Maze Danger" is written in bold, colorful letters that pop against a background of space and stars. + name: "лінивець і клоун - небезпека лабіринту" + description: "Книжка виглядає новою та яскравою: на обкладинці зображені Лінивець і Клоун, які стоять перед мінливим лабіринтом. Назва \"Лінивець і Клоун - лабіринтова небезпека\" написана жирними, барвистими літерами, які виринають на тлі космосу та зірок." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -151,8 +151,8 @@ - type: entity parent: BookBase id: BookStruck - name: the humbling and transformative experience of being struck by lightning - description: The cover of the book is an electrifying image of lightning striking the ground, with a silhouette of a person standing in the midst of it. The title is written in bold letters in white against a black background, conveying the power and intensity of the experience. The subtitle is written in smaller letters below the title, providing a hint of the philosophical and spiritual themes explored within. + name: "смиренний і перетворюючий досвід ураження блискавкою" + description: "Обкладинка книги - це наелектризоване зображення блискавки, що б'є в землю, з силуетом людини, яка стоїть посеред неї. Назва написана жирними літерами білим кольором на чорному тлі, передаючи силу та інтенсивність пережитого досвіду. Підзаголовок написаний меншими літерами під назвою, натякаючи на філософські та духовні теми, що досліджуються у фільмі." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -176,8 +176,8 @@ - type: entity parent: BookBase id: BookSun - name: reaching for the sun - a plant's quest for life - description: The book is new, with a bright and vibrant cover featuring a plant stretching its leaves towards the sun. The title, "Reaching for the Sun - A Plant's Quest for Life," is written in bold, green letters, with an image of the sun rising behind the plant. The cover evokes a sense of growth, energy, and the beauty of nature. + name: "потяг до сонця - прагнення рослин до життя" + description: "Книжка нова, з яскравою обкладинкою, на якій зображено рослину, що тягнеться до сонця. Назва \"Прагнення до сонця - прагнення рослини до життя\" написана жирними зеленими літерами, з зображенням сонця, що сходить за рослиною. Обкладинка викликає відчуття зростання, енергії та краси природи." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -200,8 +200,8 @@ - type: entity parent: BookBase id: BookPossum - name: fallen ambitions - the tragic tale of morty the possum - description: The book is in good condition, with a hardcover and a dark green forest background. In the center of the cover, there is a sad looking possum sitting on a branch, with a distant and lonely expression on its face. The title, "Fallen Ambitions - The Tragic Tale of Morty the Possum," is written in bold, gold letters above the possum. + name: "втрачені амбіції - трагічна історія опосума Морти" + description: "Книга у гарному стані, з твердою обкладинкою та темно-зеленим лісовим фоном. У центрі обкладинки - сумний опосум, що сидить на гілці, з відстороненим і самотнім виразом обличчя. Над опосумом жирними золотими літерами написано назву \"Втрачені амбіції - трагічна історія опосума Морти\"." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -219,8 +219,8 @@ - type: entity parent: BookBase id: BookCafe - name: the cafe possum - description: The book is in new condition, with a vibrant and whimsical cover that features a charming illustration of a tiny possum peeking out from behind a coffee cup, with a colorful and bustling cafe scene in the background. The title "The Cafe Possum" is written in bold, playful lettering, and the author's name is printed in a smaller font below it. + name: "кафе \"Опосум" + description: "Книжка в новому стані, з яскравою та вигадливою обкладинкою, на якій зображено чарівну ілюстрацію крихітного опосума, що визирає з-за філіжанки кави, а на задньому плані - барвиста та галаслива сцена в кав'ярні. Назва \"Опосум з кав'ярні\" написана жирним, грайливим шрифтом, а ім'я автора надруковано під нею меншим шрифтом." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -237,8 +237,8 @@ - type: entity parent: BookBase id: BookFeather - name: a feather of magic - the wandering bird's journey to belonging - description: The book would be in new condition, with a glossy cover depicting the wandering bird surrounded by a glowing forest, with the magical feather at the center. The title, "A Feather of Magic," would be written in bold, glittering letters, while the subtitle, "The Wandering Bird's Journey to Belonging," would be written in smaller print underneath. The back cover would feature a brief summary of the story, along with reviews from critics praising the book's themes of hope and renewal. + name: "чарівна пір'їнка - подорож мандрівного птаха до приналежності" + description: "Книга була б у новому стані, з глянцевою обкладинкою, на якій був зображений мандрівний птах, оточений сяючим лісом, з чарівним пером у центрі. Заголовок \"Чарівна пір'їнка\" був би написаний жирними блискучими літерами, а підзаголовок \"Подорож мандрівного птаха до своєї приналежності\" був би написаний під ним дрібнішим шрифтом. На звороті обкладинки було б розміщено короткий зміст історії, а також рецензії критиків, які вихваляють теми надії та оновлення в цій книжці." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -258,8 +258,8 @@ - type: entity parent: BookBase id: BookIanLostWolfPup - name: the adventures of ian and renault - finding the lost wolf pup - description: The book is a new condition with a colorful cover, depicting Ian the corgi and Renault the fox on a journey through the forest, with the lost wolf pup to their feet. The title "The Adventures of Ian and Renault - Finding the Lost Wolf Pup" is prominently displayed at the top, with the author's name below. The cover has a whimsical and adventurous feel to it, attracting readers of all ages. + name: "пригоди Яна та Рено - пошук загубленого вовченяти" + description: "Книга у новому стані з барвистою обкладинкою, на якій зображені коргі Ян та лис Рено під час подорожі лісом, з загубленим вовченям біля їхніх ніг. Заголовок \"Пригоди Яна та Рено - у пошуках загубленого вовченяти\" помітно видніється вгорі, а нижче - ім'я автора. Обкладинка має химерний та пригодницький вигляд, що приваблює читачів різного віку." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -278,8 +278,8 @@ - type: entity parent: BookBase id: BookIanRanch - name: the adventures of ian and renault - ranch expedition - description: The book appears to be new, with crisp pages and an unblemished cover. The cover features a colorful illustration of Ian and Renault, surrounded by various animals they encountered on the ranch, including horses, cows, and chickens. The title, "The Adventures of Ian and Renault - Ranch Expedition," is written in bold letters above the image, with the subtitle, "Helping Animals in Need," written below. + name: "пригоди яна та рено - експедиція на ранчо" + description: "Книга виглядає новою, з чіткими сторінками та бездоганною обкладинкою. На обкладинці - барвиста ілюстрація, на якій зображені Ян і Рено в оточенні різних тварин, яких вони зустріли на ранчо, зокрема коней, корів і курей. Над ілюстрацією жирними літерами написано назву \"Пригоди Яна та Рено - Експедиція на ранчо\", а нижче - підзаголовок \"Допомога тваринам у біді\"." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -298,8 +298,8 @@ - type: entity parent: BookBase id: BookIanOcean - name: the adventures of ian and renault - an ocean adventure - description: The book is new and in excellent condition. The cover shows Ian and Renault running and playing on the beach, with the blue ocean and golden sand in the background. The title is written in bold, playful letters, and the subtitle reads "An Ocean Adventure." + name: "пригоди іана та рено - океанська пригода" + description: "Книга нова і у відмінному стані. На обкладинці зображені Ян і Рено, які бігають і граються на пляжі, а на задньому плані - блакитний океан і золотистий пісок. Назва написана жирними, грайливими літерами, а підзаголовок - \"Океанська пригода\"" components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -318,8 +318,8 @@ - type: entity parent: BookBase id: BookIanMountain - name: the adventures of ian and renault - a mountain expedition - description: The book is in new condition. The cover is a stunning mountain landscape with Ian and Renault in the foreground, looking out over the vista of the surrounding peaks and valleys. The title is written in bold, block letters at the top, with the subtitle, "A Mountain Expedition," written underneath. + name: "пригоди Яна та Рено - Гірська експедиція" + description: "Книга у новому стані. На обкладинці - приголомшливий гірський пейзаж з Яном і Рено на передньому плані, які дивляться на навколишні вершини і долини. Назва написана жирними друкованими літерами вгорі, а під нею - підзаголовок \"Гірська експедиція\"." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -337,8 +337,8 @@ - type: entity parent: BookBase id: BookIanCity - name: the adventures of ian and renault - exploring the city - description: The book is in new condition, with crisp pages and a glossy cover. The cover features a colorful illustration of Ian and Renault exploring the city, with tall buildings and bustling streets in the background. Ian is leading the way, with his tail wagging excitedly, while Renault follows close behind, her ears perked up and her eyes wide with wonder. The title, "The Adventures of Ian and Renault," is written in bold, playful letters, with the subtitle, "Exploring the City," written below in smaller font. + name: "пригоди іана та рено - досліджуємо місто" + description: "Книга у новому стані, з чіткими сторінками та глянцевою обкладинкою. На обкладинці - барвиста ілюстрація, на якій Ян і Рено досліджують місто, з високими будівлями і жвавими вулицями на задньому плані. Йен йде попереду, збуджено виляючи хвостом, а Рено слідує за ним, нашорошивши вуха та широко розплющивши очі від здивування. Назва \"Пригоди Ієна та Рено\" написана жирними, грайливими літерами, а підзаголовок \"Досліджуємо місто\" розміщений нижче меншим шрифтом." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -357,8 +357,8 @@ - type: entity parent: BookBase id: BookIanArctic - name: the adventures of ian and renault - an arctic journey of courage and friendship - description: The book looks new and adventurous, with a picture of Ian and Renault standing in front of an icy landscape with snowflakes falling all around them. The title, "The Adventures of Ian and Renault," is written in bold letters at the top, with a subtitle that reads, "An Arctic Journey of Courage and Friendship." + name: "пригоди Яна та Рено - арктична подорож мужності та дружби" + description: "Книжка виглядає новою та пригодницькою: на обкладинці зображені Ян та Рено, які стоять на тлі крижаного ландшафту, а довкола них падають сніжинки. Вгорі жирними літерами написано назву \"Пригоди Яна та Рено\", а під нею - підзаголовок \"Арктична подорож мужності та дружби\"" components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -377,8 +377,8 @@ - type: entity parent: BookBase id: BookIanDesert - name: the adventures of ian and renault - exploring the mysterious desert - description: The book is in new condition and would have a colorful cover depicting Ian and Renault against a desert backdrop. The cover would feature images of various animals and plants that the two encountered on their adventure, such as a rattlesnake, coyotes, sand dunes, and an oasis. The title, "The Adventures of Ian and Renault" is prominently displayed on the cover in bold letters, while the subtitle "Exploring the Mysterious Desert" is written in smaller letters underneath. + name: "пригоди іана та рено - дослідження таємничої пустелі" + description: "Книга в новому стані і мала б мати барвисту обкладинку із зображенням Яна та Рено на тлі пустелі. На обкладинці зображені різні тварини і рослини, які зустрічалися героям під час пригод, наприклад, гримуча змія, койоти, піщані дюни і оазис. На обкладинці помітно виділяється заголовок \"Пригоди Яна та Рено\", написаний жирними літерами, а під ним - підзаголовок \"Досліджуючи таємничу пустелю\", написаний дрібнішими літерами." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -397,8 +397,8 @@ - type: entity parent: BookBase id: BookNames - name: the power of names - a philosophical exploration - description: The book is a gently used philosophy text, with a cover that features a close-up of a person's mouth, with the word "names" written on their lips. The title is "The Power of Names - A Philosophical Exploration," and the author's name is prominently displayed underneath. The overall design is simple and elegant, with the focus on the text rather than any flashy graphics or images. + name: "сила імен - філософська розвідка" + description: "Книга являє собою філософський текст у м'якій обкладинці, на якій крупним планом зображено рот людини зі словом \"імена\", написаним на його губах. Назва - \"Сила імен - філософське дослідження\", а під нею - ім'я автора, яке помітно видніється на обкладинці. Загальний дизайн є простим і елегантним, з акцентом на тексті, а не на будь-якій яскравій графіці чи зображеннях." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -416,8 +416,8 @@ - type: entity parent: BookBase id: BookEarth - name: earthly longing - description: The book is in good condition, with a slightly faded cover due to exposure to sunlight. The cover of the book depicts a panoramic view of the Earth from space, with a bright blue ocean and green landmasses. In the foreground, a lone astronaut is seen sitting in front of a window, gazing wistfully at the Earth. The title of the book, "Earthly Longing," is written in bold white letters against a black background at the top of the cover. + name: "земна туга" + description: "Книга у гарному стані, обкладинка злегка вицвіла під впливом сонячних променів. На обкладинці книги зображено панорамний вид Землі з космосу, з яскраво-блакитним океаном і зеленим суходолом. На передньому плані - самотній астронавт, який сидить перед ілюмінатором і задумливо дивиться на Землю. Назва книги \"Земна туга\" написана жирними білими літерами на чорному тлі у верхній частині обкладинки." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -439,8 +439,8 @@ - type: entity parent: BookBase id: BookAurora - name: journey beyond - the starship aurora mission - description: The book is in excellent condition, with a shiny cover depicting a spaceship hovering above a planet, perhaps with the Earth in the background. The title "Journey Beyond - The Starship Aurora Mission" is written in bold, silver letters. The cover also features a quote from a review, "A breathtaking tale of human achievement and exploration" to entice potential readers. + name: "подорож за межі - місія зорельота \"Аврора" + description: "Книга у відмінному стані, з блискучою обкладинкою, на якій зображено космічний корабель, що ширяє над планетою, можливо, з Землею на задньому плані. На обкладинці жирними сріблястими літерами написано назву \"Подорож за межі - місія зорельота \"Аврора\"\". На обкладинці також розміщена цитата з рецензії: \"Захоплююча розповідь про людські досягнення та дослідження\", щоб привабити потенційних читачів." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -464,8 +464,8 @@ - type: entity parent: BookBase id: BookTemple - name: the nature of the divine - embracing the many gods - description: The book appears new with crisp pages and an uncreased spine. The cover features an image of a temple with a glowing, multicolored aura around it, symbolizing the various gods discussed in the book. The title is displayed prominently in gold lettering, with the author's name and a brief summary of the book written in smaller text below. + name: "природа божественного - охоплення багатьох богів" + description: "Книга виглядає як нова, з чіткими сторінками та незатертим корінцем. На обкладинці - зображення храму з сяючою, різнобарвною аурою навколо нього, що символізує різних богів, про яких йдеться в книзі. На обкладинці помітно виділяється назва золотими літерами, нижче - ім'я автора та короткий зміст книги, написаний дрібнішим шрифтом." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -486,8 +486,8 @@ - type: entity parent: BookBase id: BookWatched - name: watched - description: The book is in good condition, with a slightly worn cover that features a dark and ominous space station looming in the background. The title "Watched" is written in bold letters that seem to be staring back at the reader, conveying the feeling of being constantly observed. The blurb on the back cover hints at a thrilling and suspenseful tale of paranoia and danger in a confined setting. + name: "дивився" + description: "Книга у гарному стані, з трохи потертою обкладинкою, на задньому плані якої зображена темна і зловісна космічна станція, що вимальовується на тлі. Назва \"Спостереження\" написана жирними літерами, які, здається, дивляться на читача, передаючи відчуття, що за ним постійно спостерігають. Анотація на звороті обкладинки натякає на захопливу та напружену історію про параною та небезпеку в обмеженому просторі." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -508,8 +508,8 @@ - type: entity parent: BookBase id: BookMedicalOfficer - name: horizon's battle - a medical officer's tale of trust and survival - description: The cover features Smith, the medical officer, in his uniform, looking determined and ready to face any challenge. The backdrop shows the SS Horizon under attack, with explosions and smoke filling the space station. In the foreground, a wizard with a staff can be seen, adding an element of mystery and intrigue to the scene. The title is prominently displayed in bold letters, with the author's name and a tagline indicating the book's action-packed and suspenseful nature. + name: "битва за горизонт - історія офіцера-медика про довіру та виживання" + description: "На обкладинці зображений Сміт, офіцер-медик, у своїй уніформі, з рішучим виглядом, готовий до будь-яких випробувань. На задньому плані зображено космічний корабель SS Horizon під час атаки, вибухи та дим заповнюють космічну станцію. На передньому плані зображено чарівника з посохом, що додає сцені елементу таємничості та інтриги. На обкладинці жирними літерами виділено назву, ім'я автора та слоган, що вказує на гостросюжетний і напружений характер книги." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -529,8 +529,8 @@ - type: entity parent: BookBase id: BookMorgue - name: the ghostly residents of the abandoned morgue - description: The book looks old and worn, with faded lettering on the cover. The cover depicts a dark and eerie morgue, with a full moon casting an ominous glow over the scene. In the foreground are Morty the possum and Morticia the raccoon, with mischievous expressions on their faces, peeking out from behind a metal shelf. The title is written in bold, spooky letters, with the subtitle "A Tale of Animal Spirits" written in smaller font below. + name: "примарні мешканці покинутого моргу" + description: "Книга виглядає старою і потертою, з вицвілими написами на обкладинці. На обкладинці зображено темний і моторошний морг, а повний місяць відкидає зловісне сяйво на сцену. На передньому плані - опосум Морти і єнот Мортиція з пустотливими виразами на обличчях, які визирають з-за металевої полиці. Назва написана жирними, моторошними літерами, а під нею - підзаголовок \"Казка про духів тварин\", написаний меншим шрифтом." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -549,8 +549,8 @@ - type: entity parent: BookBase id: BookRufus - name: rufus and the mischievous fairy - description: The book is in new condition, with vibrant colors and illustrations on the cover. The cover shows Rufus on his bicycle, with Blossom flying beside him in a playful manner. The title is written in bold, whimsical font, with the characters' names highlighted in a contrasting color. The overall aesthetic is charming and inviting, appealing to children and adults alike. + name: "руфус і пустотлива фея" + description: "Книга в новому стані, з яскравими кольорами та ілюстраціями на обкладинці. На обкладинці зображений Руфус на велосипеді, а поруч з ним у грайливій манері летить Блоссом. Заголовок написаний жирним, химерним шрифтом, а імена персонажів виділені контрастним кольором. Загальна естетика є чарівною та привабливою, привабливою як для дітей, так і для дорослих." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -574,8 +574,8 @@ - type: entity parent: BookBase id: BookMap - name: the map of adventure - description: The book is in a good condition, with a glossy cover depicting a jungle scene with vibrant colors and intricate details. The title "The Map of Adventure," is written in bold, gold lettering. The cover also features an image of a mysterious suitcase with the map spilling out of it. + name: "карта пригод" + description: "Книга у гарному стані, з глянцевою обкладинкою, на якій зображено сцену джунглів з яскравими кольорами та складними деталями. Назва \"Карта пригод\" написана жирним золотим шрифтом. На обкладинці також є зображення таємничої валізи, з якої висипається карта." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -597,8 +597,8 @@ - type: entity parent: BookBase id: BookJourney - name: a journey of music, mountains, and self-discovery - description: The book is in excellent condition, with crisp pages and a glossy cover. The cover features a striking image of a mountain range, with a silhouette of a climber with a guitar on their back in the foreground. The title is bold and eye-catching, with the subtitle "A Journey of Music, Mountains, and Self-Discovery." + name: "подорож музики, гір та самопізнання" + description: "Книга у відмінному стані, з чіткими сторінками та глянцевою обкладинкою. На обкладинці - яскраве зображення гірського хребта, а на передньому плані - силует альпініста з гітарою за спиною. Назва книги є сміливою і привертає увагу, з підзаголовком \"Подорож музики, гір і самопізнання\"" components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -618,8 +618,8 @@ - type: entity parent: BookBase id: BookInspiration - name: finding inspiration - a writer's journey through the woods - description: The book is in a new condition with a cover depicting a serene forest scene with a waterfall and colorful wildflowers. The title of the book "Finding Inspiration - A Writer's Journey Through the Woods" and the author's name are prominently displayed at the bottom. + name: "у пошуках натхнення - подорож письменника лісом" + description: "Книга у новому стані з обкладинкою, на якій зображено безтурботний лісовий пейзаж з водоспадом і барвистими польовими квітами. Назва книги \"У пошуках натхнення - подорож письменника лісом\" та ім'я автора помітно видніються внизу обкладинки." components: - type: Sprite sprite: Objects/Misc/books.rsi @@ -640,8 +640,8 @@ - type: entity parent: BookBase id: BookJanitorTale - name: the tales of a tired janitor - description: A clean looking book, smelling vaguely of soap and bleach. + name: "розповіді втомленого двірника" + description: "Чистенька на вигляд книжечка, з неясним запахом мила та відбілювача." components: - type: Sprite sprite: Objects/Misc/books.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/botparts.yml b/Resources/Prototypes/Entities/Objects/Misc/botparts.yml index fbbdca39091..e270e21b2b9 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/botparts.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/botparts.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ProximitySensor - name: proximity sensor - description: Senses things in close proximity. + name: "датчик наближення" + description: "Відчуває речі в безпосередній близькості." components: - type: Sprite sprite: Objects/Misc/proximity_sensor.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml b/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml index 2650ff9fe50..96c81053e6d 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/brb_sign.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BrbSign - name: brb sign - description: Lets others know you are away. + name: "знак brb" + description: "Дає іншим знати, що ви у від'їзді." components: - type: Sprite sprite: Objects/Misc/brbsign.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml index 77ddcf0d983..55a5ce3ed39 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/briefcases.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseStorageItem id: BriefcaseBase - description: Useful for carrying items in your hands. + description: "Зручні для перенесення предметів у руках." abstract: true components: - type: Item @@ -20,7 +20,7 @@ - type: entity parent: BriefcaseBase id: BriefcaseBrown - name: brown briefcase + name: "коричневий портфель" components: - type: Sprite sprite: Objects/Storage/Briefcases/briefcase_brown.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml b/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml index b458f0ae215..78832cf2367 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/broken_bottle.yml @@ -1,8 +1,8 @@ - type: entity - name: broken bottle + name: "розбита пляшка" parent: BaseItem id: BrokenBottle - description: In Space Glasgow this is called a conversation starter. + description: "У Space Glasgow це називається \"початок розмови\"." components: - type: Sharp - type: Execution diff --git a/Resources/Prototypes/Entities/Objects/Misc/business_card.yml b/Resources/Prototypes/Entities/Objects/Misc/business_card.yml index a04351693a3..01de73e27b9 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/business_card.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/business_card.yml @@ -1,8 +1,8 @@ - type: entity id: SyndicateBusinessCard - name: syndicate business card + name: "візитівка синдикату" parent: Paper - description: A black card with the syndicate's logo. There's something written on the back. + description: "Чорна картка з логотипом синдикату. На звороті щось написано." components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/candles.yml b/Resources/Prototypes/Entities/Objects/Misc/candles.yml index 55d3ecb9d35..c287b434727 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/candles.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/candles.yml @@ -1,8 +1,8 @@ - type: entity - name: candle + name: "свічка" parent: BaseItem id: Candle - description: A thin wick threaded through fat. + description: "Тонкий гніт, протягнутий крізь жир." components: - type: Tag tags: @@ -61,7 +61,7 @@ acts: [ "Destruction" ] - type: entity - name: red candle + name: "червона свічка" parent: Candle id: CandleRed components: @@ -80,7 +80,7 @@ color: "#a12349" - type: entity - name: blue candle + name: "синя свічка" parent: Candle id: CandleBlue components: @@ -98,7 +98,7 @@ color: "#425d7d" - type: entity - name: black candle + name: "чорна свічка" parent: Candle id: CandleBlack components: @@ -116,7 +116,7 @@ color: "#1b1724" - type: entity - name: green candle + name: "зелена свічка" parent: Candle id: CandleGreen components: @@ -134,7 +134,7 @@ color: "#5d997e" - type: entity - name: purple candle + name: "фіолетова свічка" parent: Candle id: CandlePurple components: @@ -153,7 +153,7 @@ - type: entity - name: small candle + name: "маленька свічка" parent: Candle id: CandleSmall components: @@ -178,7 +178,7 @@ acts: [ "Destruction" ] - type: entity - name: small red candle + name: "маленька червона свічка" parent: CandleSmall id: CandleRedSmall components: @@ -196,7 +196,7 @@ color: "#a12349" - type: entity - name: small blue candle + name: "маленька синя свічка" parent: CandleSmall id: CandleBlueSmall components: @@ -214,7 +214,7 @@ color: "#425d7d" - type: entity - name: small black candle + name: "маленька чорна свічка" parent: CandleSmall id: CandleBlackSmall components: @@ -232,7 +232,7 @@ color: "#1b1724" - type: entity - name: small green candle + name: "маленька зелена свічка" parent: CandleSmall id: CandleGreenSmall components: @@ -250,7 +250,7 @@ color: "#5d997e" - type: entity - name: small purple candle + name: "маленька фіолетова свічка" parent: CandleSmall id: CandlePurpleSmall components: @@ -270,8 +270,8 @@ #Purely decorative candles for mappers. Do not have any functionality. - type: entity - name: magic candle - description: It's either magic or high tech, but this candle never goes out. On the other hand, its flame is quite cold. + name: "чарівна свічка" + description: "Чи то магія, чи то високі технології, але ця свічка ніколи не гасне. З іншого боку, її полум'я досить холодне." parent: BaseItem suffix: Decorative id: CandleInfinite @@ -290,7 +290,7 @@ power: 10 - type: entity - name: magic red candle + name: "чарівна червона свічка" parent: CandleInfinite id: CandleRedInfinite components: @@ -310,7 +310,7 @@ color: "#a12349" - type: entity - name: magic blue candle + name: "чарівна синя свічка" parent: CandleInfinite id: CandleBlueInfinite components: @@ -330,7 +330,7 @@ color: "#425d7d" - type: entity - name: magic black candle + name: "магічна чорна свічка" parent: CandleInfinite id: CandleBlackInfinite components: @@ -350,7 +350,7 @@ color: "#1b1724" - type: entity - name: magic green candle + name: "чарівна зелена свічка" parent: CandleInfinite id: CandleGreenInfinite components: @@ -370,7 +370,7 @@ color: "#5d997e" - type: entity - name: magic purple candle + name: "чарівна фіолетова свічка" parent: CandleInfinite id: CandlePurpleInfinite components: @@ -390,7 +390,7 @@ color: "#984aa1" - type: entity - name: small magic red candle + name: "маленька магічна червона свічка" parent: CandleInfinite id: CandleRedSmallInfinite components: @@ -410,7 +410,7 @@ color: "#a12349" - type: entity - name: small magic blue candle + name: "маленька чарівна синя свічка" parent: CandleInfinite id: CandleBlueSmallInfinite components: @@ -430,7 +430,7 @@ color: "#425d7d" - type: entity - name: small magic black candle + name: "маленька магічна чорна свічка" parent: CandleInfinite id: CandleBlackSmallInfinite components: @@ -450,7 +450,7 @@ color: "#1b1724" - type: entity - name: small magic green candle + name: "маленька чарівна зелена свічка" parent: CandleInfinite id: CandleGreenSmallInfinite components: @@ -470,7 +470,7 @@ color: "#5d997e" - type: entity - name: small magic purple candle + name: "маленька магічна фіолетова свічка" parent: CandleInfinite id: CandlePurpleSmallInfinite components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml b/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml index fe275e3be31..5c474026f43 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/candy_bowl.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CandyBowl - name: "candy bowl" - description: Grab as much as you can fit in your pockets! + name: "цукерниця" + description: "Візьміть стільки, скільки поміститься в кишені!" components: - type: Sprite sprite: Objects/Misc/candy_bowl.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/carpets.yml b/Resources/Prototypes/Entities/Objects/Misc/carpets.yml index dca2d40aedb..c97b4469624 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/carpets.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/carpets.yml @@ -1,6 +1,6 @@ # TODO once tiles can be smoothed and carpets ported over to that, add them to the FloorTile outputs - type: entity - name: carpet + name: "килим" parent: FloorTileItemBase id: FloorCarpetItemRed suffix: Red diff --git a/Resources/Prototypes/Entities/Objects/Misc/cds.yml b/Resources/Prototypes/Entities/Objects/Misc/cds.yml index a80a7d1d586..defd71a70c3 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/cds.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/cds.yml @@ -1,8 +1,8 @@ - type: entity - name: coordinates disk + name: "диск координат" parent: BaseItem id: CoordinatesDisk - description: A disk containing the coordinates to a location in space. Necessary for any FTL-traversing vessel to reach their destination. Fits inside shuttle consoles. + description: "Диск, що містить координати місця в просторі. Необхідний для того, щоб будь-який корабель, який подорожує на надсвітлових швидкостях, досягнув місця призначення. Вміщується в консолях шатлів." components: - type: Sprite sprite: Objects/Misc/cd.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml b/Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml index 0eff2c8d475..d8b3da3669d 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/chopsticks.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ChopSticks - name: chopsticks - description: A very traditional utensil. + name: "палички для їжі" + description: "Дуже традиційний посуд." components: - type: Sprite sprite: Objects/Misc/chopstick.rsi @@ -19,9 +19,9 @@ - type: entity parent: BaseItem - name: paired chopsticks + name: "парні палички для їжі" id: PairedChopsticks - description: You should probably separate them. + description: "Можливо, вам варто їх розділити." components: - type: SpawnItemsOnUse items: diff --git a/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml b/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml index e1fc3fa5b6f..9d07fb5c051 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/dat_fukken_disk.yml @@ -1,8 +1,8 @@ - type: entity - name: nuclear authentication disk + name: "диск ядерної автентифікації" parent: [BaseItem, BaseGrandTheftContraband] id: NukeDisk - description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!" + description: "Ядерний авторизаційний диск, здатний активувати ядерну бомбу, якщо його використати разом із кодом. Записка від нанотрасену: \"ЦЕ ВАША НАЙВАЖЛИВІША ВЛАСНІСТЬ, БЕЗПЕЧНО ЗБЕРЕЖІТЬ ДИСК DAT FUKKEN!\"" components: - type: NukeDisk - type: SpecialRespawn @@ -24,11 +24,11 @@ stealGroup: NukeDisk - type: entity - name: nuclear authentication disk + name: "диск ядерної автентифікації" parent: [BaseItem, BaseGrandTheftContraband] id: NukeDiskFake suffix: Fake - description: A nuclear auth disk, capable of arming a nuke if used along with a code. Note from nanotrasen reads "THIS IS YOUR MOST IMPORTANT POSESSION, SECURE DAT FUKKEN DISK!" + description: "Ядерний авторизаційний диск, здатний активувати ядерну бомбу, якщо його використати разом із кодом. Записка від нанотрасену: \"ЦЕ ВАША НАЙВАЖЛИВІША ВЛАСНІСТЬ, БЕЗПЕЧНО ЗБЕРЕЖІТЬ ДИСК DAT FUKKEN!\"" components: - type: Sprite sprite: Objects/Misc/nukedisk.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml b/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml index f170aa899e6..cca02553921 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/desk_bell.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DeskBell - name: desk bell - description: The cornerstone of any customer service job. You feel an unending urge to ring it. + name: "настільний дзвінок" + description: "Наріжний камінь будь-якої роботи з обслуговування клієнтів. Ви відчуваєте нескінченне бажання подзвонити по ньому." components: - type: Sprite sprite: Objects/Misc/desk_bell.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml b/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml index da86d7a00db..0b76ddd7595 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/diskcases.yml @@ -1,8 +1,8 @@ - type: entity - name: diskcase + name: "футляр для дисків" parent: BaseStorageItem id: DiskCase - description: Case for storing a coordinates disk. + description: "Футляр для зберігання диска з координатами." components: - type: Sprite sprite: Objects/Misc/diskcases.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml b/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml index c2357ed3c8c..7fe962a9c77 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/eggspider.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: EggSpider - name: egg spider - description: Is it a gemstone? Is it an egg? It looks expensive. + name: "павук-яйцеїд" + description: "Це коштовний камінь? Це яйце? Виглядає дорого." components: - type: Sprite sprite: Objects/Misc/eggspider.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml b/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml index b0c586fc753..35024da0d83 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/fire_extinguisher.yml @@ -1,8 +1,8 @@ - type: entity - name: fire extinguisher + name: "вогнегасник" parent: BaseItem id: FireExtinguisher - description: It extinguishes fires. + description: "Він гасить пожежі." components: - type: Sprite sprite: Objects/Misc/fire_extinguisher.rsi @@ -76,7 +76,7 @@ Steel: 100 - type: entity - name: extinguisher spray + name: "вогнегасник спрей" id: ExtinguisherSpray parent: Vapor categories: [ HideSpawnMenu ] @@ -94,10 +94,10 @@ animationState: extinguish - type: entity - name: pocket fire extinguisher + name: "кишеньковий вогнегасник" parent: FireExtinguisher id: FireExtinguisherMini - description: A light and compact fibreglass-framed model fire extinguisher. It holds less water than its bigger brother. + description: "Легка і компактна модель вогнегасника зі скловолокна. Вміщує менше води, ніж його старший брат." components: - type: Sprite sprite: Objects/Misc/fire_extinguisher_mini.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml b/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml index bffa8ca1345..682ca234be3 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/fluff_lights.yml @@ -1,5 +1,5 @@ - type: entity - name: lantern + name: "ліхтар" parent: BaseItem id: BaseLamp abstract: true @@ -53,10 +53,10 @@ stealGroup: LAMP - type: entity - name: lamp + name: "лампа" id: Lamp parent: BaseLamp - description: A light emitting device. + description: "Пристрій, що випромінює світло." components: - type: Sprite sprite: Objects/Misc/Lights/lamp.rsi @@ -82,10 +82,10 @@ festive: { state: christmaslamp-on } - type: entity - name: banana lamp + name: "бананова лампа" id: LampBanana parent: BaseLamp - description: A light emitting device, shaped like a banana. + description: "Світловипромінювальний пристрій у формі банана." components: - type: Sprite layers: @@ -96,10 +96,10 @@ map: [ "light" ] - type: entity - name: desk lamp + name: "настільна лампа" id: LampGold parent: BaseLamp - description: A light emitting device that would look great on a desk. + description: "Пристрій, що випромінює світло, який чудово виглядатиме на робочому столі." components: - type: Sprite sprite: Objects/Misc/Lights/lampgreen.rsi @@ -129,10 +129,10 @@ state: christmaslamp-on - type: entity - name: interrogator lamp + name: "лампа для допиту" id: LampInterrogator parent: BaseLamp - description: Ultra-bright lamp for the bad cop. + description: "Надзвичайно яскрава лампа для поганого поліцейського" components: - type: Sprite sprite: Objects/Misc/Lights/lampint.rsi @@ -183,10 +183,10 @@ False: {visible: false} - type: entity - name: floodlight + name: "прожектор" id: Floodlight parent: BaseLamp - description: A pole with powerful mounted lights on it. + description: "Стовп, на якому встановлені потужні ліхтарі." components: - type: Item size: Normal @@ -239,10 +239,10 @@ acts: [ "Destruction" ] - type: entity - name: broken floodlight + name: "розбитий прожектор" id: FloodlightBroken parent: BaseItem - description: A pole with powerful mounted lights on it. It's broken. + description: "Стовп з потужними ліхтарями на ньому. Він зламаний." components: - type: Sprite sprite: Objects/Misc/Lights/lights.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml index ee796f1d766..460d09f6e76 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/handcuffs.yml @@ -1,6 +1,6 @@ - type: entity - name: handcuffs - description: Used to detain criminals and other assholes. + name: "наручники" + description: "Використовується для затримання злочинців та інших покидьків." id: Handcuffs parent: [BaseItem, BaseSecurityCommandContraband] components: @@ -31,8 +31,8 @@ delay: 3 - type: entity - name: makeshift handcuffs - description: Homemade handcuffs crafted from spare cables. + name: "саморобні наручники" + description: "Саморобні наручники, виготовлені з запасних кабелів." id: Cablecuffs parent: Handcuffs components: @@ -70,8 +70,8 @@ color: forestgreen - type: entity - name: zipties - description: Tough single-use plastic zipties, ideal for restraining rowdy prisoners. + name: "застібки-наручники" + description: "Міцні одноразові пластикові застібки-блискавки, ідеально підходять для стримування буйних ув'язнених." id: Zipties parent: Handcuffs components: @@ -113,8 +113,8 @@ Plastic: 25 - type: entity - name: broken zipties - description: These zipties look like they tried to manage the wrong cables. + name: "обірвані застібки-наручники" + description: "Ці застібки-блискавки виглядають так, ніби вони намагалися впоратися не з тими кабелями." id: ZiptiesBroken parent: BaseHandcuffsBroken components: @@ -123,8 +123,8 @@ state: cuff-broken - type: entity - name: broken cables - description: These cables are broken in several places and don't seem very useful. + name: "обірвані кабелі" + description: "Ці кабелі переламані в кількох місцях і не виглядають дуже корисними." id: CablecuffsBroken parent: BaseHandcuffsBroken components: @@ -144,8 +144,8 @@ - type: entity parent: Handcuffs id: ClothingOuterStraightjacket - name: straitjacket - description: Used to restrain those who may cause harm to themselves or others. + name: "гамівна сорочка" + description: "Використовується для стримування тих, хто може завдати шкоди собі або іншим." components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml b/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml index 6df1a39dc8c..4a53583ad03 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/handy_flags.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BlankHandyFlag - name: blank handheld flag - description: "Some piece of white cloth wound on a stick." + name: "чистий ручний прапор" + description: "Якийсь шматок білої тканини, намотаний на палицю." components: - type: Sprite sprite: Objects/Misc/Handy_Flags/blank_handy_flag.rsi @@ -13,8 +13,8 @@ - type: entity parent: BaseItem id: NTHandyFlag - name: Nanotrasen handheld flag - description: "Glory to NT! Wait, they really made a handheld flag for a corporation?" + name: "Ручний прапор \"Нанотрасен" + description: "Слава \"Ентерпрайзу\"! Зачекайте, вони справді зробили ручний прапор для корпорації?" components: - type: Sprite sprite: Objects/Misc/Handy_Flags/NT_handy_flag.rsi @@ -25,8 +25,8 @@ - type: entity parent: [BaseItem, BaseSyndicateContraband] id: SyndieHandyFlag - name: syndicate handheld flag - description: "For truly rebellious patriots. Death to NT!" + name: "ручний прапор синдикату" + description: "Для справжніх бунтівних патріотів. Смерть НТ!" components: - type: Sprite sprite: Objects/Misc/Handy_Flags/syndie_handy_flag.rsi @@ -37,8 +37,8 @@ - type: entity parent: BaseItem id: LGBTQHandyFlag - name: LGBTQ handheld flag - description: "The be gay do crime handy flag." + name: "ЛГБТК-ручний прапор" + description: "Зручний прапор \"Будь геєм, чини злочин\"." components: - type: Sprite sprite: Objects/Misc/Handy_Flags/lgbtq_handy_flag.rsi @@ -49,8 +49,8 @@ - type: entity parent: BaseItem id: PirateHandyFlag - name: pirate handheld flag - description: "Holding it in your hands, show these carp that you're not kidding." + name: "піратський ручний прапор" + description: "Тримаючи його в руках, покажіть цим коропам, що ви не жартуєте." components: - type: Sprite sprite: Objects/Misc/Handy_Flags/pirate_handy_flag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml b/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml index 43c4568e70a..7230ce8dcbb 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/ice_crust.yml @@ -1,7 +1,7 @@ - type: entity id: IceCrust - name: ice crust - description: It's cold and slippery. + name: "крижане покриття" + description: "Холодно і слизько." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml index ccb83b6aaa3..f19b6dd25d0 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/identification_cards.yml @@ -1,8 +1,8 @@ - type: entity parent: Clothing id: IDCardStandard - name: identification card - description: A card necessary to access various areas aboard the station. + name: "посвідчення особи" + description: "Картка, необхідна для доступу до різних зон на борту станції." abstract: true components: - type: Sprite @@ -30,7 +30,7 @@ - type: entity parent: IDCardStandard id: PassengerIDCard - name: passenger ID card + name: "посвідчення особи пасажира" components: - type: Sprite layers: @@ -42,7 +42,7 @@ - type: entity parent: PassengerIDCard id: TechnicalAssistantIDCard - name: technical assistant ID card + name: "посвідчення технічного асистента" components: - type: PresetIdCard job: TechnicalAssistant @@ -54,7 +54,7 @@ - type: entity parent: PassengerIDCard id: MedicalInternIDCard - name: medical intern ID card + name: "посвідчення лікаря-інтерна" components: - type: PresetIdCard job: MedicalIntern @@ -66,7 +66,7 @@ - type: entity parent: PassengerIDCard id: ResearchAssistantIDCard - name: research assistant ID card + name: "посвідчення наукового співробітника" components: - type: PresetIdCard job: ResearchAssistant @@ -78,7 +78,7 @@ - type: entity parent: PassengerIDCard id: SecurityCadetIDCard - name: security cadet ID card + name: "посвідчення курсанта служби безпеки" components: - type: PresetIdCard job: SecurityCadet @@ -90,7 +90,7 @@ - type: entity parent: PassengerIDCard id: ServiceWorkerIDCard - name: service worker ID card + name: "посвідчення працівника сфери обслуговування" components: - type: PresetIdCard job: ServiceWorker @@ -102,7 +102,7 @@ - type: entity parent: [IDCardStandard, BaseGrandTheftContraband] id: CaptainIDCard - name: captain ID card + name: "посвідчення капітана" components: - type: Sprite layers: @@ -123,7 +123,7 @@ - type: entity parent: IDCardStandard id: SecurityIDCard - name: security ID card + name: "посвідчення особи безпеки" components: - type: Sprite layers: @@ -135,7 +135,7 @@ - type: entity parent: IDCardStandard id: WardenIDCard - name: warden ID card + name: "посвідчення наглядача" components: - type: Sprite layers: @@ -147,7 +147,7 @@ - type: entity parent: IDCardStandard id: EngineeringIDCard - name: engineer ID card + name: "посвідчення інженера" components: - type: Sprite layers: @@ -159,7 +159,7 @@ - type: entity parent: IDCardStandard id: MedicalIDCard - name: medical ID card + name: "медична картка" components: - type: Sprite layers: @@ -171,7 +171,7 @@ - type: entity parent: IDCardStandard id: ParamedicIDCard - name: paramedic ID card + name: "посвідчення парамедика" components: - type: Sprite layers: @@ -183,7 +183,7 @@ - type: entity parent: IDCardStandard id: ChemistIDCard - name: chemist ID card + name: "посвідчення фармацевта" components: - type: Sprite layers: @@ -195,7 +195,7 @@ - type: entity parent: IDCardStandard id: CargoIDCard - name: cargo ID card + name: "логістична ідентифікаційна картка" components: - type: Sprite layers: @@ -207,7 +207,7 @@ - type: entity parent: IDCardStandard id: SalvageIDCard - name: salvage ID card + name: "ідентифікаційна картка рятувальника" components: - type: Sprite layers: @@ -219,7 +219,7 @@ - type: entity parent: IDCardStandard id: QuartermasterIDCard - name: quartermaster ID card + name: "посвідчення логіста" components: - type: Sprite layers: @@ -233,7 +233,7 @@ - type: entity parent: IDCardStandard id: ResearchIDCard - name: research ID card + name: "ідентифікаційна картка дослідника" components: - type: Sprite layers: @@ -245,7 +245,7 @@ - type: entity parent: IDCardStandard id: ClownIDCard - name: clown ID card + name: "посвідчення клоуна" components: - type: Sprite layers: @@ -257,7 +257,7 @@ - type: entity parent: IDCardStandard id: MimeIDCard - name: mime ID card + name: "ідентифікаційна картка міма" components: - type: Sprite layers: @@ -269,7 +269,7 @@ - type: entity parent: IDCardStandard id: ChaplainIDCard - name: chaplain ID card + name: "посвідчення капелана" components: - type: Sprite layers: @@ -281,7 +281,7 @@ - type: entity parent: IDCardStandard id: JanitorIDCard - name: janitor ID card + name: "посвідчення двірника" components: - type: Sprite layers: @@ -293,7 +293,7 @@ - type: entity parent: IDCardStandard id: BartenderIDCard - name: bartender ID card + name: "посвідчення бармена" components: - type: Sprite layers: @@ -305,7 +305,7 @@ - type: entity parent: IDCardStandard id: PunPunIDCard - name: pun pun ID card + name: "каламбурне посвідчення особи" components: - type: Sprite layers: @@ -318,7 +318,7 @@ - type: entity parent: IDCardStandard id: ChefIDCard - name: chef ID card + name: "посвідчення шеф-кухаря" components: - type: Sprite layers: @@ -330,7 +330,7 @@ - type: entity parent: IDCardStandard id: BotanistIDCard - name: botanist ID card + name: "посвідчення ботаніка" components: - type: Sprite layers: @@ -342,7 +342,7 @@ - type: entity parent: IDCardStandard id: LibrarianIDCard - name: librarian ID card + name: "посвідчення бібліотекаря" components: - type: Sprite layers: @@ -354,7 +354,7 @@ - type: entity parent: IDCardStandard id: LawyerIDCard - name: lawyer ID card + name: "посвідчення адвоката" components: - type: Sprite layers: @@ -366,7 +366,7 @@ - type: entity parent: IDCardStandard id: HoPIDCard - name: head of personnel ID card + name: "ідентифікаційна картка керівника персоналу" components: - type: Sprite layers: @@ -380,7 +380,7 @@ - type: entity parent: IDCardStandard id: CEIDCard - name: chief engineer ID card + name: "посвідчення головного інженера" components: - type: Sprite layers: @@ -394,7 +394,7 @@ - type: entity parent: IDCardStandard id: CMOIDCard - name: chief medical officer ID card + name: "посвідчення головного лікаря" components: - type: Sprite layers: @@ -408,7 +408,7 @@ - type: entity parent: IDCardStandard id: RDIDCard - name: research director ID card + name: "ідентифікаційна картка містагога" components: - type: Sprite layers: @@ -422,7 +422,7 @@ - type: entity parent: IDCardStandard id: HoSIDCard - name: head of security ID card + name: "посвідчення керівника служби безпеки" components: - type: Sprite layers: @@ -436,7 +436,7 @@ - type: entity parent: IDCardStandard id: VisitorIDCard - name: visitor ID card + name: "посвідчення особи відвідувача" components: - type: Sprite layers: @@ -451,7 +451,7 @@ - type: entity parent: IDCardStandard id: BrigmedicIDCard - name: brigmedic ID card + name: "посвідчення бріг-медика" components: - type: Sprite layers: @@ -461,7 +461,7 @@ - type: entity parent: IDCardStandard id: CentcomIDCard - name: command officer ID card + name: "посвідчення особи командного складу" components: - type: Sprite layers: @@ -475,7 +475,7 @@ - type: entity parent: IDCardStandard id: ERTLeaderIDCard - name: ERT leader ID card + name: "Ідентифікаційна картка керівника групи швидкого реагування" components: - type: Sprite layers: @@ -489,7 +489,7 @@ - type: entity parent: IDCardStandard id: ERTChaplainIDCard - name: ERT chaplain ID card + name: "Посвідчення капелана екстреної медичної допомоги" components: - type: Sprite layers: @@ -503,7 +503,7 @@ - type: entity parent: IDCardStandard id: ERTEngineerIDCard - name: ERT engineer ID card + name: "Ідентифікаційна картка інженера ERT" components: - type: Sprite layers: @@ -515,7 +515,7 @@ - type: entity parent: IDCardStandard id: ERTJanitorIDCard - name: ERT janitor ID card + name: "Ідентифікаційна картка двірника ERT" components: - type: Sprite layers: @@ -527,7 +527,7 @@ - type: entity parent: IDCardStandard id: ERTMedicIDCard - name: ERT medic ID card + name: "Ідентифікаційна картка медика екстреної медичної допомоги" components: - type: Sprite layers: @@ -539,7 +539,7 @@ - type: entity parent: IDCardStandard id: ERTSecurityIDCard - name: ERT security ID card + name: "Ідентифікаційна картка безпеки ERT" components: - type: Sprite layers: @@ -551,7 +551,7 @@ - type: entity parent: IDCardStandard id: MusicianIDCard - name: musician ID card + name: "посвідчення музиканта" components: - type: Sprite layers: @@ -563,7 +563,7 @@ - type: entity parent: IDCardStandard id: CentcomIDCardDeathsquad - name: death squad ID card + name: "посвідчення члена ескадрону смерті" components: - type: Sprite layers: @@ -574,7 +574,7 @@ job: DeathSquad - type: entity - name: passenger ID card + name: "посвідчення особи пасажира" parent: IDCardStandard id: AgentIDCard suffix: Agent @@ -607,7 +607,7 @@ type: ChameleonBoundUserInterface - type: entity - name: passenger ID card + name: "посвідчення особи пасажира" parent: AgentIDCard id: NukieAgentIDCard suffix: Nukie @@ -621,7 +621,7 @@ - type: entity parent: IDCardStandard id: AtmosIDCard - name: atmospheric technician ID card + name: "посвідчення технічного спеціаліста з атмосферних явищ" components: - type: Sprite layers: @@ -633,7 +633,7 @@ - type: entity parent: IDCardStandard id: SyndicateIDCard - name: syndicate ID card + name: "ідентифікаційна картка синдикату" components: - type: Sprite layers: @@ -646,7 +646,7 @@ - type: entity parent: IDCardStandard id: PirateIDCard - name: pirate ID card + name: "піратське посвідчення особи" components: - type: Sprite layers: @@ -659,7 +659,7 @@ - type: entity parent: IDCardStandard id: PsychologistIDCard - name: psychologist ID card + name: "посвідчення психолога" components: - type: Sprite layers: @@ -671,7 +671,7 @@ - type: entity parent: IDCardStandard id: ReporterIDCard - name: reporter ID card + name: "посвідчення журналіста" components: - type: Sprite layers: @@ -683,7 +683,7 @@ - type: entity parent: IDCardStandard id: BoxerIDCard - name: boxer ID card + name: "посвідчення боксера" components: - type: Sprite layers: @@ -695,7 +695,7 @@ - type: entity parent: IDCardStandard id: ZookeeperIDCard - name: zookeeper ID card + name: "посвідчення працівника зоопарку" components: - type: Sprite layers: @@ -707,7 +707,7 @@ - type: entity parent: IDCardStandard id: DetectiveIDCard - name: detective ID card + name: "посвідчення детектива" components: - type: Sprite layers: @@ -719,7 +719,7 @@ - type: entity parent: CentcomIDCard id: CBURNIDcard - name: CBURN ID card + name: "Ідентифікаційна картка CBURN" suffix: CBURN components: - type: Sprite @@ -733,7 +733,7 @@ - type: entity parent: IDCardStandard id: CluwneIDCard - name: cluwne ID card + name: "посвідчення особи cluwne" suffix: Unremoveable components: - type: Sprite @@ -747,7 +747,7 @@ - type: entity parent: EngineeringIDCard id: SeniorEngineerIDCard - name: senior engineer ID card + name: "посвідчення старшого інженера" components: - type: Sprite layers: @@ -757,7 +757,7 @@ - type: entity parent: ResearchIDCard id: SeniorResearcherIDCard - name: senior researcher ID card + name: "посвідчення старшого наукового співробітника" components: - type: Sprite layers: @@ -767,7 +767,7 @@ - type: entity parent: MedicalIDCard id: SeniorPhysicianIDCard - name: senior physician ID card + name: "посвідчення старшого лікаря" components: - type: Sprite layers: @@ -777,7 +777,7 @@ - type: entity parent: SecurityIDCard id: SeniorOfficerIDCard - name: senior officer ID card + name: "посвідчення старшого офіцера" components: - type: Sprite layers: @@ -787,9 +787,9 @@ - type: entity parent: IDCardStandard id: UniversalIDCard - name: universal ID card + name: "універсальна ідентифікаційна картка" suffix: Admin - description: An ID card that gives you access beyond your wildest dreams. + description: "Ідентифікаційна картка, яка відкриває вам доступ за межі ваших найсміливіших мрій." components: - type: Sprite sprite: Objects/Misc/id_cards.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml index beffe8959a6..fd3bc588b99 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/implanters.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/implanters.yml @@ -1,8 +1,8 @@ # Implanters - type: entity - name: implanter - description: A syringe exclusively designed for the injection and extraction of subdermal implants. + name: "імплантатор" + description: "Шприц, призначений виключно для введення та вилучення підшкірних імплантатів." id: BaseImplanter parent: BaseItem abstract: true @@ -57,7 +57,7 @@ - type: entity id: Implanter parent: BaseImplanter - description: A disposable syringe exclusively designed for the injection and extraction of subdermal implants. + description: "Одноразовий шприц, призначений виключно для введення та вилучення підшкірних імплантатів." components: - type: Tag tags: @@ -78,7 +78,7 @@ - type: entity id: BaseImplantOnlyImplanter parent: Implanter - description: A disposable syringe exclusively designed for the injection of subdermal implants. + description: "Одноразовий шприц, призначений виключно для введення підшкірних імплантатів." abstract: true components: - type: Sprite @@ -98,7 +98,7 @@ id: BaseImplantOnlyImplanterSyndi parent: [BaseImplantOnlyImplanter, BaseSyndicateContraband] name: syndicate implanter - description: A compact disposable syringe exclusively designed for the injection of subdermal implants. + description: "Компактний одноразовий шприц, призначений виключно для ін'єкцій підшкірних імплантатів." abstract: true components: - type: Item diff --git a/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml b/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml index abf4e0974a6..d5bf9d4ec1a 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/improvised_gun_parts.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItem id: ModularReceiver - name: modular receiver - description: A vital part used in the creation of firearms. #Could use a better description, but I'm not a gun nut so I can't really do that. + name: "модульний приймач" + description: "Життєво важлива деталь, що використовується у створенні вогнепальної зброї." #Could use a better description, but I'm not a gun nut so I can't really do that. components: # - type: Item # size: Normal @@ -19,8 +19,8 @@ - type: entity parent: BaseItem id: RifleStock - name: rifle stock - description: A robust wooden stock, used in the creation of firearms. #Same as above + name: "ложа гвинтівки" + description: "Міцна дерев'яна ложа, яку використовують у створенні вогнепальної зброї." #Same as above components: # - type: Item # size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml index be732c17af0..fcb6420ea7f 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/inflatable_wall.yml @@ -1,7 +1,7 @@ - type: entity id: InflatableWall - name: inflatable barricade - description: An inflated membrane. Activate to deflate. Do not puncture. + name: "надувна барикада" + description: "Надута мембрана. Активувати, щоб здути. Не проколювати." components: - type: Clickable - type: InteractionOutline @@ -41,9 +41,9 @@ - type: entity id: InflatableDoor - name: inflatable door + name: "надувні двері" parent: BaseMaterialDoor - description: An inflated membrane. Activate to deflate. Now with a door. Do not puncture. + description: "Надута мембрана. Активувати, щоб здути. Тепер з дверима. Не проколіть." components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml index e6b81e7ce40..61f49b6eff8 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/kudzu.yml @@ -18,9 +18,9 @@ - type: entity id: Kudzu - name: kudzu + name: "кудзу" parent: BaseKudzu - description: A rapidly growing, dangerous plant. WHY ARE YOU STOPPING TO LOOK AT IT?! + description: "Швидко зростаюча, небезпечна рослина. ЧОМУ ВИ ЗУПИНИЛИСЯ, ЩОБ ПОДИВИТИСЯ НА НЕЇ?!" components: - type: MeleeSound soundGroups: @@ -110,9 +110,9 @@ - type: entity id: KudzuFlowerFriendly - name: floral carpet + name: "квітковий килим" suffix: Friendly, Floral Anomaly - description: A colorful carpet of flowers sprawling in every direction. You're not sure whether to take it down or leave it up. + description: "Барвистий килим з квітів, що розкинувся на всі боки. Ви не знаєте, зняти його чи залишити." parent: Kudzu components: - type: Sprite @@ -162,9 +162,9 @@ - type: entity id: FleshKudzu - name: tendons + name: "сухожилля" parent: BaseKudzu - description: A rapidly growing cluster of meaty tendons. WHY ARE YOU STOPPING TO LOOK AT IT?! + description: "Швидко зростаюче скупчення м'ясистих сухожиль. ЧОМУ ВИ ЗУПИНИЛИСЯ, ЩОБ ПОДИВИТИСЯ НА ЦЕ?!" placement: mode: SnapgridCenter snap: @@ -258,7 +258,7 @@ Asphyxiation: -0.25 - type: entity - name: dark haze + name: "темний туман" id: ShadowKudzu parent: [ BaseKudzu, BaseShadow ] components: @@ -298,7 +298,7 @@ data: { state: spookysmoke_static } - type: entity - name: haze + name: "хейз" id: ShadowKudzuWeak parent: ShadowKudzu components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml b/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml index a3e3485bc65..a6ac03e3e01 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/land_mine.yml @@ -44,7 +44,7 @@ stepOn: true - type: entity - name: kick mine + name: "вдар мене ногою" parent: BaseLandMine id: LandMineKick components: @@ -52,8 +52,8 @@ - type: DeleteOnTrigger - type: entity - name: modular mine - description: This bad boy could be packing any number of dangers. Or a bike horn. + name: "модульна міна" + description: "Цей поганець може приховувати в собі безліч небезпек. Або велосипедний клаксон." parent: BaseLandMine id: LandMineModular components: @@ -63,7 +63,7 @@ node: emptyCase - type: entity - name: explosive mine + name: "вибухонебезпечна міна" parent: BaseLandMine id: LandMineExplosive components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml b/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml index 2f257db3965..2a37826baf2 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/machine_parts.yml @@ -1,8 +1,8 @@ - type: entity id: BaseStockPart - name: stock part + name: "запасна частина" parent: BaseItem - description: What? + description: "Що?" abstract: true components: - type: Sprite @@ -14,9 +14,9 @@ - type: entity id: CapacitorStockPart - name: capacitor + name: "конденсатор" parent: BaseStockPart - description: A basic capacitor used in the construction of a variety of devices. + description: "Базовий конденсатор, який використовується в побудові різноманітних пристроїв." suffix: Rating 1 components: - type: Sprite @@ -29,9 +29,9 @@ - type: entity id: MicroManipulatorStockPart - name: manipulator + name: "маніпулятор" parent: BaseStockPart - description: A basic manipulator used in the construction of a variety of devices. + description: "Базовий маніпулятор, що використовується при конструюванні різноманітних пристроїв." suffix: Rating 1 components: - type: Sprite @@ -41,9 +41,9 @@ - type: entity id: MatterBinStockPart - name: matter bin + name: "речовиний бак для сміття" parent: BaseStockPart - description: A basic matter bin used in the construction of a variety of devices. + description: "Базовий контейнер для речовин, який використовується в конструкції різноманітних пристроїв." suffix: Rating 1 components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml b/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml index 9304d09eb69..421f5bdf903 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/medalcase.yml @@ -1,7 +1,7 @@ - type: entity id: MedalCase - name: medal case - description: Case with medals. + name: "футляр для медалі" + description: "Футляр з медалями." parent: [ BaseStorageItem, BaseBagOpenClose, BaseCommandContraband ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml b/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml index cf2dad1ce58..d3a66a93e42 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/monkeycube.yml @@ -1,8 +1,8 @@ - type: entity parent: BoxCardboard - name: monkey cube box + name: "коробка з кубиками мавпи" id: MonkeyCubeBox - description: Drymate brand monkey cubes. Just add water! + description: "Кубики-мавпочки бренду Drymate. Просто додайте води!" components: - type: StorageFill contents: @@ -14,10 +14,10 @@ - type: entity parent: BaseItem - name: monkey cube + name: "мавпячий кубик" suffix: Wrapped id: MonkeyCubeWrapped - description: Unwrap this to get a monkey cube. + description: "Розгорніть його, щоб отримати кубик мавпочки." components: - type: Item size: Tiny @@ -35,9 +35,9 @@ - type: entity parent: MonkeyCubeBox - name: kobold cube box + name: "коробка з кубиками кобольда" id: KoboldCubeBox - description: Condensed kobolds in a cube. Just add water! + description: "Згущені кобольди в кубі. Просто додай води!" components: - type: StorageFill contents: @@ -49,9 +49,9 @@ - type: entity parent: MonkeyCubeBox - name: variant cube box + name: "варіантивна коробка з кубиками" id: VariantCubeBox - description: Both kobold cubes and monkey cubes. Just add water! + description: "І кубики кобольдів, і кубики мавп. Просто додайте води!" components: - type: StorageFill contents: @@ -65,10 +65,10 @@ - type: entity parent: MonkeyCubeWrapped - name: kobold cube + name: "кобольдський кубик" suffix: Wrapped id: KoboldCubeWrapped - description: Unwrap this to get a kobold cube. + description: "Розгорніть його, щоб отримати кубик кобольда." components: - type: SpawnItemsOnUse items: @@ -81,10 +81,10 @@ - type: entity parent: MonkeyCubeBox - name: monkey cube box + name: "коробка з кубиками мавпи" suffix: Syndicate id: SyndicateSpongeBox - description: Drymate brand monkey cubes. Just add water! + description: "Кубики-мавпочки бренду Drymate. Просто додайте води!" components: - type: StorageFill contents: @@ -96,10 +96,10 @@ - type: entity parent: MonkeyCubeWrapped - name: monkey cube + name: "мавпячий кубик" suffix: Wrapped, Syndicate id: SyndicateSpongeWrapped - description: Unwrap this to get a monkey cube. + description: "Розгорніть його, щоб отримати кубик мавпочки." components: - type: SpawnItemsOnUse items: diff --git a/Resources/Prototypes/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/Entities/Objects/Misc/paper.yml index caf1f64103e..473f851cf0d 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/paper.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/paper.yml @@ -1,8 +1,8 @@ - type: entity - name: paper + name: "папір" parent: BaseItem id: Paper - description: 'A piece of white paper.' + description: "Аркуш білого паперу." components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -72,7 +72,7 @@ - ReagentId: Fiber Quantity: 1 - type: FixedIdentity - name: paper + name: "папір" whitelist: components: - Xeno @@ -82,10 +82,10 @@ - Xeno - type: entity - name: paper scrap + name: "макулатура" parent: Paper id: PaperScrap - description: 'A crumpled up piece of white paper.' + description: "Зім'ятий аркуш білого паперу." components: - type: Tag tags: @@ -103,10 +103,10 @@ visible: false - type: entity - name: office paper + name: "офісний папір" parent: Paper id: PaperOffice - description: 'A plain sheet of office paper.' + description: "Звичайний аркуш офісного паперу." components: - type: PaperVisuals backgroundImagePath: "/Textures/Interface/Paper/paper_background_default.svg.96dpi.png" @@ -115,10 +115,10 @@ contentMargin: 16.0, 16.0, 16.0, 16.0 - type: entity - name: artifact analyzer printout + name: "роздруківка аналізатора артефактів" parent: Paper id: PaperArtifactAnalyzer - description: The readout of a device forgotten to time. + description: "Показання пристрою, про який забули вчасно" components: - type: Sprite layers: @@ -145,10 +145,10 @@ maxWritableArea: 400.0, 0.0 - type: entity - name: captain's thoughts + name: "думки капітана" parent: Paper id: PaperCaptainsThoughts - description: "A page of the captain's journal. In luxurious lavender." + description: "Сторінка щоденника капітана. Розкішного лавандового кольору." components: - type: Sprite layers: @@ -171,10 +171,10 @@ contentMargin: 32.0, 16.0, 32.0, 0.0 - type: entity - name: cargo invoice + name: "вантажна накладна" parent: Paper id: PaperCargoInvoice - description: 'A single unit of bureaucracy.' + description: "Єдина одиниця бюрократії." components: - type: Sprite layers: @@ -207,8 +207,8 @@ - type: entity id: PaperCargoBountyManifest parent: PaperCargoInvoice - name: bounty manifest - description: A paper label designating a crate as containing a bounty. Selling a crate with this label will fulfill the bounty. + name: "маніфест про винагороду" + description: "Паперова етикетка з позначкою, що ящик містить винагороду. Продаж ящика з такою етикеткою принесе винагороду." components: - type: Sprite layers: @@ -246,10 +246,10 @@ - Cargo - type: entity - name: character sheet + name: "таблиця символів" parent: Paper id: PaperCNCSheet # legally gray zone of using "D&D" and "DND" - description: 'A sheet for your Carps and Crypts characters.' + description: "Аркуш для ваших персонажів Коропів і Крипт." components: - type: Paper contentSize: 10000 @@ -287,7 +287,7 @@ - type: entity parent: Paper id: NukeCodePaper - name: nuclear authentication codes + name: "ядерні коди автентифікації" components: - type: NukeCodePaper allNukesAvailable: true @@ -302,7 +302,7 @@ - type: entity id: BoxFolderNuclearCodes parent: BaseItem - name: nuclear code folder + name: "папка ядерного коду" components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -322,8 +322,8 @@ - type: entity id: BoxFolderBase parent: BoxBase - name: folder - description: A folder filled with top secret paperwork. + name: "папка" + description: "Папка з надсекретними документами." components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi @@ -454,10 +454,10 @@ - type: entity id: BoxFolderCentCom - name: CentComm folder + name: "Папка CentCom" parent: BoxFolderBase suffix: DO NOT MAP - description: CentComm's miserable little pile of secrets! + description: "Жалюгідна маленька купка секретів CentCom!" components: - type: Sprite layers: @@ -467,8 +467,8 @@ - type: entity id: BoxFolderClipboard parent: BoxFolderBase - name: clipboard - description: The weapon of choice for those on the front lines of bureaucracy. + name: "буфер обміну" + description: "Зброя вибору для тих, хто знаходиться на передовій лінії бюрократії." components: - type: Sprite sprite: Objects/Misc/clipboard.rsi @@ -526,8 +526,8 @@ - type: entity id: BoxFolderCentComClipboard parent: BoxFolderClipboard - name: CentComm clipboard - description: A luxurious clipboard upholstered with green velvet. Often seen carried by CentComm officials, seldom seen actually used. + name: "Буфер обміну CentCom" + description: "Розкішний блокнот, оббитий зеленим оксамитом. Його часто носять із собою чиновники Центру, але рідко коли ним користуються." components: - type: Sprite sprite: Objects/Misc/cc-clipboard.rsi @@ -548,8 +548,8 @@ - type: entity id: BoxFolderQmClipboard parent: [BoxFolderClipboard, BaseGrandTheftContraband] - name: requisition digi-board - description: A bulky electric clipboard, filled with shipping orders and financing details. With so many compromising documents, you ought to keep this safe. + name: "цифрова дошка реквізиції" + description: "Громіздкий електричний буфер обміну, заповнений замовленнями на доставку та фінансовими деталями. Маючи стільки компрометуючих документів, ви повинні зберігати його в безпеці." components: - type: Sprite sprite: Objects/Misc/qm_clipboard.rsi @@ -612,8 +612,8 @@ - type: entity parent: [Paper, BaseSyndicateContraband] # eat or burn your damn piece of paper damn thieves id: TraitorCodePaper - name: syndicate codeword - description: A leaked codeword to possibly get in touch with the Syndicate. + name: "кодове слово синдикату" + description: "Витік кодового слова для можливого зв'язку з Синдикатом." suffix: DO NOT MAP components: - type: TraitorCodePaper @@ -621,8 +621,8 @@ - type: entity parent: [Paper, BaseSyndicateContraband] id: AllTraitorCodesPaper - name: syndicate codewords registry - description: A registry of all active Syndicate codewords. + name: "реєстр синдикативних кодових слів" + description: "Реєстр усіх активних кодових слів Синдикату." suffix: Admeme components: - type: TraitorCodePaper @@ -630,10 +630,10 @@ codewordShowAll: true - type: entity - name: envelope + name: "конверт" parent: BaseItem id: Envelope - description: 'A small envelope for keeping prying eyes off of your sensitive documents.' + description: "Невеликий конверт для захисту ваших важливих документів від сторонніх очей." components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/pen.yml b/Resources/Prototypes/Entities/Objects/Misc/pen.yml index 55117e63602..fd34b83c4fd 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/pen.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/pen.yml @@ -1,8 +1,8 @@ - type: entity - name: pen + name: "ручка" parent: BaseItem id: Pen - description: A dark ink pen. + description: "Ручка з темним чорнилом." components: - type: Sprite sprite: Objects/Misc/pens.rsi @@ -46,10 +46,10 @@ #TODO: I want the luxury pen to write a cool font like Merriweather in the future. - type: entity - name: luxury pen + name: "розкішна ручка" parent: Pen id: LuxuryPen - description: A fancy and expensive pen that you only deserve to own if you're qualified to handle vast amounts of paperwork. + description: "Модна і дорога ручка, на яку ви заслуговуєте лише в тому випадку, якщо маєте достатню кваліфікацію для роботи з великими обсягами паперової документації." components: - type: Sprite state: luxury_pen @@ -81,10 +81,10 @@ collection: Screwdriver - type: entity - name: Cybersun pen + name: "Ручка Cybersun" parent: [BaseAdvancedPen, BaseSyndicateContraband] id: CyberPen - description: A high-tech pen straight from Cybersun's legal department, capable of refracting hard-light at impossible angles through its diamond tip in order to write. So powerful, it's even able to rewrite officially stamped documents should the need arise. + description: "Високотехнологічна ручка від юридичного відділу Cybersun, здатна заломлювати тверде світло під неможливими кутами через алмазний наконечник, щоб писати. Настільки потужна, що навіть здатна переписувати офіційні документи з печаткою, якщо виникне така потреба." components: - type: Sprite state: overpriced_pen @@ -92,10 +92,10 @@ heldPrefix: overpriced_pen - type: entity - name: CentComm pen + name: "Ручка CentCom" parent: [BaseAdvancedPen, BaseCentcommContraband] id: PenCentcom - description: In an attempt to keep up with the "power" of the cybersun bureaucracy, NT made a replica of cyber pen, in their corporate style. + description: "Намагаючись не відставати від \"могутності\" бюрократії кібер-солдата, NT випустила репліку кібер-ручки у своєму фірмовому стилі." components: - type: Sprite state: pen_centcom @@ -103,19 +103,19 @@ heldPrefix: pen_centcom - type: entity - name: captain's fountain pen + name: "капітанська авторучка" parent: PenEmbeddable id: PenCap - description: A luxurious fountain pen for the captain of the station. + description: "Розкішна авторучка для капітана станції." components: - type: Sprite state: pen_cap - type: entity - name: hop's fountain pen + name: "пір'яна ручка Хмеля" parent: PenEmbeddable id: PenHop - description: A luxurious fountain pen for the hop of the station. + description: "Розкішна авторучка для хмелю станції." components: - type: Sprite state: pen_hop diff --git a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml index 2d65f851d7d..5722d72abda 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/pet_carrier.yml @@ -1,7 +1,7 @@ - type: entity id: PetCarrier - name: big pet carrier - description: Allows large animals to be carried comfortably. + name: "велика переноска для домашніх тварин" + description: "Дозволяє комфортно перевозити великих тварин." parent: BaseStructureDynamic components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml b/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml index 0f871831e2b..2fc997a6439 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/potatoai_chip.yml @@ -1,8 +1,8 @@ - type: entity id: PotatoAIChip - name: supercompact AI chip + name: "надкомпактний ШІ-чіп" parent: BaseItem - description: This high-tech AI chip requires a voltage of exactly 1.1V to function correctly. + description: "Майстерно(?) виготовлений ШІ-чип, що потребує такого ж імпровізованого джерела живлення." components: - type: Sprite sprite: Objects/Misc/potatoai_chip.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml b/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml index 8707e6fca89..56457a4d8de 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/rubber_stamp.yml @@ -1,8 +1,8 @@ - type: entity - name: generic rubber stamp + name: "типова гумова печатка" parent: BaseItem id: RubberStampBase - description: A rubber stamp for stamping important documents. + description: "Гумовий штамп для проставлення печатки на важливих документах." abstract: true components: - type: Stamp @@ -23,7 +23,7 @@ stealGroup: Stamp - type: entity - name: alternate rubber stamp + name: "альтернативний гумовий штамп" parent: RubberStampBase id: RubberStampBaseAlt abstract: true @@ -38,7 +38,7 @@ maxDistance: 5 - type: entity - name: captain's rubber stamp + name: "печатка капітана" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampCaptain suffix: DO NOT MAP @@ -51,7 +51,7 @@ state: stamp-cap - type: entity - name: CentComm rubber stamp + name: "Гумовий штамп CentCom" parent: RubberStampBase id: RubberStampCentcom suffix: DO NOT MAP @@ -64,7 +64,7 @@ state: stamp-centcom - type: entity - name: chaplain's rubber stamp + name: "печатка капелана" parent: RubberStampBase id: RubberStampChaplain suffix: DO NOT MAP @@ -77,7 +77,7 @@ state: stamp-chaplain - type: entity - name: lawyer's rubber stamp + name: "печатка адвоката" parent: RubberStampBase id: RubberStampLawyer suffix: DO NOT MAP @@ -90,7 +90,7 @@ state: stamp-lawyer - type: entity - name: clown's rubber stamp + name: "гумовий штамп клоуна" parent: RubberStampBase id: RubberStampClown suffix: DO NOT MAP @@ -106,7 +106,7 @@ - ClownRubberStamp - type: entity - name: chief engineer's rubber stamp + name: "печатка головного інженера" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampCE suffix: DO NOT MAP @@ -119,7 +119,7 @@ state: stamp-ce - type: entity - name: chief medical officer's rubber stamp + name: "печатка головного лікаря" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampCMO suffix: DO NOT MAP @@ -132,7 +132,7 @@ state: stamp-cmo - type: entity - name: head of personnel's rubber stamp + name: "печатка начальника відділу кадрів" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampHop suffix: DO NOT MAP @@ -145,7 +145,7 @@ state: stamp-hop - type: entity - name: head of security's rubber stamp + name: "печатка керівника служби безпеки" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampHos suffix: DO NOT MAP @@ -158,7 +158,7 @@ state: stamp-hos - type: entity - name: mime's rubber stamp + name: "гумовий штамп міма" parent: RubberStampBase id: RubberStampMime suffix: DO NOT MAP @@ -172,7 +172,7 @@ state: stamp-mime - type: entity - name: quartermaster's rubber stamp + name: "печатка офіцера з логістики" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampQm suffix: DO NOT MAP @@ -185,7 +185,7 @@ state: stamp-qm - type: entity - name: research director's rubber stamp + name: "штамп містифікатора" parent: [RubberStampBase, BaseCommandContraband] id: RubberStampRd suffix: DO NOT MAP @@ -198,7 +198,7 @@ state: stamp-rd - type: entity - name: trader's rubber stamp + name: "штамп трейдера" parent: RubberStampBase id: RubberStampTrader components: @@ -210,7 +210,7 @@ state: stamp-trader - type: entity - name: syndicate rubber stamp + name: "синдикатська гумова печатка" parent: [RubberStampBase, BaseSyndicateContraband] id: RubberStampSyndicate suffix: DO NOT MAP @@ -223,7 +223,7 @@ state: stamp-syndicate - type: entity - name: warden's rubber stamp + name: "печатка наглядача" parent: [RubberStampBase, BaseRestrictedContraband] id: RubberStampWarden suffix: DO NOT MAP @@ -236,7 +236,7 @@ state: stamp-warden - type: entity - name: APPROVED rubber stamp + name: "ЗАТВЕРДЖЕНА гумова печатка" parent: RubberStampBaseAlt id: RubberStampApproved components: @@ -248,7 +248,7 @@ state: stamp-ok - type: entity - name: DENIED rubber stamp + name: "ВІДМОВЛЕНА гумова печатка" parent: RubberStampBaseAlt id: RubberStampDenied components: @@ -260,7 +260,7 @@ state: stamp-deny - type: entity - name: detective's rubber stamp + name: "печатка детектива" parent: [RubberStampBase, BaseRestrictedContraband] id: RubberStampDetective suffix: DO NOT MAP @@ -273,10 +273,10 @@ state: stamp-detective - type: entity - name: greytide's rubber stamp + name: "грейда\" - гумовий штамп" parent: RubberStampBase id: RubberStampGreytide - description: A rubber stamp for stamping important documents. The tide washes over you, just looking at it... + description: "Гумовий штамп для проставлення печатки на важливих документах. Приплив омиває тебе, просто дивлячись на неї..." components: - type: Stamp stampedName: stamp-component-stamped-name-greytide @@ -286,7 +286,7 @@ state: stamp-greytide - type: entity - name: psychologist's rubber stamp + name: "штамп психолога" parent: RubberStampBase id: RubberStampPsychologist suffix: DO NOT MAP diff --git a/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml b/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml index 57dfb400984..0c898300e79 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/space_cash.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SpaceCash - name: spesos - description: You gotta have money. + name: "spesos" + description: "Треба мати гроші." components: - type: Cash - type: Item @@ -47,7 +47,7 @@ - type: material id: Credit - name: speso + name: "speso" unit: materials-unit-bill stackEntity: SpaceCash icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash } @@ -55,7 +55,7 @@ - type: stack id: Credit - name: speso + name: "speso" icon: { sprite: /Textures/Objects/Economy/cash.rsi, state: cash } spawn: SpaceCash diff --git a/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml b/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml index 91c90d1ce96..577d20252c9 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/spaceshroom.yml @@ -1,9 +1,9 @@ - type: entity - name: spaceshroom + name: "космічний гриб" parent: BaseStructure id: Spaceshroom suffix: Structure - description: A cluster of wild mushrooms that likes to grow in dark, moist environments. + description: "Скупчення дикорослих грибів, які люблять рости в темному, вологому середовищі." components: - type: Sprite sprite: Objects/Misc/spaceshroom.rsi @@ -45,10 +45,10 @@ maxAmount: 1 - type: entity - name: spaceshroom + name: "космічний гриб" parent: FoodProduceBase id: FoodSpaceshroom - description: A wild mushroom. There's no telling what effect it could have... + description: "Дикий гриб. Невідомо, який ефект він може мати..." components: - type: Produce - type: Sprite @@ -103,10 +103,10 @@ # Cooked Object - type: entity - name: cooked spaceshroom + name: "варений космічний гриб" parent: FoodProduceBase id: FoodSpaceshroomCooked - description: A wild mushroom that has been cooked through. It seems the heat has removed its chemical effects. + description: "Лісовий гриб, який прожарили наскрізь. Здається, що тепло зняло його хімічну дію." components: - type: FlavorProfile flavors: diff --git a/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml b/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml index 02feda953f8..7e47b19c846 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/spider_web.yml @@ -1,7 +1,7 @@ - type: entity id: SpiderWeb - name: spider web - description: It's stringy and sticky. + name: "павутиння" + description: "Він в'язкий і липкий." placement: mode: SnapgridCenter snap: @@ -79,8 +79,8 @@ - type: entity id: SpiderWebClown - name: clown spider web - description: It's stringy and slippy. + name: "клоунська павутина" + description: "Він в'язкий і слизький." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml index 28788e9a137..27ec7cf2374 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/subdermal_implants.yml @@ -1,7 +1,7 @@ - type: entity id: BaseSubdermalImplant - name: implant - description: A microscopic chip that's injected under the skin. + name: "імплантат" + description: "Мікроскопічний чіп, який вводиться під шкіру." abstract: true components: - type: SubdermalImplant @@ -15,8 +15,8 @@ - type: entity parent: BaseSubdermalImplant id: SadTromboneImplant - name: sad trombone implant - description: This implant plays a sad tune when the user dies. + name: "імплантат сумного тромбона" + description: "Цей імплант грає сумну мелодію, коли користувач помирає." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -35,8 +35,8 @@ - type: entity parent: BaseSubdermalImplant id: LightImplant - name: light implant - description: This implant emits light from the user's skin on activation. + name: "світловий імплантат" + description: "Цей імплант випромінює світло від шкіри користувача при активації." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -57,8 +57,8 @@ - type: entity parent: BaseSubdermalImplant id: BikeHornImplant - name: bike horn implant - description: This implant lets the user honk anywhere at any time. + name: "імплантат велосипедного клаксона" + description: "Цей імплант дозволяє користувачеві сигналити будь-де і будь-коли." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -78,8 +78,8 @@ - type: entity parent: BaseSubdermalImplant id: TrackingImplant - name: tracking implant - description: This implant has a tracking device attached to the suit sensor network, as well as a condition monitor for the Security radio channel. + name: "відстежуючий імплант" + description: "Цей імплант має пристрій стеження, підключений до сенсорної мережі костюма, а також монітор стану радіоканалу безпеки." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -108,8 +108,8 @@ - type: entity parent: BaseSubdermalImplant id: StorageImplant - name: storage implant - description: This implant grants hidden storage within a person's body using bluespace technology. + name: "імплантат для зберігання" + description: "Цей імплантат забезпечує приховане зберігання даних у тілі людини за допомогою технології bluespace." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -132,8 +132,8 @@ - type: entity parent: BaseSubdermalImplant id: FreedomImplant - name: freedom implant - description: This implant lets the user break out of hand restraints up to three times before ceasing to function anymore. + name: "імплантат свободи" + description: "Цей імплантат дозволяє користувачеві до трьох разів звільнитися від наручників, перш ніж він перестане функціонувати." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -145,8 +145,8 @@ - type: entity parent: [ BaseSubdermalImplant, StorePresetUplink ] id: UplinkImplant - name: uplink implant - description: This implant lets the user access a hidden Syndicate uplink at will. + name: "імплантат висхідної лінії зв'язку" + description: "Цей імплант дозволяє користувачеві отримати доступ до прихованого каналу зв'язку Синдикату за власним бажанням." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -165,8 +165,8 @@ - type: entity parent: BaseSubdermalImplant id: EmpImplant - name: EMP implant - description: This implant creates an electromagnetic pulse when activated. + name: "ЕМП імплантат" + description: "Цей імплант створює електромагнітний імпульс при активації." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -180,8 +180,8 @@ - type: entity parent: BaseSubdermalImplant id: ScramImplant - name: scram implant - description: This implant randomly teleports the user within a large radius when activated. + name: "імплантат скремблювання" + description: "При активації цей імплант випадковим чином телепортує користувача у великому радіусі." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -192,8 +192,8 @@ - type: entity parent: BaseSubdermalImplant id: DnaScramblerImplant - name: DNA scrambler implant - description: This implant lets the user randomly change their appearance and name once. + name: "Імплантат скремблера ДНК" + description: "Цей імплантат дозволяє користувачеві один раз випадковим чином змінити свою зовнішність та ім'я." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -207,8 +207,8 @@ - type: entity parent: BaseSubdermalImplant id: MicroBombImplant - name: micro-bomb implant - description: This implant detonates the user upon activation or upon death. + name: "імплантат мікробомби" + description: "Цей імплант підриває користувача при активації або після смерті." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -237,8 +237,8 @@ - type: entity parent: BaseSubdermalImplant id: MacroBombImplant - name: macro-bomb implant - description: This implant creates a large explosion on death after a preprogrammed countdown. + name: "імплантат макробомби" + description: "Цей імплант створює великий вибух при смерті після запрограмованого відліку часу." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -272,8 +272,8 @@ - type: entity parent: BaseSubdermalImplant id: DeathAcidifierImplant - name: death-acidifier implant - description: This implant melts the user and their equipment upon death. + name: "імплантат, що прискорює смерть" + description: "Цей імплантат розплавляє користувача та його обладнання після смерті." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -296,8 +296,8 @@ - type: entity parent: BaseSubdermalImplant id: DeathRattleImplant - name: death rattle implant - description: This implant will inform the Syndicate radio channel should the user fall into critical condition or die. + name: "імплантат брязкальця смерті" + description: "Цей імплант повідомить радіоканал Синдикату, якщо користувач потрапить у критичний стан або помре." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant @@ -316,8 +316,8 @@ - type: entity parent: BaseSubdermalImplant id: MindShieldImplant - name: mindshield implant - description: This implant will ensure loyalty to Nanotrasen and prevent mind control devices. + name: "імплантат розумового щита" + description: "Цей імплант забезпечить лояльність до \"Нанотрасену\" і захистить від пристроїв контролю свідомості." categories: [ HideSpawnMenu ] components: - type: SubdermalImplant diff --git a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml index 90322689589..a27a4ec4674 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/tiles.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseItem id: FloorTileItemBase - description: These could work as a pretty decent throwing weapon. + description: "Підлога повинна була тримати це, а не ви." abstract: true components: - type: Sprite @@ -42,7 +42,7 @@ Blunt: 5 - type: entity - name: steel dark checker tile + name: "сталева темна плитка в клітинку" parent: FloorTileItemSteel id: FloorTileItemSteelCheckerDark components: @@ -56,7 +56,7 @@ stackType: FloorTileSteelCheckerDark - type: entity - name: steel light checker tile + name: "сталева світла плитка в клітинку" parent: FloorTileItemSteel id: FloorTileItemSteelCheckerLight components: @@ -70,7 +70,7 @@ stackType: FloorTileSteelCheckerLight - type: entity - name: dark tile + name: "темна плитка" parent: FloorTileItemBase id: FloorTileItemDark components: @@ -89,7 +89,7 @@ node: darktile - type: entity - name: dark steel diagonal mini tile + name: "діагональна міні-плитка з темної сталі" parent: FloorTileItemDark id: FloorTileItemDarkDiagonalMini components: @@ -103,7 +103,7 @@ stackType: FloorTileDarkDiagonalMini - type: entity - name: dark steel diagonal tile + name: "темна сталева діагональна плитка" parent: FloorTileItemDark id: FloorTileItemDarkDiagonal components: @@ -117,7 +117,7 @@ stackType: FloorTileDarkDiagonal - type: entity - name: dark steel herringbone + name: "ялинка з темної сталі" parent: FloorTileItemDark id: FloorTileItemDarkHerringbone components: @@ -131,7 +131,7 @@ stackType: FloorTileDarkHerringbone - type: entity - name: dark steel mini tile + name: "темна сталева міні-плитка" parent: FloorTileItemDark id: FloorTileItemDarkMini components: @@ -145,7 +145,7 @@ stackType: FloorTileDarkMini - type: entity - name: dark steel mono tile + name: "темна сталева моночерепиця" parent: FloorTileItemDark id: FloorTileItemDarkMono components: @@ -159,7 +159,7 @@ stackType: FloorTileDarkMono - type: entity - name: dark steel pavement + name: "темний сталевий тротуар" parent: FloorTileItemDark id: FloorTileItemDarkPavement components: @@ -173,7 +173,7 @@ stackType: FloorTileDarkPavement - type: entity - name: dark steel vertical pavement + name: "вертикальне покриття з темної сталі" parent: FloorTileItemDark id: FloorTileItemDarkPavementVertical components: @@ -187,7 +187,7 @@ stackType: FloorTileDarkPavementVertical - type: entity - name: offset dark steel tile + name: "офсетна темна сталева плитка" parent: FloorTileItemDark id: FloorTileItemDarkOffset components: @@ -201,7 +201,7 @@ stackType: FloorTileDarkOffset - type: entity - name: steel tile + name: "сталева черепиця" parent: FloorTileItemBase id: FloorTileItemSteel components: @@ -220,7 +220,7 @@ node: steeltile - type: entity - name: offset steel tile + name: "офсетна сталева черепиця" parent: FloorTileItemSteel id: FloorTileItemSteelOffset components: @@ -234,7 +234,7 @@ stackType: FloorTileSteelOffset - type: entity - name: steel diagonal mini tile + name: "сталева діагональна міні-черепиця" parent: FloorTileItemSteel id: FloorTileItemSteelDiagonalMini components: @@ -248,7 +248,7 @@ stackType: FloorTileSteelDiagonalMini - type: entity - name: steel diagonal tile + name: "сталева діагональна черепиця" parent: FloorTileItemSteel id: FloorTileItemSteelDiagonal components: @@ -262,7 +262,7 @@ stackType: FloorTileSteelDiagonal - type: entity - name: steel herringbone + name: "сталева ялинка" parent: FloorTileItemSteel id: FloorTileItemSteelHerringbone components: @@ -276,7 +276,7 @@ stackType: FloorTileSteelHerringbone - type: entity - name: steel mini tile + name: "сталева міні-плитка" parent: FloorTileItemSteel id: FloorTileItemSteelMini components: @@ -290,7 +290,7 @@ stackType: FloorTileSteelMini - type: entity - name: steel mono tile + name: "сталева моночерепиця" parent: FloorTileItemSteel id: FloorTileItemSteelMono components: @@ -304,7 +304,7 @@ stackType: FloorTileSteelMono - type: entity - name: steel pavement + name: "сталеве покриття" parent: FloorTileItemSteel id: FloorTileItemSteelPavement components: @@ -318,7 +318,7 @@ stackType: FloorTileSteelPavement - type: entity - name: steel vertical pavement + name: "сталеве вертикальне покриття" parent: FloorTileItemSteel id: FloorTileItemSteelPavementVertical components: @@ -332,7 +332,7 @@ stackType: FloorTileSteelPavementVertical - type: entity - name: white tile + name: "біла плитка" parent: FloorTileItemBase id: FloorTileItemWhite components: @@ -351,7 +351,7 @@ node: whitetile - type: entity - name: offset white steel tile + name: "офсетна біла сталева плитка" parent: FloorTileItemWhite id: FloorTileItemWhiteOffset components: @@ -365,7 +365,7 @@ stackType: FloorTileWhiteOffset - type: entity - name: white steel diagonal mini tile + name: "біла сталева діагональна міні-плитка" parent: FloorTileItemWhite id: FloorTileItemWhiteDiagonalMini components: @@ -379,7 +379,7 @@ stackType: FloorTileWhiteDiagonalMini - type: entity - name: white steel diagonal tile + name: "біла сталева діагональна черепиця" parent: FloorTileItemWhite id: FloorTileItemWhiteDiagonal components: @@ -393,7 +393,7 @@ stackType: FloorTileWhiteDiagonal - type: entity - name: white steel herringbone + name: "біла сталева ялинка" parent: FloorTileItemWhite id: FloorTileItemWhiteHerringbone components: @@ -407,7 +407,7 @@ stackType: FloorTileWhiteHerringbone - type: entity - name: white steel mini tile + name: "біла сталева міні-плитка" parent: FloorTileItemWhite id: FloorTileItemWhiteMini components: @@ -421,7 +421,7 @@ stackType: FloorTileWhiteMini - type: entity - name: white steel mono tile + name: "біла сталева моночерепиця" parent: FloorTileItemWhite id: FloorTileItemWhiteMono components: @@ -435,7 +435,7 @@ stackType: FloorTileWhiteMono - type: entity - name: white steel pavement + name: "біле сталеве покриття" parent: FloorTileItemWhite id: FloorTileItemWhitePavement components: @@ -449,7 +449,7 @@ stackType: FloorTileWhitePavement - type: entity - name: white steel vertical pavement + name: "вертикальне покриття з білої сталі" parent: FloorTileItemWhite id: FloorTileItemWhitePavementVertical components: @@ -463,7 +463,7 @@ stackType: FloorTileWhitePavementVertical - type: entity - name: steel tile + name: "сталева черепиця" parent: FloorTileItemBase id: FloorTileItemMetalDiamond components: @@ -482,7 +482,7 @@ # node: steeltile - type: entity - name: wood floor + name: "дерев'яна підлога" parent: FloorTileItemBase id: FloorTileItemWood components: @@ -501,7 +501,7 @@ node: woodtile - type: entity - name: techmaint floor + name: "технічний поверх" parent: FloorTileItemBase id: FloorTileItemTechmaint components: @@ -519,7 +519,7 @@ # TODO add a catwalk tile item once tile smoothing is supported - type: entity - name: mono tile + name: "моно плитка" parent: FloorTileItemBase id: FloorTileItemMono components: @@ -535,7 +535,7 @@ stackType: FloorTileMono - type: entity - name: linoleum floor + name: "лінолеум на підлозі" parent: FloorTileItemBase id: FloorTileItemLino components: @@ -551,7 +551,7 @@ stackType: FloorTileLino - type: entity - name: filled brass plate + name: "заповнена латунна пластина" parent: FloorTileItemBase id: FloorTileItemBrassFilled components: @@ -570,7 +570,7 @@ node: filledPlate - type: entity - name: smooth brass plate + name: "гладка латунна пластина" parent: FloorTileItemBase id: FloorTileItemBrassReebe components: @@ -589,7 +589,7 @@ node: reebe - type: entity - name: dirty tile + name: "брудна плитка" parent: FloorTileItemBase id: FloorTileItemDirty components: @@ -605,7 +605,7 @@ stackType: FloorTileDirty - type: entity - name: elevator shaft tile + name: "плитка для шахти ліфта" parent: FloorTileItemBase id: FloorTileItemElevatorShaft components: @@ -621,7 +621,7 @@ stackType: FloorTileElevatorShaft - type: entity - name: rock vault tile + name: "склепінчаста черепиця" parent: FloorTileItemBase id: FloorTileItemRockVault components: @@ -637,7 +637,7 @@ stackType: FloorTileRockVault - type: entity - name: blue tile + name: "синя плитка" parent: FloorTileItemBase id: FloorTileItemBlue components: @@ -653,7 +653,7 @@ stackType: FloorTileBlue - type: entity - name: lime tile + name: "вапняна черепиця" parent: FloorTileItemBase id: FloorTileItemLime components: @@ -669,7 +669,7 @@ stackType: FloorTileLime - type: entity - name: mining tile + name: "гірничодобувна плитка" parent: FloorTileItemBase id: FloorTileItemMining components: @@ -685,7 +685,7 @@ stackType: FloorTileMining - type: entity - name: dark mining tile + name: "темна гірнича плитка" parent: FloorTileItemBase id: FloorTileItemMiningDark components: @@ -701,7 +701,7 @@ stackType: FloorTileMiningDark - type: entity - name: light mining tile + name: "легка гірничодобувна плитка" parent: FloorTileItemBase id: FloorTileItemMiningLight components: @@ -718,7 +718,7 @@ # Departamental - type: entity - name: freezer tile + name: "морозильна плитка" parent: FloorTileItemBase id: FloorTileItemFreezer components: @@ -734,7 +734,7 @@ stackType: FloorTileFreezer - type: entity - name: showroom tile + name: "плитка для салону" parent: FloorTileItemBase id: FloorTileItemShowroom components: @@ -750,7 +750,7 @@ stackType: FloorTileShowroom - type: entity - name: hydro tile + name: "гідрочерепиця" parent: FloorTileItemBase id: FloorTileItemHydro components: @@ -766,7 +766,7 @@ stackType: FloorTileHydro - type: entity - name: bar tile + name: "барна плитка" parent: FloorTileItemBase id: FloorTileItemBar components: @@ -782,7 +782,7 @@ stackType: FloorTileBar - type: entity - name: clown tile + name: "клоунська плитка" parent: FloorTileItemBase id: FloorTileItemClown components: @@ -798,7 +798,7 @@ stackType: FloorTileClown - type: entity - name: mime tile + name: "мімічна плитка" parent: FloorTileItemBase id: FloorTileItemMime components: @@ -814,7 +814,7 @@ stackType: FloorTileMime - type: entity - name: kitchen tile + name: "кухонна плитка" parent: FloorTileItemBase id: FloorTileItemKitchen components: @@ -830,7 +830,7 @@ stackType: FloorTileKitchen - type: entity - name: laundry tile + name: "плитка для прання" parent: FloorTileItemBase id: FloorTileItemLaundry components: @@ -849,7 +849,7 @@ - type: entity parent: FloorTileItemBase id: FloorTileItemConcrete - name: concrete tile + name: "бетонна плитка" components: - type: Sprite state: concrete @@ -863,7 +863,7 @@ stackType: FloorTileConcrete - type: entity - name: concrete mono tile + name: "бетонна моно плитка" parent: FloorTileItemConcrete id: FloorTileItemConcreteMono components: @@ -877,7 +877,7 @@ stackType: FloorTileConcreteMono - type: entity - name: concrete smooth + name: "бетон гладенький" parent: FloorTileItemConcrete id: FloorTileItemConcreteSmooth components: @@ -893,7 +893,7 @@ - type: entity parent: FloorTileItemBase id: FloorTileItemGrayConcrete - name: gray concrete tile + name: "сіра бетонна плитка" components: - type: Sprite state: grayconcrete @@ -907,7 +907,7 @@ stackType: FloorTileGrayConcrete - type: entity - name: gray concrete mono tile + name: "сіра бетонна моно плитка" parent: FloorTileItemGrayConcrete id: FloorTileItemGrayConcreteMono components: @@ -921,7 +921,7 @@ stackType: FloorTileGrayConcreteMono - type: entity - name: gray concrete smooth + name: "сірий бетон гладкий" parent: FloorTileItemGrayConcrete id: FloorTileItemGrayConcreteSmooth components: @@ -937,7 +937,7 @@ - type: entity parent: FloorTileItemBase id: FloorTileItemOldConcrete - name: old concrete tile + name: "стара бетонна плитка" components: - type: Sprite state: oldconcrete @@ -951,7 +951,7 @@ stackType: FloorTileOldConcrete - type: entity - name: old concrete mono tile + name: "стара бетонна моно плитка" parent: FloorTileItemOldConcrete id: FloorTileItemOldConcreteMono components: @@ -965,7 +965,7 @@ stackType: FloorTileOldConcreteMono - type: entity - name: old concrete smooth + name: "старий бетон гладкий" parent: FloorTileItemOldConcrete id: FloorTileItemOldConcreteSmooth components: @@ -980,7 +980,7 @@ # Carpets - type: entity - name: blue arcade floor + name: "синя підлога аркади" parent: FloorTileItemBase id: FloorTileItemArcadeBlue components: @@ -996,7 +996,7 @@ stackType: FloorTileStackArcadeBlue - type: entity - name: blue arcade floor + name: "синя підлога аркади" parent: FloorTileItemBase id: FloorTileItemArcadeBlue2 components: @@ -1012,7 +1012,7 @@ stackType: FloorTileStackArcadeBlue2 - type: entity - name: red arcade floor + name: "червона підлога аркади" parent: FloorTileItemBase id: FloorTileItemArcadeRed components: @@ -1028,7 +1028,7 @@ stackType: FloorTileStackArcadeRed - type: entity - name: eighties floor + name: "вісімдесятий поверх" parent: FloorTileItemBase id: FloorTileItemEighties components: @@ -1044,7 +1044,7 @@ stackType: FloorTileStackEighties - type: entity - name: clown carpet floor + name: "клоунська килимова підлога" parent: FloorTileItemBase id: FloorTileItemCarpetClown components: @@ -1060,7 +1060,7 @@ stackType: FloorTileStackCarpetClown - type: entity - name: office carpet floor + name: "офісна килимова підлога" parent: FloorTileItemBase id: FloorTileItemCarpetOffice components: @@ -1076,7 +1076,7 @@ stackType: FloorTileStackCarpetOffice - type: entity - name: boxing ring floor + name: "підлога боксерського рингу" parent: FloorTileItemBase id: FloorTileItemBoxing components: @@ -1092,7 +1092,7 @@ stackType: FloorTileStackBoxing - type: entity - name: gym floor + name: "підлога спортзалу" parent: FloorTileItemBase id: FloorTileItemGym components: @@ -1109,7 +1109,7 @@ # Shuttles - type: entity - name: white shuttle floor + name: "біла човникова підлога" parent: FloorTileItemBase id: FloorTileItemShuttleWhite components: @@ -1125,7 +1125,7 @@ stackType: FloorTileStackShuttleWhite - type: entity - name: blue shuttle floor + name: "синій шатл-поверх" parent: FloorTileItemBase id: FloorTileItemShuttleBlue components: @@ -1141,7 +1141,7 @@ stackType: FloorTileStackShuttleBlue - type: entity - name: orange shuttle floor + name: "помаранчевий поверх шаттла" parent: FloorTileItemBase id: FloorTileItemShuttleOrange components: @@ -1157,7 +1157,7 @@ stackType: FloorTileStackShuttleOrange - type: entity - name: purple shuttle floor + name: "фіолетовий шатл-поверх" parent: FloorTileItemBase id: FloorTileItemShuttlePurple components: @@ -1173,7 +1173,7 @@ stackType: FloorTileStackShuttlePurple - type: entity - name: red shuttle floor + name: "червоний поверх шаттла" parent: FloorTileItemBase id: FloorTileItemShuttleRed components: @@ -1189,7 +1189,7 @@ stackType: FloorTileStackShuttleRed - type: entity - name: grey shuttle floor + name: "сіра підлога шатла" parent: FloorTileItemBase id: FloorTileItemShuttleGrey components: @@ -1205,7 +1205,7 @@ stackType: FloorTileStackShuttleGrey - type: entity - name: black shuttle floor + name: "чорна підлога човника" parent: FloorTileItemBase id: FloorTileItemShuttleBlack components: @@ -1222,7 +1222,7 @@ # Materials - type: entity - name: gold floor + name: "золота підлога" parent: FloorTileItemBase id: FloorTileItemGold components: @@ -1238,7 +1238,7 @@ stackType: FloorTileGold - type: entity - name: silver tile + name: "срібна плитка" parent: FloorTileItemBase id: FloorTileItemSilver components: @@ -1255,7 +1255,7 @@ # Circuits - type: entity - name: green circuit floor + name: "зелена підлога контуру" parent: FloorTileItemBase id: FloorTileItemGCircuit components: @@ -1271,7 +1271,7 @@ stackType: FloorTileGCircuit - type: entity - name: blue circuit floor + name: "синя підлога контуру" parent: FloorTileItemBase id: FloorTileItemBCircuit components: @@ -1287,7 +1287,7 @@ stackType: FloorTileBCircuit - type: entity - name: red circuit floor + name: "червона підлога контуру" parent: FloorTileItemBase id: FloorTileItemRCircuit components: @@ -1330,7 +1330,7 @@ # Terrain - type: entity - name: grass tile + name: "трав'яна плитка" parent: FloorTileItemBase id: FloorTileItemGrass components: @@ -1346,7 +1346,7 @@ stackType: FloorTileGrass - type: entity - name: jungle grass tile + name: "черепиця з джунглів" parent: FloorTileItemBase id: FloorTileItemGrassJungle components: @@ -1362,7 +1362,7 @@ stackType: FloorTileGrassJungle - type: entity - name: snow tile + name: "снігова черепиця" parent: FloorTileItemBase id: FloorTileItemSnow components: @@ -1378,7 +1378,7 @@ stackType: FloorTileSnow - type: entity - name: wood pattern floor + name: "підлога з дерев'яним малюнком" parent: FloorTileItemBase id: FloorTileItemWoodPattern components: @@ -1396,7 +1396,7 @@ - type: entity id: FloorTileItemFlesh parent: FloorTileItemBase - name: flesh floor + name: "тілесна підлога" components: - type: Sprite state: meat @@ -1413,7 +1413,7 @@ node: fleshTile - type: entity - name: steel maint floor + name: "сталева підлога для технічного обслуговування" parent: FloorTileItemBase id: FloorTileItemSteelMaint components: @@ -1429,7 +1429,7 @@ stackType: FloorTileSteelMaint - type: entity - name: grating maint floor + name: "решітчаста підлога" parent: FloorTileItemBase id: FloorTileItemGratingMaint components: @@ -1445,7 +1445,7 @@ stackType: FloorTileGratingMaint - type: entity - name: web tile + name: "павутинна плитка" parent: FloorTileItemBase id: FloorTileItemWeb components: @@ -1466,8 +1466,8 @@ - type: entity id: FloorTileItemAstroGrass parent: FloorTileItemBase - name: astro-grass - description: Fake grass that covers up wires and even comes with realistic NanoTrimmings! + name: "астро-трава" + description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!" components: - type: Sprite state: astrograss @@ -1483,8 +1483,8 @@ - type: entity id: FloorTileItemMowedAstroGrass parent: FloorTileItemBase - name: mowed astro-grass - description: Fake grass that covers up wires and even comes with realistic NanoTrimmings! + name: "скошена астро-трава" + description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!" components: - type: Sprite state: grass @@ -1500,8 +1500,8 @@ - type: entity id: FloorTileItemJungleAstroGrass parent: FloorTileItemBase - name: jungle astro-grass - description: Fake grass that covers up wires and even comes with realistic NanoTrimmings! + name: "астро-трава джунглів" + description: "Штучна трава, яка приховує дроти і навіть має реалістичні нанообрізки!" components: - type: Sprite state: grassjungle @@ -1517,8 +1517,8 @@ - type: entity id: FloorTileItemAstroIce parent: FloorTileItemBase - name: astro-ice - description: Fake ice that's as slippery as the real thing, while being easily removable! + name: "астро-лід" + description: "Фальшивий лід, такий же слизький, як і справжній, але при цьому легко знімається!" components: - type: Sprite state: astroice @@ -1534,8 +1534,8 @@ - type: entity id: FloorTileItemAstroSnow parent: FloorTileItemBase - name: astro-snow - description: Fake snow that's as fluffy as the real thing, while being easily removable! + name: "астро-сніг" + description: "Штучний сніг, такий же пухнастий, як і справжній, але при цьому легко знімається!" components: - type: Sprite state: snow @@ -1549,7 +1549,7 @@ stackType: FloorTileAstroSnow - type: entity - name: large wood floor + name: "велика дерев'яна підлога" parent: FloorTileItemBase id: FloorTileItemWoodLarge components: diff --git a/Resources/Prototypes/Entities/Objects/Misc/torch.yml b/Resources/Prototypes/Entities/Objects/Misc/torch.yml index 50e8f658906..2df2b7d5b2a 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/torch.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/torch.yml @@ -1,8 +1,8 @@ - type: entity - name: torch + name: "факел" parent: BaseItem id: Torch - description: A torch fashioned from some wood. + description: "Смолоскип, зроблений з дерева." components: - type: ExpendableLight spentName: expendable-light-burnt-torch-name diff --git a/Resources/Prototypes/Entities/Objects/Misc/treasure.yml b/Resources/Prototypes/Entities/Objects/Misc/treasure.yml index dfe33ab1112..d5d06cead52 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/treasure.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/treasure.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: TreasureDatadiskEncrypted - name: encrypted datadisk - description: An old data disk. Someone savvier than you could unencrypt it and learn something juicy. All you can do is sell it. + name: "зашифрований диск даних" + description: "Старий диск з даними. Хтось розумніший за вас міг би розшифрувати його і дізнатися щось соковите. Все, що ти можеш зробити, це продати його." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -22,8 +22,8 @@ - type: entity parent: BaseItem id: TreasureHardDiskDrive - name: hard disk drive - description: A disk drive designed for old Earth technology, circa 1980. There's probably some kind of collector who might want to get their paws on this. + name: "жорсткий диск" + description: "Дисковод для старої земної техніки, близько 1980 року. Ймовірно, знайдеться якийсь колекціонер, який захоче накласти на нього лапу." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -44,8 +44,8 @@ - type: entity parent: BaseItem id: TreasureFlopDiskDrive - name: floppy disk drive - description: A drive for reading off info off of floppy disks. Shame that the only things stored on them nowadays are nuclear bomb operations. + name: "дисковод для гнучких дисків" + description: "Привід для зчитування інформації з дискет. Шкода, що зараз на них зберігають лише інформацію про ядерні бомбардування." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -59,8 +59,8 @@ - type: entity parent: BaseItem id: TreasureCDDrive - name: CD drive - description: A piece of tech for reading data off of CDs. Nowadays that's not the most useful thing, unless you plan on flying somewhere. + name: "Привід для компакт-дисків" + description: "Пристрій для зчитування даних з компакт-дисків. У наш час це не найкорисніша річ, якщо тільки ви не плануєте кудись летіти." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -74,8 +74,8 @@ - type: entity parent: BaseItem id: TreasureCPUSupercharged - name: supercharged CPU - description: Some kind of super alien space tech. Shame all the computers already come with CPUs nowadays. + name: "процесор з наддувом" + description: "Якась супер інопланетна космічна технологія. Шкода, що зараз усі комп'ютери вже оснащені процесорами." components: - type: Sprite sprite: Objects/Misc/module.rsi @@ -94,8 +94,8 @@ - type: entity parent: BaseItem id: TreasureSampleTube - name: sample tube - description: A glass tube with some sort of goop in it. Looks prone to breaking. + name: "пробірка для зразків" + description: "Скляна трубка з якоюсь рідиною всередині. Схоже, може розбитися." components: - type: Sprite sprite: Objects/Misc/sample_tubes.rsi @@ -147,8 +147,8 @@ - type: entity parent: BaseItem id: TreasureCoinIron - name: coin - description: A flat bit of metal. If it was still in circulation, inflation would've made it worthless. Since it isn't, it's worth enough to keep in a book. + name: "монета" + description: "Плаский шматок металу. Якби він все ще перебував в обігу, інфляція знецінила б його. Оскільки це не так, вона коштує достатньо, щоб зберігати її в книжці." components: - type: Sprite sprite: Objects/Misc/coins.rsi diff --git a/Resources/Prototypes/Entities/Objects/Misc/utensils.yml b/Resources/Prototypes/Entities/Objects/Misc/utensils.yml index e735b2dcddc..39418c5d147 100644 --- a/Resources/Prototypes/Entities/Objects/Misc/utensils.yml +++ b/Resources/Prototypes/Entities/Objects/Misc/utensils.yml @@ -32,8 +32,8 @@ - type: entity parent: UtensilBase id: Fork - name: fork - description: An eating utensil, perfect for stabbing. + name: "вилка" + description: "Прилад для їжі, ідеально підходить для нанесення ножових ран." components: - type: Tag tags: @@ -54,8 +54,8 @@ - type: entity parent: UtensilBasePlastic id: ForkPlastic - name: plastic fork - description: An eating utensil, perfect for stabbing. + name: "пластикова виделка" + description: "Прилад для їжі, ідеально підходить для нанесення ножових ран." components: - type: Sprite state: plastic_fork @@ -66,8 +66,8 @@ - type: entity parent: UtensilBase id: Spoon - name: spoon - description: There is no spoon. + name: "ложка" + description: "Ложки немає." components: - type: Tag tags: @@ -96,8 +96,8 @@ - type: entity parent: UtensilBasePlastic id: SpoonPlastic - name: plastic spoon - description: There is no spoon. + name: "пластикова ложка" + description: "Ложки немає." components: - type: Sprite state: plastic_spoon @@ -117,8 +117,8 @@ - type: entity parent: UtensilBasePlastic id: KnifePlastic - name: plastic knife - description: That's not a knife. This is a knife. + name: "пластиковий ніж" + description: "Це не ніж. Це ніж." components: - type: Sprite state: plastic_knife @@ -134,8 +134,8 @@ - type: entity parent: UtensilBase id: BarSpoon - name: bar spoon - description: Your personal helper to mix drinks and changes lives. + name: "барна ложка" + description: "Ваш особистий помічник, який змішує напої та змінює життя." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml b/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml index 22e5b9bb3cf..ce7902abd90 100644 --- a/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml +++ b/Resources/Prototypes/Entities/Objects/Power/antimatter_jar.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AmeJar - name: AME fuel jar - description: A hermetically sealed jar containing antimatter for use in an antimatter reactor. + name: "Каністра для пального AME" + description: "Герметично закрита банка, що містить антиречовину для використання в реакторі антиречовини." components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Power/lights.yml b/Resources/Prototypes/Entities/Objects/Power/lights.yml index e0ae055e7d8..213735c0a6b 100644 --- a/Resources/Prototypes/Entities/Objects/Power/lights.yml +++ b/Resources/Prototypes/Entities/Objects/Power/lights.yml @@ -116,9 +116,9 @@ # https://academo.org/demos/colour-temperature-relationship/ - type: entity parent: BaseLightbulb - name: incandescent light bulb + name: "лампа розжарювання" id: LightBulb - description: A light bulb. + description: "Лампочка." components: - type: LightBulb bulb: Bulb @@ -133,9 +133,9 @@ - type: entity parent: BaseLightbulb - name: led light bulb + name: "світлодіодна лампочка" id: LedLightBulb - description: A power efficient light bulb. + description: "Енергоефективна лампочка." components: - type: LightBulb bulb: Bulb @@ -152,9 +152,9 @@ - type: entity parent: LightBulb - name: old incandescent light bulb + name: "стара лампа розжарювання" id: LightBulbOld - description: An aging light bulb. + description: "Старіюча лампочка." components: - type: LightBulb bulb: Bulb @@ -166,9 +166,9 @@ - type: entity suffix: Broken parent: BaseLightbulb - name: incandescent light bulb + name: "лампа розжарювання" id: LightBulbBroken - description: A light bulb. + description: "Лампочка." components: - type: LightBulb startingState: Broken @@ -176,9 +176,9 @@ - type: entity parent: BaseLightbulb - name: service light bulb + name: "сервісна лампочка" id: ServiceLightBulb - description: A low-brightness green lightbulb used in janitorial service lights. + description: "Зелена лампочка низької яскравості, що використовується в ліхтарях для прибиральників." components: - type: LightBulb bulb: Bulb @@ -193,9 +193,9 @@ - type: entity parent: BaseLightTube - name: fluorescent light tube + name: "люмінесцентна лампа" id: LightTube - description: A light fixture. + description: "Світильник." components: - type: LightBulb color: "#FFE4CE" # 5000K color temp @@ -206,9 +206,9 @@ - type: entity parent: LightTube - name: old fluorescent light tube + name: "стара люмінесцентна лампа" id: LightTubeOld - description: An aging light fixture. + description: "Старіючий світильник." components: - type: LightBulb color: "#FFDABB" # old fluorescents are yellower-4500K temp @@ -220,17 +220,17 @@ - type: entity suffix: Broken parent: BaseLightTube - name: fluorescent light tube + name: "люмінесцентна лампа" id: LightTubeBroken - description: A light fixture. + description: "Світильник." components: - type: LightBulb startingState: Broken - type: entity parent: BaseLightTube - name: led light tube - description: A high power high energy bulb. + name: "світлодіодна лампа" + description: "Високопотужна високоенергетична лампочка." id: LedLightTube components: - type: LightBulb @@ -243,8 +243,8 @@ - type: entity parent: BaseLightTube - name: exterior light tube - description: A high power high energy bulb for the depths of space. May contain mercury. + name: "трубка зовнішнього освітлення" + description: "Потужна високоенергетична лампа для глибин космосу. Може містити ртуть." id: ExteriorLightTube components: - type: LightBulb @@ -257,8 +257,8 @@ - type: entity parent: BaseLightTube - name: sodium light tube - description: A high power high energy bulb for the depths of space. Salty. + name: "натрієва лампа" + description: "Потужна високоенергетична лампа для глибин космосу. Солона." id: SodiumLightTube components: - type: LightBulb @@ -271,8 +271,8 @@ - type: entity parent: BaseLightTube - name: cyan crystal light tube - description: A high power high energy bulb which has a small colored crystal inside. + name: "блакитна кришталева лампочка" + description: "Потужна високоенергетична лампочка з маленьким кольоровим кристалом всередині." id: LightTubeCrystalCyan components: - type: LightBulb @@ -292,7 +292,7 @@ - type: entity parent: LightTubeCrystalCyan - name: blue crystal light tube + name: "блакитна кришталева лампочка" id: LightTubeCrystalBlue components: - type: LightBulb @@ -312,7 +312,7 @@ - type: entity parent: LightTubeCrystalCyan - name: pink crystal light tube + name: "рожева кришталева лампочка" id: LightTubeCrystalPink components: - type: LightBulb @@ -332,7 +332,7 @@ - type: entity parent: LightTubeCrystalCyan - name: orange crystal light tube + name: "помаранчева кришталева лампочка" id: LightTubeCrystalOrange components: - type: LightBulb @@ -352,7 +352,7 @@ - type: entity parent: LightTubeCrystalCyan - name: red crystal light tube + name: "червона кришталева лампочка" id: LightTubeCrystalRed components: - type: LightBulb @@ -372,7 +372,7 @@ - type: entity parent: LightTubeCrystalCyan - name: green crystal light tube + name: "зелена кришталева лампочка" id: LightTubeCrystalGreen components: - type: LightBulb diff --git a/Resources/Prototypes/Entities/Objects/Power/portable_recharger.yml b/Resources/Prototypes/Entities/Objects/Power/portable_recharger.yml index 3c553fc8124..7a43ff3ff20 100644 --- a/Resources/Prototypes/Entities/Objects/Power/portable_recharger.yml +++ b/Resources/Prototypes/Entities/Objects/Power/portable_recharger.yml @@ -1,8 +1,8 @@ - type: entity parent: Clothing id: PortableRecharger - name: portable recharger - description: High-tech recharger adapted for portability. + name: "портативний зарядний пристрій" + description: "Високотехнологічний зарядний пристрій, адаптований для портативності" components: - type: Item size: Huge diff --git a/Resources/Prototypes/Entities/Objects/Power/powercells.yml b/Resources/Prototypes/Entities/Objects/Power/powercells.yml index 90f987fdc69..b490c943816 100644 --- a/Resources/Prototypes/Entities/Objects/Power/powercells.yml +++ b/Resources/Prototypes/Entities/Objects/Power/powercells.yml @@ -38,8 +38,8 @@ fireCost: 50 - type: entity - name: potato battery - description: Someone's stuck two nails and some wire in a large potato. Somehow it provides a little charge. + name: "картопляна батарея" + description: "Справді геніальне джерело енергії." id: PowerCellPotato parent: BasePowerCell components: @@ -57,8 +57,8 @@ node: potatobattery - type: entity - name: small-capacity power cell - description: A rechargeable power cell. This is the cheapest kind you can find. + name: "батарейка малої ємності" + description: "Елемент живлення, що перезаряджається. Це найдешевший тип, який ви можете знайти." id: PowerCellSmall suffix: Full parent: BasePowerCell @@ -95,8 +95,8 @@ startingCharge: 0 - type: entity - name: medium-capacity power cell - description: A rechargeable power cell. This is the popular and reliable version. + name: "батарейка середньої ємності" + description: "Акумуляторна батарея. Це популярний і надійний варіант." id: PowerCellMedium suffix: Full parent: BasePowerCell @@ -130,8 +130,8 @@ startingCharge: 0 - type: entity - name: high-capacity power cell - description: A rechargeable standardized power cell. This premium brand stores up to 50% more energy than the competition. + name: "батарейка високої ємності" + description: "Перезарядний стандартизований елемент живлення. Цей преміальний бренд зберігає до 50% більше енергії, ніж конкуренти." id: PowerCellHigh suffix: Full parent: BasePowerCell @@ -165,8 +165,8 @@ startingCharge: 0 - type: entity - name: hyper-capacity power cell - description: A rechargeable standardized power cell. This one looks like a rare and powerful prototype. + name: "батарейка надвисокої ємності" + description: "Перезаряджається стандартизований елемент живлення. Цей виглядає як рідкісний і потужний прототип." id: PowerCellHyper suffix: Full parent: BasePowerCell @@ -202,8 +202,8 @@ - type: entity parent: BasePowerCell id: PowerCellMicroreactor - name: microreactor power cell - description: A rechargeable standardized microreactor cell. Has lower capacity but slowly recharges by itself. + name: "мікрореакторна силова комірка" + description: "Перезаряджається стандартизованим мікрореакторним осередком. Має меншу ємність, але повільно перезаряджається самостійно." suffix: Full components: - type: Sprite @@ -237,8 +237,8 @@ startingCharge: 0 - type: entity - name: antique power cell prototype - description: A small cell that self recharges. Used in old laser arms research. + name: "прототип антикварної батарейки" + description: "Невелика батарейка, що самозаряджається. Використовується в дослідженнях старої лазерної зброї." id: PowerCellAntiqueProto parent: BasePowerCell components: @@ -289,8 +289,8 @@ - type: entity id: PowerCageSmall parent: BasePowerCage - name: small-capacity power cage - description: A rechargeable power cage for big devices. This is the cheapest kind you can find. + name: "акумулятор малої ємності" + description: "Акумуляторна батарея для великих пристроїв. Це найдешевший тип, який ви можете знайти." components: - type: Sprite sprite: Objects/Power/power_cages.rsi @@ -307,8 +307,8 @@ - type: entity id: PowerCageMedium parent: BasePowerCage - name: medium-capacity power cage - description: A rechargeable power cage for big devices. The gold standard of capacity and cost. + name: "акумулятор середньої ємності" + description: "Акумуляторна батарея для великих пристроїв. Золотий стандарт ємності та вартості." components: - type: Sprite sprite: Objects/Power/power_cages.rsi @@ -325,8 +325,8 @@ - type: entity id: PowerCageHigh parent: BasePowerCage - name: high-capacity power cage - description: A rechargeable power cage for big devices. Increased capacity for increased power levels. + name: "акумулятор великої ємності" + description: "Акумуляторна батарея для великих пристроїв. Збільшена ємність для підвищених рівнів потужності." components: - type: Sprite sprite: Objects/Power/power_cages.rsi diff --git a/Resources/Prototypes/Entities/Objects/Power/powersink.yml b/Resources/Prototypes/Entities/Objects/Power/powersink.yml index 40406209a72..b686c0222fb 100644 --- a/Resources/Prototypes/Entities/Objects/Power/powersink.yml +++ b/Resources/Prototypes/Entities/Objects/Power/powersink.yml @@ -1,8 +1,8 @@ - type: entity id: PowerSink parent: [BaseMachine, BaseSyndicateContraband] - name: power sink - description: Drains immense amounts of electricity from the grid. + name: "відкачка живлення" + description: "Викачує величезну кількість електроенергії з мережі." components: - type: Item size: Huge diff --git a/Resources/Prototypes/Entities/Objects/Shields/shields.yml b/Resources/Prototypes/Entities/Objects/Shields/shields.yml index 3bd4a89d532..cd72e600c29 100644 --- a/Resources/Prototypes/Entities/Objects/Shields/shields.yml +++ b/Resources/Prototypes/Entities/Objects/Shields/shields.yml @@ -1,8 +1,8 @@ - type: entity - name: base shield + name: "базовий щит" parent: BaseItem id: BaseShield - description: A shield! + description: "Щит!" abstract: true components: - type: Sprite @@ -63,10 +63,10 @@ #Security Shields - type: entity - name: riot shield + name: "щит від бунтарства" parent: [ BaseShield, BaseRestrictedContraband ] id: RiotShield - description: A large tower shield. Good for controlling crowds. + description: "Великий баштовий щит. Добре підходить для контролю натовпу." components: - type: StaticPrice price: 90 @@ -84,10 +84,10 @@ Slash: 1 - type: entity - name: riot laser shield + name: "лазерний щит від бунтарства" parent: [ BaseShield, BaseRestrictedContraband ] id: RiotLaserShield - description: A riot shield built for withstanding lasers, but not much else. + description: "Захисний щит, створений для того, щоб протистояти лазерам, але не більше того." components: - type: Sprite state: riot_laser-icon @@ -104,10 +104,10 @@ Heat: 1 - type: entity - name: riot bullet shield + name: "щит від кулі під час бунтарсва" parent: [ BaseShield, BaseRestrictedContraband ] id: RiotBulletShield - description: A ballistic riot shield built for withstanding bullets, but not much else. + description: "Балістичний щит, створений для того, щоб витримувати кулі, але не більше того." components: - type: Sprite state: riot_bullet-icon @@ -126,10 +126,10 @@ #Craftable shields - type: entity - name: wooden buckler + name: "дерев'яний баклер" parent: BaseShield id: WoodenBuckler - description: A small round wooden makeshift shield. + description: "Гарно вирізьблений дерев'яний щит!" components: - type: Sprite state: buckler-icon @@ -181,10 +181,10 @@ price: 150 - type: entity - name: makeshift shield + name: "імпровізований щит" parent: BaseShield id: MakeshiftShield - description: A rundown looking shield, not good for much. + description: "Сирий і розвалюється. Навіщо ви це робите?" components: - type: Sprite state: makeshift-icon @@ -235,10 +235,10 @@ max: 2 - type: entity - name: web shield + name: "павутинний щит" parent: BaseShield id: WebShield - description: A stringy shield. It's weak, and doesn't seem to do well against heat. + description: "Він достатньо товстий, щоб витримати кілька ударів, але, мабуть, не нагрівається." components: - type: Sprite sprite: Objects/Weapons/Melee/web-shield.rsi @@ -290,10 +290,10 @@ #Magic/Cult Shields (give these to wizard for now) - type: entity - name: clockwork shield + name: "щит з годинниковим механізмом" parent: BaseShield id: ClockworkShield - description: Ratvar oyrffrf lbh jvgu uvf cebgrpgvba. + description: "Ratvar oyrffrf lbh jvgu uvf cebgrpgvba." components: - type: Sprite state: ratvarian-icon @@ -319,10 +319,10 @@ #Have it break into brass when clock cult is in - type: entity - name: mirror shield + name: "дзеркальний щит" parent: BaseShield id: MirrorShield - description: Eerily glows red... you hear the geometer whispering + description: "Світиться моторошним червоним. Ви чуєте, як Геометр шепоче.." components: - type: Sprite state: mirror-icon @@ -367,10 +367,10 @@ max: 5 - type: entity - name: energy shield + name: "енергетичний щит" parent: [BaseItem, BaseSyndicateContraband] id: EnergyShield - description: Exotic energy shield, when folded, can even fit in your pocket. + description: "Екзотичний енергетичний щит у складеному вигляді може поміститися навіть у кишені." components: - type: ItemToggle soundActivate: @@ -466,10 +466,10 @@ price: 350 - type: entity - name: broken energy shield + name: "зламаний енергетичний щит" parent: BaseItem id: BrokenEnergyShield - description: Something inside is burned out, it is no longer functional. + description: "Щось всередині вигоріло, воно більше не функціонує." components: - type: Sprite sprite: Objects/Weapons/Melee/e_shield.rsi @@ -480,10 +480,10 @@ heldPrefix: eshield - type: entity - name: telescopic shield + name: "телескопічний щит" parent: BaseShield id: TelescopicShield - description: An advanced riot shield made of lightweight materials that collapses for easy storage. + description: "Удосконалений щит для захисту від заворушень, виготовлений з легких матеріалів, який складається для зручності зберігання." components: - type: ItemToggle soundActivate: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml b/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml index e95e663a795..efe97b91cda 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Cargo/cargo_pallet.yml @@ -1,7 +1,7 @@ - type: entity id: CargoPallet - name: cargo pallet - description: Common fixture of logistics and cargo. Subtle reminder where crates go during transport to avoid bruised shins. + name: "вантажний піддон" + description: "Звичний атрибут логістики та вантажу. Непомітне нагадування, куди ставити ящики під час транспортування, щоб уникнути синців на гомілках." parent: BaseStructure components: - type: InteractionOutline @@ -57,8 +57,8 @@ - type: entity id: CargoPalletSell - name: cargo selling pallet - description: Designates valid items to sell. + name: "піддон для продажу вантажу" + description: "Позначає дійсні товари для продажу." parent: CargoPallet components: - type: CargoPallet @@ -75,8 +75,8 @@ - type: entity id: CargoPalletBuy - name: cargo buying pallet - description: Designates where orders will appear when purchased. + name: "палета для купівлі вантажу" + description: "Вказує, де з'являтимуться замовлення після покупки." parent: CargoPallet components: - type: CargoPallet diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml b/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml index f5e91e4fd86..b6121a984fc 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Chapel/bibles.yml @@ -1,6 +1,6 @@ - type: entity - name: bible - description: New Interstellar Version 2340. + name: "біблія" + description: "Нова міжзоряна версія 2340" parent: BaseStorageItem id: Bible components: @@ -50,8 +50,8 @@ - type: entity parent: [Bible, BaseSyndicateContraband] - name: necronomicon - description: "There's a note: Klatuu, Verata, Nikto -- Don't forget it again!" + name: "некрономікон" + description: "Там є примітка: Klatuu, Verata, Nikto - не забудьте її знову!" id: BibleNecronomicon components: - type: Bible @@ -78,8 +78,8 @@ - type: entity id: ActionBibleSummon - name: Summon familiar - description: Summon a familiar that will aid you and gain humanlike intelligence once inhabited by a soul. + name: "Викликати фамільяра" + description: "Викличте фамільяра, який допомагатиме вам і отримає розум подібний до людського, колись наділений душею." components: - type: InstantAction icon: { sprite: Clothing/Head/Hats/witch.rsi, state: icon } diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml b/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml index 72d21977c6c..25c37fd507d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Chapel/urn.yml @@ -1,6 +1,6 @@ - type: entity - name: urn - description: Store the Dead smart and Compact since 2300. + name: "урна" + description: "Зберігайте мертвих розумно та компактно з 2300 року" parent: BaseStorageItem id: Urn components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml index 4af29b6632b..03bd9acd6cc 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Chemistry/chem_bag.yml @@ -1,8 +1,8 @@ - type: entity - name: chemistry bag + name: "сумка для хімії" id: ChemBag parent: BaseStorageItem - description: A bag for storing chemistry products, such as pills, pill canisters, bottles, and syringes. + description: "Сумка для зберігання хімічних препаратів, таких як пігулки, баночки, пляшечки та шприци." components: - type: Sprite sprite: Objects/Specific/Chemistry/chem_bag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml b/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml index 7450d7845e8..1d0e2d65348 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Forensics/forensics.yml @@ -1,8 +1,8 @@ - type: entity id: ForensicPad - name: forensic pad + name: "блокнот криміналіста" parent: BaseItem - description: A forensic pad for collecting fingerprints or fibers. + description: "Криміналістичний блокнот для збору відбитків пальців або волокон." components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml index 06f29743059..01fed9b177a 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/leaves.yml @@ -1,10 +1,10 @@ # Leaves - type: entity - name: cannabis leaves + name: "листя конопель" parent: ProduceBase id: LeavesCannabis - description: "Recently legalized in most galaxies." + description: "Нещодавно легалізований у більшості галактик." components: - type: Sprite sprite: Objects/Specific/Hydroponics/cannabis.rsi @@ -20,10 +20,10 @@ - type: entity - name: dried cannabis leaves + name: "сушене листя конопель" parent: BaseItem id: LeavesCannabisDried - description: "Dried cannabis leaves, ready to be ground." + description: "Висушене листя конопель, готове до подрібнення." components: - type: Stack stackType: LeavesCannabisDried @@ -39,10 +39,10 @@ state: dried - type: entity - name: ground cannabis + name: "мелений канабіс" parent: BaseItem id: GroundCannabis - description: "Ground cannabis, ready to take you on a trip." + description: "Мелений канабіс, готовий взяти вас у подорож." components: - type: Stack stackType: GroundCannabis @@ -67,10 +67,10 @@ size: Tiny - type: entity - name: rainbow cannabis leaves + name: "райдужні листя канабісу" parent: LeavesCannabis id: LeavesCannabisRainbow - description: "Is it supposed to be glowing like that...?" + description: "Вона має так світитися...?" components: - type: Sprite sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi @@ -99,10 +99,10 @@ Quantity: 0.6 - type: entity - name: dried rainbow cannabis leaves + name: "сушене листя райдужної коноплі" parent: LeavesCannabisDried id: LeavesCannabisRainbowDried - description: "Dried rainbow cannabis leaves, ready to be ground." + description: "Висушене райдужне листя канабісу, готове до подрібнення." components: - type: Stack stackType: LeavesCannabisRainbowDried @@ -129,10 +129,10 @@ state: dried - type: entity - name: ground rainbow cannabis + name: "мелений райдужний канабіс" parent: GroundCannabis id: GroundCannabisRainbow - description: "Ground rainbow cannabis, ready to take you on a trip." + description: "Мелений райдужний канабіс, готовий до подорожі." components: - type: Stack stackType: GroundCannabisRainbow @@ -162,10 +162,10 @@ node: groundRainbow - type: entity - name: tea leaves + name: "чайне листя" parent: ProduceBase id: LeavesTea - description: "Can be dried out to make tea." + description: "Можна висушити для приготування чаю." components: - type: Sprite sprite: Objects/Specific/Hydroponics/tea_plant.rsi @@ -179,10 +179,10 @@ Quantity: 2 - type: entity - name: dried tea leaves + name: "сушене чайне листя" parent: ProduceBase id: LeavesTeaDried - description: "Dried tea leaves, ready to be ground." + description: "Висушене чайне листя, готове до помелу." components: - type: SolutionContainerManager solutions: @@ -195,10 +195,10 @@ state: dried - type: entity - name: tobacco leaves + name: "тютюнове листя" parent: ProduceBase id: LeavesTobacco - description: "Dry them out to make some smokes." + description: "Висушіть їх, щоб вийшло трохи диму." components: - type: Sprite sprite: Objects/Specific/Hydroponics/tobacco.rsi @@ -206,10 +206,10 @@ seedId: tobacco - type: entity - name: dried tobacco leaves + name: "сушене листя тютюну" parent: BaseItem id: LeavesTobaccoDried - description: "Dried tobacco leaves, ready to be ground." + description: "Висушене листя тютюну, готове до подрібнення." components: - type: Stack stackType: LeavesTobaccoDried @@ -225,10 +225,10 @@ state: dried - type: entity - name: ground tobacco + name: "мелений тютюн" parent: BaseItem id: GroundTobacco - description: "Ground tobacco, perfect for hand-rolled cigarettes." + description: "Мелений тютюн, ідеально підходить для ручного скручування сигарет." components: - type: Stack stackType: GroundTobacco diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml index 1ad3dd5bdf2..ab0167e4491 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/seeds.yml @@ -14,7 +14,7 @@ - type: entity parent: SeedBase - name: packet of wheat seeds + name: "пачка насіння пшениці" id: WheatSeeds components: - type: Seed @@ -24,8 +24,8 @@ - type: entity parent: SeedBase - name: packet of meatwheat seeds - description: "If you ever wanted to drive a vegetarian to insanity, here's how." + name: "пачка насіння м'ясної пшениці" + description: "Якщо ви коли-небудь хотіли довести вегетаріанця до божевілля, ось як це зробити." id: MeatwheatSeeds components: - type: Seed @@ -35,7 +35,7 @@ - type: entity parent: SeedBase - name: packet of oat seeds + name: "пачка насіння вівса" id: OatSeeds components: - type: Seed @@ -45,7 +45,7 @@ - type: entity parent: SeedBase - name: packet of banana seeds + name: "пачка бананового насіння" id: BananaSeeds components: - type: Seed @@ -55,7 +55,7 @@ - type: entity parent: SeedBase - name: packet of mimana seeds + name: "пачка насіння мімани" id: MimanaSeeds components: - type: Seed @@ -65,7 +65,7 @@ - type: entity parent: SeedBase - name: packet of carrot seeds + name: "пачка насіння моркви" id: CarrotSeeds components: - type: Seed @@ -75,7 +75,7 @@ - type: entity parent: SeedBase - name: packet of cabbage seeds + name: "пачка насіння капусти" id: CabbageSeeds components: - type: Seed @@ -85,7 +85,7 @@ - type: entity parent: SeedBase - name: packet of garlic seeds + name: "пачка насіння часнику" id: GarlicSeeds components: - type: Seed @@ -96,8 +96,8 @@ - type: entity parent: SeedBase id: LaughinPeaSeeds - name: packet of laughin' pea pods - description: "These seeds give off a very soft purple glow.. they should grow into Laughin' Peas." + name: "пачка стручків веселого горошку" + description: "Це насіння випромінює дуже м'яке фіолетове сяйво... з нього має вирости горошок, що сміється." components: - type: Seed seedId: laughinPea @@ -106,7 +106,7 @@ - type: entity parent: SeedBase - name: packet of lemon seeds + name: "пачка лимонного насіння" id: LemonSeeds components: - type: Seed @@ -116,7 +116,7 @@ - type: entity parent: SeedBase - name: packet of lemoon seeds + name: "пачка лимонного насіння" id: LemoonSeeds components: - type: Seed @@ -126,7 +126,7 @@ - type: entity parent: SeedBase - name: packet of lime seeds + name: "пачка насіння лайма" id: LimeSeeds components: - type: Seed @@ -136,7 +136,7 @@ - type: entity parent: SeedBase - name: packet of orange seeds + name: "пачка апельсинового насіння" id: OrangeSeeds components: - type: Seed @@ -146,8 +146,8 @@ - type: entity parent: SeedBase - name: packet of extradimensional orange seeds - description: "Polygonal seeds." + name: "пачка апельсинового насіння екстра-розміру" + description: "Полігональне насіння." id: ExtradimensionalOrangeSeeds components: - type: Seed @@ -157,7 +157,7 @@ - type: entity parent: SeedBase - name: packet of pineapple seeds + name: "пачка ананасового насіння" id: PineappleSeeds components: - type: Seed @@ -167,7 +167,7 @@ - type: entity parent: SeedBase - name: packet of potato seeds + name: "пачка насіння картоплі" id: PotatoSeeds components: - type: Seed @@ -177,7 +177,7 @@ - type: entity parent: SeedBase - name: packet of sugarcane seeds + name: "пачка насіння цукрової тростини" id: SugarcaneSeeds components: - type: Seed @@ -187,7 +187,7 @@ - type: entity parent: SeedBase - name: packet of tea plant seeds + name: "пачка насіння чайної рослини" id: TeaPlantSeeds components: - type: Seed @@ -197,7 +197,7 @@ - type: entity parent: SeedBase - name: packet of papercane seeds + name: "пачка насіння паперової тростини" id: PapercaneSeeds components: - type: Seed @@ -207,7 +207,7 @@ - type: entity parent: SeedBase - name: packet of tower cap spores + name: "пачка спор шапинкового гриба" id: TowercapSeeds components: - type: Seed @@ -217,7 +217,7 @@ - type: entity parent: SeedBase - name: packet of steel cap spores + name: "пачка спор зі сталевим ковпачком" id: SteelcapSeeds components: - type: Seed @@ -227,7 +227,7 @@ - type: entity parent: SeedBase - name: packet of tomato seeds + name: "пачка насіння помідорів" id: TomatoSeeds components: - type: Seed @@ -237,7 +237,7 @@ - type: entity parent: SeedBase - name: packet of blue tomato seeds + name: "пачка насіння синіх помідорів" id: BlueTomatoSeeds components: - type: Seed @@ -247,7 +247,7 @@ - type: entity parent: SeedBase - name: packet of blood tomato seeds + name: "пачка насіння кривавих помідорів" id: BloodTomatoSeeds components: - type: Seed @@ -257,7 +257,7 @@ - type: entity parent: SeedBase - name: packet of killer tomato seeds + name: "пачка насіння томатів-убивць" id: KillerTomatoSeeds components: - type: Seed @@ -267,7 +267,7 @@ - type: entity parent: SeedBase - name: packet of eggplant seeds + name: "пачка насіння баклажанів" id: EggplantSeeds components: - type: Seed @@ -277,7 +277,7 @@ - type: entity parent: SeedBase - name: packet of apple seeds + name: "пачка яблучного насіння" id: AppleSeeds components: - type: Seed @@ -287,7 +287,7 @@ - type: entity parent: SeedBase - name: packet of golden apple seeds + name: "пачка насіння золотистого яблука" id: GoldenAppleSeeds components: - type: Seed @@ -297,7 +297,7 @@ - type: entity parent: SeedBase - name: packet of corn seeds + name: "пачка насіння кукурудзи" id: CornSeeds components: - type: Seed @@ -307,7 +307,7 @@ - type: entity parent: SeedBase - name: packet of chanterelle spores + name: "пачка спор лисички" id: ChanterelleSeeds components: - type: Seed @@ -317,7 +317,7 @@ - type: entity parent: SeedBase - name: packet of egg-plant seeds + name: "пачка насіння баклажанів" id: EggySeeds components: - type: Seed @@ -327,8 +327,8 @@ - type: entity parent: SeedBase - name: packet of tobacco seeds - description: "These seeds grow into tobacco plants." + name: "пачка тютюнового насіння" + description: "З цього насіння виростають рослини тютюну." id: TobaccoSeeds components: - type: Seed @@ -338,8 +338,8 @@ - type: entity parent: SeedBase - name: packet of cannabis seeds - description: "Taxable." + name: "пачка насіння канабісу" + description: "Оподатковується." id: CannabisSeeds components: - type: Seed @@ -349,8 +349,8 @@ - type: entity parent: SeedBase - name: packet of rainbow cannabis seeds - description: "These seeds grow into rainbow weed. Groovy... and also highly addictive." + name: "пачка райдужного насіння канабісу" + description: "З цього насіння виростає райдужна трава. Круто... а ще вона викликає сильне звикання." id: RainbowCannabisSeeds components: - type: Seed @@ -360,8 +360,8 @@ - type: entity parent: SeedBase - name: packet of nettle seeds - description: "Handle with gloves." + name: "пачка насіння кропиви" + description: "Працювати в рукавичках." id: NettleSeeds components: - type: Seed @@ -371,8 +371,8 @@ - type: entity parent: SeedBase - name: packet of death nettle seeds - description: "Handle with very thick gloves." + name: "пачка насіння кропиви собачої" + description: "Обробляти в дуже товстих рукавичках." id: DeathNettleSeeds components: - type: Seed @@ -382,8 +382,8 @@ - type: entity parent: SeedBase - name: packet of chili seeds - description: "Spicy." + name: "пачка насіння чилі" + description: "Гострий." id: ChiliSeeds components: - type: Seed @@ -393,8 +393,8 @@ - type: entity parent: SeedBase - name: packet of chilly seeds - description: "Frostburn." + name: "пачка холодного насіння" + description: "Обмороження." id: ChillySeeds components: - type: Seed @@ -404,8 +404,8 @@ - type: entity parent: SeedBase - name: packet of aloe seeds - description: "Soothing." + name: "пачка насіння алое" + description: "Заспокоює." id: AloeSeeds components: - type: Seed @@ -415,8 +415,8 @@ - type: entity parent: SeedBase - name: packet of poppy seeds - description: "Do not eat within 72 hours of a drug test." + name: "пачка маку" + description: "Не їжте протягом 72 годин після тесту на наркотики." id: PoppySeeds components: - type: Seed @@ -426,8 +426,8 @@ - type: entity parent: SeedBase - name: packet of lily seeds - description: "These seeds grow into lilies." + name: "пачка насіння лілій" + description: "З цього насіння виростають лілії." id: LilySeeds components: - type: Seed @@ -437,8 +437,8 @@ - type: entity parent: SeedBase - name: packet of lingzhi spores - description: "Also known as reishi." + name: "пачка спор лінчжі" + description: "Також відомий як рейші." id: LingzhiSeeds components: - type: Seed @@ -448,8 +448,8 @@ - type: entity parent: SeedBase - name: packet of ambrosia vulgaris seeds - description: "A medicinal plant for the common folk." + name: "пачка насіння амброзії звичайної" + description: "Лікарська рослина для простого народу." id: AmbrosiaVulgarisSeeds components: - type: Seed @@ -459,8 +459,8 @@ - type: entity parent: SeedBase - name: packet of ambrosia deus seeds - description: "A medicinal plant for the gods themselves." + name: "пачка насіння амброзії деус" + description: "Лікарська рослина для самих богів." id: AmbrosiaDeusSeeds components: - type: Seed @@ -470,8 +470,8 @@ - type: entity parent: SeedBase - name: packet of galaxythistle seeds - description: "Brushes of starry nights." + name: "пачка насіння розторопші" + description: "Пензлі зоряних ночей." id: GalaxythistleSeeds components: - type: Seed @@ -481,8 +481,8 @@ - type: entity parent: SeedBase - name: packet of glasstle seeds - description: "Scars of gloomy nights." + name: "пачка насіння глаукоми" + description: "Шрами похмурих ночей." id: GlasstleSeeds components: - type: Seed @@ -492,8 +492,8 @@ - type: entity parent: SeedBase - name: packet of fly amanita spores - description: "The iconic, extremely deadly mushroom to be used for purely ornamental purposes." + name: "пачка спор мухомора" + description: "Культовий, надзвичайно смертоносний гриб, який використовується в суто декоративних цілях." id: FlyAmanitaSeeds components: - type: Seed @@ -503,8 +503,8 @@ - type: entity parent: [SeedBase, BaseSyndicateContraband] - name: packet of gatfruit seeds - description: "These are no peashooters." + name: "пачка кісточок гатфрута" + description: "Це не стрільці по гороху." id: GatfruitSeeds components: - type: Seed @@ -514,8 +514,8 @@ - type: entity parent: SeedBase - name: packet of onion seeds - description: "Not a shallot." + name: "пачка насіння цибулі" + description: "Не цибуля-шалот." id: OnionSeeds components: - type: Seed @@ -525,7 +525,7 @@ - type: entity parent: SeedBase - name: packet of rice seeds + name: "пачка рисового насіння" id: RiceSeeds components: - type: Seed @@ -535,7 +535,7 @@ - type: entity parent: SeedBase - name: packet of soybean seeds + name: "пачка насіння сої" id: SoybeanSeeds components: - type: Seed @@ -545,7 +545,7 @@ - type: entity parent: SeedBase - name: packet of spaceman's trumpet seeds + name: "пачка насіння сурми космонавта" id: SpacemansTrumpetSeeds components: - type: Seed @@ -555,7 +555,7 @@ - type: entity parent: SeedBase - name: packet of koibean seeds + name: "пачка насіння койбе" id: KoibeanSeeds components: - type: Seed @@ -565,8 +565,8 @@ - type: entity parent: SeedBase - name: packet of red onion seeds - description: "Purple despite the name." + name: "пачка насіння червоної цибулі" + description: "Фіолетовий, незважаючи на назву." id: OnionRedSeeds components: - type: Seed @@ -576,7 +576,7 @@ - type: entity parent: SeedBase - name: packet of watermelon seeds + name: "пачка насіння кавуна" id: WatermelonSeeds components: - type: Seed @@ -586,7 +586,7 @@ - type: entity parent: SeedBase - name: packet of holymelon seeds + name: "пачка насіння хурми" id: HolymelonSeeds components: - type: Seed @@ -596,7 +596,7 @@ - type: entity parent: SeedBase - name: packet of grape seeds + name: "пачка виноградних кісточок" id: GrapeSeeds components: - type: Seed @@ -606,7 +606,7 @@ - type: entity parent: SeedBase - name: packet of cocoa seeds + name: "пачка какао-бобів" id: CocoaSeeds components: - type: Seed @@ -616,7 +616,7 @@ - type: entity parent: SeedBase - name: packet of berry seeds + name: "пачка насіння ягід" id: BerrySeeds components: - type: Seed @@ -626,8 +626,8 @@ - type: entity parent: SeedBase - name: packet of bungo seeds - description: "Don't eat the pits." + name: "пачка насіння бунго" + description: "Не їжте кісточки." id: BungoSeeds components: - type: Seed @@ -638,8 +638,8 @@ - type: entity parent: SeedBase id: PeaSeeds - name: packet of pea pods - description: "These humble plants were once a vital part in the study of genetics." + name: "пачка стручків гороху" + description: "Колись ці скромні рослини відігравали важливу роль у вивченні генетики." components: - type: Seed seedId: pea @@ -649,8 +649,8 @@ - type: entity parent: SeedBase id: WorldPeaSeeds - name: packet of world pea seeds - description: "These rather large seeds give off a soothing blue glow." + name: "пачка насіння світового гороху" + description: "Це досить велике насіння випромінює заспокійливе блакитне сяйво." components: - type: Seed seedId: worldPea @@ -659,7 +659,7 @@ - type: entity parent: SeedBase - name: packet of pumpkin seeds + name: "пачка гарбузового насіння" id: PumpkinSeeds components: - type: Seed @@ -669,7 +669,7 @@ - type: entity parent: SeedBase - name: packet of blue pumpkin seeds + name: "пачка синього гарбузового насіння" id: BluePumpkinSeeds components: - type: Seed @@ -679,7 +679,7 @@ - type: entity parent: SeedBase - name: packet of cotton seeds + name: "пачка насіння бавовни" id: CottonSeeds components: - type: Seed @@ -689,7 +689,7 @@ - type: entity parent: SeedBase - name: packet of pyrotton seeds + name: "пачка насіння піроттону" id: PyrottonSeeds components: - type: Seed @@ -700,8 +700,8 @@ - type: entity parent: SeedBase id: RealCapfruitSeeds - name: packet of capfruit seeds - description: "Is it real, or is it fake?" + name: "пачка насіння каперсів" + description: "Це правда чи фейк?" components: - type: Seed seedId: realCapfruit @@ -718,7 +718,7 @@ - type: entity parent: SeedBase - name: packet of cherry seeds + name: "пачка кісточок вишні" id: CherrySeeds components: - type: Seed @@ -728,7 +728,7 @@ - type: entity parent: SeedBase - name: packet of anomaly berry seeds + name: "пачка насіння аномальних ягід" id: AnomalyBerrySeeds components: - type: Seed diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml index 9d9f3b7324b..fbb97b55ad0 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/sprays.yml @@ -1,8 +1,8 @@ - type: entity - name: Plant-B-Gone + name: "Plant-B-Gone" id: PlantBGoneSpray parent: SprayBottle - description: Kills those pesky weeds! + description: "Вбиває ці настирливі бур'яни!" suffix: "Filled" components: - type: Tag @@ -25,10 +25,10 @@ heldPrefix: plantbgone - type: entity - name: weed spray + name: "спрей від бур'янів" id: WeedSpray parent: SprayBottle - description: It's a toxic mixture, in spray form, to kill small weeds. + description: "Це токсична суміш у формі спрею для знищення дрібних бур'янів." suffix: "Filled" components: - type: Sprite @@ -54,10 +54,10 @@ sprite: Objects/Tools/Hydroponics/sprays.rsi - type: entity - name: pest spray + name: "спрей від шкідників" id: PestSpray parent: WeedSpray - description: It's some pest eliminator spray! Do not inhale! + description: "Це спрей для знищення шкідників! Не вдихайте!" suffix: "Filled" components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml index 727c75c8794..7ecf83b5c2c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Hydroponics/tools.yml @@ -1,8 +1,8 @@ - type: entity - name: mini hoe + name: "міні мотика" parent: BaseItem id: HydroponicsToolMiniHoe - description: It's used for removing weeds or scratching your back. + description: "Використовується для видалення бур'янів або чухання спини." components: - type: Tag tags: @@ -21,10 +21,10 @@ sprite: Objects/Tools/Hydroponics/hoe.rsi - type: entity - name: plant clippers + name: "садові ножниці" parent: BaseItem id: HydroponicsToolClippers - description: A tool used to take samples from plants. + description: "Інструмент, що використовується для відбору зразків з рослин." components: - type: Tag tags: @@ -42,10 +42,10 @@ storedRotation: -90 - type: entity - name: scythe + name: "коса" parent: BaseItem id: HydroponicsToolScythe - description: A sharp and curved blade on a long fibremetal handle, this tool makes it easy to reap what you sow. + description: "Гостре та вигнуте лезо на довгій фіброволоконній ручці - цей інструмент дозволяє легко пожинати те, що ви посіяли." components: - type: Sharp - type: Sprite @@ -66,10 +66,10 @@ price: 40 - type: entity - name: hatchet + name: "сокирка" parent: BaseItem id: HydroponicsToolHatchet - description: A very sharp axe blade upon a short fibremetal handle. It has a long history of chopping things, but now it is used for chopping wood. + description: "Дуже гостре лезо сокири на короткому руків'ї з фібрового металу. Має давню історію рубання речей, але зараз використовується для рубання деревини." components: - type: Tag tags: @@ -89,10 +89,10 @@ sprite: Objects/Tools/Hydroponics/hatchet.rsi - type: entity - name: spade + name: "лопатка" parent: BaseItem id: HydroponicsToolSpade - description: A small tool for digging and moving dirt. + description: "Невеликий інструмент для копання та переміщення ґрунту." components: - type: Tag tags: @@ -114,10 +114,10 @@ speedModifier: 0.75 # slower at digging than a full-sized shovel - type: entity - name: plant bag + name: "мішок для рослин" id: PlantBag parent: BaseStorageItem - description: A bag for botanists to easily move their huge harvests. + description: "Сумка для ботаніків, щоб легко переносити свої величезні врожаї." components: - type: Sprite sprite: Objects/Specific/Hydroponics/Equipment/plant_bag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml index ccb79008105..eca18aecc11 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/janitor.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem - name: mop + name: "швабра" id: MopItem - description: A mop that can't be stopped, viscera cleanup detail awaits. + description: "Швабра, яку неможливо зупинити, чекає детальне очищення нутрощів." components: - type: Sprite sprite: Objects/Specific/Janitorial/mop.rsi @@ -54,9 +54,9 @@ - type: entity parent: BaseItem - name: advanced mop + name: "вдосконалена швабра" id: AdvMopItem - description: Motorized mop that has a bigger reservoir and quickly replaces reagents inside with water. Automatic Clown Countermeasure not included. + description: "Моторизована швабра, яка має більший резервуар і швидко замінює реагенти всередині водою. Автоматична протидія клоунам не входить до комплекту." components: - type: Sprite sprite: Objects/Specific/Janitorial/advmop.rsi @@ -113,10 +113,10 @@ - type: DnaSubstanceTrace - type: entity - name: wet floor sign + name: "знак мокрої підлоги" id: WetFloorSign parent: ClothingOuterBase - description: Caution! Wet Floor! + description: "Обережно! Мокра підлога!" components: - type: Sprite sprite: Objects/Specific/Janitorial/wet_floor_sign.rsi @@ -191,10 +191,10 @@ - WetFloorSign - type: entity - name: plunger + name: "вантуз" id: Plunger parent: BaseItem - description: A plunger with a red plastic suction-cup and a wooden handle. Used to unclog drains. + description: "Вантуз з червоною пластиковою присоскою та дерев'яною ручкою. Використовується для прочищення зливів." components: - type: Tag tags: @@ -252,10 +252,10 @@ - type: Plunger - type: entity - name: golden plunger + name: "золотий плунжер" id: GoldenPlunger parent: Plunger - description: A plunger with a plastic suction cup coated in a thin layer of gold given as a token of appreciation for years of service. Still used to unclog drains. + description: "Вантуз із пластиковою присоскою, покритою тонким шаром золота, який дарують на знак вдячності за багаторічну службу. Досі використовується для прочищення зливних труб." components: - type: Sprite sprite: Objects/Specific/Janitorial/golden_plunger.rsi @@ -291,9 +291,9 @@ - type: entity parent: BaseItem - name: damp rag + name: "волога ганчірка" id: RagItem - description: For cleaning up messes, you suppose. + description: "Для прибирання безладу, напевно." components: - type: Sprite sprite: Objects/Specific/Janitorial/rag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml index 3f605119d7e..de714ba864b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/soap.yml @@ -1,8 +1,8 @@ - type: entity - name: soap + name: "мило" id: Soap parent: BaseItem - description: A cheap bar of soap. Doesn't smell. + description: "Дешевий шматок мила. Не пахне." components: - type: Tag tags: @@ -72,10 +72,10 @@ residueColor: residue-green - type: entity - name: soap + name: "мило" id: SoapNT parent: Soap - description: A Nanotrasen brand bar of soap. Smells of plasma. + description: "Шматок мила марки \"Нанотрасен\". Пахне плазмою." components: - type: Sprite layers: @@ -97,10 +97,10 @@ residueColor: residue-grey - type: entity - name: soap + name: "мило" id: SoapDeluxe parent: Soap - description: A deluxe Waffle Co. brand bar of soap. Smells of strawberries. + description: "Розкішний шматок мила марки Waffle Co. Пахне полуницею." components: - type: Sprite layers: @@ -115,10 +115,10 @@ residueColor: residue-brown - type: entity - name: soap + name: "мило" id: SoapSyndie parent: [Soap, BaseSyndicateContraband] - description: An untrustworthy bar of soap. Smells of fear. + description: "Ненадійний шматок мила. Пахне страхом." components: - type: Sprite layers: @@ -142,11 +142,11 @@ residueColor: residue-red - type: entity - name: soaplet + name: "мило" id: SoapletSyndie categories: [ HideSpawnMenu ] parent: Soap - description: A tiny piece of syndicate soap. + description: "Крихітний шматочок синдикатського мила." components: - type: Sprite layers: @@ -182,10 +182,10 @@ volume: -20 - type: entity - name: soap + name: "мило" id: SoapHomemade parent: Soap - description: A homemade bar of soap. Smells of... well.... + description: "Саморобний шматок мила. Пахне... добре...." components: - type: Sprite layers: @@ -206,10 +206,10 @@ residueColor: residue-red - type: entity - name: omega soap + name: "омега-мило" id: SoapOmega parent: Soap - description: The most advanced soap known to mankind. Smells of bluespace. + description: "Найдосконаліше мило, відоме людству. Пахне блакитним простором." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml index 998d3ecf03e..ed2597868d6 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/spray.yml @@ -1,9 +1,9 @@ - type: entity - name: spray bottle + name: "пляшка з розпилювачем" id: SprayBottle parent: BaseItem suffix: Empty - description: A spray bottle with an unscrewable top. + description: "Флакон з розпилювачем, що відкручується." components: - type: Drink solution: spray @@ -44,11 +44,11 @@ solution: spray - type: entity - name: mega spray bottle + name: "мега пляшка з розпилювачем" id: MegaSprayBottle parent: SprayBottle suffix: Empty - description: A huge spray bottle, capable of unrivaled janitorial power. + description: "Величезна пляшка-розпилювач, здатна на неперевершену прибиральну силу." components: - type: Sprite sprite: Objects/Specific/Janitorial/janitorial.rsi @@ -66,7 +66,7 @@ path: /Audio/Effects/spray2.ogg - type: entity - name: spray bottle + name: "пляшка з розпилювачем" id: SprayBottleWater suffix: Filled parent: SprayBottle @@ -83,8 +83,8 @@ Quantity: 100 - type: entity - name: space cleaner - description: BLAM!-brand non-foaming space cleaner! + name: "космічний очищувач" + description: "BLAM!-брендовий засіб для прибирання, що не піниться!" id: SprayBottleSpaceCleaner parent: SprayBottle suffix: "" @@ -103,7 +103,7 @@ - type: entity id: Vapor - name: "vapor" + name: "пара" categories: [ HideSpawnMenu ] components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml index 9927d836baa..bb53b07a363 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Janitorial/trashbag.yml @@ -1,5 +1,5 @@ - type: entity - name: trash bag + name: "мішок для сміття" id: TrashBag parent: BaseStorageItem components: @@ -39,7 +39,7 @@ size: Normal - type: entity - name: trash bag + name: "мішок для сміття" id: TrashBagBlue parent: TrashBag components: @@ -53,7 +53,7 @@ fillBaseName: blue-icon - type: entity - name: spell of all-consuming cleanliness + name: "заклинання всепоглинаючої чистоти" id: BagOfSummoningGarbage parent: TrashBagBlue components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml b/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml index 1b9f32009a3..b540b9ab80f 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Kitchen/foodcarts.yml @@ -1,9 +1,9 @@ - type: entity - name: food cart + name: "візок для їжі" id: FoodCartBase abstract: true parent: BaseStructureDynamic - description: A cart for food. + description: "Візок для їжі." components: - type: Sprite netsync: false @@ -67,10 +67,10 @@ # startingItem: PowerCellMedium - type: entity - name: hot food cart + name: "візок з гарячою їжею" id: FoodCartHot parent: FoodCartBase - description: Get out there and slang some dogs. + description: "Виходьте на вулицю і розмовляйте з собаками на сленгу." components: - type: Sprite netSync: false @@ -148,10 +148,10 @@ ketchup_slot: !type:ContainerSlot {} - type: entity - name: cold food cart + name: "візок для холодних продуктів" id: FoodCartCold parent: FoodCartBase - description: It's the Ice Cream Man! It's the Ice Cream Man! + description: "Це Морозивник! Це Морозивник!" components: - type: Sprite netSync: false diff --git a/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml index 6eb56f3245b..d7328600cf3 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Librarian/books_bag.yml @@ -1,8 +1,8 @@ - type: entity - name: books bag + name: "сумка для книг" id: BooksBag parent: BaseStorageItem - description: A refined bag to carry your own library. + description: "Вишукана сумка для власної бібліотеки" components: - type: Sprite sprite: Objects/Specific/Library/Equipment/books_bag.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml index c40073c659d..d98a7e856b6 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mech_construction.yml @@ -49,8 +49,8 @@ - type: entity parent: BaseRipleyPart id: RipleyHarness - name: ripley harness - description: The core of the Ripley APLU. + name: "рипучі джгути" + description: "Ядро АПЛУ Ріплі." components: - type: Appearance - type: ItemMapper @@ -89,8 +89,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyLArm - name: ripley left arm - description: The left arm of the Ripley APLU. It belongs on the chassis of the mech. + name: "розбита ліва рука" + description: "Лівий маніпулятор ПТРК Ріплі. Находиться на шасі меча." components: - type: Sprite state: ripley_l_arm @@ -101,8 +101,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyLLeg - name: ripley left leg - description: The left leg of the Ripley APLU. It belongs on the chassis of the mech. + name: "хвора ліва нога" + description: "Ліва нога бронетранспортера Ripley APLU. Вона стоїть на шасі меча." components: - type: Sprite state: ripley_l_leg @@ -113,8 +113,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyRLeg - name: ripley right leg - description: The right leg of the Ripley APLU. It belongs on the chassis of the mech. + name: "хвора права нога" + description: "Права нога бронетранспортера Ripley APLU. Стоїть на шасі меча." components: - type: Sprite state: ripley_r_leg @@ -125,8 +125,8 @@ - type: entity parent: BaseRipleyPartItem id: RipleyRArm - name: ripley right arm - description: The right arm of the Ripley APLU. It belongs on the chassis of the mech. + name: "розбита права рука" + description: "Права рука ПТРК Ріплі. Находиться на шасі меча." components: - type: Sprite state: ripley_r_arm @@ -137,8 +137,8 @@ - type: entity id: RipleyChassis parent: BaseRipleyPart - name: ripley chassis - description: An in-progress construction of the Ripley APLU mech. + name: "міцне шасі" + description: "Незавершене будівництво механізму Ripley APLU." components: - type: Appearance - type: ContainerContainer @@ -177,8 +177,8 @@ - type: entity parent: BaseHonkerPart id: HonkerHarness - name: H.O.N.K. harness - description: The core of the H.O.N.K. mech + name: "Упряж H.O.N.K" + description: "Ядро механізму H.O.N.K" components: - type: Appearance - type: ItemMapper @@ -217,8 +217,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerLArm - name: H.O.N.K. left arm - description: A H.O.N.K. left arm, with unique sockets that accept odd weaponry designed by clown scientists. + name: "H.O.N.K. ліва рука" + description: "Ліва рука H.O.N.K. з унікальними гніздами, які приймають дивну зброю, розроблену вченими-клоунами." components: - type: Sprite state: honker_l_arm @@ -229,8 +229,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerLLeg - name: H.O.N.K. left leg - description: A H.O.N.K. left leg. The foot appears just large enough to fully accommodate a clown shoe. + name: "H.O.N.K. ліва нога" + description: "Ліва нога H.O.N.K. Стопа виглядає достатньо великою, щоб повністю вмістити клоунський черевик." components: - type: Sprite state: honker_l_leg @@ -241,8 +241,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerRLeg - name: H.O.N.K. right leg - description: A H.O.N.K. right leg. The foot appears just large enough to fully accommodate a clown shoe. + name: "H.O.N.K. права нога" + description: "Права нога H.O.N.K. Стопа виглядає достатньо великою, щоб повністю вмістити клоунський черевик." components: - type: Sprite state: honker_r_leg @@ -253,8 +253,8 @@ - type: entity parent: BaseHonkerPartItem id: HonkerRArm - name: H.O.N.K. right arm - description: A H.O.N.K. right arm, with unique sockets that accept odd weaponry designed by clown scientists. + name: "H.O.N.K. права рука" + description: "Права рука H.O.N.K. з унікальними гніздами, які приймають дивну зброю, розроблену вченими-клоунами." components: - type: Sprite state: honker_r_arm @@ -265,8 +265,8 @@ - type: entity id: HonkerChassis parent: BaseHonkerPart - name: H.O.N.K. chassis - description: An in-progress construction of a H.O.N.K. mech. Contains chuckle unit, bananium core and honk support systems. + name: "Шасі H.O.N.K" + description: "Незавершене будівництво меха H.O.N.K. Містить блок реготу, бананіумне ядро та системи підтримки гудків." components: - type: Appearance - type: ContainerContainer @@ -305,8 +305,8 @@ - type: entity parent: BaseHamtrPart id: HamtrHarness - name: HAMTR harness - description: The core of the HAMTR. + name: "Упряжь HAMTR" + description: "Ядро HAMTR." components: - type: Appearance - type: ItemMapper @@ -345,8 +345,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrLArm - name: HAMTR left arm - description: The left arm of the HAMTR. It belongs on the chassis of the mech. + name: "HAMTR ліва рука" + description: "Лівий кронштейн HAMTR. Він стоїть на шасі меча." components: - type: Sprite state: hamtr_l_arm @@ -357,8 +357,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrLLeg - name: HAMTR left leg - description: The left leg of the HAMTR. It belongs on the chassis of the mech. + name: "HAMTR ліва нога" + description: "Ліва нога HAMTR. Вона стоїть на шасі меча." components: - type: Sprite state: hamtr_l_leg @@ -369,8 +369,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrRLeg - name: HAMTR right leg - description: The right leg of the HAMTR. It belongs on the chassis of the mech. + name: "HAMTR права нога" + description: "Права нога HAMTR. Вона стоїть на шасі меча." components: - type: Sprite state: hamtr_r_leg @@ -381,8 +381,8 @@ - type: entity parent: BaseHamtrPartItem id: HamtrRArm - name: HAMTR right arm - description: The right arm of the HAMTR. It belongs on the chassis of the mech. + name: "HAMTR права рука" + description: "Права рука HAMTR. Він стоїть на шасі меча." components: - type: Sprite state: hamtr_r_arm @@ -393,8 +393,8 @@ - type: entity id: HamtrChassis parent: BaseHamtrPart - name: HAMTR chassis - description: An in-progress construction of the HAMTR mech. + name: "Шасі HAMTR" + description: "Незавершене будівництво меча HAMTR." components: - type: Appearance - type: ContainerContainer @@ -433,8 +433,8 @@ - type: entity parent: BaseVimPartItem id: VimHarness - name: vim harness - description: A small mounting bracket for vim parts. + name: "vim harness" + description: "Невеликий монтажний кронштейн для деталей vim." components: - type: Appearance - type: ItemMapper @@ -467,8 +467,8 @@ - type: entity id: VimChassis parent: BaseVimPart - name: vim chassis - description: An in-progress construction of the Vim exosuit. + name: "шасі vim" + description: "У процесі створення екзокостюму \"Вім\"." components: - type: Appearance - type: ContainerContainer diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml index a97ca0f017b..6ebb27e0076 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mecha_equipment.yml @@ -16,8 +16,8 @@ - type: entity id: MechEquipmentGrabber parent: BaseMechEquipment - name: hydraulic clamp - description: Gives the mech the ability to grab things and drag them around. + name: "гідравлічний затискач" + description: "Дає механізму можливість хапати речі та перетягувати їх." components: - type: Sprite state: mecha_clamp @@ -31,8 +31,8 @@ - type: entity id: MechEquipmentGrabberSmall parent: BaseMechEquipment - name: small hydraulic clamp - description: Gives the mech the ability to grab things and drag them around. + name: "малий гідравлічний затискач" + description: "Дає механізму можливість хапати речі та перетягувати їх." components: - type: Sprite state: mecha_clamp_small @@ -52,8 +52,8 @@ - type: entity id: MechEquipmentHorn parent: BaseMechEquipment - name: mech horn - description: An enhanced bike horn that plays a hilarious array of sounds for the enjoyment of the crew. HONK! + name: "мех-гудок" + description: "Покращений велосипедний клаксон, який відтворює веселі звуки для задоволення екіпажу. ГУДОК!" components: - type: Sprite # TODO: use own sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml index 1fbde27e71b..b47cf1b0ac8 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Mech/mechs.yml @@ -109,8 +109,8 @@ - type: entity id: MechRipley parent: BaseMech - name: Ripley APLU - description: Versatile and lightly armored, the Ripley is useful for almost any heavy work scenario. The "APLU" stands for Autonomous Power Loading Unit. + name: "Ripley APLU" + description: "Універсальний і легкоброньований, Ripley стане в нагоді практично для будь-якого важкого сценарію роботи. \"APLU\" розшифровується як Автономний зарядний пристрій." components: - type: Sprite drawdepth: Mobs @@ -154,7 +154,7 @@ - type: entity parent: BaseMech id: MechHonker - name: H.O.N.K. + name: "H.O.N.K." description: "Produced by \"Tyranny of Honk, INC\", this exosuit is designed as heavy clown-support. Used to spread the fun and joy of life. HONK!" components: - type: Sprite @@ -189,8 +189,8 @@ - type: entity parent: BaseMech id: MechHamtr - name: HAMTR - description: "An experimental mech which uses a brain–computer interface to connect directly to a hamsters brain." + name: "HAMTR" + description: "Експериментальний механізм, який використовує інтерфейс \"мозок-комп'ютер\" для прямого підключення до мозку хом'яків." components: - type: Sprite drawdepth: Mobs @@ -241,8 +241,8 @@ - type: entity parent: BaseMech id: MechVim - name: Vim - description: A miniature exosuit from Nanotrasen, developed to let the irreplaceable station pets live a little longer. + name: "Вім" + description: "Мініатюрний екзокостюм від Nanotrasen, розроблений, щоб незамінні домашні улюбленці станції могли прожити трохи довше." components: - type: Sprite drawdepth: Mobs diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml index 69c106efab1..48e42c05c66 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/defib.yml @@ -1,8 +1,8 @@ - type: entity id: BaseDefibrillator parent: BaseItem - name: defibrillator - description: CLEAR! Zzzzat! + name: "дефібрилятор" + description: "ЧИСТО! Дзззззз!" abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml index 7c90a82d7d6..bc89d6fc977 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/disease.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: DiseaseSwab - name: sterile swab - description: Used for taking and transferring samples. Sterile until open. Single use only. + name: "стерильний мазок" + description: "Використовується для взяття та перенесення зразків. Стерильний до відкриття. Тільки для одноразового використання." components: - type: Item size: Tiny @@ -23,8 +23,8 @@ - type: entity parent: BaseAmmoProvider # this is for cycling swabs out and not spawning 30 entities, trust id: BoxMouthSwab - name: sterile swab dispenser - description: Dispenses 30 sterile swabs, extremely useful for botany. + name: "дозатор стерильних мазків" + description: "Видає 30 стерильних мазків, надзвичайно корисних для ботаніки." components: - type: Sprite layers: @@ -45,8 +45,8 @@ - type: entity parent: BaseItem id: Vaccine - name: vaccine - description: Prevents people who DON'T already have a disease from catching it. + name: "вакцина" + description: "Запобігає зараженню людей, які ще не мають хвороби." components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml index d7a362d7253..66b363f9ba7 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/handheld_crew_monitor.yml @@ -1,10 +1,10 @@ - type: entity - name: handheld crew monitor + name: "ручний монітор екіпажу" suffix: DO NOT MAP parent: [ BaseHandheldComputer, BaseGrandTheftContraband ] # CMO-only bud, don't add more. id: HandheldCrewMonitor - description: A hand-held crew monitor displaying the status of suit sensors. + description: "Ручний монітор екіпажу, що відображає стан датчиків скафандра." components: - type: Sprite sprite: Objects/Specific/Medical/handheldcrewmonitor.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml index f28548a8d1c..68783ff9223 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healing.yml @@ -14,8 +14,8 @@ price: 0 - type: entity - name: ointment - description: Used to treat those nasty burns. Less effective on caustic burns. + name: "мазь" + description: "Використовується для лікування неприємних опіків. Менш ефективний при опіках їдкими речовинами." parent: BaseHealingItem id: Ointment suffix: Full @@ -65,8 +65,8 @@ count: 10 - type: entity - name: regenerative mesh - description: Used to treat even the nastiest burns. Also effective against caustic burns. + name: "регенеративна сітка" + description: "Використовується для лікування навіть найнеприємніших опіків. Також ефективний при опіках їдкими речовинами." parent: BaseHealingItem id: RegenerativeMesh suffix: Full @@ -107,8 +107,8 @@ count: 1 - type: entity - name: bruise pack - description: A therapeutic gel pack and bandages designed to treat blunt-force trauma. + name: "пакет від синців" + description: "Лікувальний гель-пакет та бинти, призначені для лікування травм від ударів тупими предметами." parent: BaseHealingItem id: Brutepack suffix: Full @@ -153,8 +153,8 @@ count: 10 - type: entity - name: medicated suture - description: A suture soaked in medicine, treats blunt-force trauma effectively and closes wounds. + name: "медикаментозний шов" + description: "Шов, просочений ліками, ефективно лікує травми від ударів тупими предметами та закриває рани." parent: BaseHealingItem id: MedicatedSuture suffix: Full @@ -194,8 +194,8 @@ count: 1 - type: entity - name: blood pack - description: Contains a groundbreaking universal blood replacement created by Nanotrasen's advanced medical science. + name: "пакет крові" + description: "Містить революційний універсальний кровозамінник, створений передовою медичною наукою Nanotrasen." parent: BaseHealingItem id: Bloodpack suffix: Full @@ -233,8 +233,8 @@ - type: entity parent: BaseHealingItem id: Tourniquet - name: tourniquet - description: Stops bleeding! Hopefully. + name: "джгут" + description: "Зупиняє кровотечу! Сподіваюся." components: - type: Tag tags: @@ -257,8 +257,8 @@ path: "/Audio/Items/Medical/brutepack_end.ogg" - type: entity - name: roll of gauze - description: Some sterile gauze to wrap around bloody stumps. + name: "рулон марлі" + description: "Стерильну марлю, щоб обмотати закривавлені обрубки." parent: BaseHealingItem id: Gauze suffix: Full @@ -307,8 +307,8 @@ count: 10 - type: entity - name: aloe cream - description: A topical cream for burns. + name: "крем з алое" + description: "Місцевий крем від опіків." parent: Ointment ##Yes it's a direct reskin id: AloeCream components: @@ -322,8 +322,8 @@ - type: entity parent: BaseHealingItem id: HealingToolbox - name: healing toolbox - description: A powerful toolbox imbued with robust energy. It can heal your wounds and fill you with murderous intent. + name: "інструментарій зцілення" + description: "Потужний набір інструментів, просякнутий сильною енергією. Він може зцілити ваші рани і наповнити вас вбивчим наміром." suffix: DO NOT MAP components: - type: Sprite @@ -347,7 +347,7 @@ # Pills - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Dexalin 10u parent: Pill id: PillDexalin @@ -367,7 +367,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterDexalin suffix: Dexalin 10u, 7 @@ -380,7 +380,7 @@ amount: 7 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Dylovene 10u parent: Pill id: PillDylovene @@ -400,7 +400,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterDylovene suffix: Dylovene 10u, 5 @@ -413,7 +413,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Hyronalin 10u parent: Pill id: PillHyronalin @@ -433,7 +433,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterHyronalin suffix: Hyronalin 10u, 5 @@ -446,7 +446,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Potassium iodide 10u parent: Pill id: PillPotassiumIodide @@ -466,7 +466,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterPotassiumIodide suffix: Potassium iodide 10u, 5 @@ -479,7 +479,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Iron 10u parent: Pill id: PillIron @@ -499,7 +499,7 @@ Quantity: 10 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Copper 10u parent: Pill id: PillCopper @@ -519,7 +519,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterIron suffix: Iron 10u, 5 @@ -532,7 +532,7 @@ amount: 5 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterCopper suffix: Copper 10u, 5 @@ -545,7 +545,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Kelotane 10u parent: Pill id: PillKelotane @@ -565,7 +565,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterKelotane suffix: Kelotane 10u, 5 @@ -578,7 +578,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Dermaline 10u parent: Pill id: PillDermaline @@ -598,7 +598,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterDermaline suffix: Dermaline 10u, 5 @@ -611,7 +611,7 @@ amount: 5 - type: entity - name: space mirage + name: "космічні наркотики" parent: Pill id: PillSpaceDrugs components: @@ -624,7 +624,7 @@ Quantity: 15 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Tricordrazine 10u parent: Pill id: PillTricordrazine @@ -644,7 +644,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterTricordrazine suffix: Tricordrazine 10u, 5 @@ -657,7 +657,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Bicaridine 10u parent: Pill id: PillBicaridine @@ -677,7 +677,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterBicaridine suffix: Bicaridine 10u, 5 @@ -690,7 +690,7 @@ amount: 5 - type: entity - name: pill + name: "таблетка (дексалін 10u)" suffix: Charcoal 10u parent: Pill id: PillCharcoal @@ -710,7 +710,7 @@ Quantity: 10 - type: entity - name: pill canister + name: "каністра з-під таблеток (дексалін 10u)" parent: PillCanister id: PillCanisterCharcoal suffix: Charcoal 10u, 3 @@ -723,7 +723,7 @@ amount: 3 - type: entity - name: romerol pill + name: "ромерол таблетки" parent: Pill id: PillRomerol components: @@ -736,7 +736,7 @@ Quantity: 10 - type: entity - name: ambuzol pill + name: "амбузол таблетки" parent: Pill id: PillAmbuzol components: @@ -749,7 +749,7 @@ Quantity: 10 - type: entity - name: ambuzol plus pill + name: "амбузол плюс таблетки" parent: Pill id: PillAmbuzolPlus components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml index e3f2e1cd1e7..42a847da81a 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/healthanalyzer.yml @@ -1,8 +1,8 @@ - type: entity id: HandheldHealthAnalyzerUnpowered parent: BaseItem - name: health analyzer - description: A hand-held body scanner capable of distinguishing vital signs of the subject. + name: "аналізатор здоров'я" + description: "Ручний сканер тіла, здатний розпізнавати життєво важливі ознаки суб'єкта." components: - type: Sprite sprite: Objects/Specific/Medical/healthanalyzer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml index ce9c458e293..6fb71c17bd2 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/hypospray.yml @@ -1,7 +1,7 @@ - type: entity - name: hypospray + name: "гіпоспрей" parent: [BaseItem, BaseGrandTheftContraband] - description: A sterile injector for rapid administration of drugs to patients. + description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам." id: Hypospray components: - type: Sprite @@ -33,9 +33,9 @@ doAfter: 3 - type: entity - name: gorlex hypospray + name: "гіпоспрей gorlex" parent: BaseItem - description: Using reverse engineered designs from NT, Cybersun produced these in limited quantities for Gorlex Marauder operatives. + description: "Використовуючи перероблений дизайн від NT, компанія Cybersun виготовила їх в обмеженій кількості для оперативників Gorlex Marauder." id: SyndiHypo components: - type: Sprite @@ -57,9 +57,9 @@ delay: 0.5 - type: entity - name: borghypo + name: "borgypo" parent: BaseItem - description: A sterile injector for rapid administration of drugs to patients. A cheaper and more specialised version for medical borgs. + description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам. Дешевша та більш спеціалізована версія для медичних боргів." id: BorgHypo components: - type: Sprite @@ -81,10 +81,10 @@ delay: 0.5 - type: entity - name: experimental hypospray + name: "експериментальний гіпоспрей" suffix: Admeme parent: SyndiHypo - description: The ultimate application of bluespace technology and rapid chemical administration. + description: "Максимальне застосування технології bluespace та швидкого введення хімікатів." id: AdminHypo components: - type: SolutionContainerManager @@ -95,9 +95,9 @@ delay: 0.0 - type: entity - name: chemical medipen + name: "хімічний медипен" parent: BaseItem - description: A sterile injector for rapid administration of drugs to patients. This one can't be refilled. + description: "Стерильний ін'єктор для швидкого введення ліків пацієнтам. Його не можна перезаправляти." id: ChemicalMedipen components: - type: Sprite @@ -137,10 +137,10 @@ solution: pen - type: entity - name: emergency medipen + name: "екстрений медпен першої допомоги" parent: ChemicalMedipen id: EmergencyMedipen - description: A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge. Beware, as it's easy to overdose on epinephrine and tranexamic acid. + description: "Швидкий і безпечний спосіб стабілізації пацієнтів у критичному стані для персоналу без поглиблених медичних знань. Будьте обережні, оскільки легко викликати передозування адреналіном і транексамовою кислотою." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -164,10 +164,10 @@ tags: [] - type: entity - name: poison auto-injector + name: "автоінжектор від отрути" parent: ChemicalMedipen id: AntiPoisonMedipen - description: A rapid dose of anti-poison. Contains ultravasculine and epinephrine. + description: "Швидка доза антиотрути. Містить ультраваскулін та адреналін." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -191,10 +191,10 @@ tags: [] - type: entity - name: brute auto-injector + name: "автоінжектор від пошкоджень" parent: ChemicalMedipen id: BruteAutoInjector - description: A rapid dose of bicaridine and tranexamic acid, intended for combat applications. + description: "Швидка доза бікаридину та транексамової кислоти, призначена для бойового застосування" components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -223,10 +223,10 @@ tags: [] - type: entity - name: burn auto-injector + name: "автоінжектор від опіків" parent: ChemicalMedipen id: BurnAutoInjector - description: A rapid dose of dermaline and leporazine, intended for combat applications. + description: "Швидка доза дерматину та лепоразину, призначена для бойового застосування" components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -255,10 +255,10 @@ tags: [] - type: entity - name: rad auto-injector + name: "автоінжектор від радіації" parent: ChemicalMedipen id: RadAutoInjector - description: A rapid dose of anti-radiation. Contains arithrazine and bicaridine. + description: "Швидка антирадіаційна доза. Містить аритразин і бікаридин." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -288,10 +288,10 @@ tags: [] - type: entity - name: space medipen + name: "космічний медпен" parent: ChemicalMedipen id: SpaceMedipen - description: Contains a mix of chemicals that protect you from the deadly effects of space. + description: "Містить суміш хімічних речовин, які захищають вас від смертоносного впливу космосу." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -321,10 +321,10 @@ tags: [] - type: entity - name: hyperzine injector + name: "ін'єктор для стимуляторів" parent: [ChemicalMedipen, BaseSyndicateContraband] id: Stimpack - description: Contains enough hyperzine for you to have the chemical's effect for 30 seconds. Use it when you're sure you're ready to throw down. + description: "Містить достатню кількість стимуляторів для того, щоб ви відчули ефект хімічної речовини протягом 30 секунд. Використовуйте його, коли ви впевнені, що готові кинути." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -353,10 +353,10 @@ tags: [] - type: entity - name: hyperzine microinjector + name: "мікроін'єктор стимулятора" parent: [ChemicalMedipen, BaseSyndicateContraband] id: StimpackMini - description: A microinjector of hyperzine that give you about fifteen seconds of the chemical's effects. + description: "Мікроін'єктор стимуляторів, який дає вам близько п'ятнадцяти секунд дії хімічної речовини." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -380,10 +380,10 @@ tags: [] - type: entity - name: combat medipen + name: "бойовий медипен" parent: [ChemicalMedipen, BaseSyndicateContraband] id: CombatMedipen - description: A single-use medipen containing chemicals that regenerate most types of damage. + description: "Одноразовий медипен, що містить хімічні речовини, які регенерують більшість видів пошкоджень." components: - type: Sprite sprite: Objects/Specific/Medical/medipen.rsi @@ -414,10 +414,10 @@ tags: [] - type: entity - name: pen + name: "ручка" suffix: Hypopen parent: Pen # It is just like normal pen, isn't it? - description: A dark ink pen. + description: "Ручка з темним чорнилом." id: Hypopen components: - type: SolutionContainerManager @@ -441,8 +441,8 @@ - type: entity parent: [ BaseItem, BaseSyndicateContraband ] id: HypopenBox - name: hypopen box - description: A small box containing a hypopen. Packaging disintegrates when opened, leaving no evidence behind. + name: "гіпо-відкрита коробка" + description: "Невеличка коробочка з гіпопеном. Упаковка розпадається при відкритті, не залишаючи після себе жодних доказів." components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml index 82f91669cd1..3d36fc46918 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/medkits.yml @@ -1,6 +1,6 @@ - type: entity - name: first aid kit - description: It's an emergency medical kit for those serious boo-boos. + name: "аптечка першої допомоги" + description: "Це аптечка для екстреної медичної допомоги на випадок серйозних неприємностей." parent: BaseStorageItem id: Medkit components: @@ -23,8 +23,8 @@ - Medkit - type: entity - name: burn treatment kit - description: "A specialized medical kit for when the toxins lab spontaneously burns down." + name: "набір для лікування опіків" + description: "Спеціалізований медичний набір на випадок раптового загоряння токсикологічної лабораторії." parent: Medkit id: MedkitBurn components: @@ -34,8 +34,8 @@ heldPrefix: burnkit - type: entity - name: toxin treatment kit - description: "Used to treat toxic blood content." + name: "набір для обробки токсинів" + description: "Використовується для лікування токсичного вмісту крові." parent: Medkit id: MedkitToxin components: @@ -45,8 +45,8 @@ heldPrefix: toxinkit - type: entity - name: oxygen deprivation treatment kit - description: "A box full of oxygen goodies." + name: "набір для лікування кисневого голодування" + description: "Коробка, повна кисневих смаколиків." parent: Medkit id: MedkitO2 components: @@ -56,8 +56,8 @@ heldPrefix: o2kit - type: entity - name: brute trauma treatment kit - description: "A first aid kit for when you get toolboxed." + name: "аптечка для надання допомоги при грубій травмі" + description: "Аптечка на випадок, якщо ви отримаєте травму інструментом." parent: Medkit id: MedkitBrute components: @@ -67,8 +67,8 @@ heldPrefix: brutekit - type: entity - name: advanced first aid kit - description: "An advanced kit to help deal with advanced wounds." + name: "вдосконалена аптечка першої допомоги" + description: "Удосконалений набір для лікування глибоких ран." parent: Medkit id: MedkitAdvanced components: @@ -78,8 +78,8 @@ heldPrefix: advkit - type: entity - name: radiation treatment kit - description: "If you took your Rad-X you wouldn't need this." + name: "набір для променевої терапії" + description: "Якби ви взяли з собою Rad-X, вам би це не знадобилося." parent: Medkit id: MedkitRadiation components: @@ -89,8 +89,8 @@ heldPrefix: radkit - type: entity - name: combat medical kit - description: "For the big weapons among us." + name: "бойова медична аптечка" + description: "Для великої зброї серед нас." parent: Medkit id: MedkitCombat components: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml index d1085ff5de1..6fcc769f6c7 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/morgue.yml @@ -1,8 +1,8 @@ - type: entity id: BodyBag parent: BaseDeployFoldable - name: body bag - description: A plastic bag designed for the storage and transportation of cadavers to stop body decomposition. + name: "мішок для трупів" + description: "Поліетиленовий мішок, призначений для зберігання і транспортування трупів, щоб запобігти розкладанню тіла." components: - type: Item size: Small @@ -93,8 +93,8 @@ - type: entity id: BodyBagFolded - name: body bag - description: A plastic bag designed for the storage and transportation of cadavers to stop body decomposition. + name: "мішок для трупів" + description: "Поліетиленовий мішок, призначений для зберігання і транспортування трупів, щоб запобігти розкладанню тіла." parent: BodyBag suffix: folded components: @@ -108,8 +108,8 @@ - type: entity parent: BaseItem id: Ash - name: ash - description: This used to be something, but now it's not. + name: "попіл" + description: "Раніше це було чимось, але зараз це не так." components: - type: Item size: Tiny @@ -137,8 +137,8 @@ - type: entity parent: Ash id: Ectoplasm - name: ectoplasm - description: Much less deadly in this form. + name: "ектоплазма" + description: "Набагато менш смертельна в такому вигляді." components: - type: Sprite sprite: Mobs/Ghosts/revenant.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml index cdff0cdbe4a..d141e47d555 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/randompill.yml @@ -74,10 +74,10 @@ - Lexorin - type: entity - name: strange pill + name: "дивна пігулка" parent: Pill id: StrangePill - description: This unusual pill bears no markings. There's no telling what it contains. + description: "Ця незвичайна пігулка не має жодного маркування. Невідомо, що в ній міститься." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml index 9b6da25eb7d..6d907d3fdfc 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Medical/surgery.yml @@ -15,10 +15,10 @@ # Cautery - type: entity - name: cautery + name: "термокаутер" id: Cautery parent: BaseToolSurgery - description: A surgical tool used to cauterize open wounds. + description: "Хірургічний інструмент, що використовується для припікання відкритих ран." components: - type: Sprite sprite: Objects/Specific/Medical/Surgery/cautery.rsi @@ -36,10 +36,10 @@ # Drill - type: entity - name: drill + name: "дриль" id: Drill parent: BaseToolSurgery - description: A surgical drill for making holes into hard material. + description: "Хірургічне свердло для виконання отворів у твердих матеріалах." components: - type: Sprite sprite: Objects/Specific/Medical/Surgery/drill.rsi @@ -61,10 +61,10 @@ # Scalpel - type: entity - name: scalpel + name: "скальпель" id: Scalpel parent: BaseToolSurgery - description: A surgical tool used to make incisions into flesh. + description: "Хірургічний інструмент, за допомогою якого роблять розрізи плоті." components: - type: Sharp butcherDelayModifier: 1.5 # Butchering with a scalpel, regardless of the type, will take 50% longer @@ -88,10 +88,10 @@ path: /Audio/Weapons/bladeslice.ogg - type: entity - name: shiv + name: "заточка" id: ScalpelShiv parent: Scalpel - description: A pointy piece of glass, abraded to an edge and wrapped in tape for a handle. # Could become a decent tool or weapon with right tool mods. + description: "Загострений шматок скла, відшліфований до краю і обмотаний скотчем для ручки." # Could become a decent tool or weapon with right tool mods. components: - type: Sprite state: shiv @@ -99,10 +99,10 @@ heldPrefix: shiv - type: entity - name: advanced scalpel + name: "вдосконалений скальпель" id: ScalpelAdvanced parent: Scalpel - description: Made of more expensive materials, sharper and generally more reliable. + description: "Виготовлені з дорожчих матеріалів, гостріші та загалом надійніші." components: - type: Sprite state: advanced @@ -114,10 +114,10 @@ Slash: 12 - type: entity - name: laser scalpel + name: "лазерний скальпель" id: ScalpelLaser parent: Scalpel - description: A scalpel which uses a directed laser to slice instead of a blade, for more precise surgery while also cauterizing as it cuts. + description: "Скальпель, який використовує спрямований лазер для розрізу замість леза, для більш точної хірургії, а також припікає під час розрізу." components: - type: Sprite state: laser @@ -127,10 +127,10 @@ # Scissors - type: entity - name: retractor + name: "ретрактор" id: Retractor parent: BaseToolSurgery - description: A surgical tool used to hold open incisions. + description: "Хірургічний інструмент, що використовується для утримання відкритих розрізів." components: - type: Sprite sprite: Objects/Specific/Medical/Surgery/scissors.rsi @@ -140,10 +140,10 @@ storedRotation: 90 - type: entity - name: hemostat + name: "гемостат" id: Hemostat parent: Retractor - description: A surgical tool used to compress blood vessels to prevent bleeding. + description: "Хірургічний інструмент, що використовується для стискання кровоносних судин для запобігання кровотечі." components: - type: Sprite state: hemostat @@ -160,10 +160,10 @@ # Saws - type: entity - name: metal saw + name: "пила по металу" id: Saw parent: BaseToolSurgery - description: For cutting wood and other objects to pieces. Or sawing bones, in case of emergency. + description: "Для розпилювання дерева та інших предметів на шматки. Або розпилювання кісток, у разі потреби." components: - type: Sharp - type: Utensil @@ -182,10 +182,10 @@ # No melee for regular saw because have you ever seen someone use a band saw as a weapon? It's dumb. - type: entity - name: choppa + name: "choppa" id: SawImprov parent: Saw - description: A wicked serrated blade made of whatever nasty sharp things you could find. # It would make a pretty decent weapon, given there are more space for some tool mods too. + description: "Злісне зубчасте лезо, зроблене з будь-яких неприємних гострих предметів, які ви могли знайти." # It would make a pretty decent weapon, given there are more space for some tool mods too. components: - type: Sprite state: improv @@ -202,10 +202,10 @@ speedModifier: 0.5 - type: entity - name: circular saw + name: "циркулярна пила" id: SawElectric parent: Saw - description: For heavy duty cutting. + description: "Для різання у важких умовах." components: - type: Sprite state: electric @@ -221,10 +221,10 @@ speedModifier: 1.5 - type: entity - name: advanced circular saw + name: "вдосконалена циркулярна пила" id: SawAdvanced parent: [ SawElectric, BaseSyndicateContraband ] - description: You think you can cut anything with it. + description: "Ти думаєш, що можеш вирізати все, що завгодно." components: - type: Sprite state: advanced diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml index 516bd0f6bda..ae464d92d00 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/anomaly.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AnomalyScanner - name: anomaly scanner - description: A hand-held scanner built to collect information on various anomalous objects. + name: "сканер аномалій" + description: "Ручний сканер, створений для збору інформації про різні аномальні об'єкти." components: - type: Sprite sprite: Objects/Specific/Research/anomalyscanner.rsi @@ -25,8 +25,8 @@ - type: entity id: AnomalyLocatorUnpowered parent: BaseItem - name: anomaly locator - description: A device designed to aid in the locating of anomalies. Did you check the gas miners? + name: "локатор аномалій" + description: "Прилад, призначений для пошуку аномалій. Ви перевірили газовидобувників?" suffix: Unpowered components: - type: Sprite @@ -84,8 +84,8 @@ - type: entity id: AnomalyLocatorWideUnpowered parent: AnomalyLocatorUnpowered - name: wide-spectrum anomaly locator - description: A device that looks for anomalies from an extended distance, but has no way to determine the distance to them. + name: "локатор аномалій широкого спектру" + description: "Пристрій, який шукає аномалії з великої відстані, але не має можливості визначити відстань до них." suffix: Unpowered components: - type: Sprite @@ -116,10 +116,10 @@ name: power-cell-slot-component-slot-name-default - type: entity - name: G.O.R.I.L.L.A. gauntlet + name: "Рукавичка G.O.R.I.L.L.A" parent: BaseItem id: WeaponGauntletGorilla - description: A robust piece of research equipment. When powered with an anomaly core, a single blow can launch anomalous objects through the air. + description: "Надійне дослідницьке обладнання. За допомогою аномального ядра один удар може запустити аномальні об'єкти в повітря." components: - type: Sprite sprite: Objects/Weapons/Melee/gorilla.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml b/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml index 0cb605cee64..40a47de83e4 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Research/disk.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: ResearchDisk - name: research point disk (1000) - description: A disk for the R&D server containing 1000 points. + name: "диск з дослідницькими точками (1000)" + description: "Диск для R&D сервера, що містить 1000 балів." components: - type: Sprite sprite: Objects/Specific/Research/researchdisk.rsi @@ -15,8 +15,8 @@ - type: entity parent: ResearchDisk id: ResearchDisk5000 - name: research point disk (5000) - description: A disk for the R&D server containing 5000 points. + name: "диск з дослідницькою точкою (5000)" + description: "Диск для R&D сервера, що містить 5000 балів." components: - type: ResearchDisk points: 5000 @@ -24,8 +24,8 @@ - type: entity parent: ResearchDisk id: ResearchDisk10000 - name: research point disk (10000) - description: A disk for the R&D server containing 10000 points. + name: "диск дослідницької точки (10000)" + description: "Диск для R&D сервера, що містить 10000 балів." components: - type: ResearchDisk points: 10000 @@ -33,9 +33,9 @@ - type: entity parent: ResearchDisk id: ResearchDiskDebug - name: research point disk + name: "диск дослідницької точки" suffix: DEBUG, DO NOT MAP - description: A disk for the R&D server containing all the points you could ever need. + description: "Диск для R&D сервера з усіма пунктами, які можуть вам коли-небудь знадобитися." components: - type: ResearchDisk unlockAllTech: true @@ -43,8 +43,8 @@ - type: entity parent: BaseItem id: TechnologyDisk - name: technology disk - description: A disk for the R&D server containing research technology. + name: "технологічний диск" + description: "Диск для R&D сервера, що містить дослідницьку технологію." components: - type: Sprite sprite: Objects/Misc/module.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml index 17775b7e250..bd0d6ddf98d 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_modules.yml @@ -1,8 +1,8 @@ - type: entity id: BaseBorgModule parent: BaseItem - name: borg module - description: A piece of tech that gives cyborgs new abilities. + name: "модуль borg" + description: "Технологія, яка дає кіборгам нові здібності." abstract: true components: - type: Item @@ -31,8 +31,8 @@ - type: entity id: ActionBorgSwapModule - name: Swap Module - description: Select this module, enabling you to use the tools it provides. + name: "Модуль заміни" + description: "Виберіть цей модуль, щоб скористатися інструментами, які він надає." components: - type: InstantAction itemIconStyle: BigItem @@ -106,7 +106,7 @@ - type: entity id: BorgModuleCable parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: cable cyborg module + name: "кабельний модуль кіборг" components: - type: Sprite layers: @@ -123,7 +123,7 @@ - type: entity id: BorgModuleFireExtinguisher parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: fire extinguisher cyborg module + name: "кібермодуль вогнегасника" components: - type: Sprite layers: @@ -136,7 +136,7 @@ - type: entity id: BorgModuleGPS parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: GPS cyborg module + name: "GPS модуль кіборга" components: - type: Sprite layers: @@ -151,7 +151,7 @@ - type: entity id: BorgModuleRadiationDetection parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: radiation detection cyborg module + name: "модуль виявлення радіації для кіборгів" components: - type: Sprite layers: @@ -164,7 +164,7 @@ - type: entity id: BorgModuleTool parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: tool cyborg module + name: "інструментальний модуль кіборга" components: - type: Sprite layers: @@ -183,7 +183,7 @@ - type: entity id: BorgModuleAppraisal parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: appraisal cyborg module + name: "оціночний модуль \"кіборг" components: - type: Sprite layers: @@ -196,7 +196,7 @@ - type: entity id: BorgModuleMining parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: mining cyborg module + name: "шахтарський кіборг-модуль" components: - type: Sprite layers: @@ -214,7 +214,7 @@ - type: entity id: BorgModuleGrapplingGun parent: [ BaseBorgModuleCargo, BaseProviderBorgModule ] - name: grappling gun cyborg module + name: "модуль кіборга з грейферною гарматою" components: - type: Sprite layers: @@ -229,7 +229,7 @@ - type: entity id: BorgModuleAdvancedTool parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ] - name: advanced tool cyborg module + name: "вдосконалений інструментальний модуль кіборга" components: - type: Sprite layers: @@ -248,7 +248,7 @@ - type: entity id: BorgModuleConstruction parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ] - name: construction cyborg module + name: "будівельний модуль-кіборг" components: - type: Sprite layers: @@ -264,7 +264,7 @@ - type: entity id: BorgModuleRCD parent: [ BaseBorgModuleEngineering, BaseProviderBorgModule ] - name: RCD cyborg module + name: "Модуль ПЗВ кіборг" components: - type: Sprite layers: @@ -278,7 +278,7 @@ - type: entity id: BorgModuleLightReplacer parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ] - name: light replacer cyborg module + name: "модуль кіборга, що замінює світло" components: - type: Sprite layers: @@ -293,7 +293,7 @@ - type: entity id: BorgModuleCleaning parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ] - name: cleaning cyborg module + name: "очисний кіборг-модуль" components: - type: Sprite layers: @@ -308,7 +308,7 @@ - type: entity id: BorgModuleAdvancedCleaning parent: [ BaseBorgModuleJanitor, BaseProviderBorgModule ] - name: advanced cleaning cyborg module + name: "вдосконалений модуль кіборга для прибирання" components: - type: Sprite layers: @@ -326,7 +326,7 @@ - type: entity id: BorgModuleDiagnosis # todo: reuse when med refractor is finished parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: diagnosis cyborg module + name: "модуль діагностики кіборгів" components: - type: Sprite layers: @@ -340,7 +340,7 @@ - type: entity id: BorgModuleTreatment parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: treatment cyborg module + name: "лікувальний модуль кіборга" components: - type: Sprite layers: @@ -358,7 +358,7 @@ - type: entity id: BorgModuleDefibrillator parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: defibrillator cyborg module + name: "модуль дефібрилятора-кіборга" components: - type: Sprite layers: @@ -371,7 +371,7 @@ - type: entity id: BorgModuleAdvancedTreatment parent: [ BaseBorgModuleMedical, BaseProviderBorgModule ] - name: advanced treatment cyborg module + name: "модуль розширеного лікування кіборгів" components: - type: Sprite layers: @@ -390,7 +390,7 @@ - type: entity id: BorgModuleArtifact parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: artifact cyborg module + name: "артефактний модуль кіборга" components: - type: Sprite layers: @@ -403,7 +403,7 @@ - type: entity id: BorgModuleAnomaly parent: [ BaseBorgModule, BaseProviderBorgModule ] - name: anomaly cyborg module + name: "модуль аномального кіборга" components: - type: Sprite layers: @@ -421,7 +421,7 @@ - type: entity id: BorgModuleService parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: service cyborg module + name: "сервісний модуль кіборга" components: - type: Sprite layers: @@ -439,7 +439,7 @@ - type: entity id: BorgModuleMusique parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: musique cyborg module + name: "модуль музичного кіборга" components: - type: Sprite layers: @@ -454,7 +454,7 @@ - type: entity id: BorgModuleGardening parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: gardening cyborg module + name: "модуль садівничого кіборга" components: - type: Sprite layers: @@ -470,7 +470,7 @@ - type: entity id: BorgModuleHarvesting parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: harvesting cyborg module + name: "збирання модуля кіборгів" components: - type: Sprite layers: @@ -485,7 +485,7 @@ - type: entity id: BorgModuleClowning parent: [ BaseBorgModuleService, BaseProviderBorgModule ] - name: clowning cyborg module + name: "модуль клоунського кіборга" components: - type: Sprite layers: @@ -501,7 +501,7 @@ - type: entity id: BorgModuleSyndicateWeapon parent: [ BaseBorgModule, BaseProviderBorgModule, BaseSyndicateContraband ] - name: weapon cyborg module + name: "збройовий кіборг-модуль" components: - type: Sprite layers: @@ -515,8 +515,8 @@ - type: entity id: BorgModuleOperative parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ] - name: operative cyborg module - description: A module that comes with a crowbar, an Emag and a syndicate pinpointer. + name: "оперативний модуль кіборгів" + description: "Модуль, який поставляється з ломом, Емагом і синдикативною указкою." components: - type: Sprite layers: @@ -531,8 +531,8 @@ - type: entity id: BorgModuleEsword parent: [ BaseBorgModuleSyndicate, BaseProviderBorgModule ] - name: energy sword cyborg module - description: A module that comes with a double energy sword. + name: "модуль кіборга з енергетичним мечем" + description: "Модуль, який постачається з подвійним енергетичним мечем." components: - type: Sprite layers: @@ -546,8 +546,8 @@ - type: entity id: BorgModuleL6C parent: [ BaseBorgModuleSyndicateAssault, BaseProviderBorgModule ] - name: L6C ROW cyborg module - description: A module that comes with a L6C. + name: "Модуль кіборга L6C ROW" + description: "Модуль, який постачається з L6C." components: - type: Sprite layers: @@ -561,8 +561,8 @@ - type: entity id: BorgModuleMartyr parent: [ BaseBorgModule, BaseProviderBorgModule, BaseSyndicateContraband ] - name: martyr cyborg module - description: "A module that comes with an explosive you probably don't want to handle yourself." + name: "модуль кіборга-мученика" + description: "Модуль з вибухівкою, з якою ви, ймовірно, не захочете поводитися самостійно." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml index 6df0488e28f..c495f2694d0 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/borg_parts.yml @@ -86,7 +86,7 @@ - type: entity id: LeftArmBorgEngineer parent: BaseBorgArmLeft - name: engineer cyborg left arm + name: "інженер-кіборг ліва рука" components: - type: Sprite state: engineer_l_arm @@ -101,7 +101,7 @@ - type: entity id: RightArmBorgEngineer parent: BaseBorgArmRight - name: engineer cyborg right arm + name: "права рука інженерного кіборга" components: - type: Sprite state: engineer_r_arm @@ -116,7 +116,7 @@ - type: entity id: LeftLegBorgEngineer parent: BaseBorgLegLeft - name: engineer cyborg left leg + name: "інженер-кіборг ліва нога" components: - type: Sprite state: engineer_l_leg @@ -131,7 +131,7 @@ - type: entity id: RightLegBorgEngineer parent: BaseBorgLegRight - name: engineer cyborg right leg + name: "права нога інженерного кіборга" components: - type: Sprite state: engineer_r_leg @@ -146,7 +146,7 @@ - type: entity id: HeadBorgEngineer parent: BaseBorgHead - name: engineer cyborg head + name: "голова інженерного кіборга" components: - type: Sprite state: engineer_head @@ -161,7 +161,7 @@ - type: entity id: TorsoBorgEngineer parent: BaseBorgTorso - name: engineer cyborg torso + name: "торс інженера-кіборга" components: - type: Sprite state: engineer_chest @@ -176,7 +176,7 @@ - type: entity id: LeftLegBorgJanitor parent: BaseBorgLegLeft - name: janitor cyborg left leg + name: "прибиральник-кіборг ліва нога" components: - type: Sprite state: janitor_l_leg @@ -191,7 +191,7 @@ - type: entity id: RightLegBorgJanitor parent: BaseBorgLegRight - name: janitor cyborg right leg + name: "прибиральник-кіборг права нога" components: - type: Sprite state: janitor_r_leg @@ -206,7 +206,7 @@ - type: entity id: HeadBorgJanitor parent: BaseBorgHead - name: janitor cyborg head + name: "голова прибиральника-кіборга" components: - type: Sprite state: janitor_head @@ -221,7 +221,7 @@ - type: entity id: TorsoBorgJanitor parent: BaseBorgTorso - name: janitor cyborg torso + name: "торс прибиральника-кіборга" components: - type: Sprite state: janitor_chest @@ -236,7 +236,7 @@ - type: entity id: LeftArmBorgMedical parent: BaseBorgArmLeft - name: medical cyborg left arm + name: "медичний кіборг ліва рука" components: - type: Sprite state: medical_l_arm @@ -251,7 +251,7 @@ - type: entity id: RightArmBorgMedical parent: BaseBorgArmRight - name: medical cyborg right arm + name: "медичний кіборг права рука" components: - type: Sprite state: medical_r_arm @@ -266,7 +266,7 @@ - type: entity id: LeftLegBorgMedical parent: BaseBorgLegLeft - name: medical cyborg left leg + name: "медичний кіборг ліва нога" components: - type: Sprite state: medical_l_leg @@ -281,7 +281,7 @@ - type: entity id: RightLegBorgMedical parent: BaseBorgLegRight - name: medical cyborg right leg + name: "медичний кіборг права нога" components: - type: Sprite state: medical_r_leg @@ -296,7 +296,7 @@ - type: entity id: HeadBorgMedical parent: BaseBorgHead - name: medical cyborg head + name: "голова медичного кіборга" components: - type: Sprite state: medical_head @@ -311,7 +311,7 @@ - type: entity id: TorsoBorgMedical parent: BaseBorgTorso - name: medical cyborg torso + name: "торс медичного кіборга" components: - type: Sprite state: medical_chest @@ -326,7 +326,7 @@ - type: entity id: LeftArmBorgMining parent: BaseBorgArmLeft - name: mining cyborg left arm + name: "ліва рука шахтарського кіборга" components: - type: Sprite state: mining_l_arm @@ -341,7 +341,7 @@ - type: entity id: RightArmBorgMining parent: BaseBorgArmRight - name: mining cyborg right arm + name: "права рука шахтарського кіборга" components: - type: Sprite state: mining_r_arm @@ -356,7 +356,7 @@ - type: entity id: LeftLegBorgMining parent: BaseBorgLegLeft - name: mining cyborg left leg + name: "ліва нога шахтарського кіборга" components: - type: Sprite state: mining_l_leg @@ -371,7 +371,7 @@ - type: entity id: RightLegBorgMining parent: BaseBorgLegRight - name: mining cyborg right leg + name: "права нога шахтарського кіборга" components: - type: Sprite state: mining_r_leg @@ -386,7 +386,7 @@ - type: entity id: HeadBorgMining parent: BaseBorgHead - name: mining cyborg head + name: "голова шахтарського кіборга" components: - type: Sprite state: mining_head @@ -401,7 +401,7 @@ - type: entity id: TorsoBorgMining parent: BaseBorgTorso - name: mining cyborg torso + name: "шахтарський торс кіборга" components: - type: Sprite state: mining_chest @@ -416,7 +416,7 @@ - type: entity id: LeftArmBorgService parent: BaseBorgArmLeft - name: service cyborg left arm + name: "ліва рука сервісного кіборга" components: - type: Sprite state: service_l_arm @@ -431,7 +431,7 @@ - type: entity id: RightArmBorgService parent: BaseBorgArmRight - name: service cyborg right arm + name: "права рука сервісного кіборга" components: - type: Sprite state: service_r_arm @@ -446,7 +446,7 @@ - type: entity id: LeftLegBorgService parent: BaseBorgLegLeft - name: service cyborg left leg + name: "ліва нога сервісного кіборга" components: - type: Sprite state: service_l_leg @@ -461,7 +461,7 @@ - type: entity id: RightLegBorgService parent: BaseBorgLegRight - name: service cyborg right leg + name: "права нога сервісного кіборга" components: - type: Sprite state: service_r_leg @@ -476,7 +476,7 @@ - type: entity id: HeadBorgService parent: BaseBorgHead - name: service cyborg head + name: "голова сервісного кіборга" components: - type: Sprite state: service_head @@ -491,7 +491,7 @@ - type: entity id: TorsoBorgService parent: BaseBorgTorso - name: service cyborg torso + name: "торс сервісного кіборга" components: - type: Sprite state: service_chest diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml index 9261e06ea2a..801b22bb3e8 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/endoskeleton.yml @@ -1,7 +1,7 @@ - type: entity id: CyborgEndoskeleton - name: cyborg endoskeleton - description: A frame that cyborgs are built on. Significantly less spooky than expected. + name: "ендоскелет кіборга" + description: "Каркас, на якому будуються кіборги. Значно менш страшний, ніж очікувалося." components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml b/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml index 5155e70cca4..d07696449c1 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Robotics/mmi.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: MMI - name: man-machine interface - description: A machine able to facilitate communication between a biological brain and electronics, enabling crew to continue to provide value after work-related incidents. + name: "людино-машинний інтерфейс" + description: "Машина, здатна полегшити комунікацію між біологічним мозком і електронікою, що дозволяє екіпажу продовжувати приносити користь після інцидентів, пов'язаних з роботою." components: - type: Sprite sprite: Objects/Specific/Robotics/mmi.rsi @@ -67,8 +67,8 @@ - type: entity parent: BaseItem id: PositronicBrain - name: positronic brain - description: An artificial brain capable of spontaneous neural activity. + name: "позитронний мозок" + description: "Штучний мозок, здатний до спонтанної нейронної активності." components: - type: Sprite sprite: Objects/Specific/Robotics/mmi.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml index a36bfaf676b..3597a98fe9c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag.yml @@ -1,8 +1,8 @@ - type: entity - name: ore bag + name: "мішок з рудою" id: OreBag parent: BaseStorageItem - description: A robust bag for salvage specialists and miners alike to carry large amounts of ore. Magnetises any nearby ores when attached to a belt. + description: "Міцна сумка для рятувальників і шахтарів для перенесення великої кількості руди. Прикріплена до поясу, притягує руду, що знаходиться поблизу." components: - type: MagnetPickup - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml index e8c7fa37dd4..f5ff6628b1c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/ore_bag_holding.yml @@ -1,8 +1,8 @@ - type: entity - name: ore bag of holding + name: "рудний мішок утримання" id: OreBagOfHolding parent: OreBag - description: A robust bag of holding for salvage billionaires and rich miners alike to carry large amounts of ore. Magnetises any nearby ores when attached to a belt. + description: "Міцний мішок для перевезення великої кількості руди, який підійде як мільярдерам-рятівникам, так і багатим шахтарям. Прикріплена до пояса, притягує руду, що лежить поруч." components: - type: MagnetPickup range: 2 diff --git a/Resources/Prototypes/Entities/Objects/Specific/Salvage/scanner.yml b/Resources/Prototypes/Entities/Objects/Specific/Salvage/scanner.yml index 9c3e783c51d..39ac253a35e 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Salvage/scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Salvage/scanner.yml @@ -1,8 +1,8 @@ - type: entity id: MineralScannerUnpowered parent: BaseItem - name: mineral scanner - description: A scanner that checks surrounding rock for useful minerals. It must be in your hand or pocket to work. + name: "сканер мінералів" + description: "Сканер, який перевіряє навколишні породи на наявність корисних мінералів. Для роботи його потрібно тримати в руці або кишені." suffix: Unpowered components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: AdvancedMineralScannerUnpowered parent: MineralScannerUnpowered - name: advanced mineral scanner - description: A scanner that checks surrounding rock for useful minerals. It must be in your hand or pocket to work. This one has an extended range. + name: "вдосконалений сканер мінералів" + description: "Сканер, який перевіряє навколишні породи на наявність корисних мінералів. Для роботи його потрібно тримати в руці або кишені. Цей має збільшений радіус дії." suffix: Unpowered components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml index c299c4b511f..109fc53f9da 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Security/barrier.yml @@ -1,7 +1,7 @@ - type: entity - name: deployable barrier + name: "розкладний бар'єр" id: DeployableBarrier - description: A deployable barrier. Swipe your ID card to lock/unlock it. + description: "бар'єр, що розгортається. Проведіть посвідченням особи, щоб заблокувати/розблокувати його." parent: BaseStructure components: - type: Transform diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml index 0773813461c..1ef0cabfd96 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Security/evidence-marker.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: EvidenceMarker - name: evidence marker - description: A numbered yellow marker, useful for labeling evidence on a crime scene. + name: "маркер доказів" + description: "Пронумерований жовтий маркер, корисний для маркування доказів на місці злочину." components: - type: Sprite sprite: Objects/Specific/Detective/evidence_marker.rsi @@ -75,10 +75,10 @@ state: nine - type: entity - name: evidence marker box + name: "коробка для маркування доказів" parent: BoxCardboard id: BoxEvidenceMarkers - description: A pack of numbered yellow markers, useful for labeling evidence on a crime scene. + description: "Пачка пронумерованих жовтих маркерів, корисних для маркування доказів на місці злочину." components: - type: Item shape: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml b/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml index a17c892169d..003573c4ae8 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Security/target.yml @@ -50,30 +50,30 @@ acts: [ "Destruction" ] - type: entity - name: human target + name: "людська мішень" id: TargetHuman parent: BaseTarget - description: A shooting target. This one is a human. + description: "Мішень для стрільби. Це людина." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi state: target_h - type: entity - name: syndicate target + name: "мішень синдикату" id: TargetSyndicate parent: BaseTarget - description: A shooting target. This one is a syndicate agent. + description: "Мішень для стрільби. Це агент синдикату." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi state: target_s - type: entity - name: clown target + name: "мішень клоуна" id: TargetClown parent: BaseTarget - description: A shooting target. This one is a clown. + description: "Мішень для стрільби. Це клоун." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi @@ -81,10 +81,10 @@ # put it on a salvage or something - type: entity - name: strange target + name: "дивна мішень" id: TargetStrange parent: BaseTarget - description: A shooting target. You aren't quite sure what this one is, but it seems to be extra robust. + description: "Мішень для стрільби. Ви не зовсім впевнені, що це за мішень, але здається, що вона дуже міцна." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml b/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml index ad0eeccc7d2..f2a9bd67f48 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Service/barber.yml @@ -1,7 +1,7 @@ - type: entity id: BarberScissors - name: barber scissors - description: Is able to reshape the hairstyle of any crew cut to your liking. + name: "перукарські ножиці" + description: "здатний перекроїти зачіску будь-якої стрижки на ваш смак." parent: BaseItem components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml b/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml index 415b59a6e54..da370ebaea8 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Service/vending_machine_restock.yml @@ -2,8 +2,8 @@ parent: BaseItem id: BaseVendingMachineRestock abstract: true - name: vending machine restock box - description: A box for restocking vending machines with corporate goodies. + name: "коробка для поповнення торгового автомата" + description: "Коробка для поповнення торгових автоматів фірмовими смаколиками." components: - type: VendingMachineRestock - type: Sprite @@ -47,8 +47,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockBooze - name: Booze-O-Mat restock box - description: Slot into your Booze-O-Mat to start the party! Not for sale to passengers below the legal age. + name: "Коробка для поповнення запасів Booze-O-Mat" + description: "Покладіть на свій килимок Booze-O-Mat, щоб розпочати вечірку! Не продається пасажирам, які не досягли встановленого законом віку." components: - type: VendingMachineRestock canRestock: @@ -63,8 +63,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockChang - name: Mr. Chang's restock box - description: A box covered in white labels with bold red Chinese characters, ready to be loaded into the nearest Mr. Chang's vending machine. + name: "Коробка пана Чанга для поповнення запасів" + description: "Коробка, обклеєна білими етикетками зі сміливими червоними китайськими ієрогліфами, готова до завантаження в найближчий торговий автомат пана Чанга." components: - type: VendingMachineRestock canRestock: @@ -79,8 +79,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockChefvend - name: ChefVend restock box - description: Refill the ChefVend. Just don't break any more of the eggs. + name: "Коробка для поповнення запасів ChefVend" + description: "Поповніть ChefVend. Тільки не розбивайте більше яєць." components: - type: VendingMachineRestock canRestock: @@ -95,8 +95,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockCondimentStation - name: condiment station restock box - description: Refill the condiment station. Mmmm, cold sauce. + name: "ящик для поповнення запасів станції приправ" + description: "Поповни станцію для приправ. Холодний соус." components: - type: VendingMachineRestock canRestock: @@ -111,8 +111,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockClothes - name: wardrobe restock box - description: It's time to step up your fashion! Place inside any clothes vendor restock slot to begin. + name: "ящик для поповнення гардеробу" + description: "Настав час зробити крок назустріч моді! Помістіть у слот для поповнення запасів будь-якого продавця одягу, щоб почати." components: - type: VendingMachineRestock canRestock: @@ -145,8 +145,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockCostumes - name: AutoDrobe restock box - description: A panoply of NanoTrasen employees are prancing about a colorful theater in a tragicomedy. You can join them too! Load this into your nearest AutoDrobe vending machine. + name: "Коробка для поповнення запасів AutoDrobe" + description: "Безліч співробітників NanoTrasen грають у барвистому театрі в трагікомедії. Ви теж можете до них приєднатися! Завантажте це в найближчий торговий автомат AutoDrobe." components: - type: VendingMachineRestock canRestock: @@ -161,8 +161,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockDinnerware - name: Plasteel Chef's restock box - description: It's never raw in this kitchen! Drop into the restock slot on the Plasteel Chef to begin. + name: "Коробка для поповнення запасів Plasteel Chef" + description: "На цій кухні ніколи не буває сирих продуктів! Щоб почати, киньте в слот для поповнення запасів на пластиковому шеф-кухарі." components: - type: VendingMachineRestock canRestock: @@ -177,8 +177,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockDiscountDans - name: Discount Dan's restock box - description: A box full of salt and starch. Why suffer Quality when you can have Quantity? Discount Dan's! + name: "Знижка на коробку для поповнення запасів Дена" + description: "Коробка, повна солі та крохмалю. Навіщо страждати якістю, коли можна мати кількість? Знижка від Дена!" components: - type: VendingMachineRestock canRestock: @@ -193,8 +193,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockDonut - name: Robust Donuts restock box - description: A box full of toroidal bundles of fried dough for restocking a vending machine. Use only as directed by Robust Industries, LLC. + name: "Міцна коробка для поповнення запасів пончиків" + description: "Коробка з тороїдальними пачками смаженого тіста для поповнення торгового автомата. Використовувати тільки за вказівкою Robust Industries, LLC." components: - type: VendingMachineRestock canRestock: @@ -209,8 +209,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockEngineering - name: EngiVend restock box - description: Only to be used by certified professionals. + name: "Коробка для поповнення запасів EngiVend" + description: "Тільки для використання сертифікованими фахівцями." components: - type: VendingMachineRestock canRestock: @@ -226,8 +226,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockGames - name: Good Clean Fun restock box - description: It's time to roll for initiative, dice dragons! Load up at the Good Clean Fun vending machine! + name: "Коробка для поповнення запасів Good Clean Fun" + description: "Час кидати за ініціативою, дракони-кістки! Заряджайтеся в автоматі Good Clean Fun!" components: - type: VendingMachineRestock canRestock: @@ -242,8 +242,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockGetmoreChocolateCorp - name: GetMore Chocolate restock box - description: A box loaded with the finest ersatz cacao. Only to be used in official Getmore Chocolate vending machines. + name: "Коробка для поповнення запасу шоколаду GetMore" + description: "Коробка з найкращим ерзац-какао. Тільки для використання в офіційних торгових автоматах Getmore Chocolate." components: - type: VendingMachineRestock canRestock: @@ -258,8 +258,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockHotDrinks - name: Solar's Best restock box - description: Toasty! For use in Solar's Best Hot Drinks or other affiliate vending machines. + name: "Найкраща коробка для поповнення запасів Solar" + description: "Підсмажений! Для використання в торгових автоматах Solar's Best Hot Drinks або інших торгових автоматах партнерів." components: - type: VendingMachineRestock canRestock: @@ -274,8 +274,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockMedical - name: NanoMed restock box - description: Slot into your department's NanoMed or NanoMedPlus to dispense. Handle with care. + name: "Коробка для поповнення запасів NanoMed" + description: "Вставте в NanoMed або NanoMedPlus у вашому відділенні для дозування. Поводьтеся з ним обережно." components: - type: VendingMachineRestock canRestock: @@ -291,8 +291,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockNutriMax - name: NutriMax restock box - description: We'll make your thumbs green with our tools. Let's get to harvesting! Load into a NutriMax vending machine. + name: "Коробка для поповнення запасів NutriMax" + description: "Ми зробимо ваші пальці зеленими за допомогою наших інструментів. Приступаємо до збору врожаю! Завантажуємо в торговий автомат NutriMax." components: - type: VendingMachineRestock canRestock: @@ -307,8 +307,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockPTech - name: PTech restock box - description: All the bureaucracy you can handle, and more! Load into the PTech vending machine to get started. + name: "Коробка для поповнення запасів PTech" + description: "Вся бюрократія, з якою ви можете впоратися, і навіть більше! Завантажте в торговий автомат PTech, щоб почати." components: - type: VendingMachineRestock canRestock: @@ -323,8 +323,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockRobustSoftdrinks - name: beverage restock box - description: A cold, clunky container of colliding chilly cylinders. Use only as directed by Robust Industries, LLC. + name: "коробка для поповнення запасів напоїв" + description: "Холодний, незграбний контейнер з холодними циліндрами, що стикаються. Використовувати тільки за вказівкою Robust Industries, LLC." components: - type: VendingMachineRestock canRestock: @@ -346,8 +346,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSecTech - name: SecTech restock box - description: "Communists beware: the reinforcements have arrived! A label reads SECURITY PERSONNEL ONLY." + name: "Коробка для поповнення запасів SecTech" + description: "Комуністи, стережіться: прибуло підкріплення! На етикетці написано: ТІЛЬКИ ДЛЯ ПЕРСОНАЛУ БЕЗПЕКИ." components: - type: VendingMachineRestock canRestock: @@ -362,8 +362,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSalvageEquipment - name: Salvage Vendor restock box - description: Strike the earth ere the space carp nip your behind! Slam into a salvage vendor to begin. + name: "Коробка для поповнення запасів утилізатора" + description: "Вдарте об землю, поки космічний короп не вхопив вас за зад! Для початку вріжся в продавця утильсировини." components: - type: VendingMachineRestock canRestock: @@ -378,8 +378,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSeeds - name: MegaSeed restock box - description: A label says they're heirloom seeds, passed down from our ancestors. Pack it into the MegaSeed Servitor! + name: "Коробка для поповнення запасів MegaSeed" + description: "На етикетці вказано, що це насіння - сімейна цінність, яка передалася від наших предків. Покладіть його в MegaSeed Servitor!" components: - type: VendingMachineRestock canRestock: @@ -394,8 +394,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockSmokes - name: ShadyCigs restock box - description: It's hard to see anything under all the Surgeon General warnings, but it mentions loading it into a vending machine. + name: "Коробка для поповнення запасів ShadyCigs" + description: "Важко щось розгледіти під усіма цими попередженнями, але там згадується про завантаження його в торговий автомат." components: - type: VendingMachineRestock canRestock: @@ -410,8 +410,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockTankDispenser - name: tank dispenser restock box - description: Capable of replacing tanks in a gas tank dispenser. Handle with care. + name: "ящик для видачі балонів" + description: "Здатний замінити цистерни видачі газу. Поводьтеся з ним обережно." components: - type: VendingMachineRestock canRestock: @@ -427,8 +427,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockVendomat - name: Vendomat restock box - description: A box full of parts for various machinery. Load it into a Vendomat to begin. + name: "Коробка для поповнення запасу вендомату" + description: "Коробка, повна деталей для різних механізмів. Для початку завантажте її у вендомат." components: - type: VendingMachineRestock canRestock: @@ -443,8 +443,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockRobotics - name: Robotech Deluxe restock box - description: A box full of tools for creating borgs. Load it into a Robotech Deluxe to begin. + name: "Коробка для поповнення запасів Robotech Deluxe" + description: "Коробка, повна інструментів для створення боргів. Завантажте її в Robotech Deluxe, щоб почати." components: - type: VendingMachineRestock canRestock: @@ -459,8 +459,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockHappyHonk - name: Happy Honk restock box - description: Place this box full of fun into the restock slot on the Happy Honk Dispenser to begin. + name: "Коробка для поповнення запасів Happy Honk" + description: "Покладіть цю коробку, повну веселощів, у слот для поповнення запасів на Happy Honk Dispenser, щоб почати." components: - type: VendingMachineRestock canRestock: @@ -475,8 +475,8 @@ - type: entity parent: BaseVendingMachineRestock id: VendingMachineRestockChemVend - name: ChemVend restock box - description: A box filled with chemicals and covered in dangerous-looking NFPA diamonds. Load it into a ChemVend to begin. + name: "Коробка для поповнення запасів ChemVend" + description: "Ящик, наповнений хімікатами та вкритий небезпечними на вигляд діамантами NFPA. Для початку завантажте її в ChemVend." components: - type: VendingMachineRestock canRestock: diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml index a003ba90791..dd2ca038cbd 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/artifact_equipment.yml @@ -1,8 +1,8 @@ - type: entity id: CrateArtifactContainer parent: BaseStructureDynamic - name: artifact container - description: Used to safely contain and move artifacts. + name: "контейнер для артефактів" + description: "Використовується для безпечного зберігання та переміщення артефактів." components: - type: Transform noRot: true diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml index 2241cdd4aa0..1d1a19fbff3 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/item_artifacts.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseXenoArtifactItem - name: alien artifact - description: A strange handheld alien device. + name: "інопланетний артефакт" + description: "Дивний ручний пристрій прибульців." abstract: true components: - type: Sprite @@ -106,8 +106,8 @@ - type: entity id: ArtifactFragment parent: BaseItem - name: artifact fragment - description: A broken piece of an artifact. You could probably repair it if you had more. + name: "фрагмент артефакту" + description: "Зламаний шматок артефакту. Якби у вас було більше, ви б змогли його полагодити." components: - type: Sprite sprite: Objects/Specific/Xenoarchaeology/artifact_fragments.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml index 7406555fe32..2396708f505 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/node_scanner.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: NodeScanner - name: node scanner - description: The archeologist's friend, able to identify the node of an artifact with only a single scan. + name: "сканер вузлів" + description: "Друг археолога, здатний ідентифікувати вузол артефакту лише за допомогою одного сканування." components: - type: Sprite sprite: Objects/Specific/Xenoarchaeology/node_scanner.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml index 4c3dac18160..42c63993d97 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/Xenoarchaeology/structure_artifacts.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: BaseXenoArtifact - name: alien artifact - description: A strange alien device. + name: "інопланетний артефакт" + description: "Дивний інопланетний пристрій." abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Specific/atmos.yml b/Resources/Prototypes/Entities/Objects/Specific/atmos.yml index c67e7ff8c31..6f5d56d761c 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/atmos.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/atmos.yml @@ -1,8 +1,8 @@ - type: entity - name: gas analyzer + name: "газоаналізатор" parent: BaseItem id: GasAnalyzer - description: A hand-held environmental scanner which reports current gas levels. + description: "Ручний екологічний сканер, який повідомляє про поточний рівень загазованості." components: - type: Sprite sprite: Objects/Specific/Atmos/gasanalyzer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml b/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml index 1bbe05944fa..95ec2a6bafc 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemical-containers.yml @@ -1,8 +1,8 @@ - type: entity - name: jug + name: "бутль" parent: BaseItem id: Jug - description: Used to contain a very large amount of chemicals or solutions. Chugging is extremely ill-advised. + description: "Використовується для зберігання дуже великої кількості хімічних речовин або розчинів. Вживати його вкрай нерозумно." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml index 29f6daa39e1..7e79c13eb7b 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry-bottles.yml @@ -1,9 +1,9 @@ - type: entity - name: bottle + name: "пляшка" parent: BaseItem id: BaseChemistryEmptyBottle abstract: true - description: A small bottle. + description: "Маленька пляшечка." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml index ec910150eec..d386cf6f28a 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry-vials.yml @@ -1,10 +1,10 @@ # TODO: Have a seperate lid state that can be popped on and off (not as a seperate item) that changes whether the vial can be spilled or not. - type: entity - name: vial + name: "флакон" parent: BaseItem id: BaseChemistryEmptyVial - description: A small vial. + description: "Маленький пухирець." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml b/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml index 0f74b4afaf9..23f49e23eff 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/chemistry.yml @@ -157,9 +157,9 @@ - type: DnaSubstanceTrace - type: entity - name: beaker + name: "склянка" parent: BaseBeaker - description: Used to contain a moderate amount of chemicals and solutions. + description: "Використовується для зберігання помірної кількості хімічних речовин і розчинів." id: Beaker components: - type: Spillable @@ -191,9 +191,9 @@ Quantity: 50 - type: entity - name: large beaker + name: "велика склянка" parent: BaseBeaker - description: Used to contain a large amount of chemicals or solutions. + description: "Використовується для зберігання великої кількості хімічних речовин або розчинів." id: LargeBeaker components: - type: Spillable @@ -225,9 +225,9 @@ price: 20 - type: entity - name: cryostasis beaker + name: "стакан для кріостазу" parent: BaseBeakerMetallic - description: Used to contain chemicals or solutions without reactions. + description: "Використовується для утримання хімічних речовин або розчинів, що не вступають у реакцію." id: CryostasisBeaker components: - type: Spillable @@ -245,9 +245,9 @@ canReact: false - type: entity - name: bluespace beaker + name: "блюспейс стакан" parent: BaseBeakerMetallic - description: Powered by experimental bluespace technology. + description: "Працює на експериментальній технології bluespace." id: BluespaceBeaker components: - type: Spillable @@ -264,9 +264,9 @@ maxVol: 1000 - type: entity - name: dropper + name: "піпетка" parent: BaseItem - description: Used to transfer small amounts of chemical solution between containers. + description: "Використовується для переміщення невеликих кількостей хімічного розчину між контейнерами." id: Dropper components: - type: Sprite @@ -312,9 +312,9 @@ - Dropper - type: entity - name: borgdropper + name: "боргдроппер" parent: Dropper - description: Used to transfer small amounts of chemical solution between containers. Extended for use by medical borgs. + description: "Використовується для перенесення невеликих кількостей хімічних розчинів між контейнерами. Розширений для використання медичними боргами." id: BorgDropper components: - type: Sprite @@ -332,9 +332,9 @@ sprite: Objects/Specific/Chemistry/dropper.rsi - type: entity - name: syringe + name: "шприц" parent: BaseItem - description: Used to draw blood samples from mobs, or to inject them with reagents. + description: "Використовується для відбору зразків крові у натовпу або для ін'єкцій реагентів." id: BaseSyringe abstract: true components: @@ -396,8 +396,8 @@ - type: entity id: SyringeBluespace parent: BaseSyringe - name: bluespace syringe - description: Injecting with advanced bluespace technology. + name: "шприц bluespace" + description: "Ін'єкції за допомогою передової технології bluespace." components: - type: Sprite layers: @@ -427,8 +427,8 @@ - type: entity id: SyringeCryostasis parent: BaseSyringe - name: cryostasis syringe - description: A syringe used to contain chemicals or solutions without reactions. + name: "кріостазний шприц" + description: "Шприц, який використовується для зберігання хімічних речовин або розчинів без реакції." components: - type: Sprite layers: @@ -457,10 +457,10 @@ - type: entity - name: pill + name: "таблетка" parent: BaseItem id: Pill - description: It's not a suppository. + description: "Це не супозиторії." components: - type: Sprite sprite: Objects/Specific/Chemistry/pills.rsi @@ -504,10 +504,10 @@ - Pill - type: entity - name: pill canister + name: "баночка з-під таблеток" id: PillCanister parent: BaseStorageItem - description: Holds up to 10 pills. + description: "Містить до 10 таблеток." components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml b/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml index 26a0df1a006..1d1b15b8684 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/rehydrateable.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: MonkeyCube - name: monkey cube - description: Just add water! + name: "мавпячий куб" + description: "Просто додайте води!" components: - type: Item size: Tiny @@ -57,7 +57,7 @@ - type: entity parent: MonkeyCube id: KoboldCube - name: kobold cube + name: "кобольдський куб" components: - type: Rehydratable possibleSpawns: @@ -66,7 +66,7 @@ - type: entity parent: MonkeyCube id: CowCube - name: cow cube + name: "коров'ячий куб" components: - type: Rehydratable possibleSpawns: @@ -75,7 +75,7 @@ - type: entity parent: MonkeyCube id: GoatCube - name: goat cube + name: "козячий кубик" components: - type: Rehydratable possibleSpawns: @@ -84,7 +84,7 @@ - type: entity parent: MonkeyCube id: MothroachCube - name: mothroach cube + name: "кубик від тарганів" components: - type: Rehydratable possibleSpawns: @@ -93,7 +93,7 @@ - type: entity parent: MonkeyCube id: MouseCube - name: mouse cube + name: "мишачий куб" components: - type: Rehydratable possibleSpawns: @@ -102,8 +102,8 @@ - type: entity parent: MonkeyCube id: CockroachCube - name: cockroach cube - description: Just add wa- OH GOD! + name: "кубик для тарганів" + description: "Просто додайте ва- О, БОЖЕ!" components: - type: Rehydratable possibleSpawns: @@ -112,8 +112,8 @@ - type: entity parent: MonkeyCube id: SpaceCarpCube - name: carp cube - description: Just add water! At your own risk. + name: "короповий кубик" + description: "Просто додай води! На свій страх і ризик." components: - type: Rehydratable possibleSpawns: @@ -122,8 +122,8 @@ - type: entity parent: MonkeyCube id: SpaceTickCube - name: tick cube - description: Just add water! At your own risk. + name: "кубик для галочок" + description: "Просто додай води! На свій страх і ризик." components: - type: Rehydratable possibleSpawns: @@ -132,8 +132,8 @@ - type: entity parent: MonkeyCube id: AbominationCube - name: abomination cube - description: Just add blood! + name: "куб мерзоти" + description: "Просто додай крові!" components: - type: SolutionContainerManager solutions: @@ -158,8 +158,8 @@ - type: entity parent: [PlushieCarp, BaseSyndicateContraband] id: DehydratedSpaceCarp - name: dehydrated space carp - description: Looks like a plush toy carp, but just add water and it becomes a real-life space carp! + name: "зневоднений білий амур" + description: "Виглядає як плюшевий іграшковий короп, але просто додайте води, і він стане справжнім космічним коропом!" components: - type: SolutionContainerManager solutions: @@ -213,9 +213,9 @@ - type: entity #why is this all redefined down here as a parent of base object instead of just being parented to monkeycube?? TODO: Fix this shit parent: BaseItem id: SyndicateSponge - name: monkey cube + name: "мавпячий куб" suffix: Syndicate - description: Just add water! + description: "Просто додайте води!" components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml index fcbd0ecc024..82d49a925f7 100644 --- a/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml +++ b/Resources/Prototypes/Entities/Objects/Specific/syndicate.yml @@ -1,10 +1,10 @@ - type: entity - name: telecrystal + name: "телекристал" parent: [BaseItem, BaseSyndicateContraband] id: Telecrystal suffix: 20 TC - description: It seems to be pulsing with suspiciously enticing energies. + description: "Здається, він пульсує підозріло привабливими енергіями." components: - type: Sprite sprite: Objects/Specific/Syndicate/telecrystal.rsi @@ -51,8 +51,8 @@ - type: entity parent: [BaseItem, StorePresetUplink, BaseSyndicateContraband] id: BaseUplinkRadio - name: syndicate uplink - description: Suspiciously looking old radio... + name: "синдикатський канал зв'язку" + description: "Підозріло виглядає старий радіоприймач..." suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml index 66f4689099e..3638effc7cf 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/access_configurator.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AccessConfigurator - name: access configurator - description: Used to modify the access level requirements for airlocks and other lockable devices. + name: "конфігуратор доступу" + description: "Використовується для зміни вимог до рівня доступу для шлюзів та інших пристроїв, що замикаються." components: - type: EmitSoundOnLand sound: @@ -77,9 +77,9 @@ - type: entity parent: AccessConfigurator id: AccessConfiguratorUniversal - name: universal access configurator + name: "універсальний конфігуратор доступу" suffix: Admin - description: A modified access configurator used only by the mythical Administrator. + description: "Модифікований конфігуратор доступу, який використовується лише міфічним Адміністратором." components: - type: Sprite sprite: Objects/Tools/universal_access_configurator.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml b/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml index 3edf26ea78e..cc717692d37 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/appraisal.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: AppraisalTool - name: appraisal tool - description: A beancounter's best friend, with a quantum connection to the galactic market and the ability to appraise even the toughest items. It will also tell you if a crate contains a completed bounty. + name: "інструмент оцінки" + description: "Найкращий друг бінкаунтера, з квантовим зв'язком з галактичним ринком і здатністю оцінити навіть найскладніші предмети. Він також покаже вам, чи містить ящик завершену нагороду." components: - type: Sprite sprite: Objects/Tools/appraisal-tool.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/blueprint.yml b/Resources/Prototypes/Entities/Objects/Tools/blueprint.yml index 43cbdc2431f..7fb2e7db007 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/blueprint.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/blueprint.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: BaseBlueprint - name: blueprint - description: A blueprint for some machine. It can be inserted into an autolathe. + name: "креслення" + description: "Креслення якоїсь машини. Його можна вставити в токарний верстат." abstract: true components: - type: Sprite @@ -21,8 +21,8 @@ - type: entity parent: BaseBlueprint id: BlueprintFulton - name: fulton blueprint - description: A blueprint with a schematic of a fulton. It can be inserted into an autolathe. + name: "план фултона" + description: "Креслення зі схемою фультона. Його можна вставити в токарний верстат." components: - type: Blueprint providedRecipes: @@ -31,8 +31,8 @@ - type: entity parent: BaseBlueprint id: BlueprintSeismicCharge - name: seismic charge blueprint - description: A blueprint with a schematic of a seismic charge. It can be inserted into an autolathe. + name: "схема сейсмічного заряду" + description: "Креслення зі схемою сейсмічного заряду. Його можна вставити в токарний верстат." components: - type: Blueprint providedRecipes: diff --git a/Resources/Prototypes/Entities/Objects/Tools/bucket.yml b/Resources/Prototypes/Entities/Objects/Tools/bucket.yml index b64aa3a0412..24cd714a9f0 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/bucket.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/bucket.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Bucket - name: bucket - description: It's a boring old bucket. + name: "відро" + description: "Це нудне старе відро." components: - type: Drink solution: bucket diff --git a/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml b/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml index 7cc57faaa4b..abcc466efe1 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/cable_coils.yml @@ -6,7 +6,7 @@ id: CableStack abstract: true parent: BaseItem - name: cable stack + name: "кабельний стек" suffix: Full components: - type: Tag @@ -33,9 +33,9 @@ - type: entity id: CableHVStack parent: CableStack - name: HV cable coil + name: "Котушка кабелю HV" suffix: Full - description: HV cables for connecting engines to heavy duty machinery, SMESes, and substations. + description: "Високовольтні кабелі для підключення двигунів до важкої техніки, малих і середніх підприємств та підстанцій." components: - type: Stack stackType: CableHV @@ -100,9 +100,9 @@ - type: entity parent: CableStack id: CableMVStack - name: MV cable coil + name: "Котушка кабелю MV" suffix: Full - description: MV cables for connecting substations to APCs, and also powering a select few things like emitters. + description: "Кабелі високої напруги для з'єднання підстанцій з АПЦ, а також для живлення окремих пристроїв, наприклад, випромінювачів." components: - type: Stack stackType: CableMV @@ -165,8 +165,8 @@ - type: entity parent: CableStack id: CableApcStack - name: LV cable coil - description: Low-Voltage stack of wires for connecting APCs to machines and other purposes. + name: "Котушка кабелю LV" + description: "Низьковольтний пучок проводів для підключення АПЦ до машин та інших цілей." suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml b/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml index 2d584bd233c..4ff8d5ebf98 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/cowtools.yml @@ -1,8 +1,8 @@ - type: entity - name: haycutters + name: "сінокосарки" parent: BaseItem id: Haycutters - description: This kills the wire. Moo! + description: "Це вбиває дріт. Муу!" components: - type: Tag tags: @@ -26,10 +26,10 @@ sprite: Objects/Tools/Cowtools/haycutters.rsi - type: entity - name: moodriver + name: "настрій" parent: BaseItem id: Moodriver - description: Turn to use. Moo! + description: "Повернись до використання. Муу!" components: - type: Sprite sprite: Objects/Tools/Cowtools/moodriver.rsi @@ -49,10 +49,10 @@ speedModifier: 0.05 - type: entity - name: wronch + name: "ключ" parent: BaseItem id: Wronch - description: Wronch thing. Moo! + description: "Погана штука. Муу!" components: - type: Sprite sprite: Objects/Tools/Cowtools/wronch.rsi @@ -72,10 +72,10 @@ speedModifier: 0.05 - type: entity - name: cowbar + name: "коров'яча штанга" parent: BaseItem id: Cowbar - description: Cow your problems away. Moo! + description: "Забудьте про свої проблеми. Муу!" components: - type: Sprite sprite: Objects/Tools/Cowtools/cowbar.rsi @@ -97,10 +97,10 @@ speedModifier: 0.05 - type: entity - name: mooltitool + name: "mooltitool" parent: BaseItem id: Mooltitool - description: An crude tool to copy, store, and send electrical pulses and signals through wires and machines. Moo! + description: "Примітивний інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини. Муу!" components: - type: Sprite sprite: Objects/Tools/Cowtools/mooltitool.rsi @@ -115,10 +115,10 @@ - Multitool - type: entity - name: cowelding tool + name: "зварювальний інструмент" parent: Welder id: Cowelder - description: "Melts anything as long as it's fueled, don't forget your eye protection! Moo!" + description: "Розплавляє все, що завгодно, якщо воно заправлене паливом, не забудьте захисні окуляри! Муу!" components: - type: Sprite sprite: Objects/Tools/Cowtools/cowelder.rsi @@ -129,10 +129,10 @@ speedModifier: 0.05 - type: entity - name: milkalyzer + name: "молочний аналізатор" parent: BaseItem id: Milkalyzer - description: A hand-held environmental scanner which reports current gas levels. Moo! + description: "Ручний екологічний сканер, який повідомляє про поточний рівень загазованості. Муу!" components: - type: Sprite sprite: Objects/Tools/Cowtools/milkalyzer.rsi @@ -146,10 +146,10 @@ - type: Appearance - type: entity - name: cow toolbox + name: "ящик для інструментів для корів" parent: ToolboxBase id: CowToolbox - description: A weirdly shaped box, stocked with... tools? + description: "Ящик дивної форми, наповнений... інструментами?" components: - type: Sprite sprite: Objects/Tools/Cowtools/cow_toolbox.rsi @@ -163,7 +163,7 @@ - type: entity id: CowToolboxFilled - name: cow toolbox + name: "ящик для інструментів для корів" suffix: Filled parent: CowToolbox components: diff --git a/Resources/Prototypes/Entities/Objects/Tools/crowbars.yml b/Resources/Prototypes/Entities/Objects/Tools/crowbars.yml index 8655d53fb61..7f47b1970d1 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/crowbars.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/crowbars.yml @@ -1,5 +1,5 @@ - type: entity - name: crowbar + name: "лом" parent: BaseItem id: BaseCrowbar abstract: true @@ -46,7 +46,7 @@ - type: entity parent: BaseCrowbar id: Crowbar - description: A multipurpose tool to pry open doors and fight interdimensional invaders. + description: "Багатофункціональний інструмент для відчинення дверей та боротьби з міжпросторовими загарбниками." components: - type: Sprite state: icon @@ -57,7 +57,7 @@ # Emergency (red) Crowbar - type: entity - name: emergency crowbar + name: "аварійний лом" parent: BaseCrowbar id: CrowbarRed description: An emergency crowbar designed to pry open doors and firelocks during power outages. @@ -95,7 +95,7 @@ - type: entity parent: BaseCrowbar id: CrowbarGreen - description: A multipurpose tool to pry open doors and fight interdimensional invaders, printed from an autolathe. + description: "Багатофункціональний інструмент для відчинення дверей та боротьби з міжпросторовими загарбниками, надрукований на токарному верстаті." components: - type: Sprite layers: @@ -126,7 +126,7 @@ - type: entity parent: BaseCrowbar id: CrowbarOrange - description: A multipurpose tool to pry open doors and fight interdimensional invaders, found in toolboxes. + description: "Багатофункціональний інструмент для відчинення дверей і боротьби з міжпросторовими загарбниками, який можна знайти в ящиках з інструментами." components: - type: Sprite layers: @@ -157,7 +157,7 @@ - type: entity parent: BaseCrowbar id: CrowbarYellow - description: A multipurpose tool to pry open doors and fight interdimensional invaders, dispensed from Engineering. + description: "Багатофункціональний інструмент для відчинення дверей та боротьби з міжпросторовими загарбниками, виданий Інженерним відділом." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Tools/decoys.yml b/Resources/Prototypes/Entities/Objects/Tools/decoys.yml index d399b77d020..1a5087f5525 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/decoys.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/decoys.yml @@ -65,8 +65,8 @@ - type: entity parent: BaseDecoy id: BalloonOperative - name: operative balloon - description: Upon closer inspection, this Syndicate operative is actually a balloon. + name: "оперативна повітряна куля" + description: "При ближчому розгляді цей оперативник Синдикату насправді є повітряною кулькою." components: - type: Sprite sprite: Objects/Tools/Decoys/operative_decoy.rsi @@ -80,8 +80,8 @@ - type: entity parent: BaseDecoy id: BalloonAgent - name: agent balloon - description: Upon closer inspection, this Syndicate agent is actually a balloon. + name: "повітряна куля з агентом" + description: "При ближчому розгляді цей агент Синдикату насправді є повітряною кулею." components: - type: Sprite sprite: Objects/Tools/Decoys/agent_decoy.rsi @@ -95,8 +95,8 @@ - type: entity parent: BaseDecoy id: BalloonElite - name: elite operative balloon - description: Upon closer inspection, this Syndicate elite operative is actually a balloon. + name: "елітна оперативна повітряна куля" + description: "При ближчому розгляді цей елітний оперативник Синдикату виявляється насправді повітряною кулькою." components: - type: Sprite sprite: Objects/Tools/Decoys/elite_decoy.rsi @@ -112,8 +112,8 @@ - type: entity parent: BaseDecoy id: BalloonJuggernaut - name: juggernaut balloon - description: Upon closer inspection, this Syndicate juggernaut is actually a balloon. + name: "повітряна куля-джаггернаут" + description: "При ближчому розгляді, цей джаггернаут Синдикату насправді є повітряною кулею." components: - type: Sprite sprite: Objects/Tools/Decoys/juggernaut_decoy.rsi @@ -127,8 +127,8 @@ - type: entity parent: BaseDecoy id: BalloonCommander - name: commander balloon - description: Upon closer inspection, this Syndicate commander is actually a balloon. + name: "командирська куля" + description: "При ближчому розгляді цей командир Синдикату насправді є повітряною кулькою." components: - type: Sprite sprite: Objects/Tools/Decoys/commander_decoy.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/emag.yml b/Resources/Prototypes/Entities/Objects/Tools/emag.yml index 28c007a63f1..e4bcca2f679 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/emag.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/emag.yml @@ -2,8 +2,8 @@ parent: [BaseItem, BaseSyndicateContraband] id: EmagUnlimited suffix: Unlimited - name: cryptographic sequencer - description: The all-in-one hacking solution. The thinking man's lockpick. The iconic EMAG. + name: "криптографічний секвенсор" + description: "Універсальне рішення для злому. Відмичка для мислячої людини. Культовий EMAG." components: - type: Emag - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/flare.yml b/Resources/Prototypes/Entities/Objects/Tools/flare.yml index 8567557e550..d7d264bf177 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/flare.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/flare.yml @@ -1,8 +1,8 @@ - type: entity - name: emergency flare + name: "аварійний факел" parent: BaseItem id: Flare - description: A flare that produces a very bright light for a short while. Point the flame away from yourself. + description: "Факел, який виробляє дуже яскраве світло на короткий час. Спрямуйте полум'я від себе." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml index 6d36e24bc12..5aabf05db8d 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/flashlights.yml @@ -1,8 +1,8 @@ - type: entity - name: flashlight + name: "ліхтарик" parent: BaseItem id: FlashlightLantern - description: It lights the way to freedom. + description: "Він освітлює шлях до свободи." components: - type: Tag tags: @@ -75,10 +75,10 @@ - Belt - type: entity - name: seclite + name: "ліхтарик служби безпеки" parent: [FlashlightLantern, BaseRestrictedContraband] id: FlashlightSeclite - description: A robust flashlight used by security. + description: "Міцний ліхтарик, що використовується службою безпеки." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Tools/fulton.yml b/Resources/Prototypes/Entities/Objects/Tools/fulton.yml index 3a6d8ffc225..4de5b701730 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/fulton.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/fulton.yml @@ -1,7 +1,7 @@ # Stack - type: stack id: Fulton - name: fulton + name: "фултон" icon: sprite: /Textures/Objects/Tools/fulton.rsi state: extraction_pack @@ -12,8 +12,8 @@ - type: entity id: FultonBeacon parent: BaseFoldable - name: fulton beacon - description: Beacon to receive fulton extractions. + name: "фултонський маяк" + description: "Маячок для отримання фултонних екстрактів." components: - type: Physics bodyType: Dynamic @@ -52,8 +52,8 @@ id: Fulton parent: BaseItem suffix: Full - name: fulton - description: Used to extract containers, items, or forcibly recruit people into your base of operations. + name: "фултон" + description: "Використовується для вилучення контейнерів, предметів або насильницького вербування людей на вашу базу операцій." components: - type: Fulton - type: Item @@ -79,7 +79,7 @@ - type: entity id: Fulton1 parent: Fulton - name: fulton + name: "фултон" suffix: One components: - type: Stack @@ -88,7 +88,7 @@ - type: entity id: FultonEffect categories: [ HideSpawnMenu ] - name: fulton effect + name: "ефект Фултона" components: - type: TimedDespawn lifetime: 60 diff --git a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml index 7baf1f0b5d7..21368e37008 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/gas_tanks.yml @@ -59,8 +59,8 @@ - type: entity parent: GasTankRoundBase id: OxygenTank - name: oxygen tank - description: A standard cylindrical gas tank for oxygen. It can hold 5 L of gas. + name: "кисневий балон" + description: "Стандартний циліндричний балон для кисню." components: - type: Sprite sprite: Objects/Tanks/oxygen.rsi @@ -72,8 +72,8 @@ - type: entity parent: GasTankRoundBase id: NitrogenTank - name: nitrogen tank - description: A standard cylindrical gas tank for nitrogen. It can hold 5 L of gas. + name: "азотний бак" + description: "Стандартний циліндричний газовий балон для азоту." components: - type: Sprite sprite: Objects/Tanks/red.rsi @@ -85,8 +85,8 @@ - type: entity parent: GasTankRoundBase id: EmergencyOxygenTank - name: emergency oxygen tank - description: An easily portable tank for emergencies. Contains very little oxygen, rated for survival use only. It can hold 0.66 L of gas. + name: "аварійний кисневий балон" + description: "Легко переносний балон для надзвичайних ситуацій. Містить дуже мало кисню, призначений лише для виживання." components: - type: Sprite sprite: Objects/Tanks/emergency.rsi @@ -114,8 +114,8 @@ - type: entity parent: EmergencyOxygenTank id: EmergencyNitrogenTank - name: emergency nitrogen tank - description: An easily portable tank for emergencies. Contains very little nitrogen, rated for survival use only. It can hold 0.66 L of gas. + name: "аварійний резервуар з азотом" + description: "Легко переносний бак для надзвичайних ситуацій. Містить дуже мало азоту, призначений лише для виживання." components: - type: Sprite sprite: Objects/Tanks/emergency_red.rsi @@ -127,8 +127,8 @@ - type: entity parent: EmergencyOxygenTank id: ExtendedEmergencyOxygenTank - name: extended-capacity emergency oxygen tank - description: An emergency tank with extended capacity. Technically rated for prolonged use. It can hold 1.5 L of gas. + name: "аварійний кисневий балон збільшеної ємності" + description: "Аварійний бак збільшеної місткості. Технічно розрахований на тривале використання." components: - type: Sprite sprite: Objects/Tanks/emergency_extended.rsi @@ -144,8 +144,8 @@ - type: entity parent: ExtendedEmergencyOxygenTank id: ExtendedEmergencyNitrogenTank - name: extended-capacity emergency nitrogen tank - description: An emergency tank with extended capacity. Technically rated for prolonged use. It can hold 1.5 L of gas. + name: "аварійний резервуар для азоту збільшеної місткості" + description: "Аварійний бак збільшеної місткості. Технічно розрахований на тривале використання." components: - type: Sprite sprite: Objects/Tanks/emergency_extended_red.rsi @@ -157,8 +157,8 @@ - type: entity parent: ExtendedEmergencyOxygenTank id: DoubleEmergencyOxygenTank - name: double emergency oxygen tank - description: A high-grade dual-tank emergency life support container. It holds a decent amount of oxygen for its small size. It can hold 2.5 L of gas. + name: "подвійний аварійний кисневий балон" + description: "Високоякісний двобалонний аварійний контейнер для життєзабезпечення. Містить достатню кількість кисню, як на свій невеликий розмір." components: - type: Sprite sprite: Objects/Tanks/emergency_double.rsi @@ -179,8 +179,8 @@ - type: entity parent: DoubleEmergencyOxygenTank id: DoubleEmergencyNitrogenTank - name: double emergency nitrogen tank - description: A high-grade dual-tank emergency life support container. It holds a decent amount of nitrogen for its small size. It can hold 2.5 L of gas. + name: "подвійний аварійний резервуар для азоту" + description: "Високоякісний двобаковий контейнер для аварійної життєзабезпечення. Вміщує пристойну кількість азоту, як на свій невеликий розмір." components: - type: Sprite sprite: Objects/Tanks/emergency_double_red.rsi @@ -192,8 +192,8 @@ - type: entity parent: EmergencyOxygenTank id: EmergencyFunnyOxygenTank - name: funny emergency oxygen tank - description: An easily portable tank for emergencies. Contains very little oxygen with an extra of funny gas, rated for survival use only. It can hold 0.66 L of gas. + name: "кумедний аварійний кисневий балон" + description: "Легко переносний балон для надзвичайних ситуацій. Містить дуже мало кисню з додаванням веселячого газу, призначений лише для виживання." components: - type: Sprite sprite: Objects/Tanks/emergency_clown.rsi @@ -205,8 +205,8 @@ - type: entity parent: GasTankRoundBase id: AirTank - name: air tank - description: Mixed anyone? It can hold 5 L of gas. + name: "повітряний балон" + description: "З чимось змішаний?" components: - type: GasTank outputPressure: 101.3 @@ -214,8 +214,8 @@ - type: entity parent: GasTankRoundBase id: NitrousOxideTank - name: nitrous oxide tank - description: Contains a mixture of air and nitrous oxide. Make sure you don't refill it with pure N2O. It can hold 5 L of gas. + name: "бак для закису азоту" + description: "Містить суміш повітря та закису азоту. Переконайтеся, що ви не заправляєте його чистим N2O." components: - type: Sprite sprite: Objects/Tanks/anesthetic.rsi @@ -230,8 +230,8 @@ # it's a square so no rolling dough parent: GasTankBase id: PlasmaTank - name: plasma tank - description: Contains dangerous plasma. Do not inhale. Extremely flammable. It can hold 5 L of gas. + name: "плазмовий бак" + description: "Містить небезпечну плазму. Не вдихати. Надзвичайно легкозаймистий." components: - type: Sprite sprite: Objects/Tanks/plasma.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml b/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml index 3081f60989e..86f2e4ac167 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/glowstick.yml @@ -1,8 +1,8 @@ - type: entity - name: green glowstick + name: "зелена паличка" parent: BaseItem id: GlowstickBase - description: Useful for raves and emergencies. + description: "Стане в нагоді для рейвів та екстрених ситуацій." components: - type: SpaceGarbage - type: ExpendableLight @@ -65,7 +65,7 @@ - Trash - type: entity - name: red glowstick + name: "червона паличка" parent: GlowstickBase id: GlowstickRed components: @@ -76,7 +76,7 @@ color: "#FF0000" - type: entity - name: purple glowstick + name: "фіолетова паличка" parent: GlowstickBase id: GlowstickPurple components: @@ -87,7 +87,7 @@ color: "#FF00FF" - type: entity - name: yellow glowstick + name: "жовта паличка" parent: GlowstickBase id: GlowstickYellow components: @@ -98,7 +98,7 @@ color: "#FFFF00" - type: entity - name: blue glowstick + name: "блакитна паличка" parent: GlowstickBase id: GlowstickBlue components: @@ -112,7 +112,7 @@ # THE FOLLOWING ARE ALL DUMMY ENTITIES USED TO TEST THE LIGHT BEHAVIOUR SYSTEM # ---------------------------------------------------------------------------- - type: entity - name: light pulse test + name: "тест світловим імпульсом" parent: BaseItem id: LightBehaviourTest1 categories: [ HideSpawnMenu ] @@ -143,7 +143,7 @@ enabled: true - type: entity - name: color cycle test + name: "тест кольорового циклу" parent: BaseItem id: LightBehaviourTest2 categories: [ HideSpawnMenu ] @@ -175,7 +175,7 @@ - green - type: entity - name: multi-behaviour light test + name: "мультиповедінковий світловий тест" parent: BaseItem id: LightBehaviourTest3 categories: [ HideSpawnMenu ] @@ -215,7 +215,7 @@ - green - type: entity - name: light fade in test + name: "згасання світла в тесті" parent: BaseItem id: LightBehaviourTest4 categories: [ HideSpawnMenu ] @@ -246,7 +246,7 @@ enabled: true - type: entity - name: light pulse radius test + name: "тест на радіус дії світлового імпульсу" parent: BaseItem id: LightBehaviourTest5 categories: [ HideSpawnMenu ] @@ -277,7 +277,7 @@ enabled: true - type: entity - name: light randomize radius test + name: "тест на рандомізацію радіусу дії світла" parent: BaseItem id: LightBehaviourTest6 categories: [ HideSpawnMenu ] diff --git a/Resources/Prototypes/Entities/Objects/Tools/gps.yml b/Resources/Prototypes/Entities/Objects/Tools/gps.yml index becbb638f4f..9e9605c390d 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/gps.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/gps.yml @@ -1,8 +1,8 @@ - type: entity - name: global positioning system + name: "система глобального позиціонування" parent: BaseItem id: HandheldGPSBasic - description: Helping lost spacemen find their way through the planets since 2016. + description: "Допомагає загубленим космонавтам знаходити шлях через планети з 2016 року." components: - type: Sprite sprite: Objects/Devices/gps.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml b/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml index 4b46a933538..2d395d28a3e 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/hand_labeler.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: HandLabeler - name: hand labeler - description: A hand labeler, used to label items and objects. + name: "ручний етикетувальник" + description: "Ручний етикетувальник, що використовується для маркування предметів і об'єктів." components: - type: Sprite sprite: Objects/Tools/hand_labeler.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml b/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml index e10c5b84af5..410ec968cec 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/handheld_mass_scanner.yml @@ -1,8 +1,8 @@ - type: entity - name: handheld mass scanner + name: "ручний масовий сканер" parent: BaseHandheldComputer id: HandHeldMassScanner - description: A hand-held mass scanner. + description: "Ручний сканер маси." components: - type: Item - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml b/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml index 86163aad67c..41ab9bb1d44 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/inflatable_wall.yml @@ -1,8 +1,8 @@ - type: entity id: InflatableWallStack parent: BaseItem - name: inflatable barricade - description: A folded membrane which rapidly expands into a large cubical shape on activation. + name: "надувна барикада" + description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму." suffix: Full components: - type: Stack @@ -24,8 +24,8 @@ - type: entity id: InflatableDoorStack parent: BaseItem - name: inflatable door - description: A folded membrane which rapidly expands into a large cubical shape on activation. + name: "надувні двері" + description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму." suffix: Full components: - type: Stack diff --git a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml index bcb6a435d06..d2d439222fc 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jammer.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jammer.yml @@ -1,8 +1,8 @@ - type: entity - name: radio jammer + name: "радіоперешкода" parent: [BaseItem, BaseSyndicateContraband] id: RadioJammer - description: This device will disrupt any nearby outgoing radio communication as well as suit sensors when activated. + description: "Цей пристрій при активації виводить з ладу будь-який вихідний радіозв'язок поблизу, а також датчики костюма." components: - type: Sprite sprite: Objects/Devices/jammer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml index 202b7948e63..080904a6681 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jaws_of_life.yml @@ -1,8 +1,8 @@ - type: entity - name: jaws of life + name: "щелепи життя" parent: BaseItem id: JawsOfLife - description: A set of jaws of life, compressed through the magic of science. + description: "Набір щелеп життя, стиснутих за допомогою магії науки." components: - type: Tag tags: @@ -51,10 +51,10 @@ collection: MetalThud - type: entity - name: syndicate jaws of life + name: "синдикат \"Щелепи життя" parent: [JawsOfLife, BaseSyndicateContraband] id: SyndicateJawsOfLife - description: Useful for entering the station or its departments. + description: "Корисний для входу на вокзал або до його відділів." components: - type: Sprite sprite: Objects/Tools/jaws_of_life.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml b/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml index efada99e7cb..ce31bace029 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/jetpacks.yml @@ -22,8 +22,8 @@ parent: GasTankBase abstract: true id: BaseJetpack - name: jetpack - description: It's a jetpack. It can hold 5 L of gas. + name: "реактивний ранець" + description: "Це реактивний ранець." components: - type: InputMover toParent: true @@ -60,8 +60,8 @@ - type: entity id: ActionToggleJetpack - name: Toggle jetpack - description: Toggles the jetpack, giving you movement outside the station. + name: "Перекидний реактивний ранець" + description: "Вмикає реактивний ранець, дозволяючи вам пересуватися за межами станції." components: - type: InstantAction icon: @@ -77,7 +77,7 @@ - type: entity id: JetpackBlue parent: BaseJetpack - name: jetpack + name: "реактивний ранець" suffix: Empty components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity id: JetpackBlueFilled parent: JetpackBlue - name: jetpack + name: "реактивний ранець" suffix: Filled components: - type: GasTank @@ -108,7 +108,7 @@ - type: entity id: JetpackBlack parent: [BaseJetpack, BaseSyndicateContraband] - name: jetpack + name: "реактивний ранець" suffix: Empty components: - type: Item @@ -124,7 +124,7 @@ - type: entity id: JetpackBlackFilled parent: JetpackBlack - name: jetpack + name: "реактивний ранець" suffix: Filled components: - type: GasTank @@ -141,7 +141,7 @@ - type: entity id: JetpackCaptain parent: [BaseJetpack, BaseGrandTheftContraband] - name: captain's jetpack + name: "реактивний ранець капітана" suffix: Empty components: - type: Sprite @@ -164,7 +164,7 @@ - type: entity id: JetpackCaptainFilled parent: JetpackCaptain - name: captain's jetpack + name: "реактивний ранець капітана" suffix: Filled components: - type: GasTank @@ -181,7 +181,7 @@ - type: entity id: JetpackMini parent: BaseJetpack - name: mini jetpack + name: "міні реактивний ранець" description: It's a jetpack. It can hold 1.5 L of gas. suffix: Empty components: @@ -204,7 +204,7 @@ - type: entity id: JetpackMiniFilled parent: JetpackMini - name: mini jetpack + name: "міні реактивний ранець" suffix: Filled components: - type: GasTank @@ -221,7 +221,7 @@ - type: entity id: JetpackSecurity parent: [BaseJetpack, BaseRestrictedContraband] - name: security jetpack + name: "захисний реактивний ранець" suffix: Empty components: - type: Item @@ -237,7 +237,7 @@ - type: entity id: JetpackSecurityFilled parent: JetpackSecurity - name: security jetpack + name: "захисний реактивний ранець" suffix: Filled components: - type: GasTank @@ -254,7 +254,7 @@ - type: entity id: JetpackVoid parent: BaseJetpack - name: void jetpack + name: "реактивний ранець порожнечі" suffix: Empty components: - type: Item @@ -272,7 +272,7 @@ - type: entity id: JetpackVoidFilled parent: JetpackVoid - name: void jetpack + name: "реактивний ранець порожнечі" suffix: Filled components: - type: GasTank diff --git a/Resources/Prototypes/Entities/Objects/Tools/lantern.yml b/Resources/Prototypes/Entities/Objects/Tools/lantern.yml index 89101e34ff4..9b8c08c8c23 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/lantern.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/lantern.yml @@ -1,8 +1,8 @@ - type: entity - name: lantern + name: "ліхтар" parent: BaseItem id: Lantern - description: The holy light guides the way. + description: "Святе світло вказує шлях." components: - type: HandheldLight addPrefix: true diff --git a/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml b/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml index 646f6a63784..46f150afb57 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/light_replacer.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem - name: light replacer + name: "замінник світла" id: LightReplacer - description: An item which uses magnets to easily replace broken lights. Refill By adding more lights into the replacer. + description: "Виріб, який використовує магніти для легкої заміни розбитих ламп. Поповнення - додавання нових лампочок у замінник." components: - type: Sprite sprite: Objects/Specific/Janitorial/light_replacer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/lighters.yml b/Resources/Prototypes/Entities/Objects/Tools/lighters.yml index 43a0b27e0da..26b94156523 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/lighters.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/lighters.yml @@ -1,8 +1,8 @@ - type: entity - name: basic lighter + name: "звичайна запальничка" parent: BaseItem id: Lighter - description: "A simple plastic cigarette lighter." + description: "Простий пластиковий прикурювач." components: - type: IgnitionSource ignited: false @@ -91,10 +91,10 @@ - type: RMCLighter - type: entity - name: cheap lighter + name: "дешева запальничка" parent: Lighter id: CheapLighter - description: "A dangerously inexpensive plastic lighter, don't burn your thumb!" + description: "Небезпечно дешева пластикова запальничка, не обпечіть великий палець!" components: - type: Sprite sprite: Objects/Tools/lighters.rsi @@ -120,10 +120,10 @@ maxVol: 4 #uses less fuel than a welder, so this isnt as bad as it looks - type: entity - name: flippo lighter + name: "запальничка фліппо" parent: BaseItem id: FlippoLighter - description: "A rugged metal lighter, lasts quite a while." + description: "Міцна металева запальничка, служить досить довго." components: - type: Sprite sprite: Objects/Tools/lighters.rsi @@ -213,10 +213,10 @@ ignited: false - type: entity - name: flippo engraved lighter + name: "запальничка з гравіюванням" parent: FlippoLighter id: FlippoEngravedLighter - description: "A rugged golden lighter, lasts quite a while. Engravings serve no tactical advantage whatsoever." + description: "Міцна золота запальничка, служить досить довго. Гравіювання не має жодної тактичної переваги." components: - type: Sprite sprite: Objects/Tools/lighters.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/matches.yml b/Resources/Prototypes/Entities/Objects/Tools/matches.yml index e8601fcf355..a64439ed07a 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/matches.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/matches.yml @@ -10,10 +10,10 @@ size: Small - type: entity - name: match stick + name: "сірник" parent: BaseItem id: Matchstick - description: A simple match stick, used for lighting fine smokables. + description: "Простий сірниковий стрижень, що використовується для підпалювання тонких курильних сумішей." components: - type: Tag tags: @@ -54,10 +54,10 @@ state: Burnt - type: entity - name: match box + name: "сірникова коробка" parent: [ SmallboxItem, BaseBagOpenClose ] id: Matchbox - description: A small box of Almost But Not Quite Plasma Premium Matches. + description: "Невеличка коробочка сірників Almost But Not Quite Plasma Premium." components: - type: EmitSoundOnLand sound: diff --git a/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml b/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml index ad31a6ec02d..a6daf1c1cfb 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/spray_painter.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: SprayPainter - name: spray painter - description: A spray painter for painting airlocks and pipes. + name: "фарборозпилювач" + description: "Фарборозпилювач для фарбування шлюзів і труб." components: - type: Sprite sprite: Objects/Tools/spray_painter.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml b/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml index 091a345d772..50a2eb84a09 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/t-ray.yml @@ -1,8 +1,8 @@ - type: entity - name: t-ray scanner + name: "рентгенівський сканер" parent: BaseItem id: trayScanner - description: A high-tech scanning device that uses Terahertz Radiation to detect subfloor infrastructure. + description: "Високотехнологічний скануючий пристрій, який використовує терагерцове випромінювання для виявлення підлогової інфраструктури." components: - type: Sprite sprite: Objects/Tools/t-ray.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml b/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml index f0f37374175..78a451f417e 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/thief_beacon.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMinorContraband id: ThiefBeacon - name: thieving beacon - description: A device that will teleport everything around it to the thief's vault at the end of the shift. + name: "злодійський маячок" + description: "Пристрій, який наприкінці зміни телепортує все навколо до сховища злодія." components: - type: ThiefBeacon - type: StealArea diff --git a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml index dd1f41e5718..b30f297814e 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/toolbox.yml @@ -34,10 +34,10 @@ - type: Appearance - type: entity - name: emergency toolbox + name: "аварійний набір інструментів" parent: ToolboxBase id: ToolboxEmergency - description: A bright red toolbox, stocked with emergency tools. + description: "Яскраво-червоний ящик з аварійними інструментами." components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_red.rsi @@ -46,10 +46,10 @@ sprite: Objects/Tools/Toolboxes/toolbox_red.rsi - type: entity - name: mechanical toolbox + name: "механічний ящик для інструментів" parent: ToolboxBase id: ToolboxMechanical - description: A blue box, stocked with mechanical tools. + description: "Синій ящик, наповнений механічними інструментами." components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_blue.rsi @@ -58,10 +58,10 @@ sprite: Objects/Tools/Toolboxes/toolbox_blue.rsi - type: entity - name: electrical toolbox + name: "електричний ящик для інструментів" parent: ToolboxBase id: ToolboxElectrical - description: A toolbox typically stocked with electrical gear. + description: "Ящик для інструментів, в якому зазвичай зберігаються електричні прилади." components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_yellow.rsi @@ -70,11 +70,11 @@ sprite: Objects/Tools/Toolboxes/toolbox_yellow.rsi - type: entity - name: electrical toolbox + name: "електричний ящик для інструментів" suffix: Syndicate, Turret parent: ToolboxElectrical id: ToolboxElectricalTurret - description: A toolbox typically stocked with electrical gear. + description: "Ящик для інструментів, в якому зазвичай зберігаються електричні прилади." components: - type: Damageable damageContainer: Inorganic @@ -101,10 +101,10 @@ price: 1350 - type: entity - name: artistic toolbox + name: "художній інструментарій" parent: ToolboxBase id: ToolboxArtistic - description: A toolbox typically stocked with artistic supplies. + description: "Ящик для інструментів, в якому зазвичай зберігаються художні приналежності." components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_green.rsi @@ -113,10 +113,10 @@ sprite: Objects/Tools/Toolboxes/toolbox_green.rsi - type: entity - name: suspicious toolbox + name: "підозрілий набір інструментів" parent: [ToolboxBase, BaseSyndicateContraband] id: ToolboxSyndicate - description: A sinister looking toolbox filled with elite syndicate tools. + description: "Зловісний на вигляд ящик, наповнений інструментами елітних синдикатів." components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_syn.rsi @@ -133,10 +133,10 @@ Blunt: 20 - type: entity - name: golden toolbox + name: "золотий ящик для інструментів" parent: ToolboxBase id: ToolboxGolden - description: A solid gold toolbox. A rapper would kill for this. + description: "Суцільнозолотий ящик для інструментів. Репер би за таке вбив." components: - type: Sprite sprite: Objects/Tools/Toolboxes/toolbox_gold.rsi @@ -146,8 +146,8 @@ - type: entity id: ToolboxThief - name: thief undetermined toolbox - description: This is where your favorite thief's supplies lie. Try to remember which ones. + name: "злодій невизначений набір інструментів" + description: "Саме тут лежать припаси твого улюбленого злодія. Спробуй згадати, які саме." parent: [ BaseItem, BaseMinorContraband ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/Entities/Objects/Tools/tools.yml index 41d167352f2..d5e5abadf40 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/tools.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/tools.yml @@ -1,8 +1,8 @@ - type: entity - name: wirecutter + name: "кусачки" parent: BaseItem id: Wirecutter - description: This kills the wire. + description: "Воно ріже дріт." components: - type: EmitSoundOnLand sound: @@ -45,10 +45,10 @@ price: 30 - type: entity - name: screwdriver + name: "викрутка" parent: BaseItem id: Screwdriver - description: Industrial grade torque in a small screwdriving package. + description: "Крутний момент промислового класу в невеликій викрутці." components: - type: EmitSoundOnLand sound: @@ -89,10 +89,10 @@ price: 30 - type: entity - name: wrench + name: "гайковий ключ" parent: BaseItem id: Wrench - description: 'A common tool for assembly and disassembly. Remember: lefty latchy, righty removey.' + description: "Найпоширеніший інструмент для збирання та розбирання. Пам'ятайте: правою рукою туго, лівою вільно." components: - type: EmitSoundOnLand sound: @@ -128,10 +128,10 @@ price: 22 - type: entity - name: multitool + name: "мультитул" parent: BaseItem id: Multitool - description: An advanced tool to copy, store, and send electrical pulses and signals through wires and machines. + description: "Просунутий інструмент для копіювання, зберігання та надсилання електричних імпульсів і сигналів через дроти та машини" components: - type: EmitSoundOnLand sound: @@ -176,10 +176,10 @@ price: 56 - type: entity - name: network configurator + name: "конфігуратор мережі" parent: BaseItem id: NetworkConfigurator - description: A tool for linking devices together. Has two modes, a list mode for mass linking devices and a linking mode for advanced device linking. + description: "Інструмент для зв'язування пристроїв між собою. Має два режими: режим списку для масового зв'язування пристроїв і режим зв'язування для розширеного зв'язування пристроїв." components: - type: EmitSoundOnLand sound: @@ -229,10 +229,10 @@ #Power tools #Later on these should switch probably switch damage when changing the tool behavior. - type: entity - name: power drill + name: "електродриль" parent: BaseItem id: PowerDrill - description: A simple powered hand drill. + description: "Проста ручна дриль з електроприводом." components: - type: Tag tags: @@ -285,8 +285,8 @@ - type: entity id: RCD parent: [ BaseItem, BaseEngineeringContraband ] - name: RCD - description: The rapid construction device can be used to quickly place and remove various station structures and fixtures. Requires compressed matter to function. + name: "УЗО" + description: "Пристрій для швидкого будівництва можна використовувати для швидкого встановлення та демонтажу різних станційних конструкцій і пристосувань. Для роботи потрібна стиснута речовина." components: - type: RCD availablePrototypes: @@ -348,8 +348,8 @@ - type: entity id: RCDRecharging parent: RCD - name: experimental RCD - description: A bluespace-enhanced rapid construction device that passively generates its own compressed matter. + name: "експериментальний УЗО" + description: "Пристрій для швидкого будівництва, що пасивно генерує власну стиснуту матерію, на основі блюзового простору." suffix: AutoRecharge components: - type: LimitedCharges @@ -362,17 +362,17 @@ id: RCDExperimental parent: RCD suffix: Admeme - name: experimental RCD - description: A bluespace-enhanced rapid construction device that passively generates its own compressed matter. + name: "експериментальний УЗО" + description: "Пристрій для швидкого будівництва, що пасивно генерує власну стиснуту матерію, на основі блюзового простору." components: - type: AutoRecharge rechargeDuration: 1 - type: entity - name: compressed matter + name: "стиснута речовина" parent: BaseItem id: RCDAmmo - description: A cartridge of raw matter compacted by bluespace technology. Used in rapid construction devices. + description: "Картридж із сировиною, спресованою за технологією bluespace. Використовується в пристроях швидкого будівництва." components: - type: RCDAmmo - type: Sprite @@ -389,10 +389,10 @@ price: 60 - type: entity - name: omnitool + name: "omnitool" parent: BaseItem id: Omnitool - description: A drone's best friend. + description: "Найкращий друг безпілотника." components: - type: Sprite sprite: Objects/Tools/omnitool.rsi @@ -455,10 +455,10 @@ #Other - type: entity - name: shovel + name: "лопата" parent: BaseItem id: Shovel - description: A large tool for digging and moving dirt. + description: "Великий інструмент для копання та переміщення ґрунту." components: - type: Sprite sprite: Objects/Tools/shovel.rsi @@ -484,8 +484,8 @@ - type: entity parent: BaseItem id: RollingPin - name: rolling pin - description: A tool used to shape and flatten dough. + name: "качалка" + description: "Інструмент, який використовується для формування та розрівнювання тіста." components: - type: Sprite sprite: Objects/Tools/rolling_pin.rsi diff --git a/Resources/Prototypes/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/Entities/Objects/Tools/welders.yml index 197dca00ff8..e5185036c03 100644 --- a/Resources/Prototypes/Entities/Objects/Tools/welders.yml +++ b/Resources/Prototypes/Entities/Objects/Tools/welders.yml @@ -1,8 +1,8 @@ - type: entity - name: welding tool + name: "зварювальний інструмент" parent: BaseItem id: Welder - description: "Melts anything as long as it's fueled, don't forget your eye protection!" + description: "Розплавляє все, що завгодно, якщо воно заправлене паливом, не забудьте захисні окуляри!" components: - type: EmitSoundOnLand sound: @@ -107,10 +107,10 @@ temperature: 700 - type: entity - name: industrial welding tool + name: "промисловий зварювальний інструмент" parent: Welder id: WelderIndustrial - description: "An industrial welder with over double the fuel capacity." + description: "Промисловий зварювальний апарат з більш ніж удвічі більшим запасом палива." components: - type: Sprite sprite: Objects/Tools/welder_industrial.rsi @@ -125,10 +125,10 @@ maxVol: 250 - type: entity - name: advanced industrial welding tool + name: "передовий промисловий зварювальний інструмент" parent: WelderIndustrial id: WelderIndustrialAdvanced - description: "An advanced industrial welder with over double the fuel capacity and hotter flame." + description: "Удосконалений промисловий зварювальний апарат з більш ніж удвічі більшим запасом пального та гарячим полум'ям." components: - type: Sprite sprite: Objects/Tools/welder_industrialadv.rsi @@ -145,10 +145,10 @@ speedModifier: 1.3 - type: entity - name: experimental welding tool + name: "експериментальний зварювальний інструмент" parent: Welder id: WelderExperimental - description: "An experimental welder capable of self-fuel generation and less harmful to the eyes." + description: "Експериментальний зварювальний апарат, здатний самостійно виробляти паливо і менш шкідливий для очей." components: - type: Sprite sprite: Objects/Tools/welder_experimental.rsi @@ -173,10 +173,10 @@ Quantity: 1 - type: entity - name: emergency welding tool + name: "аварійний зварювальний інструмент" parent: Welder id: WelderMini - description: "A miniature welder used during emergencies." + description: "Мініатюрний зварювальний апарат, що використовується під час надзвичайних ситуацій." components: - type: Sprite sprite: Objects/Tools/welder_mini.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml index a0e6fe77287..bf655cc3f42 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/firebomb.yml @@ -4,8 +4,8 @@ - type: entity parent: BaseItem id: FireBomb - name: fire bomb - description: A weak, improvised incendiary device. + name: "вогняна бомба" + description: "Слабкий саморобний запалювальний пристрій." components: - type: Sprite sprite: Objects/Weapons/Bombs/ied.rsi @@ -57,9 +57,9 @@ - type: entity parent: DrinkColaCanEmpty id: FireBombEmpty - name: fire bomb + name: "вогняна бомба" suffix: empty - description: A weak, improvised incendiary device. This one has no fuel. + description: "Слабкий, саморобний запалювальний пристрій. У цьому немає пального." components: - type: Sprite sprite: Objects/Weapons/Bombs/ied.rsi @@ -86,7 +86,7 @@ parent: FireBombEmpty id: FireBombFuel suffix: fuel - description: A weak, improvised incendiary device. This one is missing wires. + description: "Слабкий, саморобний запалювальний пристрій. У цьому не вистачає дротів." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml index a9474cedeaf..99fd5cc8db4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/funny.yml @@ -1,6 +1,6 @@ - type: entity - name: hot potato - description: Once activated, you can't drop this time bomb - hit someone else with it to save yourself! Don't burn your hands! + name: "гаряча картопля" + description: "Після активації ви не зможете скинути цю бомбу уповільненої дії - вдарте нею когось іншого, щоб врятуватися! Не обпечіть руки!" parent: [BaseItem, BaseSyndicateContraband] id: HotPotato components: @@ -69,7 +69,7 @@ - type: AnimationPlayer - type: entity - name: banana peel + name: "бананова шкірка" suffix: Explosive parent: TrashBananaPeel id: TrashBananaPeelExplosive @@ -105,9 +105,9 @@ - type: entity parent: BaseItem id: TrashBananaPeelExplosiveUnarmed - name: banana + name: "банан" suffix: Unarmed - description: There's something unusual about this banana. + description: "У цьому банані є щось незвичайне." components: - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml index 2d641568d78..0658cc3a19e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pen.yml @@ -1,8 +1,8 @@ - type: entity - name: pen + name: "ручка" suffix: Exploding parent: PenEmbeddable - description: A dark ink pen. + description: "Ручка з темним чорнилом." id: PenExploding components: - type: OnUseTimerTrigger @@ -26,8 +26,8 @@ - type: entity parent: [BaseItem, BaseSyndicateContraband] id: PenExplodingBox - name: exploding pen box - description: A small box containing an exploding pen. Packaging disintegrates when opened, leaving no evidence behind. + name: "вибухнула скринька з ручкою" + description: "Невеличка коробочка з вибуховою ручкою. Упаковка розпадається при відкритті, не залишаючи після себе жодних доказів." components: - type: Item size: Tiny diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml index 5fb6829ac2b..a3eb5f66bcd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/pipebomb.yml @@ -1,8 +1,8 @@ - type: entity parent: GrenadeBase id: PipeBomb - name: pipe bomb - description: An improvised explosive made from pipes and wire. + name: "трубчаста бомба" + description: "Саморобна вибухівка з труб та дроту." components: - type: Sprite sprite: Objects/Weapons/Bombs/pipebomb.rsi @@ -34,8 +34,8 @@ - type: entity parent: BaseItem id: PipeBombGunpowder - name: pipe bomb - description: An improvised explosive made from a pipe. This one has no gunpowder. + name: "трубчаста бомба" + description: "Саморобна вибухівка, зроблена з труби. Тут немає пороху." suffix: Gunpowder components: - type: Sprite @@ -49,8 +49,8 @@ - type: entity parent: BaseItem id: PipeBombCable - name: pipe bomb - description: An improvised explosive made from a pipe. This one has no cable. + name: "трубчаста бомба" + description: "Саморобна вибухівка, зроблена з труби. Ця без кабелю." suffix: Cable components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml index 87b6bb25341..a475a6a1e29 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/plastic.yml @@ -36,8 +36,8 @@ Unprimed: { state: complete } - type: entity - name: composition C-4 - description: Used to put holes in specific areas without too much extra hole. A saboteur's favorite. + name: "композиція C-4" + description: "Використовується для того, щоб продірявити певні ділянки без зайвих отворів. Улюбленець диверсантів." parent: [BasePlasticExplosive, BaseSyndicateContraband] id: C4 components: @@ -74,8 +74,8 @@ festive: Objects/Weapons/Bombs/c4gift.rsi - type: entity - name: seismic charge - description: Concussion based explosive designed to destroy large amounts of rock. + name: "сейсмічний заряд" + description: "Фугасна вибухівка призначена для руйнування великих об'ємів гірських порід." parent: BasePlasticExplosive id: SeismicCharge components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml index 8f997b76874..31fc1bf9ee4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Bombs/spider.yml @@ -1,6 +1,6 @@ - type: entity - name: spider clan charge - description: A modified C-4 charge supplied to you by the Spider Clan. Its explosive power has been juiced up, but only works in one specific area. + name: "звинувачення клану павуків" + description: "Модифікований заряд С-4, наданий вам Кланом Павуків. Його вибухова сила була збільшена, але працює лише в одній конкретній області." # not actually modified C-4! oh the horror! parent: BaseItem id: SpiderCharge diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml index 28157ef3450..6f450288ea6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/antimateriel.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseMagazineBoxAntiMateriel - name: ammunition box (.60 anti-materiel) + name: "коробочка з набоями (протипіхотний калібр .60)" components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxAntiMateriel id: MagazineBoxAntiMaterielBig - name: ammunition box (.60 anti-materiel) + name: "коробочка з набоями (протипіхотний калібр .60)" components: - type: BallisticAmmoProvider capacity: 30 @@ -48,7 +48,7 @@ - type: entity parent: BaseMagazineBoxAntiMateriel id: MagazineBoxAntiMateriel - name: ammunition box (.60 anti-materiel) + name: "коробочка з набоями (протипіхотний калібр .60)" components: - type: BallisticAmmoProvider proto: CartridgeAntiMateriel diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml index 98ad35b70d2..b1707ba2e0f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/caseless_rifle.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseMagazineBoxCaselessRifle - name: ammunition box (.25 caseless) + name: "коробочка з набоями (.25 без гільз)" components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifle10x24 - name: ammunition box (.25 caseless) + name: "коробочка з набоями (.25 без гільз)" components: - type: BallisticAmmoProvider capacity: 200 @@ -48,7 +48,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifleBig - name: ammunition box (.25 caseless) + name: "коробочка з набоями (.25 без гільз)" components: - type: BallisticAmmoProvider capacity: 200 @@ -68,7 +68,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRifle - name: ammunition box (.25 caseless) + name: "коробочка з набоями (.25 без гільз)" components: - type: BallisticAmmoProvider proto: CartridgeCaselessRifle @@ -82,7 +82,7 @@ - type: entity parent: BaseMagazineBoxCaselessRifle id: MagazineBoxCaselessRiflePractice - name: ammunition box (.25 caseless practice) + name: "коробочка з набоями (.25 безоболонковий набій)" components: - type: BallisticAmmoProvider proto: CartridgeCaselessRiflePractice diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml index d5fb4360a82..c7b8028130b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/light_rifle.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseMagazineBoxLightRifle - name: ammunition box (.30 rifle) + name: "коробочка з набоями (гвинтівка калібру .30)" components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifleBig - name: ammunition box (.30 rifle) + name: "коробочка з набоями (гвинтівка калібру .30)" components: - type: BallisticAmmoProvider capacity: 200 @@ -48,7 +48,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifle - name: ammunition box (.30 rifle) + name: "коробочка з набоями (гвинтівка калібру .30)" components: - type: BallisticAmmoProvider proto: CartridgeLightRifle @@ -62,7 +62,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRiflePractice - name: ammunition box (.30 rifle practice) + name: "коробочка з набоями (стрільба з гвинтівки калібру .30)" components: - type: BallisticAmmoProvider proto: CartridgeLightRiflePractice @@ -77,7 +77,7 @@ - type: entity id: MagazineBoxLightRifleIncendiary parent: BaseMagazineBoxLightRifle - name: ammunition box (.30 rifle incendiary) + name: "коробочка з набоями (запал для гвинтівки калібру .30)" components: - type: BallisticAmmoProvider proto: CartridgeLightRifleIncendiary @@ -92,7 +92,7 @@ - type: entity parent: BaseMagazineBoxLightRifle id: MagazineBoxLightRifleUranium - name: ammunition box (.30 rifle uranium) + name: "коробочка з набоями (уран для гвинтівок калібру .30)" components: - type: BallisticAmmoProvider proto: CartridgeLightRifleUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml index 018d812e3f5..7f7da6e9bb8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magnum.yml @@ -27,7 +27,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: MagazineBoxMagnum - name: ammunition box (.45 magnum) + name: "коробочка з набоями (.45 magnum)" components: - type: BallisticAmmoProvider proto: CartridgeMagnum @@ -41,7 +41,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: MagazineBoxMagnumPractice - name: ammunition box (.45 magnum practice) + name: "коробочка з набоями (.45 magnum practice)" components: - type: BallisticAmmoProvider proto: CartridgeMagnumPractice @@ -56,7 +56,7 @@ - type: entity id: MagazineBoxMagnumIncendiary parent: BaseMagazineBoxMagnum - name: ammunition box (.45 magnum incendiary) + name: "коробка набоїв (запалювальні .45 магнум)" components: - type: BallisticAmmoProvider proto: CartridgeMagnumIncendiary @@ -71,7 +71,7 @@ - type: entity id: MagazineBoxMagnumUranium parent: BaseMagazineBoxMagnum - name: ammunition box (.45 magnum uranium) + name: "коробочка з набоями (.45 магнум уран)" components: - type: BallisticAmmoProvider proto: CartridgeMagnumUranium @@ -86,7 +86,7 @@ - type: entity id: MagazineBoxMagnumAP parent: BaseMagazineBoxMagnum - name: ammunition box (.45 magnum armor-piercing) + name: "коробочка з набоями (.45 магнум бронебійний)" components: - type: BallisticAmmoProvider proto: CartridgeMagnumAP diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml index fbd20446906..65f60e6a21e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/pistol.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BaseMagazineBoxPistol - name: ammunition box (.35 auto) + name: "коробочка з набоями (.35 auto)" components: - type: BallisticAmmoProvider mayTransfer: true @@ -28,7 +28,7 @@ - type: entity parent: BaseMagazineBoxPistol id: MagazineBoxPistol - name: ammunition box (.35 auto) + name: "коробочка з набоями (.35 auto)" components: - type: BallisticAmmoProvider proto: CartridgePistol @@ -42,7 +42,7 @@ - type: entity parent: BaseMagazineBoxPistol id: MagazineBoxPistolPractice - name: ammunition box (.35 auto practice) + name: "коробочка з набоями (.35 auto practice)" components: - type: BallisticAmmoProvider proto: CartridgePistolPractice @@ -57,7 +57,7 @@ - type: entity id: MagazineBoxPistolIncendiary parent: BaseMagazineBoxPistol - name: ammunition box (.35 auto incendiary) + name: "коробка з набоями (автоматичний запал калібру .35)" components: - type: BallisticAmmoProvider proto: CartridgePistolIncendiary @@ -72,7 +72,7 @@ - type: entity id: MagazineBoxPistolUranium parent: BaseMagazineBoxPistol - name: ammunition box (.35 auto uranium) + name: "коробочка з набоями (.35 auto uranium)" components: - type: BallisticAmmoProvider proto: CartridgePistolUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml index 7a5f5d27ca6..19c453634cd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/rifle.yml @@ -27,7 +27,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRifleBig - name: ammunition box (.20 rifle) + name: "коробочка з набоями (гвинтівка калібру .20)" components: - type: BallisticAmmoProvider capacity: 200 @@ -47,7 +47,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRifle - name: ammunition box (.20 rifle) + name: "коробочка з набоями (гвинтівка калібру .20)" components: - type: BallisticAmmoProvider proto: CartridgeRifle @@ -61,7 +61,7 @@ - type: entity parent: BaseMagazineBoxRifle id: MagazineBoxRiflePractice - name: ammunition box (.20 rifle practice) + name: "коробочка з набоями (стрільба з гвинтівки калібру .20)" components: - type: BallisticAmmoProvider proto: CartridgeRiflePractice @@ -76,7 +76,7 @@ - type: entity id: MagazineBoxRifleIncendiary parent: BaseMagazineBoxRifle - name: ammunition box (.20 rifle incendiary) + name: "коробка з набоями (запал для гвинтівки калібру 20)" components: - type: BallisticAmmoProvider proto: CartridgeRifleIncendiary @@ -91,7 +91,7 @@ - type: entity id: MagazineBoxRifleUranium parent: BaseMagazineBoxRifle - name: ammunition box (.20 rifle uranium) + name: "коробочка з набоями (.20 гвинтівочний уран)" components: - type: BallisticAmmoProvider proto: CartridgeRifleUranium diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml index 063937aee9a..3197ad743ce 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/shotgun.yml @@ -25,10 +25,10 @@ # Shotgun Shells - type: entity - name: shotgun beanbag cartridges dispenser + name: "дозатор набоїв для рушниці-мішка" parent: AmmoProviderShotgunShell id: BoxBeanbag - description: A dispenser box full of beanbag shots, designed for riot shotguns. + description: "Коробка-розподільник, наповнена набоями, призначеними для рушниць для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellShotgunBeanbag @@ -38,10 +38,10 @@ - state: shellbeanbag - type: entity - name: shotgun lethal cartridges dispenser + name: "дозатор патронів для дробовика" parent: AmmoProviderShotgunShell id: BoxLethalshot - description: A dispenser box full of lethal pellet shots, designed for riot shotguns. + description: "Коробка-розподільник зі смертоносними кулями, призначеними для рушниць для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellShotgun @@ -51,10 +51,10 @@ - state: shelllethal - type: entity - name: shotgun slug cartridges dispenser + name: "дозатор патронів для дробовика" parent: AmmoProviderShotgunShell id: BoxShotgunSlug - description: A dispenser box full of slugs, designed for riot shotguns. + description: "Коробка з набоями, призначеними для рушниць, призначених для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellShotgunSlug @@ -64,10 +64,10 @@ - state: shellslug - type: entity - name: shotgun flare cartridges dispenser + name: "дозатор патронів для рушниць з сигнальними ракетами" parent: AmmoProviderShotgunShell id: BoxShotgunFlare - description: A dispenser box full of flare cartridges, designed for riot shotguns. + description: "Коробка-розподільник, наповнена сигнальними патронами, призначеними для рушниць для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellShotgunFlare @@ -77,10 +77,10 @@ - state: shellflare - type: entity - name: shotgun incendiary cartridges dispenser + name: "дозатор запалювальних патронів для рушниці" parent: AmmoProviderShotgunShell id: BoxShotgunIncendiary - description: A dispenser box full of incendiary cartridges, designed for riot shotguns. + description: "Коробка з запалювальними патронами, призначеними для рушниць для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellShotgunIncendiary @@ -90,10 +90,10 @@ - state: shellincendiary - type: entity - name: shotgun uranium cartridges dispenser + name: "дозатор уранових патронів для дробовика" parent: AmmoProviderShotgunShell id: BoxShotgunUranium - description: A dispenser box full of uranium cartridges, designed for riot shotguns. + description: "Коробка-розподільник з урановими патронами, призначеними для рушниць для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellShotgunUranium @@ -103,10 +103,10 @@ - state: shelluranium - type: entity - name: shotgun practice cartridges dispenser + name: "дозатор тренувальних патронів для дробовика" parent: AmmoProviderShotgunShell id: BoxShotgunPractice - description: A dispenser box full of practice cartridges, designed for riot shotguns. + description: "Коробка-розподільник з тренувальними патронами, призначеними для штурмових рушниць." components: - type: BallisticAmmoProvider proto: ShellShotgunPractice @@ -116,10 +116,10 @@ - state: shellpractice - type: entity - name: tranquilizer cartridges dispenser + name: "дозатор картриджів з транквілізаторами" parent: AmmoProviderShotgunShell id: BoxShellTranquilizer - description: A dispenser box full of tranquilizer cartridges, designed for riot shotguns. + description: "Коробка з патронами з транквілізатором, призначеними для рушниць для масових заворушень." components: - type: BallisticAmmoProvider proto: ShellTranquilizer diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml index 11649f3db3c..c830f3f70ed 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Boxes/toy.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseItem id: BoxDonkSoftBase - name: foamdart box + name: "пінопластова коробка" components: - type: BallisticAmmoProvider mayTransfer: true @@ -17,7 +17,7 @@ - type: entity parent: BoxDonkSoftBase id: BoxDonkSoftBox - name: box of foam darts + name: "коробка пінопластових дротиків" components: - type: BallisticAmmoProvider whitelist: @@ -34,7 +34,7 @@ - type: entity parent: BaseMagazineBoxMagnum id: BoxCartridgeCap - name: cap gun cartridge box + name: "коробка з патронами для ковпачкового пістолета" components: - type: BallisticAmmoProvider proto: CartridgeCap diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml index e622952b3ff..80ada444b84 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/antimateriel.yml @@ -1,7 +1,7 @@ - type: entity parent: [ BaseCartridge, BaseMajorContraband ] id: CartridgeAntiMateriel - name: cartridge (.60 anti-materiel) + name: "патрон (.60 протипіхотний)" components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml index 21edce22222..ec21ccef2bb 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/caseless_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeCaselessRifle - name: cartridge (.25 rifle) + name: "патрон (гвинтівка .25)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -23,7 +23,7 @@ - type: entity id: CartridgeCaselessRifle - name: cartridge (.25 caseless) + name: "патрон (.25 безоболонковий)" parent: BaseCartridgeCaselessRifle components: - type: CartridgeAmmo @@ -31,7 +31,7 @@ - type: entity id: CartridgeCaselessRiflePractice - name: cartridge (.25 caseless practice) + name: "набій (практична набій калібру .25)" parent: BaseCartridgeCaselessRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml index 719bae8ab47..43865693e78 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeHeavyRifle - name: cartridge (.20 rifle) + name: "патрон (гвинтівка .20)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -22,7 +22,7 @@ - type: entity id: CartridgeMinigun - name: cartridge (.10 rifle) + name: "патрон (гвинтівка .10)" parent: BaseCartridgeHeavyRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml index 4cf3c759bbe..cf05b461d44 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/light_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeLightRifle - name: cartridge (.30 rifle) + name: "патрон (гвинтівка .30)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgeLightRifle - name: cartridge (.30 rifle) + name: "патрон (гвинтівка .30)" parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgeLightRiflePractice - name: cartridge (.30 rifle practice) + name: "патрон (практична стрільба з гвинтівки калібру .30)" parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgeLightRifleIncendiary - name: cartridge (.30 rifle incendiary) + name: "патрон (запалювальний для гвинтівки калібру .30)" parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgeLightRifleUranium - name: cartridge (.30 rifle uranium) + name: "патрон (.30 гвинтівочний уран)" parent: BaseCartridgeLightRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml index 3367fa45a11..f24494b4066 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeMagnum - name: cartridge (.45 magnum) + name: "патрон (.45 magnum)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgeMagnum - name: cartridge (.45 magnum) + name: "патрон (.45 magnum)" parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgeMagnumPractice - name: cartridge (.45 magnum practice) + name: "патрон (.45 magnum practice)" parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgeMagnumIncendiary - name: cartridge (.45 magnum incendiary) + name: "патрон (.45 магнум запалювальний)" parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgeMagnumAP - name: cartridge (.45 magnum armor-piercing) + name: "патрон (.45 magnum бронебійний)" parent: BaseCartridgeMagnum components: - type: CartridgeAmmo @@ -73,7 +73,7 @@ - type: entity id: CartridgeMagnumUranium - name: cartridge (.45 magnum uranium) + name: "патрон (.45 магнум уран)" parent: BaseCartridgeMagnum components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml index 3635b00f366..e30a2963f15 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgePistol - name: cartridge (.35 auto) + name: "патрон (.35 auto)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgePistol - name: cartridge (.35 auto) + name: "патрон (.35 auto)" parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgePistolPractice - name: cartridge (.35 auto practice) + name: "патрон (.35 auto practice)" parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgePistolIncendiary - name: cartridge (.35 auto incendiary) + name: "патрон (.35 автоматичний запалювальний)" parent: BaseCartridgePistol components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgePistolUranium - name: cartridge (.35 auto uranium) + name: "патрон (.35 auto uranium)" parent: BaseCartridgePistol components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml index 30976744e01..1e270c3d9d0 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeRifle - name: cartridge (.20 rifle) + name: "патрон (гвинтівка .20)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -20,7 +20,7 @@ - type: entity id: CartridgeRifle - name: cartridge (.20 rifle) + name: "патрон (гвинтівка .20)" parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -28,7 +28,7 @@ - type: entity id: CartridgeRiflePractice - name: cartridge (.20 rifle practice) + name: "патрон (гвинтівка калібру .20)" parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -43,7 +43,7 @@ - type: entity id: CartridgeRifleIncendiary - name: cartridge (.20 rifle incendiary) + name: "патрон (гвинтівковий запалювальний калібру .20)" parent: BaseCartridgeRifle components: - type: CartridgeAmmo @@ -58,7 +58,7 @@ - type: entity id: CartridgeRifleUranium - name: cartridge (.20 rifle uranium) + name: "патрон (.20 гвинтівочний уран)" parent: BaseCartridgeRifle components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml index 47577b0857d..77561470508 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: BaseShellShotgun - name: shell (.50) + name: "набій (.50)" parent: [ BaseCartridge, BaseRestrictedContraband ] abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: ShellShotgunBeanbag - name: shell (.50 beanbag) + name: "набій (.50 beanbag)" parent: BaseShellShotgun components: - type: Sprite @@ -35,7 +35,7 @@ - type: entity id: ShellShotgunSlug - name: shell (.50 slug) + name: "набій (куля калібру .50)" parent: BaseShellShotgun components: - type: Sprite @@ -49,7 +49,7 @@ - type: entity id: ShellShotgunFlare - name: shell (.50 flare) + name: "снаряд (сигнальна ракета калібру .50)" parent: BaseShellShotgun components: - type: Sprite @@ -63,7 +63,7 @@ - type: entity id: ShellShotgun - name: shell (.50) + name: "набій (.50)" parent: BaseShellShotgun components: - type: Sprite @@ -75,7 +75,7 @@ - type: entity id: ShellShotgunIncendiary - name: shell (.50 incendiary) + name: "набій (.50 запальна)" parent: BaseShellShotgun components: - type: Sprite @@ -89,7 +89,7 @@ - type: entity id: ShellShotgunPractice - name: shell (.50 practice) + name: "набій (.50 практична)" parent: BaseShellShotgun components: - type: Sprite @@ -103,7 +103,7 @@ - type: entity id: ShellTranquilizer - name: shell (.50 tranquilizer) + name: "набій (.50 транквілізатор)" parent: BaseShellShotgun components: - type: Sprite @@ -126,8 +126,8 @@ - type: entity id: ShellShotgunImprovised - name: improvised shotgun shell - description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a barn. + name: "імпровізований дробовий снаряд" + description: "Саморобний дробовий снаряд, що стріляє болючими скляними осколками. Розліт настільки широкий, що він не міг влучити в широку сторону сараю" parent: BaseShellShotgun components: - type: Sprite @@ -144,7 +144,7 @@ - type: entity id: ShellShotgunUranium - name: uranium shotgun shell + name: "урановий дробовий снаряд" parent: BaseShellShotgun components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml index 6ec93e17784..ec6d5ac3349 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/toy.yml @@ -1,6 +1,6 @@ - type: entity id: BaseCartridgeCap - name: cartridge (cap) + name: "картридж (ковпачок)" parent: BaseCartridge abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: CartridgeCap - name: cap gun cartridge + name: "капсюльний пістолетний патрон" parent: BaseCartridgeCap components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml index 5aa1f285c82..3b7e1579f51 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/caseless_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineCaselessRifle - name: "magazine (.25 caseless)" + name: "магазин (.25 безоболонковий)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -34,7 +34,7 @@ - type: entity id: BaseMagazineCaselessRifleShort - name: "caseless rifle short magazine (.25 caseless)" + name: "безкаліберна гвинтівка з коротким магазином (.25 безкаліберна)" parent: BaseMagazineCaselessRifle abstract: true components: @@ -53,7 +53,7 @@ - type: entity id: BaseMagazinePistolCaselessRifle - name: "pistol magazine (.25 caseless)" + name: "магазин до пістолета (калібру .25 без набоїв)" parent: BaseMagazineCaselessRifle abstract: true components: @@ -83,7 +83,7 @@ - type: entity id: MagazineCaselessRifle10x24 - name: "box magazine (.25 caseless)" + name: "коробчатий магазин (.25 без гільзи)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -94,7 +94,7 @@ - type: entity id: MagazinePistolCaselessRifle - name: "pistol magazine (.25 caseless)" + name: "магазин до пістолета (калібру .25 без набоїв)" parent: BaseMagazinePistolCaselessRifle components: - type: BallisticAmmoProvider @@ -114,7 +114,7 @@ - type: entity id: MagazinePistolCaselessRiflePractice - name: "pistol magazine (.25 caseless practice)" + name: "магазин до пістолета (калібру .25) для стрільби без набоїв" parent: BaseMagazinePistolCaselessRifle components: - type: BallisticAmmoProvider @@ -134,7 +134,7 @@ - type: entity id: MagazineCaselessRifle - name: "magazine (.25 caseless)" + name: "магазин (.25 безоболонковий)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -148,7 +148,7 @@ - type: entity id: MagazineCaselessRiflePractice - name: "magazine (.25 caseless practice)" + name: "магазин (.25 тренувальний безоболонковий)" parent: BaseMagazineCaselessRifle components: - type: BallisticAmmoProvider @@ -162,7 +162,7 @@ - type: entity id: MagazineCaselessRifleShort - name: "short magazine (.25 caseless)" + name: "короткий магазин (.25 без гільзи)" parent: BaseMagazineCaselessRifleShort components: - type: BallisticAmmoProvider @@ -177,7 +177,7 @@ - type: entity id: MagazineCaselessRifleShortPractice - name: "short magazine (.25 caseless practice)" + name: "короткий журнал (.25 безсудової практики)" parent: BaseMagazineCaselessRifleShort components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml index 389a4033cba..88464d49e67 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/grenade.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineGrenade - name: grenade cartridge + name: "гранатометний постріл" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -41,14 +41,14 @@ - type: entity id: MagazineGrenadeEmpty - name: grenade cartridge + name: "гранатометний постріл" parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider - type: entity id: MagazineGrenadeFrag - name: frag grenade cartridge + name: "осколковий гранатометний патрон" parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -56,7 +56,7 @@ - type: entity id: MagazineGrenadeEMP - name: EMP grenade cartridge + name: "Патрон до ЕМР-гранати" parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -64,7 +64,7 @@ - type: entity id: MagazineGrenadeFlash - name: flash grenade cartridge + name: "патрон для світлошумової гранати" parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -72,7 +72,7 @@ - type: entity id: MagazineGrenadeBlast - name: blast grenade cartridge + name: "патрон до бойової гранати" parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider @@ -80,7 +80,7 @@ - type: entity id: MagazineGrenadeBaton - name: baton grenade cartridge + name: "патрон до кийкової гранати" parent: BaseMagazineGrenade components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml index ba5094255c6..ec31415bbe1 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineHeavyRifle - name: "magazine (.20 rifle)" + name: "магазин (гвинтівка калібру .20)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml index 57845643782..2e7544ea65d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/light_rifle.yml @@ -1,7 +1,7 @@ # Empty mags - type: entity id: BaseMagazineLightRifle - name: "magazine (.30 rifle)" + name: "магазин (гвинтівка калібру .30)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -36,7 +36,7 @@ # Magazines - type: entity id: MagazineLightRifleBox - name: "L6 SAW magazine box (.30 rifle)" + name: "Коробка магазину L6 SAW (гвинтівка калібру .30)" parent: BaseMagazineLightRifle components: - type: Tag @@ -56,7 +56,7 @@ - type: entity id: MagazineLightRifle - name: "magazine (.30 rifle)" + name: "магазин (гвинтівка калібру .30)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -70,7 +70,7 @@ - type: entity id: MagazineLightRifleEmpty - name: "magazine (.30 rifle any)" + name: "магазин (будь-яка гвинтівка калібру .30)" suffix: empty parent: MagazineLightRifle components: @@ -83,7 +83,7 @@ - type: entity id: MagazineLightRiflePractice - name: "magazine (.30 rifle practice)" + name: "магазин (практична стрільба з гвинтівки калібру .30)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -97,7 +97,7 @@ - type: entity id: MagazineLightRifleUranium - name: "magazine (.30 rifle uranium)" + name: "магазин (.30 гвинтівочний уран)" parent: BaseMagazineLightRifle components: - type: BallisticAmmoProvider @@ -111,7 +111,7 @@ - type: entity id: MagazineLightRifleIncendiary - name: "magazine (.30 rifle incendiary)" + name: "магазин (запал до гвинтівки калібру .30)" parent: MagazineLightRifle components: - type: BallisticAmmoProvider @@ -119,7 +119,7 @@ - type: entity id: MagazineLightRifleMaxim - name: "pan magazine (.30 rifle)" + name: "магазин під набій (гвинтівка калібру .30)" parent: BaseMagazineLightRifle components: - type: Tag @@ -133,7 +133,7 @@ - type: entity id: MagazineLightRiflePkBox - name: "PK munitions box (.30 rifle)" + name: "коробочка з набоями PK (гвинтівка калібру .30)" parent: BaseMagazineLightRifle components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml index 4f6f101be4c..c1a9f708737 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineMagnum - name: pistol magazine (.45 magnum) + name: "пістолетний магазин (.45 magnum)" parent: [ BaseMagazinePistol, BaseRestrictedContraband ] abstract: true components: @@ -16,7 +16,7 @@ - type: entity id: BaseMagazineMagnumSubMachineGun - name: "Vector magazine (.45 magnum)" + name: "Магазин Vector (.45 magnum)" parent: BaseItem abstract: true components: @@ -49,7 +49,7 @@ - type: entity id: MagazineMagnumEmpty - name: pistol magazine (.45 magnum any) + name: "пістолетний магазин (.45 магнум будь-який)" suffix: empty parent: BaseMagazineMagnum components: @@ -62,7 +62,7 @@ - type: entity id: MagazineMagnum - name: pistol magazine (.45 magnum) + name: "пістолетний магазин (.45 magnum)" parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -76,7 +76,7 @@ - type: entity id: MagazineMagnumPractice - name: pistol magazine (.45 magnum practice) + name: "пістолетний магазин (.45 магнум практика)" parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -90,7 +90,7 @@ - type: entity id: MagazineMagnumUranium - name: pistol magazine (.45 magnum uranium) + name: "пістолетний магазин (.45 магнум уран)" parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -104,7 +104,7 @@ - type: entity id: MagazineMagnumAP - name: pistol magazine (.45 magnum armor-piercing) + name: "пістолетний магазин (.45 магнум бронебійний)" parent: BaseMagazineMagnum components: - type: BallisticAmmoProvider @@ -118,7 +118,7 @@ - type: entity id: MagazineMagnumSubMachineGunEmpty - name: "Vector magazine (.45 magnum any)" + name: "Магазин Vector (.45 магнум будь-який)" suffix: empty parent: BaseMagazineMagnumSubMachineGun components: @@ -131,7 +131,7 @@ - type: entity id: MagazineMagnumSubMachineGun - name: "Vector magazine (.45 magnum)" + name: "Магазин Vector (.45 magnum)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -145,7 +145,7 @@ - type: entity id: MagazineMagnumSubMachineGunPractice - name: "Vector magazine (.45 magnum practice)" + name: "Журнал \"Вектор\" (.45 магнум практика)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -159,7 +159,7 @@ - type: entity id: MagazineMagnumSubMachineGunUranium - name: "Vector magazine (.45 magnum uranium)" + name: "Магазин Vector (.45 magnum uranium)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider @@ -173,7 +173,7 @@ - type: entity id: MagazineMagnumSubMachineGunPiercing - name: "Vector magazine (.45 magnum armor-piercing)" + name: "Магазин Vector (.45 magnum бронебійний)" parent: BaseMagazineMagnumSubMachineGun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml index bd85e2691b9..1a61435e2f6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazinePistol - name: pistol magazine (.35 auto) + name: "пістолетний магазин (.35 auto)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -33,7 +33,7 @@ - type: entity id: BaseMagazinePistolHighCapacity - name: machine pistol magazine (.35 auto) + name: "магазин для пістолета-кулемета (.35 auto)" parent: BaseItem abstract: true components: @@ -66,7 +66,7 @@ - type: entity id: BaseMagazinePistolSubMachineGun # Yeah it's weird but it's pistol caliber - name: SMG magazine (.35 auto) + name: "Магазин SMG (.35 auto)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -99,7 +99,7 @@ - type: entity id: MagazinePistolSubMachineGunTopMounted - name: WT550 magazine (.35 auto top-mounted) + name: "Магазин WT550 (.35 auto top mounted)" parent: [ BaseItem, BaseRestrictedContraband ] components: - type: Tag @@ -130,7 +130,7 @@ - type: entity id: MagazinePistolSubMachineGunTopMountedEmpty - name: WT550 magazine (.35 auto top-mounted any) + name: "Магазин WT550 (.35 auto top mounted any)" parent: MagazinePistolSubMachineGunTopMounted components: - type: BallisticAmmoProvider @@ -138,7 +138,7 @@ - type: entity id: MagazinePistol - name: pistol magazine (.35 auto) + name: "пістолетний магазин (.35 auto)" parent: BaseMagazinePistol components: - type: BallisticAmmoProvider @@ -152,7 +152,7 @@ - type: entity id: MagazinePistolEmpty - name: pistol magazine (.35 auto any) + name: "магазин до пістолета (.35 auto будь-який)" suffix: empty parent: MagazinePistol components: @@ -166,7 +166,7 @@ - type: entity id: MagazinePistolIncendiary - name: pistol magazine (.35 auto incendiary) + name: "магазин до пістолета (.35 автозапалювальний)" parent: MagazinePistol components: - type: BallisticAmmoProvider @@ -174,7 +174,7 @@ - type: entity id: MagazinePistolPractice - name: pistol magazine (.35 auto practice) + name: "магазин для пістолета (.35 auto practice)" parent: BaseMagazinePistol components: - type: BallisticAmmoProvider @@ -188,7 +188,7 @@ - type: entity id: MagazinePistolUranium - name: pistol magazine (.35 auto uranium) + name: "пістолетний магазин (.35 auto uranium)" parent: BaseMagazinePistol components: - type: BallisticAmmoProvider @@ -202,7 +202,7 @@ - type: entity id: MagazinePistolHighCapacityEmpty - name: machine pistol magazine (.35 auto any) + name: "магазин для пістолета-кулемета (.35 auto будь-який)" suffix: empty parent: BaseMagazinePistolHighCapacity components: @@ -215,7 +215,7 @@ - type: entity id: MagazinePistolHighCapacity - name: machine pistol magazine (.35 auto) + name: "магазин для пістолета-кулемета (.35 auto)" parent: BaseMagazinePistolHighCapacity components: - type: BallisticAmmoProvider @@ -229,7 +229,7 @@ - type: entity id: MagazinePistolHighCapacityPractice - name: machine pistol magazine (.35 auto practice) + name: "магазин для пістолета-кулемета (.35 auto practice)" parent: BaseMagazinePistolHighCapacity components: - type: BallisticAmmoProvider @@ -243,7 +243,7 @@ - type: entity id: MagazinePistolHighCapacityRubber - name: machine pistol magazine (.35 auto rubber) + name: "магазин для пістолета-кулемета (.35 auto rubber)" parent: BaseMagazinePistolHighCapacity components: - type: BallisticAmmoProvider @@ -257,7 +257,7 @@ - type: entity id: MagazinePistolSubMachineGun - name: SMG magazine (.35 auto) + name: "Магазин SMG (.35 auto)" parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider @@ -277,7 +277,7 @@ - type: entity id: MagazinePistolSubMachineGunEmpty - name: SMG magazine (.35 auto any) + name: "Магазин SMG (.35 auto будь-який)" suffix: empty parent: BaseMagazinePistolSubMachineGun components: @@ -290,7 +290,7 @@ - type: entity id: MagazinePistolSubMachineGunPractice - name: SMG magazine (.35 auto practice) + name: "Магазин SMG (.35 автопрактика)" parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider @@ -304,7 +304,7 @@ - type: entity id: MagazinePistolSubMachineGunUranium - name: SMG magazine (.35 auto uranium) + name: "Магазин SMG (.35 автогума)" parent: BaseMagazinePistolSubMachineGun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml index c882a3b2f17..7fef297a11d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/rifle.yml @@ -1,7 +1,7 @@ # Empty mags - type: entity id: BaseMagazineRifle - name: "magazine (.20 rifle)" + name: "магазин (гвинтівка калібру .20)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -35,7 +35,7 @@ # Magazines - type: entity id: MagazineRifle - name: "magazine (.20 rifle)" + name: "магазин (гвинтівка калібру .20)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider @@ -49,7 +49,7 @@ - type: entity id: MagazineRifleEmpty - name: "magazine (.20 rifle any)" + name: "магазин (будь-яка гвинтівка калібру .20)" suffix: empty parent: MagazineRifle components: @@ -62,7 +62,7 @@ - type: entity id: MagazineRifleIncendiary - name: "magazine (.20 rifle incendiary)" + name: "магазин (запал до гвинтівки калібру 20)" parent: MagazineRifle components: - type: BallisticAmmoProvider @@ -70,7 +70,7 @@ - type: entity id: MagazineRiflePractice - name: "magazine (.20 rifle practice)" + name: "магазин (практична стрільба з гвинтівки калібру .20)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider @@ -84,7 +84,7 @@ - type: entity id: MagazineRifleUranium - name: "magazine (.20 rifle uranium)" + name: "магазин (.20 гвинтівочний уран)" parent: BaseMagazineRifle components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml index cc679b12d88..5be86d7b79f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: BaseMagazineShotgun - name: ammo drum (.50 shells) + name: "барабан для боєприпасів (набої калібру .50)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -35,7 +35,7 @@ - type: entity id: MagazineShotgunEmpty - name: ammo drum (.50 shells any) + name: "барабан для набоїв (будь-які набої калібру .50)" suffix: empty parent: BaseMagazineShotgun components: @@ -44,7 +44,7 @@ - type: entity id: MagazineShotgun - name: ammo drum (.50 pellet) + name: "барабан для боєприпасів (калібр .50)" parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider @@ -58,7 +58,7 @@ - type: entity id: MagazineShotgunBeanbag - name: ammo drum (.50 beanbags) + name: "боєприпасний барабан (бобові мішки калібру .50)" parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider @@ -72,7 +72,7 @@ - type: entity id: MagazineShotgunSlug - name: ammo drum (.50 slug) + name: "барабан для набоїв (куля .50)" parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider @@ -86,7 +86,7 @@ - type: entity id: MagazineShotgunIncendiary - name: ammo drum (.50 incendiary) + name: "барабан з патронами (запальні калібру .50)" parent: BaseMagazineShotgun components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/toy.yml index babbc2648f7..fbfc8509b2a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Magazines/toy.yml @@ -1,7 +1,7 @@ - type: entity parent: MagazineLightRifleBox # It goes in a saw, its funny. id: MagazineFoamBox - name: ammunition box (foam) + name: "ящик для боєприпасів (пінопласт)" components: - type: BallisticAmmoProvider mayTransfer: true diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml index 65b7dbc1655..29d88b46545 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/antimateriel.yml @@ -2,7 +2,7 @@ categories: [ HideSpawnMenu ] parent: BaseBullet id: BulletAntiMateriel - name: bullet (.60 anti-materiel) + name: "куля (.60 протиматеріальна)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml index 83392d07efa..3716da1ceaa 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/caseless_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletCaselessRifle - name: bullet (.25 caseless) + name: "куля (.25 без гільзи)" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletCaselessRiflePractice - name: bullet (.25 caseless practice) + name: "куля (.25 безоболонкова практика)" parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml index 873d9702142..bcc7fd7089c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/grenade.yml @@ -1,6 +1,6 @@ - type: entity id: PelletClusterRubber - name: pellet (ball, rubber) + name: "куля (кулька, гума)" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -19,7 +19,7 @@ - type: entity id: PelletClusterLethal - name: pellet (ball, lethal) + name: "куля (кульова, смертельна)" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -36,7 +36,7 @@ - type: entity id: PelletClusterIncendiary - name: pellet (ball, incendiary) + name: "куля (кульовий, запалювальний)" categories: [ HideSpawnMenu ] parent: BaseBulletIncendiary components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml index d37555c3443..c078e99c093 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/heavy_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletHeavyRifle - name: bullet (.20 rifle) + name: "куля (гвинтівка калібру .20)" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletMinigun - name: minigun bullet (.10 rifle) + name: "куля для мінігана (калібру .10)" parent: BulletHeavyRifle categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml index 7eac4b53d09..172271e53c4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/light_rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletLightRifle - name: bullet (.20 rifle) + name: "куля (гвинтівка калібру .20)" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletLightRiflePractice - name: bullet (.20 rifle practice) + name: "куля (практична стрільба з гвинтівки калібру .20)" parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: @@ -23,7 +23,7 @@ - type: entity id: BulletLightRifleIncendiary parent: BaseBulletIncendiary - name: bullet (.20 rifle incendiary) + name: "куля (запальна для гвинтівки калібру .20)" categories: [ HideSpawnMenu ] components: - type: Projectile @@ -35,7 +35,7 @@ - type: entity id: BulletLightRifleUranium parent: BaseBulletUranium - name: bullet (.20 rifle uranium) + name: "куля (.20 гвинтівковий уран)" categories: [ HideSpawnMenu ] components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml index b4017fd5507..84c91f2bde8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BulletMagnum - name: bullet (.45 magnum) + name: "куля (.45 magnum)" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletMagnumPractice - name: bullet (.45 magnum practice) + name: "куля (.45 magnum practice)" parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: @@ -23,7 +23,7 @@ - type: entity id: BulletMagnumIncendiary parent: BaseBulletIncendiary - name: bullet (.45 magnum incendiary) + name: "куля (.45 магнум запальна)" categories: [ HideSpawnMenu ] components: - type: Projectile @@ -34,7 +34,7 @@ - type: entity id: BulletMagnumAP - name: bullet (.45 magnum armor-piercing) + name: "куля (.45 magnum бронебійний)" parent: BaseBulletAP categories: [ HideSpawnMenu ] components: @@ -46,7 +46,7 @@ - type: entity id: BulletMagnumUranium - name: bullet (.45 magnum uranium) + name: "куля (.45 магнум уран)" parent: BaseBulletUranium categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml index 8d146939b75..75e22404e53 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BulletPistol - name: bullet (.35 auto) + name: "куля (.35 auto)" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletPistolPractice - name: bullet (.35 auto practice) + name: "куля (.35 auto practice)" parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: @@ -23,7 +23,7 @@ - type: entity id: BulletPistolIncendiary parent: BaseBulletIncendiary - name: bullet (.35 auto incendiary) + name: "куля (.35 автозапальна)" categories: [ HideSpawnMenu ] components: - type: Projectile @@ -35,7 +35,7 @@ - type: entity id: BulletPistolUranium parent: BaseBulletUranium - name: bullet (.35 auto uranium) + name: "куля (.35 auto uranium)" categories: [ HideSpawnMenu ] components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml index e3e26bf9f32..634658bd231 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/rifle.yml @@ -1,6 +1,6 @@ - type: entity id: BulletRifle - name: bullet (0.20 rifle) + name: "куля (0,20 гвинтівка)" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -11,7 +11,7 @@ - type: entity id: BulletRiflePractice - name: bullet (0.20 rifle practice) + name: "куля (0.20 стрільби з гвинтівки)" parent: BaseBulletPractice categories: [ HideSpawnMenu ] components: @@ -23,7 +23,7 @@ - type: entity id: BulletRifleIncendiary parent: BaseBulletIncendiary - name: bullet (0.20 rifle incendiary) + name: "куля (0,20 гвинтівочна запальна)" categories: [ HideSpawnMenu ] components: - type: Projectile @@ -35,7 +35,7 @@ - type: entity id: BulletRifleUranium parent: BaseBulletUranium - name: bullet (0.20 rifle uranium) + name: "куля (0,20 гвинтівкового урану)" categories: [ HideSpawnMenu ] components: - type: Projectile diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml index d8c465cf9e8..a653aff7a80 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun.yml @@ -1,6 +1,6 @@ - type: entity id: PelletShotgunSlug - name: pellet (.50 slug) + name: "куля (.50 slug)" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -14,7 +14,7 @@ - type: entity id: PelletShotgunBeanbag - name: beanbag (.50) + name: "горошок (.50)" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -30,7 +30,7 @@ - type: entity id: PelletShotgun - name: pellet (.50) + name: "куля (.50)" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -54,7 +54,7 @@ - type: entity id: PelletShotgunIncendiary - name: pellet (.50 incendiary) + name: "куля(.50 запальна)" categories: [ HideSpawnMenu ] parent: BaseBulletIncendiary components: @@ -81,7 +81,7 @@ - type: entity id: PelletShotgunPractice - name: pellet (.50 practice) + name: "куля (.50 практика)" categories: [ HideSpawnMenu ] parent: BaseBulletPractice components: @@ -105,7 +105,7 @@ - type: entity id: PelletShotgunImprovised - name: improvised pellet + name: "імпровізована гранула" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -130,7 +130,7 @@ - type: entity id: PelletShotgunTranquilizer - name: pellet (.50 tranquilizer) + name: "куля (.50 транквілізатор)" categories: [ HideSpawnMenu ] parent: BaseBulletPractice components: @@ -157,7 +157,7 @@ - type: entity id: PelletShotgunFlare - name: pellet (.50 flare) + name: "куля (.50 факел)" categories: [ HideSpawnMenu ] components: - type: Physics @@ -204,7 +204,7 @@ - type: entity id: PelletShotgunUranium - name: pellet (.50 uranium) + name: "пелета (.50 урану)" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -229,7 +229,7 @@ - type: entity id: PelletGrapeshot #tally fucking ho - name: grapeshot pellet + name: "виноградна дробина" categories: [ HideSpawnMenu ] parent: BaseBullet components: @@ -257,7 +257,7 @@ - type: entity id: PelletGlass - name: glass shard + name: "осколок скла" parent: BaseBullet categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml index 14595bd34a2..ad282c11199 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/toy.yml @@ -1,7 +1,7 @@ - type: entity id: BulletFoam - description: I hope you're wearing eye protection. - name: foam dart + description: "Сподіваюся, ви носите захисні окуляри." + name: "пінопластовий дротик" parent: BaseItem components: - type: Fixtures diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml index ae6bf0cebfe..e36c1fdc071 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/magnum.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderMagnum - name: "speed loader (.45 magnum)" + name: "швидкісний зарядник (.45 magnum)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -21,7 +21,7 @@ - type: entity id: SpeedLoaderMagnum - name: "speed loader (.45 magnum)" + name: "швидкісний зарядник (.45 magnum)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: SpeedLoaderMagnumEmpty - name: "speed loader (.45 magnum any)" + name: "швидкісний навантажувач (.45 магнум будь-який)" parent: SpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -54,7 +54,7 @@ - type: entity id: SpeedLoaderMagnumIncendiary - name: "speed loader (.45 magnum incendiary)" + name: "швидкісний навантажувач (.45 magnum incendive)" parent: SpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -62,7 +62,7 @@ - type: entity id: SpeedLoaderMagnumPractice - name: "speed loader (.45 magnum practice)" + name: "швидкісний зарядник (.45 magnum practice)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -82,7 +82,7 @@ - type: entity id: SpeedLoaderMagnumAP - name: "speed loader (.45 magnum armor-piercing)" + name: "швидкісний зарядник (.45 magnum бронебійний)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider @@ -102,7 +102,7 @@ - type: entity id: SpeedLoaderMagnumUranium - name: "speed loader (.45 magnum uranium)" + name: "швидкісний зарядник (.45 magnum uranium)" parent: BaseSpeedLoaderMagnum components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml index 8f3ec37753a..15df4608f86 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/pistol.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderPistol - name: "speed loader (.35 auto)" + name: "швидкісний зарядник (.35 auto)" parent: [ BaseItem, BaseRestrictedContraband ] abstract: true components: @@ -22,7 +22,7 @@ - type: entity id: SpeedLoaderPistol - name: "speed loader (.35 auto)" + name: "швидкісний зарядник (.35 auto)" parent: BaseSpeedLoaderPistol components: - type: BallisticAmmoProvider @@ -41,7 +41,7 @@ - type: entity id: SpeedLoaderPistolPractice - name: "speed loader (.35 auto practice)" + name: "швидкісний зарядник (.35 автопрактика)" parent: BaseSpeedLoaderPistol components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml index 71b1119267d..d6e5c0bf258 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/rifle_light.yml @@ -1,6 +1,6 @@ - type: entity id: SpeedLoaderLightRifle - name: "speed loader (.30 rifle)" + name: "швидкісний зарядник (гвинтівка калібру .30)" parent: [ BaseItem, BaseRestrictedContraband ] components: - type: Tag diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml index 51c1037194c..e38da9cc23e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/SpeedLoaders/toy.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSpeedLoaderCap - name: "cap gun loader" + name: "заряджаючий ковпачкових гармат" parent: BaseItem abstract: true components: @@ -31,7 +31,7 @@ - type: entity id: SpeedLoaderCap - name: "cap gun loader" + name: "заряджаючий ковпачкових гармат" parent: BaseSpeedLoaderCap components: - type: BallisticAmmoProvider diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml index 42bd054ac71..c221eeb743b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Ammunition/explosives.yml @@ -2,9 +2,9 @@ - type: entity id: CartridgeRocket - name: PG-7VL grenade + name: "Граната ПГ-7ВЛ" parent: [BaseItem, BaseMajorContraband] - description: A 1.5 warhead designed for the RPG-7 launcher. Has tubular shape. + description: "Боєголовка калібру 1,5, призначена для пускової установки РПГ-7. Має трубчасту форму." components: - type: Tag tags: @@ -22,9 +22,9 @@ - type: entity id: CartridgeRocketSlow - name: PG-7VL grenade "Snail-Rocket" + name: "Граната ПГ-7ВЛ \"Ракета-равлик\"" parent: [BaseItem, BaseMajorContraband] - description: A 1.5 warhead designed for the RPG-7 launcher. It's unusually slow. + description: "Боєголовка калібру 1,5, розроблена для пускової установки РПГ-7. Надзвичайно повільна." components: - type: Tag tags: @@ -44,7 +44,7 @@ - type: entity id: BaseGrenade - name: base grenade + name: "базова граната" parent: [BaseItem, BaseMajorContraband] abstract: true components: @@ -57,7 +57,7 @@ - type: entity id: GrenadeBaton - name: baton grenade + name: "світлошумова граната" parent: BaseGrenade components: - type: CartridgeAmmo @@ -74,7 +74,7 @@ - type: entity id: GrenadeBlast - name: blast grenade + name: "бойова граната" parent: BaseGrenade components: - type: CartridgeAmmo @@ -91,7 +91,7 @@ - type: entity id: GrenadeFlash - name: flash grenade + name: "світлошумова граната" parent: BaseGrenade components: - type: CartridgeAmmo @@ -108,7 +108,7 @@ - type: entity id: GrenadeFrag - name: frag grenade + name: "осколкова граната" parent: BaseGrenade components: - type: CartridgeAmmo @@ -125,7 +125,7 @@ - type: entity id: GrenadeEMP - name: EMP grenade + name: "ЕМР-граната" parent: BaseGrenade components: - type: CartridgeAmmo @@ -144,7 +144,7 @@ - type: entity id: BaseCannonBall - name: base cannon ball + name: "основа гарматного ядра" parent: [BaseItem, BaseMajorContraband] abstract: true components: @@ -157,7 +157,7 @@ - type: entity id: CannonBall - name: cannonball + name: "гарматне ядро" suffix: Pirate parent: BaseCannonBall components: @@ -170,7 +170,7 @@ - type: entity id: CannonBallGrapeshot - name: grapeshot + name: "фотографія" suffix: Pirate parent: BaseCannonBall components: @@ -183,7 +183,7 @@ - type: entity id: CannonBallGlassshot - name: glassshot + name: "скляний постріл" suffix: Pirate parent: BaseCannonBall components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml index 409f622f89c..5e4cb2487f5 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/pka.yml @@ -1,8 +1,8 @@ - type: entity - name: proto-kinetic accelerator + name: "протокінетичний прискорювач" id: WeaponProtoKineticAccelerator parent: [WeaponProtoKineticAcceleratorBase, BaseCargoContraband] - description: Fires low-damage kinetic bolts at a short range. + description: "Стріляє кінетичними болтами з малою шкодою на невеликій відстані." components: - type: Sprite sprite: Objects/Weapons/Guns/Basic/kinetic_accelerator.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml index f2e93a607ec..dc0c44f128e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/spraynozzle.yml @@ -1,8 +1,8 @@ - type: entity id: WeaponSprayNozzle parent: BaseItem - name: spray nozzle - description: A high-powered spray nozzle used in conjunction with a backpack-mounted water tank. + name: "розпилювач" + description: "Потужна розпилювальна насадка, що використовується в поєднанні з резервуаром для води, що кріпиться до рюкзака." components: - type: Sprite sprite: Objects/Weapons/Guns/Basic/spraynozzle.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml index 9e4e77fdfd8..911aff29a8b 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/staves.yml @@ -1,10 +1,10 @@ # To be implemented: see #9072 - type: entity - name: staff of healing + name: "посох зцілення" parent: WeaponStaffBase id: WeaponStaffHealing - description: You don't foresee having to use this in your quest for carnage too often. + description: "Ви не передбачаєте, що вам доведеться використовувати його в пошуках кривавої бійні занадто часто." components: - type: Sprite layers: @@ -20,10 +20,10 @@ count: 10 - type: entity - name: staff of entrance + name: "персонал на вході" parent: WeaponStaffBase id: WeaponStaffPolymorphDoor - description: For when you need a get-away route. + description: "Для тих випадків, коли вам потрібен маршрут для втечі." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml index e723a1db5ff..8881431ae2d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/wands.yml @@ -16,10 +16,10 @@ capacity: 5 - type: entity - name: wand of carp polymorph + name: "паличка коропового поліморфу" parent: WeaponWandPolymorphBase id: WeaponWandPolymorphCarp - description: For when you need a carp filet quick and the clown is looking juicy. + description: "Для тих, кому потрібно швидко приготувати коропове філе, а клоун виглядає соковито." components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltCarp @@ -27,10 +27,10 @@ count: 5 - type: entity - name: wand of monkey polymorph + name: "паличка мавпячого поліморфу" parent: WeaponWandPolymorphBase id: WeaponWandPolymorphMonkey - description: For when you need a monkey friend. + description: "На випадок, коли вам потрібен друг-мавпа." components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltMonkey @@ -38,10 +38,10 @@ count: 5 - type: entity - name: wand of fireball + name: "паличка з вогняною кулею" parent: WeaponWandBase id: WeaponWandFireball - description: Great big balls of fire! + description: "Величезні вогняні кулі!" components: - type: Sprite layers: @@ -58,10 +58,10 @@ count: 5 - type: entity - name: magical wand of instant death + name: "чарівна паличка миттєвої смерті" parent: WeaponWandBase id: WeaponWandDeath - description: Only the best and brightest of the Space Wizards R&D team worked together to create this beauty. + description: "Над створенням цієї краси працювали лише найкращі та найяскравіші з команди Space Wizards R&D." components: - type: Sprite layers: @@ -77,10 +77,10 @@ count: 3 - type: entity - name: wand of entrance + name: "паличка для входу" parent: WeaponWandBase id: WeaponWandPolymorphDoor - description: For when you need a get-away route. + description: "Для тих випадків, коли вам потрібен маршрут для втечі." components: - type: Sprite layers: @@ -96,10 +96,10 @@ count: 10 - type: entity - name: wand of cluwning + name: "чарівна паличка" parent: WeaponWandPolymorphBase id: WeaponWandCluwne - description: Make their situation worse by turning them into a cluwne. + description: "Погіршити їхнє становище, перетворивши на клоунаду." components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltCluwne @@ -109,8 +109,8 @@ - type: entity parent: WeaponWandPolymorphBase id: WeaponWandPolymorphBread - name: magic bread wand - description: Turn all your friends into bread! Your boss! Your enemies! Your dog! Make everything bread! + name: "чарівна хлібна паличка" + description: "Перетвори всіх своїх друзів на хліб! Свого боса! Твоїх ворогів! Свого пса! Зробіть з усього хліб!" components: - type: BasicEntityAmmoProvider proto: ProjectilePolyboltBread diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml index c96a1522d2e..8b8dff28d83 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Basic/watergun.yml @@ -53,8 +53,8 @@ - type: entity id: WeaponWaterPistol parent: WeaponWaterGunBase - name: water pistol - description: The dinkiest of water-based weaponry. You swear the trigger doesn't do anything. + name: "водяний пістолет" + description: "Найхитріша зброя на водній основі. Ти клянешся, що спусковий гачок нічого не робить." components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/water_pistol.rsi @@ -70,8 +70,8 @@ - type: entity id: WeaponWaterBlaster parent: WeaponWaterGunBase - name: water blaster - description: With this bad boy, you'll be the cooleste kid at the summer barbecue. + name: "водяний бластер" + description: "З цим поганим хлопцем ти будеш найкрутішою дитиною на літньому барбекю." components: - type: Gun cameraRecoilScalar: 0 #no recoil @@ -107,8 +107,8 @@ - type: entity id: WeaponWaterBlasterSuper parent: WeaponWaterGunBase - name: super water blaster - description: No! No! Not in the eyes! + name: "супер водяний бластер" + description: "Ні! Ні! Тільки не в очі!" components: - type: Gun cameraRecoilScalar: 0 #no recoil diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml index e7fef78f809..a0c1c07985a 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Battery/battery_guns.yml @@ -103,10 +103,10 @@ - Belt - type: entity - name: svalinn laser pistol + name: "лазерний пістолет svalinn" parent: [ BaseWeaponPowerCellSmall, BaseRestrictedContraband ] id: WeaponLaserSvalinn - description: A cheap and widely used laser pistol. + description: "Дешевий і широко використовуваний лазерний пістолет." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/svalinn.rsi @@ -124,10 +124,10 @@ zeroVisible: true - type: entity - name: retro laser blaster + name: "ретро лазерний бластер" parent: [ BaseWeaponBatterySmall, BaseMajorContraband ] id: WeaponLaserGun - description: A weapon using light amplified by the stimulated emission of radiation. + description: "Зброя, що використовує світло, підсилене стимульованим випромінюванням." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/laser_retro.rsi @@ -147,10 +147,10 @@ - type: Appearance - type: entity - name: makeshift laser pistol + name: "саморобний лазерний пістолет" parent: BaseWeaponBatterySmall id: WeaponMakeshiftLaser - description: Better pray it won't burn your hands off. + description: "Краще моліться, щоб він не обпік вам руки." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/makeshift.rsi @@ -170,10 +170,10 @@ startingCharge: 500 - type: entity - name: tesla gun + name: "рушниця Тесли" parent: BaseWeaponBattery id: WeaponTeslaGun - description: The power of the primordial element of lightning in your hands. + description: "Сила первісної стихії блискавки у ваших руках." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/tesla_gun.rsi @@ -199,10 +199,10 @@ - type: Appearance - type: entity - name: practice laser rifle + name: "тренувальна лазерна гвинтівка" parent: [BaseWeaponBattery, BaseGunWieldable] id: WeaponLaserCarbinePractice - description: This modified laser rifle fires nearly harmless beams in the 40-watt range, for target practice. + description: "Ця модифікована лазерна гвинтівка стріляє майже нешкідливими променями у 40-ватному діапазоні для тренувань на мішенях." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/laser_gun.rsi @@ -225,10 +225,10 @@ price: 300 - type: entity - name: laser rifle + name: "лазерна гвинтівка" parent: [WeaponLaserCarbinePractice, BaseGunWieldable, BaseRestrictedContraband] id: WeaponLaserCarbine - description: Favoured by Nanotrasen Security for being cheap and easy to use. + description: "Компанія Nanotrasen Security надає перевагу Nanotrasen Security за дешевизну та простоту використання." components: - type: StaticPrice price: 420 @@ -237,10 +237,10 @@ fireCost: 62.5 - type: entity - name: pulse pistol + name: "імпульсний пістолет" parent: BaseWeaponBatterySmall id: WeaponPulsePistol - description: A state of the art energy pistol favoured as a sidearm by the NT operatives. + description: "Надсучасний енергетичний пістолет, якому віддають перевагу як зброї оперативники НТ." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/pulse_pistol.rsi @@ -266,10 +266,10 @@ startingCharge: 2000 - type: entity - name: pulse carbine + name: "імпульсний карабін" parent: [BaseWeaponBattery, BaseGunWieldable, BaseCentcommContraband] id: WeaponPulseCarbine - description: A high tech energy carbine favoured by the NT-ERT operatives. + description: "Високотехнологічний енергетичний карабін, який полюбляють оперативники NT-ERT." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/pulse_carbine.rsi @@ -297,10 +297,10 @@ startingCharge: 5000 - type: entity - name: pulse rifle + name: "імпульсна гвинтівка" parent: [BaseWeaponBattery, BaseGunWieldable] id: WeaponPulseRifle - description: A weapon that is almost as infamous as its users. + description: "Зброя, яка є майже такою ж сумнозвісною, як і її користувачі." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/pulse_rifle.rsi @@ -324,10 +324,10 @@ startingCharge: 40000 - type: entity - name: laser cannon + name: "лазерна гармата" parent: [BaseWeaponBattery, BaseGunWieldable, BaseRestrictedContraband] id: WeaponLaserCannon - description: A heavy duty, high powered laser weapon. + description: "Надпотужна, потужна лазерна зброя." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/laser_cannon.rsi @@ -348,10 +348,10 @@ fireCost: 100 - type: entity - name: portable particle decelerator + name: "портативний сповільнювач частинок" parent: BaseWeaponBattery id: WeaponParticleDecelerator - description: A portable particle decelerator capable of decomposing a tesla or singularity. + description: "Портативний сповільнювач частинок, здатний розкласти теслу або сингулярність." components: - type: Item size: Ginormous @@ -379,10 +379,10 @@ startingCharge: 10000 - type: entity - name: x-ray cannon + name: "рентгенівська гармата" parent: [BaseWeaponBattery, BaseGunWieldable, BaseSecurityContraband] id: WeaponXrayCannon - description: An experimental weapon that uses concentrated x-ray energy against its target. + description: "Експериментальна зброя, яка використовує концентровану рентгенівську енергію проти своєї цілі." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/xray.rsi @@ -407,10 +407,10 @@ - type: Appearance - type: entity - name: practice disabler + name: "тренувальний дізейблер" parent: BaseWeaponBatterySmall id: WeaponDisablerPractice - description: A self-defense weapon that exhausts organic targets, weakening them until they collapse. This one has been undertuned for cadets making it mostly harmless. + description: "Зброя самооборони, яка виснажує органічні цілі, послаблюючи їх до повного руйнування. Ця зброя була пристосована для кадетів, що робить її майже нешкідливою." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/practice_disabler.rsi @@ -445,10 +445,10 @@ - Sidearm - type: entity - name: disabler + name: "дізейблер" parent: [ WeaponDisablerPractice, BaseSecurityCommandContraband ] id: WeaponDisabler - description: A self-defense weapon that exhausts organic targets, weakening them until they collapse. + description: "Зброя самооборони, яка виснажує органічні цілі, послаблюючи їх аж до руйнування." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/disabler.rsi @@ -473,10 +473,10 @@ - Antagonists - type: entity - name: disabler SMG + name: "відключення SMG" parent: [ BaseWeaponBattery, BaseRestrictedContraband ] id: WeaponDisablerSMG - description: Advanced weapon that exhausts organic targets, weakening them until they collapse. + description: "Передова зброя, яка виснажує органічні цілі, послаблюючи їх до повного руйнування." components: - type: Item size: Large @@ -510,10 +510,10 @@ price: 260 - type: entity - name: taser + name: "електрошокер" parent: [ BaseWeaponBatterySmall, BaseRestrictedContraband ] id: WeaponTaser - description: A low-capacity, energy-based stun gun used by security teams to subdue targets at range. + description: "Енергетичний електрошокер малої потужності, що використовується командами безпеки для знешкодження цілей на відстані." components: - type: Tag tags: @@ -546,10 +546,10 @@ - type: Appearance - type: entity - name: antique laser pistol + name: "антикварний лазерний пістолет" parent: [BaseWeaponBatterySmall, BaseGrandTheftContraband] id: WeaponAntiqueLaser - description: This is an antique laser pistol. All craftsmanship is of the highest quality. It is decorated with assistant leather and chrome. The object menaces with spikes of energy. + description: "Це антикварний лазерний пістолет. Вся робота виконана на найвищому рівні. Він оздоблений шкірою та хромом. Предмет погрожує сплесками енергії." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/antiquelasergun.rsi @@ -590,10 +590,10 @@ # not putting a BlockMovement component here cause that's funny. - type: entity - name: advanced laser pistol + name: "вдосконалений лазерний пістолет" parent: [ BaseWeaponBatterySmall, BaseRestrictedContraband] id: WeaponAdvancedLaser - description: An experimental high-energy laser pistol with a self-charging nuclear battery. + description: "Експериментальний високоенергетичний лазерний пістолет з ядерною батареєю, що самозаряджається." components: - type: Item size: Normal # Intentionally larger than other pistols @@ -625,10 +625,10 @@ price: 63 - type: entity - name: C.H.I.M.P. handcannon + name: "Ручна гармата C.H.I.M.P" parent: [BaseWeaponBatterySmall, BaseScienceContraband] id: WeaponPistolCHIMP - description: Just because it's a little C.H.I.M.P. doesn't mean it can't punch like an A.P.E. + description: "Те, що це невеликий C.H.I.M.P., не означає, що він не може бити, як A.P.E." components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/chimp.rsi @@ -671,10 +671,10 @@ price: 100 - type: entity - name: experimental C.H.I.M.P. handcannon + name: "експериментальна ручна гармата C.H.I.M.P" parent: [WeaponPistolCHIMP, BaseSyndicateContraband] id: WeaponPistolCHIMPUpgraded - description: This C.H.I.M.P. seems to have a greater punch than is usual... + description: "Цей C.H.I.M.P., здається, має більший удар, ніж зазвичай..." components: - type: BatteryWeaponFireModes fireModes: @@ -690,10 +690,10 @@ fireCost: 100 - type: entity - name: eye of a behonker + name: "око збожеволілого" parent: BaseWeaponBatterySmall id: WeaponBehonkerLaser - description: The eye of a behonker, it fires a laser when squeezed. + description: "Око дивака, воно вистрілює лазером, коли його стискають." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/behonker_eye.rsi @@ -719,10 +719,10 @@ price: 750 - type: entity - name: energy shotgun + name: "енергетичний дробовик" parent: [BaseWeaponBattery, BaseGunWieldable, BaseGrandTheftContraband] id: WeaponEnergyShotgun - description: A one-of-a-kind prototype energy weapon that uses various shotgun configurations. It offers the possibility of both lethal and non-lethal shots, making it a versatile weapon. + description: "Єдиний у своєму роді прототип енергетичної зброї, що використовує різні конфігурації дробовика. Він пропонує можливість як летальних, так і нелетальних пострілів, що робить його універсальною зброєю." components: - type: Sprite sprite: Objects/Weapons/Guns/Battery/energy_shotgun.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml index 13a52a6c14d..c823c2afd00 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Bow/bow.yml @@ -1,8 +1,8 @@ - type: entity - name: bow + name: "лук" parent: [BaseItem, BaseMinorContraband] id: BaseBow - description: The original rooty tooty point and shooty. + description: "Оригінальний кореневищний зубастий гострий і пагонистий." abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml index ebcba7d5e44..d05dfa10386 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/HMGs/hmgs.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponHeavyMachineGun + name: "Базова зброя - великокаліберний кулемет" parent: BaseItem id: BaseWeaponHeavyMachineGun - description: Spray and pray. + description: "Розпилюйте і моліться" abstract: true components: - type: Sprite @@ -22,10 +22,10 @@ # No chamber because HMG may want its own - type: entity - name: minigun + name: "мініган" id: WeaponMinigun parent: [ BaseWeaponHeavyMachineGun, BaseMajorContraband ] - description: Vzzzzzt! Rahrahrahrah! Vrrrrr! Uses .10 rifle ammo. + description: "Взззззз! Rahrahrahrahrah! Врррррр! Використовує гвинтівкові патрони 10-го калібру." components: - type: Sprite sprite: Objects/Weapons/Guns/HMGs/minigun.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml index a415927cc56..6fb18e506d8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/LMGs/lmgs.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponLightMachineGun + name: "Базова зброяЛегкий кулемет" parent: BaseItem id: BaseWeaponLightMachineGun - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -66,10 +66,10 @@ delay: 1 - type: entity - name: L6 SAW + name: "L6 SAW" id: WeaponLightMachineGunL6 parent: [BaseWeaponLightMachineGun, BaseSyndicateContraband] - description: A rather traditionally made LMG with a pleasantly lacquered wooden pistol grip. Uses .30 rifle ammo. + description: "Досить традиційно виконаний LMG з приємною лакованою дерев'яною пістолетною рукояткою. Використовує гвинтівкові набої калібру .30." components: - type: Sprite sprite: Objects/Weapons/Guns/LMGs/l6.rsi @@ -85,10 +85,10 @@ - type: Appearance - type: entity - name: L6C ROW + name: "L6C ROW" id: WeaponLightMachineGunL6C parent: BaseItem - description: A L6 SAW for use by cyborgs. Creates .30 rifle ammo on the fly from an internal ammo fabricator, which slowly self-charges. + description: "L6 SAW для використання кіборгами. Створює гвинтівкові боєприпаси калібру .30 \"на льоту\" із вбудованої установки, яка повільно самозаряджається." components: - type: Gun minAngle: 4 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml index 4c48ec1f20a..8958de41fa8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Launchers/launchers.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponLauncher + name: "BaseWeaponLauncher" parent: BaseItem id: BaseWeaponLauncher - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -21,10 +21,10 @@ ents: [] - type: entity - name: china lake + name: "гранатомет \"Китайське озеро" parent: [BaseWeaponLauncher, BaseGunWieldable, BaseSyndicateContraband] id: WeaponLauncherChinaLake - description: PLOOP. + description: "ПЛОП" components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/china_lake.rsi @@ -54,10 +54,10 @@ path: /Audio/Weapons/Guns/MagIn/batrifle_magin.ogg - type: entity - name: RPG-7 + name: "РПГ-7" parent: [ BaseWeaponLauncher, BaseMajorContraband ] id: WeaponLauncherRocket - description: A modified ancient rocket-propelled grenade launcher. + description: "Модифікований старовинний реактивний гранатомет." components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/rocket.rsi @@ -87,10 +87,10 @@ - type: Appearance - type: entity - name: multiple rocket launcher + name: "реактивна система залпового вогню" parent: BaseWeaponLauncher id: WeaponLauncherMultipleRocket - description: A modified ancient rocket-propelled grenade launcher. + description: "Модифікований старовинний реактивний гранатомет." components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/rocket.rsi @@ -122,10 +122,10 @@ - type: Appearance - type: entity - name: pirate cannon + name: "піратська гармата" parent: BaseWeaponLauncher id: WeaponLauncherPirateCannon - description: Kaboom! + description: "Бабах!" components: - type: Sprite sprite: Objects/Weapons/Guns/Launchers/pirate_cannon.rsi @@ -154,12 +154,12 @@ path: /Audio/Weapons/Guns/Gunshots/grenade_launcher.ogg - type: entity - name: tether gun + name: "рушницю з прив'язною стрічкою" parent: - BaseItem - PowerCellSlotMediumItem id: WeaponTetherGun - description: Manipulates gravity around objects to fling them at high velocities. + description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." components: - type: Item storedRotation: -90 @@ -196,12 +196,12 @@ False: { visible: false } - type: entity - name: force gun + name: "пістолет для примусу" parent: - BaseItem - PowerCellSlotMediumItem id: WeaponForceGun - description: Manipulates gravity around objects to fling them at high velocities. + description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." components: - type: Item storedRotation: -90 @@ -244,7 +244,7 @@ False: { visible: false } - type: entity - name: grappling gun + name: "рушниця для захоплення" parent: BaseItem id: WeaponGrapplingGun components: @@ -277,11 +277,11 @@ # Admeme - type: entity - name: tether gun + name: "рушницю з прив'язною стрічкою" parent: BaseItem id: WeaponTetherGunAdmin suffix: Admeme - description: Manipulates gravity around objects to fling them at high velocities. + description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." components: - type: TetherGun canTetherAlive: true @@ -316,11 +316,11 @@ False: { visible: false } - type: entity - name: force gun + name: "пістолет для примусу" parent: BaseItem id: WeaponForceGunAdmin suffix: Admeme - description: Manipulates gravity around objects to fling them at high velocities. + description: "Маніпулює гравітацією навколо об'єктів, щоб кидати їх з великою швидкістю." components: - type: ForceGun canTetherAlive: true @@ -358,11 +358,11 @@ False: { visible: false } - type: entity - name: meteor launcher + name: "метеоритна установка" parent: WeaponLauncherMultipleRocket id: WeaponLauncherAdmemeMeteorLarge suffix: Admeme - description: It fires large meteors. + description: "Він вистрілює великими метеоритами" components: - type: BallisticAmmoProvider whitelist: @@ -371,11 +371,11 @@ proto: MeteorMedium - type: entity - name: immovable rod launcher + name: "нерухома пускова установка для стрижнів" parent: WeaponLauncherAdmemeMeteorLarge id: WeaponLauncherAdmemeImmovableRodSlow suffix: Admeme - description: It fires slow immovable rods. + description: "Він стріляє повільними нерухомими стрижнями." components: - type: BallisticAmmoProvider whitelist: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml index 167e21e15f2..25ac142e21d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Pistols/pistols.yml @@ -1,8 +1,8 @@ - type: entity - name: BasePistol + name: "BasePistol" parent: BaseItem id: BaseWeaponPistol - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -69,10 +69,10 @@ price: 500 - type: entity - name: viper + name: "гадюка" parent: [BaseWeaponPistol, BaseSyndicateContraband] id: WeaponPistolViper - description: A small, easily concealable, but somewhat underpowered gun. Retrofitted with a fully automatic receiver. Uses .35 auto ammo. + description: "Невеликий, легко прихований, але дещо малопотужний пістолет, виготовлений виробником масової зброї, який вже понад сто років як не існує. Використовує автоматичні набої калібру .35." components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/viper.rsi @@ -102,10 +102,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: echis + name: "ехіс" parent: [ BaseItem, BaseSyndicateContraband ] id: WeaponPistolEchis - description: A viper for use by cyborgs. Creates .35 ammo on the fly from an internal ammo fabricator, which slowly self-charges. + description: "Гадюка для використання кіборгами. Створює боєприпаси калібру .35 на льоту з вбудованого пристрою для виготовлення боєприпасів, який повільно самозаряджається." components: - type: Gun fireRate: 5 @@ -137,10 +137,10 @@ - type: AmmoCounter - type: entity - name: cobra + name: "кобра" parent: [ BaseWeaponPistol, BaseSyndicateContraband ] id: WeaponPistolCobra - description: A rugged, robust operator handgun with inbuilt silencer. Uses .25 caseless ammo. + description: "Міцний, надійний пістолет оператора з вбудованим глушником. Використовує безоболонкові набої калібру .25." components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/cobra.rsi @@ -186,10 +186,10 @@ gun_chamber: !type:ContainerSlot - type: entity - name: mk 58 + name: "mK 58" parent: [BaseWeaponPistol, BaseRestrictedContraband] id: WeaponPistolMk58 - description: A cheap, ubiquitous sidearm, produced by a NanoTrasen subsidiary. Uses .35 auto ammo. + description: "Дешева, повсюдна зброя, вироблена дочірньою компанією NanoTrasen. Використовує набої калібру .35." components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/mk58.rsi @@ -208,10 +208,10 @@ path: /Audio/Weapons/Guns/Gunshots/mk58.ogg - type: entity - name: N1984 + name: "N1984" parent: [BaseWeaponPistol, BaseRestrictedContraband] id: WeaponPistolN1984 # the spaces in description are for formatting. - description: The sidearm of any self respecting officer. Comes in .45 magnum, the lord's caliber. + description: "Зброя будь-якого офіцера, який себе поважає. Випускається в калібрі .45 магнум, улюбленому калібрі лордів." components: - type: Sprite sprite: Objects/Weapons/Guns/Pistols/N1984.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml index f1172c5de08..ba5f38d11eb 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/arrows.yml @@ -63,8 +63,8 @@ - type: entity parent: BaseArrow id: ArrowRegular - name: arrow - description: You can feel the power of the steppe within you. + name: "стрілка" + description: "Ви можете відчути силу степу всередині себе." components: - type: Sprite layers: @@ -84,8 +84,8 @@ - type: entity parent: BaseArrow id: ArrowImprovised - name: glass shard arrow - description: The greyshirt's preferred projectile. + name: "стріла з осколків скла" + description: "Улюблений снаряд сірої сорочки." components: - type: Sprite sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi @@ -110,8 +110,8 @@ - type: entity parent: BaseArrow id: ArrowImprovisedPlasma - name: plasma glass shard arrow - description: The greyshirt's preferred projectile. Now with extra lethality! + name: "стріла з осколків плазмового скла" + description: "Улюблений снаряд сірої сорочки. Тепер з підвищеною смертоносністю!" components: - type: Sprite sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi @@ -136,8 +136,8 @@ - type: entity parent: BaseArrow id: ArrowImprovisedUranium - name: uranium glass shard arrow - description: The greyshirt's preferred projectile. Now with added radiation! + name: "стріла з осколків уранового скла" + description: "Улюблений снаряд сірої сорочки. Тепер з додатковим випромінюванням!" components: - type: Sprite sprite: Objects/Weapons/Guns/Projectiles/arrows.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml index d11f96d8752..1b756b63387 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/magic.yml @@ -1,7 +1,7 @@ - type: entity id: ProjectileFireball - name: fireball - description: You better GITTAH WEIGH. + name: "вогняна куля" + description: "Тобі краще зважитися." parent: BulletRocket categories: [ HideSpawnMenu ] components: @@ -34,8 +34,8 @@ categories: [ HideSpawnMenu ] parent: BaseBulletTrigger id: ProjectileDragonsBreath - name: dragon's breath - description: Try not to get toasted. + name: "дихання дракона" + description: "Намагайтеся не підсмажитися." components: - type: PointLight color: "#E25822" @@ -65,8 +65,8 @@ - type: entity id: ProjectileAnomalyFireball - name: fireball - description: Hovering blob of flame. + name: "вогняна куля" + description: "Згусток полум'я, що висить у повітрі." parent: ProjectileFireball categories: [ HideSpawnMenu ] components: @@ -97,8 +97,8 @@ - type: entity id: ProjectilePolyboltCarp parent: ProjectilePolyboltBase - name: carp polybolt - description: Nooo, I don't wanna be fish! + name: "короповий поліболт" + description: "Ні, я не хочу бути рибою!" categories: [ HideSpawnMenu ] components: - type: PolymorphOnCollide @@ -110,8 +110,8 @@ - type: entity id: ProjectilePolyboltMonkey parent: ProjectilePolyboltBase - name: monkey polybolt - description: Nooo, I don't wanna be monkey! + name: "мавпячий поліболт" + description: "Ні, я не хочу бути мавпою!" categories: [ HideSpawnMenu ] components: - type: PolymorphOnCollide @@ -123,8 +123,8 @@ - type: entity id: ProjectilePolyboltDoor parent: ProjectilePolyboltBase - name: door polybolt - description: Nooo, I don't wanna be door! + name: "дверний засув" + description: "Ні, я не хочу бути дверима!" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -143,8 +143,8 @@ - type: entity id: ProjectileHealingBolt - name: healing bolt - description: I COMMAND YOU TO LIVE! + name: "цілющий болт" + description: "Я НАКАЗУЮ ТОБІ ЖИТИ!" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -164,10 +164,10 @@ - type: entity id: BulletInstakillMagic - name: magical lead cylinder + name: "магічний свинцевий циліндр" parent: BaseBullet categories: [ HideSpawnMenu ] - description: This looks familiar. + description: "Виглядає знайомо." components: - type: Projectile damage: @@ -178,8 +178,8 @@ - type: entity id: ProjectilePolyboltCluwne parent: ProjectilePolyboltBase - name: cluwne polybolt - description: KnoH KnoH! + name: "застібка-фіксатор" + description: "КноХ КноХ!" categories: [ HideSpawnMenu ] components: - type: PolymorphOnCollide @@ -191,8 +191,8 @@ - type: entity id: ProjectileIcicle parent: BaseBullet - name: icicle - description: Brrrrr. + name: "бурулька" + description: "Бррррр." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -207,8 +207,8 @@ - type: entity parent: ProjectilePolyboltBase id: ProjectilePolyboltBread - name: bread polybolt - description: Nooo, I don't wanna be bread! + name: "хлібний поліболт" + description: "Ні, я не хочу бути хлібом!" categories: [ HideSpawnMenu ] components: - type: PolymorphOnCollide diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml index 66e380c8d47..af5c36b132e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/meteors.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMeteor - name: meteor - description: You prefer them when they're burning up in the atmosphere. + name: "метеорит" + description: "Ви віддаєте перевагу їм, коли вони згорають в атмосфері." abstract: true components: - type: Sprite @@ -48,8 +48,8 @@ - type: entity parent: BaseMeteor id: MeteorSpaceDust - name: space dust - description: Makes a station sneeze. + name: "космічний пил" + description: "Змушує станцію чхати." components: - type: Sprite state: space_dust @@ -193,8 +193,8 @@ - type: entity parent: BaseMeteor id: MeteorUrist - name: Urist McMeteor - description: As a successful member of society with a stable unflinching psyche and limitless drive, natural affinity for finance and domination, you have been selected, no, you have been effortlessly guided by divine (biological) trauma towards this moment. The gates of destiny fling open, and once again you're left standing on pulsating nothingness. A strobing headache of the soul. + name: "Уріст МакМетеор" + description: "Як успішного члена суспільства зі стійкою непохитною психікою і безмежним драйвом, природною схильністю до фінансів і домінування, вас обрали, ні, вас без особливих зусиль направили до цього моменту божественною (біологічною) травмою. Ворота долі відчиняються, і ви знову залишаєтеся стояти в пульсуючому небутті. Стробоскопічний головний біль душі." suffix: Meteor components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml index ff42a5ea9a6..3082f75afb8 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Projectiles/projectiles.yml @@ -20,8 +20,8 @@ # One bullet to bring them all into the darkness and bind them - type: entity id: BaseBullet - name: BaseBullet - description: If you can see this you're probably dead! + name: "BaseBullet" + description: "Якщо ви бачите це, ви, мабуть, мертві!" abstract: true components: - type: Reflective @@ -81,7 +81,7 @@ - type: entity id: BaseBulletPractice - name: base bullet practice + name: "практика з базовими кулями" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -96,7 +96,7 @@ - type: entity id: BaseBulletIncendiary - name: base bullet incendiary + name: "базова куля запалювальна" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -114,7 +114,7 @@ - type: entity id: BaseBulletAP - name: base bullet AP + name: "базова куля бронебійний" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -130,7 +130,7 @@ - type: entity id: BaseBulletUranium - name: base bullet uranium + name: "базовий уран для куль" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -145,7 +145,7 @@ # Energy projectiles - type: entity - name: taser bolt + name: "болт електрошокера" id: BulletTaser parent: BaseBullet categories: [ HideSpawnMenu ] @@ -267,7 +267,7 @@ forceSound: true - type: entity - name: emitter bolt + name: "болт випромінювача" id: EmitterBolt parent: BaseBullet categories: [ HideSpawnMenu ] @@ -303,7 +303,7 @@ lifetime: 3 - type: entity - name: watcher bolt + name: "сторожовий болт" id: WatcherBolt parent: BaseBullet categories: [ HideSpawnMenu ] @@ -342,7 +342,7 @@ heat: -50000 - type: entity - name: magmawing watcher bolt + name: "магнітний болт зі сторожовим замком" id: WatcherBoltMagmawing parent: BaseBullet categories: [ HideSpawnMenu ] @@ -364,10 +364,10 @@ - type: entity id: BulletKinetic - name: kinetic bolt + name: "кінетичний болт" parent: BaseBullet categories: [ HideSpawnMenu ] - description: Not too bad, but you still don't want to get hit by it. + description: "Не так вже й погано, але ви все одно не хочете, щоб він вас зачепив." components: - type: Reflective reflective: @@ -418,10 +418,10 @@ - type: entity id: BulletCharge - name: charge bolt + name: "зарядний болт" parent: BaseBullet categories: [ HideSpawnMenu ] - description: Marks a target for additional damage. + description: "Позначає ціль для нанесення додаткової шкоди." components: - type: Reflective reflective: @@ -453,7 +453,7 @@ - type: entity parent: BaseBullet id: AnomalousParticleDelta - name: delta particles + name: "дельта-частинки" categories: [ HideSpawnMenu ] components: - type: PointLight @@ -506,7 +506,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleEpsilon - name: epsilon particles + name: "епсилон-частинки" categories: [ HideSpawnMenu ] components: - type: PointLight @@ -536,7 +536,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleZeta - name: zeta particles + name: "зета-частинки" categories: [ HideSpawnMenu ] components: - type: PointLight @@ -566,7 +566,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleOmegaStrong - name: omega particles + name: "омега-частинки" categories: [ HideSpawnMenu ] components: - type: PointLight @@ -595,7 +595,7 @@ - type: entity parent: AnomalousParticleDelta id: AnomalousParticleSigma - name: sigma particles + name: "сигма-частинки" categories: [ HideSpawnMenu ] components: - type: PointLight @@ -613,7 +613,7 @@ - type: entity parent: AnomalousParticleSigma id: AnomalousParticleSigmaStrong - name: sigma particles + name: "сигма-частинки" categories: [ HideSpawnMenu ] components: - type: AnomalousParticle @@ -622,7 +622,7 @@ # Launcher projectiles (grenade / rocket) - type: entity id: BulletRocket - name: rocket + name: "ракета" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -644,7 +644,7 @@ - type: entity id: BulletWeakRocket - name: weak rocket + name: "слабка ракета" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -666,7 +666,7 @@ - type: entity id: BulletGrenadeBaton - name: baton grenade + name: "світлошумова граната" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -686,7 +686,7 @@ - type: entity id: BulletGrenadeBlast - name: blast grenade + name: "бойова граната" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -703,7 +703,7 @@ - type: entity id: BulletGrenadeFlash - name: flash grenade + name: "світлошумова граната" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -722,7 +722,7 @@ # This is supposed to spawn shrapnel and stuff so uhh... TODO? - type: entity id: BulletGrenadeFrag - name: frag grenade + name: "осколкова граната" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -739,7 +739,7 @@ - type: entity id: BulletGrenadeEMP - name: EMP rocket + name: "ЕМІ-ракета" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -760,7 +760,7 @@ - type: entity id: BulletCap - name: cap bullet + name: "капсюльна куля" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -776,7 +776,7 @@ - type: entity id: BulletAcid - name: acid spit + name: "кислотна слина" parent: BaseBullet categories: [ HideSpawnMenu ] components: @@ -793,7 +793,7 @@ - type: entity id: BulletWaterShot - name: water + name: "вода" categories: [ HideSpawnMenu ] components: - type: Clickable @@ -835,7 +835,7 @@ - type: entity id: BulletCannonBall - name: cannonball + name: "гарматне ядро" parent: BaseBulletTrigger categories: [ HideSpawnMenu ] components: @@ -857,7 +857,7 @@ - type: entity id: GrapplingHook - name: grappling hook + name: "гак для захоплення" categories: [ HideSpawnMenu ] components: - type: EmbeddableProjectile @@ -933,7 +933,7 @@ forceSound: true - type: entity - name: tesla gun lightning + name: "блискавка з гармати Тесли" id: TeslaGunBullet parent: BaseBullet categories: [ HideSpawnMenu ] @@ -966,7 +966,7 @@ - HideContextMenu - type: entity - name: laser bolt + name: "лазерний болт" id: BulletLaser parent: BaseBullet categories: [ HideSpawnMenu ] @@ -1003,7 +1003,7 @@ Heat: 13 - type: entity - name: wide laser barrage + name: "широкий лазерний промінь" id: BulletLaserSpread categories: [ HideSpawnMenu ] parent: BulletLaser @@ -1014,7 +1014,7 @@ spread: 30 - type: entity - name: narrow laser barrage + name: "вузький лазерний промінь" id: BulletLaserSpreadNarrow categories: [ HideSpawnMenu ] parent: BulletLaser @@ -1025,7 +1025,7 @@ spread: 10 - type: entity - name: disabling laser barrage + name: "відключення лазерного променя" id: BulletDisablerSmgSpread categories: [ HideSpawnMenu ] parent: BulletDisablerSmg diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml index 309c2c502d6..31e6451a186 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Revolvers/revolvers.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponRevolver + name: "BaseWeaponRevolver" parent: BaseItem id: BaseWeaponRevolver - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -51,10 +51,10 @@ price: 500 - type: entity - name: Deckard + name: "Декард" parent: [BaseWeaponRevolver, BaseSecurityCommandContraband] id: WeaponRevolverDeckard - description: A rare, custom-built revolver. Use when there is no time for Voight-Kampff test. Uses .45 magnum ammo. + description: "Рідкісний револьвер, зроблений на замовлення. Використовується, коли немає часу на тест Войта-Кампфа. Використовує набої .45 магнум." components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/deckard.rsi @@ -79,10 +79,10 @@ price: 1500 - type: entity - name: Inspector + name: "Інспектор" parent: [BaseWeaponRevolver, BaseRestrictedContraband] id: WeaponRevolverInspector - description: A detective's best friend. Uses .45 magnum ammo. + description: "Кращий друг детектива. Використовує набої .45 магнум." components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/inspector.rsi @@ -94,10 +94,10 @@ ammoSlots: [ null, null, null, null, null, null ] - type: entity - name: Mateba + name: "Матеба" parent: [BaseWeaponRevolver, BaseMajorContraband] id: WeaponRevolverMateba - description: The iconic sidearm of the dreaded death squads. Uses .45 magnum ammo. + description: "Характерний револьвер старовинної конструкції Sol', який колись вважався рідкісною колекційною річчю. Його серійно виробляють багато компаній у Республіці Бізель. Використовує набої калібру .45 магнум." components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/mateba.rsi @@ -109,10 +109,10 @@ path: /Audio/Weapons/Guns/Gunshots/mateba.ogg - type: entity - name: Python + name: "Python" parent: [BaseWeaponRevolver, BaseSyndicateContraband] id: WeaponRevolverPython - description: A robust revolver favoured by Syndicate agents. Uses .45 magnum ammo. + description: "Культовий револьвер у великій рамці старовинного дизайну Sol'. Його виробляють багато компаній у всіх колоніях. Використовує набої .45 магнум." components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/python.rsi @@ -142,10 +142,10 @@ - type: entity - name: pirate revolver + name: "піратський револьвер" parent: [BaseWeaponRevolver, BaseMinorContraband] id: WeaponRevolverPirate - description: An odd, old-looking revolver, favoured by pirate crews. Uses .45 magnum ammo. + description: "Дивний, старовинний револьвер, який полюбляли піратські команди. Використовує набої .45 магнум." components: - type: Sprite sprite: Objects/Weapons/Guns/Revolvers/pirate_revolver.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml index e34433cb56a..5d0ff75f7f4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Rifles/rifles.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponRifle + name: "BaseWeaponRifle" parent: [BaseItem, BaseGunWieldable] id: BaseWeaponRifle - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -52,10 +52,10 @@ price: 500 - type: entity - name: AKMS + name: "AKMS" parent: [BaseWeaponRifle, BaseRestrictedContraband] id: WeaponRifleAk - description: An iconic weapon of war. Uses .30 rifle ammo. + description: "Культова зброя війни. Використовує гвинтівкові патрони калібру .30." components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/ak.rsi @@ -101,10 +101,10 @@ - type: Appearance - type: entity - name: M-90gl + name: "М-90г" parent: [BaseWeaponRifle, BaseSyndicateContraband] id: WeaponRifleM90GrenadeLauncher - description: An older bullpup carbine model, with an attached underbarrel grenade launcher. Uses .20 rifle ammo. + description: "Стара модель карабіна буллпап, з підствольним гранатометом. Використовує гвинтівкові набої калібру .20." components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/carbine.rsi @@ -145,10 +145,10 @@ - type: Appearance - type: entity - name: Lecter + name: "Лектер" parent: [BaseWeaponRifle, BaseRestrictedContraband] id: WeaponRifleLecter - description: A high end military grade assault rifle. Uses .20 rifle ammo. + description: "Штурмова гвинтівка високого військового класу. Використовує набої 20-го калібру." components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/lecter.rsi @@ -192,10 +192,10 @@ - type: Appearance - type: entity - name: Foam Force Astro Ace + name: "Foam Force Astro Ace" parent: [BaseWeaponShotgun, BaseGunWieldable] id: WeaponRifleFoam - description: A premium foam rifle of the highest quality. Its plastic feels rugged, and its mechanisms sturdy. + description: "Преміальна пістолетна гвинтівка найвищої якості. Її пластик здається міцним, а механізми - надійними." components: - type: Sprite sprite: Objects/Weapons/Guns/Rifles/foam_rifle.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml index a22be1da042..94e5f57b086 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/SMGs/smgs.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseSMG + name: "BaseSMG" parent: BaseItem id: BaseWeaponSubMachineGun - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -57,10 +57,10 @@ price: 500 - type: entity - name: Atreides + name: "Атрейдс" parent: [BaseWeaponSubMachineGun, BaseMajorContraband] id: WeaponSubMachineGunAtreides - description: Pla-ket-ket-ket-ket! Uses .35 auto ammo. + description: "Пла-кет-кет-кет-кет-кет! Використовує автоматичні набої 35-го калібру." components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/atreides.rsi @@ -80,10 +80,10 @@ - type: Appearance - type: entity - name: C-20r sub machine gun + name: "Пістолет-кулемет C-20r" parent: [BaseWeaponSubMachineGun, BaseSyndicateContraband] id: WeaponSubMachineGunC20r - description: A firearm that is often used by the infamous nuclear operatives. Uses .35 auto ammo. + description: "С-20r, вироблений компанією Cybersun-Armaments, є однією з найпопулярніших особистих стрілецьких рушниць в Коаліції Колоній. Використовує автоматичні набої калібру .35." components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/c20r.rsi @@ -118,10 +118,10 @@ - type: Appearance - type: entity - name: Drozd + name: "Дрозд" parent: [BaseWeaponSubMachineGun, BaseRestrictedContraband] id: WeaponSubMachineGunDrozd - description: An excellent fully automatic Heavy SMG. + description: "Чудовий повністю автоматичний важкий кулемет Heavy SMG." components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/drozd.rsi @@ -172,11 +172,11 @@ - type: Appearance - type: entity - name: Vector + name: "Вектор" parent: BaseWeaponSubMachineGun id: WeaponSubMachineGunVector suffix: Deprecated use Drozd - description: An excellent fully automatic Heavy SMG. Uses .45 magnum ammo. + description: "Відмінна повністю автоматична важка гвинтівка Heavy SMG. Використовує набої .45 магнум." components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/vector.rsi @@ -220,10 +220,10 @@ - type: Appearance - type: entity - name: WT550 + name: "WT550" parent: [ BaseWeaponSubMachineGun, BaseRestrictedContraband ] id: WeaponSubMachineGunWt550 - description: An excellent SMG, produced by NanoTrasen's Small Arms Division. Uses .35 auto ammo. + description: "Відмінний SMG, вироблений підрозділом стрілецької зброї компанії NanoTrasen. Використовує автомобільні набої калібру .35." components: - type: Sprite sprite: Objects/Weapons/Guns/SMGs/wt550.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml index 58cf9eaed3e..0f9ace8b5dd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Shotguns/shotguns.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponShotgun + name: "BaseWeaponShotgun" parent: BaseItem id: BaseWeaponShotgun - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -44,11 +44,11 @@ price: 500 - type: entity - name: Bulldog + name: "Бульдог" # Don't parent to BaseWeaponShotgun because it differs significantly parent: [BaseItem, BaseGunWieldable, BaseSyndicateContraband] id: WeaponShotgunBulldog - description: It's a magazine-fed shotgun designed for close quarters combat. Uses .50 shotgun shells. + description: "Це рушниця з магазинним живленням, призначена для ближнього бою. Використовує набої калібру .50." components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/bulldog.rsi @@ -102,10 +102,10 @@ price: 500 - type: entity - name: double-barreled shotgun + name: "двоствольна рушниця" parent: [BaseWeaponShotgun, BaseGunWieldable, BaseMinorContraband] id: WeaponShotgunDoubleBarreled - description: An immortal classic. Uses .50 shotgun shells. + description: "Безсмертна класика. Використовує гільзи 50-го калібру." components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/db_shotgun.rsi @@ -125,20 +125,20 @@ deconstructionTarget: null - type: entity - name: double-barreled shotgun + name: "двоствольна рушниця" parent: WeaponShotgunDoubleBarreled id: WeaponShotgunDoubleBarreledRubber - description: An immortal classic. Uses .50 shotgun shells. + description: "Безсмертна класика. Використовує гільзи 50-го калібру." suffix: Non-Lethal components: - type: BallisticAmmoProvider proto: ShellShotgunBeanbag - type: entity - name: Enforcer + name: "Enforcer" parent: [BaseWeaponShotgun, BaseGunWieldable, BaseRestrictedContraband] id: WeaponShotgunEnforcer - description: A premium combat shotgun based on the Kammerer design, featuring an upgraded clip capacity. .50 shotgun shells. + description: "Бойова рушниця преміум-класу, створена на основі конструкції Kammerer, зі збільшеною місткістю обойми. Дробові набої калібру .50." components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/enforcer.rsi @@ -158,10 +158,10 @@ proto: ShellShotgunBeanbag - type: entity - name: Kammerer + name: "Каммерер" parent: [BaseWeaponShotgun, BaseGunWieldable, BaseRestrictedContraband] id: WeaponShotgunKammerer - description: When an old Remington design meets modern materials, this is the result. A favourite weapon of militia forces throughout many worlds. Uses .50 shotgun shells. + description: "Коли старий дизайн Ремінгтона поєднується з сучасними матеріалами, виходить ось такий результат. Улюблена зброя ополченців у багатьох країнах світу. Використовує набої калібру .50." components: - type: Item size: Normal @@ -180,10 +180,10 @@ - WeaponShotgunKammerer - type: entity - name: sawn-off shotgun + name: "обріз рушниці" parent: BaseWeaponShotgun id: WeaponShotgunSawn - description: Groovy! Uses .50 shotgun shells. + description: "Круто! Використовує гільзи 50-го калібру." components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/sawn.rsi @@ -202,10 +202,10 @@ deconstructionTarget: null - type: entity - name: sawn-off shotgun + name: "обріз рушниці" parent: WeaponShotgunSawn id: WeaponShotgunSawnEmpty - description: Groovy! Uses .50 shotgun shells. + description: "Круто! Використовує гільзи 50-го калібру." suffix: Empty components: - type: BallisticAmmoProvider @@ -216,10 +216,10 @@ deconstructionTarget: null - type: entity - name: handmade pistol + name: "пістолет ручної роботи" parent: [BaseWeaponShotgun, BaseMinorContraband] id: WeaponShotgunHandmade - description: Looks unreliable. Uses .50 shotgun shells. + description: "Виглядає ненадійно. Використовує гільзи від дробовика 50-го калібру." components: - type: Item size: Small @@ -240,11 +240,11 @@ price: 0 - type: entity - name: blunderbuss + name: "мушкетон" parent: [BaseWeaponShotgun, BaseGunWieldable, BaseMinorContraband] id: WeaponShotgunBlunderbuss suffix: Pirate - description: Deadly at close range. + description: "Смертельна з близької відстані." components: - type: Item size: Normal @@ -261,10 +261,10 @@ price: 0 - type: entity - name: improvised shotgun + name: "імпровізовану рушницю" parent: [BaseWeaponShotgun, BaseGunWieldable, BaseMinorContraband] id: WeaponShotgunImprovised - description: A shitty, hand-made shotgun that uses .50 shotgun shells. It can only hold one round in the chamber. + description: "Гівняна ручна рушниця, яка використовує набої калібру .50. В патронник може поміститися лише один патрон." components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi @@ -288,7 +288,7 @@ price: 20 - type: entity - name: improvised shotgun + name: "імпровізовану рушницю" parent: WeaponShotgunImprovised suffix: Loaded id: WeaponShotgunImprovisedLoaded diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml index 4ea0061c961..16e5236a82c 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/Snipers/snipers.yml @@ -1,8 +1,8 @@ - type: entity - name: BaseWeaponSniper + name: "BaseWeaponSniper" parent: BaseItem id: BaseWeaponSniper - description: A rooty tooty point and shooty. + description: "Корінцевий зубастий і пагонистий." abstract: true components: - type: Sprite @@ -39,19 +39,19 @@ price: 500 - type: entity - name: Kardashev-Mosin + name: "Кардашев-Мосін" parent: [BaseWeaponSniper, BaseGunWieldable, BaseSyndicateContraband] id: WeaponSniperMosin - description: A weapon for hunting, or endless trench warfare. Uses .30 rifle ammo. + description: "Зброя для полювання або нескінченної окопної війни. Використовує гвинтівкові патрони калібру .30." components: - type: Sprite sprite: Objects/Weapons/Guns/Snipers/bolt_gun_wood.rsi - type: entity - name: Hristov + name: "Христов" parent: [BaseWeaponSniper, BaseGunWieldable, BaseSyndicateContraband] id: WeaponSniperHristov - description: A portable anti-materiel rifle. Fires armor piercing 14.5mm shells. Uses .60 anti-materiel ammo. + description: "Портативна протитанкова гвинтівка. Стріляє бронебійними 14,5 мм снарядами. Використовує боєприпаси калібру .60." components: - type: Sprite sprite: Objects/Weapons/Guns/Snipers/heavy_sniper.rsi @@ -65,10 +65,10 @@ proto: CartridgeAntiMateriel - type: entity - name: musket + name: "мушкет" parent: [ BaseWeaponSniper, BaseGunWieldable, BaseMinorContraband ] id: Musket - description: This should've been in a museum long before you were born. Uses .60 anti-materiel ammo. + description: "Це мало бути в музеї задовго до твого народження. Використовує протипіхотні набої 60-го калібру." components: - type: Sharp - type: Item @@ -103,10 +103,10 @@ path: /Audio/Weapons/bladeslice.ogg - type: entity - name: flintlock pistol + name: "кремінний пістолет" parent: [BaseWeaponSniper, BaseMinorContraband] id: WeaponPistolFlintlock - description: A pirate's companion. Yarrr! Uses .60 anti-materiel ammo. + description: "Супутниця пірата. Яррр! Використовує протипіхотні набої 60-го калібру." components: - type: Gun minAngle: 0 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml index 9b046a7aae6..948f2152d7f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/flare_gun.yml @@ -1,8 +1,8 @@ - type: entity - name: flare gun + name: "сигнальна ракета" parent: BaseWeaponLauncher id: WeaponFlareGun - description: A compact, single-shot pistol that fires shotgun shells. + description: "Компактний однозарядний пістолет, що стріляє дробовими набоями." components: - type: Sprite sprite: Objects/Weapons/Guns/Shotguns/flaregun.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml index 1d18c2b0500..a6722a7dc95 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/pneumatic_cannon.yml @@ -1,8 +1,8 @@ - type: entity - name: improvised pneumatic cannon + name: "імпровізована пневматична гармата" parent: [BaseStorageItem, BaseMinorContraband] id: WeaponImprovisedPneumaticCannon - description: Improvised using nothing but a pipe, some zipties, and a pneumatic cannon. Doesn't accept tanks without enough gas. + description: "Імпровізована з труби, кількох застібок-блискавок і пневматичної гармати. Не приймає танки без достатньої кількості бензину." components: - type: Sprite sprite: Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi @@ -63,10 +63,10 @@ gas_tank: !type:ContainerSlot - type: entity - name: pie cannon + name: "пиріжкова гармата" parent: BaseStorageItem id: LauncherCreamPie - description: Load cream pie for optimal results. + description: "Завантажте кремовий пиріг для оптимального результату." components: - type: Sprite sprite: Objects/Weapons/Guns/Cannons/pie_cannon.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml b/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml index de0e92dd671..e0af2f8fa7d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Guns/turrets.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: WeaponTurretSyndicateBroken - name: ballistic turret (broken) - description: A ballistic machine gun auto-turret. + name: "балістична вежа (розбита)" + description: "Балістична кулеметна автобашта." components: - type: Clickable - type: InteractionOutline @@ -33,7 +33,7 @@ - type: entity parent: BaseStructure id: BaseWeaponTurret - name: ballistic turret + name: "балістична вежа" abstract: true components: - type: Clickable @@ -130,7 +130,7 @@ - type: entity parent: BaseWeaponTurret - name: disposable ballistic turret + name: "одноразова балістична турель" id: WeaponTurretSyndicateDisposable suffix: Syndicate, Disposable components: @@ -196,8 +196,8 @@ - SimpleHostile - type: entity - name: xeno turret - description: Shoots 9mm acid projectiles. + name: "ксенобашта" + description: "Стріляє 9-мм кислотними снарядами" parent: BaseWeaponTurret id: WeaponTurretXeno suffix: Xeno diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml index 398c04aee6e..a3eb4eb8a15 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/armblade.yml @@ -1,8 +1,8 @@ - type: entity - name: arm blade + name: "лезо ножа" parent: BaseItem id: ArmBlade - description: A grotesque blade made out of bone and flesh that cleaves through people as a hot knife through butter. + description: "Гротескне лезо з кістки та плоті, що розтинає людей, як гарячий ніж масло." components: - type: Sharp - type: Execution diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml index 551fedfd905..0f401cd4a3f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/baseball_bat.yml @@ -1,8 +1,8 @@ - type: entity - name: baseball bat + name: "бейсбольна біта" parent: [BaseItem, BaseMinorContraband] id: BaseBallBat - description: A robust baseball bat. + description: "Міцна бейсбольна бита." components: - type: Sprite sprite: Objects/Weapons/Melee/baseball_bat.rsi @@ -44,10 +44,10 @@ - BaseballBat - type: entity - name: incomplete baseball bat + name: "незавершена бейсбольна біта" parent: BaseItem id: IncompleteBaseBallBat - description: A few planks of wood stuck together. + description: "Кілька дерев'яних дощок, скріплених разом." components: - type: Sprite sprite: Objects/Weapons/Melee/incomplete_bat.rsi @@ -59,10 +59,10 @@ node: incompleteBat - type: entity - name: knockback stick + name: "ударна палиця" parent: BaseBallBat id: WeaponMeleeKnockbackStick - description: And then he spleefed all over. + description: "А потім у нього почалася кровотеча." suffix: Do not map components: - type: MeleeThrowOnHit diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml index cbf437d0b28..1b15b0cf0fd 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cane.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: Cane - name: cane - description: A wooden cane. + name: "очерет" + description: "Дерев'яний ціпок." components: - type: Sprite sprite: Objects/Weapons/Melee/cane.rsi @@ -27,10 +27,10 @@ delay: 1 - type: entity - name: cane blade + name: "очеретяне лезо" parent: [BaseItem, BaseSyndicateContraband] id: CaneBlade - description: A sharp blade with a cane shaped hilt. + description: "Гостре лезо з руків'ям у формі тростини." components: - type: Sharp - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml index bfdd94add6c..1e3b00aa06d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/chainsaw.yml @@ -1,8 +1,8 @@ - type: entity - name: chainsaw + name: "бензопила" parent: BaseItem id: Chainsaw - description: A very large chainsaw. Usually you use this for cutting down trees... usually. + description: "Дуже велика бензопила. Зазвичай нею рубають дерева... зазвичай." components: - type: Wieldable wieldSound: !type:SoundPathSpecifier diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml index ecb6479de70..7ffae265f3f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/cult.yml @@ -1,8 +1,8 @@ - type: entity - name: ritual dagger + name: "ритуальний кинджал" parent: BaseItem id: RitualDagger - description: A strange dagger used by sinister groups for rituals and sacrifices. + description: "Дивний кинджал, що використовується зловісними групами для ритуалів і жертвоприношень." components: - type: Sharp - type: Sprite @@ -23,10 +23,10 @@ - type: DisarmMalus - type: entity - name: eldritch blade + name: "лезо елдрича" parent: BaseItem id: EldritchBlade - description: A sword humming with unholy energy. + description: "Меч гуде нечистою енергією." components: - type: Sharp - type: Sprite @@ -47,10 +47,10 @@ - type: DisarmMalus - type: entity - name: unholy halberd + name: "нечестива алебарда" parent: BaseItem id: UnholyHalberd - description: A poleaxe that seems to be linked to its wielder. + description: "Посох, який, здається, пов'язаний з його власником." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml index 0b0719e77f8..07caa2b2588 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/e_sword.yml @@ -73,10 +73,10 @@ temperature: 700 - type: entity - name: energy sword + name: "енергетичний меч" parent: [BaseMeleeWeaponEnergy, BaseSyndicateContraband] id: EnergySword - description: A very loud & dangerous sword with a beam made of pure, concentrated plasma. Cuts through unarmored targets like butter. + description: "Дуже гучний і небезпечний меч з променем з чистої, концентрованої плазми. Розсікає неброньовані цілі як масло." components: - type: Sprite sprite: Objects/Weapons/Melee/e_sword.rsi @@ -91,10 +91,10 @@ sprite: Objects/Weapons/Melee/e_sword-inhands.rsi - type: entity - name: energy dagger + name: "енергетичний кинджал" parent: [BaseMeleeWeaponEnergy, BaseSyndicateContraband] id: EnergyDaggerLoud - description: A not as loud and dangerous dagger with a beam made of pure, concentrated plasma. This one is completely undisguised. + description: "Не такий гучний і небезпечний кинджал з променем з чистої, концентрованої плазми. Цей абсолютно не замаскований." components: - type: ItemToggle soundActivate: @@ -155,11 +155,11 @@ netsync: false - type: entity - name: pen + name: "ручка" parent: BaseMeleeWeaponEnergy id: EnergyDagger suffix: E-Dagger - description: 'A dark ink pen.' + description: "Ручка з темним чорнилом." components: - type: ItemToggle soundActivate: @@ -227,9 +227,9 @@ - type: entity parent: [BaseItem, BaseSyndicateContraband] id: EnergyDaggerBox - name: e-dagger box + name: "коробка для електронних кинджалів" suffix: E-Dagger - description: A small box containing an e-dagger. Packaging disintegrates when opened, leaving no evidence behind. + description: "Невеличка коробочка з електронним кинджалом. Упаковка розпадається при відкритті, не залишаючи жодних доказів." components: - type: Item size: Tiny @@ -243,10 +243,10 @@ path: /Audio/Effects/unwrap.ogg - type: entity - name: energy cutlass + name: "енергетичний меч" parent: [BaseMeleeWeaponEnergy, BaseMajorContraband] id: EnergyCutlass - description: An exotic energy weapon. + description: "Екзотична енергетична зброя, брутальне лезо, що потріскує грубо приборканою плазмою." components: - type: ItemToggleMeleeWeapon activatedDamage: @@ -267,10 +267,10 @@ sprite: Objects/Weapons/Melee/e_cutlass.rsi - type: entity - name: double-bladed energy sword + name: "двосічний енергетичний меч" parent: [BaseMeleeWeaponEnergy, BaseSyndicateContraband] id: EnergySwordDouble - description: Syndicate Command Interns thought that having one blade on the energy sword was not enough. This can be stored in pockets. + description: "Стажер Командування Синдикату вважав, що мати лише одне лезо на енергетичному мечі - недостатньо круто. Його можна зберігати в кишенях." components: - type: ItemToggle onUse: false # wielding events control it instead @@ -334,7 +334,7 @@ suffix: One-Handed, For Borgs parent: EnergySwordDouble id: CyborgEnergySwordDouble # why is this invalid if ID is BorgEnergySwordDouble - description: Syndicate Command Interns thought that having one blade on the energy sword was not enough. Specially designed for syndicate cyborgs. + description: "Стажери командування Синдикату вирішили, що одного леза на енергетичному мечі недостатньо. Спеціально розроблений для кіборгів Синдикату." components: # could add energy-draining like the L6C - type: Wieldable freeHandsRequired: 0 # because borg has no off-hand to wield with. Without this, it will be unable to activate the esword diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml index de75ae4be4c..25239c93070 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -1,8 +1,8 @@ - type: entity - name: fireaxe + name: "вогнепальна сокира" parent: [BaseItem, BaseEngineeringContraband] id: FireAxe - description: Truly, the weapon of a madman. Who would think to fight fire with an axe? + description: "Воістину, зброя божевільного. Кому спаде на думку боротися з вогнем за допомогою сокири?" components: - type: Tag tags: @@ -52,9 +52,9 @@ - type: entity id: FireAxeFlaming - name: fire axe + name: "пожежна сокира" parent: [BaseSyndicateContraband, FireAxe] - description: Why fight fire with an axe when you can fight with fire and axe? Now featuring rugged rubberized handle! + description: "Навіщо боротися з вогнем сокирою, коли можна боротися з вогнем і сокирою? Тепер з міцною прогумованою ручкою!" components: - type: MeleeWeapon wideAnimationRotation: 90 diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml index 2380e19d79f..c6ee775a81e 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/gohei.yml @@ -1,8 +1,8 @@ - type: entity - name: gohei + name: "гохей" parent: BaseItem id: Gohei - description: A wooden stick with white streamers at the end. Originally used by shrine maidens to purify things. Now used by the station's weeaboos. + description: "Дерев'яна палиця з білими стрічками на кінці. Спочатку використовувалася служницями для очищення речей. Зараз використовується станційними вібусами." components: - type: Sprite sprite: Objects/Weapons/Melee/gohei.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml index ae5b22f8e02..00c39ebe40f 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/knife.yml @@ -29,10 +29,10 @@ path: /Audio/Items/Culinary/chop.ogg - type: entity - name: kitchen knife + name: "кухонний ніж" parent: BaseKnife id: KitchenKnife - description: A general purpose Chef's Knife made by Asters Merchant Guild. Guaranteed to stay sharp for years to come.. + description: "Універсальний кухарський ніж від Торгівельної гільдії Астерс. Гарантовано залишиться гострим на довгі роки..." components: - type: Tag tags: @@ -49,10 +49,10 @@ - FoodRecipes - type: entity - name: butcher's cleaver + name: "тесак м'ясника" parent: BaseKnife id: ButchCleaver - description: A huge blade used for chopping and chopping up meat. This includes clowns and clown-by-products. + description: "Величезне лезо, що використовується для рубання та подрібнення м'яса. Сюди входять клоуни і клоунські субпродукти." components: - type: Tag tags: @@ -76,10 +76,10 @@ - FoodRecipes - type: entity - name: combat knife + name: "бойовий ніж" parent: [BaseKnife, BaseRestrictedContraband] id: CombatKnife - description: A deadly knife intended for melee confrontations. + description: "Смертоносний ніж, призначений для ближнього бою." components: - type: Tag tags: @@ -107,10 +107,10 @@ malus: 0.225 - type: entity - name: survival knife + name: "ніж для виживання" parent: [CombatKnife, BaseSecurityCargoContraband] id: SurvivalKnife - description: Weapon of first and last resort for combatting space carp. + description: "Зброя першого і останнього засобу для боротьби з космічним коропом." components: - type: Sprite sprite: Objects/Weapons/Melee/survival_knife.rsi @@ -119,10 +119,10 @@ sprite: Objects/Weapons/Melee/survival_knife.rsi - type: entity - name: kukri knife + name: "ніж кукрі" parent: [CombatKnife, BaseMinorContraband] id: KukriKnife - description: Professionals have standards. Be polite. Be efficient. Have a plan to kill everyone you meet. + description: "У професіоналів є стандарти. Бути ввічливим. Бути ефективним. Мати план, як вбити кожного, кого зустрінеш." components: - type: Sprite sprite: Objects/Weapons/Melee/kukri_knife.rsi @@ -138,8 +138,8 @@ - type: entity parent: ClothingHeadHatGreyFlatcap id: BladedFlatcapGrey - name: grey flatcap - description: Fashionable for both the working class and old man Jenkins. It has glass shards hidden in the brim. + name: "сіра лопатева шапинка" + description: "Непримітний капелюх із зашитими в поля осколками скла." suffix: Bladed components: - type: Construction @@ -164,8 +164,8 @@ - type: entity parent: BladedFlatcapGrey id: BladedFlatcapBrown - name: brown flatcap - description: Stupid clown! You made me look bad! It has glass shards hidden in the brim. + name: "коричнева лопатева шапинка" + description: "Непримітний капелюх із зашитими в поля осколками скла." components: - type: Construction graph: BladedFlatcapBrown @@ -175,10 +175,10 @@ sprite: Clothing/Head/Hats/brownflatcap.rsi - type: entity - name: shiv + name: "скляний ніж" parent: [BaseKnife, BaseMinorContraband] id: Shiv - description: A crude weapon fashioned from a piece of cloth and a glass shard. + description: "Уламок скла з обмотаним навколо нього шматком тканини." components: - type: Tag tags: @@ -202,10 +202,10 @@ malus: 0.225 - type: entity - name: reinforced shiv + name: "посилене лезо" parent: Shiv id: ReinforcedShiv - description: A crude weapon fashioned from a piece of cloth and a reinforced glass shard. + description: "Армований уламок скла з обмотаним навколо нього шматком тканини." components: - type: Construction graph: ReinforcedShiv @@ -221,10 +221,10 @@ sprite: Objects/Weapons/Melee/reinforced_shiv.rsi - type: entity - name: plasma shiv + name: "плазмовий ніж" parent: Shiv id: PlasmaShiv - description: A crude weapon fashioned from a piece of cloth and a plasma glass shard. + description: "Осколок плазми з обмотаним навколо нього шматком тканини." components: - type: Construction graph: PlasmaShiv @@ -240,10 +240,10 @@ sprite: Objects/Weapons/Melee/plasma_shiv.rsi - type: entity - name: uranium shiv + name: "урановий ніж" parent: Shiv id: UraniumShiv - description: A crude weapon fashioned from a piece of cloth and a uranium glass shard. Violates the geneva convention! + description: "Урановий осколок з обмотаним навколо нього шматком тканини" components: - type: Construction graph: UraniumShiv @@ -260,10 +260,10 @@ sprite: Objects/Weapons/Melee/uranium_shiv.rsi - type: entity - name: throwing knife + name: "метальний ніж" parent: [BaseKnife, BaseSyndicateContraband] id: ThrowingKnife - description: This bloodred knife is very aerodynamic and easy to throw, but good luck trying to fight someone hand-to-hand. + description: "Цей криваво-червоний ніж дуже аеродинамічний і його легко кидати, але удачі вам у спробі битися з кимось врукопашну." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml index 337c7f07f7b..0be062d7054 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/mining.yml @@ -1,8 +1,8 @@ - type: entity - name: pickaxe + name: "кирка" parent: BaseItem id: Pickaxe - description: Notched to perfection, for jamming it into rocks. + description: "Зазубрені до досконалості, для забивання в каміння" components: - type: Tag tags: @@ -37,10 +37,10 @@ - type: UseDelay - type: entity - name: mining drill + name: "шахтерський бур" parent: BaseItem id: MiningDrill - description: Powerful tool used to quickly drill through rocks. + description: "Потужний інструмент для швидкого свердління гірських порід" components: - type: Item storedRotation: -90 @@ -64,10 +64,10 @@ Structural: 15 - type: entity - name: diamond tipped mining drill + name: "бурильні коронки з алмазними наконечниками" parent: MiningDrill id: MiningDrillDiamond - description: A significantly more efficient mining drill tipped with diamond. + description: "Значно ефективніший гірничий бур з алмазним наконечником." components: - type: Sprite sprite: Objects/Tools/handdrilldiamond.rsi @@ -90,8 +90,8 @@ abstract: true parent: BaseItem id: BaseWeaponCrusher # Crusher? But I... - name: crusher - description: An early design of the proto-kinetic accelerator. + name: "дробарка" + description: "Ранній проект протокінетичного прискорювача." components: - type: Sharp - type: UnpoweredFlashlight @@ -155,8 +155,8 @@ - type: entity parent: [ BaseWeaponCrusher, BaseSecurityCargoContraband] id: WeaponCrusherDagger - name: crusher dagger - description: A scaled down version of a proto-kinetic crusher. Uses kinetic energy to vibrate the blade at high speeds. + name: "кинджал дробарки" + description: "Зменшена версія протокінетичної дробарки. Використовує кінетичну енергію для вібрації леза на високих швидкостях." components: - type: Sprite sprite: Objects/Weapons/Melee/crusher_dagger.rsi @@ -176,8 +176,8 @@ - type: entity parent: [ WeaponCrusher, BaseSecurityCargoContraband] id: WeaponCrusherGlaive - name: crusher glaive - description: An early design of the proto-kinetic accelerator, in glaive form. + name: "дробарко меч" + description: "Ранній проект прото-кінетичного прискорювача у формі рукавиці." components: - type: Sprite sprite: Objects/Weapons/Melee/crusher_glaive.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml index e472157081a..38f82f89c5d 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/needle.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: WeaponMeleeNeedle - name: official security anti-inflatable armament - description: A specialty weapon used in the destruction of unique syndicate morale-boosting equipment. + name: "офіційне охоронне протинадувне озброєння" + description: "Спеціальна зброя, що використовується для знищення унікального обладнання синдикату для підвищення бойового духу." components: - type: Sprite sprite: Objects/Weapons/Melee/needle.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml index 0c75015d9aa..105946e1745 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sledgehammer.yml @@ -1,8 +1,8 @@ - type: entity - name: sledgehammer + name: "кувалда" parent: BaseItem id: Sledgehammer - description: The perfect tool for wanton carnage. + description: "Ідеальний інструмент для безглуздої різанини." components: - type: Sprite sprite: Objects/Weapons/Melee/sledgehammer.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml index c5c300008cd..c51b16887fb 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/spear.yml @@ -1,8 +1,8 @@ - type: entity - name: spear + name: "грубий спис" parent: [BaseItem, BaseMinorContraband] id: Spear - description: Definition of a Classic. Keeping murder affordable since 200,000 BCE. + description: "Грубий спис для того, щоб продірявити когось." components: - type: EmbeddableProjectile offset: -0.15,0.0 @@ -119,10 +119,10 @@ - type: entity - name: reinforced spear + name: "грубий армований спис" parent: Spear id: SpearReinforced - description: A spear with a reinforced glass shard as a tip. + description: "Грубий армований спис для тих випадків, коли потрібно наробити в комусь дірок." components: - type: Sprite sprite: Objects/Weapons/Melee/reinforced_spear.rsi @@ -139,10 +139,10 @@ graph: SpearReinforced - type: entity - name: plasma spear + name: "плазмовий спис" parent: Spear id: SpearPlasma - description: A spear with a plasma shard as a tip. + description: "Грубий плазмовий спис для тих випадків, коли потрібно наробити в комусь дірок." components: - type: Sprite sprite: Objects/Weapons/Melee/plasma_spear.rsi @@ -159,10 +159,10 @@ graph: SpearPlasma - type: entity - name: uranium spear + name: "урановий спис" parent: Spear id: SpearUranium - description: A spear with a uranium shard as a tip. + description: "Спис з необробленого урану для тих випадків, коли потрібно наробити в комусь дірок." components: - type: Sprite sprite: Objects/Weapons/Melee/uranium_spear.rsi @@ -181,10 +181,10 @@ graph: SpearUranium - type: entity - name: bone spear + name: "кістяний спис" parent: Spear id: SpearBone - description: A spear made of bones. + description: "Кістки та шовк у поєднанні." components: - type: Sprite sprite: Objects/Weapons/Melee/bone_spear.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml index 7a3b298129f..b52a1790374 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/stunprod.yml @@ -1,8 +1,8 @@ - type: entity - name: stun prod + name: "саморобна електрична дубинка" parent: [BaseItem, BaseMinorContraband] id: Stunprod - description: A stun prod for illegal incapacitation. + description: "Електрошокер для незаконного позбавлення дієздатності." components: - type: Sprite sprite: Objects/Weapons/Melee/stunprod.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml index 44e98538adc..296917165fc 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/sword.yml @@ -20,10 +20,10 @@ - Slicing - type: entity - name: captain's sabre + name: "шабля капітана" parent: [ BaseSword, BaseCommandContraband ] id: CaptainSabre - description: A ceremonial weapon belonging to the captain of the station. + description: "Церемоніальна зброя, що належить капітану станції." components: - type: Sprite sprite: Objects/Weapons/Melee/captain_sabre.rsi @@ -50,10 +50,10 @@ # not putting a BlockMovement component here cause that's funny. - type: entity - name: katana + name: "катана" parent: [ BaseSword, BaseMajorContraband ] id: Katana - description: Ancient craftwork made with not so ancient plasteel. + description: "Старовинний ремісничий виріб із не такої вже й давньої сталі." components: - type: Tag tags: @@ -71,10 +71,10 @@ - type: DisarmMalus - type: entity - name: energy katana + name: "енергетична катана" parent: Katana id: EnergyKatana - description: A katana infused with strong energy. + description: "Катана, наповнена сильною енергією." components: - type: Sprite sprite: Objects/Weapons/Melee/energykatana.rsi @@ -100,10 +100,10 @@ - type: Reflect - type: entity - name: machete + name: "мачете" parent: [ BaseSword, BaseMajorContraband ] id: Machete - description: A large, vicious looking blade. + description: "Велике, злісне на вигляд лезо." components: - type: Tag tags: @@ -121,10 +121,10 @@ - type: DisarmMalus - type: entity - name: claymore + name: "клаймор" parent: [ BaseSword, BaseMajorContraband ] id: Claymore - description: An ancient war blade. + description: "Стародавній бойовий клинок." components: - type: Sprite sprite: Objects/Weapons/Melee/claymore.rsi @@ -143,10 +143,10 @@ - type: DisarmMalus - type: entity - name: cutlass + name: "шабля" parent: [ BaseSword, BaseMajorContraband ] id: Cutlass - description: A wickedly curved blade, often seen in the hands of space pirates. + description: "Зловісно вигнуте лезо, яке часто можна побачити в руках космічних піратів." components: - type: Tag tags: @@ -164,10 +164,10 @@ - type: DisarmMalus - type: entity - name: throngler + name: "розбишака" parent: [ BaseSword, BaseMajorContraband ] id: Throngler - description: Why would you make this? + description: "Навіщо комусь це робити?" components: - type: Sprite sprite: Objects/Weapons/Melee/Throngler2.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml index 240a17a0a44..dd035aace16 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/weapon_toolbox.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: WeaponMeleeToolboxRobust - name: robust toolbox - description: A tider's weapon. + name: "надійний інструментарій" + description: "Зброя ловця." suffix: DO NOT MAP components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml index 997c3771d56..38b9fd95477 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Melee/white_cane.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: WhiteCane - name: white cane - description: This isn't for you. It's for the people who can't figure out you're blind when you ask if cargo is the bar. + name: "біла тростина" + description: "Це не для вас. Це для людей, які не можуть зрозуміти, що ви сліпі, коли запитуєте, чи є логістика баром." components: - type: Sprite sprite: Objects/Weapons/Melee/white_cane.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml index a4441b18f7f..953a8d501a4 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/bola.yml @@ -1,8 +1,8 @@ - type: entity - name: bola + name: "імпровізована бола" parent: [BaseItem, BaseRestrictedContraband] id: Bola - description: Linked together with some spare cuffs and metal. + description: "Проста зброя для того, щоб підставити комусь підніжку на відстані." components: - type: Item size: Normal diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml index b041349d26e..eff888671f9 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/clusterbang.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseItem, BaseRestrictedContraband] id: ClusterBang - name: clusterbang - description: Can be used only with flashbangs. Explodes several times. + name: "кластерний вибух" + description: "Може використовуватися тільки з сигнальними ракетами. Вибухає кілька разів." components: - type: Sprite sprite: Objects/Weapons/Grenades/clusterbang.rsi @@ -20,8 +20,8 @@ - type: entity parent: GrenadeBase id: ClusterBangFull - name: clusterbang - description: Launches three flashbangs after the timer runs out. + name: "кластерний вибух" + description: "Запускає три світлошумові гранати після закінчення таймера." suffix: Full components: - type: Sprite @@ -52,8 +52,8 @@ - type: entity parent: [GrenadeBase, BaseSyndicateContraband] id: ClusterGrenade - name: clustergrenade - description: Why use one grenade when you can use three at once! + name: "кластерна граната" + description: "Навіщо використовувати одну гранату, коли можна використати одразу три!" components: - type: Sprite sprite: Objects/Weapons/Grenades/clusterbomb.rsi @@ -81,8 +81,8 @@ - type: entity parent: [BaseItem, BaseSyndicateContraband] id: ClusterBananaPeel - name: cluster banana peel - description: Splits into 6 explosive banana peels after throwing, guaranteed fun! + name: "кластерна бананова шкірка" + description: "Після кидка розпадається на 6 вибухових бананових шкірок, веселощі гарантовані!" components: - type: Sprite sprite: Objects/Specific/Hydroponics/banana.rsi @@ -118,8 +118,8 @@ - type: entity parent: [GrenadeBase, BaseSecurityContraband] id: GrenadeStinger - name: stinger grenade - description: Nothing to see here, please disperse. + name: "світлошумова граната" + description: "Тут немає на що дивитися, будь ласка, розійдіться." components: - type: Sprite sprite: Objects/Weapons/Grenades/stingergrenade.rsi @@ -147,8 +147,8 @@ - type: entity parent: [GrenadeBase, BaseSyndicateContraband] id: GrenadeIncendiary - name: incendiary grenade - description: Guaranteed to light up the mood. + name: "запальна граната" + description: "Гарантовано підніме настрій." components: - type: Sprite sprite: Objects/Weapons/Grenades/pyrogrenade.rsi @@ -176,8 +176,8 @@ - type: entity parent: [GrenadeBase, BaseSyndicateContraband] id: GrenadeShrapnel - name: shrapnel grenade - description: Releases a deadly spray of shrapnel that causes severe bleeding. + name: "осколкова граната" + description: "Випускає смертоносний аерозоль осколків, що спричиняє сильну кровотечу." components: - type: Sprite sprite: Objects/Weapons/Grenades/shrapnelgrenade.rsi @@ -205,8 +205,8 @@ - type: entity parent: SoapSyndie id: SlipocalypseClusterSoap - name: slipocalypse clustersoap - description: Spreads small pieces of syndicate soap over an area upon landing on the floor. + name: "slipocalypse clustersoap" + description: "Приземлившись на підлогу, розкидає невеликі шматочки синдикативного мила по площі." components: - type: Sprite sprite: Objects/Specific/Janitorial/soap.rsi @@ -247,8 +247,8 @@ - type: entity parent: GrenadeShrapnel id: GrenadeFoamDart - name: foam dart grenade - description: Releases a bothersome spray of foam darts that cause severe welching. + name: "пінопластова світлошумова граната" + description: "Випускає неприємний аерозоль з пінопластових дротиків, які спричиняють сильні опіки." components: - type: Sprite sprite: Objects/Weapons/Grenades/foamdart.rsi diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml index 8f253097abc..5ec60b58d15 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/grenades.yml @@ -37,8 +37,8 @@ Unprimed: { state: icon } - type: entity - name: explosive grenade - description: Grenade that creates a small but devastating explosion. + name: "розривна граната" + description: "Граната, що створює невеликий, але руйнівний вибух." parent: [GrenadeBase, BaseSyndicateContraband] id: ExGrenade components: @@ -58,8 +58,8 @@ beepInterval: 2 # 2 beeps total (at 0 and 2) - type: entity - name: flashbang - description: Eeeeeeeeeeeeeeeeeeeeee. + name: "світлошумова граната" + description: "Флешбенк!! *піііііііііііііііііііііііі*" parent: [ GrenadeBase, BaseRestrictedContraband ] id: GrenadeFlashBang components: @@ -99,8 +99,8 @@ #The explosive values for these are pretty god damn mediocre, but SS14's explosion system is hard to understand - this is a good enough approximation of how it was in SS13. #Ideally, there should be a weak radius around the bomb outside of its gibbing / spacing range capable of dealing fair damage to players / structures. - type: entity - name: syndicate minibomb - description: A syndicate-manufactured explosive used to stow destruction and cause chaos. + name: "синдикатська міні-бомба" + description: "Вироблена синдикатом вибухівка, що використовується для руйнування та створення хаосу." parent: [GrenadeBase, BaseSyndicateContraband] id: SyndieMiniBomb components: @@ -138,8 +138,8 @@ volume: 12 - type: entity - name: self destruct - description: Go out on your own terms! + name: "самознищення" + description: "Виходьте на свої власні умови!" parent: GrenadeBase id: SelfDestructSeq categories: [ HideSpawnMenu ] @@ -162,8 +162,8 @@ - type: entity - name: supermatter grenade - description: Grenade that simulates delamination of the supermatter engine, pulling things in a heap and exploding after some time. + name: "граната з надматерії" + description: "Граната, яка імітує розшарування двигуна надматерії, стягуючи речі в купу і вибухаючи через деякий час." parent: [GrenadeBase, BaseSyndicateContraband] id: SupermatterGrenade components: @@ -225,8 +225,8 @@ - type: ExplodeOnTrigger - type: entity - name: whitehole grenade - description: Grenade that repulses everything around for some time. + name: "світлодірова граната" + description: "Граната, яка на деякий час відбиває все навколо." parent: SupermatterGrenade id: WhiteholeGrenade components: @@ -272,8 +272,8 @@ - type: DeleteOnTrigger - type: entity - name: the nuclear option - description: Please don't throw it, think of the children. + name: "ядерний варіант" + description: "Будь ласка, не кидайте його, подумайте про дітей." parent: GrenadeBase id: NuclearGrenade components: @@ -302,8 +302,8 @@ path: /Audio/Effects/countdown.ogg - type: entity - name: modular grenade - description: A grenade casing. Requires a trigger and a payload. + name: "модульна граната" + description: "Корпус від гранати. Потрібен спусковий гачок і заряд." parent: BaseItem id: ModularGrenade components: @@ -347,8 +347,8 @@ price: 75 - type: entity - name: EMP grenade - description: A grenade designed to wreak havoc on electronic systems. + name: "ЕМР-граната" + description: "Граната, призначена для виведення з ладу електронних систем." parent: [GrenadeBase, BaseSyndicateContraband] id: EmpGrenade components: @@ -364,8 +364,8 @@ path: /Audio/Effects/countdown.ogg - type: entity - name: holy hand grenade - description: O Lord, bless this thy hand grenade, that with it thou mayst blow thine enemies to tiny bits, in thy mercy. + name: "свята ручна граната" + description: "Господи, благослови цю ручну гранату Твою, щоб нею Ти міг рознести ворогів Твоїх на дрібні шматочки, по милості Твоїй." parent: [GrenadeBase, BaseSyndicateContraband] id: HolyHandGrenade components: @@ -391,8 +391,8 @@ - type: entity parent: [ GrenadeBase, BaseRestrictedContraband ] id: SmokeGrenade - name: smoke grenade - description: A tactical grenade that releases a large, long-lasting cloud of smoke when used. + name: "димова шашка" + description: "Тактична граната, яка при використанні випускає велику, довготривалу хмару диму." components: - type: Sprite sprite: Objects/Weapons/Grenades/smoke.rsi @@ -409,8 +409,8 @@ - type: entity parent: [ BaseCivilianContraband, SmokeGrenade ] id: CleanerGrenade - name: cleanade - description: Special grenade for janitors, releasing large cloud of space cleaner foam. + name: "чисткогранат" + description: "Спеціальна граната для прибиральників, що випускає велику хмару піни для прибирання приміщень" components: - type: Sprite sprite: Objects/Weapons/Grenades/janitor.rsi @@ -426,8 +426,8 @@ - type: entity parent: SmokeGrenade id: TearGasGrenade - name: tear gas grenade - description: A riot control tear gas grenade. Causes irritation, pain and makes you cry your eyes out. + name: "граната зі сльозогінним газом" + description: "Граната зі сльозогінним газом для боротьби з масовими заворушеннями. Викликає роздратування, біль і викликає сльози на очах." components: - type: Sprite sprite: Objects/Weapons/Grenades/tear_gas.rsi @@ -442,8 +442,8 @@ - type: entity parent: [ BaseEngineeringContraband, SmokeGrenade ] id: MetalFoamGrenade - name: metal foam grenade - description: An emergency tool used for patching up holes. Almost as good as real walls. + name: "металева пінопластова граната" + description: "Аварійний інструмент для латання дірок. Майже так само добре, як справжні стіни." components: - type: Sprite sprite: Objects/Weapons/Grenades/metalfoam.rsi @@ -457,8 +457,8 @@ # Non-explosive "dummy" grenades to use as a distraction. - type: entity - name: trick grenade - description: All the grenade without any of the boom. + name: "граната-обманка" + description: "Гранате без бабаху." parent: GrenadeBase id: GrenadeDummy components: @@ -476,8 +476,8 @@ path: /Audio/Effects/countdown.ogg - type: entity - name: syndicate trickybomb - description: A syndicate-manufactured explosive used to make an excellent distraction. + name: "синдикат \"хитра бомба" + description: "Вибухівка, виготовлена синдикатом, стала чудовим відволікаючим маневром." parent: [GrenadeDummy, BaseSyndicateContraband] id: SyndieTrickyBomb components: diff --git a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml index 3cffe6e6617..bf00831c287 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/Throwable/throwing_stars.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseItem, BaseMinorContraband] id: ThrowingStar - name: throwing star - description: An ancient weapon still used to this day, due to its ease of lodging itself into its victim's body parts. + name: "метальна зірка" + description: "Давня зброя, яку використовують і донині, завдяки тому, що вона легко застряє в частинах тіла жертви." components: - type: Sprite sprite: Objects/Weapons/Throwable/throwing_star.rsi @@ -45,7 +45,7 @@ - type: entity parent: ThrowingStar id: ThrowingStarNinja - name: ninja throwing star + name: "метальна зірка ніндзя" components: # prevent ninja crashing server + filling bag with 20 stars to instakill a single person # also limits the crew's use diff --git a/Resources/Prototypes/Entities/Objects/Weapons/security.yml b/Resources/Prototypes/Entities/Objects/Weapons/security.yml index edbe58f584f..a8a834547b6 100644 --- a/Resources/Prototypes/Entities/Objects/Weapons/security.yml +++ b/Resources/Prototypes/Entities/Objects/Weapons/security.yml @@ -1,8 +1,8 @@ - type: entity - name: stun baton + name: "електрична дубинка" parent: [BaseItem, BaseRestrictedContraband] id: Stunbaton - description: A stun baton for incapacitating people with. Actively harming with this is considered bad tone. + description: "Електрошокер для виведення з ладу людей. Активно завдавати нею шкоди вважається поганим тоном." components: - type: Sprite sprite: Objects/Weapons/Melee/stunbaton.rsi @@ -90,10 +90,10 @@ - Antagonists - type: entity - name: truncheon + name: "кийок" parent: [BaseItem, BaseRestrictedContraband] id: Truncheon - description: A rigid, steel-studded baton, meant to harm. + description: "Жорсткий кийок зі сталевими наконечниками, призначений для завдання шкоди." components: - type: Sprite sprite: Objects/Weapons/Melee/truncheon.rsi @@ -127,10 +127,10 @@ - Antagonists - type: entity - name: flash + name: "осліплювач" parent: [BaseItem, BaseSecurityScienceCommandContraband] id: Flash - description: An ultrabright flashbulb with a trigger, which causes the victim to be dazed and lose their eyesight for a moment. Useless when burnt out. + description: "Надзвичайно яскрава лампочка-спалах з тригером, яка викликає у жертви оглушення і втрату зору на мить. Після перегорання марна." components: - type: Sprite sprite: Objects/Weapons/Melee/flash.rsi @@ -173,7 +173,7 @@ - Antagonists - type: entity - name: flash + name: "осліплювач" parent: Flash suffix: 2 charges id: SciFlash @@ -183,10 +183,10 @@ charges: 2 - type: entity - name: portable flasher + name: "портативний спалах" parent: [BaseMachine, BaseRestrictedContraband] id: PortableFlasher - description: An ultrabright flashbulb with a proximity trigger, useful for making an area security-only. + description: "Надзвичайно яскрава лампочка-спалах із безконтактним тригером, корисна для забезпечення безпеки в зоні." components: - type: EmitSoundOnTrigger sound: diff --git a/Resources/Prototypes/Entities/Objects/base_item.yml b/Resources/Prototypes/Entities/Objects/base_item.yml index f801eaaf4c1..4a54189e769 100644 --- a/Resources/Prototypes/Entities/Objects/base_item.yml +++ b/Resources/Prototypes/Entities/Objects/base_item.yml @@ -1,5 +1,5 @@ - type: entity - name: "item" + name: "пункт" parent: CMCorrodible id: BaseItem abstract: true @@ -45,7 +45,7 @@ - type: DamageExaminable - type: entity - name: "storage item" + name: "елемент зберігання" id: BaseStorageItem parent: BaseItem abstract: true diff --git a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml index 12f112dfc56..998bb01e5bb 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/banners.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/banners.yml @@ -1,8 +1,8 @@ - type: entity id: BannerBase parent: BaseStructureDynamic - name: base banner - description: It's the concept of a banner, you shouldn't be seeing this. + name: "базовий банер" + description: "Це концепція банера, ви не повинні цього бачити." abstract: true components: - type: Sprite @@ -40,8 +40,8 @@ - type: entity id: BannerNanotrasen parent: BannerBase - name: nanotrasen banner - description: A banner displaying the Nanotrasen logo. It looks rather cheap. + name: "банер нанотрейзен" + description: "Банер з логотипом Nanotrasen. Виглядає досить дешево." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -50,8 +50,8 @@ - type: entity id: BannerCargo parent: BannerBase - name: cargo banner - description: A banner displaying the colors of the cargo department. Not. Cargonia. + name: "банер карго" + description: "Банер у кольорах відділу логістики. Ні. Каргонія." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -60,8 +60,8 @@ - type: entity id: BannerEngineering parent: BannerBase - name: engineering banner - description: A banner displaying the colors of the engineering department. Scrungularty. + name: "банер інженерії" + description: "Банер, що відображає кольори інженерного відділу. Скрунгуларті." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -70,8 +70,8 @@ - type: entity id: BannerMedical parent: BannerBase - name: medical banner - description: A banner displaying the colors of the medical department. How sterile. + name: "банер медицини" + description: "Банер, що відображає кольори медичного відділення. Як стерильно." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -80,8 +80,8 @@ - type: entity id: BannerRevolution parent: BannerBase - name: revolution banner - description: A banner displaying revolution. Viva! + name: "банер революції" + description: "Банер із зображенням революції. Віва!" components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -90,8 +90,8 @@ - type: entity id: BannerSyndicate parent: BannerBase - name: syndicate banner - description: A banner from which, according to the syndicate, you should feel hatred for NT. + name: "банер синдикату" + description: "Прапор, від якого, на думку синдикату, ви повинні відчувати ненависть до НТ." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -100,8 +100,8 @@ - type: entity id: BannerScience parent: BannerBase - name: science banner - description: A banner displaying the colors of the science department. Where science has no bounds, and regulations are rarely followed. + name: "банер про епістемологію" + description: "Банер у кольорах кафедри епістеміки. Де доведено, що дурість більша за всесвіт." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -110,8 +110,8 @@ - type: entity id: BannerSecurity parent: BannerBase - name: security banner - description: A banner displaying the colors of the security department. You're surprised it's not vandalised. + name: "банер служби безпеки" + description: "Банер у кольорах департаменту гівнобезпеки. Охорона, винен." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -120,8 +120,8 @@ - type: entity id: BannerBlue parent: BannerBase - name: blue banner - description: A banner displaying the color blue. Dabudidabudai. + name: "синій прапор" + description: "Банер із зображенням синього кольору. Дабудідабудай." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -130,8 +130,8 @@ - type: entity id: BannerRed parent: BannerBase - name: red banner - description: A banner displaying the color red. The edgy one. + name: "червоний прапор" + description: "Банер з червоним кольором. Гострий банер." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -140,8 +140,8 @@ - type: entity id: BannerYellow parent: BannerBase - name: yellow banner - description: A banner displaying the color yellow. Reminds you of ducks and lemon stands. + name: "жовтий прапор" + description: "Банер, що відображає жовтий колір. Нагадує качок та лимонні кіоски." components: - type: Sprite sprite: Structures/Decoration/banner.rsi @@ -150,8 +150,8 @@ - type: entity id: BannerGreen parent: BannerBase - name: green banner - description: A banner displaying the color green. Grass, leaves, guacamole. + name: "зелений прапор" + description: "Банер із зображенням зеленого кольору. Трава, листя, гуакамоле." components: - type: Sprite sprite: Structures/Decoration/banner.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml b/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml index b60b2bd9435..86088d63db5 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/bonfire.yml @@ -1,8 +1,8 @@ - type: entity id: Bonfire parent: BaseStructure - name: bonfire - description: What can be better than a late evening under the sky with guitar and friends? + name: "вогнище" + description: "Що може бути краще, ніж пізній вечір під небом з гітарою та друзями" components: - type: Sprite noRot: true @@ -35,8 +35,8 @@ - type: entity id: LegionnaireBonfire parent: Bonfire - name: legionnaire bonfire - description: There, in the land of lava and ash, place to to cook marshmallow and potato. + name: "вогнище легіонерів" + description: "Там, у країні лави і попелу, можна приготувати зефір і картоплю." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml b/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml index 15897201b2f..8754af820e0 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/cobwebs.yml @@ -2,8 +2,8 @@ - type: entity id: Cobweb1 - name: cobweb - description: Somebody should remove that. + name: "павутиння" + description: "Хтось має це прибрати." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml b/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml index 3e5f9ca18a9..08acdf6d98c 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/crystals.yml @@ -2,8 +2,8 @@ id: CrystalGreen parent: BaseStructure suffix: green - name: crystal - description: A crystaline solid. + name: "кришталь" + description: "Кристалічна тверда речовина." components: - type: Sprite sprite: Structures/Decoration/crystal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml b/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml index fc7fe23bb87..7fd81e99280 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/curtains.yml @@ -1,8 +1,8 @@ - type: entity id: BaseCurtains parent: BaseStructure - name: curtains - description: Hides what others shouldn't see. + name: "штори" + description: "Приховує те, що інші не повинні бачити." abstract: true placement: mode: SnapgridCenter @@ -57,7 +57,7 @@ id: HospitalCurtains parent: BaseCurtains suffix: Hospital - description: Contains less than 1% mercury. + description: "Містить менше 1% ртуті." components: - type: Sprite snapCardinals: true diff --git a/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml b/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml index b2806b93c99..48f098705b6 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/decorated_fir_tree.yml @@ -1,8 +1,8 @@ - type: entity id: DecoratedFirTree parent: BaseStructure - name: decorated fir tree - description: A very festive tree for a very festive holiday. + name: "прикрашена ялинка" + description: "Дуже святкове дерево для дуже святкового свята." components: - type: Sprite sprite: Structures/Decoration/decorated_fir_tree.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml b/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml index acedcb69765..05cb15952b6 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/fireplace.yml @@ -1,8 +1,8 @@ - type: entity id: Fireplace parent: BaseStructure - name: fireplace - description: A place that has fire. Cozy! + name: "камін" + description: "Місце, де є вогонь. Затишно!" components: - type: Sprite sprite: Structures/Decoration/fireplace.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml b/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml index 496536818f8..82139425033 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/flesh_blockers.yml @@ -1,8 +1,8 @@ - type: entity id: FleshBlocker parent: BaseStructure - name: flesh clump - description: An annoying clump of flesh. + name: "шматок м'яса" + description: "Набридливий шматок плоті." components: - type: InteractionOutline - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Decoration/mannequin.yml b/Resources/Prototypes/Entities/Structures/Decoration/mannequin.yml index 001245d71d8..7ba8f28df5e 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/mannequin.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/mannequin.yml @@ -1,8 +1,8 @@ - type: entity id: Mannequin parent: [BaseStructureDynamic, StripableInventoryBase] - name: mannequin - description: It can wear any clothing with style. + name: "манекен" + description: "Він може стильно носити будь-який одяг." components: - type: Appearance - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml b/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml index 0805ad1e9d4..96ff9fe9230 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/showcase.yml @@ -2,8 +2,8 @@ id: BaseShowcaseRobot abstract: true parent: BaseStructure - name: security robot showcase - description: A non-functional replica of an old security robot. + name: "вітрина охоронних роботів" + description: "Нефункціональна копія старого робота-охоронця." components: - type: Anchorable - type: Damageable @@ -35,8 +35,8 @@ - type: entity id: ShowcaseRobot parent: BaseShowcaseRobot - name: security robot showcase - description: A non-functional replica of an old security robot. + name: "вітрина охоронних роботів" + description: "Нефункціональна копія старого робота-охоронця." components: - type: Sprite sprite: Structures/Decoration/showcase.rsi @@ -45,8 +45,8 @@ - type: entity id: ShowcaseRobotWhite parent: BaseShowcaseRobot - name: white robot showcase - description: A non-functional replica of an old robot. + name: "вітрина з білим роботом" + description: "Нефункціональна копія старого робота." components: - type: Sprite sprite: Structures/Decoration/showcase.rsi @@ -55,8 +55,8 @@ - type: entity id: ShowcaseRobotAntique parent: BaseShowcaseRobot - name: cargo robot showcase - description: A non-functional replica of an old cargo robot. + name: "вітрина вантажних роботів" + description: "Нефункціональна копія старого вантажного робота." components: - type: Sprite sprite: Structures/Decoration/showcase.rsi @@ -65,8 +65,8 @@ - type: entity id: ShowcaseRobotMarauder parent: BaseShowcaseRobot - name: marauder showcase - description: A non-functional replica of a marauder, painted green. + name: "мародерська вітрина" + description: "Нефункціональна копія мародера, пофарбована в зелений колір." components: - type: Sprite sprite: Structures/Decoration/showcase.rsi diff --git a/Resources/Prototypes/Entities/Structures/Decoration/statues.yml b/Resources/Prototypes/Entities/Structures/Decoration/statues.yml index 1781190e29d..133ca596142 100644 --- a/Resources/Prototypes/Entities/Structures/Decoration/statues.yml +++ b/Resources/Prototypes/Entities/Structures/Decoration/statues.yml @@ -1,9 +1,9 @@ - type: entity id: StatueVenusRed parent: BaseStructure - name: statue of a pure maiden + name: "статуя пречистої діви" suffix: Red - description: An ancient marble statue. The subject is depicted with a floor-length braid and is wielding a red toolbox. + description: "Антична мармурова статуя. Об'єкт зображений з косою до підлоги і тримає в руках червоний ящик з інструментами." components: - type: Sprite noRot: true @@ -15,9 +15,9 @@ - type: entity id: StatueVenusBlue parent: BaseStructure - name: statue of a pure maiden + name: "статуя пречистої діви" suffix: Blue - description: An ancient marble statue. The subject is depicted with a floor-length braid and is wielding a blue toolbox. + description: "Антична мармурова статуя. Об'єкт зображений з косою до підлоги і тримає в руках синій ящик з інструментами." components: - type: Sprite noRot: true @@ -29,8 +29,8 @@ - type: entity id: StatueBananiumClown parent: BaseStructure - name: bananium savior statue - description: A bananium statue. It portrays the return of the savior who will rise up and lead the clowns to the great honk. + name: "бананіумна статуя рятівника" + description: "Бананіумна статуя. Вона зображує повернення спасителя, який підніметься і поведе клоунів під великий гудок." components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml b/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml index b0f238c3034..62ccf413625 100644 --- a/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml +++ b/Resources/Prototypes/Entities/Structures/Dispensers/booze.yml @@ -1,8 +1,8 @@ - type: entity id: BoozeDispenser - name: booze dispenser + name: "диспенсер для напоїв" suffix: Filled - description: A booze dispenser with a single slot for a container to be filled. + description: "Диспенсер для напоїв з одним гніздом для наповнення контейнера." parent: ReagentDispenserBase components: - type: Rotatable diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml b/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml index cf51ca9b1f6..b00faed9655 100644 --- a/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml +++ b/Resources/Prototypes/Entities/Structures/Dispensers/chem.yml @@ -1,9 +1,9 @@ - type: entity id: ChemDispenser - name: chemical dispenser + name: "дозатор хімікатів" suffix: Filled parent: ReagentDispenserBase - description: An industrial grade chemical dispenser. + description: "Дозатор хімікатів промислового класу." components: - type: Sprite sprite: Structures/dispensers.rsi @@ -51,7 +51,7 @@ - type: entity id: ChemDispenserEmpty - name: chemical dispenser + name: "дозатор хімікатів" suffix: Empty parent: ChemDispenser components: diff --git a/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml b/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml index f44745cdd20..52bb665fb43 100644 --- a/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml +++ b/Resources/Prototypes/Entities/Structures/Dispensers/soda.yml @@ -1,8 +1,8 @@ - type: entity parent: ReagentDispenserBase id: SodaDispenser - name: soda dispenser - description: A beverage dispenser with a selection of soda and several other common beverages. Has a single fill slot for containers. + name: "дозатор газованої води" + description: "Диспенсер для напоїв з вибором газованої води та деяких інших поширених напоїв. Має один слот для наповнення контейнерів." suffix: Filled components: - type: Rotatable diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml index cf6d5a89dff..f83922a03e6 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/airlocks.yml @@ -119,7 +119,7 @@ - type: entity parent: Airlock id: AirlockMaint - name: maintenance access + name: "доступ до технічного обслуговування" components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/maint.rsi @@ -153,7 +153,7 @@ - type: entity parent: Airlock id: AirlockHatch - name: airtight hatch + name: "герметичний люк" components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/hatch.rsi @@ -161,7 +161,7 @@ - type: entity parent: Airlock id: AirlockHatchMaintenance - name: maintenance hatch + name: "люк для обслуговування" components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/hatch_maint.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml index 98508b21bcf..792a1032d75 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/assembly.yml @@ -39,7 +39,7 @@ #Clockwork - type: entity id: PinionAirlockAssembly - name: airlock assembly + name: "збірка шлюзу" suffix: Pinion, Clockwork parent: AirlockAssembly components: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml index 375c5ce37cb..de652dbde18 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_assembly.yml @@ -1,8 +1,8 @@ #Base - type: entity id: AirlockAssembly - name: airlock assembly - description: It opens, it closes, and maybe crushes you. + name: "збірка шлюзу" + description: "Він відкривається, закривається і, можливо, розчавить вас." components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml index fe725b06841..431efc00ffb 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/base_structureairlocks.yml @@ -1,8 +1,8 @@ - type: entity id: Airlock parent: BaseStructure - name: airlock - description: It opens, it closes, and maybe crushes you. + name: "повітряний шлюз" + description: "Він відкривається, закривається і, можливо, розчавить вас." components: - type: StationAiWhitelist - type: MeleeSound @@ -170,7 +170,7 @@ - type: entity id: AirlockGlass parent: Airlock - name: glass airlock + name: "скляний шлюз" components: - type: MeleeSound soundGroups: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml index 7f5c0190250..2da03b4d5d9 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/external.yml @@ -2,7 +2,7 @@ parent: AirlockRCDResistant id: AirlockExternal suffix: External - description: It opens, it closes, it might crush you, and there might be only space behind it. + description: "Вона відкривається, вона закривається, вона може розчавити вас, а за нею може бути лише простір." components: - type: Door crushDamage: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml index e5470f27811..e24563843e2 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/highsec.yml @@ -1,8 +1,8 @@ - type: entity id: HighSecDoor parent: BaseStructure - name: high security door - description: Keeps the bad out and keeps the good in. + name: "двері з високим ступенем захисту" + description: "Тримає погане назовні, а хороше - всередині." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml index 81653e99ff2..8989e977c72 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Airlocks/shuttle.yml @@ -2,8 +2,8 @@ parent: AirlockRCDResistant id: AirlockShuttle suffix: Docking - name: external airlock - description: Necessary for connecting two space craft together. + name: "шаттл-шлюз" + description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." components: - type: Docking - type: DockingSignalControl @@ -80,9 +80,9 @@ - type: entity id: AirlockGlassShuttle parent: AirlockShuttle - name: external airlock + name: "шаттл-шлюз" suffix: Glass, Docking - description: Necessary for connecting two space craft together. + description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." components: - type: Sprite sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi @@ -101,9 +101,9 @@ - type: entity id: AirlockShuttleAssembly parent: AirlockAssembly - name: external airlock assembly + name: "зовнішній шлюз у зборі" suffix: Docking - description: An incomplete structure necessary for connecting two space craft together. + description: "Незавершена конструкція, необхідна для з'єднання двох космічних апаратів разом." components: - type: Transform anchored: true @@ -119,9 +119,9 @@ - type: entity id: AirlockGlassShuttleSyndicate parent: AirlockGlassShuttle - name: external airlock + name: "шаттл-шлюз" suffix: Glass, Docking - description: Necessary for connecting two space craft together. + description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." components: - type: Sprite sprite: Structures/Doors/Airlocks/Glass/shuttle_syndicate.rsi @@ -130,8 +130,8 @@ parent: AirlockShuttle id: AirlockShuttleSyndicate suffix: Docking - name: external airlock - description: Necessary for connecting two space craft together. + name: "шаттл-шлюз" + description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/shuttle_syndicate.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml index bbff3cb43ec..45b5b3f5534 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/firelock.yml @@ -2,8 +2,8 @@ id: BaseFirelock abstract: true parent: BaseStructure - name: firelock - description: Apply crowbar. + name: "брандспойт" + description: "Застосуй лом." components: - type: AtmosAlarmable syncWith: @@ -136,7 +136,7 @@ - type: entity id: FirelockGlass parent: Firelock - name: glass firelock + name: "скляний замок" components: - type: StationAiWhitelist - type: Sprite @@ -162,7 +162,7 @@ - type: entity id: FirelockEdge parent: Firelock - name: firelock + name: "брандспойт" components: - type: StationAiWhitelist - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml index f33cb817e56..9517780cf38 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Firelocks/frame.yml @@ -1,8 +1,8 @@ - type: entity id: FirelockFrame parent: BaseStructureDynamic - name: firelock frame - description: That is a firelock frame. + name: "рама брандспойта" + description: "Це рамка з брандспойтом." components: - type: Sprite sprite: Structures/Doors/Airlocks/Standard/firelock.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml b/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml index e5e82fc5e60..bb45050e459 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/MaterialDoors/material_doors.yml @@ -1,9 +1,9 @@ - type: entity id: BaseMaterialDoor parent: BaseStructure - name: door + name: "двері" abstract: true - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: InteractionOutline - type: Sprite @@ -70,7 +70,7 @@ - type: entity id: MetalDoor - name: metal door + name: "металеві двері" parent: BaseMaterialDoorNavMap components: - type: Construction @@ -79,9 +79,9 @@ - type: entity id: WoodDoor - name: wooden door + name: "дерев'яні двері" parent: BaseMaterialDoorNavMap - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: Sprite sprite: Structures/Doors/MineralDoors/wood_door.rsi @@ -116,9 +116,9 @@ - type: entity id: PaperDoor - name: paper door + name: "паперові двері" parent: BaseMaterialDoorNavMap - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: Sprite sprite: Structures/Doors/MineralDoors/paper_door.rsi @@ -139,9 +139,9 @@ - type: entity id: PlasmaDoor - name: plasma door + name: "плазмові двері" parent: BaseMaterialDoorNavMap - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: Sprite sprite: Structures/Doors/MineralDoors/plasma_door.rsi @@ -165,9 +165,9 @@ - type: entity id: GoldDoor - name: gold door + name: "золоті двері" parent: BaseMaterialDoorNavMap - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: Sprite sprite: Structures/Doors/MineralDoors/gold_door.rsi @@ -180,9 +180,9 @@ - type: entity id: SilverDoor - name: silver door + name: "срібні двері" parent: BaseMaterialDoorNavMap - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: Sprite sprite: Structures/Doors/MineralDoors/silver_door.rsi @@ -195,9 +195,9 @@ - type: entity id: BananiumDoor - name: bananium door + name: "бананіумні двері" parent: BaseMaterialDoorNavMap - description: A door, where will it lead? + description: "Двері, куди вони ведуть?" components: - type: Sprite sprite: Structures/Doors/MineralDoors/bananium_door.rsi @@ -215,9 +215,9 @@ - type: entity id: WebDoor - name: web door + name: "павутинні двері" parent: BaseMaterialDoorNavMap - description: A door, leading to the lands of the spiders... or a spaced room. + description: "Ручні дверцята з павутиння, зазвичай розміщені безпосередньо перед ямою або пасткою." components: - type: Sprite sprite: Structures/Doors/web_door.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml b/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml index 2f1ad217ceb..dd7f021067a 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/SecretDoor/secret_door.yml @@ -1,10 +1,10 @@ - type: entity id: BaseSecretDoor parent: BaseStructure - name: solid wall # No meta + name: "суцільна стіна" # No meta suffix: secret door abstract: true - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." components: - type: Sprite sprite: Structures/Doors/secret_door.rsi @@ -71,8 +71,8 @@ - type: entity id: BaseSecretDoorAssembly - name: secret door assembly - description: It opens, it closes, and maybe crushes you. + name: "потайні двері в зборі" + description: "Він відкривається, закривається і, можливо, розчавить вас." components: - type: Clickable - type: InteractionOutline @@ -121,7 +121,7 @@ - type: entity id: SolidSecretDoor - name: solid wall + name: "суцільна стіна" parent: BaseSecretDoor components: - type: Construction diff --git a/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml b/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml index 7239dd7eed5..d8fda06b90f 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Shutter/blast_door.yml @@ -1,8 +1,8 @@ - type: entity id: BlastDoor parent: BaseShutter - name: blast door - description: This one says 'BLAST DONGER'. + name: "вибухові двері" + description: "На цьому написано \"Вибуховий пристрій\"." components: - type: AccessReader - type: Sprite @@ -58,8 +58,8 @@ - type: entity id: BlastDoorFrame parent: BaseStructureDynamic - name: blast door frame - description: This one says 'BLAST DONGER'. + name: "рама противибухових дверей" + description: "На цьому написано \"Вибуховий пристрій\"." components: - type: Sprite sprite: Structures/Doors/Shutters/blastdoor.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml b/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml index 28cdfb3f8ab..533bd55ed7f 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Shutter/shutters.yml @@ -1,9 +1,9 @@ - type: entity id: BaseShutter parent: BaseStructure - name: shutter + name: "затвор" abstract: true - description: One shudders to think about what might be behind this shutter. + description: "Здригаєшся, коли думаєш про те, що може бути за цими віконницями." placement: mode: SnapgridCenter components: @@ -129,8 +129,8 @@ - type: entity id: ShuttersRadiation parent: BaseShutter - name: radiation shutters - description: Why did they make these shutters radioactive? + name: "радіаційні жалюзі" + description: "Відносно крихкий набір жалюзі, виготовлений зі свинцевих пластин, що блокують випромінювання" components: - type: Sprite sprite: Structures/Doors/Shutters/shutters_radiation.rsi @@ -165,8 +165,8 @@ - type: entity id: ShuttersWindow parent: BaseShutter - name: window shutters - description: The Best (TM) place to see your friends explode! + name: "скляні жалюзі" + description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати" components: - type: Sprite sprite: Structures/Doors/Shutters/shutters_window.rsi @@ -199,8 +199,8 @@ - type: entity id: ShuttersFrame parent: BaseStructureDynamic - name: shutter frame - description: A frame for constructing a shutter. + name: "рама затвора" + description: "Рама для побудови віконниці." components: - type: Sprite sprite: Structures/Doors/Shutters/shutters.rsi diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml index cbc3d13fb40..b0b72b817d1 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/assembly.yml @@ -1,7 +1,7 @@ - type: entity id: WindoorAssembly - name: windoor assembly - description: It opens, it closes, and you can see through it! + name: "монтаж вікон" + description: "Він відкривається, закривається, і ви можете бачити крізь нього!" parent: BaseStructure components: - type: InteractionOutline @@ -51,8 +51,8 @@ - type: entity id: WindoorAssemblySecure - name: secure windoor assembly - description: It opens, it closes, and you can see through it! This one looks tough. + name: "надійний монтаж вікон" + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." parent: WindoorAssembly components: - type: Sprite @@ -79,8 +79,8 @@ - type: entity id: WindoorAssemblyClockwork - name: clockwork windoor assembly - description: It opens, it closes, and you can see through it! This one looks tough. + name: "монтаж вікон з годинниковим механізмом" + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." parent: WindoorAssembly components: - type: Sprite @@ -107,8 +107,8 @@ #plasma windoor assemblies - type: entity id: WindoorAssemblyPlasma - name: plasma windoor assembly - description: It opens, it closes, and you can see through it! This one looks purp-, no, pink. Wait... + name: "збірка плазмового вікна" + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає фіолетовою, ні, рожевою. Зачекай..." parent: WindoorAssembly components: - type: Sprite @@ -137,8 +137,8 @@ - type: entity id: WindoorAssemblySecurePlasma - name: secure plasma windoor assembly - description: It opens, it closes, and you can see through it! This one looks strong and pin-, no, purple. Hold on... + name: "безпечна збірка плазмового вікна" + description: "Вона відкривається, закривається, і ви можете бачити крізь неї! Ця виглядає міцною і тонкою, ні, фіолетовою. Зачекай..." parent: WindoorAssembly components: - type: Sprite @@ -169,8 +169,8 @@ #uranium windoor assemblies - type: entity id: WindoorAssemblyUranium - name: uranium windoor assembly - description: It opens, it closes, and you can see through it! This one looks sickly green... + name: "збірка уранового вікна" + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає хворобливо зеленою..." parent: WindoorAssembly components: - type: Sprite @@ -199,8 +199,8 @@ - type: entity id: WindoorAssemblySecureUranium - name: secure uranium windoor assembly - description: It opens, it closes, and you can see through it! This one looks strong and radioactive-lime-green! + name: "безпечна збірка уранового вікна" + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною і радіоактивно-вапняно-зеленою!" parent: WindoorAssembly components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml index 4aa959455a0..bde60fc5144 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/clockwork.yml @@ -1,6 +1,6 @@ - type: entity id: BaseClockworkWindoor - name: clockwork windoor + name: "годинниковий механізм на дверях" parent: BaseWindoor abstract: true components: diff --git a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml index db0fc13b977..6e6f9062cba 100644 --- a/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml +++ b/Resources/Prototypes/Entities/Structures/Doors/Windoors/windoor.yml @@ -1,44 +1,44 @@ - type: entity id: Windoor parent: BaseWindoor - name: windoor - description: It's a window and a sliding door. Wow! + name: "вікно" + description: "Він відкривається, закривається, і ви можете бачити крізь нього! І воно може бути зроблене з плазми, урану або звичайного скла!" - type: entity id: WindoorSecure parent: BaseSecureWindoor - name: secure windoor - description: It's a sturdy window and a sliding door. Wow! + name: "захисне вікно" + description: "Це міцне вікно і розсувні двері. Ого!" - type: entity id: WindoorClockwork parent: BaseClockworkWindoor - name: clockwork windoor - description: It's a sturdy window and a sliding door. Wow! + name: "годинниковий механізм на дверях" + description: "Це міцне вікно і розсувні двері. Ого!" - type: entity id: WindoorPlasma parent: BasePlasmaWindoor - name: plasma windoor - description: It's a pink window *and* a sliding door. Amazing! + name: "плазмове вікно" + description: "Це рожеве вікно і розсувні двері. Дивовижно!" - type: entity id: WindoorSecurePlasma parent: BaseSecurePlasmaWindoor - name: secure plasma windoor - description: It's a sturdy purple window *and* a sliding door. Spectacular! + name: "захищене плазмове вікно" + description: "Це міцне фіолетове вікно і розсувні двері. Приголомшливо!" - type: entity id: WindoorUranium parent: BaseUraniumWindoor - name: uranium windoor - description: It's a window and a sliding door. Huh? Oh, and it's green! + name: "уранове вікно" + description: "Це вікно і розсувні двері. А? О, і воно зелене!" - type: entity id: WindoorSecureUranium parent: BaseSecureUraniumWindoor - name: secure uranium windoor - description: It's a sturdy window and a sliding door. It's so neon green, it might even taste like limes! + name: "захисне уранове вікно" + description: "Це міцне вікно та розсувні двері. Він такий неоново-зелений, що на смак може навіть нагадувати лайм!" # TODO remove these with parameterized prototypes/whatever we end up doing # Windoors (alphabetical) diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml index 2862980dad3..16a138133d6 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/base_structuretables.yml @@ -1,8 +1,8 @@ - type: entity id: TableBase parent: BaseStructure - name: table - description: A square piece of metal standing on four metal legs. + name: "таблиця" + description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." abstract: true components: - type: Damageable @@ -42,7 +42,7 @@ - type: entity id: CounterBase parent: TableBase - name: counter + name: "лічильник" abstract: true components: - type: Fixtures diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml index 75cffd91f54..b94f89c0fb7 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/operating_table.yml @@ -1,8 +1,8 @@ - type: entity id: OperatingTable parent: Bed - name: operating table - description: Special medical table for surgery. This one just seems to be a useless prop, though. + name: "операційний стіл" + description: "Спеціальний медичний стіл для операцій. А цей, здається, просто непотрібний реквізит." components: - type: Sprite sprite: Structures/Furniture/Tables/optable.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml index fba7864ac16..ba54617f6a4 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/Tables/tables.yml @@ -2,8 +2,8 @@ id: TableFrame # BaseStructure and not BaseTable, since these shouldn't be climbable/placeable. parent: BaseStructure - name: table frame - description: Pieces of metal that make the frame of a table. + name: "каркас столу" + description: "Шматки металу, з яких складається каркас столу." components: - type: Sprite sprite: Structures/Furniture/Tables/frame.rsi @@ -58,8 +58,8 @@ - type: entity id: CounterWoodFrame parent: BaseStructure - name: wooden counter frame - description: Pieces of wood that make the frame of a table. + name: "дерев'яна рама прилавка" + description: "Шматки дерева, з яких складається каркас столу." components: - type: SpriteFade - type: Sprite @@ -113,8 +113,8 @@ - type: entity id: CounterMetalFrame parent: CounterWoodFrame - name: metal counter frame - description: Pieces of metal that make the frame of a table. + name: "металевий каркас прилавка" + description: "Шматки металу, з яких складається каркас столу." components: - type: Sprite sprite: Structures/Furniture/Tables/frame.rsi @@ -158,8 +158,8 @@ - type: entity id: Table parent: TableBase - name: table - description: A square piece of metal standing on four metal legs. + name: "сталевий стіл" + description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." components: - type: Sprite sprite: Structures/Furniture/Tables/generic.rsi @@ -199,8 +199,8 @@ - type: entity id: TableReinforced parent: TableBase - name: reinforced table - description: A square piece of metal standing on four metal legs. Extra robust. + name: "посилений сталевий стіл" + description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках. Дуже міцний." components: - type: Sprite sprite: Structures/Furniture/Tables/reinforced.rsi @@ -244,8 +244,8 @@ - type: entity id: TableGlass parent: TableBase - name: glass table - description: A square piece of glass, standing on four metal legs. + name: "скляний стіл" + description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках." components: - type: Sprite sprite: Structures/Furniture/Tables/glass.rsi @@ -296,8 +296,8 @@ - type: entity id: TableReinforcedGlass parent: TableBase - name: reinforced glass table - description: A square piece of glass, standing on four metal legs. Extra robust. + name: "стіл з армованого скла" + description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках. Дуже міцний." components: - type: Sprite sprite: Structures/Furniture/Tables/r_glass.rsi @@ -351,8 +351,8 @@ - type: entity id: TablePlasmaGlass parent: TableBase - name: plasma glass table - description: A square piece of plasma glass, standing on four metal legs. Pretty! + name: "стіл із плазмового скла" + description: "Квадратний шматок плазмового скла, що стоїть на чотирьох металевих ніжках. Гарно!" components: - type: Sprite sprite: Structures/Furniture/Tables/plasma.rsi @@ -406,8 +406,8 @@ - type: entity id: TableBrass parent: TableBase - name: brass table - description: A shiny, corrosion resistant brass table. Steampunk! + name: "латунний стіл" + description: "Блискучий, стійкий до корозії латунний стіл. Стимпанк!" components: - type: Sprite sprite: Structures/Furniture/Tables/brass.rsi @@ -447,8 +447,8 @@ - type: entity id: TableWood parent: TableBase - name: wood table - description: Do not apply fire to this. Rumour says it burns easily. + name: "дерев'яний стіл" + description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." components: - type: Sprite sprite: Structures/Furniture/Tables/wood.rsi @@ -494,8 +494,8 @@ - type: entity id: TableCarpet parent: TableBase - name: gambling table - description: Play em' cowboy. + name: "покерний стіл" + description: "Квадратний шматок дерева, що стоїть на чотирьох ніжках, вкритий тканиною. (Чого ви очікували?)" components: - type: Sprite sprite: Structures/Furniture/Tables/carpet.rsi @@ -535,8 +535,8 @@ - type: entity id: TableStone parent: TableBase - name: stone table - description: Literally the sturdiest thing you have ever seen. + name: "кам'яний стіл" + description: "Буквально найміцніша річ, яку ви коли-небудь бачили." components: - type: Sprite sprite: Structures/Furniture/Tables/stone.rsi @@ -560,8 +560,8 @@ - type: entity id: TableWeb parent: TableBase - name: web table - description: Really smooth and surprisingly durable. + name: "павутинний стіл" + description: "Необхідний для будь-якої серйозної веб-розробки." components: - type: Damageable damageModifierSet: Web @@ -595,8 +595,8 @@ id: TableFancyBase abstract: true parent: TableBase - name: fancy table - description: Expensive and rich. + name: "вишуканий стіл" + description: "Дорогий і багатий." components: - type: Damageable damageModifierSet: Wood @@ -748,8 +748,8 @@ - type: entity id: TableDebug parent: TableBase - name: table - description: PUT ON THEM CODERSOCKS!! + name: "сталевий стіл" + description: "ВДЯГНІТЬ НА НИХ ГАМІВНІ СОРОЧКИ!!!" suffix: DEBUG components: - type: Tag @@ -773,8 +773,8 @@ - type: entity id: TableCounterWood parent: CounterBase - name: wood counter - description: Do not apply fire to this. Rumour says it burns easily. + name: "дерев'яний прилавок" + description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." components: - type: Sprite sprite: Structures/Furniture/Tables/counterwood.rsi @@ -816,8 +816,8 @@ - type: entity id: TableCounterMetal parent: CounterBase - name: metal counter - description: Looks like a good place to put a drink down. + name: "металевий прилавок" + description: "Виглядає як гарне місце, щоб поставити випивку." components: - type: Sprite sprite: Structures/Furniture/Tables/countermetal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/altar.yml b/Resources/Prototypes/Entities/Structures/Furniture/altar.yml index 09ec0a9ea82..2340528f78f 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/altar.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/altar.yml @@ -1,8 +1,8 @@ - type: entity id: AltarBase parent: BaseStructure - name: altar - description: Altar of the Gods. + name: "вівтар" + description: "Вівтар богів." abstract: true components: - type: Anchorable @@ -31,7 +31,7 @@ - type: entity id: AltarNanotrasen parent: AltarBase - name: nanotrasen altar + name: "нанотрасеновий вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -70,7 +70,7 @@ - type: entity id: AltarChaos parent: AltarNanotrasen - name: chaos altar + name: "вівтар хаосу" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -82,7 +82,7 @@ - type: entity id: AltarDruid parent: AltarNanotrasen - name: druid altar + name: "друїдський вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -94,7 +94,7 @@ - type: entity id: AltarToolbox parent: AltarNanotrasen - name: toolbox altar + name: "ящик для інструментів вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -106,7 +106,7 @@ - type: entity id: AltarSpaceChristian parent: AltarNanotrasen - name: space-Christian altar + name: "космічно-християнський вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -125,7 +125,7 @@ - type: entity id: AltarSatana parent: AltarNanotrasen - name: satanic altar + name: "сатанинський вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -144,7 +144,7 @@ - type: entity id: AltarTechnology parent: AltarNanotrasen - name: technology altar + name: "технологічний вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/nanotrasen.rsi @@ -163,7 +163,7 @@ - type: entity id: AltarConvertFestival parent: AltarBase - name: festival altar + name: "фестивальний вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -205,7 +205,7 @@ - type: entity id: AltarConvertMaint parent: AltarConvertFestival - name: maint altar + name: "вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -224,7 +224,7 @@ - type: entity id: AltarConvertBlue parent: AltarConvertFestival - name: blue altar + name: "блакитний вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -243,7 +243,7 @@ - type: entity id: AltarConvertBurden parent: AltarConvertFestival - name: burden altar + name: "вівтар тягарів" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -262,7 +262,7 @@ - type: entity id: AltarConvert parent: AltarConvertFestival - name: convert altar + name: "перетворити вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -281,7 +281,7 @@ - type: entity id: AltarConvertOrange parent: AltarConvertFestival - name: orange altar + name: "помаранчевий вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -300,7 +300,7 @@ - type: entity id: AltarConvertRed parent: AltarConvertFestival - name: red altar + name: "червоний вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -319,7 +319,7 @@ - type: entity id: AltarConvertWhite parent: AltarConvertFestival - name: white altar + name: "білий вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -338,7 +338,7 @@ - type: entity id: AltarConvertYellow parent: AltarConvertFestival - name: yellow altar + name: "жовтий вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Gods/convertaltar.rsi @@ -357,7 +357,7 @@ - type: entity id: AltarHeaven parent: AltarBase - name: heaven altar + name: "небесний вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Cults/heaven.rsi @@ -398,7 +398,7 @@ - type: entity id: AltarFangs parent: AltarHeaven - name: fanged altar + name: "ікластий вівтар" components: - type: Sprite sprite: Structures/Furniture/Altars/Cults/fangs.rsi @@ -409,8 +409,8 @@ - type: entity id: AltarBananium parent: AltarBase - name: honkmother altar - description: A bananium altar dedicated to the honkmother. + name: "вівтар Хонкоматері" + description: "Банановий вівтар, присвячений матері-берегині." components: - type: Sprite sprite: Structures/Furniture/Altars/Cults/bananium.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/beds.yml b/Resources/Prototypes/Entities/Structures/Furniture/beds.yml index 7a1c066c189..300f7ad2cba 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/beds.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/beds.yml @@ -1,8 +1,8 @@ - type: entity - name: bed + name: "ліжко" id: Bed parent: BaseStructure - description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing. + description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння." components: - type: HealOnBuckle damage: @@ -61,8 +61,8 @@ - type: entity parent: Bed id: MedicalBed - name: medical bed - description: A hospital bed for patients to recover in. Resting here provides fairly slow healing. + name: "медичне ліжко" + description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання." components: - type: Sprite state: bed-MED @@ -82,8 +82,8 @@ - type: entity parent: Bed id: DogBed - name: dog bed - description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off. + name: "собача лежанка" + description: "Зручний на вигляд лежак для собак. Ви навіть можете прив'язати свого улюбленця на випадок, якщо гравітація вимкнеться." components: - type: Sprite state: dogbed @@ -115,8 +115,8 @@ - type: entity parent: Bed id: Mattress - name: mattress - description: Better sleep in that then on the floor i guess. + name: "матрац" + description: "Гадаю, краще спати в ньому, ніж на підлозі." components: - type: Sprite state: mattress @@ -126,8 +126,8 @@ - type: entity parent: Bed id: WebBed - name: web bed - description: You got webbed. + name: "павутинне ліжко" + description: "Цікавий факт: те, що ви їсте павуків уві сні - неправда." components: - type: Damageable damageModifierSet: Web @@ -157,8 +157,8 @@ - type: entity parent: Bed id: PsychBed - name: psychologist bed - description: An upholstered bed for the psychological care of patients. + name: "ліжко психолога" + description: "М'яке ліжко для психологічної допомоги пацієнтам." components: - type: Sprite state: psychbed diff --git a/Resources/Prototypes/Entities/Structures/Furniture/bench.yml b/Resources/Prototypes/Entities/Structures/Furniture/bench.yml index ce8f8b56861..66528200317 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/bench.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/bench.yml @@ -1,8 +1,8 @@ - type: entity - name: comfortable bench + name: "зручна лавка" id: BenchComfy parent: SeatBase - description: A bench with an extremely comfortable backrest. + description: "Лавка з надзвичайно зручною спинкою." components: - type: Transform anchored: true @@ -22,7 +22,7 @@ id: BenchColorfulComfy suffix: Solo. Colorful parent: BenchComfy - description: A bench with an extremely comfortable backrest. + description: "Лавка з надзвичайно зручною спинкою." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml b/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml index 2430987b18c..348b5c110b2 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/bookshelf.yml @@ -1,8 +1,8 @@ - type: entity id: Bookshelf parent: BaseStructure - name: "bookshelf" - description: Mostly filled with books. + name: "книжкова полиця" + description: "Здебільшого заповнена книжками." components: - type: Sprite sprite: Structures/Furniture/bookshelf.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml b/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml index e6b04766189..96d9e2f28fa 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/carpets.yml @@ -2,8 +2,8 @@ - type: entity id: CarpetBase parent: BaseStructure - name: carpet - description: "Fancy walking surface." + name: "килим" + description: "Чудова доріжка для прогулянок." abstract: true components: - type: Sprite @@ -338,7 +338,7 @@ - type: entity id: CarpetChapel parent: BaseStructure - name: "chapel's carpet" + name: "килим каплиці" components: - type: Sprite sprite: Structures/Furniture/Carpets/chapel_carpet.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml index 33fd5192fad..d6a55d3ac45 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/chairs.yml @@ -1,8 +1,8 @@ - type: entity - name: chair + name: "крісло" id: SeatBase abstract: true - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." placement: mode: PlaceFree components: @@ -51,7 +51,7 @@ #Starts unanchored, cannot be rotated while anchored - type: entity - name: chair + name: "крісло" id: UnanchoredChairBase parent: SeatBase abstract: true @@ -61,7 +61,7 @@ #Start anchored, cannot be rotated while anchored - type: entity - name: chair + name: "крісло" id: ChairBase abstract: true parent: UnanchoredChairBase @@ -75,7 +75,7 @@ #Starts unanchored, can be rotated while anchored - type: entity - name: chair + name: "крісло" id: OfficeChairBase parent: UnanchoredChairBase abstract: true @@ -85,7 +85,7 @@ #Starts anchored, can be rotated while anchored - type: entity - name: stool + name: "табурет" id: StoolBase parent: OfficeChairBase abstract: true @@ -98,7 +98,7 @@ anchored: true - type: entity - name: chair + name: "крісло" id: Chair parent: ChairBase components: @@ -109,7 +109,7 @@ node: chair - type: entity - name: chair + name: "крісло" id: ChairGreyscale parent: Chair suffix: White @@ -118,10 +118,10 @@ state: chair-greyscale - type: entity - name: stool + name: "табурет" id: Stool parent: UnanchoredChairBase - description: Apply butt. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." components: - type: Sprite state: stool @@ -130,7 +130,7 @@ node: stool - type: entity - name: bar stool + name: "барний стілець" id: StoolBar parent: StoolBase components: @@ -141,7 +141,7 @@ node: stoolBar - type: entity - name: brass chair + name: "латунний стілець" id: ChairBrass parent: StoolBase components: @@ -152,7 +152,7 @@ node: chairBrass - type: entity - name: white office chair + name: "білий офісний стілець" id: ChairOfficeLight parent: OfficeChairBase components: @@ -163,7 +163,7 @@ node: chairOffice - type: entity - name: dark office chair + name: "темне офісне крісло" id: ChairOfficeDark parent: ChairOfficeLight components: @@ -174,10 +174,10 @@ node: chairOfficeDark - type: entity - name: comfy chair + name: "зручне крісло" id: ComfyChair parent: ChairBase - description: It looks comfy. + description: "Виглядає зручно." components: - type: Sprite state: comfy @@ -186,10 +186,10 @@ node: chairComfy - type: entity - name: pilot seat + name: "крісло пілота" id: ChairPilotSeat parent: ChairBase - description: The pilot seat of a prestigious ship. + description: "Місце пілота престижного корабля." components: - type: Sprite state: shuttle @@ -198,7 +198,7 @@ node: chairPilotSeat - type: entity - name: wooden chair + name: "дерев'яний стілець" id: ChairWood parent: UnanchoredChairBase components: @@ -232,10 +232,10 @@ price: 75 - type: entity - name: ritual chair + name: "ритуальний стілець" id: ChairRitual parent: ChairWood - description: Looks uncomfortable. + description: "Дивно вирізьблений стілець." components: - type: Sprite state: ritual @@ -246,8 +246,8 @@ - type: entity id: ChairMeat parent: UnanchoredChairBase - name: meat chair - description: Uncomfortably sweaty. + name: "м'ясний стілець" + description: "Неприємно спітніла." components: - type: Sprite state: meat @@ -256,10 +256,10 @@ node: chairMeat - type: entity - name: cursed chair + name: "проклятий стілець" id: ChairCursed parent: ChairWood - description: It's staring back. + description: "Воно дивиться назад." components: - type: Sprite state: cursed @@ -287,9 +287,9 @@ node: chairCursed - type: entity - name: web chair + name: "павутинне крісло" id: ChairWeb - description: For true web developers. + description: "Хочеш серйозно зайнятися веб-розробкою? Сідай на цей стілець!" parent: UnanchoredChairBase components: - type: Sprite @@ -325,8 +325,8 @@ - type: entity parent: [SeatBase, BaseDeployFoldable] id: ChairFolding - name: folding chair - description: If you carry six of these you become the coolest kid at church. + name: "розкладний стілець" + description: "Стілець, який легко переносити." components: - type: Rotatable - type: Sprite @@ -362,10 +362,10 @@ enabled: False - type: entity - name: steel bench + name: "сталева лавка" id: SteelBench parent: ChairBase - description: A long chair made for a metro. Really standard design. + description: "Довгий стілець, зроблений для метро. Дійсно стандартний дизайн." components: - type: Sprite state: steel-bench @@ -374,10 +374,10 @@ node: chairSteelBench - type: entity - name: wooden bench + name: "дерев'яна лавка" id: WoodenBench parent: ChairBase - description: Did you get a splinter? Well, at least it’s eco friendly. + description: "У тебе заноза? Ну, принаймні, це екологічно чисто." components: - type: Sprite state: wooden-bench diff --git a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml index dcc2f115945..f4e9b39ecc9 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/dresser.yml @@ -1,8 +1,8 @@ - type: entity id: Dresser parent: BaseStructure - name: dresser - description: Wooden dresser, can store things inside itself, ideal for underwear, and someone's kidneys?... + name: "комод" + description: "Дерев'яний комод, може зберігати речі всередині себе." components: - type: Sprite sprite: Structures/Furniture/furniture.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml b/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml index 24832a28b2a..349d6877d9a 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/memorial.yml @@ -1,8 +1,8 @@ - type: entity id: Memorial parent: BaseStructure - name: memorial - description: Commemorating something. + name: "меморіал" + description: "Вшанування чогось." components: - type: Sprite sprite: Structures/Furniture/Memorials/generic_memorial.rsi @@ -32,11 +32,8 @@ - type: entity id: SS13Memorial parent: BaseStructure - name: tomb of the unknown employee - description: | - Here rests an unknown employee - Unknown by name or rank - Whose acts will not be forgotten + name: "могила невідомого працівника" + description: "Тут спочиває невідомий працівник\nНевідомий ні по імені, ні за званням\nЧиї діяння не будуть забуті\n" components: - type: Sprite sprite: Structures/Furniture/Memorials/ss13_memorial.rsi diff --git a/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml b/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml index 9e6d6580b31..147b05e02b9 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/potted_plants.yml @@ -1,8 +1,8 @@ - type: entity id: PottedPlantBase parent: BaseStructureDynamic - name: potted plant - description: A little bit of nature contained in a pot. + name: "рослина в горщику" + description: "Трохи природи в горщику." abstract: true components: - type: SpriteFade @@ -116,8 +116,8 @@ - type: entity id: PottedPlantBioluminscent #PottedPlant9 but i didn't want map conflicts parent: PottedPlantBase - name: "bioluminescent potted plant" - description: "It produces light!" + name: "біолюмінесцентна рослина в горщику" + description: "Він виробляє світло!" components: - type: Sprite state: plant-09 @@ -128,7 +128,7 @@ - type: entity id: PottedPlant10 parent: PottedPlantBase - description: A pretty piece of nature contained in a pot. + description: "Гарний шматочок природи в горщику." components: - type: Sprite state: plant-10 @@ -234,7 +234,7 @@ - type: entity id: PottedPlantRD #PottedPlant25 parent: PottedPlantBase - name: "RD's potted plant" + name: "Кімнатна рослина містагога" description: "A gift from the botanical staff, presented after the RD's reassignment. There's a tag on it that says \"Y'all come back now, y'hear?\"\nIt doesn't look very healthy..." components: - type: Sprite @@ -245,7 +245,7 @@ - type: entity id: PottedPlant26 parent: PottedPlantBase - description: Is it just me, or is it blinking? + description: "Мені здається, чи він блимає?" components: - type: Sprite state: plant-26 @@ -255,8 +255,8 @@ - type: entity id: PottedPlant27 parent: PottedPlantBase - name: plastic potted plant - description: A fake, cheap looking, plastic tree. Perfect for people who kill every plant they touch. + name: "пластикова рослина в горщику" + description: "Фальшиве, дешеве на вигляд, пластикове дерево. Ідеально підходить для людей, які вбивають кожну рослину, до якої торкаються." components: - type: Sprite state: plant-27 diff --git a/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml b/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml index 9f3fbd7c455..9c7223f9146 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/rollerbeds.yml @@ -1,8 +1,8 @@ - type: entity id: RollerBed parent: [BaseItem, BaseDeployFoldable] - name: rollerbed - description: Used to carry patients around without damaging them. + name: "ліжко на роликах" + description: "Використовували для перенесення пацієнтів, не пошкоджуючи їх." components: - type: Transform noRot: true @@ -84,9 +84,9 @@ - type: entity id: CheapRollerBed - name: rollerbed + name: "ліжко на роликах" parent: RollerBed - description: A run-down rollerbed. Used to carry patients around. + description: "Пошарпане ліжко на колесах. Використовували для перевезення хворих." components: - type: Sprite layers: @@ -112,9 +112,9 @@ - type: entity id: EmergencyRollerBed - name: rollerbed + name: "ліжко на роликах" parent: RollerBed - description: A robust looking rollerbed used for emergencies. + description: "Міцне на вигляд підкатне ліжко, що використовується в екстрених випадках." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Furniture/sink.yml b/Resources/Prototypes/Entities/Structures/Furniture/sink.yml index 22f0e2dc2a9..dacc276c857 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/sink.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/sink.yml @@ -1,8 +1,8 @@ - type: entity - name: sink + name: "раковина" id: SinkEmpty suffix: Empty - description: The faucets have been tightened to the maximum possible torque but are still known to drip. + description: "Крани були затягнуті з максимально можливим моментом, але вони все одно капають." placement: mode: SnapgridCenter components: @@ -68,7 +68,7 @@ - type: entity - name: sink + name: "раковина" id: Sink parent: SinkEmpty suffix: Water @@ -83,7 +83,7 @@ Quantity: 500 - type: entity - name: wide sink + name: "широка раковина" id: SinkWide parent: Sink components: @@ -102,7 +102,7 @@ #Stemless Sink - type: entity - name: sink + name: "раковина" id: SinkStemless parent: SinkEmpty components: @@ -115,7 +115,7 @@ visible: false - type: entity - name: sink + name: "раковина" id: SinkStemlessWater parent: SinkStemless suffix: Water diff --git a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml index 34015d1569c..4e2aa670c73 100644 --- a/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml +++ b/Resources/Prototypes/Entities/Structures/Furniture/toilet.yml @@ -1,8 +1,8 @@ - type: entity - name: toilet + name: "туалет" id: BaseToilet parent: [ DisposalUnitBase, SeatBase ] - description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean. + description: "HT-451 - це пристрій для утилізації дрібного сміття, що працює на основі обертального моменту. Цей здається напрочуд чистим." abstract: true components: - type: Sprite @@ -111,8 +111,8 @@ - Anchorable - type: entity - name: toilet - description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean. + name: "туалет" + description: "HT-451 - це пристрій для утилізації дрібного сміття, що працює на основі обертального моменту. Цей здається напрочуд чистим." id: ToiletEmpty parent: BaseToilet suffix: Empty @@ -141,8 +141,8 @@ - type: entity id: ToiletGoldenEmpty parent: BaseToilet - name: golden toilet - description: The HT-451G is the gold version of the device. It says on the side that it is made of the purest Mercurian gold and a real leather seat. + name: "золотий унітаз" + description: "HT-451G - це золота версія пристрою. На бічній стороні написано, що він виготовлений з найчистішого меркуріанського золота, а сидіння зі справжньої шкіри." suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Holographic/projections.yml b/Resources/Prototypes/Entities/Structures/Holographic/projections.yml index f9bf81695e9..877ba6aecbb 100644 --- a/Resources/Prototypes/Entities/Structures/Holographic/projections.yml +++ b/Resources/Prototypes/Entities/Structures/Holographic/projections.yml @@ -1,7 +1,7 @@ - type: entity id: HolosignWetFloor - name: wet floor sign - description: The words flicker as if they mean nothing. + name: "знак мокрої підлоги" + description: "Слова мерехтять, ніби нічого не означають." placement: mode: SnapgridCenter components: @@ -29,8 +29,8 @@ - type: entity id: HoloFan parent: HolosignWetFloor - name: holofan - description: A barrier of hard light that blocks air, but nothing else. + name: "голофан" + description: "Бар'єр жорсткого світла, який блокує повітря, але не більше." components: - type: Sprite sprite: Structures/Holo/holofan.rsi @@ -49,8 +49,8 @@ - type: entity id: HolosignSecurity parent: HolosignWetFloor - name: holographic barrier - description: A barrier of hard light that blocks movement, but pretty weak. + name: "голографічний бар'єр" + description: "Бар'єр жорсткого світла, який блокує рух, але досить слабкий." components: - type: Physics bodyType: Static @@ -80,8 +80,8 @@ - type: entity id: HolosignForcefield parent: HolosignWetFloor - name: holographic force field - description: A powerful temporal containment field that doesn't let anything through, not even a tesla or singularity. + name: "голографічне силове поле" + description: "Потужне темпоральне стримуюче поле, яке не пропускає нічого, навіть тесла чи сингулярність." components: - type: Physics bodyType: Static diff --git a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml index f684ca3425a..48e94855cdd 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/base_lighting.yml @@ -6,8 +6,8 @@ #Basic lights - type: entity id: AlwaysPoweredWallLight - name: light - description: "An always powered light." + name: "світло" + description: "Постійно ввімкнене світло." suffix: Always powered components: - type: MeleeSound @@ -76,8 +76,8 @@ - Wallmount - type: entity - name: light - description: "A light fixture. Draws power and produces light when equipped with a light tube." + name: "світло" + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." id: PoweredlightEmpty suffix: Empty parent: AlwaysPoweredWallLight @@ -122,7 +122,7 @@ - type: entity id: Poweredlight - description: "A light fixture. Draws power and produces light when equipped with a light tube." + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." suffix: "" parent: PoweredlightEmpty components: @@ -147,7 +147,7 @@ #LED lights - type: entity id: PoweredlightLED - description: "A light fixture. Draws power and produces light when equipped with a light tube." + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." suffix: LED parent: Poweredlight components: @@ -178,7 +178,7 @@ #Exterior lights - type: entity id: PoweredlightExterior - description: "A light fixture. Draws power and produces light when equipped with a light tube." + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." suffix: Exterior parent: Poweredlight components: @@ -204,7 +204,7 @@ #Sodium lights - type: entity id: PoweredlightSodium - description: "A light fixture. Draws power and produces light when equipped with a light tube." + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." suffix: Sodium parent: Poweredlight components: @@ -234,8 +234,8 @@ #Small lights - type: entity - name: small light - description: "An always powered light." + name: "маленьке світло" + description: "Постійно ввімкнене світло." id: SmallLight suffix: Always Powered parent: AlwaysPoweredWallLight @@ -280,8 +280,8 @@ node: bulbLight - type: entity - name: small light - description: "A light fixture. Draws power and produces light when equipped with a light bulb." + name: "маленьке світло" + description: "Освітлювальний прилад. Споживає енергію і виробляє світло, коли оснащений лампочкою." id: PoweredSmallLightEmpty suffix: Empty parent: SmallLight @@ -366,8 +366,8 @@ #Emergency Lights - type: entity id: EmergencyLight - name: emergency light - description: A small light with an internal battery that turns on as soon as it stops receiving any power. Nanotrasen technology allows it to adapt its color to alert crew to the conditions of the station. + name: "аварійне світло" + description: "Невеликий ліхтар з внутрішнім акумулятором, який вмикається, як тільки перестає отримувати енергію. Технологія Nanotrasen дозволяє йому змінювати свій колір, щоб попередити екіпаж про умови на станції." parent: AlwaysPoweredWallLight suffix: "" components: diff --git a/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml index 2bcbf091882..e06a1106c64 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/ground_lighting.yml @@ -1,7 +1,7 @@ - type: entity id: LightPostSmall - name: post light - description: "An always powered light." + name: "пост-світло" + description: "Постійно ввімкнене світло." suffix: Always Powered parent: BaseStructure components: @@ -67,8 +67,8 @@ - type: entity id: PoweredLightPostSmallEmpty - name: post light - description: "A small light post." + name: "пост-світло" + description: "Невеликий світловий стовпчик." suffix: Empty parent: LightPostSmall components: @@ -115,8 +115,8 @@ - type: entity id: PoweredLightPostSmall - name: post light - description: "A light fixture. Draws power and produces light when equipped with a light tube." + name: "пост-світло" + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." suffix: "" parent: PoweredLightPostSmallEmpty components: @@ -140,8 +140,8 @@ - type: entity id: PoweredLEDLightPostSmall - name: post light - description: "A light fixture. Draws power and produces light when equipped with a light tube." + name: "пост-світло" + description: "Світильник. Споживає енергію і виробляє світло, якщо оснащений світловою трубкою." suffix: LED parent: PoweredLightPostSmallEmpty components: diff --git a/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml b/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml index 1a99ab6f101..7058dea79db 100644 --- a/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml +++ b/Resources/Prototypes/Entities/Structures/Lighting/strobe_lighting.yml @@ -1,7 +1,7 @@ - type: entity id: AlwaysPoweredStrobeLight - name: strobe - description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!" + name: "стробоскоп" + description: "А?! Вибач, все що я чую, це УУУУУУУУУУУУУУУ!" suffix: Always powered components: - type: AmbientSound @@ -67,8 +67,8 @@ - Wallmount - type: entity - name: strobe - description: "UH?! Sorry, all I can hear is WEE-OOO-WEE-OOO!" + name: "стробоскоп" + description: "А?! Вибач, все що я чую, це УУУУУУУУУУУУУУУ!" id: PoweredStrobeLightEmpty suffix: Empty parent: AlwaysPoweredStrobeLight diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml index ee330b1f790..bbd11fde1e1 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/arcades.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: ArcadeBase - description: An arcade cabinet. - name: arcade + description: "Шафа для ігрових автоматів." + name: "аркада" parent: BaseComputer components: - type: ApcPowerReceiver @@ -53,7 +53,7 @@ - type: entity id: SpaceVillainArcade - name: space villain arcade + name: "аркада про космічних лиходіїв" parent: ArcadeBase components: - type: Sprite @@ -164,8 +164,8 @@ - type: entity id: BlockGameArcade - description: An arcade cabinet with a strangely familiar game. - name: NT block game + description: "Аркадна шафа з дивно знайомою грою." + name: "Блокова гра NT" parent: ArcadeBase components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml index 9baca8b4b6b..f1067856b47 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/base_structurecomputers.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseStructureComputer id: BaseComputer - name: computer + name: "комп'ютер" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml index 4cd596e9b44..01d988ee6e5 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/computers.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerAlert - name: atmospheric alerts computer - description: Used to access the station's atmospheric automated alert system. + name: "комп'ютер атмосферних попереджень" + description: "Використовується для доступу до автоматизованої системи оповіщення про станцію." components: - type: Computer board: AlertsComputerCircuitboard @@ -52,8 +52,8 @@ - type: entity parent: BaseComputer id: ComputerEmergencyShuttle - name: emergency shuttle console - description: Handles authorization to early launch the shuttle. + name: "пульт екстреного виклику швидкої допомоги" + description: "Забезпечує дозвіл на достроковий запуск шатла." components: - type: AccessReader access: @@ -77,8 +77,8 @@ - type: entity parent: BaseComputer id: BaseComputerShuttle - name: shuttle console - description: Used to pilot a shuttle. + name: "шатл-консоль" + description: "Був пілотом шатла." abstract: true components: - type: ShuttleConsole @@ -119,8 +119,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttle - name: shuttle console - description: Used to pilot a shuttle. + name: "шатл-консоль" + description: "Був пілотом шатла." components: - type: Sprite layers: @@ -140,8 +140,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttleSyndie - name: syndicate shuttle console - description: Used to pilot a syndicate shuttle. + name: "синдикатська шатл-консоль" + description: "Використовувався для пілотування шатлу синдикату." components: - type: Sprite layers: @@ -172,8 +172,8 @@ - type: entity parent: BaseComputerShuttle id: ComputerShuttleCargo - name: cargo shuttle console - description: Used to pilot the cargo shuttle. + name: "консоль вантажного шаттла" + description: "Використовувався для пілотування вантажного шатлу." components: - type: Sprite layers: @@ -204,8 +204,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerIFF - name: IFF computer - description: Allows you to control the IFF characteristics of this vessel. + name: "Комп'ютер МКФ" + description: "Дозволяє контролювати IFF-характеристики цього судна." components: - type: IFFConsole - type: Sprite @@ -235,9 +235,9 @@ - type: entity parent: ComputerIFF id: ComputerIFFSyndicate - name: IFF computer + name: "Комп'ютер МКФ" suffix: Syndicate - description: Allows you to control the IFF and stealth characteristics of this vessel. + description: "Дозволяє контролювати IFF і стелс-характеристики цього судна." components: - type: IFFConsole allowedFlags: @@ -257,8 +257,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerPowerMonitoring - name: power monitoring computer - description: It monitors power levels across the station. + name: "комп'ютер для моніторингу енергоспоживання" + description: "Він контролює рівень потужності на всій станції." components: - type: Sprite layers: @@ -299,8 +299,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerMedicalRecords - name: medical records computer - description: This can be used to check medical records. + name: "комп'ютер медичної документації" + description: "Це може бути використано для перевірки медичної документації." components: - type: Sprite layers: @@ -324,8 +324,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerCriminalRecords - name: criminal records computer - description: This can be used to check criminal records. Only security can modify them. + name: "комп'ютерна база даних судимостей" + description: "Це може бути використано для перевірки судимостей. Змінювати їх може лише служба безпеки." components: - type: CriminalRecordsConsole - type: UserInterface @@ -363,8 +363,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerStationRecords - name: station records computer - description: This can be used to check station records. + name: "комп'ютер для записів станції" + description: "Це може бути використано для перевірки записів станції." components: - type: GeneralStationRecordConsole - type: UserInterface @@ -388,8 +388,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerCrewMonitoring - name: crew monitoring console - description: Used to monitor active health sensors built into most of the crew's uniforms. + name: "консоль моніторингу екіпажу" + description: "Використовується для моніторингу активних датчиків здоров'я, вбудованих у більшість уніформи екіпажу." components: - type: Sprite layers: @@ -427,8 +427,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerResearchAndDevelopment - name: R&D computer - description: A computer used to interface with R&D tools. + name: "Комп'ютер для досліджень і розробок" + description: "Комп'ютер, що використовується для взаємодії з інструментами R&D." components: - type: Sprite layers: @@ -475,8 +475,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerAnalysisConsole - name: analysis console - description: A computer used to interface with the artifact analyzer. + name: "консоль аналізу" + description: "Комп'ютер, що використовується для взаємодії з аналізатором артефактів." components: - type: Sprite layers: @@ -525,8 +525,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerId - name: ID card computer - description: Terminal for programming Nanotrasen employee ID cards to access parts of the station. + name: "Комп'ютер для посвідчення особи" + description: "Термінал для програмування ідентифікаційних карток співробітників Nanotrasen для доступу до частин станції." components: - type: IdCardConsole privilegedIdSlot: @@ -588,8 +588,8 @@ - type: entity parent: BaseComputerAiAccess id: computerBodyScanner - name: body scanner computer - description: A body scanner. + name: "комп'ютерний сканер тіла" + description: "Сканер тіла." components: - type: ApcPowerReceiver powerLoad: 500 @@ -603,8 +603,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerComms - name: communications computer - description: A computer used to make station wide announcements via keyboard, set the appropriate alert level, and call the emergency shuttle. + name: "комунікаційний комп'ютер" + description: "Комп'ютер, за допомогою якого з клавіатури робилися загальностанційні оголошення, встановлювався відповідний рівень тривоги і викликався аварійний шаттл." components: - type: Sprite layers: @@ -645,8 +645,8 @@ - type: entity parent: ComputerComms id: SyndicateComputerComms - name: syndicate communications computer - description: A computer capable of remotely hacking into the station's communications systems. Using this to make an announcement will alert the station to your presence. + name: "комп'ютер зв'язку синдикату" + description: "Комп'ютер, здатний віддалено зламати комунікаційні системи станції. Використання його для оголошення сповістить станцію про вашу присутність." components: - type: Sprite layers: @@ -678,8 +678,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerSolarControl - name: solar control computer - description: A controller for solar panel arrays. + name: "комп'ютер управління сонячною енергією" + description: "Контролер для масивів сонячних панелей." components: - type: Sprite layers: @@ -712,8 +712,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerRadar - name: mass scanner computer - description: A computer for detecting nearby bodies, displaying them by position and mass. + name: "комп'ютер масового сканування" + description: "Комп'ютер для виявлення тіл, що знаходяться поблизу, з відображенням їх за положенням і масою." components: - type: Sprite layers: @@ -746,8 +746,8 @@ - type: entity id: ComputerCargoShuttle parent: BaseComputerAiAccess - name: cargo shuttle computer - description: Used to order the shuttle. + name: "комп'ютер вантажного шаттла" + description: "Раніше замовляли шатл." components: - type: Sprite layers: @@ -785,8 +785,8 @@ - type: entity id: ComputerCargoOrders parent: BaseComputerAiAccess - name: cargo request computer - description: Used to order supplies and approve requests. + name: "комп'ютер запитів на вантаж" + description: "Використовується для замовлення матеріалів та затвердження запитів." components: - type: Sprite layers: @@ -837,8 +837,8 @@ - type: entity id: ComputerCargoBounty parent: BaseComputerAiAccess - name: cargo bounty computer - description: Used to manage currently active bounties. + name: "комп'ютер для отримання винагороди за вантаж" + description: "Використовується для керування поточними активними баунті." components: - type: Sprite layers: @@ -877,8 +877,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerCloningConsole - name: cloning console computer - description: The centerpiece of the cloning system, medicine's greatest accomplishment. It has lots of ports and wires. + name: "клонування консольного комп'ютера" + description: "Центральний елемент системи клонування, найбільше досягнення медицини. Він має багато портів і дротів." components: - type: CloningConsole - type: DeviceList @@ -930,8 +930,8 @@ - type: entity id: ComputerSalvageExpedition parent: BaseComputerAiAccess - name: salvage expeditions computer - description: Used to accept salvage missions, if you're tough enough. + name: "комп'ютер рятувальних експедицій" + description: "Раніше приймали рятувальні місії, якщо ви достатньо витривалі." components: - type: Sprite layers: @@ -983,8 +983,8 @@ - type: entity parent: BaseComputer id: ComputerSurveillanceCameraMonitor - name: camera monitor - description: A surveillance camera monitor. You're watching them. Maybe. + name: "монітор камери" + description: "Монітор камери спостереження. Ти стежиш за ними. Можливо." components: - type: Sprite layers: @@ -1022,8 +1022,8 @@ - type: entity parent: BaseComputer id: ComputerSurveillanceWirelessCameraMonitor - name: wireless camera monitor - description: A wireless surveillance camera monitor. You're watching them. Maybe. + name: "бездротовий монітор камери" + description: "Монітор бездротової камери спостереження. Ти стежиш за ними. Можливо." components: - type: Sprite layers: @@ -1063,8 +1063,8 @@ - type: entity id: ComputerPalletConsole parent: BaseComputerAiAccess - name: cargo sale computer - description: Used to sell goods loaded onto cargo pallets. + name: "комп'ютер для продажу вантажів" + description: "Використовується для продажу товарів, завантажених на вантажні піддони" components: - type: Sprite layers: @@ -1103,8 +1103,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerMassMedia - name: news manager console - description: Write your message to the world! + name: "консоль менеджера новин" + description: "Напишіть своє послання світу!" components: - type: Sprite layers: @@ -1139,8 +1139,8 @@ - type: entity parent: BaseComputer id: ComputerSensorMonitoring - name: sensor monitoring computer - description: A flexible console for monitoring all kinds of sensors. + name: "комп'ютер моніторингу датчиків" + description: "Гнучка консоль для моніторингу всіх видів датчиків." # Putting this as "DO NOT MAP" until the performance issues are fixed. # And it's more fleshed out. suffix: TESTING, DO NOT MAP @@ -1186,8 +1186,8 @@ - type: entity parent: BaseComputerAiAccess id: ComputerRoboticsControl - name: robotics control console - description: Used to remotely monitor, disable and destroy the station's cyborgs. + name: "консоль управління робототехнікою" + description: "Використовується для дистанційного моніторингу, виведення з ладу та знищення кіборгів станції." components: - type: Sprite layers: @@ -1229,8 +1229,8 @@ - type: entity id: StationAiUploadComputer parent: BaseComputer - name: AI upload console - description: Used to update the laws of the station AI. + name: "Консоль завантаження ШІ" + description: "Використовується для оновлення законів станції ШІ." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml index 4ddabbd1e2a..a02d6ea9e9d 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/frame.yml @@ -44,8 +44,8 @@ - type: entity id: ComputerFrame parent: BaseStructureComputer - name: computer frame - description: A computer under construction. + name: "комп'ютерна рамка" + description: "Комп'ютер, що будується." components: - type: Sprite sprite: Structures/Machines/parts.rsi @@ -66,8 +66,8 @@ - type: entity parent: BaseStructureComputer id: ComputerBroken - name: broken computer - description: This computer has seen better days. + name: "зламаний комп'ютер" + description: "Цей комп'ютер бачив кращі часи." components: - type: Construction graph: Computer diff --git a/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml b/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml index dd58b9709d3..73fd32fcb84 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Computers/techdiskterminal.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseComputer id: ComputerTechnologyDiskTerminal - name: tech disk terminal - description: A terminal used to print out technology disks. + name: "технічний дисковий термінал" + description: "Термінал для друку технологічних дисків." components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml index b6e8e791e67..fbad4726401 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/biomass_reclaimer.yml @@ -1,8 +1,8 @@ - type: entity id: BiomassReclaimer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: biomass reclaimer - description: Reclaims biomass from corpses. Gruesome. + name: "утилізатор біомаси" + description: "Отримує біомасу з трупів. Жахливо." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml index 65eaf04d78f..9b490284c7b 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/chemistry_machines.yml @@ -40,8 +40,8 @@ - type: entity id: MachineElectrolysisUnit parent: BaseTabletopChemicalMachine - name: electrolysis unit - description: The latest in medicinal electrocution technology. + name: "електролізний блок" + description: "Новітні технології медичної електротерапії." components: - type: SolutionContainerMixer mixDuration: 5 @@ -79,8 +79,8 @@ - type: entity id: MachineCentrifuge parent: BaseTabletopChemicalMachine - name: tabletop centrifuge - description: Around and around it goes... + name: "настільна центрифуга" + description: "Кругом і навколо нього йде..." components: - type: SolutionContainerMixer mixDuration: 10 diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml index ed5137c28f5..ad103f9e945 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/cryo_pod.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseStructure, ConstructibleMachine] # Not a BaseMachinePowered since we don't want the anchorable component id: CryoPod - name: cryo pod - description: A special machine intended to create a safe environment for the use of chemicals that react in cold environments. + name: "кріо-капсула" + description: "Спеціальна машина, призначена для створення безпечного середовища для використання хімічних речовин, які реагують у холодному середовищі." components: - type: Sprite sprite: Structures/Machines/cryogenics.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml index ad98f47e36a..5614a57f746 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/disease_diagnoser.yml @@ -1,8 +1,8 @@ - type: entity id: DiseaseDiagnoser parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: Disease Diagnoser Delta Extreme - description: A machine that analyzes disease samples. + name: "Діагност захворювань Delta Extreme" + description: "Машина, яка аналізує зразки хвороб." placement: mode: SnapgridCenter components: @@ -19,10 +19,10 @@ board: DiagnoserMachineCircuitboard - type: entity - name: disease diagnoser report + name: "висновок лікаря-діагноста" parent: Paper id: DiagnosisReportPaper - description: 'A chilling medical receipt.' + description: "Моторошна медична квитанція." components: - type: Sprite sprite: Objects/Misc/bureaucracy.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml b/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml index 53542cdfa91..b05ed0e9239 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/Medical/vaccinator.yml @@ -1,8 +1,8 @@ - type: entity id: Vaccinator parent: BaseMachinePowered - name: vaccinator - description: A machine that creates vaccines. + name: "вакцинатор" + description: "Машина, яка створює вакцини." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml b/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml index 1761f176da7..1cc4034008b 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/anomaly_equipment.yml @@ -1,8 +1,8 @@ - type: entity id: MachineAnomalyVessel parent: [ BaseMachinePowered, ConstructibleMachine ] - name: anomaly vessel - description: A container able to harness a scan of an anomaly and turn it into research data. + name: "аномальне судно" + description: "Контейнер, здатний використовувати сканування аномалії та перетворювати його на дослідницькі дані." components: - type: Sprite noRot: true @@ -91,8 +91,8 @@ - type: entity id: MachineAnomalyVesselExperimental parent: MachineAnomalyVessel - name: experimental anomaly vessel - description: An advanced anomaly vessel capable of greater research potential at the cost of increased volatility and low-level radioactive decay into the environment. + name: "експериментальний аномальний корабель" + description: "Вдосконалений аномальний апарат, здатний до більшого дослідницького потенціалу ціною підвищеної летючості та низького рівня радіоактивного розпаду в навколишнє середовище." components: - type: Sprite sprite: Structures/Machines/Anomaly/adv_anomaly_vessel.rsi @@ -117,8 +117,8 @@ - type: entity id: MachineAPE parent: [ BaseMachinePowered, ConstructibleMachine ] - name: A.P.E. - description: An Anomalous Particle Emitter, capable of shooting out unstable particles which can interface with anomalies. + name: "A.P.E." + description: "Випромінювач аномальних частинок, здатний вистрілювати нестабільні частинки, які можуть взаємодіяти з аномаліями." components: - type: Sprite noRot: true @@ -221,8 +221,8 @@ - type: entity id: MachineAnomalyGenerator parent: BaseMachinePowered - name: anomaly generator - description: The peak of pseudoscientific technology. + name: "генератор аномалій" + description: "Пік псевдонаукових технологій." placement: mode: AlignTileAny components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml b/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml index 3019b8adf83..5f55e9060e1 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/anomaly_sync.yml @@ -1,8 +1,8 @@ - type: entity id: MachineAnomalySynchronizer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: anomaly synchronizer - description: A sophisticated device that reads changes in anomalous waves, and converts them into energy signals. + name: "синхронізатор аномалій" + description: "Складний пристрій, який зчитує зміни в аномальних хвилях і перетворює їх на енергетичні сигнали." components: - type: AnomalySynchronizer - type: Machine diff --git a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml index 741e0a39711..e3cfd2907ce 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/artifact_analyzer.yml @@ -1,8 +1,8 @@ - type: entity id: MachineArtifactAnalyzer parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: artifact analyzer - description: A platform capable of performing analysis on various types of artifacts. + name: "аналізатор артефактів" + description: "Платформа, здатна виконувати аналіз різних типів артефактів." components: - type: Sprite noRot: true @@ -84,8 +84,8 @@ - type: entity id: MachineArtifactCrusher parent: [ ConstructibleMachine, BaseMachinePowered ] - name: artifact crusher - description: Best not to let your fingers get stuck... + name: "дробарка для артефактів" + description: "Краще не дозволяти пальцям застрявати..." components: - type: ArtifactCrusher crushingWhitelist: diff --git a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml index 3679127e3dd..9f2a07d308b 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/bombs.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/bombs.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructureDynamic id: BaseHardBomb - description: Just keep talking and nobody will explode. - name: hardbomb + description: "Просто продовжуйте говорити, і ніхто не вибухне." + name: "хард-бомба" components: - type: Appearance - type: WiresVisuals @@ -52,8 +52,8 @@ - type: entity parent: BaseHardBomb id: TrainingBomb - name: training bomb - description: A bomb for dummies, manual not included. + name: "навчальна бомба" + description: "Бомба для чайників, інструкція не входить до комплекту." components: - type: Wires layoutId: Defusable @@ -94,8 +94,8 @@ - type: entity parent: [BaseHardBomb, BaseSyndicateContraband] id: SyndicateBomb - name: syndicate bomb - description: A bomb for Syndicate operatives and agents alike. The real deal, no more training, get to it! + name: "бомба синдикату" + description: "Бомба для оперативників та агентів Синдикату. Справжня, ніяких тренувань, приступайте до справи!" components: - type: Sprite sprite: Structures/Machines/bomb.rsi @@ -142,9 +142,9 @@ - type: entity parent: SyndicateBomb id: DebugHardBomb - name: debug bomb + name: "налагоджувальна бомба" suffix: DEBUG - description: Holy shit this is gonna explode. + description: "Чорт забирай, зараз вибухне." components: - type: Defusable disposable: true diff --git a/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml b/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml index d78ed1182cd..0e9b2886e37 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/chem_master.yml @@ -1,8 +1,8 @@ - type: entity id: ChemMaster parent: [ BaseMachinePowered, ConstructibleMachine ] - name: ChemMaster 4000 - description: An industrial grade chemical manipulator with pill and bottle production included. + name: "ChemMaster 4000" + description: "Хімічний маніпулятор промислового класу з можливістю виробництва таблеток та пляшок." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml b/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml index 09902be9707..6d4b1b94547 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/cloning_machine.yml @@ -1,8 +1,8 @@ - type: entity id: CloningPod parent: BaseMachinePowered - name: cloning pod - description: A Cloning Pod. 50% reliable. + name: "капсула для клонування" + description: "Клонуюча капсула. Надійність 50%." components: - type: CloningPod - type: DeviceList diff --git a/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml b/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml index 64ad3a30da0..0e83f621652 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/crew_monitor_server.yml @@ -1,8 +1,8 @@ - type: entity id: CrewMonitoringServer parent: BaseMachinePowered - name: crew monitoring server - description: Receives and relays the status of all active suit sensors on the station. + name: "сервер моніторингу екіпажу" + description: "Отримує та передає стан усіх активних датчиків костюма на станції." components: - type: Sprite sprite: Structures/Machines/server.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml b/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml index 96de462b79c..a8e0d7d62fc 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/fatextractor.yml @@ -1,8 +1,8 @@ - type: entity id: FatExtractor parent: BaseMachinePowered - name: lipid extractor - description: Safely and efficiently extracts excess fat from a subject. + name: "екстрактор ліпідів" + description: "Безпечно та ефективно витягує надлишки жиру з об'єкта." components: - type: FatExtractor processSound: diff --git a/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml b/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml index 070e19cdbe5..253183a6a1a 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/fax_machine.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMachinePowered id: FaxMachineBase - name: long range fax machine - description: Bluespace technologies on the application of bureaucracy. + name: "факсимільний апарат дальнього зв'язку" + description: "Технології Bluespace про застосування бюрократії." components: - type: Sprite sprite: Structures/Machines/fax_machine.rsi @@ -72,7 +72,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineCentcom - name: CentComm long range fax machine + name: "Факсимільний апарат великої дальності CentCom" suffix: CentCom components: - type: Sprite @@ -87,7 +87,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineSyndie - name: syndicate long range fax machine + name: "синдикатський факсимільний апарат дальнього зв'язку" suffix: Syndicate components: - type: Sprite @@ -104,7 +104,7 @@ - type: entity parent: FaxMachineBase id: FaxMachineCaptain - name: captain long range fax machine + name: "факсимільний апарат капітан дальнього зв'язку" suffix: NukeCodes components: - type: FaxMachine diff --git a/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml b/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml index 78f15040030..6f5ead9b322 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/flatpacker.yml @@ -1,8 +1,8 @@ - type: entity id: MachineFlatpacker parent: [ BaseMachinePowered, ConstructibleMachine ] - name: Flatpacker 1001 - description: An industrial machine used for expediting machine construction across the station. + name: "Flatpacker 1001" + description: "Промислова машина, що використовується для прискорення будівництва машин на станції." components: - type: Sprite sprite: Structures/Machines/flatpacker.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/frame.yml b/Resources/Prototypes/Entities/Structures/Machines/frame.yml index dd1475ad708..8bb9caee272 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/frame.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/frame.yml @@ -1,7 +1,7 @@ - type: entity id: UnfinishedMachineFrame - name: machine frame - description: A machine under construction. Needs more parts. + name: "рама машини" + description: "Машина на стадії будівництва. Потрібно більше деталей." suffix: Unfinished placement: mode: SnapgridCenter @@ -59,7 +59,7 @@ - type: entity id: MachineFrame - name: machine frame + name: "рама машини" suffix: Ready placement: mode: SnapgridCenter @@ -128,7 +128,7 @@ - type: entity id: MachineFrameDestroyed parent: BaseStructureDynamic - name: destroyed machine frame + name: "зруйнована рама машини" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Machines/gateway.yml b/Resources/Prototypes/Entities/Structures/Machines/gateway.yml index dd01adf6d5c..253a944a75f 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/gateway.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/gateway.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: BaseGateway - name: gateway - description: A mysterious gateway built by unknown hands, it allows for faster than light travel to far-flung locations. + name: "шлюз" + description: "Таємничі ворота, збудовані невідомими руками, дозволяють подорожувати швидше за світло у найвіддаленіші місця." components: - type: Sprite sprite: Structures/Machines/gateway.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml index 133562d2eb7..f4f3248101a 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/gravity_generator.yml @@ -1,8 +1,8 @@ - type: entity id: GravityGenerator parent: BaseMachinePowered - name: gravity generator - description: It's what keeps you to the floor. + name: "гравітаційний генератор" + description: "Це те, що утримує вас на підлозі." placement: mode: AlignTileAny components: @@ -83,8 +83,8 @@ - type: entity id: GravityGeneratorMini parent: [ GravityGenerator, ConstructibleMachine ] - name: mini gravity generator - description: It's what keeps you to the floor, now in fun size. + name: "міні-гравітаційний генератор" + description: "Це те, що утримує вас на підлозі, тепер у смішному розмірі." components: - type: StationAiWhitelist - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/grill.yml b/Resources/Prototypes/Entities/Structures/Machines/grill.yml index 9c4c67b9511..16c87d18a12 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/grill.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/grill.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseHeaterMachine id: KitchenElectricGrill - name: electric grill - description: A microwave? No, a real man cooks steaks on a grill! + name: "електричний гриль" + description: "Мікрохвильовка? Ні, справжній чоловік готує стейки на грилі!" components: - type: Sprite # TODO: draw a sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml b/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml index 3764f135915..efa46ef9e33 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/hotplate.yml @@ -30,8 +30,8 @@ - type: entity parent: BaseHeaterMachine id: ChemistryHotplate - name: hotplate - description: "The descendent of the microwaves, our newest invention in beaker heating technology: the hotplate!" + name: "плита" + description: "Нащадок мікрохвильових печей, наш новітній винахід у технології нагрівання склянок: конфорка!" components: - type: Sprite sprite: Structures/Machines/hotplate.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml b/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml index 8cf8b7bd7e3..02b094c6f3a 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/jukebox.yml @@ -1,8 +1,8 @@ - type: entity id: Jukebox - name: jukebox + name: "музичний автомат" parent: [ BaseMachinePowered, ConstructibleMachine ] - description: A machine capable of playing a wide variety of tunes. Enjoyment not guaranteed. + description: "Машина, здатна відтворювати найрізноманітніші мелодії. Задоволення не гарантується." components: - type: StationAiWhitelist - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml index 846441cb395..a730e0c56a4 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/lathe.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/lathe.yml @@ -2,7 +2,7 @@ id: BaseLathe parent: [ BaseMachinePowered, ConstructibleMachine ] abstract: true - name: lathe + name: "токарний верстат" components: - type: Appearance - type: WiresVisuals @@ -88,8 +88,8 @@ - type: entity id: Autolathe parent: BaseLatheLube - name: autolathe - description: It produces basic items using metal and glass. Has the ability to process blueprints to print new recipes. + name: "автолате" + description: "Тут виготовляють базові вироби з металу та скла." components: - type: Sprite sprite: Structures/Machines/autolathe.rsi @@ -242,8 +242,8 @@ - type: entity id: AutolatheHyperConvection parent: [Autolathe, BaseHyperlathe] - name: hyper convection autolathe - description: A highly-experimental autolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively. + name: "гіперконвекційна автоклавна машина" + description: "Експериментальний автоклав, який використовує силу екстремального тепла, щоб повільно створювати об'єкти більш економічно ефективно." components: - type: Sprite sprite: Structures/Machines/autolathe_hypercon.rsi @@ -253,8 +253,8 @@ - type: entity id: Protolathe parent: BaseLatheLube - name: protolathe - description: Converts raw materials into advanced items. + name: "протолате" + description: "Перетворює сировину на готові вироби." components: - type: Sprite sprite: Structures/Machines/protolathe.rsi @@ -396,8 +396,8 @@ - type: entity id: ProtolatheHyperConvection parent: [Protolathe, BaseHyperlathe] - name: hyper convection protolathe - description: A highly-experimental protolathe that harnesses the power of extreme heat to slowly create objects more cost-effectively. + name: "гіперконвекційний протолат" + description: "Високоекспериментальний протолат, який використовує силу екстремального тепла, щоб повільно створювати об'єкти більш економічно ефективно." components: - type: Sprite sprite: Structures/Machines/protolathe_hypercon.rsi @@ -407,8 +407,8 @@ - type: entity id: CircuitImprinter parent: BaseLatheLube - name: circuit imprinter - description: Prints circuit boards for machines. + name: "принтер для друку схем" + description: "Друкує друковані плати для машин." components: - type: Sprite sprite: Structures/Machines/circuit_imprinter.rsi @@ -537,8 +537,8 @@ - type: entity id: CircuitImprinterHyperConvection parent: [CircuitImprinter, BaseHyperlathe] - name: hyper convection circuit imprinter - description: A highly-experimental circuit imprinter that harnesses the power of extreme heat to slowly create objects more cost-effectively. + name: "гіперконвекційний контурний принтер" + description: "Експериментальний схемотехнічний імпринтер, який використовує силу екстремального тепла для повільного створення об'єктів з меншими витратами." components: - type: Sprite sprite: Structures/Machines/circuit_imprinter_hypercon.rsi @@ -548,8 +548,8 @@ - type: entity id: ExosuitFabricator parent: BaseLatheLube - name: exosuit fabricator - description: Creates parts for robotics and other mechanical needs. + name: "виробник екзокостюмів" + description: "Створює деталі для робототехніки та інших механічних потреб" components: - type: Sprite sprite: Structures/Machines/exosuit_fabricator.rsi @@ -663,8 +663,8 @@ - type: entity id: Biofabricator parent: BaseLathe - name: biocube fabricator - description: Produces animal cubes using biomass. + name: "біофабрикатор" + description: "Виробляє анімалістичні кубики з біомаси." components: - type: Sprite sprite: Structures/Machines/biofabricator.rsi @@ -710,8 +710,8 @@ - type: entity id: SecurityTechFab parent: BaseLatheLube - name: security techfab - description: Prints equipment for use by security crew. + name: "security techfab" + description: "Друкує обладнання для використання охоронцями." components: - type: Sprite sprite: Structures/Machines/techfab.rsi @@ -833,8 +833,8 @@ - type: entity id: AmmoTechFab parent: BaseLatheLube - name: ammo techfab - description: Prints the bare minimum of bullets that any budget military or armory could need. Nothing fancy. + name: "боєприпасів techfab" + description: "Друкує мінімум набоїв, який може знадобитися будь-якій бюджетній армії чи збройовому складу. Нічого особливого." components: - type: Sprite sprite: Structures/Machines/techfab.rsi @@ -884,8 +884,8 @@ - type: entity id: MedicalTechFab parent: BaseLatheLube - name: medical techfab - description: Prints equipment for use by the medbay. + name: "медична лабораторія" + description: "Друкує обладнання для медпункту." components: - type: Sprite sprite: Structures/Machines/techfab.rsi @@ -956,8 +956,8 @@ - type: entity parent: BaseLathe id: UniformPrinter - name: uniform printer - description: Prints new or replacement uniforms. + name: "уніфікований принтер" + description: "Друкує нову або замінну форму." components: - type: Transform noRot: false @@ -1157,8 +1157,8 @@ - type: entity id: Biogenerator parent: BaseLathe - name: biogenerator - description: Converts plants into biomass, which can be used to construct useful items. + name: "біогенератор" + description: "Перетворює рослини на біомасу, з якої можна виготовляти корисні речі." components: - type: Sprite sprite: Structures/Machines/biofabricator.rsi @@ -1221,8 +1221,8 @@ - type: entity parent: BaseLathe id: OreProcessor - name: ore processor - description: It produces sheets and ingots using ores. + name: "переробник руди" + description: "Він виробляє листи та злитки з руди." components: - type: Sprite sprite: Structures/Machines/ore_processor.rsi @@ -1263,8 +1263,8 @@ - type: entity parent: OreProcessor id: OreProcessorIndustrial - name: industrial ore processor - description: An ore processor specifically designed for mass-producing metals in industrial applications. + name: "промисловий переробник руди" + description: "Переробник руди, спеціально розроблений для масового виробництва металів у промислових цілях." components: - type: Sprite sprite: Structures/Machines/ore_processor_industrial.rsi @@ -1292,8 +1292,8 @@ - type: entity parent: BaseLathe id: Sheetifier - name: sheet-meister 2000 - description: A very sheety machine. + name: "sheet-meister 2000" + description: "Дуже брудна машина." components: - type: Sprite sprite: Structures/Machines/sheetifier.rsi @@ -1323,8 +1323,8 @@ - type: entity parent: BaseLathe id: CutterMachine - name: cutter machine - description: This is a cutter. It cuts. Add variety to your station floor with eye-pleasing patterns! Don't stick your fingers in. + name: "відрізний верстат" + description: "Це різак. Він ріже. Додайте різноманітності підлозі вашої станції за допомогою приємних для ока візерунків! Не встромляйте пальці." components: - type: Transform noRot: false diff --git a/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml b/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml index 54f7218b102..56e361ae0f4 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/medical_scanner.yml @@ -1,8 +1,8 @@ - type: entity id: MedicalScanner parent: BaseMachinePowered - name: medical scanner - description: A bulky medical scanner. + name: "медичний сканер" + description: "Громіздкий медичний сканер." components: - type: MedicalScanner - type: DeviceNetwork diff --git a/Resources/Prototypes/Entities/Structures/Machines/microwave.yml b/Resources/Prototypes/Entities/Structures/Machines/microwave.yml index e26f88ce883..a1f99815227 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/microwave.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/microwave.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenMicrowave parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: microwave - description: It's magic. + name: "мікрохвильова піч" + description: "Це магія." components: - type: Microwave capacity: 10 @@ -110,8 +110,8 @@ - type: entity id: SyndicateMicrowave parent: KitchenMicrowave - name: donk co. microwave - description: So advanced, it can cook donk-pockets in a mere 2.5 seconds! + name: "мікрохвильова піч \"донк ко" + description: "Настільки просунутий, що може приготувати кармазини всього за 2,5 секунди!" components: - type: Microwave cookTimeMultiplier: 0.5 diff --git a/Resources/Prototypes/Entities/Structures/Machines/nuke.yml b/Resources/Prototypes/Entities/Structures/Machines/nuke.yml index ec9e5bdfa58..df20ad126df 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/nuke.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/nuke.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseStructure, StructureWheeled, BaseMajorContraband] id: NuclearBomb - name: nuclear fission explosive - description: You probably shouldn't stick around to see if this is armed. + name: "вибухівка ядерного розщеплення" + description: "Можливо, вам не варто залишатися тут, щоб перевірити, чи він озброєний." components: - type: Transform anchored: true @@ -124,9 +124,9 @@ - type: entity parent: StorageTank id: NuclearBombKeg - name: nuclear fission explosive + name: "вибухівка ядерного розщеплення" suffix: keg - description: You probably shouldn't stick around to see if this is armed. It has a tap on the side. + description: "Вам, мабуть, не варто залишатися тут, щоб перевірити, чи він озброєний. Тут є кран збоку." components: - type: Transform anchored: false diff --git a/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml b/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml index 39ab6a3276b..f1125d4b575 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/reagent_grinder.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenReagentGrinder parent: [ BaseMachinePowered, SmallConstructibleMachine ] - name: reagent grinder - description: From BlenderTech. Will It Blend? Let's find out! + name: "подрібнювач реактивів" + description: "Від BlenderTech. Чи змішається? Давайте дізнаємося!" suffix: grinder/juicer components: - type: Transform @@ -60,8 +60,8 @@ - type: entity parent: Recycler #too different so different parent id: ReagentGrinderIndustrial - name: industrial reagent grinder - description: An industrial reagent grinder. + name: "промисловий подрібнювач реактивів" + description: "Промисловий подрібнювач реактивів." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/Entities/Structures/Machines/recycler.yml b/Resources/Prototypes/Entities/Structures/Machines/recycler.yml index f62923fe2af..606684cf54d 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/recycler.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/recycler.yml @@ -1,8 +1,8 @@ - type: entity id: Recycler parent: BaseMachinePowered - name: recycler - description: A large crushing machine used to recycle small items inefficiently. There are lights on the side. + name: "переробник" + description: "Велика дробильна машина, що використовується для неефективної переробки дрібних предметів. Збоку є ліхтарі." components: - type: AmbientSound enabled: false diff --git a/Resources/Prototypes/Entities/Structures/Machines/research.yml b/Resources/Prototypes/Entities/Structures/Machines/research.yml index 81a5988c2c5..dd0b16f25e8 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/research.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/research.yml @@ -1,8 +1,8 @@ - type: entity id: ResearchAndDevelopmentServer parent: [ BaseMachinePowered, ConstructibleMachine ] - name: R&D server - description: Contains the collective knowledge of the station's scientists. Destroying it would send them back to the stone age. You don't want that do you? + name: "R&D сервер" + description: "Містить колективні знання науковців станції. Знищення його відкине їх назад у кам'яний вік. Ти ж не хочеш цього?" components: - type: Sprite sprite: Structures/Machines/server.rsi @@ -61,7 +61,7 @@ - type: entity id: BaseResearchAndDevelopmentPointSource parent: BaseMachinePowered - name: "base R&D point source" + name: "базове точкове джерело досліджень і розробок" # We should make this abstract once there are actual point sources. components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Machines/salvage.yml b/Resources/Prototypes/Entities/Structures/Machines/salvage.yml index cafdc7cef2a..30360d6619c 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/salvage.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/salvage.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: SalvageMagnet - name: salvage magnet - description: Pulls in salvage. + name: "магніт для порятунку" + description: "Тягне врятовані речі." components: - type: Sprite sprite: Structures/Machines/salvage.rsi @@ -48,8 +48,8 @@ - type: entity parent: SalvageMagnet id: SalvageLocator - name: salvage locator - description: Locates salvage. + name: "локатор порятунку" + description: "Знаходить порятунок." components: - type: SalvageMagnet - type: ApcPowerReceiver diff --git a/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml b/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml index ec07294bfb1..d1be7dbff4c 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/seed_extractor.yml @@ -1,8 +1,8 @@ - type: entity id: SeedExtractor - name: seed extractor + name: "витяжка насіння" parent: [ BaseMachinePowered, ConstructibleMachine ] - description: Extracts seeds from produce. + description: "Витягує насіння з продуктів." components: - type: Sprite sprite: Structures/Machines/seed_extractor.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml b/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml index 5a8eb69b41e..1f2575eb8b1 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/smartfridge.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: SmartFridge - name: SmartFridge - description: A refrigerated storage unit for keeping items cold and fresh. + name: "SmartFridge" + description: "Холодильна камера для зберігання продуктів у холодному та свіжому вигляді." components: - type: StationAiWhitelist - type: Advertise diff --git a/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml b/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml index 4dd1197593c..122611f2716 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/stasisbed.yml @@ -1,8 +1,8 @@ - type: entity id: StasisBed - name: stasis bed + name: "стазис-ліжко" parent: [ BaseMachinePowered, ConstructibleMachine ] - description: A bed that massively slows down the patient's metabolism and prevents bodily decay, allowing more time to administer a proper treatment for stabilization. + description: "Ліжко, яке значно уповільнює метаболізм пацієнта і запобігає розпаду тіла, що дає більше часу для проведення належного лікування для стабілізації стану." components: - type: StasisBed - type: AntiRotOnBuckle diff --git a/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml b/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml index 24e7e478c9c..fe7f2b3321b 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/surveillance_camera_routers.yml @@ -2,8 +2,8 @@ abstract: true parent: [ BaseMachinePowered, ConstructibleMachine ] id: SurveillanceCameraRouterBase - name: camera router - description: A surveillance camera router. It routes. Perhaps. + name: "роутер для камери" + description: "Маршрутизатор камер спостереження. Він прокладає маршрути. Можливо." components: - type: DeviceNetwork deviceNetId: Wired @@ -113,8 +113,8 @@ abstract: true parent: [ BaseMachinePowered, ConstructibleMachine ] id: SurveillanceCameraWirelessRouterBase - name: wireless camera router - description: A wireless surveillance camera router. It routes. Perhaps. + name: "бездротовий маршрутизатор для камер" + description: "Бездротовий маршрутизатор для камер спостереження. Він прокладає маршрути. Можливо." components: - type: DeviceNetwork deviceNetId: Wireless diff --git a/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml b/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml index 4a1b5a3560a..20e0706a6bb 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/telecomms.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: TelecomServer - name: telecommunication server - description: When powered and filled with encryption keys it allows radio headset communication. + name: "телекомунікаційний сервер" + description: "При увімкненому живленні та заповненому ключами шифрування він забезпечує зв'язок з радіогарнітурою." components: - type: Sprite sprite: Structures/Machines/telecomms.rsi diff --git a/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml b/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml index e047614ac24..d1aa6fa55c8 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/vending_machines.yml @@ -1,8 +1,8 @@ - type: entity id: VendingMachine parent: BaseMachinePowered - name: vending machine - description: Just add capitalism! + name: "торговий автомат" + description: "Просто додайте капіталізм!" abstract: true components: - type: ActionGrant @@ -105,8 +105,8 @@ - type: entity parent: VendingMachine id: VendingMachineCondiments - name: condiment station - description: Slather these thick gooey substances on your food for a full flavor effect. + name: "приправна станція" + description: "Намащуйте ці густі липкі речовини на їжу для отримання повного смакового ефекту." components: - type: VendingMachine pack: CondimentInventory @@ -139,8 +139,8 @@ - type: entity parent: VendingMachine id: VendingMachineAmmo - name: liberation station - description: An overwhelming amount of ancient patriotism washes over you just by looking at the machine. + name: "визвольна станція" + description: "Переважна кількість стародавнього патріотизму охоплює вас, коли ви просто дивитеся на машину." components: - type: VendingMachine pack: AmmoVendInventory @@ -166,8 +166,8 @@ - type: entity parent: VendingMachine id: VendingMachineBooze - name: Booze-O-Mat - description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one. + name: "Booze-O-Mat" + description: "Технологічне диво, яке нібито здатне змішати саме ту суміш, яку ви хочете випити, щойно ви попросите." components: - type: VendingMachine pack: BoozeOMatInventory @@ -201,8 +201,8 @@ - type: entity parent: VendingMachineBooze id: VendingMachineBoozeSyndicate # syndie booze-o-mat for nukie outpost - name: Bruise-O-Mat - description: A refurbished Booze-O-Mat for boosting operative morale. An imprint of a blood-red hardsuit is visible on one side, and the paint seems ashed off on the other side. + name: "Синяк-килимок" + description: "Відремонтований килимок Booze-O-Mat для підвищення бойового духу. З одного боку видно відбиток криваво-червоного бронежилета, а з іншого боку фарба, здається, вигоріла." components: - type: VendingMachine pack: BoozeOMatInventory @@ -236,8 +236,8 @@ - type: entity parent: VendingMachine id: VendingMachineCart - name: PTech - description: PTech vending! Providing a ROBUST selection of PDAs, cartridges, and anything else a dull paper pusher needs! + name: "PTech" + description: "Вендинг PTech! Широкий вибір КПК, картриджів та всього іншого, що може знадобитися нудному штовхачу паперу!" components: - type: VendingMachine pack: PTechInventory @@ -266,8 +266,8 @@ - type: entity parent: VendingMachine id: VendingMachineChefvend - name: ChefVend - description: An ingredient vendor for all your cheffin needs. + name: "ChefVend" + description: "Постачальник інгредієнтів для всіх ваших потреб у шафах." components: - type: VendingMachine pack: ChefvendInventory @@ -299,8 +299,8 @@ - type: entity parent: VendingMachine id: VendingMachineCigs - name: ShadyCigs Deluxe - description: If you want to get cancer, might as well do it in style. + name: "ShadyCigs Deluxe" + description: "Якщо ви хочете захворіти на рак, зробіть це стильно." components: - type: VendingMachine pack: CigaretteMachineInventory @@ -330,8 +330,8 @@ - type: entity parent: VendingMachine id: VendingMachineClothing - name: ClothesMate - description: A vending machine for clothing. + name: "ClothesMate" + description: "Торговий автомат для одягу." components: - type: VendingMachine pack: ClothesMateInventory @@ -362,8 +362,8 @@ - type: entity parent: VendingMachine id: VendingMachineWinter - name: WinterDrobe - description: The best place to enjoy the cold! + name: "WinterDrobe" + description: "Найкраще місце, щоб насолодитися холодом!" components: - type: VendingMachine pack: WinterDrobeInventory @@ -394,8 +394,8 @@ - type: entity parent: VendingMachine id: VendingMachineCoffee - name: Solar's Best Hot Drinks - description: Served boiling so it stays hot all shift! + name: "Найкращі гарячі напої від Solar" + description: "Подається киплячим, щоб залишався гарячим протягом усієї зміни!" components: - type: VendingMachine pack: HotDrinksMachineInventory @@ -436,8 +436,8 @@ - type: entity parent: VendingMachine id: VendingMachineCola - name: Robust Softdrinks - description: A softdrink vendor provided by Robust Industries, LLC. + name: "Міцні безалкогольні напої" + description: "Постачальник безалкогольних напоїв наданий компанією Robust Industries, LLC." components: - type: VendingMachine pack: RobustSoftdrinksInventory @@ -493,8 +493,8 @@ - type: entity parent: VendingMachineCola id: VendingMachineColaRed - name: Space Cola Vendor - description: It vends cola, in space. + name: "Космічний продавець кока-коли" + description: "Він продає колу в космосі." components: - type: Sprite sprite: Structures/Machines/VendingMachines/cola-red.rsi @@ -514,8 +514,8 @@ - type: entity parent: VendingMachineCola id: VendingMachineSpaceUp - name: Space-Up! Vendor - description: Indulge in an explosion of flavor. + name: "Space-Up! Продавець" + description: "Побалуйте себе вибухом смаку." components: - type: VendingMachine pack: SpaceUpInventory @@ -559,8 +559,8 @@ - type: entity parent: VendingMachineCola id: VendingMachineStarkist - name: Star-kist Vendor - description: The taste of a star in liquid form. + name: "Постачальник Star-kist" + description: "Смак зірки в рідкому вигляді." components: - type: VendingMachine pack: StarkistInventory @@ -582,8 +582,8 @@ - type: entity parent: VendingMachine id: VendingMachineShamblersJuice - name: Shambler's Juice Vendor - description: ~Shake me up some of that Shambler's Juice!~ + name: "Продавець соку Shambler's" + description: "~Налий мені соку Шамблер!" components: - type: VendingMachine pack: ShamblersJuiceInventory @@ -617,8 +617,8 @@ - type: entity parent: VendingMachine id: VendingMachinePwrGame - name: Pwr Game Vendor - description: You want it, we got it. Brought to you in partnership with Vlad's Salads. + name: "Постачальник ігор Pwr" + description: "Ви хочете, ми маємо це. Зроблено у партнерстві з \"Салати Влада\"." components: - type: VendingMachine pack: PwrGameInventory @@ -654,8 +654,8 @@ - type: entity parent: VendingMachine id: VendingMachineDrGibb - name: Dr. Gibb Vendor - description: Canned explosion of different flavors in this very vendor! + name: "Доктор Гібб Вендор" + description: "Консерви - вибух різноманітних смаків саме у цього постачальника!" components: - type: VendingMachine pack: DrGibbInventory @@ -691,8 +691,8 @@ - type: entity parent: VendingMachine id: VendingMachineDinnerware - name: Plasteel Chef's Dinnerware Vendor - description: A kitchen and restaurant equipment vendor. + name: "Постачальник кухонного посуду Plasteel" + description: "Постачальник кухонного та ресторанного обладнання." components: - type: VendingMachine pack: DinnerwareInventory @@ -724,8 +724,8 @@ - type: entity parent: VendingMachine id: VendingMachineMagivend - name: MagiVend - description: A magic vending machine. + name: "MagiVend" + description: "Чарівний торговий автомат." components: - type: VendingMachine pack: MagiVendInventory @@ -754,8 +754,8 @@ - type: entity parent: VendingMachine id: VendingMachineDiscount - name: Discount Dan's - description: A vending machine containing discount snacks from the infamous 'Discount Dan' franchise. + name: "Знижка від Дена" + description: "Торговий автомат зі зниженими закусками від сумнозвісної франшизи \"Discount Dan\"." components: - type: VendingMachine pack: DiscountDansInventory @@ -788,8 +788,8 @@ - type: entity parent: VendingMachine id: VendingMachineEngivend - name: Engi-Vend - description: Spare tool vending. What? Did you expect some witty description? + name: "Engi-Vend" + description: "Торгівля запасними інструментами. Що? Ви очікували дотепного опису?" components: - type: VendingMachine pack: EngiVendInventory @@ -818,8 +818,8 @@ - type: entity parent: VendingMachine id: VendingMachineMedical - name: NanoMed Plus - description: It's a medical drug dispenser. Natural chemicals only! + name: "NanoMed Plus" + description: "Це медичний дозатор для ліків. Тільки натуральні хімікати!" components: - type: VendingMachine pack: NanoMedPlusInventory @@ -856,8 +856,8 @@ - type: entity parent: VendingMachine id: VendingMachineNutri - name: NutriMax - description: A vending machine containing nutritional substances for plants and botanical tools. + name: "NutriMax" + description: "Торговий автомат з поживними речовинами для рослин та ботанічними інструментами." components: - type: VendingMachine pack: NutriMaxInventory @@ -890,8 +890,8 @@ - type: entity parent: VendingMachine id: VendingMachineSec - name: SecTech - description: A vending machine containing Security equipment. A label reads SECURITY PERSONNEL ONLY. + name: "SecTech" + description: "Торговий автомат, що містить охоронне обладнання. На етикетці написано \"ТІЛЬКИ ДЛЯ ПЕРСОНАЛУ СЛУЖБИ БЕЗПЕКИ\"." components: - type: VendingMachine pack: SecTechInventory @@ -928,8 +928,8 @@ - type: entity parent: VendingMachine id: VendingMachineSeedsUnlocked - name: MegaSeed Servitor - description: For when you need seeds fast. Hands down the best seed selection on the station! + name: "MegaSeed Servitor" + description: "Для тих, кому швидко потрібне насіння. Безумовно, найкращий вибір насіння на станції!" suffix: Unlocked components: - type: VendingMachine @@ -969,8 +969,8 @@ - type: entity parent: VendingMachine id: VendingMachineSnack - name: Getmore Chocolate Corp - description: A snack machine courtesy of the Getmore Chocolate Corporation, based out of Mars. + name: "Getmore Chocolate Corp" + description: "Автомат із закусками, люб'язно наданий шоколадною корпорацією Getmore, що базується на Марсі." components: - type: VendingMachine pack: GetmoreChocolateCorpInventory @@ -1005,8 +1005,8 @@ - type: entity parent: VendingMachineSnack id: VendingMachineSustenance - name: Sustenance Vendor - description: A vending machine which vends food, as required by section 47-C of the NT's Prisoner Ethical Treatment Agreement. + name: "Постачальник послуг з життєзабезпечення" + description: "Торговий автомат, який продає їжу, як того вимагає розділ 47-C Угоди про етичне поводження з ув'язненими NT." components: - type: VendingMachine pack: SustenanceInventory @@ -1115,8 +1115,8 @@ - type: entity parent: VendingMachine id: VendingMachineSovietSoda - name: BODA - description: An old vending machine containing sweet water. + name: "БОДА" + description: "Старий автомат із солодкою водою." components: - type: VendingMachine pack: BodaInventory @@ -1151,8 +1151,8 @@ - type: entity parent: VendingMachine id: VendingMachineTheater - name: AutoDrobe - description: A vending machine containing costumes. + name: "AutoDrobe" + description: "Торговий автомат з костюмами." components: - type: VendingMachine pack: AutoDrobeInventory @@ -1188,8 +1188,8 @@ - type: entity parent: VendingMachine id: VendingMachineVendomat - name: Vendomat - description: Only the finest robust equipment in space! + name: "Vendomat" + description: "Тільки найкраще надійне обладнання в космосі!" components: - type: VendingMachine pack: VendomatInventory @@ -1221,8 +1221,8 @@ - type: entity parent: VendingMachine id: VendingMachineRobotics - name: Robotech Deluxe - description: All the tools you need to create your own robot army. + name: "Robotech Deluxe" + description: "Всі інструменти, необхідні для створення власної армії роботів." components: - type: VendingMachine pack: RoboticsInventory @@ -1259,8 +1259,8 @@ - type: entity parent: VendingMachine id: VendingMachineYouTool - name: YouTool - description: "A vending machine containing standard tools. A label reads: Tools for tools." + name: "YouTool" + description: "Торговий автомат зі стандартними інструментами. Напис на етикетці: Інструменти для інструментів." components: - type: VendingMachine pack: YouToolInventory @@ -1287,8 +1287,8 @@ - type: entity parent: VendingMachine id: VendingMachineGames - name: Good Clean Fun - description: Vends things that the Captain and Head of Personnel are probably not going to appreciate you fiddling with instead of your job... + name: "Хороша чиста забава" + description: "Продає речі, які, ймовірно, не сподобаються капітану та начальнику відділу кадрів, якщо ви будете возитися з ними замість того, щоб виконувати свою роботу..." components: - type: VendingMachine pack: GoodCleanFunInventory @@ -1319,8 +1319,8 @@ - type: entity parent: VendingMachine id: VendingMachineChang - name: Mr. Chang - description: A self-serving Chinese food machine, for all your Chinese food needs. + name: "Пане Чанг" + description: "Автомат для приготування китайської їжі з самообслуговуванням, для всіх ваших потреб в китайській їжі." components: - type: VendingMachine pack: ChangInventory @@ -1353,8 +1353,8 @@ - type: entity parent: VendingMachine id: VendingMachineSalvage - name: Salvage Vendor - description: A dwarf's best friend! + name: "Постачальник металобрухту" + description: "Найкращий друг гнома!" components: - type: VendingMachine pack: SalvageEquipmentInventory @@ -1385,8 +1385,8 @@ - type: entity parent: VendingMachine id: VendingMachineDonut - name: Monkin' Donuts - description: A donut vendor provided by Robust Industries, LLC. + name: "Пончики Monkin' Donuts" + description: "Постачальник пончиків наданий компанією Robust Industries, LLC." components: - type: VendingMachine pack: DonutInventory @@ -1421,7 +1421,7 @@ - type: entity id: VendingMachineWallmount parent: VendingMachine - name: vending machine + name: "торговий автомат" abstract: true placement: mode: SnapgridCenter @@ -1440,8 +1440,8 @@ - type: entity parent: VendingMachineWallmount id: VendingMachineWallMedical - name: NanoMed - description: "It's a wall-mounted medical equipment dispenser. Natural chemicals only!" + name: "NanoMed" + description: "Це настінний диспенсер для медичного обладнання. Тільки натуральні хімікати!" components: - type: VendingMachine pack: NanoMedInventory @@ -1474,8 +1474,8 @@ - type: entity parent: VendingMachine id: VendingMachineHydrobe - name: HyDrobe - description: A machine with a catchy name. It dispenses botany related clothing and gear. + name: "HyDrobe" + description: "Автомат з промовистою назвою. Він видає одяг та спорядження, пов'язані з ботанікою." components: - type: VendingMachine pack: HyDrobeInventory @@ -1506,8 +1506,8 @@ - type: entity parent: VendingMachine id: VendingMachineLawDrobe - name: LawDrobe - description: Objection! This wardrobe dispenses the rule of law... and lawyer clothing.. + name: "LawDrobe" + description: "Протестую! Цей гардероб видає верховенство права... і адвокатський одяг..." components: - type: VendingMachine pack: LawDrobeInventory @@ -1534,8 +1534,8 @@ - type: entity parent: VendingMachine id: VendingMachineSecDrobe - name: SecDrobe - description: A vending machine for security and security-related clothing! + name: "SecDrobe" + description: "Торговий автомат для продажу одягу, пов'язаного з охороною та безпекою!" components: - type: VendingMachine pack: SecDrobeInventory @@ -1566,8 +1566,8 @@ - type: entity parent: VendingMachine id: VendingBarDrobe - name: BarDrobe - description: A stylish vendor to dispense the most stylish bar clothing! + name: "BarDrobe" + description: "Стильний продавець для продажу найстильнішого одягу для бару!" components: - type: VendingMachine pack: BarDrobeInventory @@ -1594,7 +1594,7 @@ - type: entity parent: VendingMachine id: VendingMachineChapel - name: PietyVend + name: "PietyVend" components: - type: VendingMachine pack: PietyVendInventory @@ -1622,8 +1622,8 @@ - type: entity parent: VendingMachine id: VendingMachineCargoDrobe - name: CargoDrobe - description: A highly advanced vending machine for buying cargo related clothing for free. + name: "LogiDrobe" + description: "Високотехнологічний торговий автомат для безкоштовного придбання одягу, пов'язаного з логістикою." components: - type: VendingMachine pack: CargoDrobeInventory @@ -1654,8 +1654,8 @@ - type: entity parent: VendingMachine id: VendingMachineMediDrobe - name: MediDrobe - description: A vending machine rumoured to be capable of dispensing clothing for medical personnel. + name: "MediDrobe" + description: "Торговий автомат, який, за чутками, може видавати одяг для медичного персоналу." components: - type: VendingMachine pack: MediDrobeInventory @@ -1682,8 +1682,8 @@ - type: entity parent: VendingMachine id: VendingMachineChemDrobe - name: ChemDrobe - description: A vending machine for dispensing chemistry related clothing. + name: "ChemDrobe" + description: "Торговий автомат для видачі одягу, пов'язаного з хімією." components: - type: VendingMachine pack: ChemDrobeInventory @@ -1710,8 +1710,8 @@ - type: entity parent: VendingMachine id: VendingMachineCuraDrobe - name: CuraDrobe - description: A lowstock vendor only capable of vending clothing for curators and librarians. + name: "CuraDrobe" + description: "Постачальник з невеликим асортиментом, здатний продавати одяг лише для кураторів та бібліотекарів." components: - type: VendingMachine pack: CuraDrobeInventory @@ -1738,8 +1738,8 @@ - type: entity parent: VendingMachine id: VendingMachineAtmosDrobe - name: AtmosDrobe - description: This relatively unknown vending machine delivers clothing for Atmospherics Technicians, an equally unknown job. + name: "AtmosDrobe" + description: "Цей відносно невідомий торговий автомат видає одяг для техніків-атмосферистів, не менш невідомої професії." components: - type: VendingMachine pack: AtmosDrobeInventory @@ -1770,8 +1770,8 @@ - type: entity parent: VendingMachine id: VendingMachineEngiDrobe - name: EngiDrobe - description: A vending machine renowned for vending industrial grade clothing. + name: "EngiDrobe" + description: "Торговий автомат, відомий тим, що продає одяг промислового класу." components: - type: VendingMachine pack: EngiDrobeInventory @@ -1802,8 +1802,8 @@ - type: entity parent: VendingMachine id: VendingMachineChefDrobe - name: ChefDrobe - description: This vending machine might not dispense meat, but it certainly dispenses chef related clothing. + name: "ChefDrobe" + description: "Цей торговий автомат, можливо, не видає м'ясо, але він точно видає одяг для кухарів." components: - type: VendingMachine pack: ChefDrobeInventory @@ -1830,8 +1830,8 @@ - type: entity parent: VendingMachine id: VendingMachineDetDrobe - name: DetDrobe - description: A machine for all your detective needs, as long as you need clothes. + name: "DetDrobe" + description: "Машина для всіх ваших детективних потреб, доки вам потрібен одяг." components: - type: VendingMachine pack: DetDrobeInventory @@ -1858,8 +1858,8 @@ - type: entity parent: VendingMachine id: VendingMachineJaniDrobe - name: JaniDrobe - description: A self cleaning vending machine capable of dispensing clothing for janitors. + name: "JaniDrobe" + description: "Самоочисний торговий автомат, здатний видавати одяг для прибиральників." components: - type: VendingMachine pack: JaniDrobeInventory @@ -1890,8 +1890,8 @@ - type: entity parent: VendingMachine id: VendingMachineSciDrobe - name: SciDrobe - description: A simple vending machine suitable to dispense well tailored science clothing. Endorsed by Space Cubans. + name: "SciDrobe" + description: "Простий торговий автомат, придатний для видачі добре пошитого наукового одягу. Схвалений космічними кубинцями." components: - type: VendingMachine pack: SciDrobeInventory @@ -1918,8 +1918,8 @@ - type: entity parent: VendingMachine id: VendingMachineSyndieDrobe - name: SyndieDrobe - description: Wardrobe machine encoded by the syndicate, contains elite outfits for various operations. + name: "SyndieDrobe" + description: "Гардеробна машина, закодована синдикатом, містить елітне вбрання для різних операцій." components: - type: VendingMachine pack: SyndieDrobeInventory @@ -1950,8 +1950,8 @@ - type: entity parent: VendingMachine id: VendingMachineRoboDrobe - name: RoboDrobe - description: A vending machine designed to dispense clothing known only to roboticists. + name: "RoboDrobe" + description: "Торговий автомат, призначений для видачі одягу, відомий лише робототехнікам." components: - type: VendingMachine pack: RoboDrobeInventory @@ -1978,8 +1978,8 @@ - type: entity parent: VendingMachine id: VendingMachineGeneDrobe - name: GeneDrobe - description: A machine for dispensing clothing related to genetics. + name: "GeneDrobe" + description: "Машина для видачі одягу, пов'язаного з генетикою." components: - type: VendingMachine pack: GeneDrobeInventory @@ -2006,8 +2006,8 @@ - type: entity parent: VendingMachine id: VendingMachineViroDrobe - name: ViroDrobe - description: An unsterilized machine for dispending virology related clothing. + name: "ViroDrobe" + description: "Нестерилізована машина для видачі одягу, пов'язаного з вірусологією." components: - type: VendingMachine pack: ViroDrobeInventory @@ -2034,8 +2034,8 @@ - type: entity parent: VendingMachine id: VendingMachineCentDrobe - name: CentDrobe - description: A one-of-a-kind vending machine for all your centcomm aesthetic needs! + name: "CentDrobe" + description: "Єдиний у своєму роді торговий автомат для всіх ваших естетичних потреб!" components: - type: VendingMachine pack: CentDrobeInventory @@ -2062,8 +2062,8 @@ - type: entity parent: VendingMachine id: VendingMachineHappyHonk - name: Happy Honk Dispenser - description: A happy honk meal box dispenser made by honk! co. + name: "Happy Honk Dispenser" + description: "Щасливий диспенсер для коробочок з їжею honk! від honk! co." components: - type: VendingMachine pack: HappyHonkDispenserInventory @@ -2103,8 +2103,8 @@ parent: VendingMachine id: VendingMachineTankDispenserEVA suffix: EVA [O2, N2] - name: gas tank dispenser - description: A vendor for dispensing gas tanks. + name: "стійка з газовими балонами" + description: "Постачальник газових балонів для роздачі." components: - type: VendingMachine pack: TankDispenserEVAInventory @@ -2116,8 +2116,8 @@ parent: VendingMachine id: VendingMachineTankDispenserEngineering suffix: ENG [O2, Plasma] - name: gas tank dispenser - description: A vendor for dispensing gas tanks. This one has an engineering livery. + name: "стійка з газовими балонами" + description: "Постачальник газових балонів. Цей має ліврею інженера." components: - type: VendingMachine pack: TankDispenserEngineeringInventory @@ -2130,8 +2130,8 @@ - type: entity parent: VendingMachine id: VendingMachineChemicals - name: ChemVend - description: Probably not the coffee machine. + name: "ChemVend" + description: "Мабуть, це не кавоварка." components: - type: VendingMachine pack: ChemVendInventory @@ -2159,8 +2159,8 @@ - type: entity parent: VendingMachineChemicals id: VendingMachineChemicalsSyndicate - name: SyndieJuice - description: Not made with freshly squeezed syndies I hope. + name: "SyndieJuice" + description: "Сподіваюся, не зі свіжовичавлених синдиків." components: - type: VendingMachine pack: ChemVendInventorySyndicate diff --git a/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml index c5891d1143f..492ee53b578 100644 --- a/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml +++ b/Resources/Prototypes/Entities/Structures/Machines/wireless_surveillance_camera.yml @@ -2,8 +2,8 @@ abstract: true parent: [ BaseStructureDynamic, SmallConstructibleMachine ] id: SurveillanceWirelessCameraBase - name: wireless camera - description: A camera. It's watching you. Kinda. + name: "бездротова камера" + description: "Камера. Вона стежить за тобою. Типу того." components: - type: InteractionOutline - type: Eye diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml index 9f21e45a963..80216564643 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/binary.yml @@ -26,8 +26,8 @@ - type: entity parent: GasBinaryBase id: GasPressurePump - name: gas pump - description: A pump that moves gas by pressure. + name: "газовий насос" + description: "Насос, який переміщує газ під дією тиску." placement: mode: SnapgridCenter components: @@ -74,8 +74,8 @@ - type: entity parent: GasBinaryBase id: GasVolumePump - name: volumetric gas pump - description: A pump that moves gas by volume. + name: "об'ємний газовий насос" + description: "Насос, який переміщує газ за об'ємом." placement: mode: SnapgridCenter components: @@ -131,8 +131,8 @@ - type: entity parent: GasBinaryBase id: GasPassiveGate - name: passive gate - description: A one-way air valve that does not require power. + name: "пасивні ворота" + description: "Односторонній повітряний клапан, який не потребує живлення." placement: mode: SnapgridCenter components: @@ -160,8 +160,8 @@ - type: entity parent: GasBinaryBase id: GasValve - name: manual valve - description: A pipe with a valve that can be used to disable the flow of gas through it. + name: "ручний клапан" + description: "Труба з клапаном, за допомогою якого можна перекрити потік газу через неї." placement: mode: SnapgridCenter components: @@ -208,8 +208,8 @@ - type: entity parent: GasBinaryBase id: SignalControlledValve - name: signal valve - description: A pipe with a valve that can be controlled with signals. + name: "сигнальний клапан" + description: "Клапан керується за допомогою сигнальних входів." placement: mode: SnapgridCenter components: @@ -267,8 +267,8 @@ - type: entity parent: GasBinaryBase id: GasPort - name: connector port - description: For connecting portable devices related to atmospherics control. + name: "порт роз'єму" + description: "Для підключення портативних пристроїв, пов'язаних з контролем атмосфери." placement: mode: SnapgridCenter components: @@ -296,8 +296,8 @@ - type: entity parent: GasVentPump id: GasDualPortVentPump - name: dual-port air vent - description: Has a valve and a pump attached to it. There are two ports, one is an input for releasing air, the other is an output when siphoning. + name: "двопортовий вентиляційний отвір" + description: "Має клапан і прикріплений до нього насос. Має два порти, один - вхідний для випуску повітря, інший - вихідний при сифонізації." placement: mode: SnapgridCenter components: @@ -352,8 +352,8 @@ - type: entity parent: [ BaseMachine, ConstructibleMachine ] id: GasRecycler - name: gas recycler - description: Recycles carbon dioxide and nitrous oxide. Heater and compressor not included. + name: "рециркулятор газу" + description: "Переробляє вуглекислий газ та закис азоту. Нагрівач і компресор не входять до комплекту." placement: mode: SnapgridCenter components: @@ -414,8 +414,8 @@ - type: entity parent: GasBinaryBase id: HeatExchanger - name: radiator - description: Transfers heat between the pipe and its surroundings. + name: "радіатор" + description: "Передає тепло між трубою та її оточенням." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml index 71e171fc50d..53a0fe73bb7 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/miners.yml @@ -1,7 +1,7 @@ - type: entity abstract: true - name: gas miner - description: Gases mined from the gas giant below (above?) flow out through this massive vent. + name: "газовик" + description: "Гази, що видобуваються з газового гіганта внизу (вгорі?), витікають через цей масивний отвір." id: GasMinerBase placement: mode: SnapgridCenter @@ -34,7 +34,7 @@ spawnAmount: 400 - type: entity - name: O2 gas miner + name: "Добувач газу O2" parent: GasMinerBase id: GasMinerOxygen suffix: Shuttle, 300kPa @@ -45,7 +45,7 @@ spawnGas: Oxygen - type: entity - name: O2 gas miner + name: "Добувач газу O2" parent: GasMinerOxygen id: GasMinerOxygenStation suffix: Station, 1000kPa @@ -54,7 +54,7 @@ maxExternalPressure: 1000 - type: entity - name: O2 gas miner + name: "Добувач газу O2" parent: GasMinerOxygen id: GasMinerOxygenStationLarge suffix: Large Station, 4500kPa @@ -63,7 +63,7 @@ maxExternalPressure: 4500 - type: entity - name: N2 gas miner + name: "Видобувач газу N2" parent: GasMinerBase id: GasMinerNitrogen suffix: Shuttle, 300kPa @@ -72,7 +72,7 @@ spawnGas: Nitrogen - type: entity - name: N2 gas miner + name: "Видобувач газу N2" parent: GasMinerNitrogen id: GasMinerNitrogenStation suffix: Station, 1000kPa @@ -81,7 +81,7 @@ maxExternalPressure: 1000 - type: entity - name: N2 gas miner + name: "Видобувач газу N2" parent: GasMinerNitrogen id: GasMinerNitrogenStationLarge suffix: Large Station, 4500kPa @@ -90,7 +90,7 @@ maxExternalPressure: 4500 - type: entity - name: CO2 gas miner + name: "Добувач газу CO2" parent: GasMinerBase id: GasMinerCarbonDioxide components: @@ -98,7 +98,7 @@ spawnGas: CarbonDioxide - type: entity - name: plasma gas miner + name: "плазмовий газовий шахтар" parent: GasMinerBase id: GasMinerPlasma components: @@ -106,7 +106,7 @@ spawnGas: Plasma - type: entity - name: tritium gas miner + name: "видобувач тритієвого газу" parent: GasMinerBase id: GasMinerTritium components: @@ -114,7 +114,7 @@ spawnGas: Tritium - type: entity - name: water vapor gas miner + name: "газодобувач водяної пари" parent: GasMinerBase id: GasMinerWaterVapor components: @@ -122,7 +122,7 @@ spawnGas: WaterVapor - type: entity - name: ammonia gas miner + name: "видобувач аміачного газу" parent: GasMinerBase id: GasMinerAmmonia components: @@ -130,7 +130,7 @@ spawnGas: Ammonia - type: entity - name: nitrous oxide gas miner + name: "видобувач закису азоту" parent: GasMinerBase id: GasMinerNitrousOxide components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml index 4fe5463bff9..1c82c391998 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/pipes.yml @@ -2,8 +2,8 @@ abstract: true id: GasPipeBase parent: BaseItem - name: pipe - description: Holds gas. + name: "труба" + description: "Тримає газ." placement: mode: SnapgridCenter components: @@ -231,8 +231,8 @@ - type: entity id: GasPipeBroken parent: GasPipeBase - name: broken pipe - description: It used to hold gas. + name: "прорвана труба" + description: "Там був газ." components: - type: Sprite sprite: Structures/Piping/Atmospherics/pipe.rsi diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml index 4b7392514bf..e3252917e47 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/portable.yml @@ -1,8 +1,8 @@ - type: entity id: PortableScrubber parent: [BaseMachinePowered, SmallConstructibleMachine, StructureWheeled] - name: portable scrubber - description: It scrubs, portably! + name: "портативний пилосос" + description: "Миє, портативно!" components: - type: Transform anchored: false @@ -98,8 +98,8 @@ - type: entity id: SpaceHeater parent: [BaseMachinePowered, ConstructibleMachine] - name: space heater - description: A bluespace technology device that alters local temperature. Commonly referred to as a "Space Heater". + name: "обігрівач" + description: "Пристрій, що змінює локальну температуру в приміщенні за технологією bluespace. Зазвичай його називають \"космічним обігрівачем\"." suffix: Unanchored components: - type: StationAiWhitelist diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml index eff831fa9ea..3f030ca2f9f 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/special.yml @@ -1,8 +1,8 @@ # Devices which are not portable but don't link up to anything - type: entity id: AtmosDeviceFanTiny - name: tiny fan - description: A tiny fan, releasing a thin gust of air. + name: "маленький вентилятор" + description: "Крихітний вентилятор, що випускає тоненький потік повітря." placement: mode: SnapgridCenter components: @@ -28,8 +28,8 @@ - type: entity id: AtmosDeviceFanDirectional - name: directional fan - description: A thin fan, stopping the movement of gases across it. + name: "спрямований вентилятор" + description: "Тонкий вентилятор, що зупиняє рух газів через нього." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml index e8025556aa5..b027a2887dd 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/trinary.yml @@ -30,8 +30,8 @@ - type: entity parent: GasTrinaryBase id: GasFilter - name: gas filter - description: Very useful for filtering gases. + name: "газовий фільтр" + description: "Дуже корисний для фільтрації газів." placement: mode: SnapgridCenter components: @@ -74,7 +74,7 @@ - type: entity parent: GasFilter id: GasFilterFlipped - name: gas filter + name: "газовий фільтр" suffix: Flipped placement: mode: SnapgridCenter @@ -118,8 +118,8 @@ - type: entity parent: GasTrinaryBase id: GasMixer - name: gas mixer - description: Very useful for mixing gases. + name: "газозмішувач" + description: "Дуже корисний для змішування газів." placement: mode: SnapgridCenter components: @@ -162,7 +162,7 @@ - type: entity parent: GasMixer id: GasMixerFlipped - name: gas mixer + name: "газозмішувач" suffix: Flipped placement: mode: SnapgridCenter @@ -205,8 +205,8 @@ - type: entity parent: GasPipeBase id: PressureControlledValve - name: pneumatic valve - description: Valve controlled by pressure. + name: "пневматичний клапан" + description: "Клапан, керований тиском." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml index d0ec74dd40a..507c77cccb0 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Atmospherics/unary.yml @@ -23,8 +23,8 @@ - type: entity parent: [GasUnaryBase, AirSensorBase] id: GasVentPump - name: air vent - description: Has a valve and a pump attached to it. + name: "вентиляційний отвір" + description: "Накачує газ у кімнату." placement: mode: SnapgridCenter components: @@ -72,8 +72,8 @@ - type: entity parent: GasUnaryBase id: GasPassiveVent - name: passive vent - description: It's an open vent. + name: "пасивна вентиляція" + description: "Непривідний вентилятор, який вирівнює гази з обох боків." placement: mode: SnapgridCenter components: @@ -96,8 +96,8 @@ - type: entity parent: [GasUnaryBase, AirSensorBase] id: GasVentScrubber - name: air scrubber - description: Has a valve and pump attached to it. + name: "очищувач повітря" + description: "Всмоктує газ у під'єднані труби." placement: mode: SnapgridCenter components: @@ -145,8 +145,8 @@ - type: entity parent: GasUnaryBase id: GasOutletInjector - name: air injector - description: Has a valve and pump attached to it. + name: "інжектор повітря" + description: "Всмоктує газ у під'єднані труби." placement: mode: SnapgridCenter components: @@ -184,7 +184,7 @@ - type: entity parent: [ BaseMachinePowered, ConstructibleMachine ] id: BaseGasThermoMachine - name: thermomachine + name: "термомашина" abstract: true placement: mode: SnapgridCenter @@ -228,8 +228,8 @@ - type: entity parent: BaseGasThermoMachine id: GasThermoMachineFreezer - name: freezer - description: Cools gas in connected pipes. + name: "охолоджувач" + description: "Охолоджує газ у підключених трубах." placement: mode: SnapgridCenter components: @@ -273,8 +273,8 @@ - type: entity parent: BaseGasThermoMachine id: GasThermoMachineHeater - name: heater - description: Heats gas in connected pipes. + name: "обігрівач" + description: "Нагріває газ у з'єднаних трубах." placement: mode: SnapgridCenter components: @@ -318,8 +318,8 @@ - type: entity parent: GasThermoMachineFreezer id: GasThermoMachineHellfireFreezer - name: hellfire freezer - description: An advanced machine that cools gas in connected pipes. Has the side effect of chilling the surrounding area. Cold as Hell! + name: "морозильна камера hellfire" + description: "Удосконалена машина, яка охолоджує газ у з'єднаних трубах. Має побічний ефект охолодження навколишнього середовища. Холодно, як у пеклі!" components: - type: Sprite sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi @@ -333,8 +333,8 @@ - type: entity parent: GasThermoMachineHeater id: GasThermoMachineHellfireHeater - name: hellfire heater - description: An advanced machine that heats gas in connected pipes. Has the side effect of leaking heat into the surrounding area. Hot as Hell! + name: "пекельний обігрівач" + description: "Удосконалена машина, яка нагріває газ у під'єднаних трубах. Має побічний ефект витоку тепла в навколишнє середовище. Гаряче, як у пеклі!" components: - type: Sprite sprite: Structures/Piping/Atmospherics/hellfirethermomachine.rsi @@ -348,8 +348,8 @@ - type: entity parent: [ BaseMachinePowered, SmallConstructibleMachine ] id: BaseGasCondenser - name: condenser - description: Condenses gases into liquids. Now we just need some plumbing. + name: "конденсатор" + description: "Конденсує гази в рідину. Тепер нам потрібен водопровід." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml index 6eb90bcb7ca..59134495c16 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/high_pressure_machine_frame.yml @@ -1,7 +1,7 @@ - type: entity id: DisposalMachineFrame - name: high pressure machine frame - description: A machine frame made to withstand the amount of pressure used in the station's disposal system. + name: "рама машини високого тиску" + description: "Рама машини, виготовлена таким чином, щоб витримувати тиск, який використовується в системі утилізації станції." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml index afeba380ae0..8dfb9d0526a 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/pipes.yml @@ -62,7 +62,7 @@ - type: entity id: DisposalHolder categories: [ HideSpawnMenu ] - name: disposal holder + name: "утримувач майна" components: - type: DisposalHolder - type: ContainerContainer @@ -74,8 +74,8 @@ - type: entity id: DisposalPipeBroken parent: DisposalPipeBase - name: broken disposal pipe - description: A BBP (big broken pipe). + name: "зламана каналізаційна труба" + description: "BBP (велика розірвана труба)" components: - type: Sprite drawdepth: ThickPipe @@ -90,8 +90,8 @@ - type: entity id: DisposalPipe parent: DisposalPipeBase - name: disposal pipe segment - description: A huge pipe segment used for constructing disposal systems. + name: "каналізаційна труба" + description: "Величезний сегмент труби, що використовується для побудови систем утилізації." components: - type: Sprite drawdepth: ThickPipe @@ -118,8 +118,8 @@ - type: entity id: DisposalTagger parent: DisposalPipeBase - name: disposal pipe tagger - description: A pipe that tags entities for routing. + name: "маркувальник утилізації" + description: "Труба, яка тегує сутності для маршрутизації." components: - type: Sprite drawdepth: ThickPipe @@ -152,8 +152,8 @@ - type: entity id: DisposalTrunk parent: DisposalPipeBase - name: disposal trunk - description: A pipe trunk used as an entry point for disposal systems. + name: "сміттєвий бак" + description: "Трубна магістраль, що використовується як точка входу для систем утилізації." components: - type: Sprite drawdepth: ThickPipe @@ -188,8 +188,8 @@ - type: entity id: DisposalRouter parent: DisposalPipeBase - name: disposal router - description: A three-way router. Entities with matching tags get routed to the side via configurable filters. + name: "утилізаційний маршрутизатор" + description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." components: - type: Sprite drawdepth: ThickPipe @@ -235,7 +235,7 @@ - type: entity id: DisposalRouterFlipped - description: A three-way router. Entities with matching tags get routed to the side. + description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." parent: DisposalRouter suffix: flipped components: @@ -277,8 +277,8 @@ - type: entity id: DisposalJunction parent: DisposalPipeBase - name: disposal junction - description: A three-way junction. The arrow indicates where items exit. + name: "утилізаційний вузол" + description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." components: - type: Sprite drawdepth: ThickPipe @@ -319,7 +319,7 @@ - type: entity id: DisposalJunctionFlipped - description: A three-way junction. The arrow indicates where items exit. + description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." parent: DisposalJunction suffix: flipped components: @@ -361,8 +361,8 @@ - type: entity id: DisposalYJunction parent: DisposalPipeBase - name: disposal y-junction - description: A three-way junction with another exit point. + name: "утилізація Y-образного переходу" + description: "Тристороння розв'язка з ще однією точкою виходу." components: - type: Sprite drawdepth: ThickPipe @@ -401,8 +401,8 @@ - type: entity id: DisposalBend parent: DisposalPipeBase - name: disposal bend - description: A tube bent at a 90 degree angle. + name: "утилізаційний вигин" + description: "Трубка, зігнута під кутом 90 градусів." components: - type: Sprite drawdepth: ThickPipe @@ -437,8 +437,8 @@ - type: entity parent: DisposalJunction id: DisposalSignalRouter - name: disposal signal router - description: A signal-controlled three-way router. + name: "маршрутизатор сигналу утилізації" + description: "Тристоронній маршрутизатор, керований сигналом." components: - type: Sprite drawdepth: ThickPipe diff --git a/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml b/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml index 9e14234af4a..b6712e78314 100644 --- a/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml +++ b/Resources/Prototypes/Entities/Structures/Piping/Disposal/units.yml @@ -2,7 +2,7 @@ abstract: true id: DisposalUnitBase parent: BaseMachinePowered - description: A pneumatic waste disposal unit. + description: "Пневматична установка для утилізації відходів." placement: mode: SnapgridCenter snap: @@ -68,7 +68,7 @@ - type: entity id: DisposalUnit parent: DisposalUnitBase - name: disposal unit + name: "утилізаційна установка" components: - type: Sprite sprite: Structures/Piping/disposal.rsi @@ -89,8 +89,8 @@ - type: entity id: MailingUnit parent: DisposalUnitBase - name: mailing unit - description: A pneumatic mail delivery unit. + name: "поштовий блок" + description: "Пневматичний пристрій для доставки пошти." components: - type: Sprite sprite: Structures/Piping/disposal.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml index ae3fc967742..ead43a7ca92 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/control_box.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorControlBox - name: PA control computer - description: This controls the density of the particles. + name: "Моніторинг керування прискорювачем частинок" + description: "Це контролює щільність частинок." components: - type: Sprite sprite: Structures/Power/Generation/PA/control_box.rsi @@ -33,9 +33,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorControlBoxUnfinished - name: PA control computer + name: "Моніторинг керування прискорювачем частинок" suffix: Unfinished - description: This controls the density of the particles. It looks unfinished. + description: "Це контролює щільність частинок. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/control_box.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml index 43b4d5f9efa..27de3bc83ce 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/emitter.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEmitterPort - name: PA port containment emitter - description: This launchs the Alpha particles, might not want to stand near this end. + name: "Випромінювач герметизації порту PA" + description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця." components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_port.rsi @@ -14,8 +14,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEmitterFore - name: PA fore containment emitter - description: This launchs the Alpha particles, might not want to stand near this end. + name: "Випромінювач передньої захисної оболонки PA" + description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця." components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_fore.rsi @@ -27,8 +27,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEmitterStarboard - name: PA starboard containment emitter - description: This launchs the Alpha particles, might not want to stand near this end. + name: "Випромінювач захисної оболонки правого борту PA" + description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця." components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_starboard.rsi @@ -42,9 +42,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEmitterPortUnfinished - name: PA port containment emitter + name: "Випромінювач герметизації порту PA" suffix: Unfinished, Port - description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished. + description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_port.rsi @@ -54,9 +54,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEmitterForeUnfinished - name: PA fore containment emitter + name: "Випромінювач передньої захисної оболонки PA" suffix: Unfinished, Fore - description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished. + description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_fore.rsi @@ -66,9 +66,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEmitterStarboardUnfinished - name: PA starboard containment emitter + name: "Випромінювач захисної оболонки правого борту PA" suffix: Unfinished, Starboard - description: This launchs the Alpha particles, might not want to stand near this end. It looks unfinished. + description: "Це запускає альфа-частинки, можливо, ви не захочете стояти біля цього кінця. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/emitter_starboard.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml index 80b0240d895..e4d674c792a 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/end_cap.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorEndCap - name: PA end-cap - description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED]. + name: "Торцева заглушка для гучномовців" + description: "Офіційно відома як Масив генерації альфа-частинок. Це місце, де альфа-частинки генеруються з [ВИДАЛЕНО]." components: - type: Sprite sprite: Structures/Power/Generation/PA/end_cap.rsi @@ -18,9 +18,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorEndCapUnfinished - name: PA end-cap + name: "Торцева заглушка для гучномовців" suffix: Unfinished - description: Formally known as the Alpha Particle Generation Array. This is where Alpha particles are generated from [REDACTED]. It looks unfinished. + description: "Офіційно відома як Масив генерації альфа-частинок. Це місце, де альфа-частинки генеруються з [ВИДАЛЕНО]. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/end_cap.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml index 868e9cf8f96..5cc25505ee9 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/fuel_chamber.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorFuelChamber - name: PA fuel chamber - description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds. + name: "Паливна камера прискорювача частинок" + description: "Офіційно відома як камера прискорення ЕМ. Це місце, де альфа-частинки прискорюються до радикальних швидкостей." components: - type: Sprite sprite: Structures/Power/Generation/PA/fuel_chamber.rsi @@ -15,9 +15,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorFuelChamberUnfinished - name: PA fuel chamber + name: "Паливна камера прискорювача частинок" suffix: Unfinished - description: Formally known as the EM Acceleration Chamber. This is where the Alpha particles are accelerated to radical speeds. It looks unfinished. + description: "Офіційно відома як камера прискорення ЕМ. Це місце, де альфа-частинки прискорюються до радикальних швидкостей. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/fuel_chamber.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml index 9d3ce9c931f..cb50b0c4707 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/particles.yml @@ -1,6 +1,6 @@ - type: entity - name: particles - description: Accelerated particles. + name: "частинки" + description: "Прискорені частинки." id: ParticlesProjectile parent: BaseBullet categories: [ HideSpawnMenu ] @@ -50,8 +50,8 @@ guides: [ Singularity, Power ] - type: entity - name: anti particles - description: Accelerated negative particles. + name: "античастинки" + description: "Прискорені негативні частинки." id: AntiParticlesProjectile parent: ParticlesProjectile categories: [ HideSpawnMenu ] diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml index c9a25d62ffc..715a6f600c6 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/PA/power_box.yml @@ -1,8 +1,8 @@ - type: entity parent: ParticleAcceleratorFinishedPart id: ParticleAcceleratorPowerBox - name: PA power box - description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles. + name: "Блок живлення прискорювача частинок" + description: "Формально відома як ЕМ-лінза, що фокусує частинки. Він використовує електромагнітні хвилі для фокусування альфа-частинок." components: - type: Sprite sprite: Structures/Power/Generation/PA/power_box.rsi @@ -21,9 +21,9 @@ - type: entity parent: ParticleAcceleratorUnfinishedBase id: ParticleAcceleratorPowerBoxUnfinished - name: PA power box + name: "Блок живлення прискорювача частинок" suffix: Unfinished - description: Formally known as the Particle Focusing EM Lens. This uses electromagnetic waves to focus the Alpha-Particles. It looks unfinished. + description: "Формально відома як ЕМ-лінза, що фокусує частинки. Вона використовує електромагнітні хвилі для фокусування альфа-частинок. Виглядає незавершеним." components: - type: Sprite sprite: Structures/Power/Generation/PA/power_box.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml index 3742c037ff5..fbdc8fc48f5 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/collector.yml @@ -1,8 +1,8 @@ - type: entity id: RadiationCollector - name: radiation collector + name: "колектор радіації" suffix: Empty tank - description: A machine that collects radiation and turns it into power. Requires plasma gas to function. + description: "Машина, яка збирає випромінювання і перетворює його на енергію. Для роботи потрібен плазмовий газ." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml index 096aeb2a8b1..e6e1fc17db3 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/containment.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: ContainmentFieldGenerator - name: containment field generator - description: A machine that generates a containment field when powered by an emitter. Keeps the Singularity docile. + name: "генератор захисного поля" + description: "Машина, яка генерує стримуюче поле, коли живиться від випромінювача. Тримає сингулярність слухняною." components: - type: Fixtures fixtures: @@ -70,8 +70,8 @@ - type: entity id: ContainmentField - name: containment field - description: A containment field that repels gravitational singularities. + name: "поле утримання" + description: "Стримуюче поле, яке відштовхує гравітаційні сингулярності." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml index 298e238f018..e93ceeb73ea 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/emitter.yml @@ -1,8 +1,8 @@ - type: entity id: Emitter - name: emitter + name: "випромінювач" parent: SmallConstructibleMachine - description: A heavy duty industrial laser. Shoots non-stop when turned on. + description: "Надпотужний промисловий лазер. Стріляє безперервно, коли ввімкнений." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml index 647eae27724..03620137c25 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/generator.yml @@ -1,7 +1,7 @@ - type: entity id: SingularityGenerator - name: gravitational singularity generator - description: An Odd Device which produces a Gravitational Singularity when set up. + name: "генератор гравітаційних сингулярностей" + description: "Дивний пристрій, який при налаштуванні створює гравітаційну сингулярність." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml index bf2c6cfcc0c..44c4c063891 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Singularity/singularity.yml @@ -1,7 +1,7 @@ - type: entity id: Singularity - name: gravitational singularity - description: A mesmerizing swirl of darkness that sucks in everything. If it's moving towards you, run. + name: "гравітаційна сингулярність" + description: "Заворожуючий вихор темряви, що засмоктує все навколо. Якщо він рухається до вас, тікайте." components: - type: Clickable - type: AmbientSound diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml index dc2ad1687a5..b7707c5793e 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/coil.yml @@ -1,7 +1,7 @@ - type: entity id: TeslaCoil - name: tesla coil - description: A machine that converts lightning strikes into an electric current. + name: "котушка Тесли" + description: "Машина, яка перетворює удари блискавки в електричний струм." placement: mode: SnapgridCenter components: @@ -105,8 +105,8 @@ - type: entity id: TeslaGroundingRod - name: grounding rod - description: A machine that keeps lightning from striking too far away. + name: "заземлювач" + description: "Машина, яка не дає блискавці вдарити занадто далеко." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml index 558504d5797..3b350b8b5d9 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/energyball.yml @@ -35,8 +35,8 @@ - type: entity id: TeslaEnergyBall parent: BaseEnergyBall - name: ball lightning - description: A giant ball of pure energy. The space around it is humming and melting. + name: "кульова блискавка" + description: "Гігантська куля чистої енергії. Простір навколо неї гуде і тане." components: - type: Fixtures fixtures: @@ -112,8 +112,8 @@ - type: entity id: TeslaMiniEnergyBall parent: BaseEnergyBall - name: mini ball lightning - description: The cub of a destructive energy cage. Not as dangerous, but still not worth touching with bare hands. + name: "міні кульова блискавка" + description: "Дитинча руйнівної енергетичної клітки. Не таке небезпечне, але все ж не варто торкатися голими руками." components: - type: ChasingWalk minSpeed: 2 diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml index d45e6c58ea7..41db7f8c8aa 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/Tesla/generator.yml @@ -1,8 +1,8 @@ - type: entity id: TeslaGenerator - name: tesla generator + name: "генератор Тесли" parent: BaseStructureDynamic - description: An Odd Device which produces a powerful Tesla ball when set up. + description: "Дивний пристрій, який при налаштуванні виробляє потужну кулю Тесла." components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml index ecc5f20420b..6c34b99f0ad 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/ame.yml @@ -1,7 +1,7 @@ - type: entity id: AmeController - name: AME controller - description: It's a controller for the antimatter engine. + name: "Контролер AME" + description: "Це контролер для двигуна антиматерії." placement: mode: SnapgridCenter components: @@ -120,8 +120,8 @@ - type: entity id: AmeShielding - name: AME shielding - description: Keeps the antimatter in and the matter out. + name: "Екранування AME" + description: "Утримує антиречовину всередині, а матерію - зовні." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml index 6d483bd9ced..f1c77b04b6c 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/generators.yml @@ -3,8 +3,8 @@ - type: entity abstract: true id: BaseGenerator - description: A high efficiency thermoelectric generator. - name: generator + description: "Високоефективний термоелектричний генератор." + name: "генератор" placement: mode: SnapgridCenter components: @@ -94,8 +94,8 @@ abstract: true id: BaseGeneratorWallmount parent: BaseGenerator - name: wallmount generator - description: A high efficiency thermoelectric generator stuffed in a wall cabinet. + name: "настінний генератор" + description: "Високоефективний термоелектричний генератор, вмонтований у настінну шафу." placement: mode: SnapgridCenter components: @@ -146,8 +146,8 @@ - type: entity categories: [ HideSpawnMenu ] id: BaseGeneratorWallmountFrame - name: wallmount generator frame - description: A construction frame for a wallmount generator. + name: "настінна рама генератора" + description: "Будівельна рама для настінного генератора." placement: mode: SnapgridCenter components: @@ -208,8 +208,8 @@ - type: entity parent: BaseGeneratorWallmount id: GeneratorWallmountAPU - name: shuttle APU - description: An auxiliary power unit for a shuttle - 6kW. + name: "шаттл АПУ" + description: "Допоміжна силова установка для шатла - 6 кВт." suffix: APU, 6kW components: - type: PowerSupplier @@ -231,8 +231,8 @@ - type: entity parent: BaseGenerator id: GeneratorRTG - name: RTG - description: A Radioisotope Thermoelectric Generator for long term power. + name: "RTG" + description: "Радіоізотопний термоелектричний генератор для довготривалого живлення." suffix: 10kW components: - type: PowerSupplier @@ -279,8 +279,8 @@ - type: entity parent: GeneratorRTG id: GeneratorRTGDamaged - name: damaged RTG - description: A Radioisotope Thermoelectric Generator for long term power. This one has damaged shielding. + name: "пошкоджений РТГ" + description: "Радіоізотопний термоелектричний генератор для тривалого живлення. У цього пошкоджений екран." suffix: 10kW components: - type: PowerSupplier diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml index c822e0c0b31..1ba009e62d8 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/portable_generator.yml @@ -126,10 +126,8 @@ enabled: false - type: entity - name: P.A.C.M.A.N.-type portable generator - description: |- - A flexible backup generator for powering a variety of equipment. - Runs off solid plasma sheets and is rated for up to 30 kW. + name: "Портативний генератор типу P.A.C.M.A.N" + description: "Гнучкий резервний генератор для живлення різноманітного обладнання.\nПрацює від суцільних плазмових листів і має потужність до 30 кВт." parent: PortableGeneratorSwitchableBase id: PortableGeneratorPacman suffix: Plasma, 30 kW @@ -187,10 +185,8 @@ supplyRampTolerance: 1500 - type: entity - name: S.U.P.E.R.P.A.C.M.A.N.-type portable generator - description: |- - An advanced generator for powering departments. - Runs off uranium sheets and is rated for up to 50 kW. + name: "Портативний генератор типу S.U.P.E.R.P.A.C.M.A.N" + description: "Удосконалений генератор для живлення відділень.\nПрацює від уранових листів і має потужність до 50 кВт." parent: PortableGeneratorSwitchableBase id: PortableGeneratorSuperPacman suffix: Uranium, 50 kW @@ -243,11 +239,8 @@ supplyRampTolerance: 2500 - type: entity - name: J.R.P.A.C.M.A.N.-type portable generator - description: |- - A small generator capable of powering individual rooms, in case of emergencies. - Runs off welding fuel and is rated for up to 8 kW. - Rated ages 3 and up. + name: "Портативний генератор типу J.R.P.A.C.M.A.N" + description: "Невеликий генератор, здатний забезпечити електроенергією окремі приміщення в разі надзвичайних ситуацій.\nПрацює на зварювальному паливі та має потужність до 8 кВт.\nРозрахований на вік від 3 років." parent: PortableGeneratorBase id: PortableGeneratorJrPacman suffix: Welding Fuel, 8 kW diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml index e43ee9adca4..9efe2246754 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/solar.yml @@ -1,7 +1,7 @@ - type: entity id: SolarPanelBasePhysSprite categories: [ HideSpawnMenu ] - name: solar panel + name: "сонячна збірка" placement: mode: SnapgridCenter components: @@ -54,8 +54,8 @@ - type: entity id: SolarPanel parent: SolarPanelBasePhysSprite - name: solar panel - description: A solar panel that generates power. + name: "сонячна збірка" + description: "Можна перетворити на сонячну панель або сонячний трекер." components: - type: PowerSupplier supplyRampTolerance: 500 @@ -84,8 +84,8 @@ - type: entity id: SolarPanelBroken parent: SolarPanelBasePhysSprite - name: solar panel - description: A broken solar panel. + name: "сонячна збірка" + description: "Розбита сонячна панель." suffix: Broken components: - type: Sprite @@ -115,8 +115,8 @@ - type: entity id: SolarAssembly - name: solar assembly - description: A solar assembly. Anchor to a wire to start building a solar panel. + name: "сонячна збірка" + description: "Сонячна збірка. Прикріпіть якір до дроту, щоб почати будувати сонячну панель." placement: mode: SnapgridCenter components: @@ -162,8 +162,8 @@ - type: entity id: SolarTracker - name: solar tracker - description: A solar tracker. Tracks the nearest star. + name: "сонячний трекер" + description: "Сонячний трекер. Відстежує найближчу зірку." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml b/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml index b7f43614dbd..a5433498d37 100644 --- a/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml +++ b/Resources/Prototypes/Entities/Structures/Power/Generation/teg.yml @@ -1,7 +1,7 @@ - type: entity id: TegCenter - name: thermo-electric generator - description: A high efficiency generator that uses energy transfer between hot and cold gases to produce electricity. + name: "термоелектричний генератор" + description: "Високоефективний генератор, який використовує передачу енергії між гарячим і холодним газами для виробництва електроенергії." parent: BaseMachinePowered placement: mode: SnapgridCenter @@ -103,8 +103,8 @@ - type: entity id: TegCirculator - name: circulator - description: Passes gas through the thermo-electric generator to exchange heat. Has an inlet and outlet port. + name: "циркулятор" + description: "Пропускає газ через термоелектричний генератор для обміну теплом. Має вхідний і вихідний отвір." parent: BaseMachine placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Power/apc.yml b/Resources/Prototypes/Entities/Structures/Power/apc.yml index 8bd0382377f..20da6aa0318 100644 --- a/Resources/Prototypes/Entities/Structures/Power/apc.yml +++ b/Resources/Prototypes/Entities/Structures/Power/apc.yml @@ -1,8 +1,8 @@ - type: entity categories: [ HideSpawnMenu ] id: BaseAPC - name: APC - description: A control terminal for the area's electrical systems. + name: "АПЦ" + description: "Термінал управління електричними системами району." placement: mode: SnapgridCenter components: @@ -151,8 +151,8 @@ - type: entity categories: [ HideSpawnMenu ] id: APCFrame - name: APC frame - description: A control terminal for the area's electrical systems, lacking the electronics. + name: "Рама АПЦ" + description: "Термінал управління електричними системами району, в якому відсутня електроніка." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml b/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml index 8c7ee9e2194..d5bbffaaae2 100644 --- a/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml +++ b/Resources/Prototypes/Entities/Structures/Power/cable_terminal.yml @@ -1,7 +1,7 @@ - type: entity id: CableTerminal - name: cable terminal - description: You see a small warning on the red cables in grungy black ink. "CONNECT RED TO BATTERY FOR CHARGE." + name: "кабельна клема" + description: "Вхід для пристроїв типу SMES. Червоні кабелі повинні бути спрямовані до пристрою" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/cables.yml b/Resources/Prototypes/Entities/Structures/Power/cables.yml index ac855a54606..a507005c1cd 100644 --- a/Resources/Prototypes/Entities/Structures/Power/cables.yml +++ b/Resources/Prototypes/Entities/Structures/Power/cables.yml @@ -51,8 +51,8 @@ - type: entity parent: CableBase id: CableHV - name: HV power cable - description: An orange high voltage power cable. + name: "Високовольтний кабель живлення" + description: "Помаранчевий високовольтний кабель живлення." components: - type: Sprite sprite: Structures/Power/Cables/hv_cable.rsi @@ -101,8 +101,8 @@ - type: entity parent: CableBase id: CableMV - name: MV power cable - description: A medium voltage power cable. + name: "Силовий кабель середнього класу напруги" + description: "Кабель живлення середньої напруги." components: - type: Sprite color: Yellow @@ -145,8 +145,8 @@ - type: entity parent: CableBase id: CableApcExtension - name: LV power cable - description: A cable used to connect machines to an APC. #APCs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future. + name: "Низьковольтний кабель живлення" + description: "Кабель, що використовується для з'єднання машин з АПЦ." #APCs aren't area defined anymore so need this cable to connect things to the APC. This description should be dynamic in future. components: - type: Sprite color: Green diff --git a/Resources/Prototypes/Entities/Structures/Power/chargers.yml b/Resources/Prototypes/Entities/Structures/Power/chargers.yml index d0996a9c472..66bc6969e47 100644 --- a/Resources/Prototypes/Entities/Structures/Power/chargers.yml +++ b/Resources/Prototypes/Entities/Structures/Power/chargers.yml @@ -71,7 +71,7 @@ - type: entity parent: BaseItemRecharger id: PowerCellRecharger - name: cell recharger + name: "зарядний пристрій для батарейок" components: - type: Sprite sprite: Structures/Power/cell_recharger.rsi @@ -112,7 +112,7 @@ - type: entity parent: [ BaseItemRecharger, ConstructibleMachine ] id: PowerCageRecharger - name: cage recharger + name: "зарядний пристрій для клітки" components: - type: Fixtures fixtures: @@ -152,7 +152,7 @@ - type: entity parent: BaseItemRecharger id: WeaponCapacitorRecharger - name: recharger + name: "зарядний пристрій" components: - type: Sprite sprite: Structures/Power/recharger.rsi @@ -172,8 +172,8 @@ - type: entity parent: BaseItemRecharger id: TurboItemRecharger - name: turbo recharger - description: An overclocked recharger that's been adapted with a global port. + name: "турбозарядний пристрій" + description: "Розгінний зарядний пристрій, адаптований до глобального порту." components: - type: Sprite sprite: Structures/Power/turbo_recharger.rsi @@ -198,7 +198,7 @@ - type: entity parent: BaseItemRecharger id: WallWeaponCapacitorRecharger - name: wall recharger + name: "настінний зарядний пристрій" components: - type: Sprite sprite: Structures/Power/wall_recharger.rsi @@ -224,8 +224,8 @@ - type: entity parent: BaseRecharger id: BorgCharger - name: cyborg recharging station - description: A stationary charger for various robotic and cyborg entities. Surprisingly spacious. + name: "станція підзарядки кіборгів" + description: "Стаціонарний зарядний пристрій для різноманітних роботів та кіборгів. Напрочуд місткий." components: - type: Sprite sprite: Structures/Power/borg_charger.rsi diff --git a/Resources/Prototypes/Entities/Structures/Power/debug_power.yml b/Resources/Prototypes/Entities/Structures/Power/debug_power.yml index a102516ce6e..c0c90b9f951 100644 --- a/Resources/Prototypes/Entities/Structures/Power/debug_power.yml +++ b/Resources/Prototypes/Entities/Structures/Power/debug_power.yml @@ -13,7 +13,7 @@ - type: entity id: DebugConsumer - name: consumer + name: "споживач" suffix: DEBUG placement: mode: SnapgridCenter @@ -58,7 +58,7 @@ - type: entity id: DebugBatteryStorage - name: battery storage + name: "акумуляторна батарея" suffix: DEBUG placement: mode: SnapgridCenter @@ -91,7 +91,7 @@ - type: entity id: DebugBatteryDischarger - name: battery discharger + name: "зарядний пристрій для акумулятора" suffix: DEBUG placement: mode: SnapgridCenter @@ -153,7 +153,7 @@ - type: entity id: DebugPowerReceiver - name: power receiver + name: "приймач живлення" suffix: DEBUG placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Power/smes.yml b/Resources/Prototypes/Entities/Structures/Power/smes.yml index 2e4a70eedce..cbc730662c0 100644 --- a/Resources/Prototypes/Entities/Structures/Power/smes.yml +++ b/Resources/Prototypes/Entities/Structures/Power/smes.yml @@ -3,8 +3,8 @@ abstract: true id: BaseSMES parent: [ BaseMachine, ConstructibleMachine ] - name: SMES - description: A high-capacity superconducting magnetic energy storage (SMES) unit. + name: "SMES" + description: "Надпровідний магнітний накопичувач енергії (SMES) великої ємності." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Power/substation.yml b/Resources/Prototypes/Entities/Structures/Power/substation.yml index a8bdebd10a3..cb4abf5da02 100644 --- a/Resources/Prototypes/Entities/Structures/Power/substation.yml +++ b/Resources/Prototypes/Entities/Structures/Power/substation.yml @@ -3,8 +3,8 @@ abstract: true id: BaseSubstation parent: [ BaseMachine, ConstructibleMachine ] - name: substation - description: Reduces the voltage of electricity put into it. + name: "підстанція" + description: "Зменшує напругу електроенергії, що подається в нього." placement: mode: SnapgridCenter components: @@ -113,8 +113,8 @@ - type: entity id: BaseSubstationWall categories: [ HideSpawnMenu ] - name: wallmount substation - description: A substation designed for compact shuttles and spaces. + name: "настінна підстанція" + description: "Підстанція, розроблена для компактних шатлів і просторів." placement: mode: SnapgridCenter components: @@ -257,8 +257,8 @@ - type: entity id: BaseSubstationWallFrame categories: [ HideSpawnMenu ] - name: wallmount substation frame - description: A substation frame for construction. + name: "настінний каркас підстанції" + description: "Каркас підстанції для будівництва" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml index 47ac2ae7c94..4b955cca001 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/cannons.yml @@ -2,7 +2,7 @@ - type: entity id: ShuttleGunBase - name: shittle gun + name: "гівняний пістолет" abstract: true placement: mode: SnapgridCenter @@ -59,8 +59,8 @@ - type: entity id: ShuttleGunSvalinnMachineGun parent: [ ShuttleGunBase, ConstructibleMachine] - name: LSE-400c "Svalinn machine gun" - description: Basic stationary laser unit. Effective against live targets and electronics. Uses regular power cells to fire, and has an extremely high rate of fire. + name: "LSE-400c \"Свалінський кулемет\"" + description: "Базова стаціонарна лазерна установка. Ефективний проти живих цілей та електроніки. Використовує для стрільби звичайні елементи живлення і має надзвичайно високу скорострільність" suffix: DO NOT MAP components: - type: Sprite @@ -113,8 +113,8 @@ - type: entity id: ShuttleGunPerforator parent: [ ShuttleGunBase, ConstructibleMachine] - name: LSE-1200c "Perforator" - description: Advanced stationary laser unit. Annihilates electronics and is extremely dangerous to health! Uses the power cage to fire. + name: "LSE-1200c \"Перфоратор\"" + description: "Вдосконалений стаціонарний лазерний апарат. Знищує електроніку та надзвичайно небезпечний для здоров'я! Використовує силову клітку для стрільби." suffix: DO NOT MAP components: - type: Sprite @@ -169,8 +169,8 @@ - type: entity id: ShuttleGunFriendship parent: [ShuttleGunBase, ConstructibleMachine] - name: EXP-320g "Friendship" - description: A small stationary grenade launcher that holds 2 grenades. + name: "EXP-320g \"Дружба\"" + description: "Невеликий стаціонарний гранатомет, що вміщує 2 гранати." suffix: DO NOT MAP components: - type: Sprite @@ -223,8 +223,8 @@ - type: entity id: ShuttleGunDuster parent: [ShuttleGunBase, ConstructibleMachine] - name: EXP-2100g "Duster" - description: A powerful stationary grenade launcher. A cartridge is required for use. + name: "EXP-2100g \"Duster\"" + description: "Потужний стаціонарний гранатомет. Для використання потрібен патрон." suffix: DO NOT MAP components: - type: Sprite @@ -284,8 +284,8 @@ - type: entity id: ShuttleGunPirateCannon parent: ShuttleGunBase - name: pirate ship cannon - description: Kaboom! + name: "гармата піратського корабля" + description: "Бабах!" components: - type: ContainerContainer containers: @@ -321,8 +321,8 @@ - type: entity id: ShuttleGunKinetic parent: [ ShuttleGunBase, ConstructibleMachine] - name: PTK-800 "Matter Dematerializer" - description: Salvage stationary mining turret. Gradually accumulates charges on its own, extremely effective for asteroid excavation. + name: "PTK-800 \"Дематеріалізатор матерії\"" + description: "Рятівна стаціонарна шахтна вежа. Поступово накопичує заряди самостійно, надзвичайно ефективна для розкопок астероїдів." suffix: DO NOT MAP components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml b/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml index f2c8e21dfc4..d1001bc3141 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/station_anchor.yml @@ -1,8 +1,8 @@ - type: entity id: StationAnchorBase abstract: true - name: station anchor - description: Prevents stations from moving. + name: "ведучий радіостанції" + description: "Перешкоджає переміщенню станцій." suffix: On placement: mode: AlignTileAny diff --git a/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml b/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml index fa8b382ade8..ae53a1e43b7 100644 --- a/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml +++ b/Resources/Prototypes/Entities/Structures/Shuttles/thrusters.yml @@ -1,8 +1,8 @@ - type: entity id: BaseThruster parent: BaseStructureDynamic - name: thruster - description: A thruster that allows a shuttle to move. + name: "двигун" + description: "Двигун, який дозволяє шатлу рухатися." abstract: true components: - type: Fixtures @@ -60,7 +60,7 @@ - type: entity id: Thruster - name: thruster + name: "двигун" parent: [ BaseThruster, ConstructibleMachine ] components: - type: Machine @@ -137,8 +137,8 @@ - type: entity id: Gyroscope parent: [ BaseThruster, ConstructibleMachine ] - name: gyroscope - description: Increases the shuttle's potential angular rotation. + name: "гіроскоп" + description: "Збільшує потенційний кутовий поворот шатла." components: - type: Thruster thrusterType: Angular diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml index f675b2d2c81..74aeae9ac36 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomalies.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: BaseAnomaly - name: anomaly - description: An impossible object. Should you be standing this close to it? + name: "аномалія" + description: "Неможливий об'єкт. Чи варто стояти так близько до нього?" components: - type: Anomaly offset: 0, 0.15 @@ -661,9 +661,9 @@ - type: entity id: AnomalyFloraBulb - name: strange glowing berry + name: "сяюча дивна ягода" parent: BaseStructure - description: It's a beautiful strange glowing berry. It seems to have something growing inside it... + description: "Це красива дивна ягода, що світиться. Здається, всередині неї щось росте..." suffix: Flora Anomaly components: - type: Transform diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injectors.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injectors.yml index 24a76dfb62e..16138cc03c5 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injectors.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/anomaly_injectors.yml @@ -1,5 +1,5 @@ - type: entity - name: anomaly injector + name: "інжектор аномалій" parent: MarkerBase id: BaseAnomalyInjector abstract: true diff --git a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml index 315505b81e9..6999f3852b9 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Anomaly/cores.yml @@ -2,8 +2,8 @@ parent: BaseItem id: BaseAnomalyCore abstract: true - name: anomaly core - description: The core of a destroyed incomprehensible object. + name: "ядро аномалії" + description: "Ядро зруйнованого незрозумілого об'єкта." components: - type: Sprite sprite: Structures/Specific/Anomalies/Cores/gravity_core.rsi diff --git a/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml b/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml index b118b85c4db..e4ee3132f35 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Atmospherics/sensor.yml @@ -31,8 +31,8 @@ - type: entity id: AirSensor - name: air sensor - description: Air sensor. It senses air. + name: "датчик повітря" + description: "Датчик повітря. Відчуває повітря." parent: AirSensorBase placement: mode: SnapgridCenter @@ -89,8 +89,8 @@ - type: entity parent: BaseItem id: AirSensorAssembly - name: air sensor assembly - description: Air sensor assembly. An assembly of air sensors? + name: "вузол датчика повітря в зборі" + description: "Збірка датчиків повітря. Вузол повітряних датчиків?" components: - type: Item size: Small diff --git a/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml b/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml index 2a7e96ae620..eeceb1d0611 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Janitor/drain.yml @@ -1,7 +1,7 @@ - type: entity id: FloorDrain - name: drain - description: Drains puddles around it. Useful for dumping mop buckets or keeping certain rooms clean. + name: "злив" + description: "Зливає калюжі навколо себе. Корисний для викидання відер зі швабрами або для підтримання чистоти в певних приміщеннях." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml b/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml index 6ed06addcd4..c3a4698d5cc 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/Janitor/janicart.yml @@ -1,9 +1,9 @@ # Mop Bucket - type: entity - name: mop bucket + name: "відро для швабри" id: MopBucket parent: [BaseStructureDynamic, StructureWheeled] - description: Holds water and the tears of the janitor. + description: "Тримає воду і сльози двірника." components: - type: Clickable - type: Sprite @@ -96,7 +96,7 @@ - MachineMask - type: entity - name: mop bucket + name: "відро для швабри" id: MopBucketFull parent: MopBucket suffix: full @@ -116,10 +116,10 @@ # Janicart - type: entity - name: janitorial trolley + name: "візок двірника" id: JanitorialTrolley parent: [BaseStructureDynamic, StructureWheeled] - description: This is the alpha and omega of sanitation. + description: "Це альфа і омега санітарії." components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml b/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml index 837a7bc0b3d..fbfba462d8a 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/church-bell.yml @@ -1,7 +1,7 @@ - type: entity id: ChurchBell - name: church bell - description: You feel your soul grow ever closer to the realms beyond for every chime this bell tolls... + name: "церковний дзвін" + description: "Ти відчуваєш, як з кожним ударом цього дзвону твоя душа стає все ближчою до потойбічних світів..." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Specific/dragon.yml b/Resources/Prototypes/Entities/Structures/Specific/dragon.yml index 8a7f13d1a45..b547eeca553 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/dragon.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/dragon.yml @@ -1,7 +1,7 @@ - type: entity id: CarpRift - name: carp rift - description: A rift akin to the ones space carp use to travel long distances. + name: "короповий рифт" + description: "Рифт, подібний до тих, якими космічні коропи подорожують на великі відстані." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml index fdb57e66192..a39e07e4dac 100644 --- a/Resources/Prototypes/Entities/Structures/Specific/xeno.yml +++ b/Resources/Prototypes/Entities/Structures/Specific/xeno.yml @@ -1,6 +1,6 @@ - type: entity id: XenoWardingTower - name: xeno warding tower + name: "охоронна вежа \"Ксено" placement: mode: SnapgridCenter snap: @@ -53,8 +53,8 @@ - type: entity parent: XenoWardingTower id: CarpStatue - name: carp statue - description: A statue of one of the brave carp that got us where we are today. Made with real teeth! + name: "статуя коропа" + description: "Статуя одного з відважних коропів, які привели нас туди, де ми є сьогодні. Зроблено зі справжніми зубами!" components: - type: Sprite noRot: true @@ -86,7 +86,7 @@ parent: CarpStatue id: CarpStatueEmpty suffix: Empty - description: A lump of precious metals, soon to be a brilliant carp statue. + description: "Шматок дорогоцінного металу, який незабаром стане блискучою статуєю коропа." components: - type: Sprite layers: @@ -98,7 +98,7 @@ parent: CarpStatue id: CarpStatueEyes suffix: Eyes - description: A statue of one of the brave carp that got us where we are today. This one needs a dentist... + description: "Статуя одного з тих відважних коропів, які привели нас туди, де ми є сьогодні. Цьому потрібен стоматолог..." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml index f51f455e2f2..48e2a16eeb3 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Canisters/gas_canisters.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructureDynamic id: GasCanister - name: gas canister - description: A canister that can contain any type of gas. It can be attached to connector ports using a wrench. + name: "газова каністра" + description: "Каністра, яка може містити будь-який тип газу. Приєднується до портів роз'єму за допомогою гайкового ключа." components: - type: InteractionOutline - type: Transform @@ -108,7 +108,7 @@ - type: entity parent: GasCanister id: StorageCanister - name: storage canister + name: "каністра для зберігання" components: - type: Sprite layers: @@ -156,8 +156,8 @@ - type: entity parent: GasCanister id: AirCanister - name: air canister - description: A canister that can contain any type of gas. This one is supposed to contain air mixture. It can be attached to connector ports using a wrench. + name: "каністра з повітрям" + description: "Каністра, яка може містити будь-який тип газу. Цей має містити повітряну суміш. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа." components: - type: Sprite layers: @@ -196,8 +196,8 @@ - type: entity parent: GasCanister id: OxygenCanister - name: oxygen canister - description: A canister that can contain any type of gas. This one is supposed to contain oxygen. It can be attached to connector ports using a wrench. + name: "кисневий балон" + description: "Каністра, яка може містити будь-який тип газу. Цей має містити кисень. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -235,8 +235,8 @@ - type: entity id: LiquidOxygenCanister parent: OxygenCanister - name: liquid oxygen canister - description: A canister that can contain any type of gas. This one is supposed to contain liquid oxygen. It can be attached to connector ports using a wrench. + name: "каністра з рідким киснем" + description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий кисень. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: GasCanister gasMixture: @@ -250,8 +250,8 @@ - type: entity parent: GasCanister id: NitrogenCanister - name: nitrogen canister - description: A canister that can contain any type of gas. This one is supposed to contain nitrogen. It can be attached to connector ports using a wrench. + name: "каністра з азотом" + description: "Каністра, яка може містити будь-який тип газу. Цей має містити азот. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -290,8 +290,8 @@ - type: entity id: LiquidNitrogenCanister parent: NitrogenCanister - name: liquid nitrogen canister - description: A canister that can contain any type of gas. This one is supposed to contain liquid nitrogen. It can be attached to connector ports using a wrench. + name: "каністра з рідким азотом" + description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий азот. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: GasCanister gasMixture: @@ -306,8 +306,8 @@ - type: entity parent: GasCanister id: CarbonDioxideCanister - name: carbon dioxide canister - description: A canister that can contain any type of gas. This one is supposed to contain carbon dioxide. It can be attached to connector ports using a wrench. + name: "каністра з вуглекислим газом" + description: "Каністра, яка може містити будь-який тип газу. Передбачається, що він містить вуглекислий газ. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -349,8 +349,8 @@ - type: entity id: LiquidCarbonDioxideCanister parent: CarbonDioxideCanister - name: liquid carbon dioxide canister - description: A canister that can contain any type of gas. This one is supposed to contain liquid carbon dioxide. It can be attached to connector ports using a wrench. + name: "балон з рідким вуглекислим газом" + description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити рідкий вуглекислий газ. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: GasCanister gasMixture: @@ -366,8 +366,8 @@ - type: entity parent: GasCanister id: PlasmaCanister - name: plasma canister - description: A canister that can contain any type of gas. This one is supposed to contain plasma. It can be attached to connector ports using a wrench. + name: "каністра з плазмою" + description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити плазму. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -410,8 +410,8 @@ - type: entity parent: GasCanister id: TritiumCanister - name: tritium canister - description: A canister that can contain any type of gas. This one is supposed to contain tritium. It can be attached to connector ports using a wrench. + name: "каністра з тритієм" + description: "Каністра, яка може містити будь-який тип газу. Цей має містити тритій. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -455,8 +455,8 @@ - type: entity parent: GasCanister id: WaterVaporCanister - name: water vapor canister - description: A canister that can contain any type of gas. This one is supposed to contain water vapor. It can be attached to connector ports using a wrench. + name: "каністра з водяною парою" + description: "Каністра, яка може містити будь-який тип газу. Цей має містити водяну пару. Його можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -499,8 +499,8 @@ - type: entity parent: GasCanister id: AmmoniaCanister - name: ammonia canister - description: A canister that can contain any type of gas. This one is supposed to contain ammonia. It can be attached to connector ports using a wrench. + name: "каністра для аміаку" + description: "Каністра, яка може містити будь-який тип газу. Ця має містити аміак. Її можна прикріпити до портів роз'єму за допомогою ключа." components: - type: Sprite layers: @@ -546,8 +546,8 @@ - type: entity parent: GasCanister id: NitrousOxideCanister - name: nitrous oxide canister - description: A canister that can contain any type of gas. This one is supposed to contain nitrous oxide. It can be attached to connector ports using a wrench. + name: "каністра із закисом азоту" + description: "Балончик, який може містити будь-який тип газу. Цей балон має містити закис азоту. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа." components: - type: Sprite layers: @@ -592,8 +592,8 @@ - type: entity parent: GasCanister id: FrezonCanister - name: frezon canister - description: A canister that can contain any type of gas. This one is supposed to contain frezon. It can be attached to connector ports using a wrench. + name: "каністра з фреоном" + description: "Каністра, яка може містити будь-який тип газу. Цей балон має містити фреон. Його можна прикріпити до портів роз'єму за допомогою гайкового ключа." components: - type: Sprite layers: @@ -643,8 +643,8 @@ - type: entity parent: BaseStructureDynamic id: GasCanisterBrokenBase - name: broken gas canister - description: A broken gas canister. Not useless yet, as it can be salvaged for high quality materials. + name: "розбита газова каністра" + description: "Розбитий газовий балончик. Ще не марний, адже його можна переробити на високоякісні матеріали." components: - type: Destructible thresholds: @@ -753,7 +753,7 @@ - type: entity parent: GasCanisterBrokenBase id: WaterVaporCanisterBroken - name: broken water vapor canister + name: "розбита каністра з водяною парою" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml index 244ccf2e30c..ac980e9aba5 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/Lockers/lockers.yml @@ -1,8 +1,8 @@ - type: entity id: LockerBooze parent: LockerBase - name: booze storage - description: This is where the bartender keeps the booze. + name: "зберігання випивки" + description: "Тут бармен зберігає випивку." components: - type: Appearance - type: EntityStorageVisuals @@ -22,7 +22,7 @@ - type: entity id: LockerSteel parent: LockerBaseSecure - name: secure closet + name: "шафа служби безпеки" components: - type: Appearance - type: EntityStorageVisuals @@ -34,7 +34,7 @@ - type: entity id: LockerQuarterMaster parent: LockerBaseSecure - name: quartermaster's locker + name: "шафка голови карго" components: - type: Appearance - type: EntityStorageVisuals @@ -47,8 +47,8 @@ - type: entity id: LockerSalvageSpecialist parent: LockerBase - name: salvage specialist's equipment - description: Nevermind the pickaxe. + name: "екіпірування фахівця з порятунку" + description: "Забудьте про кирку." components: - type: Appearance - type: EntityStorageVisuals @@ -62,7 +62,7 @@ - type: entity id: LockerCaptain parent: LockerBaseSecure - name: captain's locker + name: "шафка капітана" components: - type: Appearance - type: EntityStorageVisuals @@ -75,7 +75,7 @@ - type: entity id: LockerHeadOfPersonnel parent: LockerBaseSecure - name: head of personnel's locker + name: "завідувач камери схову персоналу" components: - type: Appearance - type: EntityStorageVisuals @@ -89,7 +89,7 @@ - type: entity id: LockerChiefEngineer parent: LockerBaseSecure - name: chief engineer's locker + name: "шафка головного інженера" components: - type: Appearance - type: EntityStorageVisuals @@ -103,7 +103,7 @@ - type: entity id: LockerElectricalSupplies parent: LockerBase - name: electrical supplies locker + name: "шафа для електроприладів" components: - type: Appearance - type: EntityStorageVisuals @@ -117,7 +117,7 @@ - type: entity id: LockerWeldingSupplies parent: LockerBase - name: welding supplies locker + name: "шафа для зварювальних матеріалів" components: - type: Appearance - type: EntityStorageVisuals @@ -131,7 +131,7 @@ - type: entity id: LockerAtmospherics parent: LockerBase - name: atmospheric technician's locker + name: "шафка атмосферного техніка" components: - type: Appearance - type: EntityStorageVisuals @@ -145,7 +145,7 @@ - type: entity id: LockerEngineer parent: LockerBase - name: engineer's locker + name: "шафка інженера" components: - type: Appearance - type: EntityStorageVisuals @@ -159,7 +159,7 @@ - type: entity id: LockerFreezerBase parent: LockerBase - name: freezer + name: "морозильна камера" suffix: No Access components: - type: Appearance @@ -179,7 +179,7 @@ - type: entity id: LockerFreezer parent: LockerFreezerBase - name: freezer + name: "морозильна камера" suffix: Kitchen, Locked components: - type: AccessReader @@ -189,7 +189,7 @@ - type: entity id: LockerBotanist parent: LockerBase - name: botanist's locker + name: "шафка ботаніка" components: - type: Appearance - type: EntityStorageVisuals @@ -203,8 +203,8 @@ - type: entity id: LockerMedicine parent: LockerBase - name: medicine locker - description: Filled to the brim with medical junk. + name: "шафка з ліками" + description: "Вщерть заповнений медичним мотлохом." components: - type: Appearance - type: EntityStorageVisuals @@ -218,7 +218,7 @@ - type: entity id: LockerMedical parent: LockerBase - name: medical doctor's locker + name: "шафка лікаря" components: - type: Appearance - type: EntityStorageVisuals @@ -232,7 +232,7 @@ - type: entity id: LockerParamedic parent: LockerBase - name: paramedic's locker + name: "шафка парамедика" components: - type: Appearance - type: EntityStorageVisuals @@ -247,7 +247,7 @@ - type: entity id: LockerChemistry parent: LockerBase - name: chemical locker + name: "шафа хімика" components: - type: Appearance - type: EntityStorageVisuals @@ -261,7 +261,7 @@ - type: entity id: LockerChiefMedicalOfficer parent: LockerBaseSecure - name: chief medical officer's locker + name: "шафка головного лікаря" components: - type: Appearance - type: EntityStorageVisuals @@ -275,7 +275,7 @@ - type: entity id: LockerResearchDirector parent: LockerBase - name: research director's locker + name: "шафка директора НВ" components: - type: Appearance - type: EntityStorageVisuals @@ -288,7 +288,7 @@ - type: entity id: LockerScientist parent: LockerBase - name: scientist's locker + name: "шафка вченого" components: - type: Appearance - type: EntityStorageVisuals @@ -302,7 +302,7 @@ - type: entity id: LockerHeadOfSecurity parent: LockerBaseSecure - name: head of security's locker + name: "шафка начальника служби безпеки" components: - type: Appearance - type: EntityStorageVisuals @@ -316,7 +316,7 @@ - type: entity id: LockerWarden parent: LockerBaseSecure - name: warden's locker + name: "шафка наглядача" components: - type: Appearance - type: EntityStorageVisuals @@ -330,7 +330,7 @@ - type: entity id: LockerBrigmedic parent: LockerBaseSecure - name: brigmedic locker + name: "роздягальня бріг-медика" components: - type: Appearance - type: EntityStorageVisuals @@ -344,7 +344,7 @@ - type: entity id: LockerSecurity parent: LockerBaseSecure - name: security officer's locker + name: "шафка офіцера" components: - type: Appearance - type: EntityStorageVisuals @@ -357,7 +357,7 @@ - type: entity id: GunSafe parent: LockerBaseSecure - name: gun safe + name: "сейф для зброї" components: - type: Appearance - type: EntityStorageVisuals @@ -371,8 +371,8 @@ - type: entity id: LockerDetective parent: LockerBooze - name: detective's cabinet - description: Usually cold and empty... like your heart. + name: "кабінет детектива" + description: "Зазвичай холодна і порожня... як твоє серце." components: - type: AccessReader access: [["Detective"]] @@ -380,8 +380,8 @@ - type: entity id: LockerEvidence parent: LockerSecurity - name: evidence locker - description: To store bags of bullet casings and detainee belongings. + name: "сховище доказів" + description: "Для зберігання мішків з гільзами та речей затриманих." components: - type: AccessReader access: [["Security"]] @@ -389,9 +389,9 @@ # Syndicate - type: entity id: LockerSyndicatePersonal - name: armory closet + name: "збройова шафа" parent: LockerBaseSecure - description: It's a personal storage unit for operative gear. + description: "Це персональне сховище для оперативного спорядження." components: - type: Appearance - type: EntityStorageVisuals @@ -402,10 +402,10 @@ # Bluespace - type: entity id: LockerBluespaceStation - name: bluespace locker + name: "шафка bluespace" suffix: once to station parent: LockerSyndicatePersonal - description: Advanced locker technology. + description: "Передова технологія шафки." components: - type: BluespaceLocker minBluespaceLinks: 1 @@ -428,7 +428,7 @@ # Clown - type: entity id: LockerClown - name: clown locker + name: "клоунська шафка" parent: LockerBaseSecure components: - type: Appearance @@ -442,7 +442,7 @@ # Mime - type: entity id: LockerMime - name: mime locker + name: "шафка для мімів" parent: LockerBaseSecure components: - type: Appearance @@ -456,7 +456,7 @@ # Representative - type: entity id: LockerRepresentative - name: representative locker + name: "представницька шафка" parent: LockerBaseSecure components: - type: Appearance diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml index 9351a0d540c..0f583e9dba4 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/base_structureclosets.yml @@ -1,8 +1,8 @@ - type: entity id: ClosetBase parent: BaseStructureDynamic - name: closet - description: A standard-issue Nanotrasen storage unit. + name: "шафа" + description: "Стандартний контейнер для зберігання від компанії Нанотрейзен." abstract: true components: - type: ResistLocker @@ -111,8 +111,8 @@ placement: mode: SnapgridCenter abstract: true - name: wall closet - description: A standard-issue Nanotrasen storage unit, now on walls. + name: "настінна шафа" + description: "Стандартний контейнер для зберігання від компанії Нанотрейзен, тепер на стінах." components: - type: InteractionOutline - type: Clickable @@ -209,8 +209,8 @@ - type: entity id: SuitStorageBase parent: BaseStructure - name: suit storage unit - description: A fancy hi-tech storage unit made for storing space suits. + name: "шафа для зберігання костюмів" + description: "Химерна високотехнологічна шафа для зберігання скафандрів." components: - type: AccessReader - type: Lock diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml index 17ccb5a41fd..8821f965061 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/big_boxes.yml @@ -1,7 +1,7 @@ - type: entity id: BaseBigBox - name: cardboard box #it's still just a box - description: Huh? Just a box... + name: "картонна коробка" #it's still just a box + description: "Що? Лише коробка..." abstract: true components: - type: Transform @@ -60,7 +60,7 @@ id: StealthBox suffix: stealth parent: BaseBigBox - description: Kept ya waiting, huh? + description: "Змусив тебе чекати, так?" components: - type: Damageable damageModifierSet: FlimsyMetallic #Syndicate boxes should have a bit of protection @@ -92,8 +92,8 @@ id: GhostBox parent: StealthBox suffix: "" - name: ghost box - description: Beware! + name: "примарний ящик" + description: "Обережно!" components: - type: Fixtures fixtures: diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml index 3bef14b33fe..03954b30be8 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/closets.yml @@ -1,9 +1,9 @@ # Tool closet - type: entity id: ClosetTool - name: tool closet + name: "шафа для інструментів" parent: ClosetSteelBase - description: It's a storage unit for tools. + description: "Це місце для зберігання інструментів." components: - type: Appearance - type: EntityStorageVisuals @@ -14,9 +14,9 @@ # Radiation suit closet - type: entity id: ClosetRadiationSuit - name: radiation suit closet + name: "шафа для протирадіаційних костюмів" parent: ClosetSteelBase - description: "More comfortable than radiation poisioning." + description: "Комфортніше, ніж радіаційне отруєння." components: - type: Appearance - type: EntityStorageVisuals @@ -27,9 +27,9 @@ # Emergency closet - type: entity id: ClosetEmergency - name: emergency closet + name: "аварійна шафа" parent: ClosetSteelBase - description: It's a storage unit for emergency breath masks and O2 tanks. + description: "Це приміщення для зберігання аварійних дихальних масок та балонів з киснем." components: - type: Appearance - type: EntityStorageVisuals @@ -40,9 +40,9 @@ # Emergency N2 closet - type: entity id: ClosetEmergencyN2 - name: emergency nitrogen closet + name: "аварійна азотна шафа" parent: ClosetSteelBase - description: It's full of life-saving equipment. Assuming, that is, that you breathe nitrogen. + description: "Там повно обладнання для порятунку життя. Якщо припустити, що ви дихаєте азотом." components: - type: Appearance - type: EntityStorageVisuals @@ -53,9 +53,9 @@ # Fire safety closet - type: entity id: ClosetFire - name: fire-safety closet + name: "протипожежна шафа" parent: ClosetSteelBase - description: It's a storage unit for fire-fighting supplies. + description: "Це склад для зберігання протипожежного приладдя." components: - type: Appearance - type: EntityStorageVisuals @@ -66,9 +66,9 @@ # EOD closet - type: entity id: ClosetBomb - name: EOD closet + name: "Шафа для знешкодження вибухонебезпечних предметів" parent: ClosetSteelBase - description: It's a storage unit for explosion-protective suits. + description: "Це шафа для зберігання вибухозахисних костюмів." components: - type: Appearance - type: EntityStorageVisuals @@ -79,9 +79,9 @@ # Janitorial bomb suit closet - type: entity id: ClosetJanitorBomb - name: janitorial bomb suit closet + name: "шафа для бомбових костюмів прибиральника" parent: ClosetSteelBase - description: It's a storage unit for janitorial explosion-protective suits. + description: "Це шафа для зберігання прибиральницьких вибухозахисних костюмів." suffix: DO NOT MAP components: - type: Appearance @@ -96,8 +96,8 @@ - type: entity id: ClosetL3 parent: ClosetSteelBase - name: level 3 biohazard gear closet - description: It's a storage unit for level 3 biohazard gear. + name: "шафа для біологічної небезпеки 3-го рівня" + description: "Це сховище для зберігання спорядження 3-го рівня біологічної небезпеки." components: - type: Appearance - type: EntityStorageVisuals @@ -141,9 +141,9 @@ # Maintenance closet - type: entity id: ClosetMaintenance - name: maintenance closet + name: "технічна шафа" parent: ClosetSteelBase - description: It's a storage unit. + description: "Це склад." components: - type: Appearance - type: EntityStorageVisuals @@ -153,9 +153,9 @@ # Syndicate - type: entity id: LockerSyndicate - name: armory closet + name: "збройова шафа" parent: ClosetSteelBase - description: It's a storage unit. + description: "Це склад." components: - type: Appearance - type: EntityStorageVisuals @@ -166,10 +166,10 @@ # Bluespace closet - type: entity id: ClosetBluespace - name: suspicious closet + name: "підозріла шафа" suffix: Bluespace parent: ClosetMaintenance - description: It's a storage unit... right? + description: "Це ж склад... так?" components: - type: BluespaceLocker pickLinksFromSameMap: true @@ -184,10 +184,10 @@ # Unstable bluespace closet - type: entity id: ClosetBluespaceUnstable - name: suspicious closet + name: "підозріла шафа" suffix: Bluespace unstable parent: ClosetMaintenance - description: It's a storage unit... right? + description: "Це ж склад... так?" components: - type: BluespaceLocker pickLinksFromSameMap: true diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml index 39912d5deb2..db0f70c1b83 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/cursed.yml @@ -1,9 +1,9 @@ - type: entity id: ClosetCursed parent: ClosetSteelBase - name: closet + name: "шафа" suffix: cursed - description: A standard-issue Nanotrasen storage unit. + description: "Стандартний контейнер для зберігання Нанотрасену." components: - type: CursedEntityStorage - type: EntityStorage diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml index 4280b960b4c..d0a6960a168 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/wall_lockers.yml @@ -1,8 +1,8 @@ - type: entity id: ClosetWall parent: BaseWallCloset - name: maintenance wall closet - description: It's a storage unit. + name: "настінна шафа" + description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах." components: - type: Appearance - type: EntityStorageVisuals @@ -12,9 +12,9 @@ - type: entity id: ClosetWallEmergency - name: emergency wall closet + name: "аварійна стінна шафа" parent: BaseWallCloset - description: It's a storage unit for emergency breath masks and O2 tanks. + description: "Це приміщення для зберігання аварійних дихальних масок та балонів з киснем." components: - type: Appearance - type: EntityStorageVisuals @@ -24,9 +24,9 @@ - type: entity id: ClosetWallFire - name: fire-safety wall closet + name: "протипожежна стінна шафа" parent: BaseWallCloset - description: It's a storage unit for fire-fighting supplies. + description: "Це склад для зберігання протипожежного приладдя." components: - type: Appearance - type: EntityStorageVisuals @@ -37,8 +37,8 @@ - type: entity id: ClosetWallBlue parent: BaseWallCloset - name: blue wall closet - description: "A wardrobe packed with stylish blue clothing." + name: "синя настінна шафа" + description: "Гардероб, наповнений стильним синім одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -49,8 +49,8 @@ - type: entity id: ClosetWallPink parent: BaseWallCloset - name: pink wall closet - description: "A wardrobe packed with fabulous pink clothing." + name: "рожева настінна шафа" + description: "Шафа, наповнена казковим рожевим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -61,8 +61,8 @@ - type: entity id: ClosetWallBlack parent: BaseWallCloset - name: black wall closet - description: "A wardrobe packed with stylish black clothing." + name: "чорна настінна шафа" + description: "Шафа, наповнена стильним чорним одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -73,8 +73,8 @@ - type: entity id: ClosetWallGreen parent: BaseWallCloset - name: green wall closet - description: "A wardrobe packed with stylish green clothing." + name: "зелена настінна шафа" + description: "Гардероб, наповнений стильним зеленим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -85,7 +85,7 @@ - type: entity id: ClosetWallOrange parent: BaseWallCloset - name: prison wall closet + name: "тюремна настінна шафа" components: - type: Appearance - type: EntityStorageVisuals @@ -96,8 +96,8 @@ - type: entity id: ClosetWallYellow parent: BaseWallCloset - name: yellow wall closet - description: "A wardrobe packed with stylish yellow clothing." + name: "жовта настінна шафа" + description: "Гардероб, наповнений стильним жовтим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -108,8 +108,8 @@ - type: entity id: ClosetWallWhite parent: BaseWallCloset - name: white wall closet - description: "A wardrobe packed with stylish white clothing." + name: "біла настінна шафа" + description: "Шафа, наповнена стильним білим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -120,8 +120,8 @@ - type: entity id: ClosetWallGrey parent: BaseWallCloset - name: grey wall closet - description: "A wardrobe packed with a tide of grey clothing." + name: "сіра настінна шафа" + description: "Шафа, переповнена сірим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -132,8 +132,8 @@ - type: entity id: ClosetWallMixed parent: BaseWallCloset - name: mixed wall closet - description: "A wardrobe packed with a mix of colorful clothing." + name: "змішана стінна шафа" + description: "Гардероб, наповнений різнобарвним одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -144,7 +144,7 @@ - type: entity id: ClosetWallAtmospherics parent: BaseWallCloset - name: atmospherics wall closet + name: "настінна шафа \"Атмосфера" components: - type: Appearance - type: EntityStorageVisuals @@ -155,7 +155,7 @@ - type: entity id: LockerWallMedical parent: BaseWallLocker - name: medical wall locker + name: "медична настінна шафка" components: - type: Appearance - type: EntityStorageVisuals diff --git a/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml b/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml index 3de5897dce2..d73982d57f5 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Closets/wardrobe.yml @@ -3,7 +3,7 @@ id: WardrobeBase parent: ClosetSteelBase abstract: true - description: It's a storage unit for standard-issue Nanotrasen attire. + description: "Це сховище для зберігання стандартного одягу Нанотрасен." # Colored @@ -11,8 +11,8 @@ - type: entity id: WardrobeBlue parent: WardrobeBase - name: blue wardrobe - description: "A wardrobe packed with stylish blue clothing." + name: "синій гардероб" + description: "Гардероб, наповнений стильним синім одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -24,8 +24,8 @@ - type: entity id: WardrobePink parent: WardrobeBase - name: pink wardrobe - description: "A wardrobe packed with fabulous pink clothing." + name: "рожевий гардероб" + description: "Шафа, наповнена казковим рожевим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -37,8 +37,8 @@ - type: entity id: WardrobeBlack parent: WardrobeBase - name: black wardrobe - description: "A wardrobe packed with stylish black clothing." + name: "чорний гардероб" + description: "Шафа, наповнена стильним чорним одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -50,8 +50,8 @@ - type: entity id: WardrobeGreen parent: WardrobeBase - name: green wardrobe - description: "A wardrobe packed with stylish green clothing." + name: "зелений гардероб" + description: "Гардероб, наповнений стильним зеленим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -63,7 +63,7 @@ - type: entity id: WardrobePrison parent: WardrobeBase - name: prison wardrobe + name: "гардероб ув'язнених" components: - type: Appearance - type: EntityStorageVisuals @@ -75,8 +75,8 @@ - type: entity id: WardrobeYellow parent: WardrobeBase - name: yellow wardrobe - description: "A wardrobe packed with stylish yellow clothing." + name: "жовтий гардероб" + description: "Гардероб, наповнений стильним жовтим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -88,8 +88,8 @@ - type: entity id: WardrobeWhite parent: WardrobeBase - name: white wardrobe - description: "A wardrobe packed with stylish white clothing." + name: "біла шафа" + description: "Шафа, наповнена стильним білим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -101,8 +101,8 @@ - type: entity id: WardrobeGrey parent: WardrobeBase - name: grey wardrobe - description: "A wardrobe packed with a tide of grey clothing." + name: "сірий гардероб" + description: "Шафа, переповнена сірим одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -114,8 +114,8 @@ - type: entity id: WardrobeMixed parent: WardrobeBase - name: mixed wardrobe - description: "A wardrobe packed with a mix of colorful clothing." + name: "змішаний гардероб" + description: "Гардероб, наповнений різнобарвним одягом." components: - type: Appearance - type: EntityStorageVisuals @@ -128,7 +128,7 @@ - type: entity id: WardrobeSecurity parent: WardrobeBase - name: security wardrobe + name: "гардероб служби безпеки" components: - type: Appearance - type: EntityStorageVisuals @@ -139,7 +139,7 @@ - type: entity id: WardrobeAtmospherics parent: WardrobeBase - name: atmospherics wardrobe + name: "атмосферний гардероб" components: - type: Appearance - type: EntityStorageVisuals @@ -150,80 +150,80 @@ - type: entity id: ClosetJanitor parent: WardrobeMixed - name: custodial closet - description: It's a storage unit for janitorial clothes and gear. + name: "шафа для зберігання цінностей" + description: "Це приміщення для зберігання одягу та інвентарю двірників." - type: entity id: WardrobeFormal parent: WardrobeBlack - name: formal closet - description: It's a storage unit for formal clothing. + name: "урочистий гардероб" + description: "Це приміщення для зберігання урочистого одягу." - type: entity id: ClosetChef parent: WardrobeBlack - name: chef's closet - description: It's a storage unit for foodservice garments and mouse traps. + name: "шафа шеф-кухаря" + description: "Це склад для зберігання одягу для харчової промисловості та мишоловок." - type: entity id: WardrobeChapel parent: WardrobeBlack - name: chaplain's wardrobe - description: It's a storage unit for Nanotrasen-approved religious attire. + name: "гардероб капелана" + description: "Це сховище для релігійного вбрання, схваленого Нанотрасен." - type: entity id: ClosetLegal parent: WardrobeBlue - name: legal closet - description: It's a storage unit for courtroom apparel and items. + name: "юридичний гардероб" + description: "Це сховище для зберігання одягу та предметів, необхідних для роботи в суді." - type: entity id: WardrobeCargo parent: WardrobePrison - name: cargo wardrobe + name: "вантажницький гардероб" - type: entity id: WardrobeSalvage parent: WardrobeMixed - name: salvage wardrobe - description: Notably not salvaged. + name: "шахтарський гардероб" + description: "Це сховище для зберігання одягу та предметів, необхідних для роботи шахтерам." - type: entity id: WardrobeEngineering parent: WardrobeYellow - name: engineering wardrobe + name: "інженерний гардероб" - type: entity id: WardrobeMedicalDoctor parent: WardrobeWhite - name: medical doctor's wardrobe + name: "гардероб лікаря" - type: entity id: WardrobeRobotics parent: WardrobeBlack - name: robotics wardrobe + name: "робототехнічний гардероб" - type: entity id: WardrobeChemistry parent: WardrobeWhite - name: chemistry wardrobe + name: "хімічна шафа" - type: entity id: WardrobeGenetics parent: WardrobeWhite - name: genetics wardrobe + name: "генетичний гардероб" - type: entity id: WardrobeVirology parent: WardrobeWhite - name: virology wardrobe + name: "вірусологічний гардероб" - type: entity id: WardrobeScience parent: WardrobeWhite - name: science wardrobe + name: "гардероб вчених" - type: entity id: WardrobeBotanist parent: WardrobeGreen - name: botanist wardrobe + name: "гардероб гідропоніки" diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml index 48804893ca7..9b24d3d13bc 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/base_structurecrates.yml @@ -2,8 +2,8 @@ parent: BaseStructureDynamic id: CrateGeneric categories: [ HideSpawnMenu ] - name: crate - description: A large container for items. + name: "ящик" + description: "Великий контейнер для речей." components: - type: Transform noRot: true diff --git a/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml b/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml index 3ed0ee53489..6a0cd533d90 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Crates/crates.yml @@ -1,7 +1,7 @@ - type: entity parent: CrateBaseWeldable id: CrateGenericSteel - name: crate + name: "сталевий ящик" components: - type: Icon sprite: Structures/Storage/Crates/generic.rsi @@ -16,7 +16,7 @@ - type: entity parent: CrateBaseWeldable id: CratePlastic - name: plastic crate + name: "пластиковий ящик" components: - type: Icon sprite: Structures/Storage/Crates/plastic.rsi @@ -33,7 +33,7 @@ - type: entity parent: CratePlastic id: CrateFreezer - name: freezer + name: "морозильна камера" components: - type: Icon sprite: Structures/Storage/Crates/freezer.rsi @@ -51,7 +51,7 @@ - type: entity parent: CratePlastic id: CrateHydroponics - name: hydroponics crate + name: "ящик для гідропоніки" components: - type: Icon sprite: Structures/Storage/Crates/hydroponics.rsi @@ -61,7 +61,7 @@ - type: entity parent: CratePlastic id: CrateMedical - name: medical crate + name: "медичний ящик" components: - type: Icon sprite: Structures/Storage/Crates/medical.rsi @@ -71,8 +71,8 @@ - type: entity parent: CrateGenericSteel id: CrateRadiation - name: radiation gear crate - description: Is not actually lead lined. Do not store your plutonium in this. + name: "ящик для радіаційного обладнання" + description: "Насправді не має свинцевого покриття. Не зберігайте в ньому плутоній." components: - type: Icon sprite: Structures/Storage/Crates/radiation.rsi @@ -82,7 +82,7 @@ - type: entity parent: CratePlastic id: CrateInternals - name: oxygen crate + name: "кисневий ящик" components: - type: Icon sprite: Structures/Storage/Crates/o2.rsi @@ -92,7 +92,7 @@ - type: entity parent: CrateGenericSteel id: CrateElectrical - name: electrical crate + name: "електрична коробка" components: - type: Icon sprite: Structures/Storage/Crates/electrical.rsi @@ -102,7 +102,7 @@ - type: entity parent: CrateGenericSteel id: CrateEngineering - name: engineering crate + name: "інженерна решітка" components: - type: Icon sprite: Structures/Storage/Crates/engineering.rsi @@ -112,7 +112,7 @@ - type: entity parent: CrateGenericSteel id: CrateScience - name: science crate + name: "ящик епістеміки" components: - type: Icon sprite: Structures/Storage/Crates/science.rsi @@ -122,7 +122,7 @@ - type: entity parent: CrateGenericSteel id: CrateSurgery - name: surgery crate + name: "операційний ящик" components: - type: Icon sprite: Structures/Storage/Crates/surgery.rsi @@ -132,7 +132,7 @@ - type: entity parent: CrateGeneric id: CrateWeb - name: web crate + name: "павутинний ящик" components: - type: Icon sprite: Structures/Storage/Crates/web.rsi @@ -178,7 +178,7 @@ - type: entity parent: [ CrateBaseSecure, BaseRestrictedContraband ] id: CrateSecgear - name: secgear crate + name: "ящик secgear" components: - type: Icon sprite: Structures/Storage/Crates/sec_gear.rsi @@ -190,7 +190,7 @@ - type: entity parent: CrateBaseSecure id: CrateEngineeringSecure - name: secure engineering crate + name: "надійний інженерний каркас" components: - type: Icon sprite: Structures/Storage/Crates/engicrate_secure.rsi @@ -202,7 +202,7 @@ - type: entity parent: CrateBaseSecure id: CrateMedicalSecure - name: secure medical crate + name: "безпечний медичний ящик" components: - type: Icon sprite: Structures/Storage/Crates/medicalcrate_secure.rsi @@ -214,7 +214,7 @@ - type: entity parent: CrateBaseSecure id: CrateChemistrySecure - name: secure chemistry crate + name: "безпечний ящик для хімії" components: - type: Icon sprite: Structures/Storage/Crates/chemcrate_secure.rsi @@ -226,7 +226,7 @@ - type: entity parent: CrateBaseSecure id: CratePrivateSecure - name: private crate + name: "приватний ящик" components: - type: Icon sprite: Structures/Storage/Crates/privatecrate_secure.rsi @@ -236,7 +236,7 @@ - type: entity parent: CrateBaseSecure id: CrateScienceSecure - name: secure science crate + name: "безпечний ящик для епістеми" components: - type: Icon sprite: Structures/Storage/Crates/scicrate_secure.rsi @@ -248,7 +248,7 @@ - type: entity parent: CrateBaseSecure id: CratePlasma - name: plasma crate + name: "плазмовий ящик" components: - type: Icon sprite: Structures/Storage/Crates/plasma.rsi @@ -260,7 +260,7 @@ - type: entity parent: CrateBaseSecure id: CrateSecure - name: secure crate + name: "безпечний ящик" components: - type: Icon sprite: Structures/Storage/Crates/secure.rsi @@ -270,7 +270,7 @@ - type: entity parent: CrateBaseSecure id: CrateHydroSecure - name: secure hydroponics crate + name: "безпечний ящик для гідропоніки" components: - type: Icon sprite: Structures/Storage/Crates/hydro_secure.rsi @@ -282,7 +282,7 @@ - type: entity parent: CrateBaseSecure id: CrateWeaponSecure - name: secure weapon crate + name: "захищений ящик для зброї" components: - type: Icon sprite: Structures/Storage/Crates/weapon.rsi @@ -295,8 +295,8 @@ parent: [ CrateBaseSecure, BaseRestrictedContraband ] suffix: Armory, Secure id: CrateContrabandStorageSecure - name: contraband storage crate - description: An armory access locked crate for storing contraband confiscated from suspects or prisoners. + name: "ящик для зберігання контрабанди" + description: "Ящик для зберігання контрабанди, конфіскованої у підозрюваних або ув'язнених, що замикається на ключ." components: - type: Sprite sprite: Structures/Storage/Crates/sec_gear.rsi @@ -306,7 +306,7 @@ - type: entity parent: CrateBaseSecure id: CrateCommandSecure - name: command crate + name: "командний ящик" components: - type: Icon sprite: Structures/Storage/Crates/command.rsi @@ -318,7 +318,7 @@ - type: entity parent: CrateGeneric id: CrateLivestock - name: livestock crate + name: "ящик для худоби" components: - type: EntityStorage airtight: false @@ -375,7 +375,7 @@ - type: entity parent: CrateGeneric id: CrateRodentCage - name: hamster cage + name: "клітка для хом'яка" components: - type: Sprite sprite: Structures/Storage/Crates/cage.rsi @@ -427,8 +427,8 @@ - type: entity parent: CrateGeneric id: CratePirate - name: pirate chest - description: A space pirate chest, not for station lubbers. + name: "піратська скриня" + description: "Космічна піратська скриня, не для станційних морських свиней." components: - type: Sprite sprite: Structures/Storage/Crates/piratechest.rsi @@ -455,9 +455,9 @@ - type: entity parent: CratePirate id: CrateToyBox - name: toy box + name: "ящик для іграшок" suffix: Empty - description: A box overflowing with fun. + description: "Коробка, переповнена веселощами." components: - type: Sprite sprite: Structures/Storage/Crates/toybox.rsi @@ -478,8 +478,8 @@ - type: entity parent: CrateGeneric id: CrateCoffin - name: coffin - description: A comfy coffin, excelent place for the vampires and corpses. + name: "труна" + description: "Труна для зберігання трупів." components: - type: Sprite sprite: Structures/Storage/Crates/coffin.rsi @@ -517,9 +517,9 @@ - type: entity parent: CrateGeneric id: CrateWoodenGrave - name: grave + name: "могила" suffix: wooden - description: Someone died here... + description: "Тут хтось помер..." components: - type: Sprite sprite: Structures/Storage/Crates/wooden_grave.rsi @@ -565,9 +565,9 @@ - type: entity parent: CrateWoodenGrave id: CrateStoneGrave - name: grave + name: "могила" suffix: stone - description: Someone died here... + description: "Тут хтось помер..." components: - type: Sprite sprite: Structures/Storage/Crates/stone_grave.rsi @@ -586,8 +586,8 @@ - type: entity parent: CrateGenericSteel id: CrateSyndicate - name: Syndicate crate - description: A dark steel crate with red bands and a letter S embossed on the front. + name: "Синдикатський ящик" + description: "Темний сталевий ящик з червоними смугами та вибитою літерою S спереду." components: - type: Icon sprite: Structures/Storage/Crates/syndicate.rsi @@ -597,7 +597,7 @@ - type: entity parent: [StructureWheeled, CrateBaseWeldable] id: CrateTrashCart - name: trash cart + name: "візок для сміття" components: - type: Icon sprite: Structures/Storage/Crates/trashcart.rsi @@ -618,7 +618,7 @@ - type: entity parent: CrateBaseSecure id: CrateTrashCartJani - name: janitorial trash cart + name: "сміттєвий візок прибиральника" components: - type: Icon sprite: Structures/Storage/Crates/trashcart_jani.rsi diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml index 7b56e6d36b5..582dc2ecea5 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/base_structuretanks.yml @@ -1,8 +1,8 @@ - type: entity id: StorageTank parent: BaseStructureDynamic - name: storage tank - description: A liquids storage tank. + name: "резервуар для зберігання" + description: "Резервуар для зберігання рідин." abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml b/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml index e7fcf964d1d..0cd619c0362 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/Tanks/tanks.yml @@ -3,8 +3,8 @@ - type: entity id: WeldingFuelTank parent: [StorageTank, StructureWheeled] - name: fuel tank - description: A fuel tank. It's used to store high amounts of fuel. + name: "паливний бак" + description: "Паливний бак. Використовується для зберігання великої кількості пального." suffix: Empty components: - type: StaticPrice @@ -49,8 +49,8 @@ - type: entity parent: [StorageTankBig, WeldingFuelTank] # StorageTankBig must come first, or else the desnity won't get inherited. id: WeldingFuelTankHighCapacity - name: high-capacity fuel tank - description: A highly pressurized fuel tank made to hold gargantuan amounts of welding fuel. + name: "паливний бак великої місткості" + description: "Паливний бак під високим тиском, призначений для зберігання величезної кількості зварювального палива." suffix: Full components: - type: StaticPrice @@ -81,8 +81,8 @@ - type: entity id: WaterTank parent: [StorageTank, StructureWheeled] - name: water tank - description: A water tank. It's used to store high amounts of water. + name: "бак для води" + description: "Резервуар для води. Використовується для зберігання великої кількості води." suffix: Empty components: - type: StaticPrice @@ -116,8 +116,8 @@ - type: entity parent: StorageTank id: WaterCooler - name: water cooler - description: Seems like a good place to stand and waste time. It has a stock of paper cups on the side. + name: "кулер для води" + description: "Здається, це гарне місце, щоб постояти і згаяти час. Збоку є запас паперових стаканчиків." components: - type: Sprite sprite: Structures/Storage/tanks.rsi @@ -165,8 +165,8 @@ - type: entity parent: [StorageTankBig, WaterTank] id: WaterTankHighCapacity - name: high-capacity water tank - description: A highly pressurized water tank made to hold gargantuan amounts of water. + name: "ємність для води великої місткості" + description: "Резервуар для води під високим тиском, призначений для зберігання гігантської кількості води." suffix: Full components: - type: StaticPrice diff --git a/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml b/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml index 70c7647fcc8..c4bc4033143 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/filing_cabinets.yml @@ -1,7 +1,7 @@ - type: entity parent: [ BaseStructureDynamic, BaseBagOpenClose ] id: BaseFilingCabinet - description: A cabinet for all your filing needs. + description: "Шафа для всіх ваших потреб." suffix: Empty abstract: true components: @@ -64,7 +64,7 @@ graph: FilingCabinet - type: entity - name: filing cabinet + name: "шафка для документів" parent: BaseFilingCabinet id: filingCabinet components: @@ -78,7 +78,7 @@ node: filingCabinet - type: entity - name: tall cabinet + name: "висока шафа" parent: BaseFilingCabinet id: filingCabinetTall components: @@ -92,10 +92,10 @@ node: tallCabinet - type: entity - name: chest drawer + name: "шухляда комода" parent: BaseFilingCabinet id: filingCabinetDrawer - description: A small drawer for all your filing needs, Now with wheels! + description: "Невелика шухляда для всіх ваших потреб, тепер на коліщатках!" components: - type: Storage grid: diff --git a/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml b/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml index 8a0b6cdebca..cdcf47664da 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/glass_box.yml @@ -25,8 +25,8 @@ - type: entity id: GlassBox - name: glass box - description: A sturdy showcase for an expensive exhibit. + name: "скляна коробка" + description: "Міцна вітрина для дорогого експоната." parent: BaseGlassBox abstract: true # TODO: Temporarily abstract. Remove it after item scaling in cabinets is implemented. components: @@ -146,8 +146,8 @@ - type: entity id: GlassBoxFrame - name: glass box frame - description: A glassless sturdy showcase for an expensive exhibit. + name: "рама скляної коробки" + description: "Міцна вітрина без скла для дорогого експоната." parent: BaseGlassBox suffix: Frame components: @@ -181,8 +181,8 @@ - type: entity id: GlassBoxBroken - name: broken glass box - description: A broken showcase for a stolen expensive exhibit. + name: "розбита скляна коробка" + description: "Розбита вітрина для викраденого дорогого експоната." parent: GlassBoxFrame suffix: Broken components: diff --git a/Resources/Prototypes/Entities/Structures/Storage/morgue.yml b/Resources/Prototypes/Entities/Structures/Storage/morgue.yml index 496ea416119..6975a246ff0 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/morgue.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/morgue.yml @@ -1,7 +1,7 @@ - type: entity id: Morgue - name: morgue - description: Used to store bodies until someone fetches them. Includes a high-tech alert system for false-positives! + name: "морг" + description: "Використовується для зберігання тіл, поки їх не заберуть. Включає високотехнологічну систему оповіщення про хибні спрацьовування!" placement: mode: SnapgridCenter components: @@ -76,8 +76,8 @@ - type: entity id: Crematorium - name: crematorium - description: A human incinerator. Works well on barbecue nights. + name: "крематорій" + description: "Спалювач людей. Добре працює на вечірніх барбекю." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml b/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml index a23818ee466..71193b40540 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/ore_box.yml @@ -1,7 +1,7 @@ - type: entity id: OreBox - name: ore box - description: A large storage container for holding unprocessed ores. + name: "рудний ящик" + description: "Великий контейнер для зберігання необробленої руди." parent: BaseStructureDynamic components: - type: StaticPrice diff --git a/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml b/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml index 44caba4c0da..e87c39822ac 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/paper_bin.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: PaperBin - name: paper bin - description: What secrets lie at the bottom of its endless stack? + name: "смітник для паперу" + description: "Які секрети ховаються на дні його нескінченної стопки?" suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Storage/storage.yml b/Resources/Prototypes/Entities/Structures/Storage/storage.yml index bd8a9c2fd6e..19a54e78a85 100644 --- a/Resources/Prototypes/Entities/Structures/Storage/storage.yml +++ b/Resources/Prototypes/Entities/Structures/Storage/storage.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: Rack - name: rack - description: A rack for storing things on. + name: "стійка" + description: "Стійка для зберігання речей." components: - type: MeleeSound soundGroups: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml index 3f6dd3723d5..1b3d99319fc 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/atmos_plaque.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseSign id: PlaqueAtmos - name: atmos plaque + name: "атмосферна табличка" components: - type: WallMount - type: Physics diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml index f749bc599be..66bd8ab4fdb 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/bar_sign.yml @@ -1,7 +1,7 @@ - type: entity id: BaseBarSign parent: BaseStructure - name: bar sign + name: "барна вивіска" abstract: true components: - type: MeleeSound @@ -41,7 +41,7 @@ - type: entity parent: BaseBarSign id: BarSign - name: bar sign + name: "барна вивіска" suffix: Random # Missing appearance components & various other sprite issues. @@ -63,8 +63,8 @@ - type: entity parent: BaseBarSign id: BarSignComboCafe - name: Combo Cafe - description: Renowned system-wide for their utterly uncreative drink combinations. + name: "Кафе \"Комбо" + description: "Відомий по всій системі своїми абсолютно нетворчими поєднаннями напоїв." components: - type: BarSign current: ComboCafe @@ -72,8 +72,8 @@ - type: entity parent: BaseBarSign id: BarSignEmergencyRumParty - name: Emergency Rum Party - description: Recently relicensed after a long closure. + name: "Екстрена ромова вечірка" + description: "Нещодавно переліцензований після тривалого закриття." components: - type: BarSign current: EmergencyRumParty @@ -81,8 +81,8 @@ - type: entity parent: BaseBarSign id: BarSignLV426 - name: LV426 - description: Drinking with fancy facemasks is clearly more important than going to medbay. + name: "LV426" + description: "Пияцтво з модними масками для обличчя явно важливіше, ніж відвідування медпункту." components: - type: BarSign current: LV426 @@ -90,8 +90,8 @@ - type: entity parent: BaseBarSign id: BarSignMaidCafe - name: Maid Cafe - description: Welcome back, master! + name: "Кафе \"Покоївка" + description: "Ласкаво просимо назад, хазяїне!" components: - type: BarSign current: MaidCafe @@ -99,8 +99,8 @@ - type: entity parent: BaseBarSign id: BarSignMalteseFalcon - name: Maltese Falcon - description: Play it again, sam. + name: "Мальтійський сокіл" + description: "Прокрути ще раз, Семе." components: - type: BarSign current: MalteseFalcon @@ -108,8 +108,8 @@ - type: entity parent: BaseBarSign id: BarSignOfficerBeersky - name: Officer Beersky - description: Man eat a dong, these drinks are great. + name: "Офіцере Бірський" + description: "Чоловіче, з'їж хуй, ці напої чудові." components: - type: BarSign current: OfficerBeersky @@ -117,8 +117,8 @@ - type: entity parent: BaseBarSign id: BarSignRobustaCafe - name: Robusta Cafe - description: Holder of the 'Most Lethal Barfights' record 5 years uncontested. + name: "Кафе \"Робуста" + description: "5 років беззаперечно утримує рекорд \"Найсмертоносніших бійок\"." components: - type: BarSign current: RobustaCafe @@ -126,8 +126,8 @@ - type: entity parent: BaseBarSign id: BarSignTheAleNath - name: The Ale Nath - description: All right, buddy. I think you've had EI NATH. Time to get a cab. + name: "Але Натх" + description: "Гаразд, приятелю. Здається, ти вже перебрав. Час ловити таксі." components: - type: BarSign current: TheAleNath @@ -135,8 +135,8 @@ - type: entity parent: BaseBarSign id: BarSignTheBirdCage - name: The Bird Cage - description: Caw caw! + name: "Пташина клітка" + description: "Гав-гав!" components: - type: BarSign current: TheBirdCage @@ -144,8 +144,8 @@ - type: entity parent: BaseBarSign id: BarSignTheCoderbus - name: The Coderbus - description: A very controversial bar known for its wide variety of constantly-changing drinks. + name: "Coderbus" + description: "Дуже суперечливий бар, відомий своїм широким асортиментом напоїв, що постійно змінюються." components: - type: BarSign current: TheCoderbus @@ -153,8 +153,8 @@ - type: entity parent: BaseBarSign id: BarSignTheDrunkCarp - name: The Drunk Carp - description: Don't drink and swim. + name: "П'яний короп" + description: "Не пийте і не купайтеся." components: - type: BarSign current: TheDrunkCarp @@ -162,8 +162,8 @@ - type: entity parent: BaseBarSign id: BarSignEngineChange - name: The Engine Change - description: Still waiting. + name: "Заміна двигуна" + description: "Все ще чекаю." components: - type: BarSign current: EngineChange @@ -171,8 +171,8 @@ - type: entity parent: BaseBarSign id: BarSignTheHarmbaton - name: The Harmbaton - description: A great dining experience for both security members and passengers. + name: "Естафета" + description: "Чудова їдальня як для співробітників служби безпеки, так і для пасажирів." components: - type: BarSign current: Harmbaton @@ -180,8 +180,8 @@ - type: entity parent: BaseBarSign id: BarSignTheLightbulb - name: The Lightbulb - description: A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms. + name: "Лампочка" + description: "Кафе, популярне серед молі та мофів. Одного разу воно було закрите на тиждень після того, як барменка використала нафталін, щоб захистити свій запасний одяг." components: - type: BarSign current: TheLightbulb @@ -189,8 +189,8 @@ - type: entity parent: BaseBarSign id: BarSignTheLooseGoose - name: The Loose Goose - description: Drink till you puke and/or break the laws of reality! + name: "The Loose Goose" + description: "Пийте, поки не знудить і/або не порушите закони реальності!" components: - type: BarSign current: Goose @@ -198,8 +198,8 @@ - type: entity parent: BaseBarSign id: BarSignTheNet - name: The Net - description: You just seem to get caught up in it for hours. + name: "Мережа" + description: "Здається, що ти просто занурюєшся в неї на кілька годин." components: - type: BarSign current: TheNet @@ -207,8 +207,8 @@ - type: entity parent: BaseBarSign id: BarSignTheOuterSpess - name: The Outer Spess - description: This bar isn't actually located in outer space. + name: "Зовнішній Шпесс" + description: "Цей бар насправді не знаходиться у відкритому космосі." components: - type: BarSign current: TheOuterSpess @@ -216,8 +216,8 @@ - type: entity parent: BaseBarSign id: BarSignTheSingulo - name: The Singulo - description: Where people go that'd rather not be called by their name. + name: "The Singulo" + description: "Куди ходять люди, які не хочуть, щоб їх називали на ім'я." components: - type: BarSign current: TheSingulo @@ -225,8 +225,8 @@ - type: entity parent: BaseBarSign id: BarSignTheSun - name: The Sun - description: Ironically bright for such a shady bar. + name: "Сонце" + description: "Парадоксально яскраво для такого тінистого бару." components: - type: BarSign current: TheSun @@ -234,8 +234,8 @@ - type: entity parent: BaseBarSign id: BarSignWiggleRoom - name: Wiggle Room - description: MoMMIs got moves. + name: "Wiggle Room" + description: "У MoMMI з'явилися ходи." components: - type: BarSign current: WiggleRoom @@ -243,8 +243,8 @@ - type: entity parent: BaseBarSign id: BarSignZocalo - name: Zocalo - description: Anteriormente ubicado en Spessmerica. + name: "Зокало" + description: "Раніше мешкав в Іспанії." components: - type: BarSign current: Zocalo @@ -252,8 +252,8 @@ - type: entity parent: BaseBarSign id: BarSignEmprah - name: 4 The Emprah - description: Enjoyed by fanatics, heretics, and brain-damaged patrons alike. + name: "4 The Emprah" + description: "Його полюбляють фанатики, єретики і просто несповна розуму меценати." components: - type: BarSign current: Emprah @@ -261,8 +261,8 @@ - type: entity parent: BaseBarSign id: BarSignSpacebucks - name: Spacebucks - description: You can't get away from them, even in space, and even after we started calling them 'spesos' instead. + name: "Космобакси" + description: "Від них нікуди не дітися, навіть у космосі, і навіть після того, як ми почали називати їх \"спесо\"." components: - type: BarSign current: Spacebucks diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml index 35281d03835..22fe7613791 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/base_structuresigns.yml @@ -1,6 +1,6 @@ - type: entity id: BaseSign - name: base sign + name: "основний знак" abstract: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml index 992f7a71e6f..71580995b64 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/flags.yml @@ -12,8 +12,8 @@ - type: entity parent: BaseFlag id: BlankFlag - name: blank flag - description: Some piece of white cloth. Definitely not the flag of France. + name: "чистий прапор" + description: "Якийсь шматок білої тканини. Точно не прапор Франції." components: - type: Sprite state: blank_flag @@ -21,8 +21,8 @@ - type: entity parent: BaseFlag id: NTFlag - name: Nanotrasen flag - description: Glory to NT! Wait, they really made a flag for a corporation? + name: "Прапор нанотрейзен" + description: "Слава NT! Зачекайте, вони справді зробили прапор для корпорації?" components: - type: Sprite state: NT_flag @@ -30,8 +30,8 @@ - type: entity parent: BaseFlag id: SyndieFlag - name: syndicate flag - description: Smells bloody. Death to NT! + name: "прапор синдикату" + description: "Пахне кров'ю. Смерть НТ!" components: - type: Sprite state: syndie_flag @@ -39,7 +39,7 @@ - type: entity parent: BaseFlag id: LGBTQFlag - name: LGBTQ flag + name: "Прапор ЛГБТК" description: "\"Be gay do crime\" flag." components: - type: Sprite @@ -48,8 +48,8 @@ - type: entity parent: BaseFlag id: PirateFlag - name: pirate flag - description: Raise the jolly roger, scallywags! + name: "піратський прапор" + description: "Підніміть веселий роджер, виродки!" components: - type: Sprite state: pirate_flag \ No newline at end of file diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml index e8daa82632e..463ddd08239 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/metamap.yml @@ -1,8 +1,8 @@ - type: entity parent: PosterBase id: PosterMapMetaRight - name: "Meta Station map" - description: "A map of Meta Station. This looks really old." + name: "Карта мета-станцій" + description: "Карта станції \"Мета\". Виглядає дуже старою." components: - type: Sprite state: metamap64x diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml index 4f26432c60a..6b053a968e8 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/paintings.yml @@ -12,8 +12,8 @@ - type: entity parent: PaintingBase id: PaintingEmpty - name: empty frame - description: An empty frame, waiting to be filled with art. + name: "порожній кадр" + description: "Порожня рама, що чекає на заповнення мистецтвом." components: - type: Sprite state: painting0 @@ -21,8 +21,8 @@ - type: entity parent: PaintingBase id: PaintingMoony - name: Abstract No.1 - description: An imposing abstract painting. It feels like it's pressuring you to do good. + name: "Тези № 1" + description: "Імпозантна абстрактна картина. Відчуття таке, ніби вона тисне на тебе, щоб ти робив добро." components: - type: Sprite state: painting1 @@ -30,8 +30,8 @@ - type: entity parent: PaintingBase id: PaintingPersistenceOfMemory - name: The Persistence of Memory - description: This painting depicts a barren landscape. It's filled with various surreal objects. + name: "Стійкість пам'яті" + description: "На цій картині зображений безплідний пейзаж. Він наповнений різноманітними сюрреалістичними об'єктами." components: - type: Sprite state: painting2 @@ -39,8 +39,8 @@ - type: entity parent: PaintingBase id: PaintingTheSonOfMan - name: The Son of Man - description: This painting depicts a formal-looking man. His face is obscured by an apple. + name: "Син Людський" + description: "На цій картині зображений офіційний на вигляд чоловік. Його обличчя закрите яблуком." components: - type: Sprite state: painting3 @@ -48,8 +48,8 @@ - type: entity parent: PaintingBase id: PaintingTheKiss - name: The Kiss - description: This painting depicts a couple in tender embrace. It's covered in glittery gold ornamentation. + name: "Поцілунок" + description: "На цій картині зображена пара в ніжних обіймах. Вона вкрита блискучим золотим орнаментом." components: - type: Sprite state: painting4 @@ -57,8 +57,8 @@ - type: entity parent: PaintingBase id: PaintingTheScream - name: The Scream - description: This painting depicts a distressed man standing on a bridge. + name: "Крик" + description: "На цій картині зображений засмучений чоловік, який стоїть на мосту." components: - type: Sprite state: painting5 @@ -66,8 +66,8 @@ - type: entity parent: PaintingBase id: PaintingTheGreatWave - name: The Great Wave off Kanagawa - description: This painting depicts a majestic wave. It's throwing around several small fishing boats. + name: "Велика хвиля біля Канагави" + description: "На цій картині зображена велична хвиля. Вона перекидає кілька невеликих рибальських човнів." components: - type: Sprite state: painting6 @@ -75,8 +75,8 @@ - type: entity parent: PaintingBase id: PaintingCafeTerraceAtNight - name: Cafe Terrace at Night - description: This painting depicts lively night scene at a cafe. + name: "Кафе \"Тераса вночі" + description: "На цій картині зображена жвава нічна сцена в кафе." components: - type: Sprite state: painting7 @@ -84,8 +84,8 @@ - type: entity parent: PaintingBase id: PaintingNightHawks - name: Nighthawks - description: This painting depicts a lonely-looking diner. The patrons are sitting glumly at the counter. + name: "Нічні яструби" + description: "На цій картині зображено самотню на вигляд забігайлівку. Відвідувачі похмуро сидять за прилавком." components: - type: Sprite state: painting8 @@ -93,8 +93,8 @@ - type: entity parent: PaintingBase id: PaintingSkeletonCigarette - name: Skull of a Skeleton with Burning Cigarette - description: This painting depicts an impressionist portrait of a skeleton. A lit cigarette is wedged between its teeth. + name: "Череп скелета з палаючою сигаретою" + description: "На цій картині зображено імпресіоністичний портрет скелета. Між його зубами затиснута запалена цигарка." components: - type: Sprite state: painting9 @@ -102,8 +102,8 @@ - type: entity parent: PaintingBase id: PaintingSkeletonBoof - name: Skull of MLG Skeleton with Fat Boof - description: Painting goes hard. Feel free to screenshot. + name: "Череп скелета MLG з товстим задом" + description: "Малювання йде важко. Не соромтеся робити скріншоти." components: - type: Sprite state: painting10 @@ -111,8 +111,8 @@ - type: entity parent: PaintingBase id: PaintingPrayerHands - name: Study of the Hands of an Apostle - description: This painting depicts a pair of hands clasped in prayer. + name: "Дослідження \"Руки апостола" + description: "На цій картині зображено пару рук, що стиснуті в молитві." components: - type: Sprite state: painting11 @@ -120,8 +120,8 @@ - type: entity parent: PaintingBase id: PaintingOldGuitarist - name: The Old Guitarist - description: This painting depicts an old, thin man clutching a guitar. His face looks shallow and sickly. + name: "Старий гітарист" + description: "На цій картині зображено старого, худорлявого чоловіка, який стискає гітару. Обличчя його виглядає змарнілим і хворобливим." components: - type: Sprite state: painting12 @@ -129,8 +129,8 @@ - type: entity parent: PaintingBase id: PaintingOlympia - name: Olympia - description: This painting depicts a nude woman lying on a bed. A servant is tending to her. + name: "Олімпія" + description: "На цій картині зображена оголена жінка, що лежить на ліжку. За нею доглядає слуга." components: - type: Sprite state: painting13 @@ -138,8 +138,8 @@ - type: entity parent: PaintingBase id: PaintingSaturn - name: Saturn Devouring His Son - description: This painting depicts giant devouring a human corpse. He has a frightening look in his eyes. + name: "Сатурн пожирає свого сина" + description: "На цій картині зображено велетня, який пожирає людський труп. У нього страшний погляд." components: - type: Sprite state: painting14 @@ -147,8 +147,8 @@ - type: entity parent: PaintingBase id: PaintingSleepingGypsy - name: The Sleeping Gypsy - description: This painting depicts a gypsy sleeping among their belongings in the desert. A lion stands behind them. + name: "Композиція з червоним, синім і жовтим" + description: "На цій картині зображені роми, які сплять серед своїх речей у пустелі. Позаду них стоїть лев." components: - type: Sprite state: painting15 @@ -157,7 +157,7 @@ parent: PaintingBase id: PaintingRedBlueYellow name: Composition with Red Blue and Yellow - description: This painting is made up of several boxes. They are filled with flat shades of color. + description: "Ця картина складається з кількох коробок. Вони заповнені пласкими відтінками кольору." components: - type: Sprite state: painting16 @@ -165,8 +165,8 @@ - type: entity parent: PaintingBase id: PaintingAmogusTriptych - name: Amogus Triptych (Untitled.) - description: This painting is made up of 3 individual sections. Each depicts a religious figure. + name: "Триптих \"Амогус\" (Без назви)" + description: "Ця картина складається з 3 окремих частин. На кожній зображена релігійна постать." components: - type: Sprite state: painting17 @@ -174,8 +174,8 @@ - type: entity parent: PaintingBase id: PaintingHelloWorld - name: Hello World - description: This painting is made up of lots of multicolored squares arranged in a peculiar pattern. Perhaps it means something? + name: "Привіт, світ" + description: "Ця картина складається з безлічі різнокольорових квадратів, розташованих у своєрідному візерунку. Можливо, це щось означає?" components: - type: Sprite state: painting18 @@ -183,8 +183,8 @@ - type: entity parent: PaintingBase id: PaintingSadClown - name: Sad Clown - description: This painting is a sad clown! It sparks joy. + name: "Сумний клоун" + description: "Ця картина - сумний клоун! Вона викликає радість." components: - type: Sprite state: painting19 diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml index 93124b377d5..0b37a050c2b 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/posters.yml @@ -30,8 +30,8 @@ - type: entity parent: BaseSign id: PosterBroken - name: broken poster - description: "You can't make out anything from the poster's original print. It's ruined." + name: "розбитий плакат" + description: "На оригіналі плакату нічого не можна розгледіти. Він знищений." components: - type: Sprite drawdepth: WallTops @@ -53,8 +53,8 @@ - type: entity parent: PosterBase id: PosterContrabandFreeTonto - name: "Free Tonto" - description: "A salvaged shred of a much larger flag, colors bled together and faded from age." + name: "Вільний Тонто" + description: "Врятований клапоть набагато більшого прапора, кольори якого злилися воєдино і вицвіли від часу." components: - type: Sprite state: poster1_contraband @@ -62,8 +62,8 @@ - type: entity parent: PosterBase id: PosterContrabandAtmosiaDeclarationIndependence - name: "Atmosia Declaration of Independence" - description: "A relic of a failed rebellion." + name: "Декларація незалежності Атмосфери" + description: "Реліквія невдалого повстання." components: - type: Sprite state: poster2_contraband @@ -71,8 +71,8 @@ - type: entity parent: PosterBase id: PosterContrabandFunPolice - name: "Fun Police" - description: "A poster condemning the station's security forces." + name: "Поліція розваг" + description: "Плакат із засудженням дій силовиків на вокзалі." components: - type: Sprite state: poster3_contraband @@ -80,8 +80,8 @@ - type: entity parent: PosterBase id: PosterContrabandLustyExomorph - name: "Lusty Exomorph" - description: "A heretical poster depicting the titular star of an equally heretical book." + name: "Хтивий екзоморф" + description: "Єретичний плакат із зображенням титульної зірки не менш єретичної книги." components: - type: Sprite state: poster4_contraband @@ -89,8 +89,8 @@ - type: entity parent: PosterBase id: PosterContrabandSyndicateRecruitment - name: "Syndicate Recruitment" - description: "See the galaxy! Shatter corrupt megacorporations! Join today!" + name: "Вербування в синдикати" + description: "Побачити галактику! Розтрощи корумповані мегакорпорації! Приєднуйся сьогодні!" components: - type: Sprite state: poster5_contraband @@ -98,8 +98,8 @@ - type: entity parent: PosterBase id: PosterContrabandClown - name: "Clown" - description: "Honk." + name: "Клоун" + description: "Гудок." components: - type: Sprite state: poster6_contraband @@ -107,8 +107,8 @@ - type: entity parent: PosterBase id: PosterContrabandSmoke - name: "Smoke" - description: "A poster advertising a rival corporate brand of cigarettes." + name: "Дим" + description: "Плакат, що рекламує конкуруючу корпоративну марку сигарет." components: - type: Sprite state: poster7_contraband @@ -116,8 +116,8 @@ - type: entity parent: PosterBase id: PosterContrabandGreyTide - name: "Grey Tide" - description: "A rebellious poster symbolizing passenger solidarity." + name: "Сірий приплив" + description: "Бунтівний плакат, що символізує солідарність пасажирів." components: - type: Sprite state: poster8_contraband @@ -125,8 +125,8 @@ - type: entity parent: PosterBase id: PosterContrabandMissingGloves - name: "Missing Gloves" - description: "This poster references the uproar that followed Nanotrasen's financial cuts toward insulated-glove purchases." + name: "Зниклі рукавички" + description: "Цей плакат відсилає до скандалу, що виник після того, як компанія Nanotrasen скоротила фінансові витрати на закупівлю ізоляційних рукавичок." components: - type: Sprite state: poster9_contraband @@ -134,8 +134,8 @@ - type: entity parent: PosterBase id: PosterContrabandHackingGuide - name: "Hacking Guide" - description: "This poster details the internal workings of the common Nanotrasen airlock. Sadly, it appears out of date." + name: "Посібник зі злому" + description: "На цьому плакаті детально описано внутрішню роботу загального шлюзу Нанотрейзен. На жаль, він виглядає застарілим." components: - type: Sprite state: poster10_contraband @@ -143,8 +143,8 @@ - type: entity parent: PosterBase id: PosterContrabandRIPBadger - name: "RIP Badger" - description: "This seditious poster references Nanotrasen's genocide of a space station full of badgers." + name: "Нехай живе Борсук" + description: "Цей бунтарський плакат відсилає до геноциду нанотрейзеном космічної станції, повної борсуків." components: - type: Sprite state: poster11_contraband @@ -152,8 +152,8 @@ - type: entity parent: PosterBase id: PosterContrabandAmbrosiaVulgaris - name: "Ambrosia Vulgaris" - description: "This poster is lookin' pretty trippy man." + name: "Амброзія вульгарна" + description: "Цей постер виглядає досить дивно, чувак." components: - type: Sprite state: poster12_contraband @@ -161,8 +161,8 @@ - type: entity parent: PosterBase id: PosterContrabandDonutCorp - name: "Donut Corp." - description: "This poster is an unauthorized advertisement for Donut Corp." + name: "Пончикова корпорація." + description: "Цей плакат є несанкціонованою рекламою компанії Donut Corp." components: - type: Sprite state: poster13_contraband @@ -170,8 +170,8 @@ - type: entity parent: PosterBase id: PosterContrabandEAT - name: "EAT." - description: "This poster promotes rank gluttony." + name: "ЇЖ." + description: "Цей плакат пропагує ненажерливість." components: - type: Sprite state: poster14_contraband @@ -179,8 +179,8 @@ - type: entity parent: PosterBase id: PosterContrabandTools - name: "Tools" - description: "This poster looks like an advertisement for tools, but is in fact a subliminal jab at the tools at CentComm." + name: "Інструменти" + description: "Цей плакат виглядає як реклама інструментів, але насправді є підсвідомим уколом на адресу інструментів CentCom." components: - type: Sprite state: poster15_contraband @@ -188,8 +188,8 @@ - type: entity parent: PosterBase id: PosterContrabandPower - name: "Power" - description: "A poster that positions the seat of power outside Nanotrasen." + name: "Сила" + description: "Плакат, який позиціонує місце влади за межами нанотрейзену." components: - type: Sprite state: poster16_contraband @@ -197,8 +197,8 @@ - type: entity parent: PosterBase id: PosterContrabandSpaceCube - name: "Space Cube" - description: "Ignorant of Nature's Harmonic 6 Side Space Cube Creation, the Spacemen are Dumb, Educated Singularity Stupid and Evil." + name: "Космічний куб" + description: "Не знаючи про створення Гармонійного 6-гранного космічного куба природи, космонавти тупі, а освічені сингулярності тупі і злі." components: - type: Sprite state: poster17_contraband @@ -206,8 +206,8 @@ - type: entity parent: PosterBase id: PosterContrabandCommunistState - name: "Communist State" - description: "All hail the Communist party!" + name: "Огризки плаката" + description: "Колись тут був якийсь плакат, напевно сам розпався.." components: - type: Sprite state: poster18_contraband @@ -215,8 +215,8 @@ - type: entity parent: PosterBase id: PosterContrabandLamarr - name: "Lamarr" - description: "This poster depicts Lamarr. Probably made by a traitorous Research Director." + name: "Ламарр" + description: "На цьому плакаті зображений Ламарр. Ймовірно, зроблений зрадником Містагогом." components: - type: Sprite state: poster19_contraband @@ -225,7 +225,7 @@ parent: PosterBase id: PosterContrabandBorgFancy name: "Borg Fancy" - description: "Being fancy can be for any borg, just need a suit." + description: "Бути модним може кожен борг, потрібен лише костюм." components: - type: Sprite state: poster20_contraband @@ -234,7 +234,7 @@ parent: PosterBase id: PosterContrabandBorgFancyv2 name: "Borg Fancy v2" - description: "Borg Fancy, Now only taking the most fancy." + description: "Borg Fancy, тепер беремо тільки наймодніше." components: - type: Sprite state: poster21_contraband @@ -242,8 +242,8 @@ - type: entity parent: PosterBase id: PosterContrabandKosmicheskayaStantsiya - name: "Kosmicheskaya Stantsiya 13 Does Not Exist" - description: "A poster mocking CentComm's denial of the existence of the derelict station near Space Station 13." + name: "Космічна станція 13 не існує" + description: "Плакат, що висміює заперечення CentCom про існування занедбаної станції поблизу Космічної станції 13." components: - type: Sprite state: poster22_contraband @@ -251,8 +251,8 @@ - type: entity parent: PosterBase id: PosterContrabandRebelsUnite - name: "Rebels Unite" - description: "A poster urging the viewer to rebel against Nanotrasen." + name: "Повстанці об'єднуються" + description: "Плакат, що закликає глядача повстати проти нанотрейзену." components: - type: Sprite state: poster23_contraband @@ -261,7 +261,7 @@ parent: PosterBase id: PosterContrabandC20r name: "C-20r" - description: "A poster advertising the Scarborough Arms C-20r." + description: "Плакат з рекламою Scarborough Arms C-20r." components: - type: Sprite state: poster24_contraband @@ -269,8 +269,8 @@ - type: entity parent: PosterBase id: PosterContrabandHaveaPuff - name: "Have a Puff" - description: "Who cares about lung cancer when you're high as a kite?" + name: "Затягніться" + description: "Кого хвилює рак легенів, коли ти під кайфом?" components: - type: Sprite state: poster25_contraband @@ -278,8 +278,8 @@ - type: entity parent: PosterBase id: PosterContrabandRevolver - name: "Revolver" - description: "Because seven shots are all you need." + name: "Револьвер" + description: "Тому що сім пострілів - це все, що вам потрібно." components: - type: Sprite state: poster26_contraband @@ -287,8 +287,8 @@ - type: entity parent: PosterBase id: PosterContrabandDDayPromo - name: "D-Day Promo" - description: "A promotional poster for some rapper." + name: "Промо-акція \"День перемоги" + description: "Рекламний постер якогось репера." components: - type: Sprite state: poster27_contraband @@ -296,8 +296,8 @@ - type: entity parent: PosterBase id: PosterContrabandSyndicatePistol - name: "Syndicate Pistol" - description: "A poster advertising syndicate pistols as being 'classy as fuck'. It's covered in faded gang tags." + name: "Пістолет Синдикату" + description: "Плакат, що рекламує пістолети синдикату як \"до біса стильні\". Вкритий вицвілими емблемами банди." components: - type: Sprite state: poster28_contraband @@ -305,8 +305,8 @@ - type: entity parent: PosterBase id: PosterContrabandEnergySwords - name: "Energy Swords" - description: "All the colors of the bloody murder rainbow." + name: "Енергетичні мечі" + description: "Всіма кольорами кривавої веселки вбивств." components: - type: Sprite state: poster29_contraband @@ -314,8 +314,8 @@ - type: entity parent: PosterBase id: PosterContrabandRedRum - name: "Red Rum" - description: "Looking at this poster makes you want to kill." + name: "Червоний ром" + description: "Дивлячись на цей плакат, хочеться вбивати." components: - type: Sprite state: poster30_contraband @@ -323,8 +323,8 @@ - type: entity parent: PosterBase id: PosterContrabandCC64KAd - name: "CC 64K Ad" - description: "The latest portable computer from Comrade Computing, with a whole 64kB of ram!" + name: "CC 64K Оголошення" + description: "Новітній портативний комп'ютер від Comrade Computing, з цілими 64kB оперативної пам'яті!" components: - type: Sprite state: poster31_contraband @@ -333,7 +333,7 @@ parent: PosterBase id: PosterContrabandPunchShit name: "Punch Shit" - description: "Fight things for no reason, like a man!" + description: "Боріться з речами без причини, як справжній чоловік!" components: - type: Sprite state: poster32_contraband @@ -341,8 +341,8 @@ - type: entity parent: PosterBase id: PosterContrabandTheGriffin - name: "The Griffin" - description: "The Griffin commands you to be the worst you can be. Will you?" + name: "Грифон" + description: "Грифон наказує тобі бути найгіршим, яким ти можеш бути. Будеш?" components: - type: Sprite state: poster33_contraband @@ -350,8 +350,8 @@ - type: entity parent: PosterBase id: PosterContrabandFreeDrone - name: "Free Drone" - description: "This poster commemorates the bravery of the rogue drone; once exiled, and then ultimately destroyed by CentComm." + name: "Вільний дрон" + description: "Цей плакат вшановує хоробрість безпілотника-ізгоя, якого колись вислали, а згодом знищили в Центркомі." components: - type: Sprite state: poster35_contraband @@ -359,8 +359,8 @@ - type: entity parent: PosterBase id: PosterContrabandBustyBackdoorExoBabes6 - name: "Busty Backdoor Exo Babes 6" - description: "Get a load, or give, of these all natural Exos!" + name: "Грудаста задня двері Exo Babes 6" + description: "Отримайте або подаруйте ці натуральні Екзо!" components: - type: Sprite state: poster36_contraband @@ -368,8 +368,8 @@ - type: entity parent: PosterBase id: PosterContrabandRobustSoftdrinks - name: "Robust Softdrinks" - description: "Robust Softdrinks: More robust than a toolbox to the head!" + name: "Міцні безалкогольні напої" + description: "Міцні безалкогольні напої: Міцніші, ніж ящик з інструментами до голови!" components: - type: Sprite state: poster37_contraband @@ -378,7 +378,7 @@ parent: PosterBase id: PosterContrabandShamblersJuice name: "Shambler's Juice" - description: "~Shake me up some of that Shambler's Juice!~" + description: "~Налий мені соку Шамблер!" components: - type: Sprite state: poster38_contraband @@ -387,7 +387,7 @@ parent: PosterBase id: PosterContrabandPwrGame name: "Pwr Game" - description: "The POWER that gamers CRAVE! In partnership with Vlad's Salad." + description: "ПОТУЖНІСТЬ, яку прагнуть геймери! У партнерстві з \"Салатом Влада\"." components: - type: Sprite state: poster39_contraband @@ -396,7 +396,7 @@ parent: PosterBase id: PosterContrabandSunkist name: "Sun-kist" - description: "Drink the stars!" + description: "Пийте зірки!" components: - type: Sprite state: poster40_contraband @@ -404,8 +404,8 @@ - type: entity parent: PosterBase id: PosterContrabandSpaceCola - name: "Space Cola" - description: "Your favorite cola, in space." + name: "Космічна Кола" + description: "Ваша улюблена кола в космосі." components: - type: Sprite state: poster41_contraband @@ -413,8 +413,8 @@ - type: entity parent: PosterBase id: PosterContrabandSpaceUp - name: "Space-Up!" - description: "Sucked out into space by the FLAVOR!" + name: "Вгору!" + description: "Висмоктаний у космос АРОМАТОМ!" components: - type: Sprite state: poster42_contraband @@ -422,8 +422,8 @@ - type: entity parent: PosterBase id: PosterContrabandKudzu - name: "Kudzu" - description: "A poster advertising a movie about plants. How dangerous could they possibly be?" + name: "Кудзу" + description: "Постер з рекламою фільму про рослини. Наскільки небезпечними вони можуть бути?" components: - type: Sprite state: poster43_contraband @@ -431,8 +431,8 @@ - type: entity parent: PosterBase id: PosterContrabandMaskedMen - name: "Masked Men" - description: "A poster advertising a movie about some masked men." + name: "Люди в масках" + description: "Постер з рекламою фільму про людей у масках." components: - type: Sprite state: poster44_contraband @@ -440,8 +440,8 @@ - type: entity parent: PosterBase id: PosterContrabandUnreadableAnnouncement - name: "Unreadable Announcement" - description: "A poster announcing something by someone, oddly enough they seem to have forgotten making it readable." + name: "Нечитабельне оголошення" + description: "Плакат, на якому хтось щось анонсує, але, як не дивно, здається, забув зробити його читабельним" components: - type: Sprite state: poster45_contraband @@ -449,8 +449,8 @@ - type: entity parent: PosterBase id: PosterContrabandFreeSyndicateEncryptionKey - name: "Free Syndicate Encryption Key" - description: "A poster about traitors begging for more." + name: "Безкоштовний ключ шифрування синдикату" + description: "Плакат про зрадників, які благають більше." components: - type: Sprite state: poster46_contraband @@ -458,7 +458,7 @@ - type: entity parent: PosterBase id: PosterContrabandBountyHunters - name: "Bounty Hunters" + name: "Мисливці за головами" description: "A poster advertising bounty hunting services. \"I hear you got a problem.\"" components: - type: Sprite @@ -467,8 +467,8 @@ - type: entity parent: PosterBase id: PosterContrabandTheBigGasTruth - name: "The Big Gas Giant Truth" - description: "Don't believe everything you see on a poster, patriots. All the lizards at central command don't want to answer this SIMPLE QUESTION: WHERE IS THE GAS MINER MINING FROM, CENTCOMM?" + name: "Правда про великого газового гіганта" + description: "Не вірте всьому, що бачите на плакаті, патріоти. Всі ящірки в центральному командуванні не хочуть відповісти на ПРОСТЕ ПИТАННЯ: Звідки видобувається газ, ЦЕНТРКОМ?" components: - type: Sprite state: poster48_contraband @@ -476,8 +476,8 @@ - type: entity parent: PosterBase id: PosterContrabandWehWatches - name: "Weh Watches" - description: "A poster depicting a loveable green lizard." + name: "Weh дивиться" + description: "Плакат із зображенням милої зеленої ящірки." components: - type: Sprite state: poster50_contraband @@ -485,7 +485,7 @@ - type: entity parent: PosterBase id: PosterContrabandVoteWeh - name: "Vote Weh" + name: "Голосуй!" description: "A stylish, sleek, and well illustrated poster for a \"Weh\"nderful new progressive candidate coming this election season." components: - type: Sprite @@ -495,8 +495,8 @@ - type: entity parent: PosterBase id: PosterContrabandBeachStarYamamoto - name: "Beach Star Yamamoto!" - description: "A wall scroll depicting an old swimming anime with girls in small swim suits. You feel more weebish the longer you look at it." + name: "Пляжна зірка Ямамото!" + description: "Настінний сувій із зображенням старого аніме про плавання з дівчатами в маленьких купальниках. Чим довше дивишся на нього, тим більше відчуваєш себе павутинням." components: - type: Sprite state: poster52_contraband @@ -504,8 +504,8 @@ - type: entity parent: PosterBase id: PosterContrabandHighEffectEngineering - name: "High Effect Engineering" - description: "There are 3 shards and a singularity. The shards are singing. The engineers are crying." + name: "Інженерія високих ефектів" + description: "Є 3 осколки і сингулярність. Осколки співають. Інженери плачуть." components: - type: Sprite state: poster53_contraband @@ -513,8 +513,8 @@ - type: entity parent: PosterBase id: PosterContrabandNuclearDeviceInformational - name: "Nuclear Device Informational" - description: "This poster depicts an image of an old style nuclear explosive device, as well as some helpful information on what to do if one has been set. It suggests lying on the floor and crying." + name: "Інформація про ядерні пристрої" + description: "На цьому плакаті зображено ядерний вибуховий пристрій старого зразка, а також корисну інформацію про те, що робити, якщо він спрацював. Він пропонує лягти на підлогу і плакати." components: - type: Sprite state: poster54_contraband @@ -522,8 +522,8 @@ - type: entity parent: PosterBase id: PosterContrabandRise - name: "Rise Up" - description: "A poster depicting a grey shirted man holding a crowbar with the word Rise written below it." + name: "Повстаньте!" + description: "Плакат із зображенням чоловіка в сірій сорочці, який тримає в руках лом, а під ним написано \"Повстань\"." components: - type: Sprite state: poster55_contraband @@ -531,8 +531,8 @@ - type: entity parent: PosterBase id: PosterContrabandRevolt - name: "Revolt" - description: "Revolutionist propaganda, manufactured by the Syndicate." + name: "Повстання" + description: "Революційна пропаганда, виготовлена Синдикатом." components: - type: Sprite state: poster56_contraband @@ -540,7 +540,7 @@ - type: entity parent: PosterBase id: PosterContrabandMoth - name: "Syndie Moth - Nuclear Operation" + name: "Syndie Moth - Ядерна операція" description: "A Syndicate-commissioned poster that uses Syndie Moth™ to tell the viewer to keep the nuclear authentication disk unsecured. \"Peace was never an option!\" No good employee would listen to this nonsense." components: - type: Sprite @@ -549,8 +549,8 @@ - type: entity parent: PosterBase id: PosterContrabandCybersun600 - name: "Cybersun: 600 Years Commemorative Poster" - description: "An artistic poster commemorating 600 years of continual business for Cybersun Industries." + name: "Кіберсонце: Ювілейний плакат до 600-річчя" + description: "Художній плакат, присвячений 600-річчю безперервної діяльності компанії Cybersun Industries." components: - type: Sprite state: poster58_contraband @@ -558,8 +558,8 @@ - type: entity parent: PosterBase id: PosterContrabandDonk - name: "DONK CO. BRAND MICROWAVEABLE FOOD" - description: "DONK CO. BRAND MICROWAVABLE FOOD: MADE BY STARVING COLLEGE STUDENTS, FOR STARVING COLLEGE STUDENTS." + name: "DONK CO. БРЕНД ЇЖІ ДЛЯ МІКРОХВИЛЬОВОЇ ПЕЧІ" + description: "DONK CO. БРЕНД ЇЖІ ДЛЯ МІКРОХВИЛЬОВКИ: ЗРОБЛЕНА ГОЛОДНИМИ СТУДЕНТАМИ КОЛЕДЖУ, ДЛЯ ГОЛОДНИХ СТУДЕНТІВ КОЛЕДЖУ." components: - type: Sprite state: poster59_contraband @@ -567,8 +567,8 @@ - type: entity parent: PosterBase id: PosterContrabandEnlistGorlex - name: "Enlist" - description: "Enlist with the Gorlex Marauders today! See the galaxy, kill corpos, get paid!" + name: "Вступай" + description: "Приєднуйтесь до мародерів Gorlex вже сьогодні! Побач галактику, вбивай корпорації, отримуй гроші!" components: - type: Sprite state: poster60_contraband @@ -576,8 +576,8 @@ - type: entity parent: PosterBase id: PosterContrabandInterdyne - name: "Interdyne Pharmaceutics: For the Health of Humankind" - description: "An advertisement for Interdyne Pharmaceutics' GeneClean clinics. 'Become the master of your own body!'" + name: "Інтердайн Фармасьютікалс: Заради здоров'я людства" + description: "Реклама клінік GeneClean компанії Interdyne Pharmaceutics. \"Стань господарем свого тіла!" components: - type: Sprite state: poster61_contraband @@ -585,8 +585,8 @@ - type: entity parent: PosterBase id: PosterContrabandWaffleCorp - name: "Make Mine a Waffle Corp: Fine Rifles, Economic Prices" - description: "An old advertisement for Waffle Corp rifles. 'Better weapons, lower prices!'" + name: "Зробіть мою корпорацію вафельною: Хороші гвинтівки, економічні ціни" + description: "Стара реклама гвинтівок Waffle Corp. \"Краща зброя, нижчі ціни!" components: - type: Sprite state: poster62_contraband @@ -594,8 +594,8 @@ - type: entity parent: PosterBase id: PosterContrabandMissingSpacepen - name: "Missing Spacepen" - description: "This poster depicts something you will never find." + name: "Пропав фломастер" + description: "На цьому плакаті зображено те, чого ви ніколи не знайдете." components: - type: Sprite state: poster63_contraband @@ -604,8 +604,8 @@ - type: entity parent: PosterBase id: PosterLegitHereForYourSafety - name: "Here For Your Safety" - description: "A poster glorifying the station's security force." + name: "Тут для вашої безпеки" + description: "Плакат, що прославляє службу безпеки станції." components: - type: Sprite state: poster1_legit @@ -613,8 +613,8 @@ - type: entity parent: PosterBase id: PosterLegitNanotrasenLogo - name: "Nanotrasen Logo" - description: "A poster depicting the Nanotrasen logo." + name: "Логотип Nanotrasen" + description: "Плакат із зображенням логотипу Nanotrasen." components: - type: Sprite state: poster2_legit @@ -622,8 +622,8 @@ - type: entity parent: PosterBase id: PosterLegitCleanliness - name: "Cleanliness" - description: "A poster warning of the dangers of poor hygiene." + name: "Чистота" + description: "Плакат, що попереджає про небезпеку поганої гігієни." components: - type: Sprite state: poster3_legit @@ -631,8 +631,8 @@ - type: entity parent: PosterBase id: PosterLegitHelpOthers - name: "Help Others" - description: "A poster encouraging you to help fellow crewmembers." + name: "Допомогти іншим" + description: "Плакат із закликом допомагати іншим членам екіпажу." components: - type: Sprite state: poster4_legit @@ -640,8 +640,8 @@ - type: entity parent: PosterBase id: PosterLegitBuild - name: "Build" - description: "A poster glorifying the engineering team." + name: "Побудова" + description: "Плакат, що прославляє команду інженерів." components: - type: Sprite state: poster5_legit @@ -649,8 +649,8 @@ - type: entity parent: PosterBase id: PosterLegitBlessThisSpess - name: "Bless This Spess" - description: "A poster blessing this area." + name: "Благослови цей день" + description: "Плакат з благословенням цієї території." components: - type: Sprite state: poster6_legit @@ -658,8 +658,8 @@ - type: entity parent: PosterBase id: PosterLegitScience - name: "Science" - description: "A poster depicting an atom." + name: "Наука" + description: "Плакат із зображенням атома." components: - type: Sprite state: poster7_legit @@ -667,8 +667,8 @@ - type: entity parent: PosterBase id: PosterLegitIan - name: "Ian" - description: "Arf arf. Yap." + name: "Іане" + description: "Арф арф. Гав." components: - type: Sprite state: poster8_legit @@ -676,8 +676,8 @@ - type: entity parent: PosterBase id: PosterLegitObey - name: "Obey" - description: "A poster instructing the viewer to obey authority." + name: "Слухайся" + description: "Плакат, що закликає глядача підкорятися владі." components: - type: Sprite state: poster9_legit @@ -685,8 +685,8 @@ - type: entity parent: PosterBase id: PosterLegitWalk - name: "Walk" - description: "A poster instructing the viewer to walk instead of running." + name: "Прогулянка" + description: "Плакат, що закликає глядача йти, а не бігти." components: - type: Sprite state: poster10_legit @@ -694,8 +694,8 @@ - type: entity parent: PosterBase id: PosterLegitStateLaws - name: "State Laws" - description: "A poster instructing cyborgs to state their laws." + name: "Державні закони" + description: "Плакат, що навчає кіборгів викладати свої закони." components: - type: Sprite state: poster11_legit @@ -703,8 +703,8 @@ - type: entity parent: PosterBase id: PosterLegitLoveIan - name: "Love Ian" - description: "Ian is love, Ian is life." + name: "З любов'ю, Іане" + description: "Ян - це любов, Ян - це життя." components: - type: Sprite state: poster12_legit @@ -712,8 +712,8 @@ - type: entity parent: PosterBase id: PosterLegitSpaceCops - name: "Space Cops." - description: "A poster advertising the television show Space Cops." + name: "Космічні копи." + description: "Плакат з рекламою телесеріалу \"Космічні копи\"." components: - type: Sprite state: poster13_legit @@ -721,8 +721,8 @@ - type: entity parent: PosterBase id: PosterLegitUeNo - name: "Ue No." - description: "This thing is all in Japanese." + name: "Ні." + description: "Це все японською мовою." components: - type: Sprite state: poster14_legit @@ -730,8 +730,8 @@ - type: entity parent: PosterBase id: PosterLegitGetYourLEGS - name: "Get Your LEGS" - description: "LEGS: Leadership, Experience, Genius, Subordination." + name: "Піднімайте свої ноги" + description: "LEGS: Лідерство, Досвід, Геніальність, Субординація." components: - type: Sprite state: poster15_legit @@ -739,8 +739,8 @@ - type: entity parent: PosterBase id: PosterLegitDoNotQuestion - name: "Do Not Question" - description: "A poster instructing the viewer not to ask about things they aren't meant to know." + name: "Не ставити під сумнів" + description: "Плакат із закликом до глядача не розпитувати про те, чого він не повинен знати." components: - type: Sprite state: poster16_legit @@ -748,8 +748,8 @@ - type: entity parent: PosterBase id: PosterLegitWorkForAFuture - name: "Work For A Future" - description: " A poster encouraging you to work for your future." + name: "Робота заради майбутнього" + description: "Плакат із закликом працювати заради свого майбутнього." components: - type: Sprite state: poster17_legit @@ -757,8 +757,8 @@ - type: entity parent: PosterBase id: PosterLegitSoftCapPopArt - name: "Soft Cap Pop Art" - description: "A poster reprint of some cheap pop art." + name: "Поп-арт у м'якій шапці" + description: "Плакатний передрук якогось дешевого поп-арту." components: - type: Sprite state: poster18_legit @@ -766,8 +766,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyInternals - name: "Safety: Internals" - description: "A poster instructing the viewer to wear internals in the rare environments where there is no oxygen or the air has been rendered toxic." + name: "Безпека: Внутрішні приміщення" + description: "Плакат, що закликає глядача носити внутрішні органи в рідкісних умовах, де немає кисню або повітря стало токсичним." components: - type: Sprite state: poster19_legit @@ -775,8 +775,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyEyeProtection - name: "Safety: Eye Protection" - description: "A poster instructing the viewer to wear eye protection when dealing with chemicals, smoke, or bright lights." + name: "Безпека: Захист очей" + description: "Плакат, що закликає глядача носити захисні окуляри при роботі з хімікатами, димом або яскравим світлом." components: - type: Sprite state: poster20_legit @@ -784,8 +784,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyReport - name: "Safety: Report" - description: "A poster instructing the viewer to report suspicious activity to the security force." + name: "Безпека: Звіт" + description: "Плакат із закликом до глядача повідомляти про підозрілу активність силам безпеки." components: - type: Sprite state: poster21_legit @@ -793,8 +793,8 @@ - type: entity parent: PosterBase id: PosterLegitReportCrimes - name: "Report Crimes" - description: "A poster encouraging the swift reporting of crime or seditious behavior to station security." + name: "Повідомити про злочини" + description: "Плакат із закликом негайно повідомляти охорону вокзалу про злочини або бунтівну поведінку." components: - type: Sprite state: poster22_legit @@ -802,8 +802,8 @@ - type: entity parent: PosterBase id: PosterLegitIonRifle - name: "Ion Rifle" - description: "A poster displaying an Ion Rifle." + name: "Іонна гвинтівка" + description: "Плакат із зображенням іонної гвинтівки." components: - type: Sprite state: poster23_legit @@ -811,8 +811,8 @@ - type: entity parent: PosterBase id: PosterLegitFoamForceAd - name: "Foam Force Ad" - description: "Foam Force, it's Foam or be Foamed!" + name: "Реклама піноутворювача Foam Force" + description: "Foam Force - це піна або бути піною!" components: - type: Sprite state: poster24_legit @@ -820,8 +820,8 @@ - type: entity parent: PosterBase id: PosterLegitCohibaRobustoAd - name: "Cohiba Robusto Ad" - description: "Cohiba Robusto, the classy cigar." + name: "Реклама Cohiba Robusto" + description: "Cohiba Robusto, класична сигара." components: - type: Sprite state: poster25_legit @@ -829,8 +829,8 @@ - type: entity parent: PosterBase id: PosterLegit50thAnniversaryVintageReprint - name: "50th Anniversary Vintage Reprint" - description: "A reprint of a poster from 2505, commemorating the 50th Anniversary of Nanoposters Manufacturing, a subsidiary of Nanotrasen." + name: "Ювілейне репринтне видання до 50-річчя" + description: "Репринт плаката 2505 року, присвяченого 50-річчю виробництва нанопостерів, дочірньої компанії \"нанотрейзен\"." components: - type: Sprite state: poster26_legit @@ -838,8 +838,8 @@ - type: entity parent: PosterBase id: PosterLegitFruitBowl - name: "Fruit Bowl" - description: " Simple, yet awe-inspiring." + name: "Фруктова миска" + description: "Простий, але вражаючий." components: - type: Sprite state: poster27_legit @@ -847,8 +847,8 @@ - type: entity parent: PosterBase id: PosterLegitPDAAd - name: "PDA Ad" - description: "A poster advertising the latest PDA from Nanotrasen suppliers." + name: "Реклама на КПК" + description: "Плакат з рекламою новітніх КПК від постачальників Nanotrasen." components: - type: Sprite state: poster28_legit @@ -856,8 +856,8 @@ - type: entity parent: PosterBase id: PosterLegitEnlist - name: "Enlist" - description: "Enlist in the Nanotrasen Deathsquadron reserves today!" + name: "Вступай" + description: "Запишіться в резерви NanoTrasen ERT вже сьогодні!" components: - type: Sprite state: poster29_legit @@ -865,8 +865,8 @@ - type: entity parent: PosterBase id: PosterLegitNanomichiAd - name: "Nanomichi Ad" - description: " A poster advertising Nanomichi brand audio cassettes." + name: "Оголошення про Наномічі" + description: "Плакат з рекламою аудіокасет марки Nanomichi." components: - type: Sprite state: poster30_legit @@ -874,8 +874,8 @@ - type: entity parent: PosterBase id: PosterLegit12Gauge - name: "12 gauge" - description: "A poster boasting about the superiority of 12 gauge shotgun shells." + name: "12 калібр" + description: "Плакат, що вихваляється перевагою набоїв для дробовиків 12-го калібру." components: - type: Sprite state: poster31_legit @@ -883,8 +883,8 @@ - type: entity parent: PosterBase id: PosterLegitHighClassMartini - name: "High-Class Martini" - description: "I told you to shake it, no stirring." + name: "Висококласний мартіні" + description: "Я ж казав тобі збовтати, але не перемішувати." components: - type: Sprite state: poster32_legit @@ -892,8 +892,8 @@ - type: entity parent: PosterBase id: PosterLegitTheOwl - name: "The Owl" - description: "The Owl would do his best to protect the station. Will you?" + name: "Сова" + description: "Сова зробить усе можливе, щоб захистити станцію. А ти?" components: - type: Sprite state: poster33_legit @@ -901,8 +901,8 @@ - type: entity parent: PosterBase id: PosterLegitNoERP - name: "No ERP" - description: "This poster reminds the crew that Eroticism and Pornography are banned on Nanotrasen stations." + name: "Немає ERP" + description: "Цей плакат нагадує екіпажу, що еротика і порнографія заборонені на станціях нанотрейзен." components: - type: Sprite state: poster34_legit @@ -910,8 +910,8 @@ - type: entity parent: PosterBase id: PosterLegitCarbonDioxide - name: "Carbon Dioxide" - description: "This informational poster teaches the viewer what carbon dioxide is." + name: "Вуглекислий газ" + description: "Цей інформаційний плакат розповідає глядачеві, що таке вуглекислий газ." components: - type: Sprite state: poster35_legit @@ -919,8 +919,8 @@ - type: entity parent: PosterBase id: PosterLegitDickGumshue - name: "Dick Gumshue" - description: "A poster advertising the escapades of Dick Gumshue, mouse detective. Encouraging crew to bring the might of justice down upon wire saboteurs." + name: "Дік Гамшу" + description: "Плакат, що рекламує пригоди мишачого детектива Діка Гамшу. Закликає команду обрушити всю міць правосуддя на дротяних саботажників." components: - type: Sprite state: poster36_legit @@ -928,8 +928,8 @@ - type: entity parent: PosterBase id: PosterLegitThereIsNoGasGiant - name: "There Is No Gas Giant" - description: "Nanotrasen has issued posters, like this one, to all stations reminding them that rumours of a gas giant are false." + name: "Газового гіганта не існує" + description: "нанотрейзен випустив плакати, подібні до цього, на всіх станціях, нагадуючи, що чутки про газового гіганта неправдиві." components: - type: Sprite state: poster37_legit @@ -937,8 +937,8 @@ - type: entity parent: PosterBase id: PosterLegitJustAWeekAway - name: "Just a Week Away..." - description: A poster advertising a long delayed project, it still claims it to be 'just a week away...' + name: "Залишився тиждень..." + description: "Плакат, що рекламує давно відкладений проект, все ще стверджує, що до його завершення залишився \"лише тиждень...\"" components: - type: Sprite state: poster38_legit @@ -946,8 +946,8 @@ - type: entity parent: PosterBase id: PosterLegitSecWatch - name: "Sec is Watching You" - description: "A poster reminding you that security is watching your every move." + name: "СБ\" спостерігає за тобою" + description: "Плакат, який нагадує, що охорона стежить за кожним вашим кроком." components: - type: Sprite state: poster39_legit @@ -955,8 +955,8 @@ - type: entity parent: PosterBase id: PosterLegitAnatomyPoster - name: "Anatomy of a spessman" - description: "A poster showing the bits and bobs that makes you... you!" + name: "Анатомія спейсмена" + description: "Постер із зображенням дрібничок, які роблять вас... вами!" components: - type: Sprite state: poster40_legit @@ -964,8 +964,8 @@ - type: entity parent: PosterBase id: PosterLegitMime - name: "Mime Postmodern" - description: "A postmodern depiction of a mime, superb!" + name: "Мім Постмодерн" + description: "Постмодерністське зображення міма, чудове!" components: - type: Sprite state: poster41_legit @@ -973,8 +973,8 @@ - type: entity parent: PosterBase id: PosterLegitCarpMount - name: "Wall-mounted Carp" - description: "Carpe diem!" + name: "Настінний короп" + description: "Лови момент!" components: - type: Sprite state: poster42_legit @@ -982,8 +982,8 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothDelam - name: "Safety Moth - Delamination Safety Precautions" - description: "This informational poster uses Safety Moth™ to tell the viewer to hide in lockers when the Supermatter Crystal has delaminated, to prevent hallucinations. Evacuating might be a better strategy." + name: "Безпечна моль - заходи безпеки при розшаруванні" + description: "Цей інформаційний плакат за допомогою Safety Moth™ закликає глядачів сховатися в шафках, коли кристал надматерії розшарувався, щоб запобігти галюцинаціям. Евакуація може бути кращою стратегією." components: - type: Sprite state: poster43_legit @@ -991,7 +991,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothEpi - name: "Safety Moth - Epinephrine" + name: "Метелик безпеки - Епінефрин" description: "This informational poster uses Safety Moth™ to inform the viewer to help injured/deceased crewmen with their epinephrine injectors. \"Prevent organ rot with this one simple trick!\"" components: - type: Sprite @@ -1000,7 +1000,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothPiping - name: "Safety Moth - Piping" + name: "Захисна моль - Трубопровід" description: "This informational poster uses Safety Moth™ to tell atmospheric technicians correct types of piping to be used. \"Pipes, not Pumps! Proper pipe placement prevents poor performance!\"" components: - type: Sprite @@ -1009,7 +1009,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothMeth - name: "Safety Moth - Methamphetamine" + name: "Метелик безпеки - метамфетамін" description: "This informational poster uses Safety Moth™ to tell the viewer to seek CMO approval before cooking methamphetamine. \"Stay close to the target temperature, and never go over!\" ...You shouldn't ever be making this." components: - type: Sprite @@ -1018,7 +1018,7 @@ - type: entity parent: PosterBase id: PosterLegitSafetyMothHardhat - name: "Safety Moth - Hardhats" + name: "Safety Moth - Каски" description: "This informational poster uses Safety Moth™ to tell the viewer to wear hardhats in cautious areas. \"It's like a lamp for your head!\"" components: - type: Sprite @@ -1027,8 +1027,8 @@ - type: entity parent: PosterBase id: PosterLegitVacation - name: "Nanotrasen Corporate Perks: Vacation" - description: "This informational poster provides information on some of the prizes available via the NT Corporate Perks program, including a two-week vacation for two on the resort world Idyllus." + name: "Корпоративні пільги від нанотрейзен: Відпустка" + description: "Цей інформаційний плакат містить інформацію про деякі призи, доступні в рамках програми NT Corporate Perks, включаючи двотижневу відпустку на двох у курортному світі Idyllus." components: - type: Sprite state: poster48_legit @@ -1036,8 +1036,8 @@ - type: entity parent: PosterBase id: PosterLegitPeriodicTable - name: "Periodic Table of the Elements" - description: "A periodic table of the elements, from Hydrogen to Oganesson, and everything inbetween." + name: "Періодична система елементів" + description: "Періодична таблиця елементів, від Гідрогену до Оганесона, і все, що між ними." components: - type: Sprite state: poster49_legit @@ -1045,8 +1045,8 @@ - type: entity parent: PosterBase id: PosterLegitRenault - name: "Renault Poster" - description: "Yap." + name: "Постер Renault" + description: "Яп." components: - type: Sprite state: poster50_legit @@ -1054,8 +1054,8 @@ - type: entity parent: PosterBase id: PosterLegitNTTGC - name: "Nanotrasen Tactical Game Cards" - description: "An advertisement for Nanotrasen's TCG cards: BUY MORE CARDS." + name: "Тактичні ігрові карти Nanotrasen" + description: "Реклама карток TCG від нанотрейзен: КУПУЙТЕ БІЛЬШЕ КАРТОК." components: - type: Sprite state: poster51_legit @@ -1065,8 +1065,8 @@ - type: entity parent: PosterBase id: PosterMapBagel - name: "Bagel Map" - description: "A map of Bagel Station." + name: "Карта бубликів" + description: "Мапа станції \"Бублик\"." components: - type: Sprite state: bagelmap @@ -1074,8 +1074,8 @@ - type: entity parent: PosterBase id: PosterMapDelta - name: "Delta Map" - description: "A map of Delta Station." + name: "Карта дельти" + description: "Карта станції Дельта." components: - type: Sprite state: deltamap @@ -1083,8 +1083,8 @@ - type: entity parent: PosterBase id: PosterMapMarathon - name: "Marathon Map" - description: "A map of Marathon Station." + name: "Карта марафону" + description: "Мапа Марафонського вокзалу." components: - type: Sprite state: marathonmap @@ -1092,8 +1092,8 @@ - type: entity parent: PosterBase id: PosterMapMoose - name: "Moose Map" - description: "A map of Moose Station." + name: "Карта лося" + description: "Мапа станції Лось." components: - type: Sprite state: moosemap @@ -1101,8 +1101,8 @@ - type: entity parent: PosterBase id: PosterMapPacked - name: "Packed Map" - description: "A map of Packed Station." + name: "Упакована карта" + description: "Мапа станції \"Пакгауз\"." components: - type: Sprite state: packedmap @@ -1110,8 +1110,8 @@ - type: entity parent: PosterBase id: PosterMapPillar - name: "Pillar Map" - description: "A map of NSS Pillar." + name: "Карта стовпів" + description: "Мапа Стовпа НСБ." components: - type: Sprite state: pillarmap @@ -1119,8 +1119,8 @@ - type: entity parent: PosterBase id: PosterMapSaltern - name: "Saltern Map" - description: "A map of Saltern Station." + name: "Карта Салтерна" + description: "Мапа станції Салтерн." components: - type: Sprite state: salternmap @@ -1128,8 +1128,8 @@ - type: entity parent: PosterBase id: PosterMapSplit - name: "Split Station Map" - description: "A map of Split Station." + name: "Мапа станції Спліт Мапа станції Спліт" + description: "Мапа станції Спліт." components: - type: Sprite state: splitmap @@ -1137,8 +1137,8 @@ - type: entity parent: PosterBase id: PosterMapLighthouse - name: "Lighthouse Map" - description: "A map of Lighthouse." + name: "Карта маяків" + description: "Карта Маяка." components: - type: Sprite state: lighthousemap @@ -1146,8 +1146,8 @@ - type: entity parent: PosterBase id: PosterMapWaystation - name: "Waystation Map" - description: "A map of Waystation... wait isn't this packed upside down?" + name: "Карта маршрутних станцій" + description: "Карта Waystation... зачекайте, хіба вона не упакована догори дригом?" components: - type: Sprite state: waystationmap @@ -1155,8 +1155,8 @@ - type: entity parent: PosterBase id: PosterMapOrigin - name: "origin map" - description: "A map of Origin Station." + name: "карта походження" + description: "Карта станції Origin Station." components: - type: Sprite state: originmap diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml index 08c14e39159..4d5f50e6715 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/Signs/signs.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseSign id: PaintingMonkey - name: monkey painting - description: Return to monky. + name: "мавпячий живопис" + description: "Повертайся до монастиря." components: - type: Sprite state: monkey_painting @@ -19,8 +19,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalAtmos - name: atmos sign - description: A direction sign, pointing out which way the Atmospherics department is. + name: "знак atmos" + description: "Вказівник, що вказує, в якому напрямку знаходиться відділ атмосфери." components: - type: Sprite state: direction_atmos @@ -28,8 +28,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalBar - name: bar sign - description: A direction sign, pointing out which way the bar is. + name: "знак бару" + description: "Знак напрямку, що вказує, в який бік знаходиться смужка." components: - type: Sprite state: direction_bar @@ -37,8 +37,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalBridge - name: bridge sign - description: A direction sign, pointing out which way the Bridge is. + name: "знак мосту" + description: "Вказівник напрямку, що вказує, в який бік знаходиться міст." components: - type: Sprite state: direction_bridge @@ -46,8 +46,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalBrig - name: brig sign - description: A direction sign, pointing out which way the Brig is. + name: "знак гауптвахти" + description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться бриг." components: - type: Sprite state: direction_brig @@ -55,8 +55,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalChapel - name: chapel sign - description: A direction sign, pointing out which way the Chapel is. + name: "вивіска каплиці" + description: "Вказівник, що вказує, в якому напрямку знаходиться каплиця." components: - type: Sprite state: direction_chapel @@ -64,8 +64,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalChemistry - name: chemistry sign - description: A direction sign, pointing out which way the chemistry lab is. + name: "знак хімії" + description: "Вказівник, що вказує, в який бік знаходиться хімічна лабораторія." components: - type: Sprite state: direction_chemistry @@ -73,8 +73,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalCryo - name: cryo sign - description: A direction sign, pointing out the way to cryogenics. + name: "кріо-знак" + description: "Вказівник, що вказує шлях до кріогенної техніки." components: - type: Sprite state: direction_cryo @@ -82,8 +82,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalDorms - name: dorms sign - description: A direction sign, pointing out which way the Dorms are. + name: "вивіска гуртожитку" + description: "Вказівник, що вказує, в якому напрямку знаходяться гуртожитки." components: - type: Sprite state: direction_dorms @@ -91,8 +91,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalEng - name: engineering sign - description: A direction sign, pointing out which way the Engineering department is. + name: "інженерний знак" + description: "Вказівник, що вказує, в якому напрямку знаходиться інженерний відділ." components: - type: Sprite state: direction_eng @@ -100,8 +100,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalEvac - name: evac sign - description: A direction sign, pointing out which way evac is. + name: "доковий знак" + description: "Вказівник напрямку, що вказує, в який бік евакуювати." components: - type: Sprite state: direction_evac @@ -109,8 +109,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalExam - name: exam sign - description: A direction sign, pointing out which way the examination room(s) are. + name: "екзаменаційний знак" + description: "Вказівник, що вказує, в якому напрямку знаходиться кабінет(и) обстеження." components: - type: Sprite state: direction_exam @@ -118,8 +118,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalFood - name: food sign - description: A direction sign, pointing out which way the kitchen is. + name: "знак їжі" + description: "Вказівник напрямку, що вказує, в який бік знаходиться кухня." components: - type: Sprite state: direction_food @@ -127,8 +127,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalGravity - name: gravity sign - description: A direction sign, pointing out which way the gravity generator is. + name: "знак тяжіння" + description: "Знак напрямку, що вказує, в якому напрямку знаходиться гравітаційний генератор." components: - type: Sprite state: direction_gravity @@ -136,8 +136,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalHop - name: hop sign - description: A direction sign, pointing out which way Head of Personnel's office is. + name: "знак хмелю" + description: "Вказівник, що вказує, в якому напрямку знаходиться кабінет керівника відділу кадрів." components: - type: Sprite state: direction_hop @@ -145,8 +145,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalHydro - name: hydro sign - description: A direction sign, pointing out which way hydroponics is. + name: "знак ботаніки" + description: "Знак напрямку, що вказує, в якому напрямку знаходиться гідропоніка." components: - type: Sprite state: direction_hydro @@ -154,8 +154,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalIcu - name: icu sign - description: A direction sign, pointing out which way the ICU is. + name: "знак icu" + description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться відділення інтенсивної терапії." components: - type: Sprite state: direction_icu @@ -163,8 +163,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalJanitor - name: janitor sign - description: A direction sign, pointing out which way the janitor's closet is. + name: "знак прибиральника" + description: "Вказівник, що вказує, в якому напрямку знаходиться комірчина прибиральника." components: - type: Sprite state: direction_janitor @@ -172,8 +172,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalLibrary - name: library sign - description: A direction sign, pointing out which way the library is. + name: "вивіска бібліотеки" + description: "Вказівник напрямку, що вказує, в якому напрямку знаходиться бібліотека." components: - type: Sprite state: direction_library @@ -181,8 +181,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalMed - name: medical sign - description: A direction sign, pointing out which way the Medical department is. + name: "медичний знак" + description: "Вказівник, що вказує, в якому напрямку знаходиться медичний відділ." components: - type: Sprite state: direction_med @@ -190,8 +190,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSalvage - name: salvage sign - description: A direction sign, pointing out which way the Salvage department is. + name: "знак порятунку" + description: "Вказівник, що вказує, в якому напрямку знаходиться відділ порятунку." components: - type: Sprite state: direction_salvage @@ -199,8 +199,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSci - name: science sign - description: A direction sign, pointing out which way the Science department is. + name: "знак епістемики" + description: "Вказівник, що вказує, в якому напрямку знаходиться відділ епістеміки." components: - type: Sprite state: direction_sci @@ -208,8 +208,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSec - name: sec sign - description: A direction sign, pointing out which way Security is. + name: "знак служби безпеки" + description: "Вказівник, що вказує, в який бік знаходиться служба безпеки." components: - type: Sprite state: direction_sec @@ -217,8 +217,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSolar - name: solars sign - description: A direction sign, pointing out which way solars are. + name: "знак сонячних панелей" + description: "Знак напрямку, що вказує, в якому напрямку знаходиться сонячні панелі" components: - type: Sprite state: direction_solar @@ -226,8 +226,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalSupply - name: supply sign - description: A direction sign, pointing to some supplies. + name: "знак постачання" + description: "Вказівник напрямку, що вказує на деякі запаси." components: - type: Sprite state: direction_supply @@ -235,8 +235,8 @@ - type: entity parent: BaseSignDirectional id: SignDirectionalWash - name: washroom sign - description: A direction sign, pointing to the way to a washroom. + name: "вивіска туалету" + description: "Вказівник, що вказує шлях до вбиральні." components: - type: Sprite state: direction_wash @@ -246,8 +246,8 @@ - type: entity parent: BaseSign id: SignAi - name: ai sign - description: A sign, indicating an AI is present. + name: "ai sign" + description: "Знак, що вказує на наявність штучного інтелекту." components: - type: Sprite state: ai @@ -255,8 +255,8 @@ - type: entity parent: BaseSign id: SignAiUpload - name: ai upload sign - description: A sign, indicating an AI is present. + name: "знак завантаження ai" + description: "Знак, що вказує на наявність штучного інтелекту." components: - type: Sprite state: ai_upload @@ -264,8 +264,8 @@ - type: entity parent: BaseSign id: SignArcade - name: arcade sign - description: A sign indicating the arcade. + name: "вивіска аркади" + description: "Вивіска, що вказує на зал ігрових автоматів." components: - type: Sprite state: arcade @@ -273,8 +273,8 @@ - type: entity parent: BaseSign id: SignArmory - name: armory sign - description: A sign indicating the armory. + name: "вивіска арсеналу" + description: "Табличка, що вказує на арсенал." components: - type: Sprite state: armory @@ -282,8 +282,8 @@ - type: entity parent: BaseSign id: SignToolStorage - name: tool storage sign - description: A sign indicating the tool storage room. + name: "табличка для зберігання інструменту" + description: "Вивіска, що вказує на кімнату для зберігання інструментів." components: - type: Sprite state: ass @@ -291,8 +291,8 @@ - type: entity parent: BaseSign id: SignAnomaly - name: xenoarcheology lab sign - description: A sign indicating the xenoarchaeology lab. + name: "знак ксеноархеологічної лабораторії" + description: "Вивіска, що вказує на лабораторію ксеноархеології." components: - type: Sprite state: xenoarch @@ -300,8 +300,8 @@ - type: entity parent: BaseSign id: SignAnomaly2 - name: anomaly lab sign - description: A sign indicating the anomalous research lab. + name: "знак лабораторії аномалій" + description: "Вивіска, що вказує на лабораторію аномальних досліджень." components: - type: Sprite state: anomaly @@ -309,8 +309,8 @@ - type: entity parent: BaseSign id: SignAtmos - name: atmos sign - description: A sign indicating the atmospherics area. + name: "знак atmos" + description: "Знак, що вказує на зону атмосфери." components: - type: Sprite state: atmos @@ -318,8 +318,8 @@ - type: entity parent: BaseSign id: SignBar - name: bar sign - description: A sign indicating the bar. + name: "знак бару" + description: "Вивіска із зазначенням бару." components: - type: Sprite state: bar @@ -327,8 +327,8 @@ - type: entity parent: BaseSign id: SignKitchen - name: kitchen sign - description: The heart of the home. And disease. + name: "кухонна вивіска" + description: "Серце дому. І хвороби." components: - type: Sprite state: kitchen @@ -336,8 +336,8 @@ - type: entity parent: BaseSign id: SignTheater - name: theater sign - description: Would it even be Space Station without drama? + name: "театральна вивіска" + description: "Чи була б це взагалі космічна станція без драми?" components: - type: Sprite layers: @@ -353,8 +353,8 @@ - type: entity parent: BaseSign id: SignBarbershop - name: barbershop sign - description: A sign indicating the barbershop. + name: "знак перукарні" + description: "Вивіска, що вказує на перукарню." components: - type: Sprite state: barbershop @@ -362,8 +362,8 @@ - type: entity parent: BaseSign id: SignBio - name: bio sign - description: A sign indicating the biology lab. + name: "знак біолабораторії" + description: "Вивіска, що вказує на біологічну лабораторію." components: - type: Sprite state: bio @@ -371,8 +371,8 @@ - type: entity parent: BaseSign id: SignBiohazard - name: biohazard sign - description: A sign indicating a biohazard. + name: "знак біологічної небезпеки" + description: "Знак, що вказує на біологічну небезпеку." components: - type: Sprite state: biohazard @@ -380,8 +380,8 @@ - type: entity parent: BaseSign id: SignBridge - name: bridge sign - description: A sign indicating the bridge. + name: "знак мосту" + description: "Знак, що вказує на міст." components: - type: Sprite state: bridge @@ -389,8 +389,8 @@ - type: entity parent: BaseSign id: SignCanisters - name: canisters sign - description: A sign warning the viewer about pressurised canisters. + name: "вивіска на каністрах" + description: "Знак, що попереджає глядача про каністри під тиском." components: - type: Sprite state: canisters @@ -398,8 +398,8 @@ - type: entity parent: BaseSign id: SignCargo - name: cargo sign - description: A sign indicating the cargo area. + name: "знак карго" + description: "Знак, що вказує на логістичну зону." components: - type: Sprite state: cargo @@ -407,8 +407,8 @@ - type: entity parent: BaseSign id: SignCargoDock - name: cargo dock sign - description: A sign indicating a cargo dock. + name: "знак вантажного доку" + description: "Знак, що вказує на вантажний док." components: - type: Sprite state: cargo_dock @@ -416,8 +416,8 @@ - type: entity parent: BaseSign id: SignChapel - name: chapel sign - description: A sign indicating the chapel. + name: "вивіска каплиці" + description: "Табличка, що вказує на каплицю." components: - type: Sprite state: chapel @@ -425,8 +425,8 @@ - type: entity parent: BaseSign id: SignChem - name: chemistry sign - description: A sign indicating the chemistry lab. + name: "знак хімії" + description: "Вивіска, що вказує на хімічну лабораторію." components: - type: Sprite state: chem @@ -434,8 +434,8 @@ - type: entity parent: BaseSign id: SignCloning - name: cloning sign - description: A sign indicating the cloning lab. + name: "знак лабораторії клонування" + description: "Вивіска, що вказує на лабораторію клонування." components: - type: Sprite state: cloning @@ -443,8 +443,8 @@ - type: entity parent: BaseSign id: SignConference - name: conference room sign - description: Where work happens. + name: "знак конференц-залу" + description: "Вивіска, що вказує на конференц-зал." components: - type: Sprite state: conference_room @@ -452,8 +452,8 @@ - type: entity parent: BaseSign id: SignCryo - name: cryosleep sign - description: Just like that? You're gonna chicken out? + name: "знак кріосну" + description: "Просто так? Збираєшся струсити?" components: - type: Sprite state: cryo @@ -462,8 +462,8 @@ - type: entity parent: BaseSign id: SignDisposalSpace - name: disposal sign - description: A sign indicating a disposal area. + name: "знак утилізації" + description: "Знак, що вказує на місце утилізації." components: - type: Sprite state: deathsposal @@ -471,8 +471,8 @@ - type: entity parent: BaseSign id: SignDoors - name: doors sign - description: A sign indicating doors. + name: "вивіска на дверях" + description: "Вивіска, що вказує на двері." components: - type: Sprite state: doors @@ -480,8 +480,8 @@ - type: entity parent: BaseSign id: SignRestroom - name: restroom sign - description: A sign indicating where you go to... What do you do here again? + name: "вивіска туалету" + description: "Знак, що вказує, куди ти йдеш... Нагадай, що ти тут робиш?" components: - type: Sprite state: restroom @@ -489,8 +489,8 @@ - type: entity parent: BaseSign id: SignMaterials - name: materials sign - description: An omen to the juicy vault of steel, glass, and plastic that lays before you. + name: "знак матеріалів" + description: "Знамення соковитого склепіння зі сталі, скла та пластику, що лежить перед вами." components: - type: Sprite state: mats @@ -498,8 +498,8 @@ - type: entity parent: BaseSign id: SignEngine - name: power sign - description: Where the powa happens. + name: "знак двигуна" + description: "Табличка, що вказує на машинне відділення." components: - type: Sprite state: engine @@ -507,8 +507,8 @@ - type: entity parent: BaseSign id: SignEngineering - name: engineering sign - description: A sign indicating the engineering area. + name: "інженерний знак" + description: "Знак, що вказує на інженерну зону." components: - type: Sprite state: eng @@ -516,8 +516,8 @@ - type: entity parent: BaseSign id: SignEscapePods - name: escape pods sign - description: A sign indicating the escape pods. + name: "знак рятувальних капсул" + description: "Знак, що вказує на рятувальні капсули." components: - type: Sprite state: pods @@ -525,8 +525,8 @@ - type: entity parent: BaseSign id: SignEVA - name: EVA sign - description: A sign indicating an EVA area. EVA equipment may be required beyond this point. + name: "Знак EVA" + description: "Знак, що вказує на зону EVA. За межами цієї зони може знадобитися обладнання EVA." components: - type: Sprite state: eva @@ -534,8 +534,8 @@ - type: entity parent: BaseSign id: SignElectrical - name: electrical sign - description: A sign indicating an electrical hazard. + name: "знак електрики" + description: "Знак, що вказує на небезпеку ураження електричним струмом." components: - type: Sprite state: electrical @@ -543,8 +543,8 @@ - type: entity parent: BaseSign id: SignExamroom - name: examination room sign - description: A sign indicating a medical examination room. + name: "вивіска кабінету огляду" + description: "Вивіска, що вказує на кабінет медичного огляду." components: - type: Sprite state: examroom @@ -552,8 +552,8 @@ - type: entity parent: BaseSign id: SignFire - name: fire sign - description: A sign indicating a fire hazard. + name: "знак вогню" + description: "Знак, що вказує на пожежну небезпеку." components: - type: Sprite state: fire @@ -561,8 +561,8 @@ - type: entity parent: BaseSign id: SignGravity - name: gravity sign - description: A sign indicating the gravity generator. + name: "знак тяжіння" + description: "Табличка із зазначенням гравітаційного генератора." components: - type: Sprite state: gravi @@ -570,8 +570,8 @@ - type: entity parent: BaseSign id: SignHead - name: head sign - description: An official sign indicating the dwellings of a Nanotrasen-certified head of department. + name: "знак голови" + description: "Вивіска з капелюхом на ній." components: - type: Sprite state: commander @@ -579,8 +579,8 @@ - type: entity parent: BaseSign id: SignHydro1 - name: hydro sign - description: A sign indicating a hydroponics area. + name: "знак ботаніки" + description: "Знак, що вказує на зону гідропоніки." components: - type: Sprite state: hydro @@ -588,8 +588,8 @@ - type: entity parent: BaseSign id: SignInterrogation - name: interrogation sign - description: A sign indicating an interrogation room. + name: "знак допиту" + description: "Табличка, що вказує на кімнату для допитів." components: - type: Sprite state: interrogation @@ -597,8 +597,8 @@ - type: entity parent: BaseSign id: SignJanitor - name: janitor sign - description: A sign labelling an area where the janitor works. + name: "знак прибиральника" + description: "Табличка, що позначає територію, на якій працює двірник." components: - type: Sprite state: janitor @@ -606,8 +606,8 @@ - type: entity parent: BaseSign id: SignLaundromat - name: laundromat sign - description: A sign indicating the laundromat. + name: "знак пральні" + description: "Вивіска, що вказує на пральню." components: - type: Sprite state: laundromat @@ -615,8 +615,8 @@ - type: entity parent: BaseSign id: SignLawyer - name: law sign - description: A sign indicating the presence of the (typically absent) rule of law. + name: "знак адвоката" + description: "Табличка з позначенням зони, де працюють юристи." components: - type: Sprite state: law @@ -624,8 +624,8 @@ - type: entity parent: BaseSign id: SignLibrary - name: library sign - description: A sign indicating the library. + name: "вивіска бібліотеки" + description: "Вивіска, що вказує на бібліотеку." components: - type: Sprite state: biblio @@ -633,8 +633,8 @@ - type: entity parent: BaseSign id: SignMail - name: mail sign - description: A sign indicating mail. + name: "поштовий індекс" + description: "Знак, що вказує на пошту." components: - type: Sprite state: mail @@ -642,8 +642,8 @@ - type: entity parent: BaseSign id: SignMedical - name: medbay sign - description: A sign indicating the medical bay. + name: "знак медпункту" + description: "Табличка, що вказує на медичний відсік." components: - type: Sprite state: medbay @@ -651,8 +651,8 @@ - type: entity parent: BaseSign id: SignMorgue - name: morgue sign - description: A sign indicating the morgue. + name: "знак моргу" + description: "Вивіска, що вказує на морг." components: - type: Sprite state: morgue @@ -660,8 +660,8 @@ - type: entity parent: BaseSign id: SignNews - name: news sign - description: A sign indicating where the Reporter works. + name: "знак з новинами" + description: "Табличка із зазначенням місця роботи репортера." components: - type: Sprite state: news @@ -669,8 +669,8 @@ - type: entity parent: BaseSign id: SignNosmoking - name: no smoking sign - description: A sign indicating that smoking is not allowed in the vicinity. + name: "знак не паління тютюну" + description: "Знак, що вказує на те, що куріння поблизу заборонено." components: - type: Sprite state: nosmoking @@ -678,8 +678,8 @@ - type: entity parent: BaseSign id: SignPrison - name: prison sign - description: A sign indicating the prison. + name: "знак тюрми" + description: "Табличка, що вказує на в'язницю." components: - type: Sprite state: prison @@ -687,8 +687,8 @@ - type: entity parent: BaseSign id: SignPsychology - name: psychology sign - description: A sign labelling an area where the Psychologist works. + name: "знак психології" + description: "Табличка з позначенням місця, де працює психолог." components: - type: Sprite state: psychology @@ -696,8 +696,8 @@ - type: entity parent: BaseSign id: SignReception - name: reception sign - description: A sign indicating the reception. + name: "знак прийому" + description: "Вивіска, що вказує на прийом." components: - type: Sprite state: reception @@ -705,8 +705,8 @@ - type: entity parent: BaseSign id: SignRND - name: research and development sign - description: A sign indicating the research and development lab. + name: "знак досліджень і розробок" + description: "Вивіска, що вказує на лабораторію досліджень і розробок." components: - type: Sprite state: rnd @@ -714,8 +714,8 @@ - type: entity parent: BaseSign id: SignRobo - name: robo sign - description: A sign indicating the robotics lab. + name: "знак робототехніки" + description: "Вивіска, що вказує на лабораторію робототехніки." components: - type: Sprite state: robo @@ -723,8 +723,8 @@ - type: entity parent: BaseSign id: SignSalvage - name: salvage sign - description: A sign indicating the salvage area. + name: "знак порятунку" + description: "Знак, що вказує на зону порятунку." components: - type: Sprite state: salvage @@ -732,8 +732,8 @@ - type: entity parent: BaseSign id: SignScience - name: science sign - description: A sign indicating the science area. + name: "знак епістемики" + description: "Вивіска, що вказує на наукову сферу." components: - type: Sprite state: sci @@ -741,8 +741,8 @@ - type: entity parent: BaseSign id: SignServer - name: server sign - description: Ever heard of Big Data? This is it, chump. The biggest. + name: "знак сервера" + description: "Чув коли-небудь про великі дані? Це воно, дурню. Найбільші." components: - type: Sprite state: data @@ -750,8 +750,8 @@ - type: entity parent: BaseSign id: SignCans - name: canisters sign - description: A sign indicating the auspicious presence of gas canisters. + name: "вивіска на каністрах" + description: "Знак, що вказує на сприятливу присутність газових балончиків." components: - type: Sprite state: cans @@ -767,8 +767,8 @@ - type: entity parent: BaseSign id: SignShipDock - name: evac sign - description: A sign indicating the where the evac shuttle will (likely) arrive. + name: "доковий знак" + description: "Знак, що вказує на місце стоянки судна." components: - type: Sprite state: dock @@ -776,8 +776,8 @@ - type: entity parent: BaseSign id: SignSpace - name: space sign - description: A sign warning that the area ahead is nothing but cold, empty space. + name: "космічний знак" + description: "Знак, який попереджає, що попереду лише холодний, порожній простір." components: - type: Sprite state: space @@ -785,8 +785,8 @@ - type: entity parent: BaseSign id: SignSurgery - name: surgery sign - description: A sign indicating the operating theater. + name: "знак операції" + description: "Вивіска, що вказує на операційну." components: - type: Sprite state: surgery @@ -794,8 +794,8 @@ - type: entity parent: BaseSign id: SignTelecomms - name: telecomms sign - description: A sign indicating the telecommunications room. + name: "телекомунікаційний знак" + description: "Вивіска, що вказує на телекомунікаційну кімнату." components: - type: Sprite state: telecoms @@ -803,8 +803,8 @@ - type: entity parent: BaseSign id: SignToxins - name: toxins sign - description: A sign indicating the toxin lab. + name: "знак токсинів" + description: "Вивіска, що вказує на токсикологічну лабораторію." components: - type: Sprite state: toxins @@ -812,8 +812,8 @@ - type: entity parent: BaseSign id: SignVault - name: vault sign - description: A sign indicating the vault. Who knows what secrets lie inside? + name: "вивіска сховища" + description: "Табличка, що вказує на сховище. Хто знає, які таємниці ховаються всередині?" components: - type: Sprite state: vault @@ -821,8 +821,8 @@ - type: entity parent: BaseSign id: SignVirology - name: virology sign - description: A sign indicating the virology lab. + name: "вірусологічна ознака" + description: "Вивіска, що вказує на вірусологічну лабораторію." components: - type: Sprite state: virology @@ -830,8 +830,8 @@ - type: entity parent: BaseSign id: SignCorrosives - name: corrosives warning sign - description: A sign indicating a corrosive materials hazard. + name: "попереджувальний знак про корозію" + description: "Знак, що вказує на небезпеку корозійних матеріалів." components: - type: Sprite state: corrosives @@ -839,8 +839,8 @@ - type: entity parent: BaseSign id: SignCryogenics - name: cryogenics warning sign - description: A sign indicating a cryogenic materials hazard. Bring a jacket! + name: "попереджувальний знак кріогенної небезпеки" + description: "Знак, що вказує на небезпеку, пов'язану з кріогенними матеріалами. Візьміть куртку!" components: - type: Sprite state: cryogenics @@ -848,8 +848,8 @@ - type: entity parent: BaseSign id: SignDanger - name: danger warning sign - description: A sign warning against some danger. + name: "попереджувальний знак про небезпеку" + description: "Знак, що застерігає від якоїсь небезпеки." components: - type: Sprite state: danger @@ -857,8 +857,8 @@ - type: entity parent: BaseSign id: SignExplosives - name: explosives warning sign - description: A sign indicating an explosive materials hazard. + name: "попереджувальний знак про вибухівку" + description: "Знак, що вказує на небезпеку вибухонебезпечних матеріалів." components: - type: Sprite state: explosives @@ -866,8 +866,8 @@ - type: entity parent: BaseSign id: SignFlammable - name: flammable warning sign - description: A sign indicating a flammable materials hazard. + name: "попереджувальний знак про пожежонебезпеку" + description: "Знак, що вказує на небезпеку легкозаймистих матеріалів." components: - type: Sprite state: flammable @@ -875,8 +875,8 @@ - type: entity parent: BaseSign id: SignLaser - name: laser warning sign - description: A sign indicating a laser hazard. + name: "попереджувальний знак про лазер" + description: "Знак, що вказує на лазерну небезпеку." components: - type: Sprite state: laser @@ -884,8 +884,8 @@ - type: entity parent: BaseSign id: SignMagnetics - name: magnetics warning sign - description: A sign indicating a magnetic materials hazard. + name: "попереджувальний знак на магнітах" + description: "Знак, що вказує на небезпеку магнітних матеріалів." components: - type: Sprite state: magnetics @@ -893,8 +893,8 @@ - type: entity parent: BaseSign id: SignMemetic - name: memetic warning sign - description: A sign indicating a memetic hazard. + name: "меметичний попереджувальний знак" + description: "Знак, що вказує на меметичну небезпеку." components: - type: Sprite state: memetic @@ -902,8 +902,8 @@ - type: entity parent: BaseSign id: SignSecure - name: secure sign - description: A sign indicating that the area ahead is a secure area. + name: "знак безпеки" + description: "Знак, який вказує на те, що територія попереду є безпечною зоною." components: - type: Sprite state: secure @@ -911,8 +911,8 @@ - type: entity parent: BaseSign id: SignSecurearea - name: secure area sign - description: A sign indicating that the area ahead is a secure area. + name: "знак безпечної зони" + description: "Знак, який вказує на те, що територія попереду є безпечною зоною." components: - type: Sprite state: securearea @@ -921,8 +921,8 @@ - type: entity parent: BaseSign id: SignShock - name: shock sign - description: A sign indicating an electrical hazard. + name: "знак шоку" + description: "Знак, що вказує на небезпеку ураження електричним струмом." components: - type: Sprite state: shock @@ -930,8 +930,8 @@ - type: entity parent: BaseSign id: SignOptical - name: optical warning sign - description: A sign indicating an optical radiation hazard. + name: "оптичний попереджувальний знак" + description: "Знак, що вказує на небезпеку оптичного випромінювання." components: - type: Sprite state: optical @@ -939,8 +939,8 @@ - type: entity parent: BaseSign id: SignOxidants - name: oxidants warning sign - description: A sign indicating an oxidizing agent hazard. + name: "попереджувальний знак окислювачів" + description: "Знак, що вказує на небезпеку окислювача." components: - type: Sprite state: oxidants @@ -948,8 +948,8 @@ - type: entity parent: BaseSign id: SignRadiation - name: radiation warning sign - description: A sign indicating an ionizing radiation hazard. + name: "знак радіаційної небезпеки" + description: "Знак, що вказує на небезпеку іонізуючого випромінювання." components: - type: Sprite state: radiation @@ -957,8 +957,8 @@ - type: entity parent: BaseSign id: SignXenobio - name: xenobio sign - description: A sign indicating the xenobiology lab. + name: "ксенобіознак" + description: "Вивіска, що вказує на лабораторію ксенобіології." components: - type: Sprite state: xenobio @@ -966,8 +966,8 @@ - type: entity parent: BaseSign id: SignZomlab - name: zombie lab sign - description: The final remains of a shut-down Nanotrasen research project that aimed to harness the powers of Romerol. I wonder how that went... + name: "вивіска зомбі-лабораторії" + description: "Вивіска, що вказує на зомбі-лабораторію." components: - type: Sprite state: zomlab @@ -975,8 +975,8 @@ - type: entity parent: BaseSign id: SignSecureMedRed - name: red secure sign - description: A sign indicating that the area ahead is a secure area. + name: "червоний знак безпеки" + description: "Знак, який вказує на те, що територія попереду є безпечною зоною." components: - type: Sprite state: medium_secure_red @@ -984,8 +984,8 @@ - type: entity parent: BaseSign id: SignSecureSmall - name: small secure sign - description: A sign indicating that the area ahead is a secure area. + name: "невеликий захисний знак" + description: "Знак, який вказує на те, що територія попереду є безпечною зоною." components: - type: Sprite state: small_secure @@ -993,8 +993,8 @@ - type: entity parent: BaseSign id: SignSecureSmallRed - name: small red secure sign - description: A sign indicating that the area ahead is a secure area. + name: "невеликий червоний захисний знак" + description: "Знак, який вказує на те, що територія попереду є безпечною зоною." components: - type: Sprite state: small_secure_red @@ -1002,8 +1002,8 @@ - type: entity parent: BaseSign id: SignBlankMed - name: blank sign - description: A blank sign. + name: "чиста вивіска" + description: "Порожній знак." components: - type: Sprite state: medium_blank @@ -1011,8 +1011,8 @@ - type: entity parent: BaseSign id: SignMagneticsMed - name: magnetics sign - description: A sign indicating the use of magnets. + name: "магнітна вивіска" + description: "Знак, що вказує на використання магнітів." components: - type: Sprite state: medium_magnetics @@ -1020,8 +1020,8 @@ - type: entity parent: BaseSign id: SignDangerMed - name: danger sign - description: A sign warning against some form of danger. + name: "знак небезпеки" + description: "Знак, що застерігає від певної форми небезпеки." components: - type: Sprite state: medium_danger @@ -1029,8 +1029,8 @@ - type: entity parent: BaseSign id: ExplosivesSignMed - name: explosives sign - description: A sign indicating explosive materials. + name: "знак вибухонебезпечності" + description: "Знак, що вказує на вибухонебезпечні матеріали." components: - type: Sprite state: medium_explosives @@ -1038,8 +1038,8 @@ - type: entity parent: BaseSign id: SignCryogenicsMed - name: cryogenics sign - description: A sign indicating cryogenic materials. + name: "знак кріогенності" + description: "Знак, що вказує на кріогенні матеріали." components: - type: Sprite state: medium_cryogenics @@ -1047,8 +1047,8 @@ - type: entity parent: BaseSign id: SignElectricalMed - name: electrical sign - description: A sign indicating an electrical hazard. + name: "знак електрики" + description: "Знак, що вказує на небезпеку ураження електричним струмом." components: - type: Sprite state: medium_electrical @@ -1056,8 +1056,8 @@ - type: entity parent: BaseSign id: SignBiohazardMed - name: biohazard sign - description: A sign indicating a biohazard. + name: "знак біологічної небезпеки" + description: "Знак, що вказує на біологічну небезпеку." components: - type: Sprite state: medium_biohazard @@ -1065,8 +1065,8 @@ - type: entity parent: BaseSign id: SignRadiationMed - name: radiation sign - description: A sign indicating an ionizing radiation hazard. + name: "знак випромінювання" + description: "Знак, що вказує на небезпеку іонізуючого випромінювання." components: - type: Sprite state: medium_radiation @@ -1074,8 +1074,8 @@ - type: entity parent: BaseSign id: SignFlammableMed - name: flammable sign #when flammable component is done, this sign needs it - description: A sign indicating flammable materials. + name: "вогненебезпечний знак" #when flammable component is done, this sign needs it + description: "Знак, що вказує на легкозаймисті матеріали." components: - type: Sprite state: medium_flammable @@ -1083,8 +1083,8 @@ - type: entity parent: BaseSign id: SignLaserMed - name: laser sign - description: A sign indicating a laser hazard. + name: "лазерна вивіска" + description: "Знак, що вказує на лазерну небезпеку." components: - type: Sprite state: medium_laser @@ -1092,8 +1092,8 @@ - type: entity parent: BaseSign id: SignSecureMed - name: secure sign - description: A sign indicating that the area ahead is a secure area. + name: "знак безпеки" + description: "Знак, який вказує на те, що територія попереду є безпечною зоною." components: - type: Sprite state: medium_secure @@ -1102,8 +1102,8 @@ - type: entity parent: BaseSign id: SignVox - name: vox area sign - description: A sign indicating that the area ahead is intended for Vox crew members and does not have an oxygen atmosphere. + name: "знак vox-зони" + description: "Знак, який вказує на те, що зона попереду призначена для членів екіпажу Vox і не має кисневої атмосфери." components: - type: Sprite state: vox @@ -1113,8 +1113,8 @@ - type: entity parent: BaseSign id: WarningAir - name: air warning sign - description: WARNING! Air flow tube. Ensure the flow is disengaged before working. + name: "повітряний попереджувальний знак" + description: "УВАГА! Трубка для подачі повітря. Перед початком роботи переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_air @@ -1122,8 +1122,8 @@ - type: entity parent: BaseSign id: WarningCO2 - name: CO2 warning sign - description: WARNING! CO2 flow tube. Ensure the flow is disengaged before working. + name: "Попереджувальний знак CO2" + description: "УВАГА! Трубка подачі CO2. Перед роботою переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_co2 @@ -1131,8 +1131,8 @@ - type: entity parent: BaseSign id: WarningN2 - name: N2 warning sign - description: WARNING! N2 flow tube. Ensure the flow is disengaged before working. + name: "Попереджувальний знак N2" + description: "УВАГА! Проточна трубка N2. Перед роботою переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_n2 @@ -1140,8 +1140,8 @@ - type: entity parent: BaseSign id: WarningN2O - name: N2O warning sign - description: WARNING! N2O flow tube. Ensure the flow is disengaged before working. + name: "Попереджувальний знак N2O" + description: "УВАГА! Трубка для подачі N2O. Перед роботою переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_n2o @@ -1149,8 +1149,8 @@ - type: entity parent: BaseSign id: WarningO2 - name: O2 warning sign - description: WARNING! O2 flow tube. Ensure the flow is disengaged before working. + name: "Попереджувальний знак O2" + description: "УВАГА! Трубка подачі кисню. Перед роботою переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_o2 @@ -1158,8 +1158,8 @@ - type: entity parent: BaseSign id: WarningPlasma - name: plasma waste sign - description: WARNING! Plasma flow tube. Ensure the flow is disengaged before working. + name: "знак відходів плазми" + description: "УВАГА! Плазмотрон. Перед роботою переконайтеся, що потік вимкнено." components: - type: Sprite state: atmos_plasma @@ -1167,8 +1167,8 @@ - type: entity parent: BaseSign id: WarningTritium - name: tritium waste sign - description: WARNING! Tritium flow tube. Ensure the flow is disengaged before working. + name: "знак тритієвих відходів" + description: "ОБЕРЕЖНО! Тритієва проточна трубка. Перед роботою переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_tritium @@ -1176,8 +1176,8 @@ - type: entity parent: BaseSign id: WarningWaste - name: atmos waste sign - description: WARNING! Waste flow tube. Ensure the flow is disengaged before working. + name: "знак відходів atmos" + description: "УВАГА! Трубка для зливу відходів. Перед роботою переконайтеся, що потік вимкнений." components: - type: Sprite state: atmos_waste @@ -1185,8 +1185,8 @@ - type: entity parent: BaseSign id: SignSmoking - name: no smoking sign - description: A warning sign which reads 'NO SMOKING'. + name: "знак не паління тютюну" + description: "Попереджувальний знак з написом \"НЕ КУРИТИ" components: - type: Sprite state: nosmoking2 @@ -1194,8 +1194,8 @@ - type: entity parent: BaseSign id: SignSomethingOld - name: old sign - description: Technical information of some sort, shame it's too worn-out to read. + name: "стара вивіска" + description: "Якась технічна інформація, шкода, що вона занадто затерта, щоб її можна було прочитати." components: - type: Sprite state: something-old1 @@ -1203,8 +1203,8 @@ - type: entity parent: BaseSign id: SignSomethingOld2 - name: old sign - description: Looks like a planet crashing by some station above it. It's kinda scary. + name: "стара вивіска" + description: "Схоже на планету, що розбивається об якусь станцію над нею. Це трохи лякає." components: - type: Sprite state: something-old2 @@ -1212,8 +1212,8 @@ - type: entity parent: BaseSign id: SignSecurity - name: security sign - description: A sign depicting the security insignia. + name: "знак безпеки" + description: "Знак із зображенням знаків розрізнення." components: - type: Sprite state: security @@ -1221,8 +1221,8 @@ - type: entity parent: BaseSign id: SignPlaque - name: golden plaque - description: A prestigious golden plaque. + name: "золота плакетка" + description: "Престижна золота плакетка." components: - type: Sprite state: goldenplaque @@ -1230,8 +1230,8 @@ - type: entity parent: BaseSign id: SignKiddiePlaque - name: kiddie plaque - description: A modest plaque. + name: "дитяча табличка" + description: "Скромна меморіальна дошка." components: - type: Sprite state: kiddieplaque @@ -1239,8 +1239,8 @@ - type: entity parent: BaseSign id: SignNanotrasen1 - name: nanotrasen sign 1 - description: Part 1. + name: "нанотрейзен знак 1" + description: "Частина 1." components: - type: Sprite state: nanotrasen_sign1 @@ -1249,8 +1249,8 @@ - type: entity parent: BaseSign id: SignNanotrasen2 - name: nanotrasen sign 2 - description: Part 2. + name: "нанотрейзен знак 2" + description: "Частина 2." components: - type: Sprite state: nanotrasen_sign2 @@ -1259,8 +1259,8 @@ - type: entity parent: BaseSign id: SignNanotrasen3 - name: nanotrasen sign 3 - description: Part 3. + name: "нанотрейзен знак 3" + description: "Частина 3." components: - type: Sprite state: nanotrasen_sign3 @@ -1269,8 +1269,8 @@ - type: entity parent: BaseSign id: SignNanotrasen4 - name: nanotrasen sign 4 - description: Part 4. + name: "нанотрейзен знак 4" + description: "Частина 4." components: - type: Sprite state: nanotrasen_sign4 @@ -1279,8 +1279,8 @@ - type: entity parent: BaseSign id: SignNanotrasen5 - name: nanotrasen sign 5 - description: Part 5. + name: "нанотрейзен знак 5" + description: "Частина 5." components: - type: Sprite state: nanotrasen_sign5 @@ -1289,8 +1289,8 @@ - type: entity parent: BaseSign id: SignRedOne - name: one sign - description: A sign with a digit, one is written on it. + name: "один знак" + description: "Табличка з цифрою, на ній написана одиниця." components: - type: Sprite state: one @@ -1298,8 +1298,8 @@ - type: entity parent: BaseSign id: SignRedTwo - name: two sign - description: A sign with a digit, two is written on it. + name: "два знака" + description: "Табличка з цифрою, на ній написано двійка." components: - type: Sprite state: two @@ -1307,8 +1307,8 @@ - type: entity parent: BaseSign id: SignRedThree - name: three sign - description: A sign with a digit, three is written on it. + name: "три знака" + description: "Табличка з цифрою, на якій написано три." components: - type: Sprite state: three @@ -1316,8 +1316,8 @@ - type: entity parent: BaseSign id: SignRedFour - name: four sign - description: A sign with a digit, four is written on it. + name: "чотири знака" + description: "Вивіска з цифрою, на якій написано чотири." components: - type: Sprite state: four @@ -1325,8 +1325,8 @@ - type: entity parent: BaseSign id: SignRedFive - name: five sign - description: A sign with a digit, five is written on it. + name: "знак п'ять" + description: "Табличка з цифрою, на якій написано п'ять." components: - type: Sprite state: five @@ -1334,8 +1334,8 @@ - type: entity parent: BaseSign id: SignRedSix - name: six sign - description: A sign with a digit, six is written on it. + name: "шість знаків" + description: "Вивіска з цифрою шість, на якій написано \"шість\"." components: - type: Sprite state: six @@ -1343,8 +1343,8 @@ - type: entity parent: BaseSign id: SignRedSeven - name: seven sign - description: A sign with a digit, seven is written on it. + name: "знак \"сім" + description: "Табличка з цифрою, на якій написано сім." components: - type: Sprite state: seven @@ -1352,8 +1352,8 @@ - type: entity parent: BaseSign id: SignRedEight - name: eight sign - description: A sign with a digit, eight is written on it. + name: "знак вісімки" + description: "Вивіска з цифрою, на якій написано вісім." components: - type: Sprite state: eight @@ -1361,8 +1361,8 @@ - type: entity parent: BaseSign id: SignRedNine - name: nine sign - description: A sign with a digit, nine is written on it. + name: "дев'ятий знак" + description: "Вивіска з цифрою дев'ять, на якій написано \"дев'ять\"." components: - type: Sprite state: nine @@ -1370,8 +1370,8 @@ - type: entity parent: BaseSign id: SignRedZero - name: zero sign - description: A sign with a digit, zero is written on it. + name: "нульовий знак" + description: "Знак, на якому написана цифра, нуль." components: - type: Sprite state: zero @@ -1379,8 +1379,8 @@ - type: entity parent: BaseSign id: SignSurvival - name: survival sign - description: A sign. "Survival" is written on it. + name: "ознака виживання" + description: "Знак. На ньому написано \"Виживання\"." components: - type: Sprite state: survival @@ -1388,8 +1388,8 @@ - type: entity parent: BaseSign id: SignNTMine - name: mine sign - description: A sign. "Mine" is written on it. + name: "знак міни" + description: "Знак. На ній написано \"Моє\"." components: - type: Sprite state: ntmining diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml index 82959ebdd8f..44fb3905b47 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/air_alarm.yml @@ -1,7 +1,7 @@ - type: entity id: AirAlarm - name: air alarm - description: An air alarm. Alarms... air? + name: "повітряна сигналізація" + description: "Повітряна тривога. Сигналізація... повітря?" placement: mode: SnapgridCenter snap: @@ -115,8 +115,8 @@ - type: entity id: AirAlarmAssembly - name: air alarm assembly - description: An air alarm. Doesn't look like it'll be alarming air any time soon. + name: "повітряна сигналізація в зборі" + description: "Повітряна тривога. Не схоже, що найближчим часом буде повітряна тривога." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml index 24e5cfda2af..695024d3a20 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/bell.yml @@ -1,7 +1,7 @@ - type: entity id: BoxingBell - name: boxing bell - description: Ding ding! + name: "боксерський гонг" + description: "Дзинь-дзинь!" placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml index 3e5c2486ea1..5896414b0ef 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/defib_cabinet.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItemCabinet id: DefibrillatorCabinet - name: defibrillator cabinet - description: A small wall mounted cabinet designed to hold a defibrillator. + name: "шафа для дефібрилятора" + description: "Невелика настінна шафа, призначена для розміщення дефібрилятора." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml index 30db2d8e4d5..d734a7ea9d7 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/extinguisher_cabinet.yml @@ -3,8 +3,8 @@ - type: entity parent: BaseItemCabinet id: ExtinguisherCabinet - name: extinguisher cabinet - description: A small wall mounted cabinet designed to hold a fire extinguisher. + name: "шафа для вогнегасника" + description: "Невелика настінна шафа, призначена для зберігання вогнегасника." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml index 03bc3e4a8d0..a65abac3f65 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/fire_alarm.yml @@ -1,7 +1,7 @@ - type: entity id: FireAlarm - name: fire alarm - description: A fire alarm. Spicy! + name: "пожежна сигналізація" + description: "Пожежна тривога. Гаряче!" components: - type: WallMount - type: ApcPowerReceiver @@ -112,8 +112,8 @@ - type: entity id: FireAlarmAssembly - name: fire alarm assembly - description: A fire alarm assembly. Very mild. + name: "монтаж пожежної сигналізації" + description: "Пожежна сигналізація. Дуже м'який." components: - type: WallMount - type: Clickable diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml index c2d3c6767f8..48b5390c4ec 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/fireaxe_cabinet.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseItemCabinetGlass id: FireAxeCabinet - name: fire axe cabinet - description: There is a small label that reads "For Emergency use only" along with details for safe use of the axe. As if. + name: "шафа для пожежних сокир" + description: "На сокирі є невеличка етикетка з написом \"Тільки для екстреного використання\", а також детальна інформація про безпечне використання сокири. Начебто." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml index d44bbb9647d..60b2b8d80a1 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/intercom.yml @@ -1,7 +1,7 @@ - type: entity id: BaseIntercom - name: intercom - description: An intercom. For when the station just needs to know something. + name: "домофон" + description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися." abstract: true components: - type: StationAiWhitelist @@ -127,8 +127,8 @@ - type: entity id: IntercomAssembly - name: intercom assembly - description: An intercom. It doesn't seem very helpful right now. + name: "монтаж домофона" + description: "Домофон. Не думаю, що він зараз дуже допоможе." components: - type: WallMount - type: Clickable @@ -237,7 +237,7 @@ id: IntercomCommand parent: BaseIntercomSecure suffix: Command - description: An intercom. It's been reinforced with metal. + description: "Домофон. Він укріплений металом." components: - type: ContainerFill containers: @@ -290,7 +290,7 @@ id: IntercomSecurity parent: BaseIntercomSecure suffix: Security - description: An intercom. It's been reinforced with metal from security helmets, making it a bitch-and-a-half to open. + description: "Домофон. Він укріплений металом від шоломів безпеки, тому його дуже важко відкрити." components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml index 27b8390add2..d0097c59fdc 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/mirror.yml @@ -1,6 +1,6 @@ - type: entity id: Mirror - name: mirror + name: "дзеркало" description: 'Mirror mirror on the wall , who''s the most robust of them all?' components: - type: WallMount diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml index 8c98831e1ff..76b512f92c2 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/monitors_televisions.yml @@ -1,8 +1,8 @@ - type: entity parent: ComputerSurveillanceWirelessCameraMonitor id: ComputerTelevision - name: wooden television - description: Finally, some decent reception around here... + name: "дерев'яний телевізор" + description: "Нарешті тут з'явився пристойний прийом..." components: - type: Sprite noRot: true @@ -33,8 +33,8 @@ - type: entity parent: BaseComputer id: WallmountTelescreenFrame - name: telescreen frame - description: Finally, some decent reception around here... + name: "рама телескопічного екрану" + description: "Нарешті тут з'явився пристойний прийом..." components: - type: Construction graph: WallmountTelescreen @@ -88,8 +88,8 @@ parent: WallmountTelescreenFrame id: WallmountTelescreen suffix: camera monitor - name: telescreen - description: Finally, some decent reception around here... + name: "телеекран" + description: "Нарешті тут з'явився пристойний прийом..." components: - type: Construction graph: WallmountTelescreen @@ -119,8 +119,8 @@ - type: entity parent: WallmountTelescreenFrame id: WallmountTelevisionFrame - name: television frame - description: Finally, some decent reception around here... + name: "телевізійна рамка" + description: "Нарешті тут з'явився пристойний прийом..." components: - type: Fixtures fixtures: @@ -149,8 +149,8 @@ parent: WallmountTelevisionFrame id: WallmountTelevision suffix: entertainment - name: television - description: Finally, some decent reception around here... + name: "телебачення" + description: "Нарешті тут з'явився пристойний прийом..." components: - type: Construction graph: WallmountTelevision diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml index 76e17b3040c..5e36d9c5291 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/noticeboard.yml @@ -1,7 +1,7 @@ - type: entity id: NoticeBoard - name: notice board - description: Is there a job for a witcher? + name: "дошка оголошень" + description: "Чи є робота для відьмака?" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml index 9d5cf06d511..8f06f61ab23 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/screen.yml @@ -1,7 +1,7 @@ - type: entity id: Screen - name: screen - description: Displays text or time. + name: "екран" + description: "Відображає текст або час." placement: mode: SnapgridCenter snap: @@ -41,7 +41,7 @@ - type: entity id: ArrivalsShuttleTimer parent: Screen - name: arrivals screen + name: "камера" components: - type: DeviceNetwork deviceNetId: Private diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml index baadcb67dbf..948d8825cff 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/service_light.yml @@ -1,8 +1,8 @@ - type: entity parent: Poweredlight id: JanitorServiceLight - name: janitorial service light - description: A wall-mounted janitorial sign. If the light is blinking, a janitor's service is required. + name: "сигнальне світло для прибиральників" + description: "Настінний знак прибиральника. Якщо лампочка блимає, необхідна послуга у прибиральників." components: - type: Sprite sprite: Structures/Wallmounts/service_light.rsi diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/shelfs.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/shelfs.yml index e9c1672c1c0..e346bccbf16 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/shelfs.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/shelfs.yml @@ -2,8 +2,8 @@ - type: entity abstract: true id: ShelfBase - name: shelf - description: A strange place to place, well, anything really. You feel like you shouldn't be seeing this. + name: "полиця" + description: "Дивне місце для розміщення, ну, що завгодно. Ви відчуваєте, що не повинні бачити цього." placement: mode: SnapgridCenter snap: @@ -51,8 +51,8 @@ abstract: true id: ShelfBaseReinforced parent: ShelfBase - name: reinforced shelf - description: It looks as strong as reality itself. + name: "посилена полиця" + description: "Вона виглядає такою ж сильною, як і сама реальність." components: - type: Lock - type: LockVisuals @@ -81,8 +81,8 @@ - type: entity id: ShelfWood parent: ShelfBase - name: wooden shelf - description: A convenient place to place, well, anything really. + name: "дерев'яна полиця" + description: "Зручне місце, щоб розмістити, ну, що завгодно." components: - type: Destructible thresholds: @@ -111,8 +111,8 @@ - type: entity id: ShelfMetal parent: ShelfBase - name: metal shelf - description: A sturdy place to place, well, anything really. + name: "металева полиця" + description: "Міцне місце, де можна розмістити, ну, що завгодно." components: - type: Sprite sprite: Structures/Storage/Shelfs/metal.rsi @@ -146,8 +146,8 @@ - type: entity id: ShelfGlass parent: ShelfBase - name: glass shelf - description: A fragile place to place, well, anything really. + name: "скляна полиця" + description: "Крихке місце для розміщення чого завгодно." components: - type: Sprite sprite: Structures/Storage/Shelfs/glass.rsi @@ -182,8 +182,8 @@ - type: entity id: ShelfRWood parent: ShelfBaseReinforced - name: sturdy wood shelf - description: A safe place to put your favorite bottle of whiskey. + name: "міцна дерев'яна полиця" + description: "Безпечне місце для зберігання улюбленої пляшки віскі." components: - type: Sprite sprite: Structures/Storage/Shelfs/wood.rsi @@ -219,8 +219,8 @@ - type: entity id: ShelfRMetal parent: ShelfBaseReinforced - name: sturdy metal shelf - description: A strong & shiny place to keep all your vials safe. + name: "міцна металева полиця" + description: "Міцне та блискуче місце для зберігання всіх ваших флаконів у безпеці." components: - type: Sprite sprite: Structures/Storage/Shelfs/metal.rsi @@ -253,8 +253,8 @@ - type: entity id: ShelfRGlass parent: ShelfBaseReinforced - name: sturdy glass shelf - description: Crystal clear reinforced glass doors to show off all your fancy bottles you definitely didn't sell a co-worker's favorite mothroach for. + name: "міцна скляна полиця" + description: "Кришталево прозорі двері з армованого скла, щоб продемонструвати всі ваші вишукані пляшки, за які ви точно не продали улюблену таргана колеги." components: - type: Sprite sprite: Structures/Storage/Shelfs/glass.rsi @@ -288,8 +288,8 @@ - type: entity id: ShelfBar parent: ShelfBase - name: bar shelf - description: Made out of the finest synthetic wood for all alcohol holding needs. + name: "барна стійка" + description: "Виготовлені з найкращої синтетичної деревини для всіх потреб зберігання алкоголю." components: - type: Sprite sprite: Structures/Storage/Shelfs/Departments/Service/bar.rsi @@ -336,8 +336,8 @@ - type: entity id: ShelfKitchen parent: ShelfBase - name: kitchen shelf - description: Holds knifes, spice, and everything nice! + name: "кухонна полиця" + description: "Вміщує ножі, спеції та все, що завгодно!" components: - type: Sprite sprite: Structures/Storage/Shelfs/Departments/Service/kitchen.rsi @@ -402,8 +402,8 @@ - type: entity id: ShelfChemistry parent: ShelfBaseReinforced - name: chemical shelf - description: Keeps all your chemicals safe and out of the clow- er, public hands! + name: "хімічний полигон" + description: "Зберігає всі ваші хімікати в безпеці та не потрапляє до чужих рук!" components: - type: Sprite sprite: Structures/Storage/Shelfs/Departments/Medical/chemistry.rsi diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml index ae48f2b3ddc..7a0a2ad14f6 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/shotgun_cabinet.yml @@ -1,8 +1,8 @@ - type: entity parent: FireAxeCabinet id: ShotGunCabinet - name: shotgun cabinet - description: There is a small label that reads "For Emergency use only" along with details for safe use of the shotgun. As if. + name: "шафа для рушниць" + description: "На невеликій етикетці написано \"Тільки для екстреного використання\", а також вказано, як безпечно користуватися рушницею. Начебто." components: - type: Sprite sprite: Structures/Wallmounts/shotgun_cabinet.rsi diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml index 4845976c79f..7557a3d0727 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/station_map.yml @@ -1,7 +1,7 @@ - type: entity id: StationMapBroken - name: station map - description: A virtual map of the surrounding station. + name: "мапа станції" + description: "Віртуальна карта околиць станції." suffix: Wall broken placement: mode: SnapgridCenter @@ -31,9 +31,9 @@ - type: entity id: StationMap - name: station map + name: "мапа станції" parent: BaseComputer - description: A virtual map of the surrounding station. + description: "Віртуальна карта околиць станції." suffix: Wall placement: mode: SnapgridCenter @@ -91,8 +91,8 @@ - type: entity id: StationMapAssembly - name: station map assembly - description: A station map assembly. + name: "складання мапи станції" + description: "Збірка карти станцій." components: - type: WallMount - type: Clickable diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml index 895b710a068..92623a247e0 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/surveillance_camera.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: SurveillanceCameraBase - name: camera - description: A surveillance camera. It's watching you. Kinda. + name: "камера" + description: "Камера спостереження. Вона стежить за тобою. Типу того." components: - type: Physics bodyType: Static @@ -93,7 +93,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraConstructed - name: camera + name: "камера" suffix: Constructed components: - type: DeviceNetwork @@ -113,7 +113,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraEngineering - name: camera + name: "камера" suffix: Engineering components: - type: DeviceNetwork @@ -126,7 +126,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraSecurity - name: camera + name: "камера" suffix: Security components: - type: DeviceNetwork @@ -139,7 +139,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraScience - name: camera + name: "камера" suffix: Science components: - type: DeviceNetwork @@ -152,7 +152,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraSupply - name: camera + name: "камера" suffix: Supply components: - type: DeviceNetwork @@ -165,7 +165,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraCommand - name: camera + name: "камера" suffix: Command components: - type: DeviceNetwork @@ -178,7 +178,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraService - name: camera + name: "камера" suffix: Service components: - type: DeviceNetwork @@ -191,7 +191,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraMedical - name: camera + name: "камера" suffix: Medical components: - type: DeviceNetwork @@ -204,7 +204,7 @@ - type: entity parent: SurveillanceCameraBase id: SurveillanceCameraGeneral - name: camera + name: "камера" suffix: General components: - type: DeviceNetwork @@ -216,8 +216,8 @@ - type: entity id: SurveillanceCameraAssembly - name: camera - description: A surveillance camera. Doesn't seem to be watching anybody any time soon. Probably. + name: "камера" + description: "Камера спостереження. Не схоже, що найближчим часом вона буде за кимось спостерігати. Напевно." components: - type: Clickable - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml index 19233ba69a5..2d04927caee 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch.yml @@ -1,7 +1,7 @@ - type: entity id: SignalSwitch - name: signal switch - description: It's a switch for toggling power to things. + name: "сигнальний перемикач" + description: "Це вимикач для перемикання живлення речей." placement: mode: SnapgridCenter snap: @@ -43,8 +43,8 @@ - type: entity id: SignalButton - name: signal button - description: It's a button for activating something. + name: "сигнальна кнопка" + description: "Це кнопка для активації чогось." placement: mode: SnapgridCenter snap: @@ -107,8 +107,8 @@ - type: entity id: ApcNetSwitch - name: apc net switch - description: It's a switch for toggling lights that are connected to the same apc. + name: "мережевий перемикач apc" + description: "Це перемикач для перемикання ліхтарів, які підключені до одного акумулятора." placement: mode: SnapgridCenter snap: @@ -143,8 +143,8 @@ - type: entity id: TwoWayLever - name: two way lever - description: A two way lever. + name: "двосторонній важіль" + description: "Двосторонній важіль." placement: mode: SnapgridCenter components: @@ -199,7 +199,7 @@ - type: entity id: SignalSwitchDirectional - name: signal switch + name: "сигнальний перемикач" suffix: directional parent: SignalSwitch components: @@ -211,7 +211,7 @@ - type: entity id: SignalButtonDirectional - name: signal button + name: "сигнальна кнопка" suffix: directional parent: SignalButton components: @@ -223,7 +223,7 @@ - type: entity id: ApcNetSwitchDirectional - name: apc net switch + name: "мережевий перемикач apc" suffix: directional parent: ApcNetSwitch components: @@ -237,7 +237,7 @@ - type: entity id: LockableButton - name: lockable button + name: "кнопка з фіксацією" parent: SignalButtonDirectional categories: [ HideSpawnMenu ] components: @@ -498,9 +498,9 @@ - type: entity id: ButtonFrame - name: button frame + name: "рамка для кнопок" categories: [ HideSpawnMenu ] - description: It's a frame to help distinguish switches visually. + description: "Це рамка, яка допомагає візуально розрізняти перемикачі." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml index fc15956225a..82192cdc29c 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/switch_autolink.yml @@ -3,7 +3,7 @@ - type: entity id: SignalButtonExt1 parent: SignalButton - name: exterior button 1 + name: "зовнішня кнопка 1" suffix: Autolink, Ext1 components: - type: AutoLinkTransmitter @@ -12,7 +12,7 @@ - type: entity id: SignalButtonExt2 parent: SignalButton - name: exterior button 2 + name: "зовнішня кнопка 2" suffix: Autolink, Ext2 components: - type: AutoLinkTransmitter @@ -21,7 +21,7 @@ - type: entity id: SignalButtonExt3 parent: SignalButton - name: exterior button 3 + name: "зовнішня кнопка 3" suffix: Autolink, Ext3 components: - type: AutoLinkTransmitter @@ -30,7 +30,7 @@ - type: entity id: SignalButtonBridge parent: SignalButton - name: bridge windows button + name: "кнопка \"Вікна мосту" suffix: Autolink, Bridge components: - type: AutoLinkTransmitter @@ -39,7 +39,7 @@ - type: entity id: SignalButtonWindows parent: SignalButton - name: exterior windows button + name: "кнопка зовнішніх вікон" suffix: Autolink, Windows components: - type: AutoLinkTransmitter diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml index cefb18778b8..dae1ea39566 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/timer.yml @@ -1,7 +1,7 @@ - type: entity id: SignalTimer - name: signal timer - description: It's a timer for sending timed signals to things. + name: "таймер сигналу" + description: "Настінний таймер для надсилання синхронізованих сигналів речам." placement: mode: SnapgridCenter snap: @@ -57,8 +57,8 @@ - type: entity id: ScreenTimer parent: SignalTimer - name: screen timer - description: It's a timer for sending timed signals to things, with a built-in screen. + name: "таймер на екрані" + description: "Настінний таймер для надсилання часових сигналів предметам. Цей має екран для відображення тексту." components: - type: SignalTimer canEditLabel: true @@ -85,8 +85,8 @@ - type: entity id: BrigTimer parent: ScreenTimer - name: brig timer - description: It's a timer for brig cells. + name: "таймер гауптвахти" + description: "Настінний таймер для надсилання часових сигналів предметам. Цей таймер має екран для відображення тексту і вимагає доступу до системи безпеки для використання." components: - type: AccessReader access: [["CMAccessBrig"]] @@ -106,8 +106,8 @@ - type: entity categories: [ HideSpawnMenu ] id: TimerFrame - name: timer frame - description: A construction frame for a timer. + name: "рамка таймера" + description: "Будівельна рамка для таймера." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml b/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml index 945bfb1a6c2..7925753054b 100644 --- a/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml +++ b/Resources/Prototypes/Entities/Structures/Wallmounts/walldispenser.yml @@ -1,7 +1,7 @@ - type: entity id: CleanerDispenser - name: space cleaner dispenser - description: Wallmount reagent dispenser. + name: "дозатор для чистячих засобів" + description: "Настінний дозатор реагентів." placement: mode: SnapgridCenter snap: @@ -68,7 +68,7 @@ - type: entity parent: CleanerDispenser id: FuelDispenser - name: fuel dispenser + name: "дозатор топлива" components: - type: Sprite sprite: Structures/Storage/tanks.rsi diff --git a/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml b/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml index 54f553ab9cd..2ff3e6e7a11 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/asteroid.yml @@ -7,8 +7,8 @@ - type: entity id: AsteroidRock parent: BaseWall - name: asteroid rock - description: A rocky asteroid. + name: "астероїдний камінь" + description: "Кам'янистий астероїд." components: - type: Transform noRot: true @@ -53,7 +53,7 @@ - type: entity id: AsteroidRockCoal parent: AsteroidRock - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -76,7 +76,7 @@ - type: entity id: AsteroidRockGold parent: AsteroidRock - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -99,7 +99,7 @@ - type: entity id: AsteroidRockDiamond parent: AsteroidRock - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -122,7 +122,7 @@ - type: entity id: AsteroidRockPlasma parent: AsteroidRock - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -145,7 +145,7 @@ - type: entity id: AsteroidRockQuartz parent: AsteroidRock - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -168,7 +168,7 @@ - type: entity id: AsteroidRockQuartzCrab parent: AsteroidRock - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz Crab components: - type: OreVein @@ -191,7 +191,7 @@ - type: entity id: AsteroidRockSilver parent: AsteroidRock - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -224,7 +224,7 @@ - type: entity id: AsteroidRockTin parent: AsteroidRock - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -256,7 +256,7 @@ - type: entity id: AsteroidRockUranium parent: AsteroidRock - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -288,7 +288,7 @@ - type: entity id: AsteroidRockBananium parent: AsteroidRock - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -311,7 +311,7 @@ - type: entity id: AsteroidRockSalt parent: AsteroidRock - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein @@ -334,7 +334,7 @@ - type: entity id: AsteroidRockArtifactFragment parent: AsteroidRock - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -357,9 +357,9 @@ - type: entity id: AsteroidRockMining parent: AsteroidRock - name: asteroid rock + name: "астероїдний камінь" suffix: higher ore yield .33 - description: An asteroid. + description: "Астероїд." components: - type: OreVein oreChance: 0.33 @@ -368,9 +368,9 @@ - type: entity id: IronRock parent: AsteroidRock - name: ironrock + name: "айронрок" suffix: Low Ore Yield - description: A rocky asteroid. + description: "Кам'янистий астероїд." components: - type: IconSmooth key: walls @@ -395,9 +395,9 @@ - type: entity id: IronRockMining parent: IronRock - name: ironrock + name: "айронрок" suffix: higher ore yield - description: An asteroid. + description: "Астероїд." components: - type: OreVein oreChance: 0.33 @@ -407,7 +407,7 @@ - type: entity id: IronRockCoal parent: IronRock - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -430,7 +430,7 @@ - type: entity id: IronRockGold parent: IronRock - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -453,7 +453,7 @@ - type: entity id: IronRockPlasma parent: IronRock - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -476,7 +476,7 @@ - type: entity id: IronRockQuartz parent: IronRock - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -499,7 +499,7 @@ - type: entity id: IronRockSilver parent: IronRock - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -522,7 +522,7 @@ - type: entity id: IronRockIron parent: IronRock - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -545,7 +545,7 @@ - type: entity id: IronRockUranium parent: IronRock - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -568,7 +568,7 @@ - type: entity id: IronRockBananium parent: IronRock - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -591,7 +591,7 @@ - type: entity id: IronRockSalt parent: IronRock - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein @@ -614,7 +614,7 @@ - type: entity id: IronRockArtifactFragment parent: IronRock - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -637,7 +637,7 @@ - type: entity id: IronRockDiamond parent: IronRock - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -661,7 +661,7 @@ - type: entity id: WallRock parent: BaseWall - name: rock + name: "скеля" suffix: planetmap components: - type: Transform @@ -707,7 +707,7 @@ - type: entity id: WallRockCoal parent: WallRock - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: EntityRemap @@ -737,7 +737,7 @@ - type: entity id: WallRockGold parent: WallRock - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: EntityRemap @@ -767,7 +767,7 @@ - type: entity id: WallRockDiamond parent: WallRock - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -790,7 +790,7 @@ - type: entity id: WallRockPlasma parent: WallRock - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: EntityRemap @@ -820,7 +820,7 @@ - type: entity id: WallRockQuartz parent: WallRock - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: EntityRemap @@ -850,7 +850,7 @@ - type: entity id: WallRockSilver parent: WallRock - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: EntityRemap @@ -881,7 +881,7 @@ - type: entity id: WallRockTin parent: WallRock - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: EntityRemap @@ -911,7 +911,7 @@ - type: entity id: WallRockUranium parent: WallRock - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: EntityRemap @@ -942,7 +942,7 @@ - type: entity id: WallRockBananium parent: WallRock - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: EntityRemap @@ -972,7 +972,7 @@ - type: entity id: WallRockArtifactFragment parent: WallRock - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: EntityRemap @@ -1002,7 +1002,7 @@ - type: entity id: WallRockSalt parent: WallRock - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: EntityRemap @@ -1032,7 +1032,7 @@ # Basalt variants - type: entity id: WallRockBasalt - name: basalt + name: "базальт" parent: WallRock components: - type: Icon @@ -1054,7 +1054,7 @@ - type: entity id: WallRockBasaltCoal parent: WallRockBasalt - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -1077,7 +1077,7 @@ - type: entity id: WallRockBasaltGold parent: WallRockBasalt - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -1100,7 +1100,7 @@ - type: entity id: WallRockBasaltDiamond parent: WallRockBasalt - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -1123,7 +1123,7 @@ - type: entity id: WallRockBasaltPlasma parent: WallRockBasalt - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -1146,7 +1146,7 @@ - type: entity id: WallRockBasaltQuartz parent: WallRockBasalt - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -1169,7 +1169,7 @@ - type: entity id: WallRockBasaltSilver parent: WallRockBasalt - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -1192,7 +1192,7 @@ - type: entity id: WallRockBasaltTin parent: WallRockBasalt - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -1215,7 +1215,7 @@ - type: entity id: WallRockBasaltUranium parent: WallRockBasalt - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -1239,7 +1239,7 @@ - type: entity id: WallRockBasaltBananium parent: WallRockBasalt - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -1262,7 +1262,7 @@ - type: entity id: WallRockBasaltArtifactFragment parent: WallRockBasalt - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -1285,7 +1285,7 @@ - type: entity id: WallRockBasaltSalt parent: WallRockBasalt - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein @@ -1308,7 +1308,7 @@ # Snow variants - type: entity id: WallRockSnow - name: snowdrift + name: "сніговий замет" parent: WallRock components: - type: Icon @@ -1330,7 +1330,7 @@ - type: entity id: WallRockSnowCoal parent: WallRockSnow - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -1353,7 +1353,7 @@ - type: entity id: WallRockSnowGold parent: WallRockSnow - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -1376,7 +1376,7 @@ - type: entity id: WallRockSnowDiamond parent: WallRockSnow - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -1399,7 +1399,7 @@ - type: entity id: WallRockSnowPlasma parent: WallRockSnow - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -1422,7 +1422,7 @@ - type: entity id: WallRockSnowQuartz parent: WallRockSnow - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -1445,7 +1445,7 @@ - type: entity id: WallRockSnowSilver parent: WallRockSnow - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -1468,7 +1468,7 @@ - type: entity id: WallRockSnowTin parent: WallRockSnow - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -1491,7 +1491,7 @@ - type: entity id: WallRockSnowUranium parent: WallRockSnow - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -1515,7 +1515,7 @@ - type: entity id: WallRockSnowBananium parent: WallRockSnow - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -1538,7 +1538,7 @@ - type: entity id: WallRockSnowArtifactFragment parent: WallRockSnow - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -1561,7 +1561,7 @@ - type: entity id: WallRockSnowSalt parent: WallRockSnow - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein @@ -1584,7 +1584,7 @@ # Sand variants - type: entity id: WallRockSand - name: sandstone + name: "пісковик" parent: WallRock components: - type: Icon @@ -1606,7 +1606,7 @@ - type: entity id: WallRockSandCoal parent: WallRockSand - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -1629,7 +1629,7 @@ - type: entity id: WallRockSandGold parent: WallRockSand - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -1652,7 +1652,7 @@ - type: entity id: WallRockSandDiamond parent: WallRockSand - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -1675,7 +1675,7 @@ - type: entity id: WallRockSandPlasma parent: WallRockSand - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -1698,7 +1698,7 @@ - type: entity id: WallRockSandQuartz parent: WallRockSand - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -1721,7 +1721,7 @@ - type: entity id: WallRockSandSilver parent: WallRockSand - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -1744,7 +1744,7 @@ - type: entity id: WallRockSandTin parent: WallRockSand - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -1767,7 +1767,7 @@ - type: entity id: WallRockSandUranium parent: WallRockSand - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -1790,7 +1790,7 @@ - type: entity id: WallRockSandBananium parent: WallRockSand - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -1813,7 +1813,7 @@ - type: entity id: WallRockSandArtifactFragment parent: WallRockSand - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -1836,7 +1836,7 @@ - type: entity id: WallRockSandSalt parent: WallRockSand - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein @@ -1859,7 +1859,7 @@ # Chromite variants - type: entity id: WallRockChromite - name: chromite + name: "хроміт" parent: WallRock components: - type: Icon @@ -1881,7 +1881,7 @@ - type: entity id: WallRockChromiteCoal parent: WallRockChromite - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -1904,7 +1904,7 @@ - type: entity id: WallRockChromiteGold parent: WallRockChromite - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -1927,7 +1927,7 @@ - type: entity id: WallRockChromiteDiamond parent: WallRockChromite - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -1950,7 +1950,7 @@ - type: entity id: WallRockChromitePlasma parent: WallRockChromite - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -1973,7 +1973,7 @@ - type: entity id: WallRockChromiteQuartz parent: WallRockChromite - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -1996,7 +1996,7 @@ - type: entity id: WallRockChromiteSilver parent: WallRockChromite - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -2019,7 +2019,7 @@ - type: entity id: WallRockChromiteTin parent: WallRockChromite - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -2042,7 +2042,7 @@ - type: entity id: WallRockChromiteUranium parent: WallRockChromite - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -2066,7 +2066,7 @@ - type: entity id: WallRockChromiteBananium parent: WallRockChromite - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -2089,7 +2089,7 @@ - type: entity id: WallRockChromiteArtifactFragment parent: WallRockChromite - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -2112,7 +2112,7 @@ - type: entity id: WallRockChromiteSalt parent: WallRockChromite - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein @@ -2135,7 +2135,7 @@ # Andesite variants - type: entity id: WallRockAndesite - name: andesite + name: "андезит" parent: WallRock components: - type: Icon @@ -2157,7 +2157,7 @@ - type: entity id: WallRockAndesiteCoal parent: WallRockAndesite - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -2180,7 +2180,7 @@ - type: entity id: WallRockAndesiteGold parent: WallRockAndesite - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -2203,7 +2203,7 @@ - type: entity id: WallRockAndesiteDiamond parent: WallRockAndesite - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -2226,7 +2226,7 @@ - type: entity id: WallRockAndesitePlasma parent: WallRockAndesite - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -2249,7 +2249,7 @@ - type: entity id: WallRockAndesiteQuartz parent: WallRockAndesite - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -2272,7 +2272,7 @@ - type: entity id: WallRockAndesiteSilver parent: WallRockAndesite - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -2295,7 +2295,7 @@ - type: entity id: WallRockAndesiteTin parent: WallRockAndesite - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -2318,7 +2318,7 @@ - type: entity id: WallRockAndesiteUranium parent: WallRockAndesite - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -2342,7 +2342,7 @@ - type: entity id: WallRockAndesiteBananium parent: WallRockAndesite - description: An ore vein rich with bananium. + description: "Рудна жила, багата на бананіум." suffix: Bananium components: - type: OreVein @@ -2365,7 +2365,7 @@ - type: entity id: WallRockAndesiteArtifactFragment parent: WallRockAndesite - description: A rock wall. What's that sticking out of it? + description: "Кам'яна стіна. Що це з неї стирчить?" suffix: Artifact Fragment components: - type: OreVein @@ -2388,7 +2388,7 @@ - type: entity id: WallRockAndesiteSalt parent: WallRockAndesite - description: An ore vein rich with salt. + description: "Рудна жила, багата на сіль." suffix: Salt components: - type: OreVein diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml index 2d0c55af5a7..0db41b23829 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/fence_metal.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: BaseFenceMetal - name: chain link fence - description: A metal piece of fencing cordoning off something likely very important. + name: "огорожа з ланцюгової сітки" + description: "Металевий шматок огорожі, що огороджує щось, ймовірно, дуже важливе." abstract: true components: - type: MeleeSound @@ -83,8 +83,8 @@ - type: entity parent: BaseFenceMetal id: FenceMetalBroken - name: broken chain link fence - description: Someone got real mad at an inanimate object. + name: "зламаний паркан з ланцюгової огорожі" + description: "Хтось дуже розлютився на неживий предмет." components: - type: Sprite layers: @@ -283,8 +283,8 @@ - type: entity parent: BaseFenceMetal id: FenceMetalGate - name: chain link fence gate - description: You could use the door instead of vaulting over--if you're a COWARD, that is. + name: "ворота для паркану з ланцюгової огорожі" + description: "Простий спосіб пробратися через паркан із сітки рабиці." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml index 01257f85f7c..75df0ea83d9 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/fence_wood.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: BaseFenceWood - name: wooden fence - description: Wooden piece of fencing. I hope there is babushka's garden behind it. + name: "дерев'яний паркан" + description: "Дерев'яний шматок огорожі. Сподіваюся, за ним знаходиться сад бабусі." abstract: true components: - type: MeleeSound @@ -50,8 +50,8 @@ - type: entity parent: BaseFenceWood id: BaseFenceWoodSmall - name: small wooden fence - description: Wooden piece of small fence. The best protection for the fencing of a private territory! + name: "невеликий дерев'яний паркан" + description: "Дерев'яний шматок невеликого паркану. Найкращий захист для огородження приватної території!" abstract: true components: - type: Destructible @@ -212,8 +212,8 @@ - type: entity parent: BaseFenceWood id: FenceWoodHighGate - name: wooden fence gate - description: Do you have any idea what awaits you behind these gates? It can be either a toilet or a luxurious mansion. But you continue to love your emo boys. + name: "дерев'яні ворота паркану" + description: "Ви хоч уявляєте, що чекає на вас за цими воротами? Це може бути як туалет, так і розкішний особняк. Але ви продовжуєте любити своїх емо-хлопчиків." components: - type: Sprite layers: @@ -391,8 +391,8 @@ - type: entity parent: BaseFenceWoodSmall id: FenceWoodSmallGate - name: wooden fence gate - description: Looking at this gate, a familiar image pops up in your head. Where's my piggy? + name: "дерев'яні ворота паркану" + description: "Дивлячись на цю хвіртку, в голові спливає знайомий образ. Де моє порося?" components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/Walls/girders.yml b/Resources/Prototypes/Entities/Structures/Walls/girders.yml index 2bca0ea41d9..3b139e40fde 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/girders.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/girders.yml @@ -1,8 +1,8 @@ - type: entity id: Girder parent: BaseStructureDynamic - name: girder - description: A large structural assembly made out of metal; It requires a layer of metal before it can be considered a wall. + name: "балка" + description: "Великий конструктивний вузол з металу." components: - type: Transform anchored: true @@ -58,8 +58,8 @@ - type: entity id: ReinforcedGirder parent: Girder - name: reinforced girder - description: A large structural assembly made out of metal and plasteel; It requires a layer of plasteel before it can be considered a reinforced wall. + name: "посилена балка" + description: "Великий конструктивний вузол, виготовлений з металу та сталі." components: - type: Sprite sprite: Structures/Walls/solid.rsi @@ -101,8 +101,8 @@ - type: entity id: ClockworkGirder parent: ReinforcedGirder - name: wall gear - description: A large gear with mounting brackets for additional plating; This could be made into a wall with more brass plating. + name: "настінне обладнання" + description: "Велика шестерня з монтажними кронштейнами для додаткового покриття." components: - type: Sprite sprite: Structures/Walls/clock.rsi diff --git a/Resources/Prototypes/Entities/Structures/Walls/grille.yml b/Resources/Prototypes/Entities/Structures/Walls/grille.yml index 2b65528d225..ca1a5c6f33c 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/grille.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/grille.yml @@ -1,8 +1,8 @@ - type: entity id: Grille parent: BaseStructure - name: grille - description: A flimsy framework of iron rods. + name: "решітка" + description: "Хиткий каркас із залізних прутів." components: - type: MeleeSound soundGroups: @@ -91,8 +91,8 @@ - type: entity id: ClockworkGrille parent: Grille - name: clockwork grille - description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion. + name: "решітка з годинниковим механізмом" + description: "хисткий каркас із залізних прутів, зібраний у традиційній ратварській манері." components: - type: Sprite drawdepth: Walls @@ -111,8 +111,8 @@ - type: entity id: GrilleBroken parent: BaseStructure - name: grille - description: A flimsy framework of iron rods. It has seen better days. + name: "решітка" + description: "Хиткий каркас із залізних прутів. Він бачив кращі часи." components: - type: Sprite drawdepth: Walls @@ -150,8 +150,8 @@ - type: entity id: ClockworkGrilleBroken parent: GrilleBroken - name: clockwork grille - description: A flimsy framework of iron rods assembled in traditional Ratvarian fashion. It has seen better days. + name: "решітка з годинниковим механізмом" + description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері. Він бачив кращі часи." components: - type: Sprite drawdepth: Walls @@ -167,7 +167,7 @@ - type: entity id: GrilleDiagonal parent: Grille - name: diagonal grille + name: "діагональна решітка" components: - type: Sprite drawdepth: Walls @@ -202,7 +202,7 @@ - type: entity id: ClockworkGrilleDiagonal parent: ClockworkGrille - name: diagonal clockwork grille + name: "діагональна решітка з годинниковим механізмом" components: - type: Sprite drawdepth: Walls diff --git a/Resources/Prototypes/Entities/Structures/Walls/meteor.yml b/Resources/Prototypes/Entities/Structures/Walls/meteor.yml index 6f310e3b742..ef24ce0f4ef 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/meteor.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/meteor.yml @@ -2,8 +2,8 @@ - type: entity id: MeteorRock parent: AsteroidRock - name: meteorite rock - description: What remains of a meteorite. + name: "метеоритна порода" + description: "Те, що залишилося від метеорита." components: - type: Destructible thresholds: @@ -23,7 +23,7 @@ - type: entity id: MeteorRockCoal parent: MeteorRock - description: An ore vein rich with coal. + description: "Рудна жила, багата на вугілля." suffix: Coal components: - type: OreVein @@ -45,7 +45,7 @@ - type: entity id: MeteorRockGold parent: MeteorRock - description: An ore vein rich with gold. + description: "Рудна жила, багата на золото." suffix: Gold components: - type: OreVein @@ -67,7 +67,7 @@ - type: entity id: MeteorRockDiamond parent: MeteorRock - description: An ore vein rich with diamonds. + description: "Рудна жила, багата на алмази." suffix: Diamond components: - type: OreVein @@ -89,7 +89,7 @@ - type: entity id: MeteorRockPlasma parent: MeteorRock - description: An ore vein rich with plasma. + description: "Рудна жила, багата на плазму." suffix: Plasma components: - type: OreVein @@ -111,7 +111,7 @@ - type: entity id: MeteorRockQuartz parent: MeteorRock - description: An ore vein rich with quartz. + description: "Рудна жила, багата на кварц." suffix: Quartz components: - type: OreVein @@ -133,7 +133,7 @@ - type: entity id: MeteorRockSilver parent: MeteorRock - description: An ore vein rich with silver. + description: "Рудна жила, багата на срібло." suffix: Silver components: - type: OreVein @@ -155,7 +155,7 @@ - type: entity id: MeteorRockTin parent: MeteorRock - description: An ore vein rich with iron. + description: "Рудна жила, багата на залізо." suffix: Iron components: - type: OreVein @@ -177,7 +177,7 @@ - type: entity id: MeteorRockUranium parent: MeteorRock - description: An ore vein rich with uranium. + description: "Рудна жила, багата на уран." suffix: Uranium components: - type: OreVein @@ -199,7 +199,7 @@ - type: entity id: MeteorRockBananium parent: MeteorRock - description: An ore vein rich with bananium. + description: "Рудна жила, багата на банан." suffix: Bananium components: - type: OreVein diff --git a/Resources/Prototypes/Entities/Structures/Walls/railing.yml b/Resources/Prototypes/Entities/Structures/Walls/railing.yml index db456c512fe..c6b0681d7be 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/railing.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/railing.yml @@ -2,8 +2,8 @@ parent: BaseStructure id: BaseRailing abstract: true - name: railing - description: Basic railing meant to protect idiots like you from falling. + name: "перила" + description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." components: - type: Sprite drawdepth: SmallObjects diff --git a/Resources/Prototypes/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/Entities/Structures/Walls/walls.yml index 8cdd9e9e795..8cc9c42c391 100644 --- a/Resources/Prototypes/Entities/Structures/Walls/walls.yml +++ b/Resources/Prototypes/Entities/Structures/Walls/walls.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStructure id: BaseWall - name: basewall - description: Keeps the air in and the greytide out. + name: "цоколь" + description: "Утримує повітря всередині і не пропускає сірість назовні." placement: mode: SnapgridCenter snap: @@ -54,7 +54,7 @@ - type: entity parent: BaseWall id: WallBrick - name: brick wall + name: "цегляна стіна" components: - type: Tag tags: @@ -88,7 +88,7 @@ - type: entity parent: BaseWall id: WallClock - name: clock wall + name: "стіна з годинником" components: - type: Tag tags: @@ -120,7 +120,7 @@ - type: entity parent: BaseWall id: WallClown - name: bananium wall + name: "бананіумна стіна" components: - type: Tag tags: @@ -156,8 +156,8 @@ - type: entity parent: BaseWall id: WallMeat - name: meat wall - description: Sticky. + name: "м'ясна стіна" + description: "Липкий." components: - type: Tag tags: @@ -190,7 +190,7 @@ - type: entity parent: BaseWall id: WallCult - name: cult wall + name: "культова стіна" components: - type: Tag tags: @@ -219,7 +219,7 @@ - type: entity parent: BaseWall id: WallDebug - name: debug wall + name: "стіна налагодження" suffix: DEBUG components: - type: Tag @@ -250,7 +250,7 @@ - type: entity parent: BaseWall id: WallDiamond - name: diamond wall + name: "діамантова стіна" components: - type: Tag tags: @@ -283,7 +283,7 @@ - type: entity parent: BaseWall id: WallGold - name: gold wall + name: "золота стіна" components: - type: Tag tags: @@ -328,7 +328,7 @@ - type: entity parent: BaseWall id: WallIce - name: ice wall + name: "крижана стіна" components: - type: Tag tags: @@ -357,7 +357,7 @@ - type: entity parent: BaseWall id: WallPlasma - name: plasma wall + name: "плазмова стінка" components: - type: Tag tags: @@ -404,7 +404,7 @@ - type: entity parent: BaseWall id: WallPlastic - name: plastic wall + name: "пластикова стіна" components: - type: Tag tags: @@ -449,7 +449,7 @@ - type: entity parent: BaseWall id: WallPlastitaniumIndestructible - name: plastitanium wall + name: "пластикова стіна" suffix: indestructible components: - type: Tag @@ -466,7 +466,7 @@ - type: entity parent: WallPlastitaniumIndestructible id: WallPlastitanium - name: plastitanium wall + name: "пластикова стіна" suffix: "" components: - type: Tag @@ -489,7 +489,7 @@ - type: entity parent: WallShuttleDiagonal id: WallPlastitaniumDiagonal - name: plastitanium wall + name: "пластикова стіна" suffix: diagonal placement: mode: SnapgridCenter @@ -532,9 +532,9 @@ - type: entity id: WallPlastitaniumDiagonalIndestructible - name: plastitanium wall + name: "пластикова стіна" suffix: diagonal, indestructible - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." placement: mode: SnapgridCenter snap: @@ -581,7 +581,7 @@ - type: entity parent: BaseWall id: WallReinforced - name: reinforced wall + name: "посилена стіна" components: - type: Sprite sprite: Structures/Walls/solid.rsi @@ -640,7 +640,7 @@ - type: entity parent: WallReinforced id: WallReinforcedRust - name: reinforced wall + name: "посилена стіна" suffix: rusted components: - type: Sprite @@ -658,7 +658,7 @@ - type: entity parent: WallShuttleDiagonal id: WallReinforcedDiagonal - name: reinforced wall + name: "посилена стіна" suffix: diagonal placement: mode: SnapgridCenter @@ -681,7 +681,7 @@ - type: entity parent: BaseWall id: WallRiveted - name: riveted wall + name: "клепана стінка" components: - type: Tag tags: @@ -715,7 +715,7 @@ - type: entity parent: BaseWall id: WallSandstone - name: sandstone wall + name: "стіна з пісковику" components: - type: Tag tags: @@ -748,7 +748,7 @@ - type: entity parent: BaseWall id: WallSilver - name: silver wall + name: "срібна стіна" components: - type: Tag tags: @@ -793,9 +793,9 @@ #shuttle walls - type: entity id: WallShuttleDiagonal - name: shuttle wall + name: "шатл-стіна" suffix: Diagonal - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." placement: mode: SnapgridCenter snap: @@ -873,7 +873,7 @@ - type: entity parent: BaseWall id: WallShuttle - name: shuttle wall + name: "шатл-стіна" suffix: Reinforced, Exterior components: - type: Damageable @@ -934,7 +934,7 @@ - type: entity parent: BaseWall id: WallShuttleInterior - name: shuttle wall + name: "шатл-стіна" suffix: Interior components: - type: RCDDeconstructable @@ -979,7 +979,7 @@ - type: entity parent: BaseWall id: WallSolid - name: solid wall + name: "суцільна стіна" components: - type: Tag tags: @@ -1025,7 +1025,7 @@ - type: entity parent: WallShuttleDiagonal id: WallSolidDiagonal - name: solid wall + name: "суцільна стіна" suffix: diagonal placement: mode: SnapgridCenter @@ -1047,7 +1047,7 @@ - type: entity parent: WallSolid id: WallSolidRust - name: solid wall + name: "суцільна стіна" suffix: rusted components: - type: Sprite @@ -1065,7 +1065,7 @@ - type: entity parent: BaseWall id: WallUranium - name: uranium wall + name: "уранова стіна" components: - type: Sprite sprite: Structures/Walls/uranium.rsi @@ -1105,7 +1105,7 @@ - type: entity parent: BaseWall id: WallWood - name: wood wall + name: "дерев'яна стіна" components: - type: Sprite sprite: Structures/Walls/wood.rsi @@ -1143,8 +1143,8 @@ - type: entity parent: BaseWall id: WallWeb - name: web wall - description: Keeps the spiders in and the greytide out. + name: "павутинна стіна" + description: "Досить слабка, але шовковисто-гладка стіна." components: - type: Clickable - type: MeleeSound @@ -1190,7 +1190,7 @@ - type: entity parent: BaseWall id: WallNecropolis - name: stone wall + name: "кам'яна стіна" components: - type: Tag tags: @@ -1214,7 +1214,7 @@ - type: entity parent: BaseWall id: WallMining - name: mining wall + name: "стіна" components: - type: Tag tags: @@ -1243,7 +1243,7 @@ - type: entity parent: WallShuttleDiagonal id: WallMiningDiagonal - name: mining wall + name: "стіна" suffix: diagonal placement: mode: SnapgridCenter @@ -1268,8 +1268,8 @@ - type: entity parent: BaseWall id: WallVaultAlien - name: alien vault wall - description: A mysterious ornate looking wall. There may be ancient dangers inside. + name: "стіна чужого сховища" + description: "Таємнича витіювата стіна. Всередині може бути давня небезпека." components: - type: Sprite sprite: Structures/Walls/vault.rsi @@ -1289,7 +1289,7 @@ - type: entity parent: WallVaultAlien id: WallVaultRock - name: rock vault wall + name: "стіна скельного склепіння" components: - type: Sprite sprite: Structures/Walls/vault.rsi @@ -1301,7 +1301,7 @@ - type: entity parent: WallVaultAlien id: WallVaultSandstone - name: sandstone vault wall + name: "стіна склепіння з пісковику" components: - type: Sprite sprite: Structures/Walls/vault.rsi @@ -1314,7 +1314,7 @@ - type: entity id: WallInvisible - name: invisible wall + name: "невидима стіна" components: - type: TimedDespawn lifetime: 15 @@ -1337,7 +1337,7 @@ - type: entity id: WallForce - name: force wall + name: "силова стіна" components: - type: TimedDespawn lifetime: 12 @@ -1367,8 +1367,8 @@ - type: entity parent: BaseWall id: WallCobblebrick - name: cobblestone brick wall - description: Stone by stone, perfectly fitted together to form a wall. + name: "бруківка цегляна стіна" + description: "Камінь за каменем, ідеально підігнані один до одного, щоб сформувати стіну." components: - type: Tag tags: @@ -1396,7 +1396,7 @@ - type: entity parent: WallCobblebrick id: WallBasaltCobblebrick - name: basalt brick wall + name: "стіна з базальтової цегли" components: - type: Sprite sprite: Structures/Walls/cobblebrick_basalt.rsi @@ -1409,8 +1409,8 @@ - type: entity parent: WallCobblebrick id: WallSnowCobblebrick - name: snow brick wall - description: A cold, not-so-impenetrable wall. + name: "стіна зі снігової цегли" + description: "Холодна, не така вже й непроникна стіна." components: - type: Sprite sprite: Structures/Walls/cobblebrick_snow.rsi @@ -1423,7 +1423,7 @@ - type: entity parent: WallCobblebrick id: WallAsteroidCobblebrick - name: asteroid stone brick wall + name: "астероїд камінь цегляна стіна" components: - type: Sprite sprite: Structures/Walls/cobblebrick_asteroid.rsi @@ -1436,7 +1436,7 @@ - type: entity parent: WallCobblebrick id: WallSandCobblebrick - name: sandstone brick wall + name: "цегляна стіна з пісковику" components: - type: Sprite sprite: Structures/Walls/cobblebrick_sand.rsi @@ -1449,7 +1449,7 @@ - type: entity parent: WallCobblebrick id: WallChromiteCobblebrick - name: chromite brick wall + name: "стіна з хромітової цегли" components: - type: Sprite sprite: Structures/Walls/cobblebrick_chromite.rsi @@ -1462,7 +1462,7 @@ - type: entity parent: WallCobblebrick id: WallAndesiteCobblebrick - name: andesite brick wall + name: "стіна з андезитової цегли" components: - type: Sprite sprite: Structures/Walls/cobblebrick_andesite.rsi diff --git a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml index 3449d1d11a0..3fdfc7b3059 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/clockwork.yml @@ -1,7 +1,7 @@ - type: entity id: ClockworkWindow - name: clockwork window - description: Don't smudge up the brass down there. + name: "вікно з годинниковим механізмом" + description: "Прозорий і міцний, із золотистим відтінком." parent: Window components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: WindowClockworkDirectional parent: WindowDirectional - name: directional clockwork window - description: Don't smudge up the brass down there. + name: "вікно з годинниковим механізмом" + description: "Прозорий і міцний, із золотистим відтінком." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/mining.yml b/Resources/Prototypes/Entities/Structures/Windows/mining.yml index f0b77e66893..62e8ff9f4e4 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/mining.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/mining.yml @@ -1,6 +1,6 @@ - type: entity id: MiningWindow - name: mining window + name: "шахтерське вікно" parent: WindowRCDResistant components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml index 58991b92869..b707de3233d 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/plasma.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/plasma.yml @@ -1,6 +1,6 @@ - type: entity id: PlasmaWindow - name: plasma window + name: "плазмове вікно" parent: WindowRCDResistant components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: PlasmaWindowDirectional parent: WindowDirectionalRCDResistant - name: directional plasma window - description: Don't smudge up the glass down there. + name: "вікно спрямованої плазми" + description: "Прозора і навіть міцніша, з фіолетовим відтінком." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml index e7af4b6c677..556edd54f48 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/plastitanium.yml @@ -2,8 +2,8 @@ id: PlastitaniumWindowBase parent: BaseStructure abstract: true - name: plastitanium window - description: Don't smudge up the glass down there. + name: "пластикове вікно" + description: "Не заляпайте скло внизу." placement: mode: SnapgridCenter snap: @@ -38,7 +38,7 @@ - type: entity id: PlastitaniumWindowSquareBase abstract: true - name: plastitanium window + name: "пластикове вікно" parent: PlastitaniumWindowBase components: - type: Sprite @@ -63,13 +63,13 @@ - type: entity id: PlastitaniumWindowIndestructible - name: plastitanium window + name: "пластикове вікно" parent: PlastitaniumWindowSquareBase suffix: indestructible - type: entity id: PlastitaniumWindow - name: plastitanium window + name: "пластикове вікно" parent: PlastitaniumWindowSquareBase components: - type: Destructible @@ -113,7 +113,7 @@ - type: entity id: PlastitaniumWindowDiagonalBase abstract: true - name: plastitanium window + name: "пластикове вікно" parent: PlastitaniumWindowBase suffix: diagonal components: @@ -149,13 +149,13 @@ - type: entity id: PlastitaniumWindowDiagonalIndestructible - name: plastitanium window + name: "пластикове вікно" parent: PlastitaniumWindowDiagonalBase suffix: diagonal, indestructible - type: entity id: PlastitaniumWindowDiagonal - name: plastitanium window + name: "пластикове вікно" parent: PlastitaniumWindowDiagonalBase suffix: diagonal components: diff --git a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml index 9e80d46e649..64232dc69b1 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/reinforced.yml @@ -1,6 +1,6 @@ - type: entity id: ReinforcedWindow - name: reinforced window + name: "армоване вікно" parent: Window components: - type: Sprite @@ -59,8 +59,8 @@ - type: entity id: WindowReinforcedDirectional parent: WindowDirectional - name: directional reinforced window - description: Don't smudge up the glass down there. + name: "спрямоване армоване вікно" + description: "Чітко, але жорстко." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml index 0dfe893a5c3..be0039a0167 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/rplasma.yml @@ -1,6 +1,6 @@ - type: entity id: ReinforcedPlasmaWindow - name: reinforced plasma window + name: "посилене плазмове вікно" parent: WindowRCDResistant components: - type: Sprite @@ -59,8 +59,8 @@ - type: entity id: PlasmaReinforcedWindowDirectional parent: WindowDirectionalRCDResistant - name: directional reinforced plasma window - description: Don't smudge up the glass down there. + name: "спрямоване армоване плазмове вікно" + description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml index 2231ab6a497..054139528ba 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/ruranium.yml @@ -1,6 +1,6 @@ - type: entity id: ReinforcedUraniumWindow - name: reinforced uranium window + name: "армоване уранове вікно" parent: WindowRCDResistant components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity id: UraniumReinforcedWindowDirectional parent: WindowDirectional - name: directional reinforced uranium window - description: Don't smudge up the glass down there. + name: "спрямоване армоване уранове вікно" + description: "Не заляпайте скло внизу." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml index 659f5b8a20e..ada3f68132a 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/shuttle.yml @@ -1,6 +1,6 @@ - type: entity id: ShuttleWindow - name: shuttle window + name: "вікно шаттла" parent: WindowRCDResistant components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml index 514463f1d32..9f85ff086cb 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/uranium.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/uranium.yml @@ -1,6 +1,6 @@ - type: entity id: UraniumWindow - name: uranium window + name: "уранове вікно" parent: WindowRCDResistant components: - type: Sprite @@ -54,8 +54,8 @@ - type: entity id: UraniumWindowDirectional parent: WindowDirectional - name: directional uranium window - description: Don't smudge up the glass down there. + name: "спрямоване уранове вікно" + description: "Не заляпайте скло внизу." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/Windows/window.yml b/Resources/Prototypes/Entities/Structures/Windows/window.yml index fdf4c2ccead..ef1bd7f842a 100644 --- a/Resources/Prototypes/Entities/Structures/Windows/window.yml +++ b/Resources/Prototypes/Entities/Structures/Windows/window.yml @@ -1,8 +1,8 @@ - type: entity id: Window parent: BaseStructure - name: window - description: Don't smudge up the glass down there. + name: "вікно" + description: "Чисто." placement: mode: SnapgridCenter snap: @@ -96,7 +96,7 @@ - type: entity parent: Window id: TintedWindow - name: tinted window + name: "тоноване скло" components: - type: Sprite drawdepth: WallTops @@ -123,8 +123,8 @@ - type: entity id: WindowDirectional parent: BaseStructure - name: directional window - description: Don't smudge up the glass down there. + name: "спрямоване вікно" + description: "Чисто." placement: mode: SnapgridCenter snap: @@ -225,8 +225,8 @@ - type: entity id: WindowFrostedDirectional parent: WindowDirectional - name: directional frosted window - description: Don't smudge up the glass down there. + name: "спрямоване матове вікно" + description: "Чисто." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Structures/barricades.yml b/Resources/Prototypes/Entities/Structures/barricades.yml index 7f697519cd6..ee6816ff81d 100644 --- a/Resources/Prototypes/Entities/Structures/barricades.yml +++ b/Resources/Prototypes/Entities/Structures/barricades.yml @@ -5,9 +5,9 @@ #A lot of components here are intentionally ommitted in case someone wants to make barricades that are made out of things other than wood. - type: entity id: BaseBarricade - description: A barricade made out of wood planks. It looks like it can take a few solid hits. + description: "Барикада з дерев'яних дощок. Виглядає так, ніби може витримати кілька потужних ударів." parent: BaseStructure - name: wooden barricade + name: "дерев'яна барикада" abstract: true components: - type: InteractionOutline diff --git a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml index c37a6338dc4..21ffe9b1e49 100644 --- a/Resources/Prototypes/Entities/Structures/cargo_telepad.yml +++ b/Resources/Prototypes/Entities/Structures/cargo_telepad.yml @@ -1,8 +1,8 @@ - type: entity id: CargoTelepad parent: [ BaseMachinePowered, ConstructibleMachine ] - name: cargo telepad - description: Beam in the pizzas and dig in. + name: "вантажний пульт" + description: "Принесіть піцу і приступайте до роботи." components: - type: InteractionOutline - type: Physics diff --git a/Resources/Prototypes/Entities/Structures/catwalk.yml b/Resources/Prototypes/Entities/Structures/catwalk.yml index ed355f0ec8b..5c398a9e90a 100644 --- a/Resources/Prototypes/Entities/Structures/catwalk.yml +++ b/Resources/Prototypes/Entities/Structures/catwalk.yml @@ -1,8 +1,8 @@ # TODO move this to tiles once tile smoothing is supported - type: entity id: Catwalk - name: catwalk - description: A catwalk for easier EVA maneuvering and cable placement. + name: "подіум" + description: "Як решітка. Тільки виглядає краще." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Structures/conveyor.yml b/Resources/Prototypes/Entities/Structures/conveyor.yml index d1281ceba6d..59a639d847c 100644 --- a/Resources/Prototypes/Entities/Structures/conveyor.yml +++ b/Resources/Prototypes/Entities/Structures/conveyor.yml @@ -1,7 +1,7 @@ - type: entity id: ConveyorBelt - name: conveyor belt - description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly. + name: "конвеєрна стрічка" + description: "Конвеєрна стрічка, яку зазвичай використовують для швидкого транспортування великої кількості предметів в інше місце." placement: mode: SnapgridCenter components: @@ -67,9 +67,9 @@ - type: entity id: ConveyorBeltAssembly parent: BaseItem - name: conveyor belt + name: "конвеєрна стрічка" suffix: assembly - description: A conveyor belt assembly. Used to construct a conveyor belt. + description: "Конвеєрна стрічка в зборі. Використовується для створення конвеєрної стрічки." components: - type: Tag tags: diff --git a/Resources/Prototypes/Entities/Structures/cryopod.yml b/Resources/Prototypes/Entities/Structures/cryopod.yml index bdb8862a829..4ae597c4e1f 100644 --- a/Resources/Prototypes/Entities/Structures/cryopod.yml +++ b/Resources/Prototypes/Entities/Structures/cryopod.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: CryogenicSleepUnit - name: cryogenic sleep unit - description: A super-cooled container that keeps crewmates safe during space travel. + name: "кріогенний блок для сну" + description: "Суперохолоджений контейнер, який забезпечує безпеку членів екіпажу під час космічної подорожі." components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/Entities/Structures/gates.yml b/Resources/Prototypes/Entities/Structures/gates.yml index 8e609623214..1191b0a8c48 100644 --- a/Resources/Prototypes/Entities/Structures/gates.yml +++ b/Resources/Prototypes/Entities/Structures/gates.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: LogicEmptyCircuit - name: empty circuit - description: Something seems to be missing. + name: "порожній контур" + description: "Здається, чогось не вистачає." components: - type: Sprite sprite: Objects/Devices/gates.rsi @@ -28,8 +28,8 @@ - type: entity parent: BaseLogicItem id: LogicGateOr - name: logic gate - description: A logic gate with two inputs and one output. Technicians can change its mode of operation using a screwdriver. + name: "логічний вентиль" + description: "Логічний вентиль з двома входами та одним виходом. Технічний персонал може змінювати режим його роботи за допомогою викрутки." suffix: Or components: - type: Sprite @@ -132,8 +132,8 @@ - type: entity parent: BaseLogicItem id: EdgeDetector - name: edge detector - description: Splits rising and falling edges into unique pulses and detects how edgy you are. + name: "детектор країв" + description: "Фронтальний детектор сигналів." components: - type: Sprite layers: @@ -156,8 +156,8 @@ - type: entity parent: BaseLogicItem id: PowerSensor - name: power sensor - description: Generates signals in response to powernet changes. Can be cycled between cable voltages. + name: "датчик потужності" + description: "Пристрій для перевірки сигналів в електромережі." components: - type: Sprite layers: @@ -203,8 +203,8 @@ - type: entity parent: BaseLogicItem id: MemoryCell - name: memory cell - description: A D-Latch circuit that stores a signal which can be changed depending on input and enable ports. + name: "комірка пам'яті" + description: "Схема D-Latch, яка зберігає сигнал, що може бути змінений залежно від вхідних і вихідних портів." components: - type: Sprite layers: diff --git a/Resources/Prototypes/Entities/Structures/hydro_tray.yml b/Resources/Prototypes/Entities/Structures/hydro_tray.yml index 7224c154f9a..4af5b287b4d 100644 --- a/Resources/Prototypes/Entities/Structures/hydro_tray.yml +++ b/Resources/Prototypes/Entities/Structures/hydro_tray.yml @@ -1,8 +1,8 @@ - type: entity - name: hydroponics tray + name: "лоток для гідропоніки" parent: [ hydroponicsSoil, SmallConstructibleMachine] id: hydroponicsTray - description: An interstellar-grade space farmplot allowing for rapid growth and selective breeding of crops. Just... keep in mind the space weeds. + description: "Космічна ферма міжзоряного рівня, що дозволяє швидко вирощувати та селекціонувати сільськогосподарські культури. Тільки... не забувайте про космічні бур'яни." components: - type: Fixtures fixtures: diff --git a/Resources/Prototypes/Entities/Structures/meat_spike.yml b/Resources/Prototypes/Entities/Structures/meat_spike.yml index 5825cec6ad2..9fa402190fd 100644 --- a/Resources/Prototypes/Entities/Structures/meat_spike.yml +++ b/Resources/Prototypes/Entities/Structures/meat_spike.yml @@ -1,8 +1,8 @@ - type: entity id: KitchenSpike parent: BaseStructure - name: meat spike - description: A spike for collecting meat from animals. + name: "м'ясний шпик" + description: "Колос для збирання м'яса тварин." components: - type: InteractionOutline - type: Sprite diff --git a/Resources/Prototypes/Entities/Structures/plastic_flaps.yml b/Resources/Prototypes/Entities/Structures/plastic_flaps.yml index ab705c035be..3733100c262 100644 --- a/Resources/Prototypes/Entities/Structures/plastic_flaps.yml +++ b/Resources/Prototypes/Entities/Structures/plastic_flaps.yml @@ -44,9 +44,9 @@ - type: entity id: PlasticFlapsClear parent: PlasticFlapsBase - name: plastic flaps + name: "пластикові клапани" suffix: Clear - description: Heavy duty, plastic flaps. Definitely can't get past those. No way. + description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей." components: - type: Construction graph: PlasticFlapsGraph @@ -55,9 +55,9 @@ - type: entity id: PlasticFlapsOpaque parent: PlasticFlapsBase - name: plastic flaps + name: "пластикові клапани" suffix: Opaque - description: Heavy duty, plastic flaps. Definitely can't get past those. No way. + description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей." components: - type: Fixtures fixtures: @@ -79,9 +79,9 @@ - type: entity id: PlasticFlapsAirtightClear parent: PlasticFlapsBase - name: airtight plastic flaps + name: "герметичні пластикові стулки" suffix: Airtight, Clear - description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way. + description: "Надміцні, трохи міцніші, герметичні пластикові клапани. Через них точно не пройдеш. Нізащо." components: - type: Destructible thresholds: @@ -98,9 +98,9 @@ - type: entity id: PlasticFlapsAirtightOpaque parent: PlasticFlapsBase - name: airtight plastic flaps + name: "герметичні пластикові стулки" suffix: Airtight, Opaque - description: Heavy duty, slightly stronger, airtight plastic flaps. Definitely can't get past those. No way. + description: "Надміцні, трохи міцніші, герметичні пластикові клапани. Через них точно не пройдеш. Нізащо." components: - type: Destructible thresholds: diff --git a/Resources/Prototypes/Entities/Structures/soil.yml b/Resources/Prototypes/Entities/Structures/soil.yml index c5c8f2e61fe..78e5dc82b24 100644 --- a/Resources/Prototypes/Entities/Structures/soil.yml +++ b/Resources/Prototypes/Entities/Structures/soil.yml @@ -1,5 +1,5 @@ - type: entity - name: soil + name: "ґрунт" id: hydroponicsSoil placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/Entities/Structures/stairs.yml b/Resources/Prototypes/Entities/Structures/stairs.yml index 1d107b50cd7..354a49e9b28 100644 --- a/Resources/Prototypes/Entities/Structures/stairs.yml +++ b/Resources/Prototypes/Entities/Structures/stairs.yml @@ -1,8 +1,8 @@ - type: entity id: Stairs - name: stairs + name: "сходи" suffix: Steel - description: The greatest invention since rocket-propelled grenades. + description: "Найбільший винахід з часів реактивних гранатометів." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/bananium.yml b/Resources/Prototypes/Entities/Tiles/bananium.yml index fa8cfdd001a..cbf9a713cb1 100644 --- a/Resources/Prototypes/Entities/Tiles/bananium.yml +++ b/Resources/Prototypes/Entities/Tiles/bananium.yml @@ -1,6 +1,6 @@ - type: entity id: FloorBananiumEntity - name: bananium floor + name: "бананіумна підлога" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/basalt.yml b/Resources/Prototypes/Entities/Tiles/basalt.yml index 73a7dc0dea3..0027e1d04d8 100644 --- a/Resources/Prototypes/Entities/Tiles/basalt.yml +++ b/Resources/Prototypes/Entities/Tiles/basalt.yml @@ -1,7 +1,7 @@ - type: entity id: BasaltOne - name: basalt - description: Rock. + name: "базальт" + description: "Рок" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/chasm.yml b/Resources/Prototypes/Entities/Tiles/chasm.yml index 23f3ad83950..4bc9d17a70c 100644 --- a/Resources/Prototypes/Entities/Tiles/chasm.yml +++ b/Resources/Prototypes/Entities/Tiles/chasm.yml @@ -1,7 +1,7 @@ - type: entity id: FloorChasmEntity - name: chasm - description: You can't even see the bottom. + name: "прірва" + description: "Навіть дна не видно." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Tiles/lava.yml b/Resources/Prototypes/Entities/Tiles/lava.yml index 36c7b80b81b..41782a6a556 100644 --- a/Resources/Prototypes/Entities/Tiles/lava.yml +++ b/Resources/Prototypes/Entities/Tiles/lava.yml @@ -1,7 +1,7 @@ - type: entity id: FloorLavaEntity - name: lava - description: Don't jump in. It's not worth it, no matter how funny it is. + name: "лава" + description: "Не застрибуй. Воно того не варте, хоч би яким смішним воно не було." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml b/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml index 869db085970..056006ee5fc 100644 --- a/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml +++ b/Resources/Prototypes/Entities/Tiles/liquid_plasma.yml @@ -1,7 +1,7 @@ - type: entity id: FloorLiquidPlasmaEntity - name: liquid plasma - description: Sweet, expensive nectar. Don't consume. + name: "рідка плазма" + description: "Солодкий, дорогий нектар. Не споживайте." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml b/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml index 974a0ac3b7b..f601cd1133e 100644 --- a/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml +++ b/Resources/Prototypes/Entities/Tiles/shadow_basalt.yml @@ -1,7 +1,7 @@ - type: entity id: ShadowBasaltOne - name: shadowstone - description: Glowing cracks in reality. It's probably fine. + name: "тіньовий камінь" + description: "Сяючі тріщини в реальності. Напевно, це нормально." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/Entities/Tiles/water.yml b/Resources/Prototypes/Entities/Tiles/water.yml index 274e9f3e740..9c3e619c32b 100644 --- a/Resources/Prototypes/Entities/Tiles/water.yml +++ b/Resources/Prototypes/Entities/Tiles/water.yml @@ -1,7 +1,7 @@ - type: entity id: FloorWaterEntity - name: water - description: A real thirst quencher. + name: "вода" + description: "Справжній напій для втамування спраги." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/Entities/Virtual/beam.yml b/Resources/Prototypes/Entities/Virtual/beam.yml index fa249f0dd3d..04403ab5903 100644 --- a/Resources/Prototypes/Entities/Virtual/beam.yml +++ b/Resources/Prototypes/Entities/Virtual/beam.yml @@ -1,7 +1,7 @@ # Special entity used to keep track of beams from the BeamComponent and what targets they collided with - type: entity id: VirtualBeamEntityController - name: BEAM ENTITY YOU SHOULD NOT SEE THIS + name: "ПРОМЕНЕВА СУТНОСТЬ, ВИ НЕ ПОВИННІ БАЧИТИ ЦЬОГО" categories: [ HideSpawnMenu ] components: - type: Beam diff --git a/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml b/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml index 81e8e9866cb..0d300d66804 100644 --- a/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml +++ b/Resources/Prototypes/Entities/Virtual/stripping_hidden.yml @@ -3,8 +3,8 @@ - type: entity id: StrippingHiddenEntity - name: hidden entity - description: There is something in this pocket. #Or maybe they ar... nah... too obvious a joke. + name: "прихована сутність" + description: "У цій кишені щось є." #Or maybe they ar... nah... too obvious a joke. categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/Entities/Virtual/virtual_item.yml b/Resources/Prototypes/Entities/Virtual/virtual_item.yml index a8827e76638..14b15a6ad62 100644 --- a/Resources/Prototypes/Entities/Virtual/virtual_item.yml +++ b/Resources/Prototypes/Entities/Virtual/virtual_item.yml @@ -1,7 +1,7 @@ # This item is stored in the hand slot while it is blocked, to represent what is blocking that hand. - type: entity id: VirtualItem - name: VIRTUAL ITEM YOU SHOULD NOT SEE THIS + name: "ВІРТУАЛЬНИЙ ЕЛЕМЕНТ, ВИ НЕ ПОВИННІ БАЧИТИ ЦЬОГО" categories: [ HideSpawnMenu ] components: - type: Item diff --git a/Resources/Prototypes/Entities/World/Debris/asteroids.yml b/Resources/Prototypes/Entities/World/Debris/asteroids.yml index bb33801e2d6..9defe84a6cf 100644 --- a/Resources/Prototypes/Entities/World/Debris/asteroids.yml +++ b/Resources/Prototypes/Entities/World/Debris/asteroids.yml @@ -1,7 +1,7 @@ - type: entity id: BaseAsteroidDebris parent: BaseDebris - name: asteroid debris + name: "уламки астероїдів" abstract: true components: - type: MapGrid @@ -57,7 +57,7 @@ - type: entity id: AsteroidDebrisSmall parent: BaseAsteroidDebris - name: asteroid debris small + name: "уламки астероїдів Малий" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -67,7 +67,7 @@ - type: entity id: AsteroidDebrisMedium parent: BaseAsteroidDebris - name: asteroid debris medium + name: "середовище астероїдного сміття" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -77,7 +77,7 @@ - type: entity id: AsteroidDebrisLarge parent: BaseAsteroidDebris - name: asteroid debris large + name: "великий астероїдний уламок" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -87,7 +87,7 @@ - type: entity id: AsteroidDebrisLarger parent: BaseAsteroidDebris - name: asteroid debris larger + name: "уламки астероїдів більші" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -98,7 +98,7 @@ - type: entity id: AsteroidSalvageSmall parent: BaseAsteroidDebris - name: salvage asteroid small + name: "рятівний астероїд Малий" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -110,7 +110,7 @@ - type: entity id: AsteroidSalvageMedium parent: BaseAsteroidDebris - name: salvage asteroid medium + name: "рятувальне астероїдне середовище" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -122,7 +122,7 @@ - type: entity id: AsteroidSalvageLarge parent: BaseAsteroidDebris - name: salvage asteroid large + name: "рятівний астероїд Великий" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -134,7 +134,7 @@ - type: entity id: AsteroidSalvageHuge parent: BaseAsteroidDebris - name: salvage asteroid huge + name: "величезний астероїд порятунку" categories: [ HideSpawnMenu ] components: - type: MapGrid diff --git a/Resources/Prototypes/Entities/World/Debris/wrecks.yml b/Resources/Prototypes/Entities/World/Debris/wrecks.yml index 7bbeadeb5ba..9cf9a8504c3 100644 --- a/Resources/Prototypes/Entities/World/Debris/wrecks.yml +++ b/Resources/Prototypes/Entities/World/Debris/wrecks.yml @@ -1,7 +1,7 @@ - type: entity id: BaseScrapDebris parent: BaseDebris - name: scrap debris + name: "утилізація сміття" abstract: true components: - type: MapGrid @@ -52,7 +52,7 @@ - type: entity id: ScrapDebrisSmall parent: BaseScrapDebris - name: scrap debris small + name: "брухт Сміття Малий" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -62,7 +62,7 @@ - type: entity id: ScrapDebrisMedium parent: BaseScrapDebris - name: scrap debris medium + name: "середній рівень брухту та сміття" categories: [ HideSpawnMenu ] components: - type: MapGrid @@ -72,7 +72,7 @@ - type: entity id: ScrapDebrisLarge parent: BaseScrapDebris - name: scrap debris large + name: "брухт сміття великий" categories: [ HideSpawnMenu ] components: - type: MapGrid diff --git a/Resources/Prototypes/Entities/World/chunk.yml b/Resources/Prototypes/Entities/World/chunk.yml index c7cb09c2a4b..3bf71b6c84e 100644 --- a/Resources/Prototypes/Entities/World/chunk.yml +++ b/Resources/Prototypes/Entities/World/chunk.yml @@ -1,10 +1,8 @@ - type: entity id: WorldChunk parent: MarkerBase - name: world chunk - description: | - It's rude to stare. - It's also a bit odd you're looking at the abstract representation of the grid of reality. + name: "world Chunk" + description: "Неввічливо витріщатися.\nТакож трохи дивно, що ти дивишся на абстрактне зображення сітки реальності.\n" categories: [ HideSpawnMenu ] components: - type: WorldChunk diff --git a/Resources/Prototypes/Entities/foldable.yml b/Resources/Prototypes/Entities/foldable.yml index 260cda799b4..b459722718e 100644 --- a/Resources/Prototypes/Entities/foldable.yml +++ b/Resources/Prototypes/Entities/foldable.yml @@ -1,6 +1,6 @@ - type: entity id: BaseFoldable - name: "foldable" + name: "складаний" abstract: true components: - type: Foldable @@ -18,6 +18,6 @@ abstract: true parent: BaseFoldable id: BaseDeployFoldable - name: "deploy foldable" + name: "розгорнути складаний" components: - type: DeployFoldable diff --git a/Resources/Prototypes/Entities/skills.yml b/Resources/Prototypes/Entities/skills.yml index de00698c5f3..6ad9665fd5c 100644 --- a/Resources/Prototypes/Entities/skills.yml +++ b/Resources/Prototypes/Entities/skills.yml @@ -7,13 +7,13 @@ - type: entity parent: RMCSkillBase id: RMCSkillAntagonist - name: Antagonist + name: "Антагоніст" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillConstruction - name: Construction + name: "Будівництво" categories: [ HideSpawnMenu ] components: - type: SkillDefinition @@ -23,25 +23,25 @@ - type: entity parent: RMCSkillBase id: RMCSkillCqc - name: Cqc + name: "Cqc" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillDomestics - name: Domestics + name: "Домашнє господарство" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillEndurance - name: Endurance + name: "Витривалість" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillEngineer - name: Engineer + name: "Інженер" categories: [ HideSpawnMenu ] components: - type: SkillDefinition @@ -50,19 +50,19 @@ - type: entity parent: RMCSkillBase id: RMCSkillExecution - name: Execution + name: "Страта" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillFirearms - name: Firearms + name: "Вогнепальна зброя" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillFireman - name: Fireman + name: "Пожежник" categories: [ HideSpawnMenu ] components: - type: SkillDefinition @@ -71,91 +71,91 @@ - type: entity parent: RMCSkillBase id: RMCSkillIntel - name: Intel + name: "Інтел" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillJtac - name: Jtac + name: "Джейтаку" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillLeadership - name: Leadership + name: "Лідерство" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillMedical - name: Medical + name: "Медичні" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillMeleeWeapons - name: MeleeWeapons + name: "Зброя ближнього бою" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillNavigations - name: Navigations + name: "Навігація" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillOverwatch - name: Overwatch + name: "Overwatch" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillPilot - name: Pilot + name: "Пілот" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillPolice - name: Police + name: "Поліція" categories: [ HideSpawnMenu ] # Forklift certified - type: entity parent: RMCSkillBase id: RMCSkillPowerLoader - name: PowerLoader + name: "PowerLoader" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillResearch - name: Research + name: "Дослідження" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillSmartGun - name: SmartGun + name: "SmartGun" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillSpecialistWeapons - name: SpecialistWeapons + name: "Спеціаліст Зброя" categories: [ HideSpawnMenu ] # No longer a week away - type: entity parent: RMCSkillBase id: RMCSkillSurgery - name: Surgery + name: "Хірургія" categories: [ HideSpawnMenu ] - type: entity parent: RMCSkillBase id: RMCSkillVehicles - name: Vehicles + name: "Транспортні засоби" categories: [ HideSpawnMenu ] diff --git a/Resources/Prototypes/Magic/Fixtures/runes.yml b/Resources/Prototypes/Magic/Fixtures/runes.yml index a8b95c96861..d0ef9fc63b5 100644 --- a/Resources/Prototypes/Magic/Fixtures/runes.yml +++ b/Resources/Prototypes/Magic/Fixtures/runes.yml @@ -1,6 +1,6 @@ - type: entity id: BaseRune - name: "rune" + name: "руна" abstract: true placement: mode: SnapgridCenter @@ -15,7 +15,7 @@ - type: entity parent: BaseRune id: CollideRune - name: "collision rune" + name: "руна зіткнення" abstract: true components: - type: Fixtures @@ -34,7 +34,7 @@ - type: entity parent: CollideRune id: ActivateRune - name: "activation rune" + name: "руна активації" abstract: true components: - type: TriggerOnActivate @@ -42,7 +42,7 @@ - type: entity parent: CollideRune id: CollideTimerRune - name: "collision timed rune" + name: "руна часу зіткнення" abstract: true components: - type: TriggerOnTimedCollide @@ -51,7 +51,7 @@ - type: entity parent: CollideRune id: ExplosionRune - name: "explosion rune" + name: "руна вибуху" components: - type: TriggerOnCollide fixtureID: rune @@ -70,7 +70,7 @@ - type: entity parent: CollideRune id: StunRune - name: "stun rune" + name: "руна оглушення" components: - type: TriggerOnCollide fixtureID: rune @@ -87,7 +87,7 @@ - type: entity parent: CollideRune id: IgniteRune - name: "ignite rune" + name: "запалити руну" components: - type: TriggerOnCollide fixtureID: ignition @@ -114,7 +114,7 @@ - type: entity parent: CollideTimerRune id: ExplosionTimedRune - name: "explosion timed rune" + name: "руна часу вибуху" components: - type: ExplodeOnTrigger - type: Explosive @@ -126,7 +126,7 @@ - type: entity parent: ActivateRune id: ExplosionActivateRune - name: "explosion activated rune" + name: "руна, що активує вибух" components: - type: ExplodeOnTrigger - type: Explosive @@ -138,7 +138,7 @@ - type: entity parent: ActivateRune id: FlashRune - name: "flash rune" + name: "руна спалаху" components: - type: FlashOnTrigger - type: DeleteOnTrigger @@ -146,6 +146,6 @@ - type: entity parent: CollideTimerRune id: FlashRuneTimer - name: "flash timed rune" + name: "руна з таймером спалаху" components: - type: FlashOnTrigger diff --git a/Resources/Prototypes/Magic/event_spells.yml b/Resources/Prototypes/Magic/event_spells.yml index 01006b4ffe0..cea8f0a4fef 100644 --- a/Resources/Prototypes/Magic/event_spells.yml +++ b/Resources/Prototypes/Magic/event_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSummonGhosts - name: Summon Ghosts - description: Makes all current ghosts permanently invisible + name: "Викликати привидів" + description: "Робить усіх поточних привидів назавжди невидимими" components: - type: InstantAction useDelay: 120 diff --git a/Resources/Prototypes/Magic/forcewall_spells.yml b/Resources/Prototypes/Magic/forcewall_spells.yml index 3001f71421e..6d58577c28b 100644 --- a/Resources/Prototypes/Magic/forcewall_spells.yml +++ b/Resources/Prototypes/Magic/forcewall_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionForceWall - name: forcewall - description: Creates a magical barrier. + name: "силова стіна" + description: "Створює магічний бар'єр." components: - type: InstantAction useDelay: 10 diff --git a/Resources/Prototypes/Magic/knock_spell.yml b/Resources/Prototypes/Magic/knock_spell.yml index 5ba456d3be9..91aa562a9c0 100644 --- a/Resources/Prototypes/Magic/knock_spell.yml +++ b/Resources/Prototypes/Magic/knock_spell.yml @@ -1,7 +1,7 @@ - type: entity id: ActionKnock - name: Knock - description: This spell opens nearby doors. + name: "Постукай" + description: "Це заклинання відкриває сусідні двері." components: - type: InstantAction useDelay: 10 diff --git a/Resources/Prototypes/Magic/projectile_spells.yml b/Resources/Prototypes/Magic/projectile_spells.yml index 71bbc096c55..1fd5c2a8af9 100644 --- a/Resources/Prototypes/Magic/projectile_spells.yml +++ b/Resources/Prototypes/Magic/projectile_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionFireball - name: Fireball - description: Fires an explosive fireball towards the clicked location. + name: "Вогняна куля" + description: "Вистрілює вибуховою вогняною кулею в напрямку клацнутої локації." components: - type: Magic - type: WorldTargetAction @@ -26,8 +26,8 @@ - type: entity id: ActionFireballII parent: ActionFireball - name: Fireball II - description: Fires a fireball, but faster! + name: "Вогняна куля II" + description: "Вистрілює вогняною кулею, але швидше!" components: - type: WorldTargetAction useDelay: 10 @@ -48,8 +48,8 @@ - type: entity id: ActionFireballIII parent: ActionFireball - name: Fireball III - description: The fastest fireball in the west! + name: "Вогняна куля III" + description: "Найшвидша вогняна куля на заході!" components: - type: WorldTargetAction useDelay: 8 diff --git a/Resources/Prototypes/Magic/rune_spells.yml b/Resources/Prototypes/Magic/rune_spells.yml index 7ba357e7c13..543fcab357b 100644 --- a/Resources/Prototypes/Magic/rune_spells.yml +++ b/Resources/Prototypes/Magic/rune_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionFlashRune - name: Flash Rune - description: Summons a rune that flashes if used. + name: "Руна Спалаху" + description: "Викликає руну, яка блимає при використанні." components: - type: InstantAction useDelay: 10 @@ -14,8 +14,8 @@ - type: entity id: ActionExplosionRune - name: Explosion Rune - description: Summons a rune that explodes if used. + name: "Руна вибуху" + description: "Викликає руну, яка вибухає при використанні." components: - type: InstantAction useDelay: 20 @@ -28,8 +28,8 @@ - type: entity id: ActionIgniteRune - name: Ignite Rune - description: Summons a rune that ignites if used. + name: "Запалити руну" + description: "Викликає руну, яка запалюється при використанні." components: - type: InstantAction useDelay: 15 @@ -42,8 +42,8 @@ - type: entity id: ActionStunRune - name: Stun Rune - description: Summons a rune that stuns if used. + name: "Руна оглушення" + description: "Викликає руну, яка оглушує при використанні." components: - type: InstantAction useDelay: 10 diff --git a/Resources/Prototypes/Magic/smite_spells.yml b/Resources/Prototypes/Magic/smite_spells.yml index 10f5bdd5389..5a5c65215ee 100644 --- a/Resources/Prototypes/Magic/smite_spells.yml +++ b/Resources/Prototypes/Magic/smite_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSmite - name: Smite - description: Instantly gibs a target. + name: "Удар!" + description: "Миттєво знаходить ціль." components: - type: EntityTargetAction useDelay: 60 diff --git a/Resources/Prototypes/Magic/spawn_spells.yml b/Resources/Prototypes/Magic/spawn_spells.yml index 76674d5bfa8..dcb10eb154a 100644 --- a/Resources/Prototypes/Magic/spawn_spells.yml +++ b/Resources/Prototypes/Magic/spawn_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionSpawnMagicarpSpell - name: Summon Magicarp - description: This spell summons three Magi-Carp to your aid! May or may not turn on user. + name: "Викликати Магікарпа" + description: "Це заклинання викликає трьох Магів-Карпів на допомогу! Може вмикатися або не вмикатися користувачем." components: - type: WorldTargetAction useDelay: 10 diff --git a/Resources/Prototypes/Magic/staves.yml b/Resources/Prototypes/Magic/staves.yml index ccabb516fd4..9b868e73ccf 100644 --- a/Resources/Prototypes/Magic/staves.yml +++ b/Resources/Prototypes/Magic/staves.yml @@ -4,8 +4,8 @@ - type: entity id: RGBStaff parent: BaseItem - name: RGB staff - description: Helps fix the underabundance of RGB gear on the station. + name: "RGB посох" + description: "Допомагає виправити нестачу RGB-обладнання на станції." components: - type: Sprite sprite: Objects/Weapons/Guns/Basic/staves.rsi diff --git a/Resources/Prototypes/Magic/teleport_spells.yml b/Resources/Prototypes/Magic/teleport_spells.yml index 6f1ed9a6e43..f76a85d409c 100644 --- a/Resources/Prototypes/Magic/teleport_spells.yml +++ b/Resources/Prototypes/Magic/teleport_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionBlink - name: Blink - description: Teleport to the clicked location. + name: "Поморгай" + description: "Телепортуйтеся у вибране місце." components: - type: WorldTargetAction useDelay: 10 diff --git a/Resources/Prototypes/Magic/utility_spells.yml b/Resources/Prototypes/Magic/utility_spells.yml index 90bcdc7487b..5fba78e7b8e 100644 --- a/Resources/Prototypes/Magic/utility_spells.yml +++ b/Resources/Prototypes/Magic/utility_spells.yml @@ -1,7 +1,7 @@ - type: entity id: ActionChargeSpell - name: Charge - description: Adds a charge back to your wand + name: "Заряджай" + description: "Повертає заряд вашій паличці" components: - type: InstantAction useDelay: 30 diff --git a/Resources/Prototypes/NPCs/test.yml b/Resources/Prototypes/NPCs/test.yml index aaccfeb74de..6929f8c8d38 100644 --- a/Resources/Prototypes/NPCs/test.yml +++ b/Resources/Prototypes/NPCs/test.yml @@ -13,7 +13,7 @@ - type: entity id: MobPathfindDummy - name: pathfind dummy + name: "манекен для пошуку шляху" suffix: NPC parent: MobXenoRouny components: diff --git a/Resources/Prototypes/Objectives/dragon.yml b/Resources/Prototypes/Objectives/dragon.yml index 9d81c62ab3f..c62ce0959e4 100644 --- a/Resources/Prototypes/Objectives/dragon.yml +++ b/Resources/Prototypes/Objectives/dragon.yml @@ -31,8 +31,8 @@ - type: entity parent: [BaseDragonObjective, BaseSurviveObjective] id: DragonSurviveObjective - name: Survive - description: You have to stay alive to maintain control. + name: "Вижити" + description: "Ви повинні залишатися живими, щоб зберегти контроль." components: - type: Objective icon: diff --git a/Resources/Prototypes/Objectives/ninja.yml b/Resources/Prototypes/Objectives/ninja.yml index 28b624519c4..c8be1beecbf 100644 --- a/Resources/Prototypes/Objectives/ninja.yml +++ b/Resources/Prototypes/Objectives/ninja.yml @@ -30,7 +30,7 @@ - type: entity parent: BaseNinjaObjective id: StealResearchObjective - description: Your gloves can be used to hack a research server and steal its precious data. If science has been slacking you'll have to get to work. + description: "Ваші рукавички можуть бути використані для злому дослідницького сервера і викрадення його дорогоцінних даних. Якщо епістемологія занепала, вам доведеться взятися за роботу." components: - type: Objective icon: @@ -45,7 +45,7 @@ - type: entity parent: [BaseNinjaObjective, BaseCodeObjective] id: SpiderChargeObjective - description: This bomb can be detonated in a specific location. Note that the bomb will not work anywhere else! + description: "Ця бомба може бути підірвана в певному місці. Зверніть увагу, що в іншому місці бомба не спрацює!" components: - type: Objective icon: @@ -56,8 +56,8 @@ - type: entity parent: [BaseNinjaObjective, BaseSurviveObjective] id: NinjaSurviveObjective - name: Survive - description: You wouldn't be a very good ninja if you died, now would you? + name: "Вижити" + description: "Ти не будеш хорошим ніндзя, якщо помреш, чи не так?" components: - type: Objective icon: @@ -67,8 +67,8 @@ - type: entity parent: [BaseNinjaObjective, BaseCodeObjective] id: TerrorObjective - name: Call in a threat - description: Use your gloves on a communication console in order to bring another threat to the station. + name: "Повідомте про загрозу" + description: "Використовуйте рукавички на комунікаційній консолі, щоб принести ще одну загрозу на станцію." components: - type: Objective icon: @@ -78,8 +78,8 @@ - type: entity parent: [BaseNinjaObjective, BaseCodeObjective] id: MassArrestObjective - name: Set everyone to wanted - description: Use your gloves to hack a criminal records console, setting the entire station to be wanted! + name: "Оголосити всіх у розшук" + description: "Використовуйте рукавички, щоб зламати консоль обліку судимостей, оголосивши всю станцію в розшук!" components: - type: Objective icon: diff --git a/Resources/Prototypes/Objectives/thief.yml b/Resources/Prototypes/Objectives/thief.yml index c36b5f31921..a702ef57283 100644 --- a/Resources/Prototypes/Objectives/thief.yml +++ b/Resources/Prototypes/Objectives/thief.yml @@ -506,8 +506,8 @@ - type: entity parent: [BaseThiefObjective, BaseLivingObjective] id: EscapeThiefShuttleObjective - name: Escape to centcomm alive and unrestrained. - description: You don't want your illegal activities to be discovered by anyone, do you? + name: "Втекти до центру живим і неушкодженим." + description: "Ви ж не хочете, щоб про вашу незаконну діяльність хтось дізнався?" components: - type: Objective difficulty: 1.3 diff --git a/Resources/Prototypes/Objectives/traitor.yml b/Resources/Prototypes/Objectives/traitor.yml index b6f31449c02..01a2b875f41 100644 --- a/Resources/Prototypes/Objectives/traitor.yml +++ b/Resources/Prototypes/Objectives/traitor.yml @@ -38,8 +38,8 @@ - type: entity parent: [BaseTraitorObjective, BaseLivingObjective] id: EscapeShuttleObjective - name: Escape to centcomm alive and unrestrained. - description: One of our undercover agents will debrief you when you arrive. Don't show up in cuffs. + name: "Втекти до центру живим і неушкодженим." + description: "Один з наших агентів під прикриттям проінформує вас, коли ви прибудете. Не з'являйтеся в наручниках." components: - type: Objective difficulty: 1.3 @@ -51,8 +51,8 @@ - type: entity parent: BaseTraitorObjective id: DieObjective - name: Die a glorious death - description: Die. + name: "Померти славною смертю" + description: "Здохни." components: - type: Objective difficulty: 0.5 @@ -84,7 +84,7 @@ - type: entity parent: [BaseTraitorObjective, BaseKillObjective] id: KillRandomPersonObjective - description: Do it however you like, just make sure they don't make it to centcomm. + description: "Робіть, що хочете, тільки переконайтеся, що вони не потраплять до центрального офісу." components: - type: Objective difficulty: 1.75 @@ -96,7 +96,7 @@ - type: entity parent: [BaseTraitorObjective, BaseKillObjective] id: KillRandomHeadObjective - description: We need this head gone and you probably know why. Good luck, agent. + description: "Нам потрібно, щоб ця голова зникла, і ви, мабуть, знаєте чому. Удачі, агенте." components: - type: Objective # technically its still possible for KillRandomPersonObjective to roll a head but this is guaranteed, so higher difficulty @@ -116,7 +116,7 @@ - type: entity parent: [BaseTraitorSocialObjective, BaseKeepAliveObjective] id: RandomTraitorAliveObjective - description: Identify yourself at your own risk. We just need them alive. + description: "Називайте себе на свій страх і ризик. Вони потрібні нам живими." components: - type: Objective difficulty: 1.75 @@ -127,7 +127,7 @@ - type: entity parent: [BaseTraitorSocialObjective, BaseHelpProgressObjective] id: RandomTraitorProgressObjective - description: Identify yourself at your own risk. We just need them to succeed. + description: "Ідентифікуйте себе на свій страх і ризик. Ми просто хочемо, щоб вони досягли успіху." components: - type: Objective difficulty: 2.5 diff --git a/Resources/Prototypes/Palettes/advanced.yml b/Resources/Prototypes/Palettes/advanced.yml index a3b6d585dce..63e216794bc 100644 --- a/Resources/Prototypes/Palettes/advanced.yml +++ b/Resources/Prototypes/Palettes/advanced.yml @@ -1,6 +1,6 @@ - type: palette id: Advanced - name: Advanced + name: "Розширений" colors: #light: "#000000" #medium: "#000000" diff --git a/Resources/Prototypes/Palettes/critters.yml b/Resources/Prototypes/Palettes/critters.yml index 2f027b4b9c9..9fe16cbca4e 100644 --- a/Resources/Prototypes/Palettes/critters.yml +++ b/Resources/Prototypes/Palettes/critters.yml @@ -1,6 +1,6 @@ - type: palette id: KoboldColors - name: KoboldColors + name: "KoboldColors" colors: ForestA: "#71a457" ForestB: "#536f18" @@ -36,7 +36,7 @@ - type: palette id: KoboldHornColors - name: KoboldHornColors + name: "KoboldHornColors" colors: HornA: "#d4c8bf" hornB: "#eec7ab" diff --git a/Resources/Prototypes/Palettes/departmental.yml b/Resources/Prototypes/Palettes/departmental.yml index dfe19fcaab4..7975ca70a8b 100644 --- a/Resources/Prototypes/Palettes/departmental.yml +++ b/Resources/Prototypes/Palettes/departmental.yml @@ -1,6 +1,6 @@ - type: palette id: Departmental - name: Departmental + name: "Відомчий" colors: command: "#334E6DC8" medical: "#52B4E996" diff --git a/Resources/Prototypes/Palettes/emagged.yml b/Resources/Prototypes/Palettes/emagged.yml index 37b4e4e0b9b..86ca98b3a13 100644 --- a/Resources/Prototypes/Palettes/emagged.yml +++ b/Resources/Prototypes/Palettes/emagged.yml @@ -1,6 +1,6 @@ - type: palette id: Emagged - name: Emagged + name: "Емаґандж\"" colors: red: "#FF0000" orange: "#FFA500" diff --git a/Resources/Prototypes/Palettes/sixteen.yml b/Resources/Prototypes/Palettes/sixteen.yml index cd6efe77579..dcf007d276c 100644 --- a/Resources/Prototypes/Palettes/sixteen.yml +++ b/Resources/Prototypes/Palettes/sixteen.yml @@ -1,6 +1,6 @@ - type: palette id: Rainbow - name: Rainbow + name: "Веселка" colors: blue: "#1861d5" red: "#951710" @@ -12,7 +12,7 @@ - type: palette id: Sixteen - name: Sixteen + name: "Шістнадцять" colors: black: "#1D1D21" red: "#B02E26" diff --git a/Resources/Prototypes/Palettes/text.yml b/Resources/Prototypes/Palettes/text.yml index 48d20741532..03965f0f80a 100644 --- a/Resources/Prototypes/Palettes/text.yml +++ b/Resources/Prototypes/Palettes/text.yml @@ -1,6 +1,6 @@ - type: palette id: Material - name: Material + name: "Матеріал" colors: red: "#a91409" red-darken-2: "#a72323" @@ -36,7 +36,7 @@ - type: palette id: ChatNames - name: Chat Names + name: "Назви чату" colors: ploink: "#da8bc9" ourple: "#b18bda" diff --git a/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml b/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml index 237c53cbaa9..b96f6e2da28 100644 --- a/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml +++ b/Resources/Prototypes/Procedural/Themes/vgroidinterior.yml @@ -97,7 +97,7 @@ - type: entity id: VGRoidInteriorRoomMarker parent: BaseRoomMarker - name: VGRoid interior marker + name: "Внутрішній маркер VGRoid" components: - type: RoomFill roomWhitelist: diff --git a/Resources/Prototypes/Procedural/salvage_mods.yml b/Resources/Prototypes/Procedural/salvage_mods.yml index ca64d29a52a..7263c3d41a3 100644 --- a/Resources/Prototypes/Procedural/salvage_mods.yml +++ b/Resources/Prototypes/Procedural/salvage_mods.yml @@ -1,7 +1,7 @@ # Markers - type: entity id: SalvageShuttleMarker - name: salvage shuttle marker + name: "маркер рятувального шаттла" parent: FTLPoint # Biome mods -> at least 1 required diff --git a/Resources/Prototypes/Reagents/Materials/glass.yml b/Resources/Prototypes/Reagents/Materials/glass.yml index 0ae218cfda6..f7a8d8bb81f 100644 --- a/Resources/Prototypes/Reagents/Materials/glass.yml +++ b/Resources/Prototypes/Reagents/Materials/glass.yml @@ -33,7 +33,7 @@ - type: material id: BrassGlass stackEntity: SheetClockworkGlass1 - name: materials-clockwork-glass + name: "матеріали-годинниковий механізм-скло" icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: cglass } color: "#9b6f07" price: 0.225 # average of glass and brass. @@ -41,7 +41,7 @@ - type: material id: UraniumGlass stackEntity: SheetUGlass1 - name: materials-uranium-glass + name: "уранове скло" icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: uglass } color: "#3cab38" price: 1.0 # 1-1 mix of uranium and glass. @@ -49,7 +49,7 @@ - type: material id: ReinforcedUraniumGlass stackEntity: SheetRUGlass1 - name: materials-reinforced-uranium-glass + name: "армоване уранове скло" icon: { sprite: Objects/Materials/Sheets/glass.rsi, state: ruglass } color: "#2d872a" price: 1.075 # 2-2-1 mix of uranium, glass, and metal. diff --git a/Resources/Prototypes/Reagents/Materials/metals.yml b/Resources/Prototypes/Reagents/Materials/metals.yml index 7d08b71e56e..e5809da1378 100644 --- a/Resources/Prototypes/Reagents/Materials/metals.yml +++ b/Resources/Prototypes/Reagents/Materials/metals.yml @@ -26,7 +26,7 @@ - type: material id: Brass stackEntity: SheetBrass1 - name: materials-brass + name: "латунь" icon: { sprite: Objects/Materials/Sheets/metal.rsi, state: brass } color: "#b18b25" price: 0.30 # $30 for 1 unit diff --git a/Resources/Prototypes/Recipes/Construction/clothing.yml b/Resources/Prototypes/Recipes/Construction/clothing.yml index dc4eb3d2787..70590249798 100644 --- a/Resources/Prototypes/Recipes/Construction/clothing.yml +++ b/Resources/Prototypes/Recipes/Construction/clothing.yml @@ -1,131 +1,131 @@ - type: construction - name: clown hardsuit + name: "клоунський костюм" id: ClownHardsuit graph: ClownHardsuit startNode: start targetNode: clownHardsuit category: construction-category-clothing - description: A modified hardsuit fit for a clown. + description: "Модифікований костюм для клоуна." icon: { sprite: Clothing/OuterClothing/Hardsuits/clown.rsi, state: icon } objectType: Item - type: construction - name: mime hardsuit + name: "костюм міма" id: MimeHardsuit graph: MimeHardsuit startNode: start targetNode: mimeHardsuit category: construction-category-clothing - description: A modified hardsuit fit for a mime. + description: "Модифікований комбінезон для міма." icon: { sprite: Clothing/OuterClothing/Hardsuits/mime.rsi, state: icon } objectType: Item - type: construction - name: bone armor + name: "кістяна броня" id: BoneArmor graph: BoneArmor startNode: start targetNode: armor category: construction-category-clothing - description: Armor made of bones. + description: "Обладунки з кісток." icon: { sprite: Clothing/OuterClothing/Armor/bone_armor.rsi, state: icon } objectType: Item - type: construction - name: bone helmet + name: "кістяний шолом" id: BoneHelmet graph: BoneHelmet startNode: start targetNode: helmet category: construction-category-clothing - description: Helmet made of bones. + description: "Шолом з кісток." icon: { sprite: Clothing/Head/Helmets/bone_helmet.rsi, state: icon } objectType: Item - type: construction - name: banana clown mask + name: "маска бананового клоуна" id: BananaClownMask graph: BananaClownMask startNode: start targetNode: mask category: construction-category-clothing - description: A clown mask upgraded with banana peels. + description: "Клоунська маска, прикрашена банановою шкіркою." icon: { sprite: Clothing/Mask/clown_banana.rsi, state: icon } objectType: Item - type: construction - name: banana clown suit + name: "костюм бананового клоуна" id: BananaClownJumpsuit graph: BananaClownJumpsuit startNode: start targetNode: jumpsuit category: construction-category-clothing - description: A clown suit upgraded with banana peels. + description: "Клоунський костюм, доповнений банановою шкіркою." icon: { sprite: Clothing/Uniforms/Jumpsuit/clown_banana.rsi, state: icon } objectType: Item - type: construction - name: banana clown shoes + name: "бананові клоунські черевики" id: BananaClownShoes graph: BananaClownShoes startNode: start targetNode: shoes category: construction-category-clothing - description: A pair of clown shoes upgraded with banana peels. + description: "Пара клоунських черевиків, прикрашених банановою шкіркою." icon: { sprite: Clothing/Shoes/Specific/clown_banana.rsi, state: icon } objectType: Item - type: construction - name: medsec hud + name: "medsec hud" id: ClothingEyesHudMedSec graph: HudMedSec startNode: start targetNode: medsecHud category: construction-category-clothing - description: Two huds joined by arms + description: "Дві хати, з'єднані руками" icon: { sprite: Clothing/Eyes/Hud/medsec.rsi, state: icon } objectType: Item - type: construction - name: ducky slippers + name: "качині капці" id: ClothingShoeSlippersDuck graph: ClothingShoeSlippersDuck startNode: start targetNode: shoes category: construction-category-clothing - description: Comfy, yet haunted by the ghosts of ducks you fed bread to as a child. + description: "Затишний, але переслідуваний привидами качок, яких ви годували хлібом у дитинстві." icon: { sprite: Clothing/Shoes/Misc/duck-slippers.rsi, state: icon } objectType: Item - type: construction - name: security glasses + name: "захисні окуляри" id: ClothingEyesGlassesSecurity graph: GlassesSecHUD startNode: start targetNode: glassesSec category: construction-category-clothing - description: A pair of sunglasses, modified to have a built-in security HUD. + description: "Пара сонцезахисних окулярів, модифікованих з вбудованим захисним екраном HUD." icon: { sprite: Clothing/Eyes/Glasses/secglasses.rsi, state: icon } objectType: Item - type: construction - name: quiver + name: "тремтіння" id: ClothingBeltQuiver graph: Quiver startNode: start targetNode: Quiver category: construction-category-clothing - description: Can hold up to 15 arrows, and fits snug around your waist. + description: "Вміщує до 15 стріл і щільно облягає талію." icon: { sprite: Clothing/Belt/quiver.rsi, state: icon } objectType: Item - type: construction - name: justice helm + name: "кермо правосуддя" id: ClothingHeadHelmetJustice graph: HelmetJustice startNode: start targetNode: helmet category: construction-category-clothing - description: Advanced security gear. Protects the station from ne'er-do-wells. + description: "Просунуте захисне спорядження. Захищає станцію від зловмисників." icon: { sprite: Clothing/Head/Helmets/justice.rsi, state: icon } objectType: Item \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Construction/fun.yml b/Resources/Prototypes/Recipes/Construction/fun.yml index 46d43e73729..0385f5e1921 100644 --- a/Resources/Prototypes/Recipes/Construction/fun.yml +++ b/Resources/Prototypes/Recipes/Construction/fun.yml @@ -1,10 +1,10 @@ - type: construction - name: bananium horn + name: "бананіумний ріжок" id: HornBananium graph: BananiumHorn startNode: start targetNode: bananiumHorn category: construction-category-weapons - description: An air horn made from bananium. + description: "Повітряний ріжок з бананіуму." icon: { sprite: Objects/Fun/bananiumhorn.rsi, state: icon } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/furniture.yml b/Resources/Prototypes/Recipes/Construction/furniture.yml index 80e65fdac39..c8ba6739630 100644 --- a/Resources/Prototypes/Recipes/Construction/furniture.yml +++ b/Resources/Prototypes/Recipes/Construction/furniture.yml @@ -1,12 +1,12 @@ #chairs - type: construction - name: chair + name: "крісло" id: Chair graph: Seat startNode: start targetNode: chair category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: chair @@ -17,13 +17,13 @@ - !type:TileNotBlocked - type: construction - name: stool + name: "табурет" id: Stool graph: Seat startNode: start targetNode: stool category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: stool @@ -34,13 +34,13 @@ - !type:TileNotBlocked - type: construction - name: bar stool + name: "барний стілець" id: StoolBar graph: Seat startNode: start targetNode: stoolBar category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: bar @@ -51,13 +51,13 @@ - !type:TileNotBlocked - type: construction - name: brass chair + name: "латунний стілець" id: ChairBrass graph: Seat startNode: start targetNode: chairBrass category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: brass_chair @@ -68,13 +68,13 @@ - !type:TileNotBlocked - type: construction - name: office chair + name: "офісне крісло" id: ChairOfficeLight graph: Seat startNode: start targetNode: chairOffice category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: office-white @@ -85,13 +85,13 @@ - !type:TileNotBlocked - type: construction - name: dark office chair + name: "темне офісне крісло" id: ChairOfficeDark graph: Seat startNode: start targetNode: chairOfficeDark category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: office-dark @@ -102,13 +102,13 @@ - !type:TileNotBlocked - type: construction - name: comfy chair + name: "зручне крісло" id: ChairComfy graph: Seat startNode: start targetNode: chairComfy category: construction-category-furniture - description: It looks comfy. + description: "Виглядає зручно." icon: sprite: Structures/Furniture/chairs.rsi state: comfy @@ -119,13 +119,13 @@ - !type:TileNotBlocked - type: construction - name: pilots chair + name: "крісло пілота" id: chairPilotSeat graph: Seat startNode: start targetNode: chairPilotSeat category: construction-category-furniture - description: Fit for a captain. + description: "Підходить для капітана." icon: sprite: Structures/Furniture/chairs.rsi state: shuttle @@ -136,13 +136,13 @@ - !type:TileNotBlocked - type: construction - name: wooden chair + name: "дерев'яний стілець" id: ChairWood graph: Seat startNode: start targetNode: chairWood category: construction-category-furniture - description: You sit in this. Either by will or force. + description: "Ти сидиш у цьому. Чи то з волі, чи то з примусу." icon: sprite: Structures/Furniture/chairs.rsi state: wooden @@ -153,13 +153,13 @@ - !type:TileNotBlocked - type: construction - name: meat chair + name: "м'ясний стілець" id: ChairMeat graph: Seat startNode: start targetNode: chairMeat category: construction-category-furniture - description: Uncomfortably sweaty. + description: "Неприємно спітніла." icon: sprite: Structures/Furniture/chairs.rsi state: meat @@ -170,13 +170,13 @@ - !type:TileNotBlocked - type: construction - name: ritual chair + name: "ритуальний стілець" id: ChairRitual graph: RitualSeat startNode: start targetNode: chairRitual category: construction-category-furniture - description: A strangely carved chair. + description: "Дивно вирізьблений стілець." icon: sprite: Structures/Furniture/chairs.rsi state: ritual @@ -187,13 +187,13 @@ - !type:TileNotBlocked - type: construction - name: folding chair + name: "розкладний стілець" id: ChairFolding graph: Seat startNode: start targetNode: chairFolding category: construction-category-furniture - description: An easy to carry chair. + description: "Стілець, який легко переносити." icon: sprite: Structures/Furniture/folding_chair.rsi state: folding @@ -204,13 +204,13 @@ - !type:TileNotBlocked - type: construction - name: steel bench + name: "сталева лавка" id: ChairSteelBench graph: Seat startNode: start targetNode: chairSteelBench category: construction-category-furniture - description: A long chair made for a metro. Really standard design. + description: "Довгий стілець, зроблений для метро. Дійсно стандартний дизайн." icon: sprite: Structures/Furniture/chairs.rsi state: steel-bench @@ -221,13 +221,13 @@ - !type:TileNotBlocked - type: construction - name: wooden bench + name: "дерев'яна лавка" id: ChairWoodBench graph: Seat startNode: start targetNode: chairWoodBench category: construction-category-furniture - description: Did you get a splinter? Well, at least it’s eco friendly. + description: "У тебе заноза? Ну, принаймні, це екологічно чисто." icon: sprite: Structures/Furniture/chairs.rsi state: wooden-bench @@ -238,13 +238,13 @@ - !type:TileNotBlocked - type: construction - name: comfortable red bench + name: "зручна червона лавка" id: RedComfBench graph: Seat startNode: start targetNode: redComfBench category: construction-category-furniture - description: A bench with an extremely comfortable backrest. + description: "Лавка з надзвичайно зручною спинкою." icon: sprite: Structures/Furniture/Bench/comf_bench.rsi state: full @@ -255,13 +255,13 @@ - !type:TileNotBlocked - type: construction - name: comfortable blue bench + name: "зручна синя лавка" id: BlueComfBench graph: Seat startNode: start targetNode: blueComfBench category: construction-category-furniture - description: A bench with an extremely comfortable backrest. + description: "Лавка з надзвичайно зручною спинкою." icon: sprite: Structures/Furniture/Bench/comf_bench.rsi state: full @@ -273,13 +273,13 @@ #tables - type: construction - name: steel table + name: "сталевий стіл" id: Table graph: Table startNode: start targetNode: Table category: construction-category-furniture - description: A square piece of metal standing on four metal legs. + description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках." icon: sprite: Structures/Furniture/Tables/generic.rsi state: full @@ -290,13 +290,13 @@ - !type:TileNotBlocked - type: construction - name: reinforced steel table + name: "посилений сталевий стіл" id: TableReinforced graph: Table startNode: start targetNode: TableReinforced category: construction-category-furniture - description: A square piece of metal standing on four metal legs. Extra robust. + description: "Квадратний шматок металу, що стоїть на чотирьох металевих ніжках. Дуже міцний." icon: sprite: Structures/Furniture/Tables/reinforced.rsi state: full @@ -307,13 +307,13 @@ - !type:TileNotBlocked - type: construction - name: glass table + name: "скляний стіл" id: TableGlass graph: Table startNode: start targetNode: TableGlass category: construction-category-furniture - description: A square piece of glass, standing on four metal legs. + description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках." icon: sprite: Structures/Furniture/Tables/glass.rsi state: full @@ -324,13 +324,13 @@ - !type:TileNotBlocked - type: construction - name: reinforced glass table + name: "стіл з армованого скла" id: TableReinforcedGlass graph: Table startNode: start targetNode: TableReinforcedGlass category: construction-category-furniture - description: A square piece of glass, standing on four metal legs. Extra robust. + description: "Квадратний шматок скла, що стоїть на чотирьох металевих ніжках. Дуже міцний." icon: sprite: Structures/Furniture/Tables/r_glass.rsi state: full @@ -341,13 +341,13 @@ - !type:TileNotBlocked - type: construction - name: plasma glass table + name: "стіл із плазмового скла" id: TablePlasmaGlass graph: Table startNode: start targetNode: TablePlasmaGlass category: construction-category-furniture - description: A square piece of plasma glass, standing on four metal legs. Pretty! + description: "Квадратний шматок плазмового скла, що стоїть на чотирьох металевих ніжках. Гарно!" icon: sprite: Structures/Furniture/Tables/plasma.rsi state: full @@ -358,13 +358,13 @@ - !type:TileNotBlocked - type: construction - name: brass table + name: "латунний стіл" id: TableBrass graph: Table startNode: start targetNode: TableBrass category: construction-category-furniture - description: A shiny, corrosion resistant brass table. Steampunk! + description: "Блискучий, стійкий до корозії латунний стіл. Стимпанк!" icon: sprite: Structures/Furniture/Tables/brass.rsi state: full @@ -375,13 +375,13 @@ - !type:TileNotBlocked - type: construction - name: wood table + name: "дерев'яний стіл" id: TableWood graph: Table startNode: start targetNode: TableWood category: construction-category-furniture - description: Do not apply fire to this. Rumour says it burns easily. + description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." icon: sprite: Structures/Furniture/Tables/wood.rsi state: full @@ -392,13 +392,13 @@ - !type:TileNotBlocked - type: construction - name: poker table + name: "покерний стіл" id: TableCarpet graph: Table startNode: start targetNode: TableCarpet category: construction-category-furniture - description: A square piece of wood standing on four legs covered by a cloth. (What did you expect?) + description: "Квадратний шматок дерева, що стоїть на чотирьох ніжках, вкритий тканиною. (Чого ви очікували?)" icon: sprite: Structures/Furniture/Tables/carpet.rsi state: full @@ -409,13 +409,13 @@ - !type:TileNotBlocked - type: construction - name: fancy black table + name: "вишуканий чорний стіл" id: TableFancyBlack graph: Table startNode: start targetNode: TableFancyBlack category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/black.rsi state: full @@ -426,13 +426,13 @@ - !type:TileNotBlocked - type: construction - name: fancy blue table + name: "вишуканий синій стіл" id: TableFancyBlue graph: Table startNode: start targetNode: TableFancyBlue category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/blue.rsi state: full @@ -443,13 +443,13 @@ - !type:TileNotBlocked - type: construction - name: fancy cyan table + name: "фантазійний стіл блакитного кольору" id: TableFancyCyan graph: Table startNode: start targetNode: TableFancyCyan category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/cyan.rsi state: full @@ -460,13 +460,13 @@ - !type:TileNotBlocked - type: construction - name: fancy green table + name: "вишуканий зелений стіл" id: TableFancyGreen graph: Table startNode: start targetNode: TableFancyGreen category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/green.rsi state: full @@ -477,13 +477,13 @@ - !type:TileNotBlocked - type: construction - name: fancy orange table + name: "фантазійний помаранчевий стіл" id: TableFancyOrange graph: Table startNode: start targetNode: TableFancyOrange category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/orange.rsi state: full @@ -494,13 +494,13 @@ - !type:TileNotBlocked - type: construction - name: fancy purple table + name: "вишуканий фіолетовий стіл" id: TableFancyPurple graph: Table startNode: start targetNode: TableFancyPurple category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/purple.rsi state: full @@ -511,13 +511,13 @@ - !type:TileNotBlocked - type: construction - name: fancy pink table + name: "вишуканий рожевий стіл" id: TableFancyPink graph: Table startNode: start targetNode: TableFancyPink category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/pink.rsi state: full @@ -528,13 +528,13 @@ - !type:TileNotBlocked - type: construction - name: fancy red table + name: "вишуканий червоний стіл" id: TableFancyRed graph: Table startNode: start targetNode: TableFancyRed category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/red.rsi state: full @@ -545,13 +545,13 @@ - !type:TileNotBlocked - type: construction - name: fancy white table + name: "вишуканий білий стіл" id: TableFancyWhite graph: Table startNode: start targetNode: TableFancyWhite category: construction-category-furniture - description: A table covered with a beautiful cloth. + description: "Стіл, накритий красивою скатертиною." icon: sprite: Structures/Furniture/Tables/Fancy/white.rsi state: full @@ -562,13 +562,13 @@ - !type:TileNotBlocked - type: construction - name: metal counter + name: "металевий прилавок" id: TableCounterMetal graph: Table startNode: start targetNode: CounterMetal category: construction-category-furniture - description: Looks like a good place to put a drink down. + description: "Виглядає як гарне місце, щоб поставити випивку." icon: sprite: Structures/Furniture/Tables/countermetal.rsi state: full @@ -579,13 +579,13 @@ - !type:TileNotBlocked - type: construction - name: wood counter + name: "дерев'яний прилавок" id: TableCounterWood graph: Table startNode: start targetNode: CounterWood category: construction-category-furniture - description: Do not apply fire to this. Rumour says it burns easily. + description: "Не підносьте до нього вогонь. Подейкують, що він легко горить." icon: sprite: Structures/Furniture/Tables/counterwood.rsi state: full @@ -597,13 +597,13 @@ #bathroom - type: construction - name: toilet + name: "туалет" id: ToiletEmpty graph: Toilet startNode: start targetNode: toilet category: construction-category-furniture - description: A human excrement flushing apparatus. + description: "Пристрій для змивання людських екскрементів." icon: sprite: Structures/Furniture/toilet.rsi state: disposal @@ -616,8 +616,8 @@ #bedroom - type: construction id: Bed - name: bed - description: This is used to lie in, sleep in or strap on. Resting here provides extremely slow healing. + name: "ліжко" + description: "На ньому можна лежати, спати або прив'язуватися. Відпочинок тут забезпечує надзвичайно повільне загоєння." graph: bed startNode: start targetNode: bed @@ -633,8 +633,8 @@ - type: construction id: MedicalBed - name: medical bed - description: A hospital bed for patients to recover in. Resting here provides fairly slow healing. + name: "медичне ліжко" + description: "Лікарняне ліжко для одужання пацієнтів. Відпочинок тут забезпечує досить повільне одужання." graph: bed startNode: start targetNode: medicalbed @@ -650,8 +650,8 @@ - type: construction id: DogBed - name: dog bed - description: A comfy-looking dog bed. You can even strap your pet in, in case the gravity turns off. + name: "собача лежанка" + description: "Зручний на вигляд лежак для собак. Ви навіть можете прив'язати свого улюбленця на випадок, якщо гравітація вимкнеться." graph: bed startNode: start targetNode: dogbed @@ -667,8 +667,8 @@ - type: construction id: Dresser - name: dresser - description: Wooden dresser, can store things inside itself. + name: "комод" + description: "Дерев'яний комод, може зберігати речі всередині себе." graph: Dresser startNode: start targetNode: dresser @@ -685,8 +685,8 @@ #racks - type: construction id: Rack - name: rack - description: A rack for storing things on. + name: "стійка" + description: "Стійка для зберігання речей." graph: Rack startNode: start targetNode: Rack @@ -703,8 +703,8 @@ #misc - type: construction id: MeatSpike - name: meat spike - description: A spike found in kitchens butchering animals. + name: "м'ясний шпик" + description: "Шип, який знаходять на кухнях, де забивають тварин." graph: MeatSpike startNode: start targetNode: MeatSpike @@ -720,8 +720,8 @@ - type: construction id: Curtains - name: curtains - description: Contains less than 1% mercury. + name: "штори" + description: "Містить менше 1% ртуті." graph: Curtains startNode: start targetNode: Curtains @@ -735,8 +735,8 @@ - type: construction id: CurtainsBlack - name: black curtains - description: Hides what others shouldn't see. + name: "чорні штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsBlack @@ -750,8 +750,8 @@ - type: construction id: CurtainsBlue - name: blue curtains - description: Hides what others shouldn't see. + name: "сині штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsBlue @@ -765,8 +765,8 @@ - type: construction id: CurtainsCyan - name: cyan curtains - description: Hides what others shouldn't see. + name: "блакитні штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsCyan @@ -780,8 +780,8 @@ - type: construction id: CurtainsGreen - name: green curtains - description: Hides what others shouldn't see. + name: "зелені штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsGreen @@ -795,8 +795,8 @@ - type: construction id: CurtainsOrange - name: orange curtains - description: Hides what others shouldn't see. + name: "помаранчеві штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsOrange @@ -810,8 +810,8 @@ - type: construction id: CurtainsPink - name: pink curtains - description: Hides what others shouldn't see. + name: "рожеві штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsPink @@ -825,8 +825,8 @@ - type: construction id: CurtainsPurple - name: purple curtains - description: Hides what others shouldn't see. + name: "фіолетові штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsPurple @@ -840,8 +840,8 @@ - type: construction id: CurtainsRed - name: red curtains - description: Hides what others shouldn't see. + name: "червоні штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsRed @@ -855,8 +855,8 @@ - type: construction id: CurtainsWhite - name: white curtains - description: Hides what others shouldn't see. + name: "білі штори" + description: "Приховує те, що інші не повинні бачити." graph: Curtains startNode: start targetNode: CurtainsWhite @@ -870,8 +870,8 @@ - type: construction id: Bookshelf - name: bookshelf - description: Mostly filled with books. + name: "книжкова полиця" + description: "Здебільшого заповнена книжками." graph: Bookshelf startNode: start targetNode: bookshelf @@ -887,8 +887,8 @@ - type: construction id: NoticeBoard - name: notice board - description: Wooden notice board, can store paper inside itself. + name: "дошка оголошень" + description: "Дерев'яна дошка для оголошень, може зберігати папір всередині себе." graph: NoticeBoard startNode: start targetNode: noticeBoard @@ -905,8 +905,8 @@ - type: construction id: Mannequin - name: mannequin - description: Wooden mannequin designed for clothing displaying + name: "манекен" + description: "Дерев'яний манекен для демонстрації одягу" graph: Mannequin startNode: start targetNode: mannequin diff --git a/Resources/Prototypes/Recipes/Construction/lighting.yml b/Resources/Prototypes/Recipes/Construction/lighting.yml index 0533f70f1ac..215cbbb0734 100644 --- a/Resources/Prototypes/Recipes/Construction/lighting.yml +++ b/Resources/Prototypes/Recipes/Construction/lighting.yml @@ -1,65 +1,65 @@ - type: construction - name: cyan light tube + name: "лампа денного світла" id: CyanLight graph: CyanLight startNode: start targetNode: icon category: construction-category-utilities - description: A high powered light tube containing a cyan crystal + description: "Високопотужна світлова трубка, що містить кристал синього кольору" icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: blue light tube + name: "синя лампочка" id: BlueLight graph: BlueLight startNode: start targetNode: icon category: construction-category-utilities - description: A high powered light tube containing a blue crystal + description: "Високопотужна світлова трубка з синім кристалом" icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: pink light tube + name: "рожева лампочка" id: PinkLight graph: PinkLight startNode: start targetNode: icon category: construction-category-utilities - description: A high powered light tube containing a pink crystal + description: "Високопотужна світлова трубка з рожевим кристалом" icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: orange light tube + name: "помаранчева лампа" id: OrangeLight graph: OrangeLight startNode: start targetNode: icon category: construction-category-utilities - description: A high powered light tube containing an orange crystal + description: "Високопотужна світлова трубка з помаранчевим кристалом" icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: red light tube + name: "червона лампочка" id: RedLight graph: RedLight startNode: start targetNode: icon category: construction-category-utilities - description: A high powered light tube containing a red crystal + description: "Високопотужна світлова трубка з червоним кристалом" icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item - type: construction - name: green light tube + name: "зелена світлодіодна лампа" id: GreenLight graph: GreenLight startNode: start targetNode: icon category: construction-category-utilities - description: A high powered light tube containing a green crystal + description: "Високопотужна лампочка із зеленим кристалом" icon: { sprite: Objects/Power/light_tube.rsi, state: normal } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/machines.yml b/Resources/Prototypes/Recipes/Construction/machines.yml index 4026d5c98a6..207b52c4a36 100644 --- a/Resources/Prototypes/Recipes/Construction/machines.yml +++ b/Resources/Prototypes/Recipes/Construction/machines.yml @@ -1,11 +1,11 @@ - type: construction - name: computer + name: "комп'ютер" id: Computer graph: Computer startNode: start targetNode: computer category: construction-category-machines - description: A frame used to construct anything with a computer circuitboard. + description: "Каркас, який використовується для побудови будь-чого з комп'ютерною платою." placementMode: SnapgridCenter canBuildInImpassable: false icon: @@ -13,8 +13,8 @@ state: 4 - type: construction - name: machine frame - description: A machine under construction. Needs more parts. + name: "рама машини" + description: "Машина на стадії будівництва. Потрібно більше деталей." id: MachineFrame graph: Machine startNode: start @@ -28,13 +28,13 @@ # Switching - type: construction - name: two-way lever + name: "двосторонній важіль" id: TwoWayLeverRecipe graph: LeverGraph startNode: start targetNode: LeverNode category: construction-category-machines - description: A lever to control machines. It has 3 modes. + description: "Важіль для керування машинами. Має 3 режими." objectType: Structure canBuildInImpassable: false icon: @@ -44,13 +44,13 @@ - !type:TileNotBlocked - type: construction - name: light switch + name: "вимикач світла" id: LightSwitchRecipe graph: LightSwitchGraph startNode: start targetNode: LightSwitchNode category: construction-category-machines - description: A switch for toggling lights that are connected to the same apc. + description: "Перемикач для перемикання світильників, які підключені до одного акумулятора." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -62,13 +62,13 @@ - !type:WallmountCondition - type: construction - name: signal switch + name: "сигнальний перемикач" id: SignalSwitchRecipe graph: SignalSwitchGraph startNode: start targetNode: SignalSwitchNode category: construction-category-machines - description: It's a switch for toggling power to things. + description: "Це вимикач для перемикання живлення речей." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -80,13 +80,13 @@ - !type:WallmountCondition - type: construction - name: signal button + name: "сигнальна кнопка" id: SignalButtonRecipe graph: SignalButtonGraph startNode: start targetNode: SignalButtonNode category: construction-category-machines - description: It's a button for activating something. + description: "Це кнопка для активації чогось." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -98,13 +98,13 @@ - !type:WallmountCondition - type: construction - name: directional light switch + name: "перемикач напрямку світла" id: LightSwitchDirectionalRecipe graph: LightSwitchDirectionalGraph startNode: start targetNode: LightSwitchDirectionalNode category: construction-category-machines - description: A switch for toggling lights that are connected to the same apc. + description: "Перемикач для перемикання світильників, які підключені до одного акумулятора." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -116,13 +116,13 @@ - !type:WallmountCondition - type: construction - name: directional signal switch + name: "перемикач сигналів повороту" id: SignalSwitchDirectionalRecipe graph: SignalSwitchDirectionalGraph startNode: start targetNode: SignalSwitchDirectionalNode category: construction-category-machines - description: It's a switch for toggling power to things. + description: "Це вимикач для перемикання живлення речей." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -134,13 +134,13 @@ - !type:WallmountCondition - type: construction - name: directional signal button + name: "кнопка сигналу повороту" id: SignalButtonDirectionalRecipe graph: SignalButtonDirectionalGraph startNode: start targetNode: SignalButtonDirectionalNode category: construction-category-machines - description: It's a button for activating something. + description: "Це кнопка для активації чогось." icon: sprite: Structures/Wallmounts/switch.rsi state: on diff --git a/Resources/Prototypes/Recipes/Construction/materials.yml b/Resources/Prototypes/Recipes/Construction/materials.yml index d644538a452..62e616f1bc3 100644 --- a/Resources/Prototypes/Recipes/Construction/materials.yml +++ b/Resources/Prototypes/Recipes/Construction/materials.yml @@ -1,17 +1,17 @@ - type: construction - name: metal rod + name: "металевий стрижень" id: MetalRod graph: MetalRod startNode: start targetNode: MetalRod category: construction-category-materials - description: A sturdy metal rod that can be used for various purposes. + description: "Міцний металевий стрижень, який можна використовувати для різних цілей." icon: { sprite: Objects/Materials/parts.rsi, state: rods } objectType: Item - type: construction - name: reinforced glass - description: A reinforced sheet of glass. + name: "армоване скло" + description: "Армований лист скла." id: SheetRGlass graph: Glass startNode: start @@ -21,8 +21,8 @@ objectType: Item - type: construction - name: clockwork glass - description: A brass-reinforced sheet of glass. + name: "годинникове скло" + description: "Армований латунню лист скла." id: SheetClockworkGlass graph: Glass startNode: start @@ -32,8 +32,8 @@ objectType: Item - type: construction - name: plasma glass - description: A sheet of translucent plasma. + name: "плазмове скло" + description: "Лист напівпрозорої плазми." id: SheetPGlass graph: Glass startNode: start @@ -43,8 +43,8 @@ objectType: Item - type: construction - name: reinforced plasma glass - description: A reinforced sheet of translucent plasma. + name: "армоване плазмове скло" + description: "Армований лист напівпрозорої плазми." id: SheetRPGlass graph: Glass startNode: start @@ -54,8 +54,8 @@ objectType: Item - type: construction - name: reinforced plasma glass - description: A reinforced sheet of translucent plasma. + name: "армоване плазмове скло" + description: "Армований лист напівпрозорої плазми." id: SheetRPGlass0 graph: Glass startNode: start @@ -65,8 +65,8 @@ objectType: Item - type: construction - name: reinforced plasma glass - description: A reinforced sheet of translucent plasma. + name: "армоване плазмове скло" + description: "Армований лист напівпрозорої плазми." id: SheetRPGlass1 graph: Glass startNode: start @@ -76,19 +76,19 @@ objectType: Item - type: construction - name: durathread + name: "міцна нитка" id: MaterialDurathread graph: Durathread startNode: start targetNode: MaterialDurathread category: construction-category-materials - description: A high-quality thread used to make durable clothes. + description: "Високоякісна нитка, яку використовують для пошиття міцного одягу." icon: { sprite: Objects/Materials/materials.rsi, state: durathread } objectType: Item - type: construction - name: uranium glass - description: A sheet of uranium glass. + name: "уранове скло" + description: "Лист уранового скла." id: SheetUGlass graph: Glass startNode: start @@ -98,8 +98,8 @@ objectType: Item - type: construction - name: reinforced uranium glass - description: A reinforced sheet of uranium glass. + name: "армоване уранове скло" + description: "Армований лист уранового скла." id: SheetRUGlass graph: Glass startNode: start @@ -109,8 +109,8 @@ objectType: Item - type: construction - name: reinforced uranium glass - description: A reinforced sheet of uranium glass. + name: "армоване уранове скло" + description: "Армований лист уранового скла." id: SheetRUGlass0 graph: Glass startNode: start @@ -120,8 +120,8 @@ objectType: Item - type: construction - name: reinforced uranium glass - description: A reinforced sheet of uranium glass. + name: "армоване уранове скло" + description: "Армований лист уранового скла." id: SheetRUGlass1 graph: Glass startNode: start diff --git a/Resources/Prototypes/Recipes/Construction/modular.yml b/Resources/Prototypes/Recipes/Construction/modular.yml index affacb098b8..3883c2c1a08 100644 --- a/Resources/Prototypes/Recipes/Construction/modular.yml +++ b/Resources/Prototypes/Recipes/Construction/modular.yml @@ -1,24 +1,24 @@ - type: construction - name: modular grenade + name: "модульна граната" id: ModularGrenadeRecipe graph: ModularGrenadeGraph startNode: start targetNode: grenade category: construction-category-weapons - description: Construct a grenade using a trigger and a payload. + description: "Сконструюйте гранату, використовуючи детонатор та бойовий заряд." icon: sprite: Objects/Weapons/Grenades/modular.rsi state: complete objectType: Item - type: construction - name: modular mine + name: "модульна міна" id: ModularMineRecipe graph: ModularMineGraph startNode: start targetNode: mine category: construction-category-weapons - description: Construct a landmine using a payload. + description: "Сконструюйте наземну міну, використовуючи корисне навантаження." icon: sprite: Objects/Misc/landmine.rsi state: landmine diff --git a/Resources/Prototypes/Recipes/Construction/storage.yml b/Resources/Prototypes/Recipes/Construction/storage.yml index 48f6dd4d034..10a6f2f26cb 100644 --- a/Resources/Prototypes/Recipes/Construction/storage.yml +++ b/Resources/Prototypes/Recipes/Construction/storage.yml @@ -1,8 +1,8 @@ #bureaucracy - type: construction id: FilingCabinet - name: filing cabinet - description: A cabinet for all your filing needs. + name: "шафа для документів" + description: "Шафа для всіх ваших потреб." graph: FilingCabinet startNode: start targetNode: filingCabinet @@ -18,8 +18,8 @@ - type: construction id: TallCabinet - name: tall cabinet - description: A cabinet for all your filing needs. + name: "висока шафа" + description: "Шафа для всіх ваших потреб." graph: FilingCabinet startNode: start targetNode: tallCabinet @@ -35,8 +35,8 @@ - type: construction id: ChestDrawer - name: chest drawer - description: A small drawer for all your filing needs, Now with wheels! + name: "шухляда комода" + description: "Невелика шухляда для всіх ваших потреб, тепер на коліщатках!" graph: FilingCabinet startNode: start targetNode: chestDrawer @@ -53,8 +53,8 @@ # ItemCabinets - type: construction id: ShowCase - name: showcase - description: A sturdy showcase for an expensive exhibit. + name: "вітрина" + description: "Міцна вітрина для дорогого експоната." graph: GlassBox startNode: start targetNode: glassBox @@ -72,8 +72,8 @@ # Normals - type: construction id: ShelfWood - name: wooden shelf - description: A convenient place to place, well, anything really. + name: "дерев'яна полиця" + description: "Зручне місце, щоб розмістити, ну, що завгодно." graph: Shelf startNode: start targetNode: ShelfWood @@ -88,8 +88,8 @@ - type: construction id: ShelfMetal - name: metal shelf - description: A sturdy place to place, well, anything really. + name: "металева полиця" + description: "Міцне місце, де можна розмістити, ну, що завгодно." graph: Shelf startNode: start targetNode: ShelfMetal @@ -104,8 +104,8 @@ - type: construction id: ShelfGlass - name: glass shelf - description: Just like a normal shelf! But fragile and without the walls! + name: "скляна полиця" + description: "Як звичайна полиця! Але тендітна і без стінок!" graph: Shelf startNode: start targetNode: ShelfGlass @@ -121,8 +121,8 @@ # Reinforced - type: construction id: ShelfRWood - name: sturdy wooden shelf - description: The perfect place to store all your vintage records. + name: "міцна дерев'яна полиця" + description: "Ідеальне місце для зберігання всіх ваших вінтажних платівок." graph: Shelf startNode: start targetNode: ShelfRWood @@ -137,8 +137,8 @@ - type: construction id: ShelfRMetal - name: sturdy metal shelf - description: Nice and strong, and keeps your maints loot secure. + name: "міцна металева полиця" + description: "Гарний і міцний, він надійно захищає ваші комп'ютерні цінності." graph: Shelf startNode: start targetNode: ShelfRMetal @@ -153,8 +153,8 @@ - type: construction id: ShelfRGlass - name: sturdy glass shelf - description: See through, decent strength, shiny plastic case. Whats not to love? + name: "міцна скляна полиця" + description: "Прозорий, пристойної міцності, блискучий пластиковий корпус. Що тут може не сподобатися?" graph: Shelf startNode: start targetNode: ShelfRGlass @@ -170,8 +170,8 @@ # Departmental - type: construction id: ShelfBar - name: bar shelf - description: A convenient place for all your extra booze, specifically designed to hold more bottles! + name: "барна стійка" + description: "Зручне місце для всієї вашої зайвої випивки, спеціально розроблене, щоб вмістити більше пляшок!" graph: Shelf startNode: start targetNode: ShelfBar @@ -186,8 +186,8 @@ - type: construction id: ShelfKitchen - name: kitchen shelf - description: Holds your knifes, spice, and everything nice! + name: "кухонна полиця" + description: "Тримає ваші ножі, спеції та все інше!" graph: Shelf startNode: start targetNode: ShelfKitchen @@ -202,8 +202,8 @@ - type: construction id: ShelfChemistry - name: chemical shelf - description: Perfect for keeping the most important chemicals safe, and out of the clumsy clowns hands! + name: "хімічний полигон" + description: "Ідеально підходить для зберігання найважливіших хімікатів у безпеці, і не потрапляє до незграбних рук клоунів!" graph: Shelf startNode: start targetNode: ShelfChemistry diff --git a/Resources/Prototypes/Recipes/Construction/structures.yml b/Resources/Prototypes/Recipes/Construction/structures.yml index fee1217c165..40d7f61477e 100644 --- a/Resources/Prototypes/Recipes/Construction/structures.yml +++ b/Resources/Prototypes/Recipes/Construction/structures.yml @@ -1,11 +1,11 @@ - type: construction - name: girder + name: "балка" id: Girder graph: Girder startNode: start targetNode: girder category: construction-category-structures - description: A large structural assembly made out of metal. + description: "Великий конструктивний вузол з металу." icon: sprite: /Textures/Structures/Walls/solid.rsi state: wall_girder @@ -17,13 +17,13 @@ - !type:TileNotBlocked - type: construction - name: reinforced girder + name: "посилена балка" id: ReinforcedGirder graph: Girder startNode: start targetNode: reinforcedGirder category: construction-category-structures - description: A large structural assembly made out of metal and plasteel. + description: "Великий конструктивний вузол, виготовлений з металу та сталі." icon: sprite: /Textures/Structures/Walls/solid.rsi state: reinforced_wall_girder @@ -35,13 +35,13 @@ - !type:TileNotBlocked - type: construction - name: wall gear + name: "настінне обладнання" id: ClockworkGirder graph: ClockworkGirder startNode: start targetNode: clockGirder category: construction-category-structures - description: A large gear with mounting brackets for additional plating. + description: "Велика шестерня з монтажними кронштейнами для додаткового покриття." icon: sprite: /Textures/Structures/Walls/clock.rsi state: wall_gear @@ -53,13 +53,13 @@ - !type:TileNotBlocked - type: construction - name: wall + name: "стіна" id: Wall graph: Girder startNode: start targetNode: wall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/solid.rsi state: full @@ -71,13 +71,13 @@ - !type:TileNotBlocked - type: construction - name: reinforced wall + name: "посилена стіна" id: ReinforcedWall graph: Girder startNode: start targetNode: reinforcedWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/solid.rsi state: rgeneric @@ -89,13 +89,13 @@ - !type:TileNotBlocked - type: construction - name: clock wall + name: "стіна з годинником" id: WallClock graph: ClockworkGirder startNode: start targetNode: clockworkWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/clock.rsi state: full @@ -107,13 +107,13 @@ - !type:TileNotBlocked # here - type: construction - name: wood wall + name: "дерев'яна стіна" id: WoodWall graph: Girder startNode: start targetNode: woodWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/wood.rsi state: full @@ -125,13 +125,13 @@ - !type:TileNotBlocked - type: construction - name: uranium wall + name: "уранова стіна" id: UraniumWall graph: Girder startNode: start targetNode: uraniumWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/uranium.rsi state: full @@ -143,13 +143,13 @@ - !type:TileNotBlocked - type: construction - name: silver wall + name: "срібна стіна" id: SilverWall graph: Girder startNode: start targetNode: silverWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/silver.rsi state: full @@ -161,13 +161,13 @@ - !type:TileNotBlocked - type: construction - name: plastic wall + name: "пластикова стіна" id: PlasticWall graph: Girder startNode: start targetNode: plasticWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/plastic.rsi state: full @@ -179,13 +179,13 @@ - !type:TileNotBlocked - type: construction - name: plasma wall + name: "плазмова стінка" id: PlasmaWall graph: Girder startNode: start targetNode: plasmaWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/plasma.rsi state: full @@ -197,13 +197,13 @@ - !type:TileNotBlocked - type: construction - name: gold wall + name: "золота стіна" id: GoldWall graph: Girder startNode: start targetNode: goldWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/gold.rsi state: full @@ -215,13 +215,13 @@ - !type:TileNotBlocked - type: construction - name: shuttle wall + name: "шатл-стіна" id: ShuttleWall graph: Girder startNode: start targetNode: shuttleWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/shuttle.rsi state: full @@ -233,13 +233,13 @@ - !type:TileNotBlocked - type: construction - name: interior shuttle wall + name: "внутрішня шатлова стіна" id: InteriorShuttleWall graph: Girder startNode: start targetNode: shuttleInteriorWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/shuttleinterior.rsi state: full @@ -251,13 +251,13 @@ - !type:TileNotBlocked - type: construction - name: diagonal shuttle wall + name: "діагональна човникова стіна" id: DiagonalShuttleWall graph: Girder startNode: start targetNode: diagonalshuttleWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/shuttle_diagonal.rsi state: state0 @@ -269,13 +269,13 @@ - !type:TileNotBlocked - type: construction - name: bananium wall + name: "бананіумна стіна" id: ClownWall graph: Girder startNode: start targetNode: bananiumWall category: construction-category-structures - description: Keeps the air in and the greytide out. + description: "Утримує повітря всередині і не пропускає сірість назовні." icon: sprite: Structures/Walls/clown.rsi state: full @@ -287,13 +287,13 @@ - !type:TileNotBlocked - type: construction - name: meat wall + name: "м'ясна стіна" id: MeatWall graph: Girder startNode: start targetNode: meatWall category: construction-category-structures - description: Sticky. + description: "Липкий." icon: sprite: Structures/Walls/meat.rsi state: full @@ -305,13 +305,13 @@ - !type:TileNotBlocked - type: construction - name: grille + name: "решітка" id: Grille graph: Grille startNode: start targetNode: grille category: construction-category-structures - description: A flimsy framework of iron rods. + description: "Хиткий каркас із залізних прутів." conditions: - !type:TileNotBlocked failIfSpace: false @@ -323,13 +323,13 @@ canRotate: false - type: construction - name: clockwork grille + name: "решітка з годинниковим механізмом" id: ClockGrille graph: ClockGrille startNode: start targetNode: clockGrille category: construction-category-structures - description: A flimsy framework of iron rods assembled in traditional ratvarian fashion. + description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері." conditions: - !type:TileNotBlocked failIfSpace: false @@ -341,13 +341,13 @@ canRotate: false - type: construction - name: diagonal grille + name: "діагональна решітка" id: GrilleDiagonal graph: GrilleDiagonal startNode: start targetNode: grilleDiagonal category: construction-category-structures - description: A flimsy framework of iron rods. + description: "Хиткий каркас із залізних прутів." conditions: - !type:TileNotBlocked failIfSpace: false @@ -358,13 +358,13 @@ placementMode: SnapgridCenter - type: construction - name: diagonal clockwork grille + name: "діагональна решітка з годинниковим механізмом" id: ClockworkGrilleDiagonal graph: GrilleDiagonal startNode: start targetNode: clockworkGrilleDiagonal category: construction-category-structures - description: A flimsy framework of iron rods assembled in traditional ratvarian fashion. + description: "Хиткий каркас із залізних прутів, зібраний у традиційній ратварській манері." conditions: - !type:TileNotBlocked failIfSpace: false @@ -375,13 +375,13 @@ placementMode: SnapgridCenter - type: construction - name: window + name: "вікно" id: Window graph: Window startNode: start targetNode: window category: construction-category-structures - description: Clear. + description: "Чисто." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -394,13 +394,13 @@ canRotate: false - type: construction - name: diagonal window + name: "діагональне вікно" id: WindowDiagonal graph: WindowDiagonal startNode: start targetNode: windowDiagonal category: construction-category-structures - description: Clear. + description: "Чисто." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -412,13 +412,13 @@ placementMode: SnapgridCenter - type: construction - name: reinforced window + name: "армоване вікно" id: ReinforcedWindow graph: Window startNode: start targetNode: reinforcedWindow category: construction-category-structures - description: Clear but tough. + description: "Чітко, але жорстко." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -431,13 +431,13 @@ canRotate: false - type: construction - name: diagonal reinforced window + name: "діагональне армоване вікно" id: ReinforcedWindowDiagonal graph: WindowDiagonal startNode: start targetNode: reinforcedWindowDiagonal category: construction-category-structures - description: Clear but tough. + description: "Чітко, але жорстко." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -449,13 +449,13 @@ placementMode: SnapgridCenter - type: construction - name: tinted window + name: "тоноване скло" id: TintedWindow graph: Window startNode: start targetNode: tintedWindow category: construction-category-structures - description: Not clear, but lasers still pass through. + description: "Не зрозуміло, але жорстко." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -468,13 +468,13 @@ canRotate: false - type: construction - name: clockwork window + name: "вікно з годинниковим механізмом" id: ClockworkWindow graph: Window startNode: start targetNode: clockworkWindow category: construction-category-structures - description: Clear and tough, with a golden tint. + description: "Прозорий і міцний, із золотистим відтінком." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -487,13 +487,13 @@ canRotate: false - type: construction - name: diagonal clockwork window + name: "діагональне вікно з годинниковим механізмом" id: ClockworkWindowDiagonal graph: WindowDiagonal startNode: start targetNode: clockworkWindowDiagonal category: construction-category-structures - description: Clear and tough, with a golden tint. + description: "Прозорий і міцний, із золотистим відтінком." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -505,14 +505,14 @@ placementMode: SnapgridCenter - type: construction - name: plasma window + name: "плазмове вікно" id: PlasmaWindow graph: Window startNode: start targetNode: plasmaWindow category: construction-category-structures canBuildInImpassable: true - description: Clear, with a purple tint. + description: "Прозора і навіть міцніша, з фіолетовим відтінком." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -524,14 +524,14 @@ canRotate: false - type: construction - name: reinforced plasma window + name: "посилене плазмове вікно" id: ReinforcedPlasmaWindow graph: Window startNode: start targetNode: reinforcedPlasmaWindow category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with a purple tint. + description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -543,14 +543,14 @@ canRotate: false - type: construction - name: shuttle window + name: "вікно шаттла" id: ShuttleWindow graph: Window startNode: start targetNode: shuttleWindow category: construction-category-structures canBuildInImpassable: true - description: Extra sturdy to resist the pressure of FTL or sustain damage from munitions. + description: "Надзвичайно міцний, щоб витримати тиск надсвітлової швидкості та пошкодження від боєприпасів." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -562,14 +562,14 @@ canRotate: false - type: construction - name: diagonal plasma window + name: "діагональне плазмове вікно" id: PlasmaWindowDiagonal graph: WindowDiagonal startNode: start targetNode: plasmaWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear, with a purple tint. + description: "Прозора і навіть міцніша, з фіолетовим відтінком." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -580,14 +580,14 @@ placementMode: SnapgridCenter - type: construction - name: diagonal reinforced plasma window + name: "діагональне посилене плазмове вікно" id: ReinforcedPlasmaWindowDiagonal graph: WindowDiagonal startNode: start targetNode: reinforcedPlasmaWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with a purple tint. + description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -598,13 +598,13 @@ placementMode: SnapgridCenter - type: construction - name: directional window + name: "спрямоване вікно" id: WindowDirectional graph: WindowDirectional startNode: start targetNode: windowDirectional category: construction-category-structures - description: Clear. + description: "Чисто." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -616,13 +616,13 @@ placementMode: SnapgridCenter - type: construction - name: directional reinforced window + name: "спрямоване армоване вікно" id: WindowReinforcedDirectional graph: WindowDirectional startNode: start targetNode: windowReinforcedDirectional category: construction-category-structures - description: Clear but tough. + description: "Чітко, але жорстко." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -634,13 +634,13 @@ placementMode: SnapgridCenter - type: construction - name: directional clockwork window + name: "вікно з годинниковим механізмом" id: WindowClockworkDirectional graph: WindowDirectional startNode: start targetNode: windowClockworkDirectional category: construction-category-structures - description: Clear and tough, with a golden tint. + description: "Прозорий і міцний, із золотистим відтінком." canBuildInImpassable: true conditions: - !type:EmptyOrWindowValidInTile @@ -652,14 +652,14 @@ placementMode: SnapgridCenter - type: construction - name: directional plasma window + name: "вікно спрямованої плазми" id: PlasmaWindowDirectional graph: WindowDirectional startNode: start targetNode: plasmaWindowDirectional category: construction-category-structures canBuildInImpassable: true - description: Clear, with a purple tint. + description: "Прозора і навіть міцніша, з фіолетовим відтінком." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -670,14 +670,14 @@ placementMode: SnapgridCenter - type: construction - name: directional reinforced plasma window + name: "спрямоване армоване плазмове вікно" id: PlasmaReinforcedWindowDirectional graph: WindowDirectional startNode: start targetNode: plasmaReinforcedWindowDirectional category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with a purple tint. + description: "Вогнестійкий і навіть міцніший, з фіолетовим відтінком." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -688,14 +688,14 @@ placementMode: SnapgridCenter - type: construction - name: uranium window + name: "уранове вікно" id: UraniumWindow graph: Window startNode: start targetNode: uraniumWindow category: construction-category-structures canBuildInImpassable: true - description: Clear, with added RadAbsorb to protect you from deadly radiation. + description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -707,14 +707,14 @@ canRotate: false - type: construction - name: reinforced uranium window + name: "армоване уранове вікно" id: ReinforcedUraniumWindow graph: Window startNode: start targetNode: reinforcedUraniumWindow category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with added RadAbsorb to protect you from deadly radiation. + description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -726,14 +726,14 @@ canRotate: false - type: construction - name: diagonal uranium window + name: "діагональне уранове вікно" id: UraniumWindowDiagonal graph: WindowDiagonal startNode: start targetNode: uraniumWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear, with added RadAbsorb to protect you from deadly radiation. + description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -744,14 +744,14 @@ placementMode: SnapgridCenter - type: construction - name: diagonal reinforced uranium window + name: "діагональне армоване уранове вікно" id: ReinforcedUraniumWindowDiagonal graph: WindowDiagonal startNode: start targetNode: reinforcedUraniumWindowDiagonal category: construction-category-structures canBuildInImpassable: true - description: Clear and even tougher, with added RadAbsorb to protect you from deadly radiation. + description: "Прозоре і набагато міцніше за звичайне скло, з додаванням RadAbsorb для захисту від смертельної радіації." conditions: - !type:EmptyOrWindowValidInTile - !type:NoWindowsInTile @@ -762,13 +762,13 @@ placementMode: SnapgridCenter - type: construction - name: firelock + name: "брандспойт" id: Firelock graph: Firelock startNode: start targetNode: Firelock category: construction-category-structures - description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! + description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!" icon: sprite: Structures/Doors/Airlocks/Standard/firelock.rsi state: closed @@ -780,13 +780,13 @@ - !type:TileNotBlocked - type: construction - name: glass firelock + name: "скляний замок" id: FirelockGlass graph: Firelock startNode: start targetNode: FirelockGlass category: construction-category-structures - description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! + description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!" icon: sprite: Structures/Doors/Airlocks/Glass/firelock.rsi state: closed @@ -798,13 +798,13 @@ - !type:TileNotBlocked - type: construction - name: thin firelock + name: "тонкий брандспойт" id: FirelockEdge graph: Firelock startNode: start targetNode: FirelockEdge category: construction-category-structures - description: This is a firelock - it locks an area when a fire alarm in the area is triggered. Don't get squished! + description: "Це протипожежний замок - він блокує зону, коли спрацьовує пожежна сигналізація в цій зоні. Не розчавіться!" icon: sprite: Structures/Doors/edge_door_hazard.rsi state: closed @@ -815,13 +815,13 @@ - !type:TileNotBlocked - type: construction - name: shutter + name: "затвор" id: Shutters graph: Shutters startNode: start targetNode: Shutters category: construction-category-structures - description: This is a shutter - connect it to a button to open and close it. + description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати." icon: sprite: Structures/Doors/Shutters/shutters.rsi state: closed @@ -830,13 +830,13 @@ canBuildInImpassable: true - type: construction - name: glass shutter + name: "скляні жалюзі" id: ShuttersWindow graph: Shutters startNode: start targetNode: ShuttersWindow category: construction-category-structures - description: This is a shutter - connect it to a button to open and close it. + description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати." icon: sprite: Structures/Doors/Shutters/shutters_window.rsi state: closed @@ -845,13 +845,13 @@ canBuildInImpassable: true - type: construction - name: radiation shutter + name: "радіаційний затвор" id: ShuttersRadiation graph: Shutters startNode: start targetNode: ShuttersRadiation category: construction-category-structures - description: This is a shutter - connect it to a button to open and close it. + description: "Це затвор - з'єднайте його з кнопкою, щоб відкривати і закривати." icon: sprite: Structures/Doors/Shutters/shutters_radiation.rsi state: closed @@ -860,13 +860,13 @@ canBuildInImpassable: true - type: construction - name: blast door + name: "вибухові двері" id: BlastDoor graph: BlastDoor startNode: start targetNode: blastdoor category: construction-category-structures - description: This one says 'BLAST DONGER'. + description: "На цьому написано \"Вибуховий пристрій\"." icon: sprite: Structures/Doors/Shutters/blastdoor.rsi state: closed @@ -875,13 +875,13 @@ canBuildInImpassable: true - type: construction - name: catwalk + name: "подіум" id: Catwalk graph: Catwalk startNode: start targetNode: Catwalk category: construction-category-structures - description: Just like a lattice. Except it looks better. + description: "Як решітка. Тільки виглядає краще." conditions: - !type:TileNotBlocked failIfSpace: false @@ -897,13 +897,13 @@ canBuildInImpassable: false - type: construction - name: bananium floor + name: "бананіумна підлога" id: FloorBananium graph: FloorBananium startNode: start targetNode: BananiumFloor category: construction-category-structures - description: A slippery floor of bright yellow bananium. + description: "Слизька підлога з яскраво-жовтого бананіуму." conditions: - !type:TileNotBlocked failIfSpace: false @@ -918,13 +918,13 @@ canBuildInImpassable: false - type: construction - name: wooden barricade + name: "дерев'яна барикада" id: Barricade graph: Barricade startNode: start targetNode: barricadefull category: construction-category-structures - description: An improvised barricade made out of wooden planks. + description: "Імпровізована барикада з дерев'яних дощок." icon: sprite: Structures/barricades.rsi state: barricade_full @@ -935,13 +935,13 @@ - !type:TileNotBlocked - type: construction - name: wooden barricade + name: "дерев'яна барикада" id: BarricadeDirectional graph: BarricadeDirectional startNode: start targetNode: barricadefull category: construction-category-structures - description: An improvised barricade made out of wooden planks. + description: "Імпровізована барикада з дерев'яних дощок." icon: sprite: Structures/barricades.rsi state: barricade_directional @@ -952,13 +952,13 @@ - !type:TileNotBlocked - type: construction - name: railing + name: "перила" id: Railing graph: Railing startNode: start targetNode: railing category: construction-category-structures - description: Basic railing meant to protect idiots like you from falling. + description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." icon: sprite: Structures/Walls/railing.rsi state: side @@ -969,13 +969,13 @@ - !type:TileNotBlocked - type: construction - name: railing corner + name: "куточок перил" id: RailingCorner graph: Railing startNode: start targetNode: railingCorner category: construction-category-structures - description: Basic railing meant to protect idiots like you from falling. + description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." icon: sprite: Structures/Walls/railing.rsi state: corner @@ -986,13 +986,13 @@ - !type:TileNotBlocked - type: construction - name: railing corner small + name: "перильний куточок малий" id: RailingCornerSmall graph: Railing startNode: start targetNode: railingCornerSmall category: construction-category-structures - description: Basic railing meant to protect idiots like you from falling. + description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." icon: sprite: Structures/Walls/railing.rsi state: corner_small @@ -1003,13 +1003,13 @@ - !type:TileNotBlocked - type: construction - name: railing round + name: "перила круглі" id: RailingRound graph: Railing startNode: start targetNode: railingRound category: construction-category-structures - description: Basic railing meant to protect idiots like you from falling. + description: "Елементарні перила, призначені для захисту таких ідіотів, як ти, від падіння." icon: sprite: Structures/Walls/railing.rsi state: round @@ -1021,13 +1021,13 @@ # Chain link fencing - type: construction - name: chain link fence + name: "огорожа з ланцюгової сітки" id: FenceMetal graph: FenceMetal startNode: start targetNode: straight category: construction-category-structures - description: Part of a chain link fence meant to cordon off areas. + description: "Частина паркану з рабиці, призначеного для огородження територій." icon: sprite: Structures/Walls/fence.rsi state: straight @@ -1038,13 +1038,13 @@ - !type:TileNotBlocked - type: construction - name: chain link fence corner + name: "куточок для огорожі з ланцюгової сітки" id: FenceMetalCorner graph: FenceMetal startNode: start targetNode: corner category: construction-category-structures - description: Part of a chain link fence meant to cordon off areas. + description: "Частина паркану з рабиці, призначеного для огородження територій." icon: sprite: Structures/Walls/fence.rsi state: corner @@ -1055,13 +1055,13 @@ - !type:TileNotBlocked - type: construction - name: chain link fence end-piece + name: "торцева частина огорожі з ланцюгової сітки" id: FenceMetalEnd graph: FenceMetal startNode: start targetNode: end category: construction-category-structures - description: Part of a chain link fence meant to cordon off areas. + description: "Частина паркану з рабиці, призначеного для огородження територій." icon: sprite: Structures/Walls/fence.rsi state: end @@ -1072,13 +1072,13 @@ - !type:TileNotBlocked - type: construction - name: chain link fence gate + name: "ворота для паркану з ланцюгової огорожі" id: FenceMetalGate graph: FenceMetal startNode: start targetNode: gate category: construction-category-structures - description: An easy way to get through a chain link fence. + description: "Простий спосіб пробратися через паркан із сітки рабиці." icon: sprite: Structures/Walls/fence.rsi state: door_closed @@ -1090,13 +1090,13 @@ #Wooden fence high - type: construction - name: wooden high fence + name: "дерев'яний високий паркан" id: FenceWood graph: FenceWood startNode: start targetNode: straight category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: straight @@ -1107,13 +1107,13 @@ - !type:TileNotBlocked - type: construction - name: wooden high fence end + name: "дерев'яний високий торець паркану" id: FenceWoodEnd graph: FenceWood startNode: start targetNode: end category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: end @@ -1124,13 +1124,13 @@ - !type:TileNotBlocked - type: construction - name: wooden high fence corner + name: "дерев'яний кут високого паркану" id: FenceWoodCorner graph: FenceWood startNode: start targetNode: corner category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: corner @@ -1141,13 +1141,13 @@ - !type:TileNotBlocked - type: construction - name: wooden high fence t-junction + name: "дерев'яний високий паркан Т-подібний перехід" id: FenceWoodTJunction graph: FenceWood startNode: start targetNode: tjunction category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: tjunction @@ -1158,13 +1158,13 @@ - !type:TileNotBlocked - type: construction - name: wooden high fence gate + name: "дерев'яні високі ворота паркану" id: FenceWoodGate graph: FenceWood startNode: start targetNode: gate category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: door_closed @@ -1176,13 +1176,13 @@ #Wooden fence small - type: construction - name: wooden small fence + name: "дерев'яний невеликий паркан" id: FenceWoodSmall graph: FenceWood startNode: start targetNode: straight_small category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: straight_small @@ -1193,13 +1193,13 @@ - !type:TileNotBlocked - type: construction - name: wooden small fence end + name: "дерев'яний невеликий торець паркану" id: FenceWoodEndSmall graph: FenceWood startNode: start targetNode: end_small category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: end_small @@ -1210,13 +1210,13 @@ - !type:TileNotBlocked - type: construction - name: wooden small fence corner + name: "дерев'яний невеликий куточок паркану" id: FenceWoodCornerSmall graph: FenceWood startNode: start targetNode: corner_small category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: corner_small @@ -1227,13 +1227,13 @@ - !type:TileNotBlocked - type: construction - name: wooden small fence t-junction + name: "дерев'яна невелика огорожа т-образного переходу" id: FenceWoodTJunctionSmall graph: FenceWood startNode: start targetNode: tjunction_small category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: tjunction_small @@ -1244,13 +1244,13 @@ - !type:TileNotBlocked - type: construction - name: wooden small fence gate + name: "дерев'яна невелика хвіртка для паркану" id: FenceWoodGateSmall graph: FenceWood startNode: start targetNode: gate_small category: construction-category-structures - description: Part of a wooden fence meant to cordon off areas. + description: "Частина дерев'яного паркану, призначеного для огородження територій." icon: sprite: Structures/Walls/wooden_fence.rsi state: door_closed_small @@ -1262,13 +1262,13 @@ #Airlocks - type: construction - name: airlock + name: "повітряний шлюз" id: Airlock graph: Airlock startNode: start targetNode: airlock category: construction-category-structures - description: It opens, it closes, and maybe crushes you. + description: "Він відкривається, закривається і, можливо, розчавить вас." icon: sprite: Structures/Doors/Airlocks/Standard/basic.rsi state: assembly @@ -1279,13 +1279,13 @@ - !type:TileNotBlocked - type: construction - name: glass airlock + name: "скляний шлюз" id: AirlockGlass graph: Airlock startNode: start targetNode: glassAirlock category: construction-category-structures - description: It opens, it closes, and maybe crushes you. + description: "Він відкривається, закривається і, можливо, розчавить вас." icon: sprite: Structures/Doors/Airlocks/Glass/glass.rsi state: assembly @@ -1296,13 +1296,13 @@ - !type:TileNotBlocked - type: construction - name: pinion airlock + name: "шлюз-шестерня" id: PinionAirlock graph: PinionAirlock startNode: start targetNode: airlock category: construction-category-structures - description: It opens, it closes, and maybe crushes you. + description: "Він відкривається, закривається і, можливо, розчавить вас." icon: sprite: Structures/Doors/Airlocks/Standard/clockwork_pinion.rsi state: assembly @@ -1313,13 +1313,13 @@ - !type:TileNotBlocked - type: construction - name: glass pinion airlock + name: "шлюз зі скляною шестернею" id: PinionAirlockGlass graph: PinionAirlock startNode: start targetNode: glassAirlock category: construction-category-structures - description: It opens, it closes, and maybe crushes you. + description: "Він відкривається, закривається і, можливо, розчавить вас." icon: sprite: Structures/Doors/Airlocks/Glass/clockwork_pinion.rsi state: assembly @@ -1330,13 +1330,13 @@ - !type:TileNotBlocked - type: construction - name: shuttle airlock + name: "шаттл-шлюз" id: AirlockShuttle graph: AirlockShuttle startNode: start targetNode: airlock category: construction-category-structures - description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together. + description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою." icon: sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi state: closed @@ -1348,13 +1348,13 @@ - !type:TileNotBlocked - type: construction - name: glass shuttle airlock + name: "скляний шатл-шлюз" id: AirlockGlassShuttle graph: AirlockShuttle startNode: start targetNode: airlockGlass category: construction-category-structures - description: It opens, it closes, and maybe crushes you. Necessary for connecting two space craft together. This one has a window. + description: "Він відкривається, закривається і, можливо, розчавить вас. Необхідний для з'єднання двох космічних кораблів між собою. У цьому є вікно." icon: sprite: Structures/Doors/Airlocks/Glass/shuttle.rsi state: closed @@ -1366,13 +1366,13 @@ - !type:TileNotBlocked - type: construction - name: windoor + name: "вікно" id: Windoor graph: Windoor startNode: start targetNode: windoor category: construction-category-structures - description: It opens, it closes, and you can see through it! And it can be made of Plasma, Uranium, or normal Glass! + description: "Він відкривається, закривається, і ви можете бачити крізь нього! І воно може бути зроблене з плазми, урану або звичайного скла!" icon: sprite: Structures/Doors/Windoors/windoor.rsi state: closed @@ -1383,13 +1383,13 @@ - !type:TileNotBlocked - type: construction - name: secure windoor + name: "безпечні двері" id: SecureWindoor graph: Windoor startNode: start targetNode: windoorSecure category: construction-category-structures - description: It's tough, it's a door, and you can see through it! And it can be made of Plasma, Uranium, or normal Glass! + description: "Вона міцна, це двері, і ви можете бачити крізь неї! І вона може бути зроблена з плазми, урану або звичайного скла!" icon: sprite: Structures/Doors/Windoors/windoor.rsi state: closed @@ -1400,13 +1400,13 @@ - !type:TileNotBlocked - type: construction - name: clockwork windoor + name: "годинниковий механізм на дверях" id: ClockworkWindoor graph: Windoor startNode: start targetNode: windoorClockwork category: construction-category-structures - description: It opens, it closes, and you can see through it! This one looks tough. + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." icon: sprite: Structures/Doors/Windoors/clockwork_windoor.rsi state: closed @@ -1418,13 +1418,13 @@ #lighting - type: construction - name: wall light + name: "настінний світильник" id: LightTubeFixture graph: LightFixture startNode: start targetNode: tubeLight category: construction-category-structures - description: A wall light fixture. Use light tubes. + description: "Настінний світильник. Використовуйте світлові трубки." icon: sprite: Structures/Wallmounts/Lighting/light_tube.rsi state: base @@ -1438,13 +1438,13 @@ - !type:TileNotBlocked - type: construction - name: small wall light + name: "невеликий настінний світильник" id: LightSmallFixture graph: LightFixture startNode: start targetNode: bulbLight category: construction-category-structures - description: A wall light fixture. Use light bulbs. + description: "Настінний світильник. Використовуйте лампочки." icon: sprite: Structures/Wallmounts/Lighting/light_small.rsi state: base @@ -1457,13 +1457,13 @@ - !type:TileNotBlocked - type: construction - name: ground light post + name: "стовп наземного освітлення" id: LightGroundFixture graph: LightFixture startNode: start targetNode: groundLight category: construction-category-structures - description: A ground light fixture. Use light bulbs. + description: "Наземний світильник. Використовуйте лампочки." icon: sprite: Structures/Lighting/LightPosts/small_light_post.rsi state: base @@ -1475,13 +1475,13 @@ - !type:TileNotBlocked - type: construction - name: strobe light + name: "стробоскоп" id: LightStrobeFixture graph: LightFixture startNode: start targetNode: strobeLight category: construction-category-structures - description: A wall light fixture. Use light bulbs. + description: "Настінний світильник. Використовуйте лампочки." icon: sprite: Structures/Wallmounts/Lighting/strobe_light.rsi state: base @@ -1494,13 +1494,13 @@ #conveyor - type: construction - name: conveyor belt + name: "конвеєрна стрічка" id: ConveyorBelt graph: ConveyorGraph startNode: start targetNode: entity category: construction-category-structures - description: A conveyor belt, commonly used to transport large numbers of items elsewhere quite quickly. + description: "Конвеєрна стрічка, яку зазвичай використовують для швидкого транспортування великої кількості предметів в інше місце." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1511,13 +1511,13 @@ - !type:TileNotBlocked - type: construction - name: metal door + name: "металеві двері" id: MetalDoor graph: DoorGraph startNode: start targetNode: metalDoor category: construction-category-structures - description: A primitive door with manual operation like the cavemen used. + description: "Примітивні двері з ручним керуванням, як у печерних людей." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1528,13 +1528,13 @@ - !type:TileNotBlocked - type: construction - name: wooden door + name: "дерев'яні двері" id: WoodDoor graph: DoorGraph startNode: start targetNode: woodDoor category: construction-category-structures - description: A primitive door with manual operation like the cavemen used. + description: "Примітивні двері з ручним керуванням, як у печерних людей." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1545,13 +1545,13 @@ - !type:TileNotBlocked - type: construction - name: plasma door + name: "плазмові двері" id: PlasmaDoor graph: DoorGraph startNode: start targetNode: plasmaDoor category: construction-category-structures - description: A primitive door with manual operation like the cavemen used. + description: "Примітивні двері з ручним керуванням, як у печерних людей." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1562,13 +1562,13 @@ - !type:TileNotBlocked - type: construction - name: gold door + name: "золоті двері" id: GoldDoor graph: DoorGraph startNode: start targetNode: goldDoor category: construction-category-structures - description: A primitive door with manual operation like the cavemen used. + description: "Примітивні двері з ручним керуванням, як у печерних людей." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1579,13 +1579,13 @@ - !type:TileNotBlocked - type: construction - name: silver door + name: "срібні двері" id: SilverDoor graph: DoorGraph startNode: start targetNode: silverDoor category: construction-category-structures - description: A primitive door with manual operation like the cavemen used. + description: "Примітивні двері з ручним керуванням, як у печерних людей." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1596,13 +1596,13 @@ - !type:TileNotBlocked - type: construction - name: paper door + name: "паперові двері" id: PaperDoor graph: DoorGraph startNode: start targetNode: paperDoor category: construction-category-structures - description: A primitive door with manual operation like the cavemen used. + description: "Примітивні двері з ручним керуванням, як у печерних людей." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1611,14 +1611,14 @@ state: closed - type: construction - name: plastic flaps + name: "пластикові клапани" id: PlasticFlapsClear graph: PlasticFlapsGraph startNode: start targetNode: plasticFlaps category: construction-category-structures placementMode: SnapgridCenter - description: A plastic flap to let items through and keep people out. + description: "Пластиковий клапан, щоб пропускати предмети і не пускати людей." objectType: Structure canBuildInImpassable: false icon: @@ -1628,14 +1628,14 @@ - !type:TileNotBlocked - type: construction - name: opaque plastic flaps + name: "непрозорі пластикові стулки" id: PlasticFlapsOpaque graph: PlasticFlapsGraph startNode: start targetNode: opaqueFlaps category: construction-category-structures placementMode: SnapgridCenter - description: An opaque plastic flap to let items through and keep people out. + description: "Непрозорий пластиковий клапан, щоб пропускати предмети і не пускати людей." objectType: Structure canBuildInImpassable: false icon: @@ -1645,14 +1645,14 @@ - !type:TileNotBlocked - type: construction - name: carp statue + name: "статуя коропа" id: CarpStatue graph: CarpStatue startNode: start targetNode: statue category: construction-category-structures placementMode: SnapgridCenter - description: A statue of one of the brave carp that got us where we are today. Made with real teeth! + description: "Статуя одного з відважних коропів, які привели нас туди, де ми є сьогодні. Зроблено зі справжніми зубами!" objectType: Structure canBuildInImpassable: false icon: @@ -1662,14 +1662,14 @@ - !type:TileNotBlocked - type: construction - name: bananium clown statue + name: "бананіумна статуя клоуна" id: BananiumClownStatue graph: BananiumStatueClown startNode: start targetNode: bananiumStatue category: construction-category-structures placementMode: SnapgridCenter - description: A clown statue made from bananium. + description: "Статуя клоуна з бананіуму." objectType: Structure canBuildInImpassable: false icon: @@ -1679,13 +1679,13 @@ - !type:TileNotBlocked - type: construction - name: bananium door + name: "бананіумні двері" id: BananiumDoor graph: DoorGraph startNode: start targetNode: bananiumDoor category: construction-category-structures - description: A primitive door made from bananium, it honks. + description: "Примітивні двері з бананіуму, вони гудуть." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -1696,13 +1696,13 @@ - !type:TileNotBlocked - type: construction - name: bananium altar + name: "бананіумний вівтар" id: BananiumAltar graph: BananiumAltarGraph startNode: start targetNode: bananiumAltar category: construction-category-structures - description: An altar to worship the honkmother with. + description: "Вівтар для поклоніння Хонкомамі." icon: sprite: Structures/Furniture/Altars/Cults/bananium.rsi state: full @@ -1714,13 +1714,13 @@ - !type:TileNotBlocked - type: construction - name: solid secret door + name: "суцільні потайні двері" id: SolidSecretDoor graph: SecretDoor startNode: start targetNode: solidSecretDoor category: construction-category-structures - description: A secret door for the wall. + description: "Потаємні двері в стіні." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false diff --git a/Resources/Prototypes/Recipes/Construction/tools.yml b/Resources/Prototypes/Recipes/Construction/tools.yml index bb89c5f2442..c68eb725319 100644 --- a/Resources/Prototypes/Recipes/Construction/tools.yml +++ b/Resources/Prototypes/Recipes/Construction/tools.yml @@ -1,54 +1,54 @@ - type: construction - name: torch + name: "факел" id: LightTorch graph: LightTorch startNode: start targetNode: torch category: construction-category-tools - description: A torch fashioned from some wood. + description: "Смолоскип, зроблений з дерева." icon: { sprite: Objects/Misc/torch.rsi, state: icon } objectType: Item - type: construction - name: logic gate + name: "логічний вентиль" id: LogicGate graph: LogicGate startNode: start targetNode: logic_gate category: construction-category-tools - description: A binary logic gate for signals. + description: "Двійковий логічний вентиль для сигналів." icon: { sprite: Objects/Devices/gates.rsi, state: or_icon } objectType: Item - type: construction - name: edge detector + name: "детектор країв" id: EdgeDetector graph: LogicGate startNode: start targetNode: edge_detector category: construction-category-tools - description: An edge detector for signals. + description: "Фронтальний детектор сигналів." icon: { sprite: Objects/Devices/gates.rsi, state: edge_detector } objectType: Item - type: construction - name: power sensor + name: "датчик потужності" id: PowerSensor graph: LogicGate startNode: start targetNode: power_sensor category: construction-category-tools - description: A power network checking device for signals. + description: "Пристрій для перевірки сигналів в електромережі." icon: { sprite: Objects/Devices/gates.rsi, state: power_sensor } objectType: Item - type: construction - name: memory cell + name: "комірка пам'яті" id: MemoryCell graph: LogicGate startNode: start targetNode: memory_cell category: construction-category-tools - description: A memory cell for signals. + description: "Комірка пам'яті для сигналів." icon: { sprite: Objects/Devices/gates.rsi, state: memory_cell } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/utilities.yml b/Resources/Prototypes/Recipes/Construction/utilities.yml index 5dc0168fd36..75ca570b5ee 100644 --- a/Resources/Prototypes/Recipes/Construction/utilities.yml +++ b/Resources/Prototypes/Recipes/Construction/utilities.yml @@ -1,12 +1,12 @@ # SURVEILLANCE - type: construction - name: camera + name: "камера" id: camera graph: SurveillanceCamera startNode: start targetNode: camera category: construction-category-utilities - description: "Surveillance camera. It's watching. Soon." + description: "Камера спостереження. Вона спостерігає. Скоро." icon: sprite: Structures/Wallmounts/camera.rsi state: camera @@ -14,13 +14,13 @@ placementMode: SnapgridCenter - type: construction - name: telescreen + name: "телеекран" id: WallmountTelescreen graph: WallmountTelescreen startNode: start targetNode: Telescreen category: construction-category-utilities - description: "A surveillance camera monitor for the wall." + description: "Монітор для камери спостереження на стіну." icon: sprite: Structures/Machines/computers.rsi state: telescreen_frame @@ -29,13 +29,13 @@ canBuildInImpassable: true - type: construction - name: station map + name: "мапа станції" id: StationMap graph: StationMap startNode: start targetNode: station_map category: construction-category-structures - description: A station map. + description: "Карта станцій." icon: sprite: Structures/Machines/station_map.rsi state: station_map0 @@ -48,13 +48,13 @@ # POWER - type: construction - name: APC + name: "АПЦ" id: APC graph: APC startNode: start targetNode: apc category: construction-category-utilities - description: "Area Power Controller (APC). Controls power. In an area." + description: "Контролер живлення (APC). Контролює потужність. У зоні." icon: sprite: Structures/Power/apc.rsi state: base @@ -63,13 +63,13 @@ canBuildInImpassable: true - type: construction - name: cable terminal + name: "кабельна клема" id: CableTerminal graph: CableTerminal startNode: start targetNode: cable_terminal category: construction-category-utilities - description: "Input of devices such as the SMES. The red cables needs to face the device." + description: "Вхід для пристроїв типу SMES. Червоні кабелі повинні бути спрямовані до пристрою." icon: sprite: Structures/Power/cable_terminal.rsi state: term @@ -78,13 +78,13 @@ canBuildInImpassable: false - type: construction - name: wallmount substation + name: "настінна підстанція" id: WallmountSubstation graph: WallmountSubstation startNode: start targetNode: substation category: construction-category-utilities - description: "A wallmount substation for compact spaces. Make sure to place cable underneath before building the wall." + description: "Настінна підстанція для компактних приміщень. Перед зведенням стіни обов'язково прокладіть під нею кабель." icon: sprite: Structures/Power/substation.rsi state: substation_wall @@ -93,13 +93,13 @@ canBuildInImpassable: true - type: construction - name: wallmount generator + name: "настінний генератор" id: WallmountGenerator graph: WallmountGenerator startNode: start targetNode: generator category: construction-category-utilities - description: "A wallmount generator for compact spaces. Make sure to place cable underneath before building the wall." + description: "Настінний генератор для компактних приміщень. Перед зведенням стіни обов'язково прокладіть під ним кабель." icon: sprite: Structures/Power/Generation/wallmount_generator.rsi state: panel @@ -108,13 +108,13 @@ canBuildInImpassable: true - type: construction - name: wallmount APU + name: "настінний блок живлення" id: WallmountGeneratorAPU graph: WallmountGenerator startNode: start targetNode: APU category: construction-category-utilities - description: "A wallmount APU for compact shuttles. Make sure to place cable underneath before building the wall." + description: "Настінний блок живлення для компактних шатлів. Перед зведенням стіни обов'язково прокладіть під ним кабель." icon: sprite: Structures/Power/Generation/wallmount_generator.rsi state: panel @@ -124,8 +124,8 @@ # DISPOSALS - type: construction - name: disposal unit - description: A pneumatic waste disposal unit. + name: "утилізаційна установка" + description: "Пневматична установка для утилізації відходів." id: DisposalUnit graph: DisposalMachine startNode: start @@ -138,8 +138,8 @@ state: "disposal" - type: construction - name: mailing unit - description: A pneumatic mail delivery unit. + name: "поштовий блок" + description: "Пневматичний пристрій для доставки пошти." id: MailingUnit graph: DisposalMachine startNode: start @@ -152,9 +152,9 @@ state: "mailing" - type: construction - name: disposal pipe + name: "каналізаційна труба" id: DisposalPipe - description: A huge pipe segment used for constructing disposal systems. + description: "Величезний сегмент труби, що використовується для побудови систем утилізації." graph: DisposalPipe startNode: start targetNode: pipe @@ -166,8 +166,8 @@ state: conpipe-s - type: construction - name: disposal tagger - description: A pipe that tags entities for routing. + name: "маркувальник утилізації" + description: "Труба, яка тегує сутності для маршрутизації." id: DisposalTagger graph: DisposalPipe startNode: start @@ -180,8 +180,8 @@ state: conpipe-tagger - type: construction - name: disposal trunk - description: A pipe trunk used as an entry point for disposal systems. + name: "сміттєвий бак" + description: "Трубна магістраль, що використовується як точка входу для систем утилізації." id: DisposalTrunk graph: DisposalPipe startNode: start @@ -194,8 +194,8 @@ state: conpipe-t - type: construction - name: disposal router - description: A three-way router. Entities with matching tags get routed to the side. + name: "утилізаційний маршрутизатор" + description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." id: DisposalRouter graph: DisposalPipe startNode: start @@ -210,8 +210,8 @@ - type: construction hide: true - name: disposal router - description: A three-way router. Entities with matching tags get routed to the side. + name: "утилізаційний маршрутизатор" + description: "Тристоронній маршрутизатор. Сутності з відповідними тегами перенаправляються в сторону." id: DisposalRouterFlipped graph: DisposalPipe startNode: start @@ -225,8 +225,8 @@ mirror: DisposalRouter - type: construction - name: disposal signal router - description: A signal-controlled three-way router. + name: "маршрутизатор сигналу утилізації" + description: "Тристоронній маршрутизатор, керований сигналом." id: DisposalSignalRouter graph: DisposalPipe startNode: start @@ -241,8 +241,8 @@ - type: construction hide: true - name: disposal signal router - description: A signal-controlled three-way router. + name: "маршрутизатор сигналу утилізації" + description: "Тристоронній маршрутизатор, керований сигналом." id: DisposalSignalRouterFlipped graph: DisposalPipe startNode: start @@ -256,8 +256,8 @@ mirror: DisposalSignalRouter - type: construction - name: disposal junction - description: A three-way junction. The arrow indicates where items exit. + name: "утилізаційний вузол" + description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." id: DisposalJunction graph: DisposalPipe startNode: start @@ -272,8 +272,8 @@ - type: construction hide: true - name: disposal junction - description: A three-way junction. The arrow indicates where items exit. + name: "утилізаційний вузол" + description: "Тристоронній перехрестя. Стрілка вказує, куди виходять елементи." id: DisposalJunctionFlipped graph: DisposalPipe startNode: start @@ -287,8 +287,8 @@ mirror: DisposalJunction - type: construction - name: disposal Y junction - description: A three-way junction with another exit point. + name: "утилізація Y-образного переходу" + description: "Тристороння розв'язка з ще однією точкою виходу." id: DisposalYJunction graph: DisposalPipe startNode: start @@ -301,8 +301,8 @@ state: conpipe-y - type: construction - name: disposal bend - description: A tube bent at a 90 degree angle. + name: "утилізаційний вигин" + description: "Трубка, зігнута під кутом 90 градусів." id: DisposalBend graph: DisposalPipe startNode: start @@ -316,13 +316,13 @@ # ATMOS - type: construction - name: air alarm + name: "повітряна сигналізація" id: AirAlarmFixture graph: AirAlarm startNode: start targetNode: air_alarm category: construction-category-structures - description: An air alarm. Alarms... air? + description: "Повітряна тривога. Сигналізація... повітря?" icon: sprite: Structures/Wallmounts/air_monitors.rsi state: alarm0 @@ -334,13 +334,13 @@ - !type:WallmountCondition {} - type: construction - name: fire alarm + name: "пожежна сигналізація" id: FireAlarm graph: FireAlarm startNode: start targetNode: fire_alarm category: construction-category-structures - description: A fire alarm. Spicy! + description: "Пожежна тривога. Гаряче!" icon: sprite: Structures/Wallmounts/air_monitors.rsi state: fire0 @@ -352,13 +352,13 @@ - !type:WallmountCondition {} - type: construction - name: air sensor + name: "датчик повітря" id: AirSensor graph: AirSensor startNode: start targetNode: sensor category: construction-category-structures - description: An air sensor. Senses air. + description: "Датчик повітря. Відчуває повітря." icon: sprite: Structures/Specific/Atmospherics/sensor.rsi state: gsensor1 @@ -368,9 +368,9 @@ # ATMOS PIPES - type: construction - name: gas pipe half + name: "половина газової труби" id: GasPipeHalf - description: Half of a gas pipe. No skateboards. + description: "Половина газової труби. Ніяких скейтбордів." graph: GasPipe startNode: start targetNode: half @@ -382,9 +382,9 @@ state: pipeHalf - type: construction - name: gas pipe straight + name: "газова труба пряма" id: GasPipeStraight - description: A straight pipe segment. + description: "Прямий відрізок труби." graph: GasPipe startNode: start targetNode: straight @@ -396,9 +396,9 @@ state: pipeStraight - type: construction - name: gas pipe bend + name: "вигин газової труби" id: GasPipeBend - description: A pipe segment bent at a 90 degree angle. + description: "Відрізок труби, зігнутий під кутом 90 градусів." graph: GasPipe startNode: start targetNode: bend @@ -410,9 +410,9 @@ state: pipeBend - type: construction - name: gas pipe T junction + name: "т-подібний перехід для газової труби" id: GasPipeTJunction - description: A pipe segment with a T junction. + description: "Відрізок труби з Т-подібним з'єднанням." graph: GasPipe startNode: start targetNode: tjunction @@ -424,9 +424,9 @@ state: pipeTJunction - type: construction - name: gas pipe fourway + name: "газова труба чотиристороння" id: GasPipeFourway - description: A pipe segment with a fourway junction. + description: "Сегмент труби з чотиристороннім з'єднанням." graph: GasPipe startNode: start targetNode: fourway @@ -439,8 +439,8 @@ # ATMOS UNARY - type: construction - name: air vent - description: Pumps gas into the room. + name: "вентиляційний отвір" + description: "Накачує газ у кімнату." id: GasVentPump graph: GasUnary startNode: start @@ -460,8 +460,8 @@ - !type:NoUnstackableInTile - type: construction - name: passive vent - description: Unpowered vent that equalises gases on both sides. + name: "пасивна вентиляція" + description: "Непривідний вентилятор, який вирівнює гази з обох боків." id: GasPassiveVent graph: GasUnary startNode: start @@ -481,8 +481,8 @@ - !type:NoUnstackableInTile - type: construction - name: air scrubber - description: Sucks gas into connected pipes. + name: "очищувач повітря" + description: "Всмоктує газ у під'єднані труби." id: GasVentScrubber graph: GasUnary startNode: start @@ -502,8 +502,8 @@ - !type:NoUnstackableInTile - type: construction - name: air injector - description: Injects air into the atmosphere. + name: "інжектор повітря" + description: "Нагнітає повітря в атмосферу." id: GasOutletInjector graph: GasUnary startNode: start @@ -524,9 +524,9 @@ # ATMOS BINARY - type: construction - name: gas pump + name: "газовий насос" id: GasPressurePump - description: A pump that moves gas by pressure. + description: "Насос, який переміщує газ під дією тиску." graph: GasBinary startNode: start targetNode: pressurepump @@ -545,8 +545,8 @@ - !type:NoUnstackableInTile - type: construction - name: volumetric gas pump - description: A pump that moves gas by volume. + name: "об'ємний газовий насос" + description: "Насос, який переміщує газ за об'ємом." id: GasVolumePump graph: GasBinary startNode: start @@ -567,8 +567,8 @@ - type: construction id: GasPassiveGate - name: passive gate - description: A one-way air valve that does not require power. + name: "пасивні ворота" + description: "Односторонній повітряний клапан, який не потребує живлення." graph: GasBinary startNode: start targetNode: passivegate @@ -588,8 +588,8 @@ - type: construction id: GasValve - name: manual valve - description: A pipe with a valve that can be used to disable the flow of gas through it. + name: "ручний клапан" + description: "Труба з клапаном, за допомогою якого можна перекрити потік газу через неї." graph: GasBinary startNode: start targetNode: valve @@ -609,8 +609,8 @@ - type: construction id: SignalControlledValve - name: signal valve - description: Valve controlled by signal inputs. + name: "сигнальний клапан" + description: "Клапан керується за допомогою сигнальних входів." graph: GasBinary startNode: start targetNode: signalvalve @@ -630,8 +630,8 @@ - type: construction id: GasPort - name: connector port - description: For connecting portable devices related to atmospherics control. + name: "порт роз'єму" + description: "Для підключення портативних пристроїв, пов'язаних з контролем атмосфери." graph: GasBinary startNode: start targetNode: port @@ -651,8 +651,8 @@ - type: construction id: GasDualPortVentPump - name: dual-port air vent - description: Has a valve and a pump attached to it. There are two ports, one is an input for releasing air, the other is an output when siphoning. + name: "двопортовий вентиляційний отвір" + description: "Має клапан і прикріплений до нього насос. Має два порти, один - вхідний для випуску повітря, інший - вихідний при сифонізації." graph: GasBinary startNode: start targetNode: dualportventpump @@ -670,8 +670,8 @@ - type: construction id: HeatExchanger - name: radiator - description: Transfers heat between the pipe and its surroundings. + name: "радіатор" + description: "Передає тепло між трубою та її оточенням." graph: GasBinary startNode: start targetNode: radiator @@ -685,8 +685,8 @@ # ATMOS TRINARY - type: construction id: GasFilter - name: gas filter - description: Very useful for filtering gases. + name: "газовий фільтр" + description: "Дуже корисний для фільтрації газів." graph: GasTrinary startNode: start targetNode: filter @@ -703,8 +703,8 @@ - type: construction id: GasFilterFlipped hide: true - name: gas filter - description: Very useful for filtering gases. + name: "газовий фільтр" + description: "Дуже корисний для фільтрації газів." graph: GasTrinary startNode: start targetNode: filterflipped @@ -720,8 +720,8 @@ - type: construction id: GasMixer - name: gas mixer - description: Very useful for mixing gases. + name: "газозмішувач" + description: "Дуже корисний для змішування газів." graph: GasTrinary startNode: start targetNode: mixer @@ -738,8 +738,8 @@ - type: construction id: GasMixerFlipped hide: true - name: gas mixer - description: Very useful for mixing gases. + name: "газозмішувач" + description: "Дуже корисний для змішування газів." graph: GasTrinary startNode: start targetNode: mixerflipped @@ -755,8 +755,8 @@ - type: construction id: PressureControlledValve - name: pneumatic valve - description: Valve controlled by pressure. + name: "пневматичний клапан" + description: "Клапан, керований тиском." graph: GasTrinary startNode: start targetNode: pneumaticvalve @@ -771,13 +771,13 @@ # INTERCOM - type: construction - name: intercom + name: "домофон" id: IntercomAssembly graph: Intercom startNode: start targetNode: intercom category: construction-category-structures - description: An intercom. For when the station just needs to know something. + description: "Переговорний пристрій. Для випадків, коли станція просто хоче щось дізнатися." icon: sprite: Structures/Wallmounts/intercom.rsi state: base @@ -790,13 +790,13 @@ # TIMERS - type: construction - name: signal timer + name: "таймер сигналу" id: SignalTimer graph: Timer startNode: start targetNode: signal category: construction-category-utilities - description: "A wallmounted timer for sending timed signals to things." + description: "Настінний таймер для надсилання синхронізованих сигналів речам." icon: sprite: Structures/Wallmounts/switch.rsi state: on @@ -807,13 +807,13 @@ - !type:WallmountCondition - type: construction - name: screen timer + name: "таймер на екрані" id: ScreenTimer graph: Timer startNode: start targetNode: screen category: construction-category-utilities - description: "A wallmounted timer for sending timed signals to things. This one has a screen for displaying text." + description: "Настінний таймер для надсилання часових сигналів предметам. Цей має екран для відображення тексту." icon: sprite: Structures/Wallmounts/signalscreen.rsi state: signalscreen @@ -825,13 +825,13 @@ - !type:WallmountCondition - type: construction - name: brig timer + name: "таймер гауптвахти" id: BrigTimer graph: Timer startNode: start targetNode: brig category: construction-category-utilities - description: "A wallmounted timer for sending timed signals to things. This one has a screen for displaying text and requires security access to use." + description: "Настінний таймер для надсилання часових сигналів предметам. Цей таймер має екран для відображення тексту і вимагає доступу до системи безпеки для використання." icon: sprite: Structures/Wallmounts/signalscreen.rsi state: signalscreen diff --git a/Resources/Prototypes/Recipes/Construction/weapons.yml b/Resources/Prototypes/Recipes/Construction/weapons.yml index 5936a350691..69535807aa2 100644 --- a/Resources/Prototypes/Recipes/Construction/weapons.yml +++ b/Resources/Prototypes/Recipes/Construction/weapons.yml @@ -1,197 +1,197 @@ - type: construction - name: grey bladed flatcap + name: "сіра лопатева шапинка" id: BladedFlatcapGrey graph: BladedFlatcapGrey startNode: start targetNode: icon category: construction-category-weapons - description: An inconspicuous hat with glass shards sewn into the brim. + description: "Непримітний капелюх із зашитими в поля осколками скла." icon: { sprite: Clothing/Head/Hats/greyflatcap.rsi, state: icon } objectType: Item - type: construction - name: brown bladed flatcap + name: "коричнева лопатева шапинка" id: BladedFlatcapBrown graph: BladedFlatcapBrown startNode: start targetNode: icon category: construction-category-weapons - description: An inconspicuous hat with glass shards sewn into the brim. + description: "Непримітний капелюх із зашитими в поля осколками скла." icon: { sprite: Clothing/Head/Hats/brownflatcap.rsi, state: icon } objectType: Item - type: construction - name: glass shiv + name: "скляний ніж" id: Shiv graph: Shiv startNode: start targetNode: icon category: construction-category-weapons - description: A glass shard with a piece of cloth wrapped around it. + description: "Уламок скла з обмотаним навколо нього шматком тканини." icon: { sprite: Objects/Weapons/Melee/shiv.rsi, state: icon } objectType: Item - type: construction - name: reinforced shiv + name: "посилене лезо" id: ReinforcedShiv graph: ReinforcedShiv startNode: start targetNode: icon category: construction-category-weapons - description: A reinforced glass shard with a piece of cloth wrapped around it. + description: "Армований уламок скла з обмотаним навколо нього шматком тканини." icon: { sprite: Objects/Weapons/Melee/reinforced_shiv.rsi, state: icon } objectType: Item - type: construction - name: plasma shiv + name: "плазмовий ніж" id: PlasmaShiv graph: PlasmaShiv startNode: start targetNode: icon category: construction-category-weapons - description: A plasma shard with a piece of cloth wrapped around it. + description: "Осколок плазми з обмотаним навколо нього шматком тканини." icon: { sprite: Objects/Weapons/Melee/plasma_shiv.rsi, state: icon } objectType: Item - type: construction - name: uranium shiv + name: "урановий ніж" id: UraniumShiv graph: UraniumShiv startNode: start targetNode: icon category: construction-category-weapons - description: A uranium shard with a piece of cloth wrapped around it. + description: "Урановий осколок з обмотаним навколо нього шматком тканини." icon: { sprite: Objects/Weapons/Melee/uranium_shiv.rsi, state: icon } objectType: Item - type: construction - name: crude spear + name: "грубий спис" id: Spear graph: Spear startNode: start targetNode: spear category: construction-category-weapons - description: A crude spear for when you need to put holes in somebody. + description: "Грубий спис для того, щоб продірявити когось." icon: { sprite: Objects/Weapons/Melee/spear.rsi, state: spear } objectType: Item - type: construction - name: crude reinforced spear + name: "грубий армований спис" id: SpearReinforced graph: SpearReinforced startNode: start targetNode: spear category: construction-category-weapons - description: A crude reinforced spear for when you need to put holes in somebody. + description: "Грубий армований спис для тих випадків, коли потрібно наробити в комусь дірок." icon: { sprite: Objects/Weapons/Melee/reinforced_spear.rsi, state: spear } objectType: Item - type: construction - name: crude plasma spear + name: "сирий плазмовий спис" id: SpearPlasma graph: SpearPlasma startNode: start targetNode: spear category: construction-category-weapons - description: A crude plasma spear for when you need to put holes in somebody. + description: "Грубий плазмовий спис для тих випадків, коли потрібно наробити в комусь дірок." icon: { sprite: Objects/Weapons/Melee/plasma_spear.rsi, state: spear } objectType: Item - type: construction - name: crude uranium spear + name: "сирий урановий спис" id: SpearUranium graph: SpearUranium startNode: start targetNode: spear category: construction-category-weapons - description: A crude uranium spear for when you need to put holes in somebody. + description: "Спис з необробленого урану для тих випадків, коли потрібно наробити в комусь дірок." icon: { sprite: Objects/Weapons/Melee/uranium_spear.rsi, state: spear } objectType: Item - type: construction - name: makeshift bola + name: "імпровізована бола" id: Bola graph: Bola startNode: start targetNode: bola category: construction-category-weapons - description: A simple weapon for tripping someone at a distance. + description: "Проста зброя для того, щоб підставити комусь підніжку на відстані." icon: { sprite: Objects/Weapons/Throwable/bola.rsi, state: icon } objectType: Item - type: construction - name: wooden buckler + name: "дерев'яний баклер" id: WoodenBuckler graph: WoodenBuckler startNode: start targetNode: woodenBuckler category: construction-category-weapons - description: A nicely carved wooden shield! + description: "Гарно вирізьблений дерев'яний щит!" icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: buckler-icon } objectType: Item - type: construction - name: makeshift shield + name: "імпровізований щит" id: MakeshiftShield graph: MakeshiftShield startNode: start targetNode: makeshiftShield category: construction-category-weapons - description: Crude and falling apart. Why would you make this? + description: "Сирий і розвалюється. Навіщо ви це робите?" icon: { sprite: Objects/Weapons/Melee/shields.rsi, state: makeshift-icon } objectType: Item - type: construction - name: glass shard arrow + name: "стріла з осколків скла" id: ImprovisedArrow graph: ImprovisedArrow startNode: start targetNode: ImprovisedArrow category: construction-category-weapons - description: An arrow tipped with pieces of a glass shard, for use with a bow. + description: "Стріла з наконечником зі шматочками скляного уламка, для використання з лука." icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: wielded-arrow } objectType: Item - type: construction - name: plasma glass shard arrow + name: "стріла з осколків плазмового скла" id: ImprovisedArrowPlasma graph: ImprovisedArrowPlasma startNode: start targetNode: ImprovisedArrowPlasma category: construction-category-weapons - description: An arrow tipped with pieces of a plasma glass shard, for use with a bow. + description: "Стріла з наконечником зі шматочків плазмового скла для використання з лука." icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: wielded-arrow } objectType: Item - type: construction - name: uranium glass shard arrow + name: "стріла з осколків уранового скла" id: ImprovisedArrowUranium graph: ImprovisedArrowUranium startNode: start targetNode: ImprovisedArrowUranium category: construction-category-weapons - description: An arrow tipped with pieces of a uranium glass shard, for use with a bow. + description: "Стріла з наконечником зі шматочків уранового скла, для використання з лука." icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: wielded-arrow } objectType: Item - type: construction - name: improvised bow + name: "імпровізований лук" id: ImprovisedBow graph: ImprovisedBow startNode: start targetNode: ImprovisedBow category: construction-category-weapons - description: A shoddily constructed bow made out of wood and cloth. It's not much, but it's gotten the job done for millennia. + description: "Недбало зроблений лук з дерева та тканини. Це небагато, але він виконував свою роботу протягом тисячоліть." icon: { sprite: Objects/Weapons/Guns/Bow/bow.rsi, state: unwielded } objectType: Item - type: construction - name: bone spear + name: "кістяний спис" id: SpearBone graph: SpearBone startNode: start targetNode: spear category: construction-category-weapons - description: Bones and silk combined together. + description: "Кістки та шовк у поєднанні." icon: { sprite: Objects/Weapons/Melee/bone_spear.rsi, state: spear } objectType: Item diff --git a/Resources/Prototypes/Recipes/Construction/web.yml b/Resources/Prototypes/Recipes/Construction/web.yml index 9a0d832d012..9e6ed2796ab 100644 --- a/Resources/Prototypes/Recipes/Construction/web.yml +++ b/Resources/Prototypes/Recipes/Construction/web.yml @@ -1,11 +1,11 @@ - type: construction - name: web wall + name: "павутинна стіна" id: WallWeb graph: WebStructures startNode: start targetNode: wall category: construction-category-structures - description: A fairly weak yet silky smooth wall. + description: "Досить слабка, але шовковисто-гладка стіна." icon: sprite: Structures/Walls/web.rsi state: full @@ -20,13 +20,13 @@ - !type:TileNotBlocked - type: construction - name: web table + name: "павутинний стіл" id: TableWeb graph: WebStructures startNode: start targetNode: table category: construction-category-furniture - description: Essential for any serious web development. + description: "Необхідний для будь-якої серйозної веб-розробки." icon: sprite: Structures/Furniture/Tables/web.rsi state: full @@ -41,13 +41,13 @@ - !type:TileNotBlocked - type: construction - name: web bed + name: "павутинне ліжко" id: WebBed graph: WebStructures startNode: start targetNode: bed category: construction-category-furniture - description: Fun fact, you eating spiders in your sleep is false. + description: "Цікавий факт: те, що ви їсте павуків уві сні - неправда." icon: sprite: Structures/Web/bed.rsi state: icon @@ -62,13 +62,13 @@ - !type:TileNotBlocked - type: construction - name: web chair + name: "паутинне крісло" id: ChairWeb graph: WebStructures startNode: start targetNode: chair category: construction-category-furniture - description: You want to get serious about web development? Get this chair! + description: "Хочеш серйозно зайнятися веб-розробкою? Сідай на цей стілець!" icon: sprite: Structures/Web/chair.rsi state: icon @@ -80,13 +80,13 @@ - SpiderCraft - type: construction - name: web crate + name: "павутинний ящик" id: CrateWeb graph: WebStructures startNode: start targetNode: crate category: construction-category-storage - description: For containment of food and other things. Not as durable as a normal crate, and can't be welded shut. + description: "Для зберігання їжі та інших речей. Не такий міцний, як звичайний ящик, і не може бути зварений." icon: sprite: Structures/Storage/Crates/web.rsi state: icon @@ -99,13 +99,13 @@ - SpiderCraft - type: construction - name: web door + name: "павутинні двері" id: WebDoor graph: WebStructures startNode: start targetNode: door category: construction-category-structures - description: A manual door made from web, normally placed right before a pit or trap. + description: "Ручні дверцята з павутиння, зазвичай розміщені безпосередньо перед ямою або пасткою." icon: sprite: Structures/Doors/web_door.rsi state: closed diff --git a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml index fa2b6573915..447f2579640 100644 --- a/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml +++ b/Resources/Prototypes/Recipes/Cooking/meal_recipes.yml @@ -1,6 +1,6 @@ - type: microwaveMealRecipe id: RecipeBun - name: bun recipe + name: "рецепт булочок" result: FoodBreadBun time: 5 solids: @@ -9,7 +9,7 @@ #Bagels - type: microwaveMealRecipe id: RecipeBagel - name: bagel recipe + name: "рецепт бублика" result: FoodBagel time: 5 solids: @@ -17,7 +17,7 @@ - type: microwaveMealRecipe id: RecipeBagelPoppy - name: poppyseed bagel recipe + name: "рецепт рогалика з маком" result: FoodBagelPoppy time: 5 solids: @@ -28,7 +28,7 @@ - type: microwaveMealRecipe id: RecipeAppendixBurger - name: appendix burger recipe + name: "рецепт бургера з апендиксом" result: FoodBurgerAppendix time: 10 solids: @@ -37,7 +37,7 @@ - type: microwaveMealRecipe id: RecipeBaconBurger - name: bacon burger recipe + name: "рецепт бургера з беконом" result: FoodBurgerBacon time: 10 solids: @@ -47,7 +47,7 @@ - type: microwaveMealRecipe id: RecipeBaseballBurger - name: baseball burger recipe + name: "рецепт бейсбольного бургера" result: FoodBurgerBaseball time: 10 solids: @@ -56,7 +56,7 @@ - type: microwaveMealRecipe id: RecipeBearger - name: bearger recipe + name: "рецепт беарджера" result: FoodBurgerBear time: 10 solids: @@ -65,7 +65,7 @@ - type: microwaveMealRecipe id: RecipeBigBiteBurger - name: big bite burger recipe + name: "рецепт бургера \"великий укус" result: FoodBurgerBig time: 15 solids: @@ -77,7 +77,7 @@ - type: microwaveMealRecipe #Added to metamorph recipes id: RecipeBrainBurger - name: brain burger recipe + name: "рецепт мозкового бургера" result: FoodBurgerBrain time: 10 solids: @@ -86,7 +86,7 @@ - type: microwaveMealRecipe id: RecipeCatBurger - name: cat burger recipe + name: "рецепт котячого бургера" result: FoodBurgerCat time: 10 solids: @@ -96,7 +96,7 @@ - type: microwaveMealRecipe #Added to metamorph recipes id: RecipeCheeseburger - name: cheeseburger recipe + name: "рецепт чізбургера" result: FoodBurgerCheese time: 10 solids: @@ -106,7 +106,7 @@ - type: microwaveMealRecipe #Added to metamorph recipes id: RecipeChickenSandwich - name: chicken sandwich recipe + name: "рецепт бутерброда з куркою" result: FoodBurgerChicken time: 10 reagents: @@ -117,7 +117,7 @@ - type: microwaveMealRecipe id: RecipeClownBurger - name: clownburger recipe + name: "рецепт клоунського бургера" result: FoodBurgerClown time: 10 solids: @@ -126,7 +126,7 @@ - type: microwaveMealRecipe id: RecipeCorgiBurger - name: corgi burger recipe + name: "рецепт бургера з коргі" result: FoodBurgerCorgi time: 10 solids: @@ -135,7 +135,7 @@ - type: microwaveMealRecipe #Added to metamorph recipes id: RecipeCrabBurger - name: crab burger recipe + name: "рецепт крабового бургера" result: FoodBurgerCrab time: 10 solids: @@ -144,7 +144,7 @@ - type: microwaveMealRecipe id: RecipeCrazyHamburger - name: crazy hamburger recipe + name: "божевільний рецепт гамбургера" result: FoodBurgerCrazy time: 15 reagents: @@ -160,7 +160,7 @@ - type: microwaveMealRecipe #Added to metamorph recipes id: RecipeDuckBurger - name: duck sandwich recipe + name: "рецепт бутерброда з качкою" result: FoodBurgerDuck time: 10 solids: @@ -170,7 +170,7 @@ - type: microwaveMealRecipe id: RecipeEmpoweredBurger - name: empowered burger recipe + name: "посилений рецепт бургерів" result: FoodBurgerEmpowered time: 10 solids: @@ -179,7 +179,7 @@ - type: microwaveMealRecipe id: RecipeCarpBurger - name: fillet-o-carp burger recipe + name: "рецепт бургера з філе коропа" result: FoodBurgerCarp time: 10 solids: @@ -189,7 +189,7 @@ - type: microwaveMealRecipe id: RecipeFiveBurger - name: five alarm burger recipe + name: "рецепт бургера П'ять тривог" result: FoodBurgerFive time: 10 solids: @@ -199,7 +199,7 @@ - type: microwaveMealRecipe id: RecipeGhostBurger - name: ghost burger recipe + name: "рецепт бургера-привида" result: FoodBurgerGhost time: 10 solids: @@ -208,7 +208,7 @@ - type: microwaveMealRecipe id: RecipeHumanBurger - name: human burger recipe + name: "рецепт людського бургера" result: FoodBurgerHuman time: 10 solids: @@ -217,7 +217,7 @@ - type: microwaveMealRecipe id: RecipeJellyBurger - name: jelly burger recipe + name: "рецепт желейного бургера" result: FoodBurgerJelly time: 10 solids: @@ -226,7 +226,7 @@ - type: microwaveMealRecipe id: RecipeBurgerMcguffin - name: McGuffin recipe + name: "Рецепт макгаффінів" result: FoodBurgerMcguffin time: 10 solids: @@ -236,7 +236,7 @@ - type: microwaveMealRecipe id: RecipeBurgerMcrib - name: BBQ rib sandwich recipe + name: "Рецепт бутерброда з ребрами барбекю" result: FoodBurgerMcrib time: 10 solids: @@ -246,7 +246,7 @@ - type: microwaveMealRecipe id: RecipeMimeBurger - name: mime burger recipe + name: "рецепт мім-бургеру" result: FoodBurgerMime time: 10 solids: @@ -255,7 +255,7 @@ - type: microwaveMealRecipe id: RecipePlainBurger - name: plain burger recipe + name: "рецепт простого бургера" result: FoodBurgerPlain time: 10 solids: @@ -264,7 +264,7 @@ - type: microwaveMealRecipe id: RecipeRatBurger - name: rat burger recipe + name: "рецепт щурячого бургера" result: FoodBurgerRat time: 10 solids: @@ -273,7 +273,7 @@ - type: microwaveMealRecipe id: RecipeRobotBurger - name: roburger recipe + name: "рецепт бургера" result: FoodBurgerRobot time: 10 solids: @@ -283,7 +283,7 @@ - type: microwaveMealRecipe id: RecipeSoylentBurger - name: soylent burger recipe + name: "рецепт соєвого бургера" result: FoodBurgerSoy time: 10 solids: @@ -293,7 +293,7 @@ - type: microwaveMealRecipe id: RecipeSpellBurger - name: spell burger recipe + name: "рецепт бургера по буквам" result: FoodBurgerSpell time: 10 solids: @@ -302,7 +302,7 @@ - type: microwaveMealRecipe id: RecipeSuperBiteBurger - name: super bite burger recipe + name: "рецепт бургера super bite" result: FoodBurgerSuper time: 25 reagents: @@ -316,7 +316,7 @@ - type: microwaveMealRecipe id: RecipeTofuBurger - name: tofu burger recipe + name: "рецепт бургера з тофу" result: FoodBurgerTofu time: 10 solids: @@ -325,7 +325,7 @@ - type: microwaveMealRecipe id: RecipeXenoburger - name: xenoburger recipe + name: "рецепт ксенобургерів" result: FoodBurgerXeno time: 10 solids: @@ -334,7 +334,7 @@ - type: microwaveMealRecipe id: RecipeMothRoachburger - name: mothroachburger recipe + name: "рецепт бургера з тарганами" result: FoodBurgerMothRoach solids: FoodBreadBun: 1 @@ -344,7 +344,7 @@ - type: microwaveMealRecipe id: RecipeBananaBread - name: banana bread recipe + name: "рецепт бананового хліба" result: FoodBreadBanana time: 15 solids: @@ -353,7 +353,7 @@ - type: microwaveMealRecipe id: RecipeCornbread - name: cornbread recipe + name: "рецепт кукурудзяного хліба" result: FoodBreadCorn time: 10 solids: @@ -361,7 +361,7 @@ - type: microwaveMealRecipe id: RecipeCreamCheeseBread - name: cream cheese bread recipe + name: "рецепт хліба з вершковим сиром" result: FoodBreadCreamcheese time: 15 reagents: @@ -372,7 +372,7 @@ - type: microwaveMealRecipe id: RecipeMeatBread - name: meat bread recipe + name: "рецепт м'ясного хліба" result: FoodBreadMeat time: 15 solids: @@ -382,7 +382,7 @@ - type: microwaveMealRecipe id: RecipeMimanaBread - name: mimana bread recipe + name: "рецепт хліба мімана" result: FoodBreadMimana time: 15 reagents: @@ -393,7 +393,7 @@ - type: microwaveMealRecipe id: RecipeBread - name: bread recipe + name: "рецепт хліба" result: FoodBreadPlain time: 10 solids: @@ -401,7 +401,7 @@ - type: microwaveMealRecipe id: RecipeBreadCotton - name: cotton bread recipe + name: "рецепт бавовняного хліба" result: FoodBreadCotton time: 10 solids: @@ -409,7 +409,7 @@ - type: microwaveMealRecipe id: RecipeSausageBread - name: sausage bread recipe + name: "рецепт ковбасного хліба" result: FoodBreadSausage time: 15 solids: @@ -418,7 +418,7 @@ - type: microwaveMealRecipe id: RecipeSpiderMeatBread - name: spider meat bread recipe + name: "рецепт хліба з м'ясом павука" result: FoodBreadMeatSpider time: 15 solids: @@ -428,7 +428,7 @@ - type: microwaveMealRecipe id: RecipeTofuBread - name: tofu bread recipe + name: "рецепт хліба з тофу" result: FoodBreadTofu time: 15 solids: @@ -437,7 +437,7 @@ - type: microwaveMealRecipe id: RecipeXenoMeatBread - name: xeno meat bread recipe + name: "рецепт м'ясного хліба з ксеносом" result: FoodBreadMeatXeno time: 15 solids: @@ -449,7 +449,7 @@ - type: microwaveMealRecipe id: RecipeBaguette - name: baguette recipe + name: "рецепт багета" result: FoodBreadBaguette time: 15 reagents: @@ -460,7 +460,7 @@ - type: microwaveMealRecipe id: RecipeBaguetteSword - name: baguette sword recipe + name: "рецепт багетного меча" result: WeaponBaguette secretRecipe: true time: 15 @@ -473,7 +473,7 @@ - type: microwaveMealRecipe id: RecipeButteredToast - name: buttered toast recipe + name: "рецепт тостів з маслом" result: FoodBreadButteredToast time: 5 solids: @@ -482,7 +482,7 @@ - type: microwaveMealRecipe id: RecipeFrenchToast - name: french toast recipe + name: "рецепт французьких тостів" result: FoodBreadFrenchToast time: 5 reagents: @@ -493,7 +493,7 @@ - type: microwaveMealRecipe id: RecipeGarlicBread - name: garlic bread slice recipe + name: "рецепт часникової скибочки хліба" result: FoodBreadGarlicSlice time: 5 solids: @@ -503,7 +503,7 @@ - type: microwaveMealRecipe id: RecipeJellyToast - name: jelly toast recipe + name: "рецепт желейних тостів" result: FoodBreadJellySlice time: 5 solids: @@ -512,7 +512,7 @@ - type: microwaveMealRecipe id: RecipeMoldyBreadSlice - name: moldy bread slice recipe + name: "рецепт пліснявого хліба з нарізки" result: FoodBreadMoldySlice time: 5 solids: @@ -521,7 +521,7 @@ - type: microwaveMealRecipe id: RecipeTwoBreadSlice - name: two slice recipe + name: "рецепт з двома скибочками" result: FoodBreadTwoSlice time: 5 reagents: @@ -531,7 +531,7 @@ - type: microwaveMealRecipe id: RecipeOnionRings - name: onion rings recipe + name: "рецепт цибулевих кілець" result: FoodOnionRings time: 15 solids: @@ -540,7 +540,7 @@ #Pizzas TODO: contruction graph based pizza - type: microwaveMealRecipe id: RecipeMargheritaPizza - name: margherita pizza recipe + name: "рецепт піци \"Маргарита" result: FoodPizzaMargherita time: 30 solids: @@ -550,7 +550,7 @@ - type: microwaveMealRecipe id: RecipeMushroomPizza - name: mushroom pizza recipe + name: "рецепт грибної піци" result: FoodPizzaMushroom time: 30 solids: @@ -559,7 +559,7 @@ - type: microwaveMealRecipe id: RecipeMeatPizza - name: meat pizza recipe + name: "рецепт м'ясної піци" result: FoodPizzaMeat time: 30 solids: @@ -570,7 +570,7 @@ - type: microwaveMealRecipe id: RecipeVegetablePizza - name: vegetable pizza recipe + name: "рецепт овочевої піци" result: FoodPizzaVegetable time: 30 solids: @@ -582,7 +582,7 @@ - type: microwaveMealRecipe id: RecipeHawaiianPizza - name: Hawaiian pizza recipe + name: "Рецепт гавайської піци" result: FoodPizzaPineapple time: 30 solids: @@ -592,7 +592,7 @@ - type: microwaveMealRecipe id: RecipeDankPizza - name: dank pizza recipe + name: "рецепт мокрої піци" result: FoodPizzaDank time: 30 solids: @@ -603,7 +603,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketPizza - name: donk-pocket pizza recipe + name: "рецепт піци з ослиною кишенею" result: FoodPizzaDonkpocket time: 30 solids: @@ -614,7 +614,7 @@ - type: microwaveMealRecipe id: RecipeUraniumPizza - name: spicy rock pizza recipe + name: "рецепт гострої рок-піци" result: FoodPizzaUranium time: 30 solids: @@ -625,7 +625,7 @@ - type: microwaveMealRecipe id: RecipeCottonPizza - name: cotton pizza recipe + name: "рецепт бавовняної піци" result: FoodPizzaCotton time: 30 solids: @@ -635,7 +635,7 @@ #Italian - type: microwaveMealRecipe id: RecipeBoiledSpaghetti - name: boiled spaghetti recipe + name: "рецепт відварених спагетті" result: FoodNoodlesBoiled time: 15 reagents: @@ -646,7 +646,7 @@ - type: microwaveMealRecipe id: RecipePastaTomato - name: pasta tomato recipe + name: "рецепт макаронів з помідорами" result: FoodNoodles time: 10 solids: @@ -655,7 +655,7 @@ - type: microwaveMealRecipe id: RecipeMeatballSpaghetti - name: spaghetti & meatballs recipe + name: "рецепт спагетті з фрикадельками" result: FoodNoodlesMeatball time: 10 solids: @@ -664,7 +664,7 @@ - type: microwaveMealRecipe id: RecipeButterNoodles - name: butter noodles recipe + name: "рецепт масляної локшини" result: FoodNoodlesButter time: 10 solids: @@ -673,7 +673,7 @@ - type: microwaveMealRecipe id: RecipeChowMein - name: chow mein recipe + name: "рецепт чау-мейн" result: FoodNoodlesChowmein time: 10 reagents: @@ -686,7 +686,7 @@ - type: microwaveMealRecipe id: RecipeOatmeal - name: oatmeal recipe + name: "рецепт вівсянки" result: FoodOatmeal time: 15 reagents: @@ -697,7 +697,7 @@ - type: microwaveMealRecipe id: RecipeBoiledRice - name: boiled rice recipe + name: "рецепт відвареного рису" result: FoodRiceBoiled time: 15 reagents: @@ -708,7 +708,7 @@ - type: microwaveMealRecipe id: RecipeRicePudding - name: rice pudding recipe + name: "рецепт рисового пудингу" result: FoodRicePudding time: 15 reagents: @@ -720,7 +720,7 @@ - type: microwaveMealRecipe id: RecipeRicePork - name: rice and pork recipe + name: "рецепт рису зі свининою" result: FoodRicePork time: 15 solids: @@ -729,7 +729,7 @@ - type: microwaveMealRecipe id: RecipeRiceGumbo - name: black-eyed gumbo recipe + name: "рецепт гумбо з чорнооких" result: FoodRiceGumbo time: 15 solids: @@ -739,7 +739,7 @@ - type: microwaveMealRecipe id: RecipeEggRice - name: egg-fried rice recipe + name: "рецепт смаженого в яйці рису" result: FoodRiceEgg time: 15 reagents: @@ -750,7 +750,7 @@ - type: microwaveMealRecipe id: RecipeCopypasta - name: copypasta recipe + name: "рецепт копіпасти" result: FoodNoodlesCopy time: 10 solids: @@ -759,7 +759,7 @@ #Soups & Stew - type: microwaveMealRecipe id: RecipeBisque - name: bisque recipe + name: "рецепт юшки" result: FoodSoupBisque time: 10 reagents: @@ -772,7 +772,7 @@ - type: microwaveMealRecipe id: RecipeMeatballSoup - name: meatball soup recipe + name: "рецепт супу з фрикадельками" result: FoodSoupMeatball time: 10 reagents: @@ -785,7 +785,7 @@ - type: microwaveMealRecipe id: RecipeNettleSoup - name: nettle soup recipe + name: "рецепт кропив'яного супу" result: FoodSoupNettle time: 10 reagents: @@ -798,7 +798,7 @@ - type: microwaveMealRecipe id: RecipeEyeballSoup - name: eyeball soup recipe + name: "рецепт супу з очних яблук" result: FoodSoupEyeball time: 10 reagents: @@ -811,7 +811,7 @@ - type: microwaveMealRecipe id: RecipeAmanitaJelly - name: amanita jelly recipe + name: "рецепт желе з аманіту" result: FoodJellyAmanita time: 10 reagents: @@ -822,7 +822,7 @@ - type: microwaveMealRecipe id: RecipeOnionSoup - name: onion soup recipe + name: "рецепт цибулевого супу" result: FoodSoupOnion time: 10 reagents: @@ -834,7 +834,7 @@ - type: microwaveMealRecipe id: RecipeMushroomSoup - name: mushroom soup recipe + name: "рецепт грибного супу" result: FoodSoupMushroom time: 10 reagents: @@ -846,7 +846,7 @@ - type: microwaveMealRecipe id: RecipeStewSoup - name: stew recipe + name: "рецепт тушкованого м'яса" result: FoodSoupStew time: 10 reagents: @@ -862,7 +862,7 @@ - type: microwaveMealRecipe id: RecipeTomatoSoup - name: tomato soup recipe + name: "рецепт томатного супу" result: FoodSoupTomato time: 10 reagents: @@ -873,7 +873,7 @@ - type: microwaveMealRecipe id: RecipeTomatoBloodSoup - name: tomato blood soup recipe + name: "рецепт томатного супу з кров'ю" result: FoodSoupTomatoBlood time: 10 reagents: @@ -884,7 +884,7 @@ - type: microwaveMealRecipe id: RecipeWingFangChuSoup - name: wing fang chu recipe + name: "рецепт крилатого фан-чу" result: FoodSoupWingFangChu time: 10 reagents: @@ -895,7 +895,7 @@ - type: microwaveMealRecipe id: RecipeWingFangChuSoupSpider - name: wing fang chu recipe + name: "рецепт крилатого фан-чу" result: FoodSoupWingFangChu time: 10 reagents: @@ -906,7 +906,7 @@ - type: microwaveMealRecipe id: RecipeVegetableSoup - name: vegetable soup recipe + name: "рецепт овочевого супу" result: FoodSoupVegetable time: 10 reagents: @@ -920,7 +920,7 @@ - type: microwaveMealRecipe id: RecipeClownTearsSoup - name: clown tears soup recipe + name: "рецепт супу зі сліз клоуна" result: FoodSoupClown time: 10 reagents: @@ -933,7 +933,7 @@ - type: microwaveMealRecipe id: RecipeMonkeysDelightSoup - name: monkeys delight recipe + name: "рецепт мавпячої насолоди" result: FoodSoupMonkey time: 10 reagents: @@ -947,7 +947,7 @@ - type: microwaveMealRecipe id: RecipeBungoSoup - name: bungo soup recipe + name: "рецепт супу бунго" result: FoodSoupBungo time: 10 reagents: @@ -959,7 +959,7 @@ - type: microwaveMealRecipe id: RecipeBoiledSnail - name: boiled snail recipe + name: "рецепт вареного равлика" result: FoodMeatSnailCooked time: 5 reagents: @@ -969,7 +969,7 @@ - type: microwaveMealRecipe id: RecipeEscargotSoup - name: escargot recipe + name: "рецепт ескарго" result: FoodSoupEscargot time: 10 reagents: @@ -984,7 +984,7 @@ - type: microwaveMealRecipe id: RecipeAmanitaPie - name: amanita pie recipe + name: "рецепт пирога з аманітою" result: FoodPieAmanita time: 15 solids: @@ -994,7 +994,7 @@ - type: microwaveMealRecipe id: RecipeApplePie - name: apple pie recipe + name: "рецепт яблучного пирога" result: FoodPieApple time: 15 solids: @@ -1004,7 +1004,7 @@ - type: microwaveMealRecipe id: RecipeBaklava - name: baklava recipe + name: "рецепт пахлави" result: FoodPieBaklava time: 15 solids: @@ -1014,7 +1014,7 @@ - type: microwaveMealRecipe id: RecipeBananaCreamPie - name: banana cream pie recipe + name: "рецепт бананово-кремового пирога" result: FoodPieBananaCream time: 15 solids: @@ -1024,7 +1024,7 @@ - type: microwaveMealRecipe id: RecipeBerryClafoutis - name: berry clafoutis recipe + name: "рецепт ягідного клафуті" result: FoodPieClafoutis time: 15 solids: @@ -1034,7 +1034,7 @@ - type: microwaveMealRecipe id: RecipeCherryPie - name: cherry pie recipe + name: "рецепт вишневого пирога" result: FoodPieCherry time: 15 solids: @@ -1044,7 +1044,7 @@ - type: microwaveMealRecipe id: RecipeFrostyPie - name: frosty pie recipe + name: "рецепт морозного пирога" result: FoodPieFrosty time: 15 solids: @@ -1054,7 +1054,7 @@ - type: microwaveMealRecipe id: RecipeMeatPie - name: meat pie recipe + name: "рецепт м'ясного пирога" result: FoodPieMeat time: 15 solids: @@ -1064,7 +1064,7 @@ - type: microwaveMealRecipe id: RecipePumpkinPie - name: pumpkin pie recipe + name: "гарбузовий пиріг" result: FoodPiePumpkin time: 15 solids: @@ -1084,7 +1084,7 @@ - type: microwaveMealRecipe id: RecipeXenoPie - name: xeno pie recipe + name: "рецепт ксенопирога" result: FoodPieXeno time: 15 solids: @@ -1096,7 +1096,7 @@ - type: microwaveMealRecipe id: RecipeCocoTart - name: chocolate lava tart recipe + name: "рецепт шоколадного пирога з лавою" result: FoodTartCoco time: 15 reagents: @@ -1109,7 +1109,7 @@ - type: microwaveMealRecipe id: RecipeGappleTart - name: golden apple streusel tart recipe + name: "рецепт пирога з золотистим яблучним штрейзелем" result: FoodTartGapple time: 15 reagents: @@ -1123,7 +1123,7 @@ - type: microwaveMealRecipe id: RecipeGrapeTart - name: grape tart recipe + name: "рецепт виноградного пирога" result: FoodTartGrape time: 15 reagents: @@ -1136,7 +1136,7 @@ - type: microwaveMealRecipe id: RecipeMimeTart - name: mime tart recipe + name: "рецепт мімімішного пирога" result: FoodTartMime time: 15 reagents: @@ -1151,7 +1151,7 @@ - type: microwaveMealRecipe id: RecipeCubanCarp - name: Cuban carp recipe + name: "Рецепт кубинського коропа" result: FoodMealCubancarp time: 15 solids: @@ -1162,7 +1162,7 @@ - type: microwaveMealRecipe id: RecipeSashimi - name: sashimi recipe + name: "рецепт сашимі" result: FoodMealSashimi time: 15 reagents: @@ -1172,7 +1172,7 @@ - type: microwaveMealRecipe id: RecipeMisoColaSoup - name: salty sweet misocola soup recipe + name: "рецепт солоно-солодкого супу місокола" result: DisgustingSweptSoup time: 15 reagents: @@ -1182,7 +1182,7 @@ - type: microwaveMealRecipe id: RecipeLoadedBakedPotato - name: loaded baked potato recipe + name: "рецепт запеченої картоплі з начинкою" result: FoodMealPotatoLoaded time: 15 solids: @@ -1191,7 +1191,7 @@ - type: microwaveMealRecipe id: RecipeFries - name: space fries recipe + name: "рецепт смаженої картоплі фрі" result: FoodMealFries time: 15 reagents: @@ -1201,7 +1201,7 @@ - type: microwaveMealRecipe id: RecipeCheesyFries - name: cheesy fries recipe + name: "рецепт сирної картоплі фрі" result: FoodMealFriesCheesy time: 15 reagents: @@ -1212,7 +1212,7 @@ - type: microwaveMealRecipe id: RecipeCarrotFries - name: carrot fries recipe + name: "рецепт картоплі фрі з морквою" result: FoodMealFriesCarrot time: 15 reagents: @@ -1222,7 +1222,7 @@ - type: microwaveMealRecipe id: RecipePopcorn - name: popcorn recipe + name: "рецепт попкорну" result: FoodSnackPopcorn time: 20 solids: @@ -1230,7 +1230,7 @@ - type: microwaveMealRecipe id: RecipePancake - name: pancake recipe + name: "рецепт млинців" result: FoodBakedPancake time: 5 reagents: @@ -1240,7 +1240,7 @@ - type: microwaveMealRecipe id: RecipeBlueberryPancake - name: blueberry pancake recipe + name: "рецепт чорничних млинців" result: FoodBakedPancakeBb time: 5 reagents: @@ -1252,7 +1252,7 @@ - type: microwaveMealRecipe id: RecipeWaffles - name: waffle recipe + name: "рецепт вафель" result: FoodBakedWaffle time: 10 reagents: @@ -1263,7 +1263,7 @@ - type: microwaveMealRecipe id: RecipeWaffleSoy - name: soy waffle recipe + name: "рецепт соєвих вафель" result: FoodBakedWaffleSoy time: 10 reagents: @@ -1274,7 +1274,7 @@ - type: microwaveMealRecipe id: RecipeCookie - name: cookie recipe + name: "рецепт печива" result: FoodBakedCookie time: 5 reagents: @@ -1286,7 +1286,7 @@ - type: microwaveMealRecipe id: RecipeSugarCookie - name: sugar cookie recipe + name: "рецепт цукрового печива" result: FoodBakedCookieSugar time: 5 reagents: @@ -1297,7 +1297,7 @@ - type: microwaveMealRecipe id: RecipeRaisinCookie - name: raisin cookie recipe + name: "рецепт печива з родзинками" result: FoodBakedCookieRaisin time: 5 reagents: @@ -1308,7 +1308,7 @@ - type: microwaveMealRecipe id: RecipeCookieOatmeal - name: oatmeal cookie recipe + name: "рецепт вівсяного печива" result: FoodBakedCookieOatmeal time: 5 reagents: @@ -1319,7 +1319,7 @@ - type: microwaveMealRecipe id: RecipeChocolateChipPancake - name: chocolate chip pancake recipe + name: "рецепт млинців з шоколадною крихтою" result: FoodBakedPancakeCc time: 5 reagents: @@ -1331,7 +1331,7 @@ - type: microwaveMealRecipe id: RecipeAppleCake - name: apple cake recipe + name: "рецепт яблучного пирога" result: FoodCakeApple time: 5 solids: @@ -1340,7 +1340,7 @@ - type: microwaveMealRecipe id: RecipeCarrotCake - name: carrot cake recipe + name: "рецепт морквяного торта" result: FoodCakeCarrot time: 5 solids: @@ -1349,7 +1349,7 @@ - type: microwaveMealRecipe id: RecipeLemonCake - name: lemon cake recipe + name: "рецепт лимонного торта" result: FoodCakeLemon time: 5 solids: @@ -1358,7 +1358,7 @@ - type: microwaveMealRecipe id: RecipeLemoonCake - name: lemoon cake recipe + name: "рецепт лимонного торта" result: FoodCakeLemoon time: 5 solids: @@ -1368,7 +1368,7 @@ - type: microwaveMealRecipe id: RecipeOrangeCake - name: orange cake recipe + name: "рецепт апельсинового торта" result: FoodCakeOrange time: 5 solids: @@ -1377,7 +1377,7 @@ - type: microwaveMealRecipe id: RecipeBlueberryCake - name: blueberry cake recipe + name: "рецепт чорничного торта" result: FoodCakeBlueberry time: 5 solids: @@ -1386,7 +1386,7 @@ - type: microwaveMealRecipe id: RecipeLimeCake - name: lime cake recipe + name: "рецепт лаймового торта" result: FoodCakeLime time: 5 solids: @@ -1395,7 +1395,7 @@ - type: microwaveMealRecipe id: RecipeCheeseCake - name: cheese cake recipe + name: "рецепт сирного пирога" result: FoodCakeCheese time: 5 reagents: @@ -1406,7 +1406,7 @@ - type: microwaveMealRecipe id: RecipePumpkinCake - name: pumpkin cake recipe + name: "рецепт гарбузового пирога" result: FoodCakePumpkin time: 5 solids: @@ -1415,7 +1415,7 @@ - type: microwaveMealRecipe id: RecipeClownCake - name: clown cake recipe + name: "рецепт торта-клоуна" result: FoodCakeClown time: 5 solids: @@ -1424,7 +1424,7 @@ - type: microwaveMealRecipe id: RecipeCake - name: cake recipe + name: "рецепт торта" result: FoodCakePlain time: 15 solids: @@ -1432,7 +1432,7 @@ - type: microwaveMealRecipe id: RecipeBirthdayCake - name: birthday cake recipe + name: "рецепт торта на день народження" result: FoodCakeBirthday time: 5 reagents: @@ -1442,7 +1442,7 @@ - type: microwaveMealRecipe id: RecipeChocolateCake - name: chocolate cake recipe + name: "рецепт шоколадного торта" result: FoodCakeChocolate time: 5 solids: @@ -1451,7 +1451,7 @@ - type: microwaveMealRecipe id: RecipeBrainCake - name: brain cake recipe + name: "рецепт мозкового торта" result: FoodCakeBrain time: 15 solids: @@ -1460,7 +1460,7 @@ - type: microwaveMealRecipe id: RecipeSlimeCake - name: slime cake recipe + name: "рецепт торта зі слизом" result: FoodCakeSlime time: 5 reagents: @@ -1470,7 +1470,7 @@ - type: microwaveMealRecipe id: RecipeCatCake - name: cat cake recipe + name: "рецепт котячого торта" result: MobCatCake time: 15 reagents: @@ -1483,7 +1483,7 @@ - type: microwaveMealRecipe id: RecipeBreadDog - name: bread dog recipe + name: "рецепт хлібної собаки" result: MobBreadDog time: 15 reagents: @@ -1495,7 +1495,7 @@ - type: microwaveMealRecipe id: RecipeDumplings - name: dumplings recipe + name: "рецепт вареників" result: FoodBakedDumplings time: 15 reagents: @@ -1506,7 +1506,7 @@ - type: microwaveMealRecipe id: RecipeBrownies - name: brownie recipe + name: "рецепт тістечка" result: FoodBakedBrownieBatch time: 25 reagents: @@ -1520,7 +1520,7 @@ #Donks i guess - type: microwaveMealRecipe id: RecipeWarmDonkpocket - name: warm donk pocket recipe + name: "рецепт теплої кишені з віслюка" result: FoodDonkpocketWarm time: 5 solids: @@ -1528,7 +1528,7 @@ - type: microwaveMealRecipe id: RecipeWarmDankpocket - name: warm dank pocket recipe + name: "рецепт теплої мокрої кишені" result: FoodDonkpocketDankWarm time: 5 solids: @@ -1536,7 +1536,7 @@ - type: microwaveMealRecipe id: RecipeWarmDonkpocketSpicy - name: warm spicy donk-pocket recipe + name: "рецепт теплої гострої кишені з донжуаном" result: FoodDonkpocketSpicyWarm time: 5 solids: @@ -1544,7 +1544,7 @@ - type: microwaveMealRecipe id: RecipeWarmDonkpocketTeriyaki - name: warm teriyaki-pocket recipe + name: "рецепт теплих кишенькових теріякі" result: FoodDonkpocketTeriyakiWarm time: 5 solids: @@ -1552,7 +1552,7 @@ - type: microwaveMealRecipe id: RecipeWarmDonkpocketPizza - name: warm pizza-pocket recipe + name: "рецепт теплої кишенькової піци" result: FoodDonkpocketPizzaWarm time: 5 solids: @@ -1560,7 +1560,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketHonk - name: warm honk-pocket recipe + name: "рецепт теплої кишенькової запіканки" result: FoodDonkpocketHonkWarm time: 5 solids: @@ -1568,7 +1568,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketBerry - name: warm berry-pocket recipe + name: "рецепт теплої ягідної кишені" result: FoodDonkpocketBerryWarm time: 5 solids: @@ -1576,7 +1576,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketStonk - name: warm stonk-pocket recipe + name: "рецепт теплої кишені з кісточками" result: FoodDonkpocketStonkWarm time: 5 solids: @@ -1584,7 +1584,7 @@ - type: microwaveMealRecipe id: RecipeDonkpocketCarp - name: warm carp-pocket recipe + name: "рецепт теплого коропа в кишені" result: FoodDonkpocketCarpWarm time: 5 solids: @@ -1593,7 +1593,7 @@ - type: microwaveMealRecipe id: RecipeHotChili - name: hot chili recipe + name: "рецепт гострого чилі" result: FoodSoupChiliHot time: 20 solids: @@ -1605,7 +1605,7 @@ - type: microwaveMealRecipe id: RecipeColdChili - name: cold chili recipe + name: "рецепт холодного чилі" result: FoodSoupChiliCold time: 5 reagents: @@ -1615,7 +1615,7 @@ - type: microwaveMealRecipe id: RecipeClownTears - name: clown's tears recipe + name: "рецепт сліз клоуна" result: FoodSoupClown time: 15 solids: @@ -1626,7 +1626,7 @@ - type: microwaveMealRecipe id: RecipeChiliClown - name: chili con carnival recipe + name: "рецепт чилі з карнавалом" result: FoodSoupChiliClown time: 30 solids: @@ -1639,7 +1639,7 @@ - type: microwaveMealRecipe id: RecipeQueso - name: queso recipe + name: "рецепт кесо" result: FoodMealQueso time: 15 #todo Add blackpepper @@ -1651,7 +1651,7 @@ - type: microwaveMealRecipe id: RecipeRibs - name: BBQ ribs recipe + name: "Рецепт реберець барбекю" result: FoodMealRibs time: 15 reagents: @@ -1662,7 +1662,7 @@ - type: microwaveMealRecipe id: RecipeEnchiladas - name: enchiladas recipe + name: "рецепт енчиладас" result: FoodMealEnchiladas time: 20 solids: @@ -1673,7 +1673,7 @@ # SALADS: These should be moved out of the microwave as soon as possible - type: microwaveMealRecipe id: RecipeHerbSalad - name: herb salad recipe + name: "рецепт салату на травах" result: FoodSaladHerb time: 5 solids: @@ -1683,7 +1683,7 @@ - type: microwaveMealRecipe id: RecipeValidSalad - name: valid salad recipe + name: "правильний рецепт салату" result: FoodSaladValid time: 5 solids: @@ -1694,7 +1694,7 @@ - type: microwaveMealRecipe id: RecipeColeslaw - name: coleslaw recipe + name: "рецепт салату з капусти" result: FoodSaladColeslaw time: 5 reagents: @@ -1706,7 +1706,7 @@ - type: microwaveMealRecipe id: RecipeCaesarSalad - name: caesar salad recipe + name: "рецепт салату \"Цезар" result: FoodSaladCaesar time: 5 reagents: @@ -1720,7 +1720,7 @@ - type: microwaveMealRecipe id: RecipeCitrusSalad - name: citrus salad recipe + name: "рецепт цитрусового салату" result: FoodSaladCitrus time: 5 solids: @@ -1731,7 +1731,7 @@ - type: microwaveMealRecipe id: RecipeKimchiSalad - name: kimchi salad recipe + name: "рецепт салату з кімчі" result: FoodSaladKimchi time: 5 reagents: @@ -1744,7 +1744,7 @@ - type: microwaveMealRecipe id: RecipeFruitSalad - name: fruit salad recipe + name: "рецепт фруктового салату" result: FoodSaladFruit time: 5 solids: @@ -1756,7 +1756,7 @@ - type: microwaveMealRecipe id: RecipeJungleSalad - name: jungle salad recipe + name: "рецепт салату джунглі" result: FoodSaladJungle time: 5 solids: @@ -1768,7 +1768,7 @@ - type: microwaveMealRecipe id: RecipeWatermelonFruitBowlSalad - name: watermelon fruit bowl recipe + name: "рецепт кавунової фруктової миски" result: FoodSaladWatermelonFruitBowl time: 5 solids: @@ -1783,7 +1783,7 @@ - type: microwaveMealRecipe id: RecipeDriedTeaLeaves - name: dried tea leaves recipe + name: "рецепт сушеного чайного листя" result: LeavesTeaDried time: 10 solids: @@ -1791,7 +1791,7 @@ - type: microwaveMealRecipe id: RecipeDriedTobacco - name: dried tobacco leaves recipe + name: "рецепт сушеного тютюнового листя" result: LeavesTobaccoDried time: 10 solids: @@ -1799,7 +1799,7 @@ - type: microwaveMealRecipe id: RecipeDriedCannabis - name: dried cannabis leaves recipe + name: "рецепт сушеного листя конопель" result: LeavesCannabisDried time: 10 solids: @@ -1807,7 +1807,7 @@ - type: microwaveMealRecipe id: RecipeDriedCannabisRainbow - name: dried rainbow cannabis leaves recipe + name: "рецепт сушеного листя райдужної коноплі" result: LeavesCannabisRainbowDried time: 10 solids: @@ -1815,7 +1815,7 @@ - type: microwaveMealRecipe id: RecipeTrashBakedBananaPeel - name: baked banana peel recipe + name: "рецепт запеченої бананової шкірки" result: TrashBakedBananaPeel time: 5 solids: @@ -1824,7 +1824,7 @@ # Suppermatter - type: microwaveMealRecipe id: RecipeSuppermatter - name: suppermatter recipe + name: "рецепт вечері" result: FoodCakeSuppermatter time: 30 solids: @@ -1836,7 +1836,7 @@ - type: microwaveMealRecipe id: RecipeFoodBakedChevreChaud - name: chevre chaud recipe + name: "рецепт шевре-шод" result: FoodBakedChevreChaud time: 5 solids: @@ -1845,7 +1845,7 @@ - type: microwaveMealRecipe id: RecipeCookedSpaceshroom - name: cooked spaceshroom recipe + name: "рецепт варених печериць" result: FoodSpaceshroomCooked time: 5 solids: @@ -1853,7 +1853,7 @@ - type: microwaveMealRecipe id: RecipeCannabisButter - name: cannabis butter recipe + name: "рецепт конопляної олії" result: FoodCannabisButter time: 15 solids: @@ -1862,7 +1862,7 @@ - type: microwaveMealRecipe id: RecipeCannabisBrownies - name: cannabis brownie recipe + name: "рецепт тістечка з конопель" result: FoodBakedCannabisBrownieBatch time: 25 reagents: @@ -1875,7 +1875,7 @@ - type: microwaveMealRecipe id: RecipeCornInButter - name: corn in butter recipe + name: "кукурудза в маслі рецепт" result: FoodMealCornInButter time: 10 solids: @@ -1885,7 +1885,7 @@ - type: microwaveMealRecipe id: RecipePeaSoup - name: pea soup recipe + name: "рецепт горохового супу" result: FoodSoupPea time: 10 solids: @@ -1896,7 +1896,7 @@ - type: microwaveMealRecipe id: RecipeTacoShell - name: taco shell recipe + name: "рецепт оболонки для тако" result: FoodTacoShell time: 5 solids: @@ -1904,7 +1904,7 @@ - type: microwaveMealRecipe id: RecipeTacoBeef - name: beef taco recipe + name: "рецепт тако з яловичиною" result: FoodTacoBeef time: 10 solids: @@ -1914,7 +1914,7 @@ - type: microwaveMealRecipe id: RecipeTacoChicken - name: chicken taco recipe + name: "рецепт курячого тако" result: FoodTacoChicken time: 10 solids: @@ -1924,7 +1924,7 @@ - type: microwaveMealRecipe id: RecipeTacoFish - name: fish taco recipe + name: "рецепт рибного тако" result: FoodTacoFish time: 10 solids: @@ -1936,7 +1936,7 @@ - type: microwaveMealRecipe id: RecipeTacoRat - name: rat taco recipe + name: "рецепт щурячого тако" result: FoodTacoRat time: 10 solids: @@ -1946,7 +1946,7 @@ - type: microwaveMealRecipe id: RecipeTacoBeefSupreme - name: beef taco supreme recipe + name: "рецепт найвищого тако з яловичиною" result: FoodTacoBeefSupreme time: 10 solids: @@ -1959,7 +1959,7 @@ - type: microwaveMealRecipe id: RecipeTacoChickenSupreme - name: beef taco supreme recipe + name: "рецепт найвищого тако з яловичиною" result: FoodTacoChickenSupreme time: 10 solids: @@ -1972,7 +1972,7 @@ - type: microwaveMealRecipe id: RecipeCroissant - name: croissant recipe + name: "рецепт круасанів" result: FoodBakedCroissant time: 5 solids: @@ -1981,7 +1981,7 @@ - type: microwaveMealRecipe id: RecipeThrowingCroissant - name: throwing croissant recipe + name: "рецепт кидання круасанів" result: WeaponCroissant secretRecipe: true time: 5 diff --git a/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml b/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml index 9d1947f03eb..7d769d887b4 100644 --- a/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml +++ b/Resources/Prototypes/Recipes/Cooking/medical_recipes.yml @@ -1,6 +1,6 @@ - type: microwaveMealRecipe id: RecipeAloeCream - name: aloe cream recipe + name: "рецепт крему з алое" result: AloeCream time: 10 solids: @@ -8,7 +8,7 @@ - type: microwaveMealRecipe id: RecipeMedicatedSuture - name: medicated suture recipe + name: "рецепт медикаментозного шва" result: MedicatedSuture time: 10 solids: @@ -21,7 +21,7 @@ - type: microwaveMealRecipe id: RecipeRegenerativeMesh - name: regenerative mesh recipe + name: "рецепт регенеративної сітки" result: RegenerativeMesh time: 10 solids: diff --git a/Resources/Prototypes/Recipes/Crafting/artifact.yml b/Resources/Prototypes/Recipes/Crafting/artifact.yml index c627f00c162..34ad09f005d 100644 --- a/Resources/Prototypes/Recipes/Crafting/artifact.yml +++ b/Resources/Prototypes/Recipes/Crafting/artifact.yml @@ -1,12 +1,12 @@ - type: construction - name: alien artifact + name: "інопланетний артефакт" id: Artifact graph: Artifact startNode: start targetNode: done category: construction-category-misc objectType: Item - description: A strange alien artifact + description: "Дивний інопланетний артефакт" icon: sprite: Objects/Specific/Xenoarchaeology/item_artifacts.rsi state: ano01 diff --git a/Resources/Prototypes/Recipes/Crafting/bots.yml b/Resources/Prototypes/Recipes/Crafting/bots.yml index 21b524a0609..b65f052c3e1 100644 --- a/Resources/Prototypes/Recipes/Crafting/bots.yml +++ b/Resources/Prototypes/Recipes/Crafting/bots.yml @@ -1,90 +1,90 @@ - type: construction - name: cleanbot + name: "cleanbot" id: cleanbot graph: CleanBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This bot wanders around the station, mopping up any puddles it sees. + description: "Цей бот блукає вокзалом, витираючи калюжі, які бачить." icon: sprite: Mobs/Silicon/Bots/cleanbot.rsi state: cleanbot - type: construction - name: firebot + name: "пожежний робот" id: firebot graph: FireBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This bot puts out fires wherever it goes. + description: "Цей бот гасить пожежі, де б він не був." icon: sprite: Mobs/Silicon/Bots/firebot.rsi state: firebot - type: construction - name: honkbot + name: "гудок" id: honkbot graph: HonkBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This bot honks and slips people. + description: "Цей бот сигналить і підсікає людей." icon: sprite: Mobs/Silicon/Bots/honkbot.rsi state: honkbot - type: construction - name: jonkbot + name: "jonkbot" id: jonkbot graph: JonkBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This cursed bot honks, laughs and slips people. + description: "Цей клятий бот сигналить, сміється і підставляє людей." icon: sprite: Mobs/Silicon/Bots/honkbot.rsi state: jonkbot - type: construction - name: medibot + name: "медичний робот" id: medibot graph: MediBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This bot can help supply basic healing. + description: "Цей бот може допомогти в наданні базової медичної допомоги." icon: sprite: Mobs/Silicon/Bots/medibot.rsi state: medibot - type: construction - name: mimebot + name: "мімебот" id: mimebot graph: MimeBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This bot knows how to wave. + description: "Цей бот вміє махати руками." icon: sprite: Mobs/Silicon/Bots/mimebot.rsi state: mimebot - type: construction - name: supplybot + name: "supplybot" id: supplybot graph: SupplyBot startNode: start targetNode: bot category: construction-category-utilities objectType: Item - description: This bot can be loaded with cargo to make deliveries. + description: "Цей бот може бути завантажений вантажем, щоб здійснювати доставку." icon: sprite: Mobs/Silicon/Bots/supplybot.rsi state: supplybot diff --git a/Resources/Prototypes/Recipes/Crafting/crates.yml b/Resources/Prototypes/Recipes/Crafting/crates.yml index 25450b7d982..35ad3eb5bda 100644 --- a/Resources/Prototypes/Recipes/Crafting/crates.yml +++ b/Resources/Prototypes/Recipes/Crafting/crates.yml @@ -1,100 +1,100 @@ - type: construction - name: livestock crate + name: "ящик для худоби" id: CrateLivestock graph: CrateLivestock startNode: start targetNode: cratelivestock category: construction-category-storage - description: A wooden crate for holding livestock. + description: "Дерев'яний ящик для утримання худоби." icon: { sprite: Structures/Storage/Crates/livestock.rsi, state: base } objectType: Structure - type: construction - name: steel crate + name: "ящик листової сталі" id: CrateGenericSteel graph: CrateGenericSteel startNode: start targetNode: crategenericsteel category: construction-category-storage - description: A metal crate for storing things. + description: "Металевий ящик для зберігання речей." icon: { sprite: Structures/Storage/Crates/generic.rsi, state: icon } objectType: Structure - type: construction - name: secure crate + name: "безпечний ящик" id: CrateSecure graph: CrateSecure startNode: start targetNode: cratesecure category: construction-category-storage - description: A secure metal crate for storing things. Requires no special access, can be configured with an Access Configurator. + description: "Безпечний металевий ящик для зберігання речей. Не потребує спеціального доступу, можна налаштувати за допомогою Конфігуратора доступу." icon: { sprite: Structures/Storage/Crates/secure.rsi, state: icon } objectType: Structure - type: construction - name: freezer + name: "морозильна камера" id: CrateFreezer graph: CrateFreezer startNode: start targetNode: done category: construction-category-storage - description: A metal freezing crate for storing things. + description: "Металевий морозильний ящик для зберігання речей." icon: { sprite: Structures/Storage/Crates/freezer.rsi, state: icon } objectType: Structure - type: construction - name: plastic crate + name: "пластиковий ящик" id: CratePlastic graph: CratePlastic startNode: start targetNode: crateplastic category: construction-category-storage - description: A plastic crate for storing things. + description: "Пластиковий ящик для зберігання речей." icon: { sprite: Structures/Storage/Crates/plastic.rsi, state: icon } objectType: Structure - type: construction - name: cardboard box + name: "картонна коробка" id: BigBox graph: BaseBigBox startNode: start targetNode: basebigbox category: construction-category-storage - description: A big box for storing things or hiding in. + description: "Велика коробка для зберігання речей або ховання." icon: { sprite: Structures/Storage/closet.rsi, state: cardboard } objectType: Structure - type: construction - name: cardboard box + name: "картонна коробка" id: BoxCardboard graph: BoxCardboard startNode: start targetNode: boxcardboard category: construction-category-storage - description: A small box for storing things. + description: "Невеличка коробка для зберігання речей." icon: { sprite: Objects/Storage/boxes.rsi, state: box } objectType: Item - type: construction - name: pizza box + name: "коробка з-під піци" id: FoodBoxPizza graph: FoodBoxPizza startNode: start targetNode: foodboxpizza category: construction-category-storage - description: A box for pizza. + description: "Коробка для піци." icon: sprite: Objects/Consumable/Food/Baked/pizza.rsi state: box objectType: Item - type: construction - name: coffin + name: "труна" id: CrateCoffin graph: CrateCoffin startNode: start targetNode: cratecoffin category: construction-category-storage - description: A coffin for storing corpses. + description: "Труна для зберігання трупів." icon: { sprite: Structures/Storage/Crates/coffin.rsi, state: base } objectType: Structure diff --git a/Resources/Prototypes/Recipes/Crafting/improvised.yml b/Resources/Prototypes/Recipes/Crafting/improvised.yml index c87f4eb3d20..4fe291c041f 100644 --- a/Resources/Prototypes/Recipes/Crafting/improvised.yml +++ b/Resources/Prototypes/Recipes/Crafting/improvised.yml @@ -1,229 +1,229 @@ - type: construction - name: baseball bat + name: "бейсбольна біта" id: bat graph: WoodenBat startNode: start targetNode: bat category: construction-category-weapons - description: A robust baseball bat. + description: "Міцна бейсбольна бита." icon: sprite: Objects/Weapons/Melee/baseball_bat.rsi state: icon objectType: Item - type: construction - name: ghost sheet + name: "примарний аркуш" id: ghost_sheet graph: GhostSheet startNode: start targetNode: ghost_sheet category: construction-category-clothing - description: Become a spooky ghost. Boo! + description: "Стань моторошним привидом. Бу!" icon: sprite: Clothing/OuterClothing/Misc/ghostsheet.rsi state: icon objectType: Item - type: construction - name: makeshift handcuffs + name: "саморобні наручники" id: makeshifthandcuffs graph: makeshifthandcuffs startNode: start targetNode: cuffscable category: construction-category-tools - description: "Homemade handcuffs crafted from spare cables." + description: "Саморобні наручники, виготовлені з запасних кабелів." icon: { sprite: Objects/Misc/cablecuffs.rsi, state: cuff } objectType: Item - type: construction - name: makeshift stunprod + name: "саморобний електрошокер" id: makeshiftstunprod graph: makeshiftstunprod startNode: start targetNode: msstunprod category: construction-category-weapons - description: "Homemade stunprod." + description: "Саморобний електрошокер." icon: { sprite: Objects/Weapons/Melee/stunprod.rsi, state: stunprod_off } objectType: Item - type: construction - name: muzzle + name: "морда" id: muzzle graph: Muzzle startNode: start targetNode: muzzle category: construction-category-tools objectType: Item - description: "A muzzle to shut your victim up." + description: "Намордник, щоб змусити жертву замовкнути." icon: sprite: Clothing/Mask/muzzle.rsi state: icon - type: construction - name: improvised pneumatic cannon + name: "імпровізована пневматична гармата" id: pneumaticcannon graph: PneumaticCannon startNode: start targetNode: cannon category: construction-category-weapons objectType: Item - description: This son of a gun can fire anything that fits in it using just a little gas. + description: "Цей сучий син може стріляти з усього, що в нього влізе, використовуючи лише трохи газу." icon: sprite: Objects/Weapons/Guns/Cannons/pneumatic_cannon.rsi state: icon - type: construction - name: gauze + name: "марля" id: gauze graph: Gauze startNode: start targetNode: gauze category: construction-category-tools objectType: Item - description: When you've really got nothing left. + description: "Коли у тебе справді нічого не залишилося." icon: sprite: Objects/Specific/Medical/medical.rsi state: gauze - type: construction - name: blindfold + name: "пов'язка на очах" id: blindfold graph: Blindfold startNode: start targetNode: blindfold category: construction-category-tools objectType: Item - description: Better hope everyone turns a blind eye to you crafting this sussy item... + description: "Сподівайтеся, що всі закриють очі на те, що ви створюєте цю пікантну річ..." icon: sprite: Clothing/Eyes/Misc/blindfold.rsi state: icon - type: construction - name: flower wreath + name: "квітковий вінок" id: flowerwreath graph: flowerwreath startNode: start targetNode: flowerwreath category: construction-category-clothing - description: A wreath of colourful flowers. Can be worn both on head and neck. + description: "Вінок з різнокольорових квітів. Можна носити як на голові, так і на шиї." icon: sprite: Clothing/Head/Misc/flower-wreath.rsi state: icon objectType: Item - type: construction - name: damp rag + name: "волога ганчірка" id: rag graph: Rag startNode: start targetNode: rag category: construction-category-tools objectType: Item - description: A damp rag to clean up the ground. Better than slipping around all day. + description: "Волога ганчірка для прибирання землі. Це краще, ніж ковзати цілий день." icon: sprite: Objects/Specific/Janitorial/rag.rsi state: rag - type: construction - name: improvised shotgun + name: "імпровізована рушниця" id: improvisedshotgun graph: ImprovisedShotgunGraph startNode: start targetNode: shotgun category: construction-category-weapons objectType: Item - description: A shitty, single-shot shotgun made from salvaged and hand-crafted gun parts. Ammo not included. + description: "Гівняна однозарядна рушниця, зроблена з уцілілих і зібраних вручну частин зброї. Набої не входять до комплекту." icon: sprite: Objects/Weapons/Guns/Shotguns/improvised_shotgun.rsi state: icon - type: construction - name: improvised shotgun shell + name: "імпровізований дробовий снаряд" id: ShellShotgunImprovised graph: ImprovisedShotgunShellGraph startNode: start targetNode: shell category: construction-category-weapons objectType: Item - description: A homemade shotgun shell that shoots painful glass shrapnel. The spread is so wide that it couldn't hit the broad side of a barn. + description: "Саморобний дробовий снаряд, що стріляє болючими скляними осколками. Розліт настільки широкий, що він не міг влучити в широку сторону сараю" icon: sprite: Objects/Weapons/Guns/Ammunition/Casings/shotgun_shell.rsi state: improvised - type: construction - name: rifle stock + name: "ложа гвинтівки" id: riflestock graph: RifleStockGraph startNode: start targetNode: riflestock category: construction-category-weapons objectType: Item - description: A stock carved out of wood, vital for improvised firearms. + description: "Ложа, вирізана з дерева, життєво необхідна для імпровізованої вогнепальної зброї." icon: sprite: Objects/Misc/rifle_stock.rsi state: icon - type: construction - name: fire bomb + name: "вогняна бомба" id: firebomb graph: FireBomb startNode: start targetNode: firebomb category: construction-category-weapons objectType: Item - description: A weak, improvised incendiary device. + description: "Слабкий саморобний запалювальний пристрій." icon: sprite: Objects/Weapons/Bombs/ied.rsi state: icon - type: construction - name: cotton woven cloth + name: "бавовняна ткана тканина" id: CottonWovenCloth graph: CottonObjects startNode: start targetNode: cottoncloth category: construction-category-misc - description: "A homemade piece of cotton cloth, it feels coarse." + description: "Саморобний шматок бавовняної тканини, на дотик грубий." icon: sprite: Objects/Materials/materials.rsi state: cloth_3 objectType: Item - type: construction - name: straw hat + name: "солом'яний капелюх" id: strawHat graph: StrawHat startNode: start targetNode: strawhat category: construction-category-clothing - description: A fancy hat for hot days! Not recommended to wear near fires. + description: "Модний капелюх для спекотних днів! Не рекомендується носити біля вогню." icon: sprite: Clothing/Head/Hats/straw_hat.rsi state: icon objectType: Item - type: construction - name: pipe bomb + name: "трубчаста бомба" id: pipebomb graph: PipeBomb startNode: start targetNode: pipebomb category: construction-category-weapons objectType: Item - description: An improvised explosive made from pipes and wire. + description: "Саморобна вибухівка з труб та дроту." icon: sprite: Objects/Weapons/Bombs/pipebomb.rsi state: icon - type: construction - name: rolling pin + name: "качалка" id: rollingpin graph: WoodenRollingPin startNode: start targetNode: rollingpin category: construction-category-tools objectType: Item - description: A rolling pin, used for cooking and defending the kitchen. + description: "Качалка, яку використовують для приготування їжі та захисту кухні." icon: sprite: Objects/Tools/rolling_pin.rsi state: icon diff --git a/Resources/Prototypes/Recipes/Crafting/potato.yml b/Resources/Prototypes/Recipes/Crafting/potato.yml index 17f2cc40136..cdf774ec7b4 100644 --- a/Resources/Prototypes/Recipes/Crafting/potato.yml +++ b/Resources/Prototypes/Recipes/Crafting/potato.yml @@ -1,32 +1,32 @@ - type: construction - name: potato battery + name: "картопляна батарея" id: PowerCellPotato graph: PowerCellPotato startNode: start targetNode: potatobattery category: construction-category-misc - description: A truly ingenious source of power. + description: "Справді геніальне джерело енергії." icon: { sprite: Objects/Power/power_cells.rsi, state: potato } objectType: Item - type: construction - name: potato artificial intelligence + name: "шІ картопля" id: PotatoAI graph: PotatoAI startNode: start targetNode: potatoai category: construction-category-misc - description: The potato happens to be the perfect power source for this chip. + description: "Картопля є ідеальним джерелом енергії для цього чіпсу." icon: { sprite: Objects/Fun/pai.rsi, state: icon-potato-off } objectType: Item - type: construction - name: supercompact AI chip + name: "надкомпактний ШІ-чіп" id: PotatoAIChip graph: PotatoAIChip startNode: start targetNode: potatoaichip category: construction-category-misc - description: A masterfully(?) crafted AI chip, requiring a similarly improvised power source. + description: "Майстерно(?) виготовлений ШІ-чип, що потребує такого ж імпровізованого джерела живлення." icon: { sprite: Objects/Misc/potatoai_chip.rsi, state: icon } objectType: Item \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Crafting/smokeables.yml b/Resources/Prototypes/Recipes/Crafting/smokeables.yml index e4280f6d662..da3f62047a6 100644 --- a/Resources/Prototypes/Recipes/Crafting/smokeables.yml +++ b/Resources/Prototypes/Recipes/Crafting/smokeables.yml @@ -1,91 +1,91 @@ - type: construction - name: joint + name: "самокрут" id: smokeableJoint graph: smokeableJoint startNode: start targetNode: joint category: construction-category-misc - description: "A roll of dried plant matter wrapped in thin paper." + description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір." icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon } objectType: Item - type: construction - name: rainbow joint + name: "райдужний суглоб" id: smokeableJointRainbow graph: smokeableJointRainbow startNode: start targetNode: jointRainbow category: construction-category-misc - description: "A roll of dried plant matter wrapped in thin paper." + description: "Рулон висушеної рослинної сировини, загорнутий у тонкий папір." icon: { sprite: Objects/Consumable/Smokeables/Cannabis/joint.rsi, state: unlit-icon } objectType: Item - type: construction - name: blunt + name: "самокрут" id: smokeableBlunt graph: smokeableBlunt startNode: start targetNode: blunt category: construction-category-misc - description: "A roll of dried plant matter wrapped in a dried tobacco leaf." + description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист." icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon } objectType: Item - type: construction - name: rainbow blunt + name: "райдужний тупий" id: smokeableBluntRainbow graph: smokeableBluntRainbow startNode: start targetNode: bluntRainbow category: construction-category-misc - description: "A roll of dried plant matter wrapped in a dried tobacco leaf." + description: "Рулон сушеної рослинної сировини, загорнутий у висушений тютюновий лист." icon: { sprite: Objects/Consumable/Smokeables/Cannabis/blunt.rsi, state: unlit-icon } objectType: Item - type: construction - name: cigarette + name: "цигарка" id: smokeableCigarette graph: smokeableCigarette startNode: start targetNode: cigarette category: construction-category-misc - description: "A roll of tobacco and nicotine." + description: "Рулон тютюну та нікотину." icon: { sprite: Objects/Consumable/Smokeables/Cigarettes/cigarette.rsi, state: unlit-icon } objectType: Item # I wanted to put a hand-grinder here but we need construction graphs that use non-consumed catalysts first. - type: construction - name: ground cannabis + name: "мелений канабіс" id: smokeableGroundCannabis graph: smokeableGroundCannabis startNode: start targetNode: ground category: construction-category-misc - description: "Ground cannabis, ready to take you on a trip." + description: "Мелений канабіс, готовий взяти вас у подорож." icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile } # color: darkgreen objectType: Item - type: construction - name: ground rainbow cannabis + name: "мелений райдужний канабіс" id: smokeableGroundCannabisRainbow graph: smokeableGroundCannabisRainbow startNode: start targetNode: groundRainbow category: construction-category-misc - description: "Ground rainbow cannabis, ready to take you on a trip." + description: "Мелений райдужний канабіс, готовий до подорожі." icon: { sprite: Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: powderpile_rainbow } objectType: Item - type: construction - name: ground tobacco + name: "мелений тютюн" id: smokeableGroundTobacco graph: smokeableGroundTobacco startNode: start targetNode: ground category: construction-category-misc - description: "Ground tobacco, perfect for hand-rolled cigarettes." + description: "Мелений тютюн, ідеально підходить для ручного скручування сигарет." icon: { sprite: Objects/Misc/reagent_fillings.rsi, state: powderpile } # color: brown objectType: Item diff --git a/Resources/Prototypes/Recipes/Crafting/tallbox.yml b/Resources/Prototypes/Recipes/Crafting/tallbox.yml index c90142de445..c59751f7e27 100644 --- a/Resources/Prototypes/Recipes/Crafting/tallbox.yml +++ b/Resources/Prototypes/Recipes/Crafting/tallbox.yml @@ -1,44 +1,44 @@ - type: construction id: ClosetSteel - name: closet + name: "шафа" graph: ClosetSteel startNode: start targetNode: done category: construction-category-storage - description: A tall steel box that cannot be locked. + description: "Високий сталевий ящик, який неможливо замкнути." icon: { sprite: Structures/Storage/closet.rsi, state: generic_icon } objectType: Structure - type: construction id: ClosetSteelSecure - name: secure closet + name: "безпечна шафа" graph: ClosetSteelSecure startNode: start targetNode: done category: construction-category-storage - description: A tall steel box that can be locked. + description: "Високий сталевий ящик, який можна замкнути." icon: { sprite: Structures/Storage/closet.rsi, state: secure_icon } objectType: Structure - type: construction id: ClosetFreezer - name: freezer + name: "морозильна камера" graph: ClosetFreezer startNode: start targetNode: done category: construction-category-storage - description: A tall steel box with freezing abilities. + description: "Високий сталевий ящик з можливістю заморожування." icon: { sprite: Structures/Storage/closet.rsi, state: freezer_icon } objectType: Structure - type: construction id: ClosetWall - name: wall closet + name: "настінна шафа" graph: ClosetWall startNode: start targetNode: done category: construction-category-storage - description: A standard-issue Nanotrasen storage unit, now on walls. + description: "Стандартний контейнер для зберігання Нанотрасену, тепер на стінах." icon: { sprite: Structures/Storage/wall_locker.rsi, state: generic_icon } objectType: Structure placementMode: SnapgridCenter diff --git a/Resources/Prototypes/Recipes/Crafting/tiles.yml b/Resources/Prototypes/Recipes/Crafting/tiles.yml index 433a3bec29c..351f916b957 100644 --- a/Resources/Prototypes/Recipes/Crafting/tiles.yml +++ b/Resources/Prototypes/Recipes/Crafting/tiles.yml @@ -1,79 +1,79 @@ # These should be lathe recipes but lathe code sucks so hard rn so they'll be crafted by hand. - type: construction - name: steel tile + name: "сталева черепиця" id: TileSteel graph: TileSteel startNode: start targetNode: steeltile category: construction-category-tiles - description: "Four steel station tiles." + description: "Чотири сталеві станційні плитки." icon: { sprite: Objects/Tiles/tile.rsi, state: steel } objectType: Item - type: construction - name: wood floor + name: "дерев'яна підлога" id: TileWood graph: TileWood startNode: start targetNode: woodtile category: construction-category-tiles - description: "Four pieces of wooden station flooring." + description: "Чотири шматки дерев'яної станційної підлоги." icon: { sprite: Objects/Tiles/tile.rsi, state: wood } objectType: Item - type: construction - name: filled brass plate + name: "заповнена латунна пластина" id: TileBrassFilled graph: TilesBrass startNode: start targetNode: filledPlate category: construction-category-tiles - description: "Four pieces of brass station flooring, only compatible with brass plating." + description: "Чотири частини латунної підлоги станції, сумісні лише з латунним покриттям." icon: { sprite: Objects/Tiles/tile.rsi, state: brass-filled } objectType: Item - type: construction - name: smooth brass plate + name: "гладка латунна пластина" id: TileBrassReebe graph: TilesBrass startNode: start targetNode: reebe category: construction-category-tiles - description: "Four pieces of smooth brass station flooring, only compatible with brass plating." + description: "Чотири шматки гладкої латунної підлоги станції, сумісні лише з латунним покриттям." icon: { sprite: Objects/Tiles/tile.rsi, state: reebe } objectType: Item - type: construction - name: white tile + name: "біла плитка" id: TileWhite graph: TileWhite startNode: start targetNode: whitetile category: construction-category-tiles - description: "Four white station tiles." + description: "Чотири білі вокзальні плитки." icon: { sprite: Objects/Tiles/tile.rsi, state: white } objectType: Item - type: construction - name: dark tile + name: "темна плитка" id: TileDark graph: TileDark startNode: start targetNode: darktile category: construction-category-tiles - description: "Four dark station tiles." + description: "Чотири темні вокзальні плитки." icon: { sprite: Objects/Tiles/tile.rsi, state: dark } objectType: Item - type: construction - name: flesh tile + name: "черепиця тілесного кольору" id: TileFlesh graph: TileFlesh startNode: start targetNode: fleshTile category: construction-category-tiles - description: "Four fleshy tiles." + description: "Чотири м'ясисті плитки." icon: { sprite: Objects/Tiles/tile.rsi, state: meat } objectType: Item @@ -188,12 +188,12 @@ # objectType: Item - type: construction - name: large wood floor + name: "велика дерев'яна підлога" id: TileWoodLarge graph: TileWoodLarge startNode: start targetNode: woodtilelarge category: construction-category-tiles - description: "Four pieces of wooden station flooring." + description: "Чотири шматки дерев'яної станційної підлоги." icon: { sprite: Objects/Tiles/tile.rsi, state: wood-large } objectType: Item \ No newline at end of file diff --git a/Resources/Prototypes/Recipes/Crafting/toys.yml b/Resources/Prototypes/Recipes/Crafting/toys.yml index 4fd91bdb69d..03248e040ab 100644 --- a/Resources/Prototypes/Recipes/Crafting/toys.yml +++ b/Resources/Prototypes/Recipes/Crafting/toys.yml @@ -1,25 +1,25 @@ - type: construction - name: revenant plushie + name: "реванплюш" id: PlushieGhostRevenant graph: PlushieGhostRevenant startNode: start targetNode: plushie category: construction-category-misc objectType: Item - description: A toy to scare the medbay with. + description: "Іграшка, якою можна налякати медичний відділ." icon: sprite: Mobs/Ghosts/revenant.rsi state: icon - type: construction - name: ian suit + name: "костюм Іана" id: ClothingOuterSuitIan graph: ClothingOuterSuitIan startNode: start targetNode: suit category: construction-category-misc objectType: Item - description: Make yourself look just like Ian! + description: "Зробіть себе схожим на Іана!" icon: sprite: Clothing/OuterClothing/Suits/iansuit.rsi state: icon diff --git a/Resources/Prototypes/Recipes/Crafting/web.yml b/Resources/Prototypes/Recipes/Crafting/web.yml index 55f73fef507..825632e9f10 100644 --- a/Resources/Prototypes/Recipes/Crafting/web.yml +++ b/Resources/Prototypes/Recipes/Crafting/web.yml @@ -1,11 +1,11 @@ - type: construction - name: web tile + name: "павутинна-плитка" id: TileWeb graph: WebObjects startNode: start targetNode: tile category: construction-category-tiles - description: "Nice and smooth." + description: "Приємно і гладко." entityWhitelist: tags: - SpiderCraft @@ -15,13 +15,13 @@ objectType: Item - type: construction - name: web winter coat + name: "павутинне зимове пальто" id: ClothingOuterWinterWeb graph: WebObjects startNode: start targetNode: coat category: construction-category-clothing - description: "Surprisingly warm and durable." + description: "Напрочуд тепле і міцне." entityWhitelist: tags: - SpiderCraft @@ -31,13 +31,13 @@ objectType: Item - type: construction - name: web jumpsuit + name: "павутинний комбінезон" id: ClothingUniformJumpsuitWeb graph: WebObjects startNode: start targetNode: jumpsuit category: construction-category-clothing - description: "At least it's something." + description: "Принаймні, це вже щось." entityWhitelist: tags: - SpiderCraft @@ -47,13 +47,13 @@ objectType: Item - type: construction - name: web jumpskirt + name: "спідниця з павутини" id: ClothingUniformJumpskirtWeb graph: WebObjects startNode: start targetNode: jumpskirt category: construction-category-clothing - description: "At least it's something." + description: "Принаймні, це вже щось." entityWhitelist: tags: - SpiderCraft @@ -63,13 +63,13 @@ objectType: Item - type: construction - name: silk woven cloth + name: "шовкова ткана тканина" id: SilkWovenCloth graph: WebObjects startNode: start targetNode: cloth category: construction-category-materials - description: "Feels just like cloth, strangely enough." + description: "На дотик, як не дивно, як тканина." entityWhitelist: tags: - SpiderCraft @@ -79,13 +79,13 @@ objectType: Item - type: construction - name: web shield + name: "павутинний щит" id: WebShield graph: WebObjects startNode: start targetNode: shield category: construction-category-clothing - description: "It's thick enough to handle a few blows, but probably not heat." + description: "Він достатньо товстий, щоб витримати кілька ударів, але, мабуть, не нагрівається." entityWhitelist: tags: - SpiderCraft @@ -95,13 +95,13 @@ objectType: Item - type: construction - name: web winter boots + name: "зимові черевики з павутини" id: ClothingShoesBootsWinterWeb graph: WebObjects startNode: start targetNode: boots category: construction-category-clothing - description: "Tightly woven web should protect against the cold" + description: "Щільно сплетене полотно повинно захищати від холоду" entityWhitelist: tags: - SpiderCraft diff --git a/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml b/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml index 3f8d07092c6..554400f07bf 100644 --- a/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml +++ b/Resources/Prototypes/Roles/Jobs/CentComm/cburn.yml @@ -1,7 +1,7 @@ - type: job id: CBURN name: job-name-cburn - description: job-description-cburn + description: "job-desk-cburn" playTimeTracker: JobCBURN setPreference: false startingGear: CBURNGear diff --git a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml index de8a900f8e9..eccbc006915 100644 --- a/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml +++ b/Resources/Prototypes/Roles/Jobs/Civilian/mime.yml @@ -33,8 +33,8 @@ - type: entity id: ActionMimeInvisibleWall - name: Create Invisible Wall - description: Create an invisible wall in front of you, if placeable there. + name: "Створіть невидиму стіну" + description: "Створіть невидиму стіну перед собою, якщо це можливо." components: - type: InstantAction priority: -1 diff --git a/Resources/Prototypes/Roles/MindRoles/mind_roles.yml b/Resources/Prototypes/Roles/MindRoles/mind_roles.yml index 926ce512b41..769752e5a6c 100644 --- a/Resources/Prototypes/Roles/MindRoles/mind_roles.yml +++ b/Resources/Prototypes/Roles/MindRoles/mind_roles.yml @@ -1,7 +1,7 @@ - type: entity id: BaseMindRole - name: Mind Role - description: Mind Role entity + name: "Роль розуму" + description: "Розумна рольова сутність" abstract: true components: - type: MindRole @@ -18,7 +18,7 @@ - type: entity parent: BaseMindRole id: MindRoleObserver - name: Observer Role + name: "Роль спостерігача" components: - type: ObserverRole @@ -26,7 +26,7 @@ - type: entity parent: BaseMindRole id: MindRoleGhostMarker - name: Ghost Role + name: "Роль примари" components: - type: GhostRoleMarkerRole @@ -34,7 +34,7 @@ - type: entity parent: BaseMindRole id: MindRoleJob - name: Job Role + name: "Посадові обов'язки" # description: # MindRoleComponent.JobPrototype is filled by SharedJobSystem @@ -42,7 +42,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleSubvertedSilicon - name: Subverted Silicon Role + name: "Підривна роль кремнію" description: components: - type: SubvertedSiliconRole @@ -53,7 +53,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleDragon - name: Dragon Role + name: "Роль дракона" # description: components: - type: MindRole @@ -67,7 +67,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleNinja - name: Space Ninja Role + name: "Роль космічного ніндзя" # description: mind-role-ninja-description components: - type: MindRole @@ -79,7 +79,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleNukeops - name: Nukeops Operative Role + name: "Оперативна роль Nukeops" # description: mind-role-nukeops-description components: - type: MindRole @@ -90,7 +90,7 @@ - type: entity parent: MindRoleNukeops id: MindRoleNukeopsMedic - name: Nukeops Medic Role + name: "Роль медика Nukeops" # description: mind-role-nukeops-medic-description components: - type: MindRole @@ -99,7 +99,7 @@ - type: entity parent: MindRoleNukeops id: MindRoleNukeopsCommander - name: Nukeops Commander Role + name: "Роль командира Nukeops" # description: mind-role-nukeops-commander-description components: - type: MindRole @@ -109,7 +109,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleHeadRevolutionary - name: Head Revolutionary Role + name: "Роль головного революціонера" # description: mind-role-head-revolutionary-description components: - type: MindRole @@ -120,7 +120,7 @@ - type: entity parent: MindRoleHeadRevolutionary id: MindRoleRevolutionary - name: Revolutionary Role + name: "Революційна роль" # description: mind-role-revolutionary-description components: - type: MindRole @@ -130,7 +130,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleThief - name: Thief Role + name: "Роль злодія" # description: mind-role-thief-description components: - type: MindRole @@ -141,7 +141,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleTraitor - name: Traitor Role + name: "Роль зрадника" # description: mind-role-traitor-description components: - type: MindRole @@ -152,7 +152,7 @@ - type: entity parent: MindRoleTraitor id: MindRoleTraitorSleeper - name: Sleeper Agent Role + name: "Роль сплячого агента" # description: mind-role-traitor-sleeper-description components: - type: MindRole @@ -162,7 +162,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleInitialInfected - name: Initial Infected Role + name: "Початкова роль інфікованого" # description: mind-role-initial-infected-description components: - type: MindRole @@ -173,7 +173,7 @@ - type: entity parent: BaseMindRoleAntag id: MindRoleZombie - name: Zombie Role + name: "Роль зомбі" # description: mind-role-zombie-description components: - type: MindRole diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml b/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml index cd6aed7cdfc..63e1682f62a 100644 --- a/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml +++ b/Resources/Prototypes/Stacks/Materials/Sheets/glass.yml @@ -1,48 +1,48 @@ - type: stack id: Glass - name: glass + name: "скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: glass } spawn: SheetGlass1 maxCount: 30 - type: stack id: ReinforcedGlass - name: reinforced glass + name: "армоване скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rglass } spawn: SheetRGlass1 maxCount: 30 - type: stack id: PlasmaGlass - name: plasma glass + name: "плазмове скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: pglass } spawn: SheetPGlass1 maxCount: 30 - type: stack id: ReinforcedPlasmaGlass - name: reinforced plasma glass + name: "армоване плазмове скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: rpglass } spawn: SheetRPGlass1 maxCount: 30 - type: stack id: UraniumGlass - name: uranium glass + name: "уранове скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: uglass } spawn: SheetUGlass1 maxCount: 30 - type: stack id: ReinforcedUraniumGlass - name: reinforced uranium glass + name: "армоване уранове скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: ruglass } spawn: SheetRUGlass1 maxCount: 30 - type: stack id: ClockworkGlass - name: clockwork glass + name: "годинникове скло" icon: { sprite: /Textures/Objects/Materials/Sheets/glass.rsi, state: cglass } spawn: SheetClockworkGlass1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml b/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml index 7520130b9be..5da621c16da 100644 --- a/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml +++ b/Resources/Prototypes/Stacks/Materials/Sheets/metal.yml @@ -1,20 +1,20 @@ - type: stack id: Steel - name: steel + name: "сталь" icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: steel } spawn: SheetSteel1 maxCount: 30 - type: stack id: Plasteel - name: plasteel + name: "пласталь" icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: plasteel } spawn: SheetPlasteel1 maxCount: 30 - type: stack id: Brass - name: brass + name: "латунь" icon: { sprite: /Textures/Objects/Materials/Sheets/metal.rsi, state: brass } spawn: SheetBrass1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/Sheets/other.yml b/Resources/Prototypes/Stacks/Materials/Sheets/other.yml index 565b1fc1aee..d11daf73ac8 100644 --- a/Resources/Prototypes/Stacks/Materials/Sheets/other.yml +++ b/Resources/Prototypes/Stacks/Materials/Sheets/other.yml @@ -1,27 +1,27 @@ - type: stack id: Paper - name: paper + name: "папір" icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: paper } spawn: SheetPaper1 maxCount: 30 - type: stack id: Plasma - name: plasma + name: "плазма" icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plasma } spawn: SheetPlasma1 maxCount: 30 - type: stack id: Plastic - name: plastic + name: "пластик" icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: plastic } spawn: SheetPlastic1 maxCount: 30 - type: stack id: Uranium - name: uranium + name: "уран" icon: { sprite: /Textures/Objects/Materials/Sheets/other.rsi, state: uranium } spawn: SheetUranium1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/crystals.yml b/Resources/Prototypes/Stacks/Materials/crystals.yml index 28f4ed70ca0..ce528e21eef 100644 --- a/Resources/Prototypes/Stacks/Materials/crystals.yml +++ b/Resources/Prototypes/Stacks/Materials/crystals.yml @@ -1,5 +1,5 @@ - type: stack id: Telecrystal - name: telecrystal + name: "телекристал" icon: Objects/Specific/Syndicate/telecrystal.rsi spawn: Telecrystal1 diff --git a/Resources/Prototypes/Stacks/Materials/ingots.yml b/Resources/Prototypes/Stacks/Materials/ingots.yml index 1fd67a096dc..993c821ff91 100644 --- a/Resources/Prototypes/Stacks/Materials/ingots.yml +++ b/Resources/Prototypes/Stacks/Materials/ingots.yml @@ -1,13 +1,13 @@ - type: stack id: Gold - name: gold + name: "золото" icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: gold } spawn: IngotGold1 maxCount: 30 - type: stack id: Silver - name: silver + name: "срібло" icon: { sprite: "/Textures/Objects/Materials/ingots.rsi", state: silver } spawn: IngotSilver1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/materials.yml b/Resources/Prototypes/Stacks/Materials/materials.yml index 69d47495488..85d4c35304b 100644 --- a/Resources/Prototypes/Stacks/Materials/materials.yml +++ b/Resources/Prototypes/Stacks/Materials/materials.yml @@ -1,111 +1,111 @@ - type: stack id: Biomass - name: biomass + name: "біомаса" icon: { sprite: /Textures/Objects/Misc/monkeycube.rsi, state: cube } spawn: MaterialBiomass1 maxCount: 100 - type: stack id: WoodPlank - name: wood plank + name: "дерев'яна дошка" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: wood } spawn: MaterialWoodPlank1 maxCount: 30 - type: stack id: Cardboard - name: cardboard + name: "картон" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cardboard } spawn: MaterialCardboard1 maxCount: 30 - type: stack id: Cloth - name: cloth + name: "тканина" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cloth } spawn: MaterialCloth1 maxCount: 30 - type: stack id: Durathread - name: durathread + name: "міцна нитка" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: durathread } spawn: MaterialDurathread1 maxCount: 30 - type: stack id: Diamond - name: diamond + name: "діамант" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: diamond } spawn: MaterialDiamond1 maxCount: 30 - type: stack id: Cotton - name: cotton + name: "бавовна" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: cotton } spawn: MaterialCotton1 maxCount: 30 - type: stack id: Pyrotton - name: pyrotton + name: "піротон" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: pyrotton } spawn: MaterialPyrotton1 maxCount: 30 - type: stack id: Bananium - name: bananium + name: "бананіум" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bananium } spawn: MaterialBananium1 maxCount: 10 - type: stack id: MeatSheets - name: meat sheet + name: "м'ясний лист" icon: { sprite: /Textures/Objects/Materials/Sheets/meaterial.rsi, state: meat } spawn: MaterialSheetMeat1 maxCount: 30 - type: stack id: WebSilk - name: silk + name: "шовк" icon: { sprite: /Textures/Objects/Materials/silk.rsi, state: icon } spawn: MaterialWebSilk1 maxCount: 50 - type: stack id: SpaceCarpTooth - name: space carp tooth + name: "зуб космічного коропа" icon: { sprite: /Textures/Objects/Materials/Mob/carptooth.rsi, state: tooth} spawn: MaterialToothSpaceCarp1 maxCount: 30 - type: stack id: SharkMinnowTooth - name: sharkminnow tooth + name: "зуб акули" icon: { sprite: /Textures/Objects/Materials/Mob/sharktooth.rsi, state: tooth} spawn: MaterialToothSharkminnow1 maxCount: 30 - type: stack id: Bones - name: bones + name: "кістки" icon: { sprite: /Textures/Objects/Materials/materials.rsi, state: bones} spawn: MaterialBones1 maxCount: 30 - type: stack id: Gunpowder - name: gunpowder + name: "порох" icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile } spawn: MaterialGunpowder maxCount: 60 - type: stack id: GoliathHide - name: goliath hide + name: "шкура голіафа" icon: { sprite: /Textures/Objects/Materials/hide.rsi, state: goliath_hide } spawn: MaterialGoliathHide1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/ore.yml b/Resources/Prototypes/Stacks/Materials/ore.yml index 3aaa04601aa..f8ed72e5d3f 100644 --- a/Resources/Prototypes/Stacks/Materials/ore.yml +++ b/Resources/Prototypes/Stacks/Materials/ore.yml @@ -1,48 +1,48 @@ - type: stack id: GoldOre - name: gold ore + name: "золота руда" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: gold } spawn: GoldOre1 maxCount: 30 - type: stack id: DiamondOre - name: rough diamond + name: "необроблений алмаз" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: diamond } spawn: DiamondOre1 maxCount: 30 - type: stack id: SteelOre - name: iron ore + name: "залізна руда" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: iron } spawn: SteelOre1 maxCount: 30 - type: stack id: PlasmaOre - name: plasma ore + name: "плазмова руда" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: plasma } spawn: PlasmaOre1 maxCount: 30 - type: stack id: SilverOre - name: silver ore + name: "срібна руда" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: silver } spawn: SilverOre1 maxCount: 30 - type: stack id: SpaceQuartz - name: space quartz + name: "космічний кварц" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: spacequartz } spawn: SpaceQuartz1 maxCount: 30 - type: stack id: UraniumOre - name: uranium ore + name: "уранова руда" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: uranium } spawn: UraniumOre1 maxCount: 30 @@ -50,21 +50,21 @@ - type: stack id: BananiumOre - name: bananium ore + name: "бананіумна руда" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: bananium } spawn: BananiumOre1 maxCount: 30 - type: stack id: Coal - name: coal + name: "вугілля" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: coal } spawn: Coal1 maxCount: 30 - type: stack id: SaltOre - name: salt + name: "сіль" icon: { sprite: /Textures/Objects/Materials/ore.rsi, state: salt } spawn: Salt1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/Materials/parts.yml b/Resources/Prototypes/Stacks/Materials/parts.yml index 50ceb28757a..2f576415602 100644 --- a/Resources/Prototypes/Stacks/Materials/parts.yml +++ b/Resources/Prototypes/Stacks/Materials/parts.yml @@ -1,6 +1,6 @@ - type: stack id: MetalRod - name: rods + name: "стрижні" icon: { sprite: /Textures/Objects/Materials/parts.rsi, state: rods } spawn: PartRodMetal1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/consumable_stacks.yml b/Resources/Prototypes/Stacks/consumable_stacks.yml index 971d3800b4e..36cc1dabb11 100644 --- a/Resources/Prototypes/Stacks/consumable_stacks.yml +++ b/Resources/Prototypes/Stacks/consumable_stacks.yml @@ -2,19 +2,19 @@ - type: stack id: Pancake - name: pancake + name: "млинець" spawn: FoodBakedPancake maxCount: 9 - type: stack id: PancakeBb - name: blueberry pancake + name: "чорничний млинець" spawn: FoodBakedPancakeBb maxCount: 9 - type: stack id: PancakeCc - name: chocolate chip pancake + name: "млинець з шоколадною крихтою" spawn: FoodBakedPancakeCc maxCount: 9 @@ -22,7 +22,7 @@ - type: stack id: PizzaBox - name: pizza box + name: "коробка з-під піци" icon: { sprite: Objects/Consumable/Food/Baked/pizza.rsi, state: box } spawn: FoodBoxPizza maxCount: 30 @@ -31,55 +31,55 @@ - type: stack id: PaperRolling - name: rolling paper + name: "рулонний папір" icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigpaper } spawn: PaperRolling maxCount: 5 - type: stack id: CigaretteFilter - name: cigarette filter + name: "сигаретний фільтр" icon: { sprite: /Textures/Objects/Consumable/Smokeables/Cigarettes/paper.rsi, state: cigfilter } spawn: CigaretteFilter maxCount: 5 - type: stack id: GroundTobacco - name: ground tobacco + name: "мелений тютюн" icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile } spawn: GroundTobacco maxCount: 5 - type: stack id: GroundCannabis - name: ground cannabis + name: "мелений канабіс" icon: { sprite: /Textures/Objects/Misc/reagent_fillings.rsi, state: powderpile } spawn: GroundCannabis maxCount: - type: stack id: GroundCannabisRainbow - name: ground rainbow cannabis + name: "мелений райдужний канабіс" icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: powderpile_rainbow } spawn: GroundCannabisRainbow maxCount: - type: stack id: LeavesTobaccoDried - name: dried tobacco leaves + name: "сушене листя тютюну" icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried } spawn: LeavesTobaccoDried maxCount: 5 - type: stack id: LeavesCannabisDried - name: dried cannabis leaves + name: "сушене листя конопель" icon: { sprite: /Textures/Objects/Specific/Hydroponics/tobacco.rsi, state: dried } spawn: LeavesCannabisDried maxCount: 5 - type: stack id: LeavesCannabisRainbowDried - name: dried rainbow cannabis leaves + name: "сушене листя райдужної коноплі" icon: { sprite: /Textures/Objects/Specific/Hydroponics/rainbow_cannabis.rsi, state: dried } spawn: LeavesCannabisRainbowDried diff --git a/Resources/Prototypes/Stacks/engineering_stacks.yml b/Resources/Prototypes/Stacks/engineering_stacks.yml index b4550015dc4..d312426fd5c 100644 --- a/Resources/Prototypes/Stacks/engineering_stacks.yml +++ b/Resources/Prototypes/Stacks/engineering_stacks.yml @@ -1,12 +1,12 @@ # they're uninflated by default so they're tiny - type: stack id: InflatableWall - name: inflatable wall + name: "надувна стіна" spawn: InflatableWallStack1 maxCount: 10 - type: stack id: InflatableDoor - name: inflatable door + name: "надувні двері" spawn: InflatableDoorStack1 maxCount: 4 diff --git a/Resources/Prototypes/Stacks/floor_tile_stacks.yml b/Resources/Prototypes/Stacks/floor_tile_stacks.yml index 65fd672e1aa..533595d1fa3 100644 --- a/Resources/Prototypes/Stacks/floor_tile_stacks.yml +++ b/Resources/Prototypes/Stacks/floor_tile_stacks.yml @@ -1,630 +1,630 @@ - type: stack id: FloorTileDark - name: dark tile + name: "темна плитка" spawn: FloorTileItemDark maxCount: 30 - type: stack id: FloorTileDarkDiagonalMini - name: dark steel diagonal mini tile + name: "діагональна міні-плитка з темної сталі" spawn: FloorTileItemDarkDiagonalMini maxCount: 30 - type: stack id: FloorTileDarkDiagonal - name: dark steel diagonal tile + name: "темна сталева діагональна плитка" spawn: FloorTileItemDarkDiagonal maxCount: 30 - type: stack id: FloorTileDarkHerringbone - name: dark steel herringbone + name: "ялинка з темної сталі" spawn: FloorTileItemDarkHerringbone maxCount: 30 - type: stack id: FloorTileDarkMini - name: dark steel mini tile + name: "темна сталева міні-плитка" spawn: FloorTileItemDarkMini maxCount: 30 - type: stack id: FloorTileDarkMono - name: dark steel mono tile + name: "темна сталева моночерепиця" spawn: FloorTileItemDarkMono maxCount: 30 - type: stack id: FloorTileDarkPavement - name: dark steel pavement + name: "темний сталевий тротуар" spawn: FloorTileItemDarkPavement maxCount: 30 - type: stack id: FloorTileDarkPavementVertical - name: dark steel vertical pavement + name: "вертикальне покриття з темної сталі" spawn: FloorTileItemDarkPavementVertical maxCount: 30 - type: stack id: FloorTileDarkOffset - name: offset dark steel tile + name: "офсетна темна сталева плитка" spawn: FloorTileItemDarkOffset maxCount: 30 - type: stack id: FloorTileSteel - name: steel tile + name: "сталева плитка" spawn: FloorTileItemSteel maxCount: 30 - type: stack id: FloorTileSteelOffset - name: offset steel tile + name: "офсетна сталева черепиця" spawn: FloorTileItemSteelOffset maxCount: 30 - type: stack id: FloorTileSteelDiagonalMini - name: steel diagonal mini tile + name: "сталева діагональна міні-черепиця" spawn: FloorTileItemSteelDiagonalMini maxCount: 30 - type: stack id: FloorTileSteelDiagonal - name: steel diagonal tile + name: "сталева діагональна черепиця" spawn: FloorTileItemSteelDiagonal maxCount: 30 - type: stack id: FloorTileSteelHerringbone - name: steel herringbone + name: "сталева ялинка" spawn: FloorTileItemSteelHerringbone maxCount: 30 - type: stack id: FloorTileSteelMini - name: steel mini tile + name: "сталева міні-плитка" spawn: FloorTileItemSteelMini maxCount: 30 - type: stack id: FloorTileSteelMono - name: steel mono tile + name: "сталева моночерепиця" spawn: FloorTileItemSteelMono maxCount: 30 - type: stack id: FloorTileSteelPavement - name: steel pavement + name: "сталеве покриття" spawn: FloorTileItemSteelPavement maxCount: 30 - type: stack id: FloorTileSteelPavementVertical - name: steel vertical pavement + name: "сталеве вертикальне покриття" spawn: FloorTileItemSteelPavementVertical maxCount: 30 - type: stack id: FloorTileWhite - name: white tile + name: "біла плитка" spawn: FloorTileItemWhite maxCount: 30 - type: stack id: FloorTileWhiteOffset - name: offset white steel tile + name: "офсетна біла сталева плитка" spawn: FloorTileItemWhiteOffset maxCount: 30 - type: stack id: FloorTileWhiteDiagonalMini - name: white steel diagonal mini tile + name: "біла сталева діагональна міні-плитка" spawn: FloorTileItemWhiteDiagonalMini maxCount: 30 - type: stack id: FloorTileWhiteDiagonal - name: white steel diagonal tile + name: "біла сталева діагональна черепиця" spawn: FloorTileItemWhiteDiagonal maxCount: 30 - type: stack id: FloorTileWhiteHerringbone - name: white steel herringbone + name: "біла сталева ялинка" spawn: FloorTileItemWhiteHerringbone maxCount: 30 - type: stack id: FloorTileWhiteMini - name: white steel mini tile + name: "біла сталева міні-плитка" spawn: FloorTileItemWhiteMini maxCount: 30 - type: stack id: FloorTileWhiteMono - name: white steel mono tile + name: "біла сталева моночерепиця" spawn: FloorTileItemWhiteMono maxCount: 30 - type: stack id: FloorTileWhitePavement - name: white steel pavement + name: "біле сталеве покриття" spawn: FloorTileItemWhitePavement maxCount: 30 - type: stack id: FloorTileWhitePavementVertical - name: white steel vertical pavement + name: "вертикальне покриття з білої сталі" spawn: FloorTileItemWhitePavementVertical maxCount: 30 - type: stack id: FloorTileSteelCheckerDark - name: steel dark checker tile + name: "сталева темна плитка в клітинку" spawn: FloorTileItemSteelCheckerDark maxCount: 30 - type: stack id: FloorTileSteelCheckerLight - name: steel light checker tile + name: "сталева світла плитка в клітинку" spawn: FloorTileItemSteelCheckerLight maxCount: 30 - type: stack id: FloorTileMetalDiamond - name: steel tile + name: "сталева плитка" spawn: FloorTileItemMetalDiamond maxCount: 30 - type: stack id: FloorTileWood - name: wood floor + name: "дерев'яна підлога" spawn: FloorTileItemWood maxCount: 30 - type: stack id: FloorTileTechmaint - name: techmaint floor + name: "технічний поверх" spawn: FloorTileItemTechmaint maxCount: 30 - type: stack id: FloorTileFreezer - name: freezer tile + name: "морозильна плитка" spawn: FloorTileItemFreezer maxCount: 30 - type: stack id: FloorTileShowroom - name: showroom tile + name: "душова плитка" spawn: FloorTileItemShowroom maxCount: 30 - type: stack id: FloorTileGCircuit - name: green-circuit floor + name: "підлога з зеленим контуром" spawn: FloorTileItemGCircuit maxCount: 30 - type: stack id: FloorTileGold - name: gold floor + name: "золота підлога" spawn: FloorTileItemGold maxCount: 30 - type: stack id: FloorTileMono - name: mono tile + name: "моно плитка" spawn: FloorTileItemMono maxCount: 30 - type: stack id: FloorTileBrassFilled - name: filled brass plate + name: "заповнена латунна пластина" spawn: FloorTileItemBrassFilled maxCount: 30 - type: stack id: FloorTileBrassReebe - name: smooth brass plate + name: "гладка латунна пластина" spawn: FloorTileItemBrassReebe maxCount: 30 - type: stack id: FloorTileLino - name: linoleum floor + name: "лінолеум для підлоги" spawn: FloorTileItemLino maxCount: 30 - type: stack id: FloorTileHydro - name: hydro tile + name: "гідроплитка" spawn: FloorTileItemHydro maxCount: 30 - type: stack id: FloorTileLime - name: lime tile + name: "лаймова плитка" spawn: FloorTileItemLime maxCount: 30 - type: stack id: FloorTileDirty - name: dirty tile + name: "брудна плитка" spawn: FloorTileItemDirty maxCount: 30 - type: stack id: FloorTileStackShuttleWhite - name: white shuttle tile + name: "біла кораблева плитка" spawn: FloorTileItemShuttleWhite maxCount: 30 - type: stack id: FloorTileStackShuttleBlue - name: blue shuttle tile + name: "синя кораблева плитка" spawn: FloorTileItemShuttleBlue maxCount: 30 - type: stack id: FloorTileStackShuttleOrange - name: orange shuttle tile + name: "помаранчева кораблева плитка" spawn: FloorTileItemShuttleOrange maxCount: 30 - type: stack id: FloorTileStackShuttlePurple - name: purple shuttle tile + name: "фіолетова кораблева плитка" spawn: FloorTileItemShuttlePurple maxCount: 30 - type: stack id: FloorTileStackShuttleRed - name: red shuttle tile + name: "червона кораблева плитка" spawn: FloorTileItemShuttleRed maxCount: 30 - type: stack id: FloorTileStackShuttleGrey - name: grey shuttle tile + name: "сіра кораблева плитка" spawn: FloorTileItemShuttleGrey maxCount: 30 - type: stack id: FloorTileStackShuttleBlack - name: black shuttle tile + name: "чорна кораблева плитка" spawn: FloorTileItemShuttleBlack maxCount: 30 - type: stack id: FloorTileStackEighties - name: eighties floor tile + name: "плитка в стилі 80-х" spawn: FloorTileItemEighties maxCount: 30 - type: stack id: FloorTileStackArcadeBlue - name: blue arcade tile + name: "синя аркадна плитка" spawn: FloorTileItemArcadeBlue maxCount: 30 - type: stack id: FloorTileStackArcadeBlue2 - name: blue arcade tile + name: "синя аркадна плитка" spawn: FloorTileItemArcadeBlue2 maxCount: 30 - type: stack id: FloorTileStackArcadeRed - name: red arcade tile + name: "червона аркадна плитка" spawn: FloorTileItemArcadeRed maxCount: 30 - type: stack id: FloorCarpetRed - name: red carpet tile + name: "червоний килим" spawn: FloorCarpetItemRed maxCount: 30 - type: stack id: FloorCarpetBlack - name: block carpet tile + name: "блоковий килим" spawn: FloorCarpetItemBlack maxCount: 30 - type: stack id: FloorCarpetBlue - name: blue carpet tile + name: "синій килим" spawn: FloorCarpetItemBlue maxCount: 30 - type: stack id: FloorCarpetGreen - name: green carpet tile + name: "зелений килим" spawn: FloorCarpetItemGreen maxCount: 30 - type: stack id: FloorCarpetOrange - name: orange carpet tile + name: "помаранчевий килим " spawn: FloorCarpetItemOrange maxCount: 30 - type: stack id: FloorCarpetSkyBlue - name: skyblue carpet tile + name: "небесно-блакитний килим" spawn: FloorCarpetItemSkyBlue maxCount: 30 - type: stack id: FloorCarpetPurple - name: purple carpet tile + name: "фіолетовий килим" spawn: FloorCarpetItemPurple maxCount: 30 - type: stack id: FloorCarpetPink - name: pink carpet tile + name: "рожевий килим" spawn: FloorCarpetItemPink maxCount: 30 - type: stack id: FloorCarpetCyan - name: cyan carpet tile + name: "блакитний килим" spawn: FloorCarpetItemCyan maxCount: 30 - type: stack id: FloorCarpetWhite - name: white carpet tile + name: "білий килим" spawn: FloorCarpetItemWhite maxCount: 30 - type: stack id: FloorTileStackCarpetClown - name: clown carpet tile + name: "клоунський килим" spawn: FloorTileItemCarpetClown maxCount: 30 - type: stack id: FloorTileStackCarpetOffice - name: office carpet tile + name: "офісний килим" spawn: FloorTileItemCarpetOffice maxCount: 30 - type: stack id: FloorTileStackBoxing - name: boxing ring tile + name: "плитка для боксерського рингу" spawn: FloorTileItemBoxing maxCount: 30 - type: stack id: FloorTileStackGym - name: gym floor tile + name: "плитка для підлоги в спортзалі" spawn: FloorTileItemGym maxCount: 30 - type: stack id: FloorTileElevatorShaft - name: elevator shaft tile + name: "плитка для шахти ліфта" spawn: FloorTileItemElevatorShaft maxCount: 30 - type: stack id: FloorTileRockVault - name: rock vault tile + name: "склепінчаста плитка" spawn: FloorTileItemRockVault maxCount: 30 - type: stack id: FloorTileBlue - name: blue floor tile + name: "синя плитка для підлоги" spawn: FloorTileItemBlue maxCount: 30 - type: stack id: FloorTileMining - name: mining floor tile + name: "плитка для шахт. підлоги" spawn: FloorTileItemMining maxCount: 30 - type: stack id: FloorTileMiningDark - name: dark mining floor tile + name: "темна плитка для шахт. підлоги" spawn: FloorTileItemMiningDark maxCount: 30 - type: stack id: FloorTileMiningLight - name: light mining floor tile + name: "світла плитка для шахт. підлоги" spawn: FloorTileItemMiningLight maxCount: 30 - type: stack id: FloorTileBar - name: item bar floor tile + name: "плитка для підлоги бару" spawn: FloorTileItemBar maxCount: 30 - type: stack id: FloorTileClown - name: clown floor tile + name: "плитка для клоунської підлоги" spawn: FloorTileItemClown maxCount: 30 - type: stack id: FloorTileMime - name: mime floor tile + name: "плитка для підлоги міма" spawn: FloorTileItemMime maxCount: 30 - type: stack id: FloorTileKitchen - name: kitchen floor tile + name: "плитка для підлоги кухні" spawn: FloorTileItemKitchen maxCount: 30 - type: stack id: FloorTileLaundry - name: laundry floor tile + name: "плитка для підлоги пральні" spawn: FloorTileItemLaundry maxCount: 30 - type: stack id: FloorTileConcrete - name: concrete tile + name: "бетонна плитка" spawn: FloorTileItemGrayConcrete maxCount: 30 - type: stack id: FloorTileConcreteMono - name: concrete mono tile + name: "бетонна моно плитка" spawn: FloorTileItemConcreteMono maxCount: 30 - type: stack id: FloorTileConcreteSmooth - name: concrete smooth + name: "бетон гладенький" spawn: FloorTileItemConcreteSmooth maxCount: 30 - type: stack id: FloorTileGrayConcrete - name: gray concrete tile + name: "сіра бетонна плитка" spawn: FloorTileItemGrayConcrete maxCount: 30 - type: stack id: FloorTileGrayConcreteMono - name: gray concrete mono tile + name: "сіра бетонна моно плитка" spawn: FloorTileItemGrayConcreteMono maxCount: 30 - type: stack id: FloorTileGrayConcreteSmooth - name: gray concrete smooth + name: "сірий бетон гладкий" spawn: FloorTileItemGrayConcreteSmooth maxCount: 30 - type: stack id: FloorTileOldConcrete - name: old concrete tile + name: "стара бетонна плитка" spawn: FloorTileItemOldConcrete maxCount: 30 - type: stack id: FloorTileOldConcreteMono - name: old concrete mono tile + name: "стара бетонна моно плитка" spawn: FloorTileItemOldConcreteMono maxCount: 30 - type: stack id: FloorTileOldConcreteSmooth - name: old concrete smooth + name: "старий бетон гладкий" spawn: FloorTileItemOldConcreteSmooth maxCount: 30 - type: stack id: FloorTileSilver - name: silver floor tile + name: "срібляста плитка для підлоги" spawn: FloorTileItemSilver maxCount: 30 - type: stack id: FloorTileBCircuit - name: bcircuit floor tile + name: "bcircuit плитка для підлоги" spawn: FloorTileItemBCircuit maxCount: 30 - type: stack id: FloorTileRCircuit - name: red-circuit floor + name: "підлога з червоним контуром" spawn: FloorTileItemRCircuit maxCount: 30 - type: stack id: FloorTileGrass - name: grass floor tile + name: "трав'яна плитка для підлоги" spawn: FloorTileItemGrass maxCount: 30 - type: stack id: FloorTileGrassJungle - name: grass jungle floor tile + name: "джунглева плитка для підлоги" spawn: FloorTileItemGrassJungle maxCount: 30 - type: stack id: FloorTileSnow - name: snow floor tile + name: "снігова плитка для підлоги" spawn: FloorTileItemSnow maxCount: 30 - type: stack id: FloorTileWoodPattern - name: wood pattern floor + name: "візерункова дерв'яна підлога" spawn: FloorTileItemWoodPattern maxCount: 30 - type: stack id: FloorTileFlesh - name: flesh floor + name: "м'ясна підлога" spawn: FloorTileItemFlesh maxCount: 30 - type: stack id: FloorTileSteelMaint - name: steel maint floor + name: "сталева підлога тех. шляхів" spawn: FloorTileItemSteelMaint maxCount: 30 - type: stack id: FloorTileGratingMaint - name: grating maint floor + name: "решітчаста підлога тех. шляхів" spawn: FloorTileItemGratingMaint maxCount: 30 - type: stack id: FloorTileWeb - name: web tile + name: "павутинчаста плитка" spawn: FloorTileItemWeb maxCount: 30 # Faux science tiles - type: stack id: FloorTileAstroGrass - name: astro-grass floor + name: "астро-трав'яна підлога" spawn: FloorTileItemAstroGrass maxCount: 30 - type: stack id: FloorTileMowedAstroGrass - name: mowed astro-grass floor + name: "скошена астро-травпідлога" spawn: FloorTileItemMowedAstroGrass maxCount: 30 - type: stack id: FloorTileJungleAstroGrass - name: jungle astro-grass floor + name: "джунглева астро-травпідлога" spawn: FloorTileItemJungleAstroGrass maxCount: 30 - type: stack id: FloorTileAstroIce - name: astro-ice floor + name: "астро-крижана підлога" spawn: FloorTileItemAstroIce maxCount: 30 - type: stack id: FloorTileAstroSnow - name: astro-snow floor + name: "астро-снігова підлога" spawn: FloorTileItemAstroSnow maxCount: 30 - type: stack id: FloorTileWoodLarge - name: large wood floor + name: "масивна дерев'яна підлога" spawn: FloorTileItemWoodLarge maxCount: 30 diff --git a/Resources/Prototypes/Stacks/medical_stacks.yml b/Resources/Prototypes/Stacks/medical_stacks.yml index 7ad3c21634c..956c49dea50 100644 --- a/Resources/Prototypes/Stacks/medical_stacks.yml +++ b/Resources/Prototypes/Stacks/medical_stacks.yml @@ -1,48 +1,48 @@ - type: stack id: Ointment - name: ointment + name: "мазь" icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: ointment } spawn: Ointment maxCount: 10 - type: stack id: AloeCream - name: aloe cream + name: "крем з алое" icon: { sprite: "/Textures/Objects/Specific/Hydroponics/aloe.rsi", state: cream } spawn: AloeCream maxCount: 10 - type: stack id: Gauze - name: gauze + name: "марля" icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze } spawn: Gauze maxCount: 10 - type: stack id: Brutepack - name: brutepack + name: "брутпак" icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: gauze } spawn: Brutepack maxCount: 10 - type: stack id: Bloodpack - name: bloodpack + name: "пакет крові" icon: { sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: bloodpack } spawn: Bloodpack maxCount: 10 - type: stack id: MedicatedSuture - name: medicated-suture + name: "медикаментозний кетгут" icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: medicated-suture } spawn: MedicatedSuture maxCount: 10 - type: stack id: RegenerativeMesh - name: regenerative-mesh + name: "регенеративна сітка" icon: {sprite: "/Textures/Objects/Specific/Medical/medical.rsi", state: regenerative-mesh} spawn: RegenerativeMesh maxCount: 10 diff --git a/Resources/Prototypes/Stacks/power_stacks.yml b/Resources/Prototypes/Stacks/power_stacks.yml index 7f015659e92..512fb262381 100644 --- a/Resources/Prototypes/Stacks/power_stacks.yml +++ b/Resources/Prototypes/Stacks/power_stacks.yml @@ -1,20 +1,20 @@ - type: stack id: Cable - name: lv cable + name: "кабель lv" icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coil-30 } spawn: CableApcStack1 maxCount: 30 - type: stack id: CableMV - name: mv cable + name: "кабель mv" icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilmv-30 } spawn: CableMVStack1 maxCount: 30 - type: stack id: CableHV - name: hv cable + name: "кабель hv" icon: { sprite: "/Textures/Objects/Tools/cable-coils.rsi", state: coilhv-30 } spawn: CableHVStack1 maxCount: 30 diff --git a/Resources/Prototypes/Stacks/science_stacks.yml b/Resources/Prototypes/Stacks/science_stacks.yml index 0d273c324e6..42d07a93fcf 100644 --- a/Resources/Prototypes/Stacks/science_stacks.yml +++ b/Resources/Prototypes/Stacks/science_stacks.yml @@ -1,23 +1,23 @@ - type: stack id: ArtifactFragment - name: artifact fragment + name: "фрагмент артефакту" spawn: ArtifactFragment1 maxCount: 30 - type: stack id: Capacitor - name: capacitor + name: "конденсатор" spawn: CapacitorStockPart maxCount: 10 - type: stack id: Manipulator - name: micro manipulator + name: "мікро-маніпулятор" spawn: MicroManipulatorStockPart maxCount: 10 - type: stack id: MatterBin - name: matter bin + name: "смітник для сміття" spawn: MatterBinStockPart maxCount: 10 diff --git a/Resources/Prototypes/_RMC14/Access/almayer_access.yml b/Resources/Prototypes/_RMC14/Access/almayer_access.yml index 233946d3300..9aebad00929 100644 --- a/Resources/Prototypes/_RMC14/Access/almayer_access.yml +++ b/Resources/Prototypes/_RMC14/Access/almayer_access.yml @@ -3,7 +3,7 @@ #Req - type: accessLevel id: CMAccessRequisitions - name: cm-department-Requisitions + name: "см-відділ-Реквізиції" - type: accessLevel id: CMAccessKitchen diff --git a/Resources/Prototypes/_RMC14/Access/command_access.yml b/Resources/Prototypes/_RMC14/Access/command_access.yml index 62e1d0bbee5..cbd1dd241c6 100644 --- a/Resources/Prototypes/_RMC14/Access/command_access.yml +++ b/Resources/Prototypes/_RMC14/Access/command_access.yml @@ -24,7 +24,7 @@ - type: accessLevel id: CMAccessCE - name: cm-job-name-ce + name: "cm-job-name-ce" - type: accessLevel id: CMAccessASO @@ -32,7 +32,7 @@ - type: accessLevel id: CMAccessCorp - name: cm-job-name-corp + name: "cm-job-name-corp" # Admin only. - type: accessLevel diff --git a/Resources/Prototypes/_RMC14/Access/dropship_access.yml b/Resources/Prototypes/_RMC14/Access/dropship_access.yml index 21fac164cc1..834e65432c8 100644 --- a/Resources/Prototypes/_RMC14/Access/dropship_access.yml +++ b/Resources/Prototypes/_RMC14/Access/dropship_access.yml @@ -6,7 +6,7 @@ # pilot seat access - type: accessLevel id: CMAccessPilot - name: cm-job-name-pilot + name: "cm-job-name-pilot" # engines, etc - type: accessLevel diff --git a/Resources/Prototypes/_RMC14/Actions/Ghosts/cm_observer.yml b/Resources/Prototypes/_RMC14/Actions/Ghosts/cm_observer.yml index a270ff73a72..d02f8b6a614 100644 --- a/Resources/Prototypes/_RMC14/Actions/Ghosts/cm_observer.yml +++ b/Resources/Prototypes/_RMC14/Actions/Ghosts/cm_observer.yml @@ -1,7 +1,7 @@ - type: entity id: ActionToggleMarineHud - name: Toggle Marine Hud - description: Toggle marine icons. + name: "Ввімкнути морську піхоту" + description: "Перемикайте морські іконки." components: - type: InstantAction checkCanInteract: false @@ -15,8 +15,8 @@ - type: entity id: ActionToggleXenoHud - name: Toggle Xeno Hud - description: Toggle xeno health and plasma bars. + name: "Ввімкнути Xeno Hud" + description: "Перемикайте ксеноздоров'я та плазмові батончики." components: - type: InstantAction checkCanInteract: false @@ -30,8 +30,8 @@ - type: entity id: ActionFindParasite - name: Find Parasite - description: Find Ghostrolable Parasites + name: "Знайти паразита" + description: "Знайдіть паразитів, які можна контролювати за допомогою привидів" components: - type: InstantAction checkCanInteract: false @@ -42,8 +42,8 @@ - type: entity id: ActionJoinXeno - name: Join as Xeno - description: Find burrowed larva to join as. + name: "Приєднуйтесь як Xeno" + description: "Знайдіть зариту личинку, щоб приєднатися до неї." components: - type: InstantAction checkCanInteract: false diff --git a/Resources/Prototypes/_RMC14/Actions/Marines/marine_action_items.yml b/Resources/Prototypes/_RMC14/Actions/Marines/marine_action_items.yml index 333474f4f54..367906ade34 100644 --- a/Resources/Prototypes/_RMC14/Actions/Marines/marine_action_items.yml +++ b/Resources/Prototypes/_RMC14/Actions/Marines/marine_action_items.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionMarineBase id: CMActionToggleScope - name: Toggle Optics - description: Scope in or out with your optics. + name: "Перемикання оптики" + description: "Зазирніть всередину або назовні за допомогою оптики." components: - type: InstantAction icon: @@ -14,8 +14,8 @@ - type: entity parent: ActionMarineBase id: RMCActionCycleZoomLevel - name: Cycle Zoom Level - description: Change the level of magnification of your optics. + name: "Рівень циклічного масштабування" + description: "Змініть рівень збільшення вашої оптики." components: - type: InstantAction icon: @@ -30,8 +30,8 @@ - type: entity parent: ActionMarineBase id: CMActionToggleScoutVision - name: Toggle the M42 scout sight - description: Allows you to see even in complete darkness. + name: "Перемикання прицілу розвідника M42" + description: "Дозволяє бачити навіть у повній темряві." components: - type: InstantAction icon: @@ -46,8 +46,8 @@ - type: entity parent: ActionMarineBase id: CMActionToggleAttachable - name: Toggle Attachable - description: Toggle an attachable. If you're seeing this, someone forgot to set the description properly. + name: "Перемикач Прикріплюваний" + description: "Перемикання вкладеного файлу. Якщо ви бачите це, це означає, що хтось забув налаштувати опис належним чином." components: - type: InstantAction icon: @@ -58,8 +58,8 @@ - type: entity parent: ActionMarineBase id: RMCActionWhistle - name: Whistle - description: Blow the whistle. + name: "Свист" + description: "Свистіть." components: - type: InstantAction itemIconStyle: NoItem @@ -72,8 +72,8 @@ - type: entity parent: ActionMarineBase id: RMCActionTelephone - name: Use Phone - description: Used to call another phone. + name: "Використовуйте телефон" + description: "Дзвонив на інший телефон." components: - type: InstantAction itemIconStyle: NoItem @@ -89,8 +89,8 @@ - type: entity parent: ActionMarineBase id: RMCActionToggleMedhud - name: Toggle Medical HUD - description: Toggle the optical matrix of the medical HUD. + name: "Перемкнути медичний HUD" + description: "Перемикання оптичної матриці медичного HUD." components: - type: InstantAction itemIconStyle: BigItem diff --git a/Resources/Prototypes/_RMC14/Actions/Marines/marine_ghillie_actions.yml b/Resources/Prototypes/_RMC14/Actions/Marines/marine_ghillie_actions.yml index 65e0e494009..f09d1e3bf0c 100644 --- a/Resources/Prototypes/_RMC14/Actions/Marines/marine_ghillie_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Marines/marine_ghillie_actions.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionMarineToggleable id: RMCActionGhilliePreparePosition - name: Prepare Position - description: Use the ghillie suit and the nearby environment to become near invisible. + name: "Підготуйте позицію" + description: "Використовуйте костюм гіллі і навколишнє оточення, щоб стати майже невидимим." components: - type: InstantAction icon: diff --git a/Resources/Prototypes/_RMC14/Actions/Marines/marine_order_actions.yml b/Resources/Prototypes/_RMC14/Actions/Marines/marine_order_actions.yml index 929962d32ff..b3ee175d084 100644 --- a/Resources/Prototypes/_RMC14/Actions/Marines/marine_order_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Marines/marine_order_actions.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionMarineBase id: ActionMarineFocus - name: Issue Order - Focus - description: Increases gun accuracy for nearby marines + name: "Порядок видачі - Фокус" + description: "Підвищує точність гармати для морських піхотинців поблизу" components: - type: InstantAction itemIconStyle: NoItem @@ -14,8 +14,8 @@ - type: entity parent: ActionMarineBase id: ActionMarineHold - name: Issue Order - Hold - description: Increases damage resistance for nearby marines + name: "Видати доручення - утримувати" + description: "Підвищує стійкість до пошкоджень для морських піхотинців поблизу" components: - type: InstantAction itemIconStyle: NoItem @@ -27,8 +27,8 @@ - type: entity id: ActionMarineMove parent: ActionMarineBase - name: Issue Order - Move - description: Increases speed for nearby marines + name: "Видати наказ - Перемістити" + description: "Збільшує швидкість для морських піхотинців поблизу" components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/_RMC14/Actions/Marines/marine_smartgun_actions.yml b/Resources/Prototypes/_RMC14/Actions/Marines/marine_smartgun_actions.yml index 2c9893330b6..9bf400f4b65 100644 --- a/Resources/Prototypes/_RMC14/Actions/Marines/marine_smartgun_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Marines/marine_smartgun_actions.yml @@ -12,8 +12,8 @@ - type: entity parent: ActionMarineBase id: RMCActionToggleAmmo - name: Toggle Ammo Type - description: Switch the ammo type fired by this gun. + name: "Переключити тип боєприпасів" + description: "Змінити тип боєприпасів, якими стріляє ця гармата." components: - type: InstantAction icon: @@ -26,8 +26,8 @@ - type: entity parent: ActionMarineToggleable id: RMCActionToggleRecoil - name: Toggle Recoil Compensation - description: Removes all recoil when firing this gun. + name: "Ввімкнути компенсацію віддачі" + description: "Усуває віддачу під час стрільби з цієї зброї." components: - type: InstantAction icon: @@ -40,8 +40,8 @@ - type: entity parent: ActionMarineToggleable id: RMCActionToggleAutoFire - name: Toggle Auto Fire - description: Makes the gun automatically shoot a single shot towards a target every couple seconds. + name: "Ввімкнути автоматичний вогонь" + description: "Змушує зброю автоматично робити один постріл у бік цілі кожні пару секунд." components: - type: InstantAction icon: @@ -54,8 +54,8 @@ - type: entity parent: ActionMarineToggleable id: RMCActionToggleFarSight - name: Toggle Far Sight - description: Lets you see slightly farther away. + name: "Ввімкнути дальній приціл" + description: "Дозволяє бачити трохи далі." components: - type: InstantAction icon: @@ -68,8 +68,8 @@ - type: entity parent: ActionMarineToggleable id: RMCActionToggleMotionDetector - name: Toggle Motion Detector - description: Periodically pings any unknown movement near you. + name: "Датчик руху з перемикачем" + description: "Періодично пінгує будь-який невідомий рух поблизу вас." components: - type: InstantAction icon: diff --git a/Resources/Prototypes/_RMC14/Actions/Marines/marine_thermalcloak_actions.yml b/Resources/Prototypes/_RMC14/Actions/Marines/marine_thermalcloak_actions.yml index 2f0c0930611..045a05b64db 100644 --- a/Resources/Prototypes/_RMC14/Actions/Marines/marine_thermalcloak_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Marines/marine_thermalcloak_actions.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionMarineToggleable id: RMCActionToggleCloak - name: Toggle Cloak - description: Enable or Disable your Thermal Cloak + name: "Плащ-перемикач" + description: "Увімкнути або вимкнути теплову накидку" components: - type: InstantAction icon: diff --git a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_construction_actions.yml b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_construction_actions.yml index 5b812bd5190..4d1f48e8aea 100644 --- a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_construction_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_construction_actions.yml @@ -8,8 +8,8 @@ - type: entity id: ActionXenoPlantWeeds parent: ActionXenoBase - name: Plant Weeds (75) # TODO RMC14 proper plasma costs - description: Plant a weed node that will spread more weeds. + name: "Рослинні бур'яни (75)" # TODO RMC14 proper plasma costs + description: "Посадіть бур'яновий вузол, який буде поширювати більше бур'янів." components: - type: InstantAction itemIconStyle: NoItem @@ -22,8 +22,8 @@ - type: entity id: ActionXenoChooseStructure parent: ActionXenoBase - name: Choose Resin Structure - description: "Choose a structure to secrete with the 'Secrete Resin' action." + name: "Виберіть структуру смоли" + description: "Виберіть структуру для виділення за допомогою дії \"Виділити смолу\"." components: - type: InstantAction itemIconStyle: NoItem @@ -36,8 +36,8 @@ - type: entity id: ActionXenoSecreteStructure parent: ActionXenoBase - name: Secrete Resin - description: "Builds the structure chosen with the 'Choose Resin Structure' action." + name: "Секретна смола" + description: "Будує структуру, обрану за допомогою дії \"Вибрати структуру смоли\"." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -57,8 +57,8 @@ - type: entity id: ActionXenoOrderConstruction parent: ActionXenoBase - name: Order Construction - description: Starts construction of an important hive structure. + name: "Замовити будівництво" + description: "Починає будівництво важливої конструкції вулика." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -75,8 +75,8 @@ - type: entity id: ActionXenoResinHole parent: ActionXenoBase - name: Plant Resin Hole (200) - description: Places a resin hole on weeds. It can be filled with boiler gas, acid, or parasites. + name: "Отвір для рослинної смоли (200)" + description: "Розміщує смоляну яму на бур'янах. Її можна заповнити котельним газом, кислотою або паразитами." components: - type: InstantAction itemIconStyle: NoItem @@ -90,8 +90,8 @@ - type: entity id: ActionXenoFruitChoose parent: ActionXenoBase - name: Change Fruit - description: Choose a fruit to be planted with 'Plant Resin Fruit' action. + name: "Змінити Фрукт" + description: "Виберіть фрукт для посадки за допомогою дії \"Посадити смоляний фрукт\"." components: - type: InstantAction itemIconStyle: NoItem @@ -104,8 +104,8 @@ - type: entity id: ActionXenoFruitPlant parent: ActionXenoBase - name: Plant Resin Fruit (100) - description: Plant chosen resin fruit on weeds at the cost of health and plasma. Xenos can pick these fruits once they're mature, you can also pick a plant early to get rid of it. Xenos can use them in hand or eat them on the ground to gain their effects. They can also be used on other xenos to feed them. You can only have 6 fruits planted and picked at a time. + name: "Рослинна смола Фрукти (100)" + description: "Висаджуйте вибрані смоляні плоди на бур'янах ціною здоров'я і плазми. Ксеноси можуть збирати ці плоди, коли вони дозріють, ви також можете зірвати рослину раніше, щоб позбутися її. Ксеноси можуть використовувати їх в руках або їсти їх на землі, щоб отримати ефект. Вони також можуть бути використані на інших ксеносах, щоб годувати їх. За один раз ви можете посадити і зібрати лише 6 плодів." components: - type: InstantAction itemIconStyle: NoItem @@ -118,8 +118,8 @@ - type: entity id: ActionXenoPlantWeedsHardy parent: ActionXenoBase - name: Plant Hardy Weeds (125) # TODO RMC14 proper plasma costs - description: Plant a weed node that will spread hardier weeds, which grow fruit 25% faster, have slightly more health, and can be spread on some surfaces where normal weeds won't grow. + name: "Висаджувати витривалі бур'яни (125)" # TODO RMC14 proper plasma costs + description: "Посадіть бур'яновий вузол, який буде поширювати більш витривалі бур'яни, які дають плоди на 25% швидше, мають трохи більше здоров'я і можуть поширюватися на деяких поверхнях, де звичайні бур'яни не будуть рости." components: - type: InstantAction itemIconStyle: NoItem @@ -136,8 +136,8 @@ - type: entity id: ActionXenoFruitPlantLesser parent: ActionXenoFruitPlant - name: Plant Resin Fruit (50) - description: Plant resin fruit on weeds at the cost of health and plasma. + name: "Рослинна смола Фрукти (50)" + description: "Висаджувати смолоскипи на бур'яни ціною здоров'я та плазми крові." components: - type: InstantAction event: !type:XenoFruitPlantActionEvent diff --git a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_evolve_actions.yml b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_evolve_actions.yml index 31d40198b87..d0d2aed6287 100644 --- a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_evolve_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_evolve_actions.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoEvolve - name: Evolve - description: Evolve to the next caste of xenonid or choose a strain if one is available. + name: "Еволюціонувати" + description: "Еволюціонуйте до наступної касти ксенонідів або виберіть штам, якщо він доступний." components: - type: InstantAction itemIconStyle: NoItem @@ -14,8 +14,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoDevolve - name: De-evolve - description: Devolve to the previous caste of xenonid. [color=red]You won't get your evolution points refunded![/color] + name: "Дееволюціонувати" + description: "Перейдіть до попередньої касти ксенонідів. [color=red]Очки еволюції не повертаються![/color]" components: - type: InstantAction itemIconStyle: NoItem @@ -27,8 +27,8 @@ - type: entity parent: CMGuidebookActionXenoBase id: CMGuidebookActionXenoEvolve - name: Evolve - description: Evolve to the next caste of xenonid or choose a strain if one is available. + name: "Еволюціонувати" + description: "Еволюціонуйте до наступної касти ксенонідів або виберіть штам, якщо він доступний." categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_offense_actions.yml b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_offense_actions.yml index e3919ff9eea..ddb4892a38b 100644 --- a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_offense_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_offense_actions.yml @@ -1,8 +1,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoAcidNormal - name: Corrosive Acid (100) # TODO RMC14 proper plasma costs - description: Melts down a structure over time. + name: "Корозійна кислота (100)" # TODO RMC14 proper plasma costs + description: "З часом розплавляє структуру." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -20,8 +20,8 @@ - type: entity parent: ActionXenoAcidNormal id: ActionXenoAcidWeak - name: Weak Corrosive Acid (75) # TODO RMC14 proper plasma costs - description: Melts down a structure over time. + name: "Слабка корозійна кислота (75)" # TODO RMC14 proper plasma costs + description: "З часом розплавляє структуру." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -39,8 +39,8 @@ - type: entity parent: ActionXenoAcidNormal id: ActionXenoAcidStrong - name: Strong Corrosive Acid (125) # TODO RMC14 proper plasma costs - description: Melts down a structure over time. + name: "Сильна корозійна кислота (125)" # TODO RMC14 proper plasma costs + description: "З часом розплавляє структуру." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -79,8 +79,8 @@ - type: entity id: ActionXenoRegurgitate parent: ActionXenoBase - name: Regurgitate - description: Eject any devoured marines. + name: "Відрижка" + description: "Викиньте з'їдених морпіхів." components: - type: InstantAction itemIconStyle: NoItem @@ -92,8 +92,8 @@ - type: entity id: ActionXenoTailStab parent: ActionXenoBase - name: Tail Stab - description: Launches an attack towards a given direction. The cooldown is faster if you miss. + name: "Удар у хвіст" + description: "Запускає атаку в заданому напрямку. При промаху охолодження відбувається швидше." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -109,20 +109,20 @@ - type: entity parent: ActionXenoTailStab id: ActionXenoTailStabCorrosive - name: Corrosive Tail Stab - description: Launches an attack towards a given direction. The cooldown is faster if you miss. [color=red]It also injects diluted molecular acid into the target, dealing damage over time.[/color] + name: "Корозійний ніж для хвоста" + description: "Починає атаку в заданому напрямку. У разі промаху перезарядка відбувається швидше. [color=red]Також впорскує в ціль розбавлену молекулярну кислоту, яка з часом завдає шкоди.[/color]" - type: entity parent: ActionXenoTailStab id: ActionXenoTailStabBoiler - name: Corrosive Tail Stab - description: Launches an attack towards a given direction. The cooldown is faster if you miss. [color=red]It also injects diluted molecular acid or neurotoxin into the target, dealing damage or stunning over time. Which type depends on current gas type.[/color] + name: "Корозійний ніж для хвоста" + description: "Запускає атаку в заданому напрямку. У разі промаху перезарядка відбувається швидше. [color=red]Також впорскує в ціль розведену молекулярну кислоту або нейротоксин, які з часом завдають шкоди або оглушують. Який саме - залежить від поточного типу газу[/color]" - type: entity id: ActionXenoLeap parent: ActionXenoBase - name: Leap - description: Jump towards a given location and knock down the first enemy hit. + name: "Стрибок!" + description: "Стрибайте до заданої локації та збивайте першого-ліпшого ворога." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -137,8 +137,8 @@ - type: entity parent: ActionXenoLeap id: ActionXenoPounce - name: Pounce (20) # TODO RMC14 proper plasma costs - description: Jump towards a given location and knock down the first enemy hit [color=red]if you are invisible.[/color] + name: "Накинутися (20)" # TODO RMC14 proper plasma costs + description: "Стрибніть у вказане місце і збийте першого ж ворога [color=red]якщо ви невидимі[/color]" components: - type: WorldTargetAction itemIconStyle: NoItem @@ -152,8 +152,8 @@ - type: entity parent: ActionXenoLeap id: ActionXenoDash - name: Dash (40) - description: Dash a short distance towards a given location. + name: "Тире (40)" + description: "Пробіжіть невелику відстань до заданого місця." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -167,8 +167,8 @@ - type: entity id: ActionXenoHeadbutt parent: ActionXenoBase - name: Headbutt (10) # TODO RMC14 proper plasma costs - description: Charge towards the targeted enemy and push back the first enemy hit. + name: "Удар головою (10)" # TODO RMC14 proper plasma costs + description: "Заряджайте в бік цільового ворога і відштовхуйте першого ворога, який влучить у вас." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -183,8 +183,8 @@ - type: entity id: ActionXenoTailSweep parent: ActionXenoBase - name: Tail Sweep (10) # TODO RMC14 proper plasma costs - description: Knock down any enemies close to you. + name: "Хвостова зачистка (10)" # TODO RMC14 proper plasma costs + description: "Збивайте ворогів, які знаходяться поруч з вами." components: - type: InstantAction itemIconStyle: NoItem @@ -197,8 +197,8 @@ - type: entity id: ActionXenoSlowingSpit parent: ActionXenoBase - name: Slowing Spit (20) # TODO RMC14 proper plasma costs - description: Launches a damageless projectile that will slow the first enemy that it hits, and paralyze them if they have no armor. It'll also drain helpful substances from their body. + name: "Уповільнена коса (20)" # TODO RMC14 proper plasma costs + description: "Запускає неушкоджувальний снаряд, який сповільнить першого ворога, в якого влучить, і паралізує його, якщо він не має броні. Він також висмокче корисні речовини з їхнього тіла." components: - type: EntityWorldTargetAction itemIconStyle: NoItem @@ -214,8 +214,8 @@ - type: entity id: ActionXenoScatteredSpit parent: ActionXenoBase - name: Scattered Spit (20) # TODO RMC14 proper plasma costs - description: Launches multiple damageless projectiles that will briefly paralyze any enemies they hit. + name: "Розсіяна коса (20)" # TODO RMC14 proper plasma costs + description: "Випускає кілька неушкоджувальних снарядів, які ненадовго паралізують усіх ворогів, в яких вони влучать." components: - type: EntityWorldTargetAction itemIconStyle: NoItem @@ -231,8 +231,8 @@ - type: entity id: ActionXenoSpit parent: ActionXenoBase - name: Xeno Spit (25) # TODO RMC14 proper plasma costs - description: Launches a projectile that will deal damage to the first enemy that it hits. + name: "Коса Ксено (25)" # TODO RMC14 proper plasma costs + description: "Запускає снаряд, який завдає шкоди першому ворогу, в якого влучить." components: - type: EntityWorldTargetAction itemIconStyle: NoItem @@ -248,8 +248,8 @@ - type: entity id: ActionXenoChargeSpit parent: ActionXenoBase - name: Charge Spit (50) # TODO RMC14 proper plasma costs - description: Charges up your next spit, making it deal more damage and coat the enemy in acid, but have less range. Increases your movement speed until the ability expires. + name: "Зарядна коса (50)" # TODO RMC14 proper plasma costs + description: "Заряджає ваш наступний плювок, який завдає більше шкоди і покриває супротивника кислотою, але має меншу дальність дії. Збільшує швидкість вашого пересування до закінчення дії здібності." components: - type: InstantAction itemIconStyle: NoItem @@ -262,8 +262,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoSprayAcid - name: Spray Acid (40) - description: Sprays acid along the ground in a line, covering tiles with it. [color=red]Will coat barricades in acid and significantly strengthen acid inflicted from Charge Spit![/color] + name: "Спрей-кислота (40)" + description: "Розбризкує кислоту по землі в лінію, покриваючи нею тайли. [color=red]Покриває барикади кислотою і значно посилює кислоту, що наноситься зарядженим плювком![/color]" components: - type: WorldTargetAction itemIconStyle: NoItem @@ -279,7 +279,7 @@ - type: entity parent: ActionXenoSprayAcid id: ActionXenoSprayAcidBoiler - description: Sprays acid along the ground in a line, covering tiles with it. [color=red]Will coat barricades in acid![/color] + description: "Розбризкує кислоту по землі в лінію, покриваючи нею плитки. [color=red]Покриє барикади кислотою![/color]" components: - type: WorldTargetAction useDelay: 10 @@ -290,8 +290,8 @@ - type: entity parent: ActionXenoSprayAcid id: ActionXenoSprayAcidPraetorian - name: Spray Acid (80) - description: Sprays acid along the ground in a line, covering tiles with it. [color=red]Will coat barricades in acid![/color] + name: "Спрей-кислота (80)" + description: "Розбризкує кислоту по землі в лінію, покриваючи нею плитки. [color=red]Покриє барикади кислотою![/color]" components: - type: WorldTargetAction range: 7 @@ -300,7 +300,7 @@ - type: entity parent: ActionXenoSprayAcidPraetorian id: ActionXenoSprayAcidWarden - name: Spray Acid (130) + name: "Спрей-кислота (130)" components: - type: WorldTargetAction useDelay: 13 @@ -308,8 +308,8 @@ - type: entity id: ActionXenoAcidBall parent: ActionXenoBase - name: Acid Ball (80) # TODO RMC14 proper plasma costs - description: Throws a projectile that will explode into acid spit in all directions after a short delay. + name: "Кислотна куля (80)" # TODO RMC14 proper plasma costs + description: "Кидає снаряд, який після невеликої затримки розлітається на кислотні плювки на всі боки." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -325,8 +325,8 @@ - type: entity id: ActionXenoParalyzingSlash parent: ActionXenoBase - name: Paralyzing Slash (50) # TODO RMC14 proper plasma costs - description: Temporarily charge up a melee attack that will knockdown the first enemy it hits after a short delay. + name: "Паралізуючий удар (50)" # TODO RMC14 proper plasma costs + description: "Тимчасово зарядити атаку ближнього бою, яка після короткої затримки збиває з ніг першого супротивника, в якого вона потрапить." components: - type: InstantAction itemIconStyle: NoItem @@ -339,8 +339,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoCripplingStrike - name: Crippling Strike (20) # TODO RMC14 proper plasma costs - description: Temporarily charge up a melee attack that will slow the first enemy it hits and do 20% more damage. + name: "Калічачий удар (20)" # TODO RMC14 proper plasma costs + description: "Тимчасово зарядити атаку ближнього бою, яка сповільнить першого супротивника, в якого потрапить, і завдасть йому на 20% більше шкоди." components: - type: InstantAction itemIconStyle: NoItem @@ -353,8 +353,8 @@ - type: entity id: ActionXenoBoneChips parent: ActionXenoBase - name: Bone Chips - description: Launch a projectile that will damage and slow down the first enemy it hits. + name: "Кісткова крихта" + description: "Запустіть снаряд, який пошкодить і сповільнить першого ворога, в якого влучить." components: - type: EntityWorldTargetAction itemIconStyle: NoItem @@ -368,8 +368,8 @@ - type: entity id: ActionXenoPunch parent: ActionXenoBase - name: Punch - description: Punches the targeted enemy to deal a hefty amount of damage, slowing them and pushing them away. + name: "Удар!" + description: "Вдаряє по ворогу, завдаючи йому значної шкоди, сповільнюючи і відштовхуючи його." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -385,8 +385,8 @@ - type: entity id: ActionXenoFling parent: ActionXenoBase - name: Fling - description: Flings the targeted enemy a few tiles, knocking them down and damaging them. + name: "Флірт" + description: "Кидає у ворога кілька тайлів, збиваючи його з ніг і завдаючи йому шкоди." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -402,8 +402,8 @@ - type: entity id: ActionXenoLunge parent: ActionXenoBase - name: Lunge - description: Lunges towards the targeted enemy and grabs the first enemy hit. + name: "Випад!" + description: "Робить випад у бік цільового супротивника і хапає першого-ліпшого ворога." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -419,8 +419,8 @@ - type: entity id: ActionXenoScreech parent: ActionXenoBase - name: Screech (250) - description: A wide area of effect stun, screeches upon activation. [color=red]This is blocked by solid walls, smoke, and boiler gas, but not windows![/color] + name: "Скрип (250)" + description: "Широка зона дії - оглушення, крики при активації. [color=red]Блокується міцними стінами, димом і котельним газом, але не вікнами![/color]" components: - type: InstantAction itemIconStyle: NoItem @@ -433,8 +433,8 @@ - type: entity id: ActionXenoGut parent: ActionXenoBase - name: Gut (200) - description: Gibs the mob you decide to gut. + name: "Кишечник (200)" + description: "Дає натовп, який ви вирішили випотрошити." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -447,8 +447,8 @@ - type: entity id: ActionXenoStomp parent: ActionXenoBase - name: Stomp (30) - description: Slam the ground with a 5x5 AOE, slowing down and disarming all enemies in range. Deals heavy damage to targets you are on top of. + name: "Тупіт (30)" + description: "Вдаряє по землі 5x5 AOE, сповільнюючи і обеззброюючи всіх ворогів в радіусі дії. Завдає великої шкоди цілям, на яких ви перебуваєте." components: - type: InstantAction itemIconStyle: NoItem @@ -461,8 +461,8 @@ - type: entity id: ActionXenoCharge parent: ActionXenoBase - name: Charge (20) - description: Click on a tile you want to charge at, after a brief non cancel-able windup time. [color=green]Cooldown is partially refunded upon attacking an enemy, scaling with the amount of enemies you cleave with your passive.[/color] + name: "Заряд (20)" + description: "Клацніть на тайл, який ви хочете атакувати, після короткого відліку часу, який не можна відмінити. [color=green]Переохолодження частково повертається після атаки ворога, і його кількість залежить від кількості ворогів, яких ви розрубали своєю пасивною атакою.[/color]" components: - type: WorldTargetAction itemIconStyle: NoItem @@ -477,8 +477,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoBombard - name: Bombard (200) - description: Fire either an acidic or neurotoxic glob after a delay. + name: "Бомбарда (200)" + description: "Після затримки вистріліть кислотною або нейротоксичною кулею." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -499,8 +499,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoToggleGasType - name: Toggle Gas Type - description: Toggle between Acid or Neurotoxic gas types. Your acidic globs will deal continual damage to anything caught in its radius, while neurotoxin will cause targets to suffocate, be slowed down and blinded, alongside eventually knocking them unconscious to be kidnapped. + name: "Перемикання типу газу" + description: "Перемикайтеся між кислотними та нейротоксичними газами. Кислотні кулі завдають постійної шкоди всьому, що потрапляє в їхній радіус дії, тоді як нейротоксичні спричиняють задуху, уповільнюють рух і засліплюють ціль, а також зрештою виводять її з ладу, щоб викрасти." components: - type: InstantAction itemIconStyle: NoItem @@ -517,8 +517,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoAcidShroud - name: Acid Shroud - description: Create a small cloud of acidic or neurotoxic gas around you to cloak yourself. This will disable your other abilities for a short time to allow you to escape. + name: "Кислотний саван" + description: "Створіть навколо себе невелику хмару кислотного або нейротоксичного газу, щоб замаскуватися. Це ненадовго виведе з ладу інші ваші здібності, щоб ви могли втекти." components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_self_actions.yml b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_self_actions.yml index 7c43f4da209..89c97d04442 100644 --- a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_self_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_self_actions.yml @@ -1,8 +1,8 @@ - type: entity id: ActionXenoRest parent: ActionXenoBase - name: Rest - description: Lie down to regenerate health more quickly while on weeds. + name: "Відпочинок" + description: "Лягайте, щоб швидше відновити здоров'я, перебуваючи на бур'янах." components: - type: InstantAction itemIconStyle: NoItem @@ -15,8 +15,8 @@ - type: entity parent: CMGuidebookActionXenoBase id: CMGuidebookActionXenoRest - name: Rest - description: Lie down to regenerate health more quickly while on weeds. + name: "Відпочинок" + description: "Лягайте, щоб швидше відновити здоров'я, перебуваючи на бур'янах." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity id: ActionXenoWatch parent: ActionXenoBase - name: Watch Xenonid + name: "Дивіться \"Ксенонід" components: - type: InstantAction itemIconStyle: NoItem @@ -37,8 +37,8 @@ - type: entity id: ActionXenoPheromones parent: ActionXenoBase - name: Emit Pheromones (35) # TODO RMC14 proper plasma costs - description: Gives a buff to nearby xenonids. [color=cyan]Consumes 2.5 plasma per second.[/color] + name: "Виділяють феромони (35)" # TODO RMC14 proper plasma costs + description: "Надає баф на ксенонідів поблизу. [color=cyan]Споживає 2,5 плазми на секунду[/color]" components: - type: InstantAction itemIconStyle: NoItem @@ -51,8 +51,8 @@ - type: entity id: ActionXenoHide parent: ActionXenoBase - name: Hide - description: Hide under tables and other objects. + name: "Приховати" + description: "Ховайтеся під столами та іншими предметами." components: - type: InstantAction itemIconStyle: NoItem @@ -65,8 +65,8 @@ - type: entity id: ActionXenoToggleCrest parent: ActionXenoBase - name: Toggle Crest Defense - description: Increases your resistance to direct damage but slows you down. You count as one size bigger while you're crest is lowered. + name: "Ввімкнути захист гребеня" + description: "Збільшує вашу стійкість до прямих ушкоджень, але уповільнює вас. Ви вважаєтесь на один розмір більшим, поки ваш гребінь опущений." components: - type: InstantAction itemIconStyle: NoItem @@ -82,8 +82,8 @@ - type: entity id: ActionXenoFortify parent: ActionXenoBase - name: Fortify - description: Become immobile and impassable to mobs, dramatically increasing your resistance to direct damage. Damage is further reduced from the direction you are facing. You can't be stunned while fortified and count as two sizes bigger. + name: "Зміцнити" + description: "Станьте нерухомим і непрохідним для мобів, що значно збільшує ваш опір до прямої шкоди. Ушкодження ще більше зменшуються, якщо ви стоїте обличчям до ворога. Ви не можете бути оглушені, коли перебуваєте в укріпленні, і вважаєтесь на два розміри більшими." components: - type: InstantAction itemIconStyle: NoItem @@ -99,8 +99,8 @@ - type: entity id: ActionXenoResinWalker parent: ActionXenoBase - name: Resin Walker (50) # TODO RMC14 proper plasma costs - description: Run faster on weeds. [color=cyan]Consumes 30 plasma per second.[/color] + name: "Смолоскип (50)" # TODO RMC14 proper plasma costs + description: "Швидше бігає по бур'янах. [color=cyan]Споживає 30 плазми на секунду.[/color]" components: - type: InstantAction itemIconStyle: NoItem @@ -113,7 +113,7 @@ - type: entity id: ActionXenoZoom parent: ActionXenoBase - name: Toggle Long-Range Sight + name: "Перемикач далекобійного прицілу" components: - type: InstantAction itemIconStyle: NoItem @@ -126,8 +126,8 @@ - type: entity id: ActionXenoWordQueen parent: ActionXenoBase - name: Word of the Queen (50) # TODO RMC14 proper plasma costs - description: Sends a message to all members of your hive. + name: "Слово цариці (50)" # TODO RMC14 proper plasma costs + description: "Надсилає повідомлення всім членам вашого вулика." components: - type: InstantAction itemIconStyle: NoItem @@ -141,8 +141,8 @@ - type: entity id: ActionXenoGrowOvipositor parent: ActionXenoBase - name: Grow Ovipositor (700) # TODO RMC14 proper plasma costs - description: Become immobile and start laying eggs which will produce parasites. Has a 5 minute cooldown. [color=red]You must be in ovipositor mode for other xenonids to gain evolution points after round-start![/color] + name: "Вирощування яйцекладу (700)" # TODO RMC14 proper plasma costs + description: "Стають нерухомими і починають відкладати яйця, з яких з'являться паразити. Має 5 хвилин перезарядки. [color=red]Ви повинні бути в режимі яйцекладача, щоб інші ксеноніди отримували очки еволюції після початку раунду![/color]" components: - type: InstantAction itemIconStyle: NoItem @@ -155,8 +155,8 @@ - type: entity id: ActionXenoTurnInvisible parent: ActionXenoBase - name: Turn Invisible (20) # TODO RMC14 proper plasma costs - description: Become partially invisible for 30 seconds, or until you either damage or attempt to devour an enemy. Can be toggled off to become visible again, with a refund of 90% remaining cloak time. Increases your movement speed by 15% until the ability expires. + name: "Стати невидимим (20)" # TODO RMC14 proper plasma costs + description: "Стає частково невидимим на 30 секунд, або доки ви не завдасте шкоди ворогу чи не спробуєте його поглинути. Здатність можна вимкнути, щоб знову стати видимим, з поверненням 90% часу маскування, що залишився. Збільшує швидкість пересування на 15%, доки не закінчиться дія здатності." components: - type: InstantAction itemIconStyle: NoItem @@ -168,8 +168,8 @@ - type: entity id: ActionXenoDefensiveShield parent: ActionXenoBase - name: Defensive Shield (50) - description: Gain a temporary shield that blocks the next 200 damage (and is immune to explosive damage) that lasts 7 seconds. Any damage that impacts the shield is reduced by 10 before processing. [color=green]Cooldown is partially refunded upon attacking an enemy.[/color] + name: "Захисний щит (50)" + description: "Отримайте тимчасовий щит, який блокує наступні 200 одиниць шкоди (і має імунітет до вибухової шкоди) на 7 секунд. Будь-яка шкода, що потрапляє на щит, зменшується на 10 перед обробкою. [color=green]Перезарядка частково відшкодовується при атаці ворога[/color]" components: - type: InstantAction itemIconStyle: NoItem @@ -182,8 +182,8 @@ - type: entity id: ActionXenoRetrieveEgg parent: ActionXenoBase - name: Retrieve Egg - description: Retrieves an egg from your storage if you have an empty hand. Using this on an unplanted egg will pick up all nearby unplanted eggs. Using an egg in hand will put it into your storage. + name: "Отримати яйце" + description: "Забирає яйце зі сховища, якщо у вас порожня рука. Якщо використати цю команду на нерозподіленому яйці, вона забере всі сусідні нерозподілені яйця. Використання на яйці, що знаходиться в руці, покладе його до вашого сховища." components: - type: WorldTargetAction itemIconStyle: NoItem @@ -198,8 +198,8 @@ - type: entity id: ActionXenoThrowParasite parent: ActionXenoBase - name: Throw Parasite - description: Retrieves a parasite from your storage if you have an empty hand. Using this on a parasite on the ground will pickup all nearby parasites. Targeting a tile with a parasite in hand will throw it up to 4 tiles away, where the parasite will be stunned for 5 seconds. Using a parasite in hand will add it to your storage.[color=green]Parasites won't die due to time while you hold or carry them.[/color] + name: "Кинути паразита" + description: "Витягує паразита з вашого сховища, якщо у вас порожня рука. Якщо використати його на паразита, що лежить на землі, він підніме всіх паразитів, що знаходяться поруч. Якщо ви націлитеся на тайл з паразитом у руці, то відкинете його на 4 тайли, де паразит буде оглушений на 5 секунд. Використання паразита в руці додасть його до вашого сховища.[color=green]Паразити не помруть від часу, поки ви їх тримаєте або переносите.[/color]" components: - type: WorldTargetAction itemIconStyle: NoItem @@ -215,8 +215,8 @@ - type: entity id: ActionXenoParasiteReserve parent: ActionXenoBase - name: Set Parasite Reserve - description: Sets your parasite Reserves. Observers cannot join as a stored parasite if your parasites stored is less than or equal to your reserve. + name: "Встановити заповідник паразитів" + description: "Встановлює ваш резерв паразитів. Спостерігачі не можуть приєднатися як збережені паразити, якщо кількість збережених паразитів менша або дорівнює вашому резерву." components: - type: InstantAction itemIconStyle: NoItem @@ -229,7 +229,7 @@ - type: entity parent: ActionXenoBase id: ActionXenoManageHive - name: Manage The Hive + name: "Керуйте вуликом" components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_utility_actions.yml b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_utility_actions.yml index 6aa1c290173..ea1bd52956f 100644 --- a/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_utility_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/Xeno/xeno_utility_actions.yml @@ -1,8 +1,8 @@ - type: entity id: ActionXenoTransferPlasma parent: ActionXenoBase - name: Transfer plasma (50) # TODO RMC14 proper plasma costs - description: Give plasma to a nearby xenonid. + name: "Трансферна плазма (50)" # TODO RMC14 proper plasma costs + description: "Передайте плазму на сусідній ксенонід." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -15,8 +15,8 @@ - type: entity id: ActionXenoResinSurge parent: ActionXenoBase - name: Resin Surge (75) - description: Speeds up fruit growth by 5 seconds when used on fruit, creates temporary walls when used on weeds or use on existing walls to reinforce them with 6000 hp for 15 seconds. #or create patches of sticky resin. TODO RMC14 + name: "Викид смоли (75)" + description: "Прискорює ріст фруктів на 5 секунд при використанні на фруктах, створює тимчасові стіни при використанні на бур'янах або використовується на існуючих стінах, щоб зміцнити їх з 6000 хп на 15 секунд." #or create patches of sticky resin. TODO RMC14 components: - type: EntityWorldTargetAction itemIconStyle: NoItem @@ -36,8 +36,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoRetrieve - name: Retrieve (180 plasma, 100 energy) - description: Pull a xenonid to you if they are still, with a 0.6 second doafter. + name: "Отримати (180 плазми, 100 енергії)" + description: "Підтягніть ксенонід до себе, якщо він не рухається, через 0,6 секунди після цього." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -57,8 +57,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoAid - name: Aid Xenonid (100 plasma, 100 energy) - description: Heal a nearby ally Xeno or remove ailments and stuns from a further away ally Xeno. Healing another Xeno will also heal you, and half your remaning points will be consumed for extra healing. + name: "Допомога Ксеноніда (100 плазми, 100 енергії)" + description: "Зціліть найближчого союзника Ксено або зніміть хвороби та оглушення з більш віддаленого союзника Ксено. Зцілення іншого Ксено також зцілить вас, а половина ваших очок відновлення буде витрачена на додаткове зцілення." components: - type: EntityTargetAction itemIconStyle: NoItem @@ -75,8 +75,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoAidToggle - name: Toggle Aid Type - description: Toggles between healing or removing ailments with Aid Xenonid. + name: "Переключити тип допомоги" + description: "Перемикається між зціленням та усуненням недуг за допомогою Aid Xenonid." components: - type: InstantAction itemIconStyle: NoItem @@ -93,8 +93,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoLeader - name: Choose/Follow Xenonid Leaders - description: Promotes and demotes xenonid leaders, or watches them. Promoting a xeno to leader will make them emit your pheromones around themselves. + name: "Оберіть/слідкуйте за лідерами ксенонідів" + description: "Підвищує та понижує лідерів ксенонідів або спостерігає за ними. Підвищення ксеноніда до лідера змусить його випромінювати навколо себе ваші феромони." components: - type: InstantAction itemIconStyle: NoItem @@ -108,8 +108,8 @@ - type: entity parent: ActionXenoBase id: ActionXenoHeal - name: Heal Xenonid (600) # TODO RMC14 proper plasma costs - description: Heals xenonids in a 4 tile range around where you click for 30% of their health over 20 seconds. + name: "Зцілити Ксеноніда (600)" # TODO RMC14 proper plasma costs + description: "Зцілює ксенонідів у радіусі 4 тайлів навколо місця, де ви клацнули, на 30% їхнього здоров'я протягом 20 секунд." components: - type: WorldTargetAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/_RMC14/Actions/cm_mob_state_actions.yml b/Resources/Prototypes/_RMC14/Actions/cm_mob_state_actions.yml index 439c82021aa..5415d8932d8 100644 --- a/Resources/Prototypes/_RMC14/Actions/cm_mob_state_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/cm_mob_state_actions.yml @@ -1,7 +1,7 @@ - type: entity id: CMActionGhost - name: Ghost - description: Become a Ghost. + name: "Привид" + description: "Стань привидом." components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/_RMC14/Actions/tactical_map_actions.yml b/Resources/Prototypes/_RMC14/Actions/tactical_map_actions.yml index 37412fb98ca..03029a8fad4 100644 --- a/Resources/Prototypes/_RMC14/Actions/tactical_map_actions.yml +++ b/Resources/Prototypes/_RMC14/Actions/tactical_map_actions.yml @@ -1,7 +1,7 @@ - type: entity abstract: true id: RMCActionOpenTacticalMap - name: Open Tactical Map + name: "Відкрита тактична карта" components: - type: InstantAction itemIconStyle: NoItem diff --git a/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_armor_alerts.yml b/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_armor_alerts.yml index 16cae2e5fa5..e1e50a0d000 100644 --- a/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_armor_alerts.yml +++ b/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_armor_alerts.yml @@ -23,7 +23,7 @@ state: armor_10 - sprite: /Textures/_RMC14/Interface/Alerts/xeno_armor.rsi state: armor_00 - name: Armor - description: Your armor. It reduces damage taken. + name: "Броня" + description: "Твоя броня. Зменшує отриману шкоду." minSeverity: 0 maxSeverity: 10 diff --git a/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_night_vision_alerts.yml b/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_night_vision_alerts.yml index da9686d61f7..4cd864dc2ca 100644 --- a/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_night_vision_alerts.yml +++ b/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_night_vision_alerts.yml @@ -7,8 +7,8 @@ state: nightvision_half - sprite: /Textures/_RMC14/Interface/Alerts/xeno_night_vision.rsi state: nightvision_off - name: Night Vision - description: Click to change how you see in the dark. + name: "Нічне бачення" + description: "Натисніть, щоб змінити спосіб бачення в темряві." minSeverity: 0 maxSeverity: 2 clickEvent: !type:ToggleNightVisionAlertEvent diff --git a/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_plasma_alerts.yml b/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_plasma_alerts.yml index 8c634c6567e..143c40d1e66 100644 --- a/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_plasma_alerts.yml +++ b/Resources/Prototypes/_RMC14/Alerts/Xeno/xeno_plasma_alerts.yml @@ -39,7 +39,7 @@ state: power_display_0 - sprite: /Textures/_RMC14/Interface/Alerts/xeno_plasma.rsi state: power_display_empty - name: Plasma - description: Your stored plasma. Used by different abilities. + name: "Плазма" + description: "Твоя збережена плазма. Використовується різними здібностями." minSeverity: 0 maxSeverity: 18 diff --git a/Resources/Prototypes/_RMC14/Alerts/alerts.yml b/Resources/Prototypes/_RMC14/Alerts/alerts.yml index 49db1c6cf16..7a4b6e57504 100644 --- a/Resources/Prototypes/_RMC14/Alerts/alerts.yml +++ b/Resources/Prototypes/_RMC14/Alerts/alerts.yml @@ -21,8 +21,8 @@ state: trackon-west - sprite: /Textures/_RMC14/Interface/Alerts/xeno_tracker.rsi state: trackon-southwest - name: Xenonid Tracker - description: Tracks the Queen. + name: "Xenonid Tracker" + description: "Вистежує королеву." # clickEvent: !type:SelectTrackerAlertEvent minSeverity: 0 maxSeverity: 10 @@ -50,8 +50,8 @@ state: trackon-west - sprite: /Textures/_RMC14/Interface/Alerts/xeno_tracker.rsi state: trackon-southwest - name: Resin Marker Tracker - description: Tracks a Resin Marker placed by the Queen or a Hive Leader. + name: "Відстежувач маркерів смоли" + description: "Відстежує маркер смоли, розміщений королевою або ватажком вулика." # clickEvent: !type:SelectTrackerAlertEvent minSeverity: 0 maxSeverity: 10 @@ -79,8 +79,8 @@ state: trackon-west - sprite: /Textures/_RMC14/Interface/Alerts/marine_tracker.rsi state: trackon-southwest - name: Marine Squad Tracker - description: Tracks the Squad Leader. + name: "Трекер морських піхотинців" + description: "Відстежує командира загону." # clickEvent: !type:SelectTrackerAlertEvent minSeverity: 0 maxSeverity: 10 @@ -90,8 +90,8 @@ icons: - sprite: /Textures/_RMC14/Structures/Machines/map_table.rsi state: maptable - name: Tactical Map - description: Click to open the Tactical Map. + name: "Тактична карта" + description: "Натисніть, щоб відкрити тактичну карту." clickEvent: !type:OpenTacMapAlertEvent - type: alert @@ -99,6 +99,6 @@ icons: - sprite: /Textures/_RMC14/Interface/Alerts/xeno_map.rsi state: open_xeno_map - name: Tactical Map - description: Click to open the Tactical Map. + name: "Тактична карта" + description: "Натисніть, щоб відкрити тактичну карту." clickEvent: !type:OpenTacMapAlertEvent diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/food.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/food.yml index 10909d25fc5..16aa422d21c 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/food.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/food.yml @@ -1,8 +1,8 @@ - type: entity - name: surplus box of ingredients + name: "зайва коробка з інгредієнтами" parent: RMCBoxCardboard id: RMCBoxIngredients - description: This box contains ingredients. + description: "Ця коробка містить інгредієнти." components: - type: StorageFill # TODO RMC14 add ingredients contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/general.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/general.yml index ed044226413..0737480579c 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/general.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/general.yml @@ -1,8 +1,8 @@ - type: entity - name: box + name: "ящик" parent: BoxBase id: RMCBoxCardboard - description: It's just an ordinary box. + description: "Це звичайна коробка." components: - type: Sprite sprite: _RMC14/Objects/Storage/boxes.rsi diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/handcuff_box.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/handcuff_box.yml index ca79c6e0ea2..a8e01a9d93e 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/handcuff_box.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/handcuff_box.yml @@ -1,8 +1,8 @@ - type: entity - name: Box of handcuffs + name: "Коробка з наручниками" parent: RMCBoxCardboard id: RMCBoxHandcuffs - description: A box full of handcuffs + description: "Коробка, повна наручників" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/light.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/light.yml index d5c128af615..7a255a0c0cc 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/light.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/light.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBoxCardboard id: RMCBoxLightsMixed - name: box of replacement lights - description: This box is shaped on the inside so that only light tubes and bulbs fit. + name: "коробка запасних ламп" + description: "Ця коробка зсередини має таку форму, щоб туди помістилися лише лампочки та трубки." components: - type: Storage grid: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/medical.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/medical.yml index 01caeda409c..9693a38365d 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/medical.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Boxes/medical.yml @@ -1,8 +1,8 @@ - type: entity - name: sterile mask box + name: "стерильна коробка для масок" parent: RMCBoxCardboard id: RMCBoxSterileMask - description: This box contains sterile medical masks. + description: "У цій коробці знаходяться стерильні медичні маски." components: - type: StorageFill contents: @@ -12,10 +12,10 @@ state: sterile - type: entity - name: latex gloves box + name: "ящик для латексних рукавичок" parent: RMCBoxCardboard id: RMCBoxLatexGloves - description: Contains sterile latex gloves. + description: "Містить стерильні латексні рукавички." components: - type: StorageFill contents: @@ -25,10 +25,10 @@ state: latex - type: entity - name: body bag box + name: "мішок для трупів" parent: RMCBoxCardboard id: RMCBoxBodyBag - description: Contains body bags. + description: "Містить мішки для трупів." components: - type: StorageFill contents: @@ -41,10 +41,10 @@ - BodyBag - type: entity - name: box of pill bottles + name: "коробка пляшечок з таблетками" parent: RMCBoxCardboard id: RMCBoxPillCanister - description: It has pictures of pill bottles on its front. + description: "На лицьовій стороні - зображення пляшечок з пігулками." components: - type: StorageFill contents: @@ -58,10 +58,10 @@ - PillCanister - type: entity - name: box of syringes + name: "коробка шприців" parent: RMCBoxCardboard id: RMCBoxSyringe - description: A biohazard alert warning is printed on the box + description: "На коробці надруковано попередження про біологічну небезпеку" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/ammo_boxes.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/ammo_boxes.yml index aed3624f7ee..4ee655efaa1 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/ammo_boxes.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/ammo_boxes.yml @@ -3,7 +3,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxShellsShotgunSlugs - name: Shell box (100x slug shells) + name: "Ящик для набоїв (100 набоїв)" components: - type: StorageFill contents: @@ -13,7 +13,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxShellsShotgunBuckshot - name: Shell box (100x buckshot shells) + name: "Ящик для набоїв (100 набоїв з картеччю)" components: - type: StorageFill contents: @@ -23,7 +23,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxShellsShotgunFlechette - name: Shell box (100x flechette shells) + name: "Коробка для гільз (100x флешевих гільз)" components: - type: StorageFill contents: @@ -33,7 +33,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxShellsShotgunBreaching - name: Shell box (120x breaching shells) + name: "Ящик для снарядів (120x пробивних снарядів)" components: - type: StorageFill contents: @@ -43,7 +43,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxAmmo458 - name: .458 bullets box (.458 x 300) + name: "Коробка з патронами .458 (.458 x 300)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/attachments.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/attachments.yml index 25141733075..a87f7b4f475 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/attachments.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/attachments.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateAttachmentRedDot parent: RMCCrateWeldable - name: red-dot sight attachment crate (x8) + name: "кронштейн для кріплення прицілу червоної точки (x8)" components: - type: StorageFill contents: @@ -11,7 +11,7 @@ - type: entity id: RMCCrateAttachmentSmartScope parent: RMCCrateWeldable - name: B8 smart-scope attachment crate (x4) + name: "B8 кріпильний ящик для розумного прицілу (x4)" components: - type: StorageFill contents: @@ -21,7 +21,7 @@ - type: entity id: RMCCrateAttachmentRailFlashlight parent: RMCCrateWeldable - name: rail flashlight crate (x8) + name: "ящик для рейкового ліхтаря (x8)" components: - type: StorageFill contents: @@ -31,7 +31,7 @@ - type: entity id: RMCCrateAttachmentTelescopicScope parent: RMCCrateWeldable - name: railscope attachment crate (x2) + name: "ящик для кріплення рельсоскопа (x2)" components: - type: StorageFill contents: @@ -41,7 +41,7 @@ - type: entity id: RMCCrateAttachmentMiniScope parent: RMCCrateWeldable - name: mini railscope attachment crate (x2) + name: "ящик для кріплення міні-рейкоскопа (x2)" components: - type: StorageFill contents: @@ -51,7 +51,7 @@ - type: entity id: RMCCrateAttachmentMagneticHarness parent: RMCCrateWeldable - name: magnetic harness attachment crate (x6) + name: "магнітний ящик для кріплення джгута (x6)" components: - type: StorageFill contents: @@ -61,7 +61,7 @@ - type: entity id: RMCCrateAttachmentSuppressor parent: RMCCrateWeldable - name: suppressor attachment crate (x8) + name: "кріпильна коробка для пригнічувача (x8)" components: - type: StorageFill contents: @@ -71,7 +71,7 @@ - type: entity id: RMCCrateAttachmentExtendedBarrel parent: RMCCrateWeldable - name: extended barrel attachment crate (x6) + name: "подовжений ящик для кріплення ствола (x6)" components: - type: StorageFill contents: @@ -81,7 +81,7 @@ - type: entity id: RMCCrateAttachmentCompensator parent: RMCCrateWeldable - name: compensator attachment crate (x6) + name: "кріпильна коробка компенсатора (x6)" components: - type: StorageFill contents: @@ -91,7 +91,7 @@ - type: entity id: RMCCrateAttachmentForegrip parent: RMCCrateWeldable - name: foregrip attachment crate (x8) + name: "планка для кріплення передньої частини рукоятки (x8)" components: - type: StorageFill contents: @@ -103,7 +103,7 @@ - type: entity id: RMCCrateAttachmentGyro parent: RMCCrateWeldable - name: gyroscopic stabilizer attachment crate (x2) + name: "кріпильна коробка гіроскопічного стабілізатора (x2)" components: - type: StorageFill contents: @@ -113,7 +113,7 @@ - type: entity id: RMCCrateAttachmentBipod parent: RMCCrateWeldable - name: bipod attachment crate (x6) + name: "ящик для кріплення сошок (x6)" components: - type: StorageFill contents: @@ -123,7 +123,7 @@ - type: entity id: RMCCrateAttachmentUnderbarrelShotgun parent: RMCCrateWeldable - name: underbarrel shotgun attachment crate (x4) + name: "підствольний кронштейн для кріплення рушниці (x4)" components: - type: StorageFill contents: @@ -133,7 +133,7 @@ - type: entity id: RMCCrateAttachmentUnderbarrelExtinguisher parent: RMCCrateWeldable - name: underbarrel extinguisher attachment crate (x4) + name: "ящик для кріплення підствольного вогнегасника (x4)" components: - type: StorageFill contents: @@ -143,7 +143,7 @@ - type: entity id: RMCCrateAttachmentUnderbarrelFlamer parent: RMCCrateWeldable - name: underbarrel flamer attachment crate (x4) + name: "ящик для кріплення підствольного полум'ягасника (x4)" components: - type: StorageFill contents: @@ -153,7 +153,7 @@ - type: entity id: RMCCrateAttachmentBurstfire parent: RMCCrateWeldable - name: burstfire assembly attachment crate (x2) + name: "монтажний ящик для кріплення вогнемета (x2)" components: - type: StorageFill contents: @@ -163,7 +163,7 @@ - type: entity id: RMCCrateAttachmentAllStocks parent: RMCCrateWeldable - name: stock attachments crate (x3 each, x1 paratroopers) + name: "ящик для навісного обладнання (х3 кожен, х1 десантник)" components: - type: StorageFill contents: @@ -181,7 +181,7 @@ - type: entity id: RMCCrateAttachmentRevolverStock parent: RMCCrateWeldable - name: revolver stock attachment crate (x4) + name: "ящик для кріплення револьверного ложа (x4)" components: - type: StorageFill contents: @@ -191,7 +191,7 @@ - type: entity id: RMCCrateAttachmentRifleStock parent: RMCCrateWeldable - name: rifle stock attachment crate (x4) + name: "коробка для кріплення прикладу (x4)" components: - type: StorageFill contents: @@ -201,7 +201,7 @@ - type: entity id: RMCCrateAttachmentShotgunStock parent: RMCCrateWeldable - name: shotgun stock attachment crate (x4) + name: "ящик для кріплення прикладу рушниці (x4)" components: - type: StorageFill contents: @@ -211,7 +211,7 @@ - type: entity id: RMCCrateAttachmentSmgStock parent: RMCCrateWeldable - name: submachinegun stock attachment crate (x4) + name: "ящик для кріплення прикладу кулемета (x4)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/clothing.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/clothing.yml index ed7e7271e64..11bf536c036 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/clothing.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/clothing.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateClothingLargePouches parent: RMCCrateWeldable - name: large pouches crate (2x Pistol, Magazine, General) + name: "ящик для великих підсумків (2х пістолетних, магазинних, загальних)" components: - type: StorageFill contents: @@ -15,7 +15,7 @@ - type: entity id: RMCCrateClothingMedicalPouches parent: RMCCrateWeldable - name: medical pouches crate (1x firstaid, medical, syringe, medkit) + name: "ящик з медичними сумками (1x аптечка, медична, шприц, медикаменти)" components: - type: StorageFill contents: @@ -33,7 +33,7 @@ - type: entity id: RMCCrateClothingWebbing parent: RMCCrateWeldable - name: webbing crate (x4) + name: "решітчастий ящик (x4)" components: - type: StorageFill contents: @@ -43,7 +43,7 @@ - type: entity id: RMCCrateClothingWebbingPouch parent: RMCCrateWeldable - name: drop pouch crate (x4) + name: "ящик для піддонів (x4)" components: - type: StorageFill contents: @@ -53,7 +53,7 @@ - type: entity id: RMCCrateClothingOfficerOutfit parent: RMCCrateWeldable - name: officer outfit crate + name: "ящик для офіцерського обмундирування" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/engineering.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/engineering.yml index b04161d94df..4df54fdb6f8 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/engineering.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/engineering.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateEmptySandbags parent: RMCCrateConstruction - name: empty sandbags crate + name: "ящик для порожніх мішків з піском" components: - type: StorageFill contents: @@ -10,7 +10,7 @@ - type: entity id: RMCCrateSandbagsConstructionKit parent: RMCCrateConstruction - name: sandbags construction kit + name: "набір для конструювання з мішків з піском" components: - type: StorageFill contents: @@ -21,7 +21,7 @@ - type: entity id: RMCCrateMetalSheets parent: RMCCrateConstruction - name: metal sheets crate + name: "обрешітка з металевих листів" components: - type: StorageFill contents: @@ -30,7 +30,7 @@ - type: entity id: RMCCratePlasteelSheets parent: RMCCrateConstruction - name: plasteel sheets crate + name: "обрешітка з листової сталі" components: - type: StorageFill contents: @@ -39,7 +39,7 @@ - type: entity id: RMCCrateGlassSheets parent: RMCCrateConstruction - name: glass sheets crate + name: "обрешітка зі скляних листів" components: - type: StorageFill contents: @@ -48,7 +48,7 @@ - type: entity id: RMCCrateWoodenPlanks parent: RMCCrateConstruction - name: wooden planks crate + name: "обрешітка з дерев'яних дощок" components: - type: StorageFill contents: @@ -67,7 +67,7 @@ - type: entity parent: RMCCrateConstruction id: RMCCrateSuperconductingMagneticCoil - name: superconducting magnetic coil crate + name: "надпровідний ящик магнітної котушки" components: - type: StorageFill contents: @@ -76,7 +76,7 @@ - type: entity id: RMCCrateElectricalMaintenance parent: RMCCrateConstruction - name: electrical maintenance crate + name: "ящик для електротехнічного обслуговування" components: - type: StorageFill contents: @@ -92,7 +92,7 @@ - type: entity id: RMCCrateMechanicalMaintenance parent: RMCCrateConstruction - name: mechanical maintenance crate + name: "ящик для механічного обслуговування" components: - type: StorageFill contents: @@ -121,7 +121,7 @@ - type: entity id: RMCCrateReplacementLights parent: RMCCrateConstruction - name: replacement lights crate + name: "ящик для запасних світильників" components: - type: StorageFill contents: @@ -131,7 +131,7 @@ - type: entity id: RMCCratePacmanParts parent: RMCCrateConstruction - name: pacman portable generator parts + name: "запчастини до портативних генераторів pacman" components: - type: StorageFill contents: @@ -143,7 +143,7 @@ - type: entity id: RMCCrateSuperPacmanParts parent: RMCCrateConstruction - name: super pacman portable generator parts + name: "запчастини до портативного генератора super pacman" components: - type: StorageFill contents: @@ -155,7 +155,7 @@ - type: entity id: RMCCrateFlashlights parent: RMCCrateConstruction - name: flashlights crate + name: "ящик для ліхтариків" components: - type: StorageFill contents: @@ -165,7 +165,7 @@ - type: entity id: RMCCrateHighCapacityPowerCell parent: RMCCrateConstruction - name: high-capacity power cell crate + name: "високомісткий каркас силового елемента" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/explosives.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/explosives.yml index 3a34a81a595..b515f16e50b 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/explosives.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/explosives.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCCrateExplosives id: RMCCrateGrenadesHighExplosive - name: M40 HEDP blast grenades crate (x6) + name: "Ящик для світлошумових гранат M40 HEDP (x6)" components: - type: StorageFill contents: @@ -11,7 +11,7 @@ - type: entity parent: RMCCrateExplosives id: RMCCrateGrenadesFrag - name: M40 HEFA fragmentation grenades crate (x6) + name: "Ящик для осколкових гранат M40 HEFA (x6)" components: - type: StorageFill contents: @@ -21,7 +21,7 @@ - type: entity parent: RMCCrateExplosives id: RMCCrateGrenadesSmoke - name: M40 HSDP smoke grenades crate (x6) + name: "Ящик для димових гранат M40 HSDP (x6)" components: - type: StorageFill contents: @@ -32,7 +32,7 @@ - type: entity parent: RMCCrateExplosives id: RMCCrateGrenadesFragOld - name: M15 fragmentation grenades crate (x6) + name: "Ящик для осколкових гранат М15 (х6)" components: - type: StorageFill contents: @@ -42,7 +42,7 @@ - type: entity parent: RMCCrateExplosives id: RMCCrateBreachingCharges - name: breaching charges crate (x4) + name: "ящик зі звинуваченнями у порушенні (x4)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/food.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/food.yml index e83ad8b9822..f174cd80c7d 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/food.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/food.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateFoodDonuts parent: RMCCratePlastic - name: donuts crate + name: "ящик для пончиків" components: - type: StorageFill contents: @@ -11,7 +11,7 @@ - type: entity id: RMCCrateFoodMRE parent: RMCCratePlastic - name: Marine MRE crate + name: "Морський ящик MRE" components: - type: StorageFill contents: @@ -21,7 +21,7 @@ - type: entity id: RMCCrateFoodPizza parent: RMCCratePlastic - name: pizza ready-to-eat crate + name: "ящик для готової піци" components: - type: StorageFill contents: @@ -31,7 +31,7 @@ - type: entity id: RMCCrateFoodIngredients parent: RMCCratePlastic - name: ingredients crate + name: "ящик для інгредієнтів" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/gear.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/gear.yml index 9d8be4b88f4..bf2cd14dba6 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/gear.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/gear.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateGearBinoculars - name: mixed binoculars crate (2x per, 6x total) + name: "змішаний ящик для біноклів (2x за штуку, всього 6 шт.)" components: - type: StorageFill contents: @@ -15,7 +15,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateGearPackFlare - name: flare packs crate (x20) + name: "ящик для сигнальних пакетів (x20)" components: - type: StorageFill contents: @@ -25,7 +25,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateGearMotionDetector - name: motion detector crate (x2) + name: "ящик для датчика руху (x2)" components: - type: StorageFill contents: @@ -35,7 +35,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateGearPackFlareCAS - name: signal flare packs crate (x4) + name: "ящик для сигнальних ракетниць (x4)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/magazine_boxes.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/magazine_boxes.yml index 66e46bb8f78..3dffcc0f84c 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/magazine_boxes.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/magazine_boxes.yml @@ -2,7 +2,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineRifleM54C - name: Magazine box (M54C, 10x regular mags) + name: "Коробка для магазинів (M54C, 10x звичайних магазинів)" components: - type: StorageFill contents: @@ -11,7 +11,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineRifleM54CAP - name: Magazine box (M54C, 10x AP mags) + name: "Коробка для магазинів (M54C, 10x AP магазинів)" components: - type: StorageFill contents: @@ -20,7 +20,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineRifleM54CExt - name: Magazine box (M54C, 8x extended mags) + name: "Коробка для магазинів (M54C, 8 подовжених магазинів)" components: - type: StorageFill contents: @@ -30,7 +30,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineRifleM54CE2 - name: M54CE2 HAR Magazines crate (HAR ammo box x2) + name: "M54CE2 Ящик для магазинів HAR (ящик для боєприпасів HAR x2)" components: - type: StorageFill contents: @@ -41,7 +41,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineRifleM4SPR - name: Magazine box (M4SPR, 16x regular mags) + name: "Коробка для магазинів (M4SPR, 16x звичайних магазинів)" components: - type: StorageFill contents: @@ -50,7 +50,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineRifleM4SPRAP - name: Magazine box (M4SPR, 16x AP mags) + name: "Коробка для магазинів (M4SPR, 16x магазинів AP)" components: - type: StorageFill contents: @@ -59,7 +59,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineRifleM4SPRExt - name: Magazine box (M4SPR, 12x extended mags) + name: "Коробка для магазинів (M4SPR, 12 подовжених магазинів)" components: - type: StorageFill contents: @@ -69,7 +69,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineSMGM63 - name: Magazine box (M63, 12x regular mags) + name: "Коробка для магазинів (M63, 12x звичайних магазинів)" components: - type: StorageFill contents: @@ -78,7 +78,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineSMGM63AP - name: Magazine box (M63, 12x AP mags) + name: "Коробка для магазинів (M63, 12 набоїв AP)" components: - type: StorageFill contents: @@ -87,7 +87,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineSMGM63Ext - name: Magazine box (M63, 12x regular mags) + name: "Коробка для магазинів (M63, 12x звичайних магазинів)" components: - type: StorageFill contents: @@ -97,7 +97,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazinePistolM1984 - name: Magazine box (M1984, 16x regular mags) + name: "Коробка для магазинів (M1984, 16x звичайних магазинів)" components: - type: StorageFill contents: @@ -116,7 +116,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazinePistolM77AP - name: Magazine box (M77 AP, 16x mags) + name: "Коробка для магазинів (M77 AP, 16 набоїв)" components: - type: StorageFill contents: @@ -126,7 +126,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazinePistolMK80 - name: Magazine box (MK80, 16x mags) + name: "Коробка для магазинів (MK80, 16x магазинів)" components: - type: StorageFill contents: @@ -136,7 +136,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBatterySmartGun - name: ML66A smart gun battery crate (4x) + name: "Кронштейн для акумуляторної батареї ML66A smart gun (4x)" components: - type: StorageFill contents: @@ -146,7 +146,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineSmartGun - name: ML66A smart gun drum crate (2x) + name: "ML66A розумний барабанний ящик для гармати (2 шт.)" components: - type: StorageFill contents: @@ -157,7 +157,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineSmartPistol - name: Magazine box (SU-6, 16x mags) + name: "Магазинна коробка (СУ-6, 16 набоїв)" components: - type: StorageFill contents: @@ -167,7 +167,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineM54CE2 - name: M54CE2 HAR Magazines crate (HAR ammo box x2) + name: "M54CE2 Ящик для магазинів HAR (ящик для боєприпасів HAR x2)" components: - type: StorageFill contents: @@ -178,7 +178,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineM44Revolver - name: Speedloader box (M44, 16x loaders) + name: "Коробка швидкісного навантажувача (M44, 16 навантажувачів)" components: - type: StorageFill contents: @@ -187,7 +187,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineM44RevolverMarksman - name: Speedloader box (Marksman M44, 16x loaders) + name: "Швидкозарядний ящик (Marksman M44, 16 набоїв)" components: - type: StorageFill contents: @@ -196,7 +196,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineSentry - name: UN 571-C sentry ammunition (x2) + name: "Патрони дозорних UN 571-C (x2)" components: - type: StorageFill contents: @@ -206,7 +206,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineSentryShotgun - name: UN 12-G sentry shotgun ammunition (x2) + name: "Патрони до вартової рушниці UN 12-G (x2)" components: - type: StorageFill contents: @@ -216,7 +216,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateBoxMagazineBreaching - name: XM51 Ammo (2x mags) (1x small breaching shell box) + name: "Боєприпаси XM51 (2 магазини) (1 коробка з маленькими кумулятивними снарядами)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/medical.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/medical.yml index e7c52856439..e369e452bd8 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/medical.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/medical.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateMedicalSurgery parent: CMCrateSecureSurgery - name: surgery crate (tray,anesthetics,surgeon gear) + name: "операційний ящик (лоток, анестетики, інструменти хірурга)" components: - type: StorageFill contents: @@ -15,7 +15,7 @@ - type: entity id: RMCCrateMedicalBodyBag parent: RMCCrateMedical - name: body bag crate (x28) + name: "ящик для мішка для трупа (x28)" components: - type: StorageFill contents: @@ -25,7 +25,7 @@ - type: entity id: RMCCrateMedicalStasisBag parent: RMCCrateMedical - name: stasis bag crate (x3) + name: "ящик для стазисних мішків (x3)" components: - type: StorageFill contents: @@ -35,7 +35,7 @@ - type: entity id: RMCCrateMedicalFirstAid parent: RMCCrateMedical - name: first aid kit crate (x2 each) + name: "ящик для аптечки (по 2 шт.)" components: - type: StorageFill contents: @@ -53,7 +53,7 @@ - type: entity id: RMCCrateMedicalFilled parent: RMCCrateMedical - name: medical crate + name: "медичний ящик" suffix: Filled components: - type: StorageFill @@ -77,7 +77,7 @@ - type: entity id: RMCCrateMedicalPill parent: RMCCrateMedical - name: pill bottle crate (x2 each) + name: "ящик для пляшечок з-під таблеток (по 2 шт.)" components: - type: StorageFill contents: # TODO RMC14 missing pill bottles diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/mortar.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/mortar.yml index 614bff93e62..fae79226438 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/mortar.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/mortar.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCCrateWeapons id: RMCCrateMortarKit - name: M402 mortar crate (Mortar x1, Mortar shell backpack x1) + name: "Мінометний ящик M402 (Міномет x1, рюкзак для мінометних мін x1)" components: - type: StorageFill contents: @@ -11,7 +11,7 @@ - type: entity parent: RMCCrateMortarAmmo id: RMCCrateMortarShellHE - name: M402 mortar shells crate (x6 HE) + name: "Ящик для мінометних мін M402 (x6 HE)" components: - type: StorageFill contents: @@ -21,7 +21,7 @@ - type: entity parent: RMCCrateMortarAmmo id: RMCCrateMortarShellFlare - name: M402 mortar shells crate (x6 Flare/Camera) + name: "Ящик для мінометних мін M402 (x6 сигнальна ракета/камера)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/research.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/research.yml index 5b66395ce51..7f9c0b63279 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/research.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/research.yml @@ -7,7 +7,7 @@ - type: entity parent: RMCCrateSecurePhoron id: RMCCrateResearchPhoron - name: phoron crate (x30) + name: "ящик для форону (x30)" components: - type: StorageFill contents: @@ -16,7 +16,7 @@ - type: entity parent: RMCCrateSecurePhoron id: RMCCrateResearchPlastic - name: plastic crate (x20) + name: "пластиковий ящик (x20)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/restricted_equipment.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/restricted_equipment.yml index e6ff7de496d..3329c45fae6 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/restricted_equipment.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/restricted_equipment.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateRestrictedEquipmentArmorM4 parent: RMCCrateWeldable - name: M4 pattern marine armor crate (x1 helmet, x1 armor) + name: "Ящик для морської піхоти зразка М4 (х1 шолом, х1 бронежилет)" components: - type: StorageFill contents: @@ -11,7 +11,7 @@ - type: entity id: RMCCrateRestrictedEquipmentArmorB12 parent: RMCCrateWeldable - name: B12 pattern marine armor crate (x1 helmet, x1 armor) + name: "Ящик для морської броні зразка B12 (x1 шолом, x1 броня)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/supplies.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/supplies.yml index 6f70259f601..750e6382637 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/supplies.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/supplies.yml @@ -5,7 +5,7 @@ - type: entity parent: RMCCrateSupply id: RMCCrateSupplyInternals - name: oxygen internals crate (x3 masks, x3 tanks) + name: "ящик для кисню (x3 маски, x3 балони)" components: - type: StorageFill contents: @@ -18,7 +18,7 @@ - type: entity parent: RMCCrateSupply id: RMCCrateSupplyEvacuation - name: emergency equipment (x2 toolbox, x2 hazard vest, x5 oxygen tank, x5 masks) + name: "аварійне обладнання (x2 ящика з інструментами, x2 жилета, x5 кисневих балонів, x5 масок)" components: - type: StorageFill contents: @@ -33,7 +33,7 @@ - type: entity id: RMCCrateSuppliesBoxes parent: RMCCrateSupply - name: cardboard sheets (x50) #empty boxes (x10) + name: "аркуші картону (x50)" #empty boxes (x10) components: - type: StorageFill contents: @@ -44,7 +44,7 @@ - type: entity parent: RMCCrateSupply id: RMCCrateSupplyJanitor - name: assorted janitorial supplies + name: "різноманітне приладдя для прибиральників" components: - type: StorageFill contents: @@ -71,7 +71,7 @@ - type: entity id: RMCCrateSuppliesCrayons parent: RMCCrateSupply - name: boxes of crayons + name: "коробки з крейдою" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapon_specialist_ammo.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapon_specialist_ammo.yml index a1d298b899e..a6d12c6ef90 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapon_specialist_ammo.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapon_specialist_ammo.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM96SMixed - name: M96S Sniper Mixed Magazine Crate (marksman x2, flak x2, incendiary x2) + name: "M96S Снайперський ящик для змішаних магазинів (снайперський x2, протитанковий x2, запалювальний x2)" components: - type: StorageFill contents: @@ -15,7 +15,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM96SStandard - name: M96S Sniper Standard Magazine Crate (x5) + name: "M96S Снайперська стандартна магазинна коробка (x5)" components: - type: StorageFill contents: @@ -25,7 +25,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM96SFlak - name: M96S Sniper Flak Magazine Crate (x5) + name: "Ящик для магазинів M96S Sniper Flasher (x5)" components: - type: StorageFill contents: @@ -35,7 +35,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM96SIncendiary - name: M96S Sniper Incendiary Magazine Crate (x5) + name: "Ящик для снайперських запалювальних магазинів M96S (x5)" components: - type: StorageFill contents: @@ -45,7 +45,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateM5DemoSpecMixed - name: M5-ATL Mixed Crate (HE x2, AP x1) # TODO RMC14 replace 1 HE with WP + name: "M5-ATL Змішаний ящик (HE x2, AP x1)" # TODO RMC14 replace 1 HE with WP components: - type: StorageFill contents: @@ -57,7 +57,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateM5DemoSpecHighExplosive - name: M5-ATL High Explosives Crate (HE x3) + name: "Ящик для вибухових речовин M5-ATL (HE x3)" components: - type: StorageFill contents: @@ -67,7 +67,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateM5DemoSpecAntiArmor - name: M5-ATL Anti-Armor Crate (AP x3) + name: "M5-ATL Протитанковий ящик (AP x3)" components: - type: StorageFill contents: @@ -88,7 +88,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM4SPRCustomMixed - name: M4SPR Scout Mixed Magazine Crate (regular x2, incendiary x2, impact x2) + name: "M4SPR Scout Змішаний магазинний ящик (звичайний x2, запалювальний x2, ударний x2)" components: - type: StorageFill contents: @@ -102,7 +102,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM4SPRCustomStandard - name: M4SPR Scout Magazine Crate (x5) + name: "M4SPR Ящик для магазинів Scout (x5)" components: - type: StorageFill contents: @@ -112,7 +112,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM4SPRCustomImpact - name: M4SPR Scout Impact Magazine Crate (x3) + name: "M4SPR Scout Impact Магазинний ящик (x3)" components: - type: StorageFill contents: @@ -122,7 +122,7 @@ - type: entity parent: RMCCrateAmmo id: RMCCrateMagazineM4SPRCustomIncendiary - name: M4SPR Scout Incendiary Magazine Crate (x3) + name: "M4SPR Ящик для запалювальних магазинів Scout (x3)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapons.yml b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapons.yml index 6e9b4de8b23..32edf023768 100644 --- a/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapons.yml +++ b/Resources/Prototypes/_RMC14/Catalog/Fills/Crates/weapons.yml @@ -1,7 +1,7 @@ - type: entity id: RMCCrateM54C parent: RMCCrateWeapons - name: M54C MK1 Rifle Crate (x2 MK2, x2 magazines) + name: "Футляр для гвинтівки M54C MK1 (x2 MK2, x2 магазини)" components: - type: StorageFill contents: @@ -13,7 +13,7 @@ - type: entity parent: RMCCrateWeapons id: RMCCrateM54CE2 - name: M54CE2 HPR crate (HAR x2, HAR ammo box x2) + name: "M54CE2 HPR ящик (HAR x2, ящик для боєприпасів HAR x2)" components: - type: StorageFill contents: @@ -23,7 +23,7 @@ - type: entity id: RMCCrateMK80 parent: RMCCrateWeapons - name: MK80 Hand Cannon Crate (x2) + name: "MK80 Ящик для ручної гармати (x2)" components: - type: StorageFill contents: @@ -35,7 +35,7 @@ - type: entity id: RMCCrateXM88 parent: RMCCrateWeapons - name: XM88 Heavy Rifle crate (XM88 x2) + name: "XM88 Ящик для важкої гвинтівки (XM88 x2)" components: - type: StorageFill contents: @@ -45,7 +45,7 @@ - type: entity parent: RMCCrateWeapons id: RMCCrateSmartGunSet - name: ML66A Smart Gun System Package + name: "ML66A Розумна гармата ML66A Smart Gun System Package" components: - type: StorageFill contents: @@ -55,7 +55,7 @@ - type: entity id: RMCCrateSU6 parent: RMCCrateWeapons - name: SU-6 Smart Pistol Crate (x2) + name: "SU-6 Розумний кейс для пістолета (x2)" components: - type: StorageFill contents: @@ -65,7 +65,7 @@ - type: entity id: RMCCrateMOU53 parent: RMCCrateWeapons - name: MOU-53 Break Action Shotgun Crate (x2) + name: "MOU-53 Кейс для дробовика Break Action (x2)" components: - type: StorageFill contents: @@ -75,7 +75,7 @@ - type: entity parent: RMCCrateWeapons id: RMCCrateXM51 - name: XM51 Breaching Scattergun Crate (x2) + name: "XM51 Ящик для розкидачів (x2)" components: - type: StorageFill contents: diff --git a/Resources/Prototypes/_RMC14/Effects/xeno_acid.yml b/Resources/Prototypes/_RMC14/Effects/xeno_acid.yml index 538a03d58d6..1a6ac08d999 100644 --- a/Resources/Prototypes/_RMC14/Effects/xeno_acid.yml +++ b/Resources/Prototypes/_RMC14/Effects/xeno_acid.yml @@ -1,7 +1,7 @@ - type: entity id: XenoAcidNormal - name: corrosive acid - description: Burbling corrosive stuff. I wouldn't want to touch it. + name: "корозійна кислота" + description: "Булькотіння їдкої речовини. Я б не хотів до неї торкатися." components: - type: Transform - type: Sprite @@ -13,7 +13,7 @@ - type: entity parent: XenoAcidNormal id: XenoAcidWeak - name: weak corrosive acid + name: "слабка корозійна кислота" components: - type: Sprite layers: @@ -22,7 +22,7 @@ - type: entity parent: XenoAcidNormal id: XenoAcidStrong - name: strong corrosive acid + name: "сильна корозійна кислота" components: - type: Sprite layers: @@ -30,8 +30,8 @@ - type: entity id: XenoAcidSprayWeak - name: weak splatter - description: It burns! It burns, but not as much! + name: "слабке розбризкування" + description: "Пече! Пече, але не так сильно!" components: - type: Transform - type: Physics @@ -74,8 +74,8 @@ - type: entity parent: XenoAcidSprayWeak id: XenoAcidSprayStrong - name: splatter - description: It burns! It burns like hygiene! + name: "бризки" + description: "Пече! Пече, як гігієна!" components: - type: Sprite layers: @@ -91,8 +91,8 @@ - type: entity parent: XenoAcidSprayWeak id: XenoAcidSprayAcidStacks - name: splatter - description: It burns! It burns like hygiene! + name: "бризки" + description: "Пече! Пече, як гігієна!" components: - type: Sprite layers: @@ -109,8 +109,8 @@ - type: entity parent: XenoAcidSprayWeak id: XenoAcidSprayTrap - name: splatter - description: It burns! It burns like hygiene! + name: "бризки" + description: "Пече! Пече, як гігієна!" components: - type: Sprite layers: @@ -129,8 +129,8 @@ - type: entity parent: XenoAcidSprayTrap id: XenoAcidSprayTrapWeak - name: weak splatter - description: It burns! It burns, but not as much! + name: "слабке розбризкування" + description: "Пече! Пече, але не так сильно!" components: - type: Sprite layers: @@ -149,8 +149,8 @@ - type: entity parent: XenoAcidSprayTrap id: XenoAcidSprayTrapStrong - name: strong splatter - description: It burns a lot! + name: "сильне розбризкування" + description: "Дуже пече!" components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_almayer.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_almayer.yml index d2ae3799c82..5d4053a025b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_almayer.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_almayer.yml @@ -30,7 +30,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandCic - name: Combat Information Center + name: "Центр бойової інформації" components: - type: Sprite state: cic @@ -43,7 +43,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandCichallway - name: Secure Command Hallway + name: "Безпечний командний коридор" components: - type: Sprite state: airoom @@ -53,7 +53,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandAiroom - name: AI Core + name: "Ядро штучного інтелекту" components: - type: Sprite state: airoom @@ -69,7 +69,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandSecurestorage - name: Upper Deck Secure Storage + name: "Безпечне сховище на верхній палубі" components: - type: Sprite state: corporatespace @@ -79,7 +79,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandComputerlab - name: Upper Deck Computer Lab + name: "Комп'ютерна лабораторія на верхній палубі" components: - type: Sprite state: ceroom @@ -89,7 +89,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandTelecomms - name: Upper Deck Telecommunications + name: "Телекомунікації верхньої палуби" components: - type: Sprite state: tcomms @@ -102,7 +102,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandSelfDestruct - name: Upper Deck Self-Destruct Core Room + name: "Ядро самоліквідації на верхній палубі" components: - type: Sprite state: selfdestruct @@ -115,7 +115,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandCorporateliaison - name: Corporate Liaison Office + name: "Офіс корпоративних зв'язків" components: - type: Sprite state: corporatespace @@ -125,7 +125,7 @@ - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandCombatCorrespondent - name: Upper Deck Combat Correspondent Office + name: "Офіс бойового кореспондента верхньої палуби" components: - type: Sprite state: selfdestruct @@ -142,7 +142,7 @@ - type: entity parent: RMCAreaAlmayerEngineering id: RMCAreaAlmayerEngineeringLower - name: Lower Deck Engineering + name: "Інженерне забезпечення нижньої палуби" components: - type: Sprite state: lowerengineering @@ -156,7 +156,7 @@ - type: entity parent: RMCAreaAlmayerEngineeringLowerEngine id: RMCAreaAlmayerEngineeringLowerEngineMonitoring - name: Lower Deck Engine Reactor Monitoring + name: "Моніторинг реактора двигуна нижньої палуби" components: - type: Sprite state: lowermonitoring @@ -164,7 +164,7 @@ - type: entity parent: RMCAreaAlmayerEngineeringLower id: RMCAreaAlmayerEngineeringLowerWorkshop - name: Lower Deck Engineering Workshop + name: "Інженерна майстерня на нижній палубі" components: - type: Sprite state: workshop @@ -172,12 +172,12 @@ - type: entity parent: RMCAreaAlmayerEngineeringLowerWorkshop id: RMCAreaAlmayerEngineeringLowerWorkshopHangar - name: Ordnance Workshop + name: "Артилерійська майстерня" - type: entity parent: RMCAreaAlmayerEngineeringLower id: RMCAreaAlmayerEngineeringLowerEngineCore - name: Engine Reactor Core Room + name: "Зал реакторного відділення двигуна" components: - type: Sprite state: coreroom @@ -189,7 +189,7 @@ - type: entity parent: RMCAreaAlmayerEngineering id: RMCAreaAlmayerEngineeringUpperEngineering - name: Upper Deck Engineering + name: "Інженерне забезпечення верхньої палуби" components: - type: Sprite state: upperengineering @@ -199,12 +199,12 @@ - type: entity parent: RMCAreaAlmayerEngineeringUpperEngineering id: RMCAreaAlmayerEngineeringUpperEngineeringStarboard - name: Upper Deck Starboard Engineering + name: "Верхня палуба правого борту Інженерний" - type: entity parent: RMCAreaAlmayerEngineeringUpperEngineering id: RMCAreaAlmayerEngineeringUpperEngineeringPort - name: Upper Deck Port Engineering + name: "Інженерне забезпечення верхньої палуби" - type: entity parent: RMCAreaAlmayerEngineeringUpperEngineering @@ -218,7 +218,7 @@ - type: entity parent: RMCAreaAlmayerEngineering id: RMCAreaAlmayerEngineeringCeRoom - name: Upper Deck Chief Engineer Office + name: "Офіс головного інженера верхньої палуби" components: - type: Sprite state: ceroom @@ -228,7 +228,7 @@ - type: entity parent: RMCAreaAlmayerEngineering id: RMCAreaAlmayerEngineeringStarboardAtmos - name: Upper Deck Starboard Atmospherics + name: "Верхня палуба правого борту Атмосфера" components: - type: Sprite state: starboardatmos @@ -238,7 +238,7 @@ - type: entity parent: RMCAreaAlmayerEngineering id: RMCAreaAlmayerEngineeringPortAtmos - name: Upper Deck Port Atmospherics + name: "Верхня палуба, портові атмосфери" components: - type: Sprite state: portatmos @@ -248,7 +248,7 @@ - type: entity parent: RMCAreaAlmayerEngineering id: RMCAreaAlmayerEngineeringLaundry - name: Upper Deck Laundry Room + name: "Пральня на верхній палубі" components: - type: Sprite state: laundry @@ -265,7 +265,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardNavigation - name: Astronavigational Deck + name: "Астронавігаційна палуба" components: - type: Sprite state: astronavigation @@ -278,7 +278,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardPanic - name: Hangar Panic Room + name: "Аварійна кімната ангару" components: - type: Sprite state: brig @@ -288,7 +288,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardStarboardMissiles - name: Upper Deck Starboard Missile Tubes + name: "Верхня палуба правого борту ракетні труби" components: - type: Sprite state: starboardmissile @@ -298,7 +298,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardPortMissiles - name: Upper Deck Port Missile Tubes + name: "Верхня палуба лівого борту ракетних труб" components: - type: Sprite state: portmissile @@ -308,7 +308,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardWeaponRoom - name: Lower Deck Weapon Control + name: "Управління зброєю на нижній палубі" components: - type: Sprite state: weaponroom @@ -327,7 +327,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardStarboardPointDefense - name: Lower Deck Starboard Point Defense + name: "Захист правого борту нижньої палуби" components: - type: Sprite state: starboardpd @@ -337,7 +337,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardPortPointDefense - name: Lower Deck Port Point Defense + name: "Захист портової точки нижньої палуби" components: - type: Sprite state: portpd @@ -347,7 +347,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardSternPointDefense - name: Lower Deck Stern Point Defense + name: "Захист кормової частини нижньої палуби" components: - type: Sprite state: portpd @@ -357,7 +357,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardBrig - name: Brig + name: "Бригадир" components: - type: Sprite state: brig @@ -367,82 +367,82 @@ - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigLobby - name: Brig Lobby + name: "Вестибюль гауптвахти" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigArmory - name: Brig Armory + name: "Бригадна зброярня" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigMpBunks - name: Brig MP Bunks + name: "Бригадний генерал Банкс" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigStarboardHallway - name: Brig Starboard Hallway + name: "Коридор правого борту брига" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigPerma - name: Brig Perma Cells + name: "Бригадні пермські камери" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigCryo - name: Brig Cryo Pods + name: "Brig Cryo Pods - кріоподушки для бригад" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigMedical - name: Brig Medical + name: "Бриг Медікал" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigInterrogation - name: Brig Interrogation Room + name: "Кімната для допитів на гауптвахті" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigGeneralEquipment - name: Brig General Equipment + name: "Бригадне загальне спорядження" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigEvidenceStorage - name: Brig Evidence Storage + name: "Зберігання доказів на гауптвахті" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigExecution - name: Brig Execution Room + name: "Кімната для розстрілів на гауптвахті" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigExecutionStorage - name: Brig Execution Storage + name: "Сховище для виконання смертних вироків на гауптвахті" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigCicHallway - name: Brig CiC Hallway + name: "Коридор бригадного генерала" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigDress - name: CIC Dress Uniform Room + name: "Кімната для переодягання CIC" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigProcessing - name: Brig Processing and Holding + name: "Обробка та утримання на гауптвахті" - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigCells - name: Brig Cells + name: "Гауптвахти" components: - type: Sprite state: brigcells @@ -450,7 +450,7 @@ - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigChiefMpOffice - name: Brig Chief MP Office + name: "Офіс бригадного генерала парламенту" components: - type: Sprite state: chiefmpoffice @@ -458,7 +458,7 @@ - type: entity parent: RMCAreaAlmayerShipboardBrig id: RMCAreaAlmayerShipboardBrigWardenOffice - name: Brig Warden Office + name: "Канцелярія начальника гауптвахти" components: - type: Sprite state: chiefmpoffice @@ -466,7 +466,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardSeaOffice - name: Lower Deck Senior Enlisted Advisor Office + name: "Офіс старшого радника по роботі з особовим складом нижньої палуби" components: - type: Sprite state: chiefmpoffice @@ -476,7 +476,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardFiringRangeNorth - name: Starboard Firing Range + name: "Стрільбище правого борту" components: - type: Sprite state: firingrange @@ -486,7 +486,7 @@ - type: entity parent: RMCAreaAlmayerShipboard id: RMCAreaAlmayerShipboardFiringRangeSouth - name: Port Firing Range + name: "Портовий полігон" components: - type: Sprite state: firingrange @@ -501,7 +501,7 @@ - type: entity parent: RMCAreaAlmayerHallways id: RMCAreaAlmayerHallwaysHangar - name: Hangar + name: "Ангар" components: - type: Sprite state: hangar @@ -518,7 +518,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerVehiclehangar - name: Lower Deck Vehicle Storage + name: "Зберігання транспортних засобів на нижній палубі" components: - type: Sprite state: exoarmor @@ -526,7 +526,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerRepairBay - name: Lower Deck Deployment Workshop + name: "Майстер-клас з розгортання нижньої палуби" components: - type: Sprite state: dropshiprepair @@ -534,7 +534,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerStarboardUmbilical - name: Lower Deck Starboard Umbilical Hallway + name: "Нижня палуба правого борту Пупковий коридор" components: - type: Sprite state: starboardumbilical @@ -542,7 +542,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerPortUmbilical - name: Lower Deck Port Umbilical Hallway + name: "Нижній палубі Портовий пупковий коридор" components: - type: Sprite state: portumbilical @@ -550,7 +550,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerPortForeHallway - name: Lower Deck Port-Fore Hallway + name: "Коридор лівого борту нижньої палуби" components: - type: Sprite state: port @@ -558,7 +558,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerPortMidshipHallway - name: Lower Deck Port-Midship Hallway + name: "Нижня палуба Лівий-середній коридор" components: - type: Sprite state: port @@ -566,7 +566,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerPortAftHallway - name: Lower Deck Port-Aft Hallway + name: "Коридор по лівому борту нижньої палуби" components: - type: Sprite state: port @@ -574,7 +574,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerStarboardForeHallway - name: Lower Deck Starboard-Fore Hallway + name: "Нижня палуба правого борту - передній коридор" components: - type: Sprite state: starboard @@ -582,7 +582,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerStarboardMidshipHallway - name: Lower Deck Starboard-Midship Hallway + name: "Нижня палуба Коридор правий борт - середній борт" components: - type: Sprite state: starboard @@ -590,7 +590,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysLower id: RMCAreaAlmayerHallwaysLowerStarboardAftHallway - name: Lower Deck Starboard-Aft Hallway + name: "Нижня палуба Коридор правий борт-корма" components: - type: Sprite state: starboard @@ -605,7 +605,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysUpper id: RMCAreaAlmayerHallwaysUpperAftHallway - name: Upper Deck Aft Hallway + name: "Кормовий коридор на верхній палубі" components: - type: Sprite state: aft @@ -613,7 +613,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysUpper id: RMCAreaAlmayerHallwaysUpperForeHallway - name: Upper Deck Fore Hallway + name: "Передній коридор верхньої палуби" components: - type: Sprite state: stern @@ -621,7 +621,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysUpper id: RMCAreaAlmayerHallwaysUpperMidshipHallway - name: Upper Deck Midship Hallway + name: "Коридор середньої палуби верхньої палуби" components: - type: Sprite state: stern @@ -629,7 +629,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysUpper id: RMCAreaAlmayerHallwaysUpperPort - name: Upper Deck Port Hallway + name: "Коридор порту на верхній палубі" components: - type: Sprite state: port @@ -637,7 +637,7 @@ - type: entity parent: RMCAreaAlmayerHallwaysUpper id: RMCAreaAlmayerHallwaysUpperStarboard - name: Upper Deck Starboard Hallway + name: "Верхня палуба Коридор правого борту" components: - type: Sprite state: starboard @@ -645,7 +645,7 @@ - type: entity parent: RMCAreaAlmayer id: RMCAreaAlmayerStairClone - name: Lower Deck Stairs + name: "Сходи на нижню палубу" components: - type: Sprite state: stairs_lowerdeck @@ -656,7 +656,7 @@ - type: entity parent: RMCAreaAlmayerStairClone id: RMCAreaAlmayerStairCloneUpper - name: Upper Deck Stairs + name: "Сходи на верхню палубу" components: - type: Sprite state: stairs_upperdeck @@ -670,7 +670,7 @@ - type: entity parent: RMCAreaAlmayerMaint id: RMCAreaAlmayerMaintLower - name: Lower Deck Maintenance + name: "Обслуговування нижньої палуби" components: - type: Sprite state: lowerhull @@ -680,22 +680,22 @@ - type: entity parent: RMCAreaAlmayerMaintLower id: RMCAreaAlmayerMaintLowerConstr - name: Lower Deck Construction Site + name: "Будівельний майданчик нижньої палуби" - type: entity parent: RMCAreaAlmayerMaintLower id: RMCAreaAlmayerMaintLowerSBow - name: Lower Deck Starboard-Bow Maintenance + name: "Технічне обслуговування нижньої палуби правого борту" - type: entity parent: RMCAreaAlmayerMaintLower id: RMCAreaAlmayerMaintLowerCryoCells - name: Lower Deck Cryo Cells Maintenance + name: "Обслуговування кріокомірок нижньої палуби" - type: entity parent: RMCAreaAlmayerMaint id: RMCAreaAlmayerMaintUpper - name: Upper Deck Maintenance + name: "Обслуговування верхньої палуби" components: - type: Sprite state: upperhull @@ -705,37 +705,37 @@ - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperMess - name: Upper Deck Mess Maintenance + name: "Обслуговування їдальні на верхній палубі" - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperUMP - name: Upper Deck Port-Midship Maintenance + name: "Технічне обслуговування верхньої палуби лівого борту" - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperUMS - name: Upper Deck Starboard-Midship Maintenance + name: "Обслуговування верхньої палуби правого і середнього борту" - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperUFP - name: Upper Deck Port-Fore Maintenance + name: "Порт верхньої палуби перед технічним обслуговуванням" - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperUFS - name: Upper Deck Starboard-Fore Maintenance + name: "Верхня палуба правого борту - перед технічним обслуговуванням" - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperUAP - name: Upper Deck Port-Aft Maintenance + name: "Обслуговування верхньої палуби по лівому борту" - type: entity parent: RMCAreaAlmayerMaintUpper id: RMCAreaAlmayerMaintUpperUAS - name: Upper Deck Starboard-Aft Maintenance + name: "Обслуговування верхньої палуби правий-лівий борт-корма" - type: entity parent: RMCAreaAlmayerMaint @@ -744,7 +744,7 @@ - type: entity parent: RMCAreaAlmayerMaintHull id: RMCAreaAlmayerMaintHullLower - name: Lower Deck Hull + name: "Корпус нижньої палуби" components: - type: Sprite state: lowerhull @@ -754,57 +754,57 @@ - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerStairs - name: Lower Deck Stairs Hull + name: "Корпус сходів нижньої палуби" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerStern - name: Lower Deck Stern Hull + name: "Нижня палуба Кормовий корпус" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerPBow - name: Lower Deck Port-Bow Hull + name: "Нижня палуба ліво-носового корпусу" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerSBow - name: Lower Deck Starboard-Bow Hull + name: "Нижня палуба правого борту носової частини корпусу" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerLFS - name: Lower Deck Starboard-Fore Hull + name: "Нижня палуба правого борту носової частини корпусу" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerLMS - name: Lower Deck Starboard-Midship Hull + name: "Нижня палуба правого борту-середня частина корпусу" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerLAS - name: Lower Deck Starboard-Aft Hull + name: "Нижня палуба правого борту кормової частини корпусу" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerLFP - name: Lower Deck Port-Fore Hull + name: "Нижня палуба лівого борту" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerLMP - name: Lower Deck Port-Midship Hull + name: "Нижня палуба лівого борту - середній корпус" - type: entity parent: RMCAreaAlmayerMaintHullLower id: RMCAreaAlmayerMaintHullLowerLAP - name: Lower Deck Port-Aft Hull + name: "Нижня палуба Корпус по лівому борту" - type: entity parent: RMCAreaAlmayerMaintHull id: RMCAreaAlmayerMaintHullUpper - name: Upper Deck Hull + name: "Корпус верхньої палуби" components: - type: Sprite state: upperhull @@ -814,57 +814,57 @@ - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperStairs - name: Upper Deck Stairs Hull + name: "Корпус сходів на верхню палубу" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperPBow - name: Upper Deck Port-Bow Hull + name: "Верхня палуба лівий носовий корпус" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperSBow - name: Upper Deck Starboard-Bow Hull + name: "Верхня палуба правого борту носової частини корпусу" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperPStern - name: Upper Deck Port-Stern Hull + name: "Верхня палуба Лівий-кормовий корпус" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperSStern - name: Upper Deck Starboard-Stern Hull + name: "Верхня палуба правий борт-корма Корпус" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperUFS - name: Upper Deck Starboard-Fore Hull + name: "Верхня палуба правого борту носової частини корпусу" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperUMS - name: Upper Deck Starboard-Midship Hull + name: "Верхня палуба правого борту-середня частина корпусу" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperUAS - name: Upper Deck Starboard-Aft Hull + name: "Верхня палуба правого борту корпусу" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperUFP - name: Upper Deck Port-Fore Hull + name: "Верхня палуба лівого борту" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperUMP - name: Upper Deck Port-Midship Hull + name: "Верхня палуба Лівий-середній корпус" - type: entity parent: RMCAreaAlmayerMaintHullUpper id: RMCAreaAlmayerMaintHullUpperUAP - name: Upper Deck Port-Aft Hull + name: "Верхня палуба Корпус по лівому борту" - type: entity parent: RMCAreaAlmayer @@ -876,7 +876,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingTankerbunks - name: Lower Deck Vehicle Crew Bunks + name: "Спальні місця для екіпажу транспортних засобів на нижній палубі" components: - type: Sprite state: livingspace @@ -886,7 +886,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingAuxiliaryOfficerOffice - name: Lower Deck Auxiliary Support Officer office + name: "Офіс допоміжного офіцера забезпечення нижньої палуби" components: - type: Sprite state: livingspace @@ -896,7 +896,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingCryoCells - name: Lower Deck Cryo Cells + name: "Кріоконтейнери нижньої палуби" components: - type: Sprite state: cryo @@ -906,7 +906,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingBriefing - name: Briefing Area + name: "Брифінг-зона" components: - type: Sprite state: briefing @@ -916,7 +916,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingPortEmb - name: Lower Deck Port Extended Mission Bunks + name: "Нижня палуба, лівий борт, розширені койки для місій" components: - type: Sprite state: portemb @@ -926,7 +926,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingStarboardEmb - name: Lower Deck Starboard Extended Mission Bunks + name: "Нижня палуба, правий борт, подовжені місійні койки" components: - type: Sprite state: starboardemb @@ -936,7 +936,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingPortGarden - name: Port Garden + name: "Порт Гарден" components: - type: Sprite state: portemb @@ -946,7 +946,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingStarboardGarden - name: Starboard Garden + name: "Праворуч по борту сад" components: - type: Sprite state: starboardemb @@ -956,7 +956,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingBasketball - name: Basketball Court + name: "Баскетбольний майданчик" components: - type: Sprite state: basketball @@ -966,7 +966,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingGruntRnr - name: Lounge + name: "Вітальня" components: - type: Sprite state: gruntrnr @@ -976,7 +976,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingOfficerRnr - name: Upper Deck Officer's Lounge + name: "Офіцерська вітальня на верхній палубі" components: - type: Sprite state: officerrnr @@ -986,7 +986,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingOfficerStudy - name: Upper Deck Officer's Study + name: "Офіцерський кабінет на верхній палубі" components: - type: Sprite state: officerstudy @@ -996,7 +996,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingCafeteriaPort - name: Cafeteria Port + name: "Кафетерій Порт" components: - type: Sprite state: food @@ -1006,7 +1006,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingCafeteriaStarboard - name: Cafeteria Starboard + name: "Кафетерій правого борту" components: - type: Sprite state: food @@ -1016,7 +1016,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingGym - name: Lower Deck Gym + name: "Тренажерний зал на нижній палубі" components: - type: Sprite state: officerrnr @@ -1026,7 +1026,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingCafeteriaOfficer - name: Upper Deck Officer Cafeteria + name: "Офіцерська їдальня на верхній палубі" components: - type: Sprite state: food @@ -1036,7 +1036,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingOffices - name: Lower Deck Conference Office + name: "Конференц-зал на нижній палубі" components: - type: Sprite state: briefing @@ -1046,12 +1046,12 @@ - type: entity parent: RMCAreaAlmayerLivingOffices id: RMCAreaAlmayerLivingOfficesFlight - name: Flight Office + name: "Офіс польотів" - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingCaptainMess - name: Captain's Mess + name: "Кают-компанія" components: - type: Sprite state: briefing @@ -1061,7 +1061,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingPilotbunks - name: Pilot's Bunks + name: "Койки для пілотів" components: - type: Sprite state: livingspace @@ -1071,7 +1071,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingBridgebunks - name: Staff Officer Bunks + name: "Штабні офіцерські койки" components: - type: Sprite state: livingspace @@ -1081,7 +1081,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingCommandbunks - name: Commanding Officer's Bunk + name: "Койко-місце командира" components: - type: Sprite state: livingspace @@ -1091,7 +1091,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingSynthcloset - name: Upper Deck Synthetic Storage Closet + name: "Шафа для зберігання синтетичних матеріалів на верхній палубі" components: - type: Sprite state: livingspace @@ -1101,7 +1101,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingNumbertwobunks - name: Executive Officer's Bunk + name: "Койка старшого офіцера" components: - type: Sprite state: livingspace @@ -1111,7 +1111,7 @@ - type: entity parent: RMCAreaAlmayerLiving id: RMCAreaAlmayerLivingChapel - name: Almayer Chapel + name: "Каплиця Альмайєра" components: - type: Sprite state: officerrnr @@ -1128,7 +1128,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalLowerMedicalLobby - name: Medical Lower Lobby + name: "Медичне нижнє фойє" components: - type: Sprite state: medical @@ -1138,7 +1138,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalUpperMedical - name: Medical Upper + name: "Верхній медичний" components: - type: Sprite state: medical @@ -1148,7 +1148,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalMorgue - name: Morgue + name: "Морг" components: - type: Sprite state: operating @@ -1158,7 +1158,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalOperatingRoomOne - name: Medical Operating Room 1 + name: "Медична операційна 1" components: - type: Sprite state: operating @@ -1168,7 +1168,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalOperatingRoomTwo - name: Medical Operating Room 2 + name: "Медична операційна 2" components: - type: Sprite state: operating @@ -1178,7 +1178,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalOperatingRoomThree - name: Medical Operating Room 3 + name: "Медична операційна 3" components: - type: Sprite state: operating @@ -1188,7 +1188,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalOperatingRoomFour - name: Medical Operating Room 4 + name: "Медична операційна 4" components: - type: Sprite state: operating @@ -1198,7 +1198,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalMedicalScience - name: Medical Research laboratories + name: "Медичні дослідницькі лабораторії" components: - type: Sprite state: science @@ -1208,7 +1208,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalHydroponics - name: Medical Research hydroponics + name: "Медична дослідницька гідропоніка" components: - type: Sprite state: science @@ -1218,7 +1218,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalContainment - name: Medical Research containment + name: "Ізоляція медичних досліджень" components: - type: Sprite state: science @@ -1228,7 +1228,7 @@ - type: entity parent: RMCAreaAlmayerMedicalContainment id: RMCAreaAlmayerMedicalContainmentCell - name: Medical Research containment cells + name: "Медичні дослідницькі ізоляційні камери" components: - type: Sprite state: science @@ -1241,12 +1241,12 @@ - type: entity parent: RMCAreaAlmayerMedicalContainmentCell id: RMCAreaAlmayerMedicalContainmentCellCl - name: Containment + name: "Утримання" - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalChemistry - name: Medical Chemical laboratory + name: "Медико-хімічна лабораторія" components: - type: Sprite state: chemistry @@ -1256,7 +1256,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalLockerroom - name: Medical Locker Room + name: "Медична роздягальня" components: - type: Sprite state: science @@ -1266,7 +1266,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalCryoTubes - name: Medical Cryogenics Tubes + name: "Медичні кріогенні пробірки" components: - type: Sprite state: medical @@ -1276,7 +1276,7 @@ - type: entity parent: RMCAreaAlmayerMedical id: RMCAreaAlmayerMedicalLowerMedicalMedbay - name: Medical Lower Medbay + name: "Медичний відсік Нижній медпункт" components: - type: Sprite state: medical @@ -1290,7 +1290,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsAlpha - name: Squad Alpha Preparation + name: "Підготовка загону \"Альфа" components: - type: Sprite state: alpha @@ -1300,7 +1300,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsBravo - name: Squad Bravo Preparation + name: "Підготовка загону \"Браво" components: - type: Sprite state: bravo @@ -1310,7 +1310,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsCharlie - name: Squad Charlie Preparation + name: "Підготовка загону Чарлі" components: - type: Sprite state: charlie @@ -1320,7 +1320,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsDelta - name: Squad Delta Preparation + name: "Підготовка загону \"Дельта" components: - type: Sprite state: delta @@ -1330,7 +1330,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsAlphaBravoShared - name: Alpha Bravo Equipment Preparation + name: "Підготовка обладнання Alpha Bravo" components: - type: Sprite state: ab_shared @@ -1340,7 +1340,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsCharlieDeltaShared - name: Charlie Delta Equipment Preparation + name: "Підготовка обладнання Чарлі Дельта" components: - type: Sprite state: cd_shared @@ -1350,7 +1350,7 @@ - type: entity parent: RMCAreaAlmayerSquads id: RMCAreaAlmayerSquadsReq - name: Requisitions + name: "Реквізити" components: - type: Sprite state: req @@ -1364,7 +1364,7 @@ - type: entity parent: RMCAreaAlmayerPowered id: RMCAreaAlmayerPoweredAgent - name: Unknown Area + name: "Невідома територія" components: - type: Sprite state: selfdestruct @@ -1388,7 +1388,7 @@ - type: entity parent: RMCAreaAlmayer id: RMCAreaAlmayerLifeboatPumps - name: Lifeboat Fuel Pumps + name: "Паливні насоси для рятувальних шлюпок" components: - type: Sprite state: lifeboat_pump @@ -1401,27 +1401,27 @@ - type: entity parent: RMCAreaAlmayerLifeboatPumps id: RMCAreaAlmayerLifeboatPumpsNorth1 - name: Starboard-Fore Lifeboat Fuel Pump + name: "Паливний насос правого борту рятувальної шлюпки" - type: entity parent: RMCAreaAlmayerLifeboatPumps id: RMCAreaAlmayerLifeboatPumpsNorth2 - name: Starboard-Aft Lifeboat Fuel Pump + name: "Паливний насос правого борту рятувальної шлюпки" - type: entity parent: RMCAreaAlmayerLifeboatPumps id: RMCAreaAlmayerLifeboatPumpsSouth1 - name: Port-Fore Lifeboat Fuel Pump + name: "Паливний насос для рятувальної шлюпки з лівого борту" - type: entity parent: RMCAreaAlmayerLifeboatPumps id: RMCAreaAlmayerLifeboatPumpsSouth2 - name: Port-Aft Lifeboat Fuel Pump + name: "Паливний насос для рятувальної шлюпки з лівого борту" - type: entity parent: RMCAreaAlmayerCommand id: RMCAreaAlmayerCommandLifeboat - name: Lifeboat Docking Port + name: "Причал для рятувальних шлюпок" components: - type: Sprite state: selfdestruct @@ -1436,7 +1436,7 @@ - type: entity parent: RMCAreaSpaceAlmayer id: RMCAreaSpaceAlmayerLifeboatDock - name: Port Lifeboat Docking + name: "Швартування рятувальної шлюпки в порту" components: - type: Sprite sprite: _RMC14/Areas/areas_almayer.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_base.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_base.yml index 367b9ffec8b..ba0f95ed68c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_base.yml @@ -8,7 +8,7 @@ - type: entity abstract: true id: RMCAreaBase - name: area + name: "площа" suffix: Area placement: mode: SnapgridCenter @@ -39,7 +39,7 @@ parent: RMCAreaBase abstract: true id: RMCAreaProtectionZero - name: protection 0 + name: "захист 0" components: - type: Area CAS: true @@ -54,19 +54,19 @@ parent: RMCAreaProtectionZero abstract: true id: RMCAreaNone - name: none + name: "ні" - type: entity parent: RMCAreaProtectionZero abstract: true id: RMCAreaGlass - name: glass + name: "скло" - type: entity parent: RMCAreaBase abstract: true id: RMCAreaProtectionOne - name: protection 1 + name: "захист 1" components: - type: Area lasing: false @@ -77,13 +77,13 @@ parent: RMCAreaProtectionOne abstract: true id: RMCAreaProtectionMetal - name: metal + name: "металл" - type: entity parent: RMCAreaBase abstract: true id: RMCAreaProtectionTwo - name: protection 2 + name: "захист 2" components: - type: Area fulton: false @@ -93,19 +93,19 @@ parent: RMCAreaProtectionTwo abstract: true id: RMCAreaUndergroundAllowCAS - name: underground allow cas + name: "підземний дозвіл кас" - type: entity parent: RMCAreaProtectionTwo abstract: true id: RMCAreaUndergroundMetalAllowCAS - name: underground metal allow cas + name: "андеграундний метал дозволяє кас" - type: entity parent: RMCAreaBase abstract: true id: RMCAreaProtectionThree - name: protection 3 + name: "захист 3" components: - type: Area CAS: false @@ -114,19 +114,19 @@ parent: RMCAreaProtectionThree abstract: true id: RMCAreaUndergroundBlockCAS - name: underground block cas + name: "підземний блок КАС" - type: entity parent: RMCAreaProtectionThree abstract: true id: RMCAreaUndergroundMetalBlockCAS - name: underground metal block cas + name: "підземний металевий блок-каркас" - type: entity parent: RMCAreaBase abstract: true id: RMCAreaProtectionFour - name: protection 4 + name: "захист 4" components: - type: Area OB: false @@ -135,28 +135,28 @@ parent: RMCAreaProtectionFour abstract: true id: RMCAreaDeepUnderground - name: deep underground + name: "глибоко під землею" - type: entity parent: RMCAreaProtectionFour abstract: true id: RMCAreaDeepUndergroundMetal - name: deep underground metal + name: "глибокий підземний метал" - type: entity parent: RMCAreaProtectionFour abstract: true id: RMCAreaReinforcedMetal - name: reinforced metal + name: "армований металл" - type: entity parent: RMCAreaProtectionFour abstract: true id: RMCAreaResin - name: resin + name: "смола" - type: entity parent: RMCAreaProtectionFour abstract: true id: RMCAreaMax - name: max + name: "макс" diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_fiorina.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_fiorina.yml index 90213a26338..85b59951567 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_fiorina.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_fiorina.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaFiorina - name: Fiorina Orbital Penitentiary - Science Annex + name: "Орбітальна в'язниця Фіоріна - Науковий додаток" suffix: Fiorina Area components: - type: Sprite @@ -22,7 +22,7 @@ - type: entity parent: RMCAreaFiorina id: RMCAreaFiorinaOob - name: Fiorina - Out Of Bounds + name: "Fiorina - Out of Bounds" components: - type: Sprite state: oob @@ -43,7 +43,7 @@ - type: entity parent: RMCAreaFiorina id: RMCAreaFiorinaMaintenance - name: Fiorina - Maintenance + name: "Fiorina - Технічне обслуговування" components: - type: Sprite state: maints @@ -60,7 +60,7 @@ - type: entity parent: RMCAreaFiorina id: RMCAreaFiorinaTumor - name: Fiorina - Resin Tumor + name: "Fiorina - Смоляна пухлина" components: - type: Sprite state: tumor0 @@ -84,7 +84,7 @@ - type: entity parent: RMCAreaFiorinaTumor id: RMCAreaFiorinaTumorFiberbush - name: Fiorina - Fiberbush Infestation + name: "Фіоріна - зараження волокнистими кущами" components: - type: Sprite state: tumor-fiberbush @@ -92,7 +92,7 @@ - type: entity parent: RMCAreaFiorinaTumor id: RMCAreaFiorinaTumorShip - name: Fiorina - Scavenger Ship 'NSV Renault' + name: "Fiorina - сміттєзбиральне судно \"NSV Renault" components: - type: Sprite state: tumor1 @@ -102,7 +102,7 @@ - type: entity parent: RMCAreaFiorinaTumor id: RMCAreaFiorinaTumorCivres - name: Fiorina - Green Block Residences + name: "Fiorina - резиденції Green Block Residences" components: - type: Sprite state: tumor0 @@ -110,7 +110,7 @@ - type: entity parent: RMCAreaFiorinaTumor id: RMCAreaFiorinaTumorAuxEngi - name: Fiorina - Engineering Sector + name: "Fiorina - інженерний сектор" components: - type: Sprite state: tumor2 @@ -120,7 +120,7 @@ - type: entity parent: RMCAreaFiorinaTumor id: RMCAreaFiorinaTumorServers - name: Fiorina - Research Servers + name: "Fiorina - Дослідницькі сервери" components: - type: Sprite state: tumor2 @@ -130,7 +130,7 @@ - type: entity parent: RMCAreaFiorinaTumor id: RMCAreaFiorinaTumorIceLab - name: Fiorina - Cryogenic Research Labs + name: "Fiorina - Кріогенні дослідницькі лабораторії" components: - type: Sprite state: tumor3 @@ -140,7 +140,7 @@ - type: entity parent: RMCAreaFiorina id: RMCAreaFiorinaLz - name: Fiorina - LZ + name: "Фіоріна - LZ" components: - type: Sprite state: lz @@ -160,17 +160,17 @@ - type: entity parent: RMCAreaFiorinaLz id: RMCAreaFiorinaLzNearLzI - name: Fiorina - LZ1 Aux Port + name: "Fiorina - LZ1 Aux Port" - type: entity parent: RMCAreaFiorinaLz id: RMCAreaFiorinaLzNearLzII - name: Fiorina - LZ2 Prison Port + name: "Фьоріна - Тюремний порт LZ2" - type: entity parent: RMCAreaFiorinaLz id: RMCAreaFiorinaLzConsoleI - name: Fiorina - LZ1 Control Console + name: "Fiorina - Консоль управління LZ1" components: - type: Sprite state: lz1 @@ -178,7 +178,7 @@ - type: entity parent: RMCAreaFiorinaLz id: RMCAreaFiorinaLzConsoleII - name: Fiorina - LZ2 Control Console + name: "Fiorina - Консоль управління LZ2" components: - type: Sprite state: lz2 @@ -186,7 +186,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1PrisonV3 - name: Fiorina - Dropship Alamo Landing Zone + name: "Фіоріна - зона приземлення дропшипа Аламо" components: - type: Sprite state: shuttle @@ -196,7 +196,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2PrisonV3 - name: Fiorina - Normandy Landing Zone + name: "Фіоріна - зона висадки в Нормандії" components: - type: Sprite state: shuttle2 @@ -206,7 +206,7 @@ - type: entity parent: RMCAreaFiorina id: RMCAreaFiorinaStation - name: Fiorina - Station Interior + name: "Фьоріна - Інтер'єр вокзалу" components: - type: Sprite state: station0 @@ -223,7 +223,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationLowsec - name: Fiorina - Low Security Cells + name: "Fiorina - камери низького рівня безпеки" components: - type: Sprite state: station1 @@ -231,7 +231,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationPowerRing - name: Fiorina - Engineering Ring + name: "Fiorina - Інженерне кільце" components: - type: Sprite state: power0 @@ -241,7 +241,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationDisco - name: Fiorina - Disco Storage + name: "Fiorina - Дискотека для зберігання" components: - type: Sprite state: disco @@ -249,7 +249,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationFlightDeck - name: Fiorina - Flight Deck + name: "Fiorina - Льотна палуба" components: - type: Sprite state: police_line @@ -257,7 +257,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationSecurity - name: Fiorina - Security Hub + name: "Fiorina - Безпековий хаб" components: - type: Sprite state: security_hub @@ -267,7 +267,7 @@ - type: entity parent: RMCAreaFiorinaStationSecurity id: RMCAreaFiorinaStationSecurityWardens - name: Fiorina - Warden's Office + name: "Фіоріна - кабінет начальника в'язниці" components: - type: Sprite state: wardens @@ -277,7 +277,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationBotany - name: Fiorina - Botany Growtrays + name: "Fiorina - Ботанічні лотки для вирощування" components: - type: Sprite state: botany @@ -287,7 +287,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationPark - name: Fiorina - Park + name: "Фьоріна - Парк" components: - type: Sprite state: station0 @@ -295,7 +295,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationTransitHub - name: Fiorina - Transit Hub + name: "Фьоріна - транзитний вузол" components: - type: Sprite state: station1 @@ -303,7 +303,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationCentralRing - name: Fiorina - Central Ring + name: "Фьоріна - Центральне кільце" components: - type: Sprite state: station2 @@ -311,7 +311,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationChapel - name: Fiorina - Chapel + name: "Фьоріна - Каплиця" components: - type: Sprite state: station3 @@ -319,7 +319,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationCivresBlue - name: Fiorina - Blue Block Residences + name: "Fiorina - резиденції Blue Block" components: - type: Sprite state: station1 @@ -327,7 +327,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationMedbay - name: Fiorina - Medical Bay + name: "Фіоріна - Медичний відсік" components: - type: Sprite state: station4 @@ -337,7 +337,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationResearchCells - name: Fiorina - Research Cellblock + name: "Fiorina - Дослідницький блок" components: - type: Sprite state: station0 @@ -347,7 +347,7 @@ - type: entity parent: RMCAreaFiorinaStation id: RMCAreaFiorinaStationTelecomm - name: Fiorina - Communications Relay + name: "Fiorina - комунікаційна естафета" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -358,17 +358,17 @@ - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz1Cargo - name: Fiorina - LZ1 Cargo Communications Relay + name: "Fiorina - LZ1 реле вантажного зв'язку" - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz1Containers - name: Fiorina - LZ1 Containers Communications Relay + name: "Реле зв'язку для контейнерів Fiorina - LZ1" - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz1Tram - name: Fiorina - LZ1 Aux Port Communications Relay + name: "Fiorina - LZ1 Aux Port Communication Relay" components: - type: Area landingZone: true @@ -376,19 +376,19 @@ - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz1Engineering - name: Fiorina - Engineering Primary Communications Relay + name: "Fiorina - інженерне реле первинних комунікацій" - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz2Engineering - name: Fiorina - Engineering Secondary Communications Relay + name: "Fiorina - інженерне реле вторинного зв'язку" - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz2North - name: Fiorina - LZ2 North Communications Relay + name: "Fiorina - LZ2 Північне комунікаційне реле" - type: entity parent: RMCAreaFiorinaStationTelecomm id: RMCAreaFiorinaStationTelecommLz2Maint - name: Fiorina - Backup Communications Relay + name: "Fiorina - резервний комунікаційний ретранслятор" diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_lv.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_lv.yml index 6047030d734..f5879edf402 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_lv.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_lv.yml @@ -14,7 +14,7 @@ - type: entity parent: RMCAreaLv624 id: RMCAreaLv624Ground - name: Ground + name: "Земля" components: - type: Sprite state: green @@ -29,7 +29,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleSouthEastJungle - name: Southeast Jungle + name: "Південно-східні джунглі" components: - type: Sprite state: southeast @@ -37,7 +37,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleSouthCentralJungle - name: Southern Central Jungle + name: "Південно-Центральні джунглі" components: - type: Sprite state: south @@ -45,7 +45,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleSouthWestJungle - name: Southwest Jungle + name: "Південно-західні джунглі" components: - type: Sprite state: southwest @@ -67,7 +67,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleWestJungle - name: Western Jungle + name: "Західні джунглі" components: - type: Sprite state: west @@ -91,7 +91,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleEastJungle - name: Eastern Jungle + name: "Східні джунглі" components: - type: Sprite state: east @@ -99,7 +99,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleNorthWestJungle - name: Northwest Jungle + name: "Північно-Західні джунглі" components: - type: Sprite state: northwest @@ -107,7 +107,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleNorthJungle - name: Northern Jungle + name: "Північні джунглі" components: - type: Sprite state: north @@ -115,7 +115,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleNorthEastJungle - name: Northeast Jungle + name: "Північно-східні джунглі" components: - type: Sprite state: northeast @@ -123,7 +123,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleCentralJungle - name: Central Jungle + name: "Центральні джунглі" components: - type: Sprite state: central @@ -131,7 +131,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleWestCentralJungle - name: West Central Jungle + name: "Західно-Центральні джунглі" components: - type: Sprite state: west @@ -139,7 +139,7 @@ - type: entity parent: RMCAreaLv624GroundJungle id: RMCAreaLv624GroundJungleEastCentralJungle - name: East Central Jungle + name: "Центрально-східні джунглі" components: - type: Sprite state: east @@ -147,7 +147,7 @@ - type: entity parent: RMCAreaLv624Ground id: RMCAreaLv624GroundBarrens - name: Barrens + name: "Безплідні" components: - type: Sprite state: yellow @@ -155,7 +155,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensWestBarrens - name: Western Barrens + name: "Західні Баррени" components: - type: Sprite state: west @@ -177,7 +177,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensEastBarrens - name: Eastern Barrens + name: "Східна пустеля" components: - type: Sprite state: east @@ -199,7 +199,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensContainers - name: Containers + name: "Контейнери" components: - type: Sprite state: blue-red @@ -207,7 +207,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensNorthEastBarrens - name: North Eastern Barrens + name: "Північно-Східні Баррени" components: - type: Sprite state: northeast @@ -229,7 +229,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensSouthWestBarrens - name: South Western Barrens + name: "Південно-Західний Баренц" components: - type: Sprite state: southwest @@ -237,7 +237,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensCentralBarrens - name: Central Barrens + name: "Центральне безпліддя" components: - type: Sprite state: away1 @@ -245,7 +245,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensSouthEasternBarrens - name: South Eastern Barrens + name: "Південно-східні бархани" components: - type: Sprite state: southeast @@ -253,7 +253,7 @@ - type: entity parent: RMCAreaLv624GroundBarrens id: RMCAreaLv624GroundBarrensSouthEasternJungleBarrens - name: South East Jungle Barrens + name: "Південно-східні джунглі безплідні" components: - type: Sprite state: southeast @@ -261,7 +261,7 @@ - type: entity parent: RMCAreaLv624Ground id: RMCAreaLv624GroundRiver - name: River + name: "Річка" components: - type: Sprite state: blueold @@ -269,7 +269,7 @@ - type: entity parent: RMCAreaLv624GroundRiver id: RMCAreaLv624GroundRiverWestRiver - name: Western River + name: "Західна річка" components: - type: Sprite state: blueold @@ -277,7 +277,7 @@ - type: entity parent: RMCAreaLv624GroundRiver id: RMCAreaLv624GroundRiverCentralRiver - name: Central River + name: "Центральна річка" components: - type: Sprite state: purple @@ -285,7 +285,7 @@ - type: entity parent: RMCAreaLv624GroundRiver id: RMCAreaLv624GroundRiverEastRiver - name: Eastern River + name: "Східна річка" components: - type: Sprite state: bluenew @@ -293,7 +293,7 @@ - type: entity parent: RMCAreaLv624Ground id: RMCAreaLv624GroundColony - name: Weston-Yamada Compound + name: "Комплекс Вестон-Ямада" components: - type: Sprite state: green @@ -301,7 +301,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonyNorthNexusRoad - name: North Nexus Road + name: "Північна Нексус Роуд" components: - type: Sprite state: north @@ -309,7 +309,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonySouthMedbayRoad - name: South Medbay Road + name: "Саут Медбей Роуд" components: - type: Sprite state: south @@ -317,7 +317,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonySouthNexusRoad - name: South Nexus Road + name: "Південна Нексус Роуд" components: - type: Sprite state: south @@ -325,7 +325,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonyWestNexusRoad - name: West Nexus Road + name: "Вест Нексус Роуд" components: - type: Sprite state: west @@ -333,7 +333,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonyNorthTcommsRoad - name: North T-Comms Road + name: "Північна дорога T-Comms" components: - type: Sprite state: north @@ -341,7 +341,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonyWestTcommsRoad - name: West T-Comms Road + name: "Західна T-Comms Road" components: - type: Sprite state: west @@ -349,7 +349,7 @@ - type: entity parent: RMCAreaLv624GroundColony id: RMCAreaLv624GroundColonyTelecomm - name: LZ1 Communications Relay + name: "LZ1 Комунікаційне реле" components: - type: Sprite state: ass_line @@ -367,12 +367,12 @@ - type: entity parent: RMCAreaLv624GroundColonyTelecomm id: RMCAreaLv624GroundColonyTelecommCargo - name: Far North Storage Dome Communications Relay + name: "Реле зв'язку купола сховища для зберігання на Крайній Півночі" - type: entity parent: RMCAreaLv624GroundColonyTelecomm id: RMCAreaLv624GroundColonyTelecommSwLz1 - name: South-West LZ1 Communications Relay + name: "Південно-західне реле зв'язку LZ1" components: - type: Area CAS: true @@ -387,12 +387,12 @@ - type: entity parent: RMCAreaLv624GroundColonyTelecomm id: RMCAreaLv624GroundColonyTelecommTcommdome - name: Telecomms Dome Communications Relay + name: "Телекомунікаційне купольне реле зв'язку" - type: entity parent: RMCAreaLv624GroundColonyTelecommTcommdome id: RMCAreaLv624GroundColonyTelecommTcommdomeSouth - name: South Telecomms Dome Communications Relay + name: "Купольне комунікаційне реле South Telecomms" components: - type: Area CAS: true @@ -407,7 +407,7 @@ - type: entity parent: RMCAreaLv624GroundColonyTelecomm id: RMCAreaLv624GroundColonyTelecommSwLz2 - name: South-West LZ2 Communications Relay + name: "Південно-західне реле зв'язку LZ2" components: - type: Area CAS: true @@ -422,7 +422,7 @@ - type: entity parent: RMCAreaLv624Ground id: RMCAreaLv624GroundCaves - name: Caves + name: "Печери" components: - type: Sprite state: cave @@ -440,7 +440,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesWestCaves - name: Western Caves + name: "Західні печери" components: - type: Sprite state: away1 @@ -448,7 +448,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesSouthWestCaves - name: South Western Caves + name: "Південно-Західні печери" components: - type: Sprite state: red @@ -456,7 +456,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesEastCaves - name: Eastern Caves + name: "Східні печери" components: - type: Sprite state: away @@ -464,7 +464,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesCentralCaves - name: Central Caves + name: "Центральні печери" components: - type: Sprite state: away4 @@ -472,7 +472,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesNorthWestCaves - name: North Western Caves + name: "Північно-Західні печери" components: - type: Sprite state: cave @@ -480,7 +480,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesNorthEastCaves - name: North Eastern Caves + name: "Північно-Східні печери" components: - type: Sprite state: cave @@ -488,7 +488,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesNorthCentralCaves - name: North Central Caves + name: "Північні центральні печери" components: - type: Sprite state: away3 @@ -496,7 +496,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesSouthCentralCaves - name: South Central Caves + name: "Південно-Центральні печери" components: - type: Sprite state: away2 @@ -504,7 +504,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesSouthEastCaves - name: South East Caves + name: "Південно-Східні печери" components: - type: Sprite state: away2 @@ -512,7 +512,7 @@ - type: entity parent: RMCAreaLv624GroundCaves id: RMCAreaLv624GroundCavesSandTemple - name: Sand Temple + name: "Піщаний храм" components: - type: Sprite state: bluenew @@ -520,7 +520,7 @@ - type: entity parent: RMCAreaLv624GroundCavesSandTemple id: RMCAreaLv624GroundCavesSandTemplePowered - name: Sand Temple - Powered + name: "Піщаний храм - з електроприводом" components: - type: Sprite state: green @@ -528,7 +528,7 @@ - type: entity parent: RMCAreaLv624 id: RMCAreaLv624Lazarus - name: Lazarus + name: "Лазар" components: - type: Sprite state: green @@ -561,17 +561,17 @@ - type: entity parent: RMCAreaLv624LazarusLandingZones id: RMCAreaLv624LazarusLandingZonesLz1 - name: Alamo Landing Zone + name: "Зона висадки Аламо" - type: entity parent: RMCAreaLv624LazarusLandingZones id: RMCAreaLv624LazarusLandingZonesLz2 - name: Normandy Landing Zone + name: "Нормандська зона висадки" - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusCorporateDome - name: Corporate Dome + name: "Корпоративний купол" components: - type: Sprite state: green @@ -579,7 +579,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusYggdrasil - name: Yggdrasil Tree + name: "Дерево Іггдрасіль" components: - type: Sprite state: atmos @@ -596,7 +596,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusMedbay - name: Medbay + name: "Медблок" components: - type: Sprite state: medbay @@ -606,7 +606,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusArmory - name: Armory + name: "Зброя" components: - type: Sprite state: armory @@ -616,7 +616,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusSecurity - name: Security + name: "Безпека" components: - type: Sprite state: security @@ -626,7 +626,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusCaptain - name: Commandant's Quarters + name: "Комендатура" components: - type: Sprite state: captain @@ -636,7 +636,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusHop - name: Head of Personnel's Office + name: "Керівник відділу кадрів" components: - type: Sprite state: head_quarters @@ -646,7 +646,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusKitchen - name: Kitchen + name: "Кухня" components: - type: Sprite state: kitchen @@ -656,7 +656,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusCanteen - name: Canteen + name: "Їдальня" components: - type: Sprite state: cafeteria @@ -666,7 +666,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusMainHall - name: Main Hallway + name: "Головний коридор" components: - type: Sprite state: hallc1 @@ -676,7 +676,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusToilet - name: Dormitory Toilet + name: "Туалет у гуртожитку" components: - type: Sprite state: toilet @@ -684,7 +684,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusChapel - name: Chapel + name: "Каплиця" components: - type: Sprite state: chapel @@ -692,7 +692,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusSleepMale - name: Male Dorm + name: "Чоловічий гуртожиток" components: - type: Sprite state: sleep @@ -700,7 +700,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusSleepFemale - name: Female Dorm + name: "Жіночий гуртожиток" components: - type: Sprite state: sleep @@ -710,7 +710,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusQuart - name: Quartermasters + name: "Квартирмейстери" components: - type: Sprite state: quart @@ -720,7 +720,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusQuartstorage - name: Cargo Bay + name: "Вантажний відсік" components: - type: Sprite state: quartstorage @@ -730,7 +730,7 @@ - type: entity parent: RMCAreaLv624LazarusQuartstorage id: RMCAreaLv624LazarusQuartstorageOutdoors - name: Cargo Bay Area + name: "Зона вантажного відсіку" components: - type: Sprite state: purple @@ -748,7 +748,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusEngineering - name: Engineering + name: "Інжиніринг" components: - type: Sprite state: engine_smes @@ -758,7 +758,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusComms - name: Communications Relay + name: "Реле зв'язку" components: - type: Sprite state: tcomsatcham @@ -768,7 +768,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusSecureStorage - name: Secure Storage + name: "Безпечне зберігання" components: - type: Sprite state: storage @@ -780,7 +780,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusRobotics - name: Robotics + name: "Робототехніка" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -791,7 +791,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusResearch - name: Research Lab + name: "Дослідницька лабораторія" components: - type: Sprite state: toxlab @@ -801,7 +801,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusFitness - name: Fitness Room + name: "Фітнес-зал" components: - type: Sprite state: fitness @@ -809,7 +809,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusHydroponics - name: Hydroponics + name: "Гідропоніка" components: - type: Sprite state: hydro @@ -830,7 +830,7 @@ - type: entity parent: RMCAreaLv624Landing id: RMCAreaLv624LandingConsole - name: LZ1 'Nexus' + name: "LZ1 \"Нексус" components: - type: Sprite state: tcomsatcham @@ -838,7 +838,7 @@ - type: entity parent: RMCAreaLv624Landing id: RMCAreaLv624LandingConsole2 - name: LZ2 'Robotics' + name: "LZ2 \"Робототехніка" components: - type: Sprite state: tcomsatcham @@ -846,7 +846,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusCrashedShip - name: Crashed Ship + name: "Розбитий корабель" components: - type: Sprite state: syndie-ship @@ -854,7 +854,7 @@ - type: entity parent: RMCAreaLv624Lazarus id: RMCAreaLv624LazarusCrashedShipContainers - name: Crashed Ship Containers + name: "Морські контейнери, що зазнали аварії" components: - type: Sprite state: syndie-ship diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_shiva.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_shiva.yml index 4bc45be8ea2..efd79a25d81 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_shiva.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_shiva.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaShiva - name: Shiva's Snowball + name: "Сніжок Шиви" suffix: Shiva Area components: - type: Sprite @@ -14,7 +14,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1Shiva - name: Shiva's Snowball - Dropship Alamo Landing Zone + name: "Снігова куля Шиви - зона приземлення дропшипа Аламо" components: - type: Sprite sprite: _RMC14/Areas/areas_shiva.rsi @@ -26,7 +26,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2Shiva - name: Shiva's Snowball - Dropship Normandy Landing Zone + name: "Сніжок Шиви - зона висадки дропшипа в Нормандії" components: - type: Sprite sprite: _RMC14/Areas/areas_shiva.rsi @@ -38,7 +38,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorLz1Console - name: Shiva's Snowball - Dropship Alamo Console + name: "Сніжок Шиви - Dropship Alamo Console" components: - type: Area minimapColor: '#EBE5E5E3' @@ -46,7 +46,7 @@ - type: entity parent: RMCAreaShivaExteriorLz1Console id: RMCAreaShivaExteriorLz1ConsoleTwo - name: Shiva's Snowball - Dropship Normandy Console + name: "Сніжок Шиви - Dropship Normandy Console" components: - type: Area minimapColor: '#EBE5E5E3' @@ -54,7 +54,7 @@ - type: entity parent: RMCAreaShiva id: RMCAreaShivaExterior - name: Shiva's Snowball - Exterior + name: "Снігова куля Шиви - екстер'єр" components: - type: Area CAS: true @@ -69,7 +69,7 @@ - type: entity parent: RMCAreaShiva id: RMCAreaShivaInterior - name: Shiva's Snowball - Interior + name: "Снігова куля Шиви - інтер'єр" components: - type: Area CAS: true @@ -84,7 +84,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorOob - name: Shiva's Snowball - Out Of Bounds + name: "Сніжок Шиви - Поза межами" components: - type: Sprite state: oob @@ -105,7 +105,7 @@ - type: entity parent: RMCAreaShivaInteriorOob id: RMCAreaShivaInteriorOobDevRoom - name: Shiva's Snowball - Secret Room + name: "Сніжок Шиви - Таємна кімната" components: - type: Sprite state: shiva @@ -118,7 +118,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorTelecomm - name: Shiva's Snowball - Communications Relay + name: "Сніжок Шиви - комунікаційна естафета" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -129,7 +129,7 @@ - type: entity parent: RMCAreaShivaExteriorTelecomm id: RMCAreaShivaExteriorTelecommLz1North - name: Shiva's Snowball - North LZ1 Communications Relay + name: "Снігова куля Шиви - Північна комунікаційна естафета LZ1" components: - type: Area minimapColor: '#EBE5E5E3' @@ -137,7 +137,7 @@ - type: entity parent: RMCAreaShivaExteriorTelecomm id: RMCAreaShivaExteriorTelecommLz2Southeast - name: Shiva's Snowball - South-East LZ2 Communications Relay + name: "Сніжок Шиви - південно-східна комунікаційна естафета LZ2" components: - type: Area minimapColor: '#EBE5E5E3' @@ -145,7 +145,7 @@ - type: entity parent: RMCAreaShivaExteriorTelecomm id: RMCAreaShivaExteriorTelecommLz2Northeast - name: Shiva's Snowball - North-East LZ2 Communications Relay + name: "Снігова куля Шиви - Північно-Східна комунікаційна естафета LZ2" components: - type: Area minimapColor: '#EBE5E5E3' @@ -153,7 +153,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorTelecomm - name: Shiva's Snowball - Communications Relay + name: "Сніжок Шиви - комунікаційна естафета" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -164,7 +164,7 @@ - type: entity parent: RMCAreaShivaInteriorTelecomm id: RMCAreaShivaInteriorTelecommLz1Biceps - name: Shiva's Snowball - Fort Biceps Communications Relay + name: "Комунікаційна естафета \"Сніжок Шиви\" - Форт Біцепс" components: - type: Sprite sprite: _RMC14/Areas/areas_shiva.rsi @@ -175,7 +175,7 @@ - type: entity parent: RMCAreaShivaInteriorTelecomm id: RMCAreaShivaInteriorTelecommLz1Flight - name: Shiva's Snowball - LZ1 Aerodrome Communications Relay + name: "Сніжок Шиви - естафета аеродромного зв'язку LZ1" components: - type: Area minimapColor: '#EBE5E5E3' @@ -183,7 +183,7 @@ - type: entity parent: RMCAreaShivaInteriorTelecomm id: RMCAreaShivaInteriorTelecommLz2Research - name: Shiva's Snowball - Argentinian Communications Relay + name: "Сніжок Шиви - Аргентинська комунікаційна естафета" components: - type: Area minimapColor: '#EBE5E5E3' @@ -196,7 +196,7 @@ - type: entity parent: RMCAreaShivaCaves id: RMCAreaShivaCavesTelecomm - name: Shiva's Snowball - Communications Relay + name: "Сніжок Шиви - комунікаційна естафета" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -207,7 +207,7 @@ - type: entity parent: RMCAreaShivaCavesTelecomm id: RMCAreaShivaCavesTelecommLz2South - name: Shiva's Snowball - Backup Communications Relay + name: "Снігова куля Шиви - естафета резервного зв'язку" components: - type: Area minimapColor: '#EBE5E5E3' @@ -215,7 +215,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorLz1Valley - name: Shiva's Snowball - Landing Valley + name: "Снігова куля Шиви - Долина приземлення" components: - type: Sprite state: landing_valley @@ -227,7 +227,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorLz2Fortress - name: Shiva's Snowball - Landing Bulwark + name: "Снігова куля Шиви - опорний пункт приземлення" components: - type: Sprite state: lz2_fortress @@ -239,7 +239,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorValley - name: Shiva's Snowball - Storage Bunker Valley + name: "Снігова куля Шиви - Долина бункерів-сховищ" components: - type: Sprite state: junkyard1 @@ -247,7 +247,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorCpColonyGrounds - name: Shiva's Snowball - Colony Grounds + name: "Сніжок Шиви - територія колонії" components: - type: Sprite state: junkyard2 @@ -255,7 +255,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorJunkyard - name: Shiva's Snowball - Junkyard + name: "Сніжок Шиви - Звалище" components: - type: Sprite state: junkyard0 @@ -263,7 +263,7 @@ - type: entity parent: RMCAreaShivaExteriorJunkyard id: RMCAreaShivaExteriorJunkyardFortbiceps - name: Shiva's Snowball - Fort Biceps + name: "Сніжок Шиви - Форт Біцепс" components: - type: Sprite state: junkyard1 @@ -271,7 +271,7 @@ - type: entity parent: RMCAreaShivaExteriorJunkyard id: RMCAreaShivaExteriorJunkyardCpBar - name: Shiva's Snowball - Bar Grounds + name: "Сніжок Шиви - територія бару" components: - type: Sprite state: bar0 @@ -279,7 +279,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorCpSResearch - name: Shiva's Snowball - Research Hab Exterior + name: "Снігова куля Шиви - екстер'єр дослідницької хаби" components: - type: Sprite state: junkyard1 @@ -287,7 +287,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorCpLz2 - name: Shiva's Snowball - North Colony Grounds + name: "Сніжок Шиви - територія Північної колонії" components: - type: Sprite state: junkyard3 @@ -295,7 +295,7 @@ - type: entity parent: RMCAreaShivaExterior id: RMCAreaShivaExteriorResearchAlley - name: Shiva's Snowball - South Research Alley + name: "Сніжок Шиви - Південна дослідницька алея" components: - type: Sprite state: junkyard2 @@ -305,7 +305,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorCaves - name: Shiva's Snowball - Caves + name: "Сніжок Шиви - Печери" components: - type: Sprite state: caves0 @@ -322,7 +322,7 @@ - type: entity parent: RMCAreaShivaInteriorCaves id: RMCAreaShivaInteriorCavesRightSpiders - name: Shiva's Snowball - Forgotten Passage + name: "Сніжок Шиви - Забутий уривок" components: - type: Sprite state: caves1 @@ -330,7 +330,7 @@ - type: entity parent: RMCAreaShivaInteriorCaves id: RMCAreaShivaInteriorCavesLeftSpiders - name: Shiva's Snowball - Crevice Passage + name: "Снігова куля Шиви - Прохід через розколину" components: - type: Sprite state: caves2 @@ -338,7 +338,7 @@ - type: entity parent: RMCAreaShivaInteriorCaves id: RMCAreaShivaInteriorCavesSLz2 - name: Shiva's Snowball - South LZ2 Caves + name: "Сніжок Шиви - південні печери LZ2" components: - type: Sprite state: caves3 @@ -348,7 +348,7 @@ - type: entity parent: RMCAreaShivaInteriorCaves id: RMCAreaShivaInteriorCavesCpCamp - name: Shiva's Snowball - Cave Camp + name: "Сніжок Шиви - Печерний табір" components: - type: Sprite state: bar3 @@ -356,7 +356,7 @@ - type: entity parent: RMCAreaShivaInteriorCaves id: RMCAreaShivaInteriorCavesResearchCaves - name: Shiva's Snowball - South Research Hab Caves + name: "Снігова куля Шиви - Південні дослідницькі печери" components: - type: Sprite state: caves2 @@ -366,7 +366,7 @@ - type: entity parent: RMCAreaShivaInteriorCaves id: RMCAreaShivaInteriorCavesMedsecengCaves - name: Shiva's Snowball - South Med-Sec-Eng Complex Caves + name: "Снігова куля Шиви - комплекс печер Південний Мед-Сек-Енг" components: - type: Sprite state: caves3 @@ -374,7 +374,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorColony - name: Shiva's Snowball - Colony MegaStruct(TM) + name: "Сніжок Шиви - Колонія MegaStruct(TM)" components: - type: Sprite state: res0 @@ -391,7 +391,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonyBotany - name: Shiva's Snowball - MegaStruct(TM) Botanical Dorms + name: "Сніжок Шиви - Ботанічні гуртожитки MegaStruct(TM)" components: - type: Sprite state: res1 @@ -401,7 +401,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonySAdmin - name: Shiva's Snowball - MegaStruct(TM) Crisis Center + name: "Сніжок Шиви - Кризовий центр МегаСтруктур(ТМ)" components: - type: Sprite state: res2 @@ -409,7 +409,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonyNAdmin - name: Shiva's Snowball - MegaStruct(TM) Administration + name: "Сніжок Шиви - Адміністрація MegaStruct(TM) - МегаСтруктур(ТМ)" components: - type: Sprite state: res3 @@ -419,7 +419,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonyCentral - name: Shiva's Snowball - MegaStruct(TM) Residential Life + name: "Сніжок Шиви - Житловий комплекс MegaStruct(TM)" components: - type: Sprite state: res4 @@ -427,7 +427,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonyResearchHab - name: Shiva's Snowball - Research Hab Interior + name: "Сніжок Шиви - інтер'єр дослідницької хаби" components: - type: Sprite state: res2 @@ -435,7 +435,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonyMedseceng - name: Shiva's Snowball - Colony MegaStruct(TM) Med-Sec-Eng Segment + name: "Сніжок Шиви - Колонія MegaStruct(TM) - сегмент медико-санітарної допомоги" components: - type: Sprite state: res0 @@ -443,7 +443,7 @@ - type: entity parent: RMCAreaShivaInteriorColony id: RMCAreaShivaInteriorColonyDeck - name: Shiva's Snowball - Colony MegaStruct(TM) Open Deck + name: "Сніжок Шиви - відкрита колода Colony MegaStruct(TM)" components: - type: Sprite state: res1 @@ -460,7 +460,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorAerodrome - name: Shiva's Snowball - Aerodrome + name: "Сніжок Шиви - Аеродром" components: - type: Sprite state: hangars0 @@ -468,7 +468,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorBar - name: Shiva's Snowball - Anti-Freeze Bar + name: "Сніжок Шиви - антизамерзаючий батончик" components: - type: Sprite state: hangars0 @@ -476,7 +476,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorFortBiceps - name: Shiva's Snowball - Fort Biceps Interior + name: "Сніжок Шиви - інтер'єр форту Біцепс" components: - type: Sprite state: hangars0 @@ -484,7 +484,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorWarehouse - name: Shiva's Snowball - Blue Warehouse + name: "Сніжок Шиви - Синій склад" components: - type: Sprite state: hangars1 @@ -492,7 +492,7 @@ - type: entity parent: RMCAreaShivaInteriorWarehouse id: RMCAreaShivaInteriorWarehouseCaves - name: Shiva's Snowball - Blue Warehouse Ice Cave + name: "Сніжок Шиви - крижана печера \"Блакитний склад" components: - type: Sprite state: caves1 @@ -500,7 +500,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorValleyHuts - name: Shiva's Snowball - Valley Bunker 1 + name: "Сніжок Шиви - Долинний бункер 1" components: - type: Sprite state: hangars1 @@ -508,7 +508,7 @@ - type: entity parent: RMCAreaShivaInteriorValleyHuts id: RMCAreaShivaInteriorValleyHutsNo2 - name: Shiva's Snowball - Valley Bunker 2 + name: "Сніжок Шиви - Долинний бункер 2" components: - type: Sprite state: hangars2 @@ -516,7 +516,7 @@ - type: entity parent: RMCAreaShivaInteriorValleyHuts id: RMCAreaShivaInteriorValleyHutsDisposals - name: Shiva's Snowball - Valley Disposals + name: "Снігова куля Шиви - Долинні утилізації" components: - type: Sprite state: hangars3 @@ -524,7 +524,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorGarage - name: Shiva's Snowball - Cargo Tug Repair Station + name: "Сніжок Шиви - станція ремонту вантажних буксирів" components: - type: Sprite state: hangars2 @@ -532,7 +532,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorLz2Habs - name: Shiva's Snowball - Argentinian Research Headquarters + name: "Снігова куля Шиви - Аргентинська дослідницька штаб-квартира" components: - type: Sprite state: bar1 @@ -542,7 +542,7 @@ - type: entity parent: RMCAreaShivaInterior id: RMCAreaShivaInteriorAuxPower - name: Shiva's Snowball - Auxiliary Generator Station + name: "Снігова куля Шиви - допоміжна генераторна станція" components: - type: Sprite state: hangars0 diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_solaris.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_solaris.yml index e6483897309..9b214affbf1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_solaris.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_solaris.yml @@ -11,7 +11,7 @@ - type: entity parent: RMCAreaBigred id: RMCAreaBigredGround - name: ground + name: "земля" components: - type: Sprite state: blue @@ -19,7 +19,7 @@ - type: entity parent: RMCAreaBigred id: RMCAreaBigredUground - name: uground + name: "наземний" components: - type: Sprite state: blue @@ -27,7 +27,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundGarageWorkshop - name: Garage Workshop + name: "Гаражна майстерня" components: - type: Sprite state: green @@ -44,7 +44,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundShip - name: Crashed Vessel + name: "Розбите судно" components: - type: Sprite state: syndie-ship @@ -52,7 +52,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundNexus - name: Central Nexus + name: "Центральний Нексус" components: - type: Sprite state: hallc1 @@ -67,7 +67,7 @@ - type: entity parent: RMCAreaBigredGroundEngineering id: RMCAreaBigredGroundEngineeringEngineeringHall - name: Engineering Hallway + name: "Інженерний коридор" components: - type: Sprite state: engine_hallway @@ -75,7 +75,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundCentralHall - name: Central Hallway + name: "Центральний коридор" components: - type: Sprite state: hallc2 @@ -83,7 +83,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundCanteen - name: Cafeteria + name: "Кафетерій" components: - type: Sprite state: cafeteria @@ -91,7 +91,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundKitchen - name: Kitchen + name: "Кухня" components: - type: Sprite state: kitchen @@ -99,7 +99,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundSecurity - name: Security Module + name: "Модуль безпеки" components: - type: Sprite state: security @@ -107,7 +107,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundBridge - name: Command Room + name: "Командна кімната" components: - type: Sprite state: bridge @@ -115,7 +115,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundMedbay - name: Medical Bay + name: "Медичний відсік" components: - type: Sprite state: medbay @@ -127,7 +127,7 @@ - type: entity parent: RMCAreaBigredGroundMedical id: RMCAreaBigredGroundMedicalLobby - name: Medical Lobby + name: "Медичне лобі" components: - type: Sprite state: medbay2 @@ -135,7 +135,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundCentralHall3 - name: Central Hallway + name: "Центральний коридор" components: - type: Sprite state: hallc3 @@ -143,7 +143,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundGarden - name: Garden + name: "Сад" components: - type: Sprite state: garden @@ -151,7 +151,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundCryogenics - name: Cryogenic Vault + name: "Кріогенне сховище" components: - type: Sprite state: auxstorage @@ -159,7 +159,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundLaundry - name: Laundrette + name: "Пральня" components: - type: Sprite state: green @@ -167,7 +167,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundHanger - name: Hanger + name: "Вішалка" components: - type: Sprite state: storage @@ -175,7 +175,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundCrewQuarters - name: Crew Dormitories + name: "Гуртожитки для екіпажу" components: - type: Sprite state: crew_quarters @@ -183,7 +183,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundForehall - name: Fore Hallway + name: "Передній коридор" components: - type: Sprite state: hallf @@ -191,7 +191,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundChapel - name: Chapel + name: "Каплиця" components: - type: Sprite state: chapel @@ -199,7 +199,7 @@ - type: entity parent: RMCAreaBigredGroundEngineering id: RMCAreaBigredGroundEngineeringSmesRoom - name: Power Storage + name: "Накопичувач енергії" components: - type: Sprite state: engine_storage @@ -207,7 +207,7 @@ - type: entity parent: RMCAreaBigredGroundEngineering id: RMCAreaBigredGroundEngineeringEngineControl - name: Core Control + name: "Управління ядром" components: - type: Sprite state: engine_control @@ -215,7 +215,7 @@ - type: entity parent: RMCAreaBigredGroundEngineering id: RMCAreaBigredGroundEngineeringEngine - name: Engine Room + name: "Машинне відділення" components: - type: Sprite state: engine @@ -223,7 +223,7 @@ - type: entity parent: RMCAreaBigredGroundEngineering id: RMCAreaBigredGroundEngineeringCustodial - name: Custodial Storage + name: "Зберігання на відповідальному зберіганні" components: - type: Sprite state: janitor @@ -231,7 +231,7 @@ - type: entity parent: RMCAreaBigredGroundEngineering id: RMCAreaBigredGroundEngineeringAtmospherics - name: Atmospherics + name: "Атмосферика" components: - type: Sprite state: atmos @@ -239,7 +239,7 @@ - type: entity parent: RMCAreaBigredGroundEngineeringAtmospherics id: RMCAreaBigredGroundEngineeringAtmosphericsGenerator - name: Terraforming Processor + name: "Процесор тераформування" components: - type: Sprite state: atmos @@ -252,7 +252,7 @@ - type: entity parent: RMCAreaBigredGroundScience id: RMCAreaBigredGroundScienceDecon - name: Decontamination + name: "Знезараження" components: - type: Sprite state: decontamination @@ -260,7 +260,7 @@ - type: entity parent: RMCAreaBigredGroundScience id: RMCAreaBigredGroundScienceHall - name: Science Hallway + name: "Науковий коридор" components: - type: Sprite state: blue-red2 @@ -268,7 +268,7 @@ - type: entity parent: RMCAreaBigredGroundScience id: RMCAreaBigredGroundScienceRobotics - name: Robotics Laboratory + name: "Лабораторія робототехніки" components: - type: Sprite state: mechbay @@ -276,7 +276,7 @@ - type: entity parent: RMCAreaBigredGroundScience id: RMCAreaBigredGroundScienceAssembly - name: Assembly room + name: "Актова зала" components: - type: Sprite state: mechbay @@ -284,7 +284,7 @@ - type: entity parent: RMCAreaBigredGroundScience id: RMCAreaBigredGroundScienceOffice - name: Administration + name: "Адміністрація" components: - type: Sprite state: mechbay @@ -292,7 +292,7 @@ - type: entity parent: RMCAreaBigredGroundScience id: RMCAreaBigredGroundScienceResearch - name: Research Lab + name: "Дослідницька лабораторія" components: - type: Sprite state: research @@ -300,7 +300,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundToilet - name: Toilets + name: "Туалети" components: - type: Sprite state: yellow @@ -308,7 +308,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundHr - name: Human Resources Office + name: "Відділ кадрів" components: - type: Sprite state: head_quarters @@ -321,7 +321,7 @@ - type: entity parent: RMCAreaBigredGroundMaint id: RMCAreaBigredGroundMaintCentral - name: Central Maintenance Shaft + name: "Центральний вал технічного обслуговування" components: - type: Sprite state: maintcentral @@ -329,7 +329,7 @@ - type: entity parent: RMCAreaBigredGroundMaint id: RMCAreaBigredGroundMaintScience - name: Science Maintenance + name: "Підтримка науки" components: - type: Sprite state: maint_research_starboard @@ -337,7 +337,7 @@ - type: entity parent: RMCAreaBigredGroundMaint id: RMCAreaBigredGroundMaintCommand - name: Command Maintenance + name: "Командне обслуговування" components: - type: Sprite state: maintcentral @@ -345,7 +345,7 @@ - type: entity parent: RMCAreaBigredGroundMaint id: RMCAreaBigredGroundMaintEngineering - name: Engineering Maintenance + name: "Інженерне обслуговування" components: - type: Sprite state: maint_engine @@ -353,7 +353,7 @@ - type: entity parent: RMCAreaBigredGroundMaint id: RMCAreaBigredGroundMaintAtmos - name: Atmospherics Maintenance + name: "Обслуговування атмосфери" components: - type: Sprite state: asmaint @@ -361,7 +361,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundExterior - name: Underground + name: "Під землею" components: - type: Sprite state: blue-red @@ -369,7 +369,7 @@ - type: entity parent: RMCAreaBigredGroundExterior id: RMCAreaBigredGroundExteriorNorth - name: Northern Facility Exterior + name: "Зовнішній вигляд північного корпусу" components: - type: Sprite state: north @@ -377,7 +377,7 @@ - type: entity parent: RMCAreaBigredGroundExterior id: RMCAreaBigredGroundExteriorSouth - name: Southern Facility Exterior + name: "Зовнішній вигляд південного корпусу" components: - type: Sprite state: south @@ -385,7 +385,7 @@ - type: entity parent: RMCAreaBigredGroundExterior id: RMCAreaBigredGroundExteriorWest - name: Western Facility Exterior + name: "Зовнішній вигляд західного корпусу" components: - type: Sprite state: west @@ -393,7 +393,7 @@ - type: entity parent: RMCAreaBigredGroundExterior id: RMCAreaBigredGroundExteriorEast - name: Eastern Facility Exterior + name: "Зовнішній вигляд східного корпусу" components: - type: Sprite state: east @@ -401,7 +401,7 @@ - type: entity parent: RMCAreaBigredGround id: RMCAreaBigredGroundCargo - name: Cargo Bay + name: "Вантажний відсік" components: - type: Sprite state: primarystorage @@ -409,7 +409,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundLobby - name: Research Lobby + name: "Дослідницьке лобі" components: - type: Sprite state: research @@ -417,7 +417,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundHallway - name: Research Hallway + name: "Дослідницький коридор" components: - type: Sprite state: research @@ -425,7 +425,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundXeno - name: Xenobiology Lab + name: "Лабораторія ксенобіології" components: - type: Sprite state: xeno_lab @@ -433,7 +433,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundXenoFlora - name: Xeno-Flora Lab + name: "Лабораторія ксенофлори" components: - type: Sprite state: xeno_f_lab @@ -441,7 +441,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundChemistry - name: Chemistry Lab + name: "Хімічна лабораторія" components: - type: Sprite state: chem @@ -449,7 +449,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundDisection - name: Dissection Lab + name: "Лабораторія препарування" components: - type: Sprite state: observatory @@ -457,7 +457,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundMiscLab - name: Miscellaneous Lab + name: "Лабораторія \"Різне" components: - type: Sprite state: toxmisc @@ -465,7 +465,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundAnomalyLab - name: Anomalous Materials Lab + name: "Лабораторія аномальних матеріалів" components: - type: Sprite state: blueold @@ -473,7 +473,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundTeleporter - name: Teleportation Lab + name: "Лабораторія телепортації" components: - type: Sprite state: teleporter @@ -481,7 +481,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundVirology - name: Virology Laboratory + name: "Вірусологічна лабораторія" components: - type: Sprite state: blue2 @@ -489,7 +489,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundQuarantine - name: Quarantine Zone + name: "Карантинна зона" components: - type: Sprite state: red2 @@ -497,7 +497,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundCargoElevator - name: Cargo Elevator + name: "Вантажний ліфт" components: - type: Sprite state: primarystorage @@ -505,7 +505,7 @@ - type: entity parent: RMCAreaBigredUground id: RMCAreaBigredUgroundSafeRoom - name: Corporate Saferoom + name: "Корпоративна кімната безпеки" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -529,7 +529,7 @@ - type: entity parent: RMCAreaBigredv2CavesLambda id: RMCAreaBigredv2CavesLambdaVirology - name: Lambda Virology + name: "Лямбда-вірусологія" components: - type: Sprite state: lam_virology @@ -537,7 +537,7 @@ - type: entity parent: RMCAreaBigredv2CavesLambda id: RMCAreaBigredv2CavesLambdaResearch - name: Lambda Research + name: "Лямбда-дослідження" components: - type: Sprite state: lam_research @@ -545,7 +545,7 @@ - type: entity parent: RMCAreaBigredv2CavesLambda id: RMCAreaBigredv2CavesLambdaBreakroom - name: Lambda Breakroom + name: "Кімната відпочинку Lambda" components: - type: Sprite state: lam_break @@ -553,7 +553,7 @@ - type: entity parent: RMCAreaBigredv2CavesLambda id: RMCAreaBigredv2CavesLambdaXenobiology - name: Lambda Xenobiology + name: "Лямбда-ксенобіологія" components: - type: Sprite state: lam_xeno @@ -561,7 +561,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2LambdaCaves - name: Lambda Lab Caves + name: "Печери лабораторії Лямбда" components: - type: Sprite state: caves_lambda @@ -578,7 +578,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideLambdaCaveCas - name: Lambda Lockdown Caves Entrance + name: "Вхід до печер Лямбда Блокування" components: - type: Sprite state: decontamination @@ -604,7 +604,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2Oob - name: Big Red Out of Bounds + name: "Великий червоний поза межами" components: - type: Sprite sprite: _RMC14/Areas/areas_kutjevo.rsi @@ -627,7 +627,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2Outside - name: Colony Grounds + name: "Територія колонії" components: - type: Sprite state: red @@ -644,7 +644,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideNe - name: Northeast Colony Grounds + name: "Територія Північно-Східної колонії" components: - type: Sprite state: northeast @@ -652,7 +652,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideNw - name: Northwest Colony Grounds + name: "Територія Північно-Західної колонії" components: - type: Sprite state: northwest @@ -676,7 +676,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideC - name: Central Colony Grounds + name: "Центральна територія колонії" components: - type: Sprite state: purple @@ -684,7 +684,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideN - name: Northern Colony Grounds + name: "Територія Північної колонії" components: - type: Sprite state: north @@ -692,7 +692,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideW - name: Western Colony Grounds + name: "Територія Західної колонії" components: - type: Sprite state: west @@ -702,7 +702,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideE - name: Eastern Colony Grounds + name: "Територія Східної колонії" components: - type: Sprite state: east @@ -710,7 +710,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideSe - name: Southeast Colony Grounds + name: "Територія Південно-Східної колонії" components: - type: Sprite state: southeast @@ -718,7 +718,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideS - name: Southern Colony Grounds + name: "Територія Південної колонії" components: - type: Sprite state: south @@ -726,7 +726,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideSw - name: Southwest Colony Grounds + name: "Територія Південно-Західної колонії" components: - type: Sprite state: southwest @@ -736,7 +736,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2Caves - name: Unknown Area + name: "Невідома територія" components: - type: Sprite state: bluenew @@ -754,7 +754,7 @@ - type: entity parent: RMCAreaBigredv2Caves id: RMCAreaBigredv2CavesMining - name: Southwest Abandoned Mining Caves + name: "Південно-західні покинуті шахтні печери" components: - type: Sprite state: bluenew @@ -776,7 +776,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideEta - name: Eta Labs Compound + name: "З'єднання Eta Labs" components: - type: Sprite state: yellow @@ -793,7 +793,7 @@ - type: entity parent: RMCAreaBigredv2CavesEta id: RMCAreaBigredv2CavesEtaLiving - name: Eta Living Quarters + name: "Житлові приміщення Eta" components: - type: Sprite state: eta_living @@ -801,7 +801,7 @@ - type: entity parent: RMCAreaBigredv2CavesEta id: RMCAreaBigredv2CavesEtaXenobiology - name: Eta Xenobiology + name: "Ета ксенобіологія" components: - type: Sprite state: eta_xeno @@ -809,7 +809,7 @@ - type: entity parent: RMCAreaBigredv2CavesEta id: RMCAreaBigredv2CavesEtaStorage - name: Eta Storage + name: "Ета Сховище" components: - type: Sprite state: eta_storage @@ -817,7 +817,7 @@ - type: entity parent: RMCAreaBigredv2CavesEta id: RMCAreaBigredv2CavesEtaResearch - name: Eta Research + name: "Дослідження Eta Research" components: - type: Sprite state: eta_research @@ -825,7 +825,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideCargo - name: Cargo + name: "Вантаж" components: - type: Sprite state: storage @@ -843,7 +843,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideGeneralStore - name: General Store + name: "Універсальний магазин" components: - type: Sprite state: blueold @@ -860,7 +860,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideMarshalOffice - name: Marshal Offices + name: "Служби судових виконавців" components: - type: Sprite state: brig @@ -878,7 +878,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideMedical - name: Hospital + name: "Лікарня" components: - type: Sprite state: cmo @@ -896,7 +896,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideAdminBuilding - name: Administration + name: "Адміністрація" components: - type: Sprite state: bridge @@ -914,7 +914,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideFiltrationPlant - name: Filtration Plant + name: "Фільтрувальна станція" components: - type: Sprite state: atmos @@ -932,7 +932,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideVirology - name: Virology Lab + name: "Вірусологічна лабораторія" components: - type: Sprite state: lp @@ -950,7 +950,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideDorms - name: Dormitories + name: "Гуртожитки" components: - type: Sprite state: fitness @@ -967,7 +967,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideBar - name: Bar + name: "Бар" components: - type: Sprite state: bar @@ -984,7 +984,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideChapel - name: Chapel + name: "Каплиця" components: - type: Sprite state: courtroom @@ -1001,7 +1001,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideHydroponics - name: Hydroponics + name: "Гідропоніка" components: - type: Sprite state: garden @@ -1018,7 +1018,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideLibrary - name: Library + name: "Бібліотека" components: - type: Sprite state: library @@ -1035,7 +1035,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideOfficeComplex - name: Office Complex + name: "Офісний комплекс" components: - type: Sprite state: explored @@ -1052,7 +1052,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideSpacePort - name: Space Port + name: "Космічний порт" components: - type: Sprite state: green @@ -1071,7 +1071,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideSpacePortLz2 - name: Cargo Landing Pad + name: "Вантажний посадковий майданчик" components: - type: Sprite state: green @@ -1091,7 +1091,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideTelecomm - name: LZ1 Communications Relay + name: "LZ1 Комунікаційне реле" components: - type: Sprite sprite: _RMC14/Areas/areas.rsi @@ -1111,7 +1111,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommLz2Cave - name: Central Grounds Communications Relay + name: "Центральне наземне реле зв'язку" components: - type: Area landingZone: false @@ -1119,7 +1119,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommNCave - name: North Cave Communications Relay + name: "Естафета зв'язку в Північній печері" components: - type: Area landingZone: false @@ -1127,7 +1127,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommWarehouse - name: Warehouse Communications Relay + name: "Комунікаційне реле для складу" components: - type: Area landingZone: false @@ -1135,7 +1135,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommSecurity - name: Security Communications Relay + name: "Реле зв'язку системи безпеки" components: - type: Area landingZone: false @@ -1143,7 +1143,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommStore - name: General Store Communications Relay + name: "Загальне реле зв'язку магазину" components: - type: Area landingZone: false @@ -1151,7 +1151,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommAdmin - name: Administrative Communications Relay + name: "Естафета адміністративних комунікацій" components: - type: Area landingZone: false @@ -1159,7 +1159,7 @@ - type: entity parent: RMCAreaBigredv2OutsideTelecomm id: RMCAreaBigredv2OutsideTelecommEngi - name: Engineering Communications Relay + name: "Реле інженерних комунікацій" components: - type: Area landingZone: false @@ -1167,7 +1167,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideEngineering - name: Engineering Complex + name: "Інженерний комплекс" components: - type: Sprite state: engine @@ -1184,7 +1184,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideStorage - name: Storage + name: "Зберігання" components: - type: Sprite state: storage @@ -1201,7 +1201,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideSolarPlant - name: Solar Power Plant + name: "Сонячна електростанція" components: - type: Sprite state: substation @@ -1218,7 +1218,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideAtmos - name: Atmospheric Stabilizer + name: "Атмосферний стабілізатор" components: - type: Sprite state: party @@ -1235,7 +1235,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideGeneralOffices - name: General Offices + name: "Загальні офіси" components: - type: Sprite state: storage @@ -1252,7 +1252,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2CavesVirology - name: Virology Caves + name: "Вірусологічні печери" components: - type: Sprite state: caves_virology @@ -1269,7 +1269,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2CavesSw - name: Southwestern Caves + name: "Південно-Західні печери" components: - type: Sprite state: caves_sw @@ -1286,7 +1286,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2CavesResearch - name: We-Ya Research Lab Caves + name: "Печери дослідницької лабораторії We-Ya" components: - type: Sprite state: caves_research @@ -1304,7 +1304,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2CavesSe - name: Southeastern Caves + name: "Південно-Східні печери" components: - type: Sprite state: caves_se @@ -1321,7 +1321,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2CavesEast - name: Eastern Caves + name: "Східні печери" components: - type: Sprite state: caves_east @@ -1338,7 +1338,7 @@ - type: entity parent: RMCAreaBigredv2 id: RMCAreaBigredv2CavesNorth - name: Northern Caves + name: "Північні печери" components: - type: Sprite state: caves_north @@ -1365,17 +1365,17 @@ - type: entity parent: RMCAreaBigredv2Landing id: RMCAreaBigredv2LandingConsole - name: LZ1 'Telecomms' + name: "LZ1 \"Телекомунікації" - type: entity parent: RMCAreaBigredv2Landing id: RMCAreaBigredv2LandingConsole2 - name: LZ2 'Cargo' + name: "LZ2 \"Вантаж" - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideLz1NorthCas - name: Northern Caves Entrance + name: "Північний вхід до печер" components: - type: Sprite state: garden @@ -1392,7 +1392,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideLz1TelecommCas - name: Virology Caves Entrance + name: "Вхід до вірусологічних печер" components: - type: Sprite state: garden @@ -1409,7 +1409,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideLz2WestCas - name: Southwestern Caves Entrance + name: "Вхід до Південно-Західних печер" components: - type: Sprite state: garden @@ -1426,7 +1426,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideLz2SouthCas - name: ETA Lockdown Caves Entrance + name: "Орієнтовний час закриття входу до печер" components: - type: Sprite state: garden @@ -1443,7 +1443,7 @@ - type: entity parent: RMCAreaBigredv2Outside id: RMCAreaBigredv2OutsideFiltrationCaveCas - name: Filtration Lockdown Caves Entrance + name: "Вхід до печер з фільтраційним блокуванням" components: - type: Sprite state: garden diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_space.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_space.yml index 637ca927a93..651a35de208 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_space.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_space.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaSpace - name: Space + name: "Простір" suffix: Space Area components: - type: Area @@ -16,7 +16,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaAdmin - name: Admin room + name: "Кімната адміністратора" components: - type: Sprite state: start @@ -37,17 +37,17 @@ - type: entity parent: RMCAreaAdminDroppod id: RMCAreaAdminDroppodHolding - name: Admin Supply Drops Droppod + name: "Admin Supply Drops Droppod Droppod" - type: entity parent: RMCAreaAdminDroppod id: RMCAreaAdminDroppodLoading - name: Admin Supply Drops Loading + name: "Admin Supply падає завантаження" - type: entity parent: RMCAreaSpace id: RMCAreaSpaceHighalt - name: High Altitude + name: "Високогір'я" components: - type: Sprite state: blue @@ -55,7 +55,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaStart - name: start area + name: "стартова зона" components: - type: Sprite state: start @@ -72,7 +72,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaCentcom - name: abandoned Centcom + name: "покинутий Centcom" components: - type: Sprite state: centcom @@ -89,17 +89,17 @@ - type: entity parent: RMCAreaCentcom id: RMCAreaCentcomControl - name: abandoned Centcom Control + name: "покинуте управління Centcom" - type: entity parent: RMCAreaCentcom id: RMCAreaCentcomLiving - name: abandoned Centcom Living Quarters + name: "занедбані житлові приміщення Центкому" - type: entity parent: RMCAreaBase id: RMCAreaTdome - name: abandoned Thunderdome + name: "покинутий Купол Грома" components: - type: Sprite state: thunder @@ -119,7 +119,7 @@ - type: entity parent: RMCAreaTdome id: RMCAreaTdomeTdome1 - name: abandoned Thunderdome (Team 1) + name: "покинутий Купол Грома (Команда 1)" components: - type: Sprite state: green @@ -127,7 +127,7 @@ - type: entity parent: RMCAreaTdome id: RMCAreaTdomeTdome2 - name: abandoned Thunderdome (Team 2) + name: "покинутий Купол Грома (команда 2)" components: - type: Sprite state: yellow @@ -135,7 +135,7 @@ - type: entity parent: RMCAreaTdome id: RMCAreaTdomeTdomeadmin - name: abandoned Thunderdome (Admin.) + name: "покинутий Громовий купол (адмін.)" components: - type: Sprite state: purple @@ -143,7 +143,7 @@ - type: entity parent: RMCAreaTdome id: RMCAreaTdomeTdomeobserve - name: abandoned Thunderdome (Observer.) + name: "покинутий Купол Грома (Спостерігач)" components: - type: Sprite state: purple diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_sulaco.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_sulaco.yml index a878fc950f4..bd5b377f220 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_sulaco.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_sulaco.yml @@ -25,7 +25,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1Sulaco - name: Dropship Alamo + name: "Дропшип Аламо" components: - type: Sprite state: shuttlered @@ -33,7 +33,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1LV624 - name: Dropship Alamo + name: "Дропшип Аламо" components: - type: Sprite state: shuttle @@ -41,7 +41,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1Prison - name: Dropship Alamo + name: "Дропшип Аламо" components: - type: Sprite state: shuttle @@ -49,7 +49,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1BigRed - name: Dropship Alamo + name: "Дропшип Аламо" components: - type: Sprite state: shuttle @@ -57,7 +57,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1IceColony - name: Dropship Alamo + name: "Дропшип Аламо" components: - type: Sprite state: shuttle @@ -65,7 +65,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1DesertDam - name: Dropship Alamo + name: "Дропшип Аламо" components: - type: Sprite state: shuttle @@ -73,7 +73,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1Transit - name: Dropship Alamo Transit + name: "Дропшип Alamo Transit" components: - type: Sprite state: shuttle2 @@ -81,7 +81,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1Lz1 - name: Alamo Landing Zone + name: "Зона висадки Аламо" components: - type: Sprite state: away1 @@ -108,7 +108,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2Sulaco - name: Dropship Normandy + name: "Дропшип \"Нормандія" components: - type: Sprite state: shuttle @@ -116,7 +116,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2LV624 - name: Dropship Normandy + name: "Дропшип \"Нормандія" components: - type: Sprite state: shuttle2 @@ -124,7 +124,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2Prison - name: Dropship Normandy + name: "Дропшип \"Нормандія" components: - type: Sprite state: shuttle2 @@ -132,7 +132,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2BigRed - name: Dropship Normandy + name: "Дропшип \"Нормандія" components: - type: Sprite state: shuttle2 @@ -140,7 +140,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2IceColony - name: Dropship Normandy + name: "Дропшип \"Нормандія" components: - type: Sprite state: shuttle2 @@ -148,7 +148,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2DesertDam - name: Dropship Normandy + name: "Дропшип \"Нормандія" components: - type: Sprite state: shuttle2 @@ -156,7 +156,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2Transit - name: Dropship Normandy Transit + name: "Дропшипп Нормандський транзит" components: - type: Sprite state: shuttlered @@ -164,7 +164,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2Lz2 - name: Normandy Landing Zone + name: "Нормандська зона висадки" components: - type: Sprite state: away2 @@ -176,7 +176,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressStart - name: Distress Shuttle + name: "Рятувальний шатл" components: - type: Sprite state: away1 @@ -184,7 +184,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressTransit - name: Distress Shuttle Transit + name: "Транзит рятувального шаттла" components: - type: Sprite state: away2 @@ -192,7 +192,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressStartPmc - name: Distress Shuttle PMC + name: "Рятувальний човник ПВК" components: - type: Sprite state: away1 @@ -200,7 +200,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressTransitPmc - name: Distress Shuttle PMC Transit + name: "Рятувальний човен ПВК \"Транзит" components: - type: Sprite state: away2 @@ -208,7 +208,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressStartUpp - name: Distress Shuttle UPP + name: "Рятувальний шаттл UPP" components: - type: Sprite state: away1 @@ -216,7 +216,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressTransitUpp - name: Distress Shuttle UPP Transit + name: "Шаттл лиха UPP Transit" components: - type: Sprite state: away2 @@ -224,7 +224,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressStartBig - name: Distress Shuttle Big + name: "Рятувальний шаттл \"Великий" components: - type: Sprite state: away1 @@ -232,7 +232,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressTransitBig - name: Distress Shuttle Big Transit + name: "Рятувальний шаттл \"Великий транзит" components: - type: Sprite state: away2 @@ -240,7 +240,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArrive1 - name: Distress Shuttle + name: "Рятувальний шатл" components: - type: Sprite state: away3 @@ -248,7 +248,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArrive2 - name: Distress Shuttle + name: "Рятувальний шатл" components: - type: Sprite state: away4 @@ -256,7 +256,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArrive3 - name: Distress Shuttle + name: "Рятувальний шатл" components: - type: Sprite state: away @@ -264,7 +264,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArriveNHangar - name: Distress Shuttle + name: "Рятувальний шатл" components: - type: Sprite state: away @@ -272,7 +272,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArriveSHangar - name: Distress Shuttle + name: "Рятувальний шатл" components: - type: Sprite state: away3 @@ -280,7 +280,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressStartSmall - name: VIP Shuttle + name: "VIP-шатл" components: - type: Sprite state: away3 @@ -288,7 +288,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressTransitSmall - name: VIP Shuttle Transit + name: "Транзит VIP-шатлів" components: - type: Sprite state: away2 @@ -296,7 +296,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArriveNEngi - name: VIP Shuttle + name: "VIP-шатл" components: - type: Sprite state: away @@ -304,7 +304,7 @@ - type: entity parent: RMCAreaShuttleDistress id: RMCAreaShuttleDistressArriveSEngi - name: VIP Shuttle + name: "VIP-шатл" components: - type: Sprite state: away2 diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_supply.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_supply.yml index 1a77e0c39eb..2e9a5b2571e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_supply.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_supply.yml @@ -5,7 +5,7 @@ - type: entity parent: RMCAreaSupply id: RMCAreaSupplyStation - name: Supply Shuttle + name: "Шаттл постачання" components: - type: Sprite state: shuttle3 @@ -13,7 +13,7 @@ - type: entity parent: RMCAreaSupply id: RMCAreaSupplyDock - name: Supply Shuttle + name: "Шаттл постачання" components: - type: Sprite state: shuttle3 @@ -21,7 +21,7 @@ - type: entity parent: RMCAreaSupply id: RMCAreaSupplyStationVehicle - name: Vehicle ASRS + name: "ASRS для транспортних засобів" components: - type: Sprite state: shuttle3 @@ -29,7 +29,7 @@ - type: entity parent: RMCAreaSupply id: RMCAreaSupplyDockVehicle - name: Vehicle ASRS + name: "ASRS для транспортних засобів" components: - type: Sprite state: shuttle3 diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_trijent.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_trijent.yml index 8b9a4536ddd..32f69aafc91 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_trijent.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_trijent.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaDesertDam - name: Desert Dam + name: "Дамба пустелі" suffix: Trijent Dam components: - type: Sprite @@ -28,7 +28,7 @@ - type: entity parent: RMCAreaDesertDamInterior id: RMCAreaDesertDamInteriorLabNortheast - name: Northeastern Lab + name: "Північно-Східна лабораторія" components: - type: Sprite state: purple @@ -38,7 +38,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabLobby - name: East Lab Lobby + name: "Вестибюль Східної лабораторії" components: - type: Sprite state: green @@ -46,7 +46,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabWestHallway - name: East Lab Western Hallway + name: "Східна лабораторія Західний коридор" components: - type: Sprite state: blue @@ -54,7 +54,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabCentralHallway - name: East Lab Central Hallway + name: "Центральний коридор Східної лабораторії" components: - type: Sprite state: green @@ -62,7 +62,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabEastHallway - name: East Lab East Hallway + name: "Східна лабораторія Східний коридор" components: - type: Sprite state: yellow @@ -70,7 +70,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabWorkshop - name: East Lab Workshop + name: "Майстерня Східної лабораторії" components: - type: Sprite state: ass_line @@ -78,7 +78,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabStorage - name: East Lab Storage + name: "Східний склад лабораторії" components: - type: Sprite state: storage @@ -86,7 +86,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabRDOffice - name: East Lab Research Director's Office + name: "Офіс директора з досліджень East Lab" components: - type: Sprite state: yellow @@ -94,7 +94,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabMaintenence - name: East Lab Maintenence + name: "Обслуговування лабораторії East" components: - type: Sprite state: maintcentral @@ -102,7 +102,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabContainment - name: East Lab Containment + name: "Ізоляція Східної лабораторії" components: - type: Sprite state: purple @@ -110,7 +110,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabRND - name: East Lab Research and Development + name: "East Lab Дослідження та розробки" components: - type: Sprite state: purple @@ -118,7 +118,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabBiology - name: East Lab Biology + name: "Біологія East Lab" components: - type: Sprite state: purple @@ -126,7 +126,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabSurgery - name: East Lab Surgery + name: "Східна лабораторна хірургія" components: - type: Sprite state: red @@ -134,7 +134,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabExcavation - name: East Lab Excavation Prep + name: "Підготовка до розкопок у Східній лабораторії" components: - type: Sprite state: blue @@ -142,7 +142,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabWestEntrance - name: East Lab West Entrance + name: "Східна лабораторія Західний вхід" components: - type: Sprite state: purple @@ -150,7 +150,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabEastEntrance - name: East Lab Entrance + name: "Східний вхід до лабораторії" components: - type: Sprite state: purple @@ -158,7 +158,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabSecurityCheckpoint - name: East Lab Security Checkpoint + name: "Контрольно-пропускний пункт \"Східна лабораторія" components: - type: Sprite state: purple @@ -166,7 +166,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabSecurityOffice - name: East Lab Security Office + name: "Офіс безпеки Східної лабораторії" components: - type: Sprite state: security @@ -174,7 +174,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabSecurityArmory - name: East Lab Armory + name: "Оружейна кімната Східної лабораторії" components: - type: Sprite state: armory @@ -182,7 +182,7 @@ - type: entity parent: RMCAreaDesertDamInteriorLabNortheast id: RMCAreaDesertDamInteriorLabNortheastEastLabXenobiology - name: East Lab Xenobiology + name: "East Lab Ксенобіологія" components: - type: Sprite state: red @@ -190,7 +190,7 @@ - type: entity parent: RMCAreaDesertDamInterior id: RMCAreaDesertDamInteriorDamInterior - name: Engineering + name: "Інжиніринг" components: - type: Area minimapColor: '#C19504E7' @@ -198,7 +198,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorEngineRoom - name: Engineering Generator Room + name: "Інженерна генераторна" components: - type: Sprite state: yellow @@ -206,7 +206,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorControlRoom - name: Engineering Control Room + name: "Інженерна диспетчерська" components: - type: Sprite state: red @@ -214,7 +214,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorSmesMain - name: Engineering Main Substation + name: "Інженерна головна підстанція" components: - type: Sprite state: purple @@ -222,7 +222,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorSmesBackup - name: Engineering Secondary Backup Substation + name: "Інженерна вторинна резервна підстанція" components: - type: Sprite state: green @@ -230,7 +230,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorEngineEastWing - name: Engineering East Engine Wing + name: "Інженерне східне машинне крило" components: - type: Sprite state: blue-red @@ -238,7 +238,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorEngineWestWing - name: Engineering West Engine Wing + name: "Інженерне західне машинне крило" components: - type: Sprite state: yellow @@ -246,7 +246,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorLobby - name: Engineering Lobby + name: "Інженерне лобі" components: - type: Sprite state: purple @@ -254,7 +254,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorAtmosStorage - name: Engineering Atmospheric Storage + name: "Інженерне атмосферне сховище" components: - type: Sprite state: purple @@ -262,7 +262,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorNorthwesternTunnel - name: Engineering Northwestern Tunnel + name: "Проектування Північно-Західного тунелю" components: - type: Sprite state: green @@ -270,7 +270,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorNorthTunnel - name: Engineering Northern Tunnel + name: "Інженерний Північний тунель" components: - type: Sprite state: blue-red @@ -278,7 +278,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorWestTunnel - name: Engineering Western Tunnel + name: "Інженерний Західний тунель" components: - type: Sprite state: yellow @@ -286,7 +286,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorCentralTunnel - name: Engineering Central Tunnel + name: "Інженерний центральний тунель" components: - type: Sprite state: red @@ -294,7 +294,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorSouthTunnel - name: Engineering Southern Tunnel + name: "Інженерний Південний тунель" components: - type: Sprite state: purple @@ -302,7 +302,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorNortheasternTunnel - name: Engineering Northeastern Tunnel + name: "Інженерний Північно-східний тунель" components: - type: Sprite state: green @@ -310,7 +310,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorCEOffice - name: Engineering Chief Engineer's Office + name: "Інженерний відділ головного інженера" components: - type: Sprite state: yellow @@ -318,7 +318,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorWorkshop - name: Engineering Workshop + name: "Інженерна майстерня" components: - type: Sprite state: purple @@ -326,7 +326,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorHanger - name: Engineering Hangar + name: "Інженерний ангар" components: - type: Sprite state: hangar @@ -334,7 +334,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorHangarStorage - name: Engineering Hangar Storage + name: "Інженерне ангарне сховище" components: - type: Sprite state: storage @@ -342,7 +342,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorAuxilaryToolStorage - name: Engineering Auxiliary Tool Storage + name: "Сховище інженерного допоміжного інструменту" components: - type: Sprite state: red @@ -350,7 +350,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorPrimaryToolStorage - name: Engineering Primary Tool Storage + name: "Сховище інженерних первинних інструментів" components: - type: Sprite state: blue @@ -358,7 +358,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorTechStorage - name: Engineering Secure Tech Storage + name: "Інженерне безпечне зберігання техніки" components: - type: Sprite state: dark @@ -366,7 +366,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorBreakRoom - name: Engineering Breakroom + name: "Інженерна кімната відпочинку" components: - type: Sprite state: yellow @@ -374,7 +374,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorDisposals - name: Engineering Disposals + name: "Інженерні утилізації" components: - type: Sprite state: disposal @@ -382,7 +382,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorWesternDamCave - name: Engineering West Entrance + name: "Інженерний західний вхід" components: - type: Sprite state: red @@ -390,7 +390,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorOffice - name: Engineering Office + name: "Інженерний відділ" components: - type: Sprite state: red @@ -398,7 +398,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorNorthTunnelEntrance - name: Engineering North Tunnel Entrance + name: "Інженерний північний вхід до тунелю" components: - type: Sprite state: yellow @@ -406,7 +406,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorEastTunnelEntrance - name: Engineering East Tunnel Entrance + name: "Інженерний східний вхід до тунелю" components: - type: Sprite state: yellow @@ -414,7 +414,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorSouthTunnelEntrance - name: Engineering South Tunnel Entrance + name: "Інженерний південний вхід до тунелю" components: - type: Sprite state: red @@ -422,7 +422,7 @@ - type: entity parent: RMCAreaDesertDamInteriorDamInterior id: RMCAreaDesertDamInteriorDamInteriorGarage - name: Garage + name: "Гараж" components: - type: Sprite state: green @@ -430,7 +430,7 @@ - type: entity parent: RMCAreaDesertDamInterior id: RMCAreaDesertDamInteriorCaves - name: Caves + name: "Печери" components: - type: Sprite state: red @@ -448,7 +448,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCaves id: RMCAreaDesertDamInteriorCavesNorthernCaves - name: Northern Caves + name: "Північні печери" components: - type: Sprite state: red @@ -456,7 +456,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCaves id: RMCAreaDesertDamInteriorCavesEastCaves - name: Eastern Caves + name: "Східні печери" components: - type: Sprite state: red @@ -464,7 +464,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCaves id: RMCAreaDesertDamInteriorCavesCentralCaves - name: Central Caves + name: "Центральні печери" components: - type: Sprite state: yellow @@ -477,7 +477,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCavesCentralCavesEntrances id: RMCAreaDesertDamInteriorCavesCentralCavesEntrancesEastTunnelEntrance - name: Eastern Central Tunnel Entrance + name: "Східний центральний вхід до тунелю" components: - type: Sprite state: red @@ -485,7 +485,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCavesCentralCavesEntrances id: RMCAreaDesertDamInteriorCavesCentralCavesEntrancesSouthTunnelEntrance - name: Southern Central Tunnel Entrance + name: "Південний центральний вхід до тунелю" components: - type: Sprite state: red @@ -493,7 +493,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCavesCentralCavesEntrances id: RMCAreaDesertDamInteriorCavesCentralCavesEntrancesWestTunnelEntrance - name: Western Central Tunnel Entrance + name: "Західний центральний вхід до тунелю" components: - type: Sprite state: red @@ -501,7 +501,7 @@ - type: entity parent: RMCAreaDesertDamInteriorCaves id: RMCAreaDesertDamInteriorCavesTemple - name: Sand Temple + name: "Піщаний храм" components: - type: Sprite state: green @@ -523,7 +523,7 @@ - type: entity parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingSubstation - name: Substation + name: "Підстанція" components: - type: Sprite sprite: _RMC14/Areas/areas_dam.rsi @@ -534,7 +534,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationNorthwest - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: northewestern_ss @@ -544,7 +544,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationNortheast - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: northeastern_ss @@ -552,7 +552,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationEast - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: eastern_ss @@ -560,7 +560,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationSoutheast - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: southeastern_ss @@ -568,7 +568,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationCentral - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: central_ss @@ -576,7 +576,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationSouthwest - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: southwestern_ss @@ -584,7 +584,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSubstation id: RMCAreaDesertDamBuildingSubstationWest - name: Command Substation + name: "Командна підстанція" components: - type: Sprite state: western_ss @@ -601,7 +601,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationControlRoom - name: Administration Landing Control Room + name: "Адміністративна диспетчерська посадочного майданчика" components: - type: Sprite state: yellow @@ -611,7 +611,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationLobby - name: Administration Lobby + name: "Вестибюль адміністрації" components: - type: Sprite state: green @@ -621,7 +621,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationHallway - name: Administration Hallway + name: "Адміністративний коридор" components: - type: Sprite state: purple @@ -631,7 +631,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationOffice - name: Administration Office + name: "Адміністративний офіс" components: - type: Sprite state: blue-red @@ -641,7 +641,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationOverseerOffice - name: Administration Overseer's Office + name: "Офіс адміністративного наглядача" components: - type: Sprite state: red @@ -651,7 +651,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationMeetingrooom - name: Administration Meeting Room + name: "Зал засідань адміністрації" components: - type: Sprite state: yellow @@ -661,7 +661,7 @@ - type: entity parent: RMCAreaDesertDamBuildingAdministration id: RMCAreaDesertDamBuildingAdministrationArchives - name: Administration Archives + name: "Архіви адміністрації" components: - type: Sprite state: green @@ -676,7 +676,7 @@ - type: entity parent: RMCAreaDesertDamBuildingBar id: RMCAreaDesertDamBuildingBarBar - name: Bar + name: "Бар" components: - type: Sprite state: yellow @@ -684,7 +684,7 @@ - type: entity parent: RMCAreaDesertDamBuildingBar id: RMCAreaDesertDamBuildingBarBackroom - name: Bar Backroom + name: "Підсобка бару" components: - type: Sprite state: green @@ -692,7 +692,7 @@ - type: entity parent: RMCAreaDesertDamBuildingBar id: RMCAreaDesertDamBuildingBarBarRestroom - name: Bar Restroom + name: "Барна вбиральня" components: - type: Sprite state: purple @@ -701,12 +701,12 @@ abstract: true parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingCafeteria - name: Cafeteria + name: "Кафетерій" - type: entity parent: RMCAreaDesertDamBuildingCafeteria id: RMCAreaDesertDamBuildingCafeteriaCafeteria - name: Cafeteria + name: "Кафетерій" components: - type: Sprite state: yellow @@ -714,7 +714,7 @@ - type: entity parent: RMCAreaDesertDamBuildingCafeteria id: RMCAreaDesertDamBuildingCafeteriaBackroom - name: Cafeteria Backroom + name: "Підсобне приміщення кафетерію" components: - type: Sprite state: green @@ -722,7 +722,7 @@ - type: entity parent: RMCAreaDesertDamBuildingCafeteria id: RMCAreaDesertDamBuildingCafeteriaRestroom - name: Cafeteria Restroom + name: "Вбиральня кафетерію" components: - type: Sprite state: purple @@ -730,7 +730,7 @@ - type: entity parent: RMCAreaDesertDamBuildingCafeteria id: RMCAreaDesertDamBuildingCafeteriaLoading - name: Cafeteria Loading Room + name: "Завантажувальна кімната кафетерію" components: - type: Sprite state: blue-red @@ -738,7 +738,7 @@ - type: entity parent: RMCAreaDesertDamBuildingCafeteria id: RMCAreaDesertDamBuildingCafeteriaColdRoom - name: Cafeteria Coldroom + name: "Холодильна камера кафетерію" components: - type: Sprite state: red @@ -751,7 +751,7 @@ - type: entity parent: RMCAreaDesertDamBuildingDorms id: RMCAreaDesertDamBuildingDormsHallwayNorthwing - name: Dormitory North Wing + name: "Гуртожиток Північне крило" components: - type: Sprite state: yellow @@ -759,7 +759,7 @@ - type: entity parent: RMCAreaDesertDamBuildingDorms id: RMCAreaDesertDamBuildingDormsHallwayWestwing - name: Dormitory West Wing + name: "Західне крило гуртожитку" components: - type: Sprite state: green @@ -767,7 +767,7 @@ - type: entity parent: RMCAreaDesertDamBuildingDorms id: RMCAreaDesertDamBuildingDormsHallwayEastwing - name: Dormitory East Wing + name: "Східне крило гуртожитку" components: - type: Sprite state: purple @@ -775,7 +775,7 @@ - type: entity parent: RMCAreaDesertDamBuildingDorms id: RMCAreaDesertDamBuildingDormsRestroom - name: Dormitory Showers + name: "Душові в гуртожитках" components: - type: Sprite state: blue-red @@ -783,7 +783,7 @@ - type: entity parent: RMCAreaDesertDamBuildingDorms id: RMCAreaDesertDamBuildingDormsPool - name: Dormitory Pool Room + name: "Більярдна в гуртожитку" components: - type: Sprite state: red @@ -791,7 +791,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalGarage - name: Medical Garage + name: "Медичний гараж" components: - type: Sprite state: garage @@ -799,7 +799,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalEmergencyRoom - name: Medical Emergency Room + name: "Відділення невідкладної медичної допомоги" components: - type: Sprite state: medbay @@ -807,7 +807,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalTreatmentRoom - name: Medical Treatment Room + name: "Медичний кабінет" components: - type: Sprite state: medbay2 @@ -815,7 +815,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalLobby - name: Medical Lobby + name: "Медичне лобі" components: - type: Sprite state: medbay3 @@ -823,7 +823,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalChemistry - name: Medical Pharmacy + name: "Медична фармація" components: - type: Sprite state: medbay @@ -831,7 +831,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalWestWingHallway - name: Medical West Wing + name: "Західне медичне крило" components: - type: Sprite state: medbay2 @@ -839,7 +839,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalNorthWingHallway - name: Medical North Wing + name: "Медичне північне крило" components: - type: Sprite state: medbay3 @@ -847,7 +847,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalEastWingHallway - name: Medical East Wing + name: "Медичне східне крило" components: - type: Sprite state: medbay @@ -855,7 +855,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalPrimaryStorage - name: Medical Primary Storage + name: "Медичне первинне зберігання" components: - type: Sprite state: red @@ -863,7 +863,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalSurgeryRoomOne - name: Medical Surgery Room One + name: "Медична хірургічна палата номер один" components: - type: Sprite state: yellow @@ -871,7 +871,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalSurgeryRoomTwo - name: Medical Surgery Room Two + name: "Медична хірургічна палата №2" components: - type: Sprite state: purple @@ -879,7 +879,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalSurguryObservation - name: Medical Surgery Observation + name: "Медичне хірургічне спостереження" components: - type: Sprite state: medbay2 @@ -887,7 +887,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalMorgue - name: Medical Morgue + name: "Медичний морг" components: - type: Sprite state: blue @@ -895,7 +895,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalBreakRoom - name: Medical Breakroom + name: "Медична кімната відпочинку" components: - type: Sprite state: medbay @@ -903,7 +903,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalCMO - name: Medical CMO's Office + name: "Офіс CMO з медичних питань" components: - type: Sprite state: cmo @@ -911,7 +911,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalOffice1 - name: Medical Office One + name: "Медичний кабінет номер один" components: - type: Sprite state: red @@ -919,7 +919,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalOffice2 - name: Medical Office Two + name: "Другий медичний кабінет" components: - type: Sprite state: blue @@ -927,7 +927,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalPatientWing - name: Medical Patient Wing + name: "Медичне пацієнтське крило" components: - type: Sprite state: medbay2 @@ -935,7 +935,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalVirologyWing - name: Medical Virology Wing + name: "Відділення медичної вірусології" components: - type: Sprite state: medbay3 @@ -943,7 +943,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMedical id: RMCAreaDesertDamBuildingMedicalVirologyIsolation - name: Medical Virology Isolation + name: "Медична вірусологія Ізоляція" components: - type: Sprite state: medbay @@ -951,7 +951,7 @@ - type: entity parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingMedical - name: Medical + name: "Медичні" components: - type: Sprite state: medbay2 @@ -966,7 +966,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWarehouse id: RMCAreaDesertDamBuildingWarehouseWarehouse - name: Warehouse + name: "Склад" components: - type: Sprite state: yellow @@ -976,7 +976,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWarehouse id: RMCAreaDesertDamBuildingWarehouseLoading - name: Warehouse Loading Room + name: "Складське приміщення для завантаження" components: - type: Sprite state: red @@ -986,7 +986,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWarehouse id: RMCAreaDesertDamBuildingWarehouseBreakroom - name: Warehouse Breakroom + name: "Складська кімната відпочинку" components: - type: Sprite state: green @@ -1003,7 +1003,7 @@ - type: entity parent: RMCAreaDesertDamBuildingHydroponics id: RMCAreaDesertDamBuildingHydroponicsHydroponics - name: Hydroponics + name: "Гідропоніка" components: - type: Sprite state: hydro @@ -1011,7 +1011,7 @@ - type: entity parent: RMCAreaDesertDamBuildingHydroponics id: RMCAreaDesertDamBuildingHydroponicsHydroponicsStorage - name: Hydroponics Storage + name: "Зберігання гідропоніки" components: - type: Sprite state: green @@ -1019,7 +1019,7 @@ - type: entity parent: RMCAreaDesertDamBuildingHydroponics id: RMCAreaDesertDamBuildingHydroponicsHydroponicsLoading - name: Hydroponics Loading Room + name: "Завантажувальна кімната для гідропоніки" components: - type: Sprite state: garage @@ -1027,7 +1027,7 @@ - type: entity parent: RMCAreaDesertDamBuildingHydroponics id: RMCAreaDesertDamBuildingHydroponicsHydroponicsBreakroom - name: Hydroponics Breakroom + name: "Кімната відпочинку з гідропоніки" components: - type: Sprite state: red @@ -1035,7 +1035,7 @@ - type: entity parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingTelecommunication - name: Telecommunications + name: "Телекомунікації" components: - type: Sprite state: yellow @@ -1045,7 +1045,7 @@ - type: entity parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingWaterTreatmentOne - name: Water Treatment One + name: "Водоочистка номер один" components: - type: Sprite state: yellow @@ -1055,7 +1055,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneLobby - name: Water Treatment One Lobby + name: "Водопідготовка Один вестибюль" components: - type: Sprite state: red @@ -1063,7 +1063,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneBreakroom - name: Water Treatment One Breakroom + name: "Водопідготовка Одна кімната відпочинку" components: - type: Sprite state: green @@ -1071,7 +1071,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneGarage - name: Water Treatment One Garage + name: "Очищення води Один гараж" components: - type: Sprite state: garage @@ -1079,7 +1079,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneSedimentation - name: Water Treatment One Sedimentation + name: "Очищення води Один відстійник" components: - type: Sprite state: blue @@ -1087,7 +1087,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneEquipment - name: Water Treatment One Equipment Room + name: "Водопідготовка Одна кімната для обладнання" components: - type: Sprite state: red @@ -1095,7 +1095,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneHallway - name: Water Treatment One Hallway + name: "Водопідготовка один коридор" components: - type: Sprite state: purple @@ -1103,7 +1103,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneControlRoom - name: Water Treatment One Control Room + name: "Диспетчерська водопідготовки №1" components: - type: Sprite state: yellow @@ -1111,7 +1111,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOnePurification - name: Water Treatment One Purification + name: "Водопідготовка Одне очищення" components: - type: Sprite state: green @@ -1119,7 +1119,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOne id: RMCAreaDesertDamBuildingWaterTreatmentOneFloodgateControl - name: Water Treatment One Floodgate Control + name: "Водопідготовка Один контроль шлюзів" components: - type: Sprite state: green @@ -1127,7 +1127,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOneFloodgateControl id: RMCAreaDesertDamBuildingWaterTreatmentOneFloodgateControlCentral - name: Central Floodgate Control + name: "Централізоване управління шлюзами" components: - type: Sprite state: green @@ -1135,7 +1135,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentOneFloodgateControl id: RMCAreaDesertDamBuildingWaterTreatmentOneFloodgateControlCentral2 - name: Central Floodgate Control Storage + name: "Центральне сховище для управління шлюзами" components: - type: Sprite state: green @@ -1143,7 +1143,7 @@ - type: entity parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingWaterTreatmentTwo - name: Water Treatment Two + name: "Водоочищення номер два" components: - type: Sprite state: yellow @@ -1153,7 +1153,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoLobby - name: Water Treatment Two Lobby + name: "Водопідготовка два вестибюля" components: - type: Sprite state: red @@ -1161,7 +1161,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoBreakroom - name: Water Treatment Two Breakroom + name: "Водопідготовка Дві кімнати відпочинку" components: - type: Sprite state: green @@ -1169,7 +1169,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoGarage - name: Water Treatment Two Garage + name: "Водопідготовка Два гаража" components: - type: Sprite state: garage @@ -1177,7 +1177,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoSedimentation - name: Water Treatment Two Sedimentation + name: "Водопідготовка Два відстоювання" components: - type: Sprite state: blue @@ -1185,7 +1185,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoEquipment - name: Water Treatment Two Equipment + name: "Водопідготовка Два обладнання" components: - type: Sprite state: red @@ -1193,7 +1193,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoHallway - name: Water Treatment Two Hallway + name: "Водопідготовка два коридору" components: - type: Sprite state: purple @@ -1201,7 +1201,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoControlRoom - name: Water Treatment Two Control Room + name: "Диспетчерська водопідготовки №2" components: - type: Sprite state: yellow @@ -1209,7 +1209,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoPurification - name: Water Treatment Two Purification + name: "Очищення води Друге очищення" components: - type: Sprite state: green @@ -1217,7 +1217,7 @@ - type: entity parent: RMCAreaDesertDamBuildingWaterTreatmentTwo id: RMCAreaDesertDamBuildingWaterTreatmentTwoFloodgateControl - name: Water Treatment Two Floodgate Control + name: "Водопідготовка Два шлюзу управління" components: - type: Sprite state: green @@ -1232,7 +1232,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityPrison - name: Security Prison + name: "В'язниця безпеки" components: - type: Sprite state: sec_prison @@ -1240,7 +1240,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityMarshalsOffice - name: Security Marshal's Office + name: "Служба маршала безпеки" components: - type: Sprite state: sec_hos @@ -1248,7 +1248,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityArmory - name: Security Armory + name: "Зброярня безпеки" components: - type: Sprite state: armory @@ -1256,7 +1256,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityWarden - name: Security Warden's Office + name: "Кабінет начальника охорони" components: - type: Sprite state: warden @@ -1264,7 +1264,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityInterrogation - name: Security Interrogation + name: "Допит з питань безпеки" components: - type: Sprite state: interrogation @@ -1272,7 +1272,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityBackroom - name: Security Interrogation + name: "Допит з питань безпеки" components: - type: Sprite state: sec_backroom @@ -1280,7 +1280,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityObservation - name: Security Observation + name: "Спостереження за безпекою" components: - type: Sprite state: observatory @@ -1288,7 +1288,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityDetective - name: Security Detective's Office + name: "Офіс детектива служби безпеки" components: - type: Sprite state: detective @@ -1296,7 +1296,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityOffice - name: Security Office + name: "Служба безпеки" components: - type: Sprite state: yellow @@ -1304,7 +1304,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityLobby - name: Security Lobby + name: "Вестибюль безпеки" components: - type: Sprite state: green @@ -1312,7 +1312,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityNorthernHallway - name: Security North Hallway + name: "Охорона північного коридору" components: - type: Sprite state: purple @@ -1320,7 +1320,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityCourtroom - name: Security Courtroom + name: "Зал судових засідань" components: - type: Sprite state: courtroom @@ -1328,7 +1328,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityEvidence - name: Security Evidence + name: "Докази безпеки" components: - type: Sprite state: red @@ -1336,7 +1336,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityHolding - name: Security Holding Room + name: "Зал очікування служби безпеки" components: - type: Sprite state: yellow @@ -1344,7 +1344,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecuritySouthernHallway - name: Security South Hallway + name: "Охорона Південний коридор" components: - type: Sprite state: green @@ -1352,7 +1352,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityDeathrow - name: Security Death Row + name: "Камера смертників" components: - type: Sprite state: cells_max_n @@ -1360,7 +1360,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityExecutionChamber - name: Security Execution Chamber + name: "Виконавча палата з питань безпеки" components: - type: Sprite state: red @@ -1368,7 +1368,7 @@ - type: entity parent: RMCAreaDesertDamBuildingSecurity id: RMCAreaDesertDamBuildingSecurityStaffroom - name: Security Staffroom + name: "Кімната для персоналу служби безпеки" components: - type: Sprite state: security @@ -1376,7 +1376,7 @@ - type: entity parent: RMCAreaDesertDamBuilding id: RMCAreaDesertDamBuildingChurch - name: Church + name: "Церква" components: - type: Sprite state: courtroom @@ -1391,7 +1391,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMining id: RMCAreaDesertDamBuildingMiningWorkshop - name: Mining Workshop + name: "Гірнича майстерня" components: - type: Sprite state: yellow @@ -1399,7 +1399,7 @@ - type: entity parent: RMCAreaDesertDamBuildingMining id: RMCAreaDesertDamBuildingMiningWorkshopFoyer - name: Mining Workshop Foyer + name: "Фойє гірничої майстерні" components: - type: Sprite state: purple @@ -1414,7 +1414,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabRobotics - name: West Lab Robotics + name: "Західна лабораторія робототехніки" components: - type: Sprite state: ass_line @@ -1422,7 +1422,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabRoboticsMechbay - name: West Lab Mechbay + name: "Західна лабораторія Мехблок" components: - type: Sprite state: purple @@ -1430,7 +1430,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabEastHallway - name: West Lab Hallway + name: "Західний коридор лабораторії" components: - type: Sprite state: red @@ -1438,7 +1438,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabWestHallway - name: West Lab Hallway + name: "Західний коридор лабораторії" components: - type: Sprite state: red @@ -1446,7 +1446,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabMaintenance - name: West Lab Maintenance + name: "Технічне обслуговування Західної лабораторії" components: - type: Sprite state: purple @@ -1454,7 +1454,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabChemistry - name: West Lab Chemistry + name: "Хімія West Lab" components: - type: Sprite state: yellow @@ -1462,7 +1462,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabCafeteria - name: West Lab Cafeteria + name: "Кафетерій Західної лабораторії" components: - type: Sprite state: blue @@ -1470,7 +1470,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabKitchen - name: West Lab Kitchen + name: "Вест Лаб Кухні" components: - type: Sprite state: kitchen @@ -1478,7 +1478,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabDormitory - name: West Lab Dormitory + name: "Гуртожиток Західної лабораторії" components: - type: Sprite state: red @@ -1486,7 +1486,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabMeetingRoom - name: West Lab Meeting Room + name: "Конференц-зал Західної лабораторії" components: - type: Sprite state: purple @@ -1494,7 +1494,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNorthwest id: RMCAreaDesertDamBuildingLabNorthwestWestLabXenoflora - name: West Lab Xenoflora + name: "Ксенофлора Західної лабораторії" components: - type: Sprite state: purple @@ -1507,7 +1507,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNortheast id: RMCAreaDesertDamBuildingLabNortheastCheckpoint - name: East Lab Checkpoint + name: "Контрольно-пропускний пункт \"Східна лабораторія" components: - type: Sprite state: red @@ -1515,7 +1515,7 @@ - type: entity parent: RMCAreaDesertDamBuildingLabNortheast id: RMCAreaDesertDamBuildingLabNortheastGarage - name: East Lab Garage + name: "Гараж Східної лабораторії" components: - type: Sprite state: garage @@ -1527,7 +1527,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorRock - name: Rock + name: "Рок" components: - type: Sprite state: cave @@ -1535,7 +1535,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorLandingPadOne - name: Airstrip Landing Pad + name: "Злітно-посадковий майданчик аеродрому" components: - type: Sprite state: landing_pad @@ -1547,7 +1547,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorLandingPadOneExternal - name: Airstrip Landing Valley + name: "Злітно-посадкова долина аеродрому" components: - type: Sprite state: landing_pad_ext @@ -1558,7 +1558,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorLandingPadTwo - name: Aerodrome Landing Pad + name: "Злітно-посадковий майданчик аеродрому" components: - type: Sprite state: landing_pad @@ -1570,7 +1570,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorLandingPadTwoExternal - name: Aerodrome Landing Valley + name: "Посадкова долина аеродрому" components: - type: Sprite state: landing_pad_ext @@ -1585,7 +1585,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyNorthwest - name: Northwest Valley + name: "Північно-Західна долина" components: - type: Sprite state: valley_north_west @@ -1595,7 +1595,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyCargo - name: Shipping Valley + name: "Судноплавна долина" components: - type: Sprite state: valley_south_west @@ -1605,7 +1605,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyTelecoms - name: Telecomms Valley + name: "Телекомунікаційна долина" components: - type: Sprite state: valley_west @@ -1615,7 +1615,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyBridge - name: Valley Bridge + name: "Долинний міст" components: - type: Sprite state: valley @@ -1623,7 +1623,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorTelecomm - name: Trijent Dam Communications Relay + name: "Реле зв'язку дамби Тріджент" components: - type: Sprite state: ass_line @@ -1633,37 +1633,37 @@ - type: entity parent: RMCAreaDesertDamExteriorTelecomm id: RMCAreaDesertDamExteriorTelecommLz2Containers - name: Containers Communications Relay + name: "Контейнери Комунікаційне реле" - type: entity parent: RMCAreaDesertDamExteriorTelecomm id: RMCAreaDesertDamExteriorTelecommLz2Tcomms - name: Telecomms Communications Relay + name: "Телекомунікаційне реле зв'язку" - type: entity parent: RMCAreaDesertDamExteriorTelecomm id: RMCAreaDesertDamExteriorTelecommLz2Storage - name: East LZ2 Communications Relay + name: "Комунікаційне реле East LZ2" - type: entity parent: RMCAreaDesertDamExteriorTelecomm id: RMCAreaDesertDamExteriorTelecommLz1South - name: South LZ1 Communications Relay + name: "Південне реле зв'язку LZ1" - type: entity parent: RMCAreaDesertDamExteriorTelecomm id: RMCAreaDesertDamExteriorTelecommLz1Valley - name: LZ1 Valley Communications Relay + name: "LZ1 Долинне комунікаційне реле" - type: entity parent: RMCAreaDesertDamExteriorTelecomm id: RMCAreaDesertDamExteriorTelecommLz1Xenoflora - name: Xenoflora Communications Relay + name: "Комунікаційна естафета Xenoflora" - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyLabs - name: Lab Valley + name: "Лабораторна долина" components: - type: Sprite state: valley_north @@ -1671,7 +1671,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyMining - name: Mining Valley + name: "Гірнича долина" components: - type: Sprite state: valley_east @@ -1679,7 +1679,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyCivilian - name: Civilian Valley + name: "Цивільна долина" components: - type: Sprite state: valley_south_excv @@ -1687,7 +1687,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyMedical - name: Medical Valley + name: "Медична долина" components: - type: Sprite state: valley @@ -1695,7 +1695,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyHydro - name: Hydro Valley + name: "Гідрологічна долина" components: - type: Sprite state: valley @@ -1703,7 +1703,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyCrashsite - name: Crash Site Valley + name: "Долина місця аварії" components: - type: Sprite state: yellow @@ -1711,7 +1711,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyNorthValleyDam - name: North Dam Valley + name: "Долина Північної Дамби" components: - type: Sprite state: valley @@ -1719,7 +1719,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleySouthValleyDam - name: South Dam Valley + name: "Долина Південної Дамби" components: - type: Sprite state: valley @@ -1727,7 +1727,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyBarValleyDam - name: Bar Valley + name: "Барська долина" components: - type: Sprite state: yellow @@ -1735,7 +1735,7 @@ - type: entity parent: RMCAreaDesertDamExteriorValley id: RMCAreaDesertDamExteriorValleyValleyWilderness - name: Wilderness Valley + name: "Пустельна долина" components: - type: Sprite state: central @@ -1743,7 +1743,7 @@ - type: entity parent: RMCAreaDesertDamExterior id: RMCAreaDesertDamExteriorRiver - name: River + name: "Річка" components: - type: Sprite state: bluenew @@ -1751,7 +1751,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverRiversideNorthwest - name: Northwestern Riverbed + name: "Північно-західне русло річки" components: - type: Sprite state: bluenew @@ -1759,7 +1759,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverRiversideCentralNorth - name: Northern Central Riverbed + name: "Північне центральне русло річки" components: - type: Sprite state: purple @@ -1767,7 +1767,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverRiversideCentralSouth - name: Southern Central Riverbed + name: "Русло Південно-Центральної річки" components: - type: Sprite state: purple @@ -1775,7 +1775,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverRiversideSouth - name: Southern Riverbed + name: "Південне русло річки" components: - type: Sprite state: bluenew @@ -1783,7 +1783,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverRiversideEast - name: Eastern Riverbed + name: "Східне русло річки" components: - type: Sprite state: bluenew @@ -1791,7 +1791,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverRiversideNortheast - name: Northeastern Riverbed + name: "Північно-східне русло річки" components: - type: Sprite state: bluenew @@ -1799,17 +1799,17 @@ - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverFiltrationA - name: Filtration Plant A + name: "Фільтрувальна станція А" - type: entity parent: RMCAreaDesertDamExteriorRiver id: RMCAreaDesertDamExteriorRiverFiltrationB - name: Filtration Plant B + name: "Фільтрувальна станція Б" - type: entity parent: RMCAreaDesertDamExteriorRiverMouth id: RMCAreaDesertDamExteriorRiverMouthSouthern - name: Southern River Mouth + name: "Південне гирло річки" components: - type: Sprite state: purple @@ -1822,7 +1822,7 @@ - type: entity parent: RMCAreaDesertDamExteriorRiverMouth id: RMCAreaDesertDamExteriorRiverMouthEastern - name: Eastern River Mouth + name: "Східне гирло річки" components: - type: Sprite state: purple @@ -1835,7 +1835,7 @@ - type: entity parent: RMCAreaDesertDamLanding id: RMCAreaDesertDamLandingConsole - name: LZ1 'Admin' + name: "LZ1 'Адміністратор'" components: - type: Sprite state: tcomsatcham @@ -1843,7 +1843,7 @@ - type: entity parent: RMCAreaDesertDamLanding id: RMCAreaDesertDamLandingConsole2 - name: LZ2 'Supply' + name: "LZ2 \"Постачання" components: - type: Sprite state: tcomsatcham diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/areas_varadero.yml b/Resources/Prototypes/_RMC14/Entities/Areas/areas_varadero.yml index dfe8134681f..00c9b1d3763 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/areas_varadero.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/areas_varadero.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCAreaBase id: RMCAreaVaradero - name: New Varadero + name: "Новий Варадеро" components: - type: Sprite sprite: _RMC14/Areas/areas_varadero.rsi @@ -14,7 +14,7 @@ - type: entity parent: RMCAreaShuttleDrop1 id: RMCAreaShuttleDrop1Varadero - name: New Varadero - Dropship Alamo Landing Zone + name: "Новий Варадеро - зона посадки дропшипів Аламо" components: - type: Sprite sprite: _RMC14/Areas/areas_varadero.rsi @@ -25,7 +25,7 @@ - type: entity parent: RMCAreaShuttleDrop2 id: RMCAreaShuttleDrop2Varadero - name: New Varadero - Dropship Normandy Landing Zone + name: "Новий Варадеро - зона висадки дропшипів \"Нормандія" components: - type: Sprite sprite: _RMC14/Areas/areas_varadero.rsi @@ -36,7 +36,7 @@ - type: entity parent: RMCAreaVaradero id: RMCAreaVaraderoExterior - name: New Varadero - Exterior + name: "Новий Varadero - екстер'єр" components: - type: Area CAS: true @@ -51,7 +51,7 @@ - type: entity parent: RMCAreaVaradero id: RMCAreaVaraderoInterior - name: New Varadero - Interior + name: "Новий Варадеро - інтер'єр" components: - type: Area CAS: true @@ -66,7 +66,7 @@ - type: entity parent: RMCAreaVaradero id: RMCAreaVaraderoInteriorProtected - name: New Varadero - Interior + name: "Новий Варадеро - інтер'єр" components: # - type: Sprite # state: nv_no_cas @@ -83,7 +83,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorComms1 - name: New Varadero - Cargo Generator + name: "Новий Varadero - генератор вантажів" components: - type: Sprite state: comms1 @@ -95,7 +95,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorComms2 - name: New Varadero - Communications Project Site + name: "Новий Варадеро - сайт комунікаційного проекту" components: - type: Sprite state: comms2 @@ -105,7 +105,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorComms3 - name: New Varadero - Engineering Communications + name: "Новий Варадеро - інженерні комунікації" components: - type: Sprite state: comms3 @@ -115,7 +115,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorComms4 - name: New Varadero - Walkway Extension + name: "Новий Варадеро - розширення пішохідної доріжки" components: - type: Sprite state: comms4 @@ -127,7 +127,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorOob - name: New Varadero - Out Of Bounds + name: "Новий Варадеро - поза межами" components: - type: Sprite state: oob @@ -148,7 +148,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorLz1Console - name: New Varadero - Pontoon Dock + name: "Новий Варадеро - Понтонний док" components: - type: Area resinAllowed: false @@ -158,7 +158,7 @@ - type: entity parent: RMCAreaVaraderoExteriorLz1Console id: RMCAreaVaraderoExteriorLz1ConsoleTwo - name: New Varadero - Palm Airfield + name: "Новий Варадеро - Аеродром Пальма" components: - type: Area resinAllowed: false @@ -167,7 +167,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorLz1Near - name: New Varadero - Pontoon Airfield + name: "Новий Варадеро - Понтонний аеродром" components: - type: Sprite state: lz1 @@ -180,7 +180,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorLz2Near - name: New Varadero - Palm Airfield + name: "Новий Варадеро - Аеродром Пальма" components: - type: Sprite state: lz2 @@ -193,7 +193,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorPontoonBeach - name: New Varadero - Rockabilly Beach + name: "Новий Варадеро - Пляж Рокабіллі" components: - type: Sprite state: varadero0 @@ -212,7 +212,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorEastbeach - name: New Varadero - East Beach + name: "Новий Варадеро - Східний пляж" components: - type: Sprite state: varadero1 @@ -224,7 +224,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorMonsoon - name: New Varadero - Monsoon + name: "Новий Варадеро - Мусон" components: - type: Sprite state: varadero1 @@ -234,7 +234,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorPool - name: New Varadero - Interior Pool + name: "Новий Варадеро - внутрішній басейн" components: - type: Sprite state: varadero1 @@ -244,7 +244,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorEastocean - name: New Varadero - East Ocean + name: "Новий Варадеро - Східний океан" components: - type: Sprite state: varadero2 @@ -258,7 +258,7 @@ - type: entity parent: RMCAreaVaraderoExterior id: RMCAreaVaraderoExteriorFarocean - name: New Varadero - Far Ocean + name: "Новий Варадеро - Далекий океан" components: - type: Sprite state: varadero3 @@ -272,7 +272,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorBeachBar - name: New Varadero - Beach Bar + name: "Новий Варадеро - пляжний бар" components: - type: Sprite state: varadero4 @@ -282,7 +282,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorDockControl - name: New Varadero - Dock Control + name: "Новий Varadero - управління доком" components: - type: Sprite state: varadero3 @@ -293,7 +293,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorCargo - name: New Varadero - Cargo + name: "Новий Варадеро - Вантажні перевезення" components: - type: Sprite state: req0 @@ -305,7 +305,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorHallNW - name: New Varadero - Hallway NW + name: "Новий Варадеро - коридор NW" components: - type: Sprite state: hall0 @@ -313,7 +313,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorHallN - name: New Varadero - Hallway N + name: "Новий Варадеро - коридор N" components: - type: Sprite state: hall2 @@ -324,7 +324,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorHallSE - name: New Varadero - Hallway SE + name: "Новий Варадеро - коридор SE" components: - type: Sprite state: hall1 @@ -332,7 +332,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorChapel - name: New Vardero - Chapel + name: "Новий Вардеро - каплиця" components: - type: Sprite state: offices1 @@ -344,7 +344,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorMorgue - name: New Varadero - Morgue + name: "Новий Варадеро - морг" components: - type: Sprite state: offices0 @@ -356,7 +356,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorMedical - name: New Varadero - Medical + name: "Новий Варадеро - Медичний" components: - type: Sprite state: offices2 @@ -366,7 +366,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorMaintenance - name: New Varadero - Central Maintenance + name: "Новий Варадеро - центральне технічне обслуговування" components: - type: Sprite state: tunnels0 @@ -374,7 +374,7 @@ - type: entity parent: RMCAreaVaraderoInteriorMaintenance id: RMCAreaVaraderoInteriorMaintenanceNorth - name: New Varadero - Northern Maintenance + name: "Новий Варадеро - Північне технічне обслуговування" components: - type: Sprite state: tunnels1 @@ -385,7 +385,7 @@ - type: entity parent: RMCAreaVaraderoInteriorMaintenance id: RMCAreaVaraderoInteriorMaintenanceResearch - name: New Varadero - Research Maintenance + name: "Новий Варадеро - підтримка досліджень" components: - type: Sprite state: tunnels1 @@ -395,7 +395,7 @@ - type: entity parent: RMCAreaVaraderoInteriorMaintenance id: RMCAreaVaraderoInteriorMaintenanceSecurity - name: New Varadero - Sec. Maintenance + name: "Новий Варадеро - Sec. Технічне обслуговування" components: - type: Sprite state: tunnels2 @@ -405,17 +405,17 @@ - type: entity parent: RMCAreaVaraderoInteriorMaintenanceSecurity id: RMCAreaVaraderoInteriorMaintenanceSecurityNorth - name: New Varadero - North Sec. Maintenance + name: "Новий Варадеро - Північна секція технічного обслуговування" - type: entity parent: RMCAreaVaraderoInteriorMaintenanceSecurity id: RMCAreaVaraderoInteriorMaintenanceSecuritySouth - name: New Varadero - South Sec. Maintenance + name: "Новий Варадеро - південна частина обслуговування" - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorResearch - name: New Varadero - Research Offices + name: "Новий Варадеро - Дослідницькі офіси" components: - type: Sprite state: offices4 @@ -425,7 +425,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorElectrical - name: New Varadero - Electrical Annex + name: "Новий Варадеро - електричний додаток" components: - type: Sprite state: req4 @@ -435,7 +435,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorToilets - name: New Varadero - Restrooms + name: "Новий Варадеро - туалети" components: - type: Sprite state: req0 @@ -443,7 +443,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorTechnicalStorage - name: New Varadero - Technical Storage + name: "Новий Варадеро - технічний склад" components: - type: Sprite state: req3 @@ -453,7 +453,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorLaundry - name: New Varadero - Laundry + name: "Новий Варадеро - Пральня" components: - type: Sprite state: req2 @@ -461,7 +461,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorDisposals - name: New Varadero - Disposals + name: "Новий Варадеро - Утилізація" components: - type: Sprite state: offices4 @@ -471,7 +471,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorAdministration - name: New Varadero - Administrative Offices + name: "Новий Варадеро - Адміністративні офіси" components: - type: Sprite state: offices2 @@ -481,7 +481,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorLibrary - name: New Varadero - Library + name: "Новий Варадеро - Бібліотека" components: - type: Sprite state: offices0 @@ -493,7 +493,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorCourt - name: New Varadero - Basketball Court + name: "Новий Варадеро - баскетбольний майданчик" components: - type: Sprite state: req4 @@ -503,7 +503,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorMess - name: New Varadero - Mess Hall + name: "Новий Варадеро - їдальня" components: - type: Sprite state: req2 @@ -513,7 +513,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorBunks - name: New Varadero - Level 1 Quarters + name: "Новий Варадеро - Квартали 1-го рівня" components: - type: Sprite state: req3 @@ -523,7 +523,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorSecurity - name: New Varadero - Security Offices + name: "Новий Варадеро - офіси безпеки" components: - type: Sprite state: offices0 @@ -533,7 +533,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorRecords - name: New Varadero - Records + name: "Новий Варадеро - рекорди" components: - type: Sprite state: offices2 @@ -541,7 +541,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorRearElevator - name: New Varadero - Main Lift + name: "Новий Варадеро - головний підйомник" components: - type: Sprite state: req3 @@ -549,7 +549,7 @@ - type: entity parent: RMCAreaVaraderoInterior id: RMCAreaVaraderoInteriorCaves - name: New Varadero - PARENT TYPE CAVES + name: "Новий Варадеро - печери батьківського типу" components: - type: Sprite state: tunnels0 @@ -559,7 +559,7 @@ - type: entity parent: RMCAreaVaraderoInteriorCaves id: RMCAreaVaraderoInteriorCavesNorthResearch - name: New Varadero - North Research Caves + name: "Новий Варадеро - Північні дослідницькі печери" components: - type: Sprite state: tunnels4 @@ -567,7 +567,7 @@ - type: entity parent: RMCAreaVaraderoInteriorCaves id: RMCAreaVaraderoInteriorCavesEast - name: New Varadero - Beach Caves + name: "Новий Варадеро - пляжні печери" components: - type: Sprite state: tunnels2 @@ -575,7 +575,7 @@ - type: entity parent: RMCAreaVaraderoInteriorProtected id: RMCAreaVaraderoInteriorProtectedCaves - name: New Varadero - South Research Caves + name: "Новий Варадеро - Південні дослідницькі печери" components: - type: Sprite state: deepcaves0 @@ -585,7 +585,7 @@ - type: entity parent: RMCAreaVaraderoInteriorProtectedCaves id: RMCAreaVaraderoInteriorProtectedCavesCentral - name: New Varadero - Grass Caves + name: "Новий Варадеро - Трав'яні печери" components: - type: Sprite state: deepcaves2 @@ -595,7 +595,7 @@ - type: entity parent: RMCAreaVaraderoInteriorProtectedCaves id: RMCAreaVaraderoInteriorProtectedCavesDigsite - name: New Varadero - Dig Site + name: "Новий Варадеро - місце розкопок" components: - type: Sprite state: deepcaves3 @@ -603,7 +603,7 @@ - type: entity parent: RMCAreaVaraderoInteriorProtectedCaves id: RMCAreaVaraderoInteriorProtectedCavesSwcaves - name: New Varadero - Southwest Caves + name: "Новий Варадеро - Південно-Західні печери" components: - type: Sprite state: deepcaves3 @@ -616,7 +616,7 @@ - type: entity parent: RMCAreaVaraderoInteriorProtectedMaintenance id: RMCAreaVaraderoInteriorProtectedMaintenanceSouth - name: New Varadero - Southern Maintenance + name: "Новий Варадеро - Південне технічне обслуговування" components: - type: Sprite state: deepcaves4 @@ -626,7 +626,7 @@ - type: entity parent: RMCAreaVaraderoInteriorProtected id: RMCAreaVaraderoInteriorProtectedVessel - name: New Varadero - Unknown Vessel + name: "Новий Варадеро - невідоме судно" components: - type: Sprite state: predship diff --git a/Resources/Prototypes/_RMC14/Entities/Areas/savannah.yml b/Resources/Prototypes/_RMC14/Entities/Areas/savannah.yml index 127845ba90e..81b70fb3a1c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Areas/savannah.yml +++ b/Resources/Prototypes/_RMC14/Entities/Areas/savannah.yml @@ -23,7 +23,7 @@ - RMCAreaSavannah id: RMCAreaSavannahMaints abstract: true - name: Maints + name: "Мережа" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -33,37 +33,37 @@ parent: - RMCAreaSavannahMaints id: RMCAreaSavannahMaintsStarboardBow - name: Starboard Bow Maints + name: "Носові гвинти правого борту" - type: entity parent: - RMCAreaSavannahMaints id: RMCAreaSavannahMaintsPortBow - name: Port Bow Maints + name: "Лівий нос корабля" - type: entity parent: - RMCAreaSavannahMaints id: RMCAreaSavannahMaintsStarboardBeam - name: Starboard Beam Maints + name: "Правобережні променеві магістралі" - type: entity parent: - RMCAreaSavannahMaints id: RMCAreaSavannahMaintsPortBeam - name: Port Beam Maints + name: "Лівобережна балочна магістраль" - type: entity parent: - RMCAreaSavannahMaints id: RMCAreaSavannahMaintsStarboardQuarter - name: Starboard Quarter Maints + name: "Праворуч по борту" - type: entity parent: - RMCAreaSavannahMaints id: RMCAreaSavannahMaintsPortQuarter - name: Port Quarter Maints + name: "Мережа портового кварталу" # Corridors @@ -71,7 +71,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahCorridorAmidship - name: Amidship Corridor + name: "Коридор у середній частині корабля" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -93,37 +93,37 @@ parent: - RMCAreaSavannahBrig id: RMCAreaSavannahBrigBow - name: Brig Bow + name: "Бриг Боу" - type: entity parent: - RMCAreaSavannahBrig id: RMCAreaSavannahBrigCorridors - name: Brig Corridors + name: "Коридори гауптвахти" - type: entity parent: - RMCAreaSavannahBrig id: RMCAreaSavannahBrigPrison - name: Brig Prison + name: "Гауптвахта" - type: entity parent: - RMCAreaSavannahBrig id: RMCAreaSavannahBrigPrep - name: Brig Preparations + name: "Підготовка до гауптвахти" - type: entity parent: - RMCAreaSavannahBrig id: RMCAreaSavannahStarboardPointDefense - name: Starboard Point Defense + name: "Захист правого борту" - type: entity parent: - RMCAreaSavannahBrig id: RMCAreaSavannahPortPointDefense - name: Port Point Defense + name: "Захист Порт-Пойнта" # COMMAND @@ -146,37 +146,37 @@ parent: - RMCAreaSavannahCommand id: RMCAreaSavannahLiaison - name: Liaison Office + name: "Офіс зв'язку" - type: entity parent: - RMCAreaSavannahCommand id: RMCAreaSavannahPilotBunks - name: Pilot Bunks + name: "Койки для пілотів" - type: entity parent: - RMCAreaSavannahCommand id: RMCAreaSavannahOfficerBunks - name: Officer Bunks + name: "Офіцер Банкс" - type: entity parent: - RMCAreaSavannahCommand id: RMCAreaSavannahCommandingOfficer - name: Commanding Officer Bunks + name: "Командирські койки" - type: entity parent: - RMCAreaSavannahCommand id: RMCAreaSavannahCICCorridor - name: CIC Corridor + name: "Коридор CIC" - type: entity parent: - RMCAreaSavannahCommand id: RMCAreaSavannahCIC - name: Combat Information Centre + name: "Центр бойової інформації" # MEDICAL @@ -184,7 +184,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahMedical - name: Medical + name: "Медичні" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -194,7 +194,7 @@ parent: - RMCAreaSavannahMedical id: RMCAreaSavannahMedicalResearch - name: Research + name: "Дослідження" # Auxiliary @@ -212,25 +212,25 @@ parent: - RMCAreaSavannahAuxiliary id: RMCAreaSavannahHangar - name: Hangar + name: "Ангар" - type: entity parent: - RMCAreaSavannahAuxiliary id: RMCAreaSavannahPilotsRoom - name: Pilots Room + name: "Кімната для пілотів" - type: entity parent: - RMCAreaSavannahAuxiliary id: RMCAreaSavannahRequisitions - name: Requisitions + name: "Реквізити" - type: entity parent: - RMCAreaSavannahAuxiliary id: RMCAreaSavannahCanteen - name: Canteen + name: "Їдальня" # PREP @@ -238,7 +238,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahAlphaBravo - name: Alpha-Bravo Preparation + name: "Препарат Альфа-Браво" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -248,7 +248,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahAlpha - name: Alpha Preparation + name: "Альфа-підготовка" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -258,7 +258,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahBravo - name: Bravo Preparation + name: "Підготовка Браво" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -268,7 +268,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahCharlieDelta - name: Charlie-Delta Preparation + name: "Підготовка \"Чарлі-Дельта" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -278,7 +278,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahCharlie - name: Charlie Preparation + name: "Чарлі Підготовка" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -288,7 +288,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahDelta - name: Delta Preparation + name: "Підготовка до дельти" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -300,7 +300,7 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahEngineering - name: Engineering + name: "Інжиніринг" components: - type: Sprite sprite: _RMC14/Areas/savannah.rsi @@ -312,19 +312,19 @@ parent: - RMCAreaSavannahEngineering id: RMCAreaSavannahEngineeringGenerator - name: Engineering Generator + name: "Інженерний генератор" - type: entity parent: - RMCAreaSavannahEngineering id: RMCAreaSavannahAtmosStarboard - name: Starboard Atmos + name: "Атмос правого борту" - type: entity parent: - RMCAreaSavannahEngineering id: RMCAreaSavannahAtmosPort - name: Port Atmos + name: "Порт Атмос" # OTHER @@ -332,10 +332,10 @@ parent: - RMCAreaSavannah id: RMCAreaSavannahPressSEA - name: Press and SEA Offices + name: "Преса та офіси Південно-Східної Європи" - type: entity parent: - RMCAreaSavannah id: RMCAreaSavannahBriefing - name: Briefing + name: "Брифінг" diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Accessory/medical.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Accessory/medical.yml index 33da75f2e18..e7d61ddf49b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Accessory/medical.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Accessory/medical.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingNeckBase id: RMCNurseArmband - name: nurse armband - description: An armband, worn by the rookie nurses to display they are still not doctors. This one is dark red. + name: "нарукавна пов'язка медсестри" + description: "Нарукавна пов'язка, яку носять медсестри-новачки, щоб показати, що вони ще не лікарі. Ця пов'язка темно-червона." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Accessory/nurse_armband.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Back/backpacks.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Back/backpacks.yml index 2f8a5618435..97e501ded42 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Back/backpacks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Back/backpacks.yml @@ -3,8 +3,8 @@ parent: ClothingBackpack abstract: true id: CMPersonalStorageBase - name: backpack - description: You wear this on your back and put items into it. + name: "рюкзак" + description: "Ви одягаєте його на спину і кладете в нього речі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Civilians/standard.rsi @@ -51,8 +51,8 @@ - type: entity parent: CMPersonalStorageBase id: CMBackpack - name: backpack - description: You wear this on your back and put items into it. + name: "рюкзак" + description: "Ви одягаєте його на спину і кладете в нього речі." components: - type: StorageOpenDoAfter skipInHand: true @@ -63,8 +63,8 @@ - type: entity parent: CMBackpack id: CMBackpackEngineer - name: industrial backpack - description: It's a tough backpack lookin' backpack used by engineers and the like. + name: "промисловий рюкзак" + description: "Це міцний рюкзак, який використовують інженери тощо." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Civilians/engineer.rsi @@ -72,8 +72,8 @@ - type: entity parent: CMBackpack id: CMBackpackMedical - name: medical backpack - description: It's a backpack especially designed for use in a sterile environment. + name: "медичний рюкзак" + description: "Це рюкзак, спеціально розроблений для використання в стерильному середовищі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Civilians/medical.rsi @@ -81,8 +81,8 @@ - type: entity parent: CMBackpack id: CMBackpackSecurity - name: security backpack - description: It's a very robust backpack. + name: "захисний рюкзак" + description: "Це дуже міцний рюкзак." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Civilians/security.rsi @@ -90,8 +90,8 @@ - type: entity parent: CMBackpack id: CMBackpackCommand - name: marine commanding officer backpack - description: The contents of this backpack are top secret. + name: "рюкзак командира морської піхоти" + description: "Вміст цього рюкзака цілком таємний." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/standard.rsi @@ -104,8 +104,8 @@ - type: entity parent: CMBackpack id: CMBackpackMarine - name: lightweight IMP backpack - description: The standard-issue pack of the Marine forces. Designed to lug gear into the battlefield. + name: "легкий рюкзак IMP" + description: "Стандартний рюкзак морської піхоти. Призначений для перенесення спорядження на поле бою." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/standard.rsi @@ -113,8 +113,8 @@ - type: entity parent: CMBackpackMarine id: CMBackpackMarineMedic - name: Marine corpsman backpack - description: A standard-issue backpack worn by Marine medics. + name: "Рюкзак морського піхотинця" + description: "Стандартний рюкзак, який носять медики Морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/medic.rsi @@ -122,8 +122,8 @@ - type: entity parent: CMBackpackMarine id: CMBackpackMarineTech - name: Marine technician backpack - description: A standard-issue backpack worn by Marine technicians. + name: "Рюкзак морського техніка" + description: "Стандартний рюкзак, який носять морські техніки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/techi.rsi @@ -132,8 +132,8 @@ - type: entity parent: CMBackpack id: CMBackpackMortar - name: Marine mortar shell backpack - description: A backpack specifically designed to hold ammunition for the M402 mortar. + name: "Рюкзак для морських мінометних мін" + description: "Рюкзак, спеціально розроблений для розміщення боєприпасів для міномета M402." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/mortar.rsi @@ -149,8 +149,8 @@ - type: entity parent: CMBackpack id: CMBackpackWelder - name: Marine technician welderpack - description: A specialized backpack worn by Marine technicians. It carries a fueltank for quick welder refueling and use. + name: "Зварювальний ранець морського техніка" + description: "Спеціалізований рюкзак, який носять морські техніки. У ньому міститься паливний бак для швидкої заправки та використання зварювального апарату." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/welder.rsi @@ -184,8 +184,8 @@ - type: entity parent: CMBackpack id: RMCBackpackAmmo - name: IMP ammo rack - description: A bare IMP frame with buckles designed to hold multiple ammo cans, but can fit any cumbersome box thanks to Marine ingenuity. Helps you lug around extra rounds or supplies. + name: "Стелаж для боєприпасів IMP" + description: "Голий каркас IMP з застібками, призначений для розміщення декількох каністр з боєприпасами, але завдяки винахідливості морських піхотинців може поміститися в будь-яку громіздку коробку. Допомагає носити з собою додаткові патрони або припаси." components: - type: Item size: Huge diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Back/satchels.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Back/satchels.yml index f329670c328..77ef27506e8 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Back/satchels.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Back/satchels.yml @@ -2,8 +2,8 @@ - type: entity parent: CMPersonalStorageBase id: CMSatchel - name: leather satchel - description: A very fancy satchel made of fine leather. Looks pretty pricey. + name: "шкіряна сумка" + description: "Дуже вишукана сумка з тонкої шкіри. Виглядає досить дорого." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Civilians/classic.rsi @@ -18,8 +18,8 @@ - type: entity parent: CMSatchel id: CMBackpackSniper - name: M3 sniper's smock - description: A specially-designed smock with pockets for all your sniper needs. + name: "Комбінезон снайпера М3" + description: "Спеціально розроблений халат з кишенями для всіх потреб снайпера." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/smock.rsi @@ -30,8 +30,8 @@ - type: entity parent: CMSatchel id: RMCBackpackScout - name: M68 thermal cloak - description: The lightweight thermal dampeners and optical camouflage provided by this cloak are weaker than those found in standard UNMC ghillie suits. In exchange, the cloak can be worn over combat armor and offers the wearer high maneuverability and adaptability to many environments. + name: "Термоплащ M68" + description: "Легкі теплові демпфери та оптичний камуфляж, які забезпечує цей плащ, слабші, ніж у стандартних костюмах \"гіллі\" від UNMC. Натомість, плащ можна носити поверх бойової броні, і він забезпечує високу маневреність та пристосованість до багатьох умов навколишнього середовища." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/scout_cloak.rsi @@ -69,8 +69,8 @@ - type: entity parent: CMSatchel id: CMSatchelEngineer - name: industrial satchel - description: A tough satchel with extra pockets. + name: "промислова сумка" + description: "Міцний рюкзак з додатковими кишенями." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Civilians/engineer.rsi @@ -78,8 +78,8 @@ - type: entity parent: CMSatchel id: CMSatchelMedical - name: medical satchel - description: A sterile satchel used in medical departments. + name: "медична сумка" + description: "Стерильна сумка, яку використовують у медичних відділеннях." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Civilians/medical.rsi @@ -87,8 +87,8 @@ - type: entity parent: CMSatchel id: CMSatchelSecurity - name: security satchel - description: A robust satchel composed of two drop pouches and a large internal pocket. Made of a stiff fabric, it isn't very comfy to wear. + name: "сумка безпеки" + description: "Міцна сумка, що складається з двох підсумків та великої внутрішньої кишені. Виготовлений з жорсткої тканини, не дуже зручний у носінні." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Civilians/security.rsi @@ -96,8 +96,8 @@ - type: entity parent: CMSatchel id: CMSatchelMarine - name: Marine satchel - description: A heavy-duty satchel carried by some Marine soldiers and support personnel. + name: "Ранець морського піхотинця" + description: "Важкий ранець, який носять деякі солдати морської піхоти та допоміжний персонал." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Marines/standard.rsi @@ -105,8 +105,8 @@ - type: entity parent: CMSatchelMarine id: CMSatchelMarineIntel - name: Marine lightweight expedition pack - description: A heavy-duty IMP based backpack that can be slung around the front or to the side, and can quickly be accessed with only one hand. Usually issued to Marine intelligence officers. + name: "Морський легкий експедиційний рюкзак" + description: "Надміцний рюкзак на основі IMP, який можна носити спереду або збоку і швидко дістати однією рукою. Зазвичай видається офіцерам морської розвідки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Marines/big.rsi @@ -117,8 +117,8 @@ - type: entity parent: CMSatchelMarineIntel id: CMSatchelMarineLogistics - name: Marine logistics IMP backpack - description: A standard-issue backpack worn by logistics personnel. It is occasionally issued to combat personnel for longer term expeditions and deep space incursions. + name: "Морський логістичний рюкзак IMP" + description: "Стандартний рюкзак, який носять працівники логістики. Іноді видається бойовому персоналу для довготривалих експедицій та виходів у відкритий космос." components: - type: Storage grid: @@ -127,8 +127,8 @@ - type: entity parent: CMSatchelMarine id: CMSatchelMarineMedic - name: Marine corpsman satchel - description: A heavy-duty satchel used by Marine medics. It sacrifices capacity for usability. A small patch is sewn to the top flap. + name: "Ранець морського піхотинця" + description: "Надміцний ранець, який використовують медики морської піхоти. Місткість принесена в жертву зручності. До верхнього клапану пришита невелика латка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Marines/medic.rsi @@ -136,8 +136,8 @@ - type: entity parent: CMSatchelMarine id: CMSatchelMarineTech - name: Marine technician chestrig - description: A heavy-duty chestrig used by some Marine technicians. + name: "Морський технік Честріг" + description: "Надміцний чепрак, що використовується деякими технічними фахівцями морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Marines/techi.rsi @@ -145,8 +145,8 @@ - type: entity parent: CMSatchel id: RMCSatchelGrenadeSpec - name: UNMC IMP M63A1 grenade satchel - description: A satchel specially designed to maximize grenade carrying capacity while minimizing the risks of secondary ignition. + name: "Підсумок для гранат UNMC IMP M63A1" + description: "Ранець, спеціально розроблений для того, щоб максимізувати місткість гранати та мінімізувати ризики вторинного займання." components: # TODO ID locking feature + make lights green when unlocked. - type: ExplosionResistance @@ -165,8 +165,8 @@ - type: entity parent: CMSatchel id: RMCSatchelWelder - name: UNMC technician welder-satchel - description: A specialized satchel worn by UNMC technicians and engineers. It carries two small fuel tanks for quick welder refueling and use. + name: "Зварювальник-сумка для технічного зварювальника UNMC" + description: "Спеціалізований ранець, який носять техніки та інженери ЦВС ООН. Він містить два невеликі паливні баки для швидкої заправки та використання зварювальником." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Marines/welder.rsi @@ -200,8 +200,8 @@ - type: entity parent: RMCSatchelWelder id: RMCSatchelWelderChestrig - name: technician welder chestrig - description: A specialized Chestrig worn by technicians and engineers. It carries one medium fuel tank for quick welder refueling and use. + name: "технік-зварювальник Честріг" + description: "Спеціалізований честріг, який носять техніки та інженери. Він має один середній паливний бак для швидкої заправки та використання зварювальником." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Satchels/Marines/welder_chestrig.rsi @@ -209,8 +209,8 @@ - type: entity parent: CMSatchel id: RMCSatchelDemoSpec - name: UNMC IMP M22 rocket bags - description: A specially-designed backpack that fits to the IMP mounting frame on standard UNMC infantry armor. It's made of two easily-accessible, waterproofed reinforced tubes and one smaller satchel slung at the bottom. The two silos are for rockets, but no one is stopping you from cramming other things in there. + name: "Ракетні сумки UNMC IMP M22" + description: "Спеціально розроблений рюкзак, який кріпиться на монтажну рамку IMP на стандартну піхотну бронежилет UNMC. Він складається з двох легкодоступних, водонепроникних армованих тубусів та одного меншого рюкзака, що кріпиться на дні. Обидва відсіки призначені для ракет, але ніхто не заважає вам запхати туди й інші речі." components: - type: ExplosionResistance damageCoefficient: 0 @@ -252,8 +252,8 @@ - type: entity parent: CMSatchel id: RMCBackpackRTO - name: UNMC radio telephone pack - description: A heavy-duty pack, used for telecommunications between central command. Commonly carried by RTOs. + name: "Радіотелефонний пакет UNMC" + description: "Надміцний ранець, який використовується для телекомунікацій між центральним командуванням. Зазвичай його носять офіцери РТО." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Backpacks/Marines/rto.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Back/scabbards.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Back/scabbards.yml index 5cbe412c580..58747eb2d1f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Back/scabbards.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Back/scabbards.yml @@ -2,8 +2,8 @@ - type: entity parent: [ Clothing, ClothingSlotBase ] id: RMCScabbardBase - name: base scabbard - description: -- insert description here -- + name: "базові піхви" + description: "-- вставити опис тут --" abstract: true components: - type: Sprite @@ -43,8 +43,8 @@ - type: entity parent: RMCScabbardBase id: RMCScabbardMachete - name: H5 pattern M2132 machete scabbard - description: A large leather scabbard used to carry a M2132 machete. It can be strapped to the back or the waist. + name: "Піхви для мачете H5 модель M2132" + description: "Великі шкіряні піхви для носіння мачете M2132. Можна носити на спині або на поясі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Scabbards/machete_h5.rsi @@ -74,8 +74,8 @@ - type: entity parent: RMCScabbardBase id: RMCScabbardMacheteSG - name: ML66A harness machete scabbard - description: A scabbard that connects to the ML66A combat harness for carrying a M2132 machete. + name: "Піхви для мачете ML66A" + description: "Піхви, що під'єднуються до бойового ременя ML66A для носіння мачете M2132." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Scabbards/machete_sg.rsi @@ -104,8 +104,8 @@ - type: entity parent: RMCScabbardBase id: RMCScabbardShotgun - name: L44 M42A2 shotgun scabbard - description: A large leather holster fitted for UNMC-issue shotguns. It has harnesses that allow it to be secured to the back for easy storage. + name: "Піхви для дробовика L44 M42A2" + description: "Велика шкіряна кобура для рушниць зразка UNMC. Має ремені, які дозволяють закріпити кобуру на спині для зручності зберігання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Back/Scabbards/shotgun.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/base.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/base.yml index 83dfc0569c3..4e1a99de861 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/base.yml @@ -3,8 +3,8 @@ abstract: true parent: ClothingBeltBase id: CMBeltBase - name: belt - description: Can hold various things. + name: "ремінь" + description: "Може вміщати різні речі." components: - type: Appearance - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/belts.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/belts.yml index 4366f16ac05..bb6f23a7937 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/belts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/belts.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingBeltBase id: CMBeltInflatable - name: inflatable duck - description: No bother to sink or swim when you can just float! + name: "надувна качка" + description: "Не варто турбуватися про те, щоб тонути або плавати, коли ви можете просто пливти!" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/inflatable.rsi @@ -14,8 +14,8 @@ - type: entity parent: CMBeltBaseStorage id: CMBeltMarine - name: M276 pattern ammo load rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This is the standard variant, designed for bulk ammunition-carrying operations. + name: "Установка для заряджання боєприпасів зразка M276" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульної стрічки з різноманітними застібками. Це стандартний варіант, призначений для перенесення великої кількості боєприпасів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/marine.rsi @@ -51,8 +51,8 @@ - type: entity parent: CMBeltBaseStorage id: RMCM276ShotgunShellLoadingRig - name: M276 pattern shotgun shell loading rig - description: An ammunition belt designed to hold shotgun shells. # or individual bullets. TODO RMC14 + name: "Стенд для заряджання набоїв до дробовика зразка M276" + description: "Ремінь для набоїв, призначений для зберігання набоїв до дробовика." # or individual bullets. TODO RMC14 components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/shotgun.rsi @@ -78,8 +78,8 @@ - type: entity parent: CMBeltBaseStorage id: CMBeltUtility - name: M276 pattern toolbelt rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version lacks any combat functionality, and is commonly used by engineers to transport important tools. + name: "M276 шаблонна стрічкова установка для інструментальних стрічок" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різноманітними застібками. Ця версія не має бойової функціональності і зазвичай використовується інженерами для транспортування важливих інструментів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/utility.rsi @@ -119,8 +119,8 @@ - type: entity parent: CMBeltUtility id: CMBeltUtilityCombat - name: M276 pattern combat toolbelt rig - description: The M276 pattern combat toolbelt rig is an alternative load-bearing equipment of the UNMC for engineers conducting repairs within combat zones. It consists of a modular belt with various clips and pouches for tools along with a holster for a sidearm. Due to the bulk of the sidearm, it is unable to hold as many tools as its standard counterpart. + name: "M276 модель бойової стрічкової установки для інструменту" + description: "Бойова поясна сумка для інструментів зразка M276 - це альтернативне розвантажувальне спорядження УНСО для інженерів, які проводять ремонтні роботи в зоні бойових дій. Складається з модульного поясу з різноманітними зажимами та сумками для інструментів, а також кобури для пістолета. Через велику вагу пістолета, він не може вмістити стільки інструментів, як його стандартний аналог." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/combat_utility.rsi @@ -180,8 +180,8 @@ - type: entity parent: CMBeltBase id: CMBeltKnife - name: M276 pattern knife rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is specially designed to store knives. Not commonly issued, but kept in service. + name: "M276 - стійка для лекальних ножів" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різноманітними застібками. Ця версія спеціально розроблена для зберігання ножів. Не видається, але зберігається на озброєнні." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/knife.rsi @@ -203,8 +203,8 @@ - type: entity parent: CMBeltBaseStorage id: CMBeltMedical - name: M276 pattern medical storage rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is a less common configuration, designed to transport bulkier medical supplies. + name: "Стелаж для зберігання медикаментів моделі M276" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різними застібками. Ця версія є менш поширеною конфігурацією, призначеною для транспортування більш об'ємних медичних засобів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/medical.rsi @@ -246,8 +246,8 @@ - type: entity parent: CMBeltMedical id: CMBeltMedicBag - name: M276 pattern lifesaver bag - description: The M276 is the standard load-bearing equipment of the UNMC. This configuration mounts a duffel bag filled with a range of injectors and light medical supplies, and is common among medics. + name: "Викрійка M276 сумка-рятувальник" + description: "M276 - це стандартне несуче спорядження, що використовується в UNMC. Ця конфігурація кріпить речовий мішок, наповнений набором ін'єкторів та легких медичних засобів, і є поширеною серед медиків." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/medicbag.rsi @@ -286,8 +286,8 @@ - type: entity parent: CMBeltBaseStorage id: CMBeltMortar - name: M276 pattern mortar operator belt - description: An M276 load-bearing rig configured to carry ammunition for the M402 mortar, along with a sidearm. + name: "Пояс оператора міномета зразка M276" + description: "Несуча установка M276, сконфігурована для перевезення боєприпасів для міномета M402, а також стрілецької зброї." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/mortar.rsi @@ -332,8 +332,8 @@ - type: entity parent: CMBeltMarine id: CMBeltSmartGunOperator - name: M280 pattern smart gun operator drum belt - description: Despite the fact that 1. drum magazines are incredibly non-ergonomical, and 2. require incredibly precise machining in order to fit universally (spoiler, they don't, adding further to the myth of 'Smart Gun Personalities'), the Marines decided to issue a modified marine belt (more formally known by the designation M280) with hooks and dust covers (overly complex for the average jarhead) for the ML66A system's drum munitions. When the carry catch on the drum isn't getting stuck in the oiled up velcro, the rig actually does do a decent job at holding a plentiful amount of drums. But at the end of the day, compared to standard rigs... it sucks, but isn't that what being a Marine is all about? + name: "Барабанний ремінь оператора розумної гармати зразка M280" + description: "Незважаючи на те, що 1) барабанні магазини неймовірно неергономічні, і 2) вимагають неймовірно точної обробки, щоб бути універсальними (спойлер: вони не підходять, що ще більше посилює міф про \"розумну зброю\"), морські піхотинці вирішили випустити модифікований морський ремінь (більш відомий під індексом M280) з гачками і пилезахисними кришками (занадто складними для пересічного солдата) для барабанних боєприпасів для системи ML66A. Коли защіпка для перенесення бочки не застряє в замасленій липучці, установка справді добре справляється з утриманням великої кількості бочок. Але зрештою, порівняно зі стандартними установками... це відстій, але хіба не в цьому полягає суть морського піхотинця?" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/smart_gun_operator.rsi @@ -361,8 +361,8 @@ - type: entity parent: CMBeltMarine id: RMCBeltSmartGunOperatorPistol - name: M802 pattern smart gun operator sidearm rig - description: The M802 is a limited-issue mark of UNMC load-bearing equipment, designed to carry smartgun ammunition and a sidearm. + name: "Розумна установка для оператора стрілецької зброї зразка M802" + description: "M802 - це лімітована марка несучого спорядження USCM, призначена для носіння набоїв до смарт-пістолетів та пістолетів-пулеметів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/smart_gun_operator_pistol.rsi @@ -424,8 +424,8 @@ - type: entity parent: CMBeltMarine id: RMCBeltGrenade - name: M276 pattern M40 grenade rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is designed to carry up to 12 of the M40 series of grenades. + name: "Гранатометна установка M276 зразка M40" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різноманітними застібками. Ця версія розрахована на носіння до 12 гранат серії M40." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/grenade.rsi @@ -443,8 +443,8 @@ - type: entity parent: RMCBeltGrenade id: RMCBeltGrenadeLarge - name: M276 pattern M40 grenade rig Mk. II - description: The M276 Mk. II is an upgraded version of the M276 grenade rig, with more storage capacity. + name: "Гранатометна установка M276 зразка M40 Mk. II" + description: "M276 Mk. II - це модернізована версія гранатомету M276 з більшим об'ємом сховища." components: - type: Storage maxItemSize: Normal @@ -458,8 +458,8 @@ - type: entity parent: CMBeltMarine id: RMCBeltSmartPistol - name: M276 pattern SU-6 smart pistol holster rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is for the SU-6 smartpistol. + name: "M276 модель SU-6 \"розумна\" кобура для пістолетів" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різноманітними кліпсами. Ця версія призначена для смарт-пістолета СУ-6." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/smart_pistol.rsi @@ -514,8 +514,8 @@ - type: entity parent: CMBeltMarine id: RMCBeltHolsterPistol - name: M276 pattern general pistol holster rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version has a holster assembly that allows one to carry the most common pistols. It also contains side pouches that can store most pistol magazines. + name: "Кобура для пістолетної кобури загального призначення зразка M276" + description: "M276 є стандартним несучим обладнанням USCM. Складається з модульного ременя з різноманітними кліпсами. Ця версія має кобуру, яка дозволяє носити найпоширеніші пістолети. Вона також містить бічні підсумки, в яких можна зберігати більшість пістолетних магазинів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/holster_pistol.rsi @@ -574,8 +574,8 @@ - type: entity parent: CMBeltMarine id: RMCBeltHolsterRevolver - name: M276 pattern general revolver holster rig - description: he M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is universal and adjustable for different revolvers, along with six small pouches for speedloaders. It smells faintly of hay. + name: "Кобура для револьвера загального призначення зразка M276" + description: "м276 є стандартним несучим обладнанням USCM. Складається з модульного ременя з різноманітними застібками. Ця версія є універсальною та регульованою для різних револьверів, а також має шість невеликих підсумків для спідлоадерів. Злегка пахне сіном." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/holster_revolver.rsi @@ -629,8 +629,8 @@ - type: entity parent: ClothingBeltBase # Can't have storage slots on this one id: RMCBeltHolsterSMG - name: M276 pattern M63 holster rig - description: Special issue variant of the M276 designed to holster a M63 submachine gun. + name: "Кобура для кобури M276 модель M63" + description: "Спеціальний варіант M276, призначений для розміщення в кобурі пістолета-кулемета M63." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/holster_smg.rsi @@ -672,8 +672,8 @@ - type: entity parent: CMBeltBaseStorage id: RMCBeltUtilityGeneral - name: M276 G8-A general utility pouch - description: A small, lightweight pouch that can be clipped onto M3 Pattern armor to provide additional storage. The newer G8-A model, while uncomfortable, can also be clipped around the waist. + name: "M276 G8-A сумка загального призначення" + description: "Невеликий, легкий підсумок, який можна прикріпити до бронежилета M3 Pattern для додаткового зберігання. Новіша модель G8-A, хоч і незручна, але її також можна носити на поясі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/sparepouch.rsi @@ -700,8 +700,8 @@ - type: entity parent: CMBeltBaseStorage id: RMCBeltHolsterSMGPouch - name: M276 pattern M63 holster rig - description: Special issue variant of the M276 designed to holster a M63 submachine gun and two spare magazines. Uncommonly issued to UNMC support and specialist personnel. + name: "Кобура для кобури M276 модель M63" + description: "Спеціальний варіант M276, призначений для носіння пістолета-кулемета M63 та двох запасних магазинів. Рідко видавався допоміжному та спеціалізованому персоналу UNMC." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/smg_mags.rsi @@ -758,8 +758,8 @@ - type: entity parent: CMBeltBaseStorage id: RMCMatebaBelt - name: M276 pattern Mateba holster rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is for the powerful Mateba magnum revolver, along with five small pouches for speedloaders. It was included with the mail-order UNMC edition of the Mateba autorevolver in the early 2170s. + name: "Кобура M276 модель Mateba" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різноманітними застібками. Ця версія призначена для потужного револьвера Mateba magnum, разом з п'ятьма невеликими сумками для спідлоадерів. Вона входила в комплект поставки авторевольвера Mateba, що випускався поштою UNMC на початку 2170-х років." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/mateba_belt.rsi @@ -817,8 +817,8 @@ - type: entity parent: CMBeltBaseStorage id: RMCBeltXM51 - name: M276 pattern XM51 holster rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is for the XM51 breaching scattergun, allowing easier storage of the weapon. It features pouches for storing two magazines along with extra shells. + name: "Кобура M276 модель XM51" + description: "M276 є стандартним несучим обладнанням USCM. Складається з модульного ременя з різноманітними кліпсами. Ця версія призначена для пробивного дробовика XM51, що дозволяє легше зберігати зброю. Має підсумки для зберігання двох магазинів та додаткових набоїв." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/xm51.rsi @@ -871,8 +871,8 @@ - type: entity parent: CMBeltBaseStorage id: RMCM300SOCOMBelt - name: M300 pattern .458 SOCOM loading rig - description: An ammunition belt designed to hold the large .458 SOCOM caliber bullets for the XM88 heavy rifle. + name: "M300 зразка .458 SOCOM зарядний стенд" + description: "Ремінь для боєприпасів, призначений для розміщення великих набоїв калібру .458 SOCOM для важкої гвинтівки XM88." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/SOCOM.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/police.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/police.yml index 98de3029dde..3be004e3252 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/police.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Belt/police.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBeltBaseStorage id: CMBeltSecurity - name: M276 pattern security rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This configuration is commonly seen among Marine Military Police and peacekeepers, though it can hold some light munitions. + name: "M276 шаблонний захисний стенд" + description: "M276 є стандартним несучим обладнанням UNMC. Він складається з модульного ременя з різноманітними застібками. Така конфігурація зазвичай зустрічається серед морської піхоти та миротворців, хоча вона може вміщати деякі легкі боєприпаси." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Belt/security.rsi @@ -33,8 +33,8 @@ - type: entity parent: CMBeltSecurity id: CMBeltSecurityMP - name: M276 pattern military police rig - description: The M276 is the standard load-bearing equipment of the UNMC. It consists of a modular belt with various clips. This version is filled with an array of small pouches, meant to carry non-lethal equipment and restraints. + name: "Військова поліцейська машина зразка M276" + description: "M276 є стандартним несучим обладнанням UNMC. Складається з модульного ременя з різноманітними застібками. Ця версія наповнена безліччю невеликих підсумків, призначених для перенесення нелетального спорядження та засобів зв'язку." components: - type: Storage maxItemSize: Normal @@ -58,8 +58,8 @@ - type: entity parent: CMBeltSecurityMP id: CMBeltSecuritySPP - name: Type 43 military police rig - description: The Type 43 is the standard load-bearing equipment of the SPP. It consists of a modular belt with various clips. This version is filled with an array of small pouches, meant to carry non-lethal equipment and restraints. + name: "Військова поліцейська машина типу 43" + description: "Тип 43 є стандартним несучим обладнанням СЕС. Складається з модульного ременя з різноманітними застібками. Ця версія наповнена безліччю невеликих підсумків, призначених для перенесення нелетального спорядження та обмежувачів." - type: entity parent: CMBeltSecuritySPP @@ -78,8 +78,8 @@ - type: entity parent: CMBeltSecurityMP id: CMBeltSecurityMarshal - name: marshal duty belt - description: The black duty belt used to carry the instruments of a Marshals. It is a heavy police belt with several pouches to contain various law enforcement items. + name: "ремінь маршальський службовий" + description: "Чорний службовий ремінь, який використовувався для носіння інструментів маршала. Це важкий поліцейський ремінь з кількома сумками для зберігання різних предметів, необхідних для забезпечення правопорядку." components: - type: Storage maxItemSize: Normal diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/distress_headsets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/distress_headsets.yml index 6d74f5f563d..89de5c12963 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/distress_headsets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/distress_headsets.yml @@ -2,8 +2,8 @@ - type: entity parent: CMHeadset id: CMHeadsetColony - name: colony headset - description: A standard headset used by colonists. + name: "гарнітура для колонії" + description: "Стандартна гарнітура, яку використовували колоністи." components: - type: ContainerFill containers: @@ -14,8 +14,8 @@ - type: entity parent: CMHeadset id: RMCHeadsetDistressBureau - name: bureau earpiece - description: A sleek headset used by The Colonial Marshal Bureau, crafted in Sol. Low profile and comfortable. No one is above the law. + name: "навушник-бюро" + description: "Елегантна гарнітура, яку використовує Бюро колоніальних маршалів, виготовлена в Солі. Непомітна і зручна. Ніхто не стоїть над законом." components: - type: ContainerFill containers: @@ -26,8 +26,8 @@ - type: entity parent: CMHeadset id: RMCHeadsetDistressWeYa - name: WeYa corporate headset - description: A headset commonly worn by WeYa corporate personnel. + name: "Корпоративна гарнітура WeYa" + description: "Гарнітура, яку зазвичай носить корпоративний персонал WeYa." components: - type: ContainerFill containers: @@ -38,8 +38,8 @@ - type: entity parent: CMHeadset id: RMCHeadsetDistressPMC - name: PMC headset - description: A special headset used by corporate personnel. + name: "Гарнітура PMC" + description: "Спеціальна гарнітура, що використовується корпоративним персоналом." components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ert_headsets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ert_headsets.yml index adc0d701f53..83f45db0cc7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ert_headsets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ert_headsets.yml @@ -11,7 +11,7 @@ - type: entity parent: RMCHeadsetLiaison id: RMCHeadsetDistressICBLiaison - name: ICB liaison headset + name: "Гарнітура зв'язку ICB" suffix: WeYa, Colony components: - type: ContainerFill diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/marine_headsets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/marine_headsets.yml index fcc73591530..dd47b135086 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/marine_headsets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/marine_headsets.yml @@ -8,8 +8,8 @@ - type: entity parent: RMCHeadsetMarine id: CMHeadsetAlpha - name: marine alpha radio headset - description: This is used by Alpha squad members. + name: "морська радіогарнітура alpha" + description: "Ним користуються бійці загону \"Альфа\"." components: - type: Sprite state: alpha_headset @@ -22,8 +22,8 @@ - type: entity parent: CMHeadsetAlpha id: CMHeadsetAlphaLeader - name: marine alpha leader radio headset - description: This is used by the marine Alpha squad leader. + name: "морська радіогарнітура alpha leader" + description: "Ним користується командир підрозділу морської піхоти \"Альфа\"." components: - type: ContainerFill containers: @@ -35,8 +35,8 @@ - type: entity parent: CMHeadsetAlpha id: CMHeadsetAlphaTeamLeader - name: marine alpha team leader radio headset - description: This is used by the marine Alpha team leader. + name: "радіогарнітура лідера морської альфа-команди" + description: "Ним користується командир морської піхоти \"Альфа\"." components: - type: ContainerFill containers: @@ -48,8 +48,8 @@ - type: entity parent: CMHeadsetAlpha id: CMHeadsetAlphaEngineer - name: marine alpha engineer radio headset - description: This is used by the marine Alpha combat engineers. + name: "морська радіогарнітура alpha engineer" + description: "Ним користуються бойові інженери морської піхоти \"Альфа\"." components: - type: ContainerFill containers: @@ -61,8 +61,8 @@ - type: entity parent: CMHeadsetAlpha id: CMHeadsetAlphaMedic - name: marine alpha corpsman radio headset - description: This is used by the marine Alpha combat medics. + name: "радіогарнітура морського санітара alpha corpsman" + description: "Ним користуються бойові медики морської піхоти \"Альфа\"." components: - type: ContainerFill containers: @@ -76,8 +76,8 @@ - type: entity parent: RMCHeadsetMarine id: CMHeadsetBravo - name: marine bravo radio headset - description: This is used by Bravo squad members. + name: "радіогарнітура marine bravo" + description: "Ним користуються бійці загону \"Браво\"." components: - type: Sprite state: bravo_headset @@ -90,8 +90,8 @@ - type: entity parent: CMHeadsetBravo id: CMHeadsetBravoLeader - name: marine bravo leader radio headset - description: This is used by the marine Bravo squad leader. + name: "радіогарнітура marine bravo leader" + description: "Ним користується командир підрозділу морської піхоти \"Браво\"." components: - type: ContainerFill containers: @@ -103,8 +103,8 @@ - type: entity parent: CMHeadsetBravo id: CMHeadsetBravoTeamLeader - name: marine bravo team leader radio headset - description: This is used by the marine Bravo team leader. + name: "радіогарнітура marine bravo team leader" + description: "Ним користується командир морської піхоти \"Браво\"." components: - type: ContainerFill containers: @@ -116,8 +116,8 @@ - type: entity parent: CMHeadsetBravo id: CMHeadsetBravoEngineer - name: marine bravo engineer radio headset - description: This is used by the marine Bravo combat engineers. + name: "морська радіогарнітура Bravo Engineer" + description: "Ним користуються бойові інженери морської піхоти \"Браво\"." components: - type: ContainerFill containers: @@ -129,8 +129,8 @@ - type: entity parent: CMHeadsetBravo id: CMHeadsetBravoMedic - name: marine bravo corpsman radio headset - description: This is used by the marine Bravo combat medics. + name: "морська радіогарнітура Bravo Corpsman" + description: "Ним користуються бойові медики морської піхоти \"Браво\"." components: - type: ContainerFill containers: @@ -144,8 +144,8 @@ - type: entity parent: RMCHeadsetMarine id: CMHeadsetCharlie - name: marine charlie radio headset - description: This is used by Charlie squad members. + name: "радіогарнітура морський чарлі" + description: "Цим користуються члени загону \"Чарлі\"." components: - type: Sprite state: charlie_headset @@ -158,8 +158,8 @@ - type: entity parent: CMHeadsetCharlie id: CMHeadsetCharlieLeader - name: marine charlie leader radio headset - description: This is used by the marine Charlie squad leader. + name: "радіогарнітура морського піхотинця Чарлі Лідера" + description: "Цим користується командир відділення морпіх Чарлі." components: - type: ContainerFill containers: @@ -171,8 +171,8 @@ - type: entity parent: CMHeadsetCharlie id: CMHeadsetCharlieTeamLeader - name: marine charlie team leader radio headset - description: This is used by the marine Charlie team leader. + name: "радіогарнітура \"морський піхотинець Чарлі" + description: "Цим користується командир групи морпіхів Чарлі." components: - type: ContainerFill containers: @@ -184,8 +184,8 @@ - type: entity parent: CMHeadsetCharlie id: CMHeadsetCharlieEngineer - name: marine charlie engineer radio headset - description: This is used by the marine Charlie combat engineers. + name: "морська інженерна радіогарнітура charlie" + description: "Цим користуються бойові інженери морської піхоти \"Чарлі\"." components: - type: ContainerFill containers: @@ -197,8 +197,8 @@ - type: entity parent: CMHeadsetCharlie id: CMHeadsetCharlieMedic - name: marine charlie corpsman radio headset - description: This is used by the marine Charlie combat medics. + name: "радіогарнітура морського піхотинця charlie corpsman" + description: "Ним користуються бойові медики морської піхоти \"Чарлі\"." components: - type: ContainerFill containers: @@ -212,8 +212,8 @@ - type: entity parent: RMCHeadsetMarine id: CMHeadsetDelta - name: marine delta radio headset - description: This is used by Delta squad members. + name: "морська дельта-радіогарнітура" + description: "Ним користуються члени загону \"Дельта\"." components: - type: Sprite state: delta_headset @@ -226,8 +226,8 @@ - type: entity parent: CMHeadsetDelta id: CMHeadsetDeltaLeader - name: marine delta leader radio headset - description: This is used by the marine Delta squad leader. + name: "морська радіогарнітура delta leader" + description: "Цим користується командир морського загону \"Дельта\"." components: - type: ContainerFill containers: @@ -239,8 +239,8 @@ - type: entity parent: CMHeadsetDelta id: CMHeadsetDeltaTeamLeader - name: marine delta team leader radio headset - description: This is used by the marine Delta team leader. + name: "радіогарнітура морського лідера команди \"Дельта" + description: "Цим користується керівник морської команди \"Дельта\"." components: - type: ContainerFill containers: @@ -252,8 +252,8 @@ - type: entity parent: CMHeadsetDelta id: CMHeadsetDeltaEngineer - name: marine delta engineer radio headset - description: This is used by the marine Delta combat engineers. + name: "морська дельта-гарнітура для інженерів" + description: "Ним користуються бойові інженери морської піхоти \"Дельта\"." components: - type: ContainerFill containers: @@ -265,8 +265,8 @@ - type: entity parent: CMHeadsetDelta id: CMHeadsetDeltaMedic - name: marine delta corpsman radio headset - description: This is used by the marine Delta combat medics. + name: "морська дельта-гарнітура морського санітара" + description: "Ним користуються бойові медики морської піхоти \"Дельта\"." components: - type: ContainerFill containers: @@ -280,8 +280,8 @@ - type: entity parent: RMCHeadsetMarine id: CMHeadsetEcho - name: marine echo radio headset - description: This is used by Echo squad members. + name: "морська ехо-радіогарнітура" + description: "Ним користуються члени загону \"Ехо\"." components: - type: Sprite state: echo_headset @@ -294,8 +294,8 @@ - type: entity parent: CMHeadsetEcho id: CMHeadsetEchoLeader - name: marine echo leader radio headset - description: This is used by the marine Echo squad leader. + name: "морська радіогарнітура Echo Leader" + description: "Ним користується командир загону морської піхоти \"Ехо\"." components: - type: ContainerFill containers: @@ -307,8 +307,8 @@ - type: entity parent: CMHeadsetEcho id: CMHeadsetEchoTeamLeader - name: marine echo team leader radio headset - description: This is used by the marine Echo team leader. + name: "радіогарнітура лідера морської ехокоманди" + description: "Ним користується керівник морської команди \"Ехо\"." components: - type: ContainerFill containers: @@ -320,8 +320,8 @@ - type: entity parent: CMHeadsetEcho id: CMHeadsetEchoEngineer - name: marine echo engineer radio headset - description: This is used by the marine Echo combat engineers. + name: "радіогарнітура морського ехолота" + description: "Цим користуються морські інженери \"Ехо\"." components: - type: ContainerFill containers: @@ -333,8 +333,8 @@ - type: entity parent: CMHeadsetEcho id: CMHeadsetEchoMedic - name: marine echo corpsman radio headset - description: This is used by the marine Echo combat medics. + name: "радіогарнітура морського ехолота" + description: "Ним користуються бойові медики морської піхоти \"Ехо\"." components: - type: ContainerFill containers: @@ -348,8 +348,8 @@ - type: entity parent: RMCHeadsetMarine id: CMHeadsetFoxtrot - name: marine foxtrot radio headset - description: This is used by Foxtrot squad members. + name: "радіогарнітура морський фокстрот" + description: "Ним користуються бійці загону \"Фокстрот\"." components: - type: Sprite state: cryo_headset @@ -362,8 +362,8 @@ - type: entity parent: CMHeadsetFoxtrot id: CMHeadsetFoxtrotLeader - name: marine foxtrot leader radio headset - description: This is used by the marine Foxtrot squad leader. + name: "радіогарнітура marine foxtrot leader" + description: "Цим користується командир відділення морських піхотинців \"Фокстрот\"." components: - type: ContainerFill containers: @@ -375,8 +375,8 @@ - type: entity parent: CMHeadsetFoxtrot id: CMHeadsetFoxtrotTeamLeader - name: marine foxtrot team leader radio headset - description: This is used by the marine Foxtrot team leader. + name: "радіогарнітура \"морський фокстрот" + description: "Цим користується командир морської піхоти \"Фокстрот\"." components: - type: ContainerFill containers: @@ -388,8 +388,8 @@ - type: entity parent: CMHeadsetFoxtrot id: CMHeadsetFoxtrotEngineer - name: marine foxtrot engineer radio headset - description: This is used by the marine Foxtrot combat engineers. + name: "морська інженерна радіогарнітура \"морський фокстрот" + description: "Ним користуються бойові інженери морської піхоти \"Фокстрот\"." components: - type: ContainerFill containers: @@ -401,8 +401,8 @@ - type: entity parent: CMHeadsetFoxtrot id: CMHeadsetFoxtrotMedic - name: marine foxtrot corpsman radio headset - description: This is used by the marine Foxtrot combat medics. + name: "радіогарнітура морський фокстрот санітара" + description: "Ним користуються бойові медики морської піхоти \"Фокстрот\"." components: - type: ContainerFill containers: diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ship_headsets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ship_headsets.yml index 72591953a20..7f4ca886c83 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ship_headsets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Ears/ship_headsets.yml @@ -1,8 +1,8 @@ - type: entity parent: Clothing id: CMHeadset - name: radio headset - description: An updated, modular intercom that fits over the head. Takes encryption keys. + name: "радіогарнітура" + description: "Оновлений модульний інтерком, який одягається на голову. Приймає ключі шифрування." components: - type: ContainerContainer containers: @@ -24,8 +24,8 @@ - type: entity parent: CMHeadset id: RMCHeadsetShip - name: marine radio headset - description: A standard military radio headset. Bulkier than combat models. + name: "морська радіогарнітура" + description: "Стандартна військова радіогарнітура. Більш громіздка, ніж бойові моделі." components: - type: ContainerFill containers: @@ -37,8 +37,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetCE - name: chief engineer's headset - description: The headset of the guy in charge of spooling engines, managing MTs, and tearing up the floor for scrap metal. Of robust and sturdy construction. + name: "гарнітура головного інженера" + description: "Гарнітура хлопця, який відповідає за намотування двигунів, управління МТ і розривання підлоги на металобрухт. Надійної та міцної конструкції." components: - type: Sprite state: ce_headset @@ -51,8 +51,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetCMO - name: chief medical officer's headset - description: A headset issued to the top brass of medical professionals. + name: "гарнітура головного лікаря" + description: "Гарнітура, що видається вищому керівництву медичних працівників." components: - type: Sprite state: cmo_headset @@ -65,8 +65,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetEngineer - name: engineering radio headset - description: Useful for coordinating maintenance bars and orbital bombardments. Of robust and sturdy construction. + name: "інженерна радіогарнітура" + description: "Корисний для координації ремонтних робіт і орбітальних бомбардувань. Надійна та міцна конструкція." components: - type: Sprite state: eng_headset @@ -79,8 +79,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetRequisition - name: supply radio headset - description: Used by the lowly Cargo Technicians of the Marine, light weight and portable. + name: "постачання радіогарнітури" + description: "Використовується простими вантажними техніками морського флоту, має невелику вагу та портативність." components: - type: Sprite state: req_headset @@ -93,14 +93,14 @@ - type: entity parent: CMHeadsetRequisition id: CMHeadsetChef - name: kitchen radio headset - description: Used by the onboard kitchen staff, filled with background noise of sizzling pots. + name: "кухонний радіо-гарнітур" + description: "Використовується персоналом бортової кухні, наповненої фоновим шумом шиплячих каструль." - type: entity parent: RMCHeadsetShip id: CMHeadsetMedical - name: medical radio headset - description: A headset used by the highly trained staff of the medbay. + name: "медична радіогарнітура" + description: "Гарнітура, якою користується висококваліфікований персонал медпункту." components: - type: Sprite state: med_headset @@ -113,8 +113,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetResearcher - name: researcher radio headset - description: A headset used by medbay's skilled researchers. + name: "дослідницька радіогарнітура" + description: "Гарнітура, якою користуються досвідчені дослідники medbay." components: - type: Sprite state: med_headset @@ -127,8 +127,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetQM - name: quartermaster radio headset - description: A headset used by the quartermaster for controlling their slave(s). + name: "інтендантська радіогарнітура" + description: "Гарнітура, яку використовує квартирмейстер для контролю над своїми рабами." components: - type: Sprite state: ro_headset @@ -141,8 +141,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetMPO - name: marine military police radio headset - description: This is used by marine military police members. + name: "морська військово-поліцейська радіогарнітура" + description: "Ним користуються члени морської військової поліції." components: - type: Sprite state: sec_headset @@ -155,8 +155,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetCMP - name: marine chief MP radio headset - description: For discussing the purchase of donuts and arresting of hooligans. + name: "радіогарнітура морського начальника MP" + description: "За обговорення купівлі пончиків та затримання хуліганів." components: - type: Sprite state: sec_headset @@ -169,8 +169,8 @@ - type: entity parent: RMCHeadsetShip id: RMCHeadsetMarineCommand - name: marine command radio headset - description: Used by CIC staff and higher-ups, features a non-standard brace. + name: "морська командна радіогарнітура" + description: "Використовується співробітниками CIC та вищими посадовими особами, має нестандартну дужку." components: - type: Sprite state: mcom_headset @@ -194,8 +194,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetPilot - name: marine pilot radio headset - description: Used by Dropship and Gunship Pilots. + name: "радіогарнітура морського пілота" + description: "Використовується пілотами дропшипів та артилерійських кораблів." components: - type: ContainerFill containers: @@ -206,8 +206,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetIntel - name: marine intel radio headset - description: Used by Intelligence Officers. + name: "морська розвідувальна радіогарнітура" + description: "Використовується офіцерами розвідки." components: - type: ContainerFill containers: @@ -218,8 +218,8 @@ - type: entity parent: RMCHeadsetShip id: RMCHeadsetLiaison - name: corporate liaison radio headset - description: Used by the CL to convince people to sign NDAs. + name: "радіогарнітура корпоративного зв'язку" + description: "Використовується ЦЗ для того, щоб переконати людей підписати NDA." components: - type: Sprite state: we_ya_headset @@ -232,8 +232,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetReporter - name: reporter radio headset - description: Used by the combat correspondent to get the scoop. + name: "репортерська радіогарнітура" + description: "Використовується військовим кореспондентом для отримання сенсації." components: - type: ContainerFill containers: @@ -244,8 +244,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetSeniorCommand - name: marine senior command headset - description: Issued only to senior command staff. + name: "гарнітура морського старшого командного складу" + description: "Видається лише вищому командному складу." components: - type: Sprite state: mco_headset @@ -258,8 +258,8 @@ - type: entity parent: RMCHeadsetShip id: CMHeadsetHighCommand - name: marine high command headset - description: Issued only to high command staff. + name: "морська гарнітура вищого командування" + description: "Видається лише вищому командному складу." components: - type: Sprite state: mco_headset @@ -273,8 +273,8 @@ - type: entity parent: CMHeadsetSeniorCommand id: RMCHeadsetSEA - name: marine senior enlisted advisor headset - description: Issued only to senior enlisted advisors. + name: "гарнітура старшого радника морської піхоти" + description: "Видається лише старшим радникам за контрактом." components: - type: Sprite state: mco_headset diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Eyes/glasses.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Eyes/glasses.yml index fb1626d34f9..07cf55712aa 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Eyes/glasses.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Eyes/glasses.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingEyesBase id: CMGlassesSecurity - name: security HUD-glasses - description: Sunglasses wired up with the best nano-tech the Marines can muster out on the frontier. Displays information about any person you decree worthy of your gaze. + name: "захисні HUD-окуляри" + description: "Сонцезахисні окуляри, оснащені найкращими нано-технологіями, які морські піхотинці можуть зібрати на кордоні. Відображає інформацію про будь-яку людину, яку ви визнаєте гідною вашого погляду." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/security_glasses.rsi @@ -18,8 +18,8 @@ - type: entity parent: [ ClothingEyesBase , ShowMedicalIcons ] id: CMGlassesM42ScoutSight - name: M96 scout sight - description: A headset and night vision sighting system for the M96 Scout Rifle. Allows highlighted imaging of surroundings. + name: "Приціл розвідника M96" + description: "Гарнітура та приціл нічного бачення для гвинтівки M96 Scout. Дозволяє підсвічувати навколишню обстановку." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/m42_scoutsight.rsi @@ -40,8 +40,8 @@ - type: entity parent: ClothingEyesHudMedical id: RMCGlassesM4SPRBattleSight - name: M4SPR Battle Sight - description: A headset and night vision sighting system for the M4SPR Custom Battle Rifle. Allows highlighted imaging of surroundings, as well as the ability to view the suit sensor health status readouts of other marines. + name: "Бойовий приціл M4SPR" + description: "Гарнітура та приціл нічного бачення для кастомної бойової гвинтівки M4SPR. Дозволяє підсвічувати навколишню обстановку, а також переглядати показники стану здоров'я інших морпіхів з датчиків костюму." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/m42_scoutsight.rsi @@ -62,8 +62,8 @@ - type: entity parent: ClothingEyesBase id: RMCGlassesSmartGunSight - name: ML66A head mounted sight # TODO RMC14 meson tile vision see description below - description: A headset and goggles system for the ML66A Smart Gun. # TODO RMC14 Has a low-res short-range imager, allowing for view of terrain. + name: "Приціл ML66A, що встановлюється на голову" # TODO RMC14 meson tile vision see description below + description: "Гарнітура та окуляри для рушниці ML66A Smart Gun." # TODO RMC14 Has a low-res short-range imager, allowing for view of terrain. components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/ml66a_sight.rsi @@ -90,8 +90,8 @@ - type: entity parent: [ClothingEyesHudMedical, BaseToggleClothing] id: RMCGlassesMedicalHUDGlasses - name: medical HUD glasses - description: A heads-up display that scans the humanoids in view and provides accurate data about their health status. + name: "медичні окуляри HUD" + description: "Дисплей на голові, який сканує гуманоїдів у полі зору та надає точні дані про стан їхнього здоров'я." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/medicalhud.rsi @@ -137,8 +137,8 @@ - type: entity parent: ClothingEyesBase id: RMCGlassesMarineRpg - name: Marine RPG glasses - description: The Corps may call them Regulation Prescription Glasses but you know them as Rut Prevention Glasses. + name: "Морські окуляри для РПГ" + description: "Корпус може називати їх \"Окуляри для регулювання\", але ви знаєте їх як \"Окуляри для запобігання колії\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/rpglasses.rsi @@ -148,8 +148,8 @@ - type: entity parent: ClothingEyesBase id: RMCGogglesBallistic - name: Ballistic goggles - description: Standard issue UNMC goggles. While commonly found mounted atop M10 pattern helmets, they are also capable of preventing insects, dust, and other things from getting into one's eyes. + name: "Балістичні окуляри" + description: "Стандартні окуляри UNMC. Зазвичай вони кріпляться на шоломах зразка M10, але також здатні захистити очі від комах, пилу та інших предметів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/ballistic_goggles.rsi @@ -159,8 +159,8 @@ - type: entity parent: ClothingEyesBase id: RMCGogglesM1A1Ballistic - name: M1A1 Ballistic goggles - description: Newer issue UNMC goggles. While commonly found mounted atop M10 pattern helmets, they are also capable of preventing insects, dust, and other things from getting into one's eyes. This version has larger lenses. + name: "Балістичні окуляри M1A1" + description: "Окуляри UNMC нового зразка. Зазвичай вони кріпляться на шоломи зразка M10, але також здатні захистити очі від комах, пилу та інших предметів. Ця версія має більші лінзи." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/M1A1_Ballistic_goggles.rsi @@ -170,8 +170,8 @@ - type: entity parent: ClothingEyesBase id: RMCGogglesPrescriptionBallistic - name: Prescription ballistic goggles - description: Standard issue UNMC goggles. Mostly used to decorate one's helmet. Contains prescription lenses in case you weren't sure if they were lame or not. + name: "Балістичні окуляри за рецептом" + description: "Стандартні окуляри для військовослужбовців Збройних сил України. Здебільшого використовуються для прикраси шолома. Містять рецептурні лінзи на випадок, якщо ви не впевнені, чи підходять вони вам чи ні." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/Prescription_ballistic_goggles.rsi @@ -181,8 +181,8 @@ - type: entity parent: ClothingEyesBase id: RMCGogglesBallisticSquad - name: Advanced ballistic goggles - description: Cutting edge UNMC goggles. Advanced polymers and expensive nanotechnology allow the goggles to link with the wearer's armor and change the color of the lenses to match their squad designation. The lenses are invisible when worn by the unworthy. + name: "Удосконалені балістичні окуляри" + description: "Надсучасні окуляри UNMC. Сучасні полімери та дорогі нанотехнології дозволяють окулярам з'єднуватися з бронею користувача та змінювати колір лінз відповідно до назви підрозділу. Лінзи невидимі, коли їх носять негідні." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/squad_ballistic_goggles.rsi @@ -202,14 +202,14 @@ - type: entity parent: ClothingEyesGlassesCheapSunglasses id: RMCSunglasses - name: sunglasses - description: Generic off-brand eyewear, used to help provide rudimentary eye cover. + name: "сонцезахисні окуляри" + description: "Універсальні окуляри поза брендом, що використовуються для забезпечення елементарного прикриття очей." - type: entity parent: RMCSunglasses id: RMCSunglassesBig - name: personal shades - description: These are an expensive pair of sunglasses. This brand is popular with marine foot sloggers because its patented mirror refraction has been said to offer protection from atomic flash, solar radiation, and targeting lasers. To top it all off, everyone seems to know a guy who knows a guy who knows a guy that had a laser pistol reflect off of his shades. # Part of description redacted for the glasses to be legally distinct + name: "особисті відтінки" + description: "Це дорогі сонцезахисні окуляри. Цей бренд популярний серед морських піхотинців, тому що його запатентоване дзеркальне заломлення, як кажуть, забезпечує захист від атомних спалахів, сонячної радіації та націлених лазерів. На додачу до всього, кожен, здається, знає хлопця, який знає хлопця, який знає хлопця, який знає хлопця, що лазерний пістолет відбився від його окулярів." # Part of description redacted for the glasses to be legally distinct components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/bigsunglasses.rsi @@ -220,8 +220,8 @@ - type: entity parent: ClothingEyesBase id: RMCGlassesAviators - name: aviator shades - description: A pair of tan tinted sunglasses. You can faintly hear 80's music playing while wearing these. + name: "окуляри-авіатори" + description: "Пара сонцезахисних окулярів з тонуванням від засмаги. У них ледь чутно, як грає музика 80-х." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/aviators.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/color.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/color.yml index 4f8496e2007..9d0542256c6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/color.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/color.yml @@ -1,8 +1,8 @@ - type: entity parent: CMHandsBlackMarine id: CMHandsInsulated - name: marine insulated gloves - description: These gloves will protect the wearer from electric shocks. + name: "морські утеплені рукавички" + description: "Ці рукавички захистять користувача від ураження електричним струмом." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/insulated.rsi @@ -16,8 +16,8 @@ - type: entity parent: CMHandsBlackMarine id: CMHandsBrown - name: brown gloves - description: A pair of brown gloves. + name: "коричневі рукавички" + description: "Пара коричневих рукавичок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/brown.rsi @@ -29,8 +29,8 @@ - type: entity parent: CMHandsBlackMarine id: CMHandsLightBrown - name: light brown gloves - description: A pair of light brown gloves. + name: "світло-коричневі рукавички" + description: "Пара світло-коричневих рукавичок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/light_brown.rsi @@ -42,8 +42,8 @@ - type: entity parent: CMHandsBlackMarine id: CMHandsWhite - name: white gloves - description: A pair of white gloves. + name: "білі рукавички" + description: "Пара білих рукавичок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/white.rsi @@ -55,8 +55,8 @@ - type: entity parent: CMHandsWhite id: CMHandsWhiteDress - name: dress gloves - description: A pair of fashionable white gloves, worn by marines in dress. + name: "сукняні рукавички" + description: "Пара модних білих рукавичок, які носять морські піхотинці в парадній формі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/white.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/marine.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/marine.yml index 618b2120e90..82baf03b29e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/marine.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/marine.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHandsBase id: CMHandsBlackMarine # TODO RMC14 armor - name: marine combat gloves - description: "Standard issue marine tactical gloves. It reads: 'knit by Marine Widows Association'." + name: "морські бойові рукавиці" + description: "Морські тактичні рукавиці стандартного зразка. Тут написано: \"В'язані Асоціацією вдів морських піхотинців\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/black.rsi @@ -16,8 +16,8 @@ - type: entity parent: CMHandsBlackMarine id: RMCHandsLatexMarine # TODO RMC14 armor - name: marine medical combat gloves - description: Standard issue marine sterile gloves, offers regular protection whilst offering the user a better grip when performing medical work. + name: "морські медичні бойові рукавички" + description: "Стандартні морські стерильні рукавички забезпечують звичайний захист, одночасно пропонуючи користувачеві кращий захват при виконанні медичної роботи." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/latex.rsi @@ -33,8 +33,8 @@ - type: entity parent: CMHandsBlackMarine id: RMCHandsM3G4 - name: M3-G4 grenadier gloves - description: A pair of plated, but nimble, gloves. + name: "Рукавички гренадерські M3-G4" + description: "Пара пластинчастих, але спритних рукавичок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/grenadier.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/misc.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/misc.yml index 9dd7c366c29..42ffb038cdf 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/misc.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: CMHandsInsulated id: CMHandsCaptain - name: captain's gloves - description: A pair of captain's gloves. + name: "капітанські рукавички" + description: "Пара капітанських рукавичок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/captain.rsi @@ -15,8 +15,8 @@ - type: entity parent: CMHandsBlackMarine id: CMHandsLatex - name: latex gloves - description: A pair of latex gloves. + name: "латексні рукавички" + description: "Пара латексних рукавичок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/latex.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/veteran.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/veteran.yml index 47c98e1d268..30d675c39a1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/veteran.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Hands/veteran.yml @@ -2,8 +2,8 @@ - type: entity parent: CMHandsBlackMarine id: RMCHandsVeteran - name: armored gloves - description: Non-standard kevlon fiber gloves. They're insulated and heavily armored. + name: "броньовані рукавички" + description: "Нестандартні рукавички з кевлонового волокна. Вони утеплені та сильно армовані." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/veteran.rsi @@ -28,8 +28,8 @@ - type: entity parent: RMCHandsVeteran id: RMCHandsVeteranInsulated - name: insulated armored gloves - description: Non-standard kevlon fiber gloves. These are apparently ESPECIALLY insulated. + name: "утеплені броньовані рукавички" + description: "Нестандартні рукавички з кевлонового волокна. Очевидно, вони мають спеціальну ізоляцію." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/insulated.rsi @@ -40,8 +40,8 @@ - type: entity parent: RMCHandsVeteran id: RMCHandsVeteranPMC - name: WeYa PMC gloves - description: Standard issue kevlon fiber gloves manufactured for and by Weston-Yamada PMC dispatch division. They are insulated against electrical shock. + name: "Рукавички ПВК WeYa" + description: "Рукавички з кевлонового волокна стандартного зразка, виготовлені для диспетчерського відділу ПВК \"Вестон-Ямада\". Ізольовані від ураження електричним струмом." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/pmc.rsi @@ -52,8 +52,8 @@ - type: entity parent: RMCHandsVeteranPMC id: RMCHandsVeteranPMCCommando - name: M5X gauntlets - description: A pair of heavily armored gloves made to complete the M5X exoskeleton armor + name: "Рукавиці M5X" + description: "Пара важкоброньованих рукавичок, що доповнюють броню екзоскелету M5X" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/gauntlets.rsi @@ -64,8 +64,8 @@ - type: entity parent: RMCHandsVeteran id: RMCHandsVeteranRoyalMarine - name: L6 pattern combat gloves - description: Standard issue tactical gloves used by the royal marines. + name: "Бойові рукавиці моделі L6" + description: "Стандартні тактичні рукавички, що використовуються королівськими морськими піхотинцями." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/royal_marine.rsi @@ -76,8 +76,8 @@ - type: entity parent: RMCHandsVeteran id: RMCHandsVeteranCBRN - name: M3 MOPP gloves - description: M3 MOPP gloves are made of treated venlar designed to protect the user’s hands against contamination whilst working in CBRN environments. Special care has been taken to give the user’s hands enough dexterity to fully service a rifle or utilize most handheld tools, while circular adhesive patterns on the fingers provide the user with enhanced grips. Standard CBRN protocol dictates that the gloves are expected to have a lifespan of maximum effectiveness of around twenty-four hours once exposed to moderate levels of contamination and that users are recommended to discard and replace them afterwards. + name: "Рукавички M3 MOPP" + description: "Рукавички M3 MOPP виготовлені з обробленого оксамиту, призначеного для захисту рук користувача від забруднення під час роботи в середовищі з хімічними, біологічними, радіоактивними та бактеріологічними речовинами. Особливу увагу було приділено тому, щоб руки користувача були достатньо спритними для повноцінного обслуговування гвинтівки або використання більшості ручних інструментів, в той час як кругові клейкі візерунки на пальцях забезпечують більш надійний захват. Відповідно до стандартного протоколу РХБЗ, очікується, що максимальний термін служби рукавичок становить близько 24 годин при помірному рівні забруднення, після чого користувачеві рекомендується викинути рукавички та замінити їх на нові." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Hands/Gloves/cbrn.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/basic_helmets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/basic_helmets.yml index 3ae1687e6f1..29c555ca7c5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/basic_helmets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/basic_helmets.yml @@ -3,7 +3,7 @@ parent: ClothingHeadBase id: RMCHelmetBase abstract: true - name: helmet + name: "шолом" components: - type: Item size: Normal @@ -97,8 +97,8 @@ - type: entity parent: [RMCHelmetBase, RMCFoldableHelmetBase] id: ArmorHelmetRiot - name: riot helmet - description: It's a helmet specifically designed to protect against close range attacks. It covers your ears. + name: "шолом бунтівника" + description: "Це шолом, спеціально розроблений для захисту від нападів з близької відстані. Він закриває вуха." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/riot.rsi @@ -112,7 +112,7 @@ - type: entity parent: ArmorHelmetRiot id: ArmorHelmetRiotOld - description: BA scarred riot helmet covered in cobwebs. It still protects your ears. + description: "Пошкоджений шрамами шолом, вкритий павутинням. Він все ще захищає ваші вуха." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/old_riot.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/hard_hats.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/hard_hats.yml index c83c9d29bcc..bcc5468ab4e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/hard_hats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/hard_hats.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCHelmetBase id: RMCHardHat - name: hard hat - description: A piece of headgear used in dangerous working conditions to protect the head. Comes with a built-in flashlight. + name: "каска" + description: "Частина головного убору, що використовується в небезпечних умовах праці для захисту голови. Поставляється з вбудованим ліхтариком." components: - type: Item heldPrefix: off @@ -74,7 +74,7 @@ - type: entity parent: RMCHardHat id: RMCHardhatRed - name: firefighter helmet + name: "каска пожежника" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/Hardhats/red.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/marine_helmets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/marine_helmets.yml index ae578a08bfe..06bcab58895 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/marine_helmets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/Helmets/marine_helmets.yml @@ -2,8 +2,8 @@ - type: entity parent: [RMCMarineHelmetBase, RMCFoldableHelmetBase] id: ArmorHelmetM10 - name: M10 pattern marine helmet - description: A standard M10 Pattern Helmet. The inside label, along with washing information, reads, 'The difference between an open-casket and closed-casket funeral. Wear on head for best results.'. There is a built-in camera on the right side. + name: "Морський шолом зразка M10" + description: "Стандартна каска за зразком M10. На внутрішній етикетці, поряд з інформацією про прання, написано: \"Різниця між похоронами у відкритій і закритій труні. Носіть на голові для найкращих результатів\". З правого боку є вбудована камера." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m10/standard.rsi @@ -13,8 +13,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM10MP - name: M10 helmet MP - description: A special variant of the M10 Pattern Helmet worn by the Military Police of the Marines. + name: "Шолом M10 MP" + description: "Спеціальний варіант каски M10 Pattern Helmet, яку носить військова поліція морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m10/mp.rsi @@ -24,8 +24,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM10ChiefMP - name: M10 helmet chief MP - description: A special variant of the M10 Pattern Helmet worn by the Chief MP of the Marines. + name: "Шолом M10 головний MP" + description: "Спеціальний варіант каски M10 Pattern Helmet, яку носить головний парламентер морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m10/cmp.rsi @@ -35,8 +35,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM10CO - name: M10 helmet CO - description: A special variant of the M10 Pattern Helmet worn by the Commanding Officer of the Marines. + name: "Шолом M10 CO" + description: "Спеціальний варіант каски M10 Pattern Helmet, яку носить командир морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m10/co.rsi @@ -46,8 +46,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM10Medic - name: M10 medic helmet - description: A special variant of the M10 Pattern Helmet worn by the medic marines of the Marines. + name: "Каска медична M10" + description: "Спеціальний варіант каски M10 Pattern Helmet, яку носять медики морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m10/med.rsi @@ -73,8 +73,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM10Tech - name: M10 tech helmet - description: A special variant of the M10 Pattern Helmet worn by the engineer marines of the Marines. + name: "Технологічний шолом M10" + description: "Спеціальний варіант каски M10 Pattern Helmet, яку носять інженерні війська морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m10/tech.rsi @@ -86,8 +86,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM11 - name: M11 pattern leader helmet - description: A slightly fancier helmet for marine leaders. This one contains a small built-in camera and has cushioning to protect your fragile brain. + name: "Шолом лідера зразка M11" + description: "Трохи вигадливіший шолом для морських лідерів. Цей шолом містить невелику вбудовану камеру і має амортизацію, щоб захистити ваш крихкий мозок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m11.rsi @@ -98,8 +98,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM12 - name: M12 pattern helmet - description: An experimental brain-bucket. A dust ruffle hangs from back. Moderately better at deflecting blunt objects at the cost of humiliation. But who will be laughing at the memorial? Not you, you'll be busy getting medals for your intel work or for your fantastic leadership. + name: "Каска зразка M12" + description: "Експериментальне відро для мозку. Зі спини звисає пилюка. Помірно краще відбиває тупі предмети ціною приниження. Але хто буде сміятися на меморіалі? Не ви, ви будете зайняті отриманням медалей за свою розвідувальну роботу або за фантастичне лідерство." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m12.rsi @@ -110,8 +110,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM30 - name: M30 tactical helmet - description: The M30 tactical helmet has an left eyepiece filter used to filter tactical data. + name: "Тактичний шолом M30" + description: "Тактичний шолом M30 має лівий фільтр окуляра, який використовується для фільтрації тактичних даних." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m30.rsi @@ -122,8 +122,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetPress - name: press helmet - description: A special helmet variant worn by the press. + name: "каска для преси" + description: "Спеціальний варіант шолома, який носять журналісти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/press.rsi @@ -134,8 +134,8 @@ - type: entity parent: ArmorHelmetM10 id: RMCArmorHelmetM3Scout - name: M3-S helmet - description: A custom helmet from the M3 series designed to be lightweight and used for recon missions. + name: "Шолом M3-S" + description: "Кастомний шолом серії M3, розроблений для легкого використання під час розвідувальних місій." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m3/scout.rsi @@ -146,8 +146,8 @@ - type: entity parent: RMCArmorHelmetM3Scout id: RMCArmorHelmetM3G4 - name: M3-G4 helmet - description: Pairs with the M3-G4 heavy grenadier plating. A distant cousin of the experimental B18 defensive helmet. # As such, it also resists some parasite latching attempts. + name: "Шолом M3-G4" + description: "Поєднується з важким гренадерським шоломом M3-G4. Далекий родич експериментального захисного шолому B18." # As such, it also resists some parasite latching attempts. components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m3/g4.rsi @@ -163,8 +163,8 @@ - type: entity parent: ArmorHelmetM10 id: CMArmorHelmetM35 - name: M35 helmet - description: A custom helmet from the M3 series designed to be highly flame retardant. + name: "Шолом M35" + description: "Спеціальний шолом із серії M3, розроблений з високим ступенем вогнестійкості." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m35.rsi @@ -175,8 +175,8 @@ - type: entity parent: RMCMarineHelmetBase id: CMArmorHelmetM45 - name: M45 ghillie helmet - description: A lightweight M45 helmet with ghillie coif used by Marine snipers on recon missions. + name: "Каска M45 \"Гіллі" + description: "Легкий шолом M45 з забралом \"гіллі\", що використовується снайперами морської піхоти під час розвідувальних місій." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m45.rsi @@ -193,8 +193,8 @@ - type: entity parent: ArmorHelmetM10 id: RMCArmorHelmetM3TDemo - name: M3-T bombardier helmet - description: A custom-built helmet for explosive weaponry users. Comes with inbuilt ear blast protection, firing a rocket launcher without this is not recommended. + name: "Шолом бомбардира M3-T" + description: "Спеціально виготовлений шолом для користувачів вибухової зброї. Поставляється з вбудованим захистом від вибуху вух, стріляти з гранатомета без нього не рекомендується." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/m3/t_demo.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_hats.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_hats.yml index 23c4479f21c..892bffcac23 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_hats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_hats.yml @@ -2,8 +2,8 @@ - type: entity parent: CMHeadCap id: RMCHeadCapBureau - name: bureau cap - description: A dark cap enscribed with the powerful letters of 'MARSHAL' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol. + name: "кришка бюро" + description: "Темний кашкет з потужними літерами \"МАРШАЛ\", що уособлюють справедливість, владу та захист на зовнішньому обідку. Закони Землі поширюються за межі Сонця." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/bureau_cap.rsi @@ -14,8 +14,8 @@ - type: entity parent: CMHeadBeretRed id: RMCHeadBeretProvost - name: UNMC provost beret - description: A beret with the UNMC Military Police insignia emblazoned on it. + name: "Берет проректора УКМЦ" + description: "Берет з емблемою Військової поліції МООНК." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_wo.rsi @@ -25,7 +25,7 @@ - type: entity parent: RMCHeadBeretProvost id: RMCHeadBeretProvostSenior - name: UNMC senior provost beret + name: "Берет старшого проректора УКМЦ" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/beret_black.rsi @@ -35,8 +35,8 @@ - type: entity parent: RMCHeadBeretProvost id: RMCArmorCapProvost - name: provost marshal cap - description: The expensive headwear of a Provost Marshal. Contains shards of kevlar to keep its valuable contents safe. + name: "кашкет проректора" + description: "Дорогий головний убір воєводи. Містить осколки кевлару для збереження цінного вмісту." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/provost.rsi @@ -47,8 +47,8 @@ - type: entity parent: CMHeadBeretRed id: RMCHeadBeretAgent - name: special agent beret - description: A beret with the intelligence service insignia emblazoned on it. + name: "берет спецагента" + description: "Берет з емблемою спецслужби." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_tis.rsi @@ -58,8 +58,8 @@ - type: entity parent: CMHeadBeret id: RMCHeadBeretAgentIvan - name: black beret - description: Worn by officers of special units. + name: "чорний берет" + description: "Носили офіцери спецпідрозділів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_ivan.rsi @@ -70,8 +70,8 @@ - type: entity parent: CMHeadCap id: RMCHeadCapFreelancer - name: armored freelancer cap - description: A sturdy freelancer's cap. More protective than it seems. + name: "броньована кепка фрілансера" + description: "Міцна кепка фрілансера. Більш захисна, ніж здається." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cap_freelancer.rsi @@ -81,8 +81,8 @@ - type: entity parent: RMCHeadCapFreelancer id: RMCHeadBeretFreelancer - name: armored freelancer beret - description: A sturdy freelancer's beret. More protective than it seems. + name: "броньований берет фрілансера" + description: "Міцний берет фрілансера. Більш захисний, ніж здається." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_freelancer.rsi @@ -93,7 +93,7 @@ - type: entity parent: CMHeadBeret id: RMCHeadMilitiaHood - name: armored militia cowl + name: "броньований ополченський капюшон" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/hood_rebel.rsi @@ -104,7 +104,7 @@ - type: entity parent: RMCHeadMilitiaHood id: RMCHeadMilitiaBucket - name: militia bucket + name: "ополченське відро" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/bucket.rsi @@ -115,8 +115,8 @@ - type: entity parent: CMHeadBeret id: RMCHeadCapGeneral - name: armored general's cap - description: A sturdy general officer's cap. More protective than it seems. Please don't ditch this for a helmet like a punk. + name: "броньований генеральський кашкет" + description: "Міцний офіцерський кашкет. Більш захисний, ніж здається. Будь ласка, не проміняйте його на шолом, як у панків." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/general.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_helmets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_helmets.yml index 1540cccc758..271d35c57be 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_helmets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/faction_helmets.yml @@ -3,8 +3,8 @@ - type: entity parent: ArmorHelmetM10 id: RMCArmorHelmetMARSOC - name: SOF operator helmet - description: A special variant of the M10 Pattern Helmet worn by UNMC SOF. + name: "Шолом оператора SOF" + description: "Спеціальний варіант каски M10 Pattern Helmet, яку носять військовослужбовці UNMC SOF." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/marsoc.rsi @@ -15,8 +15,8 @@ - type: entity parent: ArmorHelmetPMC id: RMCArmorHelmetDutch - name: dutch's dozen helmet - description: A protective helmet worn by some seriously experienced mercs. + name: "голландська дюжина шолом" + description: "Захисний шолом, який носять досвідчені найманці." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Dutch/helmet.rsi @@ -26,8 +26,8 @@ - type: entity parent: RMCArmorHelmetDutch id: RMCArmorHelmetDutchCap - name: dutch's dozen cap - description: A protective cap worn by some seriously experienced mercs. + name: "шапка голландської дюжини" + description: "Захисний ковпак, який носять деякі досвідчені найманці." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Dutch/cap.rsi @@ -37,8 +37,8 @@ - type: entity parent: RMCArmorHelmetDutch id: RMCArmorHelmetDutchBand - name: dutch's dozen band - description: A protective band worn by some seriously experienced mercs. + name: "група \"Голландська дюжина" + description: "Захисна пов'язка, яку носять деякі досвідчені найманці." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Dutch/band.rsi @@ -49,8 +49,8 @@ - type: entity parent: ArmorHelmetPMC id: RMCArmorHelmetBear - name: iron bear helmet - description: Is good for winter, because it has hole to put vodka through. + name: "залізний ведмежий шолом" + description: "Добре підходить для зими, бо має отвір, через який можна заливати горілку." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Dutch/helmet.rsi @@ -61,8 +61,8 @@ - type: entity parent: ArmorHelmetM10 id: RMCArmorHelmetSkullcap - name: skullcap - description: Good for keeping sweat out of your eyes. + name: "тюбетейка" + description: "Добре захищає очі від поту." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/skullcap.rsi @@ -72,8 +72,8 @@ - type: entity parent: RMCArmorHelmetSkullcap id: RMCArmorHelmetSkullcapCowl - name: M8 marksman cowl - description: A cowl worn to conceal the face of a marksman in the jungle. + name: "Камуфляж для стрільця M8" + description: "Капюшон, який носять, щоб приховати обличчя стрільця в джунглях." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/skullcapm.rsi @@ -84,8 +84,8 @@ - type: entity parent: ArmorHelmetPMC id: RMCArmorHelmetMercenary - name: mercenary K12 ceramic helmet - description: A sturdy helmet worn by an unknown mercenary group. + name: "керамічний шолом найманця K12" + description: "Міцний шолом, який носить невідома група найманців." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Mercenary/heavy.rsi @@ -95,8 +95,8 @@ - type: entity parent: RMCArmorHelmetMercenary id: RMCArmorHelmetMercenaryReinforced - name: mercenary modified K12 ceramic helmet - description: A sturdy helmet worn by an unknown mercenary group. Reinforced with extra plating. + name: "модифікований для найманців керамічний шолом K12" + description: "Міцний шолом, який носила невідома група найманців. Посилений додатковим покриттям." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Mercenary/heavy.rsi @@ -106,8 +106,8 @@ - type: entity parent: RMCArmorHelmetMercenary id: RMCArmorHelmetMercenaryMiner - name: mercenary Y8 miner helmet - description: A sturdy helmet, specialised for mining, worn by an unknown mercenary group. + name: "каска найманця Y8 шахтарська" + description: "Міцна каска, спеціалізована для видобутку корисних копалин, яку носить невідома група найманців." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Mercenary/miner.rsi @@ -117,8 +117,8 @@ - type: entity parent: RMCArmorHelmetMercenary id: RMCArmorHelmetMercenarySupport - name: mercenary Z7 support helmet - description: A sturdy helmet worn by an unknown mercenary group. + name: "шолом підтримки найманця Z7" + description: "Міцний шолом, який носить невідома група найманців." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Mercenary/engi.rsi @@ -128,8 +128,8 @@ - type: entity parent: RMCArmorHelmetMercenarySupport id: RMCArmorHelmetMercenaryEngineer - name: mercenary Z7 engineer helmet - description: A sturdy helmet worn by an unknown mercenary group. This one includes a protective welding visor. + name: "інженерний шолом найманця Z7" + description: "Міцний шолом, який носить невідома група найманців. Цей шолом має захисний зварювальний козирок." components: - type: EyeProtection @@ -138,8 +138,8 @@ - type: entity parent: RMCArmorHelmetM3G4 id: RMCArmorHelmetHEFA - name: HEFA helmet - description: For some reason, seeing this helmet causes you to feel extremely distressed. + name: "Шолом HEFA" + description: "Чомусь, побачивши цей шолом, ви відчуваєте себе вкрай засмученими." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Mercenary/hefa.rsi @@ -150,8 +150,8 @@ - type: entity parent: ArmorHelmetM10 id: RMCArmorHelmetCBRN - name: CBRN M3 MOPP mask - description: The M3 MOPP mask includes a full covering cowl that securely attaches to the MOPP suit. The mask filters out harmful particles in the air to allow the wearer to breathe safely in the field. Depending on the hostility of the contaminated area the mask’s filter will last an average of 12 hours or less. + name: "Протихімічна маска M3 MOPP" + description: "Маска M3 MOPP включає в себе капюшон, який надійно кріпиться до костюма MOPP. Маска відфільтровує шкідливі частинки в повітрі, дозволяючи користувачеві безпечно дихати в польових умовах. Залежно від рівня небезпеки на забрудненій території, фільтр маски працює в середньому 12 годин або менше." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Helmets/cbrn.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/hats.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/hats.yml index 3e42c1516fe..9cb4f373692 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/hats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/hats.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingHeadBase id: CMHeadBeret - name: beret - description: Does not protect a head from bullet. + name: "берет" + description: "Не захищає голову від кулі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret.rsi @@ -15,7 +15,7 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretRed - name: MP beret + name: "Берет депутата" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_red.rsi @@ -25,7 +25,7 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretTan - name: tan beret + name: "коричневий берет" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_tan.rsi @@ -35,8 +35,8 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretEngineer - name: engineering beret - description: A beret with the engineering insignia emblazoned on it. For engineers that are more inclined towards style than safety. + name: "інженерний берет" + description: "Берет з інженерною символікою. Для інженерів, які більше схильні до стилю, ніж до безпеки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_engi.rsi @@ -46,7 +46,7 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretWO - name: WO's beret + name: "Берет WO" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_wo.rsi @@ -56,7 +56,7 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretCO - name: CO's beret + name: "Берет командира" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/beret.rsi @@ -66,8 +66,8 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretCOBlack - name: CO's beret - description: A black beret with the Major insignia emblazoned on it. Its sleek black color commands power and exudes class. + name: "Берет командира" + description: "Чорний берет з емблемою майора. Його елегантний чорний колір вказує на владу та випромінює клас." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/beret_black.rsi @@ -77,8 +77,8 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretCOWhite - name: CO's beret - description: A white beret with the Major insignia emblazoned on it. Its dazzling white color commands power and exudes class. + name: "Берет командира" + description: "Білий берет зі знаками розрізнення майора. Його сліпучо-білий колір вказує на владу та випромінює клас." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/beret_white.rsi @@ -88,8 +88,8 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretCOLtCol - name: CO's lieutenant colonel beret - description: A blue beret with the Lieutenant Colonel's insignia emblazoned on it. Its blue color symbolizes loyalty, confidence, and politics - the core components of a true Colonel. + name: "Підполковницький берет командира" + description: "Синій берет з емблемою підполковника. Його синій колір символізує вірність, впевненість і політику - основні складові справжнього полковника." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/beret_ltcol.rsi @@ -99,8 +99,8 @@ - type: entity parent: CMHeadBeret id: CMHeadBeretCOCol - name: CO's colonel beret - description: A dark blue, custom-tailored beret signifying The Colonel. Definitely not an alias for a General. + name: "Полковницький берет командира" + description: "Темно-синій берет, пошитий на замовлення, з написом \"Полковник\". Точно не псевдонім для генерала." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/beret_col.rsi @@ -110,7 +110,7 @@ - type: entity parent: CMHeadBeret id: RMCHeadBeretGreen - name: UNMC beret + name: "Берет UNMC" suffix: Green components: - type: Sprite @@ -122,8 +122,8 @@ - type: entity parent: ClothingHeadBase id: CMHeadCapMP - name: MP cap - description: A ball-cap worn by the more casual of the Marines' Military Police. + name: "Депутатський кашкет" + description: "Бейсболка, яку носять більш повсякденні представники військової поліції морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/mp_cap.rsi @@ -155,8 +155,8 @@ - type: entity parent: CMHeadCapMP id: CMHeadCapWarden - name: warden cap - description: Smells like donuts. + name: "кашкет наглядача" + description: "Пахне пончиками." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/warden.rsi @@ -166,8 +166,8 @@ - type: entity parent: CMHeadCapMP id: CMHeadCapCargo - name: cargo cap - description: It's a baseball hat in a tasteless yellow color. + name: "вантажна кришка" + description: "Це бейсболка позбавленого смаку жовтого кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cargo_cap.rsi @@ -177,8 +177,8 @@ - type: entity parent: CMHeadCapMP id: CMHeadCap - name: cap - description: Standard baseball cap. + name: "шапка" + description: "Стандартна бейсболка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cap.rsi @@ -188,7 +188,7 @@ - type: entity parent: CMHeadCap id: CMHeadCapCO - name: CO's cap + name: "Кашкет командира" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/cap.rsi @@ -198,7 +198,7 @@ - type: entity parent: CMHeadCapCO id: CMHeadCapCOFormalBlack - name: CO's formal cap + name: "Офіційний ліміт CO" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/formal_black.rsi @@ -208,7 +208,7 @@ - type: entity parent: CMHeadCapCO id: CMHeadCapCOFormalWhite - name: CO's formal cap + name: "Офіційний ліміт CO" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/CO/formal_white.rsi @@ -218,8 +218,8 @@ - type: entity parent: CMHeadCap id: CMHeadCapDrill - name: drill hat - description: From now on you will speak only when spoken to, and the first and last words out of your filthy sewers will be 'Sir.' + name: "капелюх для свердла" + description: "Відтепер ви будете говорити тільки тоді, коли до вас звертаються, і першим і останнім словом, що вийде з вашої брудної каналізації, буде \"пане\"" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/drill_hat.rsi @@ -229,8 +229,8 @@ - type: entity parent: CMHeadCap id: CMHeadCapOfficer - name: officer cap - description: A hat usually worn by officers in the UNMC. While it provides no protection, some officers wear it in the field to make themselves more recognisable. + name: "офіцерський кашкет" + description: "Капелюх, який зазвичай носять офіцери МООНК. Хоча він не забезпечує ніякого захисту, деякі офіцери носять його в польових умовах, щоб бути більш впізнаваними." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cap_officer.rsi @@ -240,8 +240,8 @@ - type: entity parent: CMHeadCap id: CMHeadCapPeakedFormal - name: marine peaked cap - description: A peaked cap. Wearer may suffer the heavy weight of responsibility upon their head and shoulders. + name: "морська кепка з козирком" + description: "Кашкет з козирком. Носій може відчувати важкий тягар відповідальності на своїй голові та плечах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cap_peaked_formal.rsi @@ -251,8 +251,8 @@ - type: entity parent: CMHeadCap id: CMHeadCapPeakedService - name: marine service peaked cap - description: A peaked cap. Wearer may suffer the heavy weight of responsibility upon their head and shoulders. + name: "пікова кришка морської служби" + description: "Кашкет з козирком. Носій може відчувати важкий тягар відповідальності на своїй голові та плечах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cap_peaked_service.rsi @@ -262,7 +262,7 @@ - type: entity parent: CMHeadCap id: CMHeadCapCMO - name: CMO's cap + name: "Шапка CMO" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/cmo_cap.rsi @@ -273,8 +273,8 @@ - type: entity parent: CMHeadCap id: CMHeadCapSurgBlue - name: blue surgical cap - description: Standard-issue surgical cap. + name: "синя хірургічна шапочка" + description: "Стандартна хірургічна шапочка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/SurgicalCap/blue.rsi @@ -284,7 +284,7 @@ - type: entity parent: CMHeadCapSurgBlue id: CMHeadCapSurgGreen - name: green surgical cap + name: "зелена хірургічна шапочка" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/SurgicalCap/green.rsi @@ -294,7 +294,7 @@ - type: entity parent: CMHeadCapSurgBlue id: CMHeadCapSurgPurple - name: purple surgical cap + name: "фіолетова хірургічна шапочка" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/SurgicalCap/purple.rsi @@ -304,7 +304,7 @@ - type: entity parent: CMHeadCapSurgBlue id: CMHeadCapSurgOrange - name: orange surgical cap + name: "хірургічна шапочка помаранчева" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/SurgicalCap/orange.rsi @@ -315,8 +315,8 @@ - type: entity parent: CMHeadBeret id: CMHeadDressBlues - name: marine dress blues cover - description: The combination cover of the legendary Marine dress blues, virtually unchanged since the 19th century. The polished logo sits proudly on the white cloth. + name: "обкладинка морської сукні в стилі блюз" + description: "Комбінований чохол легендарного мундира морської піхоти, практично незмінного з 19-го століття. Відполірований логотип гордо сидить на білій тканині." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/DressBlues/enlisted.rsi @@ -326,8 +326,8 @@ - type: entity parent: CMHeadBeret id: CMHeadDressBluesOfficer - name: marine dress blues officer cover - description: The combination cover of the legendary Marine dress blues, virtually unchanged since the 19th century. Features a gold stripe and silvered logo, emblematic of an officer. + name: "морська сукня синього кольору офіцерський чохол" + description: "Комбінований чохол легендарного мундира морської піхоти, практично незмінного з 19-го століття. Має золоту смужку та посріблений логотип, що символізує офіцера." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/DressBlues/officer.rsi @@ -339,8 +339,8 @@ - type: entity parent: CMHeadBeret id: RMCHeadBeretSquad - name: squad beret - description: For those who want to show pride and have nothing to lose (in their head, at least). + name: "берет загону" + description: "Для тих, хто хоче проявити гордість і не має чого втрачати (принаймні, в голові)." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/beret_squad.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/headband.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/headband.yml index 23bfcc58010..cc205ee2ebe 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/headband.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/headband.yml @@ -2,8 +2,8 @@ - type: entity parent: CMHeadCap id: CMHeadBandGreen - name: green headband - description: Piece of cloth to wrap around the head. + name: "зелена пов'язка на голову" + description: "Шматок тканини обернути навколо голови." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/green.rsi @@ -13,7 +13,7 @@ - type: entity parent: CMHeadBandGreen id: CMHeadBandBrown - name: brown headband + name: "коричнева пов'язка на голову" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/brown.rsi @@ -23,7 +23,7 @@ - type: entity parent: CMHeadBandGreen id: CMHeadBandGray - name: gray headband + name: "сіра пов'язка на голову" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/gray.rsi @@ -33,7 +33,7 @@ - type: entity parent: CMHeadBandGreen id: CMHeadBandRed - name: red headband + name: "червона пов'язка на голову" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/red.rsi @@ -43,7 +43,7 @@ - type: entity parent: CMHeadBandGreen id: CMHeadBandTan - name: tan headband + name: "пов'язка для засмаги" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/tan.rsi @@ -54,8 +54,8 @@ - type: entity parent: CMHeadBandGreen id: CMHeadBandAlpha - name: alpha headband - description: Piece of cloth in colors of your squad. + name: "альфа-пов'язка на голову" + description: "Шматок тканини в кольорах вашого загону." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/alpha.rsi @@ -65,7 +65,7 @@ - type: entity parent: CMHeadBandAlpha id: CMHeadBandBravo - name: bravo headband + name: "пов'язка на голову браво" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/bravo.rsi @@ -75,7 +75,7 @@ - type: entity parent: CMHeadBandAlpha id: CMHeadBandCharlie - name: charlie headband + name: "чарлі пов'язка на голову" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/charlie.rsi @@ -85,7 +85,7 @@ - type: entity parent: CMHeadBandAlpha id: CMHeadBandDelta - name: delta headband + name: "дельта-пов'язка на голову" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/delta.rsi @@ -95,7 +95,7 @@ - type: entity parent: CMHeadBandAlpha id: CMHeadBandEcho - name: echo headband + name: "ехо-наголов'я" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/echo.rsi @@ -105,7 +105,7 @@ - type: entity parent: CMHeadBandAlpha id: CMHeadBandFoxtrot - name: foxtrot headband + name: "пов'язка на голову фокстрот" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/foxtrot.rsi @@ -116,8 +116,8 @@ - type: entity parent: CMHeadBandRed id: CMHeadBandIntel - name: intel headband - description: A piece of cloth that belonged to an experienced special forces operative, nobody seems to recall his name though. Viper..? Serpent..? + name: "інтелектуальна пов'язка на голову" + description: "Шматок тканини, що належав досвідченому спецпризначенцю, ім'я якого, здається, ніхто не пам'ятає. Гадюка? Змія?" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Hats/headband/intel.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/pmc.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/pmc.yml index d8f86c616d0..38519f4c8bf 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/pmc.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/pmc.yml @@ -2,8 +2,8 @@ - type: entity parent: ArmorHelmetM10 id: ArmorHelmetPMC - name: PMC tactical cap - description: A protective cap made from flexible kevlar. Standard issue for most security forms in the place of a helmet. + name: "Тактична кепка ПВК" + description: "Захисна шапочка з гнучкого кевлару. Стандартна екіпіровка для більшості охоронних форм замість шолома." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/cap.rsi @@ -13,8 +13,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCOfficer - name: PMC beret - description: The pinnacle of fashion for any aspiring mercenary leader. Designed to protect the head from light impacts. + name: "Берет ПВК" + description: "Вершина моди для будь-якого лідера найманців-початківців. Призначений для захисту голови від легких ударів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/officer.rsi @@ -24,8 +24,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCSniper - name: PMC sniper helmet - description: A helmet worn by PMC Marksmen. + name: "Шолом снайпера ПВК" + description: "Каска, яку носять стрільці ПВК \"Маркс\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/sniper.rsi @@ -35,8 +35,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCGunner - name: PMC gun operator helmet - description: A modification of the standard M3 armor. + name: "Шолом оператора кулемета ПВК" + description: "Модифікація стандартної броні M3." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/heavy.rsi @@ -46,8 +46,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCCommando - name: PMC M5X helmet - description: A fully enclosed, armored helmet made to complete the M5X exoskeleton armor. + name: "Шолом PMC M5X" + description: "Повністю закритий броньований шолом, що доповнює броню екзоскелету M5X." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/commando.rsi @@ -59,8 +59,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCCorporate - name: We-Ya corporate security helmet - description: A basic skull-helm worn by corporate security assets, graded to protect your head from an unruly scientist armed with a crowbar. + name: "Корпоративний захисний шолом We-Ya" + description: "Базовий черепний шолом, який носять співробітники корпоративних служб безпеки, призначений для захисту голови від непокірного вченого, озброєного ломом." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/corporate.rsi @@ -70,7 +70,7 @@ - type: entity parent: ArmorHelmetPMCCorporate id: ArmorHelmetPMCCorporateLead - description: A basic skull-helm worn by corporate security assets. This variant is worn by low-level guards that have too much brainmatter to fit into the old one. Or so they say. + description: "Базовий черепний шолом, який носять корпоративні служби безпеки. Цей варіант носять охоронці нижчого рівня, у яких занадто багато мозкової речовини, щоб поміститися в старому шоломі. Принаймні, так вони кажуть." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/corporate_lead.rsi @@ -80,8 +80,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCRiot - name: RC6 helmet - description: The standard UN Riot Control 6 helmet is of odd design, lacking a face shield by default (mounting points are available). The distinct white pattern and red emblem are synonymous with oppression throughout the rim. + name: "Шолом RC6" + description: "Стандартний шолом UN Riot Control 6 має дивний дизайн, за замовчуванням не має захисного щитка для обличчя (місця для кріплення доступні). Виразний білий візерунок та червона емблема є синонімами гноблення по всьому обідку." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/riot.rsi @@ -91,8 +91,8 @@ - type: entity parent: ArmorHelmetPMC id: ArmorHelmetPMCKutjevo - name: kutjevo helmet - description: Standard issued helmet for the workers of Kutjevo. Contains a small webbing to hold small items like pens, oil or even a photo of a loved one. + name: "кутєвський шолом" + description: "Стандартна каска для працівників Кутєво. Містить невелику стрічку для зберігання дрібних предметів, таких як ручки, олія або навіть фотографію коханої людини." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/PMC/kutjevo.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/royal.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/royal.yml index 5af7f60004d..eed83ed5bc0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/royal.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/royal.yml @@ -2,8 +2,8 @@ - type: entity parent: CMHeadBeret id: RMCHeadRoyalBeanie - name: royal marine beanie - description: A standard military beanie. + name: "королівська морська шапочка" + description: "Стандартна військова шапка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Royal/beanie.rsi @@ -13,8 +13,8 @@ - type: entity parent: RMCHeadRoyalBeanie id: RMCHeadRoyalTurban - name: royal marine turban - description: A standard military turban found in the royal marines. Considered a rare item, these kind of turbans are prized by collectors. + name: "королівська морська чалма" + description: "Стандартна військова чалма, знайдена в королівській морській піхоті. Вважається рідкісною річчю, такі тюрбани цінуються колекціонерами." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Royal/turban.rsi @@ -24,8 +24,8 @@ - type: entity parent: CMHeadBeret id: RMCHeadRoyalBeret - name: royal marine beret - description: A green beret belonging to the royal marines commando. + name: "королівський морський берет" + description: "Зелений берет, що належить командос королівської морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Royal/beret.rsi @@ -35,8 +35,8 @@ - type: entity parent: RMCHeadRoyalBeret id: RMCHeadRoyalBeretLead - name: royal marine leader beret - description: A green beret belonging to the royal marines commando. + name: "королівський берет лідера морської піхоти" + description: "Зелений берет, що належить командос королівської морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Royal/beret_tl.rsi @@ -47,8 +47,8 @@ - type: entity parent: ArmorHelmetPMC id: RMCHeadRoyalHelmet - name: royal L5A2 ballistic helmet - description: A High-cut ballistic helmet. Designed to be used by Royal Marines Commando as part of the kestrel armour system. + name: "балістичний шолом royal L5A2" + description: "Балістичний шолом з високим зрізом. Розроблений для використання командос Королівської морської піхоти як частина бронежилету \"Кестрел\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Royal/helmet.rsi @@ -58,8 +58,8 @@ - type: entity parent: ArmorHelmetPMC id: RMCHeadRoyalHelmetBallistic - name: royal L5A3 ballistic helmet - description: A High-cut ballistic helmet featuring an attached mandible. Designed to be used by Royal Marines Commando as part of the kestrel armour system. + name: "балістичний шолом royal L5A3" + description: "Балістичний шолом з високим зрізом та прикріпленою нижньою щелепою. Розроблений для використання командос Королівської морської піхоти як частина бронезахисної системи \"Кестрел\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/Royal/ballistic.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/spp.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/spp.yml index ccb89acb89c..f8fad7f0fcd 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Head/spp.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Head/spp.yml @@ -2,8 +2,8 @@ - type: entity parent: ArmorHelmetM10 id: ArmorHelmetSPP - name: SPP UM4 helmet - description: Using highly skilled manufacturing techniques this UM4 helmet manages to be very resistant to ballistics damage, at the cost of its huge weight causing an extreme stress on the occupant's head that will most likely cause neck problems. + name: "Шолом SPP UM4" + description: "Завдяки висококваліфікованим технологіям виготовлення, шолом UM4 є дуже стійким до балістичних ушкоджень, але його величезна вага спричиняє сильне навантаження на голову користувача, що, скоріш за все, призведе до проблем з шиєю." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/helmet.rsi @@ -13,8 +13,8 @@ - type: entity parent: CMArmorHelmetM10Tech id: ArmorHelmetSPPEngineer - name: SPP UM4-V helmet - description: This version of the UM4 helmet has a ballistic-glass visor, allowing for the SPP Engineers to safely weld, but by some reports hindering sight in the process. + name: "Каска SPP UM4-V" + description: "Ця версія шолома UM4 має забрало з балістичного скла, що дозволяє інженерам СЕС безпечно проводити зварювальні роботи, але, за деякими повідомленнями, заважає зору під час зварювання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/engi.rsi @@ -24,8 +24,8 @@ - type: entity parent: ArmorHelmetSPP id: ArmorHelmetSPPHeavy - name: SPP UH7 helmet - description: Like the UM4, this helmet is very resistant to ballistic damage, but both its flaws and benefits have been doubled. The few SPP Zhergeants that have lived past age 30 have all needed to retire from terminal neck problems caused from the stress of wearing this helmet. + name: "Шолом SPP UH7" + description: "Як і UM4, цей шолом дуже стійкий до балістичних ушкоджень, але його недоліки та переваги подвоїлися. Нечисленні SPP Жергеанти, які дожили до 30 років, змушені були піти на пенсію через невиліковні проблеми з шиєю, спричинені навантаженням від носіння цього шолома." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/heavy.rsi @@ -36,8 +36,8 @@ - type: entity parent: CMHeadCap id: CMHeadCapSPP - name: SPP UL2 cap - description: SPP headgear issued to soldiers when they're not expected to face combat, and may be requested by officers and above. + name: "Ковпачок SPP UL2" + description: "Головні убори SPP видаються солдатам, коли не очікується, що вони братимуть участь у бойових діях, і можуть бути запитані офіцерами і вище." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/cap.rsi @@ -47,8 +47,8 @@ - type: entity parent: CMHeadCapSPP id: CMHeadCapSPPCivilian - name: SPP UL2 civilian cap - description: SPP civilian headgear. It's of poor quality, and isn't expected to last all that long, however for as long as it's whole, it appears quite stylish. + name: "Цивільна шапочка SPP UL2" + description: "Цивільний головний убір SPP. Він низької якості, і, як очікується, не прослужить довго, але поки він цілий, виглядає досить стильно." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/civ.rsi @@ -58,7 +58,7 @@ - type: entity parent: CMHeadCapSPP id: CMHeadCapSPPBeret - name: SPP UL3 beret + name: "Берет SPP UL3" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/beret.rsi @@ -68,8 +68,8 @@ - type: entity parent: CMHeadCapSPP id: CMHeadCapSPPPeaked - name: SPP UL3 peaked cap - description: SPP headgear issued to Kapitans and above. It is made of high-quality materials, and has the officers rank in gold placed upon the front of the cap. + name: "Ковпачок SPP UL3 з гострим кінчиком" + description: "Головний убір SPP видається капітанам і вище. Він виготовлений з високоякісних матеріалів і має офіцерське звання золотистого кольору, розміщене на передній частині кашкета." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/peaked.rsi @@ -79,7 +79,7 @@ - type: entity parent: CMHeadCapSPP id: CMHeadCapSPPUshanka - name: SPP UL8 ushanka + name: "Ушанка SPP UL8" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/ushanka.rsi @@ -100,7 +100,7 @@ - type: entity parent: CMHeadCapSPPUshanka id: CMHeadCapSPPUshankaCivilian - name: SPP UL8c ushanka + name: "Ушанка SPP UL8c" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Head/SPP/ushanka_civ.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Masks/masks.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Masks/masks.yml index 25c687e683a..66398220c29 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Masks/masks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Masks/masks.yml @@ -11,8 +11,8 @@ - type: entity parent: CMBaseMask id: CMMaskGas - name: gas mask - description: A face-covering mask that can be connected to an air supply. Filters harmful gases from the air. + name: "протигаз" + description: "Маска, що закриває обличчя, яку можна під'єднати до системи подачі повітря. Фільтрує шкідливі гази з повітря." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Mask/gas.rsi @@ -33,8 +33,8 @@ - type: entity parent: CMBaseMask id: CMMaskSterile - name: sterile mask - description: A sterile mask designed to help prevent the spread of diseases. + name: "стерильна маска" + description: "Стерильна маска, призначена для запобігання поширенню хвороб." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Mask/sterile.rsi @@ -46,8 +46,8 @@ - type: entity # TODO RMC14 this needs a lizard sprite parent: ClothingMaskGas id: CMMaskGasMedical - name: medical gas mask - description: A close-fitting sterile mask that can be connected to an air supply. + name: "медичний протигаз" + description: "Стерильна маска, що щільно прилягає, яку можна під'єднати до системи подачі повітря." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Mask/medical.rsi @@ -57,8 +57,8 @@ - type: entity parent: CMBaseMask id: CMMaskCoif - name: heat absorbent coif - description: A close-fitting cap that covers the top, back, and sides of the head. Can also be adjusted to cover the lower part of the face so it keeps the user warm in harsh conditions. + name: "теплопоглинаюча зачіска" + description: "Щільно прилягаюча шапка, яка закриває маківку, потилицю та бокові частини голови. Також може бути відрегульована так, щоб закривати нижню частину обличчя, щоб зігріти користувача в суворих умовах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Mask/coif.rsi @@ -72,8 +72,8 @@ - type: entity parent: CMBaseMask id: RMCMaskRebreather - name: rebreather - description: A close-fitting device that instantly heats or cools down air when you inhale so it doesn't damage your lungs. + name: "респіратор" + description: "Прилеглий пристрій, який миттєво нагріває або охолоджує повітря під час вдиху, щоб не пошкодити легені." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Mask/rebreather.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Neck/cloak.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Neck/cloak.yml index f286a0d8fd5..0eb3f80151b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Neck/cloak.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Neck/cloak.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingNeckBase id: RMCGeneralFormalCloak - name: General's formal cloak - description: A lavish cloak and decorated only worn for special occasions. + name: "Офіційний плащ генерала" + description: "Пишний і прикрашений плащ одягали лише для особливих випадків." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Neck/generalformal.rsi \ No newline at end of file diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/armored_vest.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/armored_vest.yml index dbca6a33866..5385e268dde 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/armored_vest.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/armored_vest.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseArmor id: RMCArmorVest - name: armored vest - description: An armored vest that protects against some damage. + name: "бронежилет" + description: "Бронежилет, який захищає від деяких пошкоджень." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/armored_vest.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/basic_armor.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/basic_armor.yml index 5634313ea2b..0b1bf08a59b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/basic_armor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/basic_armor.yml @@ -2,8 +2,8 @@ - type: entity parent: RMCBaseArmor id: CMArmorRiot - name: M5 riot control armor - description: A heavily modified suit of M2 MP Armor used to suppress riots from buckethead marines. Slows you down a lot. + name: "Бронежилет M5 для боротьби з масовими заворушеннями" + description: "Сильно модифікований костюм M2 MP Armor, що використовується для придушення бунтів морських піхотинців-відьом. Сильно сповільнює вас." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/riot.rsi @@ -24,7 +24,7 @@ - type: entity parent: CMArmorRiot id: CMArmorRiotOld - description: Barring the slightly off-color plates, it's preserved quite well. + description: "Якщо не брати до уваги дещо змінений колір пластин, він зберігся досить добре." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/old_riot.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/coats.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/coats.yml index e2903c5f59c..02e0937f78c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/coats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/coats.yml @@ -126,8 +126,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatChiefMP - name: chief military police service jacket - description: A marine service jacket adopted for use by Military Police personnel on board Marine ships. Ironically most ships require their MP departments to use full armor, making these barely used by on duty MPs. Very popular among those who want to inexplicably smell like donuts. + name: "куртка начальника військової поліції" + description: "Куртка морської служби, прийнята для використання військовою поліцією на борту кораблів морської піхоти. За іронією долі, більшість кораблів вимагають, щоб їхні підрозділи ВП носили повну броню, тому ці куртки майже не використовуються військовими поліцейськими на службі. Дуже популярний серед тих, хто хоче незрозумілим чином пахнути пончиками." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/cmp.rsi @@ -138,8 +138,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatWarden - name: military warden service jacket - description: A marine service jacket adopted for use by Military Wardens on board Marine ships. Ironically most ships require their MP departments to use full armor, making these barely used by on duty Wardens. The jacket of choice for looking all night at a set of monitors, while cigarette butts pile around you. + name: "куртка військового наглядача" + description: "Куртка морської служби, прийнята для використання військовими наглядачами на борту морських кораблів. За іронією долі, більшість кораблів вимагають, щоб їхні військові підрозділи носили повну броню, тому ці куртки майже не використовуються черговими наглядачами. Куртка для тих, хто цілу ніч дивиться в монітор, а навколо валяються недопалки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/warden.rsi @@ -150,8 +150,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatMP - name: military police service jacket - description: A marine service jacket adopted for use by Military Police personnel on board Marine ships. Ironically most ships require their MP departments to use full armor, making these barely used by on duty MPs. This variant is also available to regular Marines, if they are willing to bear the shame. + name: "куртка військово-поліцейської служби" + description: "Куртка морської служби, прийнята для використання персоналом Військової поліції на борту кораблів морської піхоти. За іронією долі, більшість кораблів вимагають, щоб їхні підрозділи ВП носили повну броню, тому ці куртки майже не використовуються військовими поліцейськими на службі. Цей варіант також доступний для звичайних морських піхотинців, якщо вони готові нести цей сором." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/mp.rsi @@ -162,8 +162,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatMessTech - name: mess technician jacket - description: Smells like vanilla. Signifies prestige and power, if a little flashy. + name: "куртка санітара" + description: "Пахне ваніллю. Означає престиж і владу, якщо трохи кричущий." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/chef.rsi @@ -174,8 +174,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatASO - name: auxiliary support officer jacket - description: A comfortable vest for officers who are expected to work long hours staring at rows of numbers and inspecting equipment from knives to torpedos to entire dropships. + name: "куртка офіцера допоміжного забезпечення" + description: "Зручний жилет для офіцерів, яким доведеться працювати довгими годинами, вдивляючись у ряди цифр та оглядаючи спорядження від ножів до торпед і цілих десантних кораблів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/aso.rsi @@ -186,8 +186,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatCO - name: marine officer dress jacket - description: Dress Jacket worn by Commanding Officers of the UNMC. + name: "куртка офіцера морської піхоти" + description: "Сукня-куртка, яку носять офіцери командування МООНК." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/CO/jacket.rsi @@ -197,8 +197,8 @@ - type: entity parent: CMCoatCO id: CMCoatCOBomber - name: commanding officer bomber jacket - description: A bomber jacket resembling those worn by airmen of old. A classic, stylish choice for those in the higher ranks. + name: "куртка-бомбер командира" + description: "Куртка-бомбер, що нагадує ті, які носили льотчики в минулому. Класичний, стильний вибір для вищих чинів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/CO/bomber.rsi @@ -208,8 +208,8 @@ - type: entity parent: CMCoatCO id: CMCoatCOFormalBlack - name: commanding officer gray dress jacket - description: A gray dress tunic for those occasions that mandate darker, more subdued colors. Combines sleek and subdued with gold accents. + name: "офіцерський піджак сірого кольору" + description: "Сіра сукня-туніка для тих випадків, які вимагають темніших, приглушених кольорів. Поєднує в собі елегантність і стриманість із золотими акцентами." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/CO/formal_black.rsi @@ -219,8 +219,8 @@ - type: entity parent: CMCoatCO id: CMCoatCOFormalWhite - name: commanding officer white dress jacket - description: A white dress tunic for hot-weather parades. Bright, unstained, and immaculate with gold accents. + name: "офіцерський білий піджак" + description: "Біла сукня-туніка для парадів у спекотну погоду. Яскрава, незаплямована, бездоганна з золотими акцентами." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/CO/formal_white.rsi @@ -232,8 +232,8 @@ - type: entity parent: CMCoatCO id: CMCoatXOFormal - name: marine formal service jacket - description: Smells like vanilla. Signifies prestige and power, if a little flashy. + name: "морський форменний піджак" + description: "Пахне ваніллю. Означає престиж і владу, якщо трохи кричущий." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/coat_formal.rsi @@ -244,8 +244,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatOfficer - name: marine service jacket - description: A service jacket typically worn by officers of the UNMC. + name: "куртка морської піхоти" + description: "Службова куртка, яку зазвичай носять офіцери МООНК." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/officer.rsi @@ -255,7 +255,7 @@ - type: entity parent: CMCoatOfficer id: RMCCoatService - description: A service jacket typically worn by officers of the UNMC. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + description: "Службова куртка, яку зазвичай носять офіцери УСКМ. Має осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/d_coat.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/corporate_jackets.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/corporate_jackets.yml index 1dfa020c65e..9d151c8d8a0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/corporate_jackets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/corporate_jackets.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseJacket id: RMCJacketCorporateBlack - name: black suit jacket - description: A black suit jacket. + name: "чорний піджак" + description: "Чорний піджак." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Corporate/corporate_black_jacket.rsi @@ -12,8 +12,8 @@ - type: entity parent: RMCBaseJacket id: RMCJacketCorporateBlue - name: blue suit jacket - description: A blue suit jacket. + name: "синій піджак" + description: "Синій піджак." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Corporate/corporate_blue_jacket.rsi @@ -23,8 +23,8 @@ - type: entity parent: RMCBaseJacket id: RMCJacketCorporateBrown - name: brown suit jacket - description: A brown suit jacket. + name: "коричневий піджак" + description: "Коричневий піджак." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Corporate/corporate_brown_jacket.rsi @@ -34,8 +34,8 @@ - type: entity parent: RMCBaseJacket id: RMCJacketCorporateFormal - name: formal suit jacket - description: A formal suit jacket. + name: "піджак офіційного костюма" + description: "Формальний піджак." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Corporate/corporate_formal_jacket.rsi @@ -45,8 +45,8 @@ - type: entity parent: RMCBaseJacket id: RMCJacketCorporateKhaki - name: khaki jacket - description: A khaki suit jacket. + name: "куртка кольору хакі" + description: "Костюмний піджак кольору хакі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Corporate/corporate_ivy_jacket.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/crew_coats.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/crew_coats.yml index 83f6c8800e8..08d5840ce9b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/crew_coats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/crew_coats.yml @@ -2,8 +2,8 @@ - type: entity parent: RMCBaseJacket id: RMCCoatCorrespondent - name: combat correspondent jacket - description: A jacket for the most fashionable war correspondents. + name: "куртка бойового кореспондента" + description: "Куртка для наймодніших військових кореспондентів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Correspondent/brown.rsi @@ -41,8 +41,8 @@ - type: entity parent: [RMCAllowSuitStorageClothingHazardVest, RMCBaseJacket] id: RMCHazardVest - name: orange hazard vest - description: An orange high-visibility vest used in work zones. + name: "помаранчевий захисний жилет" + description: "Помаранчевий жилет підвищеної видимості, що використовується в робочих зонах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/HazardVests/orange.rsi @@ -52,8 +52,8 @@ - type: entity parent: RMCHazardVest id: RMCHazardVestBlue - name: blue hazard vest - description: A blue high-visibility vest used in work zones. + name: "синій захисний жилет" + description: "Синій жилет підвищеної видимості, що використовується в робочих зонах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/HazardVests/blue.rsi @@ -62,9 +62,9 @@ - type: entity parent: RMCHazardVest - name: yellow hazard vest + name: "жовтий захисний жилет" id: RMCHazardVestYellow - description: A yellow high-visibility vest used in work zones. + description: "Жовтий жилет підвищеної видимості, що використовується в робочих зонах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/HazardVests/yellow.rsi @@ -74,8 +74,8 @@ - type: entity parent: RMCHazardVest id: RMCHazardVestBlack - name: black hazard vest - description: A niche-market, black, allegedly high-visibility vest supposedly used in work zones. Features extra-reflective tapes. The etiquette on the vest insists that it's fully compliant with all the United Nations workplace safety standards. + name: "чорний захисний жилет" + description: "Нішевий, чорний, нібито підвищеної видимості жилет, який використовується в робочих зонах. Має світловідбиваючі стрічки. Етикетка на жилеті наполягає на тому, що він повністю відповідає всім стандартам безпеки на робочому місці Організації Об'єднаних Націй." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/HazardVests/black.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/detective_armor.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/detective_armor.yml index fd1a0f479f8..c6a16208369 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/detective_armor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/detective_armor.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseArmor id: RMCArmorDetective - name: detective armor - description: An armored vest with a detective's badge on it. + name: "детективна броня" + description: "Бронежилет зі значком детектива." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/detective_armor.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/dressblues.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/dressblues.yml index 3812f30918f..a18465d19d9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/dressblues.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/dressblues.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatDressBluesEnlisted - name: marine enlisted dress blues jacket - description: The jacket of the legendary Marine dress blues, virtually unchanged since the 19th century. You're wearing history, Marine. Don't let your ancestors down. + name: "куртка морської піхоти в стилі морської піхоти" + description: "Куртка легендарної морської піхоти, практично незмінна з 19-го століття. На тобі історія, морпіх. Не підведи своїх предків." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/DressBlues/enlisted.rsi @@ -12,8 +12,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatDressBluesSenior - name: marine NCO dress blues jacket - description: The jacket of the legendary Marine dress blues, virtually unchanged since the 19th century. Features the adornments of a decorated non-commissioned officer. Heritage, embodied. + name: "куртка морської піхоти сержантського складу синього кольору" + description: "Куртка легендарного мундира морської піхоти, практично незмінного з 19 століття. Має прикраси нагородженого унтер-офіцера. Спадщина, втілена в життя." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/DressBlues/senior.rsi @@ -23,8 +23,8 @@ - type: entity parent: RMCBaseJacket id: CMCoatDressBluesGeneral - name: marine officer dress blues jacket - description: The jacket of the legendary Marine dress blues, virtually unchanged since the 19th century. Features the sleek dark design of the uniform worn by a commissioned officer. + name: "морський офіцерський піджак синього кольору" + description: "Куртка легендарного морського мундира, практично незмінного з 19-го століття. Має елегантний темний дизайн уніформи, яку носять офіцери." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/DressBlues/general.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_armor.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_armor.yml index 1c97f630336..91a4ba913b2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_armor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_armor.yml @@ -4,8 +4,8 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorMARSOC - name: marine raider armor - description: A heavily customized suit of M3 armor. Used by Marine Raiders. + name: "морська рейдерська броня" + description: "Спеціально розроблений костюм з броні М3. Використовується морськими рейдерами." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/marsoc.rsi @@ -25,8 +25,8 @@ - type: entity parent: RMCArmorM4PMC id: CMArmorIronBear - name: H1 Iron Bears vest - description: A protective vest worn by Iron Bears mercenaries. + name: "H1 Бронежилет \"Залізні ведмеді" + description: "Захисний жилет, який носили найманці \"Залізних ведмедів\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/bear.rsi @@ -42,8 +42,8 @@ - type: entity parent: RMCArmorM4PMC id: CMArmorDutchVest - name: D2 armored vest - description: A protective vest worn by some seriously experienced mercs. + name: "Бронежилет D2" + description: "Захисний жилет, який носять деякі досвідчені найманці." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Dutch/vest.rsi @@ -66,8 +66,8 @@ - type: entity parent: RMCArmorM4PMC id: CMArmorDutchJacket - name: safari jacket - description: A tailored hunting jacket, cunningly lined with segmented armor plates. Sometimes the game shoots back. + name: "куртка сафарі" + description: "Зшита на замовлення мисливська куртка, хитро підшита сегментованими броньованими пластинами. Іноді дичина відстрілюється." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Dutch/bandolier.rsi @@ -83,8 +83,8 @@ - type: entity parent: RMCArmorSPP id: CMArmorFreelancer - name: freelancer cuirass - description: An armored protective chestplate scrapped together from various plates. It keeps up remarkably well, as the craftsmanship is solid, and the design mirrors such armors in the SPP and the UNMC. The many skilled craftsmen in the freelancers ranks produce these vests at a rate about one a month. + name: "кіраса фрілансера" + description: "Броньований захисний нагрудник, зібраний з різних пластин. Він тримається напрочуд добре, оскільки виготовлений дуже якісно, а дизайн повторює подібні бронежилети, що використовуються в ПСП та МООНК. Багато кваліфікованих майстрів-фрілансерів виготовляють ці бронежилети зі швидкістю приблизно один на місяць." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/freelancer.rsi @@ -108,8 +108,8 @@ - type: entity parent: ClothingOuterStorageBase id: RMCCoatMilitia - name: colonial militia hauberk - description: The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. + name: "колоніальна міліція хауберк" + description: "Гауберк члена колоністського ополчення, створений з вареної шкіри та деяких сучасних броньованих пластин. Хоча це не найпотужніший вид обладунків і примітивний у порівнянні з більшістю сучасних обладунків, він дає власникові майже ідеальну мобільність, що відповідає потребам місцевих колоністів. Його також швидко одягати, легко ховати і дешево виготовляти у великих майстернях." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Militia/rebel.rsi @@ -132,8 +132,8 @@ - type: entity parent: RMCCoatMilitia id: RMCCoatMilitiaVest - name: colonial militia vest - description: The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This extremely light variant protects only the chest and abdomen. + name: "жилет колоніального ополчення" + description: "Гауберк члена колоністського ополчення, створений з вареної шкіри та деяких сучасних броньованих пластин. Хоча це не найпотужніший вид обладунків і примітивний у порівнянні з більшістю сучасних обладунків, він дає власникові майже ідеальну мобільність, що відповідає потребам місцевих колоністів. Його також швидко одягати, легко ховати і дешево виготовляти у великих майстернях. Цей надзвичайно легкий варіант захищає лише груди та живіт." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Militia/vest.rsi @@ -146,8 +146,8 @@ - type: entity parent: RMCCoatMilitia id: RMCCoatMilitiaBrace - name: colonial militia brace - description: The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This extremely light variant has some of the chest pieces removed. + name: "колоніальна міліцейська дужка" + description: "Гауберк члена колоністського ополчення, створений з вареної шкіри та деяких сучасних броньованих пластин. Хоча це не найпотужніший вид обладунків і примітивний у порівнянні з більшістю сучасних обладунків, він дає власникові майже ідеальну мобільність, що відповідає потребам місцевих колоністів. Його також швидко одягати, легко ховати і дешево виготовляти у великих майстернях. У цьому надзвичайно легкому варіанті знято частину нагрудних пластин." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Militia/brace.rsi @@ -160,8 +160,8 @@ - type: entity parent: RMCCoatMilitia id: RMCCoatMilitiaHauberk - name: colonial militia partial hauberk - description: The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This even lighter variant has some of the arm pieces removed. + name: "колоніальна міліція частковий гауберк" + description: "Гауберк члена колоністського ополчення, створений з вареної шкіри та деяких сучасних броньованих пластин. Хоча це не найпотужніший вид обладунків і примітивний у порівнянні з більшістю сучасних обладунків, він дає власникові майже ідеальну мобільність, що відповідає потребам місцевих колоністів. Його також швидко одягати, легко ховати і дешево виготовляти у великих майстернях. У цьому ще легшому варіанті частина нарукавників знята." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Militia/hauberk.rsi @@ -174,8 +174,8 @@ - type: entity parent: RMCCoatMilitia id: RMCCoatMilitiaHarness - name: colonial militia harness - description: The hauberk of a colonist militia member, created from boiled leather and some modern armored plates. While not the most powerful form of armor, and primitive compared to most modern suits of armor, it gives the wearer almost perfect mobility, which suits the needs of the local colonists. It is also quick to don, easy to hide, and cheap to produce in large workshops. This one has straps interweaved with the plates, that allow the user to fire a captured smart gun, if a bit uncomfortably. + name: "аркан колоніального ополчення" + description: "Гауберк члена колоністського ополчення, створений з вареної шкіри та деяких сучасних броньованих пластин. Хоча це не найпотужніший вид обладунків і примітивний у порівнянні з більшістю сучасних обладунків, він дає власникові майже ідеальну мобільність, що відповідає потребам місцевих колоністів. Його також швидко одягати, легко ховати і дешево виготовляти у великих майстернях. Цей має ремені, переплетені з пластинами, які дозволяють користувачеві стріляти з захопленої розумної рушниці, навіть якщо це трохи незручно." components: - type: SmartGunArmor @@ -184,8 +184,8 @@ - type: entity parent: [RMCAllowSuitStorageClothingArmorRoyal, RMCArmorM4PMC] id: RMCArmorMercenary - name: mercenary K12 ceramic plated armor - description: A set of grey, heavy ceramic armor with dark blue highlights. It is the standard uniform of an unknown mercenary group working in the sector. + name: "броня найманця К12 з керамічним покриттям" + description: "Комплект сірих, важких керамічних обладунків з темно-синіми відблисками. Це стандартна уніформа невідомого угруповання найманців, що діє в цьому секторі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Mercenary/heavy.rsi @@ -204,8 +204,8 @@ - type: entity parent: RMCArmorMercenary id: RMCArmorMercenaryHeavy - name: mercenary modified K12 ceramic plated armor - description: A set of grey, heavy ceramic armor with dark blue highlights. It has been modified with extra ceramic plates placed in its storage pouch, and seems intended to support an extremely heavy weapon. + name: "модифікована для найманців броня К12 з керамічним покриттям" + description: "Набір сірих, важких керамічних обладунків з темно-синіми відблисками. Він був модифікований додатковими керамічними пластинами, розміщеними в чохлі для зберігання, і, схоже, призначений для підтримки надзвичайно важкої зброї." components: - type: CMArmor armor: 52 # CLOTHING_ARMOR_ULTRAHIGH (melee); CLOTHING_ARMOR_ULTRAHIGHPLUS (bullet) @@ -220,8 +220,8 @@ - type: entity parent: RMCArmorMercenary id: RMCArmorMercenaryMiner - name: mercenary Y8 armored miner vest - description: A set of beige, light armor built for protection while mining. It is a specialized uniform of an unknown mercenary group working in the sector. + name: "бронежилет найманця Y8" + description: "Комплект бежевих легких обладунків, створених для захисту під час мінування. Це спеціалізована уніформа невідомого угруповання найманців, що працює в цьому секторі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Mercenary/miner.rsi @@ -233,8 +233,8 @@ - type: entity parent: RMCArmorMercenary id: RMCArmorMercenaryEngineer - name: mercenary Z7 armored vest - description: A set of blue armor with yellow highlights built for protection while building or carrying out medical treatment in highly dangerous environments. It is a specialized uniform of an unknown mercenary group working in the sector. + name: "бронежилет найманця Z7" + description: "Комплект синіх обладунків з жовтими підсвічуваннями, створений для захисту під час будівництва або надання медичної допомоги в умовах підвищеної небезпеки. Це спеціалізована уніформа невідомого угруповання найманців, що працює в цьому секторі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Mercenary/engi.rsi @@ -243,8 +243,8 @@ - type: entity parent: RMCArmorM3G4 id: RMCArmorMercenaryHEFA - name: HEFA Knight armor - description: A thick piece of armor adorning a HEFA. Usually seen on a HEFA knight. + name: "Лицарські обладунки HEFA" + description: "Товстий шматок обладунку, що прикрашає HEFA. Зазвичай зустрічається на лицарях HEFA." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Mercenary/hefa.rsi @@ -257,8 +257,8 @@ - type: entity parent: RMCArmorM4PMC id: RMCArmorPMCRiot - name: UN-M1 riot armor - description: Based on the M3 pattern employed by the UNMC, the UN-M1 body armor is employed by security, riot control and union-busting teams. While robust against melee and bullet attacks, it critically lacks coverage of the legs and arms. + name: "Бронежилет UN-M1" + description: "Бронежилет UN-M1, створений на основі моделі M3, що використовується КМП ООН, використовується службами безпеки, для боротьби з масовими заворушеннями та профспілковими організаціями. Незважаючи на те, що бронежилет надійно захищає від ближнього бою та кульових атак, йому критично не вистачає захисту для ніг та рук." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/riot.rsi @@ -273,8 +273,8 @@ - type: entity parent: RMCArmorPMCRiot id: RMCArmorPMCRiotSynth - name: UN-M1S synthetic body armor - description: Based on the M3 pattern employed by the UNMC, the UN-M1 body armor is employed by security, riot control and union-busting teams. The UN-1MS modification is Synthetic programming compliant, sacrificing protection for speed and carrying capacity. + name: "Синтетичний бронежилет UN-M1S" + description: "Бронежилет UN-M1, створений на основі моделі M3, що використовується в UNMC, використовується службами безпеки, підрозділами по боротьбі з масовими заворушеннями та профспілковими організаціями. Модифікація UN-1MS сумісна з синтетичним програмуванням, але жертвує захистом заради швидкості та вантажопідйомності." components: - type: CMArmor armor: 0 @@ -289,8 +289,8 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorCBRN - name: CBRN M3-M armor - description: While lacking the appearance of the M3 pattern armor worn in regular service, this armor piece is still a derivative of it. It has been heavily modified to fit over the MOPP suit with additional padding and Venlar composite layers removed, so as not to restrict the wearer’s movement. However, with the reduction of composite layers, the personal protection offered is less than desired with complaints having been lodged since 2165. + name: "РХБЗ броня M3-M" + description: "Хоча цей бронежилет не схожий на бронежилет зразка М3, який використовується на регулярній службі, він все ж є його похідною. Він був значно модифікований, щоб вдягатись поверх костюму MOPP, з додатковою підкладкою та видаленими композитними шарами з венлару, щоб не обмежувати рухи користувача. Однак, зі зменшенням кількості композитних шарів, пропонований особистий захист виявився не таким, як хотілося б. Скарги на нього надходять з 2165 року." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/cbrn.rsi @@ -305,7 +305,7 @@ - type: entity parent: RMCArmorCBRN id: RMCArmorCBRNAdvanced - name: CBRN M3-M advanced armor + name: "Удосконалена броня CBRN M3-M" components: - type: CMArmor armor: 20 # CLOTHING_ARMOR_MEDIUM diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_coats.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_coats.yml index 530e4ba8d75..d7862750b71 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_coats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/faction_coats.yml @@ -4,8 +4,8 @@ - type: entity parent: [RMCAllowSuitStorageClothingJacketMB, RMCBaseJacket] id: RMCCoatBureauDeputy - name: bureau deputy jacket - description: A thick and stylish black leather jacket with a Marshal's Deputy badge pinned to it. The back is enscribed with the powerful letters of 'DEPUTY' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol. + name: "піджак заступника бюро" + description: "Щільна та стильна чорна шкіряна куртка з прикріпленим до неї значком заступника маршала. На спині - потужні літери \"DEPUTY\", що уособлюють правосуддя, владу та захист у зовнішньому обрамленні. Закони Землі простягаються за межі Сонця." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Bureau/deputy.rsi @@ -19,8 +19,8 @@ - type: entity parent: RMCBaseJacket id: RMCCoatBureauMarshal - name: bureau marshal jacket - description: A thick and stylish black leather jacket with a Marshal's badge pinned to it. The back is enscribed with the powerful letters of 'MARSHAL' representing justice, authority, and protection in the outer rim. The laws of the Earth stretch beyond the Sol. + name: "піджак бюро маршала" + description: "Щільна та стильна чорна шкіряна куртка з маршальським значком, прикріпленим до неї. На спині - потужні літери \"MARSHAL\", що уособлюють правосуддя, владу та захист у зовнішньому обідку. Закони Землі простягаються за межі Сонця." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/Bureau/marshal.rsi @@ -32,8 +32,8 @@ - type: entity parent: RMCCoatBureauDeputy id: RMCCoatJacketGeneral - name: general's jacket - description: A black trench coat with gold metallic trim. Flashy, highly protective, and over-the-top. Fit for a king - or, in this case, a General. Has quite a few pockets. + name: "генеральська куртка" + description: "Чорний тренч із золотистою металізованою обробкою. Епатажний, дуже захисний і надмірно вигадливий. Як для короля - або, в даному випадку, для генерала. Має чимало кишень." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/jacket_general.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/marine_armor.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/marine_armor.yml index 06b12e21ddc..5f10b7fc4a1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/marine_armor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/marine_armor.yml @@ -2,8 +2,8 @@ - type: entity parent: RMCBaseMarineArmorLight id: CMArmorM3Medium - name: M3 pattern marine armor - description: A standard UNMC M3 Pattern Chestplate. Protects the chest from ballistic rounds, bladed objects and accidents. It has a small leather pouch strapped to it for limited storage. + name: "Морська броня зразка М3" + description: "Стандартна нагрудна пластина UNMC M3 Pattern Chestplate. Захищає груди від балістичних куль, холодної зброї та нещасних випадків. Має невелику шкіряну сумку для обмеженого зберігання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard.rsi @@ -20,8 +20,8 @@ - type: entity id: RMCArmorM3MediumVariants - name: M3 pattern marine armor - description: A standard UNMC M3 Pattern Chestplate. Protects the chest from ballistic rounds, bladed objects and accidents. It has a small leather pouch strapped to it for limited storage. + name: "Морська броня зразка М3" + description: "Стандартна нагрудна пластина UNMC M3 Pattern Chestplate. Захищає груди від балістичних куль, холодної зброї та нещасних випадків. Має невелику шкіряну сумку для обмеженого зберігання." categories: - HideSpawnMenu components: @@ -41,12 +41,12 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3MediumPadded - name: M3 pattern padded marine armor + name: "Морський бронежилет з м'якими накладками зразка М3" - type: entity parent: CMArmorM3Medium id: RMCArmorM3MediumPadless - name: M3 pattern padless marine armor + name: "Морський бронежилет без накладок зразка M3" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard-padless.rsi @@ -54,7 +54,7 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3MediumRidged - name: M3 pattern ridged marine armor + name: "Ребриста морська броня з візерунком М3" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard-ridged.rsi @@ -62,7 +62,7 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3MediumCarrier - name: M3 pattern carrier marine armor + name: "Морська броня носія зразка M3" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard-carrier.rsi @@ -70,7 +70,7 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3MediumSkull - name: M3 pattern skull marine armor + name: "Морська броня з черепом М3" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard-skull.rsi @@ -78,7 +78,7 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3MediumSmooth - name: M3 pattern smooth marine armor + name: "Гладка морська броня зразка М3" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/standard-smooth.rsi @@ -86,8 +86,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorB12 - name: B12 pattern marine armor - description: A lightweight suit of carbon fiber body armor built for quick movement. Designed in a lovely forest green. Use it to toggle the built-in flashlight. + name: "Морська броня зразка B12" + description: "Легкий бронежилет з вуглецевого волокна, створений для швидкого пересування. Розроблений у прекрасному лісовому зеленому кольорі. Використовуйте його для перемикання вбудованого ліхтарика." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/b12.rsi @@ -99,8 +99,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM3Heavy - name: M3-EOD pattern heavy armor - description: A heavier version of the standard M3 pattern armor, the armor is primarily designed to withstand ballistic, explosive, and internal damage, with the drawback of increased bulk and thus reduced movement speed, alongside little additional protection from standard blunt force impacts and biological threats. + name: "Важка броня зразка M3-EOD" + description: "Будучи важчою версією стандартної броні зразка М3, ця броня в першу чергу призначена для захисту від балістичних, вибухових та внутрішніх пошкоджень, з недоліком у вигляді збільшеного об'єму і, відповідно, зниженої швидкості пересування, а також незначного додаткового захисту від стандартних ударів тупими предметами та біологічних загроз." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/eod.rsi @@ -120,8 +120,8 @@ - type: entity id: RMCArmorM3HeavyVariants - name: M3-EOD pattern heavy armor - description: A heavier version of the standard M3 pattern armor, the armor is primarily designed to withstand ballistic, explosive, and internal damage, with the drawback of increased bulk and thus reduced movement speed, alongside little additional protection from standard blunt force impacts and biological threats. + name: "Важка броня зразка M3-EOD" + description: "Будучи важчою версією стандартної броні зразка М3, ця броня в першу чергу призначена для захисту від балістичних, вибухових та внутрішніх пошкоджень, з недоліком у вигляді збільшеного об'єму і, відповідно, зниженої швидкості пересування, а також незначного додаткового захисту від стандартних ударів тупими предметами та біологічних загроз." categories: - HideSpawnMenu components: @@ -180,8 +180,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM3Warden - name: M3 pattern warden MP armor - description: A well-crafted suit of M3 Pattern Armor typically distributed to Wardens. Useful for letting your men know who is in charge. + name: "Бронежилет наглядача М3 зразка М3" + description: "Якісно виготовлений костюм M3 Pattern Armor, який зазвичай видається наглядачам. Корисний для того, щоб ваші люди знали, хто тут головний." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/warden.rsi @@ -191,8 +191,8 @@ - type: entity parent: CMArmorM2MP id: CMArmorM3WO - name: M3 pattern chief MP armor - description: A well-crafted suit of M3 Pattern Armor typically distributed to Chief MPs. Useful for letting your men know who is in charge. + name: "Головний бронежилет MP зразка M3" + description: "Якісно виготовлений бронежилет M3 Pattern Armor, який зазвичай видається старшим солдатам. Корисний для того, щоб ваші бійці знали, хто тут головний." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/wo.rsi @@ -200,8 +200,8 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3G4 - name: M3-G4 grenadier armor - description: A custom set of M3 armor packed to the brim with padding, plating, and every form of ballistic protection under the sun. Used exclusively by Marine Grenadiers. + name: "Гренадерська броня M3-G4" + description: "Спеціальний комплект бронежилету M3, наповнений до країв м'якою підкладкою, покриттям та всіма видами балістичного захисту від сонця. Використовується виключно морськими гренадерами." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/g4.rsi @@ -215,8 +215,8 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3TDemo - name: M3-T light armor - description: A custom set of M3 armor designed for users of long-ranged explosive weaponry. Provides better protection against explosives than standard M3 armor, while remaining nimble. + name: "Легка броня M3-T" + description: "Кастомний комплект бронежилету М3, розроблений для користувачів далекобійної вибухової зброї. Забезпечує кращий захист від вибухівки, ніж стандартна броня М3, залишаючись при цьому маневреним." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/t.rsi @@ -231,8 +231,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM3Light - name: M3-L pattern light armor - description: A lighter, cut down version of the standard M3 pattern armor. It sacrifices durability for more speed. + name: "Легка броня зразка M3-L" + description: "Полегшена, урізана версія стандартної броні зразка М3. Вона жертвує міцністю заради більшої швидкості." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/light.rsi @@ -249,8 +249,8 @@ - type: entity id: RMCArmorM3LightVariants - name: M3-L pattern light armor - description: A lighter, cut down version of the standard M3 pattern armor. It sacrifices durability for more speed. + name: "Легка броня зразка M3-L" + description: "Полегшена, урізана версія стандартної броні зразка М3. Вона жертвує міцністю заради більшої швидкості." categories: - HideSpawnMenu components: @@ -309,8 +309,8 @@ - type: entity parent: RMCBaseMarineArmor id: CMArmorPress - name: press body armor - description: Body armor used by war correspondents in battles and wars across the universe. + name: "бронежилет для преси" + description: "Бронежилети, які використовують військові кореспонденти в боях і війнах по всьому всесвіту." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/press.rsi @@ -334,8 +334,8 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorM3Scout - name: M3-S light armor - description: A custom set of M3 armor designed for Marine Scouts. + name: "Легка броня M3-S" + description: "Спеціальний комплект бронежилетів M3, розроблений для морських розвідників." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/scout.rsi @@ -353,8 +353,8 @@ - type: entity parent: CMArmorM3Light id: CMArmorM3VLBallistics - name: M3-VL pattern ballistics vest - description: Up until 2182 Marine non-combat personnel were issued non-standardized ballistics vests, though the lack of IMP compatibility and suit lamps proved time and time again inefficient. This modified M3-L shell is the result of a 6-year R&D program; It provides utility, protection, AND comfort to all Marine non-combat personnel. + name: "Балістичний жилет M3-VL" + description: "До 2182 року небойовий персонал Морської піхоти отримував нестандартні балістичні жилети, хоча відсутність сумісності з IMP та ліхтарів у костюмах знову і знову доводила їхню неефективність. Модифікований бронежилет M3-L є результатом 6-річної програми досліджень і розробок; він забезпечує корисність, захист і комфорт для всього небойового персоналу Морської піхоти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/vl.rsi @@ -371,8 +371,8 @@ - type: entity parent: CMArmorM3VLBallistics id: CMArmorM3VLFlakVest - name: M3-VL pattern flak vest - description: A combination of the standard non-combat M3-VL ballistics vest and M70 flak jacket, this piece of armor has been distributed to dropship crew to keep them safe from threats external and internal... + name: "Бронежилет моделі M3-VL" + description: "Поєднання стандартного небойового балістичного жилету M3-VL та бронежилету M70, цей бронежилет був виданий екіпажу десантного корабля, щоб захистити їх від зовнішніх та внутрішніх загроз." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/vl_flak.rsi @@ -383,8 +383,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM3VLSynth - name: M3A1 Synthetic Utility Vest - description: This variant of the ubiquitous M3 pattern vest has been extensively modified, providing no protection in exchange for maximum mobility and added storage. Synthetic programming compliant. + name: "M3A1 Синтетичний розвантажувальний жилет" + description: "Цей варіант всюдисущого бронежилета зразка М3 був значно модифікований, не забезпечуючи ніякого захисту в обмін на максимальну мобільність і додатковий об'єм для зберігання. Сумісний із синтетичним програмуванням." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m3/vl_syn_camo.rsi @@ -406,8 +406,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM4 - name: M4 pattern marine armor - description: A well tinkered and crafted hybrid of Smart-Gunner mesh and M3 pattern plates. Robust, yet nimble, with room for all your pouches. + name: "Морська броня зразка M4" + description: "Добре сконструйований та виготовлений гібрид сітки Smart-Gunner та пластин M3. Міцний, але маневрений, з місцем для всіх ваших підсумків." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m4.rsi @@ -422,8 +422,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM35 - name: M35 pyrotechnician armor - description: A custom set of M35 armor designed for use by Marine Pyrotechnicians. + name: "Бронежилет піротехніка M35" + description: "Спеціальний комплект бронежилетів M35, розроблений для використання морськими піротехніками." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m35.rsi @@ -434,8 +434,8 @@ - type: entity parent: CMArmorM3Medium id: CMArmorM45 - name: M45 pattern ghillie armor # TODO id lock - description: A lightweight ghillie camouflage suit, used by UNMC snipers on recon missions. Very lightweight, but doesn't protect much. + name: "Бронежилет за зразком M45" # TODO id lock + description: "Легкий камуфляжний костюм \"гіллі\", що використовується снайперами УНСО під час розвідувальних місій. Дуже легкий, але не дуже захищає." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/ghille.rsi @@ -453,8 +453,8 @@ - type: entity parent: [ RMCAllowSuitStorageClothingSmartgunner, CMArmorM3Medium ] id: CMArmorSmartGunCombatHarness - name: ML66A combat harness - description: A heavy protective vest designed to be worn with the ML66A Smart Gun System. It has specially designed straps and reinforcement to carry the Smartgun and accessories. + name: "Бойове спорядження ML66A" + description: "Важкий захисний жилет, призначений для використання з системою ML66A Smart Gun System. Він має спеціально розроблені ремені та посилення для перенесення пістолета Smartgun та аксесуарів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/ml66a.rsi @@ -472,8 +472,8 @@ - type: entity parent: [ RMCAllowSuitStorageClothingArmorMP, CMArmorM3Medium ] id: CMArmorM2MP - name: M2 pattern mp armor - description: M2 Armor offers higher protection against melee attacks but less protection against projectile attacks + name: "Броня мп зразка М2" + description: "Броня M2 забезпечує вищий захист від атак ближнього бою, але менший захист від кульових атак" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/m2/mp.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/pmc.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/pmc.yml index df7ec35bd56..60106174300 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/pmc.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/pmc.yml @@ -2,8 +2,8 @@ - type: entity parent: [CMArmorM3Medium, RMCAllowSuitStorageClothingArmorPMC] id: RMCArmorM4PMC - name: M4 pattern PMC armor - description: A modification of the standard M3 armor. Designed for high-profile security operators and corporate mercenaries in mind. + name: "Бронежилет ПВК зразка M4" + description: "Модифікація стандартного бронежилета М3. Призначена для високопоставлених охоронців та корпоративних найманців." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/pmc.rsi @@ -21,8 +21,8 @@ - type: entity parent: RMCArmorM4PMC id: RMCArmorM4PMCLight - name: M4 pattern light PMC armor - description: A modification of the standard M3 armor. Designed for high-profile security operators and corporate mercenaries in mind. Has some armor plating removed for extra mobility. + name: "Легка броня для ПВК зразка M4" + description: "Модифікація стандартного бронежилета М3. Призначена для високопоставлених охоронців та корпоративних найманців. Має зняте бронепокриття для більшої мобільності." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/sniper.rsi @@ -37,8 +37,8 @@ - type: entity parent: RMCArmorM4PMCLight id: RMCArmorM4PMCCorporate - name: M1 pattern corporate security armor - description: A basic vest with a We-Ya badge on the right breast. This is commonly worn by low-level guards protecting We-Ya facilities. + name: "Бронежилет корпоративної безпеки зразка М1" + description: "Базовий жилет зі значком We-Ya на правій стороні грудей. Його зазвичай носять охоронці нижчої ланки, які захищають об'єкти We-Ya." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/corporate.rsi @@ -49,7 +49,7 @@ - type: entity parent: RMCArmorM4PMCCorporate id: RMCArmorM4PMCCorporateLead - description: A basic vest with a We-Ya badge on the right breast. This variant is worn by low-level guards that have elevated in rank due to 'good conduct in the field', also known as corporate bootlicking. + description: "Базовий жилет зі значком We-Ya на правій стороні грудей. Цей варіант носять охоронці нижчого рівня, які отримали підвищення у званні завдяки \"хорошій поведінці на службі\", також відомому як корпоративне підлабузництво." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/corporate_lead.rsi @@ -57,8 +57,8 @@ - type: entity parent: RMCArmorM4PMC id: RMCArmorM4PMCLeader - name: M4 pattern PMC leader armor - description: A modification of the standard M3 armor. Designed for high-profile security operators and corporate mercenaries in mind. This particular suit looks like it belongs to a high-ranking officer. + name: "Бронежилет лідера ПВК зразка М4" + description: "Модифікація стандартного бронежилета М3. Призначена для високопоставлених охоронців та корпоративних найманців. Саме цей костюм виглядає так, ніби належить високопоставленому офіцеру." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/officer.rsi @@ -66,8 +66,8 @@ - type: entity parent: RMCArmorM4PMC id: RMCArmorM4PMCSniper - name: M4 pattern PMC sniper armor - description: A modification of the standard M3 armor. Designed for high-profile security operators and corporate mercenaries in mind. This particular suit looks like it belongs to a high-ranking officer. + name: "Бронежилет снайпера ПВК зразка М4" + description: "Модифікація стандартного бронежилета М3. Призначена для високопоставлених охоронців та корпоративних найманців. Саме цей костюм виглядає так, ніби належить високопоставленому офіцеру." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/sniper.rsi @@ -75,8 +75,8 @@ - type: entity parent: RMCArmorM4PMCLight id: RMCArmorM4PMCSynth - name: M4 pattern PMC synthetic armor - description: A serious modification of the standard M3 armor. This variant was designed for PMC Support Units in the field, with every armor insert removed. It's designed with the idea of a high speed lifesaver in mind. + name: "Синтетична броня ПВК зразка M4" + description: "Серйозна модифікація стандартної броні M3. Цей варіант був розроблений для польових підрозділів підтримки приватних військових компаній зі знятими броньовими вставками. Він розроблений з думкою про те, щоб бути високошвидкісним рятівником." components: - type: Clothing equipDelay: 1 @@ -93,8 +93,8 @@ - type: entity parent: CMArmorSmartGunCombatHarness id: RMCArmorM4PMCSmartGunHarness - name: PMC gun operator armor - description: A modification of the standard M3 armor. Hooked up with harnesses and straps allowing the user to carry a ML66A Smart Gun. + name: "Бронежилет оператора кулемета ПВК" + description: "Модифікація стандартного бронежилета M3. Кріпиться за допомогою ременів та ременів, що дозволяють користувачеві носити ML66A Smart Gun." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/heavy.rsi @@ -106,8 +106,8 @@ - type: entity parent: RMCArmorM4PMCSmartGunHarness id: RMCArmorM4PMCSmartGunHarnessCommando - name: M5Xg exoskeleton gun operator armor - description: A complex system of overlapping plates intended to render the wearer all but impervious to small arms fire. A passive exoskeleton supports the weight of the armor, allowing a human to carry its massive bulk. This variant is designed to support ML66A Smart Gun. + name: "Бронежилет екзоскелета оператора кулемета M5Xg" + description: "Складна система пластин, що накладаються одна на одну, призначена для того, щоб зробити власника майже непроникним для вогню зі стрілецької зброї. Пасивний екзоскелет витримує вагу бронежилета, дозволяючи людині переносити його масивну частину. Цей варіант розроблений для підтримки ML66A Smart Gun." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/commando.rsi @@ -127,8 +127,8 @@ - type: entity parent: RMCArmorM4PMC id: RMCArmorM4PMCCommando - name: M5X exoskeleton armor - description: A complex system of overlapping plates intended to render the wearer all but impervious to small arms fire. A passive exoskeleton supports the weight of the armor, allowing a human to carry its massive bulk. + name: "Броня екзоскелету M5X" + description: "Складна система пластин, що накладаються одна на одну, призначена для того, щоб зробити власника майже непроникним для вогню зі стрілецької зброї. Пасивний екзоскелет витримує вагу бронежилета, дозволяючи людині переносити його масивну частину." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/PMC/commando.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/provost.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/provost.yml index 509cfbe60d7..b64c63cc659 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/provost.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/provost.yml @@ -2,8 +2,8 @@ - type: entity parent: CMArmorM2MP id: RMCArmorProvost - name: M3 pattern Provost armor - description: A standard Provost M3 Pattern Chestplate. Protects the chest from ballistic rounds, bladed objects and accidents. It has a small leather pouch strapped to it for limited storage. + name: "Броня \"Провізор\" зразка М3" + description: "Стандартна нагрудна пластина Provost M3 Pattern Chestplate. Захищає груди від балістичних куль, холодної зброї та нещасних випадків. Має невелику шкіряну сумку для обмеженого зберігання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Provost/medium.rsi @@ -21,8 +21,8 @@ - type: entity parent: RMCArmorProvost id: RMCArmorProvostSenior - name: M3 pattern Senior Provost armor - description: A more refined Provost M3 Pattern Chestplate for senior officers. Protects the chest from ballistic rounds, bladed objects and accidents. It has a small leather pouch strapped to it for limited storage. + name: "Бронежилет старшого проректора зразка М3" + description: "Більш вишуканий нагрудний знак Provost M3 Pattern Chestplate для старших офіцерів. Захищає груди від балістичних куль, холодної зброї та нещасних випадків. Має невелику шкіряну сумку для обмеженого зберігання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Provost/senior.rsi @@ -30,8 +30,8 @@ - type: entity parent: RMCArmorProvost id: RMCArmorProvostMarshal - name: M5 pattern Provost Marshal armor - description: A custom fit luxury armor suit for Provost Marshals. Useful for letting your men know who is in charge when taking to the field. + name: "Броня зразка М5 \"Провінційний маршал" + description: "Розкішний бронекостюм для маршалів, скроєний за індивідуальним замовленням. Корисний для того, щоб ваші бійці знали, хто є головним, коли вони виходять на поле бою." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Provost/marshal.rsi @@ -42,8 +42,8 @@ - type: entity parent: RMCArmorProvost id: RMCArmorProvostLight - name: M3 pattern Provost light armor - description: A lighter Provost M3 Pattern Chestplate. Protects the chest from ballistic rounds, bladed objects and accidents. It has a small leather pouch strapped to it for limited storage. + name: "Легкий бронежилет Provost зразка M3" + description: "Легкий нагрудний патронташ Provost M3 Pattern Chestplate. Захищає груди від балістичних куль, холодної зброї та нещасних випадків. Має невелику шкіряну сумку для обмеженого зберігання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Provost/light.rsi @@ -54,8 +54,8 @@ - type: entity parent: RMCArmorProvost id: RMCArmorProvostFlexi - name: M3 pattern Provost flexi-armor - description: A more refined Provost M3 Pattern Chestplate for senior officers. Protects the chest from ballistic rounds, bladed objects and accidents. It has a small leather pouch strapped to it for limited storage. + name: "Шаблон M3 Provost гнучка броня" + description: "Більш вишуканий нагрудний знак Provost M3 Pattern Chestplate для старших офіцерів. Захищає груди від балістичних куль, холодної зброї та нещасних випадків. Має невелику шкіряну сумку для обмеженого зберігання." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Provost/flexi.rsi @@ -69,8 +69,8 @@ - type: entity parent: [CMArmorM3Medium, RMCAllowSuitStorageClothingArmorMP] id: RMCArmorProvostAgent - name: M3 pattern Special Agent Armor - description: A modified luxury armor, originally meant for a Provost Marshall, modified to use the colors and insignia of the intelligence service. + name: "Бронежилет спеціального агента зразка М3" + description: "Модифікований розкішний обладунок, який спочатку призначався для маршала, модифікований для використання кольорів та емблем розвідувальної служби." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Provost/special.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/royal.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/royal.yml index 390ecb19dd8..2116fb6dae4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/royal.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/royal.yml @@ -3,8 +3,8 @@ - type: entity parent: [RMCArmorM4PMC, RMCAllowSuitStorageClothingArmorRoyal] id: RMCArmorRoyal - name: kestrel armoured vest - description: A customizable personal armor system used by the Royal Marines Commandos. # TODO: write new, legally distinct description + name: "бронежилет \"пустельга" + description: "Індивідуальна бронесистема, що використовується командос Королівської морської піхоти." # TODO: write new, legally distinct description components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Royal/light.rsi @@ -12,7 +12,7 @@ - type: entity parent: RMCArmorRoyal id: RMCArmorRoyalLight - name: kestrel light armoured vest + name: "легкий бронежилет kestrel" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Royal/light.rsi @@ -27,7 +27,7 @@ - type: entity parent: RMCArmorRoyal id: RMCArmorRoyalPadded - name: kestrel armoured carry vest + name: "бронежилет kestrel" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Royal/padded.rsi @@ -38,7 +38,7 @@ - type: entity parent: RMCArmorRoyal id: RMCArmorRoyalHarness - name: kestrel armoured smart gun harness + name: "броньований розумний збройовий ремінь kestrel" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Royal/padded.rsi @@ -47,7 +47,7 @@ - type: entity parent: RMCArmorRoyalPadded id: RMCArmorRoyalPointman - name: kestrel pointman armour + name: "броня пустельги-стрільця" components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Royal/pointman.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/security_armor.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/security_armor.yml index e905c1ac00f..631eb754772 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/security_armor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/security_armor.yml @@ -1,8 +1,8 @@ - type: entity parent: [RMCAllowSuitStorageClothingArmorVest, RMCBaseArmor] id: RMCArmorSecurity - name: security armor - description: An armored vest that protects against some damage. This one has a Weston-Yamada corporate badge. + name: "захисна броня" + description: "Бронежилет, який захищає від деяких пошкоджень. Цей має корпоративний значок Weston-Yamada." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Armor/security_armor.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/spp.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/spp.yml index 182f6b60c1d..1f6c6a8e551 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/spp.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/OuterClothing/spp.yml @@ -2,8 +2,8 @@ - type: entity parent: CMArmorM3Medium id: RMCArmorSPP - name: SPP UM5 personal armor - description: Standard body armor of the SPP military, the UM5 (Union Medium MK5) is a medium body armor, roughly on par with the M3 pattern body armor in service with the UNMC, specialized towards ballistics protection. Unlike the M3, however, the plate has a heavier neckplate. This has earned many UN members to refer to SPP soldiers as 'tin men'. + name: "Індивідуальний бронежилет SPP UM5" + description: "Стандартний бронежилет армії ПСП, UM5 (Union Medium MK5) - це середній бронежилет, приблизно такого ж типу, як і бронежилет М3, що стоїть на озброєнні УНСО, але спеціалізований для захисту від балістичних ударів. Однак, на відміну від М3, бронежилет має більш важку шийну пластину. Це змусило багатьох членів ООН називати солдатів СПП \"олов'яними чоловічками\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/spp.rsi @@ -21,8 +21,8 @@ - type: entity parent: RMCArmorSPP id: RMCArmorSPPSupport - name: SPP UL6 personal armor - description: Standard body armor of the SPP military, the UM5 (Union Medium MK5) is a medium body armor, roughly on par with the M3 pattern body armor in service with the UNMC, specialized towards ballistics protection. Unlike the M3, however, the plate has a heavier neckplate. This has earned many UN members to refer to SPP soldiers as 'tin men'. + name: "Індивідуальний бронежилет SPP UL6" + description: "Стандартний бронежилет армії ПСП, UM5 (Union Medium MK5) - це середній бронежилет, приблизно такого ж типу, як і бронежилет М3, що стоїть на озброєнні УНСО, але спеціалізований для захисту від балістичних ударів. Однак, на відміну від М3, бронежилет має більш важку шийну пластину. Це змусило багатьох членів ООН називати солдатів СПП \"олов'яними чоловічками\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/support.rsi @@ -36,8 +36,8 @@ - type: entity parent: RMCArmorSPPSupport id: RMCArmorSPPSupportSynth - name: SPP UL6 synthetic personal armor - description: Modified variant of the UL6 personel armor system intended to be useable by Synthetic units. Offers no protection but very little movement impairment. + name: "Синтетичний індивідуальний бронежилет SPP UL6" + description: "Модифікований варіант бронежилета UL6, призначений для використання синтетичними підрозділами. Не забезпечує захисту, але дуже мало обмежує рух." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/support.rsi @@ -53,8 +53,8 @@ - type: entity parent: RMCArmorSPP id: RMCArmorSPPCommando - name: SPP UM5CU personal armor - description: A modification of the UM5, designed for stealth operations. + name: "Індивідуальний бронежилет SPP UM5CU" + description: "Модифікація UM5, призначена для стелс-операцій." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/commando.rsi @@ -68,8 +68,8 @@ - type: entity parent: RMCArmorSPP id: RMCArmorSPPHeavy - name: SPP UH7 heavy plated armor - description: An extremely heavy-duty set of body armor in service with the SPP military, the UH7 (Union Heavy MK7) is known for having powerful ballistic protection, alongside a noticeable neck guard, fortified in order to allow the wearer to endure the stresses of the bulky helmet. + name: "Важкий бронежилет SPP UH7" + description: "Надзвичайно важкий комплект бронежилетів, що стоїть на озброєнні армії SPP, UH7 (Union Heavy MK7) відомий тим, що має потужний балістичний захист, а також помітний захист шиї, посилений для того, щоб дозволити власнику витримати навантаження від громіздкого шолома." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/heavy.rsi @@ -88,8 +88,8 @@ - type: entity parent: RMCCoatBureauDeputy id: RMCCoatSPP - name: SPP UL4 officer jacket - description: A lightweight jacket, issued to officers of the SPP's military. Slightly protective from incoming damage, best off with proper armor however. + name: "Офіцерська куртка SPP UL4" + description: "Легка куртка, яку видають офіцерам ПСП. Трохи захищає від вхідних ушкоджень, але найкраще - з відповідним бронежилетом." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/officer.rsi @@ -110,8 +110,8 @@ - type: entity parent: RMCCoatBureauDeputy id: RMCCoatSPPSenior - name: SPP UL4 senior officer jacket - description: A lightweight jacket, issued to senior officers of the SPP's military. Made of high-quality materials, even going as far as having the ranks and insignia of the Kapitan and their Company emblazoned on the shoulders and front of the jacket. Slightly protective from incoming damage, best off with proper armor however. + name: "Куртка старшого офіцера SPP UL4" + description: "Легка куртка, яку видавали старшим офіцерам військових СПП. Виготовлена з високоякісних матеріалів, навіть має звання та емблеми Капітана та їхньої роти на плечах і передній частині куртки. Трохи захищає від вхідних ушкоджень, проте краще носити з відповідною бронею." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/senior.rsi @@ -124,8 +124,8 @@ - type: entity parent: RMCCoatSPPSenior id: RMCCoatSPPMP - name: SPP UL4 camouflaged jacket - description: A lightweight jacket, issued to troops when they're not expected to engage in combat. Still studded to the brim with kevlar shards, though the synthread construction reduces its effectiveness. + name: "Камуфльована куртка SPP UL4" + description: "Легка куртка, яку видають солдатам, коли вони не мають брати участь у бойових діях. Все ще прошита осколками кевлару, хоча конструкція з синтетичної нитки знижує її ефективність." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/SPP/mp.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/base.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/base.yml index e58103a3650..7433e29a362 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/base.yml @@ -4,8 +4,8 @@ - type: entity parent: Clothing id: RMCPouch - name: abstract pouch - description: The physical manifestation of the concept of a pouch. Woah. + name: "абстрактна сумка" + description: "Фізичний прояв концепції мішечка. Ого." abstract: true components: - type: Sprite @@ -34,7 +34,7 @@ - type: entity parent: [RMCPouch, BaseStorageItem] id: RMCPouchStorage - name: storage pouch + name: "сумка для зберігання" abstract: true components: - type: Storage diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/medical.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/medical.yml index 736e8c27c28..17ee7ec8219 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/medical.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/medical.yml @@ -2,8 +2,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchFirstAid - name: first-aid pouch - description: It contains, by default, autoinjectors. But it may also hold ointments, bandages, and pill packets. + name: "аптечка" + description: "За замовчуванням вона містить автоін'єктори. Але він також може містити мазі, бинти та пакетики з таблетками." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/firstaid.rsi @@ -64,7 +64,7 @@ - type: entity parent: RMCPouchFirstAid id: RMCPouchFirstAidERT - description: It can contain autoinjectors, ointments, and bandages. This one has some extra stuff. + description: "У ній можуть бути автоін'єктори, мазі та бинти. У цій є додаткові речі." suffix: ERT components: - type: Storage @@ -90,8 +90,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchMedical - name: medical pouch - description: It can carry small medical supplies. + name: "медична сумка" + description: "Він може перевозити невеликі медикаменти." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/medical.rsi @@ -154,8 +154,8 @@ - type: entity parent: RMCPouchMedical id: RMCPouchMedicalSoc - name: tactical medical pouch - description: A heavy pouch containing everything one needs to get themselves back on their feet. Quite the selection. + name: "тактичний медичний підсумок" + description: "Важка сумка з усім необхідним для того, щоб звестися на ноги. Непоганий вибір." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/socmed.rsi @@ -201,8 +201,8 @@ - type: entity parent: RMCPouchMedicalSoc id: RMCPouchMedicalSocDutch - name: Dutch's Medical Pouch - description: A pouch bought from a black market trader by Dutch quite a few years ago. Rumoured to be stolen from secret Marine assets. Its contents have been slowly used up and replaced over the years. + name: "Медична сумка Датчанина" + description: "Підсумок, куплений голландцями у торговця на чорному ринку кілька років тому. За чутками, він був викрадений з секретного майна морської піхоти. Його вміст повільно витрачався і замінювався протягом багатьох років." - type: entity parent: RMCPouchMedicalSocDutch @@ -226,16 +226,16 @@ - type: entity parent: RMCPouchMedicalSocDutch id: RMCPouchMedicalSocDutchUnmarked - name: tactical medical pouch - description: A heavy pouch containing everything one needs to get themselves back on their feet. Quite the selection. Somehow, the whole pouch manages to look classified, you feel like you're going to get court-marshalled for even looking at it. + name: "тактичний медичний підсумок" + description: "Важка сумка з усім необхідним для того, щоб звестися на ноги. Непоганий вибір. Якимось чином уся сумка виглядає засекреченою, здається, що за один лише погляд на неї можна потрапити під трибунал." # Pouch First Responder - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchFirstResponder - name: first responder pouch - description: A pouch designed for carrying supplies to assist medical personnel and quickly respond to injuries on the battlefield without immediately treating them. Can hold supplies such as roller beds, stasis bags, and health analysers. + name: "сумка першого реагування" + description: "Підсумок призначений для перенесення матеріалів для допомоги медичному персоналу та швидкого реагування на поранення на полі бою без негайного лікування. Може вміщати такі засоби, як роликові ліжка, кровоспинні мішки та аналізатори стану здоров'я." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/frt_med.rsi @@ -279,8 +279,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchVial - name: vial pouch - description: A pouch for carrying glass vials. + name: "мішечок для флаконів" + description: "Чохол для перенесення скляних флаконів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/vial.rsi @@ -308,8 +308,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchChem - name: chemist pouch - description: A pouch for carrying glass beakers. + name: "аптечка" + description: "Чохол для перенесення скляних склянок." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/chemist.rsi @@ -338,8 +338,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchAutoinjector - name: auto-injector pouch - description: A pouch specifically for auto-injectors. + name: "чохол для автоінжектора" + description: "Чохол спеціально для автоінжекторів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/injectors.rsi @@ -372,8 +372,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchSyringe - name: syringe pouch - description: It can carry syringes. + name: "шприц-сумка" + description: "Він може переносити шприци." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/syringe.rsi @@ -400,8 +400,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchMedkit - name: medical kit pouch - description: It's specifically made to hold medical items. + name: "сумка для аптечки" + description: "Він спеціально зроблений для зберігання медичних препаратів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/medkit.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/rmc_reagent_canister.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/rmc_reagent_canister.yml index 654eaf635a1..44b06606dd8 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/rmc_reagent_canister.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/rmc_reagent_canister.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCPouchStorage id: RMCPouchReagentCanister - name: pressurized reagent canister pouch - description: A pressurized reagent canister pouch. It is used to refill custom injectors, and can also store one. May be refilled with a reagent tank or a Chemical Dispenser. Can be worn by attaching it to a pocket. + name: "чохол для каністр з реагентами під тиском" + description: "Герметичний чохол для каністр з реагентами. Використовується для заправки спеціальних інжекторів, а також для зберігання. Можна заправляти за допомогою резервуара для реагентів або хімічного дозатора. Можна носити, прикріпивши до кишені." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/pressurized_reagent_canister.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/storage.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/storage.yml index 45ad0355124..521ec2ea38f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/storage.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/storage.yml @@ -2,8 +2,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchGeneral - name: light general pouch - description: A general-purpose pouch used to carry a small item, or two tiny ones. + name: "легкий загальний підсумок" + description: "Універсальний мішечок, який використовується для перенесення невеликого предмета або двох крихітних предметів." components: - type: Storage maxItemSize: Normal @@ -21,8 +21,8 @@ - type: entity parent: RMCPouchGeneral id: RMCPouchGeneralMedium - name: medium general pouch - description: A general-purpose pouch used to carry a variety of differently sized items. + name: "середній загальний підсумок" + description: "Універсальна сумка, яку використовують для перенесення різноманітних предметів різного розміру." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/medium_drop.rsi @@ -35,8 +35,8 @@ - type: entity parent: RMCPouchGeneral id: RMCPouchGeneralLarge - name: large general pouch - description: A general-purpose pouch used to carry more differently sized items. + name: "великий загальний підсумок" + description: "Універсальний підсумок, який використовується для перенесення більшої кількості предметів різного розміру." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/large_drop.rsi @@ -74,8 +74,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchSurvival - name: survival pouch - description: A pouch given to colonists in the event of an emergency. + name: "сумка для виживання" + description: "Сумка, яку видавали колоністам у разі надзвичайної ситуації." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/tools.rsi @@ -116,8 +116,8 @@ - type: entity parent: RMCPouchSurvival id: RMCPouchSurvivalSynth - name: synth survival pouch - description: An emergency pouch given to silicons in the event of an emergency. + name: "сумка для виживання синтезатора" + description: "Аварійний чохол, який видається силіконам у разі надзвичайної ситуації." components: - type: Storage grid: @@ -152,8 +152,8 @@ - type: entity parent: [RMCPouchClosed, RMCPouchStorage] id: RMCPouchCommand - name: command pouch - description: A specialized, sturdy pouch issued to Commanding Officers. Can hold their sidearm, the command tablet and a set of binoculars. + name: "командний мішок" + description: "Спеціалізований, міцний підсумок, що видається командирам підрозділів. Містить зброю, командний планшет та бінокль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/command.rsi @@ -203,8 +203,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchMagazine - name: magazine pouch - description: It can carry magazines. + name: "сумка для журналів" + description: "Він може перевозити журнали." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/medium_ammo_mag.rsi @@ -228,8 +228,8 @@ - type: entity parent: RMCPouchMagazine id: RMCPouchMagazineLarge - name: large magazine pouch - description: It can carry many magazines. + name: "великий чохол для журналів" + description: "Він може нести багато журналів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/large_ammo_mag.rsi @@ -242,8 +242,8 @@ - type: entity parent: RMCPouchMagazine id: RMCPouchMagazinePistol - name: pistol magazine pouch - description: It can carry pistol magazines and revolver speedloaders. + name: "підсумок для пістолетних магазинів" + description: "Він може нести пістолетні магазини та револьверні спідлоадери." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/pistol_mag.rsi @@ -260,8 +260,8 @@ - type: entity parent: RMCPouchMagazinePistol id: RMCPouchMagazinePistolLarge - name: large pistol magazine pouch - description: It can carry many pistol magazines or revolver speedloaders. + name: "великий чохол для пістолетних магазинів" + description: "Він може вмістити багато пістолетних магазинів або револьверних спідлоадерів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/large_pistol_mag.rsi @@ -274,8 +274,8 @@ - type: entity parent: [RMCPouchStorage] id: RMCPouchShotgun - name: shotgun shell pouch - description: It can contain handfuls of shells. #, or bullets if you choose to for some reason. # TODO RMC14 + name: "патронташ для рушниці" + description: "Він може містити жмені черепашок." #, or bullets if you choose to for some reason. # TODO RMC14 components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/medium_shotshells.rsi @@ -297,8 +297,8 @@ - type: entity parent: RMCPouchShotgun id: RMCPouchShotgunLarge - name: large shotgun shell pouch - description: It can contain more handfuls of shells. #, or bullets if you choose to for some reason. TODO RMC14 + name: "великий патронташ для рушниці" + description: "Він може містити більше жмень черепашок." #, or bullets if you choose to for some reason. TODO RMC14 components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/large_shotshells.rsi @@ -319,8 +319,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchExplosive - name: explosive pouch - description: It can carry grenades, plastic explosives, mine boxes, and other explosives. + name: "вибуховий пакет" + description: "Він може перевозити гранати, пластикову вибухівку, мінні ящики та інші вибухові речовини." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/large_explosive.rsi @@ -339,8 +339,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchDocument - name: large document pouch - description: It can contain papers, folders, disks, technical manuals, and clipboards. + name: "велика сумка для документів" + description: "Він може містити папери, папки, диски, технічні посібники та буфери обміну." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/document.rsi @@ -361,8 +361,8 @@ - type: entity parent: RMCPouchDocument id: RMCPouchDocumentSmall - name: small document pouch - description: A smaller version of the document pouch. It can contain papers, folders, disks, technical manuals, and clipboards. + name: "невелика сумка для документів" + description: "Зменшена версія сумки для документів. Він може містити папери, папки, диски, технічні посібники та буфери обміну." components: - type: Storage grid: @@ -373,8 +373,8 @@ - type: entity parent: RMCPouchFill id: RMCPouchFlare - name: flare pouch - description: A pouch designed to hold flares. Refillable with an M94 flare pack. + name: "сигнальна ракета" + description: "Підсумок, призначений для зберігання сигнальних ракет. Перезаряджається пакетом сигнальних ракет M94." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/flare.rsi @@ -407,8 +407,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchRadio - name: radio pouch - description: It can contain two handheld radios. + name: "радіопідсумок" + description: "Він може містити дві ручні радіостанції." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/radio.rsi @@ -425,8 +425,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchElectronics - name: electronics pouch - description: It is designed to hold most electronics, power cells and circuit boards. + name: "чохол для електроніки" + description: "Він призначений для розміщення більшості електроніки, елементів живлення та друкованих плат." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/electronics.rsi @@ -457,8 +457,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchConstruction - name: construction pouch - description: It's designed to hold construction materials - glass/metal sheets, metal rods, barbed wire, cable coil, and empty sandbags. It also has two hooks for an entrenching tool and light replacer. + name: "будівельний мішок" + description: "Він призначений для зберігання будівельних матеріалів - скляних/металевих листів, металевих прутів, колючого дроту, кабельних котушок та порожніх мішків з піском. Він також має два гачки для інструменту для окопування та ліхтаря-замінника." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/construction.rsi @@ -495,8 +495,8 @@ - type: entity parent: [RMCPouchOpenClosed, RMCPouchStorage] id: RMCPouchTools - name: tools pouch - description: It's designed to hold maintenance tools - screwdriver, wrench, cable coil, etc. It also has a hook for an entrenching tool or light replacer. + name: "сумка для інструментів" + description: "Він призначений для зберігання інструментів для обслуговування - викрутки, гайкового ключа, котушки з кабелем тощо. Також має гачок для інструменту для заглиблення або заміни ліхтаря." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/tools.rsi @@ -541,8 +541,8 @@ - type: entity parent: RMCPouchTools id: RMCPouchToolsSoc - name: tactical tools pouch - description: This particular toolkit full of sharp, heavy objects was designed for breaking into things rather than fixing them. Still does the latter pretty well, though. + name: "чохол для тактичних інструментів" + description: "Цей набір гострих, важких предметів був розроблений для того, щоб зламувати речі, а не лагодити їх. Але з останнім завданням він справляється досить добре." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/soctools.rsi @@ -569,8 +569,8 @@ - type: entity parent: [RMCPouchClosed, RMCPouchStorage] id: RMCPouchSling - name: sling strap # TODO RMC14 implement this - description: Keeps a single item attached to a strap. + name: "ремінь для слінгу" # TODO RMC14 implement this + description: "Тримає один предмет, прикріплений до ремінця." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/sling.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/weapons.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/weapons.yml index cb23b08bb72..1c74da1fc45 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/weapons.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Pouches/weapons.yml @@ -4,8 +4,8 @@ - type: entity parent: [RMCPouchOpenClosed] id: RMCPouchBayonet - name: bayonet sheath - description: Knife to meet you! + name: "багнетні піхви" + description: "Ніж до зустрічі!" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/bayonet.rsi @@ -35,8 +35,8 @@ - type: entity parent: RMCPouch id: RMCPouchPistol - name: sidearm pouch - description: You could carry a pistol in this; more importantly, you could draw it quickly. Useful for emergencies. + name: "чохол для пістолета" + description: "У ньому можна носити пістолет, а головне - швидко його витягти. Корисно для надзвичайних ситуацій." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/pistol.rsi @@ -67,8 +67,8 @@ - type: entity parent: [ Clothing, ClothingSlotBase ] id: RMCPouchMachete - name: H6B pattern M2132 machete pouch - description: A large leather pouch used to carry a M2132 machete. It can be strapped to the pouch slot. + name: "Чохол для мачете H6B модель M2132" + description: "Великий шкіряний чохол для носіння мачете M2132. Може бути пристебнутий до кишені підсумка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Pouches/machete.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/boots.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/boots.yml index 07da78e2446..ed83a6a508b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/boots.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/boots.yml @@ -2,8 +2,8 @@ - type: entity parent: RMCShoesLaceup id: CMShoesLaceupCommander - name: commanding officer dress shoes - description: Has special soles for better trampling those underneath. + name: "туфлі офіцерські парадні" + description: "Має спеціальну підошву для кращого витоптування тих, хто під ним." - type: entity abstract: true @@ -35,8 +35,8 @@ - type: entity parent: ClothingShoesMilitaryBase id: CMBootsBlack - name: marine combat boots - description: Standard issue combat boots for combat scenarios or combat situations. All combat, all the time. + name: "черевики для морської піхоти" + description: "Стандартні бойові черевики для бойових сценаріїв або бойових ситуацій. Завжди бойові, завжди." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/black.rsi @@ -74,8 +74,8 @@ - type: entity parent: CMBootsBlackFilled id: RMCScoutShoes - name: infiltrator boots # Could probably use it's own sprite - description: A modified pair of combat boots, including several trimmed down areas and padded with cloth alongside some form of leather + name: "черевики інфільтратора" # Could probably use it's own sprite + description: "Модифікована пара бойових черевиків, що має кілька обрізаних ділянок і оббита тканиною, а також деякими видами шкіри" components: - type: FootstepModifier footstepSoundCollection: @@ -88,7 +88,7 @@ - type: entity parent: CMBootsBlack id: CMBootsBrown - description: Standard issue combat boots for combat scenarios or combat situations. All combat, all the time. These are brown. + description: "Стандартні бойові черевики для бойових сценаріїв або бойових ситуацій. Завжди бойові, завжди. Ці коричневі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/brown.rsi @@ -104,8 +104,8 @@ - type: entity parent: CMBootsBlack id: CMBootsJungle - name: jungle boots - description: Don't go walkin' slow, the devil's on the loose. + name: "джунглеві черевики" + description: "Не ходіть повільно, диявол на волі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/jungle.rsi @@ -121,16 +121,16 @@ - type: entity parent: [RMCItemSlotM5Bayonet, CMBootsBlack] id: RMCBootsCorporate - name: rugged boots - description: These synth-leather boots seem high quality when first worn, but quickly detoriate, especially in the environments the corporate security members these are issued to operate in. Still, better than nothing. + name: "міцні черевики" + description: "Ці черевики зі штучної шкіри здаються якісними при першому носінні, але швидко псуються, особливо в умовах, в яких працюють співробітники корпоративної служби безпеки, для яких вони призначені. Втім, це краще, ніж нічого." # PMC - type: entity parent: CMBootsBlack id: RMCBootsPMC - name: polished shoes - description: The height of fashion, but these look to be woven with protective fiber. + name: "начищені туфлі" + description: "На піку моди, але ці, схоже, виткані із захисного волокна." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/jackboots.rsi @@ -146,8 +146,8 @@ - type: entity parent: RMCBootsPMC id: RMCBootsPMCCommando - name: PMC commando boots - description: A pair of heavily armored, acid-resistant boots. + name: "Черевики для спецназу ПВК" + description: "Пара сильно броньованих, кислотостійких черевиків." - type: entity parent: [RMCItemSlotM5Bayonet, RMCBootsPMCCommando] @@ -158,15 +158,15 @@ - type: entity parent: [RMCItemSlotM5Bayonet, RMCBootsPMC] id: RMCBootsVanBandolier - name: hiking boots - description: Over stone, over ice, through sun and sand, mud and snow, into raging water and hungry bog, these will never let you down. + name: "туристичні черевики" + description: "По каменю, по льоду, крізь сонце і пісок, бруд і сніг, у бурхливу воду і голодне болото - вони ніколи не підведуть вас." # CBRN - type: entity parent: [RMCItemSlotM5Bayonet, RMCBootsPMCCommando] id: RMCBootsCBRN - name: M3 MOPP boots - description: M3 MOPP boots have been designed to protect the wearer from contact with any possible infection vectors or hazardous substances that may have contaminated the area of operations. This includes further enhancements in conjunction with the standard durability of M3 boots, reducing the probability of punctures or cuts as well as the effects of radiation. + name: "Черевики M3 MOPP" + description: "Черевики M3 MOPP були розроблені для захисту від контакту з будь-якими можливими переносниками інфекцій або небезпечними речовинами, які можуть бути забруднені в зоні проведення операцій. Це включає в себе додаткові вдосконалення в поєднанні зі стандартною міцністю черевиків M3, що зменшують ймовірність проколів або порізів, а також вплив радіації." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/cbrn.rsi @@ -178,8 +178,8 @@ - type: entity parent: CMBootsBlack id: RMCBootsRoyal - name: L10 pattern combat boots - description: Standard issue combat boots for combat scenarios or combat situations. Used by the threa sun empires royal marines commando units. + name: "Бойові черевики зразка L10" + description: "Стандартні бойові черевики для бойових сценаріїв або бойових ситуацій. Використовувалися підрозділами королівської морської піхоти Імперії Тризуба." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/rmc.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/color.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/color.yml index 1e58cdb4fa5..abfc445a279 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/color.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/color.yml @@ -2,8 +2,8 @@ - type: entity parent: ClothingShoesBase id: RMCShoesBlack - name: black shoes - description: A pair of black shoes. + name: "чорні туфлі" + description: "Пара чорних туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/black.rsi @@ -29,8 +29,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesBrown - name: brown shoes - description: A pair of brown shoes. + name: "коричневі туфлі" + description: "Пара коричневих туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/brown.rsi @@ -41,8 +41,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesBlue - name: blue shoes - description: A pair of blue shoes. + name: "сині туфлі" + description: "Пара синіх туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/blue.rsi @@ -53,8 +53,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesGreen - name: green shoes - description: A pair of green shoes. + name: "зелені туфлі" + description: "Пара зелених туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/green.rsi @@ -65,8 +65,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesYellow - name: yellow shoes - description: A pair of yellow shoes. + name: "жовті туфлі" + description: "Пара жовтих туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/yellow.rsi @@ -77,8 +77,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesPurple - name: purple shoes - description: A pair of purple shoes. + name: "фіолетові туфлі" + description: "Пара фіолетових туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/purple.rsi @@ -89,8 +89,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesRed - name: red shoes - description: Stylish red shoes. + name: "червоні туфлі" + description: "Стильні червоні туфлі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/red.rsi @@ -101,8 +101,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesOrange - name: orange shoes - description: A pair of orange shoes. + name: "помаранчеві туфлі" + description: "Пара помаранчевих туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/orange.rsi @@ -113,8 +113,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesWhite - name: white shoes - description: A pair of white shoes. + name: "білі туфлі" + description: "Пара білих туфель." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Sneakers/white.rsi @@ -125,8 +125,8 @@ - type: entity parent: RMCShoesBlack id: RMCShoesLeather - name: leather shoes - description: A sturdy pair of leather shoes. + name: "шкіряне взуття" + description: "Міцна пара шкіряних черевиків." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/leather.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/misc.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/misc.yml index fb6a8b6f97a..f7f73993c1c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/misc.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Shoes/misc.yml @@ -1,8 +1,8 @@ - type: entity parent: ClothingShoesBase id: RMCShoesLaceup - name: laceup shoes - description: The height of fashion, and they're pre-polished! + name: "взуття на шнурівці" + description: "Пік моди, і вони попередньо відполіровані!" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/laceup.rsi @@ -37,8 +37,8 @@ - type: entity parent: CMBootsBlackFilled id: RMCShoesJackboots - name: jackboots - description: Security combat boots for combat scenarios or combat situations. All combat, all the time. + name: "черевики" + description: "Захисні бойові черевики для бойових сценаріїв або бойових ситуацій. Завжди бойові, завжди." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Shoes/Boots/jackboots.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/dressblues.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/dressblues.yml index 63ed1839f6c..0284519c64e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/dressblues.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/dressblues.yml @@ -2,8 +2,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCMarineUniformDressEnlisted - name: marine enlisted dress blues uniform - description: The undershirt and trousers of the legendary Marine dress blues, virtually unchanged since the 19th century. This unadorned variant is for enlisted personnel, E-1 thru E-3. + name: "форма морського піхотинця синього кольору" + description: "Сорочка і штани легендарної форми морської піхоти, практично незмінної з 19-го століття. Цей варіант без прикрас призначений для військовослужбовців строкової служби, від E-1 до E-3." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/DressBlues/enlisted.rsi @@ -11,8 +11,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCMarineUniformDressSenior - name: marine senior dress blues uniform - description: The undershirt and trousers of the legendary Marine dress blues, virtually unchanged since the 19th century. This variant features the iconic Blood Stripe, worn by NCOs and officers. + name: "форма морської піхоти старшого віку синього кольору" + description: "Нижня сорочка та штани легендарної морської мундирної форми, практично незмінної з 19 століття. Цей варіант має знакову криваву смужку, яку носять сержанти та офіцери." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/DressBlues/senior.rsi @@ -20,8 +20,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCMarineUniformDressGeneral - name: marine general dress blues uniform - description: The undershirt and trousers of the legendary Marine dress blues, virtually unchanged since the 19th century. This variant features black trousers and a large Blood Stripe, worn by general officers. + name: "форма морської піхоти загальновійськова синя" + description: "Сорочка і штани легендарної форми морської піхоти, практично незмінної з 19-го століття. Цей варіант має чорні штани та велику криваву смугу, яку носили генеральські офіцери." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/DressBlues/general.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/liaison.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/liaison.yml index 277251f1376..5cb78b0a1d3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/liaison.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/liaison.yml @@ -3,8 +3,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitLiaison - name: liaison's tan suit - description: A stiff, stylish tan suit commonly worn by businessmen from the We-Ya corporation. Expertly crafted to make you look like a prick. + name: "коричневий костюм зв'язкового" + description: "Строгий, стильний костюм для засмаги, який зазвичай носять бізнесмени з корпорації We-Ya. Майстерно пошитий, щоб зробити вас схожим на придурка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/liaison_regular.rsi @@ -14,8 +14,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonCharcoal - name: liaison's charcoal suit - description: A stiff, stylish charcoal suit commonly worn by businessmen from the We-Ya corporation. Expertly crafted to make you look like a prick. + name: "вугільний костюм зв'язкового" + description: "Строгий, стильний вугільний костюм, який зазвичай носять бізнесмени з корпорації We-Ya. Майстерно пошитий, щоб зробити вас схожим на придурка." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/liaison_charcoal.rsi @@ -25,8 +25,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonOuting - name: liaison's outfit - description: A casual outfit consisting of a collared shirt and a vest. Looks like something you might wear on the weekends, or on a visit to a derelict colony. + name: "екіпірування зв'язкового" + description: "Повсякденне вбрання, що складається з сорочки з комірцем і жилетки. Виглядає як щось, що можна вдягнути на вихідні або під час візиту до занедбаної колонії." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/liaison_outing.rsi @@ -45,8 +45,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonFormal - name: liaison's white suit - description: A formal, white suit. Looks like something you'd wear to a funeral, a We-Ya corporate dinner, or both. Stiff as a board, but makes you feel like rolling out of a Rolls-Royce. + name: "білий костюм зв'язкового" + description: "Офіційний, білий костюм. Виглядає як щось, що можна вдягнути на похорон, корпоративну вечерю We-Ya, або і те, і інше. Жорсткий, як дошка, але змушує вас почуватися так, ніби ви виїжджаєте з Роллс-Ройса." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/liaison_formal.rsi @@ -56,8 +56,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonSuspenders - name: liaison's attire - description: A collared shirt, complimented by a pair of suspenders. Worn by We-Ya employees who ask the tough questions. Smells faintly of cigars and bad acting. + name: "одяг зв'язкового" + description: "Сорочка з комірцем, доповнена парою підтяжок. Носять працівники \"Ми-Я\", які ставлять складні запитання. Слабко пахне сигарами і поганою грою." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/liaison_suspenders.rsi @@ -67,8 +67,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonBlazer - name: liaison's blue blazer - description: A stiff but casual blue blazer. Similar can be found in any We-Ya office. Only the finest wear for the galaxy's most cunning. + name: "синій піджак зв'язкового" + description: "Строгий, але повсякденний синій піджак. Такий можна знайти в будь-якому офісі We-Ya. Тільки найкращий одяг для найхитріших у галактиці." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/liaison_blue_blazer.rsi @@ -78,8 +78,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonField - name: corporate casual - description: A pair of dark brown slacks paired with a dark blue button-down shirt. A popular look among those in the corporate world that conduct the majority of their business from night clubs. + name: "корпоративний повсякденний" + description: "Темно-коричневі штани в поєднанні з темно-синьою сорочкою на ґудзиках. Популярний образ серед представників корпоративного світу, які ведуть більшу частину свого бізнесу в нічних клубах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/corporate_field.rsi @@ -89,8 +89,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonIvy - name: country club outfit - description: A pair of khaki slacks paired with a light blue button-down shirt. A popular look with those in the corporate world that conduct the majority of their business from country clubs. + name: "вбрання для заміського клубу" + description: "Штани кольору хакі в поєднанні зі світло-блакитною сорочкою на ґудзиках. Популярний образ серед представників корпоративного світу, які ведуть більшу частину свого бізнесу в заміських клубах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/corporate_ivy.rsi @@ -100,8 +100,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonCorporateFormal - name: white suit pants - description: A pair of ivory slacks paired with a white shirt. A popular pairing for formal corporate events. + name: "білі костюмні штани" + description: "Пара брюк кольору слонової кістки в поєднанні з білою сорочкою. Популярна пара для офіційних корпоративних заходів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/corporate_formal.rsi @@ -111,8 +111,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonBlack - name: black suit pants - description: A pair of black slacks paired with a white shirt. The most common pairing among corporate workers. + name: "чорні костюмні штани" + description: "Пара чорних штанів у поєднанні з білою сорочкою. Найпоширеніша пара серед корпоративних працівників." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/corporate_black.rsi @@ -122,8 +122,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonBrown - name: brown suit pants - description: A pair of brown slacks paired with a white shirt. A common pairing among corporate workers. + name: "коричневі костюмні штани" + description: "Коричневі штани в парі з білою сорочкою. Поширена пара серед корпоративних працівників." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/corporate_brown.rsi @@ -133,8 +133,8 @@ - type: entity parent: CMJumpsuitLiaison id: CMJumpsuitLiaisonBlue - name: blue suit pants - description: A pair of blue slacks paired with a white shirt. A common pairing among corporate workers. + name: "сині костюмні штани" + description: "Сині штани в парі з білою сорочкою. Поширена пара серед корпоративних працівників." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Liaison/corporate_blue.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/marines.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/marines.yml index 37b915ed692..2f617dde543 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/marines.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/marines.yml @@ -3,8 +3,8 @@ - type: entity parent: [RMCMarineUniformBase, RMCFoldableUniformBase] id: JumpsuitMarine - name: Marine uniform - description: Standard-issue Marine uniform. They have shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "Морська форма" + description: "Стандартна форма морської піхоти. Вони мають осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Marine/standard.rsi @@ -12,7 +12,7 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitMarineFormal - name: formal marine uniform + name: "офіційна морська форма" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Marine/formal.rsi @@ -21,8 +21,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitMarineEngineer - name: Marine ComTech uniform - description: Standard-issue Marine combat technician fatigues. They have shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "Військова форма морського зв'язку" + description: "Стандартний одяг морських піхотинців. Вони мають осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Marine/engineer.rsi @@ -31,8 +31,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitMarineMedic - name: Marine corpsman uniform - description: Standard-issue Marine hospital corpsman fatigues. They have shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "Форма морського піхотинця" + description: "Стандартний одяг санітара морської піхоти. Вони мають осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Marine/medic.rsi @@ -41,8 +41,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitMarineRTO - name: marine radio telephone operator uniform - description: Standard-issue RTO fatigues. They have shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "форма морського радіотелефоніста" + description: "Стандартні штани RTO. Вони мають осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Marine/rto.rsi @@ -51,13 +51,13 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitMarineSniper - name: marine snipet uniform + name: "морська уніформа морського піхотинця" # Tanker - type: entity parent: RMCMarineUniformBase id: CMJumpsuitMarineTanker - name: marine tanker uniform + name: "форма морського танкіста" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Marine/tanker.rsi @@ -68,8 +68,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitQM - name: quartermaster uniform - description: Standard-issue quartermaster uniform. + name: "форма інтенданта" + description: "Стандартна форма інтендантської служби." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Supply/ro.rsi @@ -78,8 +78,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitCargoTech - name: cargo technician uniform - description: A standard-issue cargo tech uniform. + name: "уніформа вантажного техніка" + description: "Стандартна уніформа вантажного технічного персоналу." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Supply/cargo_tech.rsi @@ -91,8 +91,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitMessTech - name: mess technician uniform - description: Standard-issue Mess Technician uniform. + name: "уніформа кухаря" + description: "Стандартна форма кухаря." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Supply/chef.rsi @@ -103,8 +103,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitChiefEngineer - name: chief engineer uniform - description: Standard-issue Chief Engineer uniform. + name: "уніформа головного інженера" + description: "Стандартна форма головного інженера." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Engineering/ec.rsi @@ -113,8 +113,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitOrdnanceTech - name: ordnance technician uniform - description: Standard-issue Ordnance Technician uniform. + name: "уніформа сапера" + description: "Стандартна форма сапера." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Engineering/ot.rsi @@ -123,8 +123,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitMaintTech - name: maintenance technician uniform - description: Standard-issue Maintenance Technician uniform. + name: "уніформа технічного персоналу" + description: "Стандартна уніформа технічного персоналу." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Engineering/mt.rsi @@ -135,8 +135,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitCO - name: commanding officer uniform - description: Standard-issue Commanding Officer uniform. + name: "офіцерська форма командира" + description: "Стандартна форма командира." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/CO/standard.rsi @@ -144,8 +144,8 @@ - type: entity parent: CMJumpsuitCO id: CMJumpsuitCOFormalBlack - name: formal commanding officer uniform - description: Standard-issue commanding officer uniform. + name: "офіційна форма командира" + description: "Стандартна форма командира." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/CO/formal_black.rsi @@ -153,8 +153,8 @@ - type: entity parent: CMJumpsuitCO id: CMJumpsuitCOFormalWhite - name: formal commanding officer uniform - description: Standard-issue commanding officer uniform. + name: "офіційна форма командира" + description: "Стандартна форма командира." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/CO/formal_white.rsi @@ -162,8 +162,8 @@ - type: entity parent: CMJumpsuitCO id: CMJumpsuitCOService - name: commanding officer uniform - description: Standard-issue commanding officer uniform. + name: "офіцерська форма командира" + description: "Стандартна форма командира." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/CO/service.rsi @@ -173,8 +173,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitXOFormal - name: marine formal service uniform - description: A formal service uniform typically worn by marines of the UNMC. Still practicable while still being more formal than the standard service uniform. + name: "формальна морська уніформа" + description: "Офіційна військова форма, яку зазвичай носять морські піхотинці ВМС США. Все ще є практичною, але більш формальною, ніж стандартна військова форма." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/formal_service.rsi @@ -186,8 +186,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitBO - name: marine service uniform - description: A service uniform worn by members of the marines. Do the corps proud. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "форма морської піхоти" + description: "Військова форма, яку носять морські піхотинці. Дозвольте корпусу пишатися. Має осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/bo.rsi @@ -198,8 +198,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitOperations - name: marine operations uniform - description: An operations uniform worn by members of the marines. Do the corps proud. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "форма для морських операцій" + description: "Оперативна форма, яку носять морські піхотинці. Дозвольте корпусу пишатися. Має осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/operations.rsi @@ -211,8 +211,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitIO - name: marine intelligence officer uniform - description: Tighter than a vice. Slicker than beard oil. Covered from head to toe in pouches, pockets, bags, straps, and belts. Clearly, you are not only the most intelligent of intelligence officers, but the most fashionable as well. This suit took an entire R&D team five days to develop. It is more expensive than the entire Almayer... probably. + name: "форма офіцера морської розвідки" + description: "Тугіше, ніж лещата. Липкіший за олію для бороди. З ніг до голови обвішані сумками, кишенями, пакетами, ременями та поясами. Очевидно, що ви не лише найрозумніший з розвідників, але й наймодніший. На розробку цього костюму ціла команда дослідників витратила п'ять днів. Він коштує дорожче, ніж весь Almayer... мабуть." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/io.rsi @@ -223,8 +223,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitPilot - name: pilot officer bodysuit - description: A bodysuit worn by pilot officers of the marines, and is meant for survival in inhospitable conditions. Fly the marines onwards to glory. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "офіцерський комбінезон пілота" + description: "Бронежилет, який носять офіцери-пілоти морської піхоти, і призначений для виживання в несприятливих умовах. Летіть морською піхотою вперед на славу. Має осколки легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Auxiliary/pilot.rsi @@ -236,8 +236,8 @@ - type: entity parent: CMJumpsuitPilot id: CMJumpsuitDCC - name: dropship crew chief bodysuit - description: A bodysuit worn by dropship crew chiefs of the UNMC, and is meant for survival in inhospitable conditions. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "комбінезон командира екіпажу дропшиппера" + description: "Бронежилет, який носять командири екіпажів десантних кораблів ВМС США, призначений для виживання в несприятливих умовах. Він має осколки легкого кевлару для захисту від колючої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Auxiliary/crewchief.rsi @@ -248,8 +248,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitTShirtWhite - name: white tshirt - description: Simple pair of tshirt and pants. + name: "біла футболка" + description: "Проста пара футболки та штанів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/T-shirt/white.rsi @@ -257,7 +257,7 @@ - type: entity parent: CMJumpsuitTShirtWhite id: CMJumpsuitTShirtRed - name: red tshirt + name: "червона футболка" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/T-shirt/red.rsi @@ -265,7 +265,7 @@ - type: entity parent: CMJumpsuitTShirtWhite id: CMJumpsuitTShirtGray - name: gray tshirt + name: "сіра футболка" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/T-shirt/gray.rsi @@ -276,8 +276,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitColonist - name: colonist uniform - description: A stylish gray-green jumpsuit - standard issue for colonists. + name: "форма колоністів" + description: "Стильний сіро-зелений комбінезон - стандартна форма для колоністів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Survivor/colonist.rsi @@ -286,8 +286,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitSurvivorMarine - name: UNMC uniform - description: Torn, Burned and blood stained. This uniform has seen much more than you could possibly imagine. + name: "Уніформа UNMC" + description: "Розірвана, обгоріла і заляпана кров'ю. Ця форма бачила набагато більше, ніж ви можете собі уявити." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Survivor/recon_marine.rsi @@ -301,8 +301,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitGeneral - name: general's uniform - description: A uniform worn by a fleet general. It comes in a shade of deep black, and has a light shimmer to it. The weave looks strong enough to provide some light protections. + name: "генеральський мундир" + description: "Форма генерала флоту. Вона має відтінок глибокого чорного з легким мерехтінням. Плетіння виглядає досить міцним, щоб забезпечити деякий легкий захист." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Command/general.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/medical.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/medical.yml index 8ab1494ca8b..56abb4c3e5f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/medical.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/medical.yml @@ -2,8 +2,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitCMO - name: chief medical officer's jumpsuit - description: It's a jumpsuit worn by those with the experience to be Chief Medical Officer. It provides minor biological protection. + name: "комбінезон головного лікаря" + description: "Це комбінезон, який носять ті, хто має досвід роботи на посаді головного лікаря. Він забезпечує незначний біологічний захист." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/cmo.rsi @@ -12,8 +12,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitResearch - name: reseacher clothes - description: A simple set of civilian clothes worn by researchers. + name: "одяг дослідника" + description: "Простий набір цивільного одягу, який носили дослідники." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/research.rsi @@ -22,8 +22,8 @@ - type: entity parent: RMCMarineUniformBase id: CMScrubsBlue - name: blue medical scrubs - description: They're made of a special fiber that provides minor protection against biohazards. These are in blue. + name: "сині медичні скраби" + description: "Вони виготовлені зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. Ці синього кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/blue.rsi @@ -31,8 +31,8 @@ - type: entity parent: CMScrubsBlue id: CMScrubsGreen - name: green medical scrubs - description: It's made of a special fiber that provides minor protection against biohazards. This one is in dark green. + name: "зелені медичні скраби" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних небезпек. Цей - темно-зеленого кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/green.rsi @@ -40,8 +40,8 @@ - type: entity parent: CMScrubsBlue id: CMScrubsPurple - name: purple medical scrubs - description: It's made of a special fiber that provides minor protection against biohazards. This one is in purple. + name: "фіолетові медичні скраби" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. Цей - фіолетового кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/purple.rsi @@ -49,8 +49,8 @@ - type: entity parent: CMScrubsBlue id: CMScrubsOrange - name: orange medical scrubs - description: It's made of a special fiber that provides minor protection against biohazards. This one is in prisoner orange. + name: "помаранчеві медичні скраби" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних небезпек. Цей - ув'язнений помаранчевий." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/orange.rsi @@ -58,8 +58,8 @@ - type: entity parent: CMScrubsBlue id: RMCScrubsLightBlue - name: light blue medical scrubs - description: It's made of a special fiber that provides minor protection against biohazards. This one is in light blue. + name: "блакитні медичні скраби" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. Цей - світло-блакитного кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/lightblue.rsi @@ -67,8 +67,8 @@ - type: entity parent: CMScrubsBlue id: RMCScrubsOlive - name: olive medical scrubs - description: It's made of a special fiber that provides minor protection against biohazards. This one is in olive green. + name: "оливкові медичні скраби" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних небезпек. Цей - оливково-зеленого кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/olive.rsi @@ -76,8 +76,8 @@ - type: entity parent: CMScrubsBlue id: RMCScrubsGrey - name: grey medical scrubs - description: It's made of a special fiber that provides minor protection against biohazards. This one is in mundane grey. + name: "сірі медичні халати" + description: "Він виготовлений зі спеціального волокна, яке забезпечує незначний захист від біологічних загроз. Цей - звичайного сірого кольору." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Scrubs/grey.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/other.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/other.yml index fd84cb7ff60..672f9fdf032 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/other.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/other.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitPizza - name: pizza delivery uniform - description: An ill-fitting, slightly stained uniform for a pizza delivery pilot. Smells of cheese. + name: "уніформа для доставки піци" + description: "Погано припасована, трохи заплямована уніформа пілота, який доставляє піцу. Пахне сиром." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/pizza.rsi @@ -12,8 +12,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitMarshal - name: marshal uniform - description: A pair of off-white slacks and a blue button-down shirt with a dark brown tie; the standard uniform of the Marshals. + name: "форма маршала" + description: "Пара білих штанів і синя сорочка на ґудзиках з темно-коричневою краваткою - стандартна форма маршалів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/marshal.rsi @@ -24,8 +24,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitCorrespondent - name: correspodent uniform - description: Standard-issue correspodents's uniform. + name: "відповідна форма" + description: "Стандартна форма кореспондентів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Correspondent/white.rsi @@ -63,8 +63,8 @@ - type: entity parent: JumpsuitMarine id: RMCJumpsuitDutch # This is technically originally split into two items, but only the sprites are different between them - name: Dutch's Dozen uniform - description: A comfortable uniform worn by the Dutch's Dozen mercenaries. It's seen some definite wear and tear, but is still in good condition. + name: "Форма \"Голландської дюжини" + description: "Зручна форма, яку носили найманці \"Голландської дюжини\". Вона помітно зношена, але все ще в хорошому стані." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Dutch/jumpsuit.rsi @@ -77,8 +77,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitDutchBandolier - name: hunting clothes - description: A set of tailored clothes, made from fine but sturdy reinforced fabrics. Protects from thorns, weather, and the cuts and scrapes that forever bedevil outdoorsmen. + name: "мисливський одяг" + description: "Комплект одягу, виготовлений з тонких, але міцних армованих тканин. Захищає від колючок, негоди, а також порізів і подряпин, які вічно переслідують людей на природі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Dutch/bandolier.rsi @@ -89,8 +89,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitMercenaryHeavy - name: mercenary fatigues - description: A thick, beige suit with a red armband. There is an unknown symbol is emblazed on the suit. + name: "втома найманців" + description: "Щільний бежевий костюм з червоною пов'язкою на рукаві. На костюмі вибитий невідомий символ." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Mercenary/heavy.rsi @@ -100,8 +100,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitMercenaryMiner - name: mercenary miner fatigues - description: A beige suit with a red armband. It looks a little thin, like it wasn't designed for protection. There is an unknown symbol is emblazed on the suit. + name: "втома шахтарів-найманців" + description: "Бежевий костюм з червоною пов'язкою. Виглядає трохи тонким, ніби не призначений для захисту. На костюмі вибитий невідомий символ." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Mercenary/miner.rsi @@ -111,8 +111,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitMercenaryEngineer - name: mercenary engineer fatigues - description: A blue suit with yellow accents, used by engineers. There is an unknown symbol is emblazed on the suit. + name: "втома інженерів-найманців" + description: "Синій костюм з жовтими акцентами, який використовують інженери. На костюмі вибитий невідомий символ." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Mercenary/engi.rsi @@ -125,8 +125,8 @@ - type: entity parent: JumpsuitMarine id: RMCJumpsuitMarsoc - name: special operative uniform # TODO: find more appropriate name - description: A black uniform for elite Marine personnel. Designed to be comfortable and help blend into dark environments. + name: "спеціальна оперативна форма" # TODO: find more appropriate name + description: "Чорна форма для елітних підрозділів морської піхоти. Створена для того, щоб бути зручною та допомагати зливатися з темним середовищем." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/marsoc.rsi @@ -139,8 +139,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitFreelancer - name: freelancer fatigues - description: A set of loose-fitting fatigues, perfect for an informal mercenary. Smells like gunpowder, apple pie, and covered in grease and sake stains. + name: "втома фрілансерів" + description: "Комплект вільного одягу, що ідеально підходить для неформального найманця. Пахне порохом, яблучним пирогом і вкритий плямами жиру та саке." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/freelancer.rsi @@ -151,8 +151,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitCivilian - name: gray utility uniform - description: A stylish gray jumpsuit - standard issue for civilian support personnel. + name: "сіра уніформа" + description: "Стильний сірий комбінезон - стандартна екіпіровка для цивільного допоміжного персоналу." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/civilian.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/police.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/police.yml index 1a09d8e1665..21b909b7c9a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/police.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/police.yml @@ -2,8 +2,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitMP - name: military police jumpsuit - description: Standard-issue Military Police uniform. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "комбінезон військової поліції" + description: "Стандартна форма військової поліції. Має вкраплення легкого кевлару для захисту від колючої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/standard.rsi @@ -19,8 +19,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitWarden - name: military warden uniform - description: Standard-issue Military Warden uniform. It has shards of light Kevlar to help protect against stabbing weapons and bullets. + name: "форма військового наглядача" + description: "Стандартна форма військового наглядача. Має вкраплення легкого кевлару для захисту від колючо-ріжучої зброї та куль." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/Warden/standard.rsi @@ -28,8 +28,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitWardenBlue - name: blue warden uniform - description: The insignia on this uniform tells you that this uniform belongs to the Warden.. + name: "синя форма наглядача" + description: "Знак розрізнення на цій формі говорить про те, що ця форма належить Начальнику в'язниці..." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/Warden/blue.rsi @@ -37,8 +37,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitWardenRed - name: red warden uniform - description: A standard-issue warden uniform. + name: "червона форма наглядача" + description: "Стандартна форма наглядача." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/Warden/red.rsi @@ -46,8 +46,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitWardenCorporate - name: corporate warden uniform - description: A standard-issue warden uniform. + name: "корпоративна форма охоронця" + description: "Стандартна форма наглядача." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/Warden/corporate.rsi @@ -55,8 +55,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitWardenNavy - name: navy warden uniform - description: A navy variant of warden uniform. + name: "військово-морська форма наглядача" + description: "Військово-морський варіант форми для наглядачів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/Warden/navy.rsi @@ -64,8 +64,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitWardenTan - name: tan warden uniform - description: A standard-issue warden uniform. + name: "засмагла форма наглядача" + description: "Стандартна форма наглядача." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/Warden/tan.rsi @@ -74,8 +74,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitWO - name: chief MP uniform - description: A uniform typically worn by a Chief MP of the UNMC. It has shards of light Kevlar to help protect against stabbing weapons, bullets, and shrapnel from explosions. This uniform includes a small EMF distributor to help nullify energy-based weapon fire, along with a hazmat chemical filter woven throughout the material to ward off biological and radiation hazards. + name: "головний депутатський мундир" + description: "Форма, яку зазвичай носять головні військовослужбовці УНМК. Вона має шматочки легкого кевлару для захисту від колючої зброї, куль та осколків від вибухів. Ця форма включає в себе невеликий розподільник ЕМП, який допомагає звести нанівець вогонь енергетичної зброї, а також хімічний фільтр, вплетений в матеріал для захисту від біологічної та радіаційної небезпеки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/MP/wo.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/provost.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/provost.yml index 9bd88e00c66..4a723645e19 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/provost.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/provost.yml @@ -2,8 +2,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitProvost - name: provost uniform - description: The crisp uniform of a Provost Officer. + name: "форма проректора" + description: "Чиста форма офіцера проректора." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Provost/officer.rsi @@ -14,8 +14,8 @@ - type: entity parent: CMJumpsuitProvost id: CMJumpsuitProvostCI - name: provost uniform # Not sure what this should be called - description: The crisp uniform of a Provost Officer. + name: "форма проректора" # Not sure what this should be called + description: "Чиста форма офіцера проректора." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Provost/ci.rsi @@ -23,8 +23,8 @@ - type: entity parent: CMJumpsuitProvost id: CMJumpsuitProvostSenior - name: provost senior uniform - description: The crisp uniform of a senior member of the Provost Office. + name: "старший проректор, старша форма" + description: "Чиста уніформа старшого співробітника ректорату." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Provost/senior.rsi @@ -32,8 +32,8 @@ - type: entity parent: CMJumpsuitProvost id: CMJumpsuitProvostMarshal - name: provost marshal uniform - description: The crisp uniform of a Provost Marshal. + name: "форма проректора маршала" + description: "Чіткий мундир військового маршала." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Provost/marshal.rsi @@ -42,8 +42,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitProvostAgent - name: special agent uniform - description: A modified Provost uniform, with its original insignia replaced by those of the Intelligence Service. Special Agents are often recruited from the upper echelons of law enforcement agencies in various armed forces. These recruits often take all their gear, uniform included with them and later modify them to include intelligence service insignia. + name: "форма спецагента" + description: "Модифікована форма проректора, з оригінальними знаками розрізнення, заміненими на знаки розвідувальної служби. Спецагентів часто вербують з вищих ешелонів правоохоронних органів різних збройних сил. Ці новобранці часто забирають із собою все своє спорядження, включаючи форму, а згодом модифікують її, додаючи до неї знаки розвідки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/Provost/agent.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/spp.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/spp.yml index 2d0edc704ba..f87ae1394c1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/spp.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/spp.yml @@ -2,8 +2,8 @@ - type: entity parent: JumpsuitMarine id: CMJumpsuitSPP - name: SPP fatigues - description: A set of SPP fatigues, mass produced for the armed-forces of the Socialist Progressive Peoples. + name: "Втома СЕС" + description: "Комплект обмундирування SPP, серійно виготовлений для збройних сил Соціалістичних Прогресивних Народів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/uniform.rsi @@ -14,8 +14,8 @@ - type: entity parent: CMJumpsuitSPP id: CMJumpsuitSPPMedic - name: SPP medic fatigues - description: A set of SPP medic fatigues, mass produced for the armed-forces of the Socialist Progressive Peoples. + name: "Втомлюваність медиків СЕС" + description: "Комплект медичної форми SPP, серійно виготовлений для збройних сил Соціалістичних Прогресивних Народів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/medic.rsi @@ -23,8 +23,8 @@ - type: entity parent: CMJumpsuitSPP id: CMJumpsuitSPPEngi - name: SPP engineer fatigues - description: A set of SPP engineer fatigues, mass produced for the armed-forces of the Socialist Progressive Peoples. + name: "Втома інженерів СЕС" + description: "Комплект інженерного обмундирування SPP, серійно виготовлений для збройних сил Соціалістичної Країни Прогресивних Народів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/engi.rsi @@ -32,8 +32,8 @@ - type: entity parent: CMJumpsuitSPP id: CMJumpsuitSPPMP - name: SPP military police fatigues - description: A set of SPP military police fatigues, mass produced for the armed-forces of the Socialist Progressive Peoples. + name: "Формений одяг військової поліції SPP" + description: "Комплект військово-поліцейського обмундирування ССП, серійно виготовлений для збройних сил Соціалістичної партії прогресивних народів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/mp.rsi @@ -41,8 +41,8 @@ - type: entity parent: CMJumpsuitSPP id: CMJumpsuitSPPOfficer - name: SPP officer fatigues - description: A set of SPP officer fatigues, mass produced for the armed-forces of the Socialist Progressive Peoples. + name: "Втома офіцерів ППО" + description: "Комплект офіцерського обмундирування ССП, серійно виготовлений для збройних сил Соціалістичної партії прогресивних народів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/officer.rsi @@ -51,8 +51,8 @@ - type: entity parent: RMCMarineUniformBase id: CMJumpsuitSPPCiv1 - name: SPP civilian-style orange overalls - description: A set of civilian-style orange overalls with a dark tan undershirt. The material is of a poor quality, however it's better than nothing. Clothing of this style is typically given out to those who work laborious jobs. + name: "Помаранчевий комбінезон SPP в цивільному стилі" + description: "Комплект помаранчевого комбінезона в цивільному стилі з темно-коричневою майкою. Матеріал низької якості, але це краще, ніж нічого. Одяг такого стилю зазвичай видають тим, хто працює на важких роботах." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/civ1.rsi @@ -60,8 +60,8 @@ - type: entity parent: CMJumpsuitSPPCiv1 id: CMJumpsuitSPPCiv2 - name: SPP civilian-style tan overalls - description: A set of Civilian-style Tan Overalls with a Blue undershirt. The material is of a poor quality, however it's better than nothing. Clothing of this style is typically given to those who work laborious jobs. + name: "Комбінезон для засмаги в цивільному стилі SPP" + description: "Комплект коричневого комбінезона в цивільному стилі з блакитною майкою. Матеріал низької якості, але це краще, ніж нічого. Одяг такого стилю зазвичай видають тим, хто виконує важку роботу." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/civ2.rsi @@ -69,8 +69,8 @@ - type: entity parent: CMJumpsuitSPPCiv1 id: CMJumpsuitSPPCiv3 - name: SPP civilian-style shirt and pants - description: A set of civilian-style tan shirt and jeans. The material, while poor, is comfortable enough to be worn during all periods of the day. + name: "Сорочка та штани в цивільному стилі SPP" + description: "Комплект із сорочки та джинсів у цивільному стилі. Матеріал, хоч і неякісний, але досить зручний, щоб носити його протягом усього дня." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/civ3.rsi @@ -78,8 +78,8 @@ - type: entity parent: CMJumpsuitSPPCiv1 id: CMJumpsuitSPPCiv4 - name: SPP civilian-style vest and pants - description: A set of civilian-style brown vest and orange pants. The material is surprisingly decent, something not often worn by the civilians of the SPP for two reasons. They typically can't afford such clothing, and if they can, it paints a target on their back. + name: "Жилет і штани в цивільному стилі SPP" + description: "Комплект з коричневого жилета та помаранчевих штанів у цивільному стилі. Матеріал напрочуд пристойний, таке не часто носять цивільні особи ПСП з двох причин. Зазвичай вони не можуть дозволити собі такий одяг, а якщо і можуть, то він малює мішень на спині." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/civ4.rsi @@ -87,8 +87,8 @@ - type: entity parent: CMJumpsuitSPPCiv1 id: CMJumpsuitSPPBear - name: Iron Bear uniform - description: A uniform worn by Iron Bears mercenaries. Smells a little like an actual bear. + name: "Форма Залізного Ведмедя" + description: "Форма, яку носять найманці Залізних Ведмедів. Трохи пахне справжнім ведмедем." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/SPP/bear.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/veteran.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/veteran.yml index 0dd182fb067..5c06bc3d6b3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/veteran.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/Uniforms/veteran.yml @@ -1,8 +1,8 @@ - type: entity parent: JumpsuitMarine id: RMCJumpsuitVeteranPMC - name: PMC fatigues - description: A white set of fatigues, designed for private security operators. The symbol of the Weston-Yamada corporation is emblazed on the suit. + name: "Втома від ПВК" + description: "Білий комплект робочого одягу, призначений для приватних охоронців. На костюмі вибитий символ корпорації Weston-Yamada." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/PMC/standard.rsi @@ -10,8 +10,8 @@ - type: entity parent: RMCMarineUniformBase id: RMCJumpsuitVeteranPMCLeader - name: PMC command fatigues - description: A white set of fatigues, designed for private security operators. The symbol of the Weston-Yamada corporation is emblazed on the suit. This particular suit looks like it belongs to a high-ranking officer. + name: "Втома командування ПВК" + description: "Білий комплект форменого одягу, розроблений для приватних охоронців. На костюмі вибитий символ корпорації Weston-Yamada. Саме цей костюм виглядає так, ніби він належить високопоставленому офіцеру." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/PMC/officer.rsi @@ -19,8 +19,8 @@ - type: entity parent: JumpsuitMarine id: RMCJumpsuitVeteranPMCCommando - name: PMC commando uniform - description: An armored uniform worn by We-Ya elite commandos. It is well protected while remaining light and comfortable. + name: "Форма командос ПВК" + description: "Бронежилет, який носять елітні спецпризначенці We-Ya. Вона добре захищає, залишаючись при цьому легкою та зручною." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/PMC/commando.rsi @@ -31,8 +31,8 @@ - type: entity parent: JumpsuitMarine id: RMCJumpsuitVeteranPMCCorporate - name: We-Ya corporate security uniform - description: An armored uniform worn by We-Ya corporate security members. This variant is commonly worn by what are known as 'goons'. + name: "Форма корпоративної безпеки We-Ya" + description: "Броньована уніформа, яку носять співробітники корпоративної безпеки \"Ми-Я\". Цей варіант зазвичай носять так звані \"головорізи\"." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/PMC/corporate.rsi @@ -43,8 +43,8 @@ - type: entity parent: JumpsuitMarine id: RMCJumpsuitVeteranPMCCorporateLead - name: We-Ya corporate security uniform - description: An armored uniform worn by We-Ya corporate security members. This variant is commonly worn by the lead of the 'goonsquad', as they are colloquially known. + name: "Форма корпоративної безпеки We-Ya" + description: "Бронежилет, який носять співробітники служби безпеки компанії \"Ми-Я\". Цей варіант зазвичай носять лідери \"тітушок\", як їх називають у народі." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Uniforms/PMC/corporate_lead.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Clothing/webbing.yml b/Resources/Prototypes/_RMC14/Entities/Clothing/webbing.yml index b33174eb46d..d78131e85b1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Clothing/webbing.yml +++ b/Resources/Prototypes/_RMC14/Entities/Clothing/webbing.yml @@ -2,7 +2,7 @@ parent: BaseItem abstract: true id: CMWebbingBase - name: webbing + name: "павутиння" components: - type: Sprite sprite: _RMC14/Objects/Clothing/Webbing/webbing.rsi @@ -41,8 +41,8 @@ - type: entity parent: CMWebbingBase id: CMWebbing - name: webbing - description: A sturdy mess of synthcotton belts and buckles, ready to share your burden. + name: "павутиння" + description: "Міцна плутанина ременів і пряжок з синтетичної бавовни, готових розділити ваш тягар." components: - type: Sprite state: webbing @@ -87,8 +87,8 @@ - type: entity parent: CMWebbingBase id: CMWebbingBlack - name: black webbing vest - description: Robust black synthcotton vest with lots of pockets to hold whatever you need, but cannot hold in hands. + name: "чорний жилет з павутинкою" + description: "Міцний чорний жилет з синтетичної бавовни з безліччю кишень, в яких можна тримати все, що потрібно, але не можна тримати в руках." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Webbing/webbing_black.rsi @@ -135,8 +135,8 @@ - type: entity parent: CMWebbingBlack id: CMWebbingBrown - name: brown webbing vest - description: Worn brownish synthcotton vest with lots of pockets to unload your hands. + name: "коричневий жилет на ремінній стрічці" + description: "Поношений коричневий жилет з синтепону з великою кількістю кишень, щоб розвантажити руки." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Webbing/webbing_brown.rsi @@ -168,8 +168,8 @@ - type: entity parent: CMWebbingBase id: CMWebbingHolster - name: shoulder holster - description: A handgun holster with an attached pouch, allowing two magazines or speedloaders to be stored along with it. + name: "наплічна кобура" + description: "Кобура для пістолета з прикріпленою сумкою, що дозволяє зберігати два магазини або спідлоадери разом з пістолетом." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Webbing/webbing_holster.rsi @@ -243,8 +243,8 @@ - type: entity parent: CMWebbingBase id: CMWebbingPouch - name: drop pouch - description: A convenient pouch to carry loose items around. + name: "мішок для крапель" + description: "Зручний мішечок для перенесення дрібних предметів." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Webbing/drop_pouch.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/base.yml b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/base.yml index 5f3a59a02c9..7532f6b17e2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/base.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerCorpse - name: Corpse Spawner - Unknown + name: "Трупний спайдер - невідомий" suffix: RMC components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/civilians.yml b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/civilians.yml index 19171e51f00..7385ab3b1bb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/civilians.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Corpses/civilians.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpsePrisoner - name: Corpse Spawner - Prisoner + name: "Трупний нерестовик - В'язень" components: - type: CorpseSpawner spawn: RMCHumanCorpsePrisoner @@ -9,7 +9,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseChef - name: Corpse Spawner - Chef + name: "Трупний нерестовик - Шеф-кухар" components: - type: CorpseSpawner spawn: RMCHumanCorpseChef @@ -17,7 +17,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseDoctor - name: Corpse Spawner - Doctor + name: "Спайдер трупів - Доктор" components: - type: CorpseSpawner spawn: RMCHumanCorpseDoctor @@ -25,7 +25,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseEngineer - name: Corpse Spawner - Engineer + name: "Corpse Spawner - Інженер" components: - type: CorpseSpawner spawn: RMCHumanCorpseEngineer @@ -33,7 +33,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseScientist - name: Corpse Spawner - Scientist + name: "Трупний нерестовик - науковець" components: - type: CorpseSpawner spawn: RMCHumanCorpseScientist @@ -41,7 +41,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseMiner - name: Corpse Spawner - Shaft Miner + name: "Corpse Spawner - Шахтар шахти" components: - type: CorpseSpawner spawn: RMCHumanCorpseMiner @@ -49,7 +49,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseSecurity - name: Corpse Spawner - Security Officer + name: "Трупоїд - офіцер служби безпеки" components: - type: CorpseSpawner spawn: RMCHumanCorpseSecurity @@ -57,7 +57,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseDeputy - name: Corpse Spawner - Bureau Deputy + name: "Трупоїд - Заступник Бюро" components: - type: CorpseSpawner spawn: RMCHumanCorpseDeputy @@ -65,7 +65,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseLiaison - name: Corpse Spawner - Corporate Liaison + name: "Corpse Spawner - корпоративний зв'язок" components: - type: CorpseSpawner spawn: RMCHumanCorpseLiaison @@ -73,7 +73,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpsePrisonGuard - name: Corpse Spawner - Prison Guard + name: "Породжувач трупів - тюремний охоронець" components: - type: CorpseSpawner spawn: RMCHumanCorpsePrisonGuard @@ -81,7 +81,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseColonist - name: Corpse Spawner - Colonist + name: "Трупний нерестовик - Колоніст" components: - type: CorpseSpawner spawn: RMCHumanCorpseColonist @@ -89,7 +89,7 @@ - type: entity parent: RMCSpawnerCorpseColonist id: RMCSpawnerCorpseColonistBust - name: Corpse Spawner - Colonist + name: "Трупний нерестовик - Колоніст" suffix: RMC14, Burst components: - type: CorpseSpawner @@ -98,7 +98,7 @@ - type: entity parent: RMCSpawnerCorpse id: RMCSpawnerCorpseWeYaGoon - name: Corpse Spawner - We-Ya Goon + name: "Corpse Spawnner - We-Ya Goon" components: - type: CorpseSpawner spawn: RMCHumanCorpseWeYaGoon diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/bedsheet.yml b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/bedsheet.yml index cc9499a25b8..1f2e82c5fa2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/bedsheet.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/bedsheet.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: CMBedsheetSpawner - name: Random Sheet Spawner + name: "Випадковий генератор листків" components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/folders.yml b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/folders.yml index d2193035990..556922264f9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/folders.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/folders.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerRandomFolder - name: random folder spawner + name: "генератор випадкових папок" components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/posters.yml b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/posters.yml index 66b0a5fa5d4..6d067486bc1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/posters.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/posters.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: CMRandomPosterAny - name: random poster spawner + name: "випадковий спавнер плакатів" components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/tools.yml b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/tools.yml index 50a86ed9243..012071fedfc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/tools.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/Spawners/Random/tools.yml @@ -1,8 +1,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerRandomTools - name: random tools spawner - description: This is a random tool. + name: "генератор випадкових інструментів" + description: "Це випадковий інструмент." components: - type: Sprite layers: @@ -21,8 +21,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerRandomToolbox - name: random toolbox spawner - description: This is a random toolbox. + name: "випадковий спавнер панелі інструментів" + description: "Це випадковий набір інструментів." components: - type: Sprite layers: @@ -43,8 +43,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerRandomPowercell - name: random powercell spawner - description: This is a random powercell. + name: "випадковий спайдер енергетичних комірок" + description: "Це випадковий елемент живлення." components: - type: Sprite layers: @@ -71,8 +71,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerRandomTechSupply - name: random tech supply spawner - description: This is a random piece of technology supplies. + name: "випадковий спавнер постачання технологій" + description: "Це випадкова частина технологічних поставок." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/rmc_crash_land_markers.yml b/Resources/Prototypes/_RMC14/Entities/Markers/rmc_crash_land_markers.yml index 16d1fd15a50..635df2bb194 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/rmc_crash_land_markers.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/rmc_crash_land_markers.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCCrashLandBarrier - name: crash land on touch barrier + name: "аварійне приземлення на сенсорний бар'єр" components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Markers/rmc_teleport_marker.yml b/Resources/Prototypes/_RMC14/Entities/Markers/rmc_teleport_marker.yml index 10e60cee92d..ca64f9d8b24 100644 --- a/Resources/Prototypes/_RMC14/Entities/Markers/rmc_teleport_marker.yml +++ b/Resources/Prototypes/_RMC14/Entities/Markers/rmc_teleport_marker.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCTriggerTeleporter - name: teleporter + name: "телепорт" suffix: RMC14 components: - type: Sprite @@ -31,7 +31,7 @@ - type: entity parent: MarkerBase id: RMCTriggerTeleporterViewer - name: teleporter viewer + name: "переглядач телепорту" suffix: RMC14 components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Corpses/base.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Corpses/base.yml index 4e0f761abd9..cf57128e9db 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Corpses/base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Corpses/base.yml @@ -2,8 +2,8 @@ parent: CMMobHuman id: RMCHumanCorpse save: false - name: unidentified corpse - description: I think they're dead. + name: "невпізнаний труп" + description: "Думаю, вони мертві." suffix: RMC14, Dead components: - type: RandomHumanoidAppearance diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/NPCs/animals.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/NPCs/animals.yml index f5f56392682..d4bc728a34a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/NPCs/animals.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/NPCs/animals.yml @@ -1,6 +1,6 @@ - type: entity id: RMCSmallHost - name: abstract small host + name: "абстрактний малий хост" abstract: true components: - type: Infectable @@ -79,8 +79,8 @@ - type: entity parent: MobCorgiPuppy id: CMMobWiggles - name: Mister Wiggles - description: It's a corgi puppy. MISTER WIGGLES!! HE IS THE GREATEST! + name: "Містере Вігглз" + description: "Це цуценя коргі. МІСТЕР ВІГГЛС!!! ВІН НАЙКРАЩИЙ!" components: - type: WarpPoint follow: true @@ -96,8 +96,8 @@ - type: entity parent: MobCatCalico id: CMMobJones - name: Jones - description: A tough, old stray whose origin no one seems to know. + name: "Джонс" + description: "Жорсткий, старий безпритульний, походження якого, здається, ніхто не знає." components: - type: WarpPoint follow: true @@ -113,8 +113,8 @@ - type: entity parent: MobCatCalico id: RMCMobOrion - name: Orion - description: A domesticated, feline pet. The collar says 'Orion'. + name: "Оріон" + description: "Домашній котячий улюбленець. На нашийнику написано \"Оріон\"." components: - type: WarpPoint follow: true @@ -149,7 +149,7 @@ - type: entity parent: MarkerBase id: CMSpawnMobMonkey - name: monkey spawner + name: "мавпяче нерестовище" suffix: RMC components: - type: Sprite @@ -164,7 +164,7 @@ - type: entity parent: MarkerBase id: CMSpawnMobKobold - name: kobold spawner + name: "нерестовик кобольдів" suffix: RMC components: - type: Sprite @@ -191,7 +191,7 @@ - type: entity parent: MarkerBase id: CMSpawnMobWiggles - name: Mr. Wiggles Spawner + name: "Містер Вігглс Споунер" suffix: CM components: - type: Sprite @@ -206,7 +206,7 @@ - type: entity parent: MarkerBase id: CMSpawnMobJones - name: Jones Spawner + name: "Джонс Споунер" suffix: CM components: - type: Sprite @@ -221,7 +221,7 @@ - type: entity parent: MarkerBase id: CMSpawnMobOrion - name: Orion Spawner + name: "Оріон Спайнер" suffix: RMC components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/arachnid.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/arachnid.yml index 6576e0afd99..cc8382953c7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/arachnid.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/arachnid.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist C.M McWeb + name: "Urist C.M. McWeb" parent: CMBaseMobSpeciesOrganic id: CMMobArachnid suffix: RMC14 diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/avali.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/avali.yml index d486513e9e0..81ab3ca8cf2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/avali.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/avali.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobAvali - name: Urist C.M McRaptor + name: "Urist C.M. McRaptor" suffix: RMC14 components: - type: HumanoidAppearance diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/base.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/base.yml index 1b42fe00b83..260e59731c5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/base.yml @@ -3,7 +3,7 @@ parent: BaseMobSpecies id: CMBaseMobSpeciesOrganic abstract: true - name: Urist C.M. McHands + name: "Уріст К.М. МакХендс" suffix: RMC14 components: - type: Fixtures diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/diona.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/diona.yml index 9416371b9cc..f904c8a127b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/diona.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/diona.yml @@ -1,6 +1,6 @@ - type: entity save: false - name: Urist C.M McPlants + name: "Уріст К.М. МакПлантс" parent: CMBaseMobSpeciesOrganic id: CMMobDiona suffix: RMC14 diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/dwarf.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/dwarf.yml index cdf44e132a2..7c405bedbfe 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/dwarf.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/dwarf.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobDwarf - name: Urist C.M McHands The Dwarf + name: "Уріст К.М. МакХендс \"Гном" suffix: RMC14 components: - type: Icon diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/felinid.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/felinid.yml index a5fc044785d..60d4f4030eb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/felinid.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/felinid.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobFelinid - name: Urist McFelinid + name: "Уріст МакФелінід" suffix: RMC14 components: - type: HumanoidAppearance diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/human.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/human.yml index 642c98c3924..d853e627f87 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/human.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/human.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobHuman - name: Urist C.M. McHands + name: "Уріст К.М. МакХендс" suffix: RMC14 components: - type: Vocal diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/moth.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/moth.yml index 051274f89bf..2e33b0a61ec 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/moth.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/moth.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobMoth - name: Urist C.M McFluff + name: "Уріст К.М. МакФлафф" suffix: RMC14 components: - type: HumanoidAppearance diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/reptilian.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/reptilian.yml index 8089508ded7..aff8123439f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/reptilian.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/reptilian.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobReptilian - name: Urisst' C-M Mzhand + name: "Уріст К.-М. Мжанд" suffix: RMC14 components: - type: HumanoidAppearance diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/skeleton.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/skeleton.yml index 0c681e926b8..4ecae228bdd 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/skeleton.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/skeleton.yml @@ -5,7 +5,7 @@ save: false parent: MobSkeletonPerson id: CMMobSkeletonPerson - name: Urist C.M McSkelly + name: "Уріст К.М. МакСкеллі" suffix: RMC14 components: - type: Marine diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/slime.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/slime.yml index b29f093a313..25b759c4702 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/slime.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/slime.yml @@ -2,7 +2,7 @@ save: false parent: CMBaseMobSpeciesOrganic id: CMMobSlimePerson - name: Urist C.M McSlime + name: "Уріст К.М. МакСлайм" suffix: RMC14 components: - type: HumanoidAppearance diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/vox.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/vox.yml index 5b69d2d8cee..4229c50382a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Species/vox.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Species/vox.yml @@ -3,7 +3,7 @@ # Mob in the sandbox menu and used when a player spawns - type: entity save: false - name: Urist C.M McVox + name: "Уріст К.М. Маквокс" parent: MobVox id: CMMobVox suffix: RMC14 diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/boiler.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/boiler.yml index c78876b55d5..2b4ea3309f7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/boiler.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/boiler.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoBoiler - name: Boiler # TODO RMC14 3x fire damage from fires (not all burn damage!) - description: A huge, grotesque xenonid covered in glowing, oozing acid slime. + name: "Котел" # TODO RMC14 3x fire damage from fires (not all burn damage!) + description: "Величезний, гротескний ксенонід, вкритий сяючим, сочащимся кислотним слизом." components: - type: GhostRole name: cm-job-name-xeno-boiler diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/burrower.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/burrower.yml index 3766a8e76b2..35b5f64abce 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/burrower.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/burrower.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoBurrower - name: Burrower - description: A beefy alien with sharp claws. + name: "Нюхач" + description: "Кремезний прибулець з гострими кігтями." components: - type: GhostRole name: cm-job-name-xeno-burrower diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/carrier.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/carrier.yml index 343fdf0c93b..f3cab0b1c37 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/carrier.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/carrier.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoCarrier - name: Carrier - description: A strange-looking alien creature. It carries a number of scuttling jointed crablike creatures. + name: "Перевізник" + description: "Дивна на вигляд інопланетна істота. Вона несе на собі кілька суглобових крабоподібних істот, що шкандибають." components: - type: GhostRole name: cm-job-name-xeno-carrier diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/crusher.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/crusher.yml index 4269408477b..c917032c4b0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/crusher.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/crusher.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoCrusher - name: Crusher - description: A huge alien with an enormous armored crest. + name: "Дробарка" + description: "Величезний інопланетянин з величезним броньованим гребенем." components: - type: GhostRole name: cm-job-name-xeno-crusher diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/defender.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/defender.yml index 5b4fa066875..a1ad73a6078 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/defender.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/defender.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoDefender - name: Defender - description: An alien with an armored crest. + name: "Захисник" + description: "Прибулець з броньованим гребенем." components: - type: GhostRole name: cm-job-name-xeno-defender diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/drone.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/drone.yml index 8d2bbbc2eec..a753f563bad 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/drone.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/drone.yml @@ -6,8 +6,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoDroneBase - name: Drone - description: An alien drone. + name: "Дрон" + description: "Інопланетний дрон." components: - type: GhostRole name: cm-job-name-xeno-drone diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/fun.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/fun.yml index 82d0c083ccd..f5e906afb0a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/fun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/fun.yml @@ -1,9 +1,9 @@ - type: entity parent: CMXenoRunner id: RMCXenoRouny - name: Rouny + name: "Руні" suffix: RMC14 - description: thas a fuckin rouny. + description: "це, бляха, рум'яна." components: - type: Sprite sprite: _RMC14/Mobs/Xenonids/Rouny/rouny.rsi @@ -16,8 +16,8 @@ - type: entity parent: CMXenoRunner id: RMCXenoWehny - name: Wehny - description: A cruel, cruel joke made by some sick individual. + name: "Wehny" + description: "Жорстокий, жорстокий жарт якоїсь хворої людини." components: - type: Sprite sprite: _RMC14/Mobs/Xenonids/Wehny/wehny.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hive.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hive.yml index 2fb9263e423..69e8f5c61ff 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hive.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hive.yml @@ -1,6 +1,6 @@ - type: entity id: CMXenoHive - name: Default + name: "За замовчуванням" categories: - HideSpawnMenu components: diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hivelord.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hivelord.yml index 155fc43fb85..2ff99330cd9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hivelord.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/hivelord.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoHivelord - name: Hivelord - description: A builder of really big hives. + name: "Hivelord" + description: "Будівельник дуже великих вуликів." components: - type: GhostRole name: cm-job-name-xeno-hivelord diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/larva.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/larva.yml index 6b8ba28cf7f..1bc091662f6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/larva.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/larva.yml @@ -3,7 +3,7 @@ - CMXenoUndeveloped - CMXenoFlammable id: CMXenoLarva - name: Larva + name: "Личинка" components: - type: GhostRole name: cm-job-name-xeno-larva @@ -78,8 +78,8 @@ - type: entity id: RMCXenoEmbryo parent: BaseItem - name: alien embryo - description: All slimy and yucky. + name: "чужорідний ембріон" + description: "Все слизьке і бридке." components: - type: Sprite sprite: _RMC14/Mobs/Xenonids/Larva/larva.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lesser_drone.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lesser_drone.yml index 81df32bfa0e..7cdefe34888 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lesser_drone.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lesser_drone.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoLesserDrone - name: Lesser Drone - description: An alien drone. Looks... smaller. + name: "Малий дрон" + description: "Інопланетний дрон. Виглядає... меншим." components: - type: GhostRole name: cm-job-name-xeno-lesser-drone diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lurker.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lurker.yml index bb5511f2abb..839bfa1b054 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lurker.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/lurker.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoLurker - name: Lurker - description: A beefy, fast alien with sharp claws. + name: "Причаїлася" + description: "М'язистий, швидкий прибулець з гострими кігтями." components: - type: GhostRole name: cm-job-name-xeno-lurker diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/parasite.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/parasite.yml index a34a95e0978..29bd0da3695 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/parasite.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/parasite.yml @@ -3,7 +3,7 @@ - CMXenoUndeveloped - CMXenoFlammable id: CMXenoParasite # TODO RMC14 slowly die off weeds - name: Parasite + name: "Паразит" components: - type: GhostRole name: cm-job-name-xeno-parasite diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/praetorian.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/praetorian.yml index 8391168031e..17917d820cc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/praetorian.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/praetorian.yml @@ -6,8 +6,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoPraetorianBase - name: Praetorian - description: A huge, looming beast of an alien. + name: "Преторіанський" + description: "Величезний, загрозливий інопланетний звір." components: - type: GhostRole name: cm-job-name-xeno-praetorian diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/queen.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/queen.yml index f3732226f0f..b8aab7d233d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/queen.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/queen.yml @@ -4,8 +4,8 @@ - CMXenoTail - RMCXenoSpeechSounds id: CMXenoQueen - name: Queen - description: A huge, looming alien creature. The biggest and the baddest. + name: "Королева" + description: "Величезна, загрозлива інопланетна істота. Найбільше і найстрашніше." components: - type: GhostRole name: cm-job-name-xeno-queen diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/ravager.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/ravager.yml index fa334594824..3fbc597cf60 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/ravager.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/ravager.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoRavager - name: Ravager - description: A huge, nasty red alien with enormous scythed claws. + name: "Ravager" + description: "Величезний, бридкий червоний прибулець з величезними косими кігтями." components: - type: GhostRole name: cm-job-name-xeno-ravager diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/sentinel.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/sentinel.yml index de1cfc96127..1b8a106ceb7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/sentinel.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/sentinel.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoSentinel - name: Sentinel - description: A slithery, spitting kind of alien. + name: "Вартовий" + description: "Слизький, плюгавий вид інопланетянина." components: - type: GhostRole name: cm-job-name-xeno-sentinel diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/spitter.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/spitter.yml index ca677718d94..9b6228dd3e4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/spitter.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/spitter.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoSpitter - name: Spitter - description: A gross, oozing alien of some kind. + name: "Спіттер" + description: "Бридкий, якийсь чужорідний, що витікає." components: - type: GhostRole name: cm-job-name-xeno-spitter diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/warrior.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/warrior.yml index 5c95a429ceb..abd44e3def1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/warrior.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/Xeno/warrior.yml @@ -5,8 +5,8 @@ - CMXenoFlammable - RMCXenoSpeechSounds id: CMXenoWarrior - name: Warrior - description: A beefy alien with an armored carapace. + name: "Воїн" + description: "Кремезний інопланетянин у броньованому панцирі." components: - type: GhostRole name: cm-job-name-xeno-warrior diff --git a/Resources/Prototypes/_RMC14/Entities/Mobs/debug_mobs.yml b/Resources/Prototypes/_RMC14/Entities/Mobs/debug_mobs.yml index c8afa82ad14..858d33a1d1a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Mobs/debug_mobs.yml +++ b/Resources/Prototypes/_RMC14/Entities/Mobs/debug_mobs.yml @@ -1,7 +1,7 @@ - type: entity parent: CMBaseMobSpeciesOrganic id: CMTestDummy - name: test dummy + name: "манекен для тестування" suffix: RMC14 components: - type: Marine @@ -11,7 +11,7 @@ - type: entity parent: MarkerBase id: SpawnCMTestDummy - name: RMC Test Dummy Spawner + name: "RMC тестовий манекен-спойлер" suffix: DEBUG components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/cans.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/cans.yml index fc26ddce0f9..73eb68ab045 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/cans.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/cans.yml @@ -31,8 +31,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanCola - name: classic cola - description: A classic cola with a taste that's been around for centuries. Nobody can beat it. + name: "класична кола" + description: "Класична кола зі смаком, який не змінюється століттями. Ніхто не може його перевершити." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/cola.rsi @@ -49,8 +49,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanMountainWind - name: mountain wind - description: Blows right through you like a space wind. + name: "гірський вітер" + description: "Проникає крізь тебе, як космічний вітер." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/mountain_wind.rsi @@ -67,8 +67,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanThirteenLoko - name: thirteen loko - description: Consumption of Thirteen Loko may result in seizures, blindness, drunkenness, or even death. Please Drink Responsibly. + name: "тринадцять локо" + description: "Вживання \"Тринадцяти Локо\" може призвести до судом, сліпоти, сп'яніння або навіть смерті. Будь ласка, пийте відповідально." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/thirteen_loko.rsi @@ -85,8 +85,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanDrGibb - name: dr. gibb - description: A delicious mixture of 42 different flavors of chemicals that you can't pronounce. + name: "доктор Гібб" + description: "Смачна суміш 42 різних смаків хімічних речовин, які ви не можете вимовити." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/dr_gibb.rsi @@ -103,8 +103,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanStarkist - name: star-kist - description: The taste of a star in liquid form. And, a bit of tuna...? + name: "стар-кіст" + description: "Смак зірки в рідкому вигляді. І трохи тунця...?" components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/starkist.rsi @@ -121,8 +121,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanSpaceUp - name: space-up - description: Tastes like a hull breach in your mouth. + name: "пробіл вгору" + description: "Смак у роті, наче пробоїна в оболонці." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/space_up.rsi @@ -139,8 +139,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanLemonLime - name: lemon-lime - description: You wanted ORANGE. It gave you Lemon Lime. + name: "лимонно-лаймовий" + description: "Ви хотіли апельсин. А отримав лимонний лайм." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/lemon_lime.rsi @@ -157,8 +157,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanIcedTea - name: iced tea can - description: Just like the squad redneck's grandmother used to buy. + name: "банка чаю з льодом" + description: "Точнісінько як та, яку колись купувала бабуся селюка." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/ice_tea.rsi @@ -175,8 +175,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanGrape - name: grape juice - description: A can of probably not grape juice. + name: "виноградний сік" + description: "Банку, ймовірно, не виноградного соку." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/purple.rsi @@ -193,8 +193,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanTonic - name: tonic water - description: "Step One: Tonic. Check. Step Two: Gin." + name: "тонізуюча вода" + description: "Крок перший: тонік. Є. Крок другий: джин." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/tonic.rsi @@ -211,8 +211,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanSoda - name: soda water - description: A can of soda water. Tap water's more refreshing cousin...according to those Europe-folk. + name: "газована вода" + description: "Банку газованої води. Вода з-під крана - більш освіжаюча кузина... якщо вірити цим європейцям." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/sodawater.rsi @@ -229,8 +229,8 @@ - type: entity parent: CMDrinkCanSoda id: CMDrinkCanBoda - name: boda - description: State regulated soda beverage. Enjoy comrades. + name: "бода" + description: "Газований напій, що регулюється державою. Смачного, товариші." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/boda.rsi @@ -240,8 +240,8 @@ - type: entity parent: CMDrinkCanCola id: CMDrinkCanBodaPlyus - name: boda-plyus - description: State regulated soda beverage, now with added surplus flavoring. Enjoy comrades. + name: "бодай-плюс" + description: "Регульований державою газований напій, тепер ще й з додатковими ароматизаторами. Смачного, товариші." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/blank.rsi @@ -251,8 +251,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanFruitBeer - name: fruit-beer - description: In theory, Mango flavored root beer sounds like a pretty good idea. We-Ya has disproved yet another theory with its latest line of cola. Canned by the We-Ya Corporation. + name: "фруктово-пиво" + description: "Теоретично, кореневе пиво зі смаком манго звучить досить непогано. Компанія We-Ya спростувала ще одну теорію своєю останньою лінійкою кока-коли. Консервована корпорацією We-Ya." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/fruit_beer.rsi @@ -269,8 +269,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanBeerLite - name: we-ya lite - description: Beer. You've dialed in your target. Time to fire for effect. + name: "we-ya lite" + description: "Пиво. Ви набрали ціль. Час стріляти для ефекту." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/beer.rsi @@ -287,8 +287,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanAle - name: we-ya IPA - description: Beer's misunderstood cousin. + name: "we-ya IPA" + description: "Пиво - незрозумілий двоюрідний брат." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/ale.rsi @@ -306,8 +306,8 @@ - type: entity parent: CMDrinkCanBase id: CMDrinkCanBobda - name: bobda can - description: Canned in Havana. + name: "бобину для бобини" + description: "Консерви в Гавані." abstract: true components: - type: Sprite @@ -318,8 +318,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaClassic - name: bobda classic - description: The can boldly proclaims it to be tangerine flavored. You can't help but think that's a lie. Canned in Havana. + name: "бобда класична" + description: "На банці сміливо заявлено, що вона зі смаком мандарина. Ви не можете не думати, що це брехня. Зроблено в Гавані." components: - type: SolutionContainerManager solutions: @@ -332,8 +332,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaCherry - name: cherry bobda - description: Now with more artificial flavors! Canned in Havana + name: "вишнева бобда" + description: "Тепер з більшою кількістю штучних ароматизаторів! Консерви в Гавані" components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/cherry.rsi @@ -350,8 +350,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaLime - name: lime bobda - description: It's not bad. It's not good either, but it's not bad. Canned in Havana. + name: "вапняна бобда" + description: "Непогано. Не дуже, але теж непогано. Консерви з Гавани." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/lime.rsi @@ -368,8 +368,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaGrape - name: grape bobda - description: An old standby for soda flavors. This, however, tastes like grape flavored cough syrup. Canned in Havana. + name: "виноградна бобда" + description: "Стара добра пам'ятка для смаків газованої води. Однак на смак це сироп від кашлю зі смаком винограду. Зроблено в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/grape.rsi @@ -386,8 +386,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaBlue - name: blue raspberry bobda - description: It tastes like the color blue. Technology really is amazing. Canned in Havana. + name: "блакитна малина бобда" + description: "На смак він нагадує синій колір. Технологія справді дивовижна. Консервують у Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/blueraspberry.rsi @@ -404,8 +404,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaPeach - name: peach bobda - description: On one hand, it tastes pretty good. On the other hand, you think you can hear a peach pit rattling on the inside. Canned in Havana. + name: "персикова бобда" + description: "З одного боку, це дуже смачно. З іншого боку, тобі здається, що ти чуєш, як всередині торохтить персикова кісточка. Консервовані в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/peach.rsi @@ -422,8 +422,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaCranberry - name: cranberry bobda - description: On closer inspection, the can reads, 'CRAMberry Bobda.' What the Hell is a Cramberry? Canned in Havana. + name: "журавлинна бобда" + description: "При ближчому розгляді, на бляшанці написано: \"КРЕМБЕРІ БОБДА\". Що в біса таке \"полуниця\"? Консерви з Гавани." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/cranberry.rsi @@ -440,8 +440,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaVanilla - name: vanilla bobda - description: When most soft drinks say 'vanilla,' they really mean their classic flavor with a bit of vanilla added. NOT THE BOBDA CORPORATION, BABY! This bad boy is filled to the brim with 100% pure carbonated vanilla extract! It tastes terrible. Canned in Havana. + name: "ванільна бобда" + description: "Коли на більшості безалкогольних напоїв пишуть \"ванільний\", вони насправді мають на увазі класичний смак з додаванням ванілі. АЛЕ НЕ КОРПОРАЦІЯ БОБДА, КРИХІТКО! Цей поганець наповнений до країв 100% чистим газованим екстрактом ванілі! Смак жахливий. Зроблено в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/vanilla.rsi @@ -458,8 +458,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaPineapple - name: pineapple bobda - description: This tastes like battery acid with a full cup of sugar mixed in. Canned in Havana. + name: "ананасова бобда" + description: "За смаком нагадує акумуляторну кислоту з додаванням повної склянки цукру. Консервують у Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/pineapple.rsi @@ -477,8 +477,8 @@ - type: entity parent: CMDrinkCanBobda id: CMDrinkCanBobdaDiet - name: diet bobda - description: Now with 0% fruit juice! Canned in Havana + name: "дієтична бобда" + description: "Тепер з 0% фруктового соку! Консервовані в Гавані" components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/classic.rsi @@ -495,8 +495,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaClassicDiet - name: diet bobda classic - description: Now with 0% fruit juice! Canned in Havana + name: "дієта бобда класик" + description: "Тепер з 0% фруктового соку! Консервовані в Гавані" components: - type: SolutionContainerManager solutions: @@ -509,8 +509,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaCherryDiet - name: diet cherry bobda - description: It's neither diet nor cherry flavored. Canned in Havana. + name: "дієтична вишня бобда" + description: "Він не дієтичний і не зі смаком вишні. Консервовані в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/cherry.rsi @@ -527,8 +527,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaLimeDiet - name: diet lime bobda - description: Ten kinds of acid, two cups of fake sugar, almost a full tank of carbon dioxide, and about 210 kPa all crammed into an aluminum can. What's not to love? Canned in Havana. + name: "дієтична вапняна бобда" + description: "Десять видів кислоти, дві чашки фальшивого цукру, майже повний бак вуглекислого газу і близько 210 кПа - і все це в алюмінієвій банці. Що тут може не сподобатися? Зроблено в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/lime.rsi @@ -545,8 +545,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaGrapeDiet - name: diet grape bobda - description: You're fairly certain that this is just grape cough syrup and carbonated water. Canned in Havana. + name: "дієтична виноградна бобда" + description: "Ви майже впевнені, що це просто виноградний сироп від кашлю та газована вода. Консерви з Гавани." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/grape.rsi @@ -563,8 +563,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaBlueDiet - name: diet blue raspberry bobda - description: WHAT A SCAM! It doesn't even taste like blue! At best, it tastes like cyan. Canned in Havana. + name: "дієтична блакитна малина бобда" + description: "ЩО ЗА ШАХРАЙСТВО! Це навіть на смак не блакитний! У кращому випадку, на смак як блакитний. Консерви з Гавани." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/blueraspberry.rsi @@ -581,8 +581,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaPeachDiet - name: diet peach bobda - description: On one hand, it tastes pretty good. On the other hand, you think you can hear half of a peach pit rattling on the inside. Canned in Havana. + name: "дієтична персикова бобда" + description: "З одного боку, це дуже смачно. З іншого боку, тобі здається, що ти чуєш, як всередині торохтить половинка персикової кісточки. Консервовані в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/peach.rsi @@ -599,8 +599,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaCranberryDiet - name: diet cranberry bobda - description: This tastes more like prunes than cranberries. It's not bad; it's just wrong. Canned in Havana. + name: "дієтична журавлина бобда" + description: "На смак більше схоже на чорнослив, ніж на журавлину. Це не погано, це просто неправильно. Консерви з Гавани." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/cranberry.rsi @@ -619,8 +619,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaVanillaDiet - name: diet vanilla bobda - description: This is a can of watery bitter vanilla extract. You can't possibly imagine who would greenlight such a concept. Canned in Havana. + name: "дієтична ванільна бобда" + description: "Це баночка з водянистим гірким екстрактом ванілі. Ви навіть не уявляєте, хто міг дати зелене світло такій концепції. Зроблено в Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/vanilla.rsi @@ -639,8 +639,8 @@ - type: entity parent: CMDrinkCanBobdaDiet id: CMDrinkCanBobdaPineappleDiet - name: diet pineapple bobda - description: This tastes like battery acid with a half cup of sugar mixed in. Canned in Havana. + name: "дієтична ананасова бобда" + description: "За смаком нагадує акумуляторну кислоту з додаванням півсклянки цукру. Консервують у Гавані." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Drinks/Bobda/Diet/pineapple.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/canteen.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/canteen.yml index 8c5e7d06cf1..fec49a8aef2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/canteen.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/canteen.yml @@ -38,8 +38,8 @@ - type: entity parent: CMCanteenBase id: CMCanteen - name: canteen - description: You take a sip from your trusty Marine canteen... + name: "їдальня" + description: "Ви робите ковток зі своєї надійної морської фляги..." components: - type: Sprite state: canteen @@ -47,8 +47,8 @@ - type: entity parent: CMCanteenBase id: CMMetalFlask - name: metal flask - description: A metal flask with a decent liquid capacity. + name: "металева колба" + description: "Металева колба з пристойною місткістю для рідини." components: - type: Sprite state: flask @@ -56,8 +56,8 @@ - type: entity parent: CMCanteenBase id: CMMarineFlask - name: Marine flask - description: A metal flask embossed with the Marine logo and probably filled with a slurry of water, motor oil, and medicinal alcohol. + name: "Морська фляга" + description: "Металева фляга з тисненням логотипу морської піхоти, ймовірно, наповнена сумішшю води, моторного мастила та медичного спирту." components: - type: Sprite state: flask_marine @@ -65,8 +65,8 @@ - type: entity parent: CMCanteenBase id: CMWEYAFlask - name: We-Ya flask - description: A metal flask embossed with We-Ya's signature logo that some corporate bootlicker probably ordered to be stocked in UNS military vessels' canteen vendors. + name: "Фляга We-Ya" + description: "Металева фляга з тисненням фірмового логотипу We-Ya, яку, ймовірно, якийсь корпоративний підлабузник замовив для постачання в їдальні військових кораблів ВМС США." components: - type: Sprite state: flask_we_ya diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/wy_water_bottle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/wy_water_bottle.yml index 72159eec290..f5d11f92f58 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/wy_water_bottle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Drinks/wy_water_bottle.yml @@ -1,8 +1,8 @@ - type: entity parent: DrinkBottlePlasticBaseFull id: CMDrinkWEYAWaterBottle30 - name: We-Ya bottled spring water - description: Overpriced 'Spring' water. Bottled by the We-Ya Corporation. + name: "Ми-Я бутильовану джерельну воду" + description: "Вода \"Джерельна\" за завищеною ціною. Розлита корпорацією \"Ві-Я\"." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre.yml index bd2ca1dbf7d..200585ad486 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre.yml @@ -4,8 +4,8 @@ - type: entity parent: BaseStorageItem id: CMMRE - name: Marine MRE - description: A Meal, Ready-to-Eat. A single-meal combat ration designed to provide a soldier with enough nutrients for a day of strenuous work. Its expiration date is at least 20 years ahead of your combat life expectancy. + name: "Морський сухий пайок" + description: "Сухий пайок, готовий до вживання. Одноразовий бойовий пайок, призначений для забезпечення солдата достатньою кількістю поживних речовин на день напруженої роботи. Його термін придатності щонайменше на 20 років перевищує очікувану тривалість бойового життя." components: - type: Tag tags: @@ -102,8 +102,8 @@ abstract: true parent: BaseItem id: CMMREComponentBase - name: MRE component - description: A package from a Meal Ready-to-Eat, property of the Marines. Contains a part of a meal, prepared for field consumption. + name: "Компонент MRE" + description: "Пакет з готової до вживання їжі, що належить морським піхотинцям. Містить частину їжі, приготованої для споживання в польових умовах." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Food/mre_components.rsi @@ -118,7 +118,7 @@ abstract: true parent: CMFoodBase id: CMMREFoodBase - description: The contents of a Marine Standard issue MRE. + description: "Вміст морського стандартного випуску MRE." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Food/mre_contents.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_dessert.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_dessert.yml index 7e17148af7a..2ed37df00ff 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_dessert.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_dessert.yml @@ -3,7 +3,7 @@ abstract: true parent: CMMREComponentBase id: CMMREDessertComponentBase - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основної страви (або до неї, якщо ви непокірний)." components: - type: Sprite state: dessert @@ -11,8 +11,8 @@ - type: entity parent: CMMREDessertComponentBase id: CMMREComponentSpicedApples - name: MRE component (spiced apples) - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). This one is spiced apples. + name: "Компонент MRE (пряні яблука)" + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основної страви (або до, якщо ви непокірний). Це яблука зі спеціями." components: - type: SpawnItemsOnUse items: @@ -21,8 +21,8 @@ - type: entity parent: CMMREDessertComponentBase id: CMMREComponentChocolateBrownie - name: MRE component (chocolate brownie) - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). This one is a chocolate brownie. + name: "Компонент MRE (шоколадний брауні)" + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основного (або до, якщо ви бунтар). Це шоколадний брауні." components: - type: SpawnItemsOnUse items: @@ -31,8 +31,8 @@ - type: entity parent: CMMREDessertComponentBase id: CMMREComponentSugarCookie - name: MRE component (sugar cookie) - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). This one is a sugar cookie. + name: "Компонент MRE (цукрове печиво)" + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основного (або до, якщо ви бунтар). Це цукрове печиво." components: - type: SpawnItemsOnUse items: @@ -41,8 +41,8 @@ - type: entity parent: CMMREDessertComponentBase id: CMMREComponentCocoBar - name: MRE component (coco bar) - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). This one is a coco bar. + name: "Компонент MRE (кокосовий батончик)" + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основного (або до, якщо ви бунтар). Це кокосовий батончик." components: - type: SpawnItemsOnUse items: @@ -51,8 +51,8 @@ - type: entity parent: CMMREDessertComponentBase id: CMMREComponentFlan - name: MRE component (flan) - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). This one is flan. + name: "Компонент MRE (фланці)" + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основного (або до, якщо ви непокірний). Це флан." components: - type: SpawnItemsOnUse items: @@ -61,8 +61,8 @@ - type: entity parent: CMMREDessertComponentBase id: CMMREComponentHoneyFlan - name: MRE component (honey flan) - description: An MRE side component. Contains a sweet dessert, to be eaten after the main (or before, if you're rebellious). This one is honey flan. + name: "Компонент MRE (медовий флан)" + description: "Побічний компонент MRE. Містить солодкий десерт, який можна з'їсти після основної страви (або до неї, якщо ви непокірний). Це медовий флан." components: - type: SpawnItemsOnUse items: @@ -91,8 +91,8 @@ - type: entity parent: CMMREFoodDessert id: CMMREFoodSpicedApples - name: spiced apples - description: The contents of a Marine Standard issue MRE. This one is spiced apples. + name: "пряні яблука" + description: "Вміст сухпайку морського стандарту. Це яблука зі спеціями." components: - type: Sprite state: spiced_apples @@ -103,8 +103,8 @@ - type: entity parent: CMMREFoodDessert id: CMMREFoodChocolateBrownie - name: chocolate brownie - description: The contents of a Marine Standard issue MRE. This one is a chocolate brownie. + name: "шоколадне тістечко" + description: "Вміст сухпайку морського стандарту. Це шоколадний брауні." components: - type: Sprite state: chocolate_brownie @@ -115,8 +115,8 @@ - type: entity parent: CMMREFoodDessert id: CMMREFoodSugarCookie - name: sugar cookie - description: The contents of a Marine Standard issue MRE. This one is a sugar cookie. + name: "цукрове печиво" + description: "Вміст сухпайка Морського стандарту. Це цукрове печиво." components: - type: Sprite state: sugar_cookie @@ -127,8 +127,8 @@ - type: entity parent: CMMREFoodDessert id: CMMREFoodCocoBar - name: coco bar - description: The contents of a Marine Standard issue MRE. This one is a coco bar. + name: "кокосовий батончик" + description: "Вміст сухпайка морського стандарту. Це кокосовий батончик." components: - type: Sprite state: coco_bar @@ -139,8 +139,8 @@ - type: entity parent: CMMREFoodDessert id: CMMREFoodFlan - name: flan - description: The contents of a Marine Standard issue MRE. This one is flan. + name: "флан" + description: "Вміст MRE морського стандарту. Це флан." components: - type: Sprite state: flan @@ -151,8 +151,8 @@ - type: entity parent: CMMREFoodDessert id: CMMREFoodHoneyFlan - name: honey flan - description: The contents of a Marine Standard issue MRE. This one is honey flan. + name: "медовий флан" + description: "Вміст сухпайку за морським стандартом. Це медовий флан." components: - type: Sprite state: honey_flan @@ -164,29 +164,29 @@ - type: flavor id: SpicedApples flavorType: Complex - description: like spiced apples + description: "як пряні яблука" - type: flavor id: ChocolateBrownie flavorType: Complex - description: like chocolate brownies + description: "як шоколадні тістечка" - type: flavor id: SugarCookie flavorType: Complex - description: like sugar cookie + description: "як цукрове печиво" - type: flavor id: CocoBar flavorType: Complex - description: like chocolate + description: "як шоколад" - type: flavor id: Flan flavorType: Complex - description: like flan + description: "як флан" - type: flavor id: HoneyFlan flavorType: Complex - description: like honey flan + description: "як медовий флан" diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_main.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_main.yml index 7f69e5b053b..b806465a79b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_main.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_main.yml @@ -3,7 +3,7 @@ abstract: true parent: CMMREComponentBase id: CMMREMainComponentBase - description: An MRE entree component. Contains the main course for nutrients. + description: "Компонент комплексного обіду MRE. Містить основну страву за поживними речовинами." components: - type: Sprite state: entree @@ -11,8 +11,8 @@ - type: entity parent: CMMREMainComponentBase id: CMMREComponentBonelessPorkRibs - name: MRE component (boneless pork ribs) - description: An MRE entree component. Contains the main course for nutrients. This one is boneless pork ribs. + name: "Компонент MRE (свинячі реберця без кісток)" + description: "Компонент комплексного обіду MRE. Містить основну страву для поживних речовин. Це свинячі реберця без кісток." components: - type: SpawnItemsOnUse items: @@ -21,8 +21,8 @@ - type: entity parent: CMMREMainComponentBase id: CMMREComponentGrilledChicken - name: MRE component (grilled chicken) - description: An MRE entree component. Contains the main course for nutrients. This one is grilled chicken. + name: "Компонент MRE (курка-гриль)" + description: "Компонент комплексного обіду MRE. Містить основну страву для поживних речовин. Це курка-гриль." components: - type: SpawnItemsOnUse items: @@ -31,8 +31,8 @@ - type: entity parent: CMMREMainComponentBase id: CMMREComponentPizzaSquare - name: MRE component (pizza square) - description: An MRE entree component. Contains the main course for nutrients. This one is a pizza square. + name: "Компонент MRE (квадратна піца)" + description: "Компонент комплексного обіду MRE. Містить основну страву для поживних речовин. Це квадратна піца." components: - type: SpawnItemsOnUse items: @@ -41,8 +41,8 @@ - type: entity parent: CMMREMainComponentBase id: CMMREComponentSpaghettiChunks - name: MRE component (spaghetti chunks) - description: An MRE entree component. Contains the main course for nutrients. This one is spaghetti chunks. + name: "Компоненти MRE (шматочки спагетті)" + description: "Компонент комплексного обіду MRE. Містить основну страву для поживних речовин. Це шматочки спагетті." components: - type: SpawnItemsOnUse items: @@ -51,8 +51,8 @@ - type: entity parent: CMMREMainComponentBase id: CMMREComponentChickenTender - name: MRE component (chicken tender) - description: An MRE entree component. Contains the main course for nutrients. This one is a chicken tender. + name: "Компонент MRE (куряче філе)" + description: "Компонент комплексного обіду MRE. Містить основну страву для поживних речовин. Це куряче м'ясо." components: - type: SpawnItemsOnUse items: @@ -79,8 +79,8 @@ - type: entity parent: CMMREFoodMain id: CMMREFoodBonelessPorkRibs - name: boneless pork ribs - description: The contents of a Marine Standard issue MRE. This one is boneless pork ribs. + name: "свинячі реберця без кісток" + description: "Вміст сухпайку за морським стандартом. Це свинячі реберця без кісток." components: - type: Sprite state: boneless_pork_ribs @@ -91,8 +91,8 @@ - type: entity parent: CMMREFoodMain id: CMMREFoodGrilledChicken - name: grilled chicken - description: The contents of a Marine Standard issue MRE. This one is grilled chicken. + name: "курка-гриль" + description: "Вміст сухпайку за морським стандартом. Це курка-гриль." components: - type: Sprite state: grilled_chicken @@ -103,8 +103,8 @@ - type: entity parent: CMMREFoodMain id: CMMREFoodPizzaSquare - name: pizza square - description: The contents of a Marine Standard issue MRE. This one is a pizza square. + name: "площа для піци" + description: "Вміст сухпайку за морським стандартом. Це квадратна піца." components: - type: Sprite state: pizza_square @@ -115,8 +115,8 @@ - type: entity parent: CMMREFoodMain id: CMMREFoodSpaghettiChunks - name: spaghetti chunks - description: The contents of a Marine Standard issue MRE. This one is spaghetti chunks. + name: "шматочки спагетті" + description: "Вміст сухпайку морського стандарту. Це шматочки спагетті." components: - type: Sprite state: spaghetti_chunks @@ -127,8 +127,8 @@ - type: entity parent: CMMREFoodMain id: CMMREFoodChickenTender - name: chicken tender - description: The contents of a Marine Standard issue MRE. This one is a chicken tender. + name: "куряче м'ясо" + description: "Вміст сухпайку морського стандарту. Це куряче філе." components: - type: Sprite state: chicken_tender @@ -140,24 +140,24 @@ - type: flavor id: BonelessPorkRibs flavorType: Complex - description: like boneless pork ribs + description: "як свинячі реберця без кісток" - type: flavor id: GrilledChicken flavorType: Complex - description: like grilled chicken + description: "як курка-гриль" - type: flavor id: PizzaSquare flavorType: Complex - description: like pizza + description: "як піцу" - type: flavor id: SpaghettiChunks flavorType: Complex - description: like spaghetti + description: "як спагетті" - type: flavor id: ChickenTender flavorType: Complex - description: like chicken + description: "як курча" diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_side.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_side.yml index b58436cbe2c..219072e6f0c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_side.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_side.yml @@ -3,7 +3,7 @@ abstract: true parent: CMMREComponentBase id: CMMRESideComponentBase - description: An MRE side component. Contains a side, to be eaten alongside the main. + description: "Побічний компонент MRE. Містить гарнір, який можна їсти разом з основним продуктом." components: - type: Sprite state: side @@ -11,8 +11,8 @@ - type: entity parent: CMMRESideComponentBase id: CMMREComponentCracker - name: MRE component (cracker) - description: An MRE side component. Contains a side, to be eaten alongside the main. This one is a cracker. + name: "Компонент MRE (сухарі)" + description: "Побічний компонент MRE. Містить гарнір, який їдять разом з основним продуктом. Це крекер." components: - type: SpawnItemsOnUse items: @@ -21,8 +21,8 @@ - type: entity parent: CMMRESideComponentBase id: CMMREComponentRiceOnigiri - name: MRE component (rice onigiri) - description: An MRE side component. Contains a side, to be eaten alongside the main. This one is rice onigiri. + name: "Компонент MRE (рисові онігірі)" + description: "Побічний компонент MRE. Містить гарнір, який їдять разом з основною стравою. Це рисові оніґірі." components: - type: SpawnItemsOnUse items: @@ -31,8 +31,8 @@ - type: entity parent: CMMRESideComponentBase id: CMMREComponentMashedPotatoes - name: MRE component (mashed potatoes) - description: An MRE side component. Contains a side, to be eaten alongside the main. This one is mashed potatoes. + name: "Компонент MRE (картопляне пюре)" + description: "Побічний компонент MRE. Містить гарнір, який їдять разом з основною стравою. Це картопляне пюре." components: - type: SpawnItemsOnUse items: @@ -41,8 +41,8 @@ - type: entity parent: CMMRESideComponentBase id: CMMREComponentRisotto - name: MRE component (risotto) - description: An MRE side component. Contains a side, to be eaten alongside the main. This one is risotto. + name: "Компонент MRE (різотто)" + description: "Побічний компонент MRE. Містить гарнір, який їдять разом з основною стравою. Це різотто." components: - type: SpawnItemsOnUse items: @@ -69,8 +69,8 @@ - type: entity parent: CMMREFoodSide id: CMMREFoodCracker - name: cracker - description: The contents of a Marine Standard issue MRE. This one is a cracker. + name: "крекер" + description: "Вміст морського стандартного набору MRE. Цей - просто чудовий." components: - type: Sprite state: cracker @@ -81,8 +81,8 @@ - type: entity parent: CMMREFoodSide id: CMMREFoodRiceOnigiri - name: rice onigiri - description: The contents of a Marine Standard issue MRE. This one is rice onigiri. + name: "рисове онігірі" + description: "Вміст сухпайку морського стандарту. Це рисові онігірі." components: - type: Sprite state: rice_onigiri @@ -93,8 +93,8 @@ - type: entity parent: CMMREFoodSide id: CMMREFoodMashedPotatoes - name: mashed potatoes - description: The contents of a Marine Standard issue MRE. This one is mashed potatoes. + name: "картопляне пюре" + description: "Вміст сухпайка морського стандарту. Це картопляне пюре." components: - type: Sprite state: mashed_potatoes @@ -105,8 +105,8 @@ - type: entity parent: CMMREFoodSide id: CMMREFoodRisotto - name: risotto - description: The contents of a Marine Standard issue MRE. This one is risotto. + name: "різотто" + description: "Вміст сухпайка морського стандарту. Це різотто." components: - type: Sprite state: risotto @@ -118,19 +118,19 @@ - type: flavor id: Cracker flavorType: Complex - description: like crackers + description: "як крекери" - type: flavor id: RiceOnigiri flavorType: Complex - description: like rice + description: "як рис" - type: flavor id: Potato flavorType: Complex - description: like potatoes + description: "як картопля" - type: flavor id: Risotto flavorType: Complex - description: like risotto + description: "як різотто" diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_snack.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_snack.yml index 163460f771e..9a2dd5cdeb1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_snack.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/MRE/mre_snack.yml @@ -3,7 +3,7 @@ abstract: true parent: CMMREComponentBase id: CMMRESnackComponentBase - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. + description: "Компонент перекусу MRE. Містить легкий перекус на випадок, якщо ви не відчуваєте сильного голоду." components: - type: Sprite state: snack @@ -11,8 +11,8 @@ - type: entity parent: CMMRESnackComponentBase id: CMMREComponentBiscuit - name: MRE component (biscuit) - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. This one is biscuit. + name: "Компонент MRE (печиво)" + description: "Компонент перекусу MRE. Містить легкий перекус на випадок, якщо ви не відчуваєте сильного голоду. Це бісквіт." components: - type: SpawnItemsOnUse items: @@ -21,8 +21,8 @@ - type: entity parent: CMMRESnackComponentBase id: CMMREComponentMeatballs - name: MRE component (meatballs) - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. This one is meatballs. + name: "Компонент MRE (фрикадельки)" + description: "Компонент перекусу MRE. Містить легку закуску на випадок, якщо ви не відчуваєте сильного голоду. Це фрикадельки." components: - type: SpawnItemsOnUse items: @@ -31,8 +31,8 @@ - type: entity parent: CMMRESnackComponentBase id: RMCMREComponentMeatzels - name: MRE component (meatzels) - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. This one is.. meatzels ? + name: "Компонент MRE (м'ясні фрикадельки)" + description: "Компонент перекусу MRE. Містить легку закуску на випадок, якщо ви не відчуваєте сильного голоду. А це... м'ясні палички?" components: - type: SpawnItemsOnUse items: @@ -41,8 +41,8 @@ - type: entity parent: CMMRESnackComponentBase id: CMMREComponentPretzels - name: MRE component (pretzels) - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. This one is pretzels. + name: "Компонент MRE (кренделі)" + description: "Компонент перекусу MRE. Містить легку закуску на випадок, якщо ви не відчуваєте сильного голоду. Це кренделі." components: - type: SpawnItemsOnUse items: @@ -51,8 +51,8 @@ - type: entity parent: CMMRESnackComponentBase id: CMMREComponentPeanuts - name: MRE component (peanuts) - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. This one is peanuts. + name: "Компонент MRE (арахіс)" + description: "Компонент перекусу MRE. Містить легкий перекус на випадок, якщо ви не відчуваєте сильного голоду. Це арахіс." components: - type: SpawnItemsOnUse items: @@ -61,8 +61,8 @@ - type: entity parent: CMMRESnackComponentBase id: CMMREComponentSushi - name: MRE component (sushi) - description: An MRE snack component. Contains a light snack in case you weren't feeling terribly hungry. This one is sushi. + name: "Компонент MRE (суші)" + description: "Компонент перекусу MRE. Містить легку закуску на випадок, якщо ви не відчуваєте сильного голоду. Це суші." components: - type: SpawnItemsOnUse items: @@ -89,8 +89,8 @@ - type: entity parent: CMMREFoodSnack id: CMMREFoodBiscuit - name: biscuit - description: The contents of a Marine Standard issue MRE. This one is a biscuit. + name: "бісквіт" + description: "Вміст сухпайка морського стандарту. Це печиво." components: - type: Sprite state: biscuit @@ -101,8 +101,8 @@ - type: entity parent: CMMREFoodSnack id: CMMREFoodMeatballs - name: meatballs - description: The contents of a Marine Standard issue MRE. This one is meatballs. + name: "фрикадельки" + description: "Вміст сухпайку за морським стандартом. Це фрикадельки." components: - type: Sprite state: meatballs @@ -113,8 +113,8 @@ - type: entity parent: CMMREFoodSnack id: RMCMREFoodMeatzels - name: meatzels - description: The contents of a Marine Standard issue MRE. This one is.. meatzels ? + name: "м'ясні котлети" + description: "Вміст сухпайка морського стандарту. А це... сосиски?" components: - type: Sprite state: meatzels @@ -125,8 +125,8 @@ - type: entity parent: CMMREFoodSnack id: CMMREFoodPretzels - name: pretzels - description: The contents of a Marine Standard issue MRE. This one is pretzels. + name: "кренделі" + description: "Вміст сухпайку морського стандарту. Це кренделі." components: - type: Sprite state: pretzels @@ -137,8 +137,8 @@ - type: entity parent: CMMREFoodSnack id: CMMREFoodPeanuts - name: peanuts - description: The contents of a Marine Standard issue MRE. This one is peanuts. + name: "арахіс" + description: "Вміст сухпайку морського стандарту. Це арахіс." components: - type: Sprite state: peanuts @@ -149,8 +149,8 @@ - type: entity parent: CMMREFoodSnack id: CMMREFoodSushi - name: sushi - description: The contents of a Marine Standard issue MRE. This one is sushi. + name: "суші" + description: "Вміст сухпайка морського стандарту. Це суші." components: - type: Sprite state: sushi @@ -162,24 +162,24 @@ - type: flavor id: Biscuit flavorType: Complex - description: like biscuits + description: "як печиво" - type: flavor id: Meatballs flavorType: Complex - description: like meatballs + description: "як фрикадельки" - type: flavor id: Pretzels flavorType: Complex - description: like pretzels + description: "як кренделі" - type: flavor id: Peanuts flavorType: Complex - description: like peanuts + description: "як арахіс" - type: flavor id: Sushi flavorType: Complex - description: like sushi + description: "як суші" diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/bar.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/bar.yml index f2f60777e4f..7edc9387088 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/bar.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/bar.yml @@ -21,8 +21,8 @@ - type: entity parent: CMBarFoodBase id: CMMarineProteinBar - name: stale Marine protein bar - description: The most fake-looking protein bar you have ever laid eyes on, covered in a substitution chocolate. The powder used to make these is a substitute of a substitute of whey substitute. + name: "несвіжий батончик з морським протеїном" + description: "Найпідробленіший протеїновий батончик, який ви коли-небудь бачили, вкритий замінником шоколаду. Порошок, який використовується для їх виготовлення, є замінником замінника молочної сироватки." components: - type: Sprite state: protein_bar diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/donuts.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/donuts.yml index 78838cac2ed..0cd28c99c86 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/donuts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/donuts.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BoxCardboard, BaseBagOpenClose ] id: RMCBoxDonut - name: Yum! donuts - description: A box of mouth-watering "Yum!" brand donuts + name: "Ням! Пончики!" + description: "Коробка апетитних пончиків торгової марки \"Ням!" components: - type: Sprite #TODO RMC14 - the different donuts have diff storage sprites that should show up based on varieties sprite: _RMC14/Objects/Storage/donutbox.rsi @@ -74,8 +74,8 @@ - type: entity parent: FoodInjectableBase id: RMCFoodDonut - name: donut - description: A donut. Rare on the frontier, so take care of it. + name: "пончик" + description: "Пончик. Рідкісний на кордоні, тому бережіть його." components: - type: Food transferAmount: 1 # 3 bites @@ -102,8 +102,8 @@ - type: entity parent: RMCFoodDonut id: RMCFoodDonutFrosted - name: frosted donut - description: A pink frosted donut. Even more rare on the frontier. + name: "глазурований пончик" + description: "Рожевий глазурований пончик. Ще більш рідкісний на пограниччі." components: - type: Food transferAmount: 2 # 3 bites diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/fortune_cookie.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/fortune_cookie.yml index d3685491e49..7dc23a04e96 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/fortune_cookie.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/fortune_cookie.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMFortuneCookie - name: fortune cookie - description: A golden brown fortune cookie. Some say the paper inside even has the ability to predict the future, whatever that means. + name: "печиво з передбаченнями" + description: "Золотисто-коричневе печиво з передбаченнями. Кажуть, що папір всередині навіть має здатність передбачати майбутнє, що б це не означало." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Food/fortune_cookie.rsi @@ -21,8 +21,8 @@ - type: entity parent: CMFoodBase id: CMFortuneCookieCracked - name: broken fortune cookie - description: A golden brown fortune cookie. Some say the paper inside even has the ability to predict the future, whatever that means. + name: "зламане печиво з передбаченнями" + description: "Золотисто-коричневе печиво з передбаченнями. Кажуть, що папір всередині навіть має здатність передбачати майбутнє, що б це не означало." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Food/fortune_cookie.rsi @@ -43,7 +43,7 @@ - type: entity parent: FoodCookieFortune id: CMFortuneCookiePaper - name: fortune + name: "доля" components: - type: Sprite sprite: _RMC14/Objects/Consumable/Food/fortune_paper.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/prepared.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/prepared.yml index f2484c6596d..61c61ad1bb2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/prepared.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/prepared.yml @@ -19,8 +19,8 @@ - type: entity parent: CMMarinePreparedMealBase id: CMMarinePreparedMealCornbread - name: Marine prepared meal (cornbread) - description: A tray of standard Marine food. Stale cornbread, tomato paste and some green goop fill this tray. + name: "Морський сухий пайок (кукурудзяний хліб)" + description: "Таця зі стандартною морською їжею. Черствий кукурудзяний хліб, томатна паста і якась зелена кашка наповнюють цей лоток." components: - type: Sprite state: cornbread @@ -37,8 +37,8 @@ - type: entity parent: CMMarinePreparedMealBase id: CMMarinePreparedMealChicken - name: Marine prepared meal (chicken) - description: A tray of standard Marine food. Moist chicken, dry rice and a mildly depressed piece of broccoli fill this tray. + name: "Морська страва (курка)" + description: "Таця зі стандартною морською їжею. Вологе куряче філе, сухий рис і злегка придавлений шматочок броколі наповнюють цю тацю." components: - type: Sprite state: chicken @@ -55,8 +55,8 @@ - type: entity parent: CMMarinePreparedMealBase id: CMMarinePreparedMealPasta - name: Marine prepared meal (pasta) - description: A tray of standard Marine food. Overcooked spaghetti, waterlogged carrots and two french fries fill this tray. + name: "Морська їжа (макарони)" + description: "Таця зі стандартною морською їжею. Пересмажені спагеті, підмочена морква та дві картоплини фрі наповнюють цю тацю." components: - type: Sprite state: pasta @@ -73,8 +73,8 @@ - type: entity parent: CMMarinePreparedMealBase id: CMMarinePreparedMealPizza - name: Marine prepared meal (pizza) - description: A tray of standard Marine food. Cold pizza, wet green beans and a shitty egg fill this tray. Get something other than pizza, lardass. + name: "Морська їжа (піца)" + description: "Таця зі стандартною морською їжею. Холодна піца, мокра стручкова квасоля і гівняне яйце заповнюють цей лоток. Візьми що-небудь крім піци, жирдяй." components: - type: Sprite state: pizza @@ -91,8 +91,8 @@ - type: entity parent: CMMarinePreparedMealBase id: CMMarinePreparedMealPork - name: Marine prepared meal (pork) - description: A tray of standard Marine food. Partially raw pork, goopy corn and some watery mashed potatoes fill this tray. + name: "М'ясні напівфабрикати (свинина)" + description: "Таця зі стандартною морською їжею. Частково сира свинина, клейка кукурудза і трохи водянистого картопляного пюре наповнюють цю тацю." components: - type: Sprite state: pork @@ -109,8 +109,8 @@ - type: entity parent: CMMarinePreparedMealBase id: CMMarinePreparedMealTofu - name: Marine prepared meal (tofu) - description: The UNMC doesn't serve tofu you grass sucking hippie. The flag signifies your defeat. + name: "Морська їжа (тофу)" + description: "UNMC не подає тобі тофу, хіппі, що смокче траву. Прапор означає вашу поразку." components: - type: Sprite state: tofu @@ -130,8 +130,8 @@ categories: [ HideSpawnMenu ] parent: BaseItem id: RMCTray_empty - name: empty tray - description: Finished with its tour of duty. + name: "порожній лоток" + description: "Закінчила своє чергування." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Food/prepared.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/snacks.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/snacks.yml index 0e9213b2955..2e169847046 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/snacks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Food/snacks.yml @@ -24,8 +24,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackBarcaridine - name: Barcaridine bar - description: A classic bar of chocolate that smells like the medical bay. 'Chocolate helps the pain go away.' + name: "Баркаридиновий батончик" + description: "Класична плитка шоколаду, що пахне медичним відсіком. \"Шоколад допомагає вгамувати біль\"" components: - type: Sprite state: barcardine @@ -41,8 +41,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackBarcaridineBar - name: Barcaridine bar - description: A classic bar of chocolate that smells like the medical bay. 'Chocolate helps the pain go away.' + name: "Баркаридиновий батончик" + description: "Класична плитка шоколаду, що пахне медичним відсіком. \"Шоколад допомагає вгамувати біль\"" components: - type: FlavorProfile flavors: @@ -66,8 +66,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackBoonie - name: Boonie bars - description: Two delicious bars of minty chocolate. 'Sometimes things are just... out of reach.' + name: "Буні-бари" + description: "Дві смачні плитки м'ятного шоколаду. \"Іноді речі просто... недосяжні\"" components: - type: Sprite state: boonie @@ -83,8 +83,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackBoonieBar - name: Boonie bars - description: Two delicious bars of minty chocolate. 'Sometimes things are just... out of reach.' + name: "Буні-бари" + description: "Дві смачні плитки м'ятного шоколаду. \"Іноді речі просто... недосяжні\"" components: - type: FlavorProfile flavors: @@ -106,8 +106,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackCHUNK - name: CHUNK bar - description: A bar of the CHUNK brand chocolate. The densest chocolate permitted to exist according to federal law. We are legally required to ask you not to use this blunt object for anything other than nutrition. + name: "батончик CHUNK" + description: "Плитка шоколаду торгової марки CHUNK. Найщільніший шоколад, дозволений федеральним законодавством. Ми юридично зобов'язані попросити вас не використовувати цей тупий предмет для чогось іншого, окрім як для харчування." components: - type: Sprite state: chunk @@ -123,8 +123,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackCHUNKBar - name: CHUNK bar - description: A bar of the CHUNK brand chocolate. The densest chocolate permitted to exist according to federal law. We are legally required to ask you not to use this blunt object for anything other than nutrition. + name: "батончик CHUNK" + description: "Плитка шоколаду торгової марки CHUNK. Найщільніший шоколад, дозволений федеральним законодавством. Ми юридично зобов'язані попросити вас не використовувати цей тупий предмет для чогось іншого, окрім як для харчування." components: - type: FlavorProfile flavors: @@ -152,8 +152,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackHUNK - name: HUNK bar - description: A 'crate' of chocolate according to the marketing. The HUNK, an earlier version of the CHUNK bar, was discontinued after several class action lawsuits related to broken teeth. + name: "HUNK бар" + description: "Ящик\" шоколаду згідно з маркетингом. HUNK, попередня версія батончика CHUNK, була знята з виробництва після кількох колективних позовів, пов'язаних з вибитими зубами." components: - type: Sprite state: hunk @@ -169,8 +169,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackHUNKBar - name: HUNK bar - description: A 'crate' of chocolate according to the marketing. The HUNK, an earlier version of the CHUNK bar, was discontinued after several class action lawsuits related to broken teeth. + name: "HUNK бар" + description: "Ящик\" шоколаду згідно з маркетингом. HUNK, попередня версія батончика CHUNK, була знята з виробництва після кількох колективних позовів, пов'язаних з вибитими зубами." components: - type: FlavorProfile flavors: @@ -201,8 +201,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackKeplarCrisps - name: Keplar crisps - description: They're disturbingly good! Now with 0% trans fat and added genuine sea salts. + name: "Кеплярські чіпси" + description: "Вони неймовірно смачні! Тепер з 0% транс-жирів та додаванням справжньої морської солі." components: - type: FlavorProfile flavors: @@ -227,8 +227,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackKeplarFlamehotCrisps - name: Keplar Flamehot crisps - description: They're disturbingly good! Due to an exceptionally well-timed ad campaign with the release of Kepler Flamehot in 2165, the Kepler brand was able to overtake other confectionary Weston products by quarter three of that year. Contains 0% trans fat. + name: "Чипси Keplar Flamehot" + description: "Вони дуже смачні! Завдяки надзвичайно вчасно розпочатій рекламній кампанії з випуском Kepler Flamehot у 2165 році, бренд Kepler зміг обігнати інші кондитерські вироби Weston до третього кварталу того ж року. Містить 0% транс-жирів." components: - type: FlavorProfile flavors: @@ -256,8 +256,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackChipsPepper - name: pepper chips - description: Premium high-quality chips, now with 0% trans fat. Now with added black pepper! Packaged by We-Ya. + name: "перцева стружка" + description: "Високоякісні чіпси преміум-класу, тепер з 0% транс-жирів. Тепер з додаванням чорного перцю! Запаковані компанією \"Ми-Я\"." components: - type: FlavorProfile flavors: @@ -284,8 +284,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackCheeseburgerPackaged - name: packaged cheeseburger - description: A soggy microwavable cheeseburger. There's no time given for how long to cook it. Packaged by We-Ya. + name: "упакований чізбургер" + description: "Вологий чізбургер для мікрохвильовки. Час приготування не вказано. Упаковано компанією \"Ми-Я\"." components: - type: Sprite state: burger @@ -300,8 +300,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackCheeseburger - name: packaged cheeseburger - description: A soggy microwavable cheeseburger. There's no time given for how long to cook it. Packaged by We-Ya. + name: "упакований чізбургер" + description: "Вологий чізбургер для мікрохвильовки. Час приготування не вказано. Упаковано компанією \"Ми-Я\"." components: - type: FlavorProfile flavors: @@ -326,8 +326,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackBurritoPackaged - name: packaged burrito - description: A hard microwavable burrito. There's no time given on how long to cook it. Packaged by We-Ya. + name: "упакований буріто" + description: "Твердий буріто для мікрохвильовки. Час приготування не вказано. Упаковано компанією \"Ві-Я\"." components: - type: Sprite state: packaged-burrito @@ -343,8 +343,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackBurrito - name: packaged burrito - description: A hard microwavable burrito. There's no time given on how long to cook it. Packaged by We-Ya. + name: "упакований буріто" + description: "Твердий буріто для мікрохвильовки. Час приготування не вказано. Упаковано компанією \"Ві-Я\"." components: - type: FlavorProfile flavors: @@ -366,8 +366,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackHotdogPackaged - name: packaged hotdog - description: A singular, squishy, room temperature hot dog. There's no time given for how long to cook it, so you assume its probably good to go. Packaged by We-Ya. + name: "упакований хот-дог" + description: "Особливий, хрусткий, кімнатної температури хот-дог. Час приготування не вказано, тому ви можете припустити, що він вже готовий до вживання. Упаковано компанією \"Ми-Я\"." components: - type: Sprite state: packaged-hotdog @@ -382,8 +382,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackHotdog - name: packaged hotdog - description: A singular, squishy, room temperature hot dog. There's no time given for how long to cook it, so you assume its probably good to go. Packaged by We-Ya. + name: "упакований хот-дог" + description: "Особливий, хрусткий, кімнатної температури хот-дог. Час приготування не вказано, тому ви можете припустити, що він вже готовий до вживання. Упаковано компанією \"Ми-Я\"." components: - type: FlavorProfile flavors: @@ -408,8 +408,8 @@ - type: entity parent: RMCFoodSnackBase id: RMCFoodSnackEATBar - name: MEAT Bar - description: It is a vacuum sealed tube of suspicious meat. Artificially packed full of nutrients you can't pronounce. The M is printed on the side, so it just reads EAT. Guess that's where the slogan comes from. + name: "М'ясний бар" + description: "Це запаяна у вакуумі трубка з підозрілим м'ясом. Штучно упаковане, наповнене поживними речовинами, назву яких ви не можете вимовити. Збоку надруковано літеру \"М\", тож читається просто \"ЇЖ\". Гадаю, саме звідси походить слоган." components: - type: FlavorProfile flavors: @@ -437,7 +437,7 @@ categories: [ HideSpawnMenu ] parent: BaseItem id: RMCFoodPacketTrash - description: This place is crawling with trash. + description: "Тут повно сміття." abstract: true components: - type: Sprite @@ -458,8 +458,8 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketBarcaridineTrash - name: barcaridine wrapper - description: An empty wrapper from a barcaridine bar. You notice the inside has several medical labels. You're not sure if you care or not about that. + name: "баркаридинова обгортка" + description: "Порожня обгортка від батончика баркаридину. Ви помічаєте, що всередині є кілька медичних етикеток. Ви не впевнені, чи вас це хвилює, чи ні." components: - type: Sprite state: barcardine_trash @@ -468,7 +468,7 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketBoonieTrash - name: boonie bar wrapper + name: "обгортка для батончиків буні" components: - type: Sprite state: boonie_trash @@ -477,8 +477,8 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketCHUNKTrash - name: chunk bar box - description: An empty box from a chunk bar. Significantly less heavy. + name: "ящик для брускового прокату" + description: "Порожня коробка від батончика. Значно легша." components: - type: Sprite state: chunk_trash @@ -487,8 +487,8 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketHUNKTrash - name: hunk bar crate - description: An empty crate from a hunk bar. Tremendously less heavy. + name: "обрешітка з брускового бруса" + description: "Порожній ящик від батончика. Набагато легший." components: - type: Sprite state: hunk_trash @@ -497,7 +497,7 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketKeplerCrispsTrash - name: empty chips + name: "порожні фішки" components: - type: Sprite state: kepler_chips_trash @@ -506,7 +506,7 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketKeplerCrispsFlamehotTrash - name: empty flamehot crisps + name: "порожні чіпси для полум'яних жаровень" components: - type: Sprite state: kepler_chips_flame_trash @@ -515,7 +515,7 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketPepperChipsTrash - name: empty pepper chips + name: "порожні перечниці" components: - type: Sprite state: wy_chips_pepper_trash @@ -524,8 +524,8 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketCheeseburgerTrash - name: burger wrapper - description: A greasy plastic film that once held a Cheeseburger. Packaged by We-Ya. + name: "обгортка для бургерів" + description: "Жирна поліетиленова плівка, в якій колись був чізбургер. Упаковано компанією \"Ві-Я\"." components: - type: Sprite state: burger_trash @@ -534,8 +534,8 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketBurritoTrash - name: burrito wrapper - description: A foul-smelling plastic film that once held a microwave burrito. Packaged by We-Ya. + name: "обгортка для буріто" + description: "Поліетиленова плівка, що смердить, в якій колись зберігали буріто для мікрохвильовки. Упаковано компанією \"Ві-Я\"." components: - type: Sprite state: burrito_trash @@ -544,8 +544,8 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketHotdogTrash - name: hotdog wrapper - description: A musty plastic film that once held a hotdog. Packaged by We-Ya. + name: "обгортка для хот-догів" + description: "Запліснявіла поліетиленова плівка, в якій колись був хот-дог. Упаковано компанією \"Ві-Я\"." components: - type: Sprite state: hotdog_trash @@ -554,7 +554,7 @@ categories: [ HideSpawnMenu ] parent: RMCFoodPacketTrash id: RMCFoodPacketEATBarTrash - name: MEAT bar wrapper + name: "Обгортка для м'ясних батончиків" components: - type: Sprite state: eat diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/case.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/case.yml index b15cec1cf1d..228419d0624 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/case.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/case.yml @@ -1,8 +1,8 @@ - type: entity parent: CigarCase id: RMCCigarCase - name: cigar case - description: A case for holding your cigars when you are not smoking them. + name: "портсигар" + description: "Футляр для зберігання сигар, коли ви їх не курите." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigars/cigar_case.rsi @@ -62,8 +62,8 @@ - type: entity parent: CigarCase id: RMCTarbackCase - name: tarbacks case - description: Don't let the fancy box and piece of paper spouting nonsense about tradition and quality fool you. These stogies are bottom of the barrel. Rolled in Columbia.. + name: "кейс з тарбеками" + description: "Не дозволяйте вишуканій коробці та папірцю з нісенітницями про традиції та якість обдурити вас. Ці сигари - найнижча якість. Скручені в Колумбії..." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigars/tarback_box.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigar.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigar.yml index 7d76d12170b..b2546a56c44 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigar.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigar.yml @@ -1,8 +1,8 @@ - type: entity id: CMTarbackCigar parent: Cigar - name: tarback cigar - description: "Tarbacks by Reisland Tobacco. The Surgeon General has declared that smoking Tarbacks can be hazardous to one’s health. Reisland Tobacco has declared that the Surgeon General is a bitch. Rolled in Columbia." + name: "смоляна сигара" + description: "Сигарети Tarbacks від Reisland Tobacco. Головний санітарний лікар США заявив, що куріння сигарет Tarbacks може бути небезпечним для здоров'я. Компанія Reisland Tobacco заявила, що головний санітарний лікар - сука. Знято в Колумбії." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigars/tarback.rsi @@ -42,8 +42,8 @@ - type: entity id: RMCTarbackTube parent: BaseStorageItem - name: tarback tube - description: A single Tarback cigar in a protective metal tube. About as low-end as you can get. Rolled in Columbia. + name: "гудронова трубка" + description: "Одиночна сигара Tarback у захисній металевій трубці. Настільки низького класу, наскільки це можливо. Зроблено в Колумбії." components: - type: Item size: Normal diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigarettes.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigarettes.yml index 142e2a59c52..ad777ea5a57 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigarettes.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/cigarettes.yml @@ -1,8 +1,8 @@ - type: entity parent: CigPackBase id: CMCigarettePackLuckySlothsMini - name: lucky sloths mini packet - description: These four-packs of Luckies come in every MRE. They're not as good as the Habana Reals that come in the LACN MREs, but at least they're free. + name: "lucky sloths міні-пакет" + description: "Ці чотири пачки Luckies є в кожному пайку MRE. Вони не такі смачні, як Habana Reals, що входять до пайків LACN, але принаймні вони безкоштовні." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigarettes/lucky_sloths_4.rsi @@ -56,8 +56,8 @@ - type: entity parent: CigPackBase id: RMCCigarettePackLuckySloths - name: lucky sloths packet - description: Lucky Sloths Means Fine Tobacco! 9/10 doctors agree on Lucky Sloths...as the leading cause of marine lung cancer. + name: "пакет щасливих лінивців" + description: "Lucky Sloths - це якісний тютюн! 9/10 лікарів сходяться на думці, що Lucky Sloths... є основною причиною морського раку легенів." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigarettes/lucky_sloths.rsi @@ -175,7 +175,7 @@ - type: entity parent: Cigarette id: RMCCigarette - description: An unfiltered roll of tobacco and nicotine. Smoking this releases even more tar and soot into your mouth. + description: "Нефільтрований згорток тютюну та нікотину. При курінні цього тютюну в ротову порожнину потрапляє ще більше смоли та кіптяви." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigarettes/unfiltered_roll.rsi @@ -203,8 +203,8 @@ - type: entity parent: RMCCigarettePackLuckySloths id: RMCCigarettePackWeYaGold - name: We-Ya gold packet - description: Paving Better Worlds, and rolling better cigarettes. These fancy cigarettes are Weston-Yamada's entry into the market. Comes backed by a fierce legal team. + name: "Золотий пакет We-Ya" + description: "Прокладати кращі світи та скручувати кращі сигарети. Ці вишукані сигарети - вихід Weston-Yamada на ринок. За ним стоїть потужна команда юристів." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigarettes/we_ya_gold_packet.rsi @@ -212,8 +212,8 @@ - type: entity parent: RMCCigarettePackLuckySloths id: RMCCigarettePackExecutiveSelect - name: executive select packet - description: These cigarettes are the height of luxury. They're smooth, they're cool, and they smell like victory...and cigarette smoke. + name: "пакет executive select" + description: "Ці сигарети - верх розкоші. Вони м'які, прохолодні і пахнуть перемогою... і сигаретним димом." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Cigarettes/executive_select.rsi \ No newline at end of file diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matchbooks.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matchbooks.yml index 6e9e41bebae..a74a143a781 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matchbooks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matchbooks.yml @@ -2,8 +2,8 @@ - type: entity parent: Matchbox id: CMMatchBook - name: lucky sloths matchbook - description: A small book of cheap paper matches. Good luck getting them to light. Made by Lucky Sloths, but you'll be anything but lucky when you burn your hand trying to light a match on this. + name: "сірникова коробка \"Щасливі лінивці" + description: "Невеличка книжечка з дешевих паперових сірників. Щасти вам, якщо ви їх запалите. Зроблено Lucky Sloths, але вам не пощастить, якщо ви обпалите руку, намагаючись запалити сірник." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Matchboxes/matchbook.rsi @@ -63,8 +63,8 @@ - type: entity parent: CMMatchBook id: CMBrownMatchBook - name: brown matchbook - description: A small book of cheap paper matches. Good luck getting them to light. Made with generic brown paper. + name: "коричневий сірниковий коробок" + description: "Невеличка книжечка з дешевих паперових сірників. Щасти вам, коли ви їх підпалюєте. Зроблено зі звичайного коричневого паперу." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Matchboxes/brown_matchbook.rsi @@ -74,8 +74,8 @@ - type: entity parent: CMMatchBook id: CMExecutiveSelectMatchbook - name: executive select matchbook - description: A small book of expensive paper matches. These ones light almost every time! + name: "сірникова коробка executive select" + description: "Маленька книжечка дорогих паперових сірників. Ці сірники запалюються майже завжди!" components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Matchboxes/executive_select_matchbook.rsi @@ -85,8 +85,8 @@ - type: entity parent: CMMatchBook id: CMElectroMatchbook - name: Electro matchbook - description: A small book of cheap paper matches. Good luck getting them to light. + name: "Електро сірникову коробку" + description: "Невеличка книжечка з дешевих паперових сірників. Успіхів вам у їх запалюванні." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Matchboxes/electro_matchbook.rsi @@ -96,8 +96,8 @@ - type: entity parent: CMMatchBook id: CMExecutiveWEYAMatchbook - name: We-Ya gold matchbook - description: A small book of expensive paper matches. These ones light almost every time, or so the packaging claims. + name: "Золота сірникова коробка We-Ya" + description: "Невеличка книжечка дорогих паперових сірників. Ці сірники запалюються майже завжди, принаймні так стверджує упаковка." components: - type: Sprite sprite: _RMC14/Objects/Consumable/Smokeables/Matchboxes/we_ya_matchbook.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matches.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matches.yml index c81c287054c..31990123c6f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matches.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Consumables/Smokeables/matches.yml @@ -1,6 +1,6 @@ - type: entity - name: match box - description: A small box of 'Space-Proof' premium matches. + name: "сірникову коробку" + description: "Невеличка коробка сірників преміум-класу \"Space-Proof\"." parent: [ SmallboxItem, BaseBagOpenClose ] id: RMCMatchbox components: @@ -45,7 +45,7 @@ - Xeno - type: entity - name: match box + name: "сірникову коробку" parent: RMCMatchbox id: RMCMatchboxFull suffix: Full @@ -56,8 +56,8 @@ amount: 14 - type: entity - name: match - description: A simple match stick, used for lighting fine smokables. + name: "збіг" + description: "Простий сірниковий стрижень, який використовується для підпалювання тонких курильних сумішей." parent: Matchstick id: RMCMatchstick components: @@ -66,8 +66,8 @@ state: match_unlit - type: entity - name: paper match - description: A simple match stick, used for lighting fine smokables. + name: "паперовий сірник" + description: "Простий сірниковий стрижень, який використовується для підпалювання тонких курильних сумішей." parent: RMCMatchstick id: RMCMatchstickPaper components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml index 93b1a94809e..084df6cf6fe 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/base_machineboard.yml @@ -1,7 +1,7 @@ - type: entity id: CMBaseMachineCircuitboard parent: BaseMachineCircuitboard - name: machine board + name: "плата верстата" abstract: true suffix: Machine Board components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/production.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/production.yml index fbd9dc68a8f..b892edd31e5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/production.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Circuitboards/Machine/production.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMSMESMachineCircuitboard - name: SMES machine board - description: A machine printed circuit board for a SMES. + name: "Машинна плата для малого та середнього бізнесу" + description: "Машинна друкована плата для малого та середнього бізнесу." components: - type: Sprite state: power_mod @@ -17,8 +17,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMAutolatheMachineCircuitboard - name: autolathe machine board - description: A machine printed circuit board for an autolathe + name: "плата токарного верстата" + description: "Друкована плата для токарного верстата" components: # TODO RMC14 autolathe - type: MachineBoard prototype: CMAutolathe @@ -73,8 +73,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMCircuitboardDispenserChem - name: chem dispenser machine board - description: A machine printed circuit board for a chemical dispenser. + name: "плата машини для дозатора хімреагентів" + description: "Машинна друкована плата для дозатора хімікатів." components: - type: Sprite state: blank_mod @@ -85,8 +85,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMCircuitboardDispenserBooze - name: booze dispenser machine board - description: A machine printed circuit board for a booze dispenser. + name: "плата машини для розливу напоїв" + description: "Машинна друкована плата для диспенсера для напоїв." components: - type: Sprite state: blank_mod @@ -97,8 +97,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMCircuitboardDispenserSoda - name: soda dispenser machine board - description: A machine printed circuit board for a soda dispenser. + name: "плата дозатора содової машини" + description: "Машинна друкована плата для дозатора газованої води." components: - type: Sprite state: blank_mod @@ -109,8 +109,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMCircuitboardChemMaster - name: chem master machine board - description: A machine printed circuit board for a chem master. + name: "плата машини chem master" + description: "Машинна друкована плата для магістра хімії." components: - type: Sprite state: blank_mod @@ -121,8 +121,8 @@ - type: entity parent: CMBaseMachineCircuitboard id: CMCircuitboardMicrowave - name: microwave machine board - description: A machine printed circuit board for a microwave. + name: "плата мікрохвильової печі" + description: "Машинна друкована плата для мікрохвильової печі." components: - type: Sprite state: blank_mod diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/base_electronics.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/base_electronics.yml index e2932a93300..ba247e92429 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/base_electronics.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/base_electronics.yml @@ -1,7 +1,7 @@ - type: entity id: CMBaseElectronics parent: BaseElectronics - name: base electronics + name: "базова електроніка" abstract: true suffix: Electronics components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/power_electronics.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/power_electronics.yml index bd336268649..cf2b8baaf6d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/power_electronics.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/power_electronics.yml @@ -2,8 +2,8 @@ - type: entity id: CMAPCElectronics parent: CMBaseElectronics - name: power control module - description: Circuit used in APC construction. + name: "модуль керування живленням" + description: "Схема, що використовується в будівництві БТР." components: - type: ApcElectronics - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/radio.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/radio.yml index c1acac885be..ec64ee2463b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/radio.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/Electronics/radio.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMRadioHandheld - name: marine radiophone - description: Also known as a Walkie-Talkie, this device allows for long range communication when telecommunications are down. + name: "морський радіотелефон" + description: "Цей пристрій, також відомий як рація, дозволяє спілкуватися на великій відстані, коли телекомунікації не працюють." components: - type: RadioMicrophone broadcastChannel: Handheld diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/distress.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/distress.yml index 6d3f1f9e879..c3f1a83ec70 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/distress.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/distress.yml @@ -2,7 +2,7 @@ - type: entity parent: CMEncryptionKey id: RMCEncryptionKeyBureau - name: bureau encryption Key + name: "ключ шифрування бюро" components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/marine.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/marine.yml index 7103d35d0d6..1801a893cba 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/marine.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/marine.yml @@ -1,7 +1,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeySquadLeader - name: squad leader's encryption key + name: "ключ шифрування командира загону" components: - type: EncryptionKey channels: @@ -15,7 +15,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyAlpha - name: alpha encryption Key + name: "альфа-шифрування Ключ шифрування" components: - type: EncryptionKey channels: @@ -28,7 +28,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyBravo - name: bravo encryption Key + name: "ключ шифрування bravo" components: - type: EncryptionKey channels: @@ -41,7 +41,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyCharlie - name: charlie encryption Key + name: "ключ шифрування charlie" components: - type: EncryptionKey channels: @@ -54,7 +54,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyDelta - name: delta encryption Key + name: "ключ дельта-шифрування" components: - type: EncryptionKey channels: @@ -67,7 +67,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyEcho - name: echo encryption Key + name: "ключ ехо-шифрування" components: - type: EncryptionKey channels: @@ -80,7 +80,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyFoxtrot - name: foxtrot encryption Key + name: "ключ шифрування foxtrot" components: - type: EncryptionKey channels: @@ -93,7 +93,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeySOF - name: sof's encryption Key + name: "ключ шифрування sof" components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/ship.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/ship.yml index 0c1ca17ac9b..60fdf2cb88a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/ship.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/EncryptionKeys/ship.yml @@ -3,8 +3,8 @@ abstract: true parent: BaseItem id: CMEncryptionKey - name: standard encryption key - description: An encryption key for a radio headset. + name: "стандартний ключ шифрування" + description: "Ключ шифрування для радіогарнітури." components: - type: EncryptionKey - type: Item @@ -19,7 +19,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyCommon - name: public radio encryption Key + name: "ключ шифрування громадського радіо" components: - type: EncryptionKey channels: @@ -32,7 +32,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyColony - name: colony encryption Key + name: "ключ шифрування колонії" components: - type: EncryptionKey channels: @@ -45,7 +45,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyWEYA - name: we-ya encryption Key + name: "ми-я ключ шифрування" components: - type: EncryptionKey channels: @@ -57,7 +57,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyWEYAColony - name: we-ya colony encryption Key + name: "ми-Я колонія шифрування Ключ" components: - type: EncryptionKey channels: @@ -70,7 +70,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyICB - name: ICB encryption Key + name: "Ключ шифрування ICB" components: - type: EncryptionKey channels: @@ -89,7 +89,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyCommand - name: command encryption Key + name: "ключ шифрування команди" components: - type: EncryptionKey channels: @@ -102,7 +102,7 @@ - type: entity parent: CMEncryptionKey id: RMCEncryptionKeyHighCommand - name: high command encryption Key + name: "ключ шифрування високих команд" components: - type: EncryptionKey channels: @@ -115,7 +115,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyJTAC - name: JTAC radio encryption Key + name: "Ключ радіошифрування JTAC" components: - type: EncryptionKey channels: @@ -129,7 +129,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyIntel - name: intel radio encryption Key + name: "ключ шифрування радіосигналу intel" components: - type: EncryptionKey channels: @@ -143,7 +143,7 @@ - type: entity parent: CMEncryptionKey id: RMCEncryptionKeySeniorCommand - name: marine senior command radio encryption key + name: "ключ шифрування радіозв'язку вищого командування морської піхоти" components: - type: EncryptionKey channels: @@ -168,7 +168,7 @@ - type: entity parent: CMEncryptionKey id: RMCEncryptionKeyMarineCommand - name: marine command radio encryption key + name: "ключ шифрування морського командного радіозв'язку" components: - type: EncryptionKey channels: @@ -216,7 +216,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyEngineer - name: engineering encryption Key + name: "інженерний ключ шифрування" components: - type: EncryptionKey channels: @@ -229,7 +229,7 @@ - type: entity parent: CMEncryptionKeyEngineer id: CMEncryptionKeyCE - name: chief engineer's encryption Key + name: "ключ шифрування головного інженера" components: - type: EncryptionKey channels: @@ -253,7 +253,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyMedical - name: medical encryption Key + name: "медичний ключ шифрування" components: - type: EncryptionKey channels: @@ -266,7 +266,7 @@ - type: entity parent: CMEncryptionKeyMedical id: CMEncryptionKeyCMO - name: chief medical officer's encryption Key + name: "ключ шифрування головного лікаря" components: - type: EncryptionKey channels: @@ -286,7 +286,7 @@ - type: entity parent: CMEncryptionKeyMedical id: CMEncryptionKeyResearcher - name: researcher's encryption Key + name: "ключ шифрування дослідника" components: - type: EncryptionKey channels: @@ -300,7 +300,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyMilitaryPolice - name: military police encryption Key + name: "ключ шифрування військової поліції" components: - type: EncryptionKey channels: @@ -313,7 +313,7 @@ - type: entity parent: CMEncryptionKeyMilitaryPolice id: CMEncryptionKeyCMP - name: chief military police encryption Key + name: "головний ключ шифрування військової поліції" components: - type: EncryptionKey channels: @@ -336,7 +336,7 @@ - type: entity parent: CMEncryptionKeyMilitaryPolice id: CMEncryptionKeyMPO - name: military police officer's encryption Key + name: "ключ шифрування офіцера військової поліції" components: - type: EncryptionKey channels: @@ -358,7 +358,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyRequisition - name: requisition encryption Key + name: "ключ шифрування запиту Ключ шифрування" components: - type: EncryptionKey channels: @@ -371,7 +371,7 @@ - type: entity parent: CMEncryptionKeyRequisition id: RMCEncryptionKeyQuartermaster - name: requisition encryption Key + name: "ключ шифрування запиту Ключ шифрування" components: - type: EncryptionKey channels: @@ -394,7 +394,7 @@ - type: entity parent: CMEncryptionKey id: RMCEncryptionKeyLiaison - name: corporate liaison radio encryption key + name: "ключ шифрування радіостанції корпоративного зв'язку" components: - type: EncryptionKey channels: @@ -413,7 +413,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyPilot - name: pilot's encryption Key + name: "ключ шифрування пілота" components: - type: EncryptionKey channels: @@ -430,7 +430,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyIntelOfficer - name: intel officer's encryption Key + name: "ключ шифрування офіцера розвідки" components: - type: EncryptionKey channels: @@ -447,7 +447,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyCrewman - name: vehicle crewman's encryption Key + name: "ключ шифрування екіпажу транспортного засобу" components: - type: EncryptionKey channels: @@ -464,7 +464,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyMasterSquad - name: master squad encryption key + name: "ключ шифрування головного загону" components: - type: EncryptionKey channels: @@ -480,7 +480,7 @@ - type: entity parent: CMEncryptionKey id: CMEncryptionKeyMasterShip - name: master ship encryption Key + name: "ключ шифрування головного корабля" components: - type: EncryptionKey channels: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/binoculars.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/binoculars.yml index f8508f2b8ee..537c3eafb69 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/binoculars.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/binoculars.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCBinoculars - name: binoculars - description: A military-issued pair of binoculars. + name: "бінокль" + description: "Бінокль військового зразка." components: - type: Item size: Small @@ -27,8 +27,8 @@ - type: entity parent: RMCBinoculars id: RMCRangefinder - name: rangefinder - description: "A pair of binoculars with a rangefinding function. Click a tile to acquire it's coordinates." + name: "далекомір" + description: "Бінокль з функцією далекоміра. Натисніть на плитку, щоб отримати її координати." components: - type: Sprite sprite: _RMC14/Objects/Devices/binoculars.rsi @@ -53,8 +53,8 @@ - type: entity parent: RMCRangefinder id: RMCLaserDesignator - name: laser designator - description: "A laser designator with two modes: target marking for CAS with IR laser and rangefinding. Click a tile to target something." + name: "лазерний покажчик" + description: "Лазерний цілевказівник з двома режимами: маркування цілей для КАС за допомогою ІЧ-лазера та визначення дальності. Натисніть на плитку, щоб навести на ціль." components: - type: Sprite sprite: _RMC14/Objects/Devices/binoculars.rsi @@ -70,8 +70,8 @@ - type: entity parent: RMCLaserDesignator id: RMCLaserDesignatorScout - name: scout laser designator - description: "An improved laser designator, issued to UNMC scouts, with two modes: target marking for CAS with IR laser and rangefinding. Click a tile to target something." + name: "розвідувальний лазерний цілевказівник" + description: "Покращений лазерний цілевказівник, що видається розвідникам УНСО, з двома режимами: позначення цілей для ПЗРК за допомогою ІЧ-лазера та визначення дальності. Клацніть плитку, щоб націлитися на щось." components: - type: Rangefinder delay: 3 @@ -80,7 +80,7 @@ - type: entity id: RMCRangefinderTarget - name: laser + name: "лазерний" components: - type: Transform anchored: true @@ -94,7 +94,7 @@ - type: entity parent: RMCRangefinderTarget id: RMCLaserDesignatorTarget - description: It's a laser to designate artillery targets, get away from it! + description: "Це лазер для позначення артилерійських цілей, відійдіть від нього!" components: - type: Sprite sprite: _RMC14/Effects/laser.rsi @@ -103,7 +103,7 @@ - type: entity id: RMCLaserDropshipTarget - name: blinking laser + name: "миготливий лазер" components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/camera.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/camera.yml index 79bb51ab306..0cc6fbc03eb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/camera.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/camera.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCCameraBroadcasting - name: broadcasting camera - description: Actively document everything you see, from the mundanity of shipside to the brutal battlefields below. # TODO Has a built-in printer for action shots. + name: "камера для трансляції" + description: "Активно документуйте все, що бачите, від буденності на борту корабля до жорстоких полів битв внизу." # TODO Has a built-in printer for action shots. components: - type: Sprite sprite: _RMC14/Objects/Devices/broadcasting_camera.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/command_tablet.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/command_tablet.yml index 5d34716e28d..498358aa01b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/command_tablet.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/command_tablet.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCTabletCO - name: command tablet - description: A portable command interface used by top brass, capable of issuing commands over long ranges to their linked computer. Built to withstand a nuclear bomb. + name: "командний планшет" + description: "Портативний командний інтерфейс, що використовується вищим керівництвом, здатний віддавати команди на великі відстані на підключений до нього комп'ютер. Побудований так, щоб витримати ядерну бомбу." components: - type: Sprite sprite: _RMC14/Objects/Devices/command_tablet.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/pda.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/pda.yml index b3d6fc7e791..379e6d9008d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/pda.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/pda.yml @@ -1,9 +1,9 @@ - type: entity parent: CentcomPDA # Not AdminPDA, because then this would be both a health scanner and a base health analyzer, which is a little bit stupid. id: RMCAdminPDA - name: Admin PDA + name: "Адміністратор PDA" suffix: Admin - description: If you are not an admin please return this PDA to the nearest admin. + description: "Якщо ви не є адміністратором, будь ласка, поверніть цей КПК найближчому адміністратору." components: - type: Pda id: CMIDCardHighCommand diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/portable_vendor.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/portable_vendor.yml index a16c28da112..b0c35435945 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/portable_vendor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/portable_vendor.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCPortableVendor - name: automated storage briefcase - description: A suitcase-sized automated storage and retrieval system. Designed to efficiently store and selectively dispense small items. + name: "автоматизований кейс для зберігання" + description: "Автоматизована система зберігання та пошуку речей розміром з валізу. Призначена для ефективного зберігання та вибіркової видачі дрібних предметів." components: - type: Sprite sprite: _RMC14/Objects/Storage/Briefcases/secure.rsi @@ -24,8 +24,8 @@ - type: entity parent: RMCPortableVendor id: RMCPortableVendorCorporate - name: Weston-Yamada automated storage briefcase - description: A suitcase-sized automated storage and retrieval system. Designed to efficiently store and selectively dispense small items. This one has the Weston-Yamada logo stamped on its side. + name: "Автоматизований кейс для зберігання Weston-Yamada" + description: "Автоматизована система зберігання та пошуку речей розміром з валізу. Призначена для ефективного зберігання та вибіркової видачі дрібних предметів. На цій валізі збоку викарбувано логотип Weston-Yamada." components: - type: CMAutomatedVendor jobs: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/radio.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/radio.yml index d5324feb420..416d62190aa 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/radio.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/radio.yml @@ -2,7 +2,7 @@ abstract: true parent: RadioHandheld id: RMCRadioHandheldColonyBase - name: shortwave radio + name: "короткохвильове радіо" description: "" components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/whistle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/whistle.yml index 35ed5ab0440..dab85e8120e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Devices/whistle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Devices/whistle.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCWhistle - name: whistle - description: A metal pea-whistle. Can be blown while held, or worn in the mouth + name: "свист" + description: "Металевий свисток у вигляді горошини. Можна дмухати, тримаючи в руці, або носити в роті" components: - type: Sprite sprite: _RMC14/Objects/Devices/whistle.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Fun/toys.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Fun/toys.yml index 29a10f9638f..c2537cf5471 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Fun/toys.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Fun/toys.yml @@ -1,8 +1,8 @@ - type: entity parent: BasePlushie id: CMPlushieBase - name: generic plushie - description: perfectly generic + name: "загальний плюшевий" + description: "ідеально загальний" components: - type: Sprite sprite: _RMC14/Objects/Fun/plushies.rsi @@ -11,8 +11,8 @@ - type: entity parent: CMPlushieBase id: CMPlushieFarwa - name: Farwa plush - description: A Farwa plush doll. It's soft and comforting! + name: "Плюш Farwa" + description: "Плюшева лялька Фарва. Вона м'яка і затишна!" components: - type: Sprite state: farwa @@ -20,8 +20,8 @@ - type: entity parent: CMPlushieBase id: CMPlushieBarricade - name: plushie barricade - description: Great for squeezing whenever you're scared. Or lightly hurt. Or in any other situation. + name: "плюшева барикада" + description: "Чудово підходить для стискання, коли тобі страшно. Або легко поранений. Або в будь-якій іншій ситуації." components: - type: Sprite state: barricade @@ -29,8 +29,8 @@ - type: entity parent: CMPlushieBase id: CMPlushieBee - name: bee plush - description: A cute toy that awakens the warrior spirit in the most reserved marine. + name: "бджолиний плюш" + description: "Мила іграшка, яка пробуджує воїнський дух у найбільш стриманих морпіхів." components: - type: Sprite state: bee @@ -38,8 +38,8 @@ - type: entity parent: CMPlushieBase id: CMPlushieRock - name: rock plush - description: It says it is a plush on the tag, at least. + name: "рок-плюш" + description: "Принаймні, на етикетці написано, що це плюш." components: - type: Sprite state: rock @@ -47,8 +47,8 @@ - type: entity parent: CMPlushieBase id: CMPlushieTherapy - name: therapy plush - description: A therapeutic toy to assist marines in recovering from mental and behavioral disorders after experiencing the trauma of battles. + name: "терапевтичний плюш" + description: "Терапевтична іграшка для допомоги морським піхотинцям у відновленні психічних та поведінкових розладів після пережитих бойових травм." components: - type: Sprite layers: @@ -62,8 +62,8 @@ - type: entity parent: CMPlushieBase id: CMPlushieRunnerBeret - name: XX-121 therapy plush - description: Don't be sad! Be glad (that you're alive)! + name: "XX-121 терапевтичний плюш" + description: "Не сумуй! Радійте (що ви живі)!" components: - type: Sprite state: runner_beret @@ -72,8 +72,8 @@ - type: entity parent: CMPlushieBase id: RCMPlushieRounyLizard - name: silly rouny plushie - description: A silly rouny plushie produced by the UNMC to reduce stress in marines, shown to be highly effective when thrown into walls. + name: "дурний рум'яний плюшевий ведмедик" + description: "Дурнуватий рум'яний плюшевий ведмедик, вироблений UNMC для зменшення стресу у морських піхотинців, виявився дуже ефективним, коли його кидали в стіну." components: - type: Sprite state: rouny_plushie diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_base_id.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_base_id.yml index 8b4e9e390dd..ecee07d5012 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_base_id.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_base_id.yml @@ -2,8 +2,8 @@ - type: entity parent: [Clothing, CMIDCardBase] id: CMIDCardStandardDogtag - name: dog tag - description: A marine dog tag. + name: "жетон" + description: "Морський жетон." categories: [ HideSpawnMenu ] components: - type: Item @@ -36,8 +36,8 @@ - type: entity parent: BaseItem id: RMCInformationDogtag - name: information dog tag - description: A fallen marine's information dog tag. + name: "інформаційний жетон" + description: "Інформаційний жетон загиблого морпіха." components: - type: Item size: Tiny @@ -50,8 +50,8 @@ - type: entity parent: Clothing id: CMIDCardBase - name: identification holo-badge - description: A slice of encoded compressed fiber glass. Used for identification and access control. + name: "ідентифікаційний голо-бейдж" + description: "Шматочок закодованого пресованого скловолокна. Використовується для ідентифікації та контролю доступу." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -79,8 +79,8 @@ - type: entity parent: CMIDCardBase id: CMIDCardGold - name: gold identification holo-badge - description: A gold plated holo-badge which shows power and might. + name: "золотий ідентифікаційний голо-бейдж" + description: "Позолочений голографічний значок, що демонструє силу та міць." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -94,8 +94,8 @@ - type: entity parent: CMIDCardBase id: CMIDCardSilver - name: silver identification holo-badge - description: A silver plated holo-badge which shows honour and dedication. + name: "срібний ідентифікаційний голо-бейдж" + description: "Посріблений голографічний значок, який демонструє честь і відданість." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -109,8 +109,8 @@ - type: entity parent: CMIDCardBase id: CMIDCardLanyard - name: identification holo-lanyard - description: A crude holo-lanyard. As cheap as they come. + name: "ідентифікаційний голографічний ремінець" + description: "Грубий голографічний шнурок. Найдешевший з усіх можливих." categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_dogtags_marine.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_dogtags_marine.yml index 58503b6d2b9..e4b98544e28 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_dogtags_marine.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_dogtags_marine.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagRifleman - name: Rifleman's dogtags + name: "Стрілецькі жетони" components: - type: PresetIdCard job: CMRifleman @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagCombatTech - name: Combat Tech's dogtags + name: "Тег \"Бойова Техніка" components: - type: PresetIdCard job: CMCombatTech @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagFireteamLeader - name: Fireteam Leader's dogtags + name: "Жетони лідера Fireteam Leader" components: - type: PresetIdCard job: CMFireteamLeader @@ -25,7 +25,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagHospitalCorpsman - name: Hospital Corpsman's dogtags + name: "Жетони санітарів шпиталю" components: - type: PresetIdCard job: CMHospitalCorpsman @@ -33,7 +33,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagSmartGunOperator - name: Smart Gun Operator's dogtags + name: "Мітки оператора розумної гармати" components: - type: PresetIdCard job: CMSmartGunOperator @@ -41,7 +41,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagSquadLeader - name: Squad Leader's dogtags + name: "Жетони командира відділення" components: - type: PresetIdCard job: CMSquadLeader @@ -49,7 +49,7 @@ - type: entity parent: CMIDCardStandardDogtag id: CMDogtagWeaponsSpecialist - name: Weapons Specialist's dogtags + name: "Жетони спеціаліста зі зброї" components: - type: PresetIdCard job: CMWeaponsSpecialist diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_auxiliarysupport.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_auxiliarysupport.yml index cf66d0ee249..a0b77c0730f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_auxiliarysupport.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_auxiliarysupport.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardASO - name: auxiliary support officer ID card + name: "посвідчення допоміжного офіцера підтримки" components: - type: PresetIdCard job: CMAuxiliarySupportOfficer @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardPilotDropship - name: dropship pilot's ID card + name: "посвідчення пілота дропшиппера" components: - type: PresetIdCard job: CMPilotDropship @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardPilotGunship - name: gunship pilot's ID card + name: "посвідчення пілота артилерійського корабля" components: - type: PresetIdCard job: CMPilotGunship @@ -25,7 +25,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardDCC - name: dropship crew chief's ID card + name: "посвідчення командира екіпажу дропшиппера" components: - type: PresetIdCard job: CMDropshipCrewChief @@ -33,7 +33,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardIntelOfficer - name: intel officer's ID card + name: "посвідчення співробітника розвідки" components: - type: PresetIdCard job: CMIntelOfficer diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_command.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_command.yml index abdef410e61..8123cbfbfe1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_command.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_command.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardStaffOfficer - name: staff officer ID card + name: "посвідчення штабного офіцера" components: - type: PresetIdCard job: CMStaffOfficer @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardGold id: CMIDCardCommandingOfficer - name: commanding officer ID card + name: "посвідчення особи командира" components: - type: PresetIdCard job: CMCommandingOfficer @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardExecutiveOfficer - name: executive officer ID card + name: "посвідчення особи керівника" components: - type: PresetIdCard job: CMExecutiveOfficer @@ -25,9 +25,9 @@ - type: entity parent: IDCardStandard # Deliberately parenting off of upstream ID card cause it needs to work with admin access configurator. id: CMIDCardHighCommand - name: high command ID card + name: "посвідчення особи вищого командування" suffix: Admin - description: A gold-plated holo-badge reserved for those exclusively above your rank. + description: "Позолочений голографічний значок, призначений виключно для тих, хто має вищий ранг." components: - type: Sprite sprite: _RMC14/Objects/CMIDs/gold_id.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_engineering.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_engineering.yml index 10ab6cc128f..fb3ba10fe6a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_engineering.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_engineering.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardChiefEngineer - name: chief engineer ID card + name: "посвідчення головного інженера" components: - type: PresetIdCard job: CMChiefEngineer @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardOrdnanceTech - name: ordnance tech's ID card + name: "посвідчення сапера" components: - type: PresetIdCard job: CMOrdnanceTech @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardMaintTech - name: maintenance tech's ID card + name: "посвідчення технічного спеціаліста" components: - type: PresetIdCard job: CMMaintTech diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_medical.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_medical.yml index 8d4626b52f6..c38dafb5f10 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_medical.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_medical.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardCMO - name: chief medical officer ID card + name: "посвідчення головного лікаря" components: - type: PresetIdCard job: CMCMO @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardDoctor - name: doctor's ID card + name: "посвідчення лікаря" components: - type: PresetIdCard job: CMDoctor @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardNurse - name: nurse's ID card + name: "посвідчення медсестри" components: - type: PresetIdCard job: CMNurse @@ -25,7 +25,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardResearcher - name: researcher's ID card + name: "посвідчення дослідника" components: - type: PresetIdCard job: CMResearcher diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_mp.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_mp.yml index 56e3ba122c5..94d6cfd5bb0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_mp.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_mp.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardChiefMP - name: chief MP ID card + name: "посвідчення народного депутата" components: - type: PresetIdCard job: CMChiefMP @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardMilitaryWarden - name: warden ID card + name: "посвідчення наглядача" components: - type: PresetIdCard job: CMMilitaryWarden @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardMilitaryPolice - name: military police ID card + name: "посвідчення військової поліції" components: - type: PresetIdCard job: CMMilitaryPolice diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_other.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_other.yml index 7c4bd4a29d8..4a4716b3a23 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_other.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_other.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardSeniorEnlistedAdvisor - name: senior enlisted advisor ID card + name: "посвідчення старшого позаштатного радника" components: - type: PresetIdCard job: CMSeniorEnlistedAdvisor @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardCorrespondent - name: correspondent ID card + name: "посвідчення кореспондента" components: - type: PresetIdCard job: CMCorrespondent @@ -17,7 +17,7 @@ - type: entity parent: CMIDCardLanyard id: CMIDCardColonist - name: colonist ID card + name: "посвідчення особи колоніста" components: - type: PresetIdCard job: CMSurvivor @@ -25,7 +25,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardLiaison - name: liaison ID card + name: "ідентифікаційна картка зв'язкового" components: - type: PresetIdCard job: CMLiaison @@ -33,7 +33,7 @@ - type: entity parent: CMIDCardLiaison id: RMCIDCardExecutiveCorporateSpecialist - name: executive corporate specialist ID card + name: "посвідчення керівного корпоративного спеціаліста" components: - type: PresetIdCard job: null @@ -43,7 +43,7 @@ - type: entity parent: CMIDCardLiaison id: RMCIDCardExecutiveCorporateSupervisor - name: executive corporate supervisor ID card + name: "посвідчення виконавчого корпоративного куратора" components: - type: PresetIdCard job: null @@ -53,7 +53,7 @@ - type: entity parent: CMIDCardLiaison id: RMCIDCardICBLiaison - name: interstellar commerce bureau liaison ID card + name: "посвідчення зв'язкового бюро міжзоряної торгівлі" components: - type: PresetIdCard job: null @@ -63,7 +63,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardMessTech - name: mess tech's ID card + name: "посвідчення кухаря" components: - type: PresetIdCard job: CMMessTech @@ -71,26 +71,26 @@ - type: entity parent: CMIDCardGold id: RMCIDCardPizza - name: pizza guy badge - description: It reads 'Pizza-guy local union No. 217', 'We always deliver!' + name: "значок рознощика піци" + description: "На ній написано: \"Профспілка піцайоло № 217\", \"Ми завжди доставляємо!\"" - type: entity parent: CMIDCardGold id: RMCIDCardMarshal - name: bureau marshal gold badge - description: A coveted gold badge signifying that the wearer is one of the few CMB Marshals patroling the outer rim. It is a sign of justice, authority, and protection. Protecting those who can't. This badge represents a commitment to a sworn oath always kept. + name: "золотий значок бюро маршала" + description: "Бажаний золотий значок, який означає, що його власник є одним з небагатьох маршалів КМБ, які патрулюють зовнішній периметр. Це знак справедливості, влади та захисту. Захисту тих, хто не може. Цей значок уособлює відданість присязі, якої завжди дотримуються." - type: entity parent: CMIDCardSilver id: RMCIDCardDeputy - name: bureau deputy silver badge - description: The silver badge which represents that the wearer is a Bureau Deputy. It is a sign of justice, authority, and protection. Protecting those who can't. This badge represents a commitment to a sworn oath always kept. + name: "срібний значок заступника бюро" + description: "Срібний значок, який означає, що його власник є заступником Бюро. Це знак справедливості, влади та захисту. Захисту тих, хто не може цього зробити. Цей значок символізує відданість присязі, якої завжди дотримуються." - type: entity parent: CMIDCardSilver id: RMCIDCardPMC - name: PMC holo-badge - description: A corporate holo-badge. It has a unique uncapped bottom. + name: "Голо-бейдж ПВК" + description: "Корпоративний голо-бейдж. Має унікальне незакрите дно." - type: entity parent: RMCIDCardPMC @@ -103,7 +103,7 @@ - type: entity parent: CMIDCardLanyard id: RMCIDCardBureauObserver - name: ID card + name: "Посвідчення особи" components: - type: IdCard jobTitle: rmc-job-title-bureau-observer diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_requisitions.yml b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_requisitions.yml index 25fd7313468..9e284195c00 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_requisitions.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/IdCards/cm_id_requisitions.yml @@ -1,7 +1,7 @@ - type: entity parent: CMIDCardSilver id: CMIDCardQuartermaster - name: quartermaster ID card + name: "посвідчення інтенданта" components: - type: PresetIdCard job: CMQuartermaster @@ -9,7 +9,7 @@ - type: entity parent: CMIDCardBase id: CMIDCardCargoTech - name: cargo tech's ID card + name: "посвідчення вантажника" components: - type: PresetIdCard job: CMCargoTech diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/glass.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/glass.yml index 7566df8f573..d7bfbaa4e8a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/glass.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/glass.yml @@ -10,7 +10,7 @@ - type: stack id: CMGlass - name: glass + name: "скло" icon: { sprite: /Textures/_RMC14/Objects/Materials/Sheets/glass.rsi, state: glass } spawn: CMSheetGlass maxCount: 50 @@ -30,8 +30,8 @@ - type: entity parent: CMSheetGlassBase id: CMSheetGlass - name: glass - description: Glass is a non-crystalline solid, made out of silicate, the primary constituent of sand. It is valued for its transparency, albeit it is not too resistant to damage. + name: "скло" + description: "Скло - це некристалічна тверда речовина, виготовлена з силікату, основного компонента піску. Воно цінується за свою прозорість, хоча й не надто стійке до пошкоджень." suffix: "Full" components: - type: Material @@ -82,7 +82,7 @@ - type: stack id: CMGlassReinforced - name: reinforced glass + name: "армоване скло" icon: { sprite: /Textures/_RMC14/Objects/Materials/Sheets/reinf_glass.rsi, state: rglass } spawn: CMSheetGlassReinforced maxCount: 50 @@ -90,8 +90,8 @@ - type: entity parent: CMSheetGlassBase id: CMSheetGlassReinforced - name: reinforced glass - description: A sheet of reinforced glass. + name: "армоване скло" + description: "Лист армованого скла." suffix: Filled components: - type: Material @@ -135,14 +135,14 @@ - type: material id: CMPhoronGlass stackEntity: CMSheetGlassPhoron - name: materials-phoron-glass + name: "матеріали-форон-скло" icon: { sprite: _RMC14/Objects/Materials/Sheets/phoron_glass.rsi, state: phoronglass } color: "#b35989" price: 0.30 - type: stack id: CMGlassPhoron - name: phoron glass + name: "форонове скло" icon: { sprite: /Textures/_RMC14/Objects/Materials/Sheets/phoron_glass.rsi, state: phoronglass } spawn: CMSheetGlassPhoron maxCount: 50 @@ -150,8 +150,8 @@ - type: entity parent: CMSheetGlassBase id: CMSheetGlassPhoron - name: phoron glass - description: Phoron glass is a silicate-phoron alloy turned into a non-crystalline solid. It is transparent just like glass, even if visibly tainted pink, and very resistant to damage and heat. + name: "форонове скло" + description: "Форонове скло - це силікатно-фороновий сплав, перетворений на некристалічну тверду речовину. Воно прозоре, як скло, навіть якщо має видиме рожеве забарвлення, і дуже стійке до пошкоджень і нагрівання." suffix: Filled components: - type: Material @@ -192,14 +192,14 @@ - type: material id: CMPhoronGlassReinforced stackEntity: CMSheetGlassPhoronReinforced - name: materials-reinforced-phoron-glass + name: "матеріали-армоване-форон-скло" icon: { sprite: _RMC14/Objects/Materials/Sheets/phoron_reinf_glass.rsi, state: phoronrglass } color: "#8c4069" price: 0.40 - type: stack id: CMGlassPhoronReinforced - name: reinforced phoron glass + name: "армоване форонове скло" icon: { sprite: /Textures/_RMC14/Objects/Materials/Sheets/phoron_reinf_glass.rsi, state: phoronrglass } spawn: CMSheetGlassPhoronReinforced maxCount: 50 @@ -207,8 +207,8 @@ - type: entity parent: CMSheetGlassBase id: CMSheetGlassPhoronReinforced - name: reinforced phoron glass - description: A sheet of reinforced phoron glass. + name: "армоване форонове скло" + description: "Лист армованого форонового скла." suffix: Filled components: - type: Material diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/metal.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/metal.yml index 24cfcf1b1b1..0df675eb3fd 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/metal.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/metal.yml @@ -9,7 +9,7 @@ - type: stack id: CMSteel - name: metal + name: "металл" icon: { sprite: /Textures/_RMC14/Objects/Materials/Sheets/metal.rsi, state: metal } spawn: CMSheetMetal maxCount: 50 @@ -31,8 +31,8 @@ - type: entity parent: CMSheetMetalBase id: CMSheetMetal - name: metal sheets - description: Sheets made out of metal. They have been dubbed Metal Sheets. + name: "металеві листи" + description: "Листи, зроблені з металу. Вони отримали назву \"Металеві листи\"." suffix: Filled components: - type: RMCConstructionUpgradeItem @@ -136,7 +136,7 @@ - type: stack id: CMPlasteel - name: plasteel + name: "пластилін" icon: { sprite: /Textures/_RMC14/Objects/Materials/Sheets/plasteel.rsi, state: plasteel } spawn: CMSheetPlasteel maxCount: 40 @@ -144,8 +144,8 @@ - type: entity parent: CMSheetMetalBase id: CMSheetPlasteel - name: plasteel sheet - description: Plasteel is an expensive, durable material made from combining platinum, steel, and advanced polymers to create a metal that is corrosion-resistant, highly durable, and lightweight. The only reason this isn't used more often is because of how damn costly it is." + name: "листова сталь" + description: "Пластил - це дорогий, міцний матеріал, виготовлений шляхом поєднання платини, сталі та сучасних полімерів для створення металу, стійкого до корозії, дуже міцного та легкого. Єдина причина, чому його не використовують частіше, - це те, що він до біса дорогий\"" suffix: Filled components: - type: Material @@ -173,7 +173,7 @@ - type: entity parent: CMSheetPlasteel id: CMSheetPlasteel10 - name: plasteel + name: "пластилін" suffix: "10" components: - type: Sprite @@ -185,7 +185,7 @@ - type: entity parent: CMSheetPlasteel id: CMSheetPlasteel15 - name: plasteel + name: "пластилін" suffix: "15" components: - type: Sprite @@ -197,7 +197,7 @@ - type: entity parent: CMSheetPlasteel id: CMSheetPlasteel30 - name: plasteel + name: "пластилін" suffix: "30" components: - type: Sprite @@ -209,7 +209,7 @@ - type: entity parent: CMSheetPlasteel id: CMSheetPlasteel40 - name: plasteel + name: "пластилін" suffix: "40" components: - type: Sprite @@ -221,7 +221,7 @@ - type: entity parent: CMSheetPlasteel id: CMSheetPlasteel1 - name: plasteel + name: "пластилін" suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/other.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/other.yml index 2a37a968d2b..84b38394602 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/other.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/other.yml @@ -2,14 +2,14 @@ - type: material id: CMPhoron stackEntity: CMSheetPhoron - name: materials-phoron + name: "матеріали - форон" icon: { sprite: _RMC14/Objects/Materials/Sheets/phoron.rsi, state: phoron } color: "#7e009e" price: 0.2 - type: stack id: CMPhoron - name: phoron + name: "форон" icon: { sprite: _RMC14/Objects/Materials/Sheets/phoron.rsi, state: phoron } spawn: CMSheetPhoron maxCount: 50 @@ -17,7 +17,7 @@ - type: entity parent: SheetOtherBase id: CMSheetPhoron - name: phoron + name: "форон" suffix: Full components: - type: Material @@ -90,7 +90,7 @@ - type: entity parent: SheetOtherBase id: RMCSheetCardboard - name: cardboard + name: "картон" suffix: Full, RMC components: - type: Material @@ -159,7 +159,7 @@ - type: stack id: RMCWood - name: wood plank + name: "дерев'яна дошка" icon: { sprite: _RMC14/Objects/Materials/Sheets/wood.rsi, state: wood } spawn: RMCPlankWood maxCount: 50 @@ -167,8 +167,8 @@ - type: entity parent: SheetOtherBase id: RMCPlankWood - name: wood plank - description: One can only guess that this is a bunch of wood. + name: "дерев'яна дошка" + description: "Можна лише здогадуватися, що це купа деревини." suffix: Full components: - type: Material diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/plastic.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/plastic.yml index c64d1d57f85..1f330cf58b3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/plastic.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/Sheets/plastic.yml @@ -9,7 +9,7 @@ - type: stack id: RMCPlastic - name: plastic + name: "пластик" icon: { sprite: _RMC14/Objects/Materials/Sheets/plastic.rsi, state: plastic } spawn: RMCSheetPlastic maxCount: 50 @@ -17,8 +17,8 @@ - type: entity parent: SheetOtherBase id: RMCSheetPlastic - name: plastic - description: Plastic is a synthetic polymer, manufactured from organic and inorganic components into a malleable and light fabric. It can be used for a wide range of objects. + name: "пластик" + description: "Пластик - це синтетичний полімер, який виготовляється з органічних і неорганічних компонентів у вигляді гнучкої та легкої тканини. Його можна використовувати для широкого спектру об'єктів." suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/barbedwire.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/barbedwire.yml index 54564c54b48..e88661a319f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/barbedwire.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/barbedwire.yml @@ -2,9 +2,9 @@ abstract: true id: BarbedWireBase parent: BaseItem - name: barbed wire + name: "колючий дріт" suffix: Filled - description: A type of metal fencing wire constructed with sharp edges or points arranged at intervals along the strands. In short, it hurts to touch it. A lot. Place on barricades to prevent unwants from breaking through painlessly. + description: "Тип металевого огороджувального дроту з гострими краями або вістрями, розташованими через певні проміжки вздовж ниток. Коротше кажучи, до нього боляче торкатися. Дуже боляче. Використовується на барикадах, щоб запобігти безболісному прориву небажаних осіб." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/parts.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/parts.yml index 16560e0baab..e27708a1666 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/parts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/parts.yml @@ -1,8 +1,8 @@ - type: entity parent: PartRodMetal id: CMRodMetal - name: metal rod - description: Some rods. Can be used for building, or something. + name: "металевий стрижень" + description: "Кілька прутів. Можна використати для будівництва, чи ще чогось." suffix: Filled components: - type: Sprite @@ -32,7 +32,7 @@ - type: entity parent: CMRodMetal id: CMRodMetal10 - name: metal rod + name: "металевий стрижень" suffix: "10" components: - type: Sprite @@ -43,7 +43,7 @@ - type: entity parent: CMRodMetal id: CMRodMetal1 - name: metal rod + name: "металевий стрижень" suffix: Single components: - type: Sprite @@ -54,8 +54,8 @@ - type: entity parent: CMRodMetal id: CMRodPlasteel - name: plasteel rod - description: Some plasteel rods. Can be used for building sturdier structures and objects. + name: "пластиковий стрижень" + description: "Деякі сталеві прути. Може використовуватися для побудови міцніших конструкцій та об'єктів." suffix: Filled components: - type: PhysicalComposition @@ -80,7 +80,7 @@ - type: entity parent: CMRodPlasteel id: CMRodPlasteel10 - name: plasteel rod + name: "пластиковий стрижень" suffix: "10" components: - type: Sprite @@ -91,7 +91,7 @@ - type: entity parent: CMRodPlasteel id: CMRodPlasteel1 - name: plasteel rod + name: "пластиковий стрижень" suffix: Single components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/shards.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/shards.yml index a2f45dc72b9..6fb59049789 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/shards.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/shards.yml @@ -20,8 +20,8 @@ - type: entity parent: CMShardBase id: CMShardGlass - name: glass shard - description: A shard of broken glass. Could probably be used as ... a throwing weapon? + name: "осколок скла" + description: "Осколок розбитого скла. Можливо, міг використовуватися як... метальна зброя?" components: - type: ToolRefinable refineResult: @@ -34,8 +34,8 @@ - type: entity parent: CMShardBase id: CMShardPhoron - name: phoron shard - description: A shard of broken phoron glass. Considerably tougher than normal glass shards. Apparently not tough enough to be a window. + name: "осколок форону" + description: "Осколок розбитого форонового скла. Значно міцніший за звичайні уламки скла. Очевидно, недостатньо міцний, щоб бути вікном." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/table_parts.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/table_parts.yml index 8642e1ddc71..3c496e5c79a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Materials/table_parts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Materials/table_parts.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: RMCTablePartBase - name: table parts - description: A kit for a table, including a large, flat metal surface and four legs. Some assembly required. + name: "частини столу" + description: "Комплект для столу, що включає велику плоску металеву поверхню та чотири ніжки. Потрібна певна збірка." components: - type: Sprite sprite: _RMC14/Objects/Materials/table_parts.rsi @@ -14,7 +14,7 @@ - type: entity parent: RMCTablePartBase id: RMCTablePartTan - name: tan table parts + name: "частини солярію" components: - type: Sprite state: tan @@ -28,8 +28,8 @@ - type: entity parent: RMCTablePartBase id: RMCTablePartReinforced - name: reinforced table parts - description: A kit for a table, including a large, flat metal surface and four legs. This kit has side panels. Some assembly required. + name: "посилені частини столу" + description: "Комплект для столу, що включає велику плоску металеву поверхню та чотири ніжки. Цей комплект має бічні панелі. Потрібна певна збірка." components: - type: Sprite state: reinforced @@ -43,8 +43,8 @@ - type: entity parent: RMCTablePartBase id: RMCTablePartWood - name: wooden table parts - description: A kit for a table, including a large, flat wooden surface and four legs. Some assembly required. + name: "дерев'яні деталі столу" + description: "Комплект для столу, що включає велику плоску дерев'яну поверхню та чотири ніжки. Потрібна деяка збірка." components: - type: Sprite state: wood @@ -58,8 +58,8 @@ - type: entity parent: RMCTablePartWood id: RMCTablePartWoodPoor - name: poor wooden table parts - description: A kit for a poorly crafted table, including a large, flat wooden surface and four legs. Some assembly required. + name: "неякісні дерев'яні деталі столу" + description: "Комплект для неякісно виготовленого столу, що включає велику плоску дерев'яну поверхню та чотири ніжки. Потрібна деяка збірка." components: - type: Sprite state: poor_wood @@ -73,8 +73,8 @@ - type: entity parent: RMCTablePartWood id: RMCTablePartWoodFancy - name: fancy wooden table parts - description: A kit for a finely crafted mahogany table, including a large, flat wooden surface and four legs. Some assembly required. + name: "вишукані дерев'яні деталі столу" + description: "Комплект для вишуканого столу з червоного дерева, що включає велику плоску дерев'яну поверхню та чотири ніжки. Потрібна деяка збірка." components: - type: Sprite state: fancy_wood @@ -88,7 +88,7 @@ - type: entity parent: RMCTablePartBase id: RMCTablePartGambling - name: gambling table parts + name: "деталі гральних столів" components: - type: Sprite state: gamble @@ -102,7 +102,7 @@ - type: entity parent: RMCTablePartBase id: RMCTablePartAlmayer - name: gray table parts + name: "сірі частини столу" components: - type: Sprite state: almayer diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/auto_injectors.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/auto_injectors.yml index 2844015b09b..c577d16d8ad 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/auto_injectors.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/auto_injectors.yml @@ -2,8 +2,8 @@ abstract: true parent: ChemicalMedipen id: CMAutoInjector - name: autoinjector - description: An autoinjector. + name: "автоінжектор" + description: "Автоінжектор." categories: [ HideSpawnMenu ] components: - type: Sprite @@ -48,8 +48,8 @@ - type: entity parent: CMAutoInjector id: CMEmergencyAutoInjector - name: emergency autoinjector (CAUTION) - description: An autoinjector loaded with a special cocktail of chemicals, to be used in life-threatening situations. Doesn't require any training to use. + name: "аварійний автоінжектор (УВАГА)" + description: "Автоінжектор, заряджений спеціальним коктейлем хімічних речовин для використання в небезпечних для життя ситуаціях. Не потребує жодної підготовки для використання." components: - type: Sprite sprite: _RMC14/Objects/Medical/emergency_auto_injector.rsi @@ -85,8 +85,8 @@ - type: entity parent: CMAutoInjector id: CMTricordrazineAutoInjector - name: tricordrazine autoinjector - description: An autoinjector loaded with 3 uses of Tricordrazine, a weak general use medicine for treating damage. + name: "автоінжектор трикордразину" + description: "Автоін'єктор, заряджений трьома дозами трикордразину, слабкого препарату загального призначення для лікування ушкоджень." components: - type: SolutionContainerManager solutions: @@ -104,8 +104,8 @@ - type: entity parent: CMTricordrazineAutoInjector id: CMTricordrazineAutoInjectorNoSkill - name: first-aid autoinjector - description: An autoinjector loaded with a small dose of medicine for marines to treat themselves with. + name: "автоінжектор першої допомоги" + description: "Автоін'єктор з невеликою дозою ліків для лікування морських піхотинців." components: - type: Sprite sprite: _RMC14/Objects/Medical/auto_injectors.rsi @@ -135,8 +135,8 @@ - type: entity parent: CMAutoInjector id: CMKelotaneAutoInjector - name: kelotane autoinjector - description: An autoinjector loaded with 3 uses of Kelotane, a common burn medicine. + name: "автоінжектор келотану" + description: "Автоін'єктор з 3-ма дозами келотану, поширеного протиопікового засобу." components: - type: SolutionContainerManager solutions: @@ -154,8 +154,8 @@ - type: entity parent: CMAutoInjector id: CMDexalinPlusAutoInjector - name: dexalin plus autoinjector - description: An autoinjector loaded with 3 uses of Dexalin+, designed to immediately oxygenate the entire body. + name: "дексалін плюс автоінжектор" + description: "Автоін'єктор, заряджений 3-ма дозами Dexalin+, призначений для негайного насичення киснем всього організму." components: - type: Hypospray transferAmount: 1 @@ -176,8 +176,8 @@ - type: entity parent: CMAutoInjector id: CMBicaridineAutoInjector - name: bicaridine autoinjector - description: An autoinjector loaded with 3 uses of Bicaridine, a common brute and circulatory damage medicine. + name: "автоінжектор бікаридину" + description: "Автоін'єктор, заряджений трьома дозами бікаридину, звичайного брутального лікарського засобу для лікування ушкоджень кровообігу." components: - type: SolutionContainerManager solutions: @@ -194,8 +194,8 @@ - type: entity parent: CMAutoInjector id: CMInaprovalineAutoInjector - name: inaprovaline autoinjector - description: An autoinjector loaded with 3 uses of Inaprovaline, an emergency stabilization medicine for patients in critical condition. + name: "автоінжектор інапроваліну" + description: "Автоін'єктор, завантажений 3 дозами інапроваліну, препарату для екстреної стабілізації стану пацієнтів у критичному стані." components: - type: Hypospray transferAmount: 30 @@ -217,8 +217,8 @@ - type: entity parent: CMAutoInjector id: CMEpinephrineAutoInjector - name: epinephrine autoinjector - description: An autoinjector loaded with 3 uses of Epinephrine, better known as Adrenaline, a nerve stimulant useful in restarting the heart. + name: "автоінжектор адреналіну" + description: "Автоін'єктор з 3 дозами епінефрину, більш відомого як адреналін, нервовий стимулятор, корисний для перезапуску серця." components: - type: Hypospray transferAmount: 5.25 @@ -238,8 +238,8 @@ - type: entity parent: CMAutoInjector id: RMCMedicAutoInjector15 - name: medic autoinjector (M-M) - description: A custom-made professional injector, likely from research. Has a similar lock to pill bottles, and fits up to 6 injections. + name: "медичний автоінжектор (M-M)" + description: "Професійний ін'єктор, виготовлений на замовлення, ймовірно, з наукових досліджень. Має схожий замок, як у пляшечках для таблеток, і вміщує до 6 ін'єкцій." components: - type: Sprite sprite: _RMC14/Objects/Medical/medic_auto_injector.rsi @@ -264,7 +264,7 @@ - type: entity parent: RMCMedicAutoInjector15 id: RMCMedicAutoInjector30 - name: medic autoinjector (M-L) + name: "медичний автоінжектор (M-L)" components: - type: SolutionContainerManager solutions: @@ -276,8 +276,8 @@ - type: entity parent: RMCMedicAutoInjector15 id: RMCMedicAutoInjectorEZ1 - name: autoinjector (E-U) - description: A custom-made EZ autoinjector, likely from research. Injects its entire payload immediately and doesn't require any training. + name: "автоінжектор (E-U)" + description: "Автоінжектор EZ, виготовлений на замовлення, ймовірно, з наукових досліджень. Впорскує весь свій заряд миттєво і не потребує жодних тренувань." components: - type: Sprite sprite: _RMC14/Objects/Medical/ez_medic_auto_injector.rsi @@ -298,7 +298,7 @@ - type: entity parent: RMCMedicAutoInjectorEZ1 id: RMCMedicAutoInjectorEZ5 - name: autoinjector (E-VS) + name: "автоінжектор (E-VS)" components: - type: SolutionContainerManager solutions: @@ -310,7 +310,7 @@ - type: entity parent: RMCMedicAutoInjectorEZ1 id: RMCMedicAutoInjectorEZ10 - name: autoinjector (E-S) + name: "автоінжектор (E-S)" components: - type: SolutionContainerManager solutions: @@ -322,7 +322,7 @@ - type: entity parent: RMCMedicAutoInjectorEZ1 id: RMCMedicAutoInjectorEZ15 - name: autoinjector (E-T) + name: "автоінжектор (E-T)" components: - type: SolutionContainerManager solutions: @@ -334,7 +334,7 @@ - type: entity parent: RMCMedicAutoInjectorEZ1 id: RMCMedicAutoInjectorEZ30 - name: autoinjector (E-M) + name: "автоінжектор (E-M)" components: - type: SolutionContainerManager solutions: @@ -346,7 +346,7 @@ - type: entity parent: RMCMedicAutoInjectorEZ1 id: RMCMedicAutoInjectorEZ45 - name: autoinjector (E-L) + name: "автоінжектор (E-L)" components: - type: SolutionContainerManager solutions: @@ -358,7 +358,7 @@ - type: entity parent: RMCMedicAutoInjectorEZ1 id: RMCMedicAutoInjectorEZ60 - name: autoinjector (E-XL) + name: "автоінжектор (E-XL)" components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/beaker.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/beaker.yml index b45ea8a51fe..672aff65597 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/beaker.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/beaker.yml @@ -70,8 +70,8 @@ - type: entity parent: CMBeakerBase id: CMBeaker - name: beaker - description: A beaker. Can hold up to 60 units. + name: "склянка" + description: "Склянка. Містить до 60 одиниць." components: - type: Sprite sprite: _RMC14/Objects/Medical/beaker.rsi @@ -114,8 +114,8 @@ - type: entity parent: CMBeakerBase id: CMBeakerLarge - name: large beaker - description: A large beaker. Can hold up to 120 units. + name: "велика склянка" + description: "Велика склянка. Вміщує до 120 одиниць." components: - type: Sprite sprite: _RMC14/Objects/Medical/large_beaker.rsi @@ -157,8 +157,8 @@ - type: entity parent: RMCBeakerBaseMetallic id: RMCBeakerHighCapacity - name: high-capacity beaker - description: A beaker with an enlarged holding capacity, made with blue-tinted plexiglass in order to withstand greater pressure. Can hold up to 300 units. + name: "склянка великої місткості" + description: "Склянка зі збільшеною місткістю, виготовлена з синього тонованого оргскла, щоб витримувати більший тиск. Вміщує до 300 одиниць." components: - type: Sprite sprite: _RMC14/Objects/Medical/high_capacity_beaker.rsi @@ -201,8 +201,8 @@ - type: entity parent: CMBeakerBase id: CMMiniTank - name: MS-11 Smart Refill Tank - description: A robust little tank capable of refilling autoinjectors that previously required a nanomed system to refill. Using the wonders of microchips, it automatically sorts the correct chemicals into most single reagent autoinjectors. It is unable to partially fill them however. A valve exists on the top to transfer reagents to another container or to flush it entirely. + name: "MS-11 Розумний резервуар для поповнення запасів" + description: "Міцний маленький резервуар, здатний заправляти автоінжектори, для заправки яких раніше була потрібна наномедична система. Використовуючи чудеса мікрочіпів, він автоматично сортує потрібні хімічні речовини для більшості однореагентних автоінжекторів. Однак він не може частково заповнити їх. У верхній частині є клапан для переливання реагентів в інший контейнер або для його повного промивання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/minitank.rsi @@ -230,8 +230,8 @@ - type: entity parent: CMBeakerBase id: RMCPressurizedCanister - name: pressurized canister - description: A pressurized container. The inner part of a pressurized reagent canister pouch. Only compatible with its pouch, machinery or a storage tank. + name: "каністра під тиском" + description: "Контейнер під тиском. Внутрішня частина мішка для каністр з реактивами під тиском. Сумісний лише з відповідною сумкою, обладнанням або резервуаром для зберігання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/pressurized_reagent_container.rsi @@ -321,8 +321,8 @@ - type: entity parent: CMBeakerBase id: RMCVial - name: vial - description: A small glass vial. Can hold up to 30 units. + name: "флакон" + description: "Невеликий скляний флакон. Містить до 30 одиниць." components: - type: Sprite sprite: _RMC14/Objects/Chemistry/vials.rsi @@ -365,8 +365,8 @@ - type: entity parent: RMCVial id: RMCVialTricordrazine - name: tricordrazine vial - description: A small glass vial. Can hold up to 30 units. Contains Tricordrazine, a weak general use medicine for treating damage. + name: "флакон з трикордразином" + description: "Невеликий скляний флакон. Містить до 30 одиниць. Містить трикордразин, слабкий препарат загального застосування для лікування ушкоджень." suffix: Filled, Tricordrazine components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bodybags.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bodybags.yml index 79d796ea5e8..f9be4471465 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bodybags.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bodybags.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseDeployFoldable id: CMBodyBag - name: body bag - description: A folded bag designed for the storage and transportation of cadavers. + name: "мішок для трупів" + description: "Складений мішок, призначений для зберігання і транспортування трупів." components: - type: Item size: Small @@ -104,8 +104,8 @@ - type: entity parent: CMBodyBag id: CMStasisBag - name: stasis bag - description: A folded, reusable bag designed to prevent additional damage to an occupant. + name: "стазисний мішок" + description: "Складений багаторазовий мішок, призначений для запобігання додатковим ушкодженням пасажира." components: - type: Sprite sprite: _RMC14/Objects/Medical/stasisbag.rsi @@ -156,8 +156,8 @@ - type: entity parent: CMBodyBag id: RMCThermalTarp # TODO RMC14 This needs to halt infected timers or something - name: V3 reactive thermal tarp - description: A more compact and improved version of the V2 thermal tarp, intended primarily for the transportation of deceased or wounded marines. It has improved cloaking technology than earlier models, allowing it to cloak to a greater degree and faster, but can only be used with special training. + name: "Реактивний термічний брезент V3" + description: "Більш компактна та вдосконалена версія термобрезенту V2, призначена в першу чергу для транспортування загиблих або поранених морських піхотинців. Він має покращену технологію маскування порівняно з попередніми моделями, що дозволяє йому маскуватися в більшій мірі та швидше, але може використовуватися лише за умови спеціальної підготовки." components: - type: Sprite sprite: _RMC14/Objects/Medical/bodybags.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bottles.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bottles.yml index 1424f0e49d9..8c1ff9718ca 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bottles.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/bottles.yml @@ -70,8 +70,8 @@ - type: entity parent: CMBottleFilled id: CMBottleBicaridine - name: bicaridine bottle - description: A small bottle. Contains Bicaridine - Used to treat brute damage. + name: "флакон з бікаридином" + description: "Маленька пляшечка. Містить бікаридин - використовується для лікування грубих пошкоджень." components: - type: SolutionContainerManager solutions: @@ -87,8 +87,8 @@ - type: entity parent: CMBottleFilled id: CMBottleKelotane - name: kelotane bottle - description: A small bottle. Contains kelotane - used to treat burned areas. + name: "пляшка з келотаном" + description: "Маленька пляшечка. Містить келотан - використовується для обробки опіків." components: - type: SolutionContainerManager solutions: @@ -104,8 +104,8 @@ - type: entity parent: CMBottleFilled id: CMBottleDylovene - name: dylovene bottle - description: A small bottle of dylovene. Counters poisons, and repairs toxin damage. A wonder drug. + name: "диловенова пляшка" + description: "Маленька пляшечка диловену. Протидіє отрутам і відновлює пошкодження, спричинені токсинами. Чудодійні ліки." components: - type: SolutionContainerManager solutions: @@ -121,8 +121,8 @@ - type: entity parent: CMBottleFilled id: CMBottleDexalin - name: dexalin bottle - description: A small bottle. Contains dexalin - used to treat oxygen deprivation. + name: "флакон з дексаліном" + description: "Маленька пляшечка. Містить дексалін - використовується для лікування кисневого голодування." components: - type: SolutionContainerManager solutions: @@ -138,8 +138,8 @@ - type: entity parent: CMBottleFilled id: CMBottleInaprovaline - name: inaprovaline bottle - description: A small bottle. Contains inaprovaline - used to stabilize patients. + name: "флакон з інапроваліном" + description: "Маленька пляшечка. Містить інапровалін - використовується для стабілізації стану пацієнтів." components: - type: SolutionContainerManager solutions: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/chemical-containers.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/chemical-containers.yml index b02a552f255..1e27479ca54 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/chemical-containers.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/chemical-containers.yml @@ -1,8 +1,8 @@ - type: entity - name: jug + name: "глечик" parent: BaseItem id: RMCJug - description: Used to contain a very large amount of chemicals or solutions. Chugging is extremely ill-advised. + description: "Використовується для зберігання дуже великої кількості хімічних речовин або розчинів. Вживати його вкрай нерозумно." components: - type: SolutionContainerManager solutions: @@ -89,7 +89,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: carbon id: RMCJugCarbon categories: [ HideSpawnMenu ] @@ -105,7 +105,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: fluorine id: RMCJugFluorine categories: [ HideSpawnMenu ] @@ -121,7 +121,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: chlorine id: RMCJugChlorine categories: [ HideSpawnMenu ] @@ -137,7 +137,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: aluminium id: RMCJugAluminum categories: [ HideSpawnMenu ] @@ -153,7 +153,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: phosphorus id: RMCJugPhosphorus categories: [ HideSpawnMenu ] @@ -169,7 +169,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: sulfur id: RMCJugSulfur categories: [ HideSpawnMenu ] @@ -185,7 +185,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: silicon id: RMCJugSilicon categories: [ HideSpawnMenu ] @@ -201,7 +201,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: hydrogen id: RMCJugHydrogen categories: [ HideSpawnMenu ] @@ -217,7 +217,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: lithium id: RMCJugLithium categories: [ HideSpawnMenu ] @@ -233,7 +233,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: sodium id: RMCJugSodium categories: [ HideSpawnMenu ] @@ -249,7 +249,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: potassium id: RMCJugPotassium categories: [ HideSpawnMenu ] @@ -265,7 +265,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: radium id: RMCJugRadium categories: [ HideSpawnMenu ] @@ -281,7 +281,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: iron id: RMCJugIron categories: [ HideSpawnMenu ] @@ -297,7 +297,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: copper id: RMCJugCopper categories: [ HideSpawnMenu ] @@ -313,7 +313,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: gold id: RMCJugGold categories: [ HideSpawnMenu ] @@ -329,7 +329,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: mercury id: RMCJugMercury categories: [ HideSpawnMenu ] @@ -345,7 +345,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: silver id: RMCJugSilver categories: [ HideSpawnMenu ] @@ -361,7 +361,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: ethanol id: RMCJugEthanol categories: [ HideSpawnMenu ] @@ -377,7 +377,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: sugar id: RMCJugSugar categories: [ HideSpawnMenu ] @@ -393,7 +393,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: nitrogen id: RMCJugNitrogen categories: [ HideSpawnMenu ] @@ -409,7 +409,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: oxygen id: RMCJugOxygen categories: [ HideSpawnMenu ] @@ -425,7 +425,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: water id: RMCJugWater categories: [ HideSpawnMenu ] @@ -441,7 +441,7 @@ - type: entity parent: RMCJug - name: jug + name: "глечик" suffix: sulphuric acid id: RMCJugSulphuricAcid categories: [ HideSpawnMenu ] diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/defib.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/defib.yml index 7505b9e7502..5f225c13f49 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/defib.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/defib.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMBaseDefibrillator - name: emergency defibrillator - description: A handheld emergency defibrillator, used to restore fibrillating patients. Can optionally bring people back from the dead. + name: "екстрений дефібрилятор" + description: "Ручний дефібрилятор, який використовується для відновлення фібриляції у пацієнтів. За бажанням може повертати людей з того світу." abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/dropper.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/dropper.yml index 0d9ed4f22f0..af8313a6fa2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/dropper.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/dropper.yml @@ -1,6 +1,6 @@ - type: entity parent: Dropper - description: A dropper. Transfers 5 units. + description: "Крапельниця. Передає 5 одиниць." id: RMCDropper components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/firstaidkits.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/firstaidkits.yml index 2f2b6ebf4ed..bf41cda0c7c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/firstaidkits.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/firstaidkits.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem id: CMFirstAidKit - name: first-aid kit - description: It's an emergency medical kit for those serious boo-boos. With medical training you can fit this in a backpack. + name: "аптечка" + description: "Це аптечка для екстреної медичної допомоги на випадок серйозних неприємностей. З медичною підготовкою ви зможете помістити її в рюкзак." components: - type: Sprite sprite: _RMC14/Objects/Medical/first_aid_kits.rsi @@ -67,7 +67,7 @@ - type: entity parent: CMFirstAidKit id: CMFirstAidKitFilled - description: It's an emergency medical kit containing basic medication and equipment. No training required to use. # With medical training you can fit this in a backpack. # TODO RMC14 + description: "Це аптечка невідкладної медичної допомоги, що містить основні медикаменти та обладнання. Для використання не потрібна підготовка." # With medical training you can fit this in a backpack. # TODO RMC14 suffix: Filled components: - type: StorageFill @@ -83,8 +83,8 @@ - type: entity parent: CMFirstAidKit id: CMBurnAidKit - name: fire first-aid kit - description: It's an emergency medical kit for when the dropship ammo storage spontaneously burns down. # With medical training you can fit this in a backpack. # TODO RMC14 medical skill + name: "пожежна аптечка" + description: "Це аптечка на випадок раптового загоряння сховища боєприпасів дропшипа." # With medical training you can fit this in a backpack. # TODO RMC14 medical skill components: - type: Sprite layers: @@ -112,8 +112,8 @@ - type: entity parent: CMFirstAidKit id: CMFirstAidO2Kit - name: oxygen deprivation first-aid kit - description: A box full of reoxygenating goodies. # With medical training you can fit this in a backpack. # TODO RMC14 medical skill + name: "аптечка для надання першої допомоги при кисневому голодуванні" + description: "Коробка, повна реоксигенаційних смаколиків." # With medical training you can fit this in a backpack. # TODO RMC14 medical skill components: - type: Sprite layers: @@ -141,8 +141,8 @@ - type: entity parent: CMFirstAidKit id: CMAdvFirstAidKit - name: advanced first-aid kit - description: Contains more effective methods of medical treatment than a basic first-aid kit, such as burn and trauma kits. # With medical training you can fit this in a backpack. # TODO RMC14 medical skill + name: "вдосконалена аптечка першої допомоги" + description: "Містить більш ефективні методи лікування, ніж базова аптечка, наприклад, аптечка від опіків чи травм." # With medical training you can fit this in a backpack. # TODO RMC14 medical skill components: - type: Sprite layers: @@ -170,8 +170,8 @@ - type: entity parent: CMFirstAidKit id: CMToxinAidKit - name: toxin first-aid kit - description: It's an emergency medical kit containing lifesaving anti-toxic medication. # With medical training you can fit this in a backpack. # TODO RMC14 medical skill + name: "аптечка для надання першої допомоги при отруєнні токсинами" + description: "Це аптечка екстреної медичної допомоги, що містить життєво важливі антитоксичні препарати." # With medical training you can fit this in a backpack. # TODO RMC14 medical skill components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/healing.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/healing.yml index 818389716c2..8e4b7ba767e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/healing.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/healing.yml @@ -17,8 +17,8 @@ parent: CMBaseHealingItem abstract: true id: CMOintment - name: ointment - description: Used to treat those nasty burns. Less effective on caustic burns. + name: "мазь" + description: "Використовується для лікування неприємних опіків. Менш ефективний при опіках їдкими речовинами." suffix: Ten components: - type: Tag @@ -60,7 +60,7 @@ - type: stack id: CMOintment - name: ointment + name: "мазь" icon: { sprite: "/Textures/_RMC14/Objects/Medical/medical.rsi", state: ointment } spawn: CMOintment1 maxCount: 10 @@ -87,8 +87,8 @@ parent: CMBaseHealingItem abstract: true id: CMGauze - name: medical gauze - description: Some sterile gauze to wrap around bloody stumps and lacerations. + name: "медична марля" + description: "Стерильну марлю для обгортання закривавлених обрубків і рваних ран." suffix: Ten components: - type: Tag @@ -126,7 +126,7 @@ - type: stack id: CMGauze - name: gauze + name: "марля" icon: { sprite: "/Textures/_RMC14/Objects/Medical/medical.rsi", state: gauze } spawn: CMGauze1 maxCount: 10 @@ -150,8 +150,8 @@ - type: entity parent: CMBaseHealingItem id: CMSurgicalLine - name: surgical line - description: A roll of military-grade surgical line, able to seamlessly sew up any wound. Also works as a robust fishing line for maritime deployments. + name: "хірургічна лінія" + description: "Моток хірургічної нитки військового зразка, здатної без проблем зашити будь-яку рану. Також працює як міцна рибальська волосінь для морського використання." components: - type: Tag tags: @@ -192,8 +192,8 @@ - type: entity parent: CMBaseHealingItem id: CMSynthGraft - name: synth graft - description: An applicator for silicon skin field grafts. The stuff reeks, itches like the dickens, hurts going on, and the color is a perfectly averaged multiethnic tone that doesn't blend with anyone's complexion. But at least you don't have to stay in sickbay. + name: "синтетичний трансплантат" + description: "Аплікатор для силіконової пересадки шкіри. Ця штука смердить, страшенно свербить, болить, а колір - ідеально усереднений міжетнічний тон, який не пасує ні до чийого кольору обличчя. Але принаймні вам не доведеться лежати в лазареті." components: - type: Tag tags: @@ -235,8 +235,8 @@ parent: CMBaseHealingItem abstract: true id: CMBurnKit - name: burn kit - description: A treatment kit for severe burns. + name: "набір для опіків" + description: "Набір для лікування важких опіків." suffix: Ten components: - type: Stack @@ -292,7 +292,7 @@ - type: stack id: CMBurnKit - name: advanced burn kit + name: "розширений набір для опіків" icon: { sprite: "/Textures/_RMC14/Objects/Medical/medical.rsi", state: burnkit } spawn: CMBurnKit1 maxCount: 10 @@ -301,8 +301,8 @@ parent: CMBaseHealingItem abstract: true id: CMTraumaKit - name: trauma kit - description: A trauma kit for severe injuries. + name: "аптечка" + description: "Травматичний набір для важких травм." suffix: Ten components: - type: Stack @@ -358,7 +358,7 @@ - type: stack id: CMTraumaKit - name: advanced trauma kit + name: "розширений травматологічний набір" icon: { sprite: "/Textures/_RMC14/Objects/Medical/medical.rsi", state: traumakit } spawn: CMTraumaKit1 maxCount: 10 diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/health_analyzer.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/health_analyzer.yml index c10d54af3d6..47290ada86f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/health_analyzer.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/health_analyzer.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMHealthAnalyzer - name: HF2 health analyzer - description: A hand-held body scanner able to distinguish vital signs of the subject. The front panel is able to provide the basic readout of the subject's status. + name: "Аналізатор здоров'я HF2" + description: "Ручний сканер тіла, здатний розрізняти життєво важливі ознаки суб'єкта. Передня панель здатна забезпечити базове зчитування статусу обстежуваного." suffix: RMC14 components: - type: Item diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/hypospray.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/hypospray.yml index d9e79caaa50..9bcdac70049 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/hypospray.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/hypospray.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMHypospray - name: hypospray - description: The DeForest Medical Corporation hypospray is a sterile, air-needle auto-injector for rapid administration of drugs to patients. + name: "гіпоспрей" + description: "Гіпоспрей DeForest Medical Corporation - це стерильний автоінжектор з повітряною голкою для швидкого введення ліків пацієнтам." components: - type: Sprite sprite: _RMC14/Objects/Medical/hypospray.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_canisters.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_canisters.yml index 675cfb2ae1d..58fee3a0149 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_canisters.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_canisters.yml @@ -2,8 +2,8 @@ - type: entity parent: PillCanister id: CMPillCanister - name: pill bottle - description: It's an airtight container for storing medication. + name: "пляшечка з пігулками" + description: "Це герметичний контейнер для зберігання ліків." components: - type: Sprite sprite: _RMC14/Objects/Chemistry/pill_canister.rsi @@ -81,7 +81,7 @@ - type: entity parent: CMPillCanister id: CMPillCanisterBicaridine - name: bicaridine pill bottle + name: "флакон з таблетками бікаридину" suffix: Bicaridine, 16 components: - type: Sprite @@ -102,7 +102,7 @@ - type: entity parent: CMPillCanister id: CMPillCanisterDexalin - name: dexalin pill bottle + name: "флакон з таблетками дексаліну" suffix: Dexalin, 16 components: - type: Sprite @@ -123,7 +123,7 @@ - type: entity parent: CMPillCanister id: CMPillCanisterDylovene - name: dylovene pill bottle + name: "диловеновий флакон для таблеток" suffix: Dylovene, 16 components: - type: Sprite @@ -144,7 +144,7 @@ - type: entity parent: CMPillCanister id: CMPillCanisterInaprovaline - name: inaprovaline pill bottle + name: "флакон з таблетками інапроваліну" suffix: Inaprovaline, 16 components: - type: Sprite @@ -165,7 +165,7 @@ - type: entity parent: CMPillCanister id: CMPillCanisterKelotane - name: kelotane pill bottle + name: "пляшечка з таблетками келотану" suffix: Kelotane, 16 components: - type: Sprite @@ -186,7 +186,7 @@ - type: entity parent: CMPillCanister id: CMPillCanisterTricordrazine - name: tricordrazine pill bottle + name: "флакон з таблетками трикордразину" suffix: Tricordrazine, 16 components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_packets.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_packets.yml index 9f1587e9db7..83783b8cf64 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_packets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pill_packets.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseStorageItem id: CMPacketPills - name: pill packet - description: Contains pills. Once you take them out, they don't go back in. + name: "пачка таблеток" + description: "Містить пігулки. Після того, як ви їх виймете, вони вже не повернуться назад." components: - type: Sprite sprite: _RMC14/Objects/Medical/pill_packets.rsi @@ -35,8 +35,8 @@ - type: entity parent: CMPacketPills id: CMPacketPillsTricordrazine - name: tricordazine pill packet - description: This packet contains tricordazine pills. Heals all types of damage slightly. Once you take them out, they don't go back in. Don't take more than 2 pills in a short period. + name: "упаковка таблеток трикордазину" + description: "Ця упаковка містить таблетки трикордазину. Злегка загоює всі види пошкоджень. Після того, як ви виймете їх, вони не повернуться назад. Не приймайте більше 2 таблеток за короткий проміжок часу." components: - type: Sprite state: tricordrazine_packet @@ -50,8 +50,8 @@ - type: entity parent: CMPacketPills id: CMPacketPillsBicaridine - name: bicaridine pill packet - description: This packet contains bicaridine pills. Heals brute damage effectively. Once you take them out, they don't go back in. Don't take more than 2 pills in a short period. + name: "упаковка таблеток бікаридину" + description: "Ця упаковка містить таблетки бікаридину. Ефективно лікують грубі пошкодження. Після того, як ви виймете їх, вони не повернуться назад. Не приймайте більше 2 таблеток за короткий проміжок часу." components: - type: Sprite state: bicaridine_packet @@ -65,8 +65,8 @@ - type: entity parent: CMPacketPills id: CMPacketPillsKelotane - name: kelotane pill packet - description: This packet contains kelotane pills. Heals burn damage effectively. Once you take them out, they don't go back in. Don't take more than 2 pills in a short period. + name: "упаковка таблеток келотану" + description: "Ця упаковка містить таблетки келотану. Ефективно загоюють опіки. Після того, як ви виймаєте їх, вони не повертаються назад. Не приймайте більше 2 таблеток за короткий проміжок часу." components: - type: Sprite state: kelotane_packet diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pills.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pills.yml index 5f937330e31..fcf3b996ff3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pills.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/pills.yml @@ -1,8 +1,8 @@ - type: entity - name: pill + name: "таблетка" parent: BaseItem id: CMPill - description: "A pill." + description: "Таблетку." components: - type: Sprite sprite: _RMC14/Objects/Chemistry/pills.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgery.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgery.yml index 1bf7f912a86..6086dbc4ce8 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgery.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgery.yml @@ -3,8 +3,8 @@ parent: BaseToolSurgery id: CMBaseToolSurgery abstract: true - name: retractor - description: Retracts stuff. + name: "ретрактор" + description: "Втягує речі." components: - type: Item size: Small @@ -14,8 +14,8 @@ - type: entity parent: CMBaseToolSurgery id: CMRetractor - name: retractor - description: Retracts stuff. + name: "ретрактор" + description: "Втягує речі." components: - type: CMSurgeryTool startSound: @@ -33,7 +33,7 @@ - type: entity parent: CMRetractor id: CMRetractorPredator - name: opener + name: "відкривач" components: - type: Sprite state: predator_retractor @@ -44,8 +44,8 @@ - type: entity parent: CMBaseToolSurgery id: CMHemostat - name: hemostat - description: You think you have seen this before. + name: "гемостат" + description: "Ви думаєте, що бачили це раніше." components: - type: CMSurgeryTool endSound: @@ -61,7 +61,7 @@ - type: entity parent: CMHemostat id: CMHemostatPredator - name: pincher + name: "щипач" components: - type: Sprite state: predator_hemostat @@ -72,8 +72,8 @@ - type: entity parent: CMBaseToolSurgery id: CMCautery - name: cautery - description: This stops bleeding. + name: "припікання" + description: "Це зупиняє кровотечу." components: - type: CMSurgeryTool startSound: @@ -98,7 +98,7 @@ - type: entity parent: CMCautery id: CMCauteryPredator - name: cauterizer + name: "припікач" components: - type: Sprite state: predator_cautery @@ -109,8 +109,8 @@ - type: entity parent: CMBaseToolSurgery id: CMSurgicalDrill - name: surgical drill - description: You can drill using this item. You dig? + name: "хірургічна дриль" + description: "Цим предметом можна бурити. Копаєш?" components: - type: CMSurgeryTool startSound: @@ -132,7 +132,7 @@ - type: entity parent: CMSurgicalDrill id: CMSurgicalDrillPredator - name: bone drill + name: "кісткове свердло" components: - type: Sprite state: predator_drill @@ -143,8 +143,8 @@ - type: entity parent: CMBaseToolSurgery id: CMScalpel - name: scalpel - description: Cut, cut, and once more cut. + name: "скальпель" + description: "Ріжемо, ріжемо і ще раз ріжемо." components: - type: CMSurgeryTool startSound: @@ -180,7 +180,7 @@ - type: entity parent: CMScalpel id: CMScalpelPredator - name: cutter + name: "фреза" components: - type: Sprite state: predator_scalpel @@ -189,8 +189,8 @@ - type: entity parent: CMScalpel id: CMScalpelLaser - name: prototype laser scalpel - description: A scalpel augmented with a directed laser, for controlling bleeding as the incision is made. Also functions as a cautery. This one looks like an unreliable early model. + name: "прототип лазерного скальпеля" + description: "Скальпель, доповнений спрямованим лазером, для контролю кровотечі під час розрізу. Також функціонує як припікач. Цей виглядає як ненадійна рання модель." components: - type: Sprite layers: @@ -220,8 +220,8 @@ - type: entity parent: CMScalpelLaser id: CMScalpelLaserImproved - name: laser scalpel - description: A scalpel augmented with a directed laser, for controlling bleeding as the incision is made. Also functions as a cautery. This one looks trustworthy, though it could be better. + name: "лазерний скальпель" + description: "Скальпель, доповнений спрямованим лазером, для контролю кровотечі під час розрізу. Також функціонує як припікач. Виглядає надійно, хоча міг би бути і кращим." components: - type: Sprite layers: @@ -238,8 +238,8 @@ - type: entity parent: CMScalpelLaser id: CMScalpelLaserAdvanced - name: advanced laser scalpel - description: A scalpel augmented with a directed laser, for controlling bleeding as the incision is made. Also functions as a cautery. This one looks to be the pinnacle of precision energy cutlery! + name: "вдосконалений лазерний скальпель" + description: "Скальпель, доповнений спрямованим лазером, для контролю кровотечі під час розрізу. Також функціонує як припікач. Цей скальпель виглядає як вершина прецизійних енергетичних ножів!" components: - type: Sprite layers: @@ -256,8 +256,8 @@ - type: entity parent: CMScalpel id: CMScalpelPICT - name: PICT system - description: The Precision Incision and Cauterization Tool uses a high-frequency vibrating blade, laser cautery, and suction liquid control system to precisely sever target tissues while preventing all fluid leakage. Despite its troubled development program and horrifying price tag, outside of complex experimental surgeries it isn't any better than an ordinary twenty-dollar scalpel and can't create a full-length incision bloodlessly. + name: "Система PICT" + description: "Інструмент для прецизійного розрізу та припікання використовує високочастотне вібруюче лезо, лазерне припікання та систему контролю відсмоктування рідини, щоб точно розрізати цільові тканини, запобігаючи при цьому витоку рідини. Незважаючи на складну програму розробки та жахливу ціну, за винятком складних експериментальних операцій, він нічим не кращий за звичайний двадцятидоларовий скальпель і не може зробити розріз на всю довжину безкровно." components: - type: Sprite state: pict_system @@ -266,8 +266,8 @@ - type: entity parent: CMScalpel id: CMScalpelManager - name: incision management system - description: A true extension of the surgeon's body, this marvel instantly and completely prepares an incision allowing for the immediate commencement of therapeutic steps. + name: "система управління розрізами" + description: "Справжнє продовження тіла хірурга, це диво миттєво і повністю готує розріз, що дозволяє негайно приступити до терапевтичних дій." components: - type: Sprite state: scalpel_manager @@ -278,8 +278,8 @@ - type: entity parent: CMBaseToolSurgery id: CMCircularSaw - name: circular saw - description: For heavy-duty cutting. + name: "циркулярна пила" + description: "Для різання у важких умовах." components: - type: CMSurgeryTool startSound: @@ -305,7 +305,7 @@ - type: entity parent: CMCircularSaw id: CMCircularSawPredator - name: bone saw + name: "пила для кісток" components: - type: Sprite state: predator_bonesaw @@ -316,8 +316,8 @@ - type: entity parent: CMBaseToolSurgery id: CMBonesetter - name: bone setter - description: Used for setting bones back into place. + name: "кісткоутворювач" + description: "Використовується для вправлення кісток на місце." components: # TODO RMC14 - type: Sprite sprite: _RMC14/Objects/Medical/Surgery/bonesetter.rsi @@ -330,7 +330,7 @@ - type: entity parent: CMBonesetter id: CMBonesetterPredator - name: bone placer + name: "кісткова розсип" components: - type: Sprite state: predator_bonesetter @@ -342,8 +342,8 @@ - type: entity parent: CMBaseToolSurgery id: CMWoundClamp - name: wound clamp - description: Used for clamping wounds after treatment. + name: "затискач для рани" + description: "Використовується для фіксації ран після обробки." components: # TODO RMC14 - type: Sprite sprite: _RMC14/Objects/Medical/Surgery/wound_clamp.rsi @@ -357,8 +357,8 @@ - type: entity parent: CMBaseToolSurgery id: CMAutopsy - name: We-Ya Brand Automatic Autopsy System(TM) - description: Putting the FUN back in Autopsy. This little gadget performs an entire autopsy of whatever strange life form you've found in about 30 seconds. + name: "Автоматична система розтину бренду We-Ya (TM)" + description: "Повертаємо веселощі в розтин. Цей маленький гаджет виконує повний розтин будь-якої дивної форми життя, яку ви знайшли, приблизно за 30 секунд." components: # TODO RMC14 - type: Sprite sprite: _RMC14/Objects/Medical/Surgery/scalpel.rsi @@ -372,8 +372,8 @@ - type: entity parent: CMBaseToolSurgery id: CMBoneGel - name: bottle of bone gel - description: A container for bone gel that often needs to be refilled from a specialized machine. + name: "пляшка гелю для кісток" + description: "Контейнер для кісткового гелю, який часто потрібно поповнювати зі спеціалізованої машини." components: - type: Sprite sprite: _RMC14/Objects/Medical/Surgery/bone_gel.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_case.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_case.yml index f751035ec22..71d0f4ddc5c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_case.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_case.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem id: CMSurgicalCase - name: surgical case - description: It's a medical case for storing basic surgical tools. # TODO RMC14 extended description with instructions for treating internal bleeds once those are added + name: "хірургічний випадок" + description: "Це медичний кейс для зберігання основних хірургічних інструментів." # TODO RMC14 extended description with instructions for treating internal bleeds once those are added components: - type: Sprite sprite: _RMC14/Objects/Storage/surgical_case.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_tray.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_tray.yml index e79261e28da..977faa34c89 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_tray.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/surgical_tray.yml @@ -1,7 +1,7 @@ - type: entity parent: CMSurgicalCase id: RMCSurgicalTrayEmpty - name: surgical tray + name: "хірургічний лоток" components: - type: Sprite sprite: _RMC14/Objects/Storage/surgical_tray.rsi @@ -34,7 +34,7 @@ - type: entity parent: RMCSurgicalTrayEmpty id: RMCSurgicalTray - name: surgical tray + name: "хірургічний лоток" suffix: Filled, All Tools components: - type: StorageFill diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/vial_box.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/vial_box.yml index 0fe7ccb7b9f..75372212a99 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Medical/vial_box.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Medical/vial_box.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseStorageItem - name: vial storage box - description: A place to store your fragile vials when you are not using them. + name: "ящик для зберігання флаконів" + description: "Місце для зберігання крихких флаконів, коли ви їх не використовуєте." id: RMCVialBox components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bedsheets.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bedsheets.yml index 8fa4eebc204..db40c78fa57 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bedsheets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bedsheets.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMBedsheetBase - name: bedsheet - description: A surprisingly soft linen bedsheet. + name: "простирадло" + description: "Напрочуд м'яке лляне простирадло." abstract: true placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bible.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bible.yml index 591743481f9..abd63603f71 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bible.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bible.yml @@ -1,6 +1,6 @@ - type: entity - name: bible - description: Apply to head repeatedly. + name: "біблія" + description: "Наносити на голову багаторазово." parent: Bible id: RMCBible components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bouqets.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bouqets.yml index b5fb1f71ee3..e62fcd80671 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bouqets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bouqets.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCBouqetRose - name: rose bouqet - description: A collection of roses arranged in wrapping paper. + name: "букет троянд" + description: "Колекція троянд, упакованих в обгортковий папір." components: - type: Sprite sprite: _RMC14/Objects/Misc/Bouqets/rose.rsi @@ -14,8 +14,8 @@ - type: entity parent: RMCBouqetRose id: RMCBouqetLily - name: lily bouqet - description: A collection of lilies arranged in wrapping paper. Appropriate for a memorial occasion. + name: "букет лілій" + description: "Колекція лілій, упакованих в обгортковий папір. Доречний для пам'ятного випадку." components: - type: Sprite sprite: _RMC14/Objects/Misc/Bouqets/funeral.rsi @@ -27,8 +27,8 @@ - type: entity parent: RMCBouqetRose id: RMCBouqetPoppy - name: poppy bouqet - description: A collection of poppies arranged in wrapping paper. + name: "маковий букет" + description: "Колекція маків, упакованих в обгортковий папір." components: - type: Sprite sprite: _RMC14/Objects/Misc/Bouqets/poppy.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/briefcases.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/briefcases.yml index dcb73a27916..901fada3593 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/briefcases.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/briefcases.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStorageItem id: RMCBriefcase - name: briefcase - description: It's made of AUTHENTIC faux-leather and has a price-tag still attached. Its owner must be a real professional. + name: "портфель" + description: "Він виготовлений з АУТЕНТИЧНОЇ штучної шкіри і має цінник, який все ще прикріплений. Його власник повинен бути справжнім професіоналом." components: - type: Sprite sprite: _RMC14/Objects/Storage/Briefcases/brown.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bushes.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bushes.yml index fd2dce10de1..85c99169d51 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bushes.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/bushes.yml @@ -2,7 +2,7 @@ id: RMCBaseBush suffix: RMCBaseBush abstract: true - name: bush + name: "кущ" components: - type: SpriteFade - type: Clickable @@ -42,7 +42,7 @@ id: RMCBaseGrass suffix: RMCBaseGrass abstract: true - name: grass + name: "трава" components: - type: Sprite sprite: Decals/Flora/flora_grass.rsi @@ -52,7 +52,7 @@ id: RMCBaseFlowers suffix: RMCBaseFlowers abstract: true - name: flowers + name: "квіти" components: - type: Sprite sprite: Decals/Flora/flora_flowers.rsi @@ -62,7 +62,7 @@ id: RMCBaseRock suffix: RMCBaseRock abstract: true - name: rocks + name: "каміння" components: - type: Sprite sprite: Decals/Flora/flora_rocks.rsi @@ -852,8 +852,8 @@ parent: RMCBaseBush id: RMCAlienBush1 suffix: RMCAlienBush1 - name: strange tree - description: Some kind of bizarre alien tree. It oozes with a sickly yellow sap. + name: "дивне дерево" + description: "Якесь химерне чужорідне дерево. Воно сочиться нудотним жовтим соком." components: - type: Sprite sprite: _RMC14/Objects/Flora/flora_plantalien.rsi @@ -864,8 +864,8 @@ parent: RMCBaseBush id: RMCStump1 suffix: RMCStump1 - name: tree stump - description: There used to be a tree here. + name: "пеньок" + description: "Колись тут було дерево." components: - type: Sprite sprite: Objects/Decoration/Flora/flora_treessnow.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/clipboard.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/clipboard.yml index f4cda1132b8..55c39ff21ec 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/clipboard.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/clipboard.yml @@ -1,7 +1,7 @@ - type: entity parent: BoxFolderClipboard id: CMClipboard - name: clipboard + name: "буфер обміну" components: - type: Sprite sprite: _RMC14/Objects/Misc/clipboard.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/desk_bell.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/desk_bell.yml index 5dfb521ca67..ea65f30f965 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/desk_bell.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/desk_bell.yml @@ -1,8 +1,8 @@ - type: entity parent: DeskBell id: RMCDeskBell # TODO RMC14 - name: desk bell - description: The cornerstone of any customer service job. You feel an unending urge to ring it. + name: "дзвінок на стіл" + description: "Наріжний камінь будь-якої роботи з обслуговування клієнтів. Ви відчуваєте нескінченне бажання подзвонити по ньому." components: - type: Transform anchored: false diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/deskflag.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/deskflag.yml index 77eef5bc592..8bb54182158 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/deskflag.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/deskflag.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCDeskFlag # TODO RMC14 - name: old USMC desk flag - description: A relic of a bygone era, you roughly remember learning about it in history class, the flag of the once great United States Marine Corps. Semper Fi. + name: "старий настільний прапор USMC" + description: "Реліквія минулої епохи, ви приблизно пам'ятаєте, що вивчали його на уроках історії, прапор колись великої морської піхоти Сполучених Штатів. \"Завжди вірний\"." components: - type: Transform anchored: false diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/floodlights.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/floodlights.yml index 41d798c5b5a..b02e6959976 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/floodlights.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/floodlights.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructureDynamic id: RMCSmallFloodlight - name: small floodlight - description: A small bit of light in the darkness. + name: "невеликий прожектор" + description: "Маленький промінчик світла в темряві." components: - type: Transform anchored: true @@ -66,8 +66,8 @@ - type: entity parent: BaseStructure id: RMCTallFloodlight - name: tall floodlight - description: A pillar of light in the darkness. + name: "високий прожектор" + description: "Стовп світла в темряві." placement: mode: SnapgridCenter components: @@ -132,8 +132,8 @@ - type: entity parent: BaseStructure id: RMCFloodlightBroken - name: tall broken floodlight - description: A pasted on note says 'To fix, unscrew the panel, crowbar out the damaged assembly, weld it fixed, add 2 cable, then close the panel.' + name: "високий розбитий прожектор" + description: "Наклеєна записка говорить: \"Щоб полагодити, відкрутіть панель, витягніть ломом пошкоджений вузол, приваріть його, додайте 2 кабелі, а потім закрийте панель\"" components: - type: Transform anchored: true @@ -171,8 +171,8 @@ - type: entity parent: BaseStructure id: RMCLZFloodlight - name: LZ floodlight - description: An indestructible bit of light in the darkness. Never seems to run out of power. + name: "Прожектор LZ" + description: "Незламний промінчик світла в темряві. Здається, ніколи не вичерпується." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/folders.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/folders.yml index 67ae49c5cde..bb29ece93e7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/folders.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/folders.yml @@ -2,8 +2,8 @@ parent: BoxBase id: CMFolderBase abstract: true - name: folder - description: A folder. + name: "папка" + description: "Папка." components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi @@ -44,7 +44,7 @@ - type: entity parent: CMFolderBase id: CMFolderBlue - description: A blue folder. + description: "Синя папка." components: - type: Sprite state: folder_blue @@ -52,7 +52,7 @@ - type: entity parent: CMFolderBase id: CMFolderRed - description: A red folder. + description: "Червона папка." components: - type: Sprite state: folder_red @@ -60,7 +60,7 @@ - type: entity parent: CMFolderBase id: CMFolderYellow - description: A yellow folder. + description: "Жовта папка." components: - type: Sprite state: folder_yellow @@ -68,7 +68,7 @@ - type: entity parent: CMFolderBase id: CMFolderWhite - description: A white folder. + description: "Біла папка." components: - type: Sprite state: folder_white diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/handcuffs.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/handcuffs.yml index ffaf608912f..f005a6ce528 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/handcuffs.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/handcuffs.yml @@ -1,8 +1,8 @@ - type: entity parent: Handcuffs id: RMCHandcuffs - name: handcuffs - description: Use this to keep prisoners in line. + name: "наручники" + description: "Використовуйте його, щоб тримати ув'язнених у покорі." components: - type: Sprite sprite: _RMC14/Objects/Misc/handcuffs.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pamphlets.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pamphlets.yml index 131366e8df3..d558a282467 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pamphlets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pamphlets.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMPamphlet - name: instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. + name: "інструкція з використання брошури" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань." components: - type: Sprite sprite: _RMC14/Objects/Misc/pamphlets.rsi @@ -23,8 +23,8 @@ - type: entity parent: CMPamphlet id: CMPamphletMedical - name: medical instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has a medical insignia. + name: "медична брошура-інструкція" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань. Цей має медичну емблему." components: - type: Sprite state: pamphlet_medical @@ -36,8 +36,8 @@ - type: entity parent: CMPamphlet id: CMPamphletEngineer - name: engineer instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has an engineering insignia. + name: "інструкція для інженера" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань. Цей має інженерну емблему." components: - type: Sprite state: pamphlet_construction @@ -50,8 +50,8 @@ - type: entity parent: CMPamphlet id: CMPamphletJTAC - name: JTAC instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has the image of a radio on it. + name: "Інструктивний буклет JTAC" + description: "Брошура, яку використовували для швидкого поширення життєво важливих знань. На цій - зображення радіоприймача." components: - type: Sprite state: pamphlet_jtac @@ -63,8 +63,8 @@ - type: entity parent: CMPamphlet id: CMPamphletSpotter - name: spotter instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has the image of a pair of binoculars on it. + name: "інструкція для споттера" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань. На цій брошурі зображено бінокль." suffix: NOT IMPLEMENTED components: - type: Sprite @@ -74,8 +74,8 @@ - type: entity parent: CMPamphlet id: CMPamphletPowerloader - name: powerloader instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has a powerloader insignia. The title reads 'Moving freight and squishing heads - a practical guide to Caterpillar P-5000 Work Loader'. + name: "інструкція з експлуатації powerloader" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань. Ця брошура має емблему навантажувача. Назва гласить: \"Переміщення вантажу та віджимання головок - практичний посібник з експлуатації навантажувача Caterpillar P-5000\"." suffix: NOT IMPLEMENTED components: - type: Sprite @@ -85,8 +85,8 @@ - type: entity parent: CMPamphlet id: CMPamphletPolice - name: policing instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has the image of a radio on it. + name: "поліцейська інструкція з охорони правопорядку" + description: "Брошура, яку використовували для швидкого поширення життєво важливих знань. На цій - зображення радіоприймача." components: - type: Sprite state: pamphlet_jtac @@ -99,8 +99,8 @@ - type: entity parent: CMPamphlet id: CMPamphletSurgery - name: surgery instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has a medical insignia. + name: "хірургічна брошура з інструкціями" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань. Цей має медичну емблему." components: - type: Sprite state: pamphlet_medical @@ -113,8 +113,8 @@ - type: entity parent: CMPamphlet id: CMPamphletIntel - name: field intelligence instructional pamphlet - description: A pamphlet used to quickly impart vital knowledge. This one has an intelligence insignia. + name: "інструктивна брошура з польової розвідки" + description: "Брошура, яку використовували для швидкої передачі життєво важливих знань. Цей має розвідувальну відзнаку." components: - type: Sprite state: pamphlet_reading @@ -130,38 +130,38 @@ - type: entity parent: CMPamphlet id: CMPamphletLanguage - name: translation pamphlet - description: A pamphlet used by lazy Marine interpreters to quickly learn new languages on the spot. + name: "брошура про переклад" + description: "Брошура, яку використовують ледачі перекладачі морської піхоти для швидкого вивчення нових мов на місці." suffix: NOT IMPLEMENTED # gives japanese language - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageJapanese - name: Pages of Turedobando Yohei Adobencha Zohuken - description: These are some torn pages from a famous isekai manga named 'Turedobando Yohei Adobencha Zohuken' or Japanese Mercenary Adventure Sequel about a travelling band of Freelancers sent into a fantasy world. Why do you even know this? + name: "Сторінки Turedobando Yohei Adobencha Zohuken" + description: "Це кілька вирваних сторінок з відомої манги ісекай під назвою \"Turedobando Yohei Adobencha Zohuken\" або \"Продовження пригод японських найманців\" про мандрівну групу фрілансерів, що потрапила у фантастичний світ. Звідки ви взагалі про це знаєте?" # gives chinese language - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageChinese - name: Pages from the Little Red Book - description: Pages from the handbook to starting a famine that kills over 100 million of your people. Apparently this will help you learn Chinese. + name: "Сторінки з Червоної книги" + description: "Сторінки з посібника з організації голоду, який вбиває понад 100 мільйонів ваших співвітчизників. Мабуть, це допоможе вам вивчити китайську." # desc starts with "没有共产党就没有新中国!" but RMC14 doesnt support chinese letters :( # gives german language - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageGerman - name: Translated Lyrics to 99 Luftballons - description: These hastily scribbled translations of 99 Luftballons, an iconic German hit of the 80s, were meant for the yearly Battalion Karaoke Night. I guess you can get some better use out of this. + name: "Переклав текст пісні 99 Luftballons" + description: "Ці нашвидкуруч накидані переклади 99 Luftballons, культового німецького хіта 80-х, призначалися для щорічної батальйонної караоке-вечірки. Гадаю, ви можете знайти йому краще застосування." # gives spanish language - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageSpanish - name: America Latina - A Quick Translation Guide - description: This pamphlet was designed for Intelligence Officers to interact with the local populaces, but only for IOs who managed to sleep through Dialects and Mannerisms Class. + name: "Латиноамериканська Америка - короткий посібник з перекладу" + description: "Ця брошура призначалася для офіцерів розвідки, які взаємодіяли з місцевим населенням, але тільки для тих, хто проспав заняття з діалектів та манірності." # RESTRICTED LANGUAGES @@ -171,19 +171,19 @@ - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageYautja - name: stained parchment - description: A yellowed old piece of parchment covered in strange runes from an alien writing system. The letters seem to shift back and forth into place before your eyes. + name: "фарбований пергамент" + description: "Пожовклий старий шматок пергаменту, вкритий дивними рунами чужої писемності. Здається, що літери рухаються туди-сюди, стаючи на свої місця на ваших очах." # gives xenonid language - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageXenonid - name: Xenobiologist's file - description: A xenobiologist's document recording and detailing observations on captive Xenonid communication via vocalisations and pheromones, as well as notes on attempting to reproduce them by human beings. + name: "Досьє ксенобіолога" + description: "Документ ксенобіолога, що фіксує та деталізує спостереження за комунікацією ксенонідів у неволі за допомогою вокалізації та феромонів, а також нотатки про спроби їх відтворення людиною." # gives primitive language - type: entity parent: CMPamphletLanguage id: CMPamphletLanguageMonkey - name: scribbled drawings - description: A piece of paper covered in crude depictions of bananas and various types of primates. Probably drawn by a three-year-old child - or an unusually intelligent marine. + name: "каракулеві малюнки" + description: "Аркуш паперу, вкритий грубими зображеннями бананів і різних видів приматів. Ймовірно, його намалювала трирічна дитина - або надзвичайно розумний морський піхотинець." diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/paper.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/paper.yml index 48b3df716ae..de23619852e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/paper.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/paper.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: CMBasePaper - name: paper - description: A piece of white paper. + name: "папір" + description: "Аркуш білого паперу." components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi @@ -64,7 +64,7 @@ components: - Xeno - type: FixedIdentity - name: paper + name: "папір" whitelist: components: - Xeno @@ -101,7 +101,7 @@ - type: entity parent: CMBasePaperFaxable id: CMPaper - name: paper + name: "папір" components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi @@ -128,7 +128,7 @@ - type: entity parent: CMPaperWritten id: CMPaperJudgement - name: judgement + name: "судження" components: - type: Paper content: "For crimes against the station, the offender is sentenced to:" @@ -136,7 +136,7 @@ - type: entity parent: CMPaperWritten id: CMPaperAlmayerStorage - name: almayer emergency storage note + name: "інструкція з аварійного зберігання almayer" components: - type: Paper content: "Hey Garry, I got the boys to move most of the emergency supplies down into the ASRS hold just like ya' asked. @@ -145,8 +145,8 @@ - type: entity parent: CMBasePaper id: RMCPaperRequisitionInvoice - name: requisition invoice - description: 'A single unit of bureaucracy awaiting for approval.' + name: "інвойс-заявка" + description: "Єдина одиниця бюрократії, яка чекає на затвердження." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pen.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pen.yml index 4780d0b5dcd..ed827647822 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pen.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/pen.yml @@ -3,8 +3,8 @@ - type: entity parent: Pen id: CMPen - name: pen - description: It's a normal black ink pen. + name: "ручка" + description: "Це звичайна ручка з чорним чорнилом." components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi @@ -23,14 +23,14 @@ - type: entity parent: CMPen id: CMPenClicky # TODO RMC14 make it clicky - name: WEYA pen - description: It's a WEYA brand extra clicky black ink pen. + name: "Ручка WEYA" + description: "Це ручка з чорним чорнилом марки WEYA, що дуже швидко натискається." - type: entity parent: CMPen id: CMPenFountain - name: fountain pen - description: A lavish testament to the ingenuity of AEGIS' craftsmanship, this fountain pen is a paragon of design and functionality. Detailed with golden accents and intricate mechanics, the pen allows for a swift change between a myriad of ink colors with a simple twist. A product of precision engineering, each mechanism inside the pen is designed to provide a seamless, effortless transition from one color to the next, creating an instrument of luxurious versatility. + name: "авторучка" + description: "Ця авторучка - яскраве свідчення винахідливості майстрів AEGIS - є взірцем дизайну та функціональності. Деталізована золотистими акцентами та складною механікою, ручка дозволяє швидко змінювати безліч кольорів чорнила простим поворотом. Продукт точної інженерії, кожен механізм всередині ручки розроблений таким чином, щоб забезпечити плавний, легкий перехід від одного кольору до іншого, створюючи інструмент розкішної універсальності." components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/spacecash.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/spacecash.yml index 11107caf7b9..f869850c0e6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/spacecash.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/spacecash.yml @@ -1,8 +1,8 @@ - type: entity parent: SpaceCash id: RMCSpaceCash - name: dollars - description: Ten US Government minted hundred-dollar bills. Every single damn one of them has Ben Fucking Franklin on them. The court of Bens sit impatiently, as if each one thought they alone belonged to you. This coven of angry Bens have all since learned about your relations with the other Bens, and they want answers. + name: "долари" + description: "Уряд США викарбував десять стодоларових купюр. На кожній з них зображений довбаний Бен Франклін. Суд Бенів сидить нетерпляче, так, ніби кожен з них вважає, що він належить тільки вам. Цей шабаш розлючених Бенів дізнався про ваші стосунки з іншими Бенами, і вони хочуть отримати відповіді." components: - type: Sprite sprite: _RMC14/Objects/Misc/spacecash.rsi @@ -37,12 +37,12 @@ - type: entity parent: RMCSpaceCash id: RMCSpaceCash1 - name: 1 dollar bill - description: A single US Government minted one dollar bill. It has a picture of George Washington printed on it. Makes most people of English origin cry, but isn't worth very much. Could probably get you half a hot-dog in some systems. + name: "Купюра в 1 долар" + description: "Уряд США викарбував купюру в один долар. На ній надруковано зображення Джорджа Вашингтона. Більшість людей англійського походження плачуть від неї, але вона не коштує дуже багато. У деяких країнах на неї можна купити половину хот-дога." - type: material id: Dollar - name: 1 dollar bill + name: "Купюра в 1 долар" unit: materials-unit-bill stackEntity: RMCSpaceCash1 icon: { sprite: /Textures/_RMC14/Objects/Misc/spacecash.rsi, state: spacecash1 } @@ -50,7 +50,7 @@ - type: stack id: Dollar - name: 1 dollar bill + name: "Купюра в 1 долар" icon: { sprite: /Textures/_RMC14/Objects/Misc/spacecash.rsi, state: spacecash1 } spawn: RMCSpaceCash1 diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stamps.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stamps.yml index f58012062ee..1549f6eaddf 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stamps.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stamps.yml @@ -4,8 +4,8 @@ parent: RubberStampBase id: CMStampBase abstract: true - name: rubber stamp - description: A rubber stamp for stamping important documents. + name: "гумовий штамп" + description: "Гумовий штамп для проставлення печатки на важливих документах." components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi @@ -19,7 +19,7 @@ - type: entity parent: CMStampBase id: CMStampCO - name: CO's rubber stamp + name: "Гумовий штамп керівника" components: - type: Sprite state: stamp-cap @@ -31,7 +31,7 @@ - type: entity parent: CMStampBase id: CMStampASO - name: ASO's rubber stamp + name: "Гумовий штамп ASO" components: - type: Sprite state: stamp-hop @@ -43,7 +43,7 @@ - type: entity parent: CMStampBase id: CMStampCMP - name: CMP's rubber stamp + name: "Гумовий штамп ЧМК" components: - type: Sprite state: stamp-hos @@ -55,7 +55,7 @@ - type: entity parent: CMStampBase id: CMStampCMO - name: CMO's rubber stamp + name: "Гумовий штамп операційного директора" components: - type: Sprite state: stamp-cmo @@ -67,7 +67,7 @@ - type: entity parent: CMStampBase id: CMStampQM - name: QM's rubber stamp + name: "Гумовий штамп QM" components: - type: Sprite state: stamp-ro @@ -79,7 +79,7 @@ - type: entity parent: CMStampBase id: CMStampCE - name: CE's rubber stamp + name: "Гумовий штамп CE" components: - type: Sprite state: stamp-ce @@ -93,7 +93,7 @@ - type: entity parent: CMStampBase id: CMStampApproved - name: APPROVED rubber stamp + name: "ЗАТВЕРДЖЕНА гумова печатка" components: - type: Sprite state: stamp-approve @@ -105,7 +105,7 @@ - type: entity parent: CMStampBase id: CMStampDenied - name: DENIED rubber stamp + name: "ВІДМОВЛЕНА гумова печатка" components: - type: Sprite state: stamp-deny @@ -119,7 +119,7 @@ - type: entity parent: CMStampBase id: CMStampWeYa - name: WEYA rubber stamp + name: "Гумовий штамп WEYA" components: - type: Sprite state: stamp-we_ya @@ -131,7 +131,7 @@ - type: entity parent: CMStampBase id: CMStampMarine - name: Marine rubber stamp + name: "Морська гумова печатка" components: - type: Sprite state: stamp-marine @@ -143,7 +143,7 @@ - type: entity parent: CMStampBase id: CMStampCMB - name: CMB rubber stamp + name: "Гумовий штамп CMB" components: - type: Sprite state: stamp-cmb diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stock_parts.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stock_parts.yml index bdb6cb05136..aedf22c7fd7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stock_parts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/stock_parts.yml @@ -4,8 +4,8 @@ # parent: BaseStockPart parent: BaseItem id: CMStockPartBase - name: stock part - description: What? + name: "запасна частина" + description: "Що?" components: - type: Sprite sprite: _RMC14/Objects/Misc/stock_parts.rsi @@ -18,8 +18,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartScreen - name: console screen - description: Used in the construction of computers and other devices with an interactive console. + name: "екран консолі" + description: "Використовується в конструкції комп'ютерів та інших пристроїв з інтерактивною консоллю." suffix: Rating 1 components: - type: Sprite @@ -31,8 +31,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartCapacitor - name: capacitor - description: A basic capacitor used in the construction of a variety of devices. + name: "конденсатор" + description: "Базовий конденсатор, який використовується в побудові різноманітних пристроїв." suffix: Rating 1 components: - type: Sprite @@ -47,8 +47,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartScanningModule - name: scanning module - description: A compact, high resolution scanning module used in the construction of certain devices. + name: "модуль сканування" + description: "Компактний скануючий модуль з високою роздільною здатністю, що використовується в конструкції деяких пристроїв." suffix: Rating 1 components: - type: Sprite @@ -60,8 +60,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartManipulatorMicro - name: micro-manipulator - description: A tiny little manipulator used in the construction of certain devices. + name: "мікроманіпулятор" + description: "Крихітний маніпулятор, який використовується в конструкції деяких пристроїв." suffix: Rating 1 components: - type: Sprite @@ -73,8 +73,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartMicroLaser - name: micro-laser - description: A tiny laser used in certain devices. + name: "мікролазер" + description: "Крихітний лазер, що використовується в деяких пристроях." suffix: Rating 1 components: - type: Sprite @@ -86,8 +86,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartMatterBin - name: matter bin - description: A container for hold compressed matter awaiting re-construction. + name: "смітник для сміття" + description: "Контейнер для зберігання пресованої речовини, що очікує на реконструкцію." suffix: Rating 1 components: - type: Sprite @@ -101,8 +101,8 @@ - type: entity parent: CMStockPartCapacitor id: CMStockPartCapacitorAdvanced - name: advanced capacitor - description: An advanced capacitor used in the construction of a variety of devices. + name: "вдосконалений конденсатор" + description: "Вдосконалений конденсатор, який використовується в конструкції різноманітних пристроїв." suffix: Rating 2 # components: # - type: MachinePart @@ -111,7 +111,7 @@ - type: entity parent: CMStockPartScanningModule id: CMStockPartScanningModuleAdvanced - name: advanced scanning module + name: "розширений модуль сканування" suffix: Rating 2 #components: #- type: MachinePart @@ -121,7 +121,7 @@ - type: entity parent: CMStockPartManipulatorMicro id: CMStockPartManipulatorNano - name: nano-manipulator + name: "нано-маніпулятор" suffix: Rating 2 components: - type: Sprite @@ -132,7 +132,7 @@ - type: entity parent: CMStockPartMicroLaser id: CMStockPartMicroLaserHigh - name: high-power micro-laser + name: "потужний мікролазер" suffix: Rating 2 components: - type: Sprite @@ -144,7 +144,7 @@ - type: entity parent: CMStockPartMatterBin id: CMStockPartMatterAdvanced - name: advanced matter bin + name: "просунутий контейнер для матерії" suffix: Rating 2 components: - type: Sprite @@ -157,8 +157,8 @@ - type: entity parent: CMStockPartCapacitor id: CMStockPartCapacitorSuper - name: super capacitor - description: A super-high-capacity capacitor used in the construction of a variety of devices. + name: "суперконденсатор" + description: "Конденсатор надвисокої ємності, що використовується в конструкції різноманітних пристроїв." suffix: Rating 3 # components: # - type: MachinePart @@ -167,8 +167,8 @@ - type: entity parent: CMStockPartScanningModule id: CMStockPartScanningModulePhasic - name: phasic scanning module - description: A compact, high resolution phasic scanning module used in the construction of certain devices. + name: "модуль фазового сканування" + description: "Компактний модуль фазового сканування з високою роздільною здатністю, що використовується в конструкції деяких пристроїв." suffix: Rating 3 #components: #- type: MachinePart @@ -177,7 +177,7 @@ - type: entity parent: CMStockPartManipulatorMicro id: CMStockPartManipulatorPico - name: pico-manipulator + name: "піко-маніпулятор" suffix: Rating 3 components: - type: Sprite @@ -188,7 +188,7 @@ - type: entity parent: CMStockPartMicroLaser id: CMStockPartMicroLaserUltra - name: ultra-high-power micro-laser + name: "надпотужний мікролазер" suffix: Rating 3 components: - type: Sprite @@ -199,7 +199,7 @@ - type: entity parent: CMStockPartMatterBin id: CMStockPartMatterBinSuper - name: super matter bin + name: "контейнер для надматерії" suffix: Rating 3 components: - type: Sprite @@ -214,8 +214,8 @@ - type: entity parent: CMStockPartBase id: CMStockPartSMESCoil - name: superconducting magnetic coil - description: Heavy-duty superconducting magnetic coil, mainly used in construction of SMES units. + name: "надпровідна магнітна котушка" + description: "Надпотужна надпровідна магнітна котушка, в основному використовується в конструкціях малих і середніх підприємств." components: - type: Sprite state: smes_coil diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/target.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/target.yml index f4bbf34ce68..b59b600b9f0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/target.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/target.yml @@ -1,8 +1,8 @@ - type: entity - name: human target + name: "людська мішень" id: RMCTargetHuman parent: BaseStructureDynamic - description: A shooting target. This one is a Human. + description: "Мішень для стрільби. Це людина." suffix: RMC components: - type: Sprite @@ -52,10 +52,10 @@ acts: [ "Destruction" ] - type: entity - name: xenonid target + name: "ксенонідна мішень" id: RMCTargetXeno parent: RMCTargetHuman - description: A shooting target. This one is a xenonid. + description: "Мішень для стрільби. Це ксенонід." components: - type: Sprite sprite: _RMC14/Objects/Misc/target.rsi @@ -64,38 +64,38 @@ - type: entity id: RMCTargetArmored parent: RMCTargetHuman - name: shooting target - description: A shooting target. This one is an armored human. + name: "мішень для стрільби" + description: "Мішень для стрільби. Це броньована людина." components: - type: Sprite sprite: _RMC14/Objects/Misc/target.rsi state: target_a - type: entity - name: syndicate target + name: "ціль синдикату" id: RMCTargetSyndicate parent: RMCTargetHuman - description: A shooting target. This one is a syndicate agent. + description: "Мішень для стрільби. Це агент синдикату." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi state: target_s - type: entity - name: clown target + name: "мішень для клоуна" id: RMCTargetClown parent: RMCTargetHuman - description: A shooting target. This one is a clown. + description: "Мішень для стрільби. Це клоун." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi state: target_c - type: entity - name: felinid target + name: "фелінідна мішень" id: RMCTargetStrange parent: RMCTargetHuman - description: A shooting target. You aren't quite sure what this one is, but it seems to be extra robust. + description: "Мішень для стрільби. Ви не зовсім впевнені, що це за мішень, але здається, що вона дуже міцна." components: - type: Sprite sprite: Objects/Specific/Security/target.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/tiles.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/tiles.yml index fd50fcff1bf..34bd78173f7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Misc/tiles.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Misc/tiles.yml @@ -12,7 +12,7 @@ - type: entity parent: CMTileItemBase id: CMTileItemSteel - name: metal floor + name: "металева підлога" components: - type: Sprite state: steel @@ -28,7 +28,7 @@ - type: entity parent: CMTileItemBase id: CMTileItemWood - name: wood floor + name: "дерев'яна підлога" components: - type: Sprite state: wood diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Power/cells.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Power/cells.yml index 6a8cfb3f171..e1efe553a76 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Power/cells.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Power/cells.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCPowerCell - name: power cell - description: A rechargeable electrochemical power cell. + name: "елемент живлення" + description: "Електрохімічний елемент живлення, що перезаряджається." components: - type: Sprite sprite: _RMC14/Objects/Power/cells.rsi @@ -26,8 +26,8 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellCrap - name: We-Ya rechargeable mini-battery - description: Cheap, throwaway batteries provided by the Weston-Yamada Corporation. The 'rechargeable' feature was added to be more marketable to independent colonists hell-bent on 'using it till it disintegrates', a common sentiment on the frontier. + name: "Акумуляторна міні-батарея We-Ya" + description: "Дешеві одноразові батарейки, надані корпорацією Weston-Yamada. \"Перезаряджається\" було додано для більшої привабливості для незалежних колоністів, які прагнули \"використовувати його, поки він не розвалиться\", що було поширеною думкою на прикордонних територіях." components: - type: Sprite layers: @@ -51,7 +51,7 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellAPC - name: heavy-duty power cell + name: "надміцний силовий елемент" components: - type: Battery maxCharge: 5000 @@ -77,7 +77,7 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellHigh - name: high-capacity power cell + name: "потужний силовий елемент" components: - type: Sprite layers: @@ -101,7 +101,7 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellSuper - name: super-capacity power cell + name: "надпотужний елемент живлення" components: - type: Sprite layers: @@ -125,7 +125,7 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellHyper - name: hyper-capacity power cell + name: "надпотужний елемент живлення" components: - type: Sprite layers: @@ -149,7 +149,7 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellInfinite - name: infinite-capacity power cell + name: "елемент живлення нескінченної ємності" components: - type: Sprite layers: @@ -168,8 +168,8 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellPotato - name: potato battery - description: A rechargeable starch-based power cell. + name: "картопляна батарея" + description: "Акумуляторна батарея на основі крохмалю." components: - type: Sprite layers: @@ -185,8 +185,8 @@ - type: entity parent: RMCPowerCell id: RMCPowerCellSmartgun - name: smart gun ML66A battery - description: "A standard-issue 9-volt lithium dry-cell battery, most commonly used within the UNMC to power smartguns. Per the manual, one battery is good for up to 50000 rounds and plugs directly into the smartgun's power receptacle, which is only compatible with this type of battery. Various auxiliary modes usually bring the round count far lower. While this cell is incompatible with most standard electrical system, it can be charged by common rechargers in a pinch. UNMC smartgunners often guard them jealously." + name: "акумулятор для розумної гармати ML66A" + description: "Стандартна 9-вольтова літієва суха батарея, яка найчастіше використовується в UNMC для живлення смарт-пістолетів. Згідно з інструкцією, одного акумулятора вистачає на 50000 пострілів, і він під'єднується безпосередньо до роз'єму живлення смарт-гармати, який сумісний лише з цим типом акумулятора. Різні допоміжні режими зазвичай зменшують кількість пострілів. Хоча цей елемент несумісний з більшістю стандартних електричних систем, його можна зарядити від звичайного зарядного пристрою. Спритні стрільці УНСО часто ревно їх оберігають." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Power/coil.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Power/coil.yml index 51abd188636..57dc8a505fb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Power/coil.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Power/coil.yml @@ -1,6 +1,6 @@ - type: stack id: RMCCable - name: cable coil + name: "кабельна котушка" icon: { sprite: _RMC14/Objects/Power/coil.rsi, state: coil1 } spawn: RMCCableCoil maxCount: 30 @@ -8,8 +8,8 @@ - type: entity parent: BaseItem id: RMCCableCoil - name: cable coil - description: A coil of power cable. + name: "кабельна котушка" + description: "Котушка кабелю живлення." suffix: Full components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_bulb.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_bulb.yml index 7d55b0f88bf..1fc674099da 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_bulb.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_bulb.yml @@ -53,8 +53,8 @@ - type: entity parent: CMLightBulbBase id: CMLightBulb - name: light bulb - description: A replacement light bulb. + name: "лампочка" + description: "Заміна лампочки." components: - type: LightBulb bulb: Bulb @@ -66,8 +66,8 @@ - type: entity parent: CMLightBulbBase id: CMLightBulbBroken - name: light bulb - description: A replacement light bulb. + name: "лампочка" + description: "Заміна лампочки." suffix: Broken components: - type: LightBulb diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_tube.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_tube.yml index 9f50fa732fe..bc351ef909a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_tube.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Power/light_tube.yml @@ -42,8 +42,8 @@ - type: entity parent: CMLightTubeBase id: CMLightTube - name: light tube - description: A replacement light tube. + name: "світлова трубка" + description: "Запасна лампочка." components: - type: LightBulb color: "#FFE4CE" # 5000K color temp @@ -55,8 +55,8 @@ - type: entity parent: CMLightTubeBase id: CMLightTubeBroken - name: light tube - description: A replacement light tube. + name: "світлова трубка" + description: "Запасна лампочка." suffix: Broken components: - type: LightBulb diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_ammo.yml b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_ammo.yml index 086ce8b2fb8..73f58e7b3e4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_ammo.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_ammo.yml @@ -15,8 +15,8 @@ - type: entity parent: RMCDropshipAttachmentAmmo id: RMCDropshipAttachmentAmmoGAU - name: PGU-100 Multi-Purpose 30mm ammo crate - description: "A crate full of PGU-100 30mm Multi-Purpose ammo designed to penetrate light (non reinforced) structures, as well as shred infantry, IAVs, LAVs, IMVs, and MRAPs. Works in large areas for use on Class 4 and superior alien insectoid infestations, as well as fitting within the armaments allowed for use against a tier 4 insurgency as well as higher tiers. However, it lacks armor penetrating capabilities, for which Anti-Tank 30mm ammo is needed. Can be loaded into the GAU-21 30mm cannon." + name: "PGU-100 Багатоцільовий 30-мм ящик для набоїв" + description: "Ящик з 30-мм багатоцільовими боєприпасами PGU-100, призначеними для пробивання легких (неармованих) конструкцій, а також для знищення піхоти, БМП, БТР, БМП, БМП та БТР. Працює на великих площах для використання проти чужорідних комахоїдних інсектоїдів класу 4 і вище, а також підходить для озброєння, дозволеного для використання проти повстанців 4-го рівня і вищих рівнів. Однак йому не вистачає бронепробивної здатності, для чого потрібні протитанкові 30-мм боєприпаси. Може заряджатися в 30-мм гармату ГАУ-21." components: - type: Sprite state: 30mm_crate @@ -42,8 +42,8 @@ - type: entity parent: RMCDropshipAttachmentAmmoGAU id: RMCDropshipAttachmentAmmoGAUAP - name: PGU-105 30mm Anti-tank ammo crate - description: "A crate full of PGU-105 Specialized 30mm APFSDS Titanium-Tungsten alloy penetrators, made for countering peer and near peer APCs, IFVs, and MBTs in CAS support. It is designed to penetrate up to the equivalent 1350mm of RHA when launched from a GAU-21. It is much less effective against soft targets however, in which case 30mm ball ammunition is recommended. WARNING: discarding petals from the ammunition can be harmful if the dropship does not pull out at the needed speeds. Please consult page 3574 of the manual, available for order at any AEGIS store. Can be loaded into the GAU-21 30mm cannon." + name: "ПГУ-105 30-мм протитанковий ящик для боєприпасів" + description: "Ящик зі спеціалізованими 30-мм кумулятивними снарядами PGU-105 з титаново-вольфрамового сплаву APFSDS, призначеними для боротьби з БТР, БМП та МТЛБ, які підтримують ПТРК, та близькими до них. Він призначений для пробиття до еквівалентної 1350 мм RHA при запуску з GAU-21. Однак він набагато менш ефективний проти м'яких цілей, і в цьому випадку рекомендується використовувати 30-мм кульові боєприпаси. ПОПЕРЕДЖЕННЯ: відкидання пелюсток від боєприпасів може бути шкідливим, якщо дропшип не вилітає з необхідною швидкістю. Будь ласка, зверніться до сторінки 3574 посібника, який можна замовити в будь-якому магазині AEGIS. Можна заряджати в 30-мм гармату GAU-21." components: - type: Sprite state: 30mm_crate_hv @@ -59,7 +59,7 @@ - type: entity id: RMCEffectExplosionParticle - name: explosion + name: "вибух" components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_fabricator.yml b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_fabricator.yml index f3d4928ab89..f372d336ff9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_fabricator.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_fabricator.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMachinePowered id: RMCDropshipFabricator - name: dropship part fabricator - description: A large automated 3D printer for producing dropship parts. # You can recycle parts or ammo in it, and get 80% of your points back, by clicking it while holding them in a powerloader claw. # TODO RMC14 + name: "виробник деталей для дропшиппінгу" + description: "Великий автоматизований 3D-принтер для виготовлення деталей для дропшиппінгу." # You can recycle parts or ammo in it, and get 80% of your points back, by clicking it while holding them in a powerloader claw. # TODO RMC14 components: - type: Corrodible isCorrodible: false diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_virtual.yml b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_virtual.yml index 9877aa2bb11..9d0e4160518 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_virtual.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_virtual.yml @@ -1,6 +1,6 @@ - type: entity id: RMCVirtualPowerLoaderRight - name: power loader right hydraulic claw + name: "навантажувач силовий правий гідравлічний кіготь" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -10,7 +10,7 @@ - type: entity parent: VirtualItem id: RMCVirtualPowerLoaderLeft - name: power loader left hydraulic claw + name: "навантажувач силовий лівий гідравлічний кіготь" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_weapons.yml b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_weapons.yml index 5265afb873c..19ffc180c5c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_weapons.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/Dropship/rmc_dropship_weapons.yml @@ -16,8 +16,8 @@ - type: entity parent: RMCDropshipAttachmentWeapon id: RMCDropshipAttachmentGau21Cannon - name: GAU-21 30mm cannon - description: A dismounted GAU-21 'Rattler' 30mm rotary cannon. It seems to be missing its feed links and has exposed connection wires. Capable of firing 5200 rounds a minute, feared by many for its power. Earned the nickname 'Rattler' from the vibrations it would cause on dropships in its initial production run. Accepts PGU-100/PGU-105 ammo crates + name: "30-мм гармата ГАУ-21" + description: "Демонтована 30-мм поворотна гармата ГАУ-21 \"Брязкальце\". Схоже, що у неї відсутні ланки подачі та оголені з'єднувальні дроти. Здатна стріляти зі швидкістю 5200 пострілів на хвилину, багато хто побоюється її потужності. Отримала прізвисько \"Брязкальце\" через вібрацію, яку вона спричиняла на дропшипах під час початкового виробництва. Приймає ящики з набоями PGU-100/PGU-105" components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/rmc_power_loader.yml b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/rmc_power_loader.yml index b7aaa9b1c99..7243e14e47d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/rmc_power_loader.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/PowerLoader/rmc_power_loader.yml @@ -73,8 +73,8 @@ - type: entity parent: RMCMechBase id: RMCMechPowerLoader - name: power loader # TODO RMC14 name - description: An old but trusted design used in warehouses, constructions and military ships everywhere. # TODO RMC14 description + name: "силовий навантажувач" # TODO RMC14 name + description: "Стара, але надійна конструкція, що використовується на складах, будівництвах і військових кораблях повсюди." # TODO RMC14 description components: - type: PowerLoader skills: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/access_configurator.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/access_configurator.yml index 9a47000ba20..6d491c903eb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/access_configurator.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/access_configurator.yml @@ -1,9 +1,9 @@ - type: entity parent: AccessConfiguratorUniversal id: RMCAdminAccessConfigurator - name: admin access configurator + name: "конфігуратор доступу адміністратора" suffix: RMC, Admin - description: If found, please return to your nearest High Command official. + description: "У разі виявлення, будь ласка, поверніться до найближчого представника вищого командування." components: - type: AccessOverrider accessLevels: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/bucket.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/bucket.yml index 6bec84bbb2e..b2cc8f4ff2a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/bucket.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/bucket.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCBucket - name: bucket - description: It's a bucket. Holds 120 units. + name: "відро" + description: "Це відро. Вміщує 120 одиниць." components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/bucket.rsi @@ -69,8 +69,8 @@ - type: entity parent: RMCBucket id: CMBucketMop - name: mop bucket - description: A larger bucket, typically used with a mop. Holds 240 units + name: "відро для швабри" + description: "Велике відро, зазвичай використовується зі шваброю. Вміщує 240 одиниць" components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/mopbucket.rsi @@ -92,8 +92,8 @@ - type: entity parent: RMCBucket id: CMBucketJani - name: janitorial bucket - description: It's a large bucket that fits in a janitorial cart. Holds 500 units. + name: "відро для прибирання" + description: "Це велике відро, яке поміщається у візок двірника. Вміщує 500 одиниць." components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/janibucket.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/etool.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/etool.yml index c58f4394b3d..e2ea3c9f770 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/etool.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/etool.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMEntrenchingTool - name: entrenching tool - description: Used to dig holes and bash heads in. Folds in to fit in small spaces. + name: "інструмент для заглиблення" + description: "Використовується для копання ям і забивання голів. Складається, щоб поміститися в невеликому просторі." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/fire_extinguisher.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/fire_extinguisher.yml index 53b5b549e24..e2cc33339d9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/fire_extinguisher.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/fire_extinguisher.yml @@ -4,8 +4,8 @@ - type: entity parent: FireExtinguisher id: CMFireExtinguisher - name: fire extinguisher - description: A traditional red fire extinguisher. + name: "вогнегасник" + description: "Традиційний червоний вогнегасник." components: - type: Item sprite: _RMC14/Objects/fire_extinguisher.rsi @@ -42,8 +42,8 @@ - type: entity parent: CMFireExtinguisher id: CMFireExtinguisherPortable - name: portable fire extinguisher - description: A light and compact fibreglass-framed model fire extinguisher. + name: "портативний вогнегасник" + description: "Легка та компактна модель вогнегасника зі скловолокнистим корпусом." components: - type: Item sprite: _RMC14/Objects/fire_extinguisher_mini.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flares.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flares.yml index 1f861d1d3b0..b5056345d9d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flares.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flares.yml @@ -1,8 +1,8 @@ - type: entity - name: flare + name: "спалах" parent: BaseItem id: CMFlare - description: A red Marine issued flare. There are instructions on the side, it reads 'pull cord, make light'. + description: "Червоний морський піхотинець випустив сигнальну ракету. Збоку є інструкція, там написано \"тягни за шнур, запалюй\"." components: - type: Tag tags: @@ -61,8 +61,8 @@ - type: entity parent: CMFlare id: RMCFlareCAS - name: signal flare - description: A green UNMC issued signal flare. The telemetry computer works on chemical reaction that releases smoke and light and thus works only while the flare is burning. + name: "сигнальна ракета" + description: "Зелена сигнальна ракета UNMC випустила сигнальну ракету. Телеметричний комп'ютер працює на хімічній реакції, яка випускає дим і світло, і тому працює тільки поки горить факел." components: - type: Tag tags: @@ -203,8 +203,8 @@ abstract: true parent: BaseItem id: CMPackFlareBase - name: M94 marking flare pack - description: A packet of eight M94 Marking Flares. Carried by Marine soldiers to light dark areas that cannot be reached with the usual TNR Shoulder Lamp. + name: "Маркувальна сигнальна ракета M94" + description: "Пакет з восьми маркувальних сигнальних ракет M94. Носять з собою солдати морської піхоти, щоб освітити темні ділянки, до яких неможливо дістатися звичайним тротиловим ліхтарем на плече." components: - type: Item size: Normal @@ -253,8 +253,8 @@ - type: entity parent: CMPackFlareBase id: RMCPackFlareCAS - name: M89-S signal flare pack - description: A packet of eight M89-S Signal Marking Flares. + name: "Сигнальна сигнальна ракета M89-S" + description: "Пакет з восьми сигнально-маркувальних ракет M89-S." suffix: Filled components: - type: Tag diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flashlights.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flashlights.yml index 617431b75ea..bf3f5ad74c6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flashlights.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/flashlights.yml @@ -58,8 +58,8 @@ - type: entity parent: RMCFlashlightBase id: RMCFlashlight - name: flashlight - description: A hand-held emergency light. + name: "ліхтарик" + description: "Ручний аварійний ліхтар." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/flashlight.rsi @@ -77,8 +77,8 @@ - type: entity parent: RMCFlashlightBase id: RMCFlashlightPen - name: penlight - description: A pen-sized light, used by medical staff. + name: "ліхтарик" + description: "Ліхтарик розміром з ручку, що використовується медичним персоналом." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/penlight.rsi @@ -105,8 +105,8 @@ - type: entity parent: RMCFlashlightBase id: RMCLamp - name: desk lamp - description: A desk lamp with an adjustable mount. + name: "настільна лампа" + description: "Настільна лампа з регульованим кріпленням." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/lamp.rsi @@ -121,7 +121,7 @@ - type: entity parent: RMCLamp id: RMCLampGreen - description: A classic green-shaded desk lamp. + description: "Класична настільна лампа з зеленим плафоном." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/green_lamp.rsi @@ -134,8 +134,8 @@ - type: entity parent: RMCLamp id: RMCLampMenorah - name: Menorah - description: For celebrating Chanukah. + name: "Менора" + description: "Для святкування Хануки." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/menorah.rsi @@ -148,8 +148,8 @@ - type: entity parent: RMCLamp id: RMCLampCandelabra - name: candelabra - description: A fire hazard that can be used to thwack things with impunity. + name: "канделябри" + description: "Небезпека пожежі, яку можна використовувати для безкарного підпалу речей." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/candelabra.rsi @@ -162,8 +162,8 @@ - type: entity parent: RMCLamp id: RMCLampTripod - name: tripod lamp - description: An emergency light tube mounted onto a tripod. It seemingly lasts forever. + name: "штативна лампа" + description: "Лампа аварійного освітлення, встановлена на тринозі. Здається, що вона триває вічно." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/tripod_lamp.rsi @@ -190,8 +190,8 @@ - type: entity parent: RMCFlashlightBase id: RMCFlashlightLantern - name: lantern - description: A mining lantern. + name: "ліхтар" + description: "Шахтарський ліхтар." components: - type: Sprite sprite: _RMC14/Objects/Tools/Light/lantern.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/gas_tanks.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/gas_tanks.yml index 0709343e8c3..27661adca64 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/gas_tanks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/gas_tanks.yml @@ -1,8 +1,8 @@ - type: entity parent: NitrousOxideTank id: CMAnestheticTank - name: anesthetic tank - description: A tank with an N2O/O2 gas mix. + name: "бак для анестезії" + description: "Резервуар з газовою сумішшю N2O/O2." components: - type: Sprite sprite: _RMC14/Objects/Tanks/anesthetic.rsi @@ -23,8 +23,8 @@ - type: entity parent: CMGasTankBase id: CMGasTankHydrogen - name: hydrogen canister - description: A canister containing pressurized hydrogen. Can be used to refill storage tanks. + name: "каністра з воднем" + description: "Каністра, що містить водень під тиском. Може використовуватися для заправки резервуарів для зберігання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/hydrogen.rsi @@ -35,8 +35,8 @@ - type: entity parent: CMGasTankBase id: CMGasTankAmmonia - name: ammonia canister - description: A canister containing pressurized ammonia. Can be used to refill storage tanks. + name: "каністра з аміаком" + description: "Каністра з аміаком під тиском. Може використовуватися для наповнення резервуарів для зберігання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/ammonia.rsi @@ -60,8 +60,8 @@ - type: entity parent: CMGasTankBase id: CMGasTankMethane - name: methane canister - description: A canister containing pressurized methane. Can be used to refill storage tanks. + name: "балон з метаном" + description: "Каністра, що містить метан під тиском. Може використовуватися для заправки резервуарів для зберігання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/methane.rsi @@ -72,8 +72,8 @@ - type: entity parent: CMGasTankBase id: CMGasTankPacid - name: polytrinic acid canister - description: A canister containing pressurized polytrinic acid. Can be used to refill storage tanks. + name: "каністра з політриновою кислотою" + description: "Каністра з політриновою кислотою під тиском. Може використовуватися для заповнення резервуарів для зберігання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/pacid.rsi @@ -84,8 +84,8 @@ - type: entity parent: CMGasTankBase id: CMGasTankOxygen - name: oxygen canister - description: A canister containing pressurized oxygen. Can be used to refill storage tanks. + name: "кисневий балон" + description: "Балон, що містить кисень під тиском. Може використовуватися для наповнення резервуарів для зберігання." components: - type: Sprite sprite: _RMC14/Objects/Tanks/oxygen.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/inflatable_wall.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/inflatable_wall.yml index 7f8fd6e2884..9d73150e86b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/inflatable_wall.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/inflatable_wall.yml @@ -1,6 +1,6 @@ - type: stack id: RMCInflatableWall - name: inflatable wall + name: "надувна стіна" icon: { sprite: _RMC14/Objects/Misc/inflatable_wall.rsi, state: folded_wall } spawn: RMCInflatableWallFolded1 maxCount: 10 @@ -8,8 +8,8 @@ - type: entity parent: BaseItem id: RMCInflatableWallFolded - name: inflatable wall - description: A folded membrane which rapidly expands into a large cubical shape on activation. + name: "надувна стіна" + description: "Складчаста мембрана, яка при активації швидко розширюється у велику кубічну форму." suffix: Full components: - type: Stack @@ -39,7 +39,7 @@ - type: stack id: RMCInflatableDoor - name: inflatable door + name: "надувні двері" icon: { sprite: _RMC14/Objects/Misc/inflatable_door.rsi, state: folded_door } spawn: RMCInflatableDoorFolded1 maxCount: 4 @@ -47,8 +47,8 @@ - type: entity parent: BaseItem id: RMCInflatableDoorFolded - name: inflatable door - description: A folded membrane which rapidly expands into a simple door on activation. + name: "надувні двері" + description: "Складена мембрана, яка при активації швидко розгортається в прості двері." suffix: Full components: - type: Stack diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/janitor.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/janitor.yml index 25fee0bde24..3e63b20394a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/janitor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/janitor.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMMop - name: mop - description: The world of janitalia wouldn't be complete without a mop. + name: "швабра" + description: "Світ яніталії був би неповним без швабри." components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/mop.rsi @@ -44,8 +44,8 @@ - type: entity parent: BaseItem id: CMWetSign - name: wet floor sign - description: Caution! Wet Floor! + name: "знак мокрої підлоги" + description: "Обережно! Мокра підлога!" components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/caution.rsi @@ -63,8 +63,8 @@ - type: entity parent: BaseItem id: CMWarningCone - name: warning cone - description: This cone is trying to warn you of something! + name: "попереджувальний конус" + description: "Цей конус намагається вас про щось попередити!" components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/cone.rsi @@ -79,8 +79,8 @@ - type: entity parent: BaseItem id: CMLightReplacer - name: light replacer - description: A device to automatically replace lights. Refill with working lightbulbs. + name: "замінник світла" + description: "Пристрій для автоматичної заміни ламп. Заправляється робочими лампочками." components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/light_replacer.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/lighters.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/lighters.yml index 0d62740203c..54d7672a3ec 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/lighters.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/lighters.yml @@ -1,6 +1,6 @@ - type: entity - name: zippo lighter - description: A fancy steel Zippo lighter. Ignite in style. + name: "запальничка zippo" + description: "Модна сталева запальничка Zippo. Підпалюй стильно." parent: FlippoLighter id: RMCZippo components: @@ -27,8 +27,8 @@ - suitstorage - type: entity - name: cheap lighter - description: A cheap-as-free lighter. + name: "дешева запальничка" + description: "Дешева і безкоштовна запальничка." parent: RMCZippo id: RMCLighter components: @@ -93,8 +93,8 @@ - type: entity - name: We-Ya executive zippo lighter - description: A remarkable Zippo lighter embellished in the Company's black and gold shade. + name: "Запальничка We-Ya executive zippo" + description: "Чудова запальничка Zippo, прикрашена фірмовим чорно-золотим відтінком компанії." parent: RMCZippo id: RMCZippoExec components: @@ -102,8 +102,8 @@ sprite: _RMC14/Objects/Tools/Lighters/execzippo.rsi - type: entity - name: golden zippo lighter - description: A gold-anodized Zippo lighter. Ostentatious, but it certainly stands out. + name: "золота запальничка zippo" + description: "Позолочена запальничка Zippo з анодованим покриттям. Показна, але вона, безумовно, виділяється." parent: RMCZippo id: RMCZippoGold components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/motion_detector.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/motion_detector.yml index 4dfb587647e..bd8f758e777 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/motion_detector.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/motion_detector.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCMotionDetector - name: motion detector - description: A device that detects movement, but ignores marines. # Can also be used to scan a vehicle interior from outside, but accuracy of such scanning is low and there is no way to differentiate friends from foes. TODO RMC14 + name: "датчик руху" + description: "Пристрій, який виявляє рух, але ігнорує морських піхотинців." # Can also be used to scan a vehicle interior from outside, but accuracy of such scanning is low and there is no way to differentiate friends from foes. TODO RMC14 components: - type: Sprite sprite: _RMC14/Objects/Tools/motion_detector.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/soap.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/soap.yml index 356dc0b6316..2d8694f25d1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/soap.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/soap.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: CMSoap - name: soap - description: A cheap bar of soap. Doesn't smell. + name: "мило" + description: "Дешевий шматок мила. Не пахне." components: - type: Tag tags: @@ -44,10 +44,10 @@ residueColor: residue-green - type: entity - name: soap + name: "мило" id: CMSoapDeluxe parent: CMSoap - description: A deluxe Waffle Co. brand bar of soap. Smells of strawberries. + description: "Розкішний шматок мила марки Waffle Co. Пахне полуницею." components: - type: Sprite state: soap_deluxe @@ -60,10 +60,10 @@ residueColor: residue-brown - type: entity - name: soap + name: "мило" id: CMSoapSyndie parent: CMSoap - description: An untrustworthy bar of soap. Smells of fear. + description: "Ненадійний шматок мила. Пахне страхом." components: - type: Sprite state: soap_syndie @@ -80,10 +80,10 @@ - punishment - type: entity - name: soap + name: "мило" id: CMSoapNT parent: CMSoap - description: A WeYa brand bar of soap. Smells of phoron. + description: "Шматок мила марки WeYa. Пахне фороном." components: - type: Sprite state: soap_nt diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/toolbox.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/toolbox.yml index f2789c2a95f..85f30a7d236 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/toolbox.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/toolbox.yml @@ -24,7 +24,7 @@ suffix: RMC14 - type: entity - name: emergency toolbox + name: "аварійний набір інструментів" parent: [RMCToolboxEmergency, ToolboxEmergencyFilled] id: RMCToolboxEmergencyFilled components: @@ -42,7 +42,7 @@ suffix: RMC14, Filled - type: entity - name: electrical toolbox + name: "електричний ящик для інструментів" parent: [RMCToolboxBase, ToolboxElectrical] id: RMCToolboxElectrical components: @@ -72,7 +72,7 @@ suffix: RMC14, Filled - type: entity - name: mechanical toolbox + name: "механічний ящик для інструментів" parent: [RMCToolboxBase, ToolboxMechanical] id: RMCToolboxMechanical components: @@ -113,8 +113,8 @@ suffix: RMC14, Filled, Green - type: entity - name: suspicious toolbox - description: A compact and suspicious looking toolbox. This one is small enough to fit into a bag. + name: "підозрілий набір інструментів" + description: "Компактний і підозрілий на вигляд ящик для інструментів. Цей досить малий, щоб поміститися в сумці." parent: RMCToolboxBase id: RMCToolboxSyndicate components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/tools.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/tools.yml index d1ace312403..55aaeccbdcf 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/tools.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/tools.yml @@ -75,8 +75,8 @@ - type: entity parent: Multitool id: CMMultitool - name: security access tuner - description: A small handheld tool used to override various machine functions. + name: "тюнер доступу до системи безпеки" + description: "Невеликий ручний інструмент, що використовується для заміни різних функцій машини." suffix: Multitool components: - type: Sprite @@ -121,7 +121,7 @@ - type: entity parent: CMCrowbar id: CMCrowbarRed - name: emergency crowbar + name: "аварійний лом" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/welders.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/welders.yml index a41e56ee04f..50d43f7a78a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Tools/welders.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Tools/welders.yml @@ -2,7 +2,7 @@ - type: entity parent: Welder id: CMWelder - name: blowtorch + name: "паяльна лампа" components: - type: Sprite sprite: _RMC14/Objects/Tools/welder.rsi @@ -62,8 +62,8 @@ - type: entity parent: CMWelder # TODO doesn't need eye protection but can only weld vents id: CMWelderSmall - name: ME3 hand welder - description: A compact, handheld welding torch used by the Marines for cutting and welding jobs on the field. Due to the small size and slow strength, its function is limited compared to a full-sized technician's blowtorch. + name: "Ручний зварювальний апарат ME3" + description: "Компактний ручний зварювальний пальник, що використовується морськими піхотинцями для різання та зварювання в польових умовах. Через малий розмір та низьку потужність, його функції обмежені порівняно з повнорозмірною технічною паяльною лампою." components: - type: Sprite sprite: _RMC14/Objects/Tools/welder_hand.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_cases.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_cases.yml index 7460b946776..38fe073a29b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_cases.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_cases.yml @@ -2,8 +2,8 @@ parent: BaseStorageItem id: RMCBaseGunCase abstract: true - name: base gun case - description: A gun case. + name: "базовий кейс для рушниці" + description: "Футляр для пістолета." components: - type: Sprite noRot: true @@ -37,8 +37,8 @@ parent: RMCBaseGunCase id: RMCBaseEquipmentCase abstract: true - name: base equipment case - description: A loadout case. + name: "корпус базової комплектації" + description: "Ящик для розвантаження." components: - type: Sprite sprite: _RMC14/Objects/loadout_kits.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_kits.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_kits.yml index 20bf27b7336..2cca8f09358 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_kits.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/base_kits.yml @@ -2,8 +2,8 @@ parent: RMCBaseGunCase id: RMCKitBase abstract: true - name: kit - description: It's just an ordinary box. + name: "набір" + description: "Це звичайна коробка." components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/gun_cases.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/gun_cases.yml index ed378fd8654..f332978dbef 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/gun_cases.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/gun_cases.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseGunCase id: RMCSmartPistolCase - name: SU-6 smart pistol case - description: A gun case containing the SU-6 smart pistol. Comes with a full belt holster. + name: "Розумний чохол для пістолета SU-6" + description: "Футляр для пістолета SU-6 Smart. Поставляється з повноцінною поясною кобурою." components: - type: Storage maxItemSize: Huge @@ -20,8 +20,8 @@ - type: entity parent: RMCBaseGunCase id: RMCCaseXM88 - name: XM88 heavy rifle case - description: A gun case containing the XM88 Heavy Rifle, a prototype weapon designed for use against heavily armored infantry targets and light vehicles. Contains an ammunition belt, two boxes of ammunition, the XS-9 Targeting Relay attachment, and the stock for the rifle. + name: "Чохол для важкої гвинтівки XM88" + description: "Кейс для зброї з важкою гвинтівкою XM88 Heavy Rifle, прототипом зброї, призначеної для використання проти важкоброньованої піхоти та легких транспортних засобів. Містить ремінь для набоїв, дві коробки з набоями, кріплення XS-9 Targeting Relay та ложу для гвинтівки." components: - type: Storage maxItemSize: Huge @@ -48,8 +48,8 @@ - type: entity parent: RMCBaseGunCase id: RMCMK80Case - name: MK80 pistol case - description: A gun case containing the MK80. Comes with two magazines. + name: "Футляр для пістолета MK80" + description: "Футляр для пістолета MK80. Поставляється з двома магазинами." components: - type: Storage maxItemSize: Huge @@ -68,8 +68,8 @@ - type: entity parent: RMCBaseGunCase id: RMCM54CE2Case - name: M54CE2 heavy assault rifle case - description: A gun case containing the M54CE2 heavy assault rifle. You can get additional ammunition at requisitions. + name: "Чохол для важкої штурмової гвинтівки M54CE2" + description: "Футляр для важкої штурмової гвинтівки M54CE2. Додаткові боєприпаси можна отримати за реквізиціями." components: - type: Storage maxItemSize: Ginormous @@ -90,8 +90,8 @@ - type: entity parent: BaseStorageItem id: RMCD18Case - name: D18 pistol case - description: A fairly decorated and ceremonial box containing a CLF D18 and a single additional magazine for it. I guess those CLF folk really care about their craftsmanship and prose rather than practicality, eh? + name: "Футляр для пістолета D18" + description: "Досить прикрашена і урочиста коробка, що містить CLF D18 і один додатковий магазин до неї. Гадаю, ці люди з CLF дійсно дбають про свою майстерність і прозу, а не про практичність, чи не так?" components: - type: Item size: Small @@ -119,8 +119,8 @@ - type: entity parent: RMCBaseGunCase id: RMCXM51Case - name: XM51 breaching scattergun case - description: A gun case containing the XM51 Breaching Scattergun. Comes with two spare magazines, two spare shell boxes, an optional stock and a belt to holster the weapon. + name: "Корпус розсіювача XM51" + description: "Кейс для зброї, що містить проникаючу розсіювальну рушницю XM51. Поставляється з двома запасними магазинами, двома запасними коробками для набоїв, додатковим прикладом та ременем для кобури." components: - type: Storage maxItemSize: Huge diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/smartgunner_loadouts.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/smartgunner_loadouts.yml index 5220ed8def1..86de465e36b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/smartgunner_loadouts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/smartgunner_loadouts.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCBaseEquipmentCase id: CMSmartGunOperatorEquipmentCase - name: ML66A smart gun system case + name: "Кейс для інтелектуальної гарматної системи ML66A" description: "A large case containing an ML66A Smartgun, ML66A combat harness, head mounted sight and powerpack.\n\nNOTE: You cannot put items back inside this case." components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/specialist_loadouts.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/specialist_loadouts.yml index 342921f197d..6fdca1c515a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/specialist_loadouts.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Cases/specialist_loadouts.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCBaseEquipmentCase id: CMSniperEquipmentCase - name: sniper equipment case + name: "чохол для снайперського спорядження" description: "A large case containing your very own long-range M96S sniper rifle, M45 ghillie armor and helmet, M42 scout sight, ammunition, spotter equipment, and additional pieces of equipment.\n\nNOTE: You cannot put items back inside this case." components: - type: StorageFill @@ -27,7 +27,7 @@ - type: entity parent: RMCBaseEquipmentCase id: RMCGrenadeSpecEquipmentCase - name: heavy grenadier equipment case + name: "чохол для важкого гренадерського спорядження" description: "A large case containing a heavy-duty multi-shot M83 grenade launcher, M3-G4 grenadier armor and helmet, significant amount of various M40 grenades and additional pieces of equipment.\n\nNOTE: You cannot put items back inside this case." components: - type: Sprite @@ -60,7 +60,7 @@ - type: entity parent: RMCBaseEquipmentCase id: RMCDemoSpecEquipmentCase - name: demolitionist equipment case + name: "футляр для підривного обладнання" description: "A large case containing a heavy-caliber M5 Anti-Tank Launcher, reinforced M3-T light armor, five 84mm rockets, and additional pieces of equipment.\n\nNOTE: You cannot put items back inside this case." components: - type: Sprite @@ -100,7 +100,7 @@ - type: entity parent: RMCBaseEquipmentCase id: RMCScoutSpecEquipmentCase - name: scout equipment case + name: "чохол для розвідувального спорядження" description: "A large case containing an M4RA battle rifle, M3-S light armor and helmet, M4RA battle sight, M68 thermal cloak, V3 reactive thermal tarp, ammunition and additional pieces of equipment.\nNOTE: You cannot put items back inside this case." components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Explosives/breaching_charge.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Explosives/breaching_charge.yml index 37c4dd87747..b025e2f51b7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Explosives/breaching_charge.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Explosives/breaching_charge.yml @@ -4,8 +4,8 @@ - type: entity parent: BaseItem id: RMCExplosiveBreachingCharge - name: breaching charge # TODO RMC14 disable with multitool? - description: An explosive device used to break into areas while protecting the user from the blast as well as deploying deadly shrapnel on the other side. + name: "звинувачення в порушенні" # TODO RMC14 disable with multitool? + description: "Вибуховий пристрій, який використовується для проникнення в приміщення, захищаючи користувача від вибуху, а також розкидаючи смертоносні осколки з іншого боку." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Explosives/satchel_charge.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_box_crafting.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_box_crafting.yml index 4fe723b33db..1942ea097ef 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_box_crafting.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_box_crafting.yml @@ -3,13 +3,13 @@ # M54C - type: construction parent: RMC - name: Magazine Box (M54C Reg) + name: "Магазинна коробка (M54C Reg)" id: RMCBoxMagazineRifleM54C graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRifleM54CEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain regular M54C mags. + description: "Коробка для магазинів, яка може містити звичайні магазини для M54C." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m54 @@ -17,13 +17,13 @@ - type: construction parent: RMC - name: Magazine Box (M54C AP) + name: "Магазинна коробка (M54C AP)" id: RMCBoxMagazineRifleM54CAP graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRifleM54CAPEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain armor piercing M54C mags. + description: "Коробка для магазинів, яка може містити бронебійні магазини M54C." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m54 @@ -31,13 +31,13 @@ - type: construction parent: RMC - name: Magazine Box (M54C Ext) + name: "Магазинна коробка (M54C Ext)" id: RMCBoxMagazineRifleM54CExt graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRifleM54CExtEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain extended M54C mags. + description: "Коробка для магазинів, яка може містити подовжені магазини M54C." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m54 @@ -46,13 +46,13 @@ # M63 - type: construction parent: RMC - name: Magazine Box (M63 Reg) + name: "Магазинна коробка (M63 Reg)" id: RMCBoxMagazineSMGM63 graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineSMGM63Empty category: construction-category-cm-box-magazine - description: A magazine box that can contain regular M63 mags. + description: "Коробка для магазинів, яка може містити звичайні магазини для M63." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m63 @@ -60,13 +60,13 @@ - type: construction parent: RMC - name: Magazine Box (M63 AP) + name: "Магазинна коробка (M63 AP)" id: RMCBoxMagazineSMGM63AP graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineSMGM63APEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain armor piercing M63 mags. + description: "Коробка для магазинів, яка може містити бронебійні магазини M63." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m63 @@ -74,13 +74,13 @@ - type: construction parent: RMC - name: Magazine Box (M63 Ext) + name: "Магазинна коробка (M63 Ext)" id: RMCBoxMagazineSMGM63Ext graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineSMGM63ExtEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain extended M63 mags. + description: "Коробка для магазинів, яка може містити подовжені магазини M63." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m63 @@ -89,13 +89,13 @@ # M4SPR - type: construction parent: RMC - name: Magazine Box (M4SPR Reg) + name: "Магазинна коробка (M4SPR Reg)" id: RMCBoxMagazineRifleM4SPR graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRifleM4SPREmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain regular M4SPR mags. + description: "Коробка для магазинів, яка може містити звичайні магазини для M4SPR." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m4spr @@ -103,13 +103,13 @@ - type: construction parent: RMC - name: Magazine Box (M4SPR AP) + name: "Магазинна коробка (M4SPR AP)" id: RMCBoxMagazineRifleM4SPRAP graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRifleM4SPRAPEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain armor piercing M4SPR mags. + description: "Коробка для магазинів, яка може містити бронебійні магазини M4SPR." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m4spr @@ -117,13 +117,13 @@ - type: construction parent: RMC - name: Magazine Box (M4SPR Ext) + name: "Магазинна коробка (M4SPR Ext)" id: RMCBoxMagazineRifleM4SPRExt graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRifleM4SPRExtEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain extended M4SPR mags. + description: "Коробка для магазинів, яка може містити подовжені магазини M4SPR." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m4spr @@ -132,13 +132,13 @@ # M1984 - type: construction parent: RMC - name: Magazine Box (M1984 Reg) + name: "Магазинна коробка (M1984 Reg)" id: RMCBoxMagazinePistolM1984 graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazinePistolM1984Empty category: construction-category-cm-box-magazine - description: A magazine box that can contain regular M1984 mags. + description: "Коробка для магазинів, яка вміщує звичайні магазини M1984." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m1984 @@ -161,13 +161,13 @@ # 88 mod 4 / 88m4 - type: construction parent: RMC - name: Magazine Box (M77 AP) + name: "Магазинна коробка (M77 AP)" id: RMCBoxMagazinePistolM77AP graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazinePistolM77APEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain armor piercing M77 mags. + description: "Коробка для магазинів, яка може містити бронебійні набої до M77." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m77 @@ -176,13 +176,13 @@ # MK80 - type: construction parent: RMC - name: Magazine Box (MK80 Reg) + name: "Магазинна коробка (MK80 Reg)" id: RMCBoxMagazinePistolMK80 graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazinePistolMK80Empty category: construction-category-cm-box-magazine - description: A magazine box that can contain regular MK80 mags. + description: "Коробка для магазинів, яка вміщує звичайні магазини MK80." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_mk80 @@ -191,13 +191,13 @@ # SU-6 Smart pistol - type: construction parent: RMC - name: Magazine Box (SU-6 Reg) + name: "Магазинна коробка (SU-6 Reg)" id: RMCBoxMagazinePistolSU6 graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazinePistolSU6Empty category: construction-category-cm-box-magazine - description: A magazine box that can contain regular SU-6 mags. + description: "Коробка для магазинів, яка вміщує звичайні магазини до СУ-6." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_su6 @@ -206,13 +206,13 @@ # M44 - type: construction parent: RMC - name: Magazine Box (M44 Reg) + name: "Магазинна коробка (M44 Reg)" id: RMCBoxMagazineRevolverM44Empty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRevolverM44Empty category: construction-category-cm-box-magazine - description: A box for holding many speedloaders with a carrying handle. + description: "Ящик для зберігання багатьох навантажувачів з ручкою для перенесення." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m54 @@ -220,13 +220,13 @@ - type: construction parent: RMC - name: Magazine Box (M44 Mark) + name: "Магазинна коробка (M44 Mark)" id: RMCBoxMagazineRevolverM44MarksmanEmpty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineRevolverM44MarksmanEmpty category: construction-category-cm-box-magazine - description: A box for holding many marksman speedloaders with a carrying handle. + description: "Коробка для зберігання великої кількості стрілецьких спідлоадерів з ручкою для перенесення." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_m54 @@ -235,13 +235,13 @@ # Nailgun - type: construction parent: RMC - name: Magazine Box (Nailgun) + name: "Коробка для магазинів (Nailgun)" id: RMCBoxMagazineSMGNailgunEmpty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxMagazineSMGNailgunEmpty category: construction-category-cm-box-magazine - description: A magazine box that can contain nailgun mags. + description: "Коробка для магазинів, яка може містити магазини для цвяхорубів." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_nailgun @@ -250,13 +250,13 @@ # Shotgun - type: construction parent: RMC - name: Shell Box (Buckshot) + name: "Ящик для патронів (картеч)" id: RMCBoxShellsBuckshotEmpty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxShellsBuckshotEmpty category: construction-category-cm-box-magazine - description: A box for holding shells. + description: "Ящик для зберігання снарядів." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_buck @@ -264,13 +264,13 @@ - type: construction parent: RMC - name: Shell Box (Slugs) + name: "Ящик для гільз (кулі)" id: RMCBoxShellsSlugsEmpty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxShellsSlugsEmpty category: construction-category-cm-box-magazine - description: A box for holding shells. + description: "Ящик для зберігання снарядів." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_slug @@ -278,13 +278,13 @@ - type: construction parent: RMC - name: Shell Box (Flechette) + name: "Коробка для шкаралупи (Flechette)" id: RMCBoxShellsFlechetteEmpty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxShellsFlechetteEmpty category: construction-category-cm-box-magazine - description: A box for holding shells. + description: "Ящик для зберігання снарядів." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_flech @@ -334,13 +334,13 @@ - type: construction parent: RMC - name: Shell Box (Breaching) + name: "Шелл-бокс (пролом)" id: RMCBoxShellsBreachingEmpty graph: RMCBoxMagazine startNode: start targetNode: RMCBoxShellsBreachingEmpty category: construction-category-cm-box-magazine - description: A box for holding shells. + description: "Ящик для зберігання снарядів." icon: sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.rsi state: base_breach diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.yml index 552d9a710ed..cc2945beb7d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Boxes/magazine_boxes.yml @@ -2,8 +2,8 @@ abstract: true parent: BaseItem id: RMCBoxMagazineBase - name: generic magazine box (? x ?)" - description: A box of magazines. + name: "загальний магазинний ящик (? x ?)\"" + description: "Коробка журналів." components: - type: Item size: Huge @@ -50,8 +50,8 @@ abstract: true parent: RMCBoxMagazineBase id: RMCBoxMagazineAPBase - name: generic magazine box (? x ?)" - description: A box of magazines. + name: "загальний магазинний ящик (? x ?)\"" + description: "Коробка журналів." components: - type: GenericVisualizer visuals: @@ -74,8 +74,8 @@ abstract: true parent: RMCBoxMagazineBase id: RMCBoxMagazineHVBase - name: generic magazine box (? x ?)" - description: A box of magazines. + name: "загальний магазинний ящик (? x ?)\"" + description: "Коробка журналів." components: - type: GenericVisualizer visuals: @@ -99,8 +99,8 @@ abstract: true parent: RMCBoxMagazineBase id: RMCBoxShellsBase - name: generic shell box (? x ?)" - description: A box of shells. + name: "generic shell box (? x ?)\"" + description: "Коробка з набоями." components: - type: GenericVisualizer visuals: @@ -123,7 +123,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRifleM54CEmpty - name: magazine box (M54C x 10) + name: "коробка для магазинів (M54C x 10)" components: - type: Construction graph: RMCBoxMagazine @@ -162,7 +162,7 @@ - type: entity parent: RMCBoxMagazineAPBase id: RMCBoxMagazineRifleM54CAPEmpty - name: magazine box (AP M54C x 10) + name: "коробка для магазинів (AP M54C x 10)" components: - type: Construction graph: RMCBoxMagazine @@ -188,7 +188,7 @@ - type: entity parent: RMCBoxMagazineRifleM54CAPEmpty id: RMCBoxMagazineRifleM54CAP - name: magazine box (AP M54C x 10) + name: "коробка для магазинів (AP M54C x 10)" suffix: Filled components: - type: CMItemSlots @@ -202,7 +202,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRifleM54CExtEmpty - name: magazine box (Ext M54C x 8) + name: "коробка для магазинів (Ext M54C x 8)" components: - type: Construction graph: RMCBoxMagazine @@ -229,7 +229,7 @@ parent: RMCBoxMagazineRifleM54CExtEmpty id: RMCBoxMagazineRifleM54CExt suffix: Filled - name: magazine box (Ext M54C x 8) + name: "коробка для магазинів (Ext M54C x 8)" components: - type: CMItemSlots startingItem: CMMagazineRifleM54CExt @@ -243,7 +243,7 @@ - type: entity parent: RMCBoxMagazineHVBase id: RMCBoxMagazineSMGM63Empty - name: magazine box (M63 x 12) + name: "магазинна коробка (M63 x 12)" components: - type: Construction graph: RMCBoxMagazine @@ -269,7 +269,7 @@ - type: entity parent: RMCBoxMagazineSMGM63Empty id: RMCBoxMagazineSMGM63 - name: magazine box (M63 x 12) + name: "магазинна коробка (M63 x 12)" components: - type: CMItemSlots startingItem: CMMagazineSMGM63 @@ -282,7 +282,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineSMGM63APEmpty - name: magazine box (AP M63 x 12) + name: "магазинна коробка (AP M63 x 12)" components: - type: Construction graph: RMCBoxMagazine @@ -309,7 +309,7 @@ parent: RMCBoxMagazineSMGM63APEmpty id: RMCBoxMagazineSMGM63AP suffix: Full - name: magazine box (AP M63 x 12) + name: "магазинна коробка (AP M63 x 12)" components: - type: CMItemSlots startingItem: CMMagazineSMGM63AP @@ -322,7 +322,7 @@ - type: entity parent: RMCBoxMagazineHVBase id: RMCBoxMagazineSMGM63ExtEmpty - name: magazine box (Ext M63 x 10) + name: "коробка для магазинів (Ext M63 x 10)" components: - type: Construction graph: RMCBoxMagazine @@ -348,7 +348,7 @@ - type: entity parent: RMCBoxMagazineSMGM63ExtEmpty id: RMCBoxMagazineSMGM63Ext - name: magazine box (Ext M63 x 10) + name: "коробка для магазинів (Ext M63 x 10)" suffix: Full components: - type: CMItemSlots @@ -363,7 +363,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRifleM4SPREmpty - name: magazine box (M4SPR x 16) + name: "магазинна коробка (M4SPR x 16)" components: - type: Construction graph: RMCBoxMagazine @@ -389,7 +389,7 @@ - type: entity parent: RMCBoxMagazineRifleM4SPREmpty id: RMCBoxMagazineRifleM4SPR - name: magazine box (M4SPR x 16) + name: "магазинна коробка (M4SPR x 16)" suffix: Filled components: - type: CMItemSlots @@ -403,7 +403,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRifleM4SPRAPEmpty - name: magazine box (AP M4SPR x 16) + name: "коробка для магазинів (AP M4SPR x 16)" components: - type: Construction graph: RMCBoxMagazine @@ -429,7 +429,7 @@ - type: entity parent: RMCBoxMagazineRifleM4SPRAPEmpty id: RMCBoxMagazineRifleM4SPRAP - name: magazine box (AP M4SPR x 16) + name: "коробка для магазинів (AP M4SPR x 16)" components: - type: CMItemSlots startingItem: CMMagazineRifleM4SPRAP @@ -442,7 +442,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRifleM4SPRExtEmpty - name: magazine box (Ext M4SPR x 12) + name: "коробка для магазинів (Ext M4SPR x 12)" components: - type: Construction graph: RMCBoxMagazine @@ -468,7 +468,7 @@ - type: entity parent: RMCBoxMagazineRifleM4SPRExtEmpty id: RMCBoxMagazineRifleM4SPRExt - name: magazine box (Ext M4SPR x 12) + name: "коробка для магазинів (Ext M4SPR x 12)" components: - type: CMItemSlots startingItem: CMMagazineRifleM4SPRExt @@ -482,7 +482,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazinePistolM1984Empty - name: magazine box (M1984 x 16) + name: "магазинна коробка (M1984 x 16)" components: - type: Construction graph: RMCBoxMagazine @@ -508,7 +508,7 @@ - type: entity parent: RMCBoxMagazinePistolM1984Empty id: RMCBoxMagazinePistolM1984 - name: magazine box (M1984 x 16) + name: "магазинна коробка (M1984 x 16)" components: - type: CMItemSlots startingItem: CMMagazinePistolM1984 @@ -549,7 +549,7 @@ - type: entity parent: RMCBoxMagazineAPBase id: RMCBoxMagazinePistolM77APEmpty - name: magazine box (M77 AP x 16) + name: "магазинна коробка (M77 AP x 16)" components: - type: Construction graph: RMCBoxMagazine @@ -575,7 +575,7 @@ - type: entity parent: RMCBoxMagazinePistolM77APEmpty id: RMCBoxMagazinePistolM77AP - name: magazine box (M77 AP x 16) + name: "магазинна коробка (M77 AP x 16)" components: - type: CMItemSlots startingItem: CMMagazinePistolM77AP @@ -589,7 +589,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazinePistolMK80Empty - name: magazine box (MK80 x 16) + name: "коробка для магазинів (MK80 x 16)" components: - type: Construction graph: RMCBoxMagazine @@ -615,7 +615,7 @@ - type: entity parent: RMCBoxMagazinePistolMK80Empty id: RMCBoxMagazinePistolMK80 - name: magazine box (MK80 x 16) + name: "коробка для магазинів (MK80 x 16)" components: - type: CMItemSlots startingItem: CMMagazinePistolMK80 @@ -629,7 +629,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazinePistolSU6Empty - name: magazine box (SU-6 x 16) + name: "магазинна коробка (SU-6 x 16)" components: - type: Construction graph: RMCBoxMagazine @@ -669,8 +669,8 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRevolverM44Empty - name: speedloader box (M44 x 16) - description: A box for holding many speedloaders with a carrying handle. + name: "коробка швидкісного навантажувача (M44 x 16)" + description: "Ящик для зберігання багатьох навантажувачів з ручкою для перенесення." components: - type: Construction graph: RMCBoxMagazine @@ -709,8 +709,8 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineRevolverM44MarksmanEmpty - name: speedloader box (Marksman M44 x 16) - description: A box for holding many speedloaders with a carrying handle, these ones are loaded with Marksman Rounds. + name: "коробка швидкісного заряджання (Marksman M44 x 16)" + description: "Ящик для зберігання багатьох спідлоадерів з ручкою для перенесення, ці завантажені патронами Marksman Rounds." components: - type: Construction graph: RMCBoxMagazine @@ -751,7 +751,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxMagazineSMGNailgunEmpty - name: magazine box (Nailgun x 10) + name: "коробка для магазинів (Nailgun x 10)" components: - type: Construction graph: RMCBoxMagazine @@ -810,7 +810,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsBuckshotEmpty - name: shell box (Buckshot x 100) + name: "ящик для набоїв (картеч х 100)" components: - type: Construction graph: RMCBoxMagazine @@ -846,7 +846,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsSlugsEmpty - name: shell box (Slugs x 100) + name: "ящик для набоїв (набої х 100)" components: - type: Construction graph: RMCBoxMagazine @@ -898,7 +898,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsFlechetteEmpty - name: shell box (Flechette x 100) + name: "коробка з гільзою (флешка х 100)" components: - type: Construction graph: RMCBoxMagazine @@ -951,7 +951,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsIncendiaryEmpty - name: shell box (Incendiary x 100) + name: "коробка з гільзами (запал х 100)" components: # - type: Construction # graph: RMCBoxMagazine @@ -1003,7 +1003,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsBeanbagEmpty - name: shell box (Beanbag x 100) + name: "коробка для снарядів (Beanbag x 100)" components: # - type: Construction # graph: RMCBoxMagazine @@ -1055,7 +1055,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsIncendiaryBuckshotEmpty - name: shell box (Incendiary Buckshot x 100) + name: "ящик для набоїв (запалювальний дріб х 100)" components: # - type: Construction # graph: RMCBoxMagazine @@ -1107,7 +1107,7 @@ - type: entity parent: RMCBoxShellsBase id: RMCBoxShellsBreachingEmpty - name: shell box (Breaching x 120) + name: "ящик для снарядів (Прорив х 120)" components: - type: Construction graph: RMCBoxMagazine @@ -1159,7 +1159,7 @@ - type: entity parent: RMCBoxMagazineBase id: RMCBoxBullets458Empty - name: .458 bullets box crate (x300 rounds) # TODO RMC14 this is 297 since its multiples of 9 + name: "Ящик для патронів .458 (х300 патронів)" # TODO RMC14 this is 297 since its multiples of 9 components: - type: Construction graph: RMCBoxMagazine diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/sentry.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/sentry.yml index 498748a6daa..1ed2de561d1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/sentry.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Cartridges/sentry.yml @@ -1,7 +1,7 @@ - type: entity parent: CMBaseCartridgeRifle id: CMCartridgeSentry10x50mm - name: cartridge (10x50mm) + name: "патрон (10x50мм)" components: - type: Sprite sprite: Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi @@ -14,7 +14,7 @@ - type: entity parent: CMBaseCartridgeRifle id: RMCCartridgeSentry - name: cartridge (10x28mm) + name: "патрон (10x28мм)" components: - type: Sprite sprite: Objects/Weapons/Guns/Ammunition/Casings/ammo_casing.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/sentry.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/sentry.yml index ab8b8cd6bb1..75e3da9bd9c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/sentry.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/sentry.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMagazineRifle id: RMCMagazineSentry - name: "M30 ammo drum (10x28mm Caseless)" - description: "An ammo drum of 500 10x28mm caseless rounds for the UN 571-C Sentry Gun. Just feed it into the sentry gun's ammo port when its ammo is depleted." + name: "Барабан для набоїв M30 (10x28 мм без гільзи)" + description: "Барабан з 500 безоболонковими патронами калібру 10x28 мм для сторожової рушниці UN 571-C Sentry Gun. Просто вставте його в патронний отвір дозорної гармати, коли боєприпаси закінчаться." components: - type: Item size: Normal @@ -34,8 +34,8 @@ - type: entity parent: BaseMagazineRifle id: RMCMagazineSentryShotgun - name: "12g buckshot drum" - description: "An ammo drum of 50 12g buckshot shells for the UN 12-G Shotgun Sentry. Just feed it into the sentry gun's ammo port when its ammo is depleted." + name: "Барабан з картеччю 12г" + description: "Бочка з 50 12-грамовими картеччю для дробовика UN 12-G Shotgun Sentry. Просто вставте його в патронний отвір вартової рушниці, коли боєприпаси закінчаться." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml index fedfadc302f..8f8daaa184c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Magazines/shotgun.yml @@ -1,8 +1,8 @@ - type: entity parent: CMMagazineRifleBase id: RMCMagazineShotgunXM51 - name: XM51 magazine (16g) - description: A 16 gauge pump-action shotgun magazine. + name: "Магазин XM51 (16 г)" + description: "Магазин для помпової рушниці 16 калібру." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/battery.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/battery.yml index ca1b8349641..181e0059f24 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/battery.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/battery.yml @@ -2,7 +2,7 @@ parent: RMCBaseBullet id: RMCProjectileTaser categories: [ HideSpawnMenu ] - name: taser bolt + name: "болт електрошокера" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Projectiles/stun_projectiles.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/sentry.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/sentry.yml index e2b5318a220..17b5ffb712d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/sentry.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/sentry.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCBaseBullet id: CMBulletSentry10x50mm - name: bullet (10x50mm) + name: "куля (10х50мм)" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -25,7 +25,7 @@ - type: entity parent: RMCBaseBullet id: RMCBulletSentry - name: bullet (10x28mm) + name: "куля (10x28мм)" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shrapnel.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shrapnel.yml index 6cbbeb35847..abf01a79bc3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shrapnel.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Ammunition/Projectiles/shrapnel.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCBaseBullet id: CMProjectileShrapnel - name: shrapnel + name: "шрапнель" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/barrel_attachments.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/barrel_attachments.yml index 4d6abc0e4b0..d370ad608cd 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/barrel_attachments.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/barrel_attachments.yml @@ -12,8 +12,8 @@ - type: entity parent: RMCBarrelAttachmentBase id: RMCAttachmentExtendedBarrel - name: extended barrel - description: The lengthened barrel speeds up and stabilizes the bullet, increasing velocity. # and accuracy. + name: "подовжений ствол" + description: "Подовжений ствол прискорює і стабілізує кулю, збільшуючи її швидкість." # and accuracy. components: - type: Sprite state: ebarrel @@ -35,8 +35,8 @@ - type: entity parent: RMCBarrelAttachmentBase id: RMCAttachmentBarrelCharger - name: barrel charger - description: A hyper threaded barrel extender that fits to the muzzle of most firearms. Greatly increases projectile damage at the cost of firing speed. + name: "зарядний пристрій для бочок" + description: "Подовжувач ствола з гіперрезьбою, який підходить до дула більшості видів вогнепальної зброї. Значно збільшує пошкодження снаряда за рахунок швидкості стрільби." components: - type: Sprite state: hbarrel @@ -68,9 +68,8 @@ - type: entity parent: RMCBarrelAttachmentBase id: RMCAttachmentRecoilCompensator - name: recoil compensator - description: "A muzzle attachment that reduces recoil by diverting expelled gasses upwards. - Reduces recoil, at the cost of a small amount of weapon damage." # increases accuracy and reduces recoil + name: "компенсатор віддачі" + description: "Дульна насадка, яка зменшує віддачу, відводячи гази, що випускаються, вгору. Зменшує віддачу ціною невеликого пошкодження зброї." # increases accuracy and reduces recoil components: - type: Sprite state: comp @@ -94,9 +93,8 @@ - type: entity parent: RMCBarrelAttachmentBase id: RMCAttachmentSuppressor - name: suppressor - description: "A small tube with exhaust ports to expel noise and gas. - Does not completely silence a weapon, but does make it much quieter at the cost of slightly reduced damage." + name: "пригнічувач" + description: "Невелика трубка з вихлопними отворами для відведення шуму та газів. Повністю не заглушає зброю, але робить її значно тихішою за рахунок дещо меншої шкоди." components: - type: Sprite state: suppressor @@ -118,8 +116,8 @@ - type: entity parent: RMCBarrelAttachmentBase id: RMCAttachmentMatebaStandard - name: Standard Mateba Barrel - description: A standard mateba barrel. Offers a balance between accuracy and fire rate. + name: "Стандартна бочка Mateba" + description: "Стандартний ствол матеба. Забезпечує баланс між точністю та скорострільністю." components: - type: Sprite state: mateba_medium diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/rail_attachments.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/rail_attachments.yml index f00999abb4c..470c83fa03c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/rail_attachments.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/rail_attachments.yml @@ -12,8 +12,8 @@ - type: entity parent: [ RMCRailAttachmentBase, RMCAttachableToggleableBase ] id: RMCAttachmentRailFlashlight - name: rail flashlight - description: A flashlight, for rails, on guns. Can be toggled on and off. A better light source than standard M3 pattern armor lights. + name: "рейковий ліхтар" + description: "Ліхтарик, для рейок, на зброю. Можна вмикати та вимикати. Краще джерело світла, ніж стандартні броньові ліхтарі зразка М3." components: - type: ToggleableLightVisuals spriteLayer: light @@ -90,8 +90,8 @@ - type: entity parent: RMCRailAttachmentBase id: RMCAttachmentMagneticHarness - name: magnetic harness - description: A magnetically attached harness kit that attaches to the rail mount of a weapon. When dropped, the weapon will sling to any set of Marine armor. + name: "магнітний джгут" + description: "Комплект ременів на магнітах, що кріпиться до рельсового кріплення зброї. При скиданні зброя прикріплюється до будь-якого комплекту бронежилету морської піхоти." components: - type: Sprite state: magnetic @@ -108,8 +108,8 @@ - type: entity parent: RMCRailAttachmentBase id: RMCAttachmentS5RedDotSight - name: S5 red-dot sight - description: An all-weather collimator sight, designated as the AN/PVQ-64 Dot Sight. Equipped with a sunshade to increase clarity in bright conditions and resist weathering. Compact and efficient, a marvel of military design, until you realize that this is actually just an off-the-shelf design that got a military designation slapped on. + name: "Червоноточковий приціл S5" + description: "Всепогодний коліматорний приціл AN/PVQ-64 Dot Sight. Оснащений сонцезахисним козирком для підвищення чіткості при яскравому світлі та захисту від атмосферних впливів. Компактний та ефективний, диво військового дизайну, доки ви не зрозумієте, що це насправді просто готова конструкція, на яку начепили військове позначення." components: - type: Sprite state: reddot @@ -130,8 +130,8 @@ - type: entity parent: RMCRailAttachmentBase id: RMCAttachmentS6ReflexSight - name: S6 reflex sight - description: An AEGIS S6 reflex sight. A zero-magnification alternative to iron sights with a more open optic window when compared to the S5 red-dot. Helps to reduce scatter during automated fire. + name: "Рефлекторний приціл S6" + description: "Рефлекторний приціл AEGIS S6. Альтернатива залізним прицілам з нульовим збільшенням з більш відкритим оптичним вікном порівняно з прицілом S5 з червоною крапкою. Допомагає зменшити розсіювання під час автоматичної стрільби." components: - type: Sprite state: reflex @@ -186,8 +186,8 @@ - type: entity parent: RMCAttachmentScopeBase id: RMCAttachmentS84xTelescopicScope - name: S8 4x telescopic scope - description: An AEGIS S8 telescopic eye piece. Fixed at 4x zoom. + name: "S8 4-кратний оптичний приціл" + description: "Телескопічний окуляр AEGIS S8. Фіксоване 4-кратне збільшення." components: - type: Sprite state: sniperscope @@ -231,8 +231,8 @@ - type: entity parent: RMCAttachmentS84xTelescopicScope id: RMCAttachmentSlavicScope - name: 4x telescopic scope - description: Oppa! How did you get this off glorious Stalin weapon? Blyat, put back on and do job tovarish. Yankee is not shoot self no? + name: "4-кратний телескопічний приціл" + description: "Оппа! Як ти зняв це зі славної сталінської зброї? Бляха, одягай назад і роби свою роботу. Янкі не застрелиться, ні?" components: - type: Sprite state: slavicscope @@ -252,8 +252,8 @@ - type: entity parent: RMCAttachmentScopeBase id: RMCAttachmentS42xTelescopicMiniscope - name: S4 2x telescopic mini-scope - description: An AEGIS S4 telescoping eye piece. Fixed at a modest 2x zoom. + name: "S4 2x телескопічний міні-мікроскоп" + description: "Телескопічний окуляр AEGIS S4. Фіксоване скромне 2-кратне збільшення." components: - type: Sprite state: miniscope @@ -300,8 +300,8 @@ - type: entity parent: RMCAttachmentS42xTelescopicMiniscope id: RMCAttachmentS42xAdvancedTelescopicMiniscope - name: WeYa S4 2x advanced telescopic mini-scope - description: An AEGIS S4 telescoping eye piece, custom-tuned by WeYa scientists to be as ergonomic as possible. + name: "Просунутий телескопічний міні-міні-скоп WeYa S4 2x" + description: "Телескопічний приціл AEGIS S4, спеціально налаштований вченими WeYa, щоб бути максимально ергономічним." components: - type: Sprite state: miniscope-nsg23 @@ -327,8 +327,8 @@ - type: entity parent: RMCAttachmentS42xTelescopicMiniscope id: RMCAttachmentMiniscopeHunting - name: 2x hunting mini-scope - description: This civilian-grade scope is a common sight on hunting rifles due to its cheap price and great optics. Fixed at a modest 2x zoom. + name: "2х мисливський міні-мікроскоп" + description: "Цей цивільний приціл часто встановлюють на мисливські гвинтівки завдяки його дешевій ціні та чудовій оптиці. Має скромне 2-кратне збільшення." components: - type: Sprite state: huntingscope @@ -348,8 +348,8 @@ - type: entity parent: RMCAttachmentS42xTelescopicMiniscope id: RMCAttachmentB8SmartScope - name: B8 smart-scope - description: An experimental B8 Smart-Scope. Based on the technologies used in the Smart Gun by AEGIS, this sight has integrated IFF systems. It can only attach to the M4SPR Battle Rifle and the M44 Combat Revolver. + name: "B8 смарт-приціл" + description: "Експериментальний приціл B8 Smart-Scope. Заснований на технологіях, що використовуються в Smart Gun від AEGIS, цей приціл має інтегровану систему IFF. Він може бути встановлений лише на бойову гвинтівку M4SPR та бойовий револьвер M44." components: - type: Sprite state: iffbarrel @@ -376,8 +376,8 @@ - type: entity parent: RMCAttachmentScopeBase id: RMCM96SIntegratedScope - name: M96S integrated scope - description: This isn't supposed to come off the gun. How did you get it? + name: "Інтегрований приціл M96S" + description: "Це не повинно зніматися з пістолета. Звідки він у тебе?" components: - type: Sprite state: m96s-scope @@ -429,8 +429,8 @@ - type: entity parent: RMCAttachmentScopeBase id: RMCAttachmentXS-9 - name: XS-9 targeting relay - description: While still in development, the XS-9 Targeting Relay has many features -- most of them disabled for the field testing -- functions slightly better than a standard scope. + name: "Реле наведення XS-9" + description: "Хоча реле прицілювання XS-9 ще перебуває на стадії розробки, воно має багато функцій - більшість з них відключені для польових випробувань - і функціонує трохи краще, ніж стандартний приціл." components: - type: Sprite state: miniscope diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/stock_attachments.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/stock_attachments.yml index 7cd56abb869..f1e6f5eebe8 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/stock_attachments.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/stock_attachments.yml @@ -40,8 +40,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentM42A2WoodenStock - name: M42A2 wooden stock - description: A non-standard heavy wooden stock for the M42A2 Shotgun. More cumbersome than the standard issue stakeout, but reduces recoil and scatter. Allegedly makes a pretty good club in a fight too. + name: "Дерев'яна ложа M42A2" + description: "Нестандартна важка дерев'яна ложа для дробовика M42A2. Більш громіздка, ніж стандартна ложа, але зменшує віддачу та розсіювання. Як стверджується, також є непоганою дубинкою в бою." components: - type: Sprite state: d-stock @@ -82,8 +82,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentMOU53Stock - name: MOU53 tactical stock - description: A metal stock fitted specifically for the MOU53 break action shotgun. + name: "Тактичний приклад MOU53" + description: "Металева ложа, спеціально розроблена для рушниці MOU53 з переломним механізмом." components: - type: Sprite state: ou_stock @@ -123,8 +123,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentXM51Stock # TODO RMC14 burst - name: XM51 stock - description: A specialized stock designed for XM51 breaching shotguns. Helps the user absorb the recoil of the weapon while also reducing scatter. Integrated mechanisms inside the stock allow use of a devastating two-shot burst. This comes at a cost of the gun becoming too unwieldy to holster, worse handling and mobility. + name: "Запас XM51" + description: "Спеціалізована ложа, розроблена для пробивних рушниць XM51. Допомагає користувачеві поглинати віддачу зброї, а також зменшує розсіювання. Інтегровані механізми всередині ложі дозволяють використовувати руйнівну серію з двох пострілів. За це доводиться платити тим, що пістолет стає занадто громіздким для кобури, гіршою керованістю та мобільністю." components: - type: Sprite state: xm51_stock @@ -164,8 +164,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentDoubleBarrelShotgunStock - name: double barrel shotgun stock - description: A chunky piece of wood coated in varnish and age. + name: "ложа двоствольної рушниці" + description: "Грубезний шматок дерева, покритий лаком і зістарений." components: - type: Sprite state: db-stock @@ -219,8 +219,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentSlavicStock - name: double barrel shotgun stock - description: A chunky piece of wood coated in varnish and age. + name: "ложа двоствольної рушниці" + description: "Грубезний шматок дерева, покритий лаком і зістарений." components: - type: Sprite state: slavicstock @@ -245,8 +245,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentM54CStockSolid - name: M54C solid stock - description: A rare stock distributed in small numbers to UNMC forces. Compatible with the M54C, this stock reduces recoil and scatter, but at a reduction to handling and agility. Also enhances the thwacking of things with the stock-end of the rifle. + name: "Основний запас M54C" + description: "Рідкісний приклад, який у невеликих кількостях надходив на озброєння підрозділів UNMC. Сумісна з M54C, ця ложа зменшує віддачу та розсіювання, але за рахунок погіршення керованості та маневреності. Також покращує удари прикладом по предметах." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Attachments/rmc_stock.rsi @@ -286,8 +286,8 @@ - type: entity parent: RMCAttachmentM54CStockSolid id: RMCAttachmentM54CStockSolidMarksman - name: M54C marksman stock - description: A rare stock distributed in small numbers to UNMC forces. Compatible with the M54C, this stock reduces recoil and scatter, but at a reduction to handling and agility. Also enhances the thwacking of things with the stock-end of the rifle. + name: "Снайперська ложа M54C" + description: "Рідкісний приклад, який у невеликих кількостях надходив на озброєння підрозділів UNMC. Сумісна з M54C, ця ложа зменшує віддачу та розсіювання, але за рахунок погіршення керованості та маневреності. Також покращує удари прикладом по предметах." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Attachments/stock.rsi @@ -302,8 +302,8 @@ - type: entity parent: RMCStockAttachmentCollapsibleBase id: RMCAttachmentM54CStockCollapsible - name: M54C folding stock - description: The standard back end of any gun starting with M54. Compatible with the M54C series, this stock reduces recoil and scatter, but at a reduction to handling and agility. Also enhances the thwacking of things with the stock-end of the rifle. + name: "Складаний приклад M54C" + description: "Стандартна задня частина будь-якого пістолета, починаючи з M54. Сумісна з серією M54C, ця ложа зменшує віддачу та розсіювання, але при цьому погіршує керованість та маневреність гвинтівки. Також покращує удари прикладом по предметах." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Attachments/rmc_stock.rsi @@ -354,8 +354,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentM16Stock - name: M16 bump stock - description: Technically illegal in the state of California. + name: "Приклад M16" + description: "Технічно нелегальна в штаті Каліфорнія." components: - type: Sprite state: m16-stock @@ -372,8 +372,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentM16StockCollapsible - name: collapsible M16 stock - description: Very illegal in the state of California. + name: "розбірний приклад M16" + description: "Дуже незаконно в штаті Каліфорнія." components: - type: Sprite state: m16-folding @@ -416,8 +416,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentM79Stock - name: M79 hardened polykevlon stock - description: Helps to mitigate the recoil of launching a 40mm grenade. Fits only to the M79. + name: "Приклад із загартованого полікевлону M79" + description: "Допомагає пом'якшити віддачу при пострілі 40-мм гранати. Підходить лише для M79." components: - type: Sprite state: m79-stock @@ -433,8 +433,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentM63Stock - name: submachinegun stock - description: A rare AEGIS stock distributed in small numbers to UNMC forces. Compatible with the M63, this stock reduces recoil and scatter, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. + name: "запас пістолетів-кулеметів" + description: "Рідкісний приклад системи AEGIS, який у невеликій кількості надходив у війська UNMC. Сумісний з M63, цей приклад зменшує віддачу та розсіювання, але за рахунок погіршення керованості та маневреності. Здається, що він трохи ефективніший у сутичці." components: - type: Sprite state: smgstock @@ -471,8 +471,8 @@ - type: entity parent: RMCStockAttachmentCollapsibleBase id: RMCAttachmentM63StockCollapsible - name: submachinegun folding stock - description: A Kirchner brand K2 M63 folding stock, standard issue in the UNMC. The stock, when extended, reduces recoil and scatter, but at a reduction to handling and agility. Seemingly a bit more effective in a brawl. This stock can collapse in, removing all positive and negative effects. + name: "складний приклад для пістолета-кулемета" + description: "Складаний приклад K2 M63 марки Kirchner, що входить до стандартної комплектації УНСО. Висунута ложа зменшує віддачу та розкид, але при цьому погіршує керованість та маневреність. Здається, що це трохи ефективніше в сутичці. Цей приклад можна скласти, прибравши всі позитивні та негативні ефекти." components: - type: Sprite state: smgstockcol @@ -523,8 +523,8 @@ - type: entity parent: RMCStockAttachmentCollapsibleBase id: RMCAttachmentM63ArmBrace - name: submachinegun arm brace - description: A specialized stock for use on an M63 submachine gun. It makes one handing more accurate at the expense of burst amount. Wielding the weapon with this stock attached confers a major inaccuracy and recoil debuff. + name: "кріплення для пістолета-кулемета" + description: "Спеціалізована ложа для використання на пістолеті-кулеметі M63. Підвищує точність стрільби з однієї руки за рахунок збільшення потужності пострілу. Стрільба зі зброєю з таким прикладом призводить до значної неточності та дебафів від віддачі." components: - type: Sprite state: smg-brace @@ -570,8 +570,8 @@ - type: entity parent: RMCStockAttachmentCollapsibleBase id: RMCAttachmentM44MagnumSharpshooterStock - name: M44 magnum sharpshooter stock - description: A wooden stock modified for use on a 44-magnum. Increases accuracy and reduces recoil at the expense of handling and agility. Less effective in melee as well. + name: "Приклад для снайперської гвинтівки M44 Magnum" + description: "Дерев'яна ложа, модифікована для використання з набоєм 44-го калібру. Підвищує точність і зменшує віддачу за рахунок керованості та маневреності. Менш ефективний у ближньому бою." components: - type: Sprite state: 44stock @@ -625,8 +625,8 @@ - type: entity parent: RMCStockAttachmentBase id: RMCAttachmentXM88Stock - name: XM88 padded stock - description: A specially made compound polymer stock reinforced with aluminum rods and thick rubber padding to shield the user from recoil. Fitted specifically for the XM88 Heavy Rifle. + name: "М'яка підкладка XM88" + description: "Спеціально виготовлена ложа з комбінованого полімеру, армована алюмінієвими стрижнями та товстою гумовою прокладкою, що захищає користувача від віддачі. Розроблено спеціально для важкої гвинтівки XM88." components: - type: Sprite state: d_boomslang-stock diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/under_attachments.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/under_attachments.yml index ba5c03b6902..663c18ee65b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/under_attachments.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Attachments/under_attachments.yml @@ -12,9 +12,8 @@ - type: entity parent: RMCUnderAttachmentBase id: RMCAttachmentAngledGrip - name: angled grip - description: "An angled foregrip that improves weapon ergonomics resulting in faster wielding time. - However, it also increases weapon size." + name: "кутовий захват" + description: "Кутове руків'я, що покращує ергономіку зброї та пришвидшує час наведення на ціль. Однак це також збільшує розмір зброї." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Attachments/rmc_under.rsi @@ -34,9 +33,8 @@ - type: entity parent: [ RMCUnderAttachmentBase, RMCAttachableToggleableBase ] id: RMCAttachmentBipod - name: bipod - description: "A simple set of telescopic poles to keep a weapon stabilized during firing. - When properly placed, greatly increases accuracy, fire-rate and reduces recoil, but when not deployed also increases weapon size and slows fire-rate." + name: "сошка" + description: "Простий набір телескопічних стійок для стабілізації зброї під час стрільби. При правильному розміщенні значно підвищує точність, скорострільність та зменшує віддачу, але при неправильному розміщенні також збільшує розмір зброї та сповільнює скорострільність." components: - type: Sprite state: bipod @@ -145,8 +143,8 @@ - type: entity parent: RMCUnderAttachmentBase id: RMCAttachmentBurstFireAssembly - name: burst fire assembly - description: A small angled piece of fine machinery that increases the burst count on some weapons. + name: "збірка розривного вогнегасника" + description: "Невелика кутова деталь, що збільшує кількість пострілів у деяких видах зброї." components: - type: Sprite state: rapidfire @@ -170,8 +168,8 @@ - type: entity parent: RMCUnderAttachmentBase id: RMCAttachmentGyroscopicStabilizer - name: gyroscopic stabilizer - description: A set of weights and balances to stabilize the weapon when fired with one hand. Decreases firing speed. + name: "гіроскопічний стабілізатор" + description: "Набір противаг для стабілізації зброї під час стрільби з однієї руки. Зменшує швидкість стрільби." components: - type: Sprite state: gyro @@ -206,8 +204,8 @@ - type: entity parent: RMCUnderAttachmentBase id: RMCAttachmentLaserSight - name: laser sight - description: A laser sight that attaches to the underside of most weapons. Increases accuracy and decreases scatter, especially while one-handed. + name: "лазерний приціл" + description: "Лазерний приціл, який кріпиться до нижньої частини більшості видів зброї. Підвищує точність і зменшує розсіювання, особливо при стрільбі однією рукою." components: - type: Sprite state: lasersight @@ -230,8 +228,8 @@ - type: entity parent: RMCUnderAttachmentBase id: CMAttachmentMiniFlamethrower - name: mini flamethrower - description: A weapon-mounted refillable flamethrower attachment. It has a secondary setting for a more intense flame with far less propulsion ability and heavy fuel usage. + name: "міні-вогнемет" + description: "Вогнеметна насадка, що встановлюється на зброю. Має додаткове налаштування для більш інтенсивного полум'я з набагато меншою тягою та більшою витратою пального." components: - type: Sprite state: flamethrower @@ -239,8 +237,8 @@ - type: entity parent: RMCUnderAttachmentBase id: CMAttachmentXMVESG1FlamerNozzle - name: XM-VESG-1 flamer nozzle - description: A special nozzle designed to alter flamethrowers to be used in a more offense orientated manner. As the inside of the nozzle is coated in a special gel and resin substance that takes the fuel that passes through and hardens it. Upon exiting the barrel, a cluster of burning gel is projected instead of a stream of burning naphtha. + name: "Насадка для полум'ягасника XM-VESG-1" + description: "Спеціальне сопло, призначене для переобладнання вогнеметів для використання в більш наступальних цілях. Внутрішня частина сопла вкрита спеціальною гелево-смоляною речовиною, яка вбирає паливо, що проходить крізь нього, і затвердіває його. На виході зі ствола замість струменя палаючого бензину вилітає скупчення палаючого гелю." components: - type: Sprite state: flamer_nozzle @@ -248,8 +246,8 @@ - type: entity parent: [ RMCUnderAttachmentBase, RMCAttachableToggleableBase ] id: RMCAttachmentU7UnderbarrelShotgun - name: U7 underbarrel shotgun - description: An AEGIS U7 tactical shotgun. Attaches to the underbarrel of most weapons. Only capable of loading up to five buckshot shells. Specialized for breaching into buildings. + name: "Підствольна рушниця U7" + description: "Тактична рушниця AEGIS U7. Кріпиться до нижньої частини ствола більшості видів зброї. Заряджається лише п'ятьма набоями з картеччю. Спеціалізована для проникнення в будівлі." components: - type: Sprite state: masterkey @@ -313,8 +311,8 @@ - type: entity parent: RMCUnderAttachmentBase id: RMCAttachmentUnderbarrelExtinguisher - name: HME-12 underbarrel extinguisher - description: A Taiho-Technologies HME-12 underbarrel extinguisher. Attaches to the underbarrel of most weapons. Point at flame before applying pressure. + name: "Вогнегасник підствольний HME-12" + description: "Підствольний вогнегасник Taiho-Technologies HME-12. Кріпиться до підствольника більшості видів зброї. Перед тим, як натиснути, спрямувати на полум'я." components: - type: Sprite state: extinguisher @@ -322,8 +320,8 @@ - type: entity parent: [ RMCUnderAttachmentBase, RMCAttachableToggleableBase ] id: RMCAttachmentU1GrenadeLauncher - name: U1 grenade launcher - description: A weapon-mounted, reloadable grenade launcher. + name: "Гранатомет У1" + description: "Постріл до ручного протитанкового гранатомета." components: - type: Sprite layers: @@ -400,8 +398,8 @@ - type: entity parent: RMCAttachmentU1GrenadeLauncher id: RMCAttachmentMK1GrenadeLauncher - name: MK1 underslung grenade launcher - description: An older version of the classic underslung grenade launcher. Can store five grenades, but fires them slower. + name: "Підствольний гранатомет MK1" + description: "Стара версія класичного підствольного гранатомета. Може зберігати п'ять гранат, але стріляє повільніше." components: - type: Sprite layers: @@ -435,9 +433,8 @@ - type: entity parent: RMCUnderAttachmentBase id: RMCAttachmentVerticalGrip - name: vertical grip - description: "A vertical foregrip that offers better accuracy, less recoil, and less scatter, especially during burst fire. - However, it also increases weapon size." + name: "вертикальний захват" + description: "Вертикальне руків'я забезпечує кращу точність, меншу віддачу та менше розсіювання, особливо під час стрільби чергами. Однак вона також збільшує розмір зброї." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Attachments/rmc_under.rsi @@ -466,8 +463,8 @@ - type: entity parent: [ RMCUnderAttachmentBase, RMCAttachableToggleableBase ] id: RMCAttachmentFlashlightGrip - name: underbarrel flashlight grip - description: Holy smokes RO man, they put a grip on a flashlight! Reduces recoil and scatter by a tiny amount. Works as a light source. # Boosts accuracy by a tiny amount. + name: "підствольне кріплення для ліхтаря" + description: "Святі угодники, вони поклали руку на ліхтарик! Зменшує віддачу і розсіювання на крихітну величину. Працює як джерело світла." # Boosts accuracy by a tiny amount. components: - type: ToggleableLightVisuals spriteLayer: light @@ -548,8 +545,8 @@ - type: entity parent: RMCAttachmentFlashlightGrip id: RMCAttachmentLaserLightModule - name: MK80 laser-light module - description: A Laser-Light module for the MK80 Service Pistol which is currently undergoing limited field testing as part of the marines' next generation pistol program. All MK80 pistols come equipped with the module. + name: "Лазерно-світловий модуль MK80" + description: "Модуль лазерного прицілу для службового пістолета MK80, який наразі проходить обмежені польові випробування в рамках програми створення пістолета морської піхоти нового покоління. Всі пістолети MK80 оснащені цим модулем." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Energy/taser.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Energy/taser.yml index 8e20d1523af..0ee3f2936e4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Energy/taser.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Energy/taser.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseWeaponBatterySmall id: RMCWeaponTaser - name: disabler gun - description: An advanced stun device capable of firing balls of ionized electricity. Used for nonlethal takedowns. + name: "пістолет з дезактиватором" + description: "Сучасний електрошокер, здатний стріляти кулями з іонізованою електрикою. Використовується для нелетальних захоплень." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Energy/taser.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/base_lmg.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/base_lmg.yml index f0162735d8e..5665d314168 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/base_lmg.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/base_lmg.yml @@ -87,7 +87,7 @@ - type: entity parent: BaseCartridgeRifle id: RMCBaseCartridgeLMG - name: cartridge + name: "картридж" abstract: true components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/m60_lmg.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/m60_lmg.yml index 5c847a57094..9db2915a75c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/m60_lmg.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/LMGs/m60_lmg.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseWeaponLMG - name: M60 General Purpose Machine Gun + name: "Кулемет загального призначення M60" id: RMCWeaponLMGM60 - description: The Pig. The Action Hero's dream. Chambered in 7.62x51 NATO + description: "Свиня. Мрія героя бойовика. Набій 7.62x51 NATO" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/LMGs/m60.rsi @@ -99,7 +99,7 @@ - type: entity parent: RMCMagazineLMGBase id: RMCMagazineLMGM60 - name: "M60 Ammo Box (7.62x51 NATO)" + name: "Коробка набоїв M60 (7.62x51 NATO)" components: - type: Tag tags: @@ -124,8 +124,8 @@ - type: entity parent: RMCCartridgeRifleAR10 id: RMCCartridgeLMGM60 - name: cartridge (7.62x51) - description: A 7.62x51 NATO cartridge + name: "патрон (7.62x51)" + description: "Набій 7.62x51 НАТО" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m5_atl_rocket_launcher.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m5_atl_rocket_launcher.yml index 7464cbe113f..5100b43dc03 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m5_atl_rocket_launcher.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m5_atl_rocket_launcher.yml @@ -1,5 +1,5 @@ - type: entity - name: M5-ATL + name: "M5-ATL" parent: [BaseWeaponLauncher, CMBaseWeaponGun, RMCBaseAttachableHolder] id: RMCWeaponLauncherM5ATL description: "The M5 Anti-Tank Launcher is a powerful anti-armor infantry weapon, commonly fielded by the UNMC. Used to take out light-tanks and enemy structures, the M5-ATL is a dangerous weapon with a variety of combat uses, depending on the loaded ammunition, and is capable of firing both shells and rocket-propelled grenades.\n\nThis one is missing its smart optics completely, and seems to be damaged, greatly limiting its range..." @@ -71,9 +71,9 @@ # 84mm HE - type: entity id: RMCRocket84mm - name: 84mm high-explosive rocket + name: "84-мм осколково-фугасний снаряд" parent: BaseItem - description: A rocket tube compatible with the M5-ATL loaded with a HE warhead. Deals high damage to soft targets on direct hit and splashes other targets in a 5-meter-wide area. Has decreased effect on heavily armored targets. + description: "Ракетна трубка, сумісна з M5-ATL, заряджена боєголовкою HE. Завдає великої шкоди м'яким цілям при прямому влучанні та розбризкує інші цілі в радіусі 5 метрів. Має знижену ефективність по важкоброньованим цілям." components: - type: Tag tags: @@ -97,9 +97,9 @@ - type: entity id: RMCProjectileRocket84mm - name: 84mm high-explosive rocket + name: "84-мм осколково-фугасний снаряд" categories: [ HideSpawnMenu ] - description: Uh oh. + description: "Ох, ох." components: - type: TriggerOnCollide # TODO RMC14 Make TriggerOnCollide spawn the explosion on the OtherEntity tile more consistently, so the explosion is centered properly @@ -154,9 +154,9 @@ - type: entity id: RMCRocket84mmAntiArmor - name: 84mm anti-armor rocket + name: "84-мм протитанкова ракета" parent: RMCRocket84mm - description: A rocket tube compatible with the M5-ATL loaded with an AP warhead. Capable of piercing and downing heavily armored targets. Deals very little to no splash damage. Inflicts guaranteed stun to most targets. Has high accuracy within 7 meters. + description: "Ракетна труба, сумісна з M5-ATL, заряджена боєголовкою AP. Здатна пробивати та знищувати важкоброньовані цілі. Завдає дуже мало або взагалі не завдає ушкоджень від бризок. Завдає гарантованого оглушення більшості цілей. Має високу точність в межах 7 метрів." components: - type: CartridgeAmmo proto: RMCProjectileRocket84mmAntiArmor @@ -173,7 +173,7 @@ - type: entity id: RMCProjectileRocket84mmAntiArmor - name: 84mm anti-armor rocket + name: "84-мм протитанкова ракета" parent: RMCProjectileRocket84mm categories: [ HideSpawnMenu ] components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m79_grenade_launcher.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m79_grenade_launcher.yml index 69a100876fa..d6915a58818 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m79_grenade_launcher.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m79_grenade_launcher.yml @@ -1,8 +1,8 @@ - type: entity - name: M79 grenade launcher + name: "Гранатомет М79" parent: [ RMCBaseWeaponGrenadeLauncher ] id: CMWeaponLauncherM79 - description: The M79 grenade launcher is a single-shot, shoulder-fired, break-action grenade launcher. + description: "Гранатомет М79 - це однозарядний гранатомет, що стріляється з плеча, з розривною дією." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/GrenadeLaunchers/m79.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m83_grenade_launcher.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m83_grenade_launcher.yml index 111fec32801..efd4d29744e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m83_grenade_launcher.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Launchers/m83_grenade_launcher.yml @@ -1,8 +1,8 @@ - type: entity - name: M83 grenade launcher + name: "Гранатомет М83" parent: [ RMCBaseWeaponGrenadeLauncher ] id: WeaponLauncherM83 - description: A heavy, 6-shot grenade launcher used by the UNMC for area denial and big explosions. + description: "Важкий, 6-зарядний гранатомет, який використовується ЦВС ООН для зачистки території та великих вибухів." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/GrenadeLaunchers/m83.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/b92fs.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/b92fs.yml index 7d9fb09607e..8f39d7e9881 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/b92fs.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/b92fs.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: RMCWeaponPistolB92FS - name: Beretta M92FS - description: A popular police firearm in the 20th century, often employed by hard-boiled cops while confronting terrorists. A classic of its time, chambered in 9mm. Normally found in the hands of Survivors and the Colony Liberation Front. + name: "Беретта M92FS" + description: "Популярна поліцейська вогнепальна зброя у 20-му столітті, яку часто використовували круті копи під час боротьби з терористами. Класика свого часу, калібр 9 мм. Зазвичай зустрічається в руках \"Вцілілих\" та Фронту визволення колоній." components: - type: RMCSelectiveFire scatterWielded: 8 @@ -56,8 +56,8 @@ - type: entity parent: CMBaseMagazinePistol id: RMCMagazinePistolB92FS - name: Beretta M92FS magazine (9mm) - description: A magazine for the Beretta M92FS Pistol. Takes 9mm rounds. + name: "Магазин Beretta M92FS (9мм)" + description: "Магазин для пістолета Beretta M92FS. Під набої калібру 9 мм." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/base_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/base_pistol.yml index 92f832f1d92..2f54966258d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/base_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/base_pistol.yml @@ -123,7 +123,7 @@ - type: entity parent: CMBulletBase id: CMBulletPistol9mm - name: bullet (9mm) + name: "куля (9 мм)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/holdout_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/holdout_pistol.yml index 3fe0eea234a..1dea7904ccc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/holdout_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/holdout_pistol.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: RMCWeaponPistolHoldout - name: holdout pistol - description: A tiny pistol meant for hiding in hard-to-reach areas. Best not ask where it came from. + name: "пістолет для утримання" + description: "Крихітний пістолет, призначений для переховування у важкодоступних місцях. Краще не питати, звідки він взявся." suffix: Filled components: - type: Item @@ -58,8 +58,8 @@ - type: entity parent: CMBaseMagazinePistol id: RMCMagazinePistolHoldout - name: tiny pistol magazine (.22) - description: A surprisingly small magazine, holding .22 bullets. No Kolibri, but it's getting there. + name: "крихітний пістолетний магазин (.22)" + description: "Напрочуд маленький магазин, що вміщує набої калібру .22. Не \"Колібрі\", але вже близько до цього." components: - type: Tag tags: @@ -85,7 +85,7 @@ - type: entity parent: CMBulletBase id: CMBulletPistol.22mm - name: bullet (.22) + name: "куля (.22)" components: - type: Projectile damage: @@ -96,7 +96,7 @@ - type: entity id: CMCartridgePistol.22mm - name: cartridge (.22) + name: "патрон (.22)" parent: CMCartridgePistolBase components: - type: Tag diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/hummingbird.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/hummingbird.yml index 90bce1981a8..6ae7064943b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/hummingbird.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/hummingbird.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: RMCWeaponPistolD18 # TODO Add entry for it in loadouts, use RMCD18Case. Costs 4 points in CM13. Also to be mapped in on LV-624 - name: D18 Hummingbird - description: The D18 Hummingbird Pistol was produced in the mid-2170s as a cheap and concealable firearm for CLF Sleeper Cell agents for assassinations and ambushes, and is able to be concealed in shoes and workboots. + name: "D18 Колібрі" + description: "Пістолет D18 Hummingbird Pistol був розроблений в середині 1970-х років як дешева і непомітна зброя для агентів \"Сплячих осередків\" CLF для вбивств і засідок, яку можна сховати у взутті та робочих черевиках." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Pistols/m43.rsi @@ -51,8 +51,8 @@ - type: entity parent: CMBaseMagazinePistol id: RMCMagazinePistolD18 - name: D18 magazine (9mm) - description: A small D18 magazine storing seven 9mm bullets. How is it even this small? + name: "Магазин D18 (9мм)" + description: "Невеликий магазин D18 вміщує сім набоїв калібру 9 мм. Як він може бути таким маленьким?" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m1984_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m1984_pistol.yml index 0129273e064..d853a0862c9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m1984_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m1984_pistol.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: CMWeaponPistolM1984 - name: M1984 service pistol - description: An M1984 Service Pistol, once the standard issue sidearm of the Marines but has recently been replaced with the M77 combat pistol. Fires 9mm pistol rounds. + name: "Службовий пістолет M1984" + description: "Службовий пістолет M1984, який колись був стандартною зброєю морських піхотинців, але нещодавно був замінений на бойовий пістолет M77. Стріляє 9-мм пістолетними патронами." components: - type: RMCSelectiveFire scatterWielded: 10 @@ -55,7 +55,7 @@ - type: entity parent: CMBaseMagazinePistol id: CMMagazinePistolM1984 - name: M1984 magazine (9mm) + name: "Магазин M1984 (9мм)" components: - type: Tag tags: @@ -78,7 +78,7 @@ - type: entity id: CMCartridgePistol9mm - name: cartridge (9mm) + name: "патрон (9 мм)" parent: CMCartridgePistolBase components: - type: Tag diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m77_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m77_pistol.yml index 652dab9da7d..81d2b967174 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m77_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/m77_pistol.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: CMWeaponPistolM77 - name: M77 combat pistol # TODO RMC14 sounds - description: Standard issue Marine firearm. Also found in the hands of We-Ya PMC teams. Fires 9mm armor shredding rounds and is capable of 3-round burst. + name: "Бойовий пістолет M77" # TODO RMC14 sounds + description: "Стандартна вогнепальна зброя морської піхоти. Також зустрічається на озброєнні команд ПВК \"Ми-Я\". Стріляє 9-мм бронебійними кулями і здатний вести постріл чергою з 3 набоїв." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Pistols/m77.rsi @@ -78,7 +78,7 @@ - type: entity parent: CMBaseMagazinePistol id: CMMagazinePistolM77AP - name: M77 AP magazine (9mm) + name: "Магазин M77 AP (9мм)" components: - type: Tag tags: @@ -103,7 +103,7 @@ - type: entity id: CMCartridgePistolM77AP - name: cartridge (9mm AP) + name: "патрон (9мм AP)" parent: CMCartridgePistolBase components: - type: Tag @@ -116,7 +116,7 @@ - type: entity parent: CMBulletBase id: CMBulletPistolM77AP - name: bullet (M77 AP) + name: "куля (M77 AP)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk45_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk45_pistol.yml index aabe6b1064a..bbaaff697be 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk45_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk45_pistol.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: RMCWeaponPistolMK45 - name: "MK-45 'high-power' automagnum" - description: Originally designed as a replacement for the UNMC's M44 combat revolver, it was rejected at the last minute by a committee, citing its need to be cocked after every loaded magazine to be too cumbersone and antiquated. + name: "MK-45 \"надпотужний\" автоматичний магнум" + description: "Спочатку розроблений як заміна бойовому револьверу М44, він був відхилений в останню хвилину комісією, посилаючись на необхідність перезаряджати його після кожного заряджання магазину, як на занадто громіздкий і застарілий." suffix: Filled components: - type: RMCSelectiveFire @@ -73,8 +73,8 @@ - type: entity parent: CMBaseMagazinePistol id: RMCMagazinePistolMK45 - name: mk-45 automagnum magazine (.45) - description: A pistol magazine. + name: "магазин mk-45 automagnum (.45)" + description: "Магазин для пістолета." components: - type: Tag tags: @@ -100,7 +100,7 @@ - type: entity parent: CMCartridgePistolBase id: CMCartridgePistolMK45 - name: Cartridge (.45 Automagnum) + name: "Патрон (.45 Automagnum)" components: - type: Tag tags: @@ -112,7 +112,7 @@ - type: entity parent: CMBulletBase id: CMBulletPistolMK45 - name: high-powered pistol bullet (.45) + name: "потужна пістолетна куля (.45)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk80_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk80_pistol.yml index b8f005b24f7..97418d84f0c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk80_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/mk80_pistol.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: CMWeaponPistolMK80 - name: MK80 pistol - description: A massive, formidable semi-automatic handgun chambered in 9mm squash-head rounds. A common sight throughout both UN and TSE space, often held by both We-Ya PMC units and corporate executives. This weapon is also undergoing limited field testing as part of the Marines' next generation pistol program. The slide is engraved with the We-Ya logo reminding you who's really in charge. + name: "Пістолет MK80" + description: "Масивний, грізний напівавтоматичний пістолет, споряджений 9-мм патронами з плескатою головкою. Його часто можна зустріти на території ООН та країн-членів Європейського Союзу, а також у підрозділах ПВК \"Ве-Я\" та у керівників компаній. Ця зброя також проходить обмежені польові випробування в рамках програми Морської піхоти по створенню пістолетів нового покоління. На затворі викарбувано логотип We-Ya, який нагадує, хто насправді тут головний." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Pistols/mk80.rsi @@ -81,7 +81,7 @@ - type: entity parent: CMBaseMagazinePistol id: CMMagazinePistolMK80 - name: MK80 magazine (9mm Squash-Head) + name: "Магазин MK80 (9мм Squash-Head)" components: - type: Tag tags: @@ -105,7 +105,7 @@ - type: entity id: RMCCartridgePistol9mmSquashHead - name: cartridge (9mm Squash-Head) + name: "патрон (9мм Squash-Head)" parent: CMCartridgePistolBase components: - type: Tag @@ -118,7 +118,7 @@ - type: entity # todo rmc14 this is missing a lot of effects, shrapnel, debilitate etc parent: CMBulletBase id: RCMBulletPistol9mmSquashHead - name: bullet (9mm Squash-Head) + name: "куля (9мм Squash-Head)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/su6_pistol.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/su6_pistol.yml index 7865e2b138f..c9cbd4829d5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/su6_pistol.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Pistols/su6_pistol.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWeaponPistolBase id: RMCWeaponPistolSU6 - name: SU-6 smart pistol - description: The SU-6 Smartpistol is an IFF-based sidearm currently undergoing field testing in the UNMC. Uses modified .45 ACP IFF bullets. Capable of firing in bursts. + name: "Розумний пістолет СУ-6" + description: "Смарт-пістолет SU-6 - це пістолет на основі патронів IFF, який наразі проходить польові випробування в УНСО. Використовує модифіковані кулі .45 ACP IFF. Здатний стріляти чергами." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Pistols/su6.rsi @@ -68,7 +68,7 @@ - type: entity parent: CMBaseMagazinePistol id: RMCMagazinePistolSU6 - name: SU-6 magazine (.45 ACP) + name: "Магазин СУ-6 (.45 ACP)" components: - type: Tag tags: @@ -91,7 +91,7 @@ - type: entity id: RMCCartridgePistol45ACP - name: cartridge (.45 ACP) + name: "патрон (.45 ACP)" parent: CMCartridgePistolBase components: - type: Tag @@ -104,7 +104,7 @@ - type: entity parent: CMBulletBase id: RMCBulletPistol45ACP - name: bullet (.45 ACP) + name: "куля (.45 ACP)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/m44_revolver.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/m44_revolver.yml index fa3b34cfbf3..104b6fc44cd 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/m44_revolver.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/m44_revolver.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCWeaponRevolverBase id: RMCWeaponRevolverM44 - name: M44 combat revolver - description: A bulky revolver, occasionally carried by assault troops and officers in the Marine Corps, as well as civilian law enforcement. Fires .44 Magnum rounds. + name: "Бойовий револьвер M44" + description: "Громіздкий револьвер, який іноді носять штурмовики та офіцери морської піхоти, а також цивільні правоохоронці. Стріляє патронами .44 Magnum." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Pistols/m44.rsi @@ -54,7 +54,7 @@ - type: entity id: RMCBaseSpeedLoader44 - name: "M44 speed loader (.44)" + name: "Швидкісний заряджаючий пристрій M44 (.44)" parent: BaseItem abstract: true components: @@ -79,8 +79,8 @@ - type: entity parent: RMCBaseSpeedLoader44 id: RMCSpeedLoaderM44 - name: "M44 speed loader (.44)" - description: A revolver speed loader. + name: "Швидкісний заряджаючий пристрій M44 (.44)" + description: "Револьверна швидкість заряджання." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/SpeedLoaders/m44.rsi @@ -101,8 +101,8 @@ - type: entity parent: RMCSpeedLoaderM44 id: RMCSpeedLoader44Marksman - name: "M44 marksman speed loader (.44)" - description: A revolver speed loader filled with Marksman ammo. + name: "Скорострільна кулеметна установка M44 (.44)" + description: "Револьверний швидкісний зарядник, наповнений патронами Marksman." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/SpeedLoaders/m44.rsi @@ -120,7 +120,7 @@ - type: entity id: RMCCartridgeRevolver44 - name: cartridge (.44) + name: "патрон (.44)" parent: CMCartridgePistolBase components: - type: Tag @@ -132,7 +132,7 @@ - type: entity id: RMCCartridgeRevolver44Marksman - name: cartridge (.44) + name: "патрон (.44)" parent: CMCartridgePistolBase components: - type: Tag @@ -145,7 +145,7 @@ - type: entity parent: CMBulletBase id: CMBulletRevolver44 - name: bullet (.44) + name: "куля (.44)" components: - type: Projectile damage: @@ -159,7 +159,7 @@ - type: entity parent: CMBulletBase id: RMCBulletRevolver44Marksman - name: bullet (.44 Marksman) + name: "куля (.44 Marksman)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/mateba.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/mateba.yml index 89a2ad72d53..ea396749da4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/mateba.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Revolvers/mateba.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCWeaponRevolverBase id: RMCWeaponRevolverMateba - name: Mateba autorevolver custom - description: The .454 Mateba 6 Unica autorevolver is a semi-automatic handcannon that uses its own recoil to rotate the cylinders. Extremely rare, prohibitively costly, and unyieldingly powerful, it's found in the hands of a select few high-ranking UNMC officials. Stylish, sophisticated, and above all, extremely deadly. + name: "Автозарядний револьвер Mateba на замовлення" + description: "Авторевольвер .454 Mateba 6 Unica - це напівавтоматична ручна гармата, яка використовує власну віддачу для обертання циліндрів. Надзвичайно рідкісний, непомірно дорогий і надзвичайно потужний, він знаходиться в руках кількох обраних високопоставлених офіцерів UNMC. Стильний, витончений, і, перш за все, надзвичайно смертоносний." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Pistols/mateba.rsi @@ -53,7 +53,7 @@ - type: entity id: RMCBaseSpeedLoaderMateba - name: "Mateba speed loader (.454)" + name: "Швидкісний навантажувач Mateba (.454)" parent: BaseItem abstract: true components: @@ -78,7 +78,7 @@ - type: entity parent: RMCBaseSpeedLoaderMateba id: RMCSpeedLoaderMateba - description: A formidable .454 speedloader, made exclusively for the Mateba autorevolver. Packs a devastating punch. This standard-variant is optimized for anti-armor. + description: "Грізний спідлоадер калібру .454, створений ексклюзивно для авторевольвера Mateba. Завдає нищівного удару. Цей стандартний варіант оптимізовано для анти-броні." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/SpeedLoaders/mateba.rsi @@ -98,7 +98,7 @@ - type: entity id: RMCCartridgeRevolverMateba - name: cartridge (.454) + name: "патрон (.454)" parent: CMCartridgePistolBase components: - type: Tag @@ -111,7 +111,7 @@ - type: entity parent: CMBulletBase id: RMCBulletMateba - name: bullet (.454) + name: "куля (.454)" components: - type: Projectile damage: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/ar10_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/ar10_rifle.yml index 50826e87130..61e522c1c57 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/ar10_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/ar10_rifle.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponRifle - name: AR10 Assault Rifle + name: "Штурмова гвинтівка AR10" id: WeaponRifleAR10 - description: An earlier version of the more widespread M16 rifle. Considered to be the father of the 20th century rifle. How one of these ended up here is a mystery of its own. It is chambered in 7.62x51mm. + description: "Рання версія більш поширеної гвинтівки M16. Вважається батьком гвинтівки 20-го століття. Як одна з них потрапила сюди - це окрема загадка. Гвинтівка має набій 7.62x51 мм." suffix: Filled components: - type: Sprite @@ -96,7 +96,7 @@ - type: entity parent: CMMagazineRifleBase id: RMCMagazineRifleAR10 - name: "AR10 Magazine (7.62x51mm)" + name: "Магазин AR10 (7.62x51мм)" components: - type: Tag tags: @@ -121,8 +121,8 @@ - type: entity parent: CMBaseCartridgeRifle id: RMCCartridgeRifleAR10 - name: Cartridge (7.62x51) - description: A 7.62x51 rifle cartridge + name: "Патрон (7.62x51)" + description: "Гвинтівковий набій 7.62x51" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/base_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/base_rifle.yml index 34903cb7a3d..88ec28eea27 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/base_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/base_rifle.yml @@ -92,7 +92,7 @@ - type: entity parent: BaseCartridgeRifle id: CMBaseCartridgeRifle - name: cartridge + name: "картридж" abstract: true components: - type: CartridgeAmmo diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m16_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m16_rifle.yml index 2f5805550e3..08f14992c4d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m16_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m16_rifle.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponRifle id: WeaponRifleM16 # TODO: Make the M16 grenadier rifle when impact nades exist - name: M16 rifle - description: An old, reliable design first adopted by the U.S. military in the 1960s. Something like this belongs in a museum of war history. It is chambered in 5.56x45mm. + name: "Гвинтівка M16" + description: "Стара, надійна конструкція, вперше прийнята на озброєння американськими військовими в 1960-х роках. Щось на зразок цього має бути в музеї військової історії. Калібр 5,56х45 мм." suffix: Filled components: - type: Sprite @@ -79,7 +79,7 @@ - type: entity parent: CMMagazineRifleBase id: RMCMagazineRifleM16 # TODO RMC14 attachments - name: "M16 Magazine (5.56x45mm)" + name: "Магазин M16 (5.56x45мм)" components: - type: Tag tags: @@ -104,8 +104,8 @@ - type: entity parent: CMBaseCartridgeRifle id: RMCCartridgeRifleM16 - name: Cartridge (5.56x45) - description: A 5.56x45 rifle cartridge + name: "Патрон (5.56x45)" + description: "Гвинтівковий набій 5.56x45" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_rifle.yml index 1654308e507..a156bbb32ad 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_rifle.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponRifle - name: M4SPR battle rifle + name: "Бойова гвинтівка M4SPR" id: WeaponRifleM4SPR - description: The M4SPR battle rifle is a designated marksman rifle in service with the Marine. Sporting a bullpup configuration, the M4SPR battle rifle is perfect for reconnaissance and fire support teams. + description: "Бойова гвинтівка M4SPR - це спеціальна гвинтівка для стрільби на ураження, що стоїть на озброєнні Морської піхоти. Бойова гвинтівка M4SPR має компонування буллпап та ідеально підходить для розвідувальних груп та груп вогневої підтримки." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Rifles/m4spr.rsi @@ -88,8 +88,8 @@ - type: entity parent: CMMagazineRifleBase id: CMMagazineRifleM4SPR - name: "M4SPR magazine (10x24mm)" - description: "A magazine of standard 10x24mm rounds for use in the M4SPR battle rifle." + name: "Магазин M4SPR (10x24 мм)" + description: "Магазин зі стандартними патронами 10х24 мм для бойової гвинтівки M4SPR." components: - type: Tag tags: @@ -108,8 +108,8 @@ - type: entity parent: CMMagazineRifleM4SPR id: CMMagazineRifleM4SPRAP - name: M4SPR AP magazine (10x24mm) - description: "A magazine of armor-piercing 10x24mm rounds for use in the M4SPR battle rifle." + name: "Магазин M4SPR AP (10x24мм)" + description: "Магазин під бронебійні набої 10х24 мм для бойової гвинтівки M4SPR." suffix: AP components: - type: Tag @@ -134,7 +134,7 @@ - type: entity parent: CMMagazineRifleM4SPR id: CMMagazineRifleM4SPRExt - name: "M4SPR extended magazine (10x24mm)" + name: "Подовжений магазин M4SPR (10x24мм)" components: - type: BallisticAmmoProvider capacity: 35 diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_scout_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_scout_rifle.yml index bb344cd2eed..6daac00ab88 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_scout_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m4spr_scout_rifle.yml @@ -1,8 +1,8 @@ - type: entity parent: WeaponRifleM4SPR - name: M4SPR custom battle rifle + name: "Кастомна бойова гвинтівка M4SPR" id: WeaponRifleM4SPRCustom - description: An improvement over the already great M4SPR. Able to take A19 rounds, as well as having better control and accuracy at the cost of being harder to use. Can take traditional M4SPR mags, at lower damage. + description: "Покращення у порівнянні з вже чудовою M4SPR. Здатний приймати набої A19, а також має кращий контроль і точність, але складніший у використанні. Може використовувати традиційні магазини M4SPR з меншими втратами." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Rifles/m4spr_custom.rsi @@ -93,8 +93,8 @@ - type: entity parent: CMMagazineRifleBase id: RMCMagazineRifleM4SPRA19 - name: "M4SPR A19 magazine (high-velocity)" - description: "A magazine of high-velocity A19 rounds for use in the M4SPR battle rifle." + name: "Магазин M4SPR A19 (високошвидкісний)" + description: "Магазин для високошвидкісних набоїв A19 для бойової гвинтівки M4SPR." components: - type: Tag tags: @@ -118,8 +118,8 @@ - type: entity parent: RMCMagazineRifleM4SPRA19 id: RMCMagazineRifleM4SPRA19Impact - name: "M4SPR A19 magazine (high-velocity high impact)" - description: "A magazine of high-velocity high impact A19 rounds for use in the M4SPR battle rifle." + name: "Магазин M4SPR A19 (високошвидкісний ударний)" + description: "Магазин для високошвидкісних ударних набоїв A19 для бойової гвинтівки M4SPR." components: - type: Tag tags: @@ -143,8 +143,8 @@ - type: entity parent: CMBaseCartridgeRifle id: RMCCartridgeRifleM4SPRA19 - name: cartridge (A19 high-velocity) - description: A high-velocity A19 cartridge. Fits in M4SPR custom magazines. + name: "патрон (високошвидкісний A19)" + description: "Високошвидкісний патрон А19. Підходить для кастомних магазинів M4SPR." components: - type: Tag tags: @@ -156,8 +156,8 @@ - type: entity parent: RMCCartridgeRifleM4SPRA19 id: RMCCartridgeRifleM4SPRA19Impact - name: cartridge (A19 high-velocity high impact) - description: A high-velocity high impact A19 cartridge. Fits in M4SPR custom magazines. + name: "патрон (високошвидкісний ударний A19)" + description: "Високошвидкісний ударний патрон А19. Підходить для кастомних магазинів M4SPR." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_heavy_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_heavy_rifle.yml index bfcce39d362..40a0a9105a2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_heavy_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_heavy_rifle.yml @@ -1,8 +1,8 @@ - type: entity - name: M54CE2 heavy assault rifle + name: "Важка штурмова гвинтівка M54CE2" parent: CMBaseWeaponRifle id: WeaponRifleM54CE2 - description: A large squad support weapon capable of laying down sustained suppressing fire from a mounted position. While unstable and less accurate, it can be lugged and shot with two hands. + description: "Велика зброя для підтримки загону, здатна вести тривалий вогонь на ураження з місця. Незважаючи на нестабільність і меншу точність, його можна переносити і стріляти двома руками." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Rifles/m54ce2.rsi @@ -97,7 +97,7 @@ - type: entity parent: CMMagazineRifleM54C id: CMMagazineRifleM54CE2 - name: "M54CE2 magazine (10x24mm)" + name: "Магазин M54CE2 (10x24мм)" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_rifle.yml index 5d1759e843c..c6f1f0b7454 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/m54c_rifle.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponRifle - name: M54C assault rifle MK2 + name: "Штурмова гвинтівка M54C MK2" id: WeaponRifleM54C - description: The standard issue rifle of the Marines. Commonly carried by most combat personnel. Uses 10x24mm caseless ammunition. + description: "Стандартна гвинтівка морської піхоти. Зазвичай носиться більшістю військовослужбовців. Використовує безоболонкові набої 10х24 мм." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Rifles/m54c.rsi @@ -98,7 +98,7 @@ - type: entity parent: CMMagazineRifleBase id: CMMagazineRifleM54C - name: "M54C magazine (10x24mm)" + name: "Магазин M54C (10x24мм)" components: - type: Tag tags: @@ -123,7 +123,7 @@ - type: entity parent: CMMagazineRifleM54C id: CMMagazineRifleM54CAP - name: "M54C AP magazine (10x24mm)" + name: "Магазин M54C AP (10x24мм)" suffix: AP components: - type: Tag @@ -148,7 +148,7 @@ - type: entity parent: CMMagazineRifleM54C id: CMMagazineRifleM54CExt - name: "M54C extended magazine (10x24mm)" + name: "Подовжений магазин M54C (10x24мм)" components: - type: Tag tags: @@ -177,8 +177,8 @@ - type: entity parent: CMBaseCartridgeRifle id: CMCartridgeRifle10x24mm - name: cartridge (10x24mm) - description: A 10x24mm cartridge. Fits in 10x24mm magazines. + name: "патрон (10x24мм)" + description: "Патрони калібру 10х24 мм. Підходить для магазинів калібру 10х24 мм." components: - type: Tag tags: @@ -190,8 +190,8 @@ - type: entity parent: CMCartridgeRifle10x24mm id: CMCartridgeRifle10x24mmAP - name: AP cartridge (10x24mm) - description: An armor piercing 10x24mm cartridge. Fits in 10x24mm AP magazines. + name: "Патрони AP (10x24 мм)" + description: "Бронебійний патрон 10х24 мм. Підходить для магазинів 10х24 мм від ПТР." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/rifle_handfuls.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/rifle_handfuls.yml index 597a0e3531e..0e5eb424bef 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/rifle_handfuls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/rifle_handfuls.yml @@ -1,7 +1,7 @@ - type: entity parent: CMShellShotgunBase id: RMCCartridge458SOCOM - name: handful of .458 SOCOM bullets + name: "жменю набоїв .458 SOCOM" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Magazines/xm88.rsi @@ -32,7 +32,7 @@ - type: stack id: RMCCartridge458SOCOM - name: handful of .458 SOCOM bullets + name: "жменю набоїв .458 SOCOM" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Magazines/xm88.rsi, state: SOCOM1 } spawn: RMCCartridge458SOCOM maxCount: 9 diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/xm88_rifle.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/xm88_rifle.yml index 000e13cca9f..fe117aa2550 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/xm88_rifle.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Rifles/xm88_rifle.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponRifle - name: XM88 Heavy Rifle + name: "Важка гвинтівка XM88" id: WeaponRifleXM88 - description: An experimental man-portable anti-material rifle chambered in .458 SOCOM. It must be manually chambered for every shot. + description: "Експериментальна переносна протиматеріальна гвинтівка під набій .458 SOCOM. Для кожного пострілу необхідно вручну заряджати патронник." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Rifles/xm88.rsi @@ -110,8 +110,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBox458SOCOM - name: box of .458 SOCOM - description: A box filled with handfuls of .458 SOCOM rounds, designed for use with the XM88 heavy rifle. + name: "коробка патронів .458 SOCOM" + description: "Коробка з набоями калібру .458 SOCOM, призначеними для використання у важкій гвинтівці XM88." components: - type: Storage grid: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/m63_smg.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/m63_smg.yml index cf8988b1d08..0bcaf410745 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/m63_smg.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/m63_smg.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponSMG - name: M63 submachine gun + name: "Пістолет-кулемет M63" id: WeaponSMGM63 - description: The Aegis Battlefield Armaments M-63 submachinegun. Occasionally carried by light-infantry, scouts, engineers and medics. + description: "Пістолет-кулемет Aegis Battlefield Armaments M-63. Зрідка має на озброєнні легка піхота, розвідники, інженери та медики." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/SMGs/m63.rsi @@ -102,7 +102,7 @@ - type: entity parent: BaseMagazineRifle id: CMMagazineSMGM63 - name: "M63 magazine (10x20mm)" + name: "Магазин до М63 (10х20мм)" components: - type: Tag tags: @@ -132,7 +132,7 @@ - type: entity parent: CMMagazineSMGM63 id: CMMagazineSMGM63AP - name: "M63 AP magazine (10x20mm)" + name: "Магазин M63 AP (10x20мм)" components: - type: BallisticAmmoProvider whitelist: @@ -156,7 +156,7 @@ - type: entity parent: CMMagazineSMGM63 id: CMMagazineSMGM63Ext - name: "M63 extended magazine (10x20mm)" + name: "Подовжений магазин M63 (10x20мм)" components: - type: BallisticAmmoProvider capacity: 72 @@ -175,7 +175,7 @@ - type: entity parent: CMCartridgeSMGBase id: CMCartridge10x20mm - name: cartridge (10x20mm) + name: "патрон (10x20мм)" components: - type: Tag tags: @@ -187,7 +187,7 @@ - type: entity parent: CMCartridge10x20mm id: CMCartridge10x20mmAP - name: AP cartridge (10x20mm) + name: "Патрони AP (10x20 мм)" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/mp5_smg.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/mp5_smg.yml index 040b7607a5f..28117759e48 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/mp5_smg.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/mp5_smg.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponSMG - name: MP5 submachine gun + name: "Пістолет-кулемет MP5" id: WeaponSMGMP5 # TODO RMC14 10% chance to have an underbarrel grenade launcher - description: A German design, this was one of the most widely used submachine guns in the world. It's still possible to find this firearm in the hands of collectors or gun fanatics. + description: "Німецька розробка, цей пістолет-кулемет був одним з найпоширеніших пістолетів у світі. Досі можна зустріти цю зброю в руках колекціонерів або фанатиків зброї." suffix: Filled components: - type: Sprite @@ -94,8 +94,8 @@ - type: entity parent: BaseMagazineRifle id: CMMagazineSMGMP5 - name: "MP5 magazine (9mm)" - description: "A 9mm magazine for the MP5." + name: "Магазин MP5 (9 мм)" + description: "9-міліметровий магазин для MP5." components: - type: Tag tags: @@ -125,8 +125,8 @@ - type: entity parent: CMCartridge10x20mm id: CMCartridge9mmSMG - name: cartridge (9mm SMG) - description: A 9mm cartridge for the mp5 submachinegun. + name: "патрон (9мм SMG)" + description: "9-мм патрон для пістолета-кулемета mp5." components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/nailgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/nailgun.yml index 1f54349541f..2cb10f33096 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/nailgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SMGs/nailgun.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponSMG - name: nailgun + name: "цвяходер" id: WeaponNailgun - description: A carpentry tool, used to drive nails into tough surfaces. Of course, if there isn't anything there, that's just a very sharp nail launching at high velocity... + description: "Столярний інструмент, що використовується для забивання цвяхів у тверді поверхні. Звісно, якщо там нічого немає, то це просто дуже гострий цвях, який запускається з великою швидкістю..." suffix: Filled components: - type: Sprite @@ -63,8 +63,8 @@ - type: entity parent: BaseMagazineRifle id: RMCMagazineSMGNailgun - name: "nailgun magazine (7x45mm)" - description: "A large magazine of oversized plasteel nails. Unfortunately, the production cost of those nail makes them ill-affordable for most military projects, and only some specific construction projects requires them." + name: "магазин для цвяхомета (7x45 мм)" + description: "Великий ящик великогабаритних сталевих цвяхів. На жаль, вартість виробництва цих цвяхів робить їх недоступними для більшості військових проектів, і лише деякі специфічні будівельні проекти потребують їх." components: - type: Tag tags: @@ -94,7 +94,7 @@ - type: entity parent: CMCartridgeSMGBase id: RMCCartridge7x45mm - name: nail (7x45mm) + name: "цвях (7x45мм)" components: - type: Tag tags: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/base_shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/base_shotgun.yml index def2bd3e0aa..2a1407cf397 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/base_shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/base_shotgun.yml @@ -103,8 +103,8 @@ abstract: true parent: BaseCartridge id: CMShellShotgunBase - name: handful of shotgun shell - description: A handful of rounds to reload on the go. + name: "жменю рушничних гільз" + description: "Жменька набоїв для перезарядки на ходу." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_sawn_off_shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_sawn_off_shotgun.yml index 173f1e07c1c..3ac4b8e70da 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_sawn_off_shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_sawn_off_shotgun.yml @@ -1,8 +1,8 @@ - type: entity parent: [ WeaponShotgunM357, RMCBaseAttachableHolder ] - name: Sawn-Off M357 Rival + name: "Відпиляний M357 Rival" id: WeaponShotgunM357Sawn - description: A double barrel shotgun produced by Aegis. Archaic, sturdy, affordable. It has been artificially shortened to reduce range but increase damage and spread. + description: "Двоствольна рушниця виробництва Aegis. Архаїчна, міцна, доступна за ціною. Штучно вкорочена, щоб зменшити дальність стрільби, але збільшити шкоду та розкид." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Shotguns/dbsawnoff.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_shotgun.yml index fca9d9f87c6..386b0cd66d6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/m357_shotgun.yml @@ -1,8 +1,8 @@ - type: entity parent: [ RMCBaseBreechloader, RMCBaseAttachableHolder ] - name: M357 Rival + name: "M357 Rival" id: WeaponShotgunM357 - description: A double barrel shotgun produced by Aegis. Archaic, sturdy, affordable. Only holds two 12g shells at a time. + description: "Двоствольна рушниця виробництва Aegis. Архаїчна, міцна, доступна за ціною. Вміщує лише два 12-грамові набої за раз." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Shotguns/doublebarrel.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/mou53_shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/mou53_shotgun.yml index 4b8371d19e8..f6eea69d3f0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/mou53_shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/mou53_shotgun.yml @@ -1,8 +1,8 @@ - type: entity parent: [ RMCBaseBreechloader, RMCBaseAttachableHolder ] - name: MOU53 break action shotgun + name: "Рушниця MOU53 Break Action" id: WeaponShotgunMOU53 - description: A limited production Kerchner MOU53 triple break action classic. Respectable damage output at medium ranges, while the Aegis M42 is the king of CQC, the Kerchner MOU53 is what hits the broadside of that barn. This specific model cannot safely fire buckshot shells. + description: "Обмежена серія потрійного пострілу Kerchner MOU53 - класика екшн-боєприпасів. Пристойна потужність ураження на середніх дистанціях, в той час як Aegis M42 є королем CQC, Kerchner MOU53 - це те, що б'є по широкій стороні цього сараю. Ця конкретна модель не може безпечно стріляти картеччю." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Shotguns/mou53.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/pump_shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/pump_shotgun.yml index c71a7fb062a..b7ce2e2ce8f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/pump_shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/pump_shotgun.yml @@ -1,8 +1,8 @@ - type: entity parent: [ RMCBaseWeaponShotgun, RMCBaseAttachableHolder ] - name: M42A2 Pump Shotgun + name: "Помпова рушниця M42A2" id: WeaponShotgunM42A2 - description: An Aegis Battlefield Armaments classic design, the M42A2 combines close-range firepower with long term reliability. Needs to be pumped. + description: "Класичний дизайн Aegis Battlefield Armaments, M42A2 поєднує в собі вогневу міць на ближній дистанції та довготривалу надійність. Потребує прокачування." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Shotguns/m42a2.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_boxes.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_boxes.yml index cb82aad960a..14c894aa575 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_boxes.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_boxes.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseStorageItem id: RMCBoxShotgunBase - name: box of shotgun shells + name: "коробка набоїв для дробовика" components: - type: Item size: Large @@ -29,8 +29,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunBuckshot - name: box of buckshot shells - description: A box filled with buckshot spread shotgun shells. 12 Gauge. + name: "ящик патронів з картеччю" + description: "Ящик, наповнений картеччю, розкиданий дробовими гільзами. 12-й калібр." components: - type: Storage whitelist: @@ -50,8 +50,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunSlugs - name: box of shotgun slugs - description: A box filled with heavy shotgun shells. A timeless classic. 12 Gauge. + name: "коробка з набоями для дробовика" + description: "Ящик, наповнений важкими дробовими набоями. Вічна класика. 12-й калібр." components: - type: Storage whitelist: @@ -71,8 +71,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunIncendiary - name: box of incendiary slugs - description: A box filled with self-detonating incendiary shotgun rounds. 12 Gauge. + name: "коробка із запалювальними кулями" + description: "Ящик, наповнений самопідривними запалювальними дробовими набоями. 12-й калібр." components: - type: Storage whitelist: @@ -92,8 +92,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunBeanbag - name: box of beanbag slugs - description: A box filled with beanbag shotgun shells used for non-lethal crowd control. 12 Gauge. + name: "коробка з кулями для бобових мішків" + description: "Ящик, наповнений набоями для дробовика, що використовується для несмертельної боротьби з натовпом. 12-й калібр." components: - type: Storage whitelist: @@ -113,8 +113,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunFlechette - name: box of flechette shells - description: A box filled with flechette shotgun shells. 12 Gauge. + name: "коробка флешевих оболонок" + description: "Ящик, наповнений набоями для флешевих рушниць. 12-й калібр." components: - type: Storage whitelist: @@ -134,8 +134,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunIncendiaryBuckshot - name: box of incendiary buckshots - description: A box filled with self-detonating buckshot incendiary shotgun rounds. 12 Gauge. + name: "ящик запалювальних картечі" + description: "Ящик, наповнений самодетонуючими картеччю запалювальними дробовими набоями для рушниці. 12-й калібр." components: - type: Storage whitelist: @@ -155,8 +155,8 @@ - type: entity parent: RMCBoxShotgunBase id: RMCBoxShotgunBreaching - name: box of breaching shells - description: A box filled with breaching shotgun shells. 16 Gauge. + name: "ящик з кумулятивними снарядами" + description: "Ящик, наповнений кумулятивними набоями для дробовика. 16-й калібр." components: - type: Storage whitelist: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_handfuls.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_handfuls.yml index 4705618bca6..a944565a4ae 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_handfuls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_handfuls.yml @@ -1,7 +1,7 @@ - type: entity parent: CMShellShotgunBase id: CMShellShotgunBuckshot - name: handful of buckshot shells + name: "жменю картечі" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -29,7 +29,7 @@ - type: stack id: RMCShellShotgunBuckshot - name: handful of buckshot shells + name: "жменю картечі" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: buckshot_shell_1 } spawn: CMShellShotgunBuckshot maxCount: 5 @@ -37,7 +37,7 @@ - type: entity parent: CMShellShotgunBase id: RMCShellShotgunBreaching - name: handful of breaching shells + name: "жменю розривних снарядів" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -66,7 +66,7 @@ - type: stack id: RMCShellShotgunBreaching - name: handful of breaching shells + name: "жменю розривних снарядів" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: breaching_shell_1 } spawn: RMCShellShotgunBreaching maxCount: 6 @@ -74,7 +74,7 @@ - type: entity parent: CMShellShotgunBase id: CMShellShotgunSlugs - name: handful of shotgun slugs + name: "жменю рушничних куль" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -102,7 +102,7 @@ - type: stack id: RMCShellShotgunSlug - name: handful of shotgun slugs + name: "жменю рушничних куль" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: slug_shell_1 } spawn: CMShellShotgunSlugs maxCount: 5 @@ -110,7 +110,7 @@ - type: entity parent: CMShellShotgunBase id: CMShellShotgunIncendiary - name: handful of incendiary slugs + name: "жменю запалювальних куль" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -138,7 +138,7 @@ - type: stack id: RMCShellShotgunIncendiary - name: handful of incendiary slugs + name: "жменю запалювальних куль" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: incendiary_slug_1 } spawn: CMShellShotgunIncendiary maxCount: 5 @@ -146,7 +146,7 @@ - type: entity parent: CMShellShotgunBase id: CMShellShotgunBeanbag - name: handful of beanbag slugs + name: "жменю мішкових куль" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -174,7 +174,7 @@ - type: stack id: RMCShellShotgunBeanbag - name: handful of beanbag slugs + name: "жменю мішкових куль" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: beanbag_slug_1 } spawn: CMShellShotgunBeanbag maxCount: 5 @@ -182,7 +182,7 @@ - type: entity parent: CMShellShotgunBase id: CMShellShotgunFlechette - name: handful of flechette shells + name: "жменю флешетних черепашок" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -210,7 +210,7 @@ - type: stack id: RMCShellShotgunFlechette - name: handful of flechette shells + name: "жменю флешетних черепашок" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: flechette_shell_1 } spawn: CMShellShotgunFlechette maxCount: 5 @@ -218,7 +218,7 @@ - type: entity parent: CMShellShotgunBuckshot id: CMShellShotgunIncendiaryBuckshot - name: handful of incendiary buckshot shells + name: "жменю запалювальних картечин" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi @@ -246,7 +246,7 @@ - type: stack id: RMCShellShotgunIncendiaryBuckshot - name: handful of incendiary buckshot shells + name: "жменю запалювальних картечин" icon: { sprite: /Textures/_RMC14/Objects/Weapons/Guns/Ammunition/Handfuls/shotgun_handfuls.rsi, state: incen_buckshot_1 } spawn: CMShellShotgunIncendiaryBuckshot maxCount: 5 diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_pellets.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_pellets.yml index c28d81e1851..a7eef4388cc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_pellets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/shotgun_pellets.yml @@ -15,7 +15,7 @@ - type: entity parent: CMPelletShotgunBase id: CMPelletShotgunBuckshot - name: buckshot + name: "картеч" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun_projectiles.rsi @@ -46,7 +46,7 @@ - type: entity parent: CMPelletShotgunBase id: CMPelletShotgunSlug - name: slug + name: "слимак" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun_projectiles.rsi @@ -80,7 +80,7 @@ - type: entity parent: CMPelletShotgunBase id: CMPelletShotgunIncendiary - name: incendiary slug + name: "запальна куля" components: - type: CMArmorPiercing amount: 20 @@ -106,7 +106,7 @@ - type: entity parent: CMPelletShotgunBase id: CMPelletShotgunBeanbag - name: beanbag slug + name: "куля-мішок" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun_projectiles.rsi @@ -130,7 +130,7 @@ - type: entity parent: CMPelletShotgunBase id: CMPelletShotgunFlechette - name: flechette shell + name: "флешетна оболонка" components: - type: CMArmorPiercing amount: 35 @@ -158,7 +158,7 @@ - type: entity parent: CMPelletShotgunBuckshot id: CMPelletShotgunIncendiaryBuckshot - name: incendiary buckshot shell + name: "запалювальний картечний снаряд" components: # TODO RMC14 add burning - type: ProjectileSpread proto: CMPelletShotgunIncendiaryBuckshot @@ -168,7 +168,7 @@ - type: entity parent: CMPelletShotgunBase id: RMCPelletShotgunBreaching - name: light breaching shell + name: "легкий бронебійний снаряд" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Ammunition/Projectiles/shotgun_projectiles.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/xm51_shotgun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/xm51_shotgun.yml index d9789294b16..8d8952ae54e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/xm51_shotgun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Shotguns/xm51_shotgun.yml @@ -1,8 +1,8 @@ - type: entity parent: [ CMBaseWeaponRifleNoDualWieldPenalty, RMCBaseAttachableHolder ] - name: XM51 breaching scattergun + name: "Розсіювач XM51" id: RMCWeaponShotgunXM51 - description: An experimental shotgun model going through testing trials in the UNMC. Based on the original civilian and CMB version, the XM51 is a mag-fed, pump-action shotgun. It utilizes special 16-gauge breaching rounds which are effective at breaching walls and doors. Users are advised not to employ the weapon against soft or armored targets due to low performance of the shells. + description: "Експериментальна модель рушниці, що проходить тестові випробування в УНСО. Заснована на оригінальній цивільній версії та версії CMB, XM51 є помповою рушницею з помповим живленням. Для нього використовуються спеціальні кумулятивні набої 16-го калібру, які ефективно пробивають стіни та двері. Користувачам не рекомендується використовувати зброю проти м'яких або броньованих цілей через низьку ефективність снарядів." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Shotguns/xm51.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SmartGuns/smart_gun.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SmartGuns/smart_gun.yml index d63ed99ed89..3b0914e0a02 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SmartGuns/smart_gun.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/SmartGuns/smart_gun.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWeaponRifle id: RMCSmartGun - name: ML66A smart gun - description: The actual firearm in the Smart Gun System. Essentially a heavy, mobile machinegun. + name: "Розумна рушниця ML66A" + description: "Справжня вогнепальна зброя в системі Smart Gun System. По суті, важкий, мобільний кулемет." components: - type: GunRequiresWield - type: Corrodible @@ -126,7 +126,7 @@ - type: entity parent: CMMagazineRifleBase id: RMCMagazineSmartGun - name: "ML66A drum magazine (10x30mm)" + name: "Барабанний магазин ML66A (10x30мм)" components: - type: Tag tags: @@ -151,7 +151,7 @@ - type: entity parent: CMBaseCartridgeRifle id: CMCartridgeSmartGun10x30mm - name: cartridge (10x30mm) + name: "патрон (10x30мм)" components: - type: Sprite sprite: Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi @@ -167,7 +167,7 @@ - type: entity parent: CMBulletBase id: CMBulletSmartGun10x30mm - name: bullet (10x30mm) + name: "куля (10х30мм)" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/base_sniper.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/base_sniper.yml index 69e96e2a952..6eab945bb42 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/base_sniper.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/base_sniper.yml @@ -22,7 +22,7 @@ - type: entity parent: CMBaseCartridgeRifle id: CMCartridgeSniper10x28mm - name: cartridge (10x28mm) + name: "патрон (10x28мм)" components: - type: Sprite sprite: Objects/Weapons/Guns/Ammunition/Casings/large_casing.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/m96s_sniper.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/m96s_sniper.yml index 222ffa429d3..19a57dbae37 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/m96s_sniper.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Guns/Snipers/m96s_sniper.yml @@ -1,9 +1,8 @@ - type: entity parent: RMCBaseWeaponSniperRifle id: CMM96SSniperRifle - name: M96S scoped rifle - description: "A heavy sniper rifle manufactured by Aegis Armaments. It has a scope system and fires armor penetrating rounds out of a 15-round magazine. - 'Peace Through Superior Firepower'" + name: "Прицільна гвинтівка M96S" + description: "Важка снайперська гвинтівка виробництва компанії Aegis Armaments. Гвинтівка має оптичний приціл та стріляє бронебійними патронами з 15-зарядного магазину. \"Мир через перевагу у вогневій потужності" components: - type: Sprite sprite: _RMC14/Objects/Weapons/Guns/Snipers/m96s.rsi @@ -78,8 +77,8 @@ - type: entity parent: BaseMagazineRifle id: CMMagazineSniperM96S - name: "M96S marksman magazine (10x28mm)" - description: A magazine of sniper rifle ammo. An aimed shot with it will deal significant damage. + name: "Магазин для стрільби з M96S (10x28мм)" + description: "Магазин з набоями для снайперської гвинтівки. Прицільний постріл з нього завдасть значної шкоди." components: - type: Tag tags: @@ -109,8 +108,8 @@ - type: entity parent: CMMagazineSniperM96S id: CMMagazineSniperM96SIncendiary - name: "M96S incendiary magazine (10x28mm)" - description: A magazine of sniper rifle ammo. An aimed shot with it will temporarily blind the targe and kindle the blaze further. + name: "Запалювальний магазин M96S (10x28 мм)" + description: "Магазин набоїв для снайперської гвинтівки. Прицільний постріл з нього тимчасово засліплює ціль і розпалює полум'я ще більше." components: - type: BallisticAmmoProvider proto: CMCartridgeSniper10x28mmIncendiary @@ -128,8 +127,8 @@ - type: entity parent: CMMagazineSniperM96S id: CMMagazineSniperM96SFlak - name: "M96S flak magazine (10x28mm)" - description: A magazine of sniper rifle ammo. An aimed shot with it will temporarily slow the target and minimize the backlash. + name: "Зенітний магазин M96S (10x28мм)" + description: "Магазин набоїв для снайперської гвинтівки. Прицільний постріл з нього тимчасово сповільнить ціль і мінімізує люфт." components: - type: BallisticAmmoProvider proto: CMCartridgeSniper10x28mmFlak @@ -147,8 +146,8 @@ - type: entity parent: CMMagazineSniperM96S id: CMMagazineSniperM96SAntiMateriel - name: "XM43E1 marksman magazine (10x99mm)" - description: A magazine of 10x99mm anti-materiel rounds. + name: "Магазин для стрільби XM43E1 (10x99мм)" + description: "Магазин з протипіхотними набоями 10х99 мм." components: - type: Tag tags: @@ -173,7 +172,7 @@ - type: entity parent: CMCartridgeSniper10x28mm id: CMCartridgeSniper10x28mmIncendiary - name: cartridge (10x28mm) (incendiary) + name: "патрон (10x28мм) (запальний)" components: - type: CartridgeAmmo proto: CMBulletSniper10x28mmIncendiary @@ -181,7 +180,7 @@ - type: entity parent: CMCartridgeSniper10x28mm id: CMCartridgeSniper10x28mmFlak - name: cartridge (10x28mm) (Flak) + name: "патрон (10x28мм) (Flak)" components: - type: CartridgeAmmo proto: CMBulletSniper10x28mmFlak @@ -189,7 +188,7 @@ - type: entity parent: CMCartridgeSniper10x28mm id: CMCartridgeSniper10x99mmAntiMateriel - name: cartridge (10x99mm) (AntiMateriel) + name: "патрон (10х99мм) (AntiMateriel)" components: - type: Tag tags: @@ -201,7 +200,7 @@ - type: entity parent: RMCBaseBullet id: CMBulletSniper10x28mm - name: bullet (10x28mm) + name: "куля (10x28мм)" categories: [ HideSpawnMenu ] components: - type: Sprite @@ -233,7 +232,7 @@ - type: entity parent: CMBulletSniper10x28mm id: CMBulletSniper10x28mmIncendiary - name: bullet (10x28mm) + name: "куля (10x28мм)" categories: [ HideSpawnMenu ] components: - type: Projectile @@ -248,7 +247,7 @@ - type: entity parent: CMBulletSniper10x28mm id: CMBulletSniper10x28mmFlak - name: bullet (10x28mm) + name: "куля (10x28мм)" categories: [ HideSpawnMenu ] components: - type: Projectile @@ -261,7 +260,7 @@ - type: entity parent: CMBulletSniper10x28mm id: CMBulletSniper10x99mmAntiMateriel - name: bullet (10x99mm) + name: "куля (10х99мм)" categories: [ HideSpawnMenu ] components: - type: Projectile diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/fireaxe.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/fireaxe.yml index 89fdaa2562a..22df299696d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/fireaxe.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/fireaxe.yml @@ -1,7 +1,7 @@ - type: entity parent: [FireAxe, RMCBaseMeleeWeapon] id: RMCFireAxe - name: fire axe + name: "пожежна сокира" suffix: RMC components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/flash.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/flash.yml index 4b423ac49ca..ddc17c7ba64 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/flash.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/flash.yml @@ -1,8 +1,8 @@ - type: entity parent: Flash id: CMFlash - name: flash - description: Used for blinding and being an asshole. Recharges one flash every 30 seconds. You must wait 1 second between uses for the capacitor to recharge. + name: "спалах" + description: "Використовується для засліплення і для того, щоб бути засранцем. Перезаряджає один спалах кожні 30 секунд. Між використаннями потрібно почекати 1 секунду, щоб перезарядити конденсатор." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Melee/flash.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/knife.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/knife.yml index 539b00b383d..0aae3f81ffb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/knife.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/knife.yml @@ -10,8 +10,8 @@ - type: entity parent: [ RMCBaseMeleeWeapon, BaseKnife, RMCAttachableBase ] id: RMCM5Bayonet - name: "M5 'Night Raider' bayonet" - description: The standard-issue bayonet of the Marines. You can slide this knife into your boots. # TODO RMC14 , or attach it to the end of a rifle. + name: "Багнет M5 \"Night Raider" + description: "Стандартний багнет морської піхоти. Цей ніж можна засунути в черевики." # TODO RMC14 , or attach it to the end of a rifle. components: - type: Clothing slots: @@ -62,10 +62,10 @@ - type: AttachablePrying - type: entity - name: M11 throwing knife + name: "Метальний ніж M11" parent: [ RMCBaseMeleeWeapon, BaseKnife] id: CMM11Knife - description: A military knife designed to be thrown at the enemy. + description: "Військовий ніж, призначений для кидання у ворога." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Melee/m11_knife.rsi @@ -100,8 +100,8 @@ - type: entity parent: [ RMCBaseMeleeWeapon, BaseKnife] id: CMM2132Machete - name: M2132 machete - description: Latest issue of the Marine Machete. + name: "Мачете M2132" + description: "Останній випуск \"Морського мачете\"." components: - type: Clothing slots: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/pickaxe.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/pickaxe.yml index 5c5a61c5fe4..ca8806595ba 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/pickaxe.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/pickaxe.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseItem, RMCBaseMeleeWeapon] id: RMCPickaxe - name: pickaxe - description: It's a pickaxe. Notched to perfection, for jamming it into rocks. + name: "кирка" + description: "Це кирка. Зазубрена досконало, щоб встромляти її в каміння." suffix: RMC components: - type: Clothing diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/stun_baton.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/stun_baton.yml index 692e163fbf1..e53d6ef93b9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/stun_baton.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Melee/stun_baton.yml @@ -1,8 +1,8 @@ - type: entity parent: Stunbaton id: CMStunbaton - name: stun baton - description: A stun baton for incapacitating people with. + name: "електрошокер" + description: "Електрошокер для виведення з ладу людей." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Melee/stun_baton.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/almayer_sentries.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/almayer_sentries.yml index cb079ed3175..7c8093d5355 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/almayer_sentries.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/almayer_sentries.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseTurret id: RMCTurretAlmayer - name: UN-635C static gauss turret - description: A fully-automated defence turret with mid-range targeting capabilities. Armed with a modified M32-S Autocannon and an internal belt feed and modified for UN warship use. + name: "Статична гауссова башта UN-635C" + description: "Повністю автоматизована оборонна башта з можливістю наведення на ціль середньої дальності. Озброєна модифікованою автоматичною гарматою M32-S з внутрішньою стрічковою подачею та модифікована для використання на військових кораблях ООН." components: - type: InteractionPopup interactDelay: 0.2 @@ -54,8 +54,8 @@ - type: entity parent: BaseStructure id: RMCDeployerSentry - name: sentry deployment system - description: A box that deploys a sentry turret. + name: "система розстановки вартових" + description: "Коробка, в якій розгортається дозорна вежа." components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/lz_sentries.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/lz_sentries.yml index 503de235450..f88e269fde5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/lz_sentries.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/lz_sentries.yml @@ -2,7 +2,7 @@ parent: BaseStructure abstract: true id: RMCBaseTurret - name: turret + name: "башта" components: - type: Clickable - type: InteractionOutline @@ -62,8 +62,8 @@ - type: entity parent: RMCBaseTurret id: RMCTurretGaussSpaceborne - name: UN-577 spaceborne gauss turret - description: A fully-automated defence turret with mid-range targeting capabilities. Armed with a modified M32-S Autocannon and an internal belt feed. + name: "Космічна гауссова турель UN-577" + description: "Повністю автоматизована оборонна башта з можливістю ведення вогню на середніх дистанціях. Озброєна модифікованою автогарматою M32-S та внутрішньою стрічковою подачею." components: - type: InteractionPopup interactDelay: 0.2 diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/sentries.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/sentries.yml index 300ecaf59e0..201c44c72b2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/sentries.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Sentries/sentries.yml @@ -2,7 +2,7 @@ parent: BaseItem abstract: true id: RMCBaseSentry #Conversion Rate for turret vision range = CM + 1 - name: turret + name: "башта" components: - type: Corrodible timeToApply: 4 @@ -180,8 +180,8 @@ - type: entity parent: BaseItem id: RMCEngineeringUpgrade - name: engineering upgrade kit - description: A kit used to upgrade the defenses of an engineer's sentry. Back in 1980 when the machines tried to break free, it was a single android who laid them low. Now their technology is used widely on the rim. + name: "комплект інженерної модернізації" + description: "Набір для посилення захисту інженерного дозору. У 1980 році, коли машини намагалися вирватися на волю, їх зупинив один-єдиний андроїд. Тепер їхні технології широко використовуються на периметрі." components: - type: Sprite sprite: _RMC14/Objects/engineering_kit.rsi @@ -191,8 +191,8 @@ - type: entity parent: RMCBaseSentry id: RMCSentry - name: UN 571-C sentry gun - description: A deployable, semi-automated turret with AI targeting capabilities. Armed with an M30 Autocannon and a 500-round drum magazine. + name: "Вартова гармата UN 571-C" + description: "Напівавтоматична башта, що розгортається, з можливістю штучного наведення на ціль. Озброєна автогарматою M30 та барабанним магазином на 500 набоїв." components: - type: Icon sprite: _RMC14/Objects/Weapons/Sentries/sentry.rsi @@ -206,8 +206,8 @@ - type: entity parent: RMCSentry id: RMCSentryMini - name: UN 512-M mini sentry - description: A compact version of the UNMC defenses. Designed for quick deployment of the associated type in the field. + name: "Міні-вартовий UN 512-M" + description: "Компактна версія захисного модуля UNMC. Призначена для швидкого розгортання відповідного типу в польових умовах." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Sentries/sentry.rsi @@ -251,8 +251,8 @@ - type: entity parent: RMCSentry id: RMCSentrySniper - name: UN 725-D sniper sentry - description: A fully-automated defence turret with long-range targeting capabilities. Armed with a modified M32-S Autocannon and an internal belt feed. + name: "Снайперський дозорний UN 725-D" + description: "Повністю автоматизована оборонна башта з можливістю ведення вогню на великі відстані. Озброєна модифікованою автогарматою M32-S та внутрішньою стрічковою подачею." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Sentries/sentry.rsi @@ -310,8 +310,8 @@ - type: entity parent: RMCSentry id: RMCSentryOmni - name: UN 571-D omnidirectional sentry gun - description: A deployable, semi-automated turret with 360 degree range AI targeting capabilities. Armed with an M30 Autocannon and a 500-round drum magazine. + name: "Всенаправлена дозорна гармата UN 571-D" + description: "Напівавтоматична башта, що розгортається, з можливістю штучного наведення на 360 градусів. Озброєна автоматичною гарматою M30 та барабанним магазином на 500 набоїв." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Sentries/sentry.rsi @@ -354,8 +354,8 @@ - type: entity parent: RMCSentry id: RMCSentryShotgun - name: UN 12-G Shotgun Sentry - description: A deployable, semi-automated turret with specialized for close range combat. Protects itself with sturdier plating and steel tusks. + name: "Вартовий дробовик UN 12-G" + description: "Напівавтоматична башта, що розгортається, зі спеціалізованим озброєнням для ведення ближнього бою. Захищена міцним покриттям та сталевими іклами." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Sentries/sentry.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/grenades.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/grenades.yml index d48b692f550..fa6bbf6a343 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/grenades.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/grenades.yml @@ -2,8 +2,8 @@ abstract: true parent: GrenadeBase id: CMGrenadeBase - name: grenade - description: Duck and cover. + name: "граната" + description: "Пригнись і сховайся." components: - type: Explosive explosionType: RMC @@ -28,8 +28,8 @@ - type: entity parent: CMGrenadeBase id: CMGrenadeHighExplosive - name: M40 HEDP grenade - description: High-Explosive Dual-Purpose. A small, but deceptively strong blast grenade that has been phasing out the M15 HE grenades alongside the M40 HEFA. Capable of being loaded in grenade launchers, or thrown by hand. + name: "Граната M40 HEDP" + description: "Фугасна граната подвійного призначення. Невелика, але оманливо потужна осколкова граната, яка поступово витісняє гранати M15 HE та M40 HEFA. Її можна заряджати в гранатомети або кидати вручну." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Grenades/m40hedp.rsi @@ -52,8 +52,8 @@ - type: entity parent: CMGrenadeBase id: CMGrenadeSmoke - name: M40 HSDP smoke grenade - description: The M40 HSDP is a small, but powerful smoke grenade. Based off the same platform as the M40 HEDP. It is set to detonate in 2 seconds. + name: "Димова шашка M40 HSDP" + description: "M40 HSDP - невелика, але потужна димова граната. Заснована на тій самій платформі, що й M40 HEDP. Вона вибухає за 2 секунди." components: - type: OnUseTimerTrigger delay: 2 @@ -102,8 +102,8 @@ - type: entity parent: CMGrenadeHighExplosive id: CMGrenadeFrag - name: M40 HEFA grenade - description: High-Explosive Fragmenting-Antipersonnel. A small, but deceptively strong fragmentation grenade that has been phasing out the M15 fragmentation grenades alongside the M40 HEDP. Capable of being loaded in grenade launchers, or thrown by hand. + name: "Граната M40 HEFA" + description: "Осколково-фугасна протипіхотна граната. Невелика, але оманливо сильна осколкова граната, яка поступово витісняє осколкові гранати M15 та M40 HEDP. Може заряджатися в гранатомети або кидатися вручну." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Grenades/m40hefa.rsi @@ -135,8 +135,8 @@ - type: entity parent: CMGrenadeHighExplosive id: CMGrenadeFragOld - name: M15 fragmentation grenade - description: An outdated UNMC Fragmentation Grenade. With decades of service in the UNMC, the old M15 Fragmentation Grenade is slowly being replaced by the slightly safer M40-series grenades. It is set to detonate in 4 seconds. + name: "Осколкова граната М15" + description: "Застаріла осколкова граната UNMC. Старі осколкові гранати М15, які десятиліттями служили в UNMC, поступово замінюються дещо безпечнішими гранатами серії М40. Вона вибухає за 4 секунди." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Grenades/m15frag.rsi @@ -166,8 +166,8 @@ - type: entity parent: CMGrenadeBase id: RMCGrenadeTraining - name: M07 Training Grenade - description: A harmless reusable version of the M40 HEDP, used for training. Capable of being loaded into a grenade launcher, or thrown by hand. + name: "Навчальна граната M07" + description: "Нешкідлива багаторазова версія M40 HEDP, що використовується для тренувань. Може заряджатися в гранатомет або кидатися вручну." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Grenades/m07training.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/packets.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/packets.yml index 639fde48a7c..11fd18499fb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/packets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/Throwable/packets.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseStorageItem id: CMPacketBase - name: packet + name: "пакет" components: - type: Sprite sprite: _RMC14/Objects/Storage/packets.rsi @@ -32,8 +32,8 @@ - type: entity parent: CMPacketBase id: CMPacketGrenadeHighExplosive - name: HEDP grenade packet - description: It contains three HEDP high explosive grenades. + name: "Корпус гранати HEDP" + description: "У ньому знаходяться три осколково-фугасні гранати." components: - type: Sprite layers: @@ -56,8 +56,8 @@ - type: entity parent: CMPacketBase id: CMPacketGrenadeFrag - name: HEFA grenade packet - description: It contains three HEFA grenades. Don't tell the HEFA order. + name: "Пакет для гранати HEFA" + description: "Він містить три гранати HEFA. Не кажи нікому про наказ HEFA." components: - type: Sprite layers: @@ -80,8 +80,8 @@ - type: entity parent: CMPacketBase id: RMCPacketGrenadeSmoke - name: HSDP grenade packet - description: It contains three HSDP smoke grenades. + name: "Корпус гранати РГДШ" + description: "У ньому знаходяться три димові шашки СВДП." components: - type: Sprite layers: @@ -103,8 +103,8 @@ - type: entity parent: CMPacketBase id: CMPacketGrenadeFragOld - name: M15 frag grenade packet - description: It contains three M15 fragmentation grenades. Handle with care. + name: "Пакет осколкової гранати М15" + description: "Містить три осколкові гранати М15. Поводьтеся з ним обережно." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/mortars.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/mortars.yml index a239742050d..10dcf925f95 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/mortars.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Weapons/mortars.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: RMCMortarKit - name: M402 mortar portable kit - description: A manual, crew-operated mortar system intended to rain down 80mm goodness on anything it's aimed at. Needs to be set down first. + name: "Переносний комплект для міномета M402" + description: "Ручна мінометна система з екіпажем, призначена для обстрілу 80-міліметровими снарядами всього, на що вона націлена. Потрібно спочатку встановити." components: - type: Sprite sprite: _RMC14/Objects/Weapons/mortar.rsi @@ -86,8 +86,8 @@ abstract: true parent: BaseItem id: RMCMortarShellBase - name: 80mm mortar shell - description: An unlabeled 80mm mortar shell, probably a casing. + name: "80-мм мінометна міна" + description: "Мінометна міна калібру 80 мм без маркування, ймовірно, гільза." components: - type: Sprite sprite: _RMC14/Objects/Weapons/mortar.rsi @@ -99,8 +99,8 @@ - type: entity parent: RMCMortarShellBase id: RMCMortarShellHE - name: 80mm high explosive mortar shell - description: An 80mm mortar shell, loaded with a high explosive charge. + name: "80-мм осколково-фугасна мінометна міна" + description: "80-мм мінометна міна, заряджена осколково-фугасним зарядом." components: - type: Sprite sprite: _RMC14/Objects/Weapons/mortar.rsi @@ -118,8 +118,8 @@ - type: entity parent: RMCMortarShellBase id: RMCMortarShellFlare - name: 80mm flare/camera mortar shell - description: An 80mm mortar shell, loaded with an illumination flare / camera combo, attached to a parachute. + name: "80-мм освітлювальна/камерна мінометна міна" + description: "80-мм мінометна міна, заряджена освітлювальною сигнальною ракетою та комбінованою камерою, прикріпленою до парашута." components: - type: Sprite sprite: _RMC14/Objects/Weapons/mortar.rsi @@ -129,8 +129,8 @@ - type: entity id: RMCMortarFlare - name: illumination flare - description: It's really bright, and unreachable. + name: "освітлювальний факел" + description: "Він дуже яскравий і недосяжний." components: - type: Transform anchored: true @@ -146,7 +146,7 @@ - type: entity id: RMCMortarCamera - name: para-cam + name: "пара-камера" components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_projectiles.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_projectiles.yml index 7a039f9bce6..d4c8da4ff35 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_projectiles.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_projectiles.yml @@ -1,7 +1,7 @@ - type: entity abstract: true id: XenoBaseProjectile - name: projectile + name: "снаряд" components: - type: Clickable - type: Sprite @@ -42,7 +42,7 @@ - type: entity parent: [XenoSpitImpactSounds, XenoBaseProjectile] id: XenoSpitProjectile - name: spit + name: "плювати" categories: - HideSpawnMenu components: @@ -96,7 +96,7 @@ - type: entity id: XenoSlowingSpitProjectile parent: [XenoSpitImpactSounds, XenoBaseProjectile] - name: slowing spit + name: "сповільнення слиновиділення" categories: - HideSpawnMenu components: @@ -116,7 +116,7 @@ - type: entity id: XenoScatteredSpitProjectile parent: [XenoSpitImpactSounds, XenoBaseProjectile] - name: scattered spit + name: "розкидана слина" categories: - HideSpawnMenu components: @@ -137,7 +137,7 @@ - type: entity id: XenoBoneChipsProjectile parent: XenoBaseProjectile - name: bone chips + name: "кісткова крихта" categories: - HideSpawnMenu components: @@ -164,7 +164,7 @@ - type: entity parent: XenoBaseProjectile id: XenoBombardAcidProjectile - name: glob of acid gas + name: "куля кислотного газу" categories: - HideSpawnMenu components: @@ -208,7 +208,7 @@ - type: entity parent: XenoBaseProjectile id: XenoBombardNeurotoxinProjectile - name: glob of neurotoxin gas + name: "куля нейротоксичного газу" categories: - HideSpawnMenu components: @@ -293,8 +293,8 @@ - type: entity id: XenoAcidBallProjectile - name: acid ball - description: A small, pulsating ball of gas. + name: "кислотна куля" + description: "Маленька, пульсуюча кулька газу." categories: - HideSpawnMenu components: diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_smoke.yml b/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_smoke.yml index 5a4911aaad3..3396cf6f411 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_smoke.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/Xeno/xeno_smoke.yml @@ -1,6 +1,6 @@ - type: entity id: RMCSmokeAcid - name: acid gas + name: "кислий газ" categories: [ HideSpawnMenu ] components: - type: Transform @@ -54,7 +54,7 @@ - type: entity id: RMCSmokeNeurotoxin - name: neurotoxin gas + name: "нейротоксиновий газ" categories: [ HideSpawnMenu ] components: - type: Transform @@ -148,7 +148,7 @@ - type: entity parent: RMCSmokeAcid id: RMCSmokeAcidShroud - name: acid gas + name: "кислий газ" categories: [ HideSpawnMenu ] components: - type: EvenSmoke @@ -158,7 +158,7 @@ - type: entity parent: RMCSmokeNeurotoxin id: RMCSmokeNeurotoxinShroud - name: neurotoxin gas + name: "нейротоксиновий газ" categories: [ HideSpawnMenu ] components: - type: EvenSmoke @@ -168,7 +168,7 @@ - type: entity parent: RMCSmokeAcid id: RMCSmokeAcidDeathcloud - name: acid gas + name: "кислий газ" categories: [ HideSpawnMenu ] components: - type: EvenSmoke diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/patron_figurines.yml b/Resources/Prototypes/_RMC14/Entities/Objects/patron_figurines.yml index 0e4f8f3a6b4..c1a0673f950 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/patron_figurines.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/patron_figurines.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseFigurine id: RMCBaseFigurinePatron - description: A small, detailed miniature. + description: "Маленька, деталізована мініатюра." components: - type: Sprite sprite: _RMC14/Objects/patron_figurines.rsi @@ -14,8 +14,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerFigurinePatron - name: patron figurine spawner - description: A patron figurine spawner. + name: "фігурка покровителя нерестовик" + description: "Фігурка покровителя, що розмножується." components: - type: Sprite layers: @@ -27,8 +27,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronFoxBridgeton - name: Fox Bridgeton figurine - description: This is like that book by George Orwell, Nineteen Eighty Fo' + name: "Фігурка лисиці з Бриджстона" + description: "Це як у книзі Джорджа Орвелла \"Дев'ятнадцять вісімдесят років потому\"" components: - type: Sprite state: Fox_Bridgeton @@ -38,8 +38,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronKillsTheMice - name: Kills-The-Mice figurine - description: It looks neat. + name: "Фігурка \"Вбиває мишей" + description: "Виглядає акуратно." components: - type: Sprite state: Kills-The-Mice @@ -49,8 +49,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronFritzVohlkson - name: Fritz Vohlkson figurine - description: "A member of the Colony Liaison's security detail. A tacky reward given by We-Ya for 20 years of service." + name: "Фігурка Фріца Фольксона" + description: "Член служби безпеки зв'язкового колонії. Убога винагорода від \"Ми-Я\" за 20 років служби." components: - type: Sprite state: Fritz_Vohlkson @@ -60,8 +60,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronMinervaHostel - name: Minerva Hostel figurine - description: The battle's maestro, always in tune with the chaos. + name: "Фігурка \"Мінерва хостел" + description: "Маестро битви, завжди в гармонії з хаосом." components: - type: Sprite state: minerva_hostel @@ -71,8 +71,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronTempestasFrostbiteGlacies - name: Tempestas 'Frostclaw' Glacies figurine - description: If I die before you continue, You shall have heard my final dying roar. + name: "Фігурка льодовиків Tempestas 'Frostclaw'" + description: "Якщо я помру раніше, ніж ти продовжиш, ти почуєш мій останній передсмертний рев." components: - type: Sprite state: Tempestas_Frostbite_Glacies @@ -82,8 +82,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSilvanodAndrea - name: Silvano d'Andrea figurine - description: Employee of the Month, every month. + name: "Статуетка Сільвано д'Андреа" + description: "Працівник місяця, щомісяця." components: - type: Sprite state: Silvano_dAndrea @@ -93,8 +93,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronIanthaAtikson - name: Iantha Atikson - description: This Figurine of a Quartermaster, despite it's inanimate nature, seems to stare back at you with cold, refined calculation. That glossy look in those fake eyes make you feel uncomfortable, and you get the impression that you're just another number to her. + name: "Янта Атіксон" + description: "Ця фігурка інтенданта, незважаючи на свою неживу природу, здається, дивиться на вас з холодним, витонченим розрахунком. Цей глянцевий погляд фальшивих очей змушує вас почуватися некомфортно, і у вас складається враження, що ви для неї - просто черговий номер." components: - type: Sprite state: Iantha_Atikson @@ -104,8 +104,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronScott - name: Scott Hoover figurine - description: "I work for the company. But don't let that fool you, I'm really an OK guy!" + name: "Фігурка Скотта Гувера" + description: "Я працюю на компанію. Але нехай вас це не вводить в оману, я дійсно хороший хлопець!" components: - type: Sprite state: Scott_Hoover @@ -115,8 +115,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurineRyanRockstarRuan - name: Ryan "Rockstar" Ruan - description: "He had big dreams of being a rockstar, but the marines corps had other plans. That, and also the fact that he has no idea how to play the guitar." + name: "Райан \"Рокстар\" Руан" + description: "Він мріяв стати рок-зіркою, але у морської піхоти були інші плани. Це, а також той факт, що він не має жодного уявлення про те, як грати на гітарі." components: - type: Sprite state: ryan_rockstar_ruan @@ -126,8 +126,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronKasumiAyako - name: Kasumi Ayako figurine - description: "The emotional support cat." + name: "Фігурка Касумі Аяко" + description: "Кішка для емоційної підтримки." components: - type: Sprite state: kasumi_ayako @@ -137,8 +137,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronChikiSugimoto - name: Chiki Suzuki figurine - description: “Hi! Me Chiki!” + name: "Фігурка Чікі Сузукі" + description: "Привіт! Я Чікі!" components: - type: Sprite state: chiki_sugimoto @@ -148,8 +148,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronArchylleCatleay - name: Archylle Catleay figurine - description: The inspirational cat, following the footsteps of her mother + name: "Фігурка Арчілла Кетлея" + description: "Натхненна кішка, що йде слідами своєї матері" components: - type: Sprite state: archylle_catleay @@ -159,8 +159,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronTessieTerrence - name: Tessie Terrence figurine - description: "She's here to brighten your day!" + name: "Фігурка Тессі Терренс" + description: "Вона тут, щоб прикрасити ваш день!" components: - type: Sprite state: tessie_terrence @@ -170,8 +170,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronDagobertDogburglar - name: Dagobert Dogburglar figurine - description: "One must imagine marines happy." + name: "Фігурка Дагоберта Песиголовця" + description: "Треба уявляти морпіхів щасливими." components: - type: Sprite state: dagobert_dogburglar @@ -181,8 +181,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronHerbsquirto - name: Herbsquirto figurine - description: "The corporation's best botanist." + name: "Фігурка Herbsquirto" + description: "Найкращий ботанік корпорації." components: - type: Sprite state: herbsquirto @@ -192,8 +192,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronRainyCloudly - name: Rainy Cloudly figurine - description: "The pearlescent slimeperson figurine ripples and shimmers like a puddle, emanating a faint scent of fresh rain and whispers of distant thunder." + name: "Фігурка \"Дощова хмаринка" + description: "Перламутрова фігурка стрункої людини рябить і переливається, як калюжа, випромінюючи слабкий аромат свіжого дощу і шепіт далекого грому." components: - type: Sprite state: rainy_cloudly @@ -203,8 +203,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronAtlasBootes - name: Atlas 'The Law' Bootes figurine - description: "A young career officer with a big tail and heart." + name: "Фігурка атласу \"Закон\" Бутс" + description: "Молодий кадровий офіцер з великим хвостом і серцем." components: - type: Sprite state: atlas_bootes @@ -214,8 +214,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronKameronCook - name: Kameron Cook figurine - description: "I Cooka Da Pizza." + name: "Фігурка Кемерон Кук" + description: "Я готую піцу." components: - type: Sprite state: kameron_cook @@ -225,8 +225,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSatoruSuzuki - name: Satoru Suzuki figurine - description: "Gods strongest Medic." + name: "Фігурка Сатору Сузукі" + description: "Найсильніший лікар богів." components: - type: Sprite state: satoru_suzuki @@ -236,8 +236,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronRytilPyain - name: Rytil Pyain figurine - description: "Rytil may lack a lot of empathy, but she does her best to maintain the law and not get pissed off by the idiots breaking it." + name: "Фігурка Rytil Pyain" + description: "Можливо, Ритіл бракує емпатії, але вона робить все можливе, щоб підтримувати закон і не злитися на ідіотів, які його порушують." components: - type: Sprite state: rytil_pyain @@ -247,7 +247,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronBillTitan - name: Bill Titan figurine + name: "Фігурка Білла Титана" components: - type: Sprite state: bill_titan @@ -257,7 +257,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronJimmyPunishedPitJohnson - name: Jimmy 'Punished Pit' Johnson figurine + name: "Фігурка Джиммі \"Покарана яма\" Джонсона" description: "\"ah been smokin in medbay\"" components: - type: Sprite @@ -268,8 +268,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSimonStarseeker - name: Simon Starseeker figurine - description: "Silent But Deadly." + name: "Фігурка Саймона \"Шукач зірок" + description: "Тихий, але смертоносний." components: - type: Sprite state: simon_starseeker @@ -279,8 +279,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronLenaMilize - name: Lena Milize figurine - description: "Nanotrasen's Trademark Bartender: Handler-One." + name: "Фігурка Лєни Міліз" + description: "Бармен Нанотрасену: Оброблювач-один." components: - type: Sprite state: lena_milize @@ -290,8 +290,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronBites-The-Dust - name: Bites-The-Dust figurine - description: A small, detailed miniature of a skilled corpsman. + name: "Фігурка \"Укуси-пил" + description: "Невеличка, деталізована мініатюра вправного санітара." components: - type: Sprite state: bites-the-dust @@ -301,8 +301,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronOrionBlackburn - name: Orion Blackburn figurine - description: "Alright, recruits, we're doing 50 laps... around the nearest vending machine because I forgot my lunch." + name: "Фігурка Оріона Блекберна" + description: "Гаразд, новобранці, ми робимо 50 кіл... навколо найближчого торгового автомата, бо я забув свій обід." components: - type: Sprite state: orion_blackburn @@ -312,8 +312,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronLillyPipsqueakHarding - name: Lilly 'Pipsqueak' Harding figurine - description: "She may be a pipsqueak, but she is mighty!!!" + name: "Фігурка Ліллі 'Pipsqueak' Хардінг" + description: "Може, вона й писклява, але вона сильна!!!" components: - type: Sprite state: lilly_pipsqueak_harding @@ -323,8 +323,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronKateFleming - name: Kate 'Engie' Fleming figurine - description: "Smells like welding fuel." + name: "Фігурка Кейт \"Енджі\" Флемінг" + description: "Пахне зварювальним паливом." components: - type: Sprite state: kate_engie_fleming @@ -334,8 +334,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronKaylieRowleyininski - name: Kaylie Rowleyininski figurine - description: "Smells of freshly baked bread." + name: "Фігурка Кейлі Роулейнінські" + description: "Пахне свіжоспеченим хлібом." components: - type: Sprite state: kaylie_rowleyininski @@ -345,7 +345,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronAmariDroppingHotWilliams - name: Amari 'Dropping Hot' Williams figurine + name: "Фігурка Амарі \"Dropping Hot\" Вільямс" description: "\"FLYING LOW, DROPPING HOT, DRINKING LOTS! OORAH!\"" components: - type: Sprite @@ -357,8 +357,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronAlexGregory - name: Alex Gregory figurine - description: "A prominent Nanotrasen Captain. You think you might have seen him before." + name: "Фігурка Алекса Грегорі" + description: "Видатний капітан нанотрасенів. Вам здається, що ви могли бачити його раніше." components: - type: Sprite state: alex_gregory @@ -368,8 +368,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronMadelynnBuzzLewis - name: Madelynn 'Buzz' Lewis figurine - description: "Best chef on the field." + name: "Фігурка Меделін \"Базз\" Льюїс" + description: "Найкращий кухар на полі." components: - type: Sprite state: madelynn_buzz_lewis @@ -379,8 +379,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronShawnFox - name: Shawn Fox figurine - description: "The figurine smells of ..news.." + name: "Фігурка Шона Фокса" + description: "Фігурка пахне ... новинами." components: - type: Sprite state: shawn_fox @@ -390,8 +390,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronPandiFackler - name: CMO Pandi Fackler figurine - description: "A small and kind Redsuko, a rare race of felinid with the markings and characteristics of a Red Panda. Pacifist by nature, she’s often found healing others in the medical bay" + name: "Фігурка CMO Pandi Fackler" + description: "Маленька і добра Редсуко, рідкісна раса фелінідів з ознаками і характеристиками Червоної Панди. Пацифістка за своєю природою, вона часто лікує інших у медичному відсіку" components: - type: Sprite state: pandi_fackler @@ -401,8 +401,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronMazyTheFortressTusji - name: Mazy 'The Fortress' Tusji figurine - description: "This figurine is covered in chew marks and acid burns, yet remains recognizable and unbroken." + name: "Фігурка Mazy \"Фортеця\" Tusji" + description: "Ця фігурка вкрита слідами від жування та опіками від кислоти, проте залишається впізнаваною та непошкодженою." components: - type: Sprite state: mazy_the_fortress_tusji @@ -412,8 +412,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronAstorDebb - name: Astor Debb figurine - description: "Full-time demolitionist, she moves with a purpose, wielding her ~Magic Missile~" + name: "Фігурка Астор Дебб" + description: "Вона рухається цілеспрямовано, орудуючи своєю \"Чарівною ракетою\"" components: - type: Sprite state: astor_debb @@ -423,8 +423,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronNesartOnan - name: Nesart Onan figurine - description: "Blood loss is no joke! Come get some gauze from your local medbay today!" + name: "Фігурка Несарта Онана" + description: "Втрата крові - це не жарти! Приходьте за марлею до місцевого медпункту вже сьогодні!" components: - type: Sprite state: nesart_onan @@ -434,8 +434,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronDaltonHarris - name: Dalton Harris figurine - description: Former NFSD sergeant, but through some weird military loopholes ended up on the Almayer. + name: "Фігурка Далтона Гарріса" + description: "Колишній сержант НФСД, але через якісь дивні військові лазівки опинився на \"Алмайєрі\"." components: - type: Sprite state: dalton_harris @@ -445,7 +445,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronChadScott - name: Chad Scott figurine + name: "Фігурка Чеда Скотта" description: "\"This is Chad Scott, last survivor of the warship, signing off.\"" components: - type: Sprite @@ -456,8 +456,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronWorships-The-Gods - name: Worships-The-Gods figurine - description: Just a Silly Lizzy. + name: "Фігурка \"Поклоніння Богам" + description: "Просто Дурненька Ліззі." components: - type: Sprite state: worships-the-gods @@ -467,8 +467,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSukunaKurze - name: Sukuna Kurze figurine - description: "This man is fueled by root beer and patriotism, and brother we're all outta root beer..." + name: "Фігурка Сукуна Курзе" + description: "Ця людина підживлюється рутбіром і патріотизмом, а рутбир, брате, у нас закінчився..." components: - type: Sprite state: sukuna_kurze @@ -478,8 +478,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronTheSoilofMartyrs - name: The Soil of Martyrs figurine - description: "It used to be green." + name: "Фігурка \"Земля мучеників" + description: "Раніше вона була зеленою." components: - type: Sprite state: the_soil_of_martyrs @@ -489,8 +489,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSethSleeper - name: Seth Sleeper figurine - description: "The type of guy to bring a pillow to a gunfight." + name: "Фігурка Сет Сплячий" + description: "З тих, хто приносить подушку на перестрілку." components: - type: Sprite state: seth_sleeper @@ -500,8 +500,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronLanceVictors - name: Lance Victors figurine - description: This detailed figurine of a Marine Corps Warden just LOOKS like it's going to bury you in paperwork. And it has an eye scar. Edgy. + name: "Фігурка \"Переможці списа" + description: "Ця деталізована фігурка наглядача морської піхоти виглядає так, ніби збирається поховати вас у паперовій тяганині. І у неї шрам на оці. Різкий." components: - type: Sprite state: lance_victors @@ -511,8 +511,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronBredDahne - name: Bred Dahne figurine - description: "Gluten Free" + name: "Фігурка Бред Дане" + description: "Без глютену" components: - type: Sprite state: bred_dahne @@ -522,7 +522,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronDartingSleepyGroth - name: Darting 'Sleepy' Groth figurine + name: "Фігурка для дартсу \"Сонний\" Groth" description: "\"Is it naptime yet..?\"" components: - type: Sprite @@ -533,8 +533,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSamAli - name: Sam Ali figurine - description: "Heavily wounded dwarf." + name: "Фігурка Сема Алі" + description: "Важко поранений гном." components: - type: Sprite state: sam_ali @@ -544,7 +544,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronWalks-The-Graves - name: Walks-The-Graves figurine + name: "Фігурка \"Прогулянки по могилам" components: - type: Sprite state: walks-the-graves @@ -554,7 +554,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronHonkzeeBeezs - name: Honkzee Beezs figurine + name: "Фігурка Honkzee Beezs" description: "\"Wowies, marines eated more crayons than honkzee!\"\nThis figurine is horrifically unbalanced." components: - type: Sprite @@ -565,8 +565,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronVellaMorticianSakeao - name: Vella 'Mortician' Sakeao figurine - description: "Detachable SMG arm not included*" + name: "Фігурка сакеао Vella \"Гробар" + description: "Знімний кронштейн SMG не входить до комплекту*" components: - type: Sprite state: vella_mortician_sakeao @@ -576,8 +576,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronSeeks-to-Fight - name: Seeks-to-Fight figurine - description: "Navy is just the taxi service for the Marines." + name: "Фігурка \"Прагне до бою" + description: "Військово-морські сили - це просто служба таксі для морської піхоти." components: - type: Sprite state: seeks-to-fight @@ -587,8 +587,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronStares-at-Stars - name: Stares-at-Stars figurine - description: "Smells of citrus." + name: "Фігурка \"Витріщається на зірки" + description: "Пахне цитрусовими." components: - type: Sprite state: stares-at-stars @@ -598,8 +598,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronRhettRainmanMcIndrick - name: Rhett 'Rainman' McIndrick figurine - description: Former Scout Sergeant McIndrick. "Where's the glory in waiting?" + name: "Фігурка Ретта \"Людина дощу\" МакІндріка" + description: "Колишній сержант-розвідник МакІндрік. \"Де слава в очікуванні?\"" components: - type: Sprite state: rhett_rainman_mcindrick @@ -609,7 +609,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronDoes-The-Dishes - name: Does-The-Dishes figurine + name: "Фігурка \"Миє посуд" description: "\"Anybody want a sssmoke?\"" components: - type: Sprite @@ -620,8 +620,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronTempest - name: Tempest figurine - description: "A beam of light through the clouds. Smells of blue raspberry." + name: "Фігурка \"Буря" + description: "Промінь світла крізь хмари. Пахне синьою малиною." components: - type: Sprite state: tempest @@ -631,9 +631,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronBeatriceBeaBootes - name: Beatrice 'Bea' Bootes figurine - description: "Adopted and raised in Madawaska, Maine, this lesbian felinid tries her best. She'd go on to join the UNMC and become a sergeant made of tungsten. She lost her wife to a horrific accident and sunk to rock bottom, but she prevailed. She's a social democrat whose a leading member of The Doves. Her opponents throw rumors of her committing multiple crimes such as eating human organs, bombing a children's hospital plus a funeral, and being a SPP agent. She's quite silly but deeply caring. Aspires to be a CO. - :3" + name: "Фігурка Беатріс \"Беа\" Бутс" + description: "Ця фелініда-лесбіянка, усиновлена та вихована в Мадавасці, штат Мен, намагається зробити все, що в її силах. Вона вступила до лав UNMC і стала сержантом, зробленим з вольфраму. Вона втратила дружину в жахливій аварії і опустилася на саме дно, але вона перемогла. Вона соціал-демократка, провідний член партії \"Голуби\". Її опоненти розпускають чутки про те, що вона скоїла безліч злочинів, таких як поїдання людських органів, вибух у дитячій лікарні та на похоронах, а також те, що вона є агентом ПСП. Вона досить дурна, але глибоко небайдужа. Прагне бути командиром :3" components: - type: Sprite state: beatrice_bea_bootes @@ -643,7 +642,7 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronGives-The-Fish - name: Gives-The-Fish figurine + name: "Фігурка \"Дарує рибу" description: "\"Fishy, where is my goddamn fish?\"" components: - type: Sprite @@ -654,8 +653,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronJester-Who-Helps - name: Jester-Who-Helps figurine - description: "A Dubious Little Creature Up To Mischief!" + name: "Фігурка \"Блазень, який допомагає" + description: "Сумнівна маленька істота, що замишляє недобре!" components: - type: Sprite state: jester-who-helps @@ -665,8 +664,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronFlynnWendigoSuziko - name: Flynn 'Wendigo' Suziko figurine - description: "A figurine of Flynn 'Wendigo' Suziko, a middle-aged felinid girl serving in the UNMC to support her daughter, Evelyn Suziko. Gained the nickname of 'wendigo' at a young age due to having mannerisms similar to that of one. Despite her specialization in stealth, she seems to always end up as a rifleman." + name: "Фігурка Флінна \"Вендіго\" Сузіко" + description: "Фігурка Флінн \"Вендіго\" Сузіко, дівчини-фелініда середнього віку, яка служить в UNMC, щоб підтримувати свою доньку Евелін Сузіко. Отримала прізвисько \"вендіго\" в юному віці через манеру поведінки, схожу на манеру вендіго. Незважаючи на те, що вона спеціалізується на стелсі, здається, що вона завжди закінчує як стрілець." components: - type: Sprite state: flynn_wendigo_suziko @@ -676,8 +675,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronJulieSniperWalker - name: Julie 'Sniper' Walker figurine - description: "Her cold gaze Strengthens the longer you stare at her." + name: "Фігурка Джулі \"Снайпер\" Вокер" + description: "Її холодний погляд стає тим сильнішим, чим довше ти дивишся на неї." components: - type: Sprite state: julie_sniper_walker @@ -687,8 +686,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronAlecProtagBuchanan - name: Alec 'Protag' Buchanan figurine - description: "Here stands the Fireteam Lord, a Delta Marine's best friend. Known for his bravery and being the heaviest drinker in the UNMC. The figurine smells vaguely of Alcohol and imminent Death." + name: "Фігурка Алека \"Протага\" Б'юкенена" + description: "Тут стоїть Лорд Пожежної Команди, найкращий друг морпіхів Дельти. Відомий своєю хоробрістю та найзапеклішим п'яницею в UNMC. Фігурка невиразно пахне алкоголем і неминучою смертю." components: - type: Sprite state: alec_protag_buchanan @@ -698,8 +697,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronKonKleemaan - name: Kon Kleemaan figurine - description: "1 of 57, this one is... chittering?" + name: "Фігурка Кон Кліман" + description: "1 з 57, цей... балакучий?" components: - type: Sprite state: kon_kleemaan @@ -713,8 +712,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronPorterZombieCoolidge - name: Porter 'Zombie' Coolidge figurine - description: "A figurine of a longtime Delta Combat Technician. He seems to be repairing a cadeline - you can even see the flash of the blowtorch reflected in his goggles..." + name: "Портер \"Зомбі\" Кулідж фігурка" + description: "Фігурка давнього бойового техніка \"Дельти\". Здається, він ремонтує кадетську лінію - можна навіть побачити спалах паяльної лампи, що відбивається в його окулярах..." components: - type: Sprite state: porter_zombie_coolidge @@ -724,8 +723,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronFumbles-The-Rifle - name: Fumbles-The-Rifle figurine - description: "A friendly grey-blue reptilian with an assortment of spines. Bandages around his hands indicate some kind of previous injury and a hint to his namesake..." + name: "Фігурка \"Намацує гвинтівку" + description: "Доброзичлива сіро-блакитна рептилія з набором хребтів. Бинти на руках свідчать про якусь попередню травму і натякають на його тезку..." components: - type: Sprite state: fumbles-the-rifle @@ -735,8 +734,8 @@ - type: entity parent: RMCBaseFigurinePatron id: RMCFigurinePatronNovaQuinn - name: Nova Quinn figurine - description: "An overworked Auxiliary Support Officer. Smells like paperwork and tobacco." + name: "Фігурка Нова Квінн" + description: "Перевантажений роботою допоміжний офіцер підтримки. Пахне паперами і тютюном." components: - type: Sprite state: nova_quinn diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/poison_gas.yml b/Resources/Prototypes/_RMC14/Entities/Objects/poison_gas.yml index cac45deafff..32c81e031bc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/poison_gas.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/poison_gas.yml @@ -1,6 +1,6 @@ - type: entity id: RMCLandingZoneGas - name: CN20-X miasma + name: "CN20-X міазми" components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/vines.yml b/Resources/Prototypes/_RMC14/Entities/Objects/vines.yml index b23fbf19eac..442886ba32d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/vines.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/vines.yml @@ -1,7 +1,7 @@ - type: entity abstract: true id: CMVinesBase - name: vines + name: "лози" placement: mode: SnapgridCenter snap: @@ -81,8 +81,8 @@ - type: entity parent: CMVinesBase id: CMVinesLight - name: vines - description: A mass of twisted vines. + name: "лози" + description: "Маса переплетених лоз." components: - type: Sprite sprite: _RMC14/Objects/vines.rsi @@ -97,8 +97,8 @@ - type: entity parent: CMVinesBase id: CMVinesHeavy - name: vines - description: A thick, coiled mass of twisted vines. + name: "лози" + description: "Густа, згорнута маса переплетених лоз." components: - type: Sprite sprite: _RMC14/Objects/vines.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Objects/xeno_figurines.yml b/Resources/Prototypes/_RMC14/Entities/Objects/xeno_figurines.yml index a9c259bf99f..49b516fa860 100644 --- a/Resources/Prototypes/_RMC14/Entities/Objects/xeno_figurines.yml +++ b/Resources/Prototypes/_RMC14/Entities/Objects/xeno_figurines.yml @@ -12,7 +12,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerFigurineXeno - name: xeno figurine spawner + name: "нерестовик фігурок ксенофігурок" components: - type: Sprite layers: @@ -27,8 +27,8 @@ - type: entity parent: RMCBaseFigurineXeno id: RMCFigurineXenoXippy - name: Xippy figurine - description: Always has a helpful xip for sisters in need. + name: "Фігурка Ксіппі" + description: "Завжди має корисний xip для сестер у потребі." components: - type: Sprite state: drone @@ -36,8 +36,8 @@ - type: entity parent: RMCBaseFigurineXeno id: RMCFigurineXenoWarrior616 - name: Warrior (XX-616) figurine - description: The hive's greatest fighter, she slew over 30 hosts with her might alone. + name: "Фігурка воїна (XX-616)" + description: "Найбільший боєць вулика, вона вбила понад 30 бджіл лише своєю силою." components: - type: Sprite state: warrior diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Base/base_structure.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Base/base_structure.yml index 77e5a0d5c89..b0f5b6b6c03 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Base/base_structure.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Base/base_structure.yml @@ -63,7 +63,7 @@ - type: entity abstract: true id: RMCBaseWallInvincibleNoIcon - description: A huge chunk of metal used to separate rooms. + description: "Величезний шматок металу використовувався для розділення кімнат." placement: mode: SnapgridCenter snap: @@ -101,7 +101,7 @@ abstract: true parent: RMCBaseWallInvincibleNoIcon id: CMBaseWallInvincible - description: A huge chunk of metal used to separate rooms. + description: "Величезний шматок металу використовувався для розділення кімнат." placement: mode: SnapgridCenter snap: @@ -114,7 +114,7 @@ abstract: true parent: CMBaseWallInvincible id: CMBaseWall - description: A huge chunk of metal used to separate rooms. + description: "Величезний шматок металу використовувався для розділення кімнат." components: - type: Damageable damageContainer: StructuralMarine @@ -137,7 +137,7 @@ - BaseWall - CMBaseXenoStructure id: CMBaseWallXeno - name: resin wall + name: "смоляна стіна" abstract: true placement: mode: SnapgridCenter @@ -162,7 +162,7 @@ - type: entity parent: MarkerBase id: RMCWallInvisibleBulletPassible - name: wall blocker + name: "настінний блокер" suffix: Projectile Passible placement: mode: SnapgridCenter @@ -198,7 +198,7 @@ - type: entity parent: MarkerBase id: RMCBlockerAirtight - name: airtight blocker + name: "герметичний блокіратор" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/accesses-marine.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/accesses-marine.yml index 2f0833370d1..a626776fd45 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/accesses-marine.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/accesses-marine.yml @@ -10,7 +10,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepSL - name: squad leader preparations + name: "підготовка командирів відділень" suffix: Locked components: - type: AccessReader @@ -19,7 +19,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepSpec - name: squad specialist preparations + name: "підготовка спеціалістів загону" suffix: Locked components: - type: AccessReader @@ -28,7 +28,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepEngineer - name: squad comtech preparations + name: "підготовка загону комбатантів" suffix: Locked components: - type: AccessReader @@ -37,7 +37,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepMedical - name: squad medical preparations + name: "медична підготовка загону" suffix: Locked components: - type: AccessReader @@ -46,7 +46,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepSmart - name: squad smart gun operator preparations + name: "підготовка операторів \"розумних\" гармат взводу" suffix: Locked components: - type: AccessReader @@ -55,7 +55,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepFTL - name: squad fireteam leader preparations + name: "підготовка командира вогневої групи відділення" suffix: Locked components: - type: AccessReader @@ -81,7 +81,7 @@ - type: entity parent: CMAirlockPrepAlpha id: CMAirlockPrepAlphaSL - name: alpha squad leader preparations + name: "підготовка лідера загону \"альфа" suffix: Locked components: - type: AccessReader @@ -90,7 +90,7 @@ - type: entity parent: CMAirlockPrepAlpha id: CMAirlockPrepAlphaSpec - name: alpha squad specialist preparations + name: "підготовка спецпідрозділу \"альфа" suffix: Locked components: - type: AccessReader @@ -99,7 +99,7 @@ - type: entity parent: CMAirlockPrepAlpha id: CMAirlockPrepAlphaEngineer - name: alpha squad comtech preparations + name: "загін альфа комтех підготовка" suffix: Locked components: - type: AccessReader @@ -108,7 +108,7 @@ - type: entity parent: CMAirlockPrepAlpha id: CMAirlockPrepAlphaMedical - name: alpha squad medical preparations + name: "медичні препарати загону \"альфа" suffix: Locked components: - type: AccessReader @@ -117,7 +117,7 @@ - type: entity parent: CMAirlockPrepAlpha id: CMAirlockPrepAlphaSmart - name: alpha squad smart gun operator preparations + name: "підготовка операторів \"розумної\" зброї загону \"альфа" suffix: Locked components: - type: AccessReader @@ -126,7 +126,7 @@ - type: entity parent: CMAirlockPrepAlpha id: CMAirlockPrepAlphaFTL - name: alpha squad fireteam leader preparations + name: "підготовка керівника пожежної команди загону \"альфа" suffix: Locked components: - type: AccessReader @@ -152,7 +152,7 @@ - type: entity parent: CMAirlockPrepBravo id: CMAirlockPrepBravoSL - name: bravo squad leader preparations + name: "підготовка командира загону \"Браво" suffix: Locked components: - type: AccessReader @@ -161,7 +161,7 @@ - type: entity parent: CMAirlockPrepBravo id: CMAirlockPrepBravoSpec - name: bravo squad specialist preparations + name: "підготовка спеціалістів загону \"Браво" suffix: Locked components: - type: AccessReader @@ -170,7 +170,7 @@ - type: entity parent: CMAirlockPrepBravo id: CMAirlockPrepBravoEngineer - name: bravo squad comtech preparations + name: "підготовка загону bravo squad comtech" suffix: Locked components: - type: AccessReader @@ -179,7 +179,7 @@ - type: entity parent: CMAirlockPrepBravo id: CMAirlockPrepBravoMedical - name: bravo squad medical preparations + name: "медичні препарати загону \"Браво" suffix: Locked components: - type: AccessReader @@ -188,7 +188,7 @@ - type: entity parent: CMAirlockPrepBravo id: CMAirlockPrepBravoSmart - name: bravo squad smart gun operator preparations + name: "підготовка операторів смарт-гармат загону \"Браво" suffix: Locked components: - type: AccessReader @@ -197,7 +197,7 @@ - type: entity parent: CMAirlockPrepBravo id: CMAirlockPrepBravoFTL - name: bravo squad fireteam leader preparations + name: "підготовка керівника пожежної команди загону \"Браво" suffix: Locked components: - type: AccessReader @@ -223,7 +223,7 @@ - type: entity parent: CMAirlockPrepCharlie id: CMAirlockPrepCharlieSL - name: charlie squad leader preparations + name: "підготовка командира загону Чарлі" suffix: Locked components: - type: AccessReader @@ -232,7 +232,7 @@ - type: entity parent: CMAirlockPrepCharlie id: CMAirlockPrepCharlieSpec - name: charlie squad specialist preparations + name: "підготовка спеціалістів загону \"чарлі" suffix: Locked components: - type: AccessReader @@ -241,7 +241,7 @@ - type: entity parent: CMAirlockPrepCharlie id: CMAirlockPrepCharlieEngineer - name: charlie squad comtech preparations + name: "чарлі ескадрон комтех підготовка" suffix: Locked components: - type: AccessReader @@ -250,7 +250,7 @@ - type: entity parent: CMAirlockPrepCharlie id: CMAirlockPrepCharlieMedical - name: charlie squad medical preparations + name: "медична підготовка загону \"Чарлі" suffix: Locked components: - type: AccessReader @@ -259,7 +259,7 @@ - type: entity parent: CMAirlockPrepCharlie id: CMAirlockPrepCharlieSmart - name: charlie squad smart gun operator preparations + name: "підготовка операторів \"розумних гармат\" загону Чарлі" suffix: Locked components: - type: AccessReader @@ -268,7 +268,7 @@ - type: entity parent: CMAirlockPrepCharlie id: CMAirlockPrepCharlieFTL - name: charlie squad fireteam leader preparations + name: "підготовка лідера пожежної команди загону \"Чарлі" suffix: Locked components: - type: AccessReader @@ -294,7 +294,7 @@ - type: entity parent: CMAirlockPrepDelta id: CMAirlockPrepDeltaSL - name: delta squad leader preparations + name: "підготовка командира загону \"дельта" suffix: Locked components: - type: AccessReader @@ -303,7 +303,7 @@ - type: entity parent: CMAirlockPrepDelta id: CMAirlockPrepDeltaSpec - name: delta squad specialist preparations + name: "підготовка спеціалістів спецпідрозділу \"Дельта" suffix: Locked components: - type: AccessReader @@ -312,7 +312,7 @@ - type: entity parent: CMAirlockPrepDelta id: CMAirlockPrepDeltaEngineer - name: delta squad comtech preparations + name: "загін дельта комтех підготовка" suffix: Locked components: - type: AccessReader @@ -321,7 +321,7 @@ - type: entity parent: CMAirlockPrepDelta id: CMAirlockPrepDeltaMedical - name: delta squad medical preparations + name: "медичні препарати загону \"дельта" suffix: Locked components: - type: AccessReader @@ -330,7 +330,7 @@ - type: entity parent: CMAirlockPrepDelta id: CMAirlockPrepDeltaSmart - name: delta squad smart gun operator preparations + name: "підготовка операторів \"розумної\" зброї загону \"дельта" suffix: Locked components: - type: AccessReader @@ -339,7 +339,7 @@ - type: entity parent: CMAirlockPrepDelta id: CMAirlockPrepDeltaFTL - name: delta squad fireteam leader preparations + name: "підготовка керівника пожежної команди загону \"дельта" suffix: Locked components: - type: AccessReader diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/airlocks.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/airlocks.yml index 35bff0ad9b4..18ab3a74bce 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/airlocks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/airlocks.yml @@ -3,7 +3,7 @@ - CMBaseDoor - CMBaseDoorConstructible id: CMAirlock - name: airlock + name: "повітряний шлюз" placement: mode: SnapgridCenter components: @@ -61,7 +61,7 @@ - type: entity parent: CMAirlock id: CMAirlockMaint - name: maintenance + name: "обслуговування" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/maint_door.rsi @@ -69,7 +69,7 @@ - type: entity parent: CMAirlockMaint id: CMAirlockMaintReinforced - name: reinforced maintenance hatch + name: "посилений люк для обслуговування" suffix: Reinforced components: - type: AirlockReceiverXenoClaws @@ -86,7 +86,7 @@ - type: entity parent: CMAirlock id: CMAirlockSecure - name: secure airlock + name: "безпечний шлюз" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/secure_door.rsi @@ -94,7 +94,7 @@ - type: entity parent: CMAirlock id: CMAirlockCell - name: cell door + name: "двері камери" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/cell_door.rsi @@ -102,7 +102,7 @@ - type: entity parent: CMAirlock id: CMAirlockPrison - name: maintenance hatch + name: "люк для обслуговування" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/prison_door.rsi @@ -111,7 +111,7 @@ - type: entity parent: CMAirlock id: CMAirlockGlass - name: glass airlock + name: "скляний шлюз" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/personal_door_glass.rsi @@ -174,7 +174,7 @@ - type: entity parent: CMAirlockGlass id: CMAirlockPrep - name: preparations airlock + name: "підготовчий шлюз" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/prep_door.rsi @@ -182,7 +182,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepAlpha - name: alpha squad preparations + name: "підготовка загону \"альфа" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/prep_door_alpha.rsi @@ -190,7 +190,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepBravo - name: bravo squad preparations + name: "підготовка загону \"Браво" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/prep_door_bravo.rsi @@ -198,7 +198,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepCharlie - name: charlie squad preparations + name: "підготовка загону Чарлі" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/prep_door_charlie.rsi @@ -206,7 +206,7 @@ - type: entity parent: CMAirlockPrep id: CMAirlockPrepDelta - name: delta squad preparations + name: "підготовка загону \"дельта" components: - type: Sprite sprite: _RMC14/Structures/Doors/Airlocks/prep_door_delta.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/evacuation_airlocks.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/evacuation_airlocks.yml index 2136cea3033..797a941fbc8 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/evacuation_airlocks.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Airlocks/evacuation_airlocks.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseDoorInvincible id: RMCAirlockEvacuation - name: Evacuation Airlock PL-6 - description: It opens and closes. + name: "Евакуаційний шлюз PL-6" + description: "Він відкривається і закривається." placement: mode: SnapgridCenter components: @@ -20,8 +20,8 @@ - type: entity parent: RMCBaseDoorInvincible id: RMCAirlockLifeboat - name: lifeboat docking hatch - description: A heavyset bulkhead for a lifeboat. + name: "доковий люк рятувальної шлюпки" + description: "Потужна перегородка для рятувальної шлюпки." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor.yml index db3eb13c95c..95b780a5d9c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCShutterBase id: RMCPodDoor - name: podlock - description: That looks like it doesn't open easily. Maybe look for a button or use a breaching charge? + name: "підзамковий замок" + description: "Схоже, вона не відкривається легко. Може, пошукати кнопку або використати заряд для злому?" components: - type: Sprite sprite: _RMC14/Structures/Doors/Shutters/poddoor.rsi @@ -56,7 +56,7 @@ - type: entity parent: RMCPodDoorAlmayer id: RMCPodDoorAlmayerLocked - description: That looks like it doesn't open easily. Maybe look for a button or use a breaching charge? + description: "Схоже, вона не відкривається легко. Може, пошукати кнопку або використати заряд для злому?" suffix: Locked components: - type: Door diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor_buttons.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor_buttons.yml index 05966237749..a2852475116 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor_buttons.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/poddoor_buttons.yml @@ -1,7 +1,7 @@ - type: entity id: RMCPodDoorButton - name: button - description: A remote control-switch for a door. + name: "кнопка" + description: "Пульт-перемикач для дверей." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/shutters.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/shutters.yml index 9fde4cdbc18..d16b04c0cdb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/shutters.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Shutters/shutters.yml @@ -2,8 +2,8 @@ parent: CMBaseStructureCorrodible id: RMCShutterBase abstract: true - name: shutters - description: That looks like it doesn't open easily. + name: "жалюзі" + description: "Виглядає так, ніби вона не відкривається легко." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/assembly.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/assembly.yml index c3ec16f377c..b49ee6450d1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/assembly.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/assembly.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructureCorrodible id: CMWindoorAssembly - name: windoor assembly - description: It opens, it closes, and you can see through it! + name: "монтаж вікон" + description: "Він відкривається, закривається, і ви можете бачити крізь нього!" placement: mode: SnapgridCenter components: @@ -51,8 +51,8 @@ - type: entity parent: CMWindoorAssembly id: CMWindoorAssemblySecure - name: secure windoor assembly - description: It opens, it closes, and you can see through it! This one looks tough. + name: "надійний монтаж вікон" + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." components: - type: Sprite state: secure_assembly01 diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/windoor.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/windoor.yml index 0d924939702..461676c4f85 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/windoor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/Windoors/windoor.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseWindoor id: CMWindoor - name: glass door - description: A window, that is also a door. A windoor if you will. + name: "скляні двері" + description: "Вікно - це також і двері. Двері, якщо хочете." components: - type: Sprite sprite: _RMC14/Structures/Doors/Windoors/windoor.rsi @@ -47,8 +47,8 @@ - type: entity parent: BaseSecureWindoor id: CMWindoorSecure - name: secure glass door - description: A thick chunk of tempered glass on metal track. Probably more robust than you. + name: "безпечні скляні двері" + description: "Товстий шматок загартованого скла на металевій доріжці. Мабуть, міцніший за тебе." components: - type: Sprite sprite: _RMC14/Structures/Doors/Windoors/secure.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/cm_door.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/cm_door.yml index 7b43089030d..160ce9b1139 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Doors/cm_door.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Doors/cm_door.yml @@ -2,7 +2,7 @@ abstract: true parent: BaseStructure id: RMCBaseDoorInvincible - name: door + name: "двері" placement: mode: SnapgridCenter components: @@ -102,7 +102,7 @@ abstract: true parent: RMCBaseDoorInvincible id: CMBaseDoor - name: door + name: "двері" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_doors.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_doors.yml index 25e57787a01..e7d4cb3de91 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_doors.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_doors.yml @@ -1,7 +1,7 @@ - type: entity parent: CMBaseDoor id: CMAlamoDoor - name: alamo crew hatch + name: "люк для екіпажу alamo" placement: mode: SnapgridCenter components: @@ -52,7 +52,7 @@ - type: entity parent: CMBaseDoor id: CMAlamoCockpit - name: cockpit + name: "кабіна пілота" suffix: Alamo components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_walls.yml index e2492abcc02..211930cce71 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/alamo_walls.yml @@ -2,7 +2,7 @@ abstract: true parent: CMBaseWallInvincible id: CMBaseAlamoWall - name: alamo wall + name: "стіна аламо" components: - type: Corrodible isCorrodible: false @@ -654,8 +654,8 @@ - type: entity parent: CMBaseAlamoWall id: CMAlamoWall61 - name: port wing weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка кріплення озброєння лівого крила" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 61 components: - type: Sprite @@ -706,8 +706,8 @@ - type: entity parent: CMBaseAlamoWall id: CMAlamoWall65 - name: starboard wing weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка кріплення озброєння правого крила" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 65 components: - type: Sprite @@ -920,8 +920,8 @@ - type: entity parent: CMBaseAlamoWall id: CMAlamoWall84 - name: port fore weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "ліва передня точка кріплення озброєння" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 84 components: - type: Sprite @@ -942,8 +942,8 @@ - type: entity parent: CMAlamoWall84 id: CMAlamoWall84Flipped - name: starboard fore weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка кріплення носової зброї правого борту" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 84, Flipped components: - type: Sprite @@ -955,8 +955,8 @@ - type: entity parent: CMBaseAlamoWall id: CMAlamoWall85 - name: electronic system attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка підключення електронної системи" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 85 components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/dropship_entities.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/dropship_entities.yml index 368beb51249..18bf999053b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/dropship_entities.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/dropship_entities.yml @@ -1,8 +1,8 @@ - type: entity parent: MarkerBase id: RMCDropshipDoorBlocker - name: dropship door blocker - description: Blocks barricades from being pulled into the dropship. + name: "блокіратор дверей для дропшиппінгу" + description: "Блокує барикади від втягування в дропшип." components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/ert_shuttle_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/ert_shuttle_walls.yml index ec421ff6a23..20d8c0c3bb3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/ert_shuttle_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/ert_shuttle_walls.yml @@ -2,7 +2,7 @@ abstract: true parent: CMBaseWallInvincible id: RMCBaseERTShuttleWall - name: shuttle wall + name: "шатл-стіна" components: - type: Corrodible isCorrodible: false @@ -14,7 +14,7 @@ - type: entity parent: RMCBaseERTShuttleWall id: RMCERTShuttleEngineLeft1 - name: engine + name: "двигун" suffix: Left components: - type: Sprite @@ -27,7 +27,7 @@ - type: entity parent: RMCBaseERTShuttleWall id: RMCERTShuttleEngineLeft2 - name: engine + name: "двигун" suffix: Left components: - type: Sprite @@ -40,7 +40,7 @@ - type: entity parent: RMCBaseERTShuttleWall id: RMCERTShuttleEngineLeft3 - name: engine + name: "двигун" suffix: Left components: - type: Sprite @@ -53,7 +53,7 @@ - type: entity parent: RMCBaseERTShuttleWall id: RMCERTShuttleEngineRight1 - name: engine + name: "двигун" suffix: Right components: - type: Sprite @@ -66,7 +66,7 @@ - type: entity parent: RMCBaseERTShuttleWall id: RMCERTShuttleEngineRight2 - name: engine + name: "двигун" suffix: Right components: - type: Sprite @@ -79,7 +79,7 @@ - type: entity parent: RMCBaseERTShuttleWall id: RMCERTShuttleEngineRight3 - name: engine + name: "двигун" suffix: Right components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_doors.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_doors.yml index 716ebace676..f130258237f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_doors.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_doors.yml @@ -1,7 +1,7 @@ - type: entity parent: CMAlamoDoor id: CMNormandyDoor - name: normandy crew hatch + name: "люк екіпажу \"Нормандії" components: - type: Sprite sprite: _RMC14/Structures/Dropships/normandy.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_walls.yml index 60b1fee610b..9bed5ef4f8f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/normandy_walls.yml @@ -2,7 +2,7 @@ abstract: true parent: CMBaseWallInvincible id: CMBaseNormandyWall - name: normandy wall + name: "нормандська стіна" components: - type: Corrodible isCorrodible: false @@ -614,8 +614,8 @@ - type: entity parent: [CMBaseNormandyWall, CMAlamoWall61] id: CMNormandyWall61 - name: port wing weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка кріплення озброєння лівого крила" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 61 components: - type: Sprite @@ -659,8 +659,8 @@ - type: entity parent: [CMBaseNormandyWall, CMAlamoWall65] id: CMNormandyWall65 - name: starboard wing weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка кріплення озброєння правого крила" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 65 components: - type: Sprite @@ -854,8 +854,8 @@ - type: entity parent: [CMBaseNormandyWall, CMAlamoWall84] id: CMNormandyWall84 - name: port fore weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "ліва передня точка кріплення озброєння" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 84 components: - type: Sprite @@ -869,8 +869,8 @@ - type: entity parent: [CMNormandyWall84, CMAlamoWall84Flipped] id: CMNormandyWall84Flipped - name: starboard fore weapon attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка кріплення носової зброї правого борту" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 84, Flipped components: - type: Sprite @@ -882,8 +882,8 @@ - type: entity parent: [CMBaseNormandyWall, CMAlamoWall85] id: CMNormandyWall85 - name: electronic system attach point - description: A place where heavy equipment can be installed with a powerloader. + name: "точка підключення електронної системи" + description: "Місце, де можна встановити важку техніку за допомогою навантажувача." suffix: 85 components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/vehicle_seats.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/vehicle_seats.yml index c17fe2e6137..09fefcce166 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/vehicle_seats.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Dropships/vehicle_seats.yml @@ -1,8 +1,8 @@ - type: entity parent: CMSeatBase id: CMSeatPassenger - name: passenger seat - description: A sturdy chair with a brace that lowers over your body. Prevents being flung around in vehicle during crash being injured as a result. Fasten your seatbelts, kids! Fix with welding tool in case of damage. + name: "пасажирське сидіння" + description: "Міцне крісло з ременем, який опускається над вашим тілом. Запобігає розкиданню в автомобілі під час аварії та травмуванню в результаті цього. Пристебніть ремені безпеки, діти! У разі пошкодження закріпіть за допомогою зварювального інструменту." components: - type: Physics bodyType: Static @@ -13,8 +13,8 @@ - type: entity parent: CMSeatBase id: CMSeatPilot - name: pilot's chair - description: A specially designed chair for pilots to sit in. + name: "крісло пілота" + description: "Спеціально розроблене крісло для сидіння пілотів." placement: mode: SnapgridCenter components: @@ -27,8 +27,8 @@ - type: entity parent: CMSeatBase id: RMCSeatHunter - name: hunter chair - description: An exquisitely crafted chair for a large humanoid hunter. + name: "мисливське крісло" + description: "Вишукано виготовлене крісло для великого мисливця-гуманоїда." components: - type: Physics bodyType: Static diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/Tables/operating_table.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/Tables/operating_table.yml index da50d92b794..47b654165f1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/Tables/operating_table.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/Tables/operating_table.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: CMOperatingTable - name: operating table - description: Used for advanced medical procedures. + name: "операційний стіл" + description: "Використовується для складних медичних процедур." components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/beds.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/beds.yml index ab706b44499..2c129a0b81e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/beds.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/beds.yml @@ -1,8 +1,8 @@ - type: entity parent: Bed id: CMBed - name: bed - description: A mattress seated on a rectangular metallic frame. This is used to support a lying person in a comfortable manner, notably for regular sleep. Ancient technology, but still useful. + name: "ліжко" + description: "Матрац на прямокутному металевому каркасі. Використовується для комфортної підтримки лежачої людини, особливо для нормального сну. Давня технологія, але все ще корисна." components: - type: Transform anchored: false @@ -58,8 +58,8 @@ - type: entity parent: [BaseItem, BaseFoldable] id: Bedroll - name: bedroll - description: A foldable bedroll, just about the only thing of comfort in the field. You're generally supposed to unroll it before sleeping, but who needs rules? + name: "простирадло" + description: "Складаний каремат - чи не єдиний предмет комфорту в польових умовах. Зазвичай його потрібно розгортати перед сном, але кому потрібні правила?" components: - type: Transform noRot: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/bookshelf.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/bookshelf.yml index 6f104be0637..b65235fbd55 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/bookshelf.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/bookshelf.yml @@ -1,7 +1,7 @@ - type: entity parent: Bookshelf id: RMCBookcase - name: bookcase + name: "книжкова шафа" components: - type: Sprite sprite: _RMC14/Structures/Furniture/bookshelf.rsi @@ -38,7 +38,7 @@ - type: entity parent: RMCBookcase id: RMCBookcaseMedical - name: medical manuals bookcase + name: "книжкова шафа з медичними посібниками" # components: # - type: StorageFill # contents: @@ -47,7 +47,7 @@ - type: entity parent: RMCBookcase id: RMCBookcaseEngineering - name: engineering manuals bookcase + name: "книжкова шафа для інженерних посібників" # components: # - type: StorageFill # contents: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/carpets.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/carpets.yml index 933b05d07fd..f29c9e42ad4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/carpets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/carpets.yml @@ -1,8 +1,8 @@ - type: entity id: CMCarpetBase parent: BaseStructure - name: carpet - description: "Fancy walking surface." + name: "килим" + description: "Чудова доріжка для прогулянок." abstract: true components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/chairs.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/chairs.yml index b4abd7a9c3f..5378e385f43 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/chairs.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/chairs.yml @@ -3,7 +3,7 @@ abstract: true parent: SeatBase id: CMSeatBase - name: abstract chair + name: "абстрактний стілець" components: - type: Corrodible timeToApply: 4 @@ -15,8 +15,8 @@ - type: entity parent: CMSeatBase id: CMChair - name: chair - description: A rectangular metallic frame sitting on four legs with a back panel. Designed to fit the sitting position, more or less comfortably. + name: "крісло" + description: "Прямокутний металевий каркас на чотирьох ніжках зі спинкою. Призначений для більш-менш зручного сидячого положення." components: - type: Transform anchored: false @@ -38,8 +38,8 @@ - type: entity parent: CMChair id: RMCStool - name: stool - description: Apply butt. + name: "табурет" + description: "Приклади прикладом." components: - type: Sprite state: stool @@ -51,8 +51,8 @@ - type: entity parent: CMSeatBase id: CMChairComfy - name: comfy chair - description: A chair with leather padding and adjustable headrest. You could probably sit in one of these for ages. + name: "зручне крісло" + description: "Крісло зі шкіряною оббивкою та регульованим підголовником. У такому можна сидіти вічно." components: - type: Sprite state: comfychair @@ -70,7 +70,7 @@ - type: entity parent: CMChairComfy id: CMChairComfyARES - description: A functional chair designed for comfortably sitting a single person with intent to facilitate interactions with the ship AI. + description: "Функціональне крісло, призначене для комфортного сидіння однієї людини з метою полегшення взаємодії з корабельним штучним інтелектом." suffix: ARES components: - type: Sprite @@ -127,7 +127,7 @@ - type: entity parent: CMChairComfy id: CMChairComfyAlpha - description: A simple chair permanently attached to the floor. Covered with a squeaky and way too hard faux-leather, unevenly painted in Alpha squad red. Only for the bravest and freshest Marine recruits. + description: "Простий стілець, намертво прикріплений до підлоги. Обтягнутий скрипучою і надто жорсткою штучною шкірою, нерівномірно пофарбованою у червоний колір підрозділу \"Альфа\". Тільки для найсміливіших і найсвіжіших новобранців морської піхоти." suffix: Alpha components: - type: Sprite @@ -136,7 +136,7 @@ - type: entity parent: CMChairComfy id: CMChairComfyBravo - description: A simple chair permanently attached to the floor. Covered with a squeaky and way too hard faux-leather, unevenly painted in Bravo squad brown. Certified fortified on all sides from enemy incursion. + description: "Простий стілець, намертво прикріплений до підлоги. Обтягнутий скрипучою і надто твердою штучною шкірою, нерівномірно пофарбованою в коричневий колір загону \"Браво\". Сертифіковано укріплений з усіх боків від вторгнення ворога." suffix: Bravo components: - type: Sprite @@ -145,7 +145,7 @@ - type: entity parent: CMChairComfy id: CMChairComfyCharlie - description: A simple chair permanently attached to the floor. Covered with a squeaky and way too hard faux-leather, unevenly painted in Charlie squad purple. Feels out of place without a full breakfast to accompany it. + description: "Простий стілець, намертво прикріплений до підлоги. Обтягнутий скрипучою і занадто жорсткою штучною шкірою, нерівномірно пофарбованою у фіолетовий колір загону Чарлі. Почувається недоречним без повноцінного сніданку." suffix: Charlie components: - type: Sprite @@ -154,7 +154,7 @@ - type: entity parent: CMChairComfy id: CMChairComfyDelta - description: A simple chair permanently attached to the floor. Covered with a squeaky and way too hard faux-leather, unevenly painted in Delta squad blue. This chair is most likely to be the first to fight and first to die. + description: "Простий стілець, намертво прикріплений до підлоги. Обтягнутий скрипучою і занадто твердою штучною шкірою, нерівномірно пофарбованою у синій колір загону \"Дельта\". Цей стілець, швидше за все, першим вступить у бій і першим помре." suffix: Delta components: - type: Sprite @@ -164,7 +164,7 @@ - type: entity parent: CMSeatBase id: CMChairOfficeDark - name: dark office chair + name: "темне офісне крісло" components: - type: Sprite state: officechair_dark @@ -177,7 +177,7 @@ - type: entity parent: CMChairOfficeDark id: CMChairOfficeWhite - name: white office chair + name: "білий офісний стілець" components: - type: Sprite state: officechair_white @@ -189,8 +189,8 @@ - type: entity parent: CMSeatBase id: CMChairWood - name: wooden chair - description: Old is never too old to not be in fashion. + name: "дерев'яний стілець" + description: "Старе ніколи не буває занадто старим, щоб не бути в моді." components: - type: Sprite state: wooden_chair @@ -206,7 +206,7 @@ - type: entity parent: CMChairWood id: CMChairWoodWings - description: Old is never too old to not be in fashion. + description: "Старе ніколи не буває занадто старим, щоб не бути в моді." components: - type: Sprite state: wooden_chair_wings diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/couch.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/couch.yml index 86b7f47d94e..a83ee8917dc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/couch.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/couch.yml @@ -2,8 +2,8 @@ - type: entity parent: SeatBase id: RMCCouchMid - name: couch - description: Just like Space Ikea would have wanted. + name: "диван" + description: "Саме так, як хотіла б Космічна Ікеа." suffix: Mid placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/curtains.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/curtains.yml index c87180594b1..22a28e5d3b5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/curtains.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/curtains.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseCurtains id: RMCCurtainBase - name: curtain + name: "завіса" abstract: true components: - type: Destructible @@ -32,7 +32,7 @@ - type: entity parent: RMCCurtainBase id: RMCCurtainMedical - name: plastic curtain + name: "пластикова штора" components: - type: Sprite snapCardinals: true @@ -45,7 +45,7 @@ - type: entity parent: RMCCurtainBase id: RMCCurtainShower - name: shower curtain + name: "шторка для душу" components: - type: Sprite snapCardinals: true @@ -69,7 +69,7 @@ - type: entity parent: RMCCurtainBase id: RMCCurtainRed - name: red curtain + name: "червона завіса" components: - type: Sprite snapCardinals: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/linenbin.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/linenbin.yml index f5b9a333141..1c115e9c6df 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/linenbin.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/linenbin.yml @@ -2,8 +2,8 @@ parent: BaseStructureDynamic id: CMLinenBin suffix: Empty - name: linen bin - description: A linen bin. It looks rather cosy. + name: "кошик для білизни" + description: "Кошик для білизни. Виглядає досить затишно." components: - type: Anchorable - type: Transform diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/memorial.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/memorial.yml index 180f6191a89..cde01140ceb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/memorial.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/memorial.yml @@ -23,18 +23,18 @@ - type: entity parent: CMMemorialBase id: CMMemorial - name: slab of victory - description: A ship memorial dedicated to the triumphs of the Marines and the fallen marines of this ship. On the left there are grand tales of victory etched into the slab. On the right there is a list of famous marines who have fallen in combat serving the Marines. + name: "плита перемоги" + description: "Корабельний меморіал, присвячений перемогам морської піхоти та загиблим морським піхотинцям цього корабля. Зліва на плиті викарбувані величні історії перемоги. Праворуч - список відомих морських піхотинців, які загинули в бою, служачи морській піхоті." components: - type: RMCMemorial - type: entity parent: CMMemorialBase id: CMMemorialMaintainers - name: slab of remembrance - description: A memorial to all Maintainer Team members that have retired from working on RMC-14. No mentor names are present. + name: "плита пам'яті" + description: "Меморіал усім членам команди супровідників, які припинили роботу над RMC-14. Імена наставників не вказані." - type: entity parent: CMMemorialMaintainers id: CMMemorialAdmins - description: A memorial to all Admins and Moderators who have retired from RMC-14. No mentor names are present. + description: "Меморіал усім Адмінам та Модераторам, які вийшли на пенсію з RMC-14. Імена наставників відсутні." diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/potted_plants.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/potted_plants.yml index 03510c9bff4..4865b6ed892 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/potted_plants.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/potted_plants.yml @@ -2,7 +2,7 @@ - type: entity parent: PottedPlantRandom id: CMPottedPlantRandom - name: random potted plant spawner + name: "випадковий розплідник рослин у горщиках" components: - type: RandomSpawner offset: 0 @@ -45,7 +45,7 @@ parent: PottedPlantBase id: CMPottedPlantBase abstract: true - name: potted plant + name: "рослина в горщику" description: "" components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/rollerbeds.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/rollerbeds.yml index 4d4fe3e5901..04db69fa506 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/rollerbeds.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/rollerbeds.yml @@ -4,8 +4,8 @@ - type: entity parent: RollerBed id: CMRollerBed - name: roller bed - description: A collapsed roller bed that can be carried around. + name: "роликове ліжко" + description: "Розкладне роликове ліжко, яке можна переносити з собою." components: - type: Tag tags: @@ -55,8 +55,8 @@ - type: entity parent: CMRollerBed id: CMPortableSurgicalBed - name: portable surgical bed - description: A collapsible surgical bed. It's not perfect, but it's the best you'll get short of an actual surgical table. + name: "портативне хірургічне ліжко" + description: "Розбірне хірургічне ліжко. Воно не ідеальне, але це найкраще, що ви можете отримати, не маючи справжнього хірургічного столу." components: - type: Sprite layers: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/shower.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/shower.yml index 0c44e40d1d0..d3bd59380a3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/shower.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/shower.yml @@ -1,8 +1,8 @@ - type: entity id: CMShower - name: shower + name: "душ" suffix: Empty - description: The HS-451. Installed in the 2050s by the WeYa Hygiene Division. + description: "HS-451. Встановлений у 2050-х роках відділом гігієни компанії WeYa." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/sink.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/sink.yml index 96f0320169f..7b5c0bc9145 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/sink.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/sink.yml @@ -1,8 +1,8 @@ - type: entity id: CMSinkEmpty - name: sink + name: "раковина" suffix: Empty - description: A sink used for washing one's hands and face. + description: "Раковина, яку використовують для миття рук та обличчя." placement: mode: SnapgridCenter components: @@ -64,7 +64,7 @@ - type: entity parent: CMSinkEmpty id: CMSink - name: sink + name: "раковина" suffix: Water components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/tables.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/tables.yml index 241487710d3..275593dbab1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/tables.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/tables.yml @@ -2,8 +2,8 @@ - type: entity parent: TableBase id: CMTable - name: table - description: A square metal surface resting on four legs. Useful to put stuff on. + name: "таблиця" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Зручно класти на неї речі." components: - type: Corrodible timeToApply: 4 @@ -38,8 +38,8 @@ - type: entity parent: CMTable id: CMTableReinforced - name: reinforced table - description: A square metal surface resting on four legs. This one has side panels, making it useful as a desk. + name: "посилений стіл" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Ця модель має бічні панелі, що робить її корисною як письмовий стіл." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/reinforced.rsi @@ -53,7 +53,7 @@ - type: entity parent: CMTableReinforced id: CMTableReinforcedRequisition - description: A square metal surface resting on its fat metal bottom. + description: "Квадратна металева поверхня спирається на товсте металеве дно." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/requisition.rsi @@ -64,8 +64,8 @@ - type: entity parent: CMTableReinforced id: CMTableReinforcedBlack - name: black table - description: A sleek black metal table. Its legs are securely bolted to the floor. + name: "чорний стіл" + description: "Гладкий чорний металевий стіл. Ніжки надійно прикручені до підлоги." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/black.rsi @@ -76,8 +76,8 @@ - type: entity parent: CMTable id: CMTableWooden - name: wooden table - description: A square wood surface resting on four legs. Useful to put stuff on. + name: "дерев'яний стіл" + description: "Квадратна дерев'яна поверхня, що стоїть на чотирьох ніжках. Зручно класти на неї речі." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/wood.rsi @@ -91,8 +91,8 @@ - type: entity parent: CMTableWooden id: CMTableWoodenPoor - name: poor wooden table - description: A semi-poorly constructed wood surface resting on four legs. Useful to put stuff on. + name: "бідний дерев'яний стіл" + description: "Напівскладена дерев'яна поверхня, що спирається на чотири ніжки. На неї можна класти речі." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/poor_wood.rsi @@ -106,8 +106,8 @@ - type: entity parent: CMTableWooden id: CMTableWoodenFancy - name: fancy wooden table - description: A nicely crafted mahogany wood surface resting on four legs. Useful to put stuff on. + name: "вишуканий дерев'яний стіл" + description: "Гарно зроблена поверхня з червоного дерева, що спирається на чотири ніжки. Зручно класти речі." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/fancy_wood.rsi @@ -121,8 +121,8 @@ - type: entity parent: CMTableWooden id: CMTableWoodenGambling - name: gambling table - description: A curved wood and carpet surface resting on four legs. Used for gambling games. + name: "гральний стіл" + description: "Вигнута поверхня з дерева та килима, що стоїть на чотирьох ніжках. Використовувався для азартних ігор." components: - type: Sprite sprite: _RMC14/Structures/Furniture/Tables/gambling.rsi @@ -136,8 +136,8 @@ - type: entity parent: CMTable id: CMTableAlmayer - name: table - description: A square metal surface resting on four legs. Useful to put stuff on. Can be flipped in emergencies to act as cover. + name: "таблиця" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Зручно класти речі. Можна перевернути в екстрених випадках, щоб укритися." suffix: Almayer components: - type: Sprite @@ -152,8 +152,8 @@ - type: entity parent: CMTable id: RMCTablePrison - name: table - description: A square metal surface resting on four legs. This one has side panels, making it useful as a desk, but impossible to flip. + name: "таблиця" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Ця модель має бічні панелі, що робить її корисною як письмовий стіл, але її неможливо перевернути." suffix: Prison components: - type: Sprite @@ -165,8 +165,8 @@ - type: entity parent: CMTable id: RMCTableHunter - name: table - description: A square metal surface resting on four legs. This one has side panels, making it useful as a desk, but impossible to flip. + name: "таблиця" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Ця модель має бічні панелі, що робить її корисною як письмовий стіл, але її неможливо перевернути." suffix: Hunter components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/toilet.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/toilet.yml index 9d8a866bd1a..6978cfd80e6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/toilet.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/toilet.yml @@ -1,9 +1,9 @@ - type: entity parent: CMSeatBase id: CMToiletEmpty - name: toilet + name: "туалет" suffix: Empty - description: The HT-451, a torque rotation-based, waste disposal unit for small matter. This one seems remarkably clean. + description: "HT-451 - це пристрій для утилізації дрібного сміття, що працює на основі обертального моменту. Цей здається напрочуд чистим." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/washing_machine.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/washing_machine.yml index e7c1787edb3..66a55d480db 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/washing_machine.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/washing_machine.yml @@ -1,8 +1,8 @@ - type: entity id: CMWashingMachine parent: BaseStructure - name: washing machine - description: The WM-321 is a rugged, cylindrical powerhouse, equipped with a transparent window. This one is not operational. + name: "пральна машина" + description: "WM-321 - це міцна циліндрична електростанція, обладнана прозорим вікном. Ця машина не працює." placement: mode: SnapgridCenter components: @@ -69,7 +69,7 @@ - type: entity parent: CMWashingMachine id: CMWashingMachineDouble - name: washing machine (double) + name: "пральна машина (двомісна)" components: - type: Sprite sprite: _RMC14/Structures/Furniture/washing_machine.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/water_cooler.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/water_cooler.yml index 242c0ae16fa..7d67f392bf7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/water_cooler.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Furniture/water_cooler.yml @@ -1,8 +1,8 @@ - type: entity parent: StorageTank id: RMCWaterCooler - name: water cooler - description: A machine that dispenses water to drink. It has levers for hot and cold, but it only dispenses room-temperature water. + name: "кулер для води" + description: "Автомат, який видає воду для пиття. Він має важелі для гарячої та холодної води, але видає лише воду кімнатної температури." components: - type: Sprite sprite: _RMC14/Structures/Furniture/water_cooler.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Lighting/lighting.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Lighting/lighting.yml index 23ba50a8601..e42fba119b1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Lighting/lighting.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Lighting/lighting.yml @@ -4,8 +4,8 @@ - type: entity parent: AlwaysPoweredWallLight id: CMLightFixtureAlwaysPowered - name: light fixture - description: A lighting fixture that is fitted with a bright fluorescent light tube. Looking at it for too long makes your eyes go watery. + name: "світильник" + description: "Освітлювальний прилад з яскравою флуоресцентною лампою. Якщо дивитися на нього занадто довго, очі сльозяться." suffix: Always powered components: - type: Transform @@ -53,7 +53,7 @@ - type: entity parent: CMLightFixtureAlwaysPowered id: RMCLightFixtureDoubleAlwaysPowered - description: A lighting fixture that can be fitted with two bright fluorescent light tubes for that extra eye-watering goodness. + description: "Освітлювальний прилад, який може бути оснащений двома яскравими флуоресцентними лампами для додаткової привабливості." components: - type: Sprite state: ptube1 @@ -137,7 +137,7 @@ - type: entity parent: CMLightFixtureEmpty id: RMCLightFixtureDoubleEmpty - description: A lighting fixture that can be fitted with two bright fluorescent light tubes for that extra eye-watering goodness. + description: "Освітлювальний прилад, який може бути оснащений двома яскравими флуоресцентними лампами для додаткової привабливості." components: - type: Sprite state: ptube1 @@ -218,7 +218,7 @@ - type: entity parent: CMLightFixture id: RMCLightFixtureDouble - description: A lighting fixture that can be fitted with two bright fluorescent light tubes for that extra eye-watering goodness. + description: "Освітлювальний прилад, який може бути оснащений двома яскравими флуоресцентними лампами для додаткової привабливості." components: - type: Sprite state: ptube1 @@ -256,7 +256,7 @@ - type: entity parent: CMLightFixtureAlwaysPowered id: CMLightFixtureSmallAlwaysPowered - description: A small lighting fixture that is fitted with a bright fluorescent light bulb. Looking at it for too long makes your eyes go watery. + description: "Невеликий освітлювальний прилад з яскравою флуоресцентною лампочкою. Якщо дивитися на нього занадто довго, очі сльозяться." suffix: Always powered components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/lathe.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/lathe.yml index 7524747958d..4c3d836d701 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/lathe.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/lathe.yml @@ -1,8 +1,8 @@ - type: entity parent: [ BaseMachinePowered, RMCConstructibleMachine ] id: CMAutolathe - name: autolathe - description: It produces items using metal and glass. + name: "автолате" + description: "Він виготовляє вироби з металу та скла." components: - type: ApcPowerReceiver powerLoad: 0 diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/medilathe.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/medilathe.yml index 2e6190f79d5..7768bac7325 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/medilathe.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Lathe/medilathe.yml @@ -1,9 +1,9 @@ - type: entity parent: BaseMachinePowered id: RMCMedilathe - name: medilathe + name: "medilathe" suffix: Right Output - description: A specialized autolathe made for printing medical items. + description: "Спеціалізований автомат для друку медичних виробів." components: - type: ApcPowerReceiver powerLoad: 0 diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Medical/iv.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Medical/iv.yml index 52f1b0a5f26..58194c12d23 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Medical/iv.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Medical/iv.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructureCorrodible id: CMIV - name: iv - description: Allows you to inject blood into a patient or extract blood from them to do a blood transfusion. + name: "iv" + description: "Дозволяє вводити кров пацієнту або брати у нього кров для переливання." suffix: IV, empty components: - type: Physics @@ -59,8 +59,8 @@ - type: entity parent: BaseItem id: CMBloodPack # TODO RMC14 blood types - name: blood pack - description: A blood pack. Contains fluids, typically used for transfusions. + name: "пакет крові" + description: "Пакет крові. Містить рідини, які зазвичай використовують для переливання." suffix: CM, empty components: - type: BloodPack @@ -108,7 +108,7 @@ - type: entity parent: CMBloodPack id: CMBloodPackFull # TODO RMC14 blood types - name: blood pack + name: "пакет крові" suffix: CM, Full components: - type: SolutionContainerManager diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/booze.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/booze.yml index d2f3f24dbf5..992adfe963e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/booze.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/booze.yml @@ -1,8 +1,8 @@ - type: entity parent: BoozeDispenser id: CMDispenserBooze - name: booze dispenser - description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one. + name: "диспенсер для напоїв" + description: "Технологічне диво, яке нібито здатне змішати саме ту суміш, яку ви хочете випити, щойно ви попросите." components: - type: Sprite sprite: _RMC14/Structures/Machines/Science/small_dispensers.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/chem.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/chem.yml index 5205f8af15f..37c3f5f3dfa 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/chem.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/chem.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: RMCChemDispenserBase - name: chemical dispenser - description: A complex machine for mixing elements into chemicals. A We-Ya product. + name: "дозатор хімікатів" + description: "Складна машина для змішування елементів у хімічні речовини. Продукт компанії We-Ya." placement: mode: SnapgridCenter components: @@ -98,8 +98,8 @@ - type: entity abstract: true id: RMCChemStorageBase - name: chemical storage system - description: Storage system for a large supply of chemicals, which slowly recharges. + name: "система зберігання хімічних речовин" + description: "Система зберігання великого запасу хімікатів, яка повільно перезаряджається." placement: mode: SnapgridCenter components: @@ -151,8 +151,8 @@ - type: entity parent: RMCChemDispenserBase id: RMCChemDispenserCorpsmanBase - name: pressurized chemical dispenser - description: A more basic chemical dispenser, designed for use with pressurized reagent canisters. A We-Ya product. + name: "дозатор хімікатів під тиском" + description: "Простіший дозатор хімікатів, призначений для використання з каністрами з реагентами під тиском. Продукт компанії We-Ya." abstract: true components: - type: RequiresSkill diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/soda.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/soda.yml index 06d58c8dac1..4123a6aa504 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/soda.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/Dispensers/soda.yml @@ -1,8 +1,8 @@ - type: entity parent: SodaDispenser id: CMDispenserSoda - name: soda fountain - description: A drink fabricating machine, capable of producing many sugary drinks with just one touch. + name: "фонтан з газованою водою" + description: "Машина для виготовлення напоїв, здатна виробляти безліч солодких напоїв лише одним дотиком." components: - type: Transform anchored: false diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/chem_master.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/chem_master.yml index 0b436cfe906..32ed2ee0615 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/chem_master.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Science/chem_master.yml @@ -1,8 +1,8 @@ - type: entity parent: ChemMaster id: CMChemMaster - name: ChemMaster 3000 - description: An industrial grade chemical manipulator with pill and bottle production included. + name: "ChemMaster 3000" + description: "Хімічний маніпулятор промислового класу з можливістю виробництва таблеток та пляшок." components: - type: Sprite sprite: _RMC14/Structures/Machines/Science/chem_master.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/auxiliary.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/auxiliary.yml index edbf8bf447c..7720ec6c56d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/auxiliary.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/auxiliary.yml @@ -4,8 +4,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechDropshipCrewEquipment - name: ColMarTech Dropship Crew Equipment Rack - description: An automated equipment vendor for Dropship Crew + name: "Стійка для екіпіровки екіпажу дропшипа ColMarTech" + description: "Постачальник автоматизованого обладнання для Dropship Crew" components: - type: AccessReader access: @@ -156,8 +156,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechDropshipCrewWeapon - name: ColMarTech Dropship Crew Weapon Rack - description: An automated combat equipment vendor for Dropship Crew + name: "ColMarTech Дропшиппінговий стелаж для зброї екіпажу" + description: "Автоматизований постачальник бойового спорядження для Dropship Crew" components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/combat_correspondent.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/combat_correspondent.yml index 39dffe8cd94..be63c8b7db8 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/combat_correspondent.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/combat_correspondent.yml @@ -1,8 +1,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCrewCombatCorrespondent - name: ColMarTech Combat Correspondent Equipment Rack - description: An automated rack hooked up to a colossal storage of Reporter standard-issue equipment. + name: "Стійка для бойового кореспондентського обладнання ColMarTech" + description: "Автоматизований стелаж, підключений до величезного сховища стандартного обладнання Reporter." components: - type: AccessReader access: @@ -56,8 +56,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: RMCVendorBundleCrewCombatCorrespondent - name: essential reporter's set - description: Contains a pen and a clipboard, a flashlight and binoculars. + name: "необхідний набір репортера" + description: "Містить ручку та блокнот, ліхтарик та бінокль." components: - type: Sprite sprite: _RMC14/Objects/Misc/paper.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/command.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/command.yml index 4a73895aa26..4dc5fa634cb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/command.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/command.yml @@ -4,8 +4,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechStaffOfficerEquipment - name: ColMarTech Staff Officer Equipment Rack - description: An automated equipment vendor for Staff Officers + name: "Стелаж для штабного офіцера ColMarTech" + description: "Постачальник автоматизованого обладнання для штабних офіцерів" components: - type: AccessReader access: @@ -88,8 +88,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechStaffOfficerWeapon - name: ColMarTech Staff Officer Armory Weapon Rack - description: An automated combat equipment vendor for Staff Officers. + name: "ColMarTech Штабний офіцер збройової кімнати для зберігання зброї" + description: "Автоматизований постачальник бойового спорядження для штабних офіцерів." components: - type: AccessReader access: @@ -211,8 +211,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechExecutiveOfficerWeapon - name: ColMarTech Executive Officer Weapon Rack - description: An automated weapons rack for the Executive Officer. It features a decent selection of weaponry meant only for the second in command of a ship. + name: "Виконавчий директор ColMarTech Стелаж для зброї" + description: "Автоматизований стелаж зі зброєю для старшого офіцера. Має пристойний вибір зброї, призначеної лише для другого помічника командира корабля." components: - type: AccessReader access: @@ -318,8 +318,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCommandingOfficerClothing - name: ColMarTech Commanding Officer Clothing Rack - description: An automated closet hooked up to a colossal storage of standard-issue dress uniform variants. + name: "Вішалка для одягу командира ColMarTech" + description: "Автоматизована шафа, підключена до величезного сховища стандартних варіантів форменого одягу." components: - type: AccessReader access: @@ -371,8 +371,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCommandingOfficerEquipment - name: ColMarTech Commanding Officer Equipment Rack - description: An automated equipment vendor for the Commanding Officer. Contains a prime selection of equipment for only the UNMC's top officers. + name: "Стійка для спорядження командира ColMarTech" + description: "Автоматизований постачальник обладнання для командирів. Містить найкращий вибір спорядження лише для вищого офіцерського складу ЦВС ООН." components: - type: AccessReader access: @@ -459,8 +459,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCommandingOfficerWeapon - name: ColMarTech Commanding Officer Weapon Rack - description: An automated weapons rack for the Commanding Officer. It features a robust selection of weaponry meant only for the UNMC's top officers. + name: "ColMarTech Commandor's Command Officer's Armor Rack" + description: "Автоматизований стелаж для зброї для командира. На ньому представлено широкий вибір зброї, призначеної лише для вищого офіцерського складу ЦВС ООН." components: - type: AccessReader access: @@ -568,8 +568,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSeniorOfficerEquipment - name: ColMarTech Senior Officer Equipment Rack - description: An automated equipment vendor for Senior Officers. + name: "Стійка для обладнання старшого офіцера ColMarTech" + description: "Постачальник автоматизованого обладнання для старших офіцерів." components: - type: AccessReader access: @@ -679,8 +679,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: RMCVendorBundleXOFormal - name: formal uniform - description: Contains a peaked cap, formal uniform and jacket. + name: "офіційна форма" + description: "Включає кепку з козирком, офіційну форму та піджак." components: - type: Sprite sprite: _RMC14/Objects/Clothing/OuterClothing/Coats/coat_formal.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/corporate_liaison.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/corporate_liaison.yml index 6ab4fa52cbd..ea61ae3aca9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/corporate_liaison.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/corporate_liaison.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechWardrobeCorp - name: Corporate Liaison's Personal Wardrobe - description: A wardrobe containing all the clothes an executive would ever need. + name: "Особистий гардероб корпоративного зв'язківця" + description: "Гардероб, що містить весь одяг, який може знадобитися керівнику." suffix: Corp components: - type: AccessReader diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/engineer.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/engineer.yml index faccd66846e..562c8a0c563 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/engineer.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/engineer.yml @@ -1,8 +1,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCrewMaintTech - name: ColMarTech Maintenance Technician Equipment Rack - description: An automated rack hooked up to a colossal storage of Maintenance Technician standard-issue equipment. + name: "Стелаж для обладнання технічного персоналу ColMarTech" + description: "Автоматизований стелаж, підключений до величезного сховища стандартного обладнання технічного персоналу." components: - type: AccessReader access: @@ -89,8 +89,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleCrewMaintenanceEssentials - name: essential maintenance set - description: Contains a flashlight and a light replacer. + name: "необхідний набір для технічного обслуговування" + description: "Містить ліхтарик та замінник світла." components: - type: Sprite sprite: _RMC14/Objects/Misc/Janitorial/light_replacer.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/medical.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/medical.yml index 369fbcdab13..1631fec76ab 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/medical.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/medical.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCrewMedicalEquipment - name: ColMarTech medical equipment rack - description: An automated equipment vendor for the Medical Department. + name: "Стелаж для медичного обладнання ColMarTech" + description: "Постачальник автоматизованого обладнання для медичного департаменту." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/police.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/police.yml index 34e577af373..6a2012e6456 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/police.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/police.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechMilitaryPoliceEquipment - name: ColMarTech Military Police Equipment Rack - description: An automated rack hooked up to a colossal storage of Military Police standard-issue equipment. + name: "Стійка для військово-поліцейського спорядження ColMarTech" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження військової поліції." components: - type: AccessReader access: @@ -77,8 +77,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechWardenEquipment - name: ColMarTech Military Warden Equipment Rack - description: An automated rack hooked up to a colossal storage of Military Police standard-issue equipment. + name: "Стійка для обладнання військового наглядача ColMarTech" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження військової поліції." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/requisitions.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/requisitions.yml index b8b4c8deebe..12e9b7066e2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/requisitions.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/requisitions.yml @@ -5,8 +5,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCargoGuns - name: ColMarTech automated armaments vendor - description: An automated supply rack hooked up to a big storage of various firearms and explosives. Can be accessed by the Requisitions Officer and Cargo Techs. + name: "Постачальник автоматизованого озброєння ColMarTech" + description: "Автоматизований стелаж, підключений до великого сховища різноманітної вогнепальної зброї та вибухівки. Доступ до нього мають працівники відділу заявок та вантажники." components: - type: AccessReader access: @@ -255,8 +255,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCargoAmmo - name: ColMarTech automated munition vendor - description: An automated supply rack hooked up to a big storage of various ammunition types. Can be accessed by the Requisitions Officer and Cargo Techs. + name: "Постачальник автоматизованих боєприпасів ColMarTech" + description: "Автоматизований стелаж, підключений до великого сховища різних типів боєприпасів. Доступ до нього мають офіцер по роботі з заявками та вантажники." components: - type: AccessReader access: @@ -355,8 +355,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCargoAttachments - name: Aegis Armaments attachments vendor - description: An automated supply rack hooked up to a big storage of weapons attachments. Can be accessed by the Requisitions Officer and Cargo Techs. + name: "Постачальник навісного обладнання Aegis Armaments" + description: "Автоматизований стелаж для постачання, під'єднаний до великого сховища збройового приладдя. Доступ до нього мають офіцер по роботі з заявками та вантажники." components: - type: AccessReader access: @@ -439,8 +439,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechCargoUniform - name: ColMarTech surplus uniform vendor - description: An automated supply rack hooked up to a big storage of standard marine uniforms. Can be accessed by the Requisitions Officer and Cargo Techs. + name: "Постачальник надлишкової уніформи ColMarTech" + description: "Автоматизований стелаж, під'єднаний до великого сховища стандартної морської форми. Доступ до нього мають офіцер по роботі з заявками та вантажний технік." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/senior_enlisted_advisor.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/senior_enlisted_advisor.yml index f510239e661..302b9648ab1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/senior_enlisted_advisor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Crew/senior_enlisted_advisor.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechEquipmentSEA - name: ColMarTech SEA equipment rack - description: An automated rack hooked up to a colossal storage of Senior Enlisted Advisor standard-issue equipment. + name: "Стелаж для обладнання ColMarTech SEA" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження старшого радника на військовій службі." suffix: SEA components: - type: AccessReader @@ -79,8 +79,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechGunsSEA - name: ColMarTech SEA weapon rack - description: An automated rack hooked up to a colossal storage of Senior Enlisted Advisor standard-issue equipment. + name: "Стійка для зброї ColMarTech SEA" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження старшого радника на військовій службі." suffix: SEA components: - type: AccessReader diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/engineer.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/engineer.yml index 2ff71235460..353a0d60b92 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/engineer.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/engineer.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSCTGear - name: ColMarTech squad comtech gear rack - description: An automated gear rack for combat technicians. + name: "Спорядження для спорядження ColMarTech squad comtech" + description: "Автоматизований стелаж для спорядження бойової техніки." components: - type: AccessReader access: @@ -178,8 +178,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSCTEquipment - name: ColMarTech squad comtech equipment rack - description: An automated rack hooked up to a colossal storage of combat technician standard-issue equipment. + name: "Стелаж для спорядження загону ColMarTech" + description: "Автоматизований стелаж під'єднаний до величезного сховища стандартного спорядження бойової техніки." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/ColMarTech/clothing.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/leader.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/leader.yml index 3a9b66ad23b..372acd6610c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/leader.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/leader.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSLGear - name: ColMarTech squad leader gear rack - description: An automated gear rack for Squad Leaders. + name: "Багажник для командира відділення ColMarTech" + description: "Автоматизована стійка для спорядження для командирів відділень." components: - type: AccessReader access: @@ -199,8 +199,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSLEquipment - name: ColMarTech squad leader equipment rack - description: An automated rack hooked up to a colossal storage of Squad Leader standard-issue equipment. + name: "Стійка для спорядження командира відділення ColMarTech" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження Squad Leader." components: - type: AccessReader access: @@ -282,8 +282,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: RMCVendorBundleCrewLeader - name: essential SL kit - description: Contains a laser designator, a pack of signal flares, a breaching charge and a fire extinguisher. + name: "необхідний набір SL" + description: "Містить лазерний цілевказівник, пакет сигнальних ракет, проривний заряд і вогнегасник." components: - type: Sprite sprite: _RMC14/Objects/Weapons/Explosives/satchel_charge.rsi # TODO RMC14 plastic explosives icon @@ -298,8 +298,8 @@ - type: entity parent: RMCKitBase id: RMCKitRifleM4SPR - name: M4SPR marksman kit - description: Contains a M4SPR rifle, a 4x telescopic scope, a suppressor, an extended barrel and 2 AP magazines. + name: "Комплект снайпера M4SPR" + description: "Містить гвинтівку M4SPR, 4-кратний оптичний приціл, глушник, подовжений ствол та 2 магазини AP." components: - type: Storage maxItemSize: Huge @@ -317,8 +317,8 @@ - type: entity parent: RMCKitBase id: RMCKitCM54C - name: M54C rifle kit - description: Contains a M54C rifle, an angled grip, a suppressor, an extended barrel and 2 AP magazines. + name: "Комплект для гвинтівки M54C" + description: "Містить гвинтівку M54C, кутову рукоятку, глушник, подовжений ствол та 2 магазини AP." components: - type: Storage maxItemSize: Huge @@ -336,8 +336,8 @@ - type: entity parent: RMCKitBase id: RMCKitEngineering - name: engineering supply kit - description: Contains a construction pouch with 50 metal, 30 plasteel and 15 barbed wire, and an electronics pouch with three high-capacity power cells. + name: "комплект інженерного забезпечення" + description: "Містить будівельну сумку з 50 металевими, 30 пластиковими та 15 колючими дротами, а також сумку для електроніки з трьома потужними елементами живлення." components: - type: Storage maxItemSize: Huge diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/medic.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/medic.yml index b9ffb54f857..abcbfe5aef1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/medic.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/medic.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechMedicalGear - name: ColMarTech squad medical gear rack - description: An automated gear rack for hospital corpsmen. + name: "Стелаж для медичного спорядження підрозділу ColMarTech" + description: "Автоматизований стелаж для санітарів лікарні." components: - type: AccessReader access: @@ -183,8 +183,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechMedicalEquipment - name: ColMarTech squad medical equipment rack - description: An automated rack hooked up to a colossal storage of hospital corpsman standard-issue equipment. + name: "Стелаж для медичного обладнання підрозділу ColMarTech" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного обладнання санітарів." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/prep.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/prep.yml index 48084677951..2eabb2e0968 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/prep.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/prep.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechGuns - name: ColMarTech automated weapons rack - description: An automated weapon rack hooked up to a big storage of standard-issue weapons. + name: "Стійка для автоматичної зброї ColMarTech" + description: "Автоматичний стелаж для зброї, під'єднаний до великого сховища зі штатною зброєю." components: - type: AccessReader access: @@ -82,8 +82,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSurplus - name: ColMarTech surplus uniform vendor - description: An automated rack hooked up to a small storage of standard marine uniforms. + name: "Постачальник надлишкової уніформи ColMarTech" + description: "Автоматизований стелаж, під'єднаний до невеликого сховища стандартної морської форми." components: - type: AccessReader access: @@ -277,8 +277,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechMunitions - name: ColMarTech automated munition squad vendor - description: An automated supply rack hooked up to a small storage of various ammunition types. Can be accessed by any Marine Rifleman. + name: "Постачальник автоматизованих боєприпасів ColMarTech" + description: "Автоматизований стелаж для зберігання боєприпасів, з'єднаний з невеликим сховищем різних типів боєприпасів. Доступний для кожного морського піхотинця." components: - type: AccessReader access: @@ -334,8 +334,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechUtilities - name: ColMarTech automated utilities squad vendor - description: An automated supply rack hooked up to a small storage of various utilities and tools. Can be accessed by any Marine Rifleman. + name: "Постачальник автоматизованих комунальних бригад ColMarTech" + description: "Автоматизований стелаж для постачання, з'єднаний з невеликим сховищем різноманітних засобів та інструментів. Доступний для кожного морського піхотинця." components: - type: AccessReader access: @@ -406,8 +406,8 @@ - type: entity parent: ColMarTechBase id: CMVendorAttachments - name: Aegis Armaments squad attachments vendor - description: An automated supply rack hooked up to a small storage of weapons attachments. Can be accessed by any Marine Rifleman. + name: "Постачальник навісного обладнання для підрозділів Aegis Armaments" + description: "Автоматизований стелаж для постачання, з'єднаний з невеликим сховищем для зброї. Доступний для кожного морського піхотинця." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/rifleman.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/rifleman.yml index f8b77ce897b..467f771f2a7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/rifleman.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/rifleman.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechEquipment - name: ColMarTech automated marine equipment rack - description: An automated rack hooked up to a colossal storage of Marine Rifleman standard-issue equipment. + name: "Автоматизований стелаж для морського обладнання ColMarTech" + description: "Автоматизований стелаж під'єднаний до величезного сховища стандартного спорядження морських стрільців." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/smart_gun_operator.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/smart_gun_operator.yml index f133622adbe..70d5bd03677 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/smart_gun_operator.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/smart_gun_operator.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSGGear - name: ColMarTech squad smart gun operator gear rack - description: An automated gear rack for Squad Smart Gun Operators. + name: "Стійка для спорядження оператора \"розумної\" гармати підрозділу ColMarTech" + description: "Автоматизована стійка для спорядження для операторів \"розумних\" гармат підрозділу." components: - type: AccessReader access: @@ -111,8 +111,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSGEquipment - name: ColMarTech squad Smart Gun equipment rack - description: An automated rack hooked up to a colossal storage of Squad Smart Gun standard-issue equipment. + name: "Стійка для спорядження підрозділу ColMarTech \"Розумна гармата" + description: "Автоматизований стелаж, підключений до величезного сховища стандартного обладнання Squad Smart Gun." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/specialist.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/specialist.yml index c97cf94e54c..5540305978c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/specialist.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/specialist.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSWSGear - name: ColMarTech squad weapons specialist gear rack - description: An automated gear rack for Squad Weapons Specialists. + name: "Спорядження для спеціалістів з озброєння підрозділу ColMarTech" + description: "Автоматизований стелаж для спорядження для спеціалістів з озброєння підрозділів." components: - type: RMCVendorSpecialist - type: AccessReader @@ -88,8 +88,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechSWSEquipment - name: ColMarTech squad weapons specialist equipment rack - description: An automated rack hooked up to a colossal storage of Squad Weapons Specialist standard-issue equipment. + name: "Стелаж для спеціального спорядження підрозділу ColMarTech" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження спеціаліста зі стрілецької зброї." components: - type: AccessReader access: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/team_leader.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/team_leader.yml index 892f9545bc6..fe596e9526c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/team_leader.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/Squad/team_leader.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechFLGear - name: ColMarTech fireteam leader gear rack - description: An automated gear rack for fireteam leaders. + name: "ColMarTech пожежна команда лідера багажник для спорядження" + description: "Автоматизована стійка для спорядження командирів пожежних команд." components: - type: AccessReader access: @@ -142,8 +142,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechFLEquipment - name: ColMarTech fireteam leader equipment rack - description: An automated rack hooked up to a colossal storage of fireteam leader standard-issue equipment. + name: "Стійка для спорядження лідера пожежної команди ColMarTech" + description: "Автоматизований стелаж, під'єднаний до величезного сховища стандартного спорядження керівника пожежної команди." components: - type: AccessReader access: @@ -220,8 +220,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: RMCVendorBundleCrewFireteamLeader - name: essential fireteam leader utilities - description: Contains a laser designator and two packs of signal flares. + name: "основні утиліти керівника пожежної команди" + description: "Містить лазерний цілевказівник та дві пачки сигнальних ракет." components: - type: Sprite sprite: _RMC14/Objects/Devices/binoculars.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/base.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/base.yml index 74907f53f4d..344892d8b79 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/base.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/base.yml @@ -3,7 +3,7 @@ - type: entity abstract: true id: ColMarTechBase - name: ColMarTech vendor + name: "Постачальник ColMarTech" placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/bundles.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/bundles.yml index e6588b713f9..d828390891f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/bundles.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/bundles.yml @@ -1,7 +1,7 @@ - type: entity id: CMVendorBundleRiflemanApparel - name: standard marine apparel - description: Contains a marine jumpsuit, a M10 helmet, a headset, combat gloves and combat boots. + name: "стандартний набір морпіха" + description: "Містить морський комбінезон, шолом M10, гарнітуру, бойові рукавиці та бойові черевики." categories: - HideSpawnMenu components: @@ -19,8 +19,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleFireteamLeaderApparel - name: standard marine apparel - description: Contains a marine jumpsuit, a M12 helmet, a headset, insulated gloves and combat boots. + name: "стандартний набір морпіха" + description: "Містить морський комбінезон, шолом M12, гарнітуру, утеплені рукавиці та бойові черевики." components: - type: CMVendorBundle bundle: @@ -33,8 +33,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleSquadMedicalApparel - name: standard marine apparel - description: Contains a corpsman jumpsuit, a M10 helmet, a headset and combat boots. + name: "стандартний набір морпіха" + description: "Містить комбінезон санітара, шолом M10, гарнітуру та бойові черевики." components: - type: CMVendorBundle bundle: @@ -46,8 +46,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleSquadMedicalEssentials - name: essential medical set - description: Contains a stasis bag, a defibrillator, a roller bed, medical tools, and two blood packs. + name: "необхідний медичний набір" + description: "Містить стазисний мішок, дефібрилятор, роликове ліжко, медичні інструменти та два пакети з кров'ю." components: - type: Sprite sprite: _RMC14/Objects/Medical/stasisbag.rsi @@ -70,8 +70,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleCombatTechnicianApparel - name: standard marine apparel - description: Contains a marine jumpsuit, a M10 helmet, a headset, insulated gloves and combat boots. + name: "стандартний набір морпіха" + description: "Містить морський комбінезон, шолом M10, гарнітуру, утеплені рукавиці та бойові черевики." components: - type: CMVendorBundle bundle: @@ -84,8 +84,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleCombatTechnicianEssentials - name: essential engineer set - description: Contains 50 metal, 40 plasteel, 25 sandbags, a high-capacity power cell, an entrenching tool and a light replacer. + name: "необхідний набір інженера" + description: "Містить 50 металевих, 40 пластикових, 25 мішків з піском, потужний елемент живлення, інструмент для заглиблення та замінник світла." components: - type: Sprite sprite: Objects/Weapons/Bombs/c4.rsi @@ -104,8 +104,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleSquadLeaderApparel - name: standard marine apparel - description: Contains a marine jumpsuit, a M11 helmet, a headset, combat gloves and combat boots. + name: "стандартний набір морпіха" + description: "Містить морський комбінезон, шолом M11, гарнітуру, бойові рукавиці та бойові черевики." components: - type: CMVendorBundle bundle: @@ -118,8 +118,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleWeaponsSpecialistApparel - name: standard marine apparel - description: Contains a marine jumpsuit, a headset, combat gloves and combat boots. + name: "стандартний набір морпіха" + description: "Містить морський комбінезон, гарнітуру, бойові рукавиці та бойові черевики." components: - type: CMVendorBundle bundle: @@ -131,8 +131,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: RMCVendorBundleMilitaryPoliceApparel - name: Essential Police Set - description: Contains security HUD-glasses, a filled security belt and a M10 helmet. + name: "Поліцейський набір першої необхідності" + description: "Містить захисні HUD-окуляри, захисний пояс та шолом M10." components: - type: Sprite sprite: _RMC14/Objects/Clothing/Eyes/Glasses/security_glasses.rsi @@ -146,8 +146,8 @@ - type: entity parent: CMVendorBundleRiflemanApparel id: CMVendorBundleCrewMedicalEssentialsNurse - name: essential medical set - description: Contains a defibrillator, a first-aid kit, medical tools and a flashlight. + name: "необхідний медичний набір" + description: "Містить дефібрилятор, аптечку, медичні інструменти та ліхтарик." components: - type: Sprite sprite: _RMC14/Objects/Medical/defib.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/engineering.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/engineering.yml index 2764d36724a..52ff4eadbe3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/engineering.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/engineering.yml @@ -4,8 +4,8 @@ - type: entity parent: CMVendor id: CMVendorTool - name: tool storage machine - description: A large storage machine containing various tools and devices for general repair. + name: "машина для зберігання інструментів" + description: "Велика складська машина, що містить різні інструменти та пристосування для загального ремонту." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/tool.rsi @@ -43,8 +43,8 @@ - type: entity parent: CMVendorTool id: CMVendorCircuits - name: circuit board vendor - description: A safe storage for pre-programmed circuit boards, it has an internal gyroscope to keep any external force from moving the boards, thick insulation and a custom 2.1mm UPS port for charging various We-Ya exclusive devices (sold separately). + name: "постачальник друкованих плат" + description: "Надійне сховище для попередньо запрограмованих плат, з внутрішнім гіроскопом, що запобігає переміщенню плат під дією зовнішніх сил, товстою ізоляцією та спеціальним 2,1-міліметровим портом ДБЖ для заряджання різних ексклюзивних пристроїв We-Ya (продається окремо)." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/robotics.rsi @@ -77,8 +77,8 @@ - type: entity parent: CMVendorTool id: CMVendorElectronics - name: electronics vendor - description: Spare tool vendor. What? Did you expect some witty description? + name: "постачальник електроніки" + description: "Постачальник запасних інструментів. Що? Ви очікували дотепного опису?" components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/engivend.rsi @@ -100,8 +100,8 @@ - type: entity parent: CMVendorTool id: CMVendorComponent - name: component storage machine - description: A large storage machine containing various components. + name: "машина для зберігання компонентів" + description: "Велика машина для зберігання різних компонентів." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/engi.rsi @@ -127,8 +127,8 @@ - type: entity parent: CMVendor id: CMVendorScience - name: We-Ya SciVend - description: Vendor containing basic equipment for your experiments. + name: "We-Ya SciVend" + description: "Постачальник, що містить основне обладнання для ваших експериментів." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/robotics.rsi @@ -154,8 +154,8 @@ - type: entity parent: CMVendorScience id: CMVendorRobotics - name: Robotech Deluxe - description: All the tools you need to create your own robot army. + name: "Robotech Deluxe" + description: "Всі інструменти, необхідні для створення власної армії роботів." components: - type: VendingMachine pack: CMVendorRobotics diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/food.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/food.yml index bd95f8227b3..89e1be12d4b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/food.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/food.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechFood - name: ColMarTech food vendor - description: Marine Food Vendor, containing standard military Prepared Meals. + name: "Постачальник продуктів харчування ColMarTech" + description: "Постачальник морської їжі, що містить стандартні військові сухі пайки." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/ColMarTech/food.rsi @@ -43,8 +43,8 @@ - type: entity parent: ColMarTechBase id: CMVendorBooze - name: Booze-O-Mat - description: A technological marvel, supposedly able to mix just the mixture you'd like to drink the moment you ask for one. + name: "Booze-O-Mat" + description: "Технологічне диво, яке нібито здатне змішати саме ту суміш, яку ви хочете випити, щойно ви попросите." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/boozeomat.rsi @@ -119,8 +119,8 @@ - type: entity parent: ColMarTechBase id: CMVendorChess - name: Chess-o-mat - description: In 2143 Red Star Drinks, a SPP-CA (Colony Administration) affiliated corporation ran a promotional sweepstakes for drinkers who had found special codes on the inside of the caps of a limited run of Red Star Vodka, shipping them a Chess-O-Mat with unlimited refills. + name: "Шаховий килимок" + description: "У 2143 році Red Star Drinks, дочірня компанія SPP-CA (Адміністрації колоній), провела рекламну лотерею для тих, хто знайшов спеціальні коди на внутрішній стороні кришечок лімітованої партії горілки Red Star Vodka, і відправила їм Chess-O-Mat з необмеженою кількістю дозаправок." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/chessomat.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/general.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/general.yml index 7e877d76b31..d1593de0f04 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/general.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/general.yml @@ -3,8 +3,8 @@ - type: entity parent: ColMarTechBase id: CMVendorWalkman - name: Rec-Vend - description: Contains We-Ya approved recreational items, like Walkmans and Cards. + name: "Rec-Vend" + description: "Містить схвалені We-Ya товари для відпочинку, такі як плеєри та карти." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/walkman.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/medical.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/medical.yml index 5965aab42d0..c8f818a9420 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/medical.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/medical.yml @@ -2,8 +2,8 @@ - type: entity id: CMMedilinkSupplyPort - name: medilink supply port - description: A complex network of pipes and machinery, linking to large storage systems below the deck. Medical vendors linked to this port will be able to infinitely restock supplies. + name: "порт живлення medilink" + description: "Складна мережа труб і механізмів, з'єднана з великими системами зберігання під палубою. Медичні постачальники, пов'язані з цим портом, зможуть нескінченно поповнювати запаси." placement: mode: SnapgridCenter components: @@ -19,8 +19,8 @@ - type: entity parent: ColMarTechBase id: CMVendorMedical - name: We-Ya-Med Plus - description: Medical pharmaceutical dispenser. Provided by We-Ya Pharmaceuticals Division(TM). + name: "Ми-Я-Мед Плюс" + description: "Медичний фармацевтичний дозатор. Надано компанією We-Ya Pharmaceuticals Division(TM)." components: - type: Transform anchored: true @@ -145,8 +145,8 @@ - type: entity parent: CMVendorMedical id: CMVendorChemistry - name: We-Ya-Chem Plus - description: Medical chemistry dispenser. Provided by We-Ya Pharmaceuticals Division(TM). + name: "We-Ya-Chem Plus" + description: "Дозатор медичної хімії. Надано фармацевтичним підрозділом We-Ya Pharmaceuticals Division(TM)." components: - type: Transform anchored: true @@ -202,8 +202,8 @@ - type: entity parent: ColMarTechBase id: ColMarTechMarineMedical - name: ColMarTech MarineMed - description: Medical Pharmaceutical dispenser with basic medical supplies for marines. + name: "ColMarTech MarineMed" + description: "Медичний фармацевтичний диспенсер з основними медичними засобами для морських піхотинців." components: - type: Transform anchored: true @@ -261,8 +261,8 @@ - type: entity parent: ColMarTechBase id: RMCNanoMed - name: NanoMed - description: A wall-mounted medical equipment dispenser. + name: "NanoMed" + description: "Настінний диспенсер медичного обладнання." components: - type: Fixtures fixtures: @@ -315,8 +315,8 @@ - type: entity parent: ColMarTechBase id: CMVendorBlood - name: MM Blood Dispenser - description: The Marine Med Brand Blood Pack Dispensary is the premier, top-of-the-line blood dispenser of 2105! Get yours today! #dont update year, that`s a joke from cm13 + name: "Дозатор крові MM" + description: "Marine Med Blood Pack Dispenser - це найкращий, найсучасніший дозатор крові 2105 року! Отримайте свій сьогодні!" #dont update year, that`s a joke from cm13 components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/blood.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/vending_machines.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/vending_machines.yml index 7f20d2c2894..c78151fd888 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/vending_machines.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/Vending/vending_machines.yml @@ -2,8 +2,8 @@ - type: entity parent: VendingMachine id: CMVendor - name: Vendomat - description: A generic vending machine. + name: "Vendomat" + description: "Типовий торговий автомат." components: - type: Transform anchored: false @@ -122,8 +122,8 @@ - type: entity parent: CMVendor id: CMVendorCoffee - name: Hot Drinks machine - description: A vending machine which dispenses hot drinks. + name: "Автомат для гарячих напоїв" + description: "Торговий автомат, який видає гарячі напої." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/coffee.rsi @@ -143,8 +143,8 @@ - type: entity parent: CMVendor id: CMVendorSnack - name: Hot Foods Machine - description: A vending machine full of ready to cook meals, mhmmmm taste the nutritional goodness! + name: "Машина для приготування гарячих продуктів" + description: "Торговий автомат, повний готових страв, м-м-м, скуштуйте поживну смакоту!" components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/snack.rsi @@ -170,8 +170,8 @@ - type: entity parent: CMVendor id: CMVendorCola - name: Bobda Softdrinks - description: A softdrink vendor provided by Bobda Soda Company, Havana. + name: "Безалкогольні напої Bobda" + description: "Постачальник безалкогольних напоїв, наданий компанією Bobda Soda Company, Гавана." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/cola.rsi @@ -209,8 +209,8 @@ - type: entity parent: CMVendor id: CMVendorCigs - name: Cigarette Machine - description: If you want to get cancer, might as well do it in style! + name: "Сигаретний автомат" + description: "Якщо хочете захворіти на рак, зробіть це стильно!" components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/cigs.rsi @@ -231,8 +231,8 @@ - type: entity parent: CMVendor id: CMVendorSec - name: SecTech - description: A security equipment vendor. + name: "SecTech" + description: "Постачальник охоронного обладнання." suffix: Military Police components: - type: Sprite @@ -270,8 +270,8 @@ - type: entity parent: CMVendor id: CMVendorSEA - name: SEATech - description: An equipment vendor designed to save lives + name: "SEATech" + description: "Постачальник обладнання, покликаного рятувати життя" suffix: SEA components: - type: Sprite @@ -302,8 +302,8 @@ - type: entity parent: CMVendor id: CMVendorNutri - name: NutriMax - description: A plant nutrient vendor. + name: "NutriMax" + description: "Постачальник поживних речовин для рослин." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/nutri.rsi @@ -327,8 +327,8 @@ - type: entity parent: CMVendor id: CMVendorSeeds - name: MegaSeed Servitor - description: When you need seeds fast! + name: "MegaSeed Servitor" + description: "Коли насіння потрібне швидко!" components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/seeds.rsi @@ -375,8 +375,8 @@ - type: entity parent: CMVendor id: CMVendorDinnerware - name: Dinnerware - description: A kitchen and restaraunt equipment vendor. + name: "Посуд" + description: "Постачальник кухонного та ресторанного обладнання." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/dinnerware.rsi @@ -400,8 +400,8 @@ - type: entity parent: CMVendor id: CMVendorSodaSoviet - name: BODA - description: An old sweet water vending machine, how did this end up here? + name: "БОДА" + description: "Старий автомат з солодкою водою, як він тут опинився?" components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/sovietsoda.rsi @@ -418,8 +418,8 @@ - type: entity parent: CMVendor id: CMVendorIngredients - name: Galley Auxiliary Storage Requisition System - description: A vending machine meant to be use for cooks. + name: "Система подачі заявок на допоміжні складські приміщення на камбузі" + description: "Торговий автомат, призначений для кухарів." components: - type: Sprite sprite: _RMC14/Structures/Machines/VendingMachines/snack.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/barge_float.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/barge_float.yml index 6244df96183..31388239ff3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/barge_float.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/barge_float.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructure id: RMCBargeFloat - name: Barge Float - description: A supportive lattice connected to two floating pontoons. + name: "Баржа \"Поплавок" + description: "Опорна решітка, з'єднана з двома плавучими понтонами." components: - type: Sprite drawdepth: Objects diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/evacuation_machines.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/evacuation_machines.yml index 12fe7af31e9..c6808429276 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/evacuation_machines.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/evacuation_machines.yml @@ -1,8 +1,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerEvacuationPodSouth - name: escape pod spawner - description: Defines a location to spawn an evacuation pod in. + name: "нерестовий стручок втечі" + description: "Визначає місце, де буде створено евакуаційну капсулу." suffix: South placement: mode: SnapgridCenter @@ -48,8 +48,8 @@ - type: entity parent: MarkerBase id: RMCSpawnerLifeboat - name: lifeboat spawner - description: Defines a location to spawn a lifeboat. + name: "рятувальна шлюпка нерестовик" + description: "Визначає місце для створення рятувальної шлюпки." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/fax_machine.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/fax_machine.yml index 4a87bc5f8b8..b73dfcee07f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/fax_machine.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/fax_machine.yml @@ -1,8 +1,8 @@ - type: entity parent: FaxMachineBase id: CMFax - name: fax machine - description: Liaison's best and only friend. + name: "факс" + description: "Найкращий і єдиний друг зв'язкового." components: - type: ApcPowerReceiver needsPower: false # TODO RMC14 @@ -33,7 +33,7 @@ - type: entity parent: CMFax id: CMFaxCMB - name: colony marshal bureau fax machine + name: "факсимільний апарат бюро маршала колонії" suffix: CMB components: - type: FaxMachine @@ -43,7 +43,7 @@ - type: entity parent: CMFax id: CMFaxWY - name: we-ya fax machine + name: "ми-я факсимільний апарат" suffix: WEYA components: - type: FaxMachine @@ -53,7 +53,7 @@ - type: entity parent: CMFax id: CMFaxHighCom - name: marine high command fax machine + name: "морський факсимільний апарат вищого командування" suffix: Marine HC components: - type: FaxMachine diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroelectric_generator.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroelectric_generator.yml index 584d44cd2ed..6308f5416ea 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroelectric_generator.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroelectric_generator.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructure id: RMCHydroElectricGenerator - name: Hydro Electric Generator - description: A high-power hydroelectric generator. + name: "Гідроелектрогенератор" + description: "Потужний гідроелектрогенератор." components: - type: Sprite drawdepth: Objects diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroponics_lattice.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroponics_lattice.yml index 39cb1132f66..1ff8dfe5874 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroponics_lattice.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hydroponics_lattice.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructure id: RMCHydroponicsLattice - name: Hydroponics Lattice - description: A root lattice connected to two floating pontoons. + name: "Решітка для гідропоніки" + description: "Коренева решітка, з'єднана з двома плавучими понтонами." placement: mode: PlaceFree components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hypersleep.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hypersleep.yml index 94b76a4ee8f..d6711aefd5e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hypersleep.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/hypersleep.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructureCorrodible id: CMHyperSleepChamber - name: hypersleep chamber - description: A large automated capsule with LED displays intended to put anyone inside into 'hypersleep', a form of non-cryogenic statis used on most ships, linked to a long-term hypersleep bay on a lower level. + name: "камера гіперсну" + description: "Велика автоматизована капсула зі світлодіодними дисплеями, призначена для занурення всіх, хто знаходиться всередині, в \"гіперсон\" - форму некріогенного стану, що використовується на більшості кораблів, з'єднана з відсіком для довготривалого гіперсну на нижньому рівні." components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/photocopier.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/photocopier.yml index 38d055730d6..58271dc8b77 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/photocopier.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/photocopier.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseMachinePowered id: RMCBasePhotocopier - name: Photocopier - description: A photocopier used for copying... you know, photos! Also useful for copying documents on paper. This specific model has been manufactured by Aegis Armaments in a cheaper frame than most modern photocopiers. It uses more primitive copying technology resulting in more toner waste and less printing capabilities. Nonetheless, its cheap construction means cheaper costs, and for people that only need to print a paper or two most of the time, it becomes cost-effective. + name: "Ксерокс" + description: "Ксерокс, який використовується для копіювання... ну ви знаєте, фотографій! Також корисний для копіювання документів на папері. Ця конкретна модель була виготовлена компанією Aegis Armaments у дешевшому корпусі, ніж більшість сучасних копіювальних апаратів. Він використовує більш примітивну технологію копіювання, що призводить до більших відходів тонера і менших можливостей друку. Тим не менш, його дешева конструкція означає дешевшу вартість, і для людей, яким потрібно друкувати лише один-два документи більшу частину часу, він стає економічно вигідним." components: - type: Transform anchored: false @@ -32,7 +32,7 @@ - type: entity parent: RMCBasePhotocopier id: RMCPhotocopier - name: Photocopier + name: "Ксерокс" components: - type: Sprite sprite: _RMC14/Structures/Machines/photocopier.rsi @@ -45,8 +45,8 @@ - type: entity parent: RMCBasePhotocopier id: RMCPhotocopierPro - name: We-Ya Photocopier - description: A photocopier used for copying... you know, photos! Also useful for copying documents on paper. This specific model has been manufactured by We-Ya in a more modern and robust frame than the average photocopiers you see from smaller companies. It uses some of the most advanced technologies in the area of paper-printing such as bigger toner economy and much higher printing capabilities. All that makes it the favorite among consumers that need to print high amounts of paperwork for their daily duties. + name: "Ксерокс We-Ya" + description: "Ксерокс, який використовується для копіювання... ну ви знаєте, фотографій! Також корисний для копіювання документів на папері. Ця конкретна модель виготовлена компанією We-Ya у більш сучасному та міцному корпусі, ніж середньостатистичні копіювальні апарати, які ви бачите у менших компаніях. У ньому використовуються деякі з найсучасніших технологій у сфері друку на папері, такі як більша економія тонера та значно вищі можливості друку. Все це робить його фаворитом серед користувачів, яким потрібно друкувати великі обсяги документів для виконання своїх щоденних обов'язків." components: - type: Sprite sprite: _RMC14/Structures/Machines/photocopier.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/reagent_grinder.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/reagent_grinder.yml index 80e31daa04e..60c158aa354 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/reagent_grinder.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/reagent_grinder.yml @@ -1,7 +1,7 @@ - type: entity id: RMCKitchenReagentGrinder parent: KitchenReagentGrinder - name: All-In-One Grinder + name: "Шліфувальна машина \"Все в одному" description: "" suffix: "" components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/requisitions.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/requisitions.yml index 6eee28f6bb6..9ec6442a5de 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/requisitions.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/requisitions.yml @@ -1,6 +1,6 @@ - type: entity id: RMCASRSAccount - name: ASRS account + name: "Рахунок ASRS" categories: [ HideSpawnMenu ] components: - type: RequisitionsAccount @@ -8,8 +8,8 @@ - type: entity parent: [ CMBaseStructureCorrodible, CMCargoCatalog ] id: CMASRSConsole - name: ASRS console - description: A console for the Automated Storage Retrieval System. + name: "Консоль ASRS" + description: "Консоль для автоматизованої системи зберігання та пошуку інформації." suffix: Requisitions components: - type: Sprite @@ -90,7 +90,7 @@ - type: entity id: CMCargoElevator - name: cargo elevator + name: "вантажний ліфт" suffix: Lowered, Requisitions placement: mode: SnapgridCenter @@ -134,8 +134,8 @@ - type: entity parent: CMBaseStructureCorrodible id: CMRailing - name: retractable railing - description: That looks like it doesn't open easily. + name: "висувні перила" + description: "Виглядає так, ніби вона не відкривається легко." suffix: Raised components: - type: Transform @@ -167,7 +167,7 @@ - type: entity id: CMGear - name: gear + name: "спорядження" description: "" placement: mode: SnapgridCenter diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/rmc_communications_console.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/rmc_communications_console.yml index cbec727b694..45046f7164e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/rmc_communications_console.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/rmc_communications_console.yml @@ -30,8 +30,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCGroundsideOperationsConsole - name: groundside operations console - description: This can be used for various important functions. + name: "наземний пульт управління" + description: "Це можна використовувати для різних важливих функцій." components: - type: ActivatableUI key: enum.MarineCommunicationsComputerUI.Key @@ -54,8 +54,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCWarshipControlConsole - name: almayer control console - description: This is used for controlling ship and its related functions. + name: "консоль управління almayer" + description: "Він використовується для управління судном і пов'язаними з ним функціями." components: - type: ActivatableUI key: enum.MarineControlComputerUi.Key @@ -71,8 +71,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCOverwatchConsole - name: overwatch console - description: State of the art machinery for giving orders to a squad. + name: "консоль Overwatch" + description: "Найсучасніша техніка для віддачі наказів загону." components: - type: Transform anchored: false @@ -105,8 +105,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCTacticalMapTable - name: map table - description: A table that displays a map of the current operation location. + name: "картографічна таблиця" + description: "Таблиця, яка відображає карту поточного місця проведення операції." components: - type: Sprite sprite: _RMC14/Structures/Machines/map_table.rsi @@ -128,8 +128,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCEscapePodController - name: escape pod controller - description: A shuttle control computer. + name: "контролер рятувальної капсули" + description: "Комп'ютер управління шатлом." components: - type: Sprite sprite: _RMC14/Structures/escape_pod_panel.rsi @@ -158,8 +158,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCLifeboatConsole - name: lifeboat console - description: A lifeboat control computer. + name: "консоль рятувальної шлюпки" + description: "Комп'ютер для керування рятувальною шлюпкою." components: - type: Sprite sprite: _RMC14/Structures/Machines/computer.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/shuttle_console.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/shuttle_console.yml index 6a51c441680..a20db3e89d7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/shuttle_console.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/shuttle_console.yml @@ -13,8 +13,8 @@ - type: entity parent: CMComputerDropship id: CMComputerDropshipNavigation - name: dropship navigation computer - description: A flight computer that can be used for autopilot or long-range flights. + name: "навігаційний комп'ютер для дропшиппінгу" + description: "Бортовий комп'ютер, який можна використовувати для автопілотування або польотів на великі відстані." components: - type: Sprite state: console @@ -34,8 +34,8 @@ - type: entity parent: CMComputerDropship id: CMComputerDropshipNavigationPlanetside - name: dropship navigation computer - description: A flight computer that can be used to direct linked dropships. + name: "навігаційний комп'ютер для дропшиппінгу" + description: "Бортовий комп'ютер, який можна використовувати для керування дропшиппінгами." suffix: Planetside components: - type: Sprite @@ -56,8 +56,8 @@ - type: entity parent: CMComputerDropship id: CMComputerDropshipCamerasAlamo - name: camera controls - description: A computer to monitor cameras linked to the dropship. + name: "управління камерою" + description: "Комп'ютер для моніторингу камер, пов'язаних з дропшипом." components: - type: Sprite state: consoleleft @@ -65,8 +65,8 @@ - type: entity parent: CMComputerDropship id: CMComputerDropshipWeapons - name: weapons controls - description: A computer to manage equipment, weapons and simulations installed on the dropship. + name: "контроль над озброєнням" + description: "Комп'ютер для управління обладнанням, зброєю та симуляторами, встановленими на дропшип." components: - type: Sprite state: consoleright @@ -87,8 +87,8 @@ - type: entity parent: MarkerBase id: CMDropshipDestination - name: dropship destination - description: Defines a valid location for the dropships to FTL to when piloted. + name: "місце призначення дропшиппінгу" + description: "Визначає допустиме місце розташування дропшипів для переходу на надзвукову швидкість під час пілотування." placement: mode: SnapgridCenter components: @@ -102,8 +102,8 @@ - type: entity parent: MarkerBase id: CMDropshipHijackDestination - name: hijack destination - description: Defines a valid location for the dropships to FTL to when hijacked. + name: "місце викрадення" + description: "Визначає допустиме місце розташування дропшипів для переходу на надзвукову швидкість при викраденні." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/supply_drop_computer.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/supply_drop_computer.yml index 4c32806cefa..44b675ab15d 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/supply_drop_computer.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/supply_drop_computer.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCCommunicationsConsoleBase id: RMCSupplyDropConsole - name: supply drop console - description: An old-fashioned computer hooked into the nearby Supply Drop system. + name: "консоль розподільчого пристрою" + description: "Старомодний комп'ютер під'єднали до сусідньої системи Supply Drop." components: - type: Sprite sprite: _RMC14/Structures/Machines/computer.rsi @@ -25,7 +25,7 @@ abstract: true parent: MarkerBase id: RMCSupplyDropPadBase - name: supply drop pad + name: "майданчик для скидання запасів" components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/telecomms.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/telecomms.yml index 020f8761840..b32d00f259e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Machines/telecomms.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Machines/telecomms.yml @@ -1,8 +1,8 @@ - type: entity parent: TelecomServer id: CMTelecomServer - name: telecommunication server - description: When powered and filled with encryption keys it allows radio headset communication. + name: "телекомунікаційний сервер" + description: "При увімкненому живленні та заповненому ключами шифрування він забезпечує зв'язок з радіогарнітурою." components: - type: Sprite sprite: _RMC14/Structures/Machines/telecomms.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/campfire.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/campfire.yml index 9e89977765e..c6bb1f75958 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/campfire.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/campfire.yml @@ -1,8 +1,8 @@ - type: entity id: RMCCampfire parent: Bonfire - name: campfire - description: A useful tool to turn fellow marines into lifelong friends. Pull up a chair! + name: "вогнище" + description: "Корисний інструмент для того, щоб перетворити морських піхотинців на друзів на все життя. Беріть стілець!" components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/inflatable_wall.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/inflatable_wall.yml index 17c36550872..de6739c48b5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/inflatable_wall.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/inflatable_wall.yml @@ -1,7 +1,7 @@ - type: entity id: RMCInflatableWall - name: inflatable wall - description: An inflated membrane. Activate to deflate. Do not puncture. + name: "надувна стіна" + description: "Надута мембрана. Активувати, щоб здути. Не проколювати." components: - type: Clickable - type: InteractionOutline @@ -46,8 +46,8 @@ - type: entity parent: BaseMaterialDoor id: RMCInflatableDoor - name: inflatable door - description: An inflated membrane. Activate to deflate. Now with a door. Do not puncture. + name: "надувні двері" + description: "Надута мембрана. Активувати, щоб здути. Тепер з дверима. Не проколіть." components: - type: Clickable - type: InteractionOutline @@ -91,8 +91,8 @@ - type: entity parent: CMBaseStructure id: RMCInflatableWallBroken - name: popped inflatable wall - description: This used to be an inflatable wall, now it's just a mess of plastic. + name: "лопнула надувна стіна" + description: "Раніше це була надувна стіна, тепер це просто купа пластику." components: - type: Clickable - type: InteractionOutline @@ -118,8 +118,8 @@ - type: entity parent: RMCInflatableWallBroken id: RMCInflatableDoorBroken - name: popped inflatable door - description: This used to be an inflatable door, now it's just a mess of plastic. + name: "лопнули надувні двері" + description: "Раніше це були надувні двері, тепер це просто шматки пластику." components: - type: Sprite sprite: _RMC14/Objects/Misc/inflatable_door.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/janitor.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/janitor.yml index cfa99a6fab0..e0948362c1a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/janitor.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/janitor.yml @@ -1,8 +1,8 @@ - type: entity parent: [BaseStructureDynamic, StructureWheeled] id: CMJanitorialCart - name: janitorial cart - description: The ultimate in janitorial carts! Has space for water, mops, signs, trash bags, and more! + name: "візок двірника" + description: "Найкращий візок для прибиральників! Має місце для води, швабр, табличок, мішків для сміття та іншого!" components: - type: Sprite noRot: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/landing_signs.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/landing_signs.yml index 52016bdabaf..3048f7a47de 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Misc/landing_signs.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Misc/landing_signs.yml @@ -2,8 +2,8 @@ parent: CMBaseStructureCorrodible abstract: true id: RMCBaseLandingSign - name: sign - description: A sign. + name: "знак" + description: "Знак." components: - type: Transform anchored: false @@ -18,8 +18,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCLazarusLandingSign - name: Lazarus landing sign - description: A large sign reading 'lazarus landing por-' the rest of it is smeared in blood. + name: "Знак приземлення Лазаря" + description: "Велика вивіска з написом \"Лазар приземляється в порту\", решта вимазана кров'ю." components: - type: Sprite state: laz_sign @@ -27,8 +27,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCSolarisRidgeSign - name: Solaris Ridge sign - description: A large sign that reads 'Solaris Ridge -', the rest of it is scraped away. + name: "Знак хребта Соляріс" + description: "Велика вивіска з написом \"Хребет Соляріс\", решта зішкрябана." components: - type: Sprite state: red_sign @@ -36,8 +36,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCPrisonSign - name: UN Prison Docking sign - description: A large sign that reads 'UN Prison Docking -', the rest of it is obscured by claw marks. + name: "Знак стикування в'язниць ООН" + description: "Велика вивіска з написом \"UN Prison Docking -\", решта закрита слідами від кігтів." components: - type: Sprite state: prison_sign @@ -45,8 +45,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCShivaIceSign - name: Shiva's Ice landing sign - description: A large sign that reads 'Shiva's Ice L-nding -', bullet holes and torn metal obscure the rest of the signage. + name: "Знак приземлення \"Крига Шиви" + description: "Велика вивіска з написом \"Ice L-nding Shiva's Ice L-nding -\", дірки від куль і розірваний метал затьмарюють решту вивісок." components: - type: Sprite state: ice_sign @@ -54,8 +54,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCTrijentSign - name: Trijent landing sign - description: A large sign that reads 'Trijent mining col-', with the rest being obscured by what looks to be dried blood, and damage. + name: "Посадковий знак Trijent" + description: "Велика вивіска з написом \"Trijent mining col-\", решту закривають засохлі сліди крові та пошкодження." components: - type: Sprite state: dam_sign @@ -63,7 +63,7 @@ - type: entity parent: RMCTrijentSign id: RMCTrijentSignAlt - description: A large sign that reads 'Trijent mining colony', with half the sign written in Japanese. + description: "Велика вивіска з написом \"Шахтарська колонія Тріджент\", половина вивіски написана японською мовою." components: - type: Sprite state: dam_sign_2 @@ -71,8 +71,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCSorokyneSign - name: Sorokyne landing sign - description: A large sign that reads 'Sorokyne - СОРОКІНО - POP. 110' The Company logo is proudly emblazoned in the corner. Don't eat the resin coated snow. + name: "Посадочний знак \"Сорокине" + description: "Велика вивіска з написом \"Сорокине - СОРОКІНО - POP. 110\" Логотип компанії гордо красується в кутку. Не їжте сніг, покритий смолою." components: - type: Sprite state: sorokyne_1 @@ -80,7 +80,7 @@ - type: entity parent: RMCSorokyneSign id: RMCSorokyneSignAlt - description: A large sign that reads 'Sorokyne - СОРОКІНО - POP. 110' The Company logo is proudly emblazoned in the corner. Someone has crudely written 'FUCK OFF' in teal paint across the majority of the sign. + description: "Велика вивіска з написом \"Сорокине - СОРОКІНО - POP. 110\" Логотип компанії гордо красується в кутку. На більшій частині вивіски хтось грубо написав бірюзовою фарбою \"FUCK OFF\"." components: - type: Sprite state: sorokyne @@ -88,8 +88,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCNewVaraderoSign - name: New Varadero landing sign - description: A large sign that reads 'New Varadero'. Its always sunny here! + name: "Новий посадковий знак Варадеро" + description: "Велика вивіска з написом \"Новий Варадеро\". Тут завжди сонячно!" components: - type: Sprite state: new_varadero @@ -97,8 +97,8 @@ - type: entity parent: RMCBaseLandingSign id: RMCFortBicepSign - name: Fort Bicep sign - description: A large sign that reads 'Fort Bicep, T-COMMS'. + name: "Знак Форт Біцепс" + description: "Велика вивіска з написом \"Форт Біцепс, T-COMMS\"." components: - type: Sprite state: fort_biceps diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Piping/Disposal/disposal_unit.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Piping/Disposal/disposal_unit.yml index b6dff479c99..f2ea8d0089a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Piping/Disposal/disposal_unit.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Piping/Disposal/disposal_unit.yml @@ -1,8 +1,8 @@ - type: entity id: CMDisposalUnit parent: DisposalUnitBase - name: disposal unit - description: A pneumatic waste disposal unit. + name: "утилізаційна установка" + description: "Пневматична установка для утилізації відходів." components: - type: Sprite sprite: _RMC14/Structures/Piping/disposal.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Piping/atmospherics.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Piping/atmospherics.yml index 748b20d3a3d..9564798ce26 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Piping/atmospherics.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Piping/atmospherics.yml @@ -1,8 +1,8 @@ - type: entity parent: GasUnaryBase id: CMVentPump - name: vent - description: Has a valve and pump attached to it. + name: "вентиляційний отвір" + description: "Має клапан і насос, прикріплений до нього." placement: mode: SnapgridCenter components: @@ -62,8 +62,8 @@ - type: entity parent: GasUnaryBase id: CMVentScrubber - name: air scrubber - description: Has a valve and pump attached to it. + name: "очищувач повітря" + description: "Має клапан і насос, прикріплений до нього." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Power/apc.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Power/apc.yml index 3bb45d47c8a..1c2e4b3ef35 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Power/apc.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Power/apc.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: CMApcBase - name: area power controller - description: This model doesn't let you change its power cell yet! + name: "регулятор потужності зони" + description: "Ця модель поки що не дозволяє змінювати елемент живлення!" categories: [ HideSpawnMenu ] components: - type: Transform diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Power/generator.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Power/generator.yml index 66b3d800340..01c770d1c90 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Power/generator.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Power/generator.yml @@ -1,6 +1,6 @@ - type: entity id: RMCGeneratorFusion - name: S-52 fusion reactor + name: "Термоядерний реактор S-52" placement: mode: SnapgridCenter components: @@ -54,8 +54,8 @@ - type: entity parent: RMCGeneratorFusion id: RMCGeneratorFusionColony - name: G-11 geothermal generator - description: A thermoelectric generator sitting atop a plasma-filled borehole. + name: "Геотермальний генератор G-11" + description: "Термоелектричний генератор, розташований на вершині заповненої плазмою свердловини." components: - type: RMCFusionReactor watts: 100000 @@ -64,8 +64,8 @@ - type: entity parent: BaseItem id: RMCGeneratorFusionCell - name: WL-6 universal fuel cell - description: A rechargeable fuel cell. + name: "Універсальний паливний елемент WL-6" + description: "Паливний елемент, що перезаряджається." components: - type: Sprite sprite: _RMC14/Objects/Power/fusion_fuel_cell.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Power/recharger.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Power/recharger.yml index 52f2848493e..a3d5c8e5fc0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Power/recharger.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Power/recharger.yml @@ -1,7 +1,7 @@ - type: entity parent: BaseRecharger id: RMCRecharger - name: recharger + name: "зарядний пристрій" components: - type: Sprite sprite: _RMC14/Structures/Power/recharger.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Power/smes.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Power/smes.yml index 6a0eedf7ee9..141219065ae 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Power/smes.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Power/smes.yml @@ -3,8 +3,8 @@ abstract: true parent: BaseSMES id: CMSMESBase - name: SMES - description: A high-capacity superconducting magnetic energy storage (SMES) unit. + name: "МСП" + description: "Надпровідний магнітний накопичувач енергії (SMES) великої ємності." components: - type: Sprite sprite: _RMC14/Structures/Power/smes.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/closets.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/closets.yml index a684a35b58c..d18ce3f49ec 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/closets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/closets.yml @@ -2,8 +2,8 @@ - type: entity parent: ClosetBase id: CMClosetBase - name: closet - description: It's a basic storage unit. + name: "шафа" + description: "Це базова одиниця зберігання." components: - type: Transform anchored: true @@ -36,8 +36,8 @@ - type: entity parent: CMClosetBase id: RMCCabinetBase - name: cabinet - description: Old will forever be in fashion. + name: "шафа" + description: "Старе завжди буде в моді." components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/cabinet.rsi @@ -51,8 +51,8 @@ - type: entity parent: CMClosetBase id: CMClosetEmergency - name: emergency closet - description: It's a storage unit for emergency breathmasks and o2 tanks. + name: "аварійна шафа" + description: "Це приміщення для зберігання аварійних респіраторів та кисневих балонів." components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/emergency.rsi @@ -60,8 +60,8 @@ - type: entity parent: CMClosetBase id: CMClosetFire - name: fire-safety closet - description: It's a storage unit for fire-fighting supplies. + name: "протипожежна шафа" + description: "Це склад для зберігання протипожежного приладдя." components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/firecloset.rsi @@ -69,8 +69,8 @@ - type: entity parent: CMClosetBase id: CMClosetTool - name: tool closet - description: It's a storage unit for tools. + name: "шафа для інструментів" + description: "Це місце для зберігання інструментів." components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/toolcloset.rsi @@ -78,8 +78,8 @@ - type: entity parent: CMClosetBase id: CMClosetRadiation - name: radiation suit closet - description: It's a storage unit for rad-protective suits. + name: "шафа для протирадіаційних костюмів" + description: "Це склад для зберігання протирадіаційних костюмів." components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/radsuit.rsi @@ -87,8 +87,8 @@ - type: entity parent: CMClosetBase id: CMClosetBomb - name: EOD closet - description: It's a storage unit for explosion-protective suits. + name: "Шафа для знешкодження вибухонебезпечних предметів" + description: "Це склад для зберігання вибухозахисних костюмів." components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/bombsuit.rsi @@ -97,8 +97,8 @@ - type: entity parent: CMClosetBase id: CMClosetBio - name: level-3 biohazard suit closet - description: It's a storage unit for level-3 biohazard gear. + name: "шафа для костюмів біологічного захисту 3-го рівня" + description: "Це сховище для зберігання спорядження 3-го рівня біологічної небезпеки." components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/bio.rsi @@ -139,8 +139,8 @@ - type: entity parent: CMClosetBase id: CMClosetAlien - name: strange closet - description: It looks alien! + name: "дивна шафа" + description: "Виглядає інопланетним!" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/acloset.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/coffin.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/coffin.yml index 05b412c5f65..b441e3ac124 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/coffin.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/coffin.yml @@ -1,8 +1,8 @@ - type: entity parent: CMClosetBase id: CMCoffin - name: coffin - description: It's a burial receptacle for the dearly departed. + name: "труна" + description: "Це місце для поховання тих, хто відійшов у вічність." components: - type: Sprite sprite: _RMC14/Structures/Storage/Coffins/standard.rsi @@ -36,8 +36,8 @@ - type: entity parent: CMCoffin id: CMCoffinMarine - name: Marine coffin - description: A burial receptacle for dearly departed Marines, adorned in red and finished with the Corps' emblem on the interior. Semper fi. + name: "Морська труна" + description: "Урна для поховання загиблих морських піхотинців, оздоблена червоним кольором та прикрашена емблемою Корпусу на внутрішній стороні. Semper fi." components: - type: Sprite sprite: _RMC14/Structures/Storage/Coffins/marine.rsi @@ -45,8 +45,8 @@ - type: entity parent: CMCoffin id: CMCoffinPred - name: strange coffin - description: It's a burial receptacle for the dearly departed. Seems to have weird markings on the side..? + name: "дивна труна" + description: "Це посудина для поховання померлих. Здається, тут є дивні позначки збоку...?" components: - type: Sprite sprite: _RMC14/Structures/Storage/Coffins/pred.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/crates.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/crates.yml index 746675288e7..8c8cb1cd5bb 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/crates.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/crates.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseStructureDynamic id: RMCCrateBase - name: crate - description: A rectangular metal crate. + name: "ящик" + description: "Прямокутний металевий ящик." components: - type: Transform noRot: true @@ -101,8 +101,8 @@ - type: entity parent: BaseStructureDynamic id: RMCCrateLarge - name: supply crate - description: A hefty wooden crate. + name: "ящик для постачання" + description: "Важкий дерев'яний ящик." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/densecrate.rsi @@ -174,8 +174,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateAlpha - name: alpha squad crate - description: A crate with alpha squad's symbol on it. + name: "ящик загону \"альфа" + description: "Ящик із символікою підрозділу \"Альфа\"." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/alpha.rsi @@ -197,8 +197,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateBravo - name: bravo squad crate - description: A crate with bravo squad's symbol on it. + name: "ящик загону \"Браво" + description: "Ящик із символікою загону \"Браво\"." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/bravo.rsi @@ -220,8 +220,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateCharlie - name: charlie squad crate - description: A crate with charlie squad's symbol on it. + name: "ящик загону чарлі" + description: "Ящик із символікою загону Чарлі." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/charlie.rsi @@ -243,8 +243,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateDelta - name: delta squad crate - description: A crate with delta squad's symbol on it. + name: "ящик загону \"Дельта" + description: "Ящик із символікою загону \"Дельта\"." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/delta.rsi @@ -266,8 +266,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateAmmo - name: ammunitions crate - description: An ammunitions crate. + name: "ящик для боєприпасів" + description: "Ящик з боєприпасами." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/ammo.rsi @@ -289,8 +289,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateGreen - name: green crate - description: A standard green storage crate employed by the Marines. These things are so common, just about anything could be inside. + name: "зелений ящик" + description: "Стандартний зелений ящик для зберігання, який використовують морські піхотинці. Ці речі настільки поширені, що всередині може бути що завгодно." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/green.rsi @@ -312,8 +312,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateConstruction - name: construction crate - description: A construction crate. + name: "будівельна обрешітка" + description: "Будівельний ящик." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/construction.rsi @@ -335,8 +335,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateExplosives - name: explosives crate - description: An explosives crate. + name: "ящик для вибухівки" + description: "Ящик з вибухівкою." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/explosives.rsi @@ -358,8 +358,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateFreezer - name: freezer crate - description: A freezer crate. + name: "морозильна камера" + description: "Морозильна камера." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/freezer.rsi @@ -381,8 +381,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateHydro - name: hydroponics crate - description: All you need to destroy those pesky weeds and pests. + name: "ящик для гідропоніки" + description: "Все, що вам потрібно - це знищити набридливі бур'яни та шкідників." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/hydro.rsi @@ -404,8 +404,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateInternals - name: internals crate - description: An internals crate. + name: "внутрішній ящик" + description: "Ящик для внутрішніх органів." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/oxygen.rsi @@ -427,8 +427,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCratePlastic - name: plastic crate - description: A rectangular plastic crate. + name: "пластиковий ящик" + description: "Прямокутний пластиковий ящик." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/plastic.rsi @@ -450,8 +450,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateRadiation - name: radioactive gear crate - description: A crate with a radiation sign on it. + name: "ящик для радіоактивного спорядження" + description: "Ящик зі знаком радіації на ньому." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/radioactive.rsi @@ -473,8 +473,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateScience - name: science crate - description: A science crate. + name: "науковий ящик" + description: "Науковий ящик." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/science.rsi @@ -496,8 +496,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateSupply - name: supply crate - description: A supply crate. + name: "ящик для постачання" + description: "Ящик з припасами." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/supply.rsi @@ -519,8 +519,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateWeapons - name: weapons crate - description: A weapons crate. + name: "ящик зі зброєю" + description: "Ящик зі зброєю." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/weapons.rsi @@ -542,8 +542,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateMedical - name: medical crate - description: A medical crate. + name: "медичний ящик" + description: "Медичний ящик." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/medical.rsi @@ -566,8 +566,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateSecure - name: secure crate - description: A secure crate. + name: "безпечний ящик" + description: "Безпечний ящик." suffix: Secure components: - type: Sprite @@ -598,8 +598,8 @@ - type: entity parent: RMCCrateSecure id: RMCCrateSecureAmmo - name: secure ammunitions crate - description: A secure ammunitions crate. + name: "захищений ящик для боєприпасів" + description: "Безпечний ящик для боєприпасів." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/secure_ammo.rsi @@ -624,8 +624,8 @@ - type: entity parent: RMCCrateSecure id: RMCCrateSecureExplosives - name: explosives crate - description: An explosives crate. + name: "ящик для вибухівки" + description: "Ящик з вибухівкою." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/secure_explosives.rsi @@ -650,14 +650,14 @@ - type: entity parent: RMCCrateSecureAmmo id: RMCCrateSecureGear - name: gear crate - description: A secure gear crate. + name: "ящик для спорядження" + description: "Надійний ящик для спорядження." - type: entity parent: RMCCrateSecure id: RMCCrateSecureHydro - name: secure hydroponics crate - description: A crate with a lock on it, painted in the scheme of the station's botanists. + name: "безпечний ящик для гідропоніки" + description: "Ящик із замком, розмальований за схемою ботаніків станції." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/secure_hydro.rsi @@ -682,8 +682,8 @@ - type: entity parent: RMCCrateSecure id: CMCrateSecureSurgery - name: surgery crate - description: A surgery crate. + name: "операційний стіл" + description: "Операційний ящик." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/secure_medical.rsi @@ -710,8 +710,8 @@ - type: entity parent: RMCCrateSecure id: RMCCrateSecureWeapons - name: weapons crate - description: A secure weapons crate. + name: "ящик зі зброєю" + description: "Безпечний ящик для зброї." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/secure_weapons.rsi @@ -736,8 +736,8 @@ - type: entity parent: RMCCrateSecure id: RMCCrateSecureWeYa - name: secure We-Ya crate - description: A secure crate with a We-Ya insignia on it. + name: "безпечний ящик We-Ya" + description: "Безпечний ящик з емблемою We-Ya на ньому." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/secure_we_ya.rsi @@ -764,8 +764,8 @@ - type: entity parent: RMCCrateSecure id: RMCCrateSecurePhoron - name: phoron crate - description: A phoron crate. + name: "ящик для форону" + description: "Ящик з фороном." components: - type: AccessReader access: [["CMAccessResearch"],["CMAccessEngineering"]] @@ -773,8 +773,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateMinecart - name: minecart - description: Essentially a big metal bucket on wheels. This one has a modern plastic shroud. + name: "міновий візок" + description: "По суті, це велике металеве відро на колесах. Цей має сучасний пластиковий кожух." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/minecart.rsi @@ -792,8 +792,8 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateMortarAmmo - name: mortar ammo crate - description: A crate containing live mortar shells with various payloads. DO NOT DROP. KEEP AWAY FROM FIRE SOURCES. + name: "ящик для мінометних боєприпасів" + description: "Ящик з бойовими мінометними мінами з різним корисним навантаженням. НЕ КИДАТИ. ТРИМАТИ ПОДАЛІ ВІД ДЖЕРЕЛ ВОГНЮ." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/mortar_ammo.rsi @@ -815,9 +815,9 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateAmmoAlt - name: ammunitions crate + name: "ящик для боєприпасів" suffix: black - description: A crate that contains ammunition, this one is black. + description: "Ящик з боєприпасами, цей - чорний." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/ammo_alt.rsi @@ -839,9 +839,9 @@ - type: entity parent: RMCCrateWeldable id: RMCCrateAmmoAlt2 - name: ammunitions crate + name: "ящик для боєприпасів" suffix: flammable - description: A black crate. Warning, contents are flammable! + description: "Чорний ящик. Увага, вміст легкозаймистий!" components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/ammo_alt2.rsi @@ -863,8 +863,8 @@ - type: entity parent: RMCCrateWeldable id: RMCTrashCart - name: trash cart - description: A heavy, metal trashcart with wheels. + name: "візок для сміття" + description: "Важкий металевий візок для сміття на колесах." components: - type: Sprite sprite: _RMC14/Structures/Storage/Crates/trash_cart.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/filing_cabinets.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/filing_cabinets.yml index b232e7b6ebe..8bbfd5df826 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/filing_cabinets.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/filing_cabinets.yml @@ -2,7 +2,7 @@ abstract: true parent: [ BaseStructureDynamic, BaseBagOpenClose ] id: CMFilingCabinetBase - description: A large cabinet with drawers. + description: "Велика шафа з висувними ящиками." suffix: Empty components: - type: Storage @@ -60,7 +60,7 @@ - type: entity parent: CMFilingCabinetBase id: CMFilingCabinet - name: filing cabinet + name: "шафа для документів" components: - type: Sprite state: filingcabinet @@ -72,7 +72,7 @@ - type: entity parent: CMFilingCabinetBase id: CMFilingCabinetTall - name: tall filing cabinet + name: "висока шафа для документів" components: - type: Sprite state: tallcabinet @@ -84,7 +84,7 @@ - type: entity parent: CMFilingCabinetTall id: CMFilingCabinetTallWood - name: tall wooden filing cabinet + name: "висока дерев'яна шафа для документів" components: - type: Sprite state: tallcabinet @@ -96,7 +96,7 @@ - type: entity parent: CMFilingCabinetBase id: CMFilingCabinetChest - name: chest drawer + name: "шухляда комода" components: - type: Storage grid: @@ -129,7 +129,7 @@ - type: entity parent: CMFilingCabinetChest id: CMFilingCabinetChestWood - name: wooden chest drawer + name: "дерев'яна шухляда комода" components: - type: Sprite state: chestdrawer diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/lockers.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/lockers.yml index 9e740df9430..c51b8aee135 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/lockers.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/lockers.yml @@ -2,8 +2,8 @@ - type: entity parent: CMClosetBase id: CMLockerBase - name: secure locker - description: It's an immobile card-locked storage unit. + name: "безпечна шафка" + description: "Це нерухоме сховище, заблоковане карткою." components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/standard.rsi @@ -30,7 +30,7 @@ - type: entity parent: CMLockerBase id: CMLockerCommander - name: commanding officer's locker + name: "шафка командира" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/commander.rsi @@ -40,7 +40,7 @@ - type: entity parent: CMLockerBase id: CMLockerStaff - name: staff officer's locker + name: "шафка штабного офіцера" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/staff.rsi @@ -50,7 +50,7 @@ - type: entity parent: CMLockerBase id: CMLockerPilot - name: pilot's locker + name: "шафка пілота" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/pilot.rsi @@ -60,7 +60,7 @@ - type: entity parent: CMLockerBase id: CMLockerPolice - name: military police's locker + name: "камера схову військової поліції" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/police.rsi @@ -70,7 +70,7 @@ - type: entity parent: CMLockerBase id: CMLockerCMP - name: chief MP's locker + name: "шафка головного депутата" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/cmp.rsi @@ -80,7 +80,7 @@ - type: entity parent: CMLockerBase id: CMLockerWarden - name: warden's locker + name: "шафка наглядача" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/warden.rsi @@ -90,7 +90,7 @@ - type: entity parent: CMLockerBase id: CMLockerMedical - name: medical doctor's locker + name: "шафка лікаря" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/medical.rsi @@ -100,7 +100,7 @@ - type: entity parent: CMLockerBase id: CMLockerHydroResearch - name: hydroponics research locker + name: "шафа для дослідження гідропоніки" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/medical_white.rsi @@ -110,7 +110,7 @@ - type: entity parent: CMLockerBase id: RMCLockerHydro - name: botanist's locker + name: "шафка ботаніка" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/hydro.rsi @@ -120,7 +120,7 @@ - type: entity parent: CMLockerBase id: CMLockerQM - name: quartermaster's locker + name: "шафка інтенданта" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/qm.rsi @@ -130,7 +130,7 @@ - type: entity parent: CMLockerBase id: CMLockerCargo - name: cargo technician's locker + name: "шафка вантажного техніка" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/cargo.rsi @@ -140,7 +140,7 @@ - type: entity parent: CMLockerBase id: CMLockerSEA - name: SEA's locker + name: "Шафка SEA" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/commander.rsi @@ -150,7 +150,7 @@ - type: entity parent: CMLockerBase id: CMLockerResearcher - name: researcher's locker + name: "шафка дослідника" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/researcher.rsi @@ -160,7 +160,7 @@ - type: entity parent: CMLockerBase id: CMLockerCMO - name: chief medical officer's locker + name: "шафка головного лікаря" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/cmo.rsi @@ -170,7 +170,7 @@ - type: entity parent: CMLockerBase id: CMLockerFridge - name: fridge + name: "холодильник" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/fridge.rsi @@ -181,7 +181,7 @@ - type: entity parent: CMLockerBase id: CMLockerCE - name: chief engineer's locker + name: "шафка головного інженера" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/ce.rsi @@ -191,7 +191,7 @@ - type: entity parent: CMLockerBase id: CMLockerEngineer - name: engineer's locker + name: "шафка інженера" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/engineer.rsi @@ -201,7 +201,7 @@ - type: entity parent: CMLockerBase id: CMLockerEngineerElectrical - name: electrical supplies + name: "електропостачання" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/engineer_electric.rsi @@ -211,7 +211,7 @@ - type: entity parent: CMLockerBase id: CMLockerEngineerWelder - name: welding supplies + name: "зварювальні матеріали" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/engineer_welder.rsi @@ -221,7 +221,7 @@ - type: entity parent: CMLockerBase id: RMCLockerEngineerGeneric - name: workshop materials + name: "матеріали воркшопу" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/engineer_generic.rsi @@ -232,7 +232,7 @@ - type: entity parent: CMLockerBase id: CMLockerAlpha - name: alpha squad locker + name: "роздягальня загону \"альфа" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/alpha.rsi @@ -242,7 +242,7 @@ - type: entity parent: CMLockerBase id: CMLockerBravo - name: bravo squad locker + name: "шафка загону \"Браво" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/bravo.rsi @@ -252,7 +252,7 @@ - type: entity parent: CMLockerBase id: CMLockerCharlie - name: charlie squad locker + name: "шафка загону чарлі" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/charlie.rsi @@ -262,7 +262,7 @@ - type: entity parent: CMLockerBase id: CMLockerDelta - name: delta squad locker + name: "шафка підрозділу \"Дельта" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/delta.rsi @@ -274,7 +274,7 @@ - type: entity parent: CMLockerBase id: RMCLockerResearchDirector - name: research director's locker + name: "шафка наукового керівника" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/rd.rsi @@ -284,7 +284,7 @@ - type: entity parent: CMLockerBase id: RMCCabinet - name: cabinet + name: "шафа" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/cabinet.rsi @@ -292,7 +292,7 @@ - type: entity parent: CMLockerBase id: RMCLockerDetective - name: detective's cabinet + name: "кабінет детектива" components: - type: Sprite sprite: _RMC14/Structures/Storage/Lockers/detective.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/morgue.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/morgue.yml index 799f2cad5dc..b70775ef689 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/morgue.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/morgue.yml @@ -1,8 +1,8 @@ - type: entity parent: Morgue id: CMMorgue - name: morgue - description: Used to store bodies until someone fetches them. + name: "морг" + description: "Використовується для зберігання тіл, поки їх не заберуть." components: - type: Sprite sprite: _RMC14/Structures/Storage/morgue.rsi @@ -43,8 +43,8 @@ - type: entity parent: Crematorium id: CMCrematorium - name: crematorium - description: A human incinerator. Works well on barbecue nights. + name: "крематорій" + description: "Спалювач людей. Добре працює на вечорах барбекю." components: - type: Sprite sprite: _RMC14/Structures/Storage/morgue.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/rack.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/rack.yml index 166ac4e4a10..03c83288ca4 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/rack.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/rack.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructure id: CMRack - name: rack - description: A bunch of metal shelves stacked on top of eachother. Excellent for storage purposes, less so as cover. + name: "стійка" + description: "Купа металевих полиць, поставлених одна на одну. Чудово підходить для зберігання, але не для накриття." components: - type: MeleeSound soundGroups: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/reagent_tank.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/reagent_tank.yml index b9bf1eb76b8..e2d5655bfa9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/reagent_tank.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/reagent_tank.yml @@ -1,8 +1,8 @@ - type: entity parent: [StorageTank, StructureWheeled] id: RMCTankReagentEmpty - name: reagent tank - description: A reagent tank, typically used to store large quantities of chemicals. + name: "бак для реагентів" + description: "Резервуар для реагентів, який зазвичай використовується для зберігання великої кількості хімікатів." suffix: Empty components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/wardrobe.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/wardrobe.yml index 263fa3ba60a..c824f905635 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Storage/wardrobe.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Storage/wardrobe.yml @@ -2,12 +2,12 @@ parent: CMClosetBase id: CMWardrobeBase abstract: true - description: It's a storage unit for standard-issue attire. + description: "Це сховище для зберігання стандартного одягу." - type: entity parent: CMWardrobeBase id: CMWardrobeBlack - name: black wardrobe + name: "чорний гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/black.rsi @@ -15,7 +15,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobeBlue - name: blue wardrobe + name: "синій гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/blue.rsi @@ -23,7 +23,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobeGreen - name: green wardrobe + name: "зелений гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/green.rsi @@ -31,7 +31,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobeOrange - name: orange wardrobe + name: "помаранчевий гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/orange.rsi @@ -39,7 +39,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobePink - name: pink wardrobe + name: "рожевий гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/pink.rsi @@ -47,7 +47,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobePurple - name: purple wardrobe + name: "фіолетовий гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/purple.rsi @@ -55,7 +55,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobeRed - name: red wardrobe + name: "червоний гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/red.rsi @@ -63,7 +63,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobeWhite - name: white wardrobe + name: "біла шафа" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/white.rsi @@ -71,7 +71,7 @@ - type: entity parent: CMWardrobeBase id: CMWardrobeYellow - name: yellow wardrobe + name: "жовтий гардероб" components: - type: Sprite sprite: _RMC14/Structures/Storage/Closets/yellow.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/posters.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/posters.yml index 0b5548457db..807f5352674 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/posters.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/posters.yml @@ -30,8 +30,8 @@ - type: entity parent: CMPosterBase id: CMPosterBroken - name: broken poster - description: "You can't make out anything from the poster's original print. It's ruined." + name: "розбитий плакат" + description: "На оригіналі плакату нічого не можна розгледіти. Він знищений." components: - type: Sprite drawdepth: WallTops @@ -53,8 +53,8 @@ - type: entity parent: CMPosterBase id: CMPosterTheFuture - name: "The Future" - description: "This poster depicts a sunrise over a vectored mountain range in front of a stylized grid. You can appreciate its A E S T H E T I C." + name: "Майбутнє" + description: "На цьому плакаті зображено схід сонця над векторним гірським хребтом на тлі стилізованої сітки. Ви можете оцінити його А ЕСТЕТИКУ." components: - type: Sprite state: the_future @@ -62,8 +62,8 @@ - type: entity parent: CMPosterBase id: CMPosterUnicorn - name: "Unicorn" - description: "This blacklight felt poster is depicts a unicorn under a rainbow with the word 'DRUG' boldly written under it. You had this same one when you were younger, but you'd never tell anyone." + name: "Єдиноріг" + description: "На цьому чорному фетровому плакаті зображений єдиноріг під веселкою, а під ним жирним шрифтом написано \"НАРКОТИКИ\". У тебе був такий самий, коли ти був молодшим, але ти ніколи нікому не розповідав про це." components: - type: Sprite state: unicorn @@ -71,8 +71,8 @@ - type: entity parent: CMPosterBase id: CMPosterRocker1 - name: "Lita" - description: "This poster depicts a long-gone 20th century rocker. Rock may be dead, but it had a good run." + name: "Літо" + description: "На цьому плакаті зображений рокер 20-го століття, якого вже давно немає в живих. Рок, можливо, і помер, але він добре попрацював." components: - type: Sprite state: rocker_1 @@ -80,8 +80,8 @@ - type: entity parent: CMPosterBase id: CMPosterPresident - name: "President Schwarzenegger Campaign Poster" - description: "This faded poster, while old, is a reproduction of President Schwarzenegger's campaign. He went missing halfway through his eighth term and was never found." + name: "Плакат передвиборчої кампанії президента Шварценеггера" + description: "Цей вицвілий плакат, хоч і старий, є репродукцією передвиборчої кампанії президента Шварценеггера. Він зник на півдорозі свого восьмого терміну і так і не був знайдений." components: - type: Sprite state: president @@ -89,8 +89,8 @@ - type: entity parent: CMPosterBase id: CMPosterBeth - name: "BETH" - description: "This is a poster of the new multi-platinum pop group BETH that's sweeping the nation. They suck." + name: "БЕТ" + description: "Це постер нового мультиплатинового поп-гурту BETH, який підкорює країну. Вони відстій." components: - type: Sprite state: beth @@ -98,8 +98,8 @@ - type: entity parent: CMPosterBase id: CMPosterArt1 - name: "art?" - description: "Hell, you could have painted that and been rich." + name: "мистецтво?" + description: "Чорт забирай, ви могли б намалювати це і бути багатим." components: - type: Sprite state: art_1 @@ -107,8 +107,8 @@ - type: entity parent: CMPosterBase id: CMPostEat - name: "EAT" - description: "This is less of a poster and more of an advertisement for those gross power bars." + name: "ЇСТИ" + description: "Це не стільки постер, скільки реклама цих брутальних силових турніків." components: - type: Sprite state: eat @@ -117,7 +117,7 @@ parent: CMPosterBase id: CMPosterArious name: "Arious Motion Tracker" - description: "It's an ad for a civilian brand motion tracker, less reliable than the M314, but about half of the weight." + description: "Це реклама трекера руху цивільного бренду, менш надійного, ніж M314, але приблизно вдвічі легшого." components: - type: Sprite state: arious @@ -125,8 +125,8 @@ - type: entity parent: CMPosterBase id: CMPosterSilicon2 - name: "Silicon" - description: "Hey, Silicons! That's a blast from the past. They got bought out by We-Ya around the time one of their space stations de-orbited and fell into a planet's gravity well after a systems failure." + name: "Кремній" + description: "Гей, Силікони! Це вибух з минулого. Вони були викуплені компанією We-Ya приблизно тоді, коли одна з їхніх космічних станцій зійшла з орбіти і впала в гравітаційний колодязь планети після збою в системі." components: - type: Sprite state: android @@ -135,7 +135,7 @@ parent: CMPosterBase id: CMPosterElectro name: "Electro Gold" - description: "Electro Golds, lovingly machine rolled for YOUR pleasure." + description: "Electro Golds, з любов'ю скручені на машині для ВАШОГО задоволення." components: - type: Sprite state: electro @@ -143,8 +143,8 @@ - type: entity parent: CMPosterBase id: CMPosterSilicon - name: "YOU ALWAYS KNOW A SILICON." - description: "YOU ALWAYS KNOW A SILICON. YOU ALWAYS KNOW A SILICON. YOU ALWAYS KNOW A SILICON. YOU ALWAYS KNOW A SILICON. YOU ALWAYS KNOW A SILICON." + name: "ТИ ЗАВЖДИ ЗНАЄШ КРЕМНІЙ." + description: "ТИ ЗАВЖДИ ЗНАЄШ КРЕМНІЙ. ТИ ЗАВЖДИ ЗНАЄШ КРЕМНІЙ. ТИ ЗАВЖДИ ЗНАЄШ КРЕМНІЙ. ТИ ЗАВЖДИ ЗНАЄШ КРЕМНІЙ. ТИ ЗАВЖДИ ЗНАЄШ КРЕМНІЙ." components: - type: Sprite state: silicon @@ -152,8 +152,8 @@ - type: entity parent: CMPosterBase id: CMPosterMissJanuary - name: "'Miss January' pinup" - description: "This poster features Roxanne Straski. She was the January 2180 centerfold in House Bunny Gentleman's Magazine. Don't ask how you know that." + name: "Пін-ап \"Міс Січень" + description: "На цьому плакаті зображена Роксана Страскі. Вона була на обкладинці журналу \"House Bunny Gentleman's Magazine\" за січень 2180 року. Не питайте, звідки ви це знаєте." components: - type: Sprite state: miss_january @@ -162,7 +162,7 @@ parent: CMPosterBase id: CMPosterF100 name: "F-100" - description: "The new Casio F-100 watch. It's got two watch heads: one for local time, and one for ship time." + description: "Новий годинник Casio F-100. Він має дві годинникові головки: одна для місцевого часу, а інша для корабельного." components: - type: Sprite state: f_100 @@ -170,8 +170,8 @@ - type: entity parent: CMPosterBase id: CMPosterRememberIo - name: "'Remember Io'" - description: "This faded propaganda poster proudly demands you to, 'Remember Io,' with the titular moon in the middle. The surprise commando raid on the repair/refit yard on Jupiter's moon, Io, was the event that kicked off the war with the Arcturians over a decade ago. They may be your allies now, but old wounds run deep." + name: "Пам'ятай про Іо" + description: "Цей вицвілий пропагандистський плакат гордо закликає: \"Пам'ятай про Іо\", а посередині зображений титульний супутник Юпітера. Несподіваний рейд спецназу на ремонтний завод на супутнику Юпітера, Іо, став подією, яка поклала початок війні з арктуріанцями більше десяти років тому. Зараз вони можуть бути вашими союзниками, але старі рани глибоко затягнулися." components: - type: Sprite state: remember_io @@ -179,8 +179,8 @@ - type: entity parent: CMPosterBase id: CMPosterPulseRifle - name: "assault rifle pinup" - description: "The Aegis Battlefield Armaments Model 54 Derivative 'C' Assault Rifle Mark One. The only pinup you'll ever need." + name: "пейнт-ап штурмової гвинтівки" + description: "Штурмова гвинтівка Aegis Battlefield Armaments Model 54 Derivative 'C' Assault Rifle Mark One. Єдиний пінап, який вам коли-небудь знадобиться." components: - type: Sprite state: assault_rifle @@ -188,8 +188,8 @@ - type: entity parent: CMPosterBase id: CMPosterMissJuly - name: "'Miss July' pinup" - description: "This poster features Audrey Rainwater standing in a jacuzzi. She was the July 2180 centerfold in House Bunny Gentleman's Magazine. Don't ask how you know that." + name: "Пін-ап \"Міс липень" + description: "На цьому плакаті зображена Одрі Рейнуотер, яка стоїть у джакузі. Вона була на обкладинці журналу \"House Bunny Gentleman's Magazine\" за липень 2180 року. Не питайте, звідки ви це знаєте." components: - type: Sprite state: miss_july @@ -197,8 +197,8 @@ - type: entity parent: CMPosterBase id: CMPosterMissApril - name: "'Miss April' pinup" - description: "This poster features Juliette Simmons. She was the April 2179 centerfold in House Bunny Gentleman's Magazine. Don't ask how you know that." + name: "Пін-ап \"Міс квітень" + description: "На цьому плакаті зображена Джульєтта Сіммонс. Вона була на обкладинці журналу \"House Bunny Gentleman's Magazine\" у квітні 2179 року. Не питайте, звідки ви це знаєте." components: - type: Sprite state: miss_april @@ -206,8 +206,8 @@ - type: entity parent: CMPosterBase id: CMPosterSuspicious - name: "suspicious looking poster" - description: "This poster describes Marines as the enemy." + name: "підозрілий на вигляд плакат" + description: "На цьому плакаті морські піхотинці зображені як вороги." components: - type: Sprite state: suspicious @@ -215,8 +215,8 @@ - type: entity parent: CMPosterBase id: CMPosterTheo - name: "Theo" - description: "This poster depicts a CBRN Marine. These dudes have a hazardous job." + name: "Тео" + description: "На цьому плакаті зображений морський піхотинець РХБЗ. У цих хлопців небезпечна робота." components: - type: Sprite state: theo @@ -224,8 +224,8 @@ - type: entity parent: CMPosterBase id: CMPosterGroves - name: "Groves" - description: "This poster depicts a CBRN Marine. These dudes have a hazardous job." + name: "Гаї" + description: "На цьому плакаті зображений морський піхотинець РХБЗ. У цих хлопців небезпечна робота." components: - type: Sprite state: groves @@ -233,8 +233,8 @@ - type: entity parent: CMPosterBase id: CMPosterBobda - name: "Bobda" - description: "Bobda. If you don't drink Bobda, you probably do stuff like floss and value your kidneys...wimp. Printed in Havana." + name: "Бобдо" + description: "Бобда. Якщо ви не п'єте \"Бобду\", то, мабуть, користуєтеся зубною ниткою і цінуєте свої нирки... слабак. Надруковано в Гавані." components: - type: Sprite state: bobda @@ -242,8 +242,8 @@ - type: entity parent: CMPosterBase id: CMPosterArt2 - name: "art?" - description: "This poster depicts outsider geometric postmodern ascetic abject social expressionism art...you think." + name: "мистецтво?" + description: "На цьому плакаті зображено аутсайдерське геометричне постмодерністське аскетичне мистецтво соціального експресіонізму... як ви думаєте." components: - type: Sprite state: art_2 @@ -251,8 +251,8 @@ - type: entity parent: CMPosterBase id: CMPosterArt3 - name: "art?" - description: "This poster depicts some curved lines that some pretentious art snob valued at over $12,000,000. Too bad this is just a low-resolution print." + name: "мистецтво?" + description: "На цьому плакаті зображено кілька кривих ліній, які якийсь претензійний арт-сноб оцінив у понад 000 000. Шкода, що це лише принт з низькою роздільною здатністю." components: - type: Sprite state: art_3 @@ -260,8 +260,8 @@ - type: entity parent: CMPosterBase id: CMPosterRocker2 - name: "Lita" - description: "This poster depicts a long-gone 20th century rocker. Rock may be dead, but it had a good run." + name: "Літо" + description: "На цьому плакаті зображений рокер 20-го століття, якого вже давно немає в живих. Рок, можливо, і помер, але він добре попрацював." components: - type: Sprite state: rocker_2 @@ -269,8 +269,8 @@ - type: entity parent: CMPosterBase id: CMPosterJoan - name: "Joan" - description: "This poster depicts a long-gone 20th century rocker. Rock may be dead, but it had a good run." + name: "Джоан" + description: "На цьому плакаті зображений рокер 20-го століття, якого вже давно немає в живих. Рок, можливо, і помер, але він добре попрацював." components: - type: Sprite state: joan @@ -278,8 +278,8 @@ - type: entity parent: CMPosterBase id: CMPosterSafetyGuidance - name: "safety guidance" - description: "This poster depicts a man operating a grinding wheel and reads 'SAFETY GUIDANCE stay focused in the lab'. There was a recent debate on whether it is pronounced gwee-dince or is it pro-nounced gw-eye-dance, some were worried it might've gotten physical." + name: "вказівки з техніки безпеки" + description: "На цьому плакаті зображено чоловіка, який працює з шліфувальним кругом, і написано \"ВКАЗІВКИ З ТЕХНІКИ БЕЗПЕКИ - будьте уважні в лабораторії\". Нещодавно точилися дебати щодо того, чи правильно вимовляти \"gwee-dince\", чи краще \"gw-eye-dance\", дехто побоювався, що це могло призвести до фізичного насильства." components: - type: Sprite state: safety_guidance @@ -287,8 +287,8 @@ - type: entity parent: CMPosterBase id: CMPosterSafetyGoggles1 - name: "safety goggles" - description: "This poster depicts a minimalist head wearing a hardhat with contrasting safety goggles. It reads 'Protect Your Eyes'" + name: "захисні окуляри" + description: "На цьому плакаті зображена мінімалістична голова в касці з контрастними захисними окулярами. Напис \"Захисти свої очі" components: - type: Sprite state: safety_goggles_1 @@ -296,8 +296,8 @@ - type: entity parent: CMPosterBase id: CMPosterMissFebruary - name: "'Miss February' pinup" - description: "This poster features Miranda Noel. She was the February 2180 centerfold in House Bunny Gentleman's Magazine. Don't ask how you know that." + name: "Пін-ап \"Міс лютий" + description: "На цьому плакаті зображена Міранда Ноель. Вона була на обкладинці журналу \"House Bunny Gentleman's Magazine\" за лютий 2180 року. Не питайте, звідки ви це знаєте." components: - type: Sprite state: miss_february @@ -305,8 +305,8 @@ - type: entity parent: CMPosterBase id: CMPosterProperLifting - name: "proper lifting" - description: "This poster depicts a man lifting a box using his legs. It offers pointers on the proper way to lift heavy objects. Remember, the Company has no use for a worker with a bad back." + name: "правильний підйом" + description: "На цьому плакаті зображено чоловіка, який піднімає коробку за допомогою ніг. Він містить вказівки про те, як правильно піднімати важкі предмети. Пам'ятайте, що компанії не потрібен працівник із хворою спиною." components: - type: Sprite state: proper_lifting @@ -314,8 +314,8 @@ - type: entity parent: CMPosterBase id: CMPosterSafetyGoggles2 - name: "safety goggles" - description: "This poster depicts a minimalist man with glowing goggle lenses. It reads 'SAVE YOUR EYES USE YOUR GOGGLES" + name: "захисні окуляри" + description: "На цьому плакаті зображено мінімалістичного чоловіка з лінзами окулярів, що світяться. На ньому написано: \"ЗБЕРЕЖІТЬ СВОЇ ОЧІ, ВИКОРИСТОВУЙТЕ ОКУЛЯРИ\"" components: - type: Sprite state: safety_goggles_2 @@ -323,8 +323,8 @@ - type: entity parent: CMPosterBase id: CMPosterMrUniverse1 - name: "Mr. Universe 2170-74" - description: "This poster depicts Lance McDonell, the winner of Mr. Universe 2170-74. Don't ask how you know that. He bears a striking resemblance to the 42nd President of the United States, Arnold Schwarzenegger." + name: "Містер Всесвіт 2170-74" + description: "На цьому плакаті зображений Ланс МакДонелл, переможець конкурсу \"Містер Всесвіт 2170-74\". Не питайте, звідки ви це знаєте. Він має разючу схожість з 42-м президентом США Арнольдом Шварценеггером." components: - type: Sprite state: mr_universe_1 @@ -332,8 +332,8 @@ - type: entity parent: CMPosterBase id: CMPosterMrUniverse2 - name: "Mr. Universe 2174-76" - description: "This poster depicts Rockwell Jordan, the winner of Mr. Universe 2174-76. Don't ask how you know that." + name: "Містер Всесвіт 2174-76" + description: "На цьому плакаті зображений Рокуелл Джордан, переможець конкурсу \"Містер Всесвіт 2174-76\". Не питайте, звідки ви це знаєте." components: - type: Sprite state: mr_universe_2 @@ -341,8 +341,8 @@ - type: entity parent: CMPosterBase id: CMPosterMrUniverse3 - name: "Mr. Universe 2176-present" - description: "This poster depicts Wilson Winslow, the current Mr. Universe reigning champion. Don't ask how you know that." + name: "Містер Всесвіт 2176 - теперішній час" + description: "На цьому плакаті зображений Вілсон Вінслоу, чинний чемпіон конкурсу \"Містер Всесвіт\". Не питайте, звідки ви це знаєте." components: - type: Sprite state: mr_universe_3 @@ -350,8 +350,8 @@ - type: entity parent: CMPosterBase id: CMPosterWalkman - name: "Walkman" - description: "This poster depicts a walkman and reads 'Don't Forget Your Walkman.'" + name: "Плеєр" + description: "На плакаті зображено плеєр і напис \"Не забудьте свій плеєр\"" components: - type: Sprite state: walkman @@ -360,7 +360,7 @@ parent: CMPosterBase id: CMPosterTAB name: "TAB" - description: "This poster depicts the logo for TAB. TAB is a low-calorie soft drink that never really made it off of Earth. It's odd to see a poster advertising it way out here. Maybe someone just likes the logo." + description: "На цьому плакаті зображено логотип TAB. TAB - це низькокалорійний безалкогольний напій, який так і не потрапив за межі Землі. Дивно бачити плакат, що рекламує його тут, далеко звідси. Можливо, комусь просто подобається логотип." components: - type: Sprite state: tab @@ -368,8 +368,8 @@ - type: entity parent: CMPosterBase id: CMPosterBepis - name: "Bepis Cola" - description: "This poster depicts the logo for Bepis Cola. Bepis is a soft drink that never really made it off of Earth. It's odd to see a poster advertising it way out here. Maybe someone just likes the logo. They've claimed to be the taste of a new generation for about 200 years." + name: "Бепіс Кола" + description: "На цьому плакаті зображено логотип кока-коли Bepis. Bepis - це безалкогольний напій, який так і не потрапив за межі Землі. Дивно бачити плакат з його рекламою тут, далеко звідси. Можливо, комусь просто подобається логотип. Вже близько 200 років вони стверджують, що є смаком нового покоління." components: - type: Sprite state: bepis @@ -378,7 +378,7 @@ parent: CMPosterBase id: CMPosterMTV name: "MTV" - description: "MTV: Broadcasting nothing but music videos for over 200 years. Bootleg tapes of current music fetch a premium in the Outer Rim barter market." + description: "MTV: Понад 200 років транслює лише музичні кліпи. Бутлеґи сучасної музики користуються великим попитом на бартерному ринку Зовнішнього кільця." components: - type: Sprite state: mtv @@ -386,8 +386,8 @@ - type: entity parent: CMPosterBase id: CMPosterJimmy - name: "Jimmy and the Mormons: Enlightened Resonance Tour Poster" - description: "Jimmy and the Mormons were a rock band about ten years back consisting of a man and his seven wives. The Church of Jesus Christ of the Latter-day Saints officially denounced them multiple times and it was later revealed that the band members weren't Mormon and weren't even married. It was quite the scandal in the music world." + name: "Джиммі і мормони: Афіша туру \"Просвітлений резонанс" + description: "Джиммі і Мормони - рок-гурт, що існував близько десяти років тому і складався з чоловіка та його семи дружин. Церква Ісуса Христа Святих Останніх Днів офіційно засуджувала їх кілька разів, а пізніше з'ясувалося, що учасники гурту не були мормонами і навіть не були одружені. Це був справжній скандал у музичному світі." components: - type: Sprite state: jimmy @@ -395,8 +395,8 @@ - type: entity parent: CMPosterBase id: CMPosterVoteNo - name: "Vote 'NO' to Proposition 339 and Vote 'NO!' to the Colony Protection Act" - description: "This poster demands that you vote 'NO!' to that new piece of legislation that would give the military carte blanche permission to stick its nose in corporate affairs. Many view the bill as government overreach, but many others view it as the lesser of two evils compared to letting the megacorps do whatever they want. Because space is friggin' huge, it's going to take a while to gather all of the votes and even if it's passed, it likely won't go into effect until 2186 at the earliest." + name: "Голосуйте \"НІ\" Пропозиції 339 та Голосуйте \"НІ!\" Закону про захист колоній" + description: "Цей плакат закликає вас проголосувати \"НІ!\" новому законодавчому акту, який надасть військовим карт-бланш на втручання у справи корпорацій. Багато хто вважає цей законопроект надмірним втручанням уряду, але багато хто вважає його меншим з двох зол у порівнянні з тим, щоб дозволити мегакорпораціям робити все, що їм заманеться. Оскільки космос до біса величезний, знадобиться час, щоб зібрати всі голоси, і навіть якщо він буде прийнятий, то, швидше за все, вступить в силу не раніше 2186 року." components: - type: Sprite state: vote_no @@ -404,8 +404,8 @@ - type: entity parent: CMPosterBase id: CMPosterFallingFalcons - name: "Falling Falcons" - description: "Promotional material for the 2nd Company of the 2nd Battalion of the 4th Brigade, the Falling Falcons. Designed by an unknown artist and printed in an effort to bolster the ranks of the Falling Falcons." + name: "Падіння соколів" + description: "Промо-матеріал для 2-ї роти 2-го батальйону 4-ї бригади \"Падаючі соколи\". Розроблений невідомим художником і надрукований з метою зміцнення рядів \"Соколів\"." components: - type: Sprite state: falling_falcons diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/semiotics.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/semiotics.yml index 859373cdfe3..b791535cfad 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/semiotics.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/Signs/semiotics.yml @@ -9,8 +9,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticAirlock - name: airlock semiotic - description: "Semiotic Standard denoting the nearby presence of an airlock." + name: "шлюзова семіотика" + description: "Семіотичний стандарт, що позначає наявність поблизу шлюзу." components: - type: Sprite state: airlock @@ -18,8 +18,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticAmmunition - name: ammunition storage semiotic - description: "Semiotic Standard denoting the nearby presence of an ammunition storage." + name: "семіотика зберігання боєприпасів" + description: "Семіотичний стандарт, що вказує на наявність поблизу складу боєприпасів." components: - type: Sprite state: ammo @@ -27,8 +27,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticAnalysis_lab - name: analysis laboratory semiotic - description: "Semiotic Standard denoting the nearby presence of an analysis laboratory." + name: "аналіз лабораторія семіотика" + description: "Семіотичний стандарт, що означає наявність поблизу аналітичної лабораторії." components: - type: Sprite state: analysislab @@ -36,8 +36,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticAutodoc - name: autodoc semiotic - description: "Semiotic Standard denoting the nearby presence of an autodoc." + name: "семіотика автодокументів" + description: "Семіотичний стандарт, що позначає близьку присутність автодокумента." components: - type: Sprite state: autodoc @@ -45,8 +45,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticAutoopenclose - name: automatic opener/closer semiotic - description: "Semiotic Standard denoting the nearby presence of an automatic shutoff valve." + name: "семіотика автоматичного відкривання/закривання" + description: "Семіотичний стандарт, що означає наявність поблизу автоматичного запірного клапана." components: - type: Sprite state: autoopenclose @@ -54,8 +54,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBathmens - name: men's bathroom semiotic - description: "Semiotic Standard denoting the nearby presence of a men's bathroom." + name: "семіотика чоловічого туалету" + description: "Семіотичний стандарт, що вказує на наявність поблизу чоловічого туалету." components: - type: Sprite state: bathmens @@ -63,8 +63,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBathunisex - name: unisex bathroom semiotic - description: "Semiotic Standard denoting the nearby presence of a unisex bathroom." + name: "семіотика унісекс-ванної кімнати" + description: "Семіотичний стандарт, що вказує на наявність поруч унісекс-туалету." components: - type: Sprite state: bathunisex @@ -72,8 +72,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBathwomens - name: women's bathroom semiotic - description: "Semiotic Standard denoting the nearby presence of a women's bathroom." + name: "семіотика жіночого туалету" + description: "Семіотичний стандарт, що вказує на наявність поблизу жіночого туалету." components: - type: Sprite state: bathwomens @@ -81,8 +81,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBiohazard - name: biohazard semiotic - description: "Semiotic Standard denoting the nearby presence of a biohazard." + name: "семіотика біологічної небезпеки" + description: "Семіотичний стандарт, що позначає близьку присутність біологічної небезпеки." components: - type: Sprite state: biohazard @@ -90,8 +90,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBiolab - name: biological laboratory semiotic - description: "Semiotic Standard denoting the nearby presence of a biological laboratory." + name: "біологічна лабораторія семіотика" + description: "Семіотичний стандарт, що вказує на близьку присутність біологічної лабораторії." components: - type: Sprite state: biolab @@ -99,8 +99,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBridge - name: bridge semiotic - description: "Semiotic Standard denoting the nearby presence of a starship's bridge." + name: "семіотика мостів" + description: "Семіотичний стандарт, що позначає присутність поблизу містка зорельота." components: - type: Sprite state: bridge @@ -108,8 +108,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticBulkhead_door - name: bulkhead door semiotic - description: "Semiotic Standard denoting the nearby presence of a bulkhead door." + name: "семіотика перегородки" + description: "Семіотичний стандарт, що вказує на близьку присутність перегородки." components: - type: Sprite state: bulkheaddoor @@ -117,8 +117,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticChem_lab - name: chemical laboratory semiotic - description: "Semiotic Standard denoting the nearby presence of a chemical laboratory." + name: "хімічна лабораторія семіотика" + description: "Семіотичний стандарт, що вказує на присутність поблизу хімічної лабораторії." components: - type: Sprite state: chemlab @@ -126,8 +126,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticCoffee - name: coffee semiotic - description: "Semiotic Standard denoting the nearby presence of coffee: the lifeblood of any starship crew." + name: "кавова семіотика" + description: "Семіотичний стандарт, що позначає близьку присутність кави - життєдайного напою екіпажу будь-якого космічного корабля." components: - type: Sprite state: coffee @@ -135,8 +135,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticCommline_connection - name: point of connection for a communication line semiotic - description: "Semiotic Standard denoting the nearby presence of a comm line connection." + name: "точка з'єднання для семіотики лінії зв'язку" + description: "Семіотичний стандарт, що вказує на наявність поблизу лінії зв'язку." components: - type: Sprite state: commlineconnection @@ -144,8 +144,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticConference_room - name: conference room semiotic - description: "Semiotic Standard denoting the nearby presence of a conference room." + name: "семіотика конференц-залу" + description: "Семіотичний стандарт, що позначає наявність поруч конференц-залу." components: - type: Sprite state: confroom @@ -153,8 +153,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticCryo - name: cryogenic vault semiotic - description: "Semiotic Standard denoting the nearby presence of a cryogenics vault." + name: "семіотика кріогенного сховища" + description: "Семіотичний стандарт, що вказує на наявність поблизу кріогенного сховища." components: - type: Sprite state: cryo @@ -162,8 +162,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticDebark_lounge - name: debarkation lounge semiotic - description: "Semiotic Standard denoting the nearby presence of a debarkation lounge." + name: "семіотична вітальня дебаркадерів" + description: "Семіотичний стандарт, що вказує на наявність поблизу кімнати для обдирання." components: - type: Sprite state: debarkationlounge @@ -171,8 +171,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticDistribution_pipes - name: distribution pipes semiotic - description: "Semiotic Standard denoting the nearby presence of a distribution pipeline." + name: "розподільчі труби семіотичні" + description: "Семіотичний стандарт, що позначає наявність поблизу розподільчого трубопроводу." components: - type: Sprite state: distpipe @@ -180,8 +180,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticEast - name: East semiotic - description: "Semiotic Standard denoting the nearby presence of something to the East." + name: "Східна семіотика" + description: "Семіотичний стандарт, що позначає близьку присутність чогось на Сході." components: - type: Sprite state: east @@ -189,8 +189,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticElectronics - name: astronic systems semiotic - description: "Semiotic Standard denoting the nearby presence of astronic systems. That's a fancy way of saying electrical systems." + name: "астрономічні системи семіотичні" + description: "Семіотичний стандарт, що позначає близьку присутність астрономічних систем. Це вигадливий спосіб сказати електричні системи." components: - type: Sprite state: astronics @@ -198,8 +198,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticElevator - name: elevator semiotic - description: "Semiotic Standard denoting the nearby presence of an elevator." + name: "ліфтова семіотика" + description: "Семіотичний стандарт, що вказує на наявність поблизу ліфта." components: - type: Sprite state: elevator @@ -207,8 +207,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticEscapepod - name: escape pod semiotic - description: "Semiotic Standard denoting an escape pod." + name: "семіотика рятувальної капсули" + description: "Семіотичний стандарт, що позначає рятувальну капсулу." components: - type: Sprite state: escapepod @@ -216,8 +216,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticExhaust - name: exhaust semiotic - description: "Semiotic Standard denoting the nearby presence of an engine or generator exhaust." + name: "вихлопна семіотика" + description: "Семіотичний стандарт, що вказує на близьку присутність вихлопу двигуна або генератора." components: - type: Sprite state: exhaust @@ -225,8 +225,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFire_haz - name: fire hazard semiotic - description: "Semiotic Standard denoting the nearby presence of a fire hazard." + name: "семіотика пожежної небезпеки" + description: "Семіотичний стандарт, що вказує на близьку присутність пожежної небезпеки." components: - type: Sprite state: firehaz @@ -234,8 +234,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFiringrange - name: firing range semiotic - description: "Semiotic Standard denoting the nearby presence of a live ammunition firing range." + name: "семіотика полігону" + description: "Семіотичний знак, що позначає наявність поблизу полігону для стрільби бойовими патронами." components: - type: Sprite state: firingrange @@ -243,8 +243,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFood_storage - name: organic storage (foodstuffs) semiotic - description: "Semiotic Standard denoting the nearby presence of unrefrigerated food storage." + name: "органічне зберігання (харчові продукти) семіотика" + description: "Семіотичний стандарт, що вказує на наявність поблизу сховища неохолоджених продуктів харчування." components: - type: Sprite state: foodstorage @@ -252,8 +252,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticGalley - name: galley semiotic - description: "Semiotic Standard denoting the nearby presence of a galley." + name: "семіотика камбуза" + description: "Семіотичний стандарт, що позначає близьку присутність камбуза." components: - type: Sprite state: galley @@ -261,8 +261,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticHazard - name: hazard semiotic - description: "Semiotic Standard denoting the nearby presence of a hazard. Watch out!" + name: "семіотика небезпеки" + description: "Семіотичний стандарт, що позначає близьку присутність небезпеки. Обережно!" components: - type: Sprite state: hazard @@ -270,8 +270,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticHigh_rad - name: high radioactivity semiotic - description: "Semiotic Standard denoting the nearby presence of a highly radioactive area." + name: "семіотика високої радіоактивності" + description: "Семіотичний стандарт, що позначає наявність поблизу високорадіоактивної зони." components: - type: Sprite state: highrad @@ -279,8 +279,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticHigh_voltage - name: high voltage semiotic - description: "Semiotic Standard denoting the nearby presence of a high voltage electrical current." + name: "семіотика високої напруги" + description: "Семіотичний стандарт, що позначає близьку присутність електричного струму високої напруги." components: - type: Sprite state: highvoltage @@ -288,8 +288,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticHvac - name: HVAC semiotic - description: "Semiotic Standard denoting the nearby presence of...an HVAC system. This sign must have been updated to the new standard." + name: "Семіотика ОВіК" + description: "Семіотичний стандарт, що вказує на наявність поблизу... системи опалення, вентиляції та кондиціонування. Цей знак, мабуть, був оновлений відповідно до нового стандарту." components: - type: Sprite state: hvac @@ -297,8 +297,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticHvac_old - name: HVAC semiotic - description: "Semiotic Standard denoting the nearby presence of an HVAC system. This sign is still using the old standard." + name: "Семіотика ОВіК" + description: "Семіотичний стандарт, що позначає наявність поблизу системи опалення, вентиляції та кондиціонування повітря. Цей знак все ще використовує старий стандарт." components: - type: Sprite state: hvacold @@ -306,8 +306,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticIntercom - name: intercom semiotic - description: "Semiotic Standard denoting the nearby presence of an intercom." + name: "семіотика домофона" + description: "Семіотичний стандарт, що позначає наявність поблизу домофона." components: - type: Sprite state: comm @@ -315,8 +315,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticLadder - name: ladder semiotic - description: "Semiotic Standard denoting the nearby presence of a ladder." + name: "семіотика сходів" + description: "Семіотичний стандарт, що вказує на близьку присутність драбини." components: - type: Sprite state: ladder @@ -324,8 +324,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticLaser - name: laser semiotic - description: "Semiotic Standard denoting the nearby presence of lasers. It's usually not as cool as it sounds." + name: "лазерна семіотика" + description: "Семіотичний стандарт, що позначає присутність поблизу лазерів. Зазвичай це не так круто, як звучить." components: - type: Sprite state: laser @@ -333,8 +333,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticLife_support - name: life support system semiotic - description: "Semiotic Standard denoting the nearby presence of a life support system." + name: "семіотика системи життєзабезпечення" + description: "Семіотичний стандарт, що позначає близьку присутність системи життєзабезпечення." components: - type: Sprite state: lifesupport @@ -342,8 +342,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticMaint - name: maintenace semiotic - description: "Semiotic Standard denoting the nearby presence of maintenance access." + name: "підтримка семіотики" + description: "Семіотичний стандарт, що вказує на наявність поблизу доступу для технічного обслуговування." components: - type: Sprite state: maint @@ -351,8 +351,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticManualopenclose - name: manual opener/closer semiotic - description: "Semiotic Standard denoting the nearby presence of a manual shutoff valve." + name: "семіотика ручного відкривача/закривача" + description: "Семіотичний стандарт, що вказує на наявність поруч ручного запірного клапана." components: - type: Sprite state: manualopenclose @@ -360,8 +360,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticMed_cryo - name: medical cryostasis vault semiotic - description: "Semiotic Standard denoting the nearby presence of a medical cryostasis vault." + name: "медичний кріостаз сховище семіотика" + description: "Семіотичний стандарт, що вказує на наявність поблизу сховища медичного кріостазу." components: - type: Sprite state: medcryo @@ -369,8 +369,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticMed_life_support - name: medical life support semiotic - description: "Semiotic Standard denoting the nearby presence of a life support system for a medbay." + name: "медична семіотика життєзабезпечення" + description: "Семіотичний стандарт, що позначає наявність поблизу системи життєзабезпечення медпункту." components: - type: Sprite state: medlifesupport @@ -378,8 +378,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticMedical - name: medical semiotic - description: "Semiotic Standard denoting the nearby presence of a medbay." + name: "медична семіотика" + description: "Семіотичний стандарт, що позначає наявність поблизу медпункту." components: - type: Sprite state: medical @@ -387,8 +387,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticNonpress - name: non-pressurized area beyond semiotic - description: "Semiotic Standard denoting that the area beyond isn't pressurized." + name: "безнапірна область за межами семіотики" + description: "Семіотичний стандарт, що означає, що область за ним не знаходиться під тиском." components: - type: Sprite state: nonpressarea @@ -396,8 +396,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticNonpress_ag - name: artificial gravity area, non-pressurized, suit required semiotic - description: "Semiotic Standard denoting the nearby presence of an area with artificial gravity lacking in pressurization." + name: "зона штучної гравітації, без тиску, костюм необхідної семіотики" + description: "Семіотичний стандарт, що позначає наявність поблизу зони зі штучною гравітацією, де відсутній тиск." components: - type: Sprite state: nonpressag @@ -405,8 +405,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticNonpress_0g - name: non-pressurized area, no gravity, suit required semiotic - description: "Semiotic Standard denoting that the area beyond isn't pressurized and has no artificial gravity." + name: "безнапірна зона, відсутність гравітації, костюм вимагає семіотики" + description: "Семіотичний стандарт, що означає, що простір за межами не знаходиться під тиском і не має штучної гравітації." components: - type: Sprite state: nonpresszerog @@ -414,8 +414,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticNorth - name: North semiotic - description: "Semiotic Standard denoting the nearby presence of something to the North." + name: "Північна семіотика" + description: "Семіотичний стандарт, що позначає близьку присутність чогось на півночі." components: - type: Sprite state: north @@ -423,8 +423,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticOpens_up - name: opens upwards semiotic - description: "Semiotic Standard denoting the nearby door opens upwards." + name: "відкриває висхідну семіотику" + description: "Семіотичний стандарт, що позначає сусідні двері, які відчиняються вгору." components: - type: Sprite state: opensup @@ -432,8 +432,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticOutpatient - name: outpatient clinic semiotic - description: "Semiotic Standard denoting the nearby presence of an outpatient clinic." + name: "амбулаторія семіотична" + description: "Семіотичний стандарт, що позначає наявність поблизу амбулаторії." components: - type: Sprite state: outpatient @@ -441,8 +441,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFibre_optics - name: photonics systems (fibre optics) semiotic - description: "Semiotic Standard denoting the nearby presence of fibre optics lines." + name: "фотонні системи (волоконна оптика) семіотика" + description: "Семіотичний стандарт, що позначає наявність поблизу волоконно-оптичних ліній." components: - type: Sprite state: fibreoptic @@ -450,8 +450,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticPress_area_ag - name: pressurized with artificial gravity semiotic - description: "Semiotic Standard denoting the nearby presence of a pressurized area without artificial gravity." + name: "під тиском семіотики штучної гравітації" + description: "Семіотичний стандарт, що позначає наявність поблизу зони тиску без штучної гравітації." components: - type: Sprite state: pressareaag @@ -459,8 +459,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticPress_area - name: pressurized area semiotic - description: "Semiotic Standard denoting the nearby presence of a pressurized area." + name: "семіотика зони підвищеного тиску" + description: "Семіотичний стандарт, що позначає наявність поблизу зони підвищеного тиску." components: - type: Sprite state: pressarea @@ -468,8 +468,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRad_haz - name: radiation hazard semiotic - description: "Semiotic Standard denoting the nearby presence of a radiation hazard." + name: "семіотика радіаційної небезпеки" + description: "Семіотичний стандарт, що вказує на близьку присутність радіаційної небезпеки." components: - type: Sprite state: radhaz @@ -477,8 +477,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRad_shield - name: area shielded from radiation semiotic - description: "Semiotic Standard denoting the nearby presence of an area shielded from radiation." + name: "зона, захищена від радіаційної семіотики" + description: "Семіотичний стандарт, що позначає наявність поблизу зони, захищеної від радіації." components: - type: Sprite state: radshield @@ -486,8 +486,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRadio_rad - name: radiation of radio waves semiotic - description: "Semiotic Standard denoting the nearby presence of radiation from a radio tower." + name: "випромінювання радіохвиль семіотика" + description: "Семіотичний стандарт, що позначає наявність поблизу випромінювання від радіовежі." components: - type: Sprite state: radiorad @@ -495,8 +495,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticReception - name: reception semiotic - description: "Semiotic Standard denoting the nearby presence of a reception area." + name: "семіотика рецепції" + description: "Семіотичний стандарт, що вказує на наявність поблизу зони прийому." components: - type: Sprite state: reception @@ -504,8 +504,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticReduction - name: reduction dilation of area semiotic - description: "Semiotic Standard denoting that the area gets smaller ahead." + name: "редукційне розширення семіотичного простору" + description: "Семіотичний стандарт, що означає, що попереду площа стає меншою." components: - type: Sprite state: reduction @@ -513,8 +513,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRef_bio_storage - name: refrigerated biological storage semiotic - description: "Semiotic Standard denoting the nearby presence of refrigerated biological storage." + name: "семіотика холодильного біологічного зберігання" + description: "Семіотичний стандарт, що вказує на наявність поблизу холодильного біологічного сховища." components: - type: Sprite state: refbiostorage @@ -522,8 +522,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRef_chem_storage - name: refrigerated chemical storage semiotic - description: "Semiotic Standard denoting the nearby presence of refrigerated chemical storage." + name: "семіотика зберігання хімічних речовин в холодильнику" + description: "Семіотичний стандарт, що вказує на наявність поблизу холодильних камер для зберігання хімікатів." components: - type: Sprite state: refchemstorage @@ -531,8 +531,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRestrictedarea - name: restricted area semiotic - description: "Semiotic Standard denoting the nearby presence of a restricted area." + name: "семіотика обмеженої області" + description: "Семіотичний стандарт, що позначає близьку присутність забороненої зони." components: - type: Sprite state: restrictedarea @@ -540,8 +540,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFridge - name: refrigerated storage (organic foodstuffs) semiotic - description: "Semiotic Standard denoting the nearby presence of a fridge." + name: "холодильне зберігання (органічні продукти харчування) семіотика" + description: "Семіотичний стандарт, що позначає наявність поблизу холодильника." components: - type: Sprite state: fridge @@ -549,8 +549,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRefridgeration - name: refrigeration semiotic - description: "Semiotic Standard denoting the nearby presence of non-food refrigeration." + name: "семіотика холодильної техніки" + description: "Семіотичний стандарт, що вказує на наявність поблизу непродовольчих холодильників." components: - type: Sprite state: refridgeration @@ -558,8 +558,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticRewire - name: rewire system semiotic - description: "Semiotic Standard denoting the nearby presence of a rewire system." + name: "перепрограмувати системну семіотику" + description: "Семіотичний стандарт, що вказує на наявність поблизу системи повторного підключення." components: - type: Sprite state: rewire @@ -567,8 +567,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticSecurity - name: security semiotic - description: "Semiotic Standard denoting the nearby presence of law enforcement or a security force." + name: "семіотика безпеки" + description: "Семіотичний стандарт, що позначає присутність поблизу правоохоронних органів або сил безпеки." components: - type: Sprite state: security @@ -576,8 +576,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticSouth - name: South semiotic - description: "Semiotic Standard denoting the nearby presence of something to the South." + name: "Південна семіотика" + description: "Семіотичний стандарт, що позначає близьку присутність чогось на південь." components: - type: Sprite state: south @@ -585,8 +585,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticStairs - name: stairs semiotic - description: "Semiotic Standard denoting the nearby presence of a staircase." + name: "сходи семіотичні" + description: "Семіотичний стандарт, що вказує на близьку присутність сходів." components: - type: Sprite state: stairs @@ -594,8 +594,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticStorage - name: storage semiotic - description: "Semiotic Standard denoting the nearby presence of a general dry storage room." + name: "семіотика зберігання" + description: "Семіотичний стандарт, що вказує на наявність поблизу загальної сухої комори." components: - type: Sprite state: storage @@ -603,8 +603,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticSuit_storage - name: pressure suit locker semiotic - description: "Semiotic Standard denoting the nearby presence of a pressure suit storage locker." + name: "семіотика шафки для гідрокостюмів" + description: "Семіотичний стандарт, що вказує на наявність поблизу шафки для зберігання гідрокостюмів." components: - type: Sprite state: suitstorage @@ -612,8 +612,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticSilicon_storage - name: silicon storage semiotic - description: "Semiotic Standard denoting the nearby presence of a silicon unit storage room." + name: "семіотика кремнієвої пам'яті" + description: "Семіотичний стандарт, що вказує на наявність поблизу приміщення для зберігання кремнієвих блоків." components: - type: Sprite state: siliconstorage @@ -621,8 +621,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticTerminal - name: computer terminal semiotic - description: "Semiotic Standard denoting the nearby presence of a computer terminal." + name: "семіотика комп'ютерного терміналу" + description: "Семіотичний стандарт, що позначає близьку присутність комп'ютерного терміналу." components: - type: Sprite state: terminal @@ -630,8 +630,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticTram - name: tram line semiotic - description: "Semiotic Standard denoting the nearby presence of a tram line." + name: "семіотика трамвайної лінії" + description: "Семіотичний стандарт, що позначає наявність поблизу трамвайної лінії." components: - type: Sprite state: tramline @@ -639,8 +639,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticTwilight_zone_terminator - name: twilight zone terminator semiotic - description: "Semiotic Standard denoting the nearby presence of a twilight zone terminator. It's way less cool than it sounds." + name: "семіотика термінатора сутінкової зони" + description: "Семіотичний стандарт, що позначає присутність поблизу термінатора сутінкової зони. Це не так круто, як здається." components: - type: Sprite state: twilightzoneterminator @@ -648,8 +648,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticWater - name: water semiotic - description: "Semiotic Standard denoting the nearby presence of water." + name: "семіотика води" + description: "Семіотичний стандарт, що позначає близьку присутність води." components: - type: Sprite state: water @@ -657,8 +657,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticWaterhazard - name: water hazard semiotic - description: "Semiotic Standard denoting a water hazard. Keep electronics away." + name: "семіотика водної небезпеки" + description: "Семіотичний стандарт, що позначає небезпеку, пов'язану з водою. Тримайте електроніку подалі." components: - type: Sprite state: waterhaz @@ -666,8 +666,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticWest - name: West semiotic - description: "Semiotic Standard denoting the nearby presence of something to the West." + name: "Західна семіотика" + description: "Семіотичний стандарт, що позначає близьку присутність чогось на Заході." components: - type: Sprite state: west @@ -675,8 +675,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticZero_g - name: artificial gravity absent semiotic - description: "Semiotic Standard denoting the nearby lack of artificial gravity." + name: "штучна гравітація без семіотики" + description: "Семіотичний стандарт, що позначає близьку відсутність штучної гравітації." components: - type: Sprite state: zerog @@ -684,8 +684,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFlightcontrol - name: flight control semiotic - description: "Semiotic Standard denoting an area used by or for flight control systems." + name: "семіотика управління польотом" + description: "Семіотичний стандарт, що позначає область, яка використовується системами управління польотами або для них." components: - type: Sprite state: flightcontrol @@ -693,8 +693,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticAirtraffictower - name: air traffic tower semiotic - description: "Semiotic Standard denoting an air traffic tower nearby." + name: "семіотика аеродромної вежі" + description: "Семіотичний стандарт, що позначає авіаційну вежу поблизу." components: - type: Sprite state: airtraffictower @@ -702,8 +702,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticLuggageclaim - name: luggage claim semiotic - description: "Semiotic Standard denoting the presecense of a luggage claim area nearby." + name: "семіотика заяви про видачу багажу" + description: "Семіотичний стандарт, що вказує на наявність поблизу зони видачі багажу." components: - type: Sprite state: luggageclaim @@ -711,8 +711,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticLandingzone - name: landing zone semiotic - description: "Semiotic Standard denoting the presecense of a landing zone nearby." + name: "семіотика зони приземлення" + description: "Семіотичний стандарт, що вказує на наявність поблизу зони приземлення." components: - type: Sprite state: landingzone @@ -720,8 +720,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticZero - name: zero semiotic - description: "Semiotic Standard denoting the number zero." + name: "нуль семіотики" + description: "Семіотичний стандарт, що позначає число нуль." components: - type: Sprite state: 0 @@ -729,8 +729,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticOne - name: one semiotic - description: "Semiotic Standard denoting the number one." + name: "одна семіотична" + description: "Семіотичний стандарт на позначення числа один." components: - type: Sprite state: 1 @@ -738,8 +738,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticTwo - name: two semiotic - description: "Semiotic Standard denoting the number two." + name: "дві семіотичні" + description: "Семіотичний стандарт на позначення числа два." components: - type: Sprite state: 2 @@ -747,8 +747,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticThree - name: three semiotic - description: "Semiotic Standard denoting the number three." + name: "три семіотичні" + description: "Семіотичний стандарт на позначення числа три." components: - type: Sprite state: 3 @@ -756,8 +756,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFour - name: four semiotic - description: "Semiotic Standard denoting the number four." + name: "чотири семіотичні" + description: "Семіотичний стандарт на позначення числа чотири." components: - type: Sprite state: 4 @@ -765,8 +765,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticFive - name: five semiotic - description: "Semiotic Standard denoting the number five." + name: "п'ять семіотичних" + description: "Семіотичний стандарт на позначення числа п'ять." components: - type: Sprite state: 5 @@ -774,8 +774,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticSix - name: six semiotic - description: "Semiotic Standard denoting the number six." + name: "шість семіотичних" + description: "Семіотичний стандарт на позначення числа шість." components: - type: Sprite state: 6 @@ -783,8 +783,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticSeven - name: seven semiotic - description: "Semiotic Standard denoting the number seven." + name: "сім семіотичних" + description: "Семіотичний стандарт, що позначає число сім." components: - type: Sprite state: 7 @@ -792,8 +792,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticEight - name: eight semiotic - description: "Semiotic Standard denoting the number eight." + name: "вісім семіотичних" + description: "Семіотичний стандарт, що позначає число вісім." components: - type: Sprite state: 8 @@ -801,8 +801,8 @@ - type: entity parent: CMSemioticBase id: CMSemioticNine - name: nine semiotic - description: "Semiotic Standard denoting the number nine." + name: "дев'ять семіотичних" + description: "Семіотичний стандарт, що позначає число дев'ять." components: - type: Sprite state: 9 diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/intercom.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/intercom.yml index 526ec8318fe..04823dd5f93 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/intercom.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/intercom.yml @@ -1,8 +1,8 @@ - type: entity categories: [ HideSpawnMenu ] id: CMIntercom - name: intercom - description: An intercom. For when the marines just needs to know something. + name: "домофон" + description: "Переговорний пристрій. Для випадків, коли морпіхам просто потрібно щось знати." abstract: true components: - type: WallMount diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/surveillance_camera.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/surveillance_camera.yml index cbc5dc20fa8..7ac84629593 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/surveillance_camera.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Wallmounts/surveillance_camera.yml @@ -1,7 +1,7 @@ - type: entity id: RMCSurveillanceCameraAlmayer - name: ship-grade camera - description: It's used to monitor rooms. + name: "корабельна камера" + description: "Використовується для моніторингу приміщень." placement: mode: SnapgridCenter snap: @@ -61,8 +61,8 @@ - type: entity parent: CMBaseStructure id: RMCMonitorCameraAlmayer - name: ship security cameras - description: Used to access the various cameras on the station. + name: "корабельні камери спостереження" + description: "Використовується для доступу до різних камер на станції." suffix: Almayer components: - type: Transform diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/Barricades/barricade_wood.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/Barricades/barricade_wood.yml index 75c32f51672..d743dc9700f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/Barricades/barricade_wood.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/Barricades/barricade_wood.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseStructureCorrodible id: RMCBarricadeWood - name: wooden barricade - description: A wall made out of wooden planks nailed together. Not very sturdy, but can provide some concealment. + name: "дерев'яна барикада" + description: "Стіна з дерев'яних дощок, прибитих один до одного. Не дуже міцна, але може забезпечити певне приховування." components: - type: Sprite drawdepth: WallTops diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_metal.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_metal.yml index 38888bff938..3cea7bf2eba 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_metal.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_metal.yml @@ -103,8 +103,8 @@ - type: entity parent: CMBarricadeBase id: CMBarricadeMetal - name: metal barricade - description: A sturdy and easily assembled barricade made of metal plates, often used for quick fortifications. Use a blowtorch to repair. + name: "металева барикада" + description: "Металева барикада, яка не пропускає небажаних. Модернізується за допомогою металевих, пластикових або металевих прутів для різних атрибутів. Ремонт за допомогою зварювальника." components: - type: Climbable - type: Anchorable @@ -237,8 +237,8 @@ - type: entity parent: CMBarricadeBase id: CMBarricadeTurnstile - name: turnstile - description: A railing to prevent marines from stepping out of line. + name: "турнікет" + description: "Перила, щоб морпіхи не виходили за лінію." components: - type: Anchorable - type: Sprite @@ -266,8 +266,8 @@ - type: entity parent: CMBarricadeTurnstile id: CMBarricadeTurnstileMed - name: turnstile - description: A railing to prevent marines from stepping out of line. This one is designed specifically for medical. + name: "турнікет" + description: "Перила, щоб морпіхи не виходили за лінію. Ця розроблена спеціально для медиків." components: - type: Sprite sprite: _RMC14/Structures/Walls/Barricades/barricade.rsi @@ -282,8 +282,8 @@ - type: entity parent: CMBarricadeBase id: RMCBarricadeHandrail - name: handrail - description: A railing, for your hands. Woooow. + name: "поручень" + description: "Перила, для рук. Ого." components: - type: Anchorable - type: Sprite @@ -380,8 +380,8 @@ - type: entity parent: CMBarricadeBase id: CMBarricadeMetalDoor - name: folding metal barricade - description: A folding metal barricade weaker than the non-folding counterpart. Able to be opened and closed at a moment's notice. Repair with a welder. + name: "складна металева барикада" + description: "Складана металева барикада слабша за нерозкладний аналог. Може бути відкрита і закрита в будь-який момент. Ремонт за допомогою зварювального апарату." components: - type: Anchorable - type: MeleeSound diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_plasteel.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_plasteel.yml index 08d2ad983d1..cc50e5615f9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_plasteel.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barricade_plasteel.yml @@ -26,8 +26,8 @@ - type: entity parent: CMBarricadeBase id: RMCBarricadePlasteel - name: plasteel barricade - description: A sturdy and easily assembled barricade made of reinforced plasteel plates, the pinnacle of strongpoints. Use a blowtorch to repair. + name: "пластикова барикада" + description: "Міцна і легко монтується барикада з армованих сталевих пластин, що є вершиною укріплень. Модернізується за допомогою металевих, пластикових або металевих прутів для різних атрибутів. Ремонт за допомогою зварювального апарату." components: - type: Climbable - type: Anchorable @@ -173,8 +173,8 @@ - type: entity parent: CMBarricadeMetalDoor id: CMBarricadePlasteelDoor - name: folding plasteel barricade - description: A tough folding plasteel barricade stronger than its metal counterpart. Can be closed and opened at a moment's notice. Repair with a welder. + name: "складна пластикова барикада" + description: "Міцна складна пластикова барикада, міцніша за металеві аналоги. Закривається і відкривається в одну мить. Ремонт за допомогою зварювального апарату." components: - type: Sprite sprite: _RMC14/Structures/Walls/Barricades/barricade.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barrier.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barrier.yml index c506715b55d..f904c7785b9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barrier.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/barrier.yml @@ -1,8 +1,8 @@ - type: entity parent: DeployableBarrier id: CMDeployableBarrier - name: deployable barrier - description: A deployable barrier. Swipe your ID card to lock/unlock it. + name: "бар'єр, що розгортається" + description: "Шлагбаум, що розгортається. Проведіть посвідченням особи, щоб заблокувати/розблокувати його." components: - type: Sprite sprite: _RMC14/Structures/Walls/barrier.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/corsat_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/corsat_walls.yml index 04d861e5a40..ccc78f9e4b0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/corsat_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/corsat_walls.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWallMetal id: RMCWallCorsat - name: metal wall - description: A huge chunk of metal used to separate rooms. + name: "металева стіна" + description: "Величезний шматок металу використовувався для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/corsat_wall.rsi @@ -17,8 +17,8 @@ - type: entity parent: CMWallReinforced id: RMCWallCorsatReinforced - name: reinforced metal wall - description: A huge chunk of ultra-reinforced metal used to separate rooms. + name: "армована металева стіна" + description: "Величезний шматок надміцного металу використовується для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/corsat_rwall.rsi @@ -33,8 +33,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallCorsatHull - name: heavy reinforced wall - description: A huge chunk of ultra-reinforced metal used to separate rooms. Looks virtually indestructible. + name: "важка армована стіна" + description: "Величезний шматок надміцного металу, що використовується для розділення кімнат. Виглядає практично незнищенним." components: - type: Sprite sprite: _RMC14/Structures/Walls/corsat_rwall.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/escape_pod_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/escape_pod_walls.yml index 24018e5e5d0..bdfc53c4b9f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/escape_pod_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/escape_pod_walls.yml @@ -1,7 +1,7 @@ - type: entity parent: RMCBaseWallInvincibleNoIcon id: RMCWallEscapePod0 - name: wall + name: "стіна" components: - type: Sprite sprite: _RMC14/Structures/Walls/escape_pod.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/fog_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/fog_walls.yml index 4936774bbc3..707dd273c13 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/fog_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/fog_walls.yml @@ -1,8 +1,8 @@ # TODO RMC14 make a central system to manage these instead of ticking them all separately - type: entity id: RMCFogWallPermanent - name: dense fog - description: It looks way too dangerous to traverse. + name: "густий туман" + description: "Вона виглядає надто небезпечною для проходження." suffix: Permanent placement: mode: SnapgridCenter @@ -36,7 +36,7 @@ - type: entity parent: RMCFogWallPermanent id: RMCFogWall25 - description: It looks way too dangerous to traverse. Best wait until it has cleared up. + description: "Виглядає надто небезпечно, щоб її перетинати. Краще зачекайте, поки не розвидниться." suffix: 25 minutes components: - type: TimedDespawn @@ -53,8 +53,8 @@ - type: entity parent: MarkerBase id: RMCFogWallRemoverOne - name: random fog remover - description: Marks this fog for random removal at round-start. + name: "випадковий туманоутворювач" + description: "Позначає цей туман для випадкового видалення на раунд-старті." suffix: group one components: - type: Sprite @@ -70,8 +70,8 @@ - type: entity parent: MarkerBase id: RMCFogWallAdderOne - name: random fog spawner - description: Marks a spot for random fog spawning at round-start. + name: "випадковий генератор туману" + description: "Позначає місце для випадкового зародження туману на раунд-старті." suffix: group one, 25 minutes components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/girder.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/girder.yml index eb0aebf12f2..216b1d71680 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/girder.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/girder.yml @@ -1,7 +1,7 @@ - type: entity parent: Girder id: CMGirder - name: girder + name: "балка" components: - type: Sprite sprite: _RMC14/Structures/Walls/girder.rsi @@ -41,7 +41,7 @@ - type: entity parent: CMGirder id: CMGirderReinforced - name: reinforced girder + name: "посилена балка" components: - type: Sprite sprite: _RMC14/Structures/Walls/girder.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/grille.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/grille.yml index d03474eabbb..5c6b3cd1275 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/grille.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/grille.yml @@ -1,8 +1,8 @@ - type: entity id: RMCGrille parent: CMBaseStructure - name: grille - description: A flimsy lattice of metal rods. + name: "решітка" + description: "Крихка решітка з металевих прутів." components: - type: MeleeSound soundGroups: @@ -89,8 +89,8 @@ - type: entity id: RMCGrilleBroken parent: CMBaseStructure - name: grille - description: A flimsy lattice of metal rods. It has seen better days. + name: "решітка" + description: "Квола решітка з металевих прутів. Вона бачила кращі часи." components: - type: Sprite drawdepth: Walls diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/kutjevo_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/kutjevo_walls.yml index fd5afcaeb45..2b69688e290 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/kutjevo_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/kutjevo_walls.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallKutjevoRock - name: rock wall - description: Tall sandy rocks. Imposing. Impressive. Attention grabbing. + name: "скельна стіна" + description: "Високі піщані скелі. Вражаючі. Вражаюче. Привертає увагу." components: - type: Sprite sprite: _RMC14/Structures/Walls/kutjevo_rock.rsi @@ -32,8 +32,8 @@ - type: entity parent: CMWallMetal id: RMCWallKutjevo - name: colony wall - description: Dusty worn down walls that were once built to last. + name: "стіна колонії" + description: "Запилені зношені стіни, які колись були побудовані надовго." components: - type: Sprite sprite: _RMC14/Structures/Walls/kutjevo_wall.rsi @@ -48,8 +48,8 @@ - type: entity parent: CMWallReinforced id: RMCWallKutjevoReinforced - name: reinforced colony wall - description: Dusty worn down walls that were once built to last. This one is reinforced + name: "посилена стіна колонії" + description: "Запилені зношені стіни, які колись будувалися надовго. Ця стіна укріплена" components: - type: Sprite sprite: _RMC14/Structures/Walls/kutjevo_rwall.rsi @@ -64,8 +64,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallKutjevoHull - name: heavy reinforced colony wall - description: Dusty worn down walls that were once built to last. This one is indestructible. + name: "важка армована стіна колонії" + description: "Запилені зношені стіни, які колись були збудовані надовго. Ця стіна незнищенна." components: - type: Sprite sprite: _RMC14/Structures/Walls/kutjevo_rwall.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/lifeboat_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/lifeboat_walls.yml index bf0b13cf701..1437327484e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/lifeboat_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/lifeboat_walls.yml @@ -1,8 +1,8 @@ - type: entity parent: RMCBaseWallInvincibleNoIcon id: RMCWallLifeboat00 - name: wall - description: Separates you from certain death. + name: "стіна" + description: "Відділяє тебе від неминучої смерті." components: - type: Sprite sprite: _RMC14/Structures/Lifeboat/lifeboat_walls.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/prison_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/prison_walls.yml index 4b253f53ce4..e2a8d9b7b3a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/prison_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/prison_walls.yml @@ -2,8 +2,8 @@ - type: entity parent: CMWallMetal id: RMCWallPrison - name: metal wall - description: A huge chunk of metal used to separate rooms. + name: "металева стіна" + description: "Величезний шматок металу використовувався для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/prison_wall.rsi @@ -18,8 +18,8 @@ - type: entity parent: CMWallReinforced id: RMCWallPrisonReinforced - name: reinforced metal wall - description: A huge chunk of ultra-reinforced metal used to separate rooms. + name: "армована металева стіна" + description: "Величезний шматок надміцного металу використовується для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/prison_rwall.rsi @@ -34,8 +34,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallPrisonHull - name: heavy reinforced wall - description: A huge chunk of ultra-reinforced metal used to separate rooms. Looks virtually indestructible. + name: "важка армована стіна" + description: "Величезний шматок надміцного металу, що використовується для розділення кімнат. Виглядає практично незнищенним." components: - type: Sprite sprite: _RMC14/Structures/Walls/prison_rwall.rsi @@ -50,8 +50,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallBoneResin - name: skeletal resin - description: A wall made of molted old resin. This place is more alive than you are. + name: "скелетна смола" + description: "Стіна з розплавленої старої смоли. Це місце більш живе, ніж ти." components: - type: Sprite sprite: _RMC14/Structures/Walls/bone_resin.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/sandbags.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/sandbags.yml index 6c24c6ecd8c..469c98f1196 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/sandbags.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/sandbags.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBarricadeBase id: CMBarricadeSandbag - name: sandbag barricade - description: A makeshift barricade made out of the sand from the ground. Tough to beat but easy to pierce. + name: "барикада з мішків з піском" + description: "Імпровізована барикада з піску з землі. Важко пробити, але легко пробити." components: - type: BarricadeSandbag - type: Climbable @@ -59,8 +59,8 @@ - type: entity parent: BaseItem id: CMSandbagEmpty - name: empty sandbags - description: Some empty sandbags, best to fill them up if you want to use them. + name: "порожні мішки з піском" + description: "Кілька порожніх мішків з піском, краще наповнити їх, якщо ви хочете їх використовувати." components: - type: Item size: Small @@ -95,8 +95,8 @@ - type: entity parent: BaseItem id: CMSandbagFull - name: sandbags - description: Some bags filled with sand. For now, just cumbersome, but soon to be used for fortifications. + name: "мішки з піском" + description: "Кілька мішків, наповнених піском. Поки що просто громіздкі, але незабаром будуть використовуватися для укріплень." components: - type: Item size: Large @@ -134,12 +134,12 @@ - type: stack id: CMSandbagEmpty - name: empty sandbags + name: "порожні мішки з піском" spawn: CMSandbagEmpty maxCount: 50 - type: stack id: CMSandbagFull - name: empty sandbags + name: "порожні мішки з піском" spawn: CMSandbagFull maxCount: 50 diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/shiva_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/shiva_walls.yml index 26513d4833f..c329bb90f5e 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/shiva_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/shiva_walls.yml @@ -2,8 +2,8 @@ - type: entity parent: CMBaseWallInvincible id: RCMWallShivaIce - name: black ice slabs - description: Slabs on slabs of dirty black ice crusted over ancient rock formations. The permafrost fluctuates between 20in and 12in during the summer months. + name: "чорні крижані плити" + description: "Плити на плитах брудного чорного льоду, що покривають давні гірські породи. Рівень вічної мерзлоти коливається від 20 до 12 дюймів протягом літніх місяців." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_ice.rsi @@ -20,8 +20,8 @@ - type: entity parent: CMBaseWallInvincible id: RCMWallShivaInvincibleFab - name: reinforced prefabricated structure wall - description: It cannot be destroyed by any means you have available. Perhaps praying to the gods may help. + name: "армована стіна збірної конструкції" + description: "Його не можна знищити жодними доступними вам засобами. Можливо, допоможе молитва до богів." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_r.rsi @@ -38,8 +38,8 @@ - type: entity parent: CMWallMetal id: RCMWallShivaFab - name: prefabricated structure wall - description: This structure is made of metal support rods and robust poly-kevlon plastics. A derivative of the stuff used in UN ballistics vests, UNMC and SPP uniforms. These walls are pulled taut and have been reinforced into a more permanent structure. + name: "стіна зі збірних конструкцій" + description: "Ця конструкція виготовлена з металевих опорних стрижнів та міцного полікевлонового пластику. Це похідний матеріал, який використовується у балістичних жилетах ООН, уніформі UNMC та SPP. Ці стінки натягнуті та укріплені в більш міцну конструкцію." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab.rsi @@ -54,8 +54,8 @@ - type: entity parent: CMWallReinforced id: RCMWallShivaReinforcedFab - name: reinforced prefabricated structure wall - description: This structure is made of metal support rods. The poly-kevlon has been replaced with sheet metal, reinforcing it. + name: "армована стіна збірної конструкції" + description: "Ця конструкція зроблена з металевих опорних стрижнів. Полікевлон замінили на листовий метал, що підсилює її." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_r.rsi @@ -70,8 +70,8 @@ - type: entity parent: CMWallReinforced id: RCMWallShivaReinforcedFabOrange - name: reinforced prefabricated structure wall - description: This structure is made of metal support rods. The poly-kevlon has been replaced with sheet metal, reinforcing it. + name: "армована стіна збірної конструкції" + description: "Ця конструкція зроблена з металевих опорних стрижнів. Полікевлон замінили на листовий метал, що підсилює її." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_oj.rsi @@ -86,8 +86,8 @@ - type: entity parent: CMWallReinforced id: RCMWallShivaReinforcedFabBlue - name: reinforced prefabricated structure wall - description: This structure is made of metal support rods. The poly-kevlon has been replaced with sheet metal, reinforcing it. + name: "армована стіна збірної конструкції" + description: "Ця конструкція зроблена з металевих опорних стрижнів. Полікевлон замінили на листовий метал, що підсилює її." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_blu.rsi @@ -102,8 +102,8 @@ - type: entity parent: CMWallReinforced id: RCMWallShivaReinforcedFabPink - name: reinforced prefabricated structure wall - description: This structure is made of metal support rods. The poly-kevlon has been replaced with sheet metal, reinforcing it. + name: "армована стіна збірної конструкції" + description: "Ця конструкція зроблена з металевих опорних стрижнів. Полікевлон замінили на листовий метал, що підсилює її." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_pnk.rsi @@ -118,8 +118,8 @@ - type: entity parent: CMWallReinforced id: RCMWallShivaReinforcedFabWhite - name: reinforced prefabricated structure wall - description: This structure is made of metal support rods. The poly-kevlon has been replaced with sheet metal, reinforcing it. + name: "армована стіна збірної конструкції" + description: "Ця конструкція зроблена з металевих опорних стрижнів. Полікевлон замінили на листовий метал, що підсилює її." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_wht.rsi @@ -134,8 +134,8 @@ - type: entity parent: CMWallReinforced id: RCMWallShivaReinforcedFabRed - name: reinforced prefabricated structure wall - description: This structure is made of metal support rods. The poly-kevlon has been replaced with sheet metal, reinforcing it. + name: "армована стіна збірної конструкції" + description: "Ця конструкція зроблена з металевих опорних стрижнів. Полікевлон замінили на листовий метал, що підсилює її." components: - type: Sprite sprite: _RMC14/Structures/Walls/shiva_fab_red.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/solaris_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/solaris_walls.yml index ab14c7415e4..56358427b22 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/solaris_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/solaris_walls.yml @@ -2,8 +2,8 @@ - type: entity parent: CMWallMetal id: CMWallSolaris - name: colony wall - description: Tough looking walls that have been blasted by sand since the day they were erected. A testament to human willpower. + name: "стіна колонії" + description: "Суворі на вигляд стіни, які з дня зведення засипало піском. Свідчення людської сили волі." components: - type: Sprite sprite: _RMC14/Structures/Walls/solaris_wall.rsi @@ -18,8 +18,8 @@ - type: entity parent: CMWallReinforced id: CMWallSolarisReinforced - name: reinforced colony wall - description: Tough looking walls that have been blasted by sand since the day they were erected. A testament to human willpower. + name: "посилена стіна колонії" + description: "Суворі на вигляд стіни, які з дня зведення засипало піском. Свідчення людської сили волі." components: - type: Sprite sprite: _RMC14/Structures/Walls/solaris_rwall.rsi @@ -34,8 +34,8 @@ - type: entity parent: CMBaseWallInvincible id: CMWallSolarisHull - name: heavy reinforced colony wall - description: Tough looking walls that have been blasted by sand since the day they were erected. A testament to human willpower. + name: "важка армована стіна колонії" + description: "Суворі на вигляд стіни, які з дня зведення засипало піском. Свідчення людської сили волі." components: - type: Sprite sprite: _RMC14/Structures/Walls/solaris_rwall.rsi @@ -50,8 +50,8 @@ - type: entity parent: CMBaseWallInvincible id: CMWallSolarisRock - name: rock wall - description: Tough looking walls that have been blasted by sand since the day they were erected. A testament to human willpower. + name: "скельна стіна" + description: "Суворі на вигляд стіни, які з дня зведення засипало піском. Свідчення людської сили волі." components: - type: Sprite sprite: _RMC14/Structures/Walls/solaris_rock.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/strata_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/strata_walls.yml index 7980acfea75..b139767c0dc 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/strata_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/strata_walls.yml @@ -1,8 +1,8 @@ - type: entity parent: CMWallMetal id: RMCWallStrata - name: bare outpost wall - description: A thick and chunky metal wall. The surface is barren and imposing. + name: "гола стіна застави" + description: "Товста і груба металева стіна. Поверхня безплідна та імпозантна." components: - type: Sprite sprite: _RMC14/Structures/Walls/strata_wall.rsi @@ -17,8 +17,8 @@ - type: entity parent: CMWallReinforced id: RMCWallStrataReinforced - name: ribbed outpost wall - description: A thick and chunky metal wall covered in jagged ribs. + name: "ребриста форпостна стіна" + description: "Товста і груба металева стіна, вкрита зубчастими ребрами." components: - type: Sprite sprite: _RMC14/Structures/Walls/strata_rwall.rsi @@ -33,8 +33,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallStrataHull - name: heavy ribbed outpost wall - description: A thick and chunky metal wall that is, just by virtue of its placement and imposing presence, entirely indestructible. + name: "важка ребриста стіна форпосту" + description: "Товста і масивна металева стіна, яка лише завдяки своєму розташуванню та імпозантній присутності є абсолютно незнищенною." components: - type: Sprite sprite: _RMC14/Structures/Walls/strata_rwall.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/trijent.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/trijent.yml index 20a64cfd844..d20874a069c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/trijent.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/trijent.yml @@ -1,7 +1,7 @@ - type: entity parent: CMWallMetal id: RMCWallHangar - name: hangar wall + name: "стіна ангару" components: - type: Sprite sprite: _RMC14/Structures/Walls/hangar.rsi @@ -16,7 +16,7 @@ - type: entity parent: CMWallReinforced id: RMCWallBunker - name: bunker wall + name: "стіна бункера" components: - type: Sprite sprite: _RMC14/Structures/Walls/bunker.rsi @@ -31,7 +31,7 @@ - type: entity parent: CMWallReinforced id: RMCWallChigusa - name: facility wall + name: "стіна об'єкту" components: - type: Sprite sprite: _RMC14/Structures/Walls/chigusa.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/walls.yml index 7cb3af29ba4..e1b110907e6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Walls/walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Walls/walls.yml @@ -2,8 +2,8 @@ - type: entity parent: CMBaseWall id: CMWallMetal - name: wall - description: A huge chunk of metal used to separate rooms. + name: "стіна" + description: "Величезний шматок металу використовувався для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/metal.rsi @@ -32,8 +32,8 @@ - type: entity parent: CMWallMetal id: CMWallMetalAlmayer - name: wall - description: A huge chunk of metal used to separate rooms. + name: "стіна" + description: "Величезний шматок металу використовувався для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_black.rsi @@ -47,8 +47,8 @@ - type: entity parent: CMWallMetal id: CMWallMetalAlmayerWhite - name: wall - description: A huge chunk of metal used to separate rooms. + name: "стіна" + description: "Величезний шматок металу використовувався для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_white.rsi @@ -63,8 +63,8 @@ - type: entity parent: CMBaseWall id: CMWallReinforced - name: reinforced wall - description: A huge chunk of reinforced metal used to separate rooms. + name: "посилена стіна" + description: "Величезний шматок армованого металу використовувався для розділення кімнат." components: - type: Sprite sprite: _RMC14/Structures/Walls/rwall.rsi @@ -95,9 +95,9 @@ - type: entity parent: CMBaseWall - name: reinforced wall + name: "посилена стіна" id: CMWallSuperReinforced - description: A huge chunk of reinforced metal used to separate rooms. Looks very robust. + description: "Величезний шматок армованого металу, що використовується для розділення кімнат. Виглядає дуже міцно." suffix: Super Reinforced components: - type: Sprite @@ -125,8 +125,8 @@ - type: entity parent: CMWallReinforced id: CMWallReinforcedAlmayer - name: reinforced hull - description: A reinforced metal wall used to separate rooms and make up the ship. + name: "посилений корпус" + description: "Армована металева стіна, що розділяла приміщення та складала корабель." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_black.rsi @@ -140,8 +140,8 @@ - type: entity parent: CMWallReinforced id: CMWallReinforcedAlmayerWhite - name: reinforced hull - description: A reinforced metal wall used to separate rooms and make up the ship. + name: "посилений корпус" + description: "Армована металева стіна, що розділяла приміщення та складала корабель." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_white.rsi @@ -155,8 +155,8 @@ - type: entity parent: CMWallReinforced id: CMWallReinforcedAlmayerAI - name: reinforced hull - description: A reinforced metal wall used to isolate potentially dangerous areas. + name: "посилений корпус" + description: "Армована металева стіна, що використовується для ізоляції потенційно небезпечних зон." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_aicore.rsi @@ -171,8 +171,8 @@ - type: entity parent: CMBaseWallInvincible id: CMWallReinforcedHeavy - name: heavy reinforced hull - description: A huge chunk of ultra-reinforced metal used to separate rooms. Looks virtually indestructible. + name: "важкий посилений корпус" + description: "Величезний шматок надміцного металу, що використовується для розділення кімнат. Виглядає практично незнищенним." components: - type: Sprite sprite: _RMC14/Structures/Walls/rwall.rsi @@ -188,8 +188,8 @@ - type: entity parent: CMWallReinforcedHeavy id: CMWallReinforcedHeavyAlmayer - name: heavy reinforced hull - description: A highly reinforced metal wall used to separate rooms and make up the ship. It would take a great impact to weaken this wall. + name: "важкий посилений корпус" + description: "Високоміцна металева стіна, що розділяла приміщення та складала корабель. Щоб послабити цю стіну, потрібен сильний удар." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_black.rsi @@ -203,8 +203,8 @@ - type: entity parent: CMWallReinforcedHeavy id: CMWallReinforcedHeavyAlmayerWhite - name: heavy reinforced hull - description: A highly reinforced metal wall used to separate rooms and make up the ship. It would take a great impact to weaken this wall. + name: "важкий посилений корпус" + description: "Високоміцна металева стіна, що розділяла приміщення та складала корабель. Щоб послабити цю стіну, потрібен сильний удар." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_white.rsi @@ -218,8 +218,8 @@ - type: entity parent: CMWallReinforcedHeavy id: CMWallReinforcedHeavyAlmayerAI - name: heavy reinforced hull - description: An extremely reinforced metal wall used to isolate potentially dangerous areas. Looks virtually indestructible. + name: "важкий посилений корпус" + description: "Надзвичайно міцна металева стіна, що використовується для ізоляції потенційно небезпечних зон. Виглядає практично незламною." components: - type: Sprite sprite: _RMC14/Structures/Walls/almayer_aicore.rsi @@ -266,8 +266,8 @@ - type: entity parent: CMBaseWallInvincible id: CMWallRock - name: rock wall - description: A rough wall of hardened rock. + name: "скельна стіна" + description: "Груба стіна із затверділого каменю." components: - type: Sprite sprite: _RMC14/Structures/Walls/cave.rsi @@ -283,8 +283,8 @@ - type: entity parent: CMBaseWall id: CMWallCult - name: wall - description: The patterns engraved on the wall seem to shift as you try to focus on them. You feel sick. + name: "стіна" + description: "Візерунки, викарбувані на стіні, ніби зміщуються, коли ти намагаєшся зосередитися на них. Ти почуваєшся погано." components: - type: Sprite sprite: _RMC14/Structures/Walls/cult.rsi @@ -313,8 +313,8 @@ - type: entity parent: CMBaseWall id: CMWallWood - name: wood wall - description: A wooden wall used to separate rooms. + name: "дерев'яна стіна" + description: "Дерев'яна стіна, що розділяла кімнати." components: - type: Sprite sprite: _RMC14/Structures/Walls/wood.rsi @@ -342,8 +342,8 @@ - type: entity parent: CMBaseWallInvincible id: CMWallJungle - name: jungle vegetation - description: Exceptionally dense vegetation that you can't see through. + name: "рослинність джунглів" + description: "Надзвичайно густа рослинність, крізь яку не видно." components: - type: Sprite sprite: _RMC14/Structures/Walls/jungle.rsi @@ -361,7 +361,7 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallElevator - name: elevator wall + name: "стіна ліфта" components: - type: Sprite sprite: _RMC14/Structures/Walls/elevator.rsi @@ -378,7 +378,7 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallElevatorBroken - name: elevator wall + name: "стіна ліфта" components: - type: Sprite sprite: _RMC14/Structures/Walls/elevator.rsi @@ -394,8 +394,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallHunter - name: hunter wall - description: Nigh indestructible walls that make up the hull of a hunter ship. + name: "стіна мисливця" + description: "Поруч непорушні стіни, з яких складається корпус корабля-мисливця." components: - type: Sprite sprite: _RMC14/Structures/Walls/hunter.rsi @@ -412,8 +412,8 @@ - type: entity parent: CMBaseWallInvincible id: RMCWallHunterDegraded - name: degraded hunter wall - description: Ancient beyond measure, these walls make up the hull of a vessel of non human origin. Despite this, they can be felled with plastic explosives like any other opaque blocker. + name: "деградований мисливський мур" + description: "Древні, як світ, ці стіни складають корпус судна нелюдського походження. Незважаючи на це, вони можуть бути зруйновані пластиковою вибухівкою, як і будь-який інший непрозорий блокер." components: - type: Sprite sprite: _RMC14/Structures/Walls/hunter_degraded.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/corsat_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/corsat_windows.yml index ddea7e4b7b8..85ccd81bd60 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/corsat_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/corsat_windows.yml @@ -19,8 +19,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowCorsatReinforced - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "посилене вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/corsat_rwindow.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/directional_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/directional_windows.yml index 1d6b23a464a..dfe2a42c8b7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/directional_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/directional_windows.yml @@ -1,8 +1,8 @@ - type: entity id: CMWindowDirectional parent: WindowDirectional - name: window - description: A glass window. It looks thin and flimsy. A few knocks with anything should shatter it. + name: "вікно" + description: "Скляне вікно. Воно виглядає тонким і крихким. Кілька ударів чим-небудь мають розбити його вщент." components: - type: Transform anchored: true @@ -57,8 +57,8 @@ - type: entity id: CMWindowReinforcedDirectional parent: CMWindowDirectional - name: reinforced window - description: A glass window reinforced with bracing rods. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно, укріплене прутами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite state: rwindow @@ -97,8 +97,8 @@ - type: entity id: CMWindowTintedDirectional parent: CMWindowDirectional - name: tinted window - description: A tinted glass window. It looks rather strong and opaque. Might take a few good hits to shatter it. + name: "тоноване скло" + description: "Вікно з тонованого скла. Виглядає досить міцним і непрозорим. Щоб розбити його, знадобиться кілька сильних ударів." components: - type: Sprite state: twindow @@ -109,8 +109,8 @@ - type: entity id: CMWindowUltraDirectional parent: CMWindowDirectional - name: ultra-reinforced window - description: An ultra-reinforced window designed to keep the briefing podium a secure area. + name: "надміцне вікно" + description: "Надміцне вікно, призначене для того, щоб трибуна для брифінгів була безпечною зоною." components: - type: Sprite state: fwindow diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/frames.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/frames.yml index ae814ad945e..ad85af6f971 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/frames.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/frames.yml @@ -2,8 +2,8 @@ abstract: true parent: CMBaseStructureCorrodible id: RMCBaseWindowFrame - name: window frame - description: A big hole in the wall that used to sport a large window. Can be vaulted through. + name: "віконна рама" + description: "Великий отвір у стіні, де раніше було велике вікно. Можна зробити склепіння." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/kutjevo_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/kutjevo_windows.yml index 2d4bd3b2406..353cca658c3 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/kutjevo_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/kutjevo_windows.yml @@ -37,8 +37,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowKutjevo - name: window - description: A glass window inside a wall frame. + name: "вікно" + description: "Скляне вікно всередині стінної рами." components: - type: Sprite sprite: _RMC14/Structures/Windows/kutjevo_window.rsi @@ -85,8 +85,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowKutjevoReinforced - name: reinforced window - description: A glass window. Cross bars are visible. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно. Видно поперечні решітки. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/kutjevo_rwindow.rsi @@ -136,8 +136,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowKutjevoHull - name: hull window - description: A glass window. Something tells you this one is somehow indestructible. + name: "вікно корпусу" + description: "Скляне вікно. Щось підказує вам, що воно якесь незнищенне." components: - type: Corrodible isCorrodible: false diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/prison_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/prison_windows.yml index 8cdf383afb5..466dc1bdfa7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/prison_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/prison_windows.yml @@ -19,8 +19,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowPrison - name: window - description: A glass window. It looks thin and flimsy. A few knocks with anything should shatter it. + name: "вікно" + description: "Скляне вікно. Воно виглядає тонким і крихким. Кілька ударів чим-небудь мають розбити його вщент." components: - type: Sprite sprite: _RMC14/Structures/Windows/prison_window.rsi @@ -68,8 +68,8 @@ - type: entity parent: RMCWindowPrison id: RMCWindowPrisonCell - name: cell window - description: A glass window with a special rod matrix inside a wall frame. + name: "вікно комірки" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінової рами." components: - type: Sprite sprite: _RMC14/Structures/Windows/prison_cellwindow.rsi @@ -85,8 +85,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowPrisonReinforced - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/prison_rwindow.rsi @@ -136,8 +136,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowPrisonHull - name: hull window - description: A glass window with a special rod matrix inside a wall frame. This one has an automatic shutter system to prevent any atmospheric breach. + name: "вікно корпусу" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінової рами. Таке вікно має автоматичну систему жалюзі, що запобігає проникненню атмосферних опадів." components: - type: Corrodible isCorrodible: false diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/shiva_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/shiva_windows.yml index ef4ac8b3a3d..f2fb0524493 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/shiva_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/shiva_windows.yml @@ -19,8 +19,8 @@ - type: entity parent: CMBaseWindow id: CMWindowShiva - name: poly-kevlon framed window - description: A semi-transparent (not entirely opaque) pane of material set into a poly-kevlon frame. Very smashable. + name: "вікно з полікевлоновою рамою" + description: "Напівпрозоре (не повністю непрозоре) полотно матеріалу, вмонтоване в полікевлонову раму. Дуже легко розбивається." components: - type: Sprite sprite: _RMC14/Structures/Windows/shiva_window.rsi @@ -67,8 +67,8 @@ - type: entity parent: CMBaseWindow id: CMWindowShivaIce - name: thin ice wall - description: It is very thin. + name: "тонка крижана стінка" + description: "Він дуже тонкий." components: - type: Corrodible isCorrodible: false diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/solaris_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/solaris_windows.yml index b1debe2b055..90c9c8ac45a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/solaris_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/solaris_windows.yml @@ -37,8 +37,8 @@ - type: entity parent: CMBaseWindow id: CMWindowSolaris - name: window - description: A glass window inside a wall frame. + name: "вікно" + description: "Скляне вікно всередині стінної рами." components: - type: Sprite sprite: _RMC14/Structures/Windows/solaris_window.rsi @@ -85,8 +85,8 @@ - type: entity parent: CMBaseWindow id: CMWindowSolarisReinforced - name: reinforced window - description: A glass window. The inside is reinforced with a few tempered matrix rods along the base. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно. Зсередини укріплене кількома загартованими матричними стрижнями вздовж основи. Виглядає досить міцним. Щоб розбити його, знадобиться кілька сильних ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/solaris_rwindow.rsi @@ -136,8 +136,8 @@ - type: entity parent: CMBaseWindow id: CMWindowSolarisHull - name: hull window - description: A glass window. Something tells you this one is somehow indestructible. + name: "вікно корпусу" + description: "Скляне вікно. Щось підказує вам, що воно якесь незнищенне." components: - type: Corrodible isCorrodible: false diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/strata_windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/strata_windows.yml index 7d6a70b4408..9fae9523415 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/strata_windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/strata_windows.yml @@ -19,8 +19,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowStrata - name: window - description: A glass window inside a wall frame. + name: "вікно" + description: "Скляне вікно всередині стінної рами." components: - type: Sprite sprite: _RMC14/Structures/Windows/strata_window.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/trijent.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/trijent.yml index 9491ea3d218..3e88ef4218f 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/trijent.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/trijent.yml @@ -21,8 +21,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowChigusa - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/chigusa.rsi @@ -92,8 +92,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowHangar - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/hangar.rsi @@ -163,8 +163,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowBunker - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/bunker.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/windows.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/windows.yml index 236c4220e3a..863b93e33de 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Windows/windows.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Windows/windows.yml @@ -52,8 +52,8 @@ - type: entity parent: CMBaseWindow id: CMWindowReinforcedAlmayerHull - name: hull window - description: A glass window with a special rod matrix inside a wall frame. This one was made out of exotic materials to prevent hull breaches. No way to get through here. + name: "вікно корпусу" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Це вікно було зроблено з екзотичних матеріалів, щоб запобігти пробоїнах корпусу. Сюди неможливо пролізти." components: - type: Corrodible isCorrodible: false @@ -71,8 +71,8 @@ - type: entity parent: CMBaseWindow id: CMWindowReinforcedAlmayer - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/almayer_window.rsi @@ -122,8 +122,8 @@ - type: entity parent: CMBaseWindow id: CMWindowReinforcedWhiteHull - name: hull window - description: An ultra-reinforced window designed to keep research a secure area. This one was made out of exotic materials to prevent hull breaches. No way to get through here. + name: "вікно корпусу" + description: "Надміцне вікно, призначене для забезпечення безпеки досліджень. Це вікно було зроблено з екзотичних матеріалів, щоб запобігти пробоїнах у корпусі. Сюди не пролізти." components: - type: Corrodible isCorrodible: false @@ -141,8 +141,8 @@ - type: entity parent: CMBaseWindow id: CMWindowReinforcedWhite - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/white_reinforced_window.rsi @@ -192,8 +192,8 @@ - type: entity parent: CMBaseWindow id: CMWindowWhiteColony - name: window - description: A glass window. It looks thin and flimsy. A few knocks with anything should shatter it. + name: "вікно" + description: "Скляне вікно. Воно виглядає тонким і крихким. Кілька ударів чим-небудь мають розбити його вщент." components: - type: Sprite sprite: _RMC14/Structures/Windows/colony_window.rsi @@ -240,8 +240,8 @@ - type: entity parent: CMBaseWindow id: CMWindowWhiteColonyReinforced - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/colony_rwindow.rsi @@ -292,8 +292,8 @@ parent: CMBaseWindow id: RMCHunterReinforcedWindow suffix: hunter - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/colony_rwindow.rsi @@ -345,8 +345,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowWood - name: window - description: A glass window. It looks thin and flimsy. A few knocks with anything should shatter it. + name: "вікно" + description: "Скляне вікно. Воно виглядає тонким і крихким. Кілька ударів чим-небудь мають розбити його вщент." components: - type: Sprite sprite: _RMC14/Structures/Windows/wood_window.rsi @@ -393,8 +393,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowWoodReinforced - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/wood_rwindow.rsi @@ -444,8 +444,8 @@ - type: entity parent: CMBaseWindow id: RMCWindowAIReinforced - name: reinforced window - description: A glass window with a special rod matrix inside a wall frame. It looks rather strong. Might take a few good hits to shatter it. + name: "армоване вікно" + description: "Скляне вікно зі спеціальною стрижневою матрицею всередині стінної рами. Виглядає досить міцним. Щоб розбити його, знадобиться кілька хороших ударів." components: - type: Sprite sprite: _RMC14/Structures/Windows/ai_rwindow.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_doors.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_doors.yml index a8362adaa9d..731c2a1ea88 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_doors.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_doors.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseXenoStructure id: DoorXenoResin # TODO RMC14 make them only buildable next to other resin walls - name: resin door - description: That's a resin door. + name: "смоляні двері" + description: "Це двері зі смоли." placement: mode: SnapgridCenter components: @@ -90,8 +90,8 @@ - type: entity parent: DoorXenoResin id: DoorXenoResinThick - name: thick resin door - description: A thick resin door, which is more durable. + name: "двері з товстої смоли" + description: "Двері з товстої смоли, яка є більш довговічною." components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_resin_door.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_egg.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_egg.yml index d4f3fbef352..e34e08e92b0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_egg.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_egg.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseItem id: XenoEgg - name: egg - description: It looks like a weird egg. + name: "яйце" + description: "Схоже на дивне яйце." placement: mode: SnapgridCenter snap: @@ -87,8 +87,8 @@ parent: BaseItem categories: [ HideSpawnMenu ] id: XenoEggDestroyed - name: egg - description: A mess of... something. + name: "яйце" + description: "Плутанина... чогось." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_fruit.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_fruit.yml index 5e9af97e208..b226f8136cf 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_fruit.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_fruit.yml @@ -2,8 +2,8 @@ parent: BaseItem id: XenoFruitBase abstract: true - name: resin fruit - description: a fruit that shouldn't exist + name: "смоляний плід" + description: "плід, який не повинен існувати" placement: mode: SnapgridCenter snap: @@ -70,8 +70,8 @@ - type: entity parent: XenoFruitBase id: XenoFruitLesser - name: lesser resin fruit - description: A fruit that can be eaten to immediately recover health. + name: "малосмолисті плоди" + description: "Фрукт, який можна з'їсти, щоб миттєво відновити здоров'я." components: - type: XenoFruit itemState: fruit_lesser_item @@ -86,8 +86,8 @@ - type: entity parent: XenoFruitLesser id: XenoFruitGreater - name: greater resin fruit - description: A fruit that can be eaten to immediately recover health, and a strong regeneration effect for a few seconds. + name: "великі смоляні плоди" + description: "Фрукт, який можна з'їсти, щоб негайно відновити здоров'я, і сильний ефект регенерації протягом декількох секунд." components: - type: XenoFruit itemState: fruit_greater_item @@ -107,8 +107,8 @@ - type: entity parent: XenoFruitBase id: XenoFruitUnstable - name: unstable resin fruit - description: A fruit that can be eaten to gain a strong overshield effect, and a small regeneration for several seconds. + name: "нестійкі смолисті плоди" + description: "Фрукт, який можна з'їсти, щоб отримати сильний ефект захисту і невелику регенерацію на кілька секунд." components: - type: XenoFruit itemState: fruit_unstable_item @@ -130,8 +130,8 @@ - type: entity parent: XenoFruitBase id: XenoFruitSpore - name: spore resin fruit - description: A fruit that can be eaten to reenergize cooldowns. It also passively emits weak recovery pheromones. + name: "плід спорової смоли" + description: "Фрукт, який можна з'їсти, щоб підбадьоритися після виснаження. Він також пасивно виділяє слабкі феромони відновлення." components: - type: XenoFruit itemState: fruit_spore_item @@ -151,8 +151,8 @@ - type: entity parent: XenoFruitBase id: XenoFruitSpeed - name: alacrit resin fruit - description: A fruit that can be eaten to move faster for a short amount of time. + name: "плоди алакритової смоли" + description: "Фрукт, який можна з'їсти, щоб рухатися швидше протягом короткого проміжку часу." components: - type: XenoFruit itemState: fruit_speed_item @@ -168,8 +168,8 @@ - type: entity parent: XenoFruitBase id: XenoFruitPlasma - name: cruor resin fruit - description: A fruit that can be eaten to boost plasma generation. + name: "плоди круорової смоли" + description: "Фрукт, який можна їсти, щоб прискорити вироблення плазми." components: - type: XenoFruit itemState: fruit_plasma_item diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_hive.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_hive.yml index 804bec3c744..34dd0b476df 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_hive.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_hive.yml @@ -1,7 +1,7 @@ - type: entity id: HiveCoreXeno - name: hive core # TODO RMC14 allow other structures to be built - description: A giant pulsating mound of mass. It looks very much alive. + name: "серцевина вулика" # TODO RMC14 allow other structures to be built + description: "Гігантський пульсуючий курган маси. Він виглядає дуже живим." components: # TODO RMC14 block ob - type: Transform anchored: true @@ -60,8 +60,8 @@ - type: entity id: HiveCoreXenoConstructionNode - name: hive core - description: A strange wriggling lump. Looks like a marker for something. + name: "серцевина вулика" + description: "Дивна грудочка, що звивається. Схоже на маркер для чогось." suffix: Construction components: - type: Transform diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_nest.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_nest.yml index 111d30e13e9..ac2a0b38639 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_nest.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_nest.yml @@ -1,7 +1,7 @@ - type: entity id: XenoNest - name: alien nest - description: It's a gruesome pile of thick, sticky resin shaped like a nest. + name: "чуже гніздо" + description: "Це жахлива купа густої, липкої смоли, схожа на гніздо." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_resin_hole.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_resin_hole.yml index 4ede7440cb8..b80254ba2d1 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_resin_hole.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_resin_hole.yml @@ -1,7 +1,7 @@ - type: entity id: XenoResinHole - name: resin trap - description: It looks like a hidey hole. + name: "смолоуловлювач" + description: "Схоже на схованку." placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_walls.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_walls.yml index 9abb187bddd..be1ea47d1b0 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_walls.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_walls.yml @@ -1,8 +1,8 @@ - type: entity parent: CMBaseWallXeno id: WallXenoResin - name: resin wall - description: Weird slime solidified into a wall. + name: "смоляна стіна" + description: "Дивний слиз застиг у стіні." components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_resin_wall.rsi @@ -34,8 +34,8 @@ - type: entity parent: WallXenoResin id: WallXenoResinThick - name: thick resin wall - description: Weird slime solidified into a thick wall. + name: "товста стінка зі смоли" + description: "Дивний слиз застиг у товсту стіну." components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_resin_wall.rsi @@ -65,7 +65,7 @@ - type: entity parent: CMBaseWallXeno id: BaseMembraneXeno - name: resin membrane + name: "смоляна мембрана" abstract: true components: - type: Destructible @@ -102,8 +102,8 @@ - type: entity parent: BaseMembraneXeno id: WallXenoMembrane - name: resin membrane - description: Weird slime translucent enough to let light pass through. + name: "смоляна мембрана" + description: "Дивний слиз досить прозорий, щоб пропускати світло." components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_resin_wall.rsi @@ -128,8 +128,8 @@ - type: entity parent: BaseMembraneXeno id: WallXenoMembraneThick - name: thick resin membrane - description: Weird thick slime just translucent enough to let light pass through. + name: "товста смоляна мембрана" + description: "Дивний густий слиз достатньо прозорий, щоб пропускати світло." components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_resin_wall.rsi @@ -157,8 +157,8 @@ - type: entity parent: WallXenoResin id: WallXenoResinWeak - name: weak resin wall - description: Weird slime solidified into a wall. It already looks on the verge of collapsing... + name: "слабка смоляна стінка" + description: "Дивний слиз застиг у стіні. Вона вже виглядає на межі обвалу..." components: - type: Destructible thresholds: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_weeds.yml b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_weeds.yml index 2f8e5d87d36..549312b1d5b 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_weeds.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/Xeno/xeno_weeds.yml @@ -1,7 +1,7 @@ - type: entity # TODO RMC14 sound id: XenoWeeds - name: weeds - description: Weird black weeds... + name: "бур'яни" + description: "Дивні чорні бур'яни..." placement: mode: SnapgridCenter snap: @@ -104,8 +104,8 @@ - type: entity # TODO RMC14 sound parent: XenoWeeds id: XenoWeedsSource - name: weed node - description: A weird, pulsating node + name: "вузол бур'яну" + description: "Дивний, пульсуючий вузол" components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_weeds.rsi @@ -125,7 +125,7 @@ - type: entity # TODO RMC14 sound parent: XenoWeeds id: XenoHiveWeeds - name: hive weeds + name: "вуликові бур'яни" placement: mode: SnapgridCenter snap: @@ -187,8 +187,8 @@ - type: entity # TODO RMC14 sound parent: XenoHiveWeeds id: XenoHiveWeedsSource - name: hive weed node - description: A weird, pulsating node + name: "вулик бур'яновий вузол" + description: "Дивний, пульсуючий вузол" components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_weeds.rsi @@ -207,7 +207,7 @@ - type: entity id: XenoWeedsWall - name: weeds + name: "бур'яни" placement: mode: SnapgridCenter snap: @@ -280,8 +280,8 @@ - type: entity # TODO RMC14 sound parent: XenoHardyWeeds id: XenoHardyWeedsSource - name: hardy weed node - description: A weird, pulsating node + name: "витривалий вузол бур'яну" + description: "Дивний, пульсуючий вузол" components: - type: Sprite sprite: _RMC14/Structures/Xenos/xeno_weeds.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/catwalk.yml b/Resources/Prototypes/_RMC14/Entities/Structures/catwalk.yml index d8a7db1b60a..fa3273384e7 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/catwalk.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/catwalk.yml @@ -1,7 +1,7 @@ - type: entity id: CMCatwalk - name: catwalk - description: A catwalk for easier EVA maneuvering and cable placement. + name: "подіум" + description: "Подіум для полегшення маневрування EVA та розміщення кабелю." placement: mode: SnapgridCenter components: @@ -71,8 +71,8 @@ - type: entity id: RMCMonorailStraight - name: monorail track - description: The rail system for the CORSAT monorail. + name: "монорейкова колія" + description: "Рейкова система для монорельсової дороги CORSAT." placement: mode: SnapgridCenter components: @@ -113,8 +113,8 @@ - type: entity parent: RMCMonorailStraight id: RMCRailroadStraight - name: rails - description: Minecarts and rail vehicles go on these. + name: "рейки" + description: "На них їздять вагонетки та залізничний транспорт." components: - type: Sprite sprite: _RMC14/Structures/catwalk.rsi @@ -139,8 +139,8 @@ - type: entity parent: RMCRailroadStraight id: RMCRailroadBumper - name: rail bumpers - description: This (usually) stops minecarts and other rail vehicles at the end of a line of track. + name: "рейкові відбійники" + description: "Це (зазвичай) зупиняє вагонетки та інші рейкові транспортні засоби в кінці лінії колії." components: - type: Sprite sprite: _RMC14/Structures/catwalk.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/communications_tower.yml b/Resources/Prototypes/_RMC14/Entities/Structures/communications_tower.yml index aba3bfff7be..d1bd4dc764c 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/communications_tower.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/communications_tower.yml @@ -1,8 +1,8 @@ - type: entity parent: BaseStructure id: RMCCommunicationsTower - name: TC-3T static telecommunications tower - description: A static heavy-duty TC-3T telecommunications tower. Used to set up subspace communications lines between planetary and extra-planetary locations. Will need to have extra communication frequencies programmed into it by multitool. + name: "Статична телекомунікаційна вежа TC-3T" + description: "Стаціонарна надміцна телекомунікаційна вежа ТС-3Т. Використовується для встановлення підпросторових ліній зв'язку між планетарними та позапланетними локаціями. Потрібно запрограмувати додаткові частоти зв'язку за допомогою мультитула." components: - type: Transform anchored: false @@ -78,7 +78,7 @@ abstract: true parent: MarkerBase id: RMCSpawnerCommunicationsTowerBase - name: static comms + name: "статичний зв'язок" components: # TODO RMC14 some start broken - type: Sprite sprite: _RMC14/Structures/communications_tower.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/containers.yml b/Resources/Prototypes/_RMC14/Entities/Structures/containers.yml index ed29c6e2633..60262e61c26 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/containers.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/containers.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: RMCContainerBase - name: cargo container - description: A huge industrial shipping container. + name: "вантажний контейнер" + description: "Величезний промисловий транспортний контейнер." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/fence.yml b/Resources/Prototypes/_RMC14/Entities/Structures/fence.yml index ac429132ef5..7e7d93cc066 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/fence.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/fence.yml @@ -2,8 +2,8 @@ - type: entity parent: BaseFenceMetal id: CMFence - name: fence - description: A large metal mesh strewn between two poles. Intended as a cheap way to separate areas, while allowing one to see through it. + name: "паркан" + description: "Велика металева сітка, натягнута між двома стовпами. Призначена як дешевий спосіб відокремити ділянки, при цьому дозволяючи бачити крізь неї." components: - type: Transform anchored: true diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/hydro_tray.yml b/Resources/Prototypes/_RMC14/Entities/Structures/hydro_tray.yml index c81c27a186b..bf3d40de3e6 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/hydro_tray.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/hydro_tray.yml @@ -1,8 +1,8 @@ - type: entity parent: hydroponicsSoil - name: hydroponics tray + name: "лоток для гідропоніки" id: CMHydroponicsTray - description: Used for growing plants. + description: "Використовується для вирощування рослин." components: - type: Fixtures fixtures: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/overhead_pipes.yml b/Resources/Prototypes/_RMC14/Entities/Structures/overhead_pipes.yml index a50e7116980..c0e0109fe89 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/overhead_pipes.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/overhead_pipes.yml @@ -1,6 +1,6 @@ - type: entity id: CMOverheadPipe - name: overhead pipe segment + name: "сегмент повітряної труби" placement: mode: SnapgridCenter snap: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/platform.yml b/Resources/Prototypes/_RMC14/Entities/Structures/platform.yml index d21d406b77c..9698396d31a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/platform.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/platform.yml @@ -1,8 +1,8 @@ - type: entity abstract: true id: CMPlatformBase - name: platform - description: A square metal surface resting on four legs. + name: "платформа" + description: "Квадратна металева поверхня, що спирається на чотири ніжки." components: - type: Transform anchored: true @@ -16,8 +16,8 @@ - type: entity parent: CMPlatformBase id: CMPlatform - name: platform - description: A square metal surface resting on four legs. + name: "платформа" + description: "Квадратна металева поверхня, що спирається на чотири ніжки." placement: mode: SnapgridCenter snap: @@ -41,8 +41,8 @@ - type: entity parent: CMPlatformBase id: CMPlatformCorner - name: platform - description: A square metal surface resting on four legs. + name: "платформа" + description: "Квадратна металева поверхня, що спирається на чотири ніжки." placement: mode: SnapgridCenter snap: @@ -76,8 +76,8 @@ - type: entity parent: CMPlatformBase id: RMCPlatformCornerSmall - name: platform - description: A square metal surface resting on four legs. + name: "платформа" + description: "Квадратна металева поверхня, що спирається на чотири ніжки." placement: mode: SnapgridCenter snap: @@ -102,8 +102,8 @@ - type: entity parent: CMPlatformBase id: RMCPlatformRound - name: platform - description: A square metal surface resting on four legs. + name: "платформа" + description: "Квадратна металева поверхня, що спирається на чотири ніжки." placement: mode: SnapgridCenter snap: @@ -160,8 +160,8 @@ - type: entity parent: CMPlatform id: RMCPlatformKutjevo - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others, or construct bridges. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття одних ділянок над іншими або для будівництва мостів. Ви, мабуть, могли б на нього піднятися." components: - type: Sprite state: kutjevo_platform @@ -169,8 +169,8 @@ - type: entity parent: RMCPlatformCornerSmall id: RMCPlatformKutjevoCornerSmall - name: raised metal corner - description: The corner of what appears to be raised piece of metal, often used to imply the illusion of elevation in non-Euclidean 2d spaces. But you don't know that, you're just a spaceman with a rifle. + name: "піднятий металевий куточок" + description: "Кут того, що здається піднятим шматком металу, часто використовується для створення ілюзії висоти в неевклідових двовимірних просторах. Але ви цього не знаєте, ви просто космонавт з гвинтівкою." components: - type: Sprite state: kutjevo_platform_deco @@ -178,8 +178,8 @@ - type: entity parent: CMPlatform id: RMCPlatformKutjevoSM - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others, or construct bridges. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття одних ділянок над іншими або для будівництва мостів. Ви, мабуть, могли б на нього піднятися." components: - type: Sprite state: kutjevo_platform_sm @@ -187,8 +187,8 @@ - type: entity parent: CMPlatformCorner id: RMCPlatformKutjevoSMCorner - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others, or construct bridges. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття одних ділянок над іншими або для будівництва мостів. Ви, мабуть, могли б на нього піднятися." components: - type: Sprite state: kutjevo_platform_sm_corner @@ -196,8 +196,8 @@ - type: entity parent: RMCPlatformRound id: RMCPlatformKutjevoSMRound - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others, or construct bridges. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття одних ділянок над іншими або для будівництва мостів. Ви, мабуть, могли б на нього піднятися." components: - type: Sprite state: kutjevo_platform_sm_round @@ -205,8 +205,8 @@ - type: entity parent: CMPlatform id: RMCPlatformKutjevoStairRight - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others, or construct bridges. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття одних ділянок над іншими або для будівництва мостів. Ви, мабуть, могли б на нього піднятися." components: - type: Sprite state: kutjevo_platform_sm_stair @@ -214,8 +214,8 @@ - type: entity parent: CMPlatform id: RMCPlatformKutjevoStairLeft - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others, or construct bridges. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття одних ділянок над іншими або для будівництва мостів. Ви, мабуть, могли б на нього піднятися." components: - type: Sprite state: kutjevo_platform_sm_stair_alt @@ -223,8 +223,8 @@ - type: entity parent: CMPlatform id: RMCPlatformShiva - name: raised rubber cord platform - description: Reliable steel and a polymer rubber substitute. Doesn't crack under cold weather. + name: "піднята гумовотканинна платформа" + description: "Надійна сталь і замінник полімерної гуми. Не тріскається на морозі." components: - type: Sprite state: shiva @@ -232,8 +232,8 @@ - type: entity parent: RMCPlatformCornerSmall id: RMCPlatformShivaCornerSmall - name: raised rubber cord platform - description: Reliable steel and a polymer rubber substitute. Doesn't crack under cold weather. + name: "піднята гумовотканинна платформа" + description: "Надійна сталь і замінник полімерної гуми. Не тріскається на морозі." components: - type: Sprite state: shiva_deco @@ -241,8 +241,8 @@ - type: entity parent: CMPlatform id: RMCPlatformStrata - name: raised metal edge - description: A raised level of metal, often used to elevate areas above others. You could probably climb it. + name: "рельєфний металевий край" + description: "Піднятий рівень металу, який часто використовується для підняття ділянок над іншими. Ви, ймовірно, могли б на нього піднятися." components: - type: Sprite state: strata_metalplatform @@ -250,8 +250,8 @@ - type: entity parent: RMCPlatformCornerSmall id: RMCPlatformStrataCornerSmall - name: raised metal corner - description: A raised level of metal, often used to elevate areas above others. This is the corner. + name: "піднятий металевий куточок" + description: "Піднятий рівень металу, який часто використовується для підняття ділянок над іншими. Це кут." components: - type: Sprite state: strata_metalplatform_deco @@ -259,8 +259,8 @@ - type: entity parent: CMPlatform id: RMCPlatformKutjevoRock - name: raised rock edge - description: A collection of stones and rocks that provide ample grappling and vaulting opportunity. Indicates a change in elevation. You could probably climb it. + name: "піднятий край скелі" + description: "Колекція каменів і скель, які надають широкі можливості для хапання і стрибків. Вказує на зміну висоти. Ви, ймовірно, могли б піднятися на неї." components: - type: Sprite state: kutjevo_rock @@ -270,8 +270,8 @@ - type: entity parent: RMCPlatformCornerSmall id: RMCPlatformKutjevoRockCornerSmall - name: raised rock corner - description: A collection of stones and rocks that cap the edge of some conveniently 1-meter-long lengths of perfectly climbable chest high walls. + name: "піднятий кам'яний кут" + description: "Колекція каменів і скель, які облямовують край деяких зручних 1-метрових відрізків стін висотою по груди, на які можна піднятися." components: - type: Sprite state: kutjevo_rock_deco @@ -281,8 +281,8 @@ - type: entity parent: CMPlatform id: RMCPlatformStrataRock - name: ice rock edge - description: A solid chunk of desolate rocks and ice. Looks like you could climb it with some difficulty. + name: "край крижаної скелі" + description: "Суцільний шматок безлюдних скель і льоду. Виглядає так, що на неї можна було б піднятися з певними труднощами." components: - type: Sprite state: strata_platform @@ -290,8 +290,8 @@ - type: entity parent: RMCPlatformCornerSmall id: RMCPlatformStrataRockCornerSmall - name: ice rock corner - description: A solid chunk of desolate rocks and ice. + name: "куточок крижаної скелі" + description: "Суцільний шматок безлюдних скель і льоду." components: - type: Sprite state: strata_platform_deco diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/rmc_fuel_pump.yml b/Resources/Prototypes/_RMC14/Entities/Structures/rmc_fuel_pump.yml index 5435a6c959f..a7f0638a277 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/rmc_fuel_pump.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/rmc_fuel_pump.yml @@ -1,7 +1,7 @@ - type: entity id: RMCFuelPump - name: fuel pump - description: It is a machine that pumps fuel around the ship. + name: "паливний насос" + description: "Це машина, яка перекачує паливо навколо корабля." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/rmc_ladder.yml b/Resources/Prototypes/_RMC14/Entities/Structures/rmc_ladder.yml index eda68628a65..5dc97d7c41a 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/rmc_ladder.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/rmc_ladder.yml @@ -1,7 +1,7 @@ - type: entity id: RMCLadder - name: ladder - description: A sturdy metal ladder. + name: "сходи" + description: "Міцна металева драбина." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/rmc_sensor_tower.yml b/Resources/Prototypes/_RMC14/Entities/Structures/rmc_sensor_tower.yml index 4adbb9117e0..aeb86071caf 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/rmc_sensor_tower.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/rmc_sensor_tower.yml @@ -1,7 +1,7 @@ - type: entity id: RMCSensorTower - name: experimental sensor tower - description: A tower with a lot of delicate sensors made to track weather conditions. This one has been adjusted to track biosignatures. + name: "експериментальна сенсорна вежа" + description: "Вежа з безліччю чутливих датчиків, призначених для відстеження погодних умов. Цю вежу пристосовано для відстеження біосигнатур." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/rotary_phone.yml b/Resources/Prototypes/_RMC14/Entities/Structures/rotary_phone.yml index ace1ff4f014..04d920f6ade 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/rotary_phone.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/rotary_phone.yml @@ -1,7 +1,7 @@ - type: entity id: RMCRotaryPhone - name: rotary phone - description: The finger plate is a little stiff. + name: "ротаційний телефон" + description: "Пластина для пальців трохи жорсткувата." components: - type: Physics bodyType: Static @@ -41,7 +41,7 @@ - type: entity parent: BaseItem id: RMCTelephone - name: telephone + name: "телефон" components: - type: Sprite sprite: _RMC14/Objects/phone.rsi diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/stairs.yml b/Resources/Prototypes/_RMC14/Entities/Structures/stairs.yml index 97f2364c6dc..05074518ee9 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/stairs.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/stairs.yml @@ -1,7 +1,7 @@ - type: entity id: RMCStairs - name: stairs - description: The greatest invention since rocket-propelled grenades. + name: "сходи" + description: "Найбільший винахід з часів реактивних гранатометів." placement: mode: SnapgridCenter components: diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/trees.yml b/Resources/Prototypes/_RMC14/Entities/Structures/trees.yml index 98b2a305bbe..a2fa4de3ede 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/trees.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/trees.yml @@ -1,7 +1,7 @@ - type: entity id: RMCBaseTree suffix: RMCBaseTree - description: Yep, it's a tree. + description: "Так, це дерево." abstract: true components: - type: SpriteFade @@ -163,8 +163,8 @@ id: RMCBaseTreeAlien suffix: RMCBaseTreeAlien abstract: true - name: strange tree - description: Some kind of bizarre alien tree. It oozes with a sickly yellow sap. + name: "дивне дерево" + description: "Якесь химерне чужорідне дерево. Воно сочиться нудотним жовтим соком." components: - type: Sprite sprite: _RMC14/Objects/Flora/flora_treealien.rsi @@ -209,7 +209,7 @@ parent: RMCBaseTree id: RMCFloraTree01 suffix: RMCFloraTree01 - name: tree + name: "дерево" components: - type: Sprite state: tree01 @@ -218,7 +218,7 @@ parent: RMCBaseTree id: RMCFloraTree02 suffix: RMCFloraTree02 - name: tree + name: "дерево" components: - type: Sprite state: tree02 @@ -227,7 +227,7 @@ parent: RMCBaseTree id: RMCFloraTree03 suffix: RMCFloraTree03 - name: tree + name: "дерево" components: - type: Sprite state: tree03 @@ -236,7 +236,7 @@ parent: RMCBaseTree id: RMCFloraTree04 suffix: RMCFloraTree04 - name: tree + name: "дерево" components: - type: Sprite state: tree04 @@ -245,7 +245,7 @@ parent: RMCBaseTree id: RMCFloraTree05 suffix: RMCFloraTree05 - name: tree + name: "дерево" components: - type: Sprite state: tree05 @@ -254,7 +254,7 @@ parent: RMCBaseTree id: RMCFloraTree06 suffix: RMCFloraTree06 - name: tree + name: "дерево" components: - type: Sprite state: tree06 @@ -263,7 +263,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeSnow01 suffix: RMCFloraTreeSnow01 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow01 @@ -272,7 +272,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeSnow02 suffix: RMCFloraTreeSnow02 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow02 @@ -281,7 +281,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeSnow03 suffix: RMCFloraTreeSnow03 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow03 @@ -290,7 +290,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeSnow04 suffix: RMCFloraTreeSnow04 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow04 @@ -299,7 +299,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeSnow05 suffix: RMCFloraTreeSnow05 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow05 @@ -308,7 +308,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeSnow06 suffix: RMCFloraTreeSnow06 - name: snowy tree + name: "засніжене дерево" components: - type: Sprite state: treesnow06 @@ -317,7 +317,7 @@ parent: RMCBaseTreeSnow id: RMCFloraTreeStump suffix: RMCFloraTreeStump - name: tree stump + name: "пеньок" components: - type: Sprite state: treestump @@ -326,7 +326,7 @@ parent: RMCBaseTreeLarge id: RMCFloraTreeLarge01 suffix: RMCFloraTreeLarge01 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge01 @@ -335,7 +335,7 @@ parent: RMCBaseTreeLarge id: RMCFloraTreeLarge02 suffix: RMCFloraTreeLarge02 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge02 @@ -344,7 +344,7 @@ parent: RMCBaseTreeLarge id: RMCFloraTreeLarge03 suffix: RMCFloraTreeLarge03 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge03 @@ -353,7 +353,7 @@ parent: RMCBaseTreeLarge id: RMCFloraTreeLarge04 suffix: RMCFloraTreeLarge04 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge04 @@ -362,7 +362,7 @@ parent: RMCBaseTreeLarge id: RMCFloraTreeLarge05 suffix: RMCFloraTreeLarge05 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge05 @@ -371,7 +371,7 @@ parent: RMCBaseTreeLarge id: RMCFloraTreeLarge06 suffix: RMCFloraTreeLarge06 - name: large tree + name: "велике дерево" components: - type: Sprite state: treelarge06 @@ -380,7 +380,7 @@ parent: RMCBaseTreeConifer id: RMCFloraTreeConifer01 suffix: RMCFloraTreeConifer01 - name: snowy conifer + name: "засніжена хвойна рослина" components: - type: Sprite state: treeconifer01 @@ -389,7 +389,7 @@ parent: RMCBaseTreeConifer id: RMCFloraTreeConifer02 suffix: RMCFloraTreeConifer02 - name: snowy conifer + name: "засніжена хвойна рослина" components: - type: Sprite state: treeconifer02 @@ -398,7 +398,7 @@ parent: RMCBaseTreeConifer id: RMCFloraTreeConifer03 suffix: RMCFloraTreeConifer03 - name: snowy conifer + name: "засніжена хвойна рослина" components: - type: Sprite state: treeconifer03 @@ -407,7 +407,7 @@ parent: RMCBaseTreeConifer id: RMCFloraTreeStumpConifer suffix: RMCFloraTreeStumpConifer - name: tree stump + name: "пеньок" components: - type: Sprite state: treestumpconifer diff --git a/Resources/Prototypes/_RMC14/Entities/Structures/water_cover.yml b/Resources/Prototypes/_RMC14/Entities/Structures/water_cover.yml index 4774e6d5368..1a410b337b2 100644 --- a/Resources/Prototypes/_RMC14/Entities/Structures/water_cover.yml +++ b/Resources/Prototypes/_RMC14/Entities/Structures/water_cover.yml @@ -1,7 +1,7 @@ - type: entity parent: CMCatwalk id: RMCWaterCover - name: water cover + name: "водяна кришка" description: "" components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgeries.yml b/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgeries.yml index bab9b74ad05..d4ea463c099 100644 --- a/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgeries.yml +++ b/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgeries.yml @@ -6,7 +6,7 @@ - type: entity parent: CMSurgeryBase id: CMSurgeryOpenIncision - name: Open Incision + name: "Відкритий розріз" components: - type: CMSurgery steps: @@ -17,7 +17,7 @@ - type: entity parent: CMSurgeryBase id: CMSurgeryCloseIncision - name: Close Incision + name: "Закритий розріз" components: - type: CMSurgery priority: 1 @@ -29,7 +29,7 @@ - type: entity parent: CMSurgeryBase id: CMSurgeryOpenRibcage - name: Open Ribcage + name: "Розтин грудної клітки" components: - type: CMSurgery requirement: CMSurgeryOpenIncision @@ -42,8 +42,8 @@ - type: entity parent: CMSurgeryBase id: CMSurgeryAlienEmbryoRemoval - name: Alien Embryo Removal - description: Removal of an alien embryo from the body. + name: "Видалення чужорідних ембріонів" + description: "Видалення чужорідного ембріона з організму." components: - type: CMSurgery priority: -1 diff --git a/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgery_steps.yml b/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgery_steps.yml index 5664b701ec8..f55cb9227d5 100644 --- a/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgery_steps.yml +++ b/Resources/Prototypes/_RMC14/Entities/Surgery/cm_surgery_steps.yml @@ -8,7 +8,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepOpenIncisionScalpel - name: Cut with a scalpel + name: "Вирізати скальпелем" components: - type: CMSurgeryStep tool: @@ -25,7 +25,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepClampBleeders - name: Clamp the bleeders + name: "Затисніть кровотечу" components: - type: CMSurgeryStep tool: @@ -40,7 +40,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepRetractSkin - name: Retract the skin + name: "Відтягніть шкіру" components: - type: CMSurgeryStep tool: @@ -54,7 +54,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepSawBones - name: Saw through bones + name: "Розпилював кістки наскрізь" components: - type: CMSurgeryStep tool: @@ -69,7 +69,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepPriseOpenBones - name: Prise the bones open + name: "Розкрийте кістки" components: - type: CMSurgeryStep tool: @@ -83,7 +83,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepCutLarvaRoots - name: Cut larva roots + name: "Зріжте коріння личинок" components: - type: CMSurgeryStep skill: 2 @@ -98,7 +98,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepRemoveLarva - name: Remove larva + name: "Видаліть личинку" components: - type: CMSurgeryStep skill: 2 @@ -115,7 +115,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepCloseBones - name: Close bones + name: "Зблизити кістки" components: - type: CMSurgeryStep tool: @@ -129,7 +129,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepMendRibcage - name: Mend ribcage + name: "Виправляємо грудну клітку" components: - type: CMSurgeryStep tool: @@ -143,7 +143,7 @@ - type: entity parent: CMSurgeryStepBase id: CMSurgeryStepCloseIncision - name: Close incision + name: "Закритий розріз" components: - type: CMSurgeryStep tool: diff --git a/Resources/Prototypes/_RMC14/Entities/Survivor/survivor_preset.yml b/Resources/Prototypes/_RMC14/Entities/Survivor/survivor_preset.yml index 694ffd25476..8abcebf0d32 100644 --- a/Resources/Prototypes/_RMC14/Entities/Survivor/survivor_preset.yml +++ b/Resources/Prototypes/_RMC14/Entities/Survivor/survivor_preset.yml @@ -1,6 +1,6 @@ - type: entity id: RMCSurvivorPresetCivilian - name: civilian survivor preset + name: "пресет цивільного вцілілого" components: - type: SurvivorPreset randomGear: diff --git a/Resources/Prototypes/_RMC14/Entities/Tiles/desert_water.yml b/Resources/Prototypes/_RMC14/Entities/Tiles/desert_water.yml index db0c62eed6a..c6ac8e8e7fd 100644 --- a/Resources/Prototypes/_RMC14/Entities/Tiles/desert_water.yml +++ b/Resources/Prototypes/_RMC14/Entities/Tiles/desert_water.yml @@ -101,7 +101,7 @@ - type: entity parent: CMCatwalk id: RMCGrate - name: grate + name: "решітка" description: "" components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Tiles/water.yml b/Resources/Prototypes/_RMC14/Entities/Tiles/water.yml index c42702ba194..6bc56b73587 100644 --- a/Resources/Prototypes/_RMC14/Entities/Tiles/water.yml +++ b/Resources/Prototypes/_RMC14/Entities/Tiles/water.yml @@ -1,6 +1,6 @@ - type: entity id: CMFloorShallowWaterEntity - name: shallow water + name: "мілководдя" description: "" placement: mode: SnapgridCenter @@ -59,7 +59,7 @@ - type: entity parent: CMFloorShallowWaterEntity id: CMFloorDeepWaterEntity - name: deep water + name: "глибока вода" description: "" components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Entities/Virtual/scope_loader.yml b/Resources/Prototypes/_RMC14/Entities/Virtual/scope_loader.yml index 05b95a1358d..d4b88eaca23 100644 --- a/Resources/Prototypes/_RMC14/Entities/Virtual/scope_loader.yml +++ b/Resources/Prototypes/_RMC14/Entities/Virtual/scope_loader.yml @@ -1,7 +1,7 @@ # Used for PVS loading - type: entity id: CMScopingChunkLoader - name: SCOPING CHUNK LOADER YOU SHOULD NOT SEE THIS + name: "ПРИ СКАНУВАННІ ЗАВАНТАЖУВАЧА ШМАТКІВ ВИ НЕ ПОВИННІ ЦЬОГО БАЧИТИ" categories: [ HideSpawnMenu ] components: - type: Eye diff --git a/Resources/Prototypes/_RMC14/Entities/flora.yml b/Resources/Prototypes/_RMC14/Entities/flora.yml index c209ddb5129..1553e14a3cb 100644 --- a/Resources/Prototypes/_RMC14/Entities/flora.yml +++ b/Resources/Prototypes/_RMC14/Entities/flora.yml @@ -110,8 +110,8 @@ - type: entity parent: RMCBasePlant id: BonsaiTree01 - description: A small, leafy bush. - name: Bush + description: "Невеликий, облистнений кущик." + name: "Буш" components: - type: Sprite state: tree_1 @@ -120,8 +120,8 @@ - type: entity parent: RMCBasePlant id: BonsaiTree02 - description: A small, leafy bush. - name: Bush + description: "Невеликий, облистнений кущик." + name: "Буш" components: - type: Sprite state: tree_2 @@ -130,8 +130,8 @@ - type: entity parent: RMCBasePlant id: BonsaiTree03 - description: A small, leafy bush. - name: Bush + description: "Невеликий, облистнений кущик." + name: "Буш" components: - type: Sprite state: tree_3 @@ -140,8 +140,8 @@ - type: entity parent: RMCBasePlant id: BonsaiTree04 - description: A small, leafy bush. - name: Bush + description: "Невеликий, облистнений кущик." + name: "Буш" components: - type: Sprite state: tree_4 @@ -150,7 +150,7 @@ - type: entity parent: RMCBasePlant id: StalkyBush01 - name: stalkybush + name: "чагарниковий кущ" components: - type: Sprite state: bushh1 @@ -159,7 +159,7 @@ - type: entity parent: RMCBasePlant id: StalkyBush02 - name: stalkybush + name: "чагарниковий кущ" components: - type: Sprite state: bushh2 @@ -168,7 +168,7 @@ - type: entity parent: RMCBasePlant id: StalkyBush03 - name: stalkybush + name: "чагарниковий кущ" components: - type: Sprite state: bushh3 @@ -177,7 +177,7 @@ - type: entity parent: RMCBasePlant id: FernyBush01 - name: fernybush + name: "папоротевий кущ" components: - type: Sprite state: bushj1 @@ -186,7 +186,7 @@ - type: entity parent: RMCBasePlant id: FernyBush02 - name: fernybush + name: "папоротевий кущ" components: - type: Sprite state: bushj2 @@ -195,7 +195,7 @@ - type: entity parent: RMCBasePlant id: FernyBush03 - name: fernybush + name: "папоротевий кущ" components: - type: Sprite state: bushj3 @@ -204,7 +204,7 @@ - type: entity parent: RMCBasePalm id: RMCFloraTreePalm01 - name: palm tree + name: "пальма" components: - type: Sprite state: palm1 @@ -212,7 +212,7 @@ - type: entity parent: RMCBasePalm id: RMCFloraTreePalm02 - name: palm tree + name: "пальма" components: - type: Sprite state: palm2 @@ -220,8 +220,8 @@ - type: entity parent: RMCBaseRockDestructible id: RMCRock - name: rock - description: A solidified collection of local minerals. When melted, becomes a substance best known as lava. + name: "скеля" + description: "Затверділа колекція місцевих мінералів. При розплавленні перетворюється на речовину, більш відому як лава." components: - type: Sprite state: rock @@ -229,8 +229,8 @@ - type: entity parent: RMCBaseRockIndistructable id: RMCRockIndistructable - name: sturdy rock - description: A solidified collection of local minerals. When melted, becomes a substance best known as lava. These look particularly durable. + name: "міцний камінь" + description: "Затверділа колекція місцевих мінералів. При розплавленні перетворюється на речовину, більш відому як лава. Вони виглядають особливо міцними." components: - type: Sprite state: rock @@ -238,8 +238,8 @@ - type: entity parent: RMCBaseRockDestructible id: RMCRockSmart - name: a smart rock - description: Now draw them getting an education. + name: "розумний камінь" + description: "Тепер намалюйте, як вони здобувають освіту." components: - type: Sprite state: educated_rock diff --git a/Resources/Prototypes/_RMC14/Entities/rmc_planets.yml b/Resources/Prototypes/_RMC14/Entities/rmc_planets.yml index 824c9b64073..795c71f2a56 100644 --- a/Resources/Prototypes/_RMC14/Entities/rmc_planets.yml +++ b/Resources/Prototypes/_RMC14/Entities/rmc_planets.yml @@ -1,6 +1,6 @@ - type: entity id: RMCPlanetLV624 - name: LV-624 + name: "LV-624" components: - type: RMCPlanetMapPrototype map: /Maps/_RMC14/lv624.yml @@ -8,7 +8,7 @@ - type: entity id: RMCPlanetSolaris - name: Solaris Ridge + name: "Хребет Соляріс" components: - type: RMCPlanetMapPrototype map: /Maps/_RMC14/solaris.yml @@ -16,7 +16,7 @@ - type: entity id: RMCPlanetShiva - name: Shiva's Snowball + name: "Сніжок Шиви" components: - type: RMCPlanetMapPrototype map: /Maps/_RMC14/shiva.yml @@ -24,7 +24,7 @@ - type: entity id: RMCPlanetFiorina - name: Fiorina's Science Annex + name: "Науковий додаток Фьоріни" components: - type: RMCPlanetMapPrototype map: /Maps/_RMC14/prison.yml @@ -32,7 +32,7 @@ - type: entity id: RMCPlanetTrijent - name: Trijent Dam + name: "Дамба Тріджент" components: - type: RMCPlanetMapPrototype map: /Maps/_RMC14/trijent.yml @@ -40,7 +40,7 @@ - type: entity id: RMCPlanetVaradero - name: New Varadero + name: "Новий Варадеро" components: - type: RMCPlanetMapPrototype map: /Maps/_RMC14/varadero.yml diff --git a/Resources/Prototypes/_RMC14/Guidebook/RMC14Guidebook.yml b/Resources/Prototypes/_RMC14/Guidebook/RMC14Guidebook.yml index c654ddd0b95..4fbd1f4bc0f 100644 --- a/Resources/Prototypes/_RMC14/Guidebook/RMC14Guidebook.yml +++ b/Resources/Prototypes/_RMC14/Guidebook/RMC14Guidebook.yml @@ -16,7 +16,7 @@ - type: guideEntry parent: RMC id: RMCGuideNewPlayer - name: "New Player Guide" + name: "Посібник для нових гравців" text: "/ServerInfo/Guidebook/_RMC14/RMCGuideNewPlayer.xml" children: - CMGuideRoleRifleman @@ -26,21 +26,21 @@ parent: RMC id: CMGuideRoleRifleman priority: 0 - name: "Rifleman Guide" + name: "Посібник стрільця" text: "/ServerInfo/Guidebook/_RMC14/NewPlayerGuide/CMGuideRoleRifleman.xml" - type: guideEntry parent: RMC id: CMGuideRoleDrone priority: 1 - name: "Drone Guide" + name: "Путівник по дронам" text: "/ServerInfo/Guidebook/_RMC14/NewPlayerGuide/CMGuideRoleDrone.xml" - type: guideEntry parent: RMC id: RMCMedical priority: 2 - name: "Medical" + name: "Медичні" text: "/ServerInfo/Guidebook/_RMC14/Medical/RMCMedical.xml" children: - CMChemicals @@ -49,5 +49,5 @@ parent: RMC id: RMCRequisitions priority: 3 - name: "Requisitions" + name: "Реквізити" text: "/ServerInfo/Guidebook/_RMC14/RMCRequisitions.xml" diff --git a/Resources/Prototypes/_RMC14/Guidebook/RMCRules.yml b/Resources/Prototypes/_RMC14/Guidebook/RMCRules.yml index 79a59dbd03f..3070b120c6f 100644 --- a/Resources/Prototypes/_RMC14/Guidebook/RMCRules.yml +++ b/Resources/Prototypes/_RMC14/Guidebook/RMCRules.yml @@ -218,7 +218,7 @@ - type: guideEntry parent: RMC id: CMHostileFactionRoleplay - name: cm-guide-entry-rules-faction-roleplay + name: "cm-guide-entry-rules-faction-roleplay" priority: 24 ruleEntry: true text: "/ServerInfo/Guidebook/_RMC14/Rules/Roleplay/CMHostileFactionRoleplay.xml" @@ -226,7 +226,7 @@ - type: guideEntry parent: RMC id: CMCommandChain - name: cm-guide-entry-rules-command-chain + name: "cm-guide-entry-rules-command-chain" priority: 25 ruleEntry: true text: "/ServerInfo/Guidebook/_RMC14/Rules/Roleplay/CMCommandChain.xml" diff --git a/Resources/Prototypes/_RMC14/Recipes/Construction/flashlight.yml b/Resources/Prototypes/_RMC14/Recipes/Construction/flashlight.yml index b19242a5c25..e080ae78313 100644 --- a/Resources/Prototypes/_RMC14/Recipes/Construction/flashlight.yml +++ b/Resources/Prototypes/_RMC14/Recipes/Construction/flashlight.yml @@ -1,12 +1,12 @@ - type: construction parent: RMC - name: Modify Flashlight + name: "Змінити ліхтарик" id: RMCFlashlightModify graph: RMCFlashLightGraph startNode: start targetNode: Flashlight category: construction-category-cm-utilities - description: Alter a Flashlight into a Rail Light Weapon Attachment + description: "Перетворення ліхтарика на пристосування для рейкової стрілецької зброї" icon: sprite: _RMC14/Objects/Tools/Light/flashlight.rsi state: flashlight diff --git a/Resources/Prototypes/_RMC14/Recipes/Construction/furniture.yml b/Resources/Prototypes/_RMC14/Recipes/Construction/furniture.yml index 7f5c684cefe..75d26c60f3e 100644 --- a/Resources/Prototypes/_RMC14/Recipes/Construction/furniture.yml +++ b/Resources/Prototypes/_RMC14/Recipes/Construction/furniture.yml @@ -1,13 +1,13 @@ #chairs - type: construction parent: RMC - name: chair + name: "крісло" id: CMChair graph: CMSeat startNode: start targetNode: chair category: construction-category-cm-furniture - description: A basic chair for sitting. + description: "Базовий стілець для сидіння." icon: sprite: _RMC14/Structures/Furniture/chairs.rsi state: chair @@ -19,13 +19,13 @@ - type: construction parent: RMC - name: stool + name: "табурет" id: CMStool graph: CMSeat startNode: start targetNode: stool category: construction-category-cm-furniture - description: Apply butt. + description: "Приклади прикладом." icon: sprite: _RMC14/Structures/Furniture/chairs.rsi state: stool @@ -37,13 +37,13 @@ - type: construction parent: RMC - name: comfy chair + name: "зручне крісло" id: CMChairComfy graph: CMSeat startNode: start targetNode: chairComfy category: construction-category-cm-furniture - description: A comfortable chair for sitting. + description: "Зручний стілець для сидіння." icon: sprite: _RMC14/Structures/Furniture/chairs.rsi state: comfychair @@ -55,13 +55,13 @@ - type: construction parent: RMC - name: dark office chair + name: "темне офісне крісло" id: CMChairOfficeDark graph: CMSeat startNode: start targetNode: chairOfficeDark category: construction-category-cm-furniture - description: An office chair for sitting. + description: "Офісний стілець для сидіння." icon: sprite: _RMC14/Structures/Furniture/chairs.rsi state: officechair_dark @@ -73,13 +73,13 @@ - type: construction parent: RMC - name: white office chair + name: "білий офісний стілець" id: CMChairOfficeWhite graph: CMSeat startNode: start targetNode: chairOfficeWhite category: construction-category-cm-furniture - description: An office chair for sitting. + description: "Офісний стілець для сидіння." icon: sprite: _RMC14/Structures/Furniture/chairs.rsi state: officechair_white @@ -95,8 +95,8 @@ - type: construction parent: RMC id: RMCTable - name: table - description: A square metal surface resting on four legs. Useful to put stuff on. + name: "таблиця" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Зручно класти на неї речі." graph: RMCTable startNode: start targetNode: Tan @@ -113,8 +113,8 @@ - type: construction parent: RMC id: RMCTableReinforced - name: reinforced table - description: A square metal surface resting on four legs. This one has side panels, making it useful as a desk. + name: "посилений стіл" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Ця модель має бічні панелі, що робить її корисною як письмовий стіл." graph: RMCTable startNode: start targetNode: Reinforced @@ -131,8 +131,8 @@ - type: construction parent: RMC id: RMCTableWood - name: wooden table - description: A square wood surface resting on four legs. Useful to put stuff on. + name: "дерев'яний стіл" + description: "Квадратна дерев'яна поверхня, що стоїть на чотирьох ніжках. Зручно класти на неї речі." graph: RMCTable startNode: start targetNode: Wood @@ -149,8 +149,8 @@ - type: construction parent: RMC id: RMCTableWoodPoor - name: poor wooden table - description: A semi-poorly constructed wood surface resting on four legs. Useful to put stuff on. + name: "бідний дерев'яний стіл" + description: "Напівскладена дерев'яна поверхня, що спирається на чотири ніжки. На неї можна класти речі." graph: RMCTable startNode: start targetNode: PoorWood @@ -167,8 +167,8 @@ - type: construction parent: RMC id: RMCTableWoodFancy - name: fancy wooden table - description: A nicely crafted mahogany wood surface resting on four legs. Useful to put stuff on. + name: "вишуканий дерев'яний стіл" + description: "Гарно зроблена поверхня з червоного дерева, що спирається на чотири ніжки. Зручно класти речі." graph: RMCTable startNode: start targetNode: FancyWood @@ -185,8 +185,8 @@ - type: construction parent: RMC id: RMCTableGambling - name: gambling table - description: A curved wood and carpet surface resting on four legs. Used for gambling games. + name: "гральний стіл" + description: "Вигнута поверхня з дерева та килима, що стоїть на чотирьох ніжках. Використовувався для азартних ігор." graph: RMCTable startNode: start targetNode: Gambling @@ -203,8 +203,8 @@ - type: construction parent: RMC id: RMCTableAlmayer - name: table - description: A square metal surface resting on four legs. Useful to put stuff on. Can be flipped in emergencies to act as cover. + name: "таблиця" + description: "Квадратна металева поверхня, що стоїть на чотирьох ніжках. Зручно класти речі. Можна перевернути в екстрених випадках, щоб укритися." graph: RMCTable startNode: start targetNode: Almayer diff --git a/Resources/Prototypes/_RMC14/Recipes/Construction/materials.yml b/Resources/Prototypes/_RMC14/Recipes/Construction/materials.yml index daefcec9b4d..445b568097d 100644 --- a/Resources/Prototypes/_RMC14/Recipes/Construction/materials.yml +++ b/Resources/Prototypes/_RMC14/Recipes/Construction/materials.yml @@ -1,20 +1,20 @@ - type: construction parent: RMC - name: barbed wire + name: "колючий дріт" id: Barbedwire graph: BarbedWireGraph startNode: start targetNode: nodeBarbedWire category: construction-category-cm-materials - description: Create barbed wire to decorate your barricades. + description: "Створюйте колючий дріт, щоб прикрасити свої барикади." icon: { sprite: _RMC14/Objects/barbed_wire.rsi, state: barbed_wire } objectType: Item - type: construction parent: RMC id: CMSheetGlassReinforced - name: reinforced glass - description: A reinforced sheet of glass. + name: "армоване скло" + description: "Армований лист скла." graph: CMGlass startNode: start targetNode: SheetGlassReinforced @@ -25,8 +25,8 @@ - type: construction parent: RMC id: CMRodMetal - name: metal rod - description: Some rods. Can be used for building, or something. + name: "металевий стрижень" + description: "Кілька прутів. Можна використати для будівництва, чи ще чогось." graph: CMRods startNode: start targetNode: CMRodMetal @@ -37,8 +37,8 @@ - type: construction parent: RMC id: CMRodPlasteel - name: plasteel rod - description: Some rods. Can be used for building, or something. + name: "пластиковий стрижень" + description: "Кілька прутів. Можна використати для будівництва, чи ще чогось." graph: CMRods startNode: start targetNode: CMRodPlasteel diff --git a/Resources/Prototypes/_RMC14/Recipes/Construction/structures.yml b/Resources/Prototypes/_RMC14/Recipes/Construction/structures.yml index b8685eb1365..557a341e366 100644 --- a/Resources/Prototypes/_RMC14/Recipes/Construction/structures.yml +++ b/Resources/Prototypes/_RMC14/Recipes/Construction/structures.yml @@ -2,12 +2,12 @@ - type: construction parent: RMC id: CMGirder - name: girder + name: "балка" graph: CMGirder startNode: start targetNode: girder category: construction-category-cm-structures - description: A large structural assembly made out of metal. + description: "Великий конструктивний вузол з металу." icon: sprite: _RMC14/Structures/Walls/girder.rsi state: girder @@ -40,12 +40,12 @@ - type: construction parent: RMC id: CMWallMetal - name: wall + name: "стіна" graph: CMGirder startNode: start targetNode: wall category: construction-category-cm-structures - description: A huge chunk of metal used to separate rooms. + description: "Величезний шматок металу використовувався для розділення кімнат." icon: sprite: _RMC14/Structures/Walls/metal.rsi state: full @@ -59,12 +59,12 @@ - type: construction parent: RMC id: CMWallReinforced - name: reinforced wall + name: "посилена стіна" graph: CMGirder startNode: start targetNode: reinforcedWall category: construction-category-cm-structures - description: A huge chunk of reinforced metal used to separate rooms. + description: "Величезний шматок армованого металу використовувався для розділення кімнат." icon: sprite: _RMC14/Structures/Walls/rwall.rsi state: full @@ -78,13 +78,13 @@ # Airlocks - type: construction parent: RMC - name: airlock + name: "повітряний шлюз" id: CMAirlock graph: CMAirlock startNode: start targetNode: airlock category: construction-category-cm-structures - description: It opens, it closes, and maybe crushes you. + description: "Він відкривається, закривається і, можливо, розчавить вас." icon: sprite: _RMC14/Structures/Doors/airlock_assemblies.rsi state: as_3 @@ -96,13 +96,13 @@ - type: construction parent: RMC - name: glass airlock + name: "скляний шлюз" id: CMAirlockGlass graph: CMAirlock startNode: start targetNode: glassAirlock category: construction-category-cm-structures - description: It opens, it closes, and maybe crushes you. + description: "Він відкривається, закривається і, можливо, розчавить вас." icon: sprite: _RMC14/Structures/Doors/airlock_assemblies.rsi state: as_g3 @@ -154,13 +154,13 @@ # Windoors - type: construction parent: RMC - name: windoor + name: "вікно" id: CMWindoor graph: CMWindoor startNode: start targetNode: windoor category: construction-category-cm-structures - description: It opens, it closes, and you can see through it! + description: "Він відкривається, закривається, і ви можете бачити крізь нього!" icon: sprite: _RMC14/Structures/Doors/windoor_assemblies.rsi state: windoor_assembly01 @@ -172,13 +172,13 @@ - type: construction parent: RMC - name: secure windoor + name: "безпечні двері" id: CMWindoorSecure graph: CMWindoor startNode: start targetNode: windoorSecure category: construction-category-cm-structures - description: It opens, it closes, and you can see through it! This one looks tough. + description: "Вона відкривається, закривається, і крізь неї можна бачити! Ця виглядає міцною." icon: sprite: _RMC14/Structures/Doors/windoor_assemblies.rsi state: secure_assembly01 @@ -191,13 +191,13 @@ # Barricades - type: construction parent: RMC - name: Metal Barricade + name: "Металева барикада" id: CMBarricadeMetal graph: BarricadeMetalGraph startNode: start targetNode: nodeMetal category: construction-category-cm-structures - description: A military-grade metal barricade. + description: "Металева барикада військового зразка." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -210,13 +210,13 @@ - type: construction parent: RMC - name: Plasteel Barricade + name: "Пластикова барикада" id: RMCBarricadePlasteel graph: BarricadePlasteelGraph startNode: start targetNode: nodePlasteel category: construction-category-cm-structures - description: A military-grade hardened plasteel barricade. + description: "Барикада із загартованої сталі військового зразка." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -229,13 +229,13 @@ - type: construction parent: RMC - name: Wooden Barricade + name: "Дерев'яна барикада" id: RMCBarricadeWood graph: BarricadeWoodGraph startNode: start targetNode: nodeWood category: construction-category-cm-structures - description: A makeshift wooden barricade. + description: "Імпровізована дерев'яна барикада." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -248,13 +248,13 @@ - type: construction parent: RMC - name: Turnstile + name: "Турнікет" id: CMBarricadeTurnstile graph: BarricadeTurnstileGraph startNode: start targetNode: nodeTurnstile category: construction-category-cm-structures - description: A fence to ensure marines stay in line. + description: "Огорожа, щоб морські піхотинці не виходили за лінію фронту." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -267,13 +267,13 @@ - type: construction parent: RMC - name: Medical Turnstile + name: "Медичний турнікет" id: CMBarricadeTurnstileMed graph: BarricadeTurnstileMedGraph startNode: start targetNode: nodeTurnstileMed category: construction-category-cm-structures - description: A fence to ensure marines stay in line in medical. + description: "Огорожа, щоб морські піхотинці не стояли в черзі в медпункті." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -286,13 +286,13 @@ - type: construction parent: RMC - name: Handrail + name: "Поручень" id: RMCBarricadeHandrail graph: BarricadeHandrailGraph startNode: start targetNode: nodeHandrail category: construction-category-cm-structures - description: A railing, for your hands. Woooow. + description: "Перила, для рук. Ого." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -305,13 +305,13 @@ - type: construction parent: RMC - name: Folding Metal Barricade + name: "Складна металева барикада" id: CMBarricadeMetalDoor graph: BarricadeMetalDoorGraph startNode: start targetNode: nodeBarricadeMetalDoor category: construction-category-cm-structures - description: A barricade that can be folded or opened to allow marines through. + description: "Барикада, яку можна скласти або відкрити, щоб пропустити морських піхотинців." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -324,13 +324,13 @@ - type: construction parent: RMC - name: Folding Plasteel Barricade + name: "Складана пластикова барикада" id: CMBarricadePlasteelDoor graph: BarricadePlasteelDoorGraph startNode: start targetNode: nodeBarricadePlasteelDoor category: construction-category-cm-structures - description: A barricade that can be folded or opened to allow marines through. Made from hardened plasteel. + description: "Барикада, яку можна скласти або відкрити, щоб пропустити морських піхотинців. Виготовлена із загартованої сталі." objectType: Structure placementMode: SnapgridCenter canBuildInImpassable: false @@ -344,13 +344,13 @@ #lighting - type: construction parent: RMC - name: tube light fixture + name: "трубчастий світильник" id: CMLightTubeFixture graph: CMLightFixture startNode: start targetNode: tubeLight category: construction-category-cm-structures - description: A wallmounted fixture for tube lights. + description: "Настінний світильник для трубчастих ламп." objectType: Structure placementMode: SnapgridCenter canRotate: true @@ -363,13 +363,13 @@ - type: construction parent: RMC - name: bulb light fixture + name: "світильник з лампочкою" id: CMLightBulbFixture graph: CMLightFixture startNode: start targetNode: bulbLight category: construction-category-cm-structures - description: A wallmounted fixture for bulb lights. + description: "Настінний світильник для ламп розжарювання." objectType: Structure placementMode: SnapgridCenter canRotate: true @@ -382,13 +382,13 @@ - type: construction parent: RMC - name: campfire + name: "вогнище" id: RMCCampfire graph: RMCCampfire startNode: start targetNode: Campfire category: construction-category-cm-structures - description: A nice and cozy campfire for getting all your friends together. + description: "Гарне та затишне вогнище, де можна зібрати всіх друзів." objectType: Structure placementMode: SnapgridCenter canRotate: False @@ -403,12 +403,12 @@ - type: construction parent: RMC id: RMCGrille - name: grille + name: "решітка" graph: RMCGrille startNode: start targetNode: Grille category: construction-category-cm-structures - description: A flimsy lattice of metal rods. + description: "Крихка решітка з металевих прутів." icon: sprite: _RMC14/Structures/Walls/grille.rsi state: grille diff --git a/Resources/Prototypes/_RMC14/Recipes/Construction/utilities.yml b/Resources/Prototypes/_RMC14/Recipes/Construction/utilities.yml index b0a3ec254db..c4d4941244f 100644 --- a/Resources/Prototypes/_RMC14/Recipes/Construction/utilities.yml +++ b/Resources/Prototypes/_RMC14/Recipes/Construction/utilities.yml @@ -1,12 +1,12 @@ - type: construction parent: RMC - name: APC + name: "БТР" id: CMApc graph: CMApc startNode: start targetNode: apc category: construction-category-cm-utilities - description: "Area Power Controller (APC). Controls power. In an area." + description: "Контролер живлення (APC). Контролює потужність. У зоні." icon: sprite: _RMC14/Structures/Power/apc.rsi state: base @@ -16,8 +16,8 @@ - type: construction parent: RMC - name: machine frame - description: A machine under construction. Needs more parts. + name: "рама машини" + description: "Машина на стадії будівництва. Потрібно більше деталей." id: CMMachineFrame graph: CMMachineFrame startNode: start diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/auxiliary_support_officer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/auxiliary_support_officer.yml index 6f3ce50afb1..fb7b28ebcab 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/auxiliary_support_officer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/auxiliary_support_officer.yml @@ -72,7 +72,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointASO - name: auxiliary support officer spawn point + name: "допоміжний офіцер підтримки spawn point" components: - type: SpawnPoint job_id: CMAuxiliarySupportOfficer diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_crew_chief.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_crew_chief.yml index 546256535ed..bc0a38a29e6 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_crew_chief.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_crew_chief.yml @@ -58,7 +58,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointDCC - name: dropship crew chief spawn point + name: "точка спавну екіпажу дропшиппера" components: - type: SpawnPoint job_id: CMDropshipCrewChief diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_pilot.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_pilot.yml index 98ec2c816f8..879ea1341a2 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_pilot.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/dropship_pilot.yml @@ -55,7 +55,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointPilotDropship - name: dropship pilot spawn point + name: "точка спарювання пілота дропшиппінгу" components: - type: SpawnPoint job_id: CMPilotDropship diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/gunship_pilot.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/gunship_pilot.yml index ec2eaec30f4..721b85d6a58 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/gunship_pilot.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/gunship_pilot.yml @@ -55,7 +55,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointPilotGunship - name: gunship pilot spawn point + name: "точка спавну пілота канонерки" components: - type: SpawnPoint job_id: CMPilotGunship diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/intel_officer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/intel_officer.yml index 590bfb9cadc..b2e410d7ecd 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/intel_officer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/AuxiliarySupport/intel_officer.yml @@ -50,7 +50,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointIntelOfficer - name: intel officer spawn point + name: "точка народження офіцера розвідки" components: - type: SpawnPoint job_id: CMIntelOfficer diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Command/commanding_officer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Command/commanding_officer.yml index 76a27e193a5..9067e9ee23e 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Command/commanding_officer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Command/commanding_officer.yml @@ -86,7 +86,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointCommandingOfficer - name: commanding officer spawn point + name: "точка спавну командира" components: - type: SpawnPoint job_id: CMCommandingOfficer diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Command/executive_officer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Command/executive_officer.yml index fc30ddbf327..e8888738c20 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Command/executive_officer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Command/executive_officer.yml @@ -65,7 +65,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointExecutiveOfficer - name: executive officer spawn point + name: "виконавчий директор spawn point" components: - type: SpawnPoint job_id: CMExecutiveOfficer diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Command/staff_officer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Command/staff_officer.yml index edeaf5c23f3..4f8da4c9e37 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Command/staff_officer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Command/staff_officer.yml @@ -63,7 +63,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointStaffOfficer - name: staff officer spawn point + name: "штабна офіцерська точка розмноження" components: - type: SpawnPoint job_id: CMStaffOfficer diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/chief_engineer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/chief_engineer.yml index 7d8b0eb291e..990446bb18a 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/chief_engineer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/chief_engineer.yml @@ -59,7 +59,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointChiefEngineer - name: chief engineer spawn point + name: "головний інженер spawn point" components: - type: SpawnPoint job_id: CMChiefEngineer diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/maint_tech.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/maint_tech.yml index ddb8c7847a4..6c6154850dd 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/maint_tech.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/maint_tech.yml @@ -46,7 +46,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointMaintTech - name: maint tech spawn point + name: "точка спавну техпідтримки" components: - type: SpawnPoint job_id: CMMaintTech diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/ordnance_tech.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/ordnance_tech.yml index ddf43f84444..0c5cb41d510 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/ordnance_tech.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Engineering/ordnance_tech.yml @@ -51,7 +51,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointOrdnanceTech - name: ordnance tech spawn point + name: "точка спавну саперної техніки" components: - type: SpawnPoint job_id: CMOrdnanceTech diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/combat_tech.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/combat_tech.yml index 2eb1d83452c..73c7ba22e39 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/combat_tech.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/combat_tech.yml @@ -64,7 +64,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointCombatTech - name: combat tech spawn point + name: "точка спавну бойової техніки" components: - type: SpawnPoint job_id: CMCombatTech diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/fireteam_leader.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/fireteam_leader.yml index 7ef1ab4d446..0042bd33164 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/fireteam_leader.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/fireteam_leader.yml @@ -61,7 +61,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointFireteamLeader - name: fireteam leader spawn point + name: "точка спавну лідера вогневої команди" components: - type: SpawnPoint job_id: CMFireteamLeader diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/hospital_corpsman.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/hospital_corpsman.yml index 9e56bb46782..19d2d44d031 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/hospital_corpsman.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/hospital_corpsman.yml @@ -66,7 +66,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointHospitalCorpsman - name: hospital corpsman spawn point + name: "точка народження санітара в лікарні" components: - type: SpawnPoint job_id: CMHospitalCorpsman diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/rifleman.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/rifleman.yml index df9c8778d53..5bb2d8c366c 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/rifleman.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/rifleman.yml @@ -52,7 +52,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointRifleman - name: rifleman spawn point + name: "точка розмноження стрільців" components: - type: SpawnPoint job_id: CMRifleman diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/smart_gun_operator.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/smart_gun_operator.yml index 40b1aec52eb..cc84a439a02 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/smart_gun_operator.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/smart_gun_operator.yml @@ -60,7 +60,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointSmartGunOperator - name: smart gun operator spawn point + name: "точка спавну розумного оператора гармати" components: - type: SpawnPoint job_id: CMSmartGunOperator diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/squad_leader.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/squad_leader.yml index 4d93a7e45b1..3468bce4483 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/squad_leader.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/squad_leader.yml @@ -72,7 +72,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointSquadLeader - name: squad leader spawn point + name: "точка спарювання командира загону" components: - type: SpawnPoint job_id: CMSquadLeader diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/weapons_specialist.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/weapons_specialist.yml index 43c92f7a61b..29da59d55c5 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/weapons_specialist.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Marines/weapons_specialist.yml @@ -68,7 +68,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointWeaponsSpecialist - name: weapons specialist spawn point + name: "точка спавну спеціаліста зі зброї" components: - type: SpawnPoint job_id: CMWeaponsSpecialist diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/chief_medical_officer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/chief_medical_officer.yml index a0d306caca7..df96d23a901 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/chief_medical_officer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/chief_medical_officer.yml @@ -70,7 +70,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointCMO - name: chief medical officer spawn point + name: "головний лікар spawn point" components: - type: SpawnPoint job_id: CMCMO diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/doctor.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/doctor.yml index 5fd75246f28..363264c030b 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/doctor.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/doctor.yml @@ -59,7 +59,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointDoctor - name: doctor spawn point + name: "точка розмноження лікарів" components: - type: SpawnPoint job_id: CMDoctor diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/nurse.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/nurse.yml index 31099954865..9bba96df87b 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/nurse.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/nurse.yml @@ -59,7 +59,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointNurse - name: nurse spawn point + name: "нерестовий пункт медсестри" components: - type: SpawnPoint job_id: CMNurse diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/researcher.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/researcher.yml index 05e19f75148..0e3cf2dae04 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/researcher.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Medical/researcher.yml @@ -58,7 +58,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointResearcher - name: researcher spawn point + name: "точка розмноження дослідників" components: - type: SpawnPoint job_id: CMResearcher diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/chief_military_police.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/chief_military_police.yml index dfb3bb19624..21b3e93c4ec 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/chief_military_police.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/chief_military_police.yml @@ -68,7 +68,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointChiefMP - name: chief mp spawn point + name: "головна точка нересту мп" components: - type: SpawnPoint job_id: CMChiefMP diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_police.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_police.yml index 8329fcaabf3..e2eeb1a0aec 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_police.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_police.yml @@ -54,7 +54,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointMilitaryPolice - name: military police spawn point + name: "місце зародження військової поліції" components: - type: SpawnPoint job_id: CMMilitaryPolice diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_warden.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_warden.yml index 4ede3314cf5..a8c35e16b8a 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_warden.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/MilitaryPolice/military_warden.yml @@ -61,7 +61,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointMilitaryWarden - name: military warden spawn point + name: "нерестовище військового наглядача" components: - type: SpawnPoint job_id: CMMilitaryWarden diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/leader.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/leader.yml index f5260443979..d5713fcd729 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/leader.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/leader.yml @@ -3,7 +3,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerPMCLeader - name: We-Ya PMC Leader spawner + name: "Спайдер \"Ми-Я\" - лідер ПВК \"Лідер" suffix: Spawner components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: RMCRandomHumanoidPMCLeader - name: We-Ya PMC Leader ghost role + name: "Примарна роль лідера ПВК \"Ми-Я" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/standard.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/standard.yml index f347b340bc4..e3fbdc9e985 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/standard.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/PMC/standard.yml @@ -3,7 +3,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerPMCStandard - name: We-Ya PMC Standard spawner + name: "Стандартний спайдер ПВК \"Ми-Я" suffix: Spawner components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: RMCRandomHumanoidPMCStandard - name: We-Ya PMC Standard ghost role + name: "Стандартна роль примари в ПВК \"Ми-Я" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau.yml index 553b13835e2..bd4fd954fca 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau.yml @@ -3,7 +3,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerBureauMarshal - name: bureau marshal spawner + name: "бюро маршал споунер" suffix: Spawner components: - type: Sprite @@ -17,7 +17,7 @@ - type: entity id: RMCRandomHumanoidBureauMarshal - name: bureau marshal ghost role + name: "роль примари бюро маршала" suffix: Role components: - type: Sprite @@ -62,7 +62,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerBureauDeputy - name: bureau deputy spawner + name: "заступник керівника бюро спавнер" suffix: Spawner components: - type: Sprite @@ -76,7 +76,7 @@ - type: entity id: RMCRandomHumanoidBureauDeputy - name: bureau deputy ghost role + name: "примарна роль заступника бюро" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau_observer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau_observer.yml index b351f6987a8..21efb1bc814 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau_observer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/bureau_observer.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerBureauObserver - name: interstellar sapient-life rights observer spawner + name: "міжзоряний спостерігач за правами людини на життя" suffix: Spawner components: - type: Sprite @@ -15,7 +15,7 @@ - type: entity id: RMCRandomHumanoidBureauObserver - name: interstellar sapient-life rights observer ghost role + name: "міжзоряний спостерігач за правами розумного життя роль примари" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_specialist.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_specialist.yml index d07db7e5077..ca1a7f7232d 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_specialist.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_specialist.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerCorporateExecutiveSpecialist - name: corporate executive specialist spawner + name: "корпоративний управлінець фахівець spawner" suffix: Spawner components: - type: Sprite @@ -15,7 +15,7 @@ - type: entity id: RMCRandomHumanoidCorporateExecutiveSpecialist - name: corporate executive specialist ghost role + name: "корпоративний спеціаліст з управління примарна роль" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_supervisor.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_supervisor.yml index b1ad411580c..c0bf5cfcdbe 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_supervisor.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/corporate_executive_supervisor.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerCorporateExecutiveSupervisor - name: corporate executive supervisor spawner + name: "корпоративний виконавчий супервайзер spawner" suffix: Spawner components: - type: Sprite @@ -15,7 +15,7 @@ - type: entity id: RMCRandomHumanoidCorporateExecutiveSupervisor - name: corporate executive supervisor ghost role + name: "роль примари корпоративного виконавчого керівника" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/correspondent.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/correspondent.yml index b7941573f47..d9e741352dc 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/correspondent.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/correspondent.yml @@ -47,7 +47,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointCorrespondent - name: correspondent spawn point + name: "відповідна точка нересту" components: - type: SpawnPoint job_id: CMCorrespondent diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/interstellar_commerce_bureau_liaison.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/interstellar_commerce_bureau_liaison.yml index 83d1347154f..bee3dc323b9 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/interstellar_commerce_bureau_liaison.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/interstellar_commerce_bureau_liaison.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerICBLiaison - name: interstellar commerce bureau liaison spawner + name: "міжзоряне торговельне бюро зв'язку спайдер спайдер" suffix: Spawner components: - type: Sprite @@ -15,7 +15,7 @@ - type: entity id: RMCRandomHumanoidICBLiaison - name: interstellar commerce bureau liaison ghost role + name: "бюро зв'язку міжзоряної торгівлі роль примари" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/liaison.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/liaison.yml index 1e0dcfa4bc5..7750cbd7e0b 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/liaison.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/liaison.yml @@ -46,7 +46,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointLiaison - name: liaison spawn point + name: "точка розмноження зв'язку" components: - type: SpawnPoint job_id: CMLiaison diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/mess_tech.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/mess_tech.yml index 1a810445a49..d0fd82b05f6 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/mess_tech.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/mess_tech.yml @@ -48,7 +48,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointMessTech - name: mess tech spawn point + name: "точка спавну \"Техніка безладу" components: - type: SpawnPoint job_id: CMMessTech diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/pizza.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/pizza.yml index 0ee6cdbc2f8..151bf475a3a 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/pizza.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/pizza.yml @@ -1,7 +1,7 @@ - type: entity parent: MarkerBase id: RMCSpawnerPizzaDeliveryBoy - name: pizza delivery boy spawner + name: "хлопчик-рознощик піци спавнер" suffix: Spawner components: - type: Sprite @@ -15,7 +15,7 @@ - type: entity id: RMCRandomHumanoidPizzaDeliveryBoy - name: pizza delivery boy ghost role + name: "роль примари рознощика піци" suffix: Role components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/senior_enlisted_advisor.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/senior_enlisted_advisor.yml index d1483f81746..3aa24120375 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Other/senior_enlisted_advisor.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Other/senior_enlisted_advisor.yml @@ -79,7 +79,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointSeniorEnlistedAdvisor - name: senior enlisted advisor spawn point + name: "старший радник, старший солдат-строковик точка розмноження" components: - type: SpawnPoint job_id: CMSeniorEnlistedAdvisor @@ -92,8 +92,8 @@ - type: entity parent: CMGuidebookRole id: CMGuidebookRoleSEA - name: Senior Enlisted Advisor - description: Mentor for the Marines! + name: "Старший військовий радник" + description: "Наставник для Морпіхів!" categories: [ HideSpawnMenu ] components: - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/cargo_tech.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/cargo_tech.yml index b7acf08a86e..2c8fdd7e49e 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/cargo_tech.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/cargo_tech.yml @@ -46,7 +46,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointCargoTech - name: cargo tech spawn point + name: "точка зародження вантажних технологій" components: - type: SpawnPoint job_id: CMCargoTech diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/quartermaster.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/quartermaster.yml index 5ff00f4d4b7..c48be564c2a 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/quartermaster.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Requisitions/quartermaster.yml @@ -60,7 +60,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointQuartermaster - name: quartermaster spawn point + name: "інтендантський нерестовий пункт" components: - type: SpawnPoint job_id: CMQuartermaster diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/doctor.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/doctor.yml index f58828486ca..6724681da21 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/doctor.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/doctor.yml @@ -15,7 +15,7 @@ - type: entity parent: CMSpawnPointJobBase id: RMCSpawnPointSurvivorDoctor - name: survivor doctor spawn point + name: "точка спавну лікаря, що вижив" components: - type: SpawnPoint job_id: CMSurvivor diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/engineer.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/engineer.yml index bb77588b6b5..902f9432e70 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/engineer.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/engineer.yml @@ -14,7 +14,7 @@ - type: entity parent: CMSpawnPointJobBase id: RMCSpawnPointSurvivorEngineer - name: survivor engineer spawn point + name: "точка спавну інженера-вцілілого" components: - type: SpawnPoint job_id: CMSurvivor diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/security.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/security.yml index 8ebb5aef314..ccfe7cefae3 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/security.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/security.yml @@ -13,7 +13,7 @@ - type: entity parent: CMSpawnPointJobBase id: RMCSpawnPointSurvivorSecurity - name: survivor security spawn point + name: "точка спавну безпеки для тих, хто вижив" components: - type: SpawnPoint job_id: CMSurvivor diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/survivor.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/survivor.yml index 7790c9bba52..9666576d5f1 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/survivor.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/Survivor/survivor.yml @@ -50,7 +50,7 @@ - type: entity parent: CMSpawnPointJobBase id: CMSpawnPointSurvivor - name: survivor spawn point + name: "точка нересту вцілілих риб" components: - type: SpawnPoint job_id: CMSurvivor diff --git a/Resources/Prototypes/_RMC14/Roles/Jobs/squads.yml b/Resources/Prototypes/_RMC14/Roles/Jobs/squads.yml index 856b3e7bc5a..72ee237ac5a 100644 --- a/Resources/Prototypes/_RMC14/Roles/Jobs/squads.yml +++ b/Resources/Prototypes/_RMC14/Roles/Jobs/squads.yml @@ -17,7 +17,7 @@ - type: entity parent: SquadBase id: SquadAlpha - name: Alpha + name: "Альфа" components: - type: SquadTeam roundStart: true @@ -31,7 +31,7 @@ - type: entity parent: SquadBase id: SquadBravo - name: Bravo + name: "Браво" components: - type: SquadTeam roundStart: true @@ -45,7 +45,7 @@ - type: entity parent: SquadBase id: SquadCharlie - name: Charlie + name: "Чарлі" components: - type: SquadTeam roundStart: true @@ -59,7 +59,7 @@ - type: entity parent: SquadBase id: SquadDelta - name: Delta + name: "Дельта" components: - type: SquadTeam roundStart: true @@ -73,7 +73,7 @@ - type: entity parent: SquadBase id: SquadEcho - name: Echo + name: "Ехо" components: - type: SquadTeam color: "#67D692" @@ -89,7 +89,7 @@ - type: entity parent: SquadBase id: SquadFoxtrot - name: Foxtrot + name: "Фокстрот" components: - type: SquadTeam color: "#C47A50" diff --git a/Resources/Prototypes/_RMC14/Roles/cm_jobs_base.yml b/Resources/Prototypes/_RMC14/Roles/cm_jobs_base.yml index fe775949dab..520870a5722 100644 --- a/Resources/Prototypes/_RMC14/Roles/cm_jobs_base.yml +++ b/Resources/Prototypes/_RMC14/Roles/cm_jobs_base.yml @@ -32,8 +32,8 @@ - type: entity parent: MarkerBase id: CMSpawnPointXeno - name: xeno spawn point - description: A RMC14 spawner. Used for xenos. + name: "точка розмноження ксеносів" + description: "Розплідник RMC14. Використовується для ксеносів." components: - type: XenoSpawnPoint - type: Sprite @@ -43,8 +43,8 @@ - type: entity parent: MarkerBase id: CMSpawnPointXenoLeader - name: xeno leader spawn point - description: A RMC14 spawner. Used for xenos Queens. + name: "точка зародження лідера ксеносів" + description: "Розплідник RMC14. Використовується для ксеносів Квінс." components: - type: XenoLeaderSpawnPoint - type: Sprite diff --git a/Resources/Prototypes/_RMC14/Roles/job_spawner_base.yml b/Resources/Prototypes/_RMC14/Roles/job_spawner_base.yml index 6ac18345b93..4832c8c247e 100644 --- a/Resources/Prototypes/_RMC14/Roles/job_spawner_base.yml +++ b/Resources/Prototypes/_RMC14/Roles/job_spawner_base.yml @@ -4,7 +4,7 @@ parent: MarkerBase abstract: true suffix: Job Spawn - description: A RMC14 job spawner. Used for roundstart and late joins. + description: "Породжувач завдань RMC14. Використовується для раундстарту та пізніх приєднань." components: - type: SpawnPoint spawn_type: Job diff --git a/Resources/Prototypes/_RMC14/Stacks/Materials/parts.yml b/Resources/Prototypes/_RMC14/Stacks/Materials/parts.yml index 92572eaba6f..10d2ffae856 100644 --- a/Resources/Prototypes/_RMC14/Stacks/Materials/parts.yml +++ b/Resources/Prototypes/_RMC14/Stacks/Materials/parts.yml @@ -1,13 +1,13 @@ - type: stack id: CMRodMetal - name: rods + name: "стрижні" icon: { sprite: /Textures/_RMC14/Objects/Materials/parts.rsi, state: rods } spawn: CMRodMetal1 maxCount: 60 - type: stack id: CMRodPlasteel - name: plasteel rods + name: "пластикові стрижні" icon: { sprite: /Textures/_RMC14/Objects/Materials/parts.rsi, state: rods_plasteel } spawn: CMRodPlasteel1 maxCount: 60 diff --git a/Resources/Prototypes/_RMC14/Stacks/comtech_stacks.yml b/Resources/Prototypes/_RMC14/Stacks/comtech_stacks.yml index 3525429e13a..ba852d881a3 100644 --- a/Resources/Prototypes/_RMC14/Stacks/comtech_stacks.yml +++ b/Resources/Prototypes/_RMC14/Stacks/comtech_stacks.yml @@ -1,6 +1,6 @@ - type: stack id: BarbedWire - name: barbed wire + name: "колючий дріт" icon: { sprite: _RMC14/Objects/barbed_wire.rsi, state: barbed_wire } spawn: BarbedWire1 maxCount: 20 diff --git a/Resources/Prototypes/_RMC14/Tiles/Shiva/shiva.yml b/Resources/Prototypes/_RMC14/Tiles/Shiva/shiva.yml index 9730d23ad09..88690f0d182 100644 --- a/Resources/Prototypes/_RMC14/Tiles/Shiva/shiva.yml +++ b/Resources/Prototypes/_RMC14/Tiles/Shiva/shiva.yml @@ -36,12 +36,12 @@ - type: tile parent: CMFloorSteel id: CMFloorShivaRadiator - name: raditator + name: "радіатор" sprite: /Textures/_RMC14/Tiles/shiva/radiator_tile.png - type: tile parent: CMFloorSteel id: CMFloorShivaFoam - name: metal foam + name: "металева піна" sprite: /Textures/_RMC14/Tiles/shiva/metalfoam.png \ No newline at end of file diff --git a/Resources/Prototypes/_RMC14/Tiles/desert_water_shore.yml b/Resources/Prototypes/_RMC14/Tiles/desert_water_shore.yml index 1bdb5ad240d..6f391bae11f 100644 --- a/Resources/Prototypes/_RMC14/Tiles/desert_water_shore.yml +++ b/Resources/Prototypes/_RMC14/Tiles/desert_water_shore.yml @@ -4,7 +4,7 @@ abstract: true parent: CMPlanetBase id: RMCPlanetDesertWaterShoreBase - name: tile-rmc-desert-water-shore + name: "плитка-рмк-пустеля-вода-берег" # Shore diff --git a/Resources/Prototypes/_RMC14/Tiles/planet.yml b/Resources/Prototypes/_RMC14/Tiles/planet.yml index 5b4e9c6314f..e7eaad94892 100644 --- a/Resources/Prototypes/_RMC14/Tiles/planet.yml +++ b/Resources/Prototypes/_RMC14/Tiles/planet.yml @@ -145,154 +145,154 @@ - type: tile parent: CMPlanetBase id: CMPlanetGrassDirt - name: grass dirt + name: "трав'яний бруд" sprite: /Textures/_RMC14/Tiles/planet/grass1/grass.png weedsSpreadable: false - type: tile parent: CMPlanetGrassDirt id: CMPlanetGrassDirtNW - name: grass dirt nw + name: "трав'яний бруд nw" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner_0.png semiWeedable: true - type: tile parent: CMPlanetGrassDirtNW # reparent to inherit semiweedable property id: CMPlanetGrassDirtNE - name: grass dirt ne + name: "трава бруд не" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner_1.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtSE - name: grass dirt se + name: "трав'яний бруд се" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner_2.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtSW - name: grass dirt sw + name: "трава грязь sw" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner_3.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtNW2 - name: grass dirt nw 2 + name: "трав'яний бруд nw 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner2_0.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtSE2 - name: grass dirt se 2 + name: "трав'яний бруд SE 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner2_1.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtNE2 - name: grass dirt ne 2 + name: "трав'яний бруд ne 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner2_2.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtSW2 - name: grass dirt sw 2 + name: "трав'яний бруд sw 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_corner2_3.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtNorth - name: grass dirt north + name: "трава бруд північ" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_edge_0.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtSouth - name: grass dirt south + name: "трава бруд південь" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_edge_1.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtWest - name: grass dirt west + name: "трава бруд захід" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_edge_2.png - type: tile parent: CMPlanetGrassDirtNW id: CMPlanetGrassDirtEast - name: grass dirt east + name: "трав'яний бруд на сході" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt_edge_3.png - type: tile parent: CMPlanetGrassDirt id: CMPlanetGrassDirt2NW - name: grass dirt2 nw + name: "трав'яний бруд2 nw" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner_0.png semiWeedable: true - type: tile parent: CMPlanetGrassDirt2NW # reparent to inherit semiweedable property id: CMPlanetGrassDirt2NE - name: grass dirt2 ne + name: "трав'яний бруд2 ні" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner_1.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2SE - name: grass dirt2 se + name: "трав'яний бруд2 се" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner_2.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2SW - name: grass dirt2 sw + name: "трав'яний бруд2 sw" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner_3.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2NW2 - name: grass dirt2 nw 2 + name: "трав'яний бруд2 nw 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner2_0.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2SE2 - name: grass dirt2 se 2 + name: "трав'яний бруд2 се 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner2_1.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2NE2 - name: grass dirt2 ne 2 + name: "трав'яний бруд2 ne 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner2_2.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2SW2 - name: grass dirt2 sw 2 + name: "трав'яний бруд2 sw 2" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_corner2_3.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2North - name: grass dirt2 north + name: "трав'яний бруд2 північ" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_edge_0.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2South - name: grass dirt2 south + name: "трав'яний бруд2 південь" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_edge_1.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2West - name: grass dirt2 west + name: "трав'яний бруд2 захід" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_edge_2.png - type: tile parent: CMPlanetGrassDirt2NW id: CMPlanetGrassDirt2East - name: grass dirt2 east + name: "трав'яний бруд2 схід" sprite: /Textures/_RMC14/Tiles/planet/grass_dirt/grassdirt2_edge_3.png - type: tile @@ -321,7 +321,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetMattedGrass - name: matted grass + name: "матова трава" sprite: /Textures/_RMC14/Tiles/planet/auto_strata_grass/grass.png variants: 8 placementVariants: @@ -339,7 +339,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetRunedSandstone - name: runed sandstone + name: "білений піщаник" sprite: /Textures/_RMC14/Tiles/planet/runed_sandstone/runedsandstone.png footstepSounds: collection: FootstepWood @@ -348,7 +348,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetGCircuit - name: gcircuit + name: "gcircuit" sprite: /Textures/_RMC14/Tiles/planet/gcircuit/gcircuita.png footstepSounds: collection: FootstepHull @@ -357,7 +357,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetShuttleBlue - name: blue shuttle + name: "блакитний шатл" sprite: /Textures/_RMC14/Tiles/planet/shuttle/floor.png footstepSounds: collection: FootstepHull @@ -366,19 +366,19 @@ - type: tile parent: CMPlanetShuttleBlue id: CMPlanetShuttleRed - name: red shuttle + name: "червоний шатл" sprite: /Textures/_RMC14/Tiles/planet/shuttle/floor4.png - type: tile parent: CMPlanetShuttleBlue id: CMPlanetShuttleDarkRed - name: dark red shuttle + name: "темно-червоний шаттл" sprite: /Textures/_RMC14/Tiles/planet/shuttle/floor6.png - type: tile parent: CMPlanetBase id: CMPlanetCorsatSquare - name: corsat squares + name: "корсажні квадрати" sprite: /Textures/_RMC14/Tiles/planet/corsat/squares.png footstepSounds: collection: FootstepHull @@ -387,7 +387,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetCorsatSquareWood - name: corsat squares wood + name: "корсат квадрати дерево" sprite: /Textures/_RMC14/Tiles/planet/corsat/squareswood.png footstepSounds: collection: FootstepWood @@ -396,7 +396,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetCorsatPlate - name: corsat plate + name: "корсажна пластина" sprite: /Textures/_RMC14/Tiles/planet/corsat/plate.png footstepSounds: collection: FootstepHull @@ -405,7 +405,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetPlasticFloor1 - name: plastic tile + name: "пластикова плитка" sprite: /Textures/_RMC14/Tiles/planet/interior/plasticfloor1.png footstepSounds: collection: FootstepFloor @@ -414,7 +414,7 @@ - type: tile parent: CMPlanetBase id: CMPlanetStrata - name: strata + name: "шари" sprite: /Textures/_RMC14/Tiles/planet/strata/floor.png footstepSounds: collection: FootstepHull @@ -423,7 +423,7 @@ - type: tile parent: CMPlanetStrata id: CMPlanetStrataMultiTiles - name: strata multi tiles + name: "шари багатошарової плитки" sprite: /Textures/_RMC14/Tiles/planet/strata/multi_tiles.png variants: 6 placementVariants: @@ -437,127 +437,127 @@ - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassNorth - name: beach grass north + name: "пляжна трава на північ" sprite: /Textures/_RMC14/Tiles/planet/beach/grassbeach_0.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassSouth - name: beach grass south + name: "пляжна трава на південь" sprite: /Textures/_RMC14/Tiles/planet/beach/grassbeach_1.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassWest - name: beach grass west + name: "пляжна трава на заході" sprite: /Textures/_RMC14/Tiles/planet/beach/grassbeach_2.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassEast - name: beach grass east + name: "пляжна трава на сході" sprite: /Textures/_RMC14/Tiles/planet/beach/grassbeach_3.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassSE - name: beach grass corner se + name: "пляжна трава куточок se" sprite: /Textures/_RMC14/Tiles/planet/beach/gbcorner_0.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassNW - name: beach grass corner nw + name: "куточок пляжної трави nw" sprite: /Textures/_RMC14/Tiles/planet/beach/gbcorner_1.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassNE - name: beach grass corner ne + name: "куточок пляжної трави не" sprite: /Textures/_RMC14/Tiles/planet/beach/gbcorner_2.png - type: tile parent: CMPlanetBase id: CMPlanetBeachGrassSW - name: beach grass corner sw + name: "пляжна трава куточок sw" sprite: /Textures/_RMC14/Tiles/planet/beach/gbcorner_3.png - type: tile parent: CMPlanetBase id: CMPlanetCoastNorth - name: coast north + name: "узбережжя на північ" sprite: /Textures/_RMC14/Tiles/planet/beach/beach_0.png - type: tile parent: CMPlanetBase id: CMPlanetCoastEast - name: coast east + name: "східне узбережжя" sprite: /Textures/_RMC14/Tiles/planet/beach/beach_24.png - type: tile parent: CMPlanetBase id: CMPlanetCoastSouth - name: coast south + name: "південне узбережжя" sprite: /Textures/_RMC14/Tiles/planet/beach/beach_8.png - type: tile parent: CMPlanetBase id: CMPlanetCoastWest - name: coast west + name: "західне узбережжя" sprite: /Textures/_RMC14/Tiles/planet/beach/beach_16.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerNW - name: coast corner nw + name: "береговий кут nw" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner_0.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerNE - name: coast corner ne + name: "береговий куточок ne" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner_8.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerSE - name: coast corner se + name: "береговий куточок се" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner_16.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerSW - name: coast corner sw + name: "береговий кут sw" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner_24.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerNW2 - name: coast corner nw + name: "береговий кут nw" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner2_0.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerNE2 - name: coast corner ne + name: "береговий куточок ne" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner2_8.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerSW2 - name: coast corner se + name: "береговий куточок се" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner2_16.png - type: tile parent: CMPlanetBase id: CMPlanetCoastCornerSE2 - name: coast corner sw + name: "береговий кут sw" sprite: /Textures/_RMC14/Tiles/planet/beach/beachcorner2_24.png - type: tile parent: CMPlanetBase id: RCMPlanetIce0 - name: ice + name: "лід" sprite: /Textures/_RMC14/Tiles/planet/auto_ice/ice_0.png variants: 8 placementVariants: @@ -573,7 +573,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetIceComposite - name: ice + name: "лід" sprite: /Textures/_RMC14/Tiles/planet/auto_ice/ice_0_composite1.png variants: 8 placementVariants: @@ -589,7 +589,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetIce1 - name: ice + name: "лід" sprite: /Textures/_RMC14/Tiles/planet/auto_ice/ice_1.png variants: 8 placementVariants: @@ -605,7 +605,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetIce2 - name: ice + name: "лід" sprite: /Textures/_RMC14/Tiles/planet/auto_ice/ice_2.png variants: 8 placementVariants: @@ -621,7 +621,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetSnow1 - name: snow + name: "сніг" sprite: /Textures/_RMC14/Tiles/planet/snow2/snow_1.png variants: 8 placementVariants: @@ -637,7 +637,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetSnow2 - name: snow + name: "сніг" sprite: /Textures/_RMC14/Tiles/planet/snow2/snow_2.png variants: 8 placementVariants: @@ -653,7 +653,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetSnow3 - name: snow + name: "сніг" sprite: /Textures/_RMC14/Tiles/planet/snow2/snow_3.png variants: 8 placementVariants: @@ -669,7 +669,7 @@ - type: tile parent: CMPlanetBase id: RCMPlanetSnow4 - name: snow + name: "сніг" sprite: /Textures/_RMC14/Tiles/planet/snow2/snow_4.png variants: 8 placementVariants: @@ -685,109 +685,109 @@ - type: tile parent: CMPlanetBase id: RCMPlanetTallGrass - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowNorth - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_north_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowEast - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_east_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowSouth - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_south_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowWest - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_west_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowNorthEast - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_north_east_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowNorthWest - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_north_west_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowSouthEast - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_south_east_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassSnowSouthWest - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_south_west_snow.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeNorth - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_north_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeEast - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_east_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeSouth - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_south_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeWest - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_west_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeNorthEast - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_north_east_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeNorthWest - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_north_west_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeSouthEast - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_south_east_composite.png - type: tile parent: CMPlanetBase id: RCMPlanetTallGrassCompositeSouthWest - name: tall grass + name: "висока трава" sprite: /Textures/_RMC14/Tiles/planet/tallgrass/tallgrass_south_west_composite.png - type: tile parent: CMPlanetBase id: RMCPlanetSandWet - name: sand + name: "пісок" sprite: /Textures/_RMC14/Tiles/varadero/layer1.png variants: 8 placementVariants: @@ -813,5 +813,5 @@ - type: tile parent: CMPlanetBase id: RMCPlanetMultiTileDark - name: multi tile dark + name: "мультиплитка темна" sprite: /Textures/_RMC14/Tiles/varadero/grey_multi_tiles.png diff --git a/Resources/Prototypes/_RMC14/Tiles/planetfloor.yml b/Resources/Prototypes/_RMC14/Tiles/planetfloor.yml index cfc30a32438..657d8d71d8b 100644 --- a/Resources/Prototypes/_RMC14/Tiles/planetfloor.yml +++ b/Resources/Prototypes/_RMC14/Tiles/planetfloor.yml @@ -122,7 +122,7 @@ - type: tile parent: CMFloorSteel id: CMFloorSteelPlanetSolarPanel - name: solar panel + name: "сонячна панель" sprite: /Textures/_RMC14/Tiles/floors/solarpanel.png - type: tile @@ -138,6 +138,6 @@ - type: tile parent: CMFloorSteel id: CMFloorSteelRechargeFloor - name: mech recharge floor + name: "підлога для підзарядки механізмів" sprite: /Textures/_RMC14/Tiles/floors/recharge_floor.png \ No newline at end of file diff --git a/Resources/Prototypes/_RMC14/Tiles/shuttle_tiles.yml b/Resources/Prototypes/_RMC14/Tiles/shuttle_tiles.yml index 3ede48291d2..810e1cf8184 100644 --- a/Resources/Prototypes/_RMC14/Tiles/shuttle_tiles.yml +++ b/Resources/Prototypes/_RMC14/Tiles/shuttle_tiles.yml @@ -7,95 +7,95 @@ - type: tile parent: CMShuttleTileBase id: CMShuttleTileInvisible - name: invisible + name: "невидимий" sprite: /Textures/_RMC14/Tiles/shuttle/invisible.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin1 - name: rasputin 1 + name: "распутін 1" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin1.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin2 - name: rasputin 2 + name: "распутін 2" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin2.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin3 - name: rasputin 3 + name: "распутін 3" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin3.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin4 - name: rasputin 4 + name: "распутін 4" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin4.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin5 - name: rasputin 5 + name: "распутіна 5" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin5.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin6 - name: rasputin 6 + name: "распутіна 6" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin6.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin7 - name: rasputin 7 + name: "распутін 7" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin7.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin8 - name: rasputin 8 + name: "распутін 8" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin8.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin9 - name: rasputin 9 + name: "распутіна 9" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin9.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin10 - name: rasputin 10 + name: "распутін 10" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin10.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin11 - name: rasputin 11 + name: "распутін 11" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin11.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin12 - name: rasputin 12 + name: "распутін 12" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin12.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin13 - name: rasputin 13 + name: "распутіна, 13" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin13.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin14 - name: rasputin 14 + name: "распутін 14" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin14.png - type: tile parent: CMShuttleTileBase id: CMShuttleTileRasputin15 - name: rasputin 15 + name: "распутіна 15" sprite: /Textures/_RMC14/Tiles/shuttle/rasputin15.png diff --git a/Resources/Prototypes/floor_trap.yml b/Resources/Prototypes/floor_trap.yml index 071d0063741..3dd54016367 100644 --- a/Resources/Prototypes/floor_trap.yml +++ b/Resources/Prototypes/floor_trap.yml @@ -26,7 +26,7 @@ - type: entity parent: CollideFloorTrap id: CollideFloorTrapSpawn - name: floor trap spawn + name: "ікра підлогової пастки" abstract: true components: - type: Sprite @@ -36,7 +36,7 @@ - type: entity parent: CollideFloorTrap id: FloorTrapExplosion - name: explosion floor trap + name: "вибухова підлогова пастка" components: - type: TriggerOnCollide fixtureID: floortrap