-
Notifications
You must be signed in to change notification settings - Fork 5
/
Copy pathINSTALL
77 lines (61 loc) · 3.51 KB
/
INSTALL
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
This file describes how to install Liquid War on a UNIX-like system.
To compile and install Liquid War under GNU/Linux, you need:
- gcc, make, etc. (*) : http://www.gnu.org/
- Python (**) : http://www.python.org/
- LaTeX (optional) : http://www.latex-project.org/
- dvips (optional) : http://www.radicaleye.com/dvips.html
- PDFLaTeX (optional) : http://www.tug.org/applications/pdftex/
- makeinfo (optional) : http://www.gnu.org/software/texinfo/texinfo.html
- Allegro (***) : https://liballeg.org/
(*) You need to have GNU Make installed. Others flavors of the make
utility might simply not work at all when compiling LW.
(**) Python is required to build the docs. You can decide not to
build the docs so to some extent it's optional. However, if Python
is installed, you'll need the "re", "string" and "xmllib" modules.
They come with the standard distribution of Python 1.5 and 2.1,
so it should not be a big problem.
(***) You won't be able to build Liquid War if you installed only
the end-user version of Allegro. The full Allegro development
package is required, since it includes the datafile compiler "dat".
FYI, the complete package weights about 2000Kb whereas the end-user
version - which won't allow you to build LW - is only about 500Kb.
Once you have all this installed, type:
$ autoconf
$ ./configure
$ make
# make install (run as root or any user who can write in /usr/local)
$ liquidwar
By default:
/usr/local/bin contains symbolic links to the binaries
/usr/local/games contains the binaries
/usr/local/share/games contains the data
/usr/local/share/doc contains the documentaion
/usr/local/share/pixmaps contains an icon for Gnome/KDE/WMaker/etc...
/usr/local/share/man/man6 contains the man page
/usr/local/share/info contains the info page
The ./configure script accepts options, the most usefull being IMHO:
--prefix=/my/path : changes the default install directory
--disable-doc-xxx : turns off the generation of doc in format 'xxx'
--enable-static : enables static linking
--disable-target-opt : turns off optimizations such as "-march=i686"
Since release 5.3.3, binaries of Liquid War for GNU/Linux are available.
These binaries are statically linked against Allegro and glibc,
so they should run on any recent GNU/Linux box that has an X server running.
So if you spend too much time compiling LW, please consider using
one of those binaries, since they should work right away.
They are "slackware-like" packages, to install them, simply type (as root):
tar xzfP liquidwar-5.x.x.i386-pc-linux-gnu.tgz
Liquid War can theorically be build on any platform supported by Allegro.
In practice you might still encounter some problems:
- source code contains a bunch of "#ifdef UNIX" and the likes, which might
cause errors on untested platforms.
- the Makefiles require GNU Make; for instance the standard make command
which comes with FreeBSD won't work, you'll need to install gmake.
- the code is designed for "little-endian" processors. Therefore you will
probably not be able to run it on "big-endian" (MAC, Sparc,...) CPUs.
Most LW ports - including Linux and FreeBSD - have been done by contributors.
So if you've successfully - or even if you've tried to - build and run LW
on a new platform, please contact me, I'm interested 8-)
If you have problems compiling, installing or running Liquid War, you can
get help and informations on the Liquid War user mailing list:
http://mail.nongnu.org/mailman/listinfo/liquidwar-user