-
Notifications
You must be signed in to change notification settings - Fork 26
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Problems with importing obj file and converting to skeleton format #37
Comments
Thanks for the bug. I haven't touched this codebase in a while, so I'm afraid it will be a while before I get a chance to look into this. I think this old video shows something similar, if you import the GIS footprints first, any meshes should appear somewhere within them: |
Sorry, can you create a video recreating your problem. This looks like the Glasgow data? Can you try the workflow as shown in the video? I'm not certain the code is setup to work with arbitrary meshes without corresponding footprints (your white cube meshes are a long way from the GIS footprints?). |
Sorry for the late reply. I am really grateful for your help and glad to see that you are still willing to maintain this project even after years. I made two videos to recreate the problems:
Besides, I also followed the pipeline as you suggested to align the mesh with the footprint. However, no matter the group data (mini mesh) or the single object, I can not see the "align tool" button (which should appear on the left side). I also referred to the recommended undergrad project (by leekkww) and reproduced it (with the provided Glasgow map as the footprint), but failed in the importing step (see the below figure). Lastly, may I get your personal contact to communicate more effectively (my mail: yinofcqudpt 'at' gmail.com)? Best regards |
Hi! Great to hear from people using the project.
|
Thanks for your wonderful work.
Now, I am using chordatlas to do some urban scene texturization projects and have some issues when following this pipeline. Firstly, I can not see the imported obj, should I change the world coordinate to make it visible? If so, how?
Secondly, after importing the obj (see the below figure, take the cube as the example), I can not see the "convert to skeleton" button. How can I run the ObjSkelGen to get the facade and window labels (like you showed in the video)?

Looking forward to your reply!!!
The text was updated successfully, but these errors were encountered: