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//TODO: Use inventory component with a tag for the provided items
private scaffoldSprite: Sprite2=emptySprite;private _building: Building=nullBuilding;private_isScaffolded=true;//TODO: Use inventory component with a tag for the provided itemsprivate _providedItems: {[id: string]: number}={};getbuilding(): Readonly<Building>{
The text was updated successfully, but these errors were encountered:
kingdomarchitect/ts/src/game/component/building/buildingComponent.ts
Line 28 in b709b7e
The text was updated successfully, but these errors were encountered: