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setBlooks.js
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/**
* @license StewartPrivateLicense-2.0.1
* Copyright (c) Aerell McKnight 2023
*
* You may not reproduce or distribute any code inside this file without the licenser's permission.
* You may not copy, modify, steal, skid, or recreate any of the code inside this file.
* You may not under any circumstance republish any code from this file as your own.
*
* ALL TERMS STATED IN THE LINK BELOW APPLY ASWELL
* https://github.com/Minesraft2/Blooket-Cheats/blob/main/LICENSE
*/
/* THE UPDATE CHECKER IS ADDED DURING COMMIT PREP, THERE MAY BE REDUNDANT CODE, DO NOT TOUCH */
(async () => {
let i = document.createElement('iframe');
document.body.append(i);
window.prompt = i.contentWindow.prompt.bind(window);
i.remove();
let numBlooks = Number(parseInt(prompt("How many blooks do you want?")));
let { stateNode } = Object.values(document.querySelector('body div[class*="camelCase"]'))[1].children[0]._owner;
stateNode.setState({ numBlooks });
stateNode.isTeam ? stateNode.props.liveGameController.setVal({
path: `a/${stateNode.props.client.name}/bs`,
val: numBlooks
}) : stateNode.props.liveGameController.setVal({
path: `c/${stateNode.props.client.name}/bs`,
val: numDefense
});
})();